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Characters / Freelancer

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For each factions see Freelancer Factions.

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The Player


Edison Trent ("Freelancer Alpha 1-1")

Voiced by: Ian Ziering

The main character of Freelancer. After years of apprenticeship on Planet Leeds, Trent sets out to make his fortune. This eventually lands him on Freeport 7 for a major transaction. Then the station is destroyed, costing him everything but his life and 500 credits, forcing him to start again in Liberty.

  • Big Damn Heroes: Along with Juni, King and Walker, he arrives just in time to stop President Jacobi from being possessed by aliens.
  • Butt-Monkey: Has shades of this in the single-player story-line, over the course of which he's been shot at, knocked out by a stun baton, held at gunpoint, falsely accused of numerous crimes, almost skewered by alien parasites — hell, he's taken more abuse than any other character in the game! All he wants is the million credits his "friend" owes him and a good drink, both of which he never gets. He lampshades this right before the final mission.
  • The Call Knows Where You Work: Trent gets dragged into the single-player campaign plot kicking and screaming by this. There's the obvious attack on Freeport 7 that starts the whole shebang, sure, but there's also the fact that he is effectively shanghaied into the LSF in order to escape being stranded on Manhattan, which in turn results in he and Juni being identified as troublesome and targeted for elimination by the Pro-Rheinland/Nomad-infected conspiracy via being framed. And it just keeps going from there...
  • Embarrassing First Name: Edison Trent. He usually just introduces himself by his surname for this reason. In fact, until Tobias mentions it, it goes almost entirely unheard of outside of his neural logs.
  • Frame-Up: He's victim of one after Mission 4: He's accused of murder, artifact smuggling, treason and the destruction of Freeport 7 due to the false manifest and Lonnigan being framed post-mortem as the Order's leader, Orillion.
  • Guns Akimbo: While shooting the Chancellor Trent does this because the Nomad controlling the former was centimetres away from taking control of Liberty President Jacobi. That, combined with Rule of Cool and the mission being a life-or-death one.
  • I Need a Freaking Drink: One of his first acts upon arriving on planet Manhattan on the medical transport from the Sigma systems is to seek out the local bar for a drink. There, he meets Juni.
  • Noodle Incident: Part of the reason why Trent left Bretonia in the first place was apparently because he somehow managed to annoy the entire Bretonian government. It's never made clear exactly what this was about, as it is never alluded to beyond it's one mention.
  • Not Even Bothering with the Accent: Trent is Bretonian (aka, British), and his father-figure Tobias has a rather prominent British accent, but Trent himself sounds very much American.
  • Outrun the Fireball: In the single player campaign, any station Trent sets foot on has roughly a two-thirds chance of being blown up within two minutes, so he becomes a professional at this.
    • Here a list of the places that blew up after Trent set foot on it: Freeport 7, Benford Research Station, the Planet Sprague dig site and Docking Ring, Baxter Research Station, Tekagi's Arch and Planet Toledo's base and Docking Ring.. Crikey.
  • Sole Survivor: By the mid-point of the game, he is the only remaining survivor of the destruction of Freeport 7; Lonnigan, Syd, and Brandon Rowlett are all knocked off one-by-one in front of him, and others are noted on the news to have died in LSF custody.
  • Universal Pilot's License: Flying a freighter is undoubtedly very different from flying a Heavy Fighter, and the different houses probably have different control schemes for their ships, but Trent has no problem flying anything he buys.

Liberty Characters

Liberty Security Force (LSF)


Commander Jun'ko Zane

Voiced By: Jennifer Hale

A senior LSF agent who serves as Trent's handler within Liberty. She later goes on the run with him when they are both the subjects of a Frame-Up.


Michael King

Juni's friend within the LSF, who also helps keep tabs on Trent.

Liberty Navy

     Captain Walker 

Marcus Walker

A Liberty Navy officer who helps Trent and Juni investigate the threat of the Nomads. He's the captain of the LNS Utah, a cruiser.

  • Big Damn Heroes: Gives Trent and Juni their crucial opening when they are blockaded in Planet Manhattan orbit after a Frame-Up. He single-handedly destroys Battleship Unity to end its blockade of the Manhattan-West Point trade lane.
  • The Captain: Of a Liberty Navy cruiser sporting a definite BFG.
  • Famous Last Words: "Goodbye, Jun'ko, win this one for me!"
  • Heroic Sacrifice: Ends up pulling one of these in Mission 11, by ramming the Utah against the two Liberty Navy battleships blockading the Alaska-New York gate. All three ships are destroyed in the explosion, as the Utah was full of gravimetric mines. Juni is upset, to say the least.
  • Unperson: The Nomads tried to do this to him by changing the records to say that his ship had disappeared 5 years before the game. Walker and the Utah were able to escape before they could get him.


     President Jacobi 

Barbara Jacobi

The current president of Liberty.

  • Our Presidents Are Different: Her position is clearly modeled after the President of the United States of America back on Earth.
  • Puppet King: Is targeted for assimilation by the Nomads; first Rheinland's Admiral Schultzky tries to come to Manhattan to have her taken over by a Nomad, before Chancellor Niemann later abducts her in an attempt to impose the same fate in the Alaska system.

     Sam Lonnigan 

Sam Lonnigan

Another Freeport 7 survivor, who came to Planet Manhattan alongside Trent.

  • Action Survivor: Barely escapes Freeport 7 with his life; the first we see of him, he is being carted away by medics as soon as he arrives at Planet Manhattan.
  • Cloud Cuckoolander: Appears to be overly paranoid and jumpy.
  • The Cloud Cuckoolander Was Right: In that the destruction of Freeport 7 was no accident. Ultimately, it was caused by the Nomads, who were seeking to destroy the MacGuffin of the story.
  • Deceased Fall-Guy Gambit: After his death, the Nomad-subverted Liberty Navy scapegoated him as Orillion, the leader of the Order. The Nomads were unaware that "Orillion" wasn't a codename.
  • Hired Gun: Before the Freeport 7 debacle, he worked as one for Samura Heavy Industries, a Kusari company.
  • Killed Offscreen: After fleeing Manhattan, he's killed by the Liberty Navy in the Liberty-Rheinland border in a bloody shootout.
  • Properly Paranoid: Firmly believes that the destruction of Freeport 7 was no accident — which is indeed the case.
  • You Owe Me: Initially, Trent is only interested in Lonnigan because Lonnigan owes Trent a million credits for a load of boron that Trent was shipping. Trent never gets his money, as the plot takes off shortly thereafter.



Voiced by: ?
A Zoner thief that stole the Dom'Kavash artifact from a digsite in Pygar, and one of the few survivors of Freeport 7's destruction.
  • In the Back: He's killed that way.
  • Small Role, Big Impact: His stealing of the artifact led to it falling in Trent's hands and driving the rest of the plot.
  • We Hardly Knew Ye: Killed by an Ax-Crazy LSF soldier after he showed Trent the Dom'Kavash artifact. The soldier also tried to kill Trent and Juni before she shot him.

     Van Pelt 

Professor Hermann Van Pelt

An old friend of Juni who lives in Benford Station, a mostly automated facility in the Badlands.
  • Small Role, Big Impact:After seeing and analyzing thr Artifact, he sets Trent and Juni on the trail to meet Professor Quintaine.
  • We Hardly Knew Ye: Dies in the same mission he's met, at the hands of three Liberty Cruisers that destroy Benford Station.

     Sean Ashcroft 

Sean Ashcroft

An Artifact trafficker with the Liberty Rogues.

  • Starter Villain: The first significant enemy that Trent faces as he embarks on his career as a freelancer. Juni and the LSF send Trent to the Colorado system to intercept him as he tries to smuggle Artifacts into the New York system.
  • Un-person: He soon vanishes as the Nomads' plot thickens in Liberty space, cluing Juni in to the fact that something is very wrong.

     Brandon Rowlett 

Brandon Rowlett

Another survivor of the Freeport 7 disaster, who comes to Liberty space thereafter.

  • Action Survivor: Of Freeport 7, just like Trent.
  • Vagueness Is Coming: He tries to warn Trent of unspecified machinations within Liberty's government, but won't detail his information in public.
  • We Hardly Knew Ye: Less than a minute after meeting Trent, he and his ship get blown away in a Curb-Stomp Battle by a trio of Nomad-controlled Liberty Navy fighters. Those Navy fighters are unusual in that they aren't actually part of the Liberty Navy faction, and because of this, they can be killed without repercussions. Doing so drops a unique turret called "Rowlett's Revenge"

Bretonnia Characters


Richard Winston Tobias

Voiced By: John Rhys-Davies
     Dexter Hovis 

Dexter Hovis

Voiced By: Xander Berkeley
     Doctor Sinclair 

Kendra Sinclair

Voiced By: Cree Summer
     Professor Quintaine 

Roland Quintaine

Kusari Characters




Lord Hakkera

Voiced By: George Takei
    Governor Tekagi 


Rheinland Characters

     Chancellor Niemann 

Florian Gustav Niemann

Voiced By: Tony Jay
  • Big Bad: He, or rather, the Nomad that took him over is the main antagonist of the game as a whole.
  • Demonic Possession: A Nomad agent took him over.
    Admiral Schultzky 

Otto Schultzky

  • Demonic Possession: A Nomad had taken him over. The reason he went to Manhattan was to do the same to President Jacobi
  • We Hardly Knew Ye: His ship, the RNC Donau, is blown to pieces by a wing of Order fighters

Border Worlds Characters

    The Nomads 
A mysterious race of aliens created by the Sirius Sector's original inhabitants, the Dom'Kavash, to protect the region from trespassers and eliminate them with extreme prejudice.

    The Dom'Kavash 
The original inhabitants of the Sirius Sector, an ancient race that left the region millions of years before humanity arrived, leaving behind some artifacts, ruins, and the Nomads.
  • The Ghost: They're never met in the flesh.
  • Monster Progenitor: They created the Nomads to protect the Sirius sector from outsiders.
  • Portal Network: They built a network of Hypergates that connected their potentially intergalactic empire. Those gates are to human Jump Gates as those are to Trade Lanes, connecting at far greater distances than any man-made gate has currently achieved. Humanity obtained the tech to make Jump gates and Trade Lanes from their ruins in the first place.
  • Precursors: They had highly-advanced tech, as their Hypergates and the starmap show.
  • Purple Is Powerful: Their still-functioning technology, like the Hypergate and the ruins in Sprague bear glowing purple marks.

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