- When Trent introduces Juni to Tobias, the Leeds Equipment Dealer who he was apprenticed to, her response is priceless.Juni: "And from such humble beginnings, your head grew to its present size?"
- When Tobias sees Trent with both Juni and Sinclair in that same scene, he raises an eyebrow as to what Trent was up to. And then he decides to flirt with Juni, much to the latter's annoyance.
- Before you start the second story mission, you are treated to a cutscene where Trent is reunited with his "business partner," Lonnigan, who has clearly gone mad. Some police officers arrive and tranquilize Lonnigan, and when Trent tries to butt in, he gets K.O.'d by a taser. A few seconds later, Juni wakes him up with a slap in the face."Hey ... hey ... hey, wake up!" * SLAP*
- With all the physical abuse he's taken over the course of the game, Trent could very much be the story's Butt-Monkey. Just before one of the final missions, Trent names his terms:
- There's a piece of unused dialogue for the scene where Trent heads to the Manhattan Bar. After taking a sip of "Liberty Ale", Trent is disgusted by the taste.
- According to Trent's log, the reason Tobias was kicked out of the Bretonian military was because he decided to flirt with a female commanding officer.
- Annoyed by pirate raiders who demand your cargo or your life? Take a Third Option by dropping it and then blowing up the container right in their faces. The reaction is priceless. You can also just switch on your cruise engines and fly away, and that dialog box will just disappear. As will the pirates.
- You can actually visit Planet Houston.
- Anyone from New York ought to be pleased to find that in this game, New York is the center of the universe. Newark and Trenton are little more than stations orbiting Manhattan — and Boston doesn't exist, nor does Washington.
- Similarly, the game takes sides in the Cambridge-Oxford rivalry. Cambridge is an entire system. Oxford ... well, it's on the list of names for random Bretonian transports.
- Get an endgame VHF loaded with Class 9 or 10 weapons, and then take on a New York mission for kicks. "Mess with the viper, and you get—" a One-Hit Kill and Stuff Blowing Up.
- Killing enough Xenos to get on good terms with both the State Sec forces and the criminal cartels will eventually result in the Zoners, of all people, getting hostile enough with the Player Character to shoot-to-kill on sight. This can pose a significant problem when the campaign forces you to go to a Freeport, necessitating bribing the Zoners to get back in their good books.
Funny / Freelancer