Characters: Jo Jos Bizarre Adventure Part 5
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Giorno Giovanna (Stand: Gold Experience/Gold Experience Requiem)
Son of Dio Brando and conceived after Dio had transferred his head to Jonathan Joestar's body, Giorno Giovanni is a part of both the Joestar and Brando bloodlines. His goal was to join up with the mob and set things right from within. As soon as he joins, he gets roped into traveling with Buccellati's gang of Stand users, protecting their boss' daughter. Unfortunately, the real reason for the boss wanting to meet his daughter was to kill her. They rescue her and make it their goal to kill the boss instead.
Note that for the Theme Naming
of JoJo, his name is romanized as Joruno Jobana, though during Part 5 Araki would romanize it as GioGio. It's still pronounced the same. Also apropos to the Italian setting, the fans refer to this part by its Italian title Le Bizzarre Avventure di GioGio
- Abusive Parents: His mother was neglectful and his stepfather beat him, which made him an Extreme Doormat as a child. Let's not even go into detail about his real old man Dio.
- Actor Allusion: So far he's the only character in the Jojo All-Star Battle game to have an evolved Stand, which is kind of how his VA voices someone in the Persona 4: The Animation who is the only one to have an upgraded Persona in the end.
- Alliterative Name
- Animal Motif: Ladybugs.
- Anime Hair: He has what can only be described as hair tubes or cornets.
- Awesome Moment of Crowning: The shot of Vento Aureo is literally this for him, as he becomes The Don of the Passione Mafia in a tribute to the final scene of The Godfather.
- The Beastmaster: He can turn inanimate objects into animals and then exercise control over them.
- Big Screwed-Up Family
- Birthmark of Destiny
- But Not Too Foreign: Like Jotaro, he's part British and part Japanese. He grew up in Italy with his Japanese mother and Italian stepfather, changing his name from Haruno Shiobana to Giorno Giovanna.
- Bully Hunter: More subtle than most, but Giorno's dream to become the Don of Italy is so that the Mafia will once again protect the weak and innocent as they once did, rather than prey on and victimize them.
- Point in fact, witness his terrifying Tranquil Fury as he forces a Capo to swallow a gun for casually murdering a helpless old janitor who worked at his school.
- Chick Magnet: Early on in Vento Aureo, he's shown in a café with a bunch of girls positively swarming over him.
- Creating Life: His powers revolve around this concept, either transforming inorganic matter into animals or plants or heightening senses of others to amplify pain. He could even transform a pistol into a banana! Then his Stand went Requiem... Ties in with The Beastmaster.
- Cross-Dressing Voices: In the video game adaptation.
- Contrasting Sequel Main Character: Josuke and Giorno both became the people they are today after a chance meeting with two unnamed men, but the way they turned out not be any more different. Josuke is an easygoing but incredibly passionate person whose only goal is to spend his days with his friends and family in the hometown he loves so much. Giorno is an extremely cool-headed person with a ruthless and driven personality whose goal is to impose his own Robin Hood type of ideology upon the biggest mob in Italy. This even extends to their role in the story, with Josuke often standing front and center alongside his allies, and Giorno preferring to provide assistance and advice unless specifically provoked. Giorno actually takes after his father Dio more than he takes after the Joestar lineage.
- Composite Character: He has aspects of both Jonathan and Dio in his personality, tempered by his own cool-headedness. His stand also seems to combine The Ripple (infusing living things with life-energy), The World (said living things are mentally stuck in time), vampirism (manipulating and combining organic matter), and the Pillar Men (transforming objects and creatures).
- Curb-Stomp Battle: Gives one to Diavolo after Golden Experience evolves.
- Dangerously Genre Savvy: Just like his father, this is all over the place for Giorno, with the most noticeable case of this probably being the final part of his battle agaisnt Ciocatalata. The Dio family must have a knack for making darn sure that their opponent's are truly and utterly dead...
- Dhampyr: Though only in name; he has no powers extraneous to his Stand and is in fact less physically active than the majority of protagonists in the series.
- Even Evil Has Loved Ones: It's not made explicitly clear how he feels about his biological father, Dio, but he DOES actually keep a photo of him in his wallet. This at least implies some degree of value on Giorno's part.
- Expository Hairstyle Change: When he got his Stand, his hair turned from black to blonde, and he switched from a generic boyish haircut to his current Anime Hair.
- Extreme Melee Revenge: Thoroughly pulverizes Cioccolata for six straight pages in the manga as retribution for making so many others suffer in the past.
- Fighting Spirit/Weirdness Magnet
- Good Is Not Soft: He can be compassionate, understanding and noble, but make no mistake: if Giorno knows you thrive on the suffering of others, he will consider you an obstacle to be eliminated in his goal of cleaning up the Mafia.
- Good Thing You Can Heal: Like Josuke, his Stand can be used to heal injuries. Unfortunately, since that's not what it was made for, the process hurts, leading to an...interesting moment between himself and Mista later on in the series.
- Green Thumb: Can turn inanimate objects into plants.
- Heroic Bastard: Probably; it seems unlikely that Dio married Giorno's mom.
- Heart Is an Awesome Power: Invoked early on during Giorno's fight with Buccellati, who mocks the usefulness of Gold Experience "imbuing life" in a fight. Bruno gets to learn first hand that "overfilled" with "life" includes charming side effects like losing coordination of your body and feeling the agonizing moment of your face being pounded in, stretched out over several minutes.
- The Hero/ The Lancer: The Hero of Passione's group and the Lancer to Buccellati's Leader
- Hit Stop: Gold Experience can do this
- Impossibly Cool Clothes: Giorno is the gold standard which all other JoJos aspire to.
- In Series Nick Name: GioGio.
- In the Blood: Being the son of their Arch-Enemy but carrying the DNA of the Joestar bloodline, Joseph and Jotaro send Koichi to find out which side of his lineage he takes after. Fortunately for everyone involved, Giorno is a Noble Demon on his worst day.
- The "MUDAMUDAMUDA" and "WRRRRRRYYYYYYYY!" are sure not from the Joestar lineage, though. Apparently the latter isn't just limited to vampires (although Giorno is a half-vampire).
- Magnetic Hero: It's even lampshaded by his companions.
- The Mole: Joined the mafia to kill the boss and take his place.
- Mythology Gag: His Stand's main power is similar to Kars' ultimate ability of creating/altering life on a cellular level (Kars' is also the originator of vampirism, making him Giorno's figurative granddaddy). The secondary ability of slowing down people's mental processes (i.e. speeding up time for them so that everything is too fast to keep up with) causes them to freeze in place like his father's stand ability.
- Neighbourhood Friendly Gangsters: After saving the life of one of these when he was younger, it became his life's mission to become one himself.
- Put on a Bus: He doesn't show up again after Part 5, despite other JoJos typically appearing again after their own parts. Likely done on purpose since Gold Experience Requiem would've been pretty damn useful against Enrico Pucci's Made In Heaven. In fact, he could still be alive in the alternate universe!.
- Real Men Wear Pink: He machine-gun punches villains to death, is the son of the ultimate villain of the entire series, is a member of the Mafia who killed two other members of the Mafia to get his spot (they had it coming though), becomes the head of said mafia through punching the right people enough times, doesn't flinch when shoving his eye back into his skull...and he looks absolutely fabulous while doing it.
- Reset Button: Gold Experience Requiem is a version of this, rendering any action taken by anyone null and void.
- Story Breaker Power: His Gold Experience Requiem exists outside the concept of time, space, and reality, and can reset absolutely any attack and the attacker's will to zero. Oh, and if it kills you, you keep on dying for all eternity, each time in an exotically different way!
- Swiss Army Superpower: Giorno's Stand, despite seemingly only having the ability to create life and organic matter, he puts it to incredible use. From using it to age things to its death, to using it to accelerate your mind to the point that it cannot catch up with your own body (due to it also amplifying your senses), to tracking you by using any piece of you that broke off and could thus be turned into an animal as it wasn't alive. In one case, he got infected with a guaranteed fatal flesh-eating virus that would destroy him in half a minute. He cured it regardless by morphing an inanimate object that was slaked with said virus into a snake that was immune to said virus, and had it inject its own blood into his body to be used as a vaccine. Ladies and gentlemen, we have found a cure for AIDS!
- Slipknot Ponytail: His braid comes undone in the final battle when Gold Experience Requiem awakens.
- The Don: Has wanted to become a "Gang-Star" since he was a kid out of reverence for the mafioso whose life he saved. And becomes one at the end of the story by virtue of nearly every other possible candidate ending up dead and Passione trying to ensure Diavolo's death doesn't come out.
- Time Master: His stand's abilities seem to have a temporal component—he can accelerate the growth of life, desync someone's sense of time, and speed up healing. The biggest clue to this aspect of his stand is the Requiem version's ability to be completely fixed in the timeline, nullifying and reversing any actions taken against him.
- Tranquil Fury: He never gets consumed by anger, but he will not forgive cruelty, whether monstrous or indifferent. For the former, see his determination to put a stop to Diavolo's crimes. For the latter, see his determination to avenge the innocent janitor killed by Black Sabbath during his "test."
- Winds of Destiny, Change: Gold Experience Requiem was able to violate Epitaph's prediction of Giorno's death.
Bruno Buccellati (Stand: Sticky Fingers)
The leader of one of Passione's assassination squads. He helps spur Giorno into joining Passione and acts somewhat as his advisor. Bruno is driven by his loyalty to the townspeople, as well as the desire to clean up crime in his division.
- Alliterative Name
- Appendage Assimilation: Sort of. Buccellati can use his zippers to attach other people's body parts to himself. This aspect can also be used for healing purposes by reattaching a severed limb, as in the case of Abbacchio's hand.
- Big Good: Of Vento Aureo.
- Casting Gag: His voice actor in ASB is infamous for voicing another character who doesn't die when killed.
- Cursed with Awesome: The bad news is you're dead. The good news is you're completely immune to one of the scariest and nastiest Stands in the series.
- Dead All Along: He really is dead after his first confrontation with King Crimson. It's only Gold Experience and his own resolve that keep him going up to the end.
- Detachment Combat: Another zipper-related ability.
- The Determinator: How determined? At one point he sectioned his heart apart into several pieces to avoid detection, almost dying in the process. Later on? He died but through sheer willpower alone, after Gold Experience healed his body, his spirit reanimated his dead body.
- Dude Looks Like a Lady: Especially near the beginning.
- Fighting Spirit/Weirdness Magnet
- Heart Is an Awesome Power: His Stand's power is creating zippers. In classic Araki fashion, however, the uses he finds for this power can tend to make you forget Giorno's supposed to be The Hero.
- Jerk with a Heart of Gold: He turns out to be a lot nicer than his first impression suggests.
- Kiai: AriAriAriAriAriAriAriAriAriAriAriAriAriAriAriAriAriAriAriAriAri! Arrivederci!
- The Mole
- Our Zombies Are Different: Revenant type.
- Sliding Scale of Undead Regeneration: Type 2: No rotting, but no healing either.
- Spell My Name with an S?: Is it Bruno or Blono? Buccellati or Bucciarati? For his surname, it's probably the former, since it's also the name of an Italian pastry. However, not even Araki can decide which to choose.
- Spotlight-Stealing Squad: A lot of Vento Aureo focuses around him rather than Giorno. He gets the most fights, was the person who took Trish to meet the boss, first encountered his Stand, has the most prevalent character arc, and the entire epilogue is centered around him.
- Supporting Leader
- Supporting Protagonist
- To Be Lawful or Good: Bruno eventually finds out that drugs are being sold to minors in his part of town but is troubled about how to take care of the drug dealers, since they support Passione. He ends up having to ignore the problem until Giorno comes along.
- Upon discovering Diavolo's true intentions for Trish, he and Giorno decide that protecting Trish is the right thing to do, so they defect from the gang and hunt down their boss.
- Zipperiffic: His outfit matches his power.
Leone Abbacchio (Stand: Moody Blues)
Guido Mista (Stand: Sex Pistols)
- Abnormal Ammo: His Stand consists of six little imps who get fired out of his gun along with the regular bullets and help direct the bullets to their targets. They also like to eat pepperoni.
- Bang Bang BANG: Discussed. At one point, Mista lampshades that his gun isn't as loud as "those you hear in movies."
- Bare Your Midriff
- Butt Monkey: Number 5 of Sex Pistols is always getting beaten up by the other Numbers.
- Four Is Death: A childhood incident involving some cats resulted in Mista associating the number 4 with general misfortune. This is why the numbering for Sex Pistols skips from 3 to 5.
- The Gunslinger
- Made of Iron: Takes some truly brutal injuries during Part 5, even compared to the rest of the cast.
- Man, I Feel Like a Woman : While under the effects of Silver Chariot Requiem.
- Nice Hat
- Rape as Drama: Before he joined Passione, he ran into a street gang trying to rape a woman. His determination to stop them awakened Sex Pistols. Suffice to say the rape did not succeed.
- Revolvers Are Just Better
- Ship Tease: With Trish.
- Talking Weapon
- Unorthodox Reload: He reloads with bullets dropped from his hat sometimes, but reloads normally just as often.
- Weirdness Magnet
Narancia Ghirga (Stand: Aerosmith)
- Book Dumb: 16 x 55 = 28!
- Bratty Half-Pint: Somewhat.
- Butt Monkey: Seems to have a bad problem with being the first person subjected to the newest enemy's stand, especially if it's a potentially humiliating one like shrinking, rapid aging, or being unable to say what you mean. If everyone is subjected to the newest enemy's stand, he will always get the worst of it.
- Cross-Dressing Voices
- Dropped a Bridge on Him: Diavolo kills him without any real warning, off-screen. The group figured it was so his stand's CO2 radar wouldn't notice someone else chasing after Silver Chariot Requiem. Later we find out he sent into Mista's body along with Trish, and Narancia wouldn't have found him out any earlier than the others.
- Dude Looks Like a Lady: Fitting, given his Stand's namesake.
- If We Get Through This: Narancia, you just had to start talking about how you want to return to your hometown when this is all over. You even knew the Big Bad was lurking somewhere off-screen waiting to jump on everyone!
- Edible Theme Naming: "Narancia" sounds like a blend of the words for "orange" in Italian ("arancia") and Spanish ("naranja").
- I'll Kill You!: Ends up saying this a lot, due to his cranky personality and status as Butt Monkey.
- Kiai: Vola Vola Vola Vola Vola Vola Volare Via!
- Knife Nut: A mild example, but he's pretty fond of whipping out that switchblade whenever someone pisses him off. Which is often.
- More Dakka: His stand Aerosmith makes up for its lack of precision with more than enough gunfire to rip a car to shreds.
- The Napoleon: He's the smallest of the gang and the most cantankerous.
- Nice Job Breaking It, Hero: Risotto Nero had the upper hand on Doppio until Aerosmith intervened.
- Older than They Look: As pointed out in their first meeting, Narancia is two years older than Giornio. However, due to childhood malnutrition and a lack of education, he looks and acts like the youngest member of the group.
- Stuff Blowing Up: His stand Aerosmith has plenty of fire power, but poor aim. As a result, any fights against faster, more evasive enemies tend to transform the battleground into a war-zone.
- Super Senses: His CO2 scope.
- Weirdness Magnet
Pannacotta Fugo (Stand: Purple Haze/Purple Haze Distortion)
Voiced by: Hisafumi Oda (All-Star Battle
), Hiroaki Miura
A member of Buccellati's gang and one of the most mature and smart people in the group. Leaves Buccellati and the rest after he learns the Boss's plan and is the only one who decides not to stay with the rest.
- A Day in the Limelight: A light novel called Purple Haze Feedback was written by Kouhei Kadono (of Boogiepop fame) for the series' 25th anniversary. The novel greatly expands on Fugo's character during and after the events of the original manga.
- The Berserker: His Stand, Purple Haze, it may reflect his Hair-Trigger Temper being fully manifested
- Beware the Nice Ones: He comes off as one of the more mature and polite members of the gang, but he has a short fuse and a very dangerous Stand.
- Conflicting Loyalty: The in-story reason why Fugo stays behind when Buccellati's gang defects. He is torn between his loyalty to Diavolo and to Buccellati. Purple Haze Feedback resolves this.
- Edible Theme Naming: Panna cotta (cooked cream) is an Italian dessert.
- Fighting Spirit/Weirdness Magnet
- Hair-Trigger Temper: He has a very short fuse, despite seeming very calm and mature. This aspect of him ended in him assaulting his professor with a textbook, and is reflected in his Stand going berserk and uncontrollable sometimes.
- Neat Freak: Purple Haze has this personality, and by extension him
- Poisonous Person: His Stand's power to an extreme extent
- Put on a Bus: The mangaka took him out of the group because his Stand's ability was so cheap that he had difficulty designing battles with him around. Given what Purple Haze's virus does, this is arguably a good thing.
- He gets his own side story though.
- Screw This, I'm Outta Here!: The in-verse explanation to why he left, which is explored more in his novel, out-verse...see Put on a Bus for more information
- Team Dad: Often acts as a surrogate parent or older brother to Narancia and Mista, joining in their stranger antics and trying to tutor Narancia because of his poor background.
- The Smart Guy: He tested high in school but failed to excel due his short temper.
- Story Breaker Power: His stand Purple Haze has three globes on his knuckles of each hand that contain a deadly virus that quickly eats up all organic matter in the area where a globe is broken, until it gets hit by sunlight.
- Purple Haze even gained another ability in Kadono's light novel when it evolved into Purple Haze Distortion—now those deadly viruses can eat other viruses, including itself.
- What Could Have Been: Was originally planned to be The Mole for Diavolo.
Trish Una (Stand: Spice Girl)
- Action Girl: In addition to a surprisingly useful ability, Spice Girl is also very physically powerful and fast.
- Batman Gambit: When she and Diavolo are forced to share a body by Silver Chariot Requiem, Trish actually uses her stand to save her Diavolo's life, secretly, by softening some bullets that were fired at him. Diavolo didn't notice this and thought his stand was powerful enough to just punch the bullets out of the way, so Trish was able to catch him by surprise later by suddenly restoring the bullets' kinetic energy.
- Calling the Old Man Out: During the final battle.
- Character Development: Spice Girl's arrival is explicitly linked to Trish's growing confidence and courage.
- Distressed Damsel: At first. She later holds her own in assisting her group, though she's still by far the least experienced among them.
- Fighting Spirit/Weirdness Magnet
- Heart Is an Awesome Power: Spice Girl's power is softening things. As is traditional in JoJo, it only sounds useless.
- Heroic Bastard
- Kiai: WANNABEEEEEEEEEE!
- Ms. Fanservice
- The President's Daughter: Her role in the story.
- Rose-Haired Girl: It runs in the family.
- Samus Is a Girl: Buccellati's gang first meet Trish when she's in disguise as a janitor. When she reveals herself, the boys are quite surprised to see she's a girl, especially since she'd just beaten up Narancia.
- She Knows Too Much: The reason why Diavolo wants to kill her. Despite the fact that Trish knows nothing about who he really is. Diavolo is just that paranoid.
- Ship Tease: With Mista.
- The Smurfette Principle: She's the only named female character in Part 5.
Coco Jumbo (Stand: Mr. President)
Polpo (Stand: Black Sabbath)
Mario Zucchero (Stand: Soft Machine)
Sale (Stand: Kraftwerk)
- Attack Reflector: One of the truly scary things he can do with guns is, once Kraftwerk's stilled the bullets, tap the bullet with his own finger to add potential kinetic energy. Once enough is stored, the bullet will fly off on its own, back toward the poor sap who shot at Sale.
- Back for the Dead: He reappears in the Light Novel Purple Haze Feedback, and is quickly killed off.
- Edible Theme Naming: "Sale" is salt.
- Fighting Spirit/Weirdness Magnet
- Floating Platforms: Turning individual pieces of gravel into these is yet another application of Kraftwerk.
- Made of Iron: Even getting a bullet in the outside of his brain doesn't kill him! The Heavy might have a problem here...
- Nigh Invulnerable: As far as he's concerned, he's this because his Stand can alter the velocity of anything it touches so that it stands still with respect to him This includes bullets.
Squalo (Stand: Clash)
Tizziano (Stand: Talking Head)
Carne (Stand: Notorious B.I.G.)
- Awesome, but Impractical: Notorious B.I.G is one of the strongest Stand of the manga. But you have to die to activate his power
- Blob Monster: Notorious B.I.G.
- Complete Immortality: Noticeably it is one of the few Stands that can outlive their master including Anubis, but more importantly cannot be destroyed by any means, being able to regenerate from any attack that even harms it.
- Curb-Stomp Battle: Horribly, horribly subverted. Carne goes down in a minute thanks to Mista. And then Notorious B.I.G. attacks...
- Eldritch Abomination: Even by Stand standards it's bizarre, it is immortal, able to infect the nearest body in order to grow as well as control those infected parts and overall monstrous appearance
- Gonk: It's quite hard to tell where his neck begins.
- Fighting Spirit/Weirdness Magnet
- Hopeless Boss Fight: While Carne goes down easily, Notorious B.I.G is so strong that only dropping it in the ocean keeps it from harming them any further.
- Meaningful Name: His name means "meat," as in "dead meat."
- My Death Is Just the Beginning: Notorious B.I.G. isn't truly activated until it receives feelings of hate and contempt on account of Carne's death.
- Nigh Invulnerable: And unlike Yellow Temperance and Yo-Yo Ma, there is absolutely nothing anybody can do about it. Their best bet is to drop it in the ocean.
Cioccolata (Stand: Green Day)
- A Match Made in Stockholm: Thinks Secco was this to him. Actually, not in the least.
- Anime Hair: Long spikes with puff-balls on the ends. And it's green.
- Ax-Crazy: Like most villains, but has no restraints whatsoever to limit his insanity, such as Alessi's cowardice and Dio's twisted sense of honor, making him incredibly dangerous.
- Bad Powers, Bad People: Flesh-eating mold that causes people to explode, sounds like the perfect power for a psychotic Mad Doctor who Loves the Sound of Screaming.
- Bare Your Midriff: His outfit.
- Body Horror: A lot of Stands are downright nasty, but a flesh-devouring mold that makes people explode if it germinates fast enough? Even more amazing, he's immune to the more harmful effects, so he can sever off body parts and use the mold to prevent blood loss and keep nerves connected? Geez.
- Catch Phrase: Good, Good, Good, Good.
- Creepy Cool Crosses: There's a cross on his chest that opens to his midriff.
- Detachment Combat: He can dismember himself and keep the various parts still functioning even when they're not connected.
- The Dragon: To Diavolo, since Doppio is actually his split personality, and his overall threat to Giorno to prevent him from interfering with his plans is definitely a match.
- Dragon with an Agenda: To kill anyone who chances to cross his path is the main reason he even serves as The Dragon.
- The Star Scream: Arguably; his posthumous speech to Secco implies that he planned to "exceed the boss" in fighting capability.
- Edible Theme Naming: Chocolate.
- Evil Counterpart: To Giorno, as both have Stands that can manipulate living things. Where Giorno temporarily vitalizes things, though, Cioccolatta effectively de-vitalizes whatever the spores manifest upon.
- Evilutionary Biologist: See Insane Troll Logic for more details.
- Facial Markings: Hard to tell if they're makeup, tattoos, or something else. At any rate, they're creepy.
- Faking the Dead: Near the end of the fight with Giorno. Although like his father, Giorno's not fooled, and was even prepared for it beforehand.
- Fighting Spirit/Weirdness Magnet: He was already a nasty piece of work. Developing Green Day just made him even worse.
- For the Evulz: The reason why he kills people is to see their faces trapped in terror as they perish.
- Insane Troll Logic: Believes humanity grows stronger through curiosity, and curiosity amplifies as people die.
- Karmic Death: Diavolo calls him and Secco trash. Both he and Secco are flung into garbage trucks on their defeats.
- Kill Them All: Does this to a notable chunk of Rome for a motiveless killing spree.
- Killed Off for Real: After a long beatdown, he's finally shot down into a dumpster, having died from the impact of Gold Experience's punches.
- Loves the Sound of Screaming: The sounds? He wants to see your face as you die recorded on tape to watch on a later date.
- Mad Bomber: By the sheer nature of his explosive germinating Stand, and the fact he essentially goes on a killing spree on Rome to kill as many people as possible.
- Mad Doctor: Became a doctor specifically so he could torture and experiment on people.
- Monster Clown: With his puff ball Anime Hair, Guyliner, Facial Markings and overall monstrous behavior, he looks like a deranged harlequin.
- Nightmare Fuel Station Attendant: With his Body Horror abilities, psychotic looks and his depravity, Cioccolata's this all by himself.
- No-Holds-Barred Beatdown: Subjected to the longest one in the series as of yet, going for about seven pages in total, resulting in his death.
- Only Friend: Thinks of Secco as this, as he trusts him to find the man with the Macguffin in his place.
- Pet the Dog: His sole redeeming quality is his treatment of Secco like a loyal dog servant and treating him a great deal better than anyone. Too bad Secco's loyalty is pretty much all an act.
- Psycho for Hire: He's the only member of Passione who seems to be in it purely because he enjoys watching people suffer and die.
- Serial Killer: You did not want to end up at the hospital where he worked.
- Slasher Smile: When Giorno falls down, he unleashes an epic one while gloating about his logic.
- Social Darwinist: Believes that the strong should dominate the weak.
- Stuff Blowing Up: A nasty side effect of the mold—if it germinates fast enough, it causes the victim to explode.
- The Unfettered: What makes him dangerous is that he has no pragmatic or ethical restraints like most villainous Stand Users to hold him back from being a malice elemental.
- Villainous Friendship: Type 1 with Secco.
- You Gotta Have Green Hair
Secco (Stand: Oasis)
- A Match Made in Stockholm: Secco was originally one of Cioccolata's patients, and now he's his loyal sidekick.
- Dishing Out Dirt
- Evil Counterpart: To Bruno
- Improbable Weapon User: When he isn't dragging Green Day's victims down to get the mold to germinate, he will spit mud at his foe. Here's the problem for his opponent, though—it's only mud when it's within Oasis, the relevant sub-area in this case Secco's mouth. Once it's fully spit out, it turns back into rock. High-velocity rock.
- Let's Get Dangerous: Once Ciocolata dies, he shows he is much more dangerous and intelligent than he initially appeared.
- Meaningful Name: Secco means both "dry" and "slim" or "skinny", in Italian. He is quite skinny, and his stand allows him to turn the "dry" soil into a more malleable (and swimmable) substance.
- Obfuscating Insanity: He's quite a bit more stable than he made himself out to be.
- Obfuscating Stupidity: It was just so he could easily tag along with Cioccolata. Once Cioccolata dies and Secco finds he wasn't as strong as he thought, though...
- Stone Is Water: His Stand power other than manifesting as armor
- Self-Disposing Villain: Being spooked by Doppio results him landing in a dumpster, killing him instantly.
- Sycophantic Servant: An idolizing, almost pet-like sidekick to Cioccolata. It's an act to be able to enjoy watching Cioccolatta's depradations firsthand.
- Ungrateful Bastard: Despite Cioccolata having treating him with candy, money, and overall better treatment than anyone else in Passione would give him, Secco couldn't care less if he was felled.
- Fighting Spirit/Weirdness Magnet
- Yes-Man: To Cioccolata. It's only to be able to participate in the slaughter, not out of prior emotional attachment.
Another operative of Diavolo's, Doppio is actually rather weak. Granted, he's not one to screw with
, but he's at least far nicer than the other members, only ever acting rude when upset.
- Bare Your Midriff
- Bishōnen: He's even voiced by Akira Ishida in All-Star Battle.
- Cloud Cuckoo Lander: At least, to those around him.
- Combat Clairvoyance: Has a limited version of this granted to him by his boss.
- Cute and Psycho
- The Dragon: Sorta. He is the boss, but doesn't realize it.
- Edible Theme Naming: "Vinegar", obviously. In the Italian translation he's renamed Aceto, which means the same but has the benefits of a) actually being Italian and b) sounding more like an actual name.
- Fighting Spirit/Weirdness Magnet
- Mugging the Monster: Anyone trying to mug or bully Doppio is in for a nasty surprise.
- Older than They Look: Despite looking to be around the protagonists' age, he's actually the Split Personality of Diavolo, a much older and psychotic man
- Shrinking Violet
- Shoe Phone: Parodied. Doppio's main form of communication with his boss is supposedly his cell phone. But when it breaks, he starts grabbing random objects and treating them like they were his cell phone, going so far as to make ring tone noises himself. They have been car charms, toy phones, frogs, and many other things.
- Split Personality: To Diavolo
- Youthful Freckles
Diavolo (Stand: King Crimson)
The Boss of Passione, Diavolo is obsessed
with keeping himself secret. He's murdered family members, friends, associates, and even random people if they've seen his face, and above all there can be no information about him and where he is located at any time. Cold-hearted, Diavolo won't let anything stand in his way.
- Absurdly Youthful Father: Diavolo was born in 1967, while Trish was born in 1985. A bit of simple math shows us that Diavolo was 18 when Trish was born.
- Action Dad: To Trish, though it's too bad he doesn't have the heart of one.
- Archnemesis Dad: To Trish.
- Authority Equals Asskicking: The Don of Passione
- Ax-Crazy: A subdued variant compared to Cioccolata's more obvious insanity, and arguably worse. He suffers from extreme irrational paranoia enough to kill his daughter, Trisha, who's completely unrelated to the Mafia affair. Even his goals are very unconventional; see Evil Plan below.
- Badass: He has Rank A Strength Stand with the ability to skip time and see into the future, the only way that the heroes even beat it is to activate an even more ridiculous ability- that of the No Sell.
- Badass in a Nice Suit: Early glimpses of him have him wearing a suit. He doesn't wear it in the final battle, presumably because he doesn't have time to change out of Doppio's clothes other than removing his sweater
- Bad Boss: And how! Squadra wants him dead for killing their two comrades for trying to ask for a promotion, despite being an effective fighting squad.
- Which he does by gagging the first to be Forced to Watch as he cuts the second into pieces, enough to force the former to commit suicide. And then delivers more than 30 pieces of his body by his messengers, one at a time to La Squandra. Earning their anger.
- Bait the Dog: Wanted Trish to be brought to him, but it's not to protect her, it's to kill her. He's that paranoid!
- Bastard Bastard
- Batman Gambit: He needs Trisha dead. He wants Squadra dead for going rogue, and Bruno's group dead for attempting to get more power, lets pit them against each other and take out the surviving group after they're all worn out.
- Big Bad: Of Vento Aureo.
- Biseinen: He is very handsome for a child murdering father...
- The Chessmaster: Manipulates everyone into ultimately serving him or disposing of those who oppose him by pitting them against other groups.
- Contrasting Sequel Big Bad: Kira had a rather mundane history, aside from the whole hand fetish and serial murder thing, was dangerous mainly because he kept slipping away before he could be punished for his heinous actions, and wanted to live a "normal" life. Meanwhile, Diavolo had a past that was saturated in weirdness, was dangerous because he used his intellect and enormously powerful stand to hunt down his enemies instead of run away from them, and wanted absolutely no one to know he existed, which is pretty far from normal.
- Lack of Empathy: Diavolo is also different from all his contemporaries in that he was completely ruthless. While the other antagonists all loved somebody other than themselvesnote , Diavolo held no affection for anyone. Especially his own daughter. You can say it's averted with Doppio, however, as he encouraged Doppio to fight and to dodge and, honestly, didn't seem to notice at all that Doppio had died.
- Curb-Stomp Battle: Skipping time means squat against a No Sell ability that negates anything you do as he found out.
- Combat Clairvoyance: King Crimson has a secondary ability called Epitaph that lets him see 10 seconds into the future. It functions more as a Required Secondary Power, since otherwise he wouldn't be able to predict or plan around King Crimson's time skip.
- The Omniscient: Epitaph is incredibly powerful for what it does, and simultaneously reveals to Diavolo every and all actions and outcomes that could take place. Diavolo himself says that, rather than predicting what happens and reacting to that, he merely chooses which outcome he wishes to happen.
- The Don: Of the Passione Mafia. Though an unusually low-profile one.
- Even Bad Men Love Their Mamas: His background strongly implies that seeing his mother Buried Alive under the apartment of the priest who raised him built, he went berserk and became the paranoid man he is today
- Subverted, in that it's implied that he in fact Buried Alive a woman implied to be his mother with her tongue cut out and eyes sewed under the apartment he lived in
- Even Evil Has Standards: Cioccolatta's past crimes actually unnerve Diavolo himself. They're the only things that are known to do this to him, though.
- Evil Plan: Mix an obsession of being the Ultimate Evil and Take Over the World by using the Stand Arrow in order to gain its Requiem power, and you get a very paradoxical ambition.
- Evil Sounds Deep: Courtesy of Toshiyuki Morikawa.
- The Faceless: For a good chunk of Part 5. His first fight with Buccellati has his face constantly obscured by shadows or by King Crimson.
- Fate Worse than Death: He ends up getting sent into an infinite death loop courtesy of Gold Experience Requiem, experiencing a variety of ends but never truly dying.
- Fighting Spirit/Weirdness Magnet: His Stand, King Crimson, whose power brings too much unwanted attention to himself. He takes the "Stands attract Stands" concept really far, as he develops an extensive organization populated by Stand Users.
- Freudian Excuse: He went berserk after finding out that his mother was Buried Alive under the apartment that the priest built for him. Leading him to kill the priest who raised him, leading to his idea of never trusting anyone again.
- Maybe defied, as the priest found out that a woman Diavolo hung out with, implied to be his mother, had her mouth sewed and tongue cut off. So maybe Diavolo was always irrationally paranoid
- The Ghost/The Spook/The Dreaded: His goal in the series is to remain a feared, shadowy leader through any means necessary.
- That and Take Over the World once he tries to take the Arrow for himself to dominate all life with the incredible power it wields.
- Go Mad from the Revelation: When it revealed that the priest who raised him, had his mother Buried Alive under the apartment he built over her remains Diavolo snapped.
- Subverted in that it's implied he in fact Buried Alive his own mother and later burnt down the church he was raised in, along with his adopted priest father. He was insane from the get-go.
- Hair-Trigger Temper
- The Heavy: Found the Arrow creating stands that created the mess starting with Part 3.
- Hellish Pupils/Uh-Oh Eyes/Wide Eyes and Shrunken Irises: Has extremely small pupils like his Stand except when possessed by Bruno when he temporally gains normal looking eyes.
- Hypocrite: When found out by Polneraff, he gloats about being discovered, this is paradoxical to his usual, xenophobic desire of being seen by others.
- Let's You and Him Fight: He pretty much set up Squadra against Bruno's team, even if both were against Diavolo.
- Lightning Bruiser: King Crimson has shown to be able to easily parry, react and even outmaneuver faster than light Stands like Silver Chariot, Sticky Fingers and Gold Experience even without the use of Epitaph. King Crimson's speed may be comparable to that of even Star Platinum. Likewise, his strength is incredible, and he can rip apart opponents with a single Megaton Punch, rather than using Rapid-Fire Fisticuffs like other powerful Stands.
- Manipulative Bastard: Prefers to control others from the shadows like he does Squadra and Bruno's group.
- Meaningful Name: Diavolo means "devil" in Italian to counter Dio's "God". And "Doppio" means "Double".
- Mr. Fanservice: Permanently shirtless.
- Nice Job Fixing It, Villain: Tries to use Squadra to kill Bruno's team in order to kill two birds with one stone, but unfortunately Nero manages to survive long enough to find him and nearly kill, being even more vengeful with the deaths of his entire squad. If it weren't for Narancia's attack, it would've killed him.
- Offing the Offspring: Spends all of Part 5 trying to kill Trish. He briefly succeeds when he forces her soul out of Mista's body, but Buccellati saves her by reversing the soul-swapping process.
- Parental Abandonment: He left Trish's mother for unknown reasons, but he averts the hell out of the usual guilt of leaving Trish behind as he attempts to have her killed as soon it's revealed she's related to him.
- Self-Made Orphan: Subverted in that he didn't kill his criminal mother she was found Buried Alive under the apartment that the priest built for him, but played straight that he killed the priest who raised him.
- But perhaps it was played entirely straight. Before finding his mother buried underground, the priest saw Diavolo walking along a beach with a mysterious girl, who is implied to be his mother. Shortly afterward, the priest finds her with her mouth sewn shut and her tongue cut out, which is exactly what Diavolo later does to a child to use as bait. The town is burned to the ground not long after the priest's discovery.
- Where I Was Born and Razed: Burnt down the church he was raised in.
- Sinister Silhouettes: Spends the entirety of his fight with Bruno as one.
- The Sociopath: Extremely prone to fits of anger and is extremely paranoid, plus the whole Lack of Empathy thing.
- Split Personality: An integral part of Diavolo's masquerade is that he has a second personality, Vinegar Doppio, which he allows to stay in the forefront of the body's control while still observing. Doppio, while a member of Passione, is still pretty innocent compared to the likes of Cioccolatta and Risotto, and is also a cardinal Cloudcuckoolander, thanks to the way Diavolo communicates with him. Oddly enough, when Chariot Requiem goes haywire, it turns out that Doppio and Diavolo are actually separate souls. Arguably, they're actually a chimera resulting from one fetus absorbing the other in utero.
- Smash Cut: The manifestation of his power.
- Super Strength: King Crimson is easily one of the strongest physical Stands in the series, especially since unlike most Stands that have this trait, it can kill a person or cut a person's arm clean off in one punch, rather than Rapid-Fire Fisticuffs which is the usual case.
- Teleport Spam: King Crimson's power makes him look like he's doing this, although the true nature of his power is much different.
- Time Master: King Crimson's ability is to erase time. For ten seconds, every action and event that takes place has no effect and no one else retains any memory of that time interval, but the consequences of any of those actions remain note . The nature of the erased time allows Diavolo to see all possible actions simultaneously and follow whichever sequence of events he wants to occur during the time skip using Epitaph. The most intuitive explanation, and the one that Diavolo himself seems to favor, is that for about 10 seconds, he controls fate and destiny in the surrounding area.
- This is represented in other media as teleportation or time slowing down. The Vento Aureo PS2 game represents this by having time slow down when he uses it, the screen colors going negative and everyone's movements slowed down to a jerky sort of stop motion.
- Ultimate Evil: Desperately wants to be this, but ultimately fails
- Walking Shirtless Scene: Well, it's actually a mesh shirt, for what it's worth.
- Who's Your Daddy?: Inverse edition. To call the circumstances regarding his conception "bizarre" would be a gross understatement. His mother was an inmate in a female prison with absolutely no male guards. Add in the timing of when she was incarcerated, and the oddly long pregnancy, and we are looking at one very difficult-to-decipher paternity issue, in the form of no viable candidates. At all.
- You Can't Thwart Stage One: Averted in a series where the Big Bad usually gets what he wants before a Deus ex Machina shows up to punish them, not only does he not get the Stand Arrow to increase his power, he becomes the guinea pig for the enhanced power of Giorno's new Requiem power.
- You Gotta Have Blue Hair: His is pink with green polka dots.
La Squadra di Esecuzione
Tropes Associated With La Squadra di Esecuzione
- Anti-Villain: A great deal of them, especially Nero and Pesche have humanizing traits of True Companions-ship despite being the enemies of the heroes, as well as the fact is their need for vengeance against the Big Bad for killing their two firneds
- Disc One Final Boss: While antagonizing the heroes for a great majority of the saga, they are ultimately a wall to beat in order to get to the Big Bad's group
- Unwitting Pawn: Diavolo was using them to fight off the heroes, hoping they'd kill each other in their race to find the boss and kill him; rather than kill them all himself. A mistake that almost gets him killed by the remaining member Nero if not for a coincidental attack by Narancia on the latter
Formaggio (Stand: Little Feat)
Sorbet and Gelato
Illuso (Stand: Man In The Mirror)
Voiced by: Akira Negishi (Vento Aureo video game)
Prosciutto (Stand: Grateful Dead)
Pesci (Stand: Beach Boy)
Melone (Stand: Baby Face)
Ghiaccio (Stand: White Album)
Risotto Nero (Stand: Metallica)
- Artistic License - Biology: The human body contains around 3 gram of iron, not enough for even one razor, let alone a pair of scissors.
- Taking You with Me: Attemps this with Diavolo, but unfortunately fails.
- The Leader: Of the Squadra
- Bloody Murder: Although in this case, he's using his opponent's blood as a weapon.
- Body Horror: This guy has the ability to transform the iron in a person's bloodstream into any kind of sharp metal objects he pleases, while the iron is still inside the person's body. Hence the memorable scene where he makes Doppio cough up a handful of razor blades.
- Edible Theme Naming / Meaningful Name: "Nero" means black, which matches his outfit and his sclerae. And like most of his team, he also has some kind of food in his name. All together, it's "rice in cuttlefish ink". This is also a Call Back to Part 2, as Joseph was surprised to learn that noodles in squid ink, "risotto nero", is an actual dish.
- Extra Ore Dinary
- Fighting Spirit/Weirdness Magnet
- Nice Job Breaking It, Hero: Risotto was actually defeating The Big Bad until he gets shot by accident by Aerosmith.
- Uh-Oh Eyes
- Pay Evil unto Evil: Killed the guy who murdered his brother in his backstory.
- Walking Shirtless Scene: He does have a jacket, but it's never buttoned and he doesn't wear a shirt under it.
- White Hair, Black Heart
Jotaro Kujo (Stand: Star Platinum)
See part 3
Koichi Hirose (Stand: Echoes)
See part 4
Jean-Pierre Polnareff (Stand: Silver Chariot / Silver Chariot Requiem)
See part 3
Voiced by: Fuminori Komatsu (TV anime), Hiroaki Hirata (All-Star Battle), Ken Yamaguchi (CD drama), Katsuji Mori (OVA), Tsutomu Tareki (Heritage for the Future video game), Akira Negishi (Vento Aureo video game)
Scolippi (Stand: Rolling Stone)
- Blessed with Suck: His Stand shows him how people who get close to him die. If they touch it, it kills them (peacefully). There's nothing he can do but try to warn people, and as an automatic Stand it moves on its own, no matter his wishes.
- Edible Theme Naming: his name is a distortion of "Scaloppine" (small scallops, thinly sliced meat).
- Messianic Archetype: Starts with a crown of thorns and gets stigmata over the course of his story. This combines with his general demeanor.
- You Can't Fight Fate: Played straight and averted. Rolling Stone automatically manifests near those it senses will die soon, and even gradually takes the form of what their pose will be at death. However, if the one sensed touches it, it will give them another, less futile way to die.
- Weirdness Magnet