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Video Game / Dragon Quest X

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Dragon Quest X: Waking of the Five Tribes (approximate translation), is the tenth installment of the Dragon Quest series, released on multiple platforms over the course of its existance. The game takes place in the world of Astordia, which is the home of five different races of people.

The game is an MMORPG that features Character Customization and Vocations, similar to Dragon Quest IX. Once you've created your character, you can send them to meet the characters of other players. You can form a party of up to four characters, who can then go together on adventures. One major thing about this game that makes it unique from the others in the series is that the multiplayer is handled online.


This game was released on August 2, 2012 in Japan for the Wii and for the Wii U on March 30, 2013 by Square Enix, with a PC version later released. The game has also received a port in Japan to the Android devices and for the Nintendo 3DS both using streaming technology to enable the games to function and interact with those using the PC, Wii or Wii U versions. It later gained yet another port for the Nintendo Switch. It is the only mainline Dragon Quest title to not be released outside of Japan.

The Japanese website for the game can be found here.


This game contains examples of:

  • An Adventurer Is You: All of the player characters can choose a job class, which can be changed at a later time.
  • And Now for Someone Completely Different: In a sense. You start as one of a pair of human siblings; after plot happens and the main 'online' game opens up, you get to select/design a new character from one of the five races. There's also an 'offline' plot revolving around your sibling.
  • Arbitrary Head Count Limit: Most MMO's can have raiding parties in the tens to hundreds. DQ10 maxes out at four. That's four people total.
  • Big Eater: The sage who helps you penetrate Nelgel's barrier.
  • Book-Ends: In the opening video, an ogre warrior bails out the human hero, then gives him a thumbs-up before leaving. After gathering a party and becoming an experienced warrior himself, the hero and his new friends return the favor, backing her up during a boss fight. As the ogre recognizes him, he flashes her a quick smile and a thumbs-up.
    • Notably, the intro cutscenes of each version show the steady improvement of the equipment of his allies as their adventure progresses in said cutscenes, with most of the screenshots being of his party.
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  • Character Customization: Allowing you to tweak your height, hairstyle/color, eye shapes/colors, skin tone, and other basics. Notably, you're also given the chance to design your sibling.
  • Conveniently an Orphan: Though you lost your parents while young, you still have your sibling.
  • Cutscene Power to the Max: The hero in the opening cutscenes? Has, as of Version 3, over half a dozen allies. As mentioned above, there's no way to have more than FOUR people in a party period in-game.
  • Deflector Shields: One can be seen covering Rendashia, or at least what's left of it.
  • Demon Lords and Archdevils: DEMON Zongaron. HADES Nelgel. ARCHFIEND Madesagorla. The list goes on and on.
  • Doomed Hometown: Etene, unsurprisingly.
  • Elfeminate: Elf player characters are almost universally androgynous (as in it is next to impossible to tell the males from the females), though older NPC's will occasionally grow mustaches.
  • Endangered Species: According to a magazine scan, Humans.
  • Fantasy Counterpart Culture: The Elves have a very Medieval Japanese architecture, Wedi buildings seem to be influenced by Polynesians, and the Dwarven cities all have a Mayincatec style.
  • First Episode Resurrection: The connection between the prologue and the main online game.
  • Five Races: After the Prologue, you get to choose one of the titular Five Tribes, who fall into these catagories.
    • Stout: Ogres
    • High Men: Wedi, the tall, androgynous fish people.
    • Mundane: Dwarves, it seems. They have a combination of several archetypes and it evens out to Mundane.
    • Fairy: Elves
    • Cute: Puklipo, bunny-cat creatures who somewhat resemble Moogles.
  • Hair Decorations: One of the 'younger girl' hairstyles includes a ribbon in her ponytail.
  • A Homeowner Is You: Complete with An Interior Designer Is You (and Exterior Designer).
  • Item Crafting: Which takes the form of MiniGames. There's even a "Renown System" where your status rises up according to how many people use the equipment you've made.
  • Kid Hero: Among your design choices at the start of the game is whether your character appears to be in their upper teens/early adulthood or is noticably younger. Same goes for your sibling.
  • Our Dwarves Are All the Same: Averted big-time. These dwarves are nothing like the normal bearded Scottish type, instead looking like green-skinned, beardless toddlers using Magitek technology with a distinct Mayincatec design. They're still short and technologically advanced, though.
  • The Rival: Hyuza serves as one for the Wedi hero/heroine.
  • Sibling Team: You and your sibling start out as this.
  • What the Hell, Hero?: At the start of the Wedi storyline, a villager calls out your rival Hyuza for taking advantage of your hero's guard being dropped during a sparring session, which resulted in their death.
  • Youkai: The Ogre race hits pretty much all the hallmarks of traditional Japanese oni: giant bodies, red skin, horns, mountain-dwelling, clad in animal-skins, etc.


Example of: