The Heroes, Villains, and NPCs.
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KarnThe main protagonist of our story, and the sort of leader of the bunch. He loves swords, block pushing puzzles, and various generic hero troupes.
- Amnesiac Hero: Is not one... much to his annoyance.
- Anime Hair: Styles it that way, with a blowtorch.
- Breaking the Fourth Wall: Pulls the biggest example when Khrima breaks the CD.
- Game-Breaker: Everyone quickly points out how broken his Super Mode is.
- Genius Ditz: If it involves block pushing, fighting, or fixing game CDs. Otherwise...
- Heroes Prefer Swords: Loves them a lot.
- Horrible Judge of Character: One strip had him try to ferret out a spy in his midst and managed to narrow it down to Ardam, and Killer Evil Death Spybot 5000. Guess which one he didn't accuse.
- Idiot Hero: He plays the foil to Ardam's Straight Man, acting as though the rules of the RPG-Mechanics Verse are completely sensible and natural.
- Half-Human Hybrid: His father is half-Skyrian
- You Gotta Have Blue Hair: Green actually. Justified since he's a Half-Human Hybrid.
ArdamThe Black Mage of the band, and the smartest member of the group.
- Black Mage: Implied to be his character class, he dresses as one and uses magic in battle.
- Deadpan Snarker: Complains endlessly about the illogic of the RPG-Mechanics Verse he lives in.
- Elemental Magic: All the RPG classics... and wind.
- Heroic BSoD: He will sometimes just lock up from the contrived ridiculousness of the world. In particular, Evil Pants caused him to be stunned.
- The Lancer: He is pretty much the opposite of Karn.
- Official Couple: With Tesla.
- Only Sane Man: Was this when it was just Karn and him.
- The Smart Guy: He figured out all the rules to Septuple Scare... by himself! He explains he only did it because the alternative was leaving Karn to do it instead (likely stalling the party for ages).
- Summon Magic: One of his specialties.
- Wrong Genre Savvy: His idea of common sense does not apply here.
DreckerThe thief of the group, Karn and Ardam met him when he stole Karn's wallet.
- Flechette Storm: What his IKnives skill amounts to.
- Knife Nut: Uses knives as his weapon type, and is shown to be an expert at knife throwing.
- Optional Party Member: And he isn't happy to learn this.
- Video Game Stealing: One of the experts at it.
- Visual Pun: His Mug attack, which, instead of being a combination of a physical attack and stealing attempt, causes a giant ceramic mug to fall from the sky.
- Why Did It Have to Be Snakes?: Really does not like mountains.
KarashiA ninja from a family of ninjas.
- Action Girl: She shows off her ninja acrobatic skills cutscenes.
- Always Someone Better: Mizuna thought Karashi was this to her. As Karashi quickly points out, it was the other way around.
- Anime Hair: Mizuna's hair? It's natural! Karashi simply dyes hers brown.
- Damsel out of Distress: Is kidnapped twice. And rescues herself twice. One time she did it so quickly that she made it back to camp before the party even realized she was gone.
- Half-Human Hybrid: Not that you can tell by looking, but she's apparently half dwarf. On her mother's side...
- Hidden Depths: She's a musician too; she was even in marching band at school. Of course, that was ninja school, and ninjas are supposed to be quiet and not seen. Gildward points out just why that doesn't work well.
- Official Couple: With Drecker. He thinks she's hot; she takes a long time to warm up to him.
- Ninja: Her character class. Like Final Fantasy ninjas, she can use a "Throw" command in battle.
- How Do I Shot Web?: Unlike the rest of the cast, she has no clue what most of her Super Mode abilities does.
Killer Evil Death Spybot 5000A killer robot sent by Khrima to infiltrate the party... That he fails to make use of.
- Crush. Kill. Destroy!: Always talks like this. No one appears to find this suspicious, or even particularly unusual. (Except Ardam, of course.) At one point, he becomes a pop star with the hit song "Don't DESTROY My Heart."
- The Mole: Correctly identified as this by Karn, even though his name and Crush. Kill. Destroy! vocabulary apparently weren't enough of a giveaway. Khrima doesn't use him that much, however.
- Some Call Me "Tim": According to an interviewer, he likes to be called "Mike."
- Transforming Mecha: Can become a cannon. And a couple other modes as well.
GildwardResident spoony bard.
- Butt-Monkey: He's on the receiving end of a lot of comedic abuse.
- Dreadful Musician: How he does damage in battle.
- Joke Character: He's largely ineffective in battle.
- Lethal Joke Character:
- He knows the Melody of Finite, making him a threat to the power of the Eternals.
- During the fight with Whizorb, he shatters the Crystallium with a tuning fork.
- Meaningful Name: A combination of the Japanese and English names of Edward, the original Spoony Bard.
- Spoony Bard:
- How spoony you ask? He jumps for joy after surviving a single attack.
- And is excited when his attack reaches triple digits.
- And gets KO-ed by an attack that only inflicts random status effects.Khrima: What's his problem? That spell is just random status effects.Karn: That's usually enough for Gildward.Khrima: It was just SLOW and ATK DOWN!Karn: I stand by my earlier statement.
ChookieThe self-proclaimed mascot character. This pink fur ball gets on everybody's nerves.
- Bare-Fisted Monk: Not that he's very good at it...
- Butt-Monkey: Along with Gildward, he often ends up on the receiving end of abuse. Unlike Gildward, it's often Karn dishing it out...
- Darker and Edgier: His ending reveals that he has a sequel along those lines. Yes, the pink ball of fluff gets the parody of Dirge of Cerberus.
- Joke Character: Shares this status with Gildward.
- He gets overjoyed when his damage hits triple digits.
- Mascot: Claims to be one, anyways.
- Small, Annoying Creature: "Cute" animal-like features? Check. Completely useless? Check. Verbal Tic? Check. Drives the other party members crazy? Check.
- Trademark Favorite Food: Pie. Chookie objects to the telling of tale of the legendary past because it doesn't have any pie in it.
- Verbal Tic: much like The Smurfs, he randomly inserts Chook into words.
TeslaThe second girl to join the group with a thing for blue haired mages.
- Establishing Character Moment: This strip, in which she makes her first appearance, sets her up as an Action Girl... and as having a major crush on Ardam.
- Gun Nut: Uses guns in battle and really, really obsesses over them, as she admits.
- Magic Gunner: Becomes this in her Super Mode
LumiThe last member to join, and priestess in a Totally Not Evil Religion.
- Awesome, but Impractical: Her Holy spell does a ton of damage and looks awesome, but it drains most of her MP.
KhrimaThe Big Bad of our series. Ever since he was a child, he always wanted to be an Evil Overlord. He's out to, you guessed it: Take Over the World.
- Affably Evil: He's every bit as goofy as Karn.
- Bad Boss: As an Evil Overlord, he's not supposed to care about employee morale, and he advises his minions to work "in the interest of not being fed to monsters."
- Breaking the Fourth Wall: One of his attacks literally breaks the CD!
- Cloud Cuckoo Lander: Can rival Karn at times.
- Didn't Think This Through: Several of his plans - for example, his idea for installing laser beams on a missile.
- Disney Villain Death: The penultimate comic reveals that he survived and is giving up evil. Still loves lasers, though.
- Dunce Cap: As a schoolboy, Khrima is sent to the corner for making his school project about his plans for taking over the universe. He wonders if his dunce cap could be converted into an energy funnel.
- Evil Overlord: He has lots of followers and minions, but exactly what he's the Overlord of is not stated.
- Evil Plan: He sometimes has trouble coming up with these.
- Frickin' Laser Beams: To the point that he put it down as his religion, uses them to cut a sandwich, and fired a minion for making something to replace lasers. Appropriately, his last line in the comic was a suggestion to put a laser on a gravestone.
- Goofy Print Underwear: Khrima's grandiloquent evil speech doesn't make much impact on laundry day, when he's only wearing polka-dot boxers and a stupid T-shirt.
- Load-Bearing Boss: The fact that the Khrimalith was falling apart was even used as evidence to Karn that Khrima was defeated.
- The Man Behind the Man: Khrima dramatically reveals himself, saying that he was "hiding behind his pawn by pretending to be his sidekick," but then realizing that he forgot to set up a pawn.
- Mind Control: Khrima was already experimenting with mind control drones in school.
- One-Winged Angel: Has a condition that causes him to spontaneously grow an angel wing. Assumes four different transformations during the final battle.
- Running Gag: He loves playing Boggle, and he loves finding the word "gorilla." He'll occasionally shout about it even when playing other games.
- True Final Boss: Competes with Eternion for the position. He wins!
- Weaksauce Weakness:
- Apparently, peanuts. "Have you never heard of an allergy before?"
- As Karashi accidentally discovers, his third stage form is weak to getting hit with a falling piano, and his final form turns out to be vulnerable to the "Slow" status effect.
ArgentKhrima's right hand man, there's little to be said. Wrong!
- Anti-Villain: Though one still has to wonder why the hell he thought working for Khrima was a good idea.
- Brought Down to Badass: Working with Khrima is a bit of a step down for him. Oh, but he gets back up.
- Dark and Troubled Past: His backstory is revealed late in the strip. He used to be the enforcer for the Eternal Council, punishing rogue Eternals by sealing their powers and making them mortal. Eternion turned out to be too much for him to handle, however.
- The Dragon: For Khrima
- Enigmatic Minion: His motivations aren't known until his backstory is finally revealed.
- Walking Spoiler: See Dark and Troubled Past.
MizunaKarashi's little sister, and a member of Khrima Force.
- Always Someone Better: Thinks of Karashi as this. Turns out it was the other way around.
- Anime Hair: Would fit right in Yugioh. Plus, it's her natural color.
- Dark Action Girl: Like Karashi, she shows off her ninja skills in cutscenes.
- Evil Counterpart: To her sister Karashi.
- Half-Human Hybrid: Just like her sister, she's half-dwarf, and she also takes after their father.
- Ninja Pirate Zombie Robot: Becomes a Ninja Pirate in the epilogue.
- Ninja: just like her big sis.
- Perky Female Minion: She's perky, female, and a minion.
AxelDirkland, a bard Gildward went to school with. Turned to evil after graduating. Later becomes cyborg after joining Khrima.
- Barehanded Blade Block: Uses a cyborg arm to do this to Karn.
- Cyborg: What he becomes after joining with Khrima
- Evil Counterpart: To Gildward.
- Frickin' Laser Beams: Combined with an Arm Cannon.
- Axel: What can I say? Mr. K was insistent.
- Mugging the Monster: Tried kidnapping Karashi to be the audience to a showdown with Gildward.
- Musical Assassin: After becoming a cyborg.
- Spoony Bard: Until he's upgraded by Khrima, he's as generally ineffective as Gildward.
- Took A Level In Bad Ass: Khrima gives him cyborg upgrades and a Heavy Metal makeover, making him an actual threat to the party.
BlancA man on a quest to get revenge on our heroes for killing his pet monster, Bitey.
- Affably Evil: He gets along pretty well with the party, even with that whole "vow to kill them in revenge" deal.
- Bare-Fisted Monk: His overall design.
- Improbable Piloting Skills: He's in charge of keeping the Khrimalith flying during the final boss fight, and he keeps it from crashing until he's forced to abandon it due to an imminent explosion related to Khrima's defeat. As he points out, not an easy task when said fight caused regular massive explosions in what he was trying to pilot.
- Martial Arts Headband: It's how he was immediately identified. Plain at first, but later with a K on it when he joins Khrima.
- Revenge Before Reason: His pet was a savage monster attacking innocent people. Blanc still wants to avenge him.
- You Killed My Father: Is trying to avenge his dead pet.
CodyA man who works for Khrima at first, but he gets fired fairly early on, making him a Wild Card.
- Mr. Exposition: Takes up this role in the final arc.
- Old Flame Fizzle: Used to be Tesla's boyfriend, but they broke up long ago and neither was interested in picking back up.
- Optional Party Member: He apparently can be recruited if Karn hadn't recruited Drecker.
- Tuxedo and Martini: Parodied in the epilogue, where he becomes a "suave international superspy" and tries to order his soda "shaken and stirred."
- Wild Card: Initially worked for Khrima, but he got fired for trying to replace a laser. Later works for Eternion. And if Drecker hadn't been recruited, Cody would have joined Karn.
Tropes to the group as a whole
- Cool Mask: They have masks for faces.
- Physical God: All of them are.
- Weaksauce Weakness: The melody of Finite acts as a Power Nullifier for them, which means they're vulnerable to bards.
EternionThe other major villain, alongside Khrima, who claims to be the true final boss of the game.
- Bowdlerise: One of the few characters capable of actual swearing.
- Deadpan Snarker: Like Ardam, he also doesn't think much of the physics of the RPG-Mechanics Verse.
- Giant Space Flea from Nowhere: In his first appearance, he appears out of nowhere and with no foreshadowing.
- Outside-Genre Foe: Eternion, along with the other Eternals, are not native to the RPG-Mechanics Verse and are not normally bound by its rules.
- Physical God: After his first defeat, Karn and Khrima take his mask off, Scooby-Doo style, and reveal "an infinately [sic] powerful evil being".
- True Final Boss: Claims he'd be a better one then Khrima. He becomes the Disc-One Final Boss.
Maxima TermisLeader of the Eternal Council. Eternion once tried to depose him and failed.
- Game-Breaking Bug: Is defeated using one.
InfinelThe Messenger of the Eternal Council. He and Eternion really don't get along... at all.
- Crazy-Prepared: Had his life force bond to the Realm of Calling (where summons reside) just in case Eternion offed him.
InvisinThe Assassin of the Eternal Council. In love with Eternion and willingly joins him.
The "There Are Many Guards In The Castle" GuyA man who can only say: "There are many guards in the castle."
- Welcome to Corneria: Exists as a huge joke at this trope.