- Tekken 1 (for tropes on Kazuya, Paul, Law, Nina, Yoshimitsu, Jack-6, Lee, Wang, Anna, Ganryu and Heihachi)
- Tekken 2 (for tropes on Lei, Baek, Bruce and Roger Jr.)
- Tekken 3 (for tropes on Jin, Devil Jin, Hwoarang, Xiaoyu, King, Eddy, Kuma, Panda, Julia, Bryan and Mokujin)
- Tekken Tag Tournament
- Tekken 4 (for tropes on Steve, Christie and Marduk)
- Tekken 5/Dark Resurrection (for tropes on Asuka, Feng, Raven, Armor King, Lili and Dragunov)
- Tekken Tag Tournament 2
- Tekken Revolution
- Tekken 7/Fated Retribution
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Introduced in Tekken 6
Eleonora "Leo" Kliesen - Germany
- Just relax. You can do it.
Fighting Style: Bajiquan
Appears in: 6/Bloodline Rebellion, Tag 2, Revolution, 7/Fated Retribution
Voiced by: Veronica Taylor (6), ??? (Tag 2)
The daughter of a world-famous spelunker and a G Corporation executive. Although her father disappeared during an expedition, she was determined to follow in his footsteps and become a spelunker, until receiving news of Emma Kliesen's murder.
The investigation was quickly called off, but Leo came to the conclusion that G Corporation's Kazuya Mishima was the one responsible; however, she was unable to do anything due to Kazuya's position. Noticing that he would be entering The King of Iron Fist Tournament 6, Leo enters as well, seeing this as the only chance to enact revenge.
Tag 2 reveals that Emma was, in fact, a scientist assigned to monitor Steve during his childhood—and the only one who treated him as a human being rather than as an experimental subject.
Tropes associated with Leo:
- Action Girl: It takes one to be a capable spelunker.
- Ambiguous Gender:
- Thanks to her appearance, Leo's gender had been under discussion since Tekken 6 came out. Word of God says the character was made to be loved by fans regardless of gender. On August 19, 2011, Katsuhiro Harada, the director/producer of the series, officially stated that Leo is female and her real name is Eleonora.
- In her debut game, Leo can equip male and female customization items (though on the other hand, you can't equip her with costumes that reveal the torso, both male and female), can be affected by all gender-specific throws, and is placed in the male section of the Tekken 6 art book. A few characters in the Scenario Campaign call her a boy, and the Tekken Comic outright refers to her as male all throughout (including by her own internal narration, indicating that the author either wasn't informed, or was leading readers off the trail). Some translations of Tag 2 even mistakenly refer to her as a boy.
- Arch-Enemy: Sees Kazuya as this. Although in her Tekken Tag 2 ending, he's only a witness on her list, once Leo finds out her mother was a Mishima Zaibatsu worker who was a godmother to NT01 (known as Steve Fox), with the true murder of her mother remained unknown.
- Battle Butler: Becomes one in place of Sebastian in the Tekken Comic. Leo's actual loyalty here is questionable, since it's made clear via narration that she plans on using this connection to the Rochefort family to become major in the oil industry, primarily as an aid towards avenging her mother. Once Rochefort Enterprises goes bankrupt, Leo promptly leaves Lili's service without a second thought (prompting a swift kick in the face from Lili along with a reminder of how jobless Leo was before they met). From here on, Leo sticks around for the rest of the story as a friend instead of servant.
- Bifauxnen: Very much so. Justified in that she was designed to be a character that fans would like regardless of gender. Leo's Nintendo-themed outfit in the Wii U version of Tekken Tag 2 is Sheik, likely in reference to this. Because of this, in the Tekken Comic, Xiao briefly has a crush on Leo (until finding out how close her and Lili are).
- Boyish Short Hair: This feature plays a significant part in making her appear androgynous, along with a less pronounced chest area.
- Chained by Fashion: Her Fated Retribution outfit includes three long chains with little iron balls at the ends on her neck, arm, and waist.
- Counter Attack: Has several.
- Difficult but Awesome: The Tian Zhang Strike. Quick, reliable, powerful, and requiring 3 complex motions to pull off.
- Disappeared Dad: Is believed to be the one who left the letter for Leo in her ending.
- Expy: Not her per se, but her father seems like one of Indiana Jones, if her 6 Story prologue is anything to go by.
- Named After Somebody Famous: She shares her first name with German folk heroine Eleonore Prochaska, famous for disguising herself as a man to fight against France in the Napoleonic Wars.
- Only Known by Their Nickname: She's hardly, if ever, referred to as Eleonora. Everyone (including the games) instead refers to her as Leo.
- Patronymic: Fanon believes that Leo's last name is Kliesen, taken from the character's mother Emma Kliesen.
- And here's the canon.◊
- Punch! Punch! Punch! Uh Oh...: Has a moment like this in the Tekken Comic when forced to fight Panda. Leo ultimately resolves to go out fighting hard enough to at least leave a scratch on the animal, only to get casually smacked aside.
- Tomboyish Name: Or rather, tomboyish nickname. Eleonora is decidedly female, but Leo is more commonly associated with boys.
- You Killed My Mother: Seeks revenge on Kazuya for this reason.
Zafina - Middle East (probably Egypt)
- Death becomes you.
Fighting Style: Ancient Eastern Assassination Form
Appears in: 6/Bloodline Rebellion, Tag 2
Voiced by: Lisle Wilkerson
Born to a clan of ancient spiritual warriors, Zafina has been raised from childhood to be a protector of an imperial temple. Due to her prowess in taking out intruders on one occasion, she was appointed to be the temple's sole assassin. In public, Zafina uses her powers as an astrologist but recently has only been able to see evil omens that grow worse by the day. Seeking to understand the meaning behind all of this, Zafina sought the advice of her guru. According to the guru's tale, two evil stars will shake the world when they come into contact and unite with the sealed ancient evil being protected by her group. This will cause The End of the World as We Know It. Considering this tale as the meaning behind her premonitions, Zafina travels east to try to impede the oncoming Armageddon.
- Arachnid Appearance and Attire: One of her stances is named Tarantula. She hunches over on her toes and knuckles, her head facing downward.
- Ars Goetia: In the original Japanese naming for her moves, a pretty fair number of them are named for various of the described demons. As for the English editions, see Religious and Mythological Theme Naming below.
- Combat Stilettos
- Confusion Fu: Almost as confusing as Lei. In her case, her fighting style seems to be designed such that you'd barely see where she's striking, and with what limb, until it's too late.
- Dangerously Short Skirt: In contrast to the page image, Zafina originally only wore the red skirt in her debut game. In Tag 2 and beyond, she complements this with a loose cotton-made white pants that reaches her knees due to a certain complaint (see Moral Guardians below).
- Dual Wielding: Like Raven, she also has two short knives which only turn up in cutscenes.
- Foreign Fanservice: Though it's not clear just how foreign.
- Heroic Sacrifice: In her and Devil Jin's arena endings, she clearly lets herself be swallowed up along with Azazel's bastion after his defeat. Presumably, it was necessary for one of her order to stay in there to properly maintain the newest seal on Azazel. Perhaps an oblique form of Sealed Evil in a Duel?
- Hot Astrologist: As a day job.
- Lady in Red: Her alternate costume.
- Lady of War
- Moral Guardians: Apparently, the developers add a layer of white pants beneath Zafina's red skirt after receiving complaints from a certain Middle Eastern Media Watchdog who felt offended that she showed her thighs. This despite the fact that, well, Zafina's entire costume is Stripperiffic.
- Ms. Fanservice: Though more subdued than, say, Christie.
- Parts Unknown: Word of God says she's Middle-Eastern, "probably Egypt", but doesn't get any more specific than that.
- Prim and Proper Bun: Her hair is in this style, though it's worn on one side of her head instead of the normal location on the back, giving the appearance of Odango Hair when she is viewed in profile from that side.
- Promoted to Love Interest: In the Tekken Manga she becomes this to Lars.
- Religious and Mythological Theme Naming: While the Japanese translation sticks to Ars Goetia (which mostly contains Canaanite beings), in the English editions, the vast majority of Zafina's moves are named after gods, celestial beings, and monsters/demons from the Mesopotamian Mythology, with a fair bit also from the Persian Mythology (Iskur, Anzu, Akhkhazu, Neti, Huwawa...)
- Sexy Backless Outfit
- She's Got Legs: Especially noticeable during the time when she only wore the Dangerously Short Skirt. Her Confusion Fu moves definitely help.
- Stance System: Her picture in Tag 2 (see above) shows one of her stances, Scarecrow. This and a few other stances make her so utterly confusing to most opponents.
- Vagueness Is Coming: Her TTT2 ending.
Miguel Caballero Rojo - Spain
- This hatred I bear is for you, and you alone!
Fighting Style: Untrained Brawling
Appears in: 6/Bloodline Rebellion, Tag 2, Revolution, 7: Fated Retribution
Voiced by: Liam O'Brien (6, Battle Voice), Hector Garay (current)
A Spanish fighter with no discernible fighting style. Considered to be a Jerkass amongst his peers, but has a soft spot for his sister. When his sister announced that she's getting married, Miguel attempted to Murder the Hypotenuse, but backs down for the sake of her happiness...until the wedding day, whereupon the Mishima Zaibatsu bombarded the wedding, killing his sister and sending Miguel into a Roaring Rampage of Revenge. He then enters the tournament to kill Jin Kazama, who ordered the atrocity. Unfortunately, Miguel learns too late of Jin's apparent death. Devastated that his reason for living was robbed from him, Miguel was left to wander the battlefield aimlessly. Convincing himself that Jin must still be alive somewhere, Miguel enters the 7th tournament with the hope that he can finally have his vengeance.
Tropes associated with Miguel:
- Badass Normal
- Blood Knight
- Camera Abuse: In one of his Fated Retribution intros, he gets angry at the cameraman, then smashes the lens with a right hook.
- Carpet of Virility
- Chained by Fashion: His TTT2 appearance features a lot of chains on his neck and right arm.
- Brotherly Marriage Veto/My Sister Is Off-Limits!: At first, but declines.
- Dashing Hispanic: A rare case in which his initial design in 6 was not received well, especially by native Spanish fans, due to his established personality clashing with the traditional mariachi garb. In Tag 2 his costume was redesigned to evoke a more streetwise, manly look with exceptionally better results. This trend continues with his new Fated Retribution costume, which is a combination of both streetwise and formal fashion.
- Fingerless Gloves
- Good Old Fisticuffs: Miguel's fighting style? He hits you. Hard.
- Ha Ha Ha PUNCH: His one-hit knockout technique is definitely this. It helps that he can cancel into a block, considering how long he has to complete the move.
- Hunk: Miguel has a perfect combination of handsome, rugged and manly. This guy doesn't have a girly bone in his entire body.
- If You Kill Him, You Will Be Just Like Him: Serves as Irony in his Tag 2 ending. He was beating the crap out of some gang members, when he's about to deliver the final blow to the last thug. However, a girl (who may be said thug's girlfriend or sister) gives him the Death Glare. Miguel has flashbacks to his segment on the opening of Tekken 6. He realizes that he will become just like Jin if he beats the thug. Thus he lets him go and is kicking himself over it.
- Though this particular example holds up pretty well compared to most, as the thugs were shown to attack him barehanded and one-on-one to boot. Killing someone who can't even stand simply for picking a fight would pretty much be going from antihero straight to villain.
- It's Personal: To Jin.
- Jerk with a Heart of Gold
- Just a Stupid Accent: In his initial debut of Tekken 6. While, at the time, there were plenty of other characters who spoke English despite their origin of nationality, Miguel's was noteworthy in the case that he was a given an accent that was thick, heavy and even downright stereotypical at times. The accent was later removed for a much more authentic Spanish dialect and tone in later installments.
- Knuckle Cracking: One of his intro animations.While cracking knuckles: Unfortunately for you, I am having a bad day...
- La Résistance: And if you look carefully at his dialogue in the latter part of Scenario Campaign—specifically, his statements to Eddy, Nina, and Jin about avenging his fallen comrades—it certainly looks like there may have been an off-screen alliance of the Resistance and Lars's own renegade Tekkenshu unit (once Lars and Alisa finished stomping some sense into them that they needed better numbers to have a chance against Jin and Kazuya, anyway).
- Law of Chromatic Superiority: Part of his last name, "Rojo" is Spanish for "red." His Tekken 6 attires didn't highlight this (the only bit of red being around his 1P outfit's waist). His Tag 2 and Fated Retribution outfits prominently feature red jackets, however.
- Meaningful Name: In English, his full name translates to "Michael the Red Knight".
- Morality Chain: His sister. A slight subversion, as the hatred Miguel subdued towards his sister's fiance has now been transferred over to Jin.
- Mr. Fanservice: Just look at the page image.
- Not Good with People: According to the Tekken Tag Tournament 2 Allegiance Chart. His Netsu power activates earlier if he is partnered with Kuma, Panda, or Roger Jr. and they take damage while on point.
- One-Hit Kill: If he starts to laugh, interrupt him or run.
- P.O.V. Cam: In the middle of his Rage Art, the camera switches to his knocked-down victim's point-of-view as he punches them three times in the face, the camera darkening at the edges with each hit, before he pulls both his hands back (and the camera goes back to normal) and he smashes them upside their head.
- Rated M for Manly: Before his name was revealed, fans called him "Manly Man". Miguel has been frequently described as the alpha male in the series due to his big, towering figure and his oppressive aura of anger and power. Most of his customization options feature the theme of manliness, like muscle shirts, unzipped leather coats, and facial hair, and his outfits prominently feature his muscular and chiseled figure. Making use of his brutal strength and raw muscle-power, he brawls his way out of any fight.
- Roaring Rampage of Revenge: Miguel's entire reason for living now is revenge against Jin for killing his family, especially his sister. It's to the point where when he learns of Jin's apparent death, he has a Heroic B.S.O.D. and has to convince himself that Jin is still alive somewhere in order to keep on living.
- Skyward Scream: After cradling his dead sister in his arms.
- Stance System: At least a third of his movelist is from his Savage Stance (depicted in the picture above), which he can enter into from several moves.
- Troubled, but Cute
- Unskilled, but Strong: Has absolutely no fighting finesse or legitimate training, but can knock you out with a single punch.
Robert "Bob" Richards - United States
- Speed and weight!
Fighting Style: Freestyle Karate
Appears in: 6/Bloodline Rebellion, Tag 2, Revolution, 7: Fated Retribution
Voiced by: Patrick Seitz
He has practiced martial arts all his life, and was viewed as a genius. His biggest drawback was his small size; he kept repeatedly getting beaten by much larger opponents. So one day, he disappeared from the public eye and put himself through a brutal training regiment that focused on increasing his mass while maintaining his speed and power. When he made his comeback, his boyish good looks were gone, but that didn't bother him very much. He enters the King of Iron Fist Tournament 6 to put his new stature and fighting skills to the test.
In his Tekken 6 ending, Bob wins the tournament but ends up losing all the weight he gained due to the combined workout from the tournament and the various publicity events he ended up going to. This version, known as Slim Bob, was recently unlocked as a time-release DLC character for Tekken Tag Tournament 2 on October 9, 2012. Slim Bob is much faster than regular Bob, but deals less damage and some of his moves that he could do while fat leave him at a disadvantage now due to causing him pain.
Bob has been confirmed to return in Tekken 7: Fated Retribution.
Tropes associated with Bob:
- Acrofatic: He professes that "speed and weight" are his keys to victory. Proven true when you play as Slim Bob, who can still hit pretty well but has trouble doing certain moves that his fatter self had no trouble with (such as using his gut as a weapon, something Bob does effortlessly but Slim Bob falls down when attempting).
- Alliterative Name: Robert Richards.
- Artistic License – Physics: Check out the last hit of his Rage Art in 7: Fated Retribution. After stunning his opponent, he does a vertical leap, and then punches downward towards his opponent at an angle!
- Big Beautiful Man: His heavier size does nothing to sour the prettiness of his face, and after he proves he's still just as badass after gaining weight, his fangirls start to dig the new him.
- Big "NO!": In his Tekken 6 ending, after realizing that he lost all the weight he intentionally gained.
- Bishōnen: Slim Bob, though he doesn't really care for it.
- Blood Knight: In his introduction in the Tekken 6 opening sequence, he's introduced as a guy who refuses to be intimidated by bank robbers with guns — he dodges a bullet and kicks all their asses with ease.
- Bounty Hunter: In some of his backstory and in the manga.
- Catchphrase: "Speed and weight!" Originally just one of his various win quotes in 6, but becomes his crime-fighting persona's catchphrase in his Tag 2 endings.
- Chick Magnet: He was apparently this before intentionally making himself fat, and his female fans were none to happy about the changes. However, he doesn't appear to have lost a step, and according to his Tekken 6 ending, the fans eventually warm up to the new him because of his sheer badassery.
- Becomes this with his ending (Slim Bob or not) in TTT2.
- Child Prodigy: In his youth, he was heralded as a genius in fighting and guaranteed to be one of the greatest of all time. He, however, was obsessed with the fact that he could not defeat larger opponents.
- Clipped-Wing Angel: Slim Bob is a weaker version of his usual self, although it LOOKS less goofy. Without his weight, Bob doesn't pack the same power or momentum.
- Eagleland: An American fighter through and through. Thankfully, he's not that overtly stereotypical.
- Gameplay and Story Integration: He considers his fat body to be the absolute perfect build for his fighting career. He's also top tier.
- Kevlard: The very reason why he trained so hard was to get this trope's advantage, so he can take down bigger opponents easily. His large gut makes him a lot more powerful and resistant. Appropriately enough, when he was included in 7, his Power Crush move became the one where he launches his prodigious gut right at his opponent.
- Lightning Bruiser: As his mantra goes, "Speed and weight!" This is part of the reason he was the sole occupant of the highest character tier in Tekken 6 pre-Bloodline Rebellion.
- Nice Guy: Especially shown in his Street Fighter X Tekken ending.
- Not Wearing Tights: In Campaign Mode he's fighting crime in the backstreets. As of his Tag 2 endings, he now does wear tights.
- Shoryuken: Has a Shinryuken variant of this. It makes for a very effective launcher.
- Training from Hell: Self-inflicted.
NANCY-MI847J - Japan
Appears in: 6/Bloodline Rebellion (only playable in one Scenario Campaign mission)
A mecha created by the Mishima Zaibatsu as their own counter-measure against the Jack series, with an individual mission of protecting Jin Kazama. It was eventually destroyed by Raven, as revealed in the Scenario Campaign.It had a cameo appearance in the background of the "Urban War Zone" stage of Street Fighter X Tekken.Tropes associated with NANCY:
- Bonus Boss: A quite deadly one, at that.
- Damage-Sponge Boss: Its health meter is ten times longer than an average fighter's.
- Frickin' Laser Beams
- Fun with Acronyms: MI is Mishima Industries, 847 is the number of people on their network, and J is Japan.
- Gender-Blender Name: Not that robots have a gender, mind you, but a behemoth of a mech — one that resembles a model of Metal Gear — being named "Nancy" is darkly hilarious.
- Hopeless Boss Fight: Inverted. You still advance if you lose against NANCY, but defeating it gives you an achievement/trophy and a healthy bonus to your score. (Sadly, losing to it counts against your Arcade win-lose percentage.)
- Killed Off for Real: By Raven, for now, as the Zaibatsu has shown no inclination of revisiting construction of more NANCY-type units so far.
- Macross Missile Massacre
- Mighty Glacier: Slow as can be, but NANCY hits and hits hard. If anything about SFxT is canon, one NANCY can go toe-to-toe with a tank.
- Promoted to Playable: For exactly one mission in Scenario Campaign... or if you hack the PSP version of 6.
- Ring Out: It can cause them for you in its stage, which takes place on easily destroyed glass floors.
Introduced in Tekken 6: Bloodline Rebellion
Lars Alexandersson - Sweden
- "俺を――止められるか？" "Ore wo tomerareru ka?"note ''
Fighting Style: Tekken Force CQC Self-Defense
Appears in: 6: Bloodline Rebellion, Tag 2, Revolution, 7/Fated Retribution
Voiced by: Junichi Suwabe
One of the leaders of a squad in the Tekken Force. A good natured man who values his squad members' well being as well as being a formidable fighter, even questioning the righteousness of Jin's current actions. During an assault on Dr. Bosconovitch's lab, an incident caused Lars to lose his memory (which he quickly regained) and he sets out on a mission to find out who he really is, accompanied with a Robot Girl named Alisa. Turns out, he's Heihachi's bastard son, which gave him the power of the Mishima Bloodline.
After regaining his memory, he heads off to confront Jin along with his squad, who have splintered off from the Tekken Force to become a resistance faction. His second-in-command, Tougou, is killed as he confronts Kazuya, the head of G Corporation, for answers. He finally makes it to the Mishima Zaibatsu HQ and battles Jin, but Jin reveals the true purpose of Alisa's creation: to serve him. He disables Alisa's Safe Mode, and forces Lars to fight her while he retreats and makes his way to Azazel's temple. He joins forces with Raven to continue the search for Jin.
In the end, he makes it to the temple and discovers Kazuya there. After defeating him, Kazuya concedes and retreats, leaving him with the knowledge that betrayal is the destiny of all those who bear the blood of a Mishima. Lars continues into the chamber and defeats Azazel, triggering the temple to begin collapsing. As he and Raven escape, they notice Jin retreating and rush ahead to stop him, but Lars is forced to go through Alisa, critically damaging her and forcing her to shut down. After Jin provokes him, the two engage in one last battle, which Lars wins. Jin reveals the truth, and sacrifices himself to permanently destroy Azazel as Lars watches. He then goes to Violet Systems and has Lee repair Alisa.
- Action Hero
- All Just a Dream: His ending in TTT2, the "Mishima Family Reunion". Possibly invoked with Dr. Bosconovitch's ending, but canon states that he is a Mishima, and he hates it.
- Animal Motifs: The lion. Wears a lion breastplate in his 6 and Tag 2 outfit and has a lion pauldron on his left shoulder in 7.
- Anime Accent Absence: Despite having no justification for it, Lars only ever speaks Japanese (and this went through to Tag 2, where some characters began getting voiced in their native tongues). Possibly explainable due to his background as a Tekken Force operative, meaning he may have been living in Japan for an extended period (and answered to Japanese employers).
- Anime Hair: Yep, he's a Mishima all right.
- Badass Cape: His 6/Tag 2 outfit has him wearing an interesting cape made up of three segments that attach to his collar (as no other Tekken Force soldiers wear these, presumably it is the mark of the captain). His 7 outfit has a tattered red cape coming off the pauldron on his left shoulder.
- Bring My Red Jacket: In Tekken 6 and Tag 2, Lars wears his Tekken Force armor, which is mostly red and black. In 7 he wears a black and gold armor ensemble instead (pictured).
- But Not Too Foreign: Specifically, he's half-Swedish, half-Japanese.
- The Captain: The leader of the resistance group within the Tekken Force.
- Dynamic Entry: One of his setups is named this.
- A Father to His Men
- Flash Step: His two stances, Silent Entry and Dynamic Entry, work like this (a swift shuffle forward that can then launch into a follow-up strike). Silent goes in low, Dynamic in high. Certain entry moves can also allow him to move backwards while doing this (such as going into Dynamic Entry from WS 2).
- Guest Fighter: Lars is a playable character◊ in Naruto Shippuden: Ultimate Ninja Storm 2. Specifically, he appears in his bonus outfit, the very same one that was designed by Naruto author Mahashi Kishimoto.
- Gameplay-Guided Amnesia: From Alisa's awakening until his encounter with his father.
- The Hero: Seems to be taking over this role in Tekken 6, what with Jin Kazama going on a rampage.
- Heroic Bastard: Like uncle, like nephew?
- Highly Visible Ninja: If the cape and his funky hairstyle are anything to go by.
- High-Speed Missile Dodge: His Tekken 6 Scenario Campaign introduction has him dodging a rocket — actually deflecting it mid-flight by pushing it aside with his hand!
- Law of Chromatic Superiority: As of 7, however, the only trace of red left on his outfit is on his torn cape.
- Leitmotif: In 7's Twilight Conflict stage, the stage plays a unique theme if he's one of the combatants.
- Luke, You Are My Father: He's Heihachi's bastard son.
- Neck Lift/Neck Snap: His Magnetic Knee can have him hold enemies up like this with lightning surging through his arm before crushing their throat. But only on counter-hit. His back-facing throw (known as Swift Silence) has him bend the opponent's neck back before pulling his hands off to let them fall to the ground.
- Papa Wolf: Deeply cares for his subordinates, to the point where he sometimes comes close to forgetting the objective when they're in peril.
- The Protagonist: For Tekken 6 anyway, to replace the former protagonist Jin Kazama, who then became The Antagonist instead. Other games like Street Fighter X Tekken and Tekken Tag Tournament 2 have disregarded this.
- Rebel Leader: He and his squad are Tekken Force defectors.
- Robosexual: No two ways about it, he is after Scenario Campaign.
- Shown Their Work: The developers consulted the Swedish Embassy to find an appropriately Swedish name.
- Star-Crossed Lovers: With Alisa in Scenario Campaign. She's a robot controlled by the Mishima Zaibatsu, so naturally Jin mocks him for having feelings for her.
- White Sheep: Seriously; just from his personality alone, you'd hardly believe that he's a Mishima.
- You Can't Fight Fate: Almost said word-for-word by Kazuya. Sooner or later, he'll be as evil as the rest of the Mishimas. Lars promptly declares to Screw Destiny.
- However, he was not the first one to have this trope within Mishima/Kazama family feuds.
Alisa Bosconovitch - Russia
- "アリサです。よろしくお願いします。" "Arisa desu. Yoroshiku onegaishimasu"note
Fighting Style: Mishima Zaibatsu programming
Appears in: 6: Bloodline Rebellion, Tag 2, Revolution, 7/Fated Retribution
A Robot Girl created in the image of Dr. Bosconovitch's daughter. She just woke up and the first person she saw was Lars, thus she ended up accompanying him in his quest. She's not really sure of her purpose, however it turns out that her main objective is to protect Jin Kazama, which he used immediately to his advantage, by spying and later, betraying Lars. She's knocked out and was shut down by Lars, and after everything is over, Lars sent her to Lee so she could be restored.
Unlike the rest of the cast, Alisa generally focuses on strong pokes and keep-a-way, with her Destruction Form increasing this focus further. She can still apply pressure rather well, but she has difficulty dealing with turtling.
- Alice Allusion: It's in her name (specifically, the Russian form).
- And I Must Scream: She is quite aware of her actions while her Safe Mode was disabled.
- Artificial Human: She looks and behaves indistinguishably from humans up until a hatch opens up on her body or her head comes off.
- Artificial Limbs: She can replace her forearms should she ever lose them or after she launches them as missiles at her opponent. This was also Bowdlerized in the Korean version where it instead looks as though she drops copies of her arms.
- Badass Adorable: She's an adorable Robot Girl that fires rocket fists and can pop chainsaws out of her arms.
- Bare Your Midriff: One of her costumes in 7 is this.
- Beehive Barrier: Her new "Battle Helmet" custom head item in Tag 2 lets her do this.
- Brainwashed and Crazy: With her Safe Mode disabled...
- Chainsaw Good: She has one in each arm.
- Cloud Cuckoolander: A softer version, but she's still a tad weird, especially when paired with the Troubled, but Cute Lars. Notably, her voice actress (Yuki Matsuoka) has voiced a fair bit of Cloud Cuckoolander herself.
- Cute Bruiser: Don't let her childish appearance fool you, as she's basically a female Astro Boy.
- Cute Clumsy Girl: Her special win-pose with Lars involves tripping to the ground and having Lars pick her up. And her win-pose with Dragunov has her head tilting to the side and falling off, much to Dragunov's bewilderment.
- Dead Guy Junior: She's given the name of Dr. Bosconovitch's deceased daughter.
- Detachment Combat: Uses her arms as missiles, and her head as either a blunt instrument or a trick bomb.
- Dissonant Serenity: "Alisa desu. Shin de kudasai." Translated into English, it's her saying (very politely) "I'm Alisa. Now you must die."
- Expy: She has traits matching Astro Boy, and the same story with Ki-Bo.
- Fashionable Asymmetry: Evoked by her appearance in general. Her stockings and skirt are not the same length on either of her legs; her dress straps and colors are uneven; and her hair isn't evenly parted down the middle either, with both sides in different shades of pink.
- Gatling Good: This trailer shows Alisa whipping out a minigun in action.
- Graceful Ladies Like Purple: Her dress is mainly purple.
- Green Eyes: Her usual eye color. She's appropriately "magical" (as in, being able to spit out rockets, chainsaws, and bombs from nowhere). Turns into Red Eyes, Take Warning when her safe mode is disabled.
- Groin Attack: Implied to deliver one to Lee after he gets a bit too touchy-feely with her in 6.
- Hair Decorations: She wears flowers on the right side of her hair. Her Fated Retribution alternate costume replaces this with various pins on both sides.
- Half the Woman She Used to Be: In Blood Vengeance, although she gets repaired.
- Heterosexual Life-Partners: With Xiaoyu, as of Blood Vengeance and TTT2.
- Intrigued by Humanity: Her journal entries in 6's Scenario Campaign depict her budding curiosity regarding human emotions and reactions.
- Just a Machine: Only Lars, Xiaoyu, and of course her creator Dr. Bosconovitch beg to differ.
- Losing Your Head: Usually handing her head over or using it to beat opponents down. Or, in one of her new moves in Tag 2, kicking it towards her opponent. The move is somewhat appropriately called "Logic Bomb". This trope is censored in the Korean versions, though.
- Counter Attack: One move has her intentionally lean toward her opponent; if they fall for it, her head falls off harmlessly and she immediately retaliates with a low punch before regenerating a new head.
- The Mole: Of Jin in the Scenario Campaign.
- Pink Means Feminine: Her dress has heavy amounts of pink, and she is easily the most feminine and dainty character in the entire Tekken series. The amount of pink is significantly reduced in her Fated Retribution alternate costume, though.
- Red Eyes, Take Warning: It's the sign that she's no longer in Safe Mode. Meaning that if Jin tells her to do something—for example, kill Lars—she'll do it with little to no remorse or hesitation.
- Replacement Goldfish: For Dr. Bosconovitch's deceased daughter.
- Ret Canon: While Tag 2 is non-canon, her hanging around with Xiaoyu (and Panda and Miharu) is taken from Blood Vengeance, as she spent most of the time in canon (6) with Lars (and she still has her friendship bond with Lars in Tag 2).
- Ridiculously Human Robot: In Blood Vengeance, not one of the main characters was able to tell that she was a robot until after she revealed it on her own.
- Robot Girl: She's designed after the young daughter of Dr. Boskonovich.
- Rocket Punch: Or, in Tekken: Blood Vengeance, "Skyrocket Super Punch!"
- Romantic Two-Girl Friendship: She and Xiayou become exceptionally close in Blood Vengeance and Tekken Tag 2, specifically in the former, where she and Xiayou have an entire conversation while Xiayou is in nothing but a towel.
- Sidekick: In Scenario Campaign to Lars. Well, before her Face–Heel Turn anyway.
- Superpowered Evil Side: Her Safe Mode being disabled counts as this.
- Swiss Army Appendage: The backs of her heels have rockets on them, and her hands can either unfurl chainsaws, or be launched as missiles. She combines both chainsaw/missile features in her Rage Art.
- That One Attack: One of her sweep kicks in 6 was unusually powerful, so much so that it had to be nerfed heavily in Tag 2, from "broken" to "standard staple".
- True Blue Femininity: Her outfit has blue jewels and blue flowers, and she's the most dainty character in the franchise.
- Unexplained Recovery: If you complete all of the Scenario Campaign missions (including the secret ones), you'll unlock additional journal entries which end with Alisa being restored with her memory intact.
- You Gotta Have Blue Hair: Her hair is pink, and this is clearly not due to her being an Artificial Human, because no one else ever brings it up before they know that detail.
- Zettai Ryouiki: Interestingly, her leg stockings are of two different lengths on each leg.
Azazel - Egypt
Fighting Style: Unknown
Appears in: 6/Bloodline Rebellion (unplayable boss)
Voiced by: Richard Epcar (Scenario Campaign only)
A large, Egyptian god of some kind; referred to fully as "Azazel The Rectifier". Scenario Campaign seems to imply that Azazel is the manifestation of chaos and strife, given a physical form because of the war that Jin Kazama has blanketed the world in. It wears an Egyptian headdress and stands much taller than any playable fighter in the game. Zafina's mission is to stop this beast from being awakened. Jin's ultimate goal is to defeat the monster in mortal combat and rid himself and the world of the Devil Gene, which he seemingly accomplishes at the end of the Scenario Campaign.Tropes associated with Azazel:
- The Beastmaster: One of its attacks involves sending a swarm of beetles to ravage you. One of his most annoying throws involves making the beetles juggle you up to his height, after which he blasts you with a laser.
- Crystal Dragon Jesus: A demon enchained by an ancient religion, whose release means the end of the world and who looks like a Crystal Dragon.
- A God Am I
- Diabolus ex Nihilo: Even though a whole game is dedicated to him. He is never mentioned before the game he debuted in and just kind of appears surprisingly as the source of the Devil Gene. And he promptly gets offed by Jin just a few minutes after he's fully awakened. He isn't even acknowledged in Tekken 7, which introduces Kazumi Mishima, the first known person to inherit the Devil Gene and be able to pass it to Kazuya and Jin. Exactly how Azazel and Kazumi are related is unknown.
- Eye Beams: Has the same effect as Devil Jin's.
- Greater Scope Villain: He is responsible for bestowing the Devil Gene upon the Mishima family (at least those who are descended from Kazumi), and his imminent return is the reason why Jin made a Face–Heel Turn in Tekken 6. However, he still has no direct impact on the main conflict of the story, which is the feud between the various Mishima men (Heihachi, Kazuya, Jin, and Lars).
- Load-Bearing Boss: Several endings show his temple crumbling after he is defeated.
- Macguffin: Not significantly plot-relevant, but his core appears to be of varying importance to several characters. Baek and Wang see it as a weak spot (hitting which wins them the fight, but somehow costs them their lives in the process); Dragunov and Raven fight over its possession; Kazuya, Devil Jin, Ganryu, Yoshimitsu and Hwoarang witness it as a source of the Devil's power.
- Meaningful Name: Named after a demon.
- No Sell: Throws don't work on him, for obvious reasons. And certain moves that allow you to bypass an enemy (like Xiaoyu's high jump) don't work either. Plus, you can't hit him if he is moving to hit you first.
- Red Eyes, Take Warning
- Roar Before Beating: Does this before a round is about to start (during the "Ready? Fight!" phase).
- Sealed Evil in a Can: Until Jin and Kazuya began their confrontation.
- SNK Boss: See the trope page for more details.
- True Final Boss: While Jin is the most prominent villain of 6, Azazel is the real threat to the world and Jin knows this. His real goal is to awaken Azazel, defeat it, and kill himself in order to finally rid the world of the Devil Gene.
- Bonus Boss: His gold version in Arcade and Arena modes. Hard to get to, and even harder to fight. However, if you do drop straight Perfects! on him, you can net 1,000,000 Gold.
- Spin Attack
- Superpowered Evil Side: Not by himself, but he's said to be the source of the Devil Gene. Several endings (those of Ganryu, Yoshimitsu, and Hwoarang) involve his core forcing a transformation in the winner (only Hwoarang is determined enough to resist it). In Devil Jin's case, it works in reverse, extracting the Devil from Jin.
- Telepathy: Raven notes that he speaks telepathically.
- The Voiceless: But not in Scenario Campaign (though most "speech" in this mode is just text).
- Villain Teleportation: Similar to True Ogre, Azazel can go to standing position from being knocked down by teleporting to the air, stomping his enemies if they aren't lucky to block. He also does this whenever a round is about to start, accompanied with a Roar Before Beating.