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    Steve 

Steve Fox

https://static.tvtropes.org/pmwiki/pub/images/steve8_3.png

These are the fists of a champion!

Fighting Style: Boxing
Appears in: 4-8, Tag 2, Revolution

Voiced by: Jojo Otani (4; Battle Voice, Intros, Win Poses, & Cutscenes in Japanese release), Ezra J. Stanley (4; Intros, Win Poses, & Cutscenes in International release), Guy Perryman (5, 6 onward; Battle Voice Only), Gideon Emery (6-Tag 2; Intro Poses and Cutscenes Only, 8; Full Voice), ??? (7: Fated Retribution; Story mode only)

Adopted from near-birth with a strange mark on his arm and a graduate of Oxford University, Steve became a boxer and quickly became one of the best in the business. After he refused to throw a fight for the mafia, Steve entered the fourth tournament as one last hurrah before the hitman caught up to him. After failing to win the tournament, he busted up the mob boss after him with the help of Lei Wulong. Later, they both found out that the hitman hired to kill Steve was Nina Williams, his biological mother. Steve entered the 5th tournament, and after discovering he was a creation of the Mishima Zaibatsu and that the facility they birthed him in was still making "monsters like him", he burst in there and wrecked the place, burning it to the ground. He later decided to train with Law and Paul for the sixth tournament. With their run in the 6th tournament ending in defeat once again, Steve decides to resume his search for answers regarding his true parentage. Eventually as the 7th tournament is underway, he is finally able to confront Nina once again, who reveals that although they are indeed mother and son, she has no interest in him. As Nina is being pursued, Steve draws their fire away from her, allowing her to escape. As the dust settles, however, Steve realizes that now that his long search has finally come to a close, he is left empty and without purpose. Paul and Law try to cheer him up and convince him to train with them once again for the 8th tournament. Coming to the realization that only his two fists can help him move forward and find a new path, he declines their offer to train and instead seeks to discover a new style of boxing, entering the 8th tournament of his own accord.

Steve is a character centered around quick punches, suited for either slowly chipping away at the opponent or landing in-your-face counter hits. He is unique in that his Kick buttons are mainly used for dodging and weaving instead of attacking. Lack of easily accessible launcher moves means that he gets low reward out of punish opportunities, and instead has to constantly pressure opponents at very close range to make the most out of his kit.


  • Achey Scars: Inflicted on him by Heihachi's scientists, the snaking scar going down Steve's left arm often gives him blinding flashes of pain and serves as a constant reminder of his troubled early life as a guinea pig in the Mishima Zaibatsu laboratory.
  • Adaptational Early Appearance: He appears in Bloodline, which is a retelling of Tekken 3, the game before Steve's debut.
  • Age Lift: In the live-action film, he's portrayed by English former '80s singer Luke Goss as a veteran Tekken fighter connected to Jun Kazama. Despite being older than expected, Goss does have the blond, chiseled look required.
  • And Then What?: After he finally gets confirmation from Nina herself that she is his biological mother, Steve is left feeling empty now that he finally knows the truth of his parentage. Fortunately, he has Paul and Law to help him move forward, inspiring him to refine his boxing and compete in the 8th tournament.
  • Assassin Outclassin': He's constantly fighting off hitmen sent by the mob, the Mishima Zaibatsu and many disgruntled boxing promoters, but his continued survival is down to more than just dumb luck. His own mother was once among these assassins, but she decided to spare him.
  • Badass Bookworm: Mentioned to be a graduate of the venerable Oxford University in his Tekken 4 bio.
  • Big Brother Mentor: The Live-Action Adaptation makes him one to Jin.
  • Boxing Battler: Quickly worked his way up to become the World Middleweight Champion, and one of the strongest fighters in the business.
  • Button Mashing: A happy amateur can throw out many devastating combos just by playing with his left and right punches, enough to infuriate players with considerably more technical skill. It helps that Steve's basic jabs are several frames faster than most of the other characters', making spamming a viable tactic even at higher levels of play.
  • Combat Pragmatist: He's a boxer, but that doesn't stop him from using a few kick attacks in his repertoire, which would be illegal in a real boxing match. Since the King of Iron Fist tournaments don't have a rule against using kicks, everything is fine for Steve however. He also has a few other illegal moves in boxing, such as elbow and shoulder attacks. Nevertheless, Steve keeps the illegal moves to a minimum (which is more than can be said about boxers in most other fighting games), showing that he is an honorable fighter who wants to represent the sport of boxing as well as he can.
  • Dark and Troubled Past: He was created by the Mishima Zaibatsu through in-vitro breeding using egg cells from Nina as part of a testing program to create a Super-Soldier using the Devil Gene. Thanks to Emma Kliesen falsely declaring him dead, and smuggling him out of the Mishima Zaibatsu, Steve is the only known survivor from said program.
  • Death Faked for You: Between Steve and Leo's endings in TTT2, it's strongly implied that Emma Kliesen, after being admonished by her superiors, duped the Mishima Zaibatsu into thinking NT01 had died under experimental strain, while actually having him sent to an orphanage in the United Kingdom.
  • Designer Babies: Steve was created as part of a Mishima Zaibatsu genetic engineering project to create Devil Gene-enhanced super soldiers, with his mother, Nina, being inseminated while in suspended animation. Steve has painful flashbacks and muscle spasms thanks to the experiments they performed on him as a child. While the experiment was deemed a failure, whatever they did to him seems to have given him above-average strength, speed and intelligence, on top of his good genes from Nina, making him a true force to be reckoned with in the ring.
  • Difficult, but Awesome: Steve's kick buttons are only used for dodging and weaving (meaning you can evade enemy strikes consistently but only if you're catching onto how your opponent is attacking). They also change what punching attacks each tap of the kick button will permit you to do so you have an answer for any situation. He's also extremely fast, a tricky fighter to come up against, and his high-speed attacks have great priority.
  • Disappeared Dad: Unlike his mother Nina, his father's identity remains unknown.
  • Does This Remind You of Anything?: While Steve was not conceived by Nina directly, she still had her egg cells removed without her knowledge or consent. And the way Nina acts towards him once they meet has overtones of a woman rejecting a child she conceived against her will.
  • Every Scar Has a Story: The one on his left arm, probably from his unusual birth. 7 reveals the Mishima Zaibatsu wanted to implant the Devil Gene in him to create a super soldier.
  • Extremity Extremist: His kick buttons mostly consist of weaving and dodging, with very few actual kicks in his moveset. To wit, his few kicks include a stomp on his opponent's foot (A textbook cheat move in Boxing, since one can always pretend it was accidental), which can be followed by a quick right hook, a jumping football kick since Tekken 5 that is clumsy-looking but otherwise a good launcher for juggle combos. Tag Tournament 2 gives him an item move kick that causes him to hop up and down clutching the foot he kicked with afterward. Due to this, he's often linked to the series' other major example of this trope from the opposite end, Hwoarang - either as a rival or (in Street Fighter X Tekken) a reluctant ally.
  • Fitness Nut: Played for Laughs in his 8 ending. After winning the tournament, he steadily advances his boxing career to the point that he eventually competes in heavyweight-level boxing... and becomes a hulking mass of man in the process. Paul and Law are rather horrified when they learn about the fact.
  • Genius Bruiser: Although it hasn't been mentioned since his first appearance, Steve is an Oxford University graduate. Considering the nature of his birth, it makes sense for him to be both super athletic and intelligent.
  • Good Old Fisticuffs: Good old-fashioned boxing.
  • Happily Adopted: Given who his mother and aunt are, his adoption was probably for the best.
  • Hawaiian-Shirted Tourist: One of his Tekken 4 costumes.
  • Heroic BSoD: He has one in his Tag 2 ending while having a flashback to his traumatic childhood.
  • I Am a Monster: He feels resentment after discovering his origins and is determined to stop the Mishima Zaibatsu from creating more "monsters" like himself.
  • Iconic Sequel Character: Steve is a major fixture of the cast, having not missed a single game since his introduction, but was only introduced in the 4th mainline installment.
  • Intergenerational Friendship: In 6, 20-something Steve joins the 40-something Paul and Law's team to enter the sixth tournament.
  • In the Hood: Wears a hooded boxing robe in 7. Works as a Development Gag for him as it is based on an early sketch of his Tekken 4 design, where he wore almost the same outfit, just with a different pattern. Like Jin Kazama's hoodie, it can fall off during the fight.
  • It Is Dehumanising: Throughout his troubled early childhood in the Mishima Zaibatsu lab, the masked scientists only referred to him as NT-01, which he hated with a passion. It seems that Emma gave him the name "Steve", as she was the only one to treat him more like a human being than a test subject.
  • Lightning Bruiser: Quick as a whip, has some very sneaky attacks and deceptive movement patterns, and has enough oomph in his punches to make him amongst the strongest characters in Tekken 5 and Tekken 6: Bloodline Rebellion in the right hands.
  • Luke, You Are My Father: Nina Williams turns out to be his biological mother.
  • Megaton Punch: Spitfire — named after the legendary British fighter plane.
  • Mechanically Unusual Fighter: His kick buttons are uniquely nothing but dodges and weaves. His left and right dodges also count as stances from which he can perform unique moves.
  • Missing Mom: Well, kind of hard for the mom to be around when she's been in cryogenic stasis. This obliquely applies to Emma Kliesen as well — she dared to treat the young Steve like a human boy, not a test subject and was reassigned by her superiors.
  • Parental Issues: In 6, he's far from pleased by seeing Nina again in Scenario Campaign. His specific intro line in 8 has him refer to Nina as "the last person I want to fight".
  • Power Fist: Which, of course, fits right into his fighting style.
  • Pretty Boy: He is referred to as such In-Universe, as he's young and slender, with handsome good looks and silky blond hair. Considering that Nina is his biological mother, it's not that surprising.
  • Quest for Identity: And what he discovers isn't exactly a good thing.
  • Rapid-Fire Fisticuffs: Many, but special mention should go to the Gatling Gun, which gets prominently displayed in most of his intros.
  • Shoryuken: His Peekaboo-Stance-specific Dreadnought Uppercut is basically this.
  • Smug Super: Steve is rarely seen without a cocky grin and a "come get some" attitude, but it's important to remember that he was created to be a legit super-soldier, so he has every right to be smug.
  • Stance System: His Flicker stance and the Peekaboo stance introduced in 6.
  • Super-Soldier: He's an in-vitro child created and experimented on by the Mishima Zaibatsu scientists (then under Heihachi's orders) to be this.
  • Walking Shirtless Scene: His boxer costume. In 4, both of his costumes are this, since his P2 costume is an unbuttoned Hawaiian shirt.
  • Wearing a Flag on Your Head: His main outfits are usually emblazoned with the Union Flag of his native United Kingdom.
  • What the Hell Is That Accent?: Between games (and sometimes within the same game), his accent can spontaneously switch from RP English to Cockney/SE English to some ungodly hybrid of the two. 8 (hopefully) settles the matter, with UK-born voice actor Gideon Emery providing an appropriate and consistent Southeast England Estuary accent for Steve.
  • World's Best Warrior: In the boxing world, Steve completely dominates the sport. Historically, he's also been considered high-tier in many Tekken games.

    Christie 

Christie Monteiro

https://static.tvtropes.org/pmwiki/pub/images/christie7.png
Go easy on me!

Origin: Brazil
Fighting Style: Capoeira
Appears in: 4-6, Tag 2, Revolution

Voiced by: Xanthe Smith (4), Rumiko Varnes (5, 6; Battle Voice Only), Debi Mae West (5; Cutscenes Only), Nicole Balick (6; Cutscenes Only), Beatriz Villa (Tag 2 onward; Intros & Cutscenes Only)
The granddaughter of a Capoeira master. She became acquainted with her grandfather's prison mate Eddy Gordo who was released before him and from Eddy, she learnt Capoeira. They became friends, but Eddy suddenly vanished trying to locate his parent's murderer. Worried about him, Christie entered the fourth tournament to find out what happened to him. They succeeded in reuniting, and shortly thereafter her grandfather was released from prison, though he's terminally ill and an operation would not be possible without advanced technology from the Mishima Zaibatsu. Christie entered the 5th tournament, but loses. When she returned home, not only was her grandfather missing, but Eddy as well. Her only clue was in the 6th tournament.


  • Animal Motifs: Her costume design features several butterflies.
  • Bitch Slap: In Eddy's ending in 6, at her grandfather's grave, the first thing Christie does when she spots him is to slap him in the face and chew him out for disappearing when she needed him the most.
  • Button Mashing: Being a Moveset Clone of Eddy and all, she's got the same mashing power.
  • Dance Battler: As a student of Capoeira, her moveset is dance-based and highly acrobatic. She also likes to dance freely should she win a match.
  • Demoted to Extra: Was meant to be the main Capoeirista for the series with her debut in 4, even though Eddy was still present - albeit as an alternate costume for her that slowly diverged over time. Come 7, and Eddy instead took that spot back with Christie being absent. The trend continues in 8, with Eddy being announced as the first DLC character and no word about Christie at all.
  • Graceful Ladies Like Purple: Her default Capoeira outfits usually are purple or have some purple on them.
  • Extremity Extremist: As a Capoeirista, her moveset is based around acrobatic kicks, primarily.
  • Everything Sounds Sexier in French: Speaks in sexy-sounding Portuguese starting in Tag 2.
  • Faux Action Girl: For someone as talented as her, her win/loss record should really be much better. In nearly all of the tournaments in storyline, she's usually defeated very early in the tournament, with most of her plot points taking place outside of the tournament itself. She even pleads "Go easy on me!" prior to a match, which is seemingly unusually cowardly for the fighting game genre.
  • Grin of Audacity: Flashes a cheeky grin during her pre-battle intro in Tekken Mobile.
  • Kick Chick: An attractive young woman who uses capoeira, a fighting style that focuses heavily on kicks.
  • Leg Focus: She usually has one costume that leaves the legs completely bare, and even shows them off in a winpose of hers.
  • Martial Artists Are Always Barefoot: Being a capoeirista, she naturally goes barefoot in her default outfits.
  • Moveset Clone: She becomes one for Eddy, seemingly taking the Ken Masters route (speed-focusing).
  • Ms. Fanservice: One of the most blatant ones in the series, and that's saying a lot.
  • Nice Gal: Eddy-stuff aside, Christie is a nice gal that she's one of the few genuinely good characters in the Tekken-verse (aside of some like King II), she's friendly with the orphanage kids that Eddy built and her Capoeira style is a lot more playful and carefree than Eddy's. Sadly in Tag 2's ending, this trait backfires: when waiting for a train to leave so she can pursue Eddy, Christie ends up caring for a lost child until the mother arrives, because she couldn't leave the child alone. Doing so costs her the chance to reunite with Eddy.
  • No Flow in CGI: Showing off the advances in technology, Christie spends a lot of the Tekken 4 opening FMV flipping her hair. She's also the first fighter in the series to compete with long loose hair. Perhaps because of how tricky this is to render, she wears her hair tied back in Tekken 5.
  • Race Lift: In the games, Christie is depicted as an average, Ambiguously Brown Brazilian. In the live-action film, she's played by the very white Kelly Overton.
  • Satellite Character: Eddy's been the focus of practically all her storylines, from her debut up to Tekken 6, her last canonical game to date. Hell, before TTT2, she even shared all her endings with him! To put this into perspective, nearly every topic that comes out of Christie's mouth revolves around "Eddy, Eddy, Eddy, Eddy, and Eddy."
  • Ship Tease: Gets a lot of it with Eddy, if only because finding him seems to be her sole life's purpose. The Live-Action Adaptation pairs her with Jin, for some reason.
  • Short Tank: Right down to her outfit.
  • Stepford Smiler: Grandfather got extremely ill? She'll still keep the same laid-backness she had in 4. Did her Eddy just go missing and is rumored to be involved with Dirty Business? Keep the same smile as she goes. It's only in her 6 ending that she finally cracks, and up until then her grandfather was alive. One wonders what kind of character she will be if she returns.
  • Stripperiffic: If her upper body is Stripperiffic, her lower body is not, and vice versa. But give her customization, and she can get this full blown. Justified (slightly), since one of her outfits is clearly based off of a dancer's outfit and her style is Capoeira. Her other uniform, on the other hand... Probably something to do with Carnivale. Additionally she's from a very hot country and is very athletic, so she's probably used to not wearing very much usually.
  • The Tease: While her poses and comments are sometimes flirtatious and sexually suggestive, it'd be a stretch to say that she's serious with her "advances".
  • Underboobs: Her standard outfit.
  • What the Hell, Hero?:
    • According to the Tag Tournament 2 Allegiance Chart, she's taken her grandfather's death so hard, that if she is partnered with Eddy and he takes damage while on point, it will take far longer for Christie's Netsu power to activate than with most other characters (the same applies to when she is partnered with Jin, Kazuya, and to a lesser extent, True Ogre). Which sucks for Eddy, as Christie only needs to take fewer hits than most for his Netsu power to activate.
    • Then her ending in Tag 2 twists the knife further. Christie would've forgiven Eddy, but Eddy himself has been deliberately avoiding Christie out of guilt.

    Marduk 

Craig Marduk

https://static.tvtropes.org/pmwiki/pub/images/marduk7clean.png

Get your cameras ready folks, this ain't gonna last long!

Origin: Australia
Fighting Style: Vale Tudo
Appears in: 4, 5/Dark Resurrection, 6/Bloodline Rebellion, Tag 2, 7: Fated Retribution (Season 2 DLC)

Voiced by: David Chester (4; Battle Voice, Intros, Win Poses, & Cutscenes in Japanese release), Walter Roberts (4; Intros, Win Poses, & Cutscenes in International release), John Owens (5; Battle Voice, Intros, Win Poses, & Cutscenes, 6 onward; Battle Voice Only), T.J. Storm (6; Cutscenes Only, Tag 2-current; Intros, Win Poses, & Cutscenes Only)

A huge, brutal Vale Tudo fighter, at the top of the world. Then he gets in a drunken brawl with Armor King, and killed him. He pleaded guilty to second-degree manslaughter and was put in prison. Then someone managed to buy him out of prison, and gave him tickets to the King of Iron Fist Tournament 4. Curious, he visits.

He then meets his benefactor: King II. Or at least his knuckles, elbows, knees, boot soles, and of course the cold hard ground. King puts poor Craig in the hospital and just barely stopped himself from murdering Marduk in his bed.

When he recovers, Craig calls out to King, in the worst way: by wearing Armor King's mask and taunting him. This pisses off King, and they meet. Before their match, Craig announces that they'll fight 'fair and square'. Craig... loses again, but this time he's helped up by King, and they become friends.

And then gets beat up by what appears to be Armor King, the man he thought he killed. After confirming that he's still in his grave, the Armor King who attacked him appears and reveals that he is the brother of the first Armor King, and he wants revenge. The two fight, and end up severely injuring each other, resulting in King having to enter the 7th tournament alone in order to pay their hospital bills. Marduk eventually recovers and decides to finish the job, but King stops him since Armor King II is still unconscious. Marduk devises a way to finally put an end to this once and for all - a retirement match. If Marduk loses, he quits for good. If Armor King loses, he takes off his mask.


  • Adaptational Early Appearance: He appears in Bloodline, which is a retelling of 3, the game before Marduk's debut. He also loses to King, referencing their later rivalry-turned-friendship.
  • Attention Whore: Tying in with his Blood Knight tendencies, his Tekken 5 ending had him leaping into the middle of a high-profile boxing match, challenging both boxers, curbstomping them, and showing off for the cameras. All while a very agitated Steve Fox watches in the audience...
  • Awesome Aussie: Not that you would know from looking at or listening to him.
  • Bald of Evil: He was an abrasive, chrome-domed jerk until he made amends with King at the end of 5, marking his Heel–Face Turn.
  • Blood Knight: One of the series' most enthusiastic brawlers.
  • Boisterous Bruiser: Obnoxiously loud both in and out of the ring, Marduk is always keen to tackle his foes to the ground while dishing out a No-Holds-Barred Beatdown.
  • Carpet of Virility: A far cry from the waxed chest look any other shirtless male has. Hell, Marduk is the only male character with any visible body hair until Miguel in 6.
  • Casanova Wannabe: Since his first appearance, it's been established that Marduk's second biggest priority after tackling you to the ground in the ring is to find hot groupies to tackle into his bed. His aggressive "alpha male" attitude has led to unflattering comparisons with apes and Neanderthals by some of the female cast, however.
  • Charles Atlas Superpower: There's no indication that he's got anything resembling the Devil Gene, and he's not a robot like Jack or a cyborg like Bryan, but in his non-canon ending in 5 he's shown snapping all the ropes in a boxing ring at the same time by pulling them, then punching one of the corner posts so hard it bends out of shape. In 7 one of his intro animations has him toss a car over his head.
  • Cool Shades: In some of his endings.
  • Curb-Stomp Battle:
    • In his (non-canon) ending from 4, he returns to the Vale Tudo circuit where he’s approached by the current champion who mocks and taunts him, and challenges him to a fight. Marduk lays him out with a single headbutt, then walks away casually stomping on him like a boss.
    • On the flipside, King's ending in 4 has King laying one on Marduk that lands him in the hospital.
  • Defeat Means Friendship: Defied in 4, then played straight in 5, when he and King have their rematch, King defeats him once more and then they become friends.
  • Ear Notch: His left ear has bite marks, which fits a Vale Tudo fighter from the old school, where fouls were usual (contrary to popular belief, biting has rarely been legal through Vale Tudo history, but that hasn't stopped people from trying it).
  • Easily Forgiven: Marduk killed the first Armor King in a brawl Gone Horribly Wrong, by accident. While the current King has forgiven him, the current Armor King does not.
  • Even Evil Has Loved Ones: Pre 5, Marduk's only redeeming qualities seem to be a presumed affection he has for his parents as shown in his photograph in the hospital. This is what made King II ultimately spared him.
  • Fire-Forged Friends: With King II.
  • Heel–Face Turn: After being defeated by King II in 5, he becomes a lot more humble. It's also a literal example, since after that, he becomes King II's wrestling partner and is a face in the ring.
  • I Have You Now, My Pretty: His rival battle against Anna in 5 carries some rather unsettling implications, as he beats her unconscious and carries her away over his shoulder after she rebukes his advances, grinning creepily as he claims that he "always gets what he wants". Considering that Marduk was implied in 4 to have been kicked out of the Vale Tudo circuit over his vague involvement in a sexual scandal, it seems that he has trouble with boundaries and taking no for an answer. However, assuming King knows about the scandal, it seems that whatever happened to Marduk in the past wasn't bad enough to provoke further conflict between them since they became tag partners.
  • In the Hood: His outfit in 7 has him in a training hood to the fight. Like Jin's hood, it can fall off during the fight.
  • Ironic Name: Marduk was the name of a heroic god of justice in ancient Mesopotamia. Craig Marduk is many things, but not heroic... at least before 6.
  • Hunk: He's pure, mass muscle, and handsome enough for the ladies he hooks up with outside of his circuit.
  • Jerkass: Formerly. His earliest appearances had him being an Attention Whore who likes beating people up but settling things with King has at least made him less hostile. He’s still a pretty boisterous guy, and if his unique intro quote against Armor King in 7 is any indication, he's no less a trash talker:
    Marduk: I'm going to rip that mask off your bruised face!
  • Last-Name Basis: One of the few characters who typically go by their last name in the series (the only others being Marshall and Forest Law as well as Sergei Dragunov).
  • Land Down Under: As is typical of fighting game Aussies, he is depicted as a hulking brute.
  • Large Ham: With a voice like a foghorn, Marduk emphasizes every word, grunt, and roar with over-the-top gesticulations.
  • Manly Man: A loud, confident Boisterous Bruiser with a Carpet of Virility, a hard-hitting Vale Tudo fighting style and a libido to match.
  • Mighty Glacier: As one of the largest characters in the series, he naturally has some lumbering yet powerful moves.
  • Noodle Incident: Marduk was involved in a minor scandal that caused his backers to drop him. It's never said what this scandal was.
  • Not Even Bothering with the Accent: He's supposed to be Australian, but the American accent throws it off. It's odd when the English Steve Fox has the appropriate accent, while Marduk doesn't.
  • Over-the-Shoulder Carry: Does this to Anna in the Tekken 5 story mode after defeating her.
  • Put on a Bus: Didn't appear in 7 with the justification that a rematch with Armor King II ended really brutal for both of them, putting them to hospital and King II is looking to pay their bills. They pop up later in as a part of season two DLC pack.
  • Race Lift: For some reason, his alternate costume in most games makes him black.
  • Red Oni, Blue Oni: The Red to King II's Blue.
  • Significant Wardrobe Shift: He's well-known for his skin-shaved bald head, but his secondary outfit in 4 gives him a surprisingly full head of very long black hair.
  • Spared, but Not Forgiven: After King had just finished using Marduk's body to paint the town red, he sees a picture of Marduk's family, which prompts him to relent, and he spares Marduk’s life.
  • Take That!: An in-universe example. While challenging King before the fifth tournament, he's seen wearing a black jaguar mask like that of Armor King. King is not amused. Steve Fox is also subject to this in Marduk's T5 ending when Marduk crashes a boxing ring and beats up two boxers already in a match, much to Steve's chagrin.
  • Tall, Dark, and Handsome: With emphasis on tall. He's 7'0".
  • Top-Heavy Guy: The only character who could really fit the description in the series until Gigas made his debut in 7. This informs his gameplay too: big beefy punches and stubby kicks. If you can keep your opponent locked down at arm's length, Marduk can proceed to deal very explosive damage. After Tekken 4 he was made even more top-heavy thanks to a bit of Art Shift.
  • Vocal Dissonance: None of Marduk's voice actors have affected anything resembling an Australian accent when performing as him. Furthermore, Marduk's 5-6 voice actor, John Owens, tends to play him with an almost nasal-pitched voice that doesn't match Marduk's intimidating stature. T.J. Storm, gives him more of a suitably raspy voice.
  • Walking Shirtless Scene: With a physique like that, is it any wonder he bares it all?
  • The Worf Effect: Read the above blurb. Let's say that the King family has been taking turns beating his ass after the death of Armor King.
  • World's Best Warrior: In Vale Tudo. He was undefeated for four years until they kicked him out for "a minor scandal".
  • You Killed My Father: He instigates this with King II and Armor King II, though King II easily forgave him.

    Combot 

Combot

https://static.tvtropes.org/pmwiki/pub/images/372px-Combot_TTT2_CG_3338.png

Appears in: 4, Tag 2

Combot is a robot designed by Lee Chaolan's robotics firm, Violet Laboratories. It is programmed to be able to mimic any human motion it can detect with its motion-capture matrix. Intended for a spectrum of tasks, Lee opts to use its ability to copy human movement to enter it as a contestant in the King of Iron Fist Tournament 4, believing that it would be unbeatable as it would learn every combatant's skill over the course of the tournament. However, due to flaws in its design caused by the abrupt development timetable, it is only able to capture a single entity's movements each time it is activated.

For it's return in Tag 2, this restriction is lifted. Combot can now be customised by the player to give him any combination of other character's moves. It is also the player character in the game's Fight Lab mode.


  • A.I. Is a Crapshoot: In both Lee's story and Combot's ending, it goes haywire and decides to target Lee. In the former, this prompts Lee to give an apt reply: "Damn it."
  • The Bus Came Back: Combot hasn't been seen since Tekken 4 but the console version of Tekken Tag Tournament 2 brings him back as a player-teaching tool in the game's Fight Lab mode. You can also use Combot in other modes, programming him with different moves from other fighters.
  • Discard and Draw: Instead of All Your Powers Combined as Violet had intended.
  • Ditto Fighter: Though unlike Mokujin, Combot only changes fighting styles per-match instead of per-round.
  • Divergent Character Evolution: Started out as a mere Ditto Fighter like Mokujin. In Tekken Tag Tournament 2 though, it is a customizable fighter instead.
  • Doing In the Wizard: Combot exists to fulfill the same function as Mokujin but in line with the more "realistic" sci-fi/cyberpunk slant 4 was aiming for.
  • Hand Wave: Combot, unlike Mokujin, is incapable of switching styles between rounds. This is explained in its story that the robot can only use a single fighter's style every time it is powered on.
  • Power Copying: In Tekken Tag Tournament 2, Combot has gotten an upgrade however. While still not exactly as Violet intended, Combot can be customized with moves from the whole roster now. (Though it's unknown if this is canon or not.)
  • Punny Name: 'Combot', as in Com-bat.
  • Shout-Out: in Tekken Tag Tournament 2 one piece of headwear you can get is dubbed the "Elite Combot," which consists of a horn that sticks out of the center of Combot's forehead.
  • Skelebot 9000: In the intro to the Fight Lab mode in Tag 2, Violet is developing a new version of Combot called "Combot G", whose face resembles a human skull. It then gets accidentally destroyed by Violet (which prompts him to start it all over again from scratch using the original Combot as a template), but the Combot G's body and skull-like head can be unlocked and used for the character in the customization mode.

    Miharu 

Miharu Hirano

https://static.tvtropes.org/pmwiki/pub/images/miharu.png
Tekken 4 

Uh-uh! No way, no how!

Origin: Japan
Fighting Style: Various Chinese Martial Arts based on Ba Gua Zhang and Pi Gua Quan
Appears in: Tekken 4, Tekken Tag Tournament 2

Voiced by: Eriko Fujimaki (Tekken 4), Ayumi Fujimura (Tekken Tag Tournament 2)

Miharu is a schoolmate and best friend of Xiaoyu's who also trained in the same style of martial art. She has never participated in a King of Iron Fist tournament in canon, but she is in the same circle of friends Xiaoyu shares (Panda, Jin, and Alisa).

Unlocked as a time-release character in a patch for Tekken Tag Tournament 2 on October 9, 2012. She uses a modified version of Xiaoyu's moveset that greatly resembles her older movesets, but occasionally Miharu will lose her balance and trip.


  • Cute Bruiser: A cute, energetic girl who can kick her opponent's ass one minute, and take selfies with them the next.
  • Moveset Clone: Of Xiaoyu, though she is a little better gameplay-wise due to a glitch that seemingly makes her attacks a little stronger. Tag 2 differentiates them a little more.
  • Ms. Fanservice: Not so much in the fourth game (unless you're into schoolgirls), but definitely this with her bikini top (not to mention a bust size that rivals Asuka's) and short-shorts in Tag 2.
  • Ordinary High-School Student
  • Palette Swap: For Xiaoyu in 4, where she shared the same slot. Grows into Divergent Character Evolution by the time of Tag 2, where she's given her own slot and a few unique moves to set her apart from her friend.
  • Reluctant Warrior: Her pre-fight quotes portray her as such.
  • Sailor Fuku: In Tekken 4 only. In Tag 2, she wears a bikini top, denim shorts, and sandals. Goes back to the Sailor Fuku in the TTT2 endings and she can be customized to wear her fuku during gameplay.
  • Satellite Character: She's Xiaoyu's friend and nothing more.
  • Secret Character: You have to complete story mode with Xiaoyu to select her in 4.
  • Short Tank: In tag endings she has to jump to high-five her partner, being about a head shorter and half the size of, say, Asuka.
  • Social Media Before Reason: In Tag 2, Miharu has an item throw that involves her taking her phone out of her duffel bag and takes a selfie with the opponent.
  • Walking Swimsuit Scene: Her default 1P costume in Tag 2.


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