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Characters / Star Wars vs Warhammer 40K: Imperium of Man

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Main Character Index | Imperium of Man (Adeptus Astartes, Imperial Guard) | Galactic Republic and Jedi Order | Confederacy of Independent Systems | Others

The Xek-Tek Sector Forces of the Imperium of Man

https://static.tvtropes.org/pmwiki/pub/images/Imperium_9920.png
Better to die for the Emperor, than to live for yourself.

The forces of the Imperium of Man from the Xek-Tek Sector of the Milky Way Galaxy. During the Indomitus Crusade, the entire sector was ordered to be evacuated by Roboute Guilliman due to an imminent Tyranid Hive Fleet invasion. During the evacuation, the sector-wide fleet was forced to make a Blind Jump into the Great Rift, transporting them across time and space to the Galaxy Far, Far Away.

Beware of unmarked spoilers!


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    In General 
  • Absolute Xenophobe: The Imperium of Man has absolute xenophobia as a matter of official policy, and the Imperial Cult preaches the supremacy of mankind and the extermination of all non-human races. Such policies are shown in all their horror with the Imperial conquest and occupation of the Axum system. Word of God has said in response to a fan's question that even in the highly unlikely event that Orion Phatris has a Heel Realization and decides to not genocide the Star Wars alien races, the other Imperial leaders would never accept this and immediately overthrow him.
  • Armies Are Evil: Unsurprising that the Imperial forces are portrayed as this, after all, any faction that comes from Warhammer 40K would easily be the main villain in any other franchise and story. Not to mention the tropes on top of the Imperium clearly takes the cake for evil armies in this story.
  • Artificial Limbs: Shown in massive numbers in the Imperium, coming from a galaxy in perpetual war, many soldiers have replaced their limbs with mechanical parts due to past injuries or to personally enhanced their fighting capabilities. Special notice goes to the Adeptus Mechanicus and their religion, where everyone is expected to replace a majority of their bodies with mechanical parts.
  • Awesome, but Impractical: One of the subtler weaknesses that the Imperium's refugees face is that many of their elite forces or weapons sit on the cruxpoint between being supremely overpowered and dangerously inefficient. The Space Marines, for example, are Super Soldiers that can easily overcome any Republic warrior shy of a combat-hardened Jedi or a Sith, but creating one Space Marine takes decades and requires hundreds or even thousands of potential recruits, due to the ridiculously high attrition rate that the process of becoming a Space Marine Scout (the "junior" form of a Space Marine) has. Some of the Imperials' most powerful weaponry are literally irreplaceable, and may even be too unstable to be used reliably in the first place.
  • Badass Army: The Imperium has several at its disposal, including the Imperial Guard, the Sisters of Battle, the Skitarii, and the Space Marines.
  • Battle Cry: "FOR THE EMPEROR!"
  • Benevolent Alien Invasion: Zigzagged. The Imperials believe they are doing this, justifying their conquest of worlds as freeing the indigenous humans from alien tyrants and guiding them into the one true faith. But their methodology consists of massacring the native alien races, destroying all non-Imperial religious sites, and brutalizing the local humans into complying with their cultural impositions through torture and execution. Unsurprisingly, the native humans near-universally reject the Imperial offers of "salvation" and are mobilizing against them.
  • Bling of War: Imperial warships are often heavily stylized with large amounts of religious iconography and statues. The same can be said to their ground forces especially those from the Sisters of Battle, the Space Marines, and the Imperial Guard Officer Corps.
  • Contrasting Sequel Antagonist: In many ways, the Imperium of Man is a very different enemy compared to the Confederacy of Independent Systems which the Republic and Jedi had previously been fighting.
    • The CIS was a loose alliance of star systems and corporations that sought to secede from a galactic government they viewed as corrupt in order to establish a freer, more decentralized interstellar government. By contrast, the Imperium is a highly centralized, oppressive, and totalitarian Galactic Superpower known for being one of the most exaggerated examples of a Fascist, but Inefficient government in fiction.
    • The Confederacy is relatively mundane in its goals — they seek to secede from the Republic due to political and economic grievances such as unfair taxation, bureaucratic inefficiency, widespread political corruption, perceived government overreach, feeling underrepresented in the Senate, desiring more autonomy for member worlds, etc. By contrast, the Imperium is far grander in scale with their goals, which is to ensure the preservation of humanity in the face of innumerable threats and achieve a state of total galactic domination.
    • The CIS has no state religion due to being a secular alliance driven by their shared desire for political and economic independence from the Galactic Republic. The Imperium is an extremely theocratic society whose state religion, the Imperial Cult, dominates every aspect of life and brutally suppresses all other beliefs as heresy.
    • Like the Republic, the Confederacy is casually xenophilic and consists of various species from different planets including humans. The Imperium, by contrast, is a human civilization that views all non-humans as existential threats that must be subjugated or eradicated.
    • The CIS was a classic People's Republic of Tyranny that presented itself as a superior alternative to the Republic's failing democracy, but was actually controlled by a group of greedy Mega Corps and were ultimately pawns of the Sith. The Imperium makes no effort to hide the fact that they are a dystopian and totalitarian regime, and is completely unaffiliated with the Sith. Whereas the Confederacy's higher-ups often tended to have ulterior motives such as profit or power, the bulk of the Imperium's forces are true believers including their higher-ups. Also while many of the Confederacy's civilians and even a few of their politicians genuinely believed their propaganda about being a democracy fighting against tyranny, most Imperial citizens are fully aware of the Imperium's true nature and have been conditioned to accept it (the occasional heretic and secessionist not withstanding).
    • Within the Confederacy's society, artificial intelligence is not only commonplace but heavily relied upon. The most obvious example of this is the Separatist Droid Army, which (as the name suggests) is made up almost entirely of droids. The Imperium, on the other hand, holds a deeply-ingrained fear of AI and enforces a Ban on A.I. so draconic that they actually use lobotomized human cyborgs to perform tasks normally handled by automation.
    • Whereas the CIS has only been around for several years and is extremely young for an interstellar power, the Imperium is an ancient empire which has existed for over ten thousand years.
    • Since the Confederacy was once part of the Republic, they use the exact same technology as the Republic like blasters, repulsorlifts, hyperdrives, etc. The Imperium comes from outside the known galaxy and has no prior connection with the Republic, so the technology they use is completely different and alien to that of the Republic's.
  • Doomed Hometown: As part of their backstory, the Imperials came from the Xek-Tek Sector, which was about to get nommed by a Tyranid Hive Fleet when the order came in from Guilliman to evacuate the sector.
  • The Empire: The Imperium of Man is a galaxy-conquering empire that seeks total dominance over the stars and wants to exterminate every alien race they encounter. Lampshaded by the Jedi and Republic, who frequently refer to the Imperium as "the Empire" in-universe.
  • The Enemy Weapons Are Better: The Imperium is on the receiving end of this; whilst most of their fundamental weapons tech is comparable to something in the Republic's arsenal on a conceptual levelnote , they do have some unique weapons principles, such as laser, bolter and galvanic weapons. But the biggest difference is that the Imperium hasn't spent the last 4,000 years scaling down the lethality of their weapons technology, their guns tend to have a lot more punch than their Republic counterpart. Because of this, Clone Troopers are shown freely looting lasguns, galvanic rifles, plasma weapons and really any Imperial weaponry they can get their hands on due to the superior punch they pack to standard blasters. It helps that the Republic lacks the religious-based aversion to looting superior tech from their foes.
  • Evil Cannot Comprehend Good: Many in the Imperium suffer from this due to coming from a war-torn galaxy where every faction is some shade of evil. Because of this, the Imperials expect everyone in the Star Wars galaxy to be Always Chaotic Evil and are often baffled when shown any Enemy Compassion. Ahsoka mentions to Rex in Episode 40 Part 3 that many of the Imperial POWs captured during the Battle of Axum seem more shocked to be taken alive than to be killed by the Republic's forces.
  • Evil Sounds Deep: Both High and Low Gothic, the official languages of the Imperium, are described as sounding very guttural and brutish to the Star Wars characters. Word of God says that this is an intentional writing choice made to show the Imperium has been a brutal and harsh society for so long that even their own language has gradually changed over time to reflect this.
  • Fantastic Racism: The Imperials absolutely loath and fear all non-human species and kill every single alien they meet on sight. They also despise droids as Abominable Intelligence and Force wielders as witches.
  • Feeling Oppressed by Their Existence: The Xek-Tek Imperials despise all the Star Wars alien races with a religious fervor and seek to wipe them out due to believing that all nonhumans are inherently evil and predatory towards humanity. This is despite the fact that none of the SW aliens even knew the Imperials existed prior to the Republic's first contact with the Imperium, let alone ever previously done anything to harm them or 40K humanity at large.
  • The Fundamentalist: The Imperium is this as a whole, stoutly believing in the perceived divinity of their emperor. And they take great offense to their religion being questioned, to the point of outright genocide.
  • Humans Are Warriors: The Humans from the Imperium completely fit in this. The Clone Commander 65 acknowledged that the martial prowess of the Imperials far outstripped most races in the galaxy by a huge margin.
  • Infinite Supplies: Invoked and Averted. The fact that the refugees are cut off from the Imperium's greater supply network and are dependent on what they can recycle or recoup through conquest is called out as one of their greatest weaknesses.
  • Invading Refugees: The Xek-Tek Sector they hail from was about to come under siege from a Tyranid Hivefleet tendril, and after Roboute Guilliman discovered that the Dark Eldar were lying in wait, and had arranged for a large number of Imperial forces to gather in one place so that the two enemies could destroy each other and leave the Imperial civilian populations virtually undefended and ripe for harvesting, he gave the order for them to evacuate. All of the people and resources in the Sector that could be withdrawn were loaded onto the ships, the planets were razed to deny the enemy what resources remained, and the combined armada of Battlefleet Xek-Tek, the three Astartes chapter fleets, and the other assorted military and civilian craft attempted to escape before the Tyranids and Drukhari could arrive, but were caught in a Warp Storm and were forced to make a risky jump into the Cicatrix Maledictum; thus being hurled through time and space to the Star Wars galaxy.
  • Knight Templar: The Xek-Tek Imperials honestly, wholeheartedly believe that they are the paragons of good and justice in this story. They perceive the Jedi, Republic, and every non-human in the Star Wars galaxy as being malicious and corruptive by nature, and see themselves as a purifying fire that will bring salvation to Star Wars humanity by burning away all the "evil" that supposedly threatens it.
  • Martyrdom Culture: Basic Imperial doctrine is literally summed up by the quote "It is better to die for the Emperor than live for yourself". Imperials are exhorted by their faith to endure suffering without complaint if it contributes to the Imperium's success in some way, as well as to embrace death if it defends the Imperium. The Imperial creed glorifies martyr's deaths, heroic last stands, and kamikaze attacks. Ironically, it's a minor tactical weakness of the Imperium's: whilst Imperial commanders are instructed to be pragmatic about expending the lives of their followers, many place dogma over pragmatism, resulting in a pronounced tendency to push for quick and needlessly bloody triumphs or hold their ground when retreating would have been the better option.
  • Mirroring Factions: Whilst the Imperials would violently protest it, the reality is that there is not a lot of objective differences between themselves and the forces of Chaos. Both factions are made up of religious zealots who will commit horrific atrocities in the name of their faith, serve malign, monstrous deities, and glorify suffering and dying in the name of their patrons. An outside observer, such as the Republic, would be hard-pressed to tell the difference based on their actions. For example, the Crimson Razors select recruits by creating bands of Child Soldiers and making them fight each other to death after they have bonded as warriors, taking only the survivors — an act little different to one that would be used by a warband devoted to Khorne. Their cannibalistic post-conquest feast, where the few survivors of their rampage are Eaten Alive, would easily pass as a rite of Slaanesh in its aspect as God of Gluttony. One of the prisoners in Tahr Whyler's secret prison is even an insane Chaos-worshipping biomancer who reveres "The Tenfold Path", a religion that embraces the God-Emperor as well as the four Dark Gods of Chaos.
  • Mook Depletion: The Second Battle of Axum goes horrifically for the Imperial Guard stationed there, with many regiments suffering casualty rates in excess of 95% due to ambushes, Jedi assassinating the command staff, traps, and civilian uprising. And as it turns out that, this was by design.
  • Moral Myopia: Imperials are quick to proclaim themselves as victims, whilst blithely ignoring the horrible crimes they have committed since coming to the Star Wars galaxy.
  • No Plans, No Prototype, No Backup: Some of the most powerful weaponry and wargear in the Imperials' arsenal is literally impossible for them to rebuild or even repair, because that knowledge is Lost Technology.
    • A variant of this trope is that the Imperials are not good at replacing their most elite troops in a quick process. Space Marines have a ridiculously high attrition rate, and the psychic Space Marine Librarians are even worse, to say nothing of the decades to centuries it takes to have them reach their maximum potential. An Imperial Knight or a battleship could take centuries to repair, never mind building from scratch. As a consequence, the loss of anything higher in the Imperium's military value than a regular guardsman is a grievous blow, because the Republic will grind the Imperial forces away to nothing before they have a hope of replacing these lost super soldiers/weapons.
  • Normal Fish in a Tiny Pond: In a galaxy consumed by unrelenting Forever War like 40K's Milky Way Galaxy, the Xek-Tek Imperials merely make up the combined forces of a single Space Sector among the thousands which the Imperium controls, making them at best a localized threat on the galactic stage. Their whole backstory has them forced to flee their sector due to being no match for the Tyranids and Dark Eldar about to simultaneously invade. However in the Star Wars galaxy, which had recently come out of a long era of galactic peace with the relatively short-lived Clone Wars being the first time anyone has really fought a large-scale war since the end of the New Sith Wars about one thousand years prior, the Xek-Tek Imperials are an unprecedented military force that completely shreds apart the status quo and poses a major threat to Galactic Superpowers like the Republic and CIS.
  • Original Character: Considering that the Xek-Tek Sector itself is a fan-made Imperial sector which is said to have been fairly isolated from the larger Imperium even back in their home galaxy, this was practically a given. Just about every Imperial character in this series is an OC with no canon counterparts with maybe one or two exceptions.
  • Rising Empire: Despite technically only consisting of a single Imperial sector force, the Xek-Tek Imperials are quickly making a name for themselves in the Star Wars galaxy due to so few factions there being able to match their sheer firepower and super soldiers. As it currently stands, they seem set on becoming a great power in the galaxy with a powerful military capable of threatening superpowers like the Republic and CIS.
  • Schizo Tech: In the background lore, due to a combination of the Adeptus Mechanicus' religion (and stranglehold over manufacturing), the unreliability of Imperial FTL communication and transport, and the widely individualistic micro-level cultures of the Imperium, Imperial technology can be incredibly eclectic, to the point it's not unheard of for things like a Hollywood Cyborg to go into battle on an anti-gravity hover-bike whilst carrying a bronze sword and a brace of flintlock pistols. It's downplayed in execution; as the Xek-Tek Sector had a relatively unified technological level and as the Astra Militarum is one of the few parts of Imperial society to attempt to enforce a uniformity of arms and armor, the Imperials have a relatively consist array of technology.
    • The trope is also played with in that Imperial technology can often look very primitive aesthetically, whilst still being highly advanced under the skin. Aside from the general Imperial love of adorning their gear with baroque decorations and wax-adhered purity seals, there's the Adeptus Mechanicus' galvanic guns, which are electromagnetic railguns stylized to resemble blackpowder flintlocks.
  • Standard Evil Empire Hierarchy: Prior to the formation of the Imperial Council, the hierarchy of the Xek-Tek Imperials resembled this.
    • The Emperor: Orion Phatris, Chapter Master of the Skywatch and overall leader of the Xek-Tek Imperials.
    • The Right Hand: Aurelian Teks, Captain of the Skywatch's 3rd Company who is taken under Orion's wing and spends most of his time by his side.
    • The General: Davik Thune and Rollah Senduron. Thune is the Chapter Master of the Crimson Razors and the one spearheading the invasion of the Star Wars galaxy, while Rollah is the Lord Admiral commanding Battlefleet Xek-Tek.
    • The Guard: Marshal Doven, the initial commander of the Imperial-occupied Axum/New Cadia. Later gets replaced by Ishtara Ordane, a Canoness Superior who commands the Adepta Sororitas from the Basilica of Salvation, the Imperium's largest and most important stronghold on Axum.
    • The Security Officer: The Inquisitorial/Xek-Tek Triumvirate, a trio of powerful Inquisitors originally responsible for overseeing the Xek-Tek Sector and functioning as its Secret Police.
    • The Evil Counterpart: Tahr Whyler, an Inquisitor Lord with his own agenda who schemes behind the backs of the other Imperials. Like the Jedi, he's has strong Psychic Powers, wields a Cool Sword, and dresses in a cloak. His status as an Inquisitor makes him one of the Elite Agents Above the Law within the Imperium, similar to the status held by the Jedi Order within the Republic.
    • The Oddball: The Council of Vigilants, a secretive group of Astartes psykers that dabbles in Warp magic and answers only to Orion.
    • The Man Behind the Man: The God-Emperor of Mankind, who the Xek-Tek Imperials worship and occasionally receive a Divine Intervention from.
  • Standard Sci-Fi Army: The Imperial garrison on Axum is organized this way with different units fulfilling different roles in the army.
    • The Imperial Guard consist of numerous diverse regiments which collectively fulfill the roles of Line infantry, Heavy infantry, Light infantry, Elite, Shock Troopers, and Special Warfare. See the Imperial Guard character subpage for more details.
    • Marshal Doven and his staff are the Headquarters who have overall command of the Imperial Guard's forces, oversee the Battle of Axum from the safety of their highly-fortified base, and aren't featured in the story beyond a single scene which establishes that they are in charge.
    • The Tempestus Scions are the Special Ops, being the elite of the elite who are often sent out in small teams on highly specialized missions behind enemy lines.
    • The Sisters of Battle are the Power Armored and Elite, being an order of warrior nuns decked out in power armor with training that enables them to wipe out entire enemy companies and even take on Jedi Masters.
    • The Adeptus Mechanicus are a combination of Engineers, Intelligence, and Medical; they primarily repair and maintain the vehicles and weapons, act as field medics for injured Guardsmen, and are tasked with analyzing the Republic's military for any threats.
    • Voidsmen are the Marines, being naval infantry stationed as guards aboard the Imperial warships blockading Axum.
  • Tragic Villain: The Imperials are ultimately this. They may do monstrous things, but they come from a monstrous galaxy where virtually everything is trying to kill or enslave them, and they have to fight for their lives in never-ending war. The author has compared the Imperials to a deeply traumatized child.
  • Viler New Villain: The Imperium is a complex example. Within their own universe/galaxy, they are A Lighter Shade of Black in comparison to many of their enemies such as Chaos and Tyranids. They are more willing to commit atrocities far worse than the CIS is (at least openly). This is made worse by the fact that the bulk of the Imperium's forces are true believers, including their higher-ups, whereas the CIS higher-ups often have ulterior motives such as profit or power. On the other hand, the Imperium and its members regularly perform feats of valor and self-sacrifice that put their enemies to shame, while as the battle on Axum drags on, the Republic forces there become more and more willing to commit atrocities themselves, even when not actively provoked by the Imperium. To further complicate this is the fact that the war was started by Palpatine ordering a hyperspace ram of a refugee vessel, as well as the fact that the Imperium may inadvertently have brought along with them some of said viler factions, with the introduction of Iskander Khayon, the possible corruption of clone legions by Chaos, and evidence of Genestealer infestation given by an Inquisitor to a ship captain.
  • We ARE Struggling Together: One of the Imperial Refugees' greatest weaknesses is that they cannot stop their political squabbling and infighting even in the face of an entire galaxy's worth of increasingly ticked off hostiles before them. Orion Phatris notes quite early on that unless he seizes overt control over the refugee fleet through a combination of political scheming, blackmail and assassination, the refugees will splinter into dozens of squabbling, disorganized mini-factions and will soon be picked off. Even Orion's interactions with the members of the Crimson Razors chapter show signs of this, when he essentially blackmails them into either submitting to his authority or else being abandoned to fend for themselves against the entire galaxy with rapidly dwindling supplies.
  • We Have Reserves: Zigzagged. The traditional Imperial method of fighting is to flood the battlefield with comparatively expendable troops, like the billions-strong Imperial Guard, who hold the line and allow elite forces like the Space Marines or Sisters of Battle to deliver the knock-out blow. The fact they no longer have the countless trillions of reinforcements of the greater Imperium behind them is forcing the refugee commanders to adjust their tactics, and some are having a harder time of it than others. Mook Depletion is thus a legitimate existential threat, since whilst the Imperial Remnants have an enormous starting pool of manpower... that's also the entirety of their forces, with no ability to replace casualties at all. In contrast, the Galactic Republic may have inferior soldiers... but they have an entire galaxy to draw from, whereas the Imperial Remnants represent the sum population of a single small sector of their own galaxy.
  • Wrong Genre Savvy: The Xek-Tek Imperials act like they're the anti-heroic underdogs of a grimdark Military Science Fiction story where humanity is losing in a Guilt-Free Extermination War against Always Chaotic Evil aliens, à la the UNSC from Halo. In reality, the Imperials are the Scary Dogmatic Alien invaders in an otherwise hopeful, heroic Space Opera that runs on Humans Are the Real Monsters. Throughout the story, the Imperium carries out genocides against any nonhumans they encounter, which might seem Necessarily Evil in a setting where Aliens Are Bastards like 40K. However, in a setting generally populated by Innocent Aliens like Star Wars, these actions are instead perceived as inexcusable, Moral Event Horizon-crossing atrocities that only serve to emphasize just how much of a Viler New Villain the Imperials are from the perspectives of the SW characters.
  • You Can't Go Home Again: Even assuming that the Imperials could somehow return to the Milky Way galaxy in their home universe, the Xek-Tek Sector they originally came from had just come under attack by a massive Tyranid Hivefleet tendril, so there's probably nothing left to return home to aside from a collection of dead worlds stripped of all biomass.

Imperial Council

    In General 
Debuting in Season 3, the Imperial Council is the new governing body of the Xek-Tek refugees, organized similarly to the ancient War Council convened by the Emperor of Mankind during the days of the Great Crusade. The idea for the Council was originally conceived in Season 1 by the Skywatch's Chapter Master, Orion Phatris, who recognized the need for a new central authority now that the Xek-Tek Sector's forces were stranded in the Star Wars galaxy and cut off from the wider Imperium.
  • Cosmopolitan Council: The Council is made up of leaders and representatives drawn from each of the Imperium's sub-factions including the Adeptus Astartes, Imperial Navy, Adeptus Mechanicus, and even Rogue Traders.
  • Foil: Orion Phatris and Davik Thune. Both are Chapter Masters of their respective Space Marine Chapters, hail from the Xek-Tek Sector, and assume leadership over half of the Xek-Tek Sector's combined military forces at the beginning of the series. However, comparing their methods and strategies is like trying to compare Guilliman and Angron during the Great Crusade. Orion is calm, disciplined, tends to focus on the big picture, and plans the Long Game, whereas Thune is a ferocious and impulsive warmonger who only really cares about winning battles and seeking out the next enemy to defeat. Orion is an Orcus on His Throne, while Thune is a Frontline General. Orion leads a Chapter which heavily deviates from the Codex Astartes, while Thune's Chapter has become fanatically Codex-compliant under his leadership. Orion is the oldest of the Xek-Tek Sector's Chapter Masters, while Thune is the youngest.
  • Teeth-Clenched Teamwork: Given that this is the Imperium we're talking about, it should come as no surprise that the Imperial Council suffers from this. There are those among the council who struggle to get along and often put their own self-interests above the rest.
    • Rollah Sendurran is initially distrustful of Orion Phatris, viewing him as a meddling Control Freak and disapproving of his Chapter's Internal Reformist nature.
    • Orion Phatris has this dynamic with his younger Crimson Razors counterpart, Davik Thune. The latter would rather carry on with crusading and purging the enemies of the Imperium on his own, but the former wishes for a unified Imperium, and threatens Davik with revoking his Chapter's access to resupply and the promise of armed retribution at the hands of the Skywatch and the Tempered Hands if he does not join Orion on their newly formed Imperial Council. Thune begrudgingly cedes to the Council's authority, so long as Orion promises not to seek punitive action against his Chapter for their actions.
    • Rollah Sendurran clearly dislikes Tiberious Clousseau, viewing him as a pirate who's Only in It for the Money. Tiberious does little to prove her wrong when he admits that the only reason he and his Rogue Trader guild came to assist Battlefleet Xek-Tek during the Second Battle of Axum was because Orion had hired his services.
    • In fact, the only reason that the Arch-Imbalancer, Lord Clousseau, and Lesat Gamma bothered to come to the Imperial Navy's rescue during the Second Battle of Axum in Season 3 was because they were bribed by Orion. And even then, they are only willing to commit forces to the battle for one hour before they intend to leave.

    Orion Phatris 

Orion Phatris, Chapter Master of the Skywatch

https://static.tvtropes.org/pmwiki/pub/images/img_0632.jpeg
The Chapter Master of the Skywatch, Orion Phatris is a calm, reserved, and disciplined leader who often approaches problems with a mix of ruthlessness and diplomacy. At over seven hundred years old, he is the oldest of the Xek-Tek Space Marine Chapter Masters and thus holds nominal command seniority over the combined forces of the Imperium.
  • All There in the Manual: The author has posted a YouTube community post with Orion's character profile.
  • Anti-Villain: He's the Imperial leader with the most authority and can be absolutely ruthless when he wants to be. However, his initial intention was not to wage war upon the Republic, and he was even open to the idea of establishing a peaceful relationship between the Imperium and the Star Wars galaxy. It's only after Palpatine frames the Republic for launching an unprovoked attack on an unarmed Imperial refugee ship and indirectly causing the deaths of everyone aboard that Orion goes on his Roaring Rampage of Revenge against the Republic and Jedi. And even then, he spends most of the first three seasons trying to establish a stable interim government for his people instead of further antagonizing the Republic like Davik Thune and the Inquisition do.
  • Bald of Authority: He is the leader of the combined Imperial forces from the Xek-Tek Sector and is depicted as being bald in the artwork commissioned for the series.
  • BFS: Wields a massive, two-handed Power Sword which his character profile mentions was designed to be used against colossal foes like Tyranid Carnifexes.
  • Big Bad Ensemble: Effectively becomes part of this in Season 3 alongside Palpatine and the true Grievous after successfully convincing the other Imperial factions to support his leadership claim, which he promptly uses to demote Davik Thune to Dragon status. As the head of the Imperial Council, Orion is now one of the series' main antagonists, being the one to whom all the Imperials invading the Star Wars galaxy serve under and answer to.
  • Big Good: Serves as this for the Imperium in Guilliman's stead, being the one who assumes overall command of the Imperial refugee fleet after they get transported to the Star Wars universe.
  • The Chessmaster: As the seven hundred-year-old warrior-king of an Astartes chapter that readily embraces their Ultramarine heritage as statesmen and administrators (to an extent that even Guilliman would find a bit excessive, given their stated authority), Orion is a master politician who understands immediately that unless he creates a new power structure for the Imperial forces in the Star Wars galaxy, and fast, the disparate branches of the Imperium will separate to pursue their own goals or preserve their own power. While this might have been acceptable given the sheer size of the Imperium within its own galaxy, in the Star Wars galaxy, with no existing infrastructure to support them and enemies on all sides, such a course will ultimately only doom the Imperials and their civilian charges. Thus, through a series of abductions and assassinations, he removes the nobles, bureaucrats, and Tech-Priests who would've been a threat to the new system he is developing, and through the incentives he is able to provide from such a position, convinces the Lord Admiral of the Sector Battlefleet and the Tempered Hands Chapter to support him, thus forcing all others to fall into line.
  • Cyborg: The narration in the first episode briefly refers to Orion as a "half-machine warrior king", though to what extent is unknown.
  • Deflector Shield: He wears an Iron Halo as befitting a distinguished Chapter Master with a long service record. An Iron Halo is worn by Space Marines as an award for extraordinary acts of valor and projects a powerful conversion field around the wearer that shields them from attacks.
  • Does Not Like Magic: His character profile mentions that he dislikes and rarely tolerates psykers and nulls due to how much of an unpredictable Spanner in the Works both have the potential of being in a battle.
  • The Emperor: Come Season 3, Orion has made himself the new Imperial Regent (basically the Imperium's military dictator) in all but name. With the combined forces of two entire Space Marine Chapters and the Imperial Navy firmly under his thumb, alongside the Skyward's purge of the Xek-Tek refugee fleet, Orion is able to strong-arm the Imperium's remaining leaders into ceding to the authority of his newly-formed Imperial Council (which Orion is the head of).
  • Family Extermination: His modus operandi when dealing with other Imperials whom he judges as being failures or rivals. Both times when he was sent to restore order to Yevan Secundus after the planet's population rebelled, Orion had Yevan's high king executed for incompetence alongside his family. The first time, he only killed the then-high king and a few of his children. The second time he's forced to go back and fix things, he enacts a thorough Ruling Family Massacre of the new high king and his entire family line. In Episode 6, while sending the order to the Skyward to assassinate the various Imperial nobles, planetary governors, and Tech-Priests who could potentially challenge his leadership claim over the Imperial fleet, Orion notes that he also ordered for the entire bloodlines of his assassination targets to be killed as well.
  • A Father to His Men: Orion deeply values the lives of his brothers, feeling intense rage at recalling when he and his Chapter were forced to return to put down an uprising, on a planet that they had already visited earlier to put down a prior insurrection that had emerged due to the incompetence of its leadership, and lost three Marines as a result. This actually feeds into his adherence to the Codex-Deviant nature of his chapter, as the changes they have made help to preserve the chapter and prevent unnecessary casualties, as well as their reformist tendencies which are meant to ensure that the problems on a planet that led to their intervention never take place as a result of a faulty government. Orion fulfills The Mentor part of this trope as well, as he has taken the newly promoted Captain Auralian Teks under his wing.
    • This also extends to the mortals under his care and command as well, as his top priority seems to be their safety and security, as opposed to the destructive zealotry of Davik Thune and the myriad schemes of the Inquisition. He even expresses regret over having to leave billions of his civilian charges on Tatooine, knowing full well that they could all die from starvation or dehydration if the infrastructure is not quickly put in place.
  • Four-Star Badass: He's a Space Marine Chapter Master with a long and impressive service record that includes personally killing two Ork Warbosses (one of whom Orion slew in single combat) and an Aeldari Autarch while also successfully retrieving the Autarch's spirit stone.
  • Galactic Conqueror: He's the closest thing to a de facto emperor for the Imperials transplanted into the Star Wars galaxy and has long-term plans to conquer the galaxy in the name of the wider Imperium and the God-Emperor.
  • Good Is Not Nice: As an Ultramarines Successor, Orion Phatris is honorable, brave, wise, and compassionate, but that does not stop him from purging certain nobles and aristocrats, along with their entire bloodlines, in order to preserve the integrity and unity of the Imperium's forces until a proper civilian government can be established in the new galaxy, or abandoning a large portion of civilians he had deemed unessential to the war effort on Tatooine, possibly dooming them to death by starvation or dehydration on the desert planet. And of course, he shows absolutely no mercy to his enemies, given the absolute massacre he puts the Republic forces at Pzob through, and how he personally assisted the Chaplains of his chapter in the interrogation of captured insurrection leaders in the past, one that left them broken and chittering at the end.
  • Knightly Sword and Shield: Orion is the Chapter Master of the Skywatch, a Chapter which evokes the image of Knights In Shining Armor with their helmets even resembling those worn by archetypical medieval knights during the Middle Ages. Orion himself wields a Power Sword and a master-crafted Storm Shield according to his character profile.
  • The Leader: As the oldest Chapter Master of the Xek-Tek Astartes, Orion was given leadership of the combined sector forces under the rules of Commander Seniority. He still serves as the de facto commander of the Imperium within the Star Wars galaxy, though this is partly because the people who could challenge him all are either dead or halfway across the galaxy doing their own thing.
  • Like Father, Like Son: Much like his genefather, the Primarch Roboute Guilliman, Orion is a master politician and administrator who despises the bureaucratic inefficiency and often needless cruelty present within the Imperium and its constituent worlds and organizations. You can see him following in his Primarch's footsteps almost exactly with his efforts to bring about internal reform and organize the Imperial forces within the new galaxy into a cohesive government-in-exile, see Mythology Gag down below.
  • Mythology Gag: Orion's plan to conquer a section of the Star Wars galaxy, fortify it, and essentially turn it into a bastion of Imperial culture that can eventually grow to take over the galaxy is almost a literal recreation of the Primarch Roboute Guilliman's Imperium Secundus plan. Which was to fortify and develop the Maccrage system to the point that it could survive independently even if the greater Imperium fell, with the aim of potentially becoming the seed of a resurgent Imperium in the far future.
  • Named Weapon: His sacred Relic Blade is named Serpentus Venandi.
  • Old Soldier: At over seven centuries, Orion is the oldest of the Chapter Masters, and of the known Imperial commanders in general, who have been flung into the Star Wars galaxy. He has served in countless campaigns and Crusades, both as a Marine and officer of his own Chapter and as a veteran of the Deathwatch. His character profile specifies he has spent 708 years of his life in military service.
  • Opportunistic Bastard: In Season 1, he seamlessly takes advantage of the Atlas of Steel getting hyperspace rammed during first contact, something which he couldn't have predicted, to manipulate both Battlefleet Xek-Tek and the Tempered Hands Chapter Fleet into temporarily leaving the main Xek-Tek refugee fleet to attack the Republic fleet seemingly responsible. With the Xek-Tek refugee fleet now left largely undefended, Orion uses the opportunity to covertly deploy the Skyward (basically the Skywatch's black-ops division) to infiltrate the Imperial refugee ships and assassinate all of his political and military rivals onboard while both the Imperial Navy and the Tempered Hands are distracted massacring the Republic fleet.
  • Orcus on His Throne: As of Season 3, Orion is the only Chapter Master who hasn't been seen personally fighting on the battlefield, instead staying aboard his flagship and sending subordinates like Aurelian Teks and Rollah Sendurran to carry out his missions. Even during the first contact battle at Pzob, Orion remains aboard his flagship and leaves the boarding of the Republic flagship to Aurelian.
  • Out of Focus: He was one of the main protagonists of Season 1. In Seasons 2 and 3, he gets quickly Demoted to Extra and becomes a distant Greater-Scope Villain.
  • Powered Armor: As befitting his title of Chapter Master, Orion wears an ornate suit of master-crafted Cataphractii-Pattern Terminator armor that was forged during the Great Crusade. Orion's character profile delves into this further and reveals that the armor actually has a name: the Aegis of the Blue World.
  • Really 700 Years Old: Slightly older in fact, being 720 years old at the start of the series according to his character profile.
  • Slasher Smile: Does this in Episode 10. After receiving the Inquisition's message threatening to blackmail him, Orion lets out a toothy, predatory grin at the prospect of being challenged by them.
  • Technicolor Eyes: He has golden yellow eyes.
  • Trademark Favorite Food: His character profile mentions his favorite food to be a specific type of blue-colored ration pack boiled in heavily concentrated Grox bone broth.
  • Tranquil Fury: In Episode 6, he is filled with disgust and fury when he believes that the Republic attacked the Atlas of Steel unprovoked during their First Contact at Pzob, as well as absolute rage at the hundreds of thousands of lives lost when the Atlas of Steel's captain blew up his own ship due to mistaking the Republic's subsequent rescue attempt for a slave raid. Unlike his subordinate Aurelian, Orion maintains a calm and disciplined exterior the entire time, even as he orders his own Battle-Barge to charge directly into the center of the Republic fleet as part of his Roaring Rampage of Revenge.
  • Try to Fit That on a Business Card: This Reddit post by the author introduces him as Orion Phatris, Master of the Skywatch, the High Vigilant, the Scourge of the Republic, Slayer of Knights, Bane of the Senate, and Servant of the Emperor.
  • Weak, but Skilled: Compared to most Chapter Masters, he is this according to the author. Orion is first and foremost a strategist and planner and with sufficient prep time he can take on the best but without that, he is actually relatively weak as Chapter Masters go.
  • You Have Failed Me: In the past, he has twice executed the High King of Yevan Secundus for incompetence after their greed and corruption led to a global famine on their world which drove the masses to revolt.

    Rollah Sendurran 

Rollah Sendurran, Lord Admiral of Battlefleet Xek-Tek

https://static.tvtropes.org/pmwiki/pub/images/img_0606.jpeg
A Lord Admiral in the Imperial Navy who was stationed in the Xek-Tek Sector. A cunning and vengeful pragmatist with a no-nonsense attitude, Rollah commands all of Battlefleet Xek-Tek from her Oberon-class Battleship Price of Dignity. She is the first to join Orion's new Imperial Council.
  • All There in the Manual: The author has posted a YouTube community post containing Rollah's character profile.
  • Aloof Dark-Haired Girl: She is an imposing woman with long dark hair who maintains a dignified demeanor and acts aloof with her subordinates.
  • Ambiguously Brown: Some of the artwork used to depict her shows her having an olive skin tone as opposed to the rest of the main Imperial cast who otherwise play Humans Are White straight.
  • Ancestral Weapon: Her character profile mentions that the power saber she wields is a family heirloom. The profile also mentions that she wields a relic las pistol.
  • Artificial Limbs: Her right arm is entirely mechanical as opposed to her left arm which is "mostly flesh and steel".
  • Co-Dragons: She and Aurelian Teks both seem to share the role of The Dragon to Orion Phatris. While Aurelian acts as Orion's confidante and right-hand man in the Skywatch, Rollah acts as the unofficial ringleader of the Imperial Council who Orion relies on to keep the other council members in line.
  • Cyborg: Word of God is that her body is 70% disguised cybernetics. Among other things, she has a vox transceiver implanted at the base of her neck.
  • Dark and Troubled Past: Her character profile indicates that she was captured and Made a Slave by the Dark Eldar in the past.
  • Deflector Shield: Her character profile mentions that she has a forcefield device which she acquired from a Jokaero contact.
  • First-Name Basis: Both the narrator and the other characters frequently refer to her as "Lord Admiral Rollah".
  • Grin of Rage: Does this in Episode 34 while trying to counter the Republic Navy's Hyperspeed Ambush on her fleet. When her flagship's Communications Officer questions why she is putting the safety of every other battlegroup in Battlefleet Xek-Tek before their own, Rollah is pissed that her comms officer would dare to suggest that she value her own life more than the lives of her men and reacts by giving him a crazed, disturbed grin as she explains the whole point behind The Men First while drawing the blade of her naval saber to cow him.
  • The Heavy: She serves as this in Season 3 for the portions of the story that focus on the Space Battle above Axum. Rollah is commanding the Imperial fleet which the Republic Navy is trying to defeat in order to liberate Axum. However, Rollah herself is not the one calling the shots as she and her battlefleet are only in the Axum System under Orion's orders as part of an unknown greater strategy he has concocted.
  • Hidden Depths:
    • Despite her hatred for Xenos, especially the Dark Eldar, Rollah's character profile mentions that she proficient in an Aeldari game called Nine Knives.
    • Episode 40 Part 4 reveals that she is fluent in binary to the point where she doesn't need a translator while engaging in some Bilingual Dialogue with Lesat Gamma.
  • Iron Lady: She commands the Imperial Navy's forces in the Star Wars galaxy and is characterized as a tough, no-nonsense admiral who keeps up a cold and professional exterior at all times. She even refuses to be dressed by her servants or allow them to prepare her clothes due to not wanting to leave herself exposed in what she considers a relatively vulnerable state to her subordinates.
  • Longevity Treatment: On top of replacing her body parts with cybernetics, Rollah has also used rejuvenate drugs to even further extend her lifespan over centuries.
  • The Men First: While trying to counter the Republic Navy's Hyperspeed Ambush in Episode 34, Rollah prioritizes ensuring the safety other other battlegroups in her fleet above her own. She actually gets really pissed off when her comms officer questions why she isn't prioritizing her own battlegroup first.
  • The Musketeer: According to her character profile, she is armed with a power saber and a las pistol, though is never seen wielding her pistol alongside her sword in the series.
  • Must Have Caffeine: Her character profile lists the highly-specific "extra hot double Caff Recaff with a teaspoon of Tahlian cinnamon foam mixed into the drink" among the list of things she likes.
  • Old Soldier: She has served in the Imperial Navy for over three hundred years and has fought in many wars.
  • Oppose What You Suffered: Implied. Her character profile mentions that "a personal vendetta drives her desire to serve" and describes her as a vengeful individual. The same character profile mentions how she has a particular hatred for Dark Eldar due to maiming she sustained while in their custody, and the sector where Rollah is stationed regularly comes under attack by Xenos which include the Dark Eldar.
  • Out of Focus: In both Seasons 1 and 3, she is a fairly significant POV character. In Season 2, however, she is largely absent from the story outside of a POV segment in Episode 24 (which itself was a Lower-Deck Episode anyway) until Episode 28, which is near the end of the season.
  • Praetorian Guard: She has her own personal squad of elite voidsmen aboard her flagship who serve as her bodyguards.
  • Really 700 Years Old: She is over three hundred years old, having artificially extended her lifespan through the use of rejuvenate drugs and augmenting herself with artificial body parts.
  • Rousing Speech: Gives two of these to her bridge crew aboard the Price of Dignity in Episode 34 at different points when Rollah notices their apprehension at engaging the Republic fleet due to their superior numbers.
    Rollah: Rally warriors of the Throne! We are superior, for we are the Emperor's cold sword, and his burning wrath. The enemy we face is numerous, but pathetic! Their weapons are weak, their range paltry compared to our own. Get me firing solutions on those approaching ships! I want to start pelting them well before they come into the proper combat zone. Make ready the Godsbane Lances, arm the Nova Cannons, and prepare to fire!
    [later]
    Rollah: The enemy may be vast, but their vastness is nothing compared to the teeth of my Emperor's Oberon! Tell the astropaths to stop their singing, and begin their screaming! Scramble all wings of bombers and fighters! All assets are now at war! Hold nothing back! From choir and Navigator to cannon and prow, spare them nothing! By the time our rescue comes, we will have ensured that we do not need it! To battle, warriors of the Emperor!
  • She Is the King: Rollah is a woman but her official rank is "Lord" Admiral.
  • Slasher Smile: In Episode 34, her above-mentioned Grin of Rage morphs into a frenzied smile when she hears her comms officer report that the name of the massive KDY dreadnaught leading the Republic's vanguard fleet against her own is called the Pride of the Core. This is out of excitement at the prospect of battling the most powerful warship in the Republic Navy, as the dreadnaught's name would imply.
  • The Sleepless: Downplayed. She can sleep, she just doesn't need to thanks to her latest cybernetic upgrades. She still adheres to a daily sleep schedule because she enjoys the relaxing, mind-numbing sensation that comes with rest and finds it provides a welcome relief from an increasingly stressful job.
  • Smart People Play Chess: Her character profile lists strategy games like Regicide (40K version of chess) as one of her hobbies. In the series proper, Rollah is shown to be a cunning tactician able to match wits with the likes of Omega.
  • The Strategist: She is more than a fair tactician, having accumulated experience through the many wars she fought in over the course of centuries. During the Second Battle of Axum, she engages in a Battle of Wits against Omega, who is coordinating the Republic Navy's counterattack.
  • Trademark Favorite Food: Her character profile mentions that her favorite food is chocolate coated raisins (she rarely eats the raisins).
  • Wicked Cultured: Her character profile mentions that she enjoys classical High Imperial poetry, playing strategy games like Regicidenote , and skeet shooting. Her first appearance in the series has her meeting with Orion over dinner while impeccably dressed in her naval uniform.

    Davik Thune 

Davik Thune, Chapter Master of the Crimson Razors

https://static.tvtropes.org/pmwiki/pub/images/all_hail_davik_thune_chapter_master_of_the_crimson_razors_v0_wazrg9gicfc91.jpg
The youngest of the Xek-Tek Sector's three Chapter Masters, Davik Thune is a ferocious warrior and crusader — and after the destruction of Cadia, has become not only the Chapter Master of the Crimson Razors, but the greatest proponent of the Chapter's reforms. Fueled by his hatred of Abominable Intelligences, Thune will stop at nothing to purge the galaxy of all droids, and shows no mercy to those he perceives as enemies of the Imperium.
  • Absurdly Sharp Blade: The power fields around his Lightning Claws give them such Absurd Cutting Power that they can penetrate forcefields and pop them like bubbles.
  • The Ace: As befits a Chapter Master, Davik Thune is an incredibly skilled warrior with centuries of combat experience as well as a masterful military commander. He is unquestionably one of the greatest fighters currently in the Star Wars Galaxy. The author has stated that as a fighter, Thune is on the same level as Seth and Helbrecht.
  • Ace Custom: Thune wears a unique set of ancient Saturnine-pattern Terminator armor called the Raiment of Crimson Penance. Unlike most Crimson Razors who wear red power armor with gold detailing, Thune's armor is colored black with red lining designed in a way that it evokes the image of blood leaking out of the gear. According to the Razors, this armor was a gift from their Primarch Rogal Dorn and has traditionally been worn by their Chapter Master since the end of the Horus Heresy. The armor has been customized so that most of its Deflector Shields are removed in favor of putting the excess power into increasing the armor's mobility and its finger-mounted Lightning Claws, improving the wearer's speed and attack power in exchange for giving up defense.
  • Asskicking Leads to Leadership: As a Chapter Master, Davik Thune is required to be this. He single-handedly fights his way through a Separatist flagship and kills the admiral without any difficulty.
  • Awesomeness by Analysis: During his one-man boarding action of the CIS flagship Confederate Pride, Thune encounters a squad of commando droids sent to stop him. It only takes a few seconds of observing these droids in action for him to analyze their movements and be able to predict their next moves. He then times his own attacks in a way that forces the droids to position themselves so he will be able to destroy them all with a single swipe from his Lightning Claw.
  • Bad Boss: Upon entering the Star Wars universe, all the Navigators aboard his ship have a collective Freak Out and Heroic BSoD due to the absence of the Astronomican, which they all assume means that the God-Emperor has died. Thune reacts by accusing them all of being lying heretics and ordering their deaths.
  • Belief Makes You Stupid: He is so religious that he shut off his ship's Gellar Fields while traveling through the Warp at the start of the story due to believing that faith in the Emperor alone would protect his ship from the Warp's denizens. The only reason that he and his Chapter are still alive is because they thankfully did this while in the Star Wars universe where the Netherworld (SW version of the Warp) lacks daemons and is far more calm and benevolent. The thing is that Thune had no idea about this at the time, so for all he knew, shutting off his ship's Gellar Fields would have led to his ship getting overrun with daemons.
  • Big Bad Ensemble: He and Palpatine serve as the main antagonists of the series from Seasons 1 to 2. The forces the Republic are facing at Axum were put there by him, and his fleet is wreaking havoc and destruction across the Star Wars galaxy. He loses his Big Bad status to Orion Phatris at the start of Season 3 after being Demoted to Dragon as a result of Orion having finished consolidating power and solidifying his leadership claim.
  • Big Bad Wannabe: He initially doesn't recognize Orion's authority and leads his own forces which act independently from Orion's fleet. For the first two seasons, he is more or less part of the Big Bad Ensemble alongside Palpatine, being set up the story's Big Bad meant to represent the Imperium's darker side to contrast Orion's status as the Big Good representing the Imperium's nobler traits. Thune is largely responsible for the Imperium's aggression in the Star Wars galaxy, attacking both the Republic and CIS unprovoked, conquering the Axum System (which the Jedi and Clones spend two whole season trying to take back), pulling an Eviler than Thou on the CIS, and generally curb-stomping anyone who gets in his way. This all changes at the start of Season 3, where Thune loses his status as a member of the Big Bad Ensemble to Orion and is forced to join the Imperial Council after Orion threatens to cut off Thune's forces from being able to resupply, making it clear that Thune was little more than a rogue general who needed to be put in his place.
  • The Champion: Prior to his tenure as Chapter Master, Thune was the Chapter Champion of the Crimson Razors, making him their greatest warrior.
  • The Chessmaster: Davik may be brutal and direct, but he is also a capable strategist and tactician. His attack on Raxus Secundus not only obliterated the Confederate capital world but also drew Grevious's main fleet to him. He then feigned a retreat and left one cruiser behind which Grievous needing information about the Imperials boarded. Only for the whole thing to be a trap as the Techmarine on board overloads the warp core on the ship killing not only Grievous but also a large portion of the Confederate fleet and many of their tactical droids. This decimates the droid army's chain of command and prevents the Confederacy from being able to assemble a large fleet which allows Thune to divide his fleet into many battle groups which he sends to destroy the most important Separatist worlds with them barely facing any opposition. All in all, it's a plan even Palpatine would be impressed by. The only downside is that by doing this he caused Dooku to awaken the real and far more dangerous Grievous, but he had no way of knowing this.
  • Curb-Stomp Battle: Inflicts several of these on the Republic and the Separatists. So much so that he is starting to get annoyed at how easy it's been.
  • A Day in the Limelight: He serves as a POV character for the first half of Episode 7 where he and his fleet arrive in the Axum System during the Battle of Anaxes. He later returns as one of the POV characters for Episode 33 where he speaks with Orion using their ships' Astropaths.
  • Demoted to Dragon: In Seasons 1 and 2, he's acting independently of Orion's forces and part of the Big Bad Ensemble with Palpatine. At the start of Season 3, he's forced to acknowledge the Imperial Council's authority over him after Orion threatens to cut him and his Chapter off from all supplies unless they step into line.
  • Evil Has a Bad Sense of Humor: Right before ordering the planet-wide extermination of Raxus Secundus, Thune makes a pun about General Grievous's name when he orders his fleet admiral to give Grievous something to grieve.
  • Evil Sounds Deep: Thune is a genocidal and barbaric warmonger who speaks with a gravely yet rumbling voice.
  • Fantastic Racism: He really hates droids, moreso than even xenos, unsanctioned psykers, and heretics. The fact that the CIS heavily relies on battle droids for their military was reason enough for Thune to unilaterally declare an unprovoked Guilt-Free Extermination War against the entire Confederacy despite the CIS having never done anything to harm or threaten the Imperium. It gets to the point where after taking down a squad of commando droids, Thune pauses so he can crush each of the downed droids' heads with his feet in an incredibly spiteful manner.
  • A Father to His Men: Thune does care for his fellow Crimson Razors immediately moving to rescue/avenge the Razors who were trapped by the true Grievous.
    • This also extends to his allies, to an extent, as his one condition for joining Orion on the Imperial Council and surrendering his chapter to its authority is for there to be no punitive action against his men and all who came with them. Considering that by coming with Davik, the Imperial Guard regiments and Navy ships violated orders from their superiors, this is a serious request.
  • Final Solution: Is perfectly willing to exterminate any aliens that he comes across as well as any humans that resist his forces.
  • Frontline General: Thune is as active on the frontlines as he was when he served as his Chapter's Champion. This is actually one of his failings as he sometimes spends more time fighting on the frontline than he does working out battle strategy.
  • Four-Star Badass: He's a Chapter Master who commands a large portion of the Imperium's military forces in the Star Wars galaxy and is confirmed by Word of God to be a warrior on par with the likes of legendary Space Marines like Gabriel Seth and Helbrecht.
  • General Ripper: Thune is an aggressive warmonger who views all AI as soulless abominations that must be destroyed. Between the first and second episodes, he broke off from the Imperial refugee fleet and waged a war of extermination against the Separatists after learning of their society's heavy reliance on droids, mercilessly annihilating planet after planet. For the most part, he is acting separately from the main Imperial fleet which is being commanded by Orion.
  • Genius Bruiser: Thune is a brute who prefers fighting in close quarters on the frontlines, and is an absolute juggernaut who solos an entire Separatist dreadnought full of battle droids in his first fight scene. He's also a competent strategist able to organize and lead a successful galaxy-scale campaign against the CIS despite having only a few weeks to plan and prepare. During his boarding of the Confederate Pride, Thune is able to mentally calculate and predict the next moves of a squad of enemy commando droids after observing them in action for a few seconds.
  • Horrible Judge of Character: He's the one who put Tyranus Macharion in charge of the Imperial Guard's forces, likely due to Macharion's reputation as a highly respected tactical genius. As the series progresses, Macharion is eventually revealed to be a borderline treasonous Dragon with an Agenda who actively tries to get the guardsmen under him killed as part of a power play.
  • The Juggernaut: During Thune's boarding of the Confederate Pride, there's nothing the Separatist crew can do to stop Thune from reaching the ship's bridge. Venting the corridor Thune is in into space, sending droidekas and commando droids, even using ray shield emitters (the forcefield projectors that allowed Grievous to capture Anakin and Obi-Wan when they boarded the Invisible Hand at the start of Revenge of the Sith) all fail as Thune either No Sells it or effortlessly brute forces his way through.
  • Know When to Fold 'Em: Thune begrudgingly accedes to Orion's terms to join the Imperial Council acknowledging that his chapter needs the weapons and supplies that the Council controls.
  • My God, You Are Serious!: When Admiral Borvant declares that the Imperials' occupation of Raxus Secundus will not last long thanks to Grievous's reinforcements he is actually stunned silent...out of sheer amazement that the Admiral actually thought they were going to occupy the planet. He then chuckles a bit at the idea before killing the admiral and ordering his fleet to burn the planet.
  • My Greatest Failure: Davik was present at the Fall of Cadia prior to his elevation to Chapter Master and clearly regrets being unable to prevent Abbadon from destroying the planet, leading him to embrace the zealotry and bloodthirst of his predecessors when before he was a severe detractor of them.
  • Myopic Conqueror: When it comes to conquering and destroying worlds, Thune is devastatingly effective. When it comes to actually holding said conquered worlds, not so much. For example, he led the offscreen conquest of Axum, something that most conventional militaries would have considered a strategic nightmare for the same reasons as Coruscant (heavily defended City Planet in the heart of enemy territory, has a hostile population certain to outnumber any invaders by orders of magnitude, and its planetwide Layered Metropolis is too labyrinthine for any unfamiliar invaders to effectively navigate). Thune took over Axum virtually overnight on a whim through sheer brute force without any prior planning, preparation work, or even knowledge of what world he was invading. However, where the cracks start to show is in how he subsequently went about occupying Axum, leaving behind only a token garrison with a piddly three ships to defend his newly-conquered holdings. This is despite knowing how close Axum is located to the Republic's capital planet and that the Republic has thousands of warships in their navy preparing to counter-invade. This shortsightedness even gets exploited by Tyranus Macharion and Tahr Whyler, who plot a mass Uriah Gambit right under Thune's nose.
  • One-Man Army: During the opening space battle over Raxus Secundus, he boards the Confederate flagship alone, fights his way through all the battle droids that are sent to stop him, storms the bridge, and kills the enemy admiral all without breaking a sweat.
  • Orbital Bombardment: Is very fond of this, ordering the complete destruction of Raxus Secundus, the Confederate capital world. Later on, he has his battle groups destroy multiple Confederate planets.
  • Out of Focus: In Season 1, he's part of the Big Bad Ensemble. In Seasons 2 and 3, he barely appears and is relegated to being a mix of Greater-Scope Villain and Villain of Another Story.
  • Powered Armor: He dons a set of Terminator power armor during his one-man boarding action of the Confederate Pride in the mini-episode "Davik Thune and the Droids".
  • Religious Bruiser: As the author has stated, Davik Thune is very fond of the four Imperial P's: Purge, Punch, Pray, and Purge. He and his chapter are one of the few Space Marines that worship the Emperor.
  • Remember the New Guy?: Apparently he was present during the Fall of Cadia and personally got to see Abaddon drop a Blackstone Fortress onto Cadia.
  • Super Supremacist: He seems to think that just being an Astartes alone automatically makes him superior to all the regular humans in the Imperium. When Orion Phatris tells Thune in Episode 33 that he can't just go around doing whatever he wants in the Star Wars galaxy and has to answer to the authority of the newly-formed Imperial Council, Thune initially replies that Astartes like them "are not beholden to such things."
  • Try to Fit That on a Business Card: This Reddit post by the author introduces him as Davik Thune, Chapter Master of the Crimson Razors, Conqueror of New Cadia, the Scourge of the Confederacy, Demon of the Mid Rim, and the Argent Hand of the Emperor's Wrath.
  • Villain of Another Story: In Seasons 2 and 3, he gets Put on the Bus and has no further involvement in the Axum conflict or any of the Republic/Jedi storylines. This is because he spends those seasons being the primary antagonist to the Separatists instead.
  • Wolverine Claws: During his one-man assault on the Confederate Pride, he wields a pair of Lightning Claws which he uses to great effect against the ship's complement of battle droids.

    Sebastian Vondrel (Late Season 3 Spoilers) 

Sebastian Vondrel, Arch-Imbalancer of the Tempered Hands

https://static.tvtropes.org/pmwiki/pub/images/img_0605.jpeg
The commander of the Tempered Hands Chapter. He is considered primus inter pares among the Council of Tempered Minds. At some point in the past he was enshrined within the sarcophagus of a Brutalis Dreadnought. He is the second Imperial leader who Orion convinces to join his Imperial Council.
  • Ace Custom: As befitting the wargear of a de facto Chapter Master, Sebastian's Brutalis Dreadnought is heavily-customized with a personalized sarcophagus, a special Heresy-era forcefield generator, a massive Relic Blade, and a refined adamantium skeleton. Aside from all that, the Dreadnought's design is definitely unique in that it doesn't really look like a Brutalis Dreadnought. It has none of a Brutalis-pattern's weapons, swapping out the twin-linked Icarus Ironhail heavy stubbers and dual Heavy Bolters equipped on Brutalis Dreadnoughts in favor of an Icarus rocket pod and dual Storm Bolters found on standard Redemptor Dreadnoughts.
  • Awesome, but Impractical: His Heresy-era double-layered forcefield can block and absorb any attack, but it is extremely taxing on his Dreadnought's power generators. The single time he activates it in Episode 43 drains a sixth of his power reserves and Sebastian himself acknowledges that this would be a serious problem if he were in a prolonged combat situation.
  • BFS: Wields a colossal Relic Blade referred to as a Siegebreaker War Blade. It's described as being longer than his Dreadnought's height, making it well over thirteen feet in length.
  • Blinded by the Light: While absorbing incoming attacks, his Dreadnought's dual phase shield emits a blinding light. During his fight scene in Episode 43, Sebastian takes advantage of this feature to deliberately blind the Jedi Knights and clone troopers that were attacking him mid-battle.
  • Chest Blaster: His Dreadnought comes with chassis-mounted dual Storm Bolters.
  • A Day in the Limelight: Episode 43 is one for him as it is partly told from his POV and is the first time that the audience is really shown what the Tempered Hands and their commander are really about.
  • Deflector Shield: His Brutalis Dreadnought comes equipped with a powerful Dual Phase Shield Generator which projects an energy absorbing forcefield capable of withstanding a barrage from thousands of blaster bolts and AT-TE cannons.
  • Energy Absorption: His Dreadnought's forcefield powers itself by absorbing the energy of incoming attacks.
  • Frontline General: He personally takes to the field in Episode 43 and goes one-man army against an entire army of clone troopers supported by hundreds of Jedi.
  • Hero Killer: He personally kills multiple unnamed Jedi in battle during Episode 43.
  • Impossibly Graceful Giant: Sebastian's custom Brutalis Dreadnought has a deceptively bulky and heavy appearance that would make one assume it's a Mighty Glacier. In combat situations, the Dreadnought moves startlingly fast and is a Lightning Bruiser in battle. Many of the Jedi and clone troopers who are battling Sebastian in Episode 43 are initially overcome with transhuman dread the first time they witness its true speed due to the mental shock of witnessing something so large and seemingly unwieldy move with such unnatural swiftness and grace.
  • Just the First Citizen: He is referred to as the first among equals of the Council of Tempered Minds and is basically the Chapter Master of the Tempered Hands in all but name, yet he chooses to instead go by the title of "Arch-Imbalancer".
  • Last Chance to Quit: Played with. In Episode 43, he offers Coleman Kcaj and his Jedi/Clone army surrounding the Basilica the opportunity to walk away, claiming that he will spare the lives of those that do. However, he only made this offer because he knew his enemy would reject it.
    Sebastian: In the spirit of preservation, I will make you one offer, Witch Knight. Retreat from this place, leave it be. If you do, then you will live. If you do not, then you will be destroyed.
  • Machine Monotone: Speaks in a monotonous (and loud) voice that really hammers it in just how much of his body has been mechanically augmented.
  • Made of Indestructium: Unlike the standard Redemptor Dreadnoughts, the one piloted by Sebastian has a refined adamantium skeleton beneath its ceramite skin which allows it to survive being hit with a barrage of lightsaber strikes from many Jedi.
  • Man in the Machine: As a Space Marine Dreadnought, this is practically a given for him.
  • Mini-Mecha: He pilots a Brutalis Dreadnought, which is over 13 feet tall.
  • Mouth of Sauron: He functions as this on the Imperial Council, representing the interests of the Council of Tempered Minds.
  • One-Handed Zweihänder: Sebastian's Siegebreaker War Blade is longer than its user's height, yet his custom Brutalis Dreadnought is shown wielding it one-handed with seemingly no difficulty.
  • One-Man Army: Faces off against an army of 500 Jedi and thousands of clone troopers by himself in Episode 43, albeit not without some artillery support.
  • Pre-Asskicking One-Liner: To Coleman Kcaj in Episode 43. He even times his words so that his Chapter's Whirlwind artillery shells will hit their targets immediately after.
    Sebastian: You will learn to fear the Storm. My Storm. My Whirlwinds.
  • Screw This, I'm Outta Here: Does this in Episode 43. As soon as Heldras informs him over the comms that the Basilica's Virus Bomb has been deployed and is estimated to destroy all of Axum in nine minutes, Sebastian orders him to prepare their forces to immediately abandon the battle, not willing to gamble that the Basilica's Canoness Superior will be able to stop the bomb in time. This turns out to be completely unnecessary since Ishtara does succeed in stopping the bomb, but none of the other Imperials are aware of this.
  • Sword and Fist: In battle, Sebastian's Dreadnought fights with its BFS in one hand while using the other hand to punch, swat away, and crush his enemies like twigs.
  • Sword Plant: He activates his Dreadnought's unique forcefield by having his Dreadnought take a kneeling stance with its massive sword planted into the ground.

    Tiberious Clousseau 

Lord Tiberious Clousseau

A dashing Rogue Trader from the Xek-Tek Sector. During the Xek-Tek evacuation fleet's transit from the 40K galaxy to the Star Wars galaxy, he gathered all the other Rogue Trader in the fleet and founded the Imperial Coalition of Sanctioned Trademasters and Pathfinders.


  • The Cavalry: He and his entire guild arrive to reinforce Battlefleet Xek-Tek during the late stages of the Second Battle of Axum, exiting the Warp just as Lord Admiral Sendurran was about to order a retreat due to the overwhelming size of the Republic's counterattack armada.
  • Intrepid Merchant: He's a Rogue Trader, which is basically a mix of merchant, privateer, and explorer in the Imperium.
  • The Leader: Of the Imperial Coalition of Sanctioned Trademasters and Pathfinders.
  • Merchant Prince: He's the wealthy and well-connected head of a Rogue Trader guild that possesses enough armed starships to be considered an N.G.O. Superpower. He uses this to secure himself a seat on the Imperial Council, giving him a ton of political power and influence.
  • Minor Major Character: He is leads an N.G.O. Superpower with more armed ships than a sector battlefleet, making him a highly influential figure within the Xek-Tek refugee fleet. Despite this, he has so far only appeared in one episode.
  • Mythology Gag: His last name is a reference to Obiwan Sherlock Clousseau, the first named Inquisitor in Warhammer 40,000. In response to a commenter, the author has joked that he is his Famous Ancestor.
  • N.G.O. Superpower: Leads the ICSTP, a Rogue Trader guild which has five hundred voidships under its control. This is roughly double the size of Battlefleet Xek-Tek, the Skywatch Chapter Fleet, and the Tempered Hands Chapter Fleet combined.
  • Only in It for the Money: Rollah is initially surprised when Clousseau doesn't immediately demand payment for coming to her battlefleet's rescue and internally refers to his guild as being greedy. Clousseau then admits that Orion had already hired his guild to reinforce Rollah's battlefleet, and that he wouldn't have come had Orion not already paid him.

    Lesat Gamma 

Archmagos Lesat Gamma

An Archmagos who represents the Xek-Tek Sector's Forge Worlds. He has had many past dealings with Rollah Sendurran, and it was partially his support which allowed her gain the rank of Lord Admiral within the Imperial Navy.


  • Arachnid Appearance and Attire: He has a bit of a spider motif going on, possessing eight limbs (six biological arms and two legs) and having a face which is described as insectoid-looking.
  • The Cavalry: In Episode 40 Part 4, he leads the Admech fleet which comes to bail out Battlefleet Xek-Tek during the late stages of the Second Battle of Axum.
  • Cool Starship: He personally commands an Ark Mechanicus, a gargantuan warship and Mobile Factory equipped with exotic technologies which can't be found on any other Imperial vessel.
  • Hack Your Enemy: During the Second Battle of Axum, he is ordered by Rollah Sedurran to use the Noosphere to infiltrate the system being used by the Republic counterattack armada to coordinate their ships and relay strategies from the Oracle Team. After gathering as much information as he can, Lesat is told to do everything he can to take it all down.
  • In the Hood: He wears a thick red hooded robe which obscures his entire body save for his insect-like mechanical face.
  • Ludicrous Precision: "We have already anticipated a 98.575% chance that this would be requested of us."
  • Machine Monotone: A mostly machine man who talks in a really slow and emotionless voice that drags out his pronunciation of every spoken word.
  • Mouth of Sauron: He serves as one for the unseen Archmagi of the Xek-Tek Forge Worlds, representing their interests on the Council.
  • Speaks in Binary: He speaks in "High Biniracal", though thankfully it's only in-universe with the actual dialogue being translated into English with a Machine Monotone accent for the audience's convenience.
  • Vertebrate with Extra Limbs: Is described as having six arms, all of them biological.

Adeptus Astartes / Space Marines

Imperial Guard

Adeptus Mechanicus

    Nerva Sharp 

Tech-Aspirant Nerva Sharp Three Seventy Zee

A Tech-Priestess and an Aspirant of the Questor Mechanicus. She is part of the garrison left behind to defend Axum after it is conquered by the Imperials. During the Battle of Axum, Nerva forms a friendship with Farnus and winds up piloting the Knight Mechanicus Faithful Flame.
  • Arc Heroine: Is one for the Imperial side in Season 2. One of Season 2's storylines focuses on Nerva as she attempts to gain access to and reactivate an Imperial Knight with the help of Kallak's squad so she can use the Knight to aid the Imperials fighting on Axum.
  • Battle in the Center of the Mind: She faces the machine spirit of Faithful Flame and manages to make it serve her. If she hadn't, her own mind would have been shattered beyond recognition.
  • Convenient Coma: After Ahsoka and Echo crash-land the Invulnerable right on top of the Faithful Flame while Nerva was piloting it, Nerva enters a comatose state for the rest of Season 3, leaving Farnus to take her place as the POV character of their storyline as he tries to find a way to save her.
  • Hero Killer: She is the one who kills Commander Bly by crushing him beneath the foot of the Faithful Flame.
  • Mentor Occupational Hazard: During the Battle of Axum, Nerva's mentor (the original pilot of the Faithful Flame) is killed by clone troopers, resulting in her stepping up and deciding to pilot her mentor's Knight Mechnicus in his place.
  • Robot Buddy: Has one in the form of a servo-skull named Bofin-337.
  • Ship Tease: With Farnus.
  • Villainous Underdog: Unlike most of the other major Imperial POV characters, Nerva isn't some badass soldier and is shown to be completely out of her league against even regular clone troopers. Most of her storyline sees her having to sneak around and try to avoid the Republic's forces on Axum due to how horribly outmatched she is. It's not until she finally gains control over the Faithful Flame that she stops being this.

    C-82 

Fulgurite Electro-Priest Current-82 Vellen

https://static.tvtropes.org/pmwiki/pub/images/img_0644.jpeg

A Fulgurite Electro-Priest stationed aboard Trench's flagship after it was seized by the Imperium and towed to Axum. He is the first Imperial that Ahsoka is able to sit down and try to reason with.


  • Amazing Technicolor Population: Being an Electro-Priest, his skin is naturally colored blue. Lampshaded by Ahsoka while questioning him in Episode 17.
  • Badass Preacher: A warrior priest who introduces himself by proselytizing about his religious belief in the Motive Force and is able to go toe-to-toe with the likes of Ahsoka Tano.
  • Because You Were Nice to Me: While he'll never admit it, the fact that Ahsoka kept trying to find a peaceful resolution with him and listened to him talk about his faith during his time as her prisoner is part of what convinces C-82 to spare her life when he escapes his bonds and has the chance to kill her.
  • Blind Weaponmaster: He can't see with his eyes and wears a blindfold over them, but is one of the more elite warriors in the Adeptus Mechanicus and wields his staff with deadly efficiency.
  • Blood Knight: At one point during his duel with Ahsoka, C-82 is locking his Electroleech stave against her lightsaber and the two of them smile at each other, both finding the fight exhilarating.
  • The Coats Are Off: As he and his Skitarii Maniple exit the turbolift leading to the bridge of the Invulnerable in Episode 11, he tosses aside his robes, leaving himself bare-chested for the upcoming fight against Ahsoka.
  • A Day in the Limelight: The second half of Episode 17 is one for him, being told from his POV after he is taken prisoner by Ahsoka and later escapes.
  • Energy Absorption: After breaking free from Ahsoka's custody, he uses his his hand to catch Ahsoka's lightsaber blade and drain it of its energy. He also begins to drain Ahsoka of her life energy but stops and is convinced to spare her life after she gives him an Armor-Piercing Response.
  • A Father to His Men: When he and his Skitarii are defeated and surrounded by clone troopers in Episode 17, Ahsoka can sense through the Force that C-82 is full of self-loathing due to blaming himself for getting the Skitarii guards under his command into this situation and mourning those who were killed in the battle with the 501st. When Ahsoka tries to convince him to surrender using an If I Wanted You Dead... argument, C-82 almost considers it due to the promise of safety for his men but ultimately refuses. When the clone troopers under Ahsoka's command proceed to fire stun blasts at the remaining Skitarii, C-82 reacts by howling in rage and trying to Spin Attack Ahsoka.
  • Flunky Boss: When he goes to fight Ahsoka aboard the Invulnerable, he has an entire Skitarii Maniple backing him up.
  • Incoming Ham: Upon exiting the elevator in Episode 11, he makes his presence known this way.
    C-82: Do not fear and do not despair! I am a holy priest of the Motive Force! And I have come to tell you that, even though you must now fall before our sacred arms, I shall gather and preserve your potential energy, nothing shall be wasted!
  • It's All My Fault: Near the end of their battle, Ahsoka senses through the Force that C-82 is angry at himself due to feeling responsible for getting so many of his Skitarii guards captured or killed.
  • Living Lie Detector: He can tell if another person if lying by detecting the changes in their electro-static field with his senses.
  • Mr. Exposition: After being taken prisoner by Ahsoka in Episode 17, he spends some time explaining to her the Adeptus Mechanicus's beliefs as well as the history of 40K humanity up to the Age of Strife.
  • Shock and Awe: Being an Electro-Priest, C-82 can naturally absorb, channel, and store electricity in his body.
  • Small Role, Big Impact: He only shows up once during Ahsoka's storyline as a Villain of the Week who is defeated by Ahsoka, spends some time as her prisoner, and escapes shortly afterwards. However, he helps Ahsoka understand the Imperium better and teaches her about the Adeptus Mechanicus' belief in the Motive Force, which she later uses to gain the trust of a servo-skull that enlists her help to save Farnus and Nerva. Ahsoka's experiences with C-82 also lead her to believe that it is possible to broker peace between the Republic and the Imperium.
  • Spin Attack: While fighting Ahsoka and the 501st in Episode 17, C-82 regularly attacks by leaping across the room while spinning in the air with his Electroleech stave.
  • Super-Speed: His body's augmentations enable him to move faster than Ahsoka, despite her using the Force to increase the speed of her own movements.
  • Super-Strength: His body's augmentations give him superhuman strength as he is shown to be stronger than a Force-enhanced Ahsoka Tano, who describes C-82 as hitting like a boarding ram.
  • Teeth-Clenched Teamwork: With the Scyllax Guardian that accompanies Lethrin when he rescues C-82 from Ahsoka's custody. C-82 distrusts the Scyllax and feels uneasy around it due to viewing the battle robot as a borderline Abominable Intelligence. The Scyllax in turn views C-82 as a heretic for sparing Ahsoka's life and repeatedly requests permission from Lethrin to terminate him.
  • Villainous Friendship:
    • With Magos Lethrin, who C-82 was willing to sacrifice himself for in order to buy time for Lethrin to escape from the 501st during the Republic's assault on Trench's flagship. Lethrin repays C-82 for this by going back and risking capture in order to rescue C-82 from Ahsoka's custody.
    • With Qvo-84, to the point where he's willing to sneak aboard Tahr Whyler's warship where Qvo-84 was being imprisoned in order to help him escape from the Inquisition. Qvo immediately comes out of hiding to greet him when they reunite, and the two embrace each other like brothers.
  • You Shall Not Pass!: The whole reason he chose to confront Ahsoka aboard Trench's former flagship was to distract the Republic forces invading the ship and buy time for Magos Lethrin, who was part of the Ad Mech operation to study Trench's flagship, to escape unnoticed.

    Lethrin 

Magos Lethrin

A Magos of the Legio Cybernetica and a close friend of C-82. He was part of the Ad Mech's operation to disassemble Trench's flagship and study its technology during the Axum occupation.


  • Non-Action Guy: Unlike C-82, he's not a fighter and relies on his Scyllax Guardian to do all the fighting for him. When he goes to rescue C-82, he remains hidden until the area has been cleared of all hostiles before revealing himself.
  • Reasonable Authority Figure: When he sees C-82 spare Ahsoka's life after she gives him her Armor-Piercing Response, rather than immediately execute C-82 for heresy like most in his position would, Lethrin instead first asks C-82 to explain why he chose spare the life of their enemy. Once C-82 confirms that he has not been mentally compromised and gives what on the surface seems like a sound explanation for allowing Ahsoka to live, Lethrin accepts his reasoning and lets him off.
  • Robot Buddy: Has one in the form of a Scyllax Guardian, a Killer Robot that looks like a Mechanical Monster.
  • Villainous Friendship: With C-82. During the 501st's assault on Trench's flagship, C-82 goes to confront Ahsoka and the clone troopers in order to buy time for Lethrin to escape. Rather than flee, Lethrin ultimately goes back to rescue C-82 from Ahsoka's custody and risking capture in doing so.

    Scyllax Guardian 

Lethrin's Scyllax

A Scyllax-class battle robot of the Legio Cybernetica in service to Magos Lethrin. It appears in Episode 17 as Lethrin's personal bodyguard and accompanies him when he rescues Electro-Priest C-82 from Ahsoka's custody.
  • Flat Character: Isn't characterized much beyond "loyal killer robot".
  • Killer Robot: The AdMech's version of a battle droid designed and outfitted with deadly weapons.
  • One-Shot Character: Only appears in Episode 17.
  • Praetorian Guard: Scyllax Guardians are the AdMech equivalent of Separatist MagnaGuards, being extremely deadly and elite combat robots used to serve as bodyguards for high-ranking Tech-Priests.

    Zelve 

Magos Dominus Zelve

A Magos Dominus who was overseeing the Adeptus Mechanicus's operations to strip Trench's flagship of all data and technology.
  • The Ghost: Is only mentioned once by Captain Yorran in Episode 11.
  • Minor Major Character: He's the one in command of the Ad Mech forces which Ahsoka and the 501st battle in Season 2, yet he doesn't appear at any point in the series aside from getting a brief mention in Episode 11.
  • What Happened to the Mouse?: Despite being mentioned to be overseeing the Admech forces aboard the Invulnerable with his Skitarii guards, Zelve never appears during Ahsoka's storyline and it's never revealed if he was captured by the 501st or managed to escape like Lethrin and C-82.

    Kailie Delta 

Magos Domina Kailie Delta

A Magos Domina from the Imperial Forge World of Volkrus. She is placed in command of the Mechanicus's ground forces during the occupation of Axum and was assigned to analyze the Republic's fighting strength and identify any major threats. She is also one of the superiors of Nerva.
  • Badass Boast: To Bly as she informs him on how the two of them compare in terms of Power Levels before attacking him and his clone troopers in Episode 21.
    Kallie: You had begun to ask something, Commander Bly. I believe you meant to ask "What do you rank yourself at?" Allow me to answer with context. You are a veteran commander of the 327th Galactic Star Corp. At your projected best, you may rank i5 as a threat vector. I am a Magos Dominus of Planet Volkrus, beholden to the Priesthood of Mars. At the current moment, I am empirically ranked Threat Vector i7.
  • Cool Mask: Uniquely, she wears a silvered mask on her face which reflects the features of young and beautiful woman who is subtly smiling.
  • Dark Action Girl: A Tech-Priestess who has modified her body into a blade-covered killing machine capable of moving at blinding speeds and dealing death to whole squads of experienced clone troopers. She even gets compared to Asajj Ventress by the Clones.
  • Even Evil Has Loved Ones: She genuinely appears to care about her servo-skulls as she expresses rage when she sees Bly's clone troopers start shooting her servo-skulls down during their battle.
  • Full-Frontal Assault: She disrobes completely before attacking Commander Bly and his troops in Episode 21.
  • I Surrender, Suckers: She fakes a surrender to Commander Bly in order to distract the clone troopers and buy time for Nerva to sneak over to a nearby Imperial Knight.
  • Machine Monotone: She's a Full-Conversion Cyborg who speaks in a monotonous and emotionless voice.
  • Obfuscating Stupidity: Played with. While being interrogated by Commander Bly, she doesn't pretend to be stupid but she does deliberately make her voice as slow and monotonous as possible to drag out their conversation and buy more time for Nerva and Kallak's squad to act.
  • Small Name, Big Ego: She has a lot of confidence for a minor Tech-Priestess who operates out of a remote and isolated Imperial sector, and genuinely fancies herself as The Rival to Belisarius Cawl, the ten-thousand-year-old Archmagos Dominus of Mars.
  • Surveillance Drone: During her battle against Bly and his troops, she is assisted by a swarm of servo-skulls that hover over the battlefield as surveillance bots, enabling her to see everything that's happening around her and effectively giving her Kung-Fu Clairvoyance.
  • Uncertain Doom: It's not known if she survived Bly's counterattack.
  • Unknown Rival: She seems to view Belisarius Cawl as her rival and fantasizes about upstaging him once she reverse engineers the Republic's anti-gravity technology and presents her findings to Mars. Considering that Cawl has never once mentioned her in canon, it is likely that the feeling isn't mutual.
  • Villain of the Week: Of Bly's storyline in Episodes 21 and 23. She only appears in those two episodes where she confronts and battles Bly and the 327th, then is defeated at the end of her appearance. She also never appears again after her defeat.
  • Villain Respect: She internally admits that the clone troopers of the 327th have impressed her with their ability to coordinate strategies and pursue goals, which she believes surpasses that of most Imperial Guardsmen.
  • We Need a Distraction: Uses herself to provide a distraction by pretending to surrender and then engaging in battle with Bly's contingent of the 327th Star Corps while her subordinates sneak over to a nearby Imperial Knight to activate its weapons.
  • Wolverine Claws: Both of her hands are bladed from fingertips to palms, and are sharp enough to cut through clone armor like a hot knife through butter.

    Aurora Sigmus 

Magos Aurora Sigmus

https://static.tvtropes.org/pmwiki/pub/images/aurora_sigmus_background_removed_4.png

A Tech-Priestess who operated on 1313 and amputated his ruined arm.


  • All There in the Manual: Her name is revealed in one of the author's YouTube community posts.
  • The Bus Came Back: She returns in Episode 40 Part 3 where 1313 and the Cadians come across her injured body while searching for Shadrick under Lazarus's orders.
  • Chekhov's Gunman: Aurora first appears in the Season 2 special episode "Lucky #1313" as a minor Tech-Priestess who amputates 1313's left arm after it gets shot to pieces by Clone blasterfire. She eventually returns in Episode 40 Part 3 where she helps 1313 and the Cadians figure out Shadrick's plan, setting up the big showdown between Shadrick and Sterrn's Imperial forces over the Basilica's Virus Bomb which serves as one of the main conflicts for Episode 41 Part 3 and Episode 43.
  • Ludicrous Precision: Makes a couple of these in "Lucky #1313" when asked for advice by a Cadian during the Second Battle of Axum. She mentions that the Republic's forces in this specific engagement outnumber the Imperials by a factor of 3.26 and claims the Imperials' maximum deployable force has only a 12.1% chance of success in simulated battle outcomes. She also describes the percentages of success for her proposed plan to counter the attacking clone troopers.
    "My predictive models estimate a 72.8% chance that those energy cells will suffice for our purpose."
    "This should bring down their comm net and thereby impair their organizational and adaptational capacities by 88.8%."
  • The Medic: Takes on this role during the Battle of Axum, operating on 1313 and amputating his arm after it is shot by clone blasterfire.
  • What the Hell Is That Accent?: She speaks with an Eastern European-sounding accent.

     84 (Unmarked Spoilers) 

Magos Qvo-84, servant of Belisarius Cawl, Archmagos Dominus of Mars

A "false Magos" of the Adeptus Mechanicus in service to the Archmagos Dominus of Mars and arguably the greatest human master of science and technology since the Emperor of Mankind himself, Belisarius Cawl, Qvo-84 is the eighty-fourth in a series of clones of Cawl's best friend during the Horus Heresy that serve as his master's research assistants. Sent to the Xek-Tek sector for an as-of-yet unknown reason, Qvo-84 is caught up in the events that lead to the Imperium arriving in the Star Wars galaxy and is captured by a rogue Magos in service to an Inquisitor. He takes advantage of the Republic's counterattack on Axum to escape his prison and runs into the Bad Batch, where he agrees to help them with their mission in exchange for helping him rendezvous with like-minded Tech-Priests who were already planning his rescue.
  • Bad Liar: Hunter denotes him as this when they meet with him and Qvo initially mistakes them for lab security.
  • Clones Are People, Too: Despite coming from a long series of Qvo clones, Qvo-84 wasn't satisfied with merely being a Replacement Goldfish for Cawl's deceased best friend and escaped his master's control so he could go on a journey of self-discovery and be free to develop as an individual.
  • Commonality Connection: Strikes up a friendly conversation with the brains of Clone Force 99, Tech, over the fact that they are both highly intelligent clones.
  • Enemy Mine: Comes to this understanding with the Bad Batch, even quoting the phrase "The enemy of my enemy is my friend" as one of Cawl's sayings, "Or at least one he repeats ad nauseum."
  • Faking the Dead: As explained in one of the author's responses in this YouTube community post, Qvo very convincingly staged his own death with the help of Omni-Kraiden in order to escape from Cawl's oversight so he could be free to explore his own personhood. Qvo also naïvely believed that faking his death would help Cawl come to the realization that he needs to get over Friedisch Adum's death and move on with his life.
  • Horrible Judge of Character:
    • He genuinely thought that faking his own death would cause Belisarius Cawl to have some sort of Jerkass Realization and magically get over Friedisch's death instead of simply creating another Qvo clone like he's always done. Considering that canon Belisarius Cawl is currently on his 88th Qvo clone as of the novel Belisarius Cawl: The Great Work, it's safe to say that Qvo-84 very badly misjudged his master's capacity for self-reflection.
    • He also trusted Omni-Kraiden, a Heretek working for a Radical Inquisitor who's clearly gone off the deep end, and seemed to expect that Omni-Kraiden would just let him go his separate way after helping him fake his death and escape from Cawl's oversight. Omni-Kraiden instead kidnaps and enslaves Qvo, who just trades one master for an even more oppressive one.
  • I Just Want to Be Free: As explained by Word of God, Qvo faked his death because he was dissatisfied with being a mere Replacement Goldfish for Cawl's deceased best friend and desired freedom from Cawl's oversight so he could explore his own personhood.
  • Kidnapped Scientist: When he's introduced in the story, Qvo has been kidnapped and enslaved by Omni-Kraiden and imprisoned aboard the Luminous Reign where he's forced to use his knowledge and skills gained from being Belisarius Cawl's assistant to help Tahr Whyler's cause.
  • Made a Slave: When he's introduced in the story, Qvo has been enslaved by Omni-Kraiden and Tahr Whyler, and is kept locked aboard the Escort ship Luminous Reign.
  • Replacement Goldfish: He was created to be a replacement for Qvo-83 and is part of a series of clones intended to replace Friedisch Adum Ship Qvo, Cawl's best friend who was murdered during the Horus Heresy by a Terran scientist who sought Cawl's soul-merging and cloning technology. Qvo-84 actually doesn't like living in his original's shadow nor does he believe what Cawl is doing is in any way emotionally healthy, which was why he faked his death in the first place.
  • Technobabble: Qvo and Tech trade this back and forth in their conversation (see Commonality Connection above), much to Crosshair's consternation and Wrecker's amusement.
  • Villainous Friendship: With the Electro-Priest C-82 to the point where the former was willing to sneak aboard an Inquisitor's warship to help free Qvo despite knowing the risk of going against the Inquisition. When the two eventually reunite, they embrace each other like brothers.
  • What Would X Do?: Wonders aloud what Cawl would do in his situation in Episode 25.

Battlefleet Xek-Tek

    Alvat 

Naval Guard Captain Alvat

The captain of Rollah Sendurran's personal guard aboard her flagship Price of Dignity. He hails from Yevan Secundus and deeply appreciates the Skywatch for their role in reforming his home planet's government.
  • Hero-Worshipper: Much to his superior Rollah's annoyance, Alvat is a hero-worshipper of the Skywatch Chapter. When she asks him what he knows about the Skywatch in Episode 6, he speaks nothing but glowing praise for them and brushes off any criticisms that Rollah attempts to bring up.
  • Mirror Character: To First Officer Pin in Season 3. Both serve as the right-hand man to a high-ranking admiral on their respective sides and act as The Watson to their superiors during the Second Battle of Axum.
  • Number Two: He is shown acting as Rollah Sendurran's right-hand man aboard the Price of Dignity.
  • Praetorian Guard: Leads the squad of naval armsmen that serve as Rollah's bodyguards.
  • Satellite Character: He's mostly characterized as Rollah's number two guy.
  • The Watson: Serves as this for Rollah Sendurran at the Second Battle of Axum, asking her questions meant to help the audience understand how she thinks and learn about her strategies and tactics.

    Boazan 

Lord Admiral Boazan

Rollah Sendurran's predecessor as the Lord Admiral in command of Battlefleet Xek-Tek.
  • The Ghost: He is only mentioned by the other characters and doesn't appear himself.
  • Posthumous Character: He's been dead for some time with Orion implying he was killed in battle during the Battle of Uxonill's Heart.
  • Unknown Character: We know that he's the previous Lord Admiral of the Xek-Tek Sector and had worked alongside Orion Phatris in the past, but that's about it.

    Yorran 

Captain Yorran

An Imperial Navy captain left behind to defend Axum/New Cadia after the Blue Massacre and facilitate the planet's gradual inclusion into the Imperium. He commands the Hellsmasher, a Cruiser which serves as the flagship of the naval squadron blockading Axum.
  • Ancestral Weapon: At the start of his career, he used his family's heirloom power saber as his choice melee weapon. However, it was stolen early in his naval career by Ork Freebooterz.
  • Arch-Enemy: Orks have been his ever since he lost his first ship and his family's heirloom power sabre to Ork Freebooterz. The first Exterminatus of his career was done on an Ork world.
  • The Captain: Of the Hellsmasher, an Imperial cruiser which serves as the flagship of the naval squadron defending Axum/New Cadia.
  • A Day in the Limelight: He has POV segments in Episodes 11 and 28.
  • Evil Brit: Speaks with a stereotypical snobby British accent reminiscent of the Galactic Empire.
  • Face Death with Dignity: In Episode 28, Yorran has been informed by a bridge officer that a massive Republic armada numbering in the thousands has been detected entering the Axum System and is headed their way. With only three ships under his command (two of which are heavily damaged and largely disabled by the Jedi), Yorran seems to accept his fate with a grim smile. Rather than panic and order his ships to retreat, Yorran decides to make a heroic last stand and tells his men to inform the Imperial ground forces fighting on Axum's surface that he will try to buy them as much time as he can. This turns out to be completely unnecessary as reinforcements from Battlefleet Xek-Tek also arrives immediately after he gives this speech to his men.
  • Inconsistent Spelling: The subtitles for Episode 11 spell his name as "Yorran", but the description for the same episode has it spelled "Yorrin"
  • Smug Snake: He's a fairly competent naval officer with plenty of combat experience, but has an overinflated pride and seriously underestimates the Jedi Generals' strategic capabilities. Upon detecting the Jedi's counter-invasion force jumping out of hyperspace into the Axum system, Yorran acts incredibly cocky and reacts as though he were facing a band of dimwitted Orks. He winds up getting easily outwitted by Anakin's plan, allowing the Jedi to slip past his orbital blockade and land ground troops on Axum.
  • Underestimating Badassery: When he first learns that the Jedi have boarded his ship, he rebuffs Saphran's offer to assist in repelling them and pridefully boasts that his crew is more than capable of handling the Jedi by themselves. One ship-wide Curb-Stomp Battle later, Yorran finds himself eating his words and awkwardly asking the Librarian for help.
  • The Unfought: Despite being the captain of the Imperial warship which Mace, Obi-Wan, and the other Jedi board and attempt to disable/take over in Season 2, none of the Jedi ever get the chance to confront Yorran directly due to the severe losses inflicted by Saphran and the ship's Astropathic Choir causing Mace to order a retreat before they can reach the bridge.
  • Weak Boss, Strong Underlings: While not entirely helpless as evident by the fact that he survived close-range encounters with the Orks in the past, Yorran is still a Muggle in a fancy uniform fighting against the Jedi, an order of psychic warrior monks with laser swords. It goes without saying that his chances of defeating a Jedi in combat are next to none. Fortunately for Yorran, he has a Space Marine Librarian and thousands of naval armsmen who are much stronger and more capable than him to keep the Jedi boarding his ship busy.

    Unnamed Cruiser Captain (Episode 31) 
The captain of an Imperial Navy Cruiser which was among the portion of Battlefleet Xek-Tek that joined Davik Thune in his crusade against the Confederacy of Independent Systems. During the Battle over Raxus Secundus, his ship is used as bait to lure Grievous into a trap and kill him.
  • Defiant to the End: Even when Grievous threatens his life and demands his shut down his ship's self-destruct sequence, the captain only replies with "It is better to die for the Emperor than to live for yourself", resulting in Grievous slicing off his head in frustration.
  • Dying Smirk: When Grievous tries to threaten him into disabling his ship's self-destruct sequence, the captain simply gives Grievous a smirk before saying his defiant last words, followed immediately by Grievous decapitating him with one of his lightsabers in frustration.
  • Electronic Eyes: One of his eyes is cybernetic.
  • Going Down with the Ship: Despite knowing that his Cruiser is going to be used as bait for a trap and has been rigged to explode, he and his senior officers remain onboard and partake in the ship's defense against Grievous's boarding action.
  • Mauve Shirt: He gets more characterization than the rest of his nameless crew and lasts much longer than everyone else on the bridge, being one of the last to die and even getting personally killed by Grievous after his Defiant to the End moment.
  • No Name Given: His name is never mentioned in the series.
  • Off with His Head!: Grievous chops his head off when he refuses to shut down his ship's self-destruct.
  • We Hardly Knew Ye: Is introduced and killed in the same scene from Episode 31.

    Death of Defiance (Unmarked Spoilers) 

The Death of Defiance

An Imperial Ironclad Battleship that serves as Battlefleet Xek-Tek's trump card. This vessel is a relic, having originally been built during the Dark Age of Technology and even served in the Emperor of Mankind's fleet during the Great Crusade.
  • Achilles' Heel: The Ironclad has an armored hull plating made of adamantium/beskar which makes it virtually indestructible. The ship has only one weak point: the barrel of its supermassive fusion cannon which connects directly to the ship's power core and is conveniently large enough to fly a Y-Wing bomber into.
  • BFG: Its primary armament is a massive underslung fusion cannon several kilometers in length with a barrel wide enough to fly a Y-Wing into.
  • Break Out the Museum Piece: This vessel is older than the Imperium itself and was built using Lost Technology which the current Imperium lacks the means of replicating. This combined with a lack of regular maintenance makes the ship too old and unreliable for regular naval engagements, which is why Rollah keeps it in her reserve fleet and only deploys it as a last resort. She eventually orders its deployment in Episode 39.
  • Godzilla Threshold: Lord Admiral Rollah keeps the Ironclad in reserve and rarely deploys it due to it being one of a kind, the sheer destructive potential of its fusion cannon, and the fact that the Imperium does not possess the means of repairing or replacing the ship should it become lost. She eventually deploys it against the Republic's vanguard battle group in Episode 39 out of desperation upon realizing that her battlefleet has been led into a trap.
  • Made of Indestructium: The ship is made of 86% adamantium. Adamantium has the same properties as beskar, the metal that Mandalorians use to forge their legendary armor. It doesn't have any shields because its armored hull plating is so effective that it completely negates the need for them. This Ironclad is barely left scratched after being hit with a barrage of turbolaser bolts and repeated bombing runs by Republic starfighters. The ship even survives having its own supermassive fusion cannon blow up in its face.
  • Mile-Long Ship: The ship is eight kilometers long.
  • Monster of the Week: Fulfills the role of one for Episode 39 despite being a starship and not actually a character. The Death of Defiance is the episode's titular antagonist and serves as the main threat which ultimately gets dealt with by the end of the episode.
  • Planet Killer: Plo Koon refers to it as one after seeing the effects that a single shot from its fusion cannon had on a Republic battle group, noting that the weapon could easily lay waste to a planet's surface if the Imperials chose to unleash it upon an inhabited world.
  • Shiny-Looking Spaceships: The fact that its heavily armored hull is made of adamantium gives the Ironclad's exterior a sleek, silver appearance.
  • Too Powerful to Live: It has an armored hull made out of the 40K equivalent of beskar iron (the stuff Mandalorians use to make their armor which can deflect blaster bolts and resist lightsaber strikes) that makes it all but Nigh-Invulnerable to the Republic Navy's cannons. This is only worsened by the ship's primary weapon, an underslung fusion cannon several kilometers in length which destroys entire battle groups in one shot. Naturally, by the end of the episode, Plo Koon's fighter squadron manages to inflict crippling damage on the Ironclad that renders its fusion cannon permanently inoperable thanks to Jag and Warthog's Heroic Sacrifice.
  • Wave-Motion Gun: Its fusion cannon fires a massive beam of energy that shears through a fully shielded Mandator II-class star dreadnought like a hot knife through butter, then proceeds to obliterate dozens of Republic (and Imperial) warships in its path.
  • Weapon of Mass Destruction: A blast from its fusion cannon is so destructive that it will wipe out anything in front of it and often destroys other Imperial ships through friendly fire as much as it destroys the ships belonging to the enemy. This is likely one of the reasons why it is so rarely deployed.

    Ghorst 

Admiral Ghorst

A grim, scarred admiral in the Imperial Navy. He is one of Rollah Sendurran's subcommanders within Battlefleet Xek-Tek and commands the battlefleet's Vengeance-class cruisers from his flagship Breaker of Heretics.
  • Colonel Kilgore: He seems to get a kick out of being in the heat of battle. During the Second Battle of Axum, he is described as letting out a Slasher Smile while standing on the bridge of his flagship because every Republic ship destroyed "fed him like a beast built and bred on the death of tens of thousands."
  • Evil Sounds Raspy: He speaks with scratchy, exaggerated gravel in his voice.
  • Sacrificial Lamb: Based on how Ghorst was able to rise to the rank of Admiral within Battlefleet Xek-Tek and Rollah's tearful reaction to his death, it can be inferred that he's known and worked alongside Rollah for many years. His death in Episode 45 is intended to demonstrate just how seemingly overwhelmed the Imperial Fleet is by the Republic's counterattack armada from Rollah's perspective.
  • We Hardly Knew Ye: He's introduced in Episode 45 as this grizzled naval commander who holds a prominent rank in the Imperial Navy, only to be killed off less than four minutes later by Y-Wing bombers hitting his ship's bridge with proton torpedoes.

    Samson Lucienter 

Captain Samson Lucienter

A tall, darkly dressed Imperial Navy captain who commands the Murder-class cruiser Vengeful Son, a ship renowned for being the fastest cruiser in the entire Xek-Tek Sector.
  • The Captain: Of the Vengeful Son, a cruiser in Battlefleet Xek-Tek.
  • Electronic Eyes: Both of his eyes are missing and replaced with bionic eyes.
  • Inhuman Eye Concealers: He's introduced wearing sunglasses to hide his bionic eyes.
  • The Mole: He's secretly either an informant or an outright member of the Inquisition, though hasn't really been doing a good job hiding it, not that his superior Rollah Sendurran seems to care.
  • Sinister Shades: He's a shady Inquisitorial spy masquerading as a naval captain in service to the oppressive Imperium of Man. He is introduced in Episode 45 wearing black-shaded glasses to hide his eyes.

Adepta Sororitas

Order of the Emperor's Bride

    In General 
A minor Order Militant which came from the Xek-Tek Sector. They followed Thune's fleet into the Star Wars galaxy and stationed themselves on Axum during the occupation. They are part of the Sisters of Battle, an all-female Order who serves as the military arm of the Imperial Church also known as the Ecclesiarchy.
  • Badass Normal: They don't have access to the Force/Warp and don't have any of the physical enhancements of the Space Marines but through their equipment, training, and sheer zealotry prove formidable opponents to even experienced Jedi like Shaak Ti and Aayla Secura.
  • The Determinator: It doesn't matter how outnumbered, how outmatched, or how exhausted they are, Sisters of Battle never give up. Even if they are mortally wounded, they will still try to take their enemies down with them.
  • The Dreaded: After several encounters with them, the Jedi and Clone troopers have grown to fear Sisters of Battle almost as much as Space Marines.
  • Fantastic Racism: Given their fanatical devotion to the Imperial Creed they unsurprisingly despise all Aliens and psykers/Force Wielders.
  • Foil: To the Jedi Order. Both are religious orders whose members are highly trained in combat and play a major role in their respective governments. However, whereas the Jedi are an order of warrior monks who recruit from all genders and species, the Sisters of Battle are an order of exclusively human warrior nuns. The Jedi worship the Force, while the Sisters despise the Warp and its psykers. The Jedi primarily rely on their Force abilities in combat while the Sisters are Badass Normals who use power armor, training, and sheer religious fanaticism to carry them through battles. The Jedi try to be inclusive towards all alien species while the Sisters seek to kill every nonhuman they encounter.
  • Malevolent Masked Men: All their Novitiates wear masks lined with silver and gold.
  • One-Woman Army: Some of the best Sisters are this. Sister Reigna actually managed to kill 300 clones by herself.
  • Religious Bruiser: Fanatically devoted to the Imperial Faith Sisters of Battle are also deadly warriors the best of whom can defeat entire companies of clones and even Jedi Masters.
  • Villainous Valor: Sisters of Battle may be viciously anti-alien and anti-psyker but they are also among the bravest and most selfless of the Imperials.

    Ishtara Ordane 

Canoness Superior Ishtara Ordane

The Canoness Superior leading the Order of the Emperor's Bride, which was stationed on Axum/New Cadia. During the Battle of Axum, she clashes with several prominent Jedi including Mace Windu.
  • Armor of Invincibility: Her Paragon Warsuit is able to shrug off lightsaber strikes, and remains intact and perfectly functional even after having a Providence-class dreadnought crash down on top of it (admittedly, it was being shielded by an Imperial Knight, but still).
  • Bling of War: She wears a golden mask even while fighting on the battlefield in her Paragon Warsuit.
  • Cool Helmet: Wears a golden helm shaped into the visage of the God-Emperor's face.
  • Cool Mask: She wears a mask made of reinforced Auramite that has been shaped to look like the God-Emperor's face.
  • Death in the Limelight: Her death scene at the end of Episode 43 is told from her POV.
  • Disc-One Final Boss: Beginning with Episode 27, it seems that she is going to be the Arc Villain for the Second Battle of Axum, being the highest-ranking Imperial on Axum and having overall command of the ground forces fighting on the planet. She gets sidelined in Episode 36 due to her battlefield injuries and ends up sacrificing herself at the end of Episode 43, leaving Lazarus and the Tempered Hands to take over as the antagonists for the remainder of Season 3.
  • Fire-Breathing Weapon: Her Paragon Warsuit is equipped with flamethrowers near the helmet with the nozzles disguised as ornamentation, which she uses to catch the Jedi off-guard during their duel in Episode 36.
    • She later uses a hand flamer to fend off Bathrazan during the siege on the Basilica of Salvation.
  • Frontline General: In Episodes 35 and 36, she personally fights on the frontlines with the other Sisters of Battle and the Fraylan Faithful, her presence providing a massive boost in morale to the Imperial Guard.
  • Heroic Sacrifice: She sacrifices herself to stop the Basilica's Virus Bomb from going off, foiling Tahr's plan.
  • Hidden Depths: Despite leading an order of extremely dogmatic fanatics whose religion endorses the wholesale mass genocide of anything that isn't human, a conversation between Ishtara's daughter Leahandra and Major Lazarus in Episode 44 Part 2 reveals that Ishtara is (in)famous for having once formed an Enemy Mine-style alliance with an Eldar Farseer sometime in the past. Granted, Ishtara wound up betraying and killing said Farseer in the end, but the fact that she even bothered to agree to such a concord at all indicates that she is capable of Pragmatic Villainy rather than just blindly obeying the Imperial Cult's doctrine like the majority of Sororitas.
  • Lady of War: She's a prim and proper matron who manages to keep her movements elegant while piloting her Paragon Warsuit on the battlefield and striking down the enemies of the Emperor. She even gets called an "imperious lady of war" by the description for Episode 36.
  • Leave Him to Me!: In Episode 36, she finds herself facing three Jedi Masters (Kit Fisto, Agen Kolar, and Saesee Tiin) and decides to personally engage them in a Battle-Halting Duel, ordering her followers to stand back and hold their fire.
    Ishtara: I will take the lives of these witches with my own blessed hands. Stand back and behold the strength of our Lord and his throne.
  • Lightning Bruiser: Her Paragon Warsuit grants her enhanced strength capable of pulping a human to death with its metal hands, extreme durability capable of surviving having a starship crash on her, and increased speed which allows her to move almost as fast as an Astartes.
  • Made of Indestructium: Her mask is made of an Auramite composite which makes it nigh-indestructible. In Episode 36, a clone trooper shoots Ishtara repeatedly in her masked face with his blaster and it does nothing to her.
  • Named Weapon: Her sword is named Tabaahivve, the Ruination of Daemons. She lends it to her daughter Leahandra early in the Battle of Axum but later reclaims it when she decides to join the battle herself.
  • Never Mess with Granny: She's an elderly woman with no Warp/Force abilities yet was able to take on three Jedi Masters in a duel.
  • Nice Job Fixing It, Villain: By stopping the Basilica's Virus Bomb from detonating and destroying Axum at the end of Episode 43, Ishtara singlehandedly saves the Jedi Order (the majority of whom were on Axum at the time) from being dealt a crippling blow as all of Jedi on Axum would have perished alongside everyone else on the planet had the Virus Bomb gone off like Tahr Whyler originally planned.
  • Not Quite Dead: After seemingly passing away from her injuries in Episode 36, she returns in Episode 41 part 2 where she saves her daughter Reigna from being killed by Bathrazan.
  • Powered Armor: Has a Paragon Warsuit, which borders on being a Mini-Mecha.
  • Pre-Asskicking One-Liner: Says one during her Big Damn Heroes moment in episode 41 part 2 to Bathrazan when he is about to kill Reigna and tells her that she will die like her dead god.
    Ishtara: The Emperor is not dead. He is right here. [shoots flamer]
  • Really 700 Years Old: Downplayed. She looks like an elderly human woman, but is described as being four hundred years old, which is well beyond the lifespan of any normal human.
  • Villain No Longer Idle: After spending Season 2 holed up inside the Basilica of Salvation, Ishtara personally joins the Battle of Axum early in Season 3 as a Frontline General.
  • Weak Boss, Strong Underlings: When she first appears in Episode 27, Ishtara is an extremely elderly woman who can barely stand and needs to be carried around everywhere on her Cool Chair. She is commanding the Sisters of Battle, an Amazon Brigade of elite warrior nuns wearing power armor who are shown giving even the Jedi a challenge. This gets subverted at the end of Episode 34, where Ishtara stops being idle, dons a Paragon Warsuit, and then spends the next two episodes tearing through the 327th and fighting Jedi Council members to a standstill.

    Leahandra Ordane 

Canoness Leahandra Ordane

A Canoness of the Order of the Emperor's Bride and one of Ishtara's daughters.
  • Badass Creed: Has one she recites at the end of episode 42 part 3 while preparing to duel Obi-Wan despite barely being able to stand and being given a chance to surrender. It represents the Imperial mindset as a whole, specifically their Defiant to the End nature.
    There is no Retreat
    There is no Surrender.
    There is no Escape.
    There is only War.
  • Category Traitor: Regards Obi-Wan and likely other human Jedi as traitors to their own species for siding with the xenophilic Republic over the human-supremacist Imperium.
  • Dark Action Girl: She is introduced carving her way through the Republic's clone troopers with her ceremonial power sword and later is able to put up a stubborn fight in a duel against Obi-Wan.
  • The Determinator: While dueling Obi-Wan in "Mortal Fall", Leahandra has been stripped of her Powered Armor and is clearly outmatched against the Jedi Master. Despite this, she refuses to surrender and continues trying to fight him even as her body gets covered in an increasing number of lightsaber wounds.
  • The Dragon: To her mother Ishtara, being the second highest ranking member of her Order on Axum.
  • Dragon Their Feet: Following Ishtara Ordane's Heroic Sacrifice, Leahandra assumes full command over the Adepta Sororitas forces on Axum
  • Fantastic Racism: She refuses to posthumously recognize Gaksian Krell as a Saint or acknowledge his Heroic Sacrifice due to his nature as a psyker.
  • Improperly Paranoid: In Episode 44 Part 2, she tries to dissuade Lazarus from agreeing to attend Ahsoka's ceasefire talks due to believing that any offer of peace from the Jedi is nothing more than Truce Trickery. She is utterly wrong in this case as Ahsoka genuinely is trying her hardest to end the fighting on Axum peacefully.
  • Named Weapon: In her debut episode, she wields the sacred sword Tabaahivve, the Ruination of Daemons, against the clone troopers of the 327th. The sword originally belonged to Ishtara and Leahandra gives it back to her at the end of Episode 34.

    Reigna Ordane 

Sister Legatine Reigna Ordane

A Sister Legatine of the Order of the Emperor's Bride. She is one of the daughters of Canoness Superior Ishtara Ordane.
  • Big Damn Heroes: In Episode 42 Part 2, she comes to the rescue of Miria and another Sister Hospitaller right as Bathrazan was about to finish them off.
  • Dark Action Girl: She's able to duel Aayla Secura atop a crashing gunship and single-handedly kill hundreds of clone troopers.
  • A Day in the Limelight: In Episode 30. She appears near the start of the episode where she duels Aayla Secura atop a crashing LAAT gunship. She later returns as the viewpoint character for the episode's final POV segment in which she takes out an entire Juggernaut turbo tank full of clone troopers all by herself.
  • Impaled with Extreme Prejudice: While defending the Basilica of Salvation in episode 42 part 2, she engages in a duel with a Genestealer Primus wielding a pair of lightsabers, and gets stabbed through the abdomen.
  • One-Woman Army: At one point during the Battle of Axum, she smashes into the cockpit of a Juggernaut turbo tank and single-handedly kills all 300 of the clone troopers that the tank was transporting.
  • Uncertain Doom: It's not known if she survived her fight with the Genestealer.

    Rajulia Tandrik 

Sister Palatine Rajulia Tandrik

A Sister Palatine stationed on Axum/New Cadia as part of the Imperial garrison defending the Basilica of Salvation.
  • Carry a Big Stick: She wields a large Power Maul as her preferred melee weapon.
  • A Day in the Limelight: She is the focus character of Episode 13, which is told entirely from her POV.
  • The Determinator: Sister Rajulia shows the level of determination one would expect of a religious fanatic as she continues to fight on despite being outmatched by Shaak Ti and suffering a mortal wound she still manages to take the Jedi Master down with her.
  • Does Not Like Magic: The Episode 13 description states that she especially abhors psykers more than even xenos and heretics.
  • Evil Cannot Comprehend Good: During her fight with Shaak Ti, Rajulia can clearly see that her opponent is shocked and remorseful over the fight, but cannot fathom why an alien would be expressing such emotions to her.
  • Hair-Trigger Temper: Has a very short fuse if her interactions with the other Imperials in Episode 11 is anything to go by. She largely spends that episode yelling at and threatening Imperials who she perceives as lazy, even after it's revealed that was not the case.
  • Helmets Are Hardly Heroic: Doesn't wear a helmet during the Battle of Axum. While facing off against Shaak Ti in episode 13, Rajulia internally notes how much of a mistake this was as her lack of protective headwear places her at a disadvantage in a fight.
  • Hero Killer: Kills Jedi Master Shaak Ti at the cost of her own life.
  • Sacrificial Lamb: She is initially set up to be a major viewpoint character for the Imperial side, being one of the first Imperial POV characters introduced at the start of the Battle of Axum. However, she ends up dying in battle with Shaak Ti very early on in Season 2, setting the stage for Lazarus to take charge.
  • Sitcom Arch-Nemesis: With Commissar-Captain Johnathan Shadrick.
  • Small Role, Big Impact: Is only around for three episodes before biting the dust. However, she is the one who gives Lazarus his field promotion to Major, allowing him to eventually prove himself worthy of being revived as a Saint. She also kills Shaak Ti.
  • Villain Has a Point: By her own admission, Rajulia is a fanatic enforcer of a brutal regime willing to kill billions of innocent people. When Shaak Ti attempts to reason with her, everything Rajulia says in her retort is technically correct.
    • She calls Shaak Tii a heretical assassin, both of which are true given that Shaak Ti is a Jedi (a religion that is different from the Imperial Cult)note  whose role in the Jedi counterattack was to covertly eliminate various Imperial commanders on the ground to sow confusion into their ranks.
    • She states that the deaths of all the civilians aboard the Atlas of Steel from Episode 4 are on the Republic's hands, which is accurate given that the attack was carried out by a Republic cruiser secretly acting under the orders of the Supreme Chancellor himself.
    • She calls out Shaak Ti for having the gall to try placing peacemaker when they're standing in a bunker full of Imperials that she just killed.

    Laurane Zara'Cied 

Sister Superior Laurane Zara'Cied

A Sister Superior and Legatine Novitiate in the Adepta Sororitas who was stationed at the Basilica of Salvation during the Second Battle of Axum.
  • Small Role, Big Impact: Her only notable appearance is in Episode 27, where she argues against and contests Shadrick's decision to demote Major Lazarus back to Sergeant and send him on another Suicide Mission. This leads to Shadrick killing Lazarus out of pettiness, resulting in the Basilica's Canoness Superior personally intervening and resurrecting Lazarus as an Imperial Saint.

Other Sisters

    Tarnmi 

Sister Tarnmi

A clerical sister from the Adeptus Sororitas who was assigned to be Commissar-Captain Shadrick's logistical aide.
  • Blown Across the Room: She gets shot by a Storm Trooper's hot-shot las-rifle and is sent flying backwards against a wall where she crumples to the ground in a dead heap.
  • Extreme Doormat: Downplayed. She does initially voice her objections when Shadrick sends Force Lazarus on a suicide mission with no support in Episode 15, but gets easily cowed when Shadrick expresses anger at her for questioning his orders. Shadrick internally notes that this is probably why she never made the cut for frontline duty.
  • Given Name Reveal: Her name is only revealed in Episode 40 Part 3 by Aurora Sigmus after Tarnmi's corpse is found by 1313 and the Cadians.
  • Killed Mid-Sentence: How she goes out in Episode 35, courtesy of a Storm Trooper under Shadrick's command.
    Tarnmi: Did I... I thought I heard you mention E-Exterminatus while you were speaking. Does that- [gets shot in the collarbone]
  • Personal Mook: To Shadrick, being a noncombatant who acts as his aide and relays messages to the troops on his behalf.
  • She Knows Too Much: Shadrick has her killed in Episode 35 after she overhears him receive orders from Tahr Whyler to activate the Basilica's Exterminatus bomb.
  • Token Good Teammate: She's the only person in Shadrick's retinue who doesn't have Blind Obedience towards him and genuinely cares about the lives of the Imperial Guardsmen fighting in the Second Battle of Axum. Which is probably why Shadrick had her killed after she overheard his conversation with Tahr Whyler about planning to activate the Basilica's Virus Bomb.

    Miria 

Sister Miria

A Senior Hospitaller whose order works closely with the Sisters of Battle. She is part of the Imperial garrison occupying Axum.
  • A Day in the Limelight: Over half of Episode 41 Part 2 is told from her POV as she watches the combined forces of the Republic, the Axumites, and the Genestealers assault the Basilica of Salvation.
  • The Medic: Her role is that of a noncombatant who is suppose to provide healing and medical care for the Imperials. Word of God is that her Order Hospitaller works closely alongside the Order of the Emperor's Bride, explaining why the Sisters Hospitaller are seen alongside Battle Sisters at the Basilica of Salvation.

Sororitas Units

    Penitent Engine 

The Penitent Engine

The main threat for the Republic side of the story in Episode 22. It is an unnamed Penitent Engine deployed by the Sisters of Battle to assist Force Lazarus during their assault on the Republic artillery cannons midway through the Second Battle of Axum.
  • Arm Cannon: The Penitent Engine's left arm does end with a hand or fist, but the double barrel of a flamer.
  • Climax Boss: For 65's storyline. 65's battle with the Penitent Engine is what finally sends him spiraling down his Sanity Slippage after previous episodes saw him edge closer and closer to completely losing it. His next scene after the Penitent Engine's destruction sees him fall to Chaos after staring into the blast from Lazarus's vortex grenade.
  • Fire-Breathing Weapon: The Penitent Engine has double-barreled flamer nozzles attached the end of its left arm.
  • Monster of the Week: For the Commander 65's storyline in Episode 22. It appears in that episode as the main opponent for the clone troopers and is destroyed halfway through the episode.
  • No Name Given: We never learn the name of the woman piloting it.
  • Saw Blades of Death: It has two interlocking saw blades on the end of its right arm.

    Sisters of the Covenant 
Ecclesiarch warriors of the faith who are armed and armored in a much more cost effective way compared to the Sisters of Battle.
  • All There in the Manual: Their name and specific role within the hierarchy of the Adepta Sororias is explained in this YouTube community post giving an overview of the Battle of Axum.
  • Fire-Breathing Weapon: It's mentioned that many of them wield flamers, even more than lasguns or autoguns.
  • Malevolent Masked Men: Or rather Malevolent Masked Women. All of them wear steel masks cast in the face of the Lady Dominica with permanent expressions of teeth grit in hatred.
  • Mooks: Their role within the Adepta Sororitas. They are the standard rank-and-file of the Adepta Sororitas who don't wear Power Armor like the armored Sisters of Battle who rank above them. The author describes them as being analogous to zealous Imperial Guardsmen.
  • Rage Helm: The steel masks they wear are all cast into the Lady Dominica's face gritting her teeth in an expression of hatred.

The Inquisition

    In General 
  • Evil Counterpart: To the Jedi. Both are Elite Agents Above the Law in their respective galactic governments and are widely viewed with a fix of dear and awe by the common citizenry of the galaxy. The two Inquisitors that receive the most focus in this story even have Psychic Powers and wield Cool Swords much like the Jedi. Both are also responsible for protecting their governments from internal and external threats which cannot be handled through conventional means. However, the Inquisition is far more ruthless and pragmatic in their approach and have no qualms utilizing extreme methods, whereas the Jedi often emphasize discipline, moral righteousness, and serenity in their approach. Finally, the Jedi functions as Hope Bringers to the people of the Republic, while the Inquisition is instead The Dreaded towards the rest of the Imperium.
  • Evil Wears Black: The Inquisition heavily favors the color black. Inquisitors and their agents are often seen dressing in black clothes. Inquisitorial guards and stormtroopers also wear black-colored armor and fatigues.
  • Standard Evil Organization Squad: The Inquisition in this fic is shown to consist of a colorful and distinct cast of characters including several Inquisitors and the agents within their retinues. The Inquisition itself is treated dead seriously by the series with individual Inquisitors being major antagonists while their underlings are treated as mini-bosses.
  • Terrible Trio: The Inquisitorial/Xek-Tek Triumvirate are three prominent Inquisitors from the Xek-Tek Sector who have formed a close alliance with one another to the point where they effectively operate as their own sub-group within the Inquisition. So far, two members have been identified (Udama and Samael) with the third member being an Unknown Character as of Season 3.
  • The Unfettered: Nothing will stop the Inquisition from protecting the Imperium. Nothing.
  • We Are Everywhere: The Inquisition has undercover agents and informants embedded throughout the Imperium at practically every level of their society. These include a major and commissar-captain in the Imperial Guard, elements of the Adeptus Mechanicus, a Rogue Trader, an Imperial Navy captain, and even failed aspirants of the Adeptus Astartes and Officio Assassinorum.

Active Inquisitors

    Tahr Whyler 

Lord Inquisitor Tahr Whyler

https://static.tvtropes.org/pmwiki/pub/images/img_0617.png

One of the main antagonists of the Axum arc and the first Inquisitor introduced in the series. Tahr is an ambitious Xanthite Inquisitor Lord with a sadistic streak who has sinister plans for Axum. He comes from a long bloodline of Inquisitors with psyker abilities and is considered a prodigy among them. Cruel, smug, and utterly devoid of compassion, Tahr will do whatever it takes to accomplish his goals, even if it means sacrificing his fellow Imperials.


  • Agony Beam: His mind lance, in which Tahr takes all the suffering and sorrow he's absorbed from his torture victims and concentrates it all into an invisible bolt of energy which he shoots at his opponent. Quinlan is able to No-Sell it during their duel in Episode 29 through his use of Vaapad.
  • Ambiguously Human: He has pale skin, pointed ears, clawed hands, black eyes, shark-like teeth, and speaks with an unnatural rasp in his voice. Lampshaded by Quinlan, who is surprised that this seemingly inhuman-looking being holds such high authority in the human supremacist Imperium.
  • Ambition Is Evil: Word of God is that his heinous acts are partly motivated by his desire to rise through the Inquisition's ranks and become the Inquisitorial Representative (i.e. become a High Lord of Terra). With the Xek-Tek Imperials all stranded in another galaxy, Tahr's dream of becoming the Inquisition's leader is now suddenly within reach.
  • Arc Villain: He's the closest thing to an overarching antagonist for the second and third season. He's the direct main antagonist for Aayla and Quinlan's storylines as well as the Greater-Scope Villain for Anakin, the Bad Batch, Lazarus, and 1313's storylines. Anakin and the Bad Batch are infiltrating Tahr's ship during this arc and fight his men. Shadrick, The Heavy for Lazarus and 1313's POV segments, eventually ends up working for Tahr and becomes his Dragon. He's also eventually revealed to be one of the puppet masters for the Battle of Axum, having orchestrated the entire battle as part of an elaborate Uriah Gambit to sacrifice the Imperial garrison occupying Axum in order to make them into Inspirational Martyrs to unite the fractured Imperium.
  • Bad Boss: Episode 26 reveals that he intends to have his spy within the Imperial Guard, Major Flecken, disposed of once he completes his task of activating the Basilica's Virus Bomb. This is despite the fact that Tahr himself acknowledges the spy in question is a loyal and capable agent.
  • Badass Long Robe: He is sheathed in a luxuriously thick black robe even while dueling Jedi and slaying clone troopers on the battlefield.
  • Bald of Evil: A sadistic Inquisitor with a hairless scalp that only adds to his inhuman appearance.
  • Barrier Warrior: In Episode 16, he creates a spherical psychic forcefield around himself, Jackal, and Omni-Kraiden to block a telekinetic blast by Aayla.
  • Beneath the Mask: He publicly pretends to be a Puritanical Inquisitor when he's actually a Radical Inquisitor. He claims to follow and enforce the Imperial Cult, when he really a follower of the Tenfold Path like the Heresiarch. He seems to be a powerful and self-assured man loyal to the Imperium given his status as an Inquisitor Lord, but Palpatine is able to quickly deduce during their duel that Tahr in reality feels like an unappreciated slave to the God-Emperor and resents having to keep his nature as an Alpha-plus psyker hidden from the masses.
  • Big Bad Wannabe: At first glance, Tahr has all the signs of being a major Big Bad — he's an Inquisitor Lord, has a unique and menacing appearance, is apparently the puppetmaster behind the main conflict of Seasons 2–3, and his nature as an Alpha-Plus psyker undeniably makes him one of the most powerful foes the Jedi have ever faced. However, for all that Tahr fancies himself as The Chessmaster pulling everyone's strings, almost nothing about his Evil Plan for Axum goes right and Tahr himself has multiple near-death experiences which he only barely survives due to being bailed out at the last second by other Imperials. Episode 43 reveals that Tahr was ultimately just a lackey carrying out Warmaster Macharion's plan. He's essentially a bargain-basement Palpatine with inferior planning skills, inferior Dark Side knowledge, and far less resources. Thus it should come as no surprise that when Tahr finally does come face-to-face with Darth Sidious, he's proven to be no match for the Sith Lord and is forced to flee.
  • Black Cloak: Wears a hooded black cloak not unlike that of a Sith Lord.
  • Black Eyes of Evil: His eyes are described as being pure black like a doll's eyes. He's also a particularly cruel Inquisitor who relishes in torturing his victims.
  • Black Swords Are Better: His weapon of choice is a power sword that looks like a rapier with a thin black blade.
  • Bling of War: In his debut episode, Tahr is described by Aayla as being coated with golden pins, medals, and chains all over his shoulders and sleeves. He also openly wears many intricate and ornate rings on his fingers. The medals and rings at least aren't just for show as a few of them are disguised high-tech gadgets such as a personal forcefield generator, a short-range teleportation device, and a few Death Rays.
  • Captured Super-Entity:
    • He has a powerful Khornate daemon named Jackal bound to a human body and forced to serve him as a daemonhost.
    • He also has Iskandar Khayon locked away in a secret prison aboard his ship, or at least he did until Anakin freed him.
  • Collector of the Strange: He collects all sorts of Chaos and Xeno artifacts that he finds during his line of work, which he keeps in the armory of the Luminous Reign. These include three sets of Chaos Space Marine power armor from different Traitor Legions, over a dozen Eldar spirit stones, a Daemon sword, a copy of the Necronomicon, and Iskandar Khayon's tarot cards which can be used to summon Daemons.
  • Confusion Fu: Tahr fights using the chaotic amalgamation of every single swordfighting technique created by 40K humanity over the course of 10,000 years of war. In Episode 44 Part 2, this fighting style enables him to hold his own and even draw first blood in a duel against a Master Swordsman like Darth Sidious.
  • Create Your Own Villain: He's the reason Major Lazarus had a vortex grenade on him during the Second Battle of Axum. Tahr gave it to Major Flecken to use against the Sisters of Battle as part of a contingency plan, but after Flecken is assassinated by Shaak Ti, the vortex grenade falls into the hands of Flecken's successor Lazarus, who uses it against Commander 65 and his clone legion in Episode 22, exposing the clones to the Warp and resulting them getting corrupted by Chaos. This not only grants Chaos a foothold into the Star Wars galaxy, but also nearly gets Tahr killed as he gets ambushed by a Chaos-corrupted 65 not long afterwards.
  • Creepy Long Fingers: He has "long fingered, thin hand[s]" with black claws. It's offhandedly mentioned in Episode 44 Part 2 that Tahr physically altered himself to have the hands (and finger strength) of an Eldar.
  • Dark Is Evil: He's an evil Inquisitor who is heavily associated with the color black. He dresses in dark robes, wields a black rapier, wears digi-weapons that fire black-colored Death Rays, and he can summon black flames while using his Warp abilities.
  • Deflector Shield: He wears a small device disguised as a medal on his shoulder which projects a personal forcefield around himself. It's strong enough to withstand a direct blaster bolt, though a direct strike from Aayla's lightsaber is enough to overwhelm the forcefield and short out the medal.
  • The Dragon: At the end of Episode 43, Tahr is revealed to have been working for Lord General Macharion the entire time when he indirectly refers to Macharion as his Warmaster while confronting Sidious over the death of Omni-Kraiden.
  • Dragon with an Agenda: To both Davik Thune and the Inquisition. Thune's forces want to turn Axum into the Imperium's first foothold in this new galaxy. The Inquisition is on Axum to hunt for Genestealers. Tahr Whyler, however, has his own plans for Axum which the other Imperials are oblivious to — orchestrating a massacre of all Imperial forces defending Axum to create martyrs for the rest of the Imperium to rally behind.
  • The Dreaded: His status as an Inquisitor Lord grants him a lot of power within the Imperium, which is demonstrated by how warily the crew aboard the Luminous Reign treat Anakin when they mistakenly identify the Chosen One as their Inquisitorial master. The reason that Anakin was able to pull off a Bavarian Fire Drill so well on Tahr's ship is because no one wants to get on the Inquisitor's bad side and thus blindly obey everything they're told.
  • Evil Gloating: He's quite fond of bragging about his Evil Plan whenever he has someone at his mercy.
    • While telekinetically restraining Aayla in Episode 16, he very gleefully explains to her how he intends to Mind Rape her into becoming his sleeper agent within the Jedi Order before getting interrupted by the arrival of Aayla's clone vanguard.
    • At the start of Episode 21, he goes on a whole supervillain monologue about his plan to martyr the Imperials defending Axum in the presence of a captive Imperial Guard officer he plans to kill.
    • When he has all but defeated Aayla, Quinlan, and the other Jedi in Episode 43, he starts to monologue about his entire Evil Plan to blow up Axum, gloating that every single Jedi and Clone currently fighting on Axum's surface is about to die, leaving the Republic without its protectors. He also goes on to tell the Jedi in front of him that he intends to take them all prisoner aboard his warship where he will torture and dissect them in his lab.
  • Evil Learns of Outside Context: While fighting some Chaos-corrupted clone troopers in Episode 26, Tahr telepathically reads the mind of one of these clones for answers after recognizing the signs of Chaos corruption. The only thing he could find in that clone's mind was one word being repeated as a Madness Mantra: the name of a new unborn Chaos God which Tahr had never heard of, currently gestating in the Dark Side of the Force. This discovery leaves him shaken and is one of the few times in the series where his confident and smug demeanor gets broken.
  • Evil Sounds Raspy: Speaks with a very audible rasp in his voice that makes him sound like an evil wraith.
  • Expy: In the YouTube comments section for Episode 16, the author has stated that Tahr Whyler is based off Golesh Heldane from the Eisenhorn novels.
  • Fangs Are Evil: He is an evil Inquisitor Lord with sharp, shark-like teeth. It's all but confirmed that he filed his own teeth to look this way as a psychological tactic to unnerve his enemies.
  • Femme Fatalons: A male example. He's described as having black talon-like fingernails.
  • Hellfire: The black flames he creates while channeling his Alpha-Plus level connection to the Warp are supernatural in nature. Anyone who is touched by the fire will have their entire body consumed by flames that are impossible to put out and will keep burning until the afflicted individual is dead. It's implied — and explicitly stated in Episode 44 — that the flames use their target's soul as fuel, burning away parts of the soul until there's nothing left.
  • Hero Killer: He takes out quite a few Jedi during his battle with Aayla and the freed Jedi prisoners in Episode 43.
  • Hidden Weapons: He has digi-weapons that which he disguises as rings worn on his fingers. When activated, these rings fire either black death rays or gouts of magma.
  • I Am the Noun: What he says in response to Aayla Secura asking him What the Hell Are You? after he mind rapes her in Episode 16.
    Tahr: I am the eye that watches from the long shadows. I am the hand which commits the sins the saints dare not consider. I am the mouth which questions silently for those answers which must not be known. I am the judgement of the righteous and the warden of the gray. I am an agent of the Emperor's most holy and devout Inquisition.
  • Knight Templar: Like most Imperials, Tahr sees himself as the hero and views the Republic and Jedi as the villains of his story. This is partially what drives him to reject Palpatine's We Can Rule Together offer in Episode 44 Part 2 — for all his faults (and there are many), Tahr genuinely believes everything he does is for the good of mankind and refuses to willingly ally with an Obviously Evil Card-Carrying Villain who is clearly only in it for themselves like Palpatine.
  • Looks Like Orlok: He's a bald, pale-skinned Monstrous Humanoid who wears a black cloak and has inhuman features including pointed ears, shark-like teeth, and long-fingered hands with sharp talons at the end of each digit.
  • Loves the Sound of Screaming: He implies he loves hearing the sound of his torture victims screaming if what he says to Aayla in Episode 16 as he prepares to Mind Rape her again after telekinetically restraining her if anything to go by.
    Tahr: Scream. Loud and long, Xenos. Scream to make my work go by all the quicker.
  • Mad Scientist: Definitely gives off this vibe in Episode 16. He refers to the Star Wars galaxy as a "putrefied galactic disk" and excitedly talks about how he's been dying to have a Jedi specimen like Aayla. His signature item is also a silver scalpel (which Aayla can sense has been used by Tahr to torture over a thousand others prior to her first encounter with him), a tool typically used in surgeries or for dissections. As he prepares to Mind Rape Aayla into being his Manchurian Agent (before Aquila Squad fortunately stops him), Tahr boasts how he already has experience screwing around with the minds of T'au, Eldar, and the Rak'Gol, indicating that he's previously experimented around with different xenos to perfect his skill in performing mind rapes on nonhumans.
  • Magic Knight: He's a master swordsman able to duel the likes of Aayla Secura to a standstill, and a powerful psyker capable of singlehandedly defeating hundreds of Jedi at once using his Warp abilities.
  • Master Swordsman: In his first appearance, he is able to fight Aayla Secura, one of the Jedi Order's most skilled fighters and a master of lightsaber Form IV, to a standstill in a swordfight. Episode 44 part 2 reveals that he knows every single swordfighting technique devised by 40K humanity since the Imperium's founding, which allows him to draw first blood in a Sword Fight with Darth Sidious.
  • Mind over Matter: Tahr is an accomplished telekinetic. Throughout the series, he is shown using his telekinesis to restrain his opponents, create forcefields, summon his rapier to his hand, and crush his enemies with a telekinetic onslaught. At full strength, he can exert literal kilotons of telekinetic force, create enough pressure to smash atoms into sparks that nearly become nuclear detonations, and break himself free from Sidious's Force choke through sheer brute force (something never previously done in recorded Sith history).
  • More Teeth than the Osmond Family: He is described as having a mouth filled with literally rows of filed, shark-like teeth.
  • Near-Villain Victory: Despite having to deal with numerous unexpected hiccups in his plan, Tahr comes within inches of destroying Axum in Episode 43. 1313 and the Cadians are unable to prevent Shadrick from arming the Basilica's Virus Bomb and dropping it down a shaft leading to Axum's lowest levels. Ishtara Ordane dives into the shaft after the bomb, but has no real way to stop or disarm it beyond praying. The only reason Axum isn't turned into a lifeless husk is due to a literal Divine Intervention by the God-Emperor himself, who transforms Ishtara's body into a fiery inferno that consumes the bomb and its payload before it can reach the ground.
  • Obviously Evil: The dude has pale skin, sharp teeth, Black Eyes of Evil, and a serpent-like tongue. He is bald, wears a hooded Black Cloak, seems to have black as his color motif, speaks with a rasp, and is constantly associated with the image of a Slasher Smile.
  • Oh, Crap!: He is left gobsmacked when he sees Palpatine No-Sell his hellfire attack in Episode 44, first stunned into speechlessness and then incredulously demanding to know how Palpatine could do something like that. When Palpatine replies with a Voice of the Legion, he backs away cautiously.
  • One-Man Army: He takes out an entire Clone vanguard force on his own in episode 16, taking out half with a single psychic attack and then killing the rest using his rapier. Much later in Episode 43, he effortlessly defeat around 400 Jedi all by himself.
  • Playing with Fire: At full Alpha-Plus level psychic strength, Tahr can conjure forth black daemonfire and use it in his attacks.
  • Pointed Ears: He has pointed ears not unlike an Eldar's.
  • Psychic Block Defense: He has powerful psychic defenses which prevents certain Force techniques like Force choke or the Jedi's Warp disruption from working on him. In Episode 44 Part 2, Palpatine is able to create a hole in this mental shield by provoking Tahr into losing control of his emotions, which he immediately exploits by trapping the Inquisitor Lord in a Force choke.
  • Psychic Powers: He comes from a family of psykers and is considered the strongest among them. While fighting Aayla in Episode 16, 65's clone troopers in Episode 26, and later Quinlan in Episode 35, Tahr is shown to use telekinesis, perform mind rapes, and unleash Sword Beams by channeling his psychic energy into his rapier's blade. The fact that he's secretly an Alpha Plus psyker means that these abilities are only the tip of the iceberg.
  • Reality Warper: A low-level example. During his first duel with Aayla, Tahr uses his psychic powers to corrupt time and space in order to match Aayla's Force-enhanced strength and speed, as well as slow down or speed up Aayla's movements to screw up the timing of her attacks. While unleashing his Alpha-Plus Psyker powers in Episode 43, Tahr is described as bending time and space with mere flickers of his thoughts.
  • Ring of Power: Many of the rings on his long fingers are actually digi-weapons which either fire a black Death Ray or gouts of magma. However, these high-tech rings are either one-time weapons or have long recharge times, meaning that Tahr will typically only use them in emergencies if he feels as through he's cornered.
  • Royal Rapier: His primary weapon of choice is a black rapier, while Tahr himself holds the title of lord and is the scion of a powerful Inquisitorial dynasty whose reach extends from the remote Xek-Tek Sector all the way to Holy Terra itself.
  • Slasher Smile: Is particularly fond of doing this to the point where an image of a wide, nightmarish grin is frequently used by the author as artwork for scenes in the series where Tahr plays a major role.
  • Smug Super: While facing Aayla Secura for the first time in Episode 16, Tahr acts dismissive towards her and orders his daemonhost to Leave Him to Me!, then goes on to prove that his confidence was not unwarranted by mind raping and quickly overpowering Aayla. Once he believes he no longer needs to hold back and let loose with his full power at the end of Episode 41, Tahr becomes extremely self-assured in his own abilities as an Alpha-Plus Psyker. When Aayla frees the hundreds of Jedi he had been holding captive, he not only feels comfortable taking on all these newly-escaped Jedi alone, but actually gives them all back their lightsabers just to make the fight more interesting for himself. He then tosses aside his own sword to fight them all barehanded with Episode 43 seeing him curb-stomp the Jedi in a Hopeless Boss Battle.
  • Soft-Spoken Sadist: He's a cruel Torture Technician who tends to speak in soft and disturbingly calm voice.
  • Spell Blade: While using his full power, Tahr can channel his psychic energy into his rapier so that its blade is engulfed in black Hellfire, turning it into a Flaming Sword that leaves black arcs of fire in the air when swung.
  • The Starscream: His POV segment in Episode 26 reveals that destroying Axum is merely the first step in a long plan Tahr Whyler has concocted which will eventually see Orion Phatris stripped of his leadership over the Xek-Tek Imperials.
  • Story-Breaker Power: He's an Alpha-Plus grade psyker, meaning that he's a Person of Mass Destruction said to be capable of mind controlling entire armies and snapping a Battle Titan in half with a mere flick of his wrist. He's also one of the exceedingly rare Alpha-Plus psykers who have mastered their full powers without being driven insane, getting daemonically possessed, or being executed by the Imperium. Had he unleashed this level of power at any point in Season 2, he would have killed/captured Aayla in their first meeting while wiping out her entire Clone vanguard and Aquila Squad, and easily dealt with 65's contingent of Chaos-corrupted clones. However, since the Imperium persecutes psykers (especially powerful ones like Tahr), he has to constantly suppress his Warp abilities and be Willfully Weak to avoid having his true psychic potency discovered. When he finally does go all out, he is shown singlehandedly taking down hundreds of experienced Jedi Masters and Knights all at once, and even being able to match Darth Sidious blow for blow.
  • A Taste of Their Own Medicine: Tahr is introduced mind raping Aayla in his first appearance and he also similarly attempts to use his mind lance (a mental Agony Beam) on Quinlan during their duel in Episode 29. When Tahr duels Palpatine in Episode 44 Part 2, the Sith Lord subjects Tahr to a painful Mind Rape in the middle of their duel in order to extract information about the Inquisition and the God-Emperor from his head.
  • Technicolor Fire: While using his Alpha-Plus psyker abilities at the end of Episode 41 part 4, Tahr's hands become wreathed in black flames which are described as bleeding darkness and causing Kyber crystals in his presence to tremble.
  • Teleportation with Drawbacks: He has a small teleportation device which he disguises as a medal on his chest. The device has a very short range, the teleportation itself is randomized, and it's only intended to be used in emergencies as a last resort to avoid ranged attacks. During Tahr's duel with Quinlan in Episode 29, he desperately activates it to avoid a lightsaber strike and winds up teleporting five feet to the left while turned upside down. Episode 44 Part 2 reveals that the device is called a jump disk, was created from Eldar technology (which Tahr presumably stole), and only has enough charges to be used a select few times.
  • Token Evil Teammate: To the Inquisition. Out of all the Inquisitors seen so far, he is the only one who is actively sadistic and malicious. He embodies the more villainous aspects of Inquisitors like their tendency to abuse their power, manipulate and undermine their own allies, and use extremely questionable means (like employing a daemonhost and collecting Chaos artifacts) for a perceived greater good. Episode 38 reveals that the rest of the Inquisition is very much aware of this and has secretly been investigating him for months under charges of heresy and sedition. And the fact that he seems to be a follower of the Ten-Fold Path.
  • Torture Technician: As shown in his interrogation of Quinlan Vos, Tahr is a master torturer who prefers to get his own hands dirty while inflicting pain and suffering upon his prisoners.
  • Unskilled, but Strong: Tahr's mastery over the Warp is ultimately this when compared to Palpatine's mastery over the Dark Side. Tahr's Alpha-Plus level connection to the Warp gives him enough raw power to contest Palpatine (who is basically a Physical God in this fic) to the point where he actually ekes out the Sith Lord in terms of sheer psychic strength. However, Tahr still falls into the same trap as many Imperial psykers by refusing to let the Force/Warp naturally flow through his body like Force-users do, preventing him from being able to exercise any fine control over the Warp to the same extent that a Jedi/Sith could. Against the Weak, but Skilled Jedi, this isn't a problem as Tahr can easily penetrate their Psychic Block Defense with his overwhelming psychic might. However, when faced with a truly Strong and Skilled opponent who he can't simply steamroll with brute force like Palpatine, Tahr gets outmaneuvered by his opponent's superior knowledge and finesse in the Force, something which Sidious wastes no time mocking him for during their duel on Axum.
  • Unusually Uninteresting Sight: With how Ambiguously Human and Obviously Evil he looks, you'd think that there would be at least some paranoid and xenophobic Imperials who might find Tahr's physical appearance a cause for concern or at the very least comment upon his off-putting looks. Yet none of the other Imperial characters seem to have any trouble accepting Tahr's monstrous appearance despite their otherwise visceral hatred of nonhumans (especially the Rubber-Forehead Aliens of Star Wars which evoke Uncanny Valley for many Imperials).
  • Villain Respect: He tells Quinlan Vos in Episode 41 Part 1 that he admires the latter's stubborn strength and resolve shown during the torture session Tahr subjected him to, claiming that Quinlan would've made a fine Inquisitor had he been born on the "right" side of reality.
  • Villain with Good Publicity: The author says in the Episode 38 after talk that Tahr Whyler is this back in the Imperium's home galaxy/universe, explaining that Tahr puts up a very convincing act and rarely shows his true face to the other prominent Imperials. There are even some people in the Imperium who genuinely believe Tahr is a Puritanical Inquisitor and would disbelieve anyone who tried to tell them that Tahr was a Radical Inquisitor dabbling in Chaos.
  • Villainous Valor: When he has the chance to retreat after being ambushed by Quinlan Vos, Tahr instead chooses to fight as Terrandor saved him twice.
  • Well-Intentioned Extremist: He recognizes that the Imperium's forces in the Star Wars galaxy are at serious risk of infighting now that they are cut off from their home galaxy and lack a clear chain of command. His solution, however, is to arrange for the massacre of hundreds of thousands of loyal Imperials on Axum in order to create a fake martyr to unify and strengthen the resolve of the remaining Imperials.
  • Willfully Weak: He's an Alpha Plus psyker, meaning that his psychic powers are so vast and strong that they border on making him a Physical God. However, he keeps his true power a secret from the other Imperials. While on Axum, Tahr deliberately withholds from unleashing his true psychic strength because he knows that doing so would alert every single psyker on the planet to his true nature.
  • Worthy Opponent: The minute Sidious reveals himself, Tahr immediately get serious and summons his black rapier, meaning he sees the latter as a legitimate oppenent.

    Samael (Unmarked Season 2 spoilers) 

Inquisitor Samael Whyler

https://static.tvtropes.org/pmwiki/pub/images/samael_whyler_background_removed_7.png
A Mysterious Stranger who first appears in Episode 23 as an outsider who's joined the Axum resistance. He's later revealed to be an Inquisitor of the Ordo Xenos who is on Axum hunting for Genestealers and goes undercover as a Rebel Leader. He's also a member of the Whyler family, specifically Tahr's brother. Additionally, it's confirmed in Episode 43 that Samael is the second member of the Xek-Tek Triumvirate.
  • Affably Evil: Although he's a ruthless member of the Inquisition and doesn't oppose the Imperium's genocidal plans for the Star Wars aliens, Samael is generally a polite and affable man despite his gruff exterior. He genuinely seems concerned about Kombirr to the point where he convinces him to leave an area that he knows is about to come under attack by the Imperial Guard. He is also shown to sincerely care about his subordinate Hecate. During his duel with Mace Windu in Season 3, Samael behaves cordially with him and even gives a genuine Combat Compliment.
  • Affectionate Nickname: Is affectionately called "Sam" by Hecate.
  • Agent Provocateur: During the Battle of Axum, he infiltrates a mob Axumite freedom fighters and eventually establishes himself as a Rebel Leader. After learning that Mace Windu intends to wait a couple of hours for more reinforcements to arrive before sieging the Basilica, Samael uses his newfound position of influence within the Axum Resistance to convince the rebels to assault the Basilica of Salvation early, thereby forcing the Republic to send in its undermanned forces to support the rebels ahead of schedule.
  • Ambiguous Situation: He's clearly not a Space Marine, but the narration refers to him as a "pseudo-Astartes" on at least one occasion. When Obi-Wan inquires whether he is a Space Marine in Episode 41 part 3, Samael cryptically replies "Almost."
  • Anti-Villain: While he's still an Inquisitor who serves a genocidal, dystopian theocracy, his motives and goals are ultimately sympathetic and understandable. He doesn't really take part in oppressing Axum's populace, behaves cordially towards the Jedi, and is only interested in ridding Axum of its Genestealer infestation.
  • Archenemy: To Mace Windu. Following the raid at the Republic's command center that Samael helped bring about, Mace becomes obsessed with killing him. The whole reason Mace launches his hasty and poorly thought-out attack on the Basilica of Salvation is to kill Samael. Samael for his part doesn't have anything personal against Mace and is actually quite polite and cordial to him.
  • Badass Longcoat: A badass Inquisitor who wears a long, leather duster and can hold his own in a fight with two Jedi Masters.
  • Battle Trophy: He steals Mace's lightsaber and claims it as his own following the conclusion of their duel in Episode 42 Part 4.
  • Bio-Augmentation: Word of God is that he is a Space Marine but due to his Black Carapace being warped and malformed, causing him unimaginable agony, he was unable to even become a Scout Sergeant which led him to becoming an Inquisitor instead. Despite that, he is still an effective fighter.
  • Black Eyes of Evil: Like Tahr Whyler, Samael is an Inquisitor with black eyes. The Reveal that they're brothers means that this is likely genetic.
  • Chekhov's Gunman: Samael has a pretty minor role in Season 2, only appearing in one episode as a Mysterious Stranger in Kombirr's storyline before vanishing. He has a much more prominent role when returns in the third season where he's confirmed to be an Inquisitor and serves as the Climax Boss for Mace and Obi-Wan's storylines.
  • Classified Information: Just about the only things that aren't [CLASSIFIED] or [REDACTED] on his character profile is his enjoyment of Lho Sticks and dueling practice, and his dislike of his brother, rain, cowardice, and Rangdan artifacts.
  • Climax Boss: Of Season 3. He's not the Arc Villain, but he does serve as the driving antagonist for the Republic and Jedi storylines for a good chunk of the third season, culminating in his duel with Mace Windu which sees Mace fall to the Dark Side. It's also Samael's defeat which really marks the turning point for the Battle of Axum as that's when the Imperials give up on occupying Axum in favor of evacuating all their forces from the planet.
  • Combat Pragmatist: He's not above using dirty tricks like faking surrenders, spitting into his opponent's eyes during a duel, and shooting his enemies with a Death Ray while they have their guard down.
  • Contrasting Sequel Antagonist: As far as Mace Windu's storyline goes, Samael in Season 3 serves as one to Saphran from Season 2. Both serve as The Heavy for Mace Windu's storyline in those respective seasons and are considered elite warriors in the Imperium's hierarchy. However, while Saphran was Mace's most powerful enemy, Samael becomes his most personal. Saphran was a full Space Marine Librarian, while Samael is a failed Astartes. Both possess Psychic Powers, but while Saphran heavily relies on his Warpcraft on battle, Samael instead prefers to use his brute strength, swordsmanship, and Combat Pragmatist-style of fighting. Saphran fought Mace alone while Samael frequently has underlings like Hecate fight alongside him. They have a Obvious Villain, Secret Villain dynamic with Saphran being introduced as an antagonist from the very start while Samael is an Agent Provocateur and a twist villain from Mace's perspective. Saphran underestimated the Jedi and it cost him his life, while Samael never makes the same mistake and this enables him to survive the events of the third season. Both force Mace to rely on Vaapad in order to defeat them, but while Mace bested Saphran without losing his way, his battle with Saphran and overuse of Vaapad there ultimately causes Mace to fall to the Dark Side.
  • Cool, but Inefficient: His personal stub gun, while certainly a unique weapon among the Imperium's arsenal, is basically just a real-world heavy revolver with some slight modifications. Compared to the standard laspistol used by Imperial Guardsmen, Samael's revolver has far less ammo, inferior firepower, and a slower reload time. The kinetic bullets it fires also proves to be utterly ineffective against a Jedi Master as shown when Mace Windu uses his Force-wreathed palm to easily catch the bullets Samael shoots at him during their battle.
  • A Day in the Limelight: He serves as a POV character in Episode 41 Part 3 while dueling Mace Windu and Obi-Wan.
  • Evil Is Bigger: He is a giant of a man who towers over average baseline humans like Kombirr. His size is due to having partially undergone the transformation from Aspirant to Astartes.
  • Flare Gun: The final bullet in his Hand Cannon revolver fires out a flare which he uses in Episode 41 to summon Hecate during his battle with Obi-Wan and Mace. Later in Episode 45, Samael once again uses his hand cannon to fire a flare into the air to signal to Ahsoka that Lazarus has agreed to attend her planned peace talks.
  • Given Name Reveal: In Episode 42 part 2, his full name is revealed to be Samael Whyler, as in the brother of Tahr Whyler.
  • Good Smoking, Evil Smoking: He's the only significant named character in the series who is shown to be a heavy smoker, and is an immoral, badass undercover Inquisitor.
  • Hand Cannon: He carries around a heavy stub revolver that fires shots powerful enough to blast off a large piece of a human's skull.
  • The Heavy: For the first half of Season 3, specifically Episodes 37–42. His actions drive a lot of the plot forward from infiltrating the Axum rebel army, killing Bathrazan and Kombirr, dueling Mace Windu at the Basilica of Salvation, and inadvertently causing Mace's fall to the Dark Side.
  • Hidden Weapons: He wears a digi-weapon that fires a Death Ray, which he disguises as a ruby ring on his finger.
  • Know When to Fold 'Em: When he meets up with the other Imperials in Episode 43, Samael has already accepted that the Second Battle of Axum is lost and informs Lazarus, Leahandra, and Commissar Leerose that their only option is to evacuate all remaining Imperial forces from Axum ASAP. This is the right call as the entire Axum occupation was a Uriah Gambit to begin with and the Imperials defending Axum have only a single stronghold left that is currently under siege.
  • Laser Blade: His preferred melee weapon is a Sollex-Aegis Energy Blade, an extremely rare type of plasma sword with a crackling white blade.
  • Master Swordsman: The fact that he's able to hold his own against Mace Windu, one of the Jedi Order's best offensive duelists, in a laser sword fight makes him this by default. This is actually foreshadowed in Samael's character profile which lists "dueling practice" as one of the things he likes.
  • Mole in Charge: One of the leaders of the Axum Resistance is actually an undercover Inquisitor serving the Imperium's interests.
  • Noodle Incident: His character profile lists Rangdan artifacts as one of the things he dislikes, indicating that he encountered such objects at some point in his Inquisitorial career.
  • Pet the Dog: While undercover as an Axumite rebel in Episode 23, Samael comforts Kombirr after his father his killed. In an attempt to spare Kombirr's life from his inevitable betrayal of the Axum Resistance, Samael tells Kombirr that he's done enough to help the resistance and that he should flee the area with his mother while he still can.
  • Pre-Mortem One-Liner: To Bathrazan in Episode 41 part 2.
    Samael: Not even here, on this foreign, silver rock, will you escape His eyes. Nor His judgement.
  • Psychic Powers: Samael knows a few useful Warp abilities that he learned from his brother, who is a far more powerful psyker than he is.
  • Revolvers Are Just Better: Subverted. Samael's preferred ranged weapon is a heavy revolver that fires kinetic rounds. While it does make for a punch-packing Hand Cannon, it is shown to be Cool, but Inefficient in battle, especially when your opponent is a legendary Jedi Master able to catch bullets with his bare hand.
  • Ring of Power: He has a digi-weapon in the form of a high-tech ruby ring worn on his finger that, when activated, fires a bright Death Ray capable of instantly obliterating a Genestealer Primus as demonstrated when he uses it on Bathrazan in Episode 41 Part 2.
  • Rugged Scar: He has old scars on his face which are indicative of someone who has a background as a soldier or mercenary.
  • Stealth Expert: Seems to be a master of the Stealth Hi/Bye. During his first conversation with Kombirr in Episode 23, Samael is able to pull a disappearing act as soon as the latter takes his eyes off him. Later in Episode 41 Part 4, he and Hecate pull a Villain: Exit, Stage Left by disappearing from the scene while Mace and Obi-Wan are distracted arguing with each other over battlefield tactics.
  • Super-Toughness: Like a Space Marine, he has two hearts, which allows him to survive, albeit significantly wounded, when Mace Windu drives his lightsaber through one.
  • Sword and Gun: While dueling Obi-Wan and Mace in Episode 41 part 3, Samael fights with his Energy Blade in one hand and his Hand Cannon in the other.
  • Well-Intentioned Extremist: After spending a few weeks undercover among the people of Axum, Samael becomes one of the few Xek-Tek Imperials to realize that the Republic and Jedi aren't as bad as the Imperium was initially led to believe, and even seems somewhat self-aware that he is the villain of the story. However, he firmly believes that everything he does is for the good of mankind and views the Inquisition as a necessary evil that the Star Wars galaxy needs to counter threats which the Jedi aren't ready for.

    Udama 

Inquisitor Udama

A female Inquisitor and a member of the Xek-Tek Triumvirate. She first appears in Episode 38 where it's revealed that she's been secretly investigating Tahr Whyler for crimes against the Imperium.
  • Amazon Brigade: So far, all the members of her Inquisitorial retinue that have appeared thus far are women.
  • The Inquisitor General: She appears in Episode 38 where she and her retinue come aboard the Luminous Reign to carry out a surprise inspection of the ship as part of a months-long investigation by the Inquisition, who suspect Tahr to have committed heresy and sedition.
  • Summon Bigger Fish: She wants to investigate Tahr Whyler's ship for proof of his crimes but knows that his crew are loyal solely to him and will never let her aboard. Her solution for fighting through a ship full of armed Voidsmen and Sisters of Silence? Bring a Custodes.
  • They Call Me MISTER Tibbs!: Her retort to being called "Madame Udama" by the captain of the Luminous Reign in Episode 38.
    Udama: Today has been a long day, Captain, so I will be direct and I will be brief. I am not "Madame Udama" to you. To you, I am Inquisitor Udama. Forget that at your own peril.

Tahr's Retinue

    Jackal 

Jackalranak'Santhurak'Tres'Vanniak

A daemonhost that Tahr Whyler has enslaved to his will.
  • Betrayal by Inaction: Near the end of Episode 16, he attempts to double-cross his master by doing nothing while Aquila Squad and the Vanguard force rescue Aayla and foils Tahr's plan to turn her into a sleeper agent. Afterwards, he justifies his inaction by repeating Tahr's previous Leave Him to Me! order and interpreting the order through some Exact Words.
  • The Brute: Fulfills this role as the "evil muscle" of Tahr's Inquisitorial retinue, being their powerhouse and strongest agent in terms of raw power.
  • Humanoid Abomination: Comes with the territory of being a daemonhost, a daemonic entity of the Warp bound to a human body.
  • Numerological Motif: Being a daemon of Khorne, he has a thing for the number 8. When he attacks and abducts Quinlan's Jedi strike force under Tahr's orders, he deliberately spares eight Jedi Knights which Aayla later encounters while searching for Quinlan.
  • One-Man Army: Is able to deliver a Curb-Stomp Battle to and capture four hundred Jedi offscreen including Quinlan Vos and Rahm Kota.
  • Outside-Genre Foe: As an Eldritch Abomination from a hellish dimension possessing a deformed human body while invoking tons of Body Horror, Jackal feels like a character that is much more appropriate for a horror-based dark fantasy instead of the Space Opera setting of Star Wars.
  • Overly Long Name: His true name is Jackalranak'Santhurak'Tres'Vanniak.
  • Story-Breaker Power: As the superpowered host of a demonic Eldritch Abomination wielding Wrong Context Magic, Jackal is practically a force of nature in the Star Wars galaxy and his master Tahr can barely keep him on a leash as it is. The one time Tahr gives Jackal permission to let loose, he singlehandedly takes down Quinlan Vos and about four hundred other Jedi (plus presumably any Imperial Guardsmen who witnessed him) without so much as breaking a nail, a feat only later repeated by the likes of Alpha-Plus psykers and Custodes. Naturally, Tahr tends to hold back Jackal for the majority of confrontations during the Second Battle of Axum and only deploys him as an absolute last resort. In-universe, this is because Jackal is too unpredictable to rely on most of the time. Narratively, it's because any fight where Jackal is present is almost guaranteed to be an instant Curb-Stomp Battle in the daemonhost's favor.
  • Trapped in the Host: He's forcibly bound to a human host body and is unable to leave.

    Omni-Kraiden 

Magos Omni-Kraiden Gamma

A rogue Magos and Heretek that serves as part of Tahr Whyler's Inquisitorial retinue.
  • Bad Boss: Assuming that Nerva wasn't exaggerating in Episode 25 when she begged Farnus not to tell anyone she piloted an Imperial Knight without authorization, Omni-Kraiden apparently punishes subordinates who displease him by forcibly transforming them into thinking servitors.
  • Character Death: He dies near the end of episode 43 when he is suddenly Force-choked to death by Darth Sidious while mid-conversation with Tahr. Subverted at the end of episode 44.
  • Combat Tentacles: His entire body is covered in a writhing mass of mechanical arms and mechadendrite tentacles.
  • Cyber Cyclops: He's a cybernetic Magos with only one eye on his metal face.
  • Dragon-in-Chief: Subverted. Qvo-84 and C-82 assume that Omni-Kraiden is this to Tahr Whyler, showing more concern over the threat they believe the rogue Magos poses and referring to Tahr as Omni-Kraiden's "Inquisitorial pet". They couldn't be further from the truth as Tahr truly is the one holding Omni-Kraiden's leash and is far greater of a threat.
  • Evil Genius: He's a Heretek who seems to act as the resident tech guy for Tahr's retinue.
  • Flat Character: Not much about his personality is known as the majority of his scenes just have him standing next to Tahr Whyler.
  • The Heretic: He's a Heretek, a Tech-Priest who was excommunicated from the Adeptus Mechanicus due to deviating from their orthodoxy.
  • Informed Ability: According to Tahr, Omni-Kraiden can transform the lower half of his body into a centaur-like form that greatly increases his speed. He supposedly reserves this transformation for when the situation gets really dire, though he never uses it in the series proper.
  • Know When to Fold 'Em: Unlike Tahr, who wishes to keep fighting Sidious, Omni-Kraiden sees that they need to retreat, grasping his master and activating the Luminous Reign's teleportarium, letting the two flee Axum.
  • Non-Action Guy: Omni-Kraiden is never shown getting involved in the fighting himself, instead leaving that to his boss and Jackal while he remains sitting on the sidelines.
  • Not Quite Dead: Turns out that he's tougher than Sidious thought.
  • Satellite Character: Very little is known about him aside from his role as an agent of Tahr Whyler.
  • The Unfought: The Jedi and clone troopers never get the chance to fight him on Axum because Darth Sidious takes out Omni-Kraiden before he has the opportunity to fight them.
  • Villain Teleportation: An unambiguously villainous Imperial who is equipped with a teleportation device much like Tasleon, enabling him to transport himself and his boss to safety back aboard the 'Luminous Reign'' when Darth Sidious proves to be too much for Tahr in Episode 44 Part 2.

    Sohl Van Rierran Ioh 

Captain Sohl Van Rierran Ioh

A Rogue Trader who was part of Tahr Whyler's Inquisitorial retinue. During the Battle of Axum, he is piloting around a Gun-Cutter that gets shot down and subsequently dies in the crash.
  • Cruel and Unusual Death: He survives his Gun-Cutter's crash, only to be trapped inside the burning wreckage of his voidcraft and unable to escape as his body catches fire and slowly immolates while he screams out in agony.
  • Disposable Pilot: He pilots around Tahr's Gun-Cutter and is one of the first members of his Inquisitorial retinue to get taken out when his craft is shot down.
  • Fearless Fool: He insisted on accompanying his boss to Axum because he wanted to be a "part of the adventure" and ended up learning the hard way what happens when you fly over the frontlines of an active war zone against an enemy that has air superiority.
  • The Voiceless: Never speaks once throughout the series.

Samael's Retinue

    Hecate 

Hecate

https://static.tvtropes.org/pmwiki/pub/images/hecate_background_removed_5.png

A mysterious blonde-haired woman who serves as a part of Samael's Inquisitorial retinue. "Episode 42: Mortal Fall Part 2" reveals that she was selected as an Eversor Assassin, but never completely underwent the training because it as discovered she was a latent psyker. Instead of being destroyed, Samael rescued her for his retinue and kept her as his personal assassin.


  • Affectionate Nickname: Is affectionately nicknamed "Hec" and "Heck" by Samael.
  • Badass Longcoat: Like her boss, she dresses in a black longcoat.
  • Creepy Blue Eyes: She has blue eyes which gave Sando shivers when he found himself being stared at by her the first time they met.
  • Creepy Shadowed Undereyes: When Sando first sees her in Episode 37, he describes her as having heavily dark bags under eyes which gave him the impression that there was something just off about her.
  • Dark Action Girl: A terrifying female Inquisitorial agent trained as an Eversor Assassin who is more than capable of posing a serious threat to even an experienced Jedi Master like Obi-Wan.
  • A Day in the Limelight: "Mortal Fall Part 2" is told from her POV and explores her backstory as a failed Eversor Assassin.
  • Even Evil Has Loved Ones: She genuinely cares about Samael due to the fact that he saved her from getting euthanized and took her under his wing despite her being a failed Eversor trainee. While battling Mace Windu in Episode 42, Hecate initially protests when Samael tells her to use an attack pattern that would leave himself to bear the brunt of Mace's attacks instead of her. While Samael is recuperating inside the Basilica of Salvation in Episode 43, Hecate is shown protectively hovering over his wounded body and threateningly pointing one of her daggers at anyone who attempts to approach him.
  • Fantastic Drug: As an incomplete Eversor, her body contains internal implants that dispense various Imperial combat drugs into her system in combat. In her third face, when she's completely dosed up, she's physically capable enough to legitimately challenge a Jedi master.
  • G-Rated Drug: Played with. The reason for her Sweet Tooth is that sugar is a placebo for a particular combat drug she's addicted to.
  • The Hecate Sisters: Invoked. Hecate has three distinct personalities, which she refers to as her "faces", and the name is clearly invoking the trope. Her first face is her most "human-like", being her "dormant" persona, and this is the one that Samael keeps her in outside of combat. In her third face, she fully enters her version of the standard Eversor combat persona. Her second face is an intermediate point between the two.
  • Lightning Bruiser: Extremely fast and agile and much stronger then her size would suggest. The combat drugs help to boost her speed, reflexes and strength far beyond human limits.
  • Muscles Are Meaningless: Despite being described as almost sickly thin, Hecate seems to possess Super-Strength that lets her easily throw punches and kicks strong enough to instantly fracture the bones of physically fit adult Jedi Masters in their prime.
  • Psychic Powers: Obi-Wan is able to sense that she is Force-sensitive, though to what extent is unknown.
  • Psychopathic Womanchild: She likes eating candy, tells Obi-Wan during their duel how lovely she thinks his eyes would look ripped out of his head, and later whines to Samael that Mace Windu is "cheating" in their fight because he's using the Force to aid him.
  • Red Eyes, Take Warning: When she enters her second or third face, she deploys cybernetics in her face that cover her eyes with special lenses that filter out blinding flashes and extend her vision into the infrared spectrum. As a side effect, her eyes turn bright red.
  • Sensual Spandex: She's an attractive young woman described as wearing a form-fitting black catsuit beneath her longcoat.
  • Skull for a Head: Her "third face" has Hecate deploy a collapsible skull-shaped helmet as part of the shift.
  • Spy Catsuit: As befitting a female Inquisitorial agent trained as an assassin, Hecate wears a tight, black Synskin bodysuit.
  • Super-Scream: The skull mask that Hecate wears when in her "third face" amplifies sound, allowing her to unleash sonic blasts by screaming.
  • Sweet Tooth: Hecate is literally addicted to sugar, and is constantly described as either eating candy or on the search for more candy.
  • Tragic Villain: Whilst battling Hecate and seeing her reaction to his comment about laying flowers on her grave, Obi-Wan experiences a brief moment of sympathy for the girl, realizing that she has been subjected to such systemic abuse in the name of molding her into a Living Weapon that she has little sense of self remaining.
  • Waif-Fu: Hecate is very short and petite, but is easily one of the most dangerous Imperials on Axum. During her fight scenes, she is shown being able to grapple with and easily knock around full-grown men more than twice her size. Being hopped up on combat drugs, and possessing some degree of Psychic Powers, makes underestimating her a lethal affair.

    Eyepatch & Bounty Hunter 
A pair of unnamed Inquisitorial agents in Samael's retinue who are seen accompanying him and Hecate in Episode 40 Part 1. Eyepatch is described as a slender and bookish man with an eyepatch covering one eye and a spectacle over the other, while Bounty Hunter is a bald brutish mercenary.
  • Bald of Evil: Bounty Hunter is an Inquisitorial agent with the Face of a Thug who has a clean shaven head.
  • Bounty Hunter: Ahsoka immediately has "Bounty Hunter" pegged as one when she sees his appearance and the way he carries himself, mentally comparing it to that of the many bounty hunters she's encountered during the Clone Wars.
  • Data Pad: When Eyepatch first appears in Episode 40 Part 1, Ahsoka notices him obsessively going over a datapad in his hands.
  • Facial Markings: Bounty Hunter has a black skull tattoo over his right eye.
  • No Name Given: So far, neither of their names have yet to be mentioned.
  • Out of Focus: Compared to Hecate, they get almost no focus and zero dialogue despite being a part of Samael's Inquisitorial retinue like her.
  • Stroke the Beard: Eyepatch is seen stroking his beard every couple of moments while reading through his datapad.
  • Tattooed Crook: Bounty Hunter has a black skull tattooed over his right eye and is described by Ahsoka as having the appearance and gait of a bounty hunter.
  • Technicolor Eyes: Bounty Hunter's eyes are colored a ruddy pink surrounded by bloodshot veins.
  • The Voiceless: So far, neither have spoken a single line in the story.
  • Walking Armory: Bounty Hunter is covered from head to toe in knives, swords, guns, and blasters.
  • What Happened to the Mouse?: They don't reappear or are mentioned again after their debut in Episode 40 Part 1. Even while Samael and Hecate are recovering from their wounds at the Basilica of Salvation after Episode 42, there's no information given as to what became of the two other members in Samael's retinue.

Crew of the Luminous Reign

    Luminous Reign Captain 

"Captain"

The captain of the Luminous Reign, an Imperial Navy Escort used by Inquisitor Tahr Whyler as his mobile base of operations and secret prison.
  • Bullying a Dragon: Admittedly he's already in service to an Inquisitor Lord and had an army of 5,000 voidsmen backing him up, but he still refused the direct orders of another Inquisitor, threatened to kill said Inquisitor, and continued addressing her as "Madame" even though she already made it clear she disliked being called that. The fact that he himself works for an Inquisitor means that he knows full well what happens to Imperials who make enemies in the Inquisition.
  • The Captain: Of the Luminous Reign, an Escort class warship and one of the three ships blockading Axum at the start of Season 2.
  • Counting to Three: While threatening Udama, he gives her to the count of ten to leave his ship or his men attack.
  • Large and in Charge: The Bad Batch are immediately able to tell he's in charge because he's wearing the largest set of Power Armor, which makes him tower over the rest of the crew.
  • Mook Lieutenant: To Tahr Whyler, being the one who captains Tahr's ship and commands all the crewmen working for him.
  • No Name Given: His real name is never mentioned.
  • Oh, Crap!: His understandable reaction to seeing the Custodian exit Udama's gunship.
  • One-Way Visor: He wears a helmet with a blank glass faceplate.
  • Power Armor: When he goes to confront Udama in his ship's hangar bay, he is wearing a large, mechanized suit of armor.
  • Praetorian Guard: He has his own elite guard of four naval armsmen who are also decked out in smaller versions of his power armor.
  • Undying Loyalty: He will follow the orders given by Tahr Whyler down to the letter and refuses to budge on the matter even when faced with other Inquisitors. Despite clearly being terrified, he even stands his ground against a Custodian and gets himself killed for it.
  • We Hardly Knew Ye: Dies in the same episode he is introduced, being one of the Custodian's many victims.

    Silent Enforcer 

The Silent Enforcer

An unnamed Sister of Silence who was stationed aboard the Luminous Reign. She had business with Tahr Whyler in Episode 19, but he was absent due to being on Axum's surface. She encounters Anakin and quickly defeats him.
  • Anti-Magic: She can nullify psychic powers with her mere presence.
  • Combat Pragmatist: She doesn't even try to make her duel with Anakin fair, deliberately slashing out the lights of the hallway they were fighting in to make it harder for him to see his surroundings or find his lightsaber from where he had dropped it on the floor.
  • Creepy Blue Eyes: She is described as having monstrous blue eyes that never seemed to blink and pierced the soul.
  • Elective Mute: As a Sister of Silence, she has taken a vow of silence and chooses not to speak verbally at all, instead using sign language to communicate to her subordinates.
  • Not So Stoic: She's not very emotive and is described as having "dead eyes", but the one time her composure breaks is when Anakin is able to affect her with a slight Force push during their duel, which should be impossible since he was inside her anti-psyker field. This causes the Silent Enforcer to visibly widen her eyes in shock for a moment before regaining her composure and violently knocking Anakin out.
  • Only Known by Their Nickname: Her actual name is unknown; everyone aboard the Luminous Reign only ever refers to her as "the Silent Enforcer".
  • Powered Armor: She is one of the few Imperials who wear power armor outside of the Astartes and Sisters of Battle.
  • Silent Antagonist: She is a mute Imperial warrior who serves as a Villain of the Week for Anakin in Episode 19 and never says a word throughout her appearance.
  • Small Role, Big Impact: Only appears for one episode, but she is the one who knocks out Anakin and imprisons him in the same prison cell as Iskandar Khayon, setting into motion the events which ultimately lead to Khayon being let loose on the Star Wars galaxy.
  • Uncertain Doom: It's unclear if she was among those who were killed by the psychic wave from Anakin reversing the polarity of Khayon's Blackstone restraints in Episode 28.
  • Villain of the Week: She serves as the main threat for Episode 19 and never returns after that episode.

    The Silent Enforcer's guards 
Prison guards stationed aboard the Luminous Reign who answer to the Silent Enforcer rather than the Inquisition.

In General

  • Amazon Brigade: All of the guards who have appeared in the series are women.
  • Cool Mask: They all wear brass masks cast in the face of a maiden weeping Tears of Blood.
  • Faceless Goons: The guards wear brass masks that fully conceal their faces.
  • Fake Ultimate Mook: They serve as the personal enforcers of a Sister of Silence, wear distinct armored uniforms, and wield enough authority aboard the Luminous Reign to the extent that they are somewhat willing to question the authority of a supposed Inquisitor. Despite this, they are no Elite Mooks as Anakin takes down several of these guards in Episode 19 despite being outnumbered and having his connection to the Force significantly weakened.
  • Malevolent Masked Men: They are Imperial prison guards in service to a Sister of Silence and wear brass masks shaped like the face of a crying woman.
  • Mooks: They serve as the personal henchwomen for the Silent Enforcer, but are otherwise no more dangerous than the average voidsmen. Anakin was able to take three out quickly even with his connection to the Force severely weakened by the prison's anti-psyker wards.
  • No Name Given: The actual name of their unit is unknown.
  • Shotguns Are Just Better: Shotguns appear to be their standard firearm since every guard Anakin encounters aboard the Luminous Reign in Season 2 is equipped with one.

Feodora

The leader of a trio of guards who Anakin encounters when he and the Bad Batch infiltrate the Luminous Reign in Episode 19.
  • Does Not Like Magic: She turns hostile towards Anakin as soon as she discovers he is a Force-sensitive/psyker, despite believing him to be an Inquisitorial agent.
  • Mook Lieutenant: She commands the low-ranking prison guards serving the Silent Enforcer aboard the Luminous Reign.
  • Oh, Crap!: Her reaction upon discovering Anakin is a "psyker". Her voice immediately turns shrill and she turns the muzzle of her shotgun towards him.
  • One-Shot Character: Only appears in Episode 19 and never returns after that episode.
  • One-Way Visor: She wears a one-way glowing red visor that covers the top of her face while leaving her mouth exposed.
  • Uniformity Exception: She is distinguishable as the only guard who wears a half dome helmet with a One-Way Visor instead of the standard brass mask.
  • Wrecked Weapon: Her shotgun gets damaged beyond usability by Anakin's lightsaber during their brief scuffle in Episode 19. After the Silent Enforcer captures Anakin, Feodora discards the remnants of her broken shotgun into R2-D2, who she mistakes for a robotic trashbin.

    Gorbin & Leendri 

Gorbin and Leendri

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Two Blanks who serve Tahr Whyler as prison guards aboard the Luminous Reign. They are featured in the Season 3 special episode "Our Chains Are Broken".
  • Anti-Magic: Both are Blanks, meaning that they can nullify psychic abilities (including the Force) with their mere presence.
  • BFG: Both of them are armed with huge Meltaguns.
  • Blood from Every Orifice: The psychic energy released from Anakin reversing the polarity of Khayon's Blackstone restraints gives Gorbin the mother of all Psychic Nosebleeds, causing blood to seep out from his eyes, nose, and mouth.
  • Decoy Protagonist: Gorbin is initially set up as the viewpoint character of the "Our Chains Are Broken" special. Halfway through the special, he gets his soul absorbed out by the Heresiarch, who then hijacks his body so he can escape his prison cell without tripping up the DNA scanners.
  • Eye Color Change: Gorbin's eyes change color from pale tan to violet after the Heresiarch hijacks his body.
  • Foil: Gorbin is over 76 years old while Leendri is younger than 28. Gorbin is more worldly, having grown up in an Underhive before signing up with the Inquisition. Leendri is far less knowledgeable about life outside the Inquisition, being a Tyke Bomb who's spent his entire life inside Tahr Whyler's warship. Gorbin is laid-back, lax with the rules, and experienced, while Leendri is more nervous, jumpy, and very new to the job.
  • Old Cop, Young Cop: They have this dynamic despite not actually being police officers. Gorbin is the older, seasoned, and laid-back guard who knows all the ins and outs of Tahr Whyler's Inquisitorial prison aboard the Luminous Reign. By contrast, his partner Leendri is younger, more jumpy, and knows far less about the prison and the prisoners he's guarding, indicating that he's new to the job.
  • Old Retainer: Gorbin mentions that he's served under the Whyler family for 76 years.
  • Psychic Nosebleed: Gorbin gets the Blood from Every Orifice variant from the psychic wave released by Anakin when he reversed the polarity of Khayon's Blackstone restraints.
  • Red Shirt: Leendri dies within 13 minutes of his first appearance, getting his head exploded by the psychic shockwave inadvertently created from Anakin reversing the polarity of Khayon's Blackstone restraints.
  • Strong, but Unskilled: Despite being the youngest and least experienced, Leendri is the most powerful Null out of all the Blanks guarding Tahr Whyler's secret prison to the point where even a fully-realized Alpha-Plus Psyker can barely stand to be near him.
  • Tyke Bomb: Leendri was recruited by Tahr Whyler as a child and was raised to use his anti-psyker abilities to unquestioningly serve him. Gorbin notes that Leendri has basically spent his entire life aboard the Luminous Reign and has seen little outside the interiors of the ship.
  • Your Head A-Splode: Leendri, being such a potent Blank, has his head pop like a water balloon from the wave of psychic energy released when Anakin used his Force abilities from being the Chosen One to reverse the polarity of Khayon's Blackstone restraints, sending out a psychic shockwave that destroys the prison's Power Nullifier field and killing many Sisters of Silence and Blanks. Gorbin, being a less potent Blank than Leendri, is spared from having his head explode.

    Lenshask 

Corporal Lenshask

An Imperial soldier serving Tahr Whyler as a prison guard aboard the Luminous Reign. In "Our Chains Are Broken", he is part of the guard rotation assigned to watch over the Heresiarch's cell alongside Gorbin and Leendri.
  • Cruel and Unusual Death: The Heresiarch dispatches him by grabbing his tongue and then ripping out all his organs and intestines before then turning what's left of Lenshask's body into a cape made out of living flesh.
  • Killed Mid-Sentence: "Hey, are you two still alive?! Block Purge has been-"
  • Muggle: Unlike his fellow prison guards, he is a Blunt (Sanctioned Psyker term for non-telepaths).
  • Oh, Crap!: His reaction when he walks into the Heresiarch's cell and sees that he's been freed.
  • Red Shirt: He's killed by the Heresiarch almost as soon as he makes his appearance.

Others

    "The Boss" (Unmarked Spoilers) 

The Custodian

A member of the Adeptus Custodes brought along by Inquisitor Udama to investigate Tahr Whyler's ship, the Luminous Reign.
  • Baritone of Strength: When he does choose to break his usual silence, he speaks with a deep, booming voice, and is a one-man army capable of singlehandedly dispatching thousands of armed opponents in under two minutes.
  • Cool Starship: His gunship is colored gold and has a sleek design which is more advanced than the standard Imperial gunships.
  • The Creon: As a member of the Adeptus Custodes, he's widely recognized as one of the God-Emperor's royal bodyguards and his voice. He is one of the Imperium's most elite warriors, more powerful than even Space Marine Chapter Masters like Davik Thune. Despite this, he has yet to reveal himself to the Xek-Tek Chapter Masters, has made zero attempts to seize power from Orion Phatris, and seems to prefer working in the shadows with Inquisitor Udama.
  • The Dreaded: He's a warrior said to be more elite than the Adeptus Astartes and possesses authority over even the Inquisition, only answering to the God-Emperor himself. His appearance immediately evokes a Mass "Oh, Crap!" from the naval armsmen defending the Luminous Reign with the ship's arrogant captain audibly losing his smug demeanor upon being in the Custodian's presence.
  • The Juggernaut: When he decides he wants to search Tahr Whyler's warship, there's nothing that anyone can do to stop him. An army of 5,000 armsmen (including several wearing Powered Armor) doesn't even last more than one minute when they stand in the Custodian's path. It's because of this that the Bad Batch don't even bother trying to fight him and let him go on his merry way. Word of God has said that it would take at least 50 Jedi Masters as skilled as Mace Windu in order to give him a fair fight.
  • No Name Given: So far he has yet to be named.
  • Nothing Is Scarier: The Bad Batch never gets a clear look at the Custodian's physical appearance in the episode where he first appears due to hiding inside a shuttle and staying out of the Custodian's eyesight. The scene where the Custodian singlehandedly slaughters thousands of naval armsmen happens offscreen with the Bad Batch only hearing the battle and seeing the aftermath. This is all serves to make the Custodian come across as even more intimidating and mysterious to the Star Wars characters.
  • The One Guy: Of the retinue that Udama brings aboard the Luminous Reign, the rest of whom are all women.
  • One-Man Army: He's able to slaughter 5,000 armsmen in under a minute.
  • Properly Paranoid: He strongly disapproves of Tahr Whyler keeping Iskandar Khayon alive as a prisoner aboard the Luminous Reign and believes that it is best to simply kill Khayon while they still have the chance, regardless of how secure and escape-proof the Tailor-Made Prison that Tahr has Khayon locked up in is. He is proven to have been absolutely right as Khayon had already escaped his prison cell (albeit with Anakin's help) and was running loose on the Luminous Reign by the time that the Custodian and Udama had arrived to oversee Khayon's execution behind Tahr's back.
  • Terse Talker: Says only one word throughout his entire scene during the showdown with the captain of the Luminous Reign.
    "Move."

    Whyler Family 
A powerful dynasty of Inquisitors with psyker abilities whose lineage can be traced back to the Imperium's founding era. They have traditionally been based in the Xek-Tek Sector, though their influence reaches even Holy Terra itself.

As A Whole

  • Badass Family: An entire family of Inquisitors who also happen to have extraordinary Psychic Powers and the two members of this family who have appeared in the story thus far (Tahr and Samael) are both Master Swordsmen as well.
  • Greater-Scope Villain: They are an entire clan of powerful Inquisitors who wield a ton of influence within the Imperium's upper echelons. Two of their members, Tahr and Samael, serve as major antagonists for the Axum arc. However, the rest of the family has no involvement in the story.
  • Psychic Powers: Being potent psykers is something that naturally runs in the Whyler family bloodline.
  • Superpowerful Genetics: A remark by one of Tahr's guards aboard his ship in the "Our Chains Are Broken" special reveals that the entire Whyler family consists of powerful psykers with Tahr being their strongest member.

Inquisitor Lucian Whyler

The ancestor of Tahr and Samael Whyler. Lucian was a Radical Inquisitor who lived during the Age of the Imperium's first era over 10,000 years prior to the Indomitus Crusade. Unlike most Inquisitors, Lucian strongly believed that it was better for the Imperium's dark secrets to be laid bare instead of lying and covering them up. He was the first member of his family to join the Inquisition and went on to found the powerful Whyler dynasty, which still holds significant sway within the Imperium as of M42.
  • All There in the Manual: His existence is only known thanks to this YouTube community post by the author.
  • Ambiguously Evil: He is simultaneously described as a "heinous Traitor and brave Loyalist" while his whole philosophical outlook is the antithesis of everything the Inquisition normally stands for.
  • The Ghost: Never appears or is mentioned in the story itself.
  • Intrepid Merchant: In addition to being an Inquisitor, he was also a Rogue Trader.
  • Posthumous Character: Considering that he lived about 10,000 years prior to the start of the story, it's safe to say that Lucian is long dead.
  • Villainous Legacy: He’s probably long dead by the start of the story, but it was he who started the family line of Inquisitors that produced Tahr Whyler, the main antagonist of Seasons 2 and 3.
  • Wild Card: Is implied to have been this given how he's described as a "heinous Traitor and brave Loyalist" and an "unparalleled liar and unbearable teller of truth".

The Greater Imperium

    Roboute Guilliman 

Roboute Guilliman, Primarch of the Ultramarines, Lord Commander of the Imperium, and Imperial Regent

The last known loyal son of the Emperor of Mankind, Roboute Guilliman is the current Lord Regent of the Imperium and Lord Commander of its military forces. As Primarch of the 13th Legion, he is the Gene-Father and spiritual liege of all chapters of Ultramarine descent, including the Skywatch.
  • Deus Exit Machina: He's a Reasonable Authority Figure and isn't blinded by ten thousand years of xenophobia and religious dogma. He is also perfectly willing to negotiate and ally with nonhumans if it's in the Imperium's best interests. All this means that introducing Guilliman into the story would result in the main conflict between the Imperium and the Republic getting resolved overnight as he could easily order the Xek-Tek Imperials to stand down and open up negotiations with the Republic as soon as humanly possible. His status as a Primarch and the Imperial Regent also means that if he gives the order for the Imperium to stand down, the other Imperials will have no choice but to follow his commands and can't overthrow him like they would if someone like Orion Phatris were to try something similar. Hence why Guilliman hasn't made an appearance in the series despite playing an extremely prominent role in the backstory of the Xek-Tek Imperials.
  • The Ghost: Guilliman has yet to make an appearance in this fic and, according to Word of God, is unlikely to due to just how overpowered of a soldier, statesman, and strategist he is. As such, he only appears as mentioned by the Imperial characters in this story.
  • Greater-Scope Paragon: His role in the story for the Imperial side. Despite not appearing in the story itself, Guilliman is the Imperium's de-facto emperor (making him the superior of Orion, Rollah, and Thune) and it was under his orders that the Xek-Tek Sector be evacuated, which ultimately led to the Xek-Tek Imperials being transported to the Star Wars galaxy.
  • Properly Paranoid: Prior to giving the order to evacuate the Xek-Tek Sector, Roboute Guilliman had originally planned to lead a defense of the sector against the incoming Tyranids. However, when the Imperial forces sent to defend the Xek-Tek Sector all arrived in an abnormally organized and well-coordinated fashion, he felt that something was seriously wrong due to how the Imperium is normally an inefficient, bureaucratic nightmare that struggles to get anything done in an orderly manner. Sure enough, his suspicions were confirmed when he discovered that it was because the Dark Eldar had interfered and enabled the Imperial forces to all arrive on schedule because they were planning to raid the Xek-Tek Sector while the sector's forces were distracted fighting the Tyranids.
  • Reasonable Authority Figure: Unlike the vast majority of the Imperium's rulers, Guilliman is actually a rational and levelheaded leader who cares about the people working under him. The Q&A for Episode 19 cites this trait as one of the key reasons that the author doesn't plan for him to show up; he's too reasonable for this story and would fix all the fic's conflicts too quickly.
  • Small Role, Big Impact: Roboute's main contribution to the story is how he ordered the combined forces of the Xek-Tek Sector to evacuate in order to join his Indomitus Crusade, after looking upon the Tyranid forces about to assail the sector, as well as the Drukhari looking to crush the weakened victor of the battle in order to harvest the undefended civilian populations, and judged the scales overbalanced and not in Imperial favor. This led to the Imperial forces and their civilian charges risking a Warp jump through the Cicatrix Maledictum, which in turn led to their arrival in the Star Wars galaxy.

    The God-Emperor 

The God-Emperor of the Imperium of Man

The ultimate ruler and living deity of the Imperium of Man. A warlord turned corpse-god, suspended on the verge of death for 10,000 years, watching as all he strove to achieve in humanity's name slowly crumbles into ruin.
  • Always a Bigger Fish: The author has stated on multiple occasions that the God-Emperor is this to Palpatine, who in this fic is hinted to be a Mirror Universe version of him. Word of God is that if the two ever met, Palpatine would be immediately overwhelmed by the Emperor's presence and become desperate try to convince him to join the Sith as his new apprentice, and when that inevitably fails (as the Emperor wouldn't be interested by any of the Sith's knowledge or techniques), either have an ineffectual Villainous Breakdown or go into full Bastard Understudy mode.
  • Ambiguous Situation: To what extent his power can reach and influence the Star Wars galaxy and whether or not he is multiversal in nature. One one hand, when the Xek-Tek refugee fleet was first transported to the Star Wars universe, the fleet's astropaths had a total Freak Out as they could no longer see the Astronomicon or feel the Emperor's presence. Additionally, the Xek-Tek Imperials were not only transported to a parallel universe, but also into the distant past given how Star Wars is set "a long time ago, in a galaxy far, far away." On the other hand, we see that the Sisters of Battle are still able to perform miracles during the Battle of Axum by channeling their faith in the God-Emperor, something which should not be possible if they are out of the Emperor's reach. Also, Aayla was able to sense and briefly tap into the connection that the Sisters of Battle all shared with the God-Emperor, the mere glimpse of which nearly overwhelmed her mind and required her to perform a self-inflicted Laser-Guided Amnesia to continue functioning.
  • Big Good: From the Imperium's point of view, he's their benevolent and loving god who pulled humanity out of the dark age, rebuilt their galactic civilization, and is even performing divine interventions to this day.
  • Dark Messiah: The Imperials view him as their savior god, having united and uplifted humanity into the powerful Imperium they are today. Prior to the Emperor revealing himself, the humans of the Milky Way had endured the horrors of the Long Night and were preyed upon by countless xenos. The Emperor finally gave humanity the means to fight back against their alien oppressors and reclaim their lost worlds. However, the Emperor himself was not a good man, being a Well-Intentioned Extremist at best and a genocidal tyrant at worst. He believed himself to be the ultimate moral authority and had billions of humans killed for refusing to submit to his reign. He also preached that all aliens were evil and annihilated countless peaceful civilizations, including ones where humans and non-humans had learned to co-exist. As Ahsoka tries to point out to Farnus in Episode 41 Part 1, the Imperials ultimately became the very monsters they claimed to hate under the Emperor's guidance.
  • Divine Intervention: On rare occasions, he reaches out to the Imperial refugees in subtle or not-so-subtle displays of his divine protection.
    • He shields Sister Palatine Rajulia's mind during her duel with Shaak Ti, giving her a chance to slay the Togruta Jedi even as she falls to her blades.
    • Two miracles can be seen in Episode 43, where he speaks to the Krieg trooper 1313 and commands him to remember his realization about Krieg's Martyrdom Culture, and where he empowers Canoness Superior Ishtara Ordane's Heroic Sacrifice by transforming her dying body into a raging inferno strong enough to consume the Life-Eater Virus and prevent the Exterminatus of Axum.
  • Energy Donation: Aayla describes what the Emperor does with the Sisters of Battle as being like this. He's an unfathomably powerful being who uses the Sisters as conduits for his psychic power, hence how they are able to perform miracles through their faith. It's the complete inverse of what Vitiate does, which is to drain Force energy from the weaker masses in order to further increase his own strength in the Force.
  • Foil: To Palpatine. Both seek/sought to conquer their Galaxy and establish a human supremacist empire. Both are the most powerful psyker/Force user of their Galaxy (though Anakin could surpass Palpatine if he reaches his full potential) and both are prepared to kill billions to accomplish their goals. Both are also a Merger of Souls; Palpatine is an amalgamation of every Sith Lord that came before him since Darth Bane, while the Emperor is the result of many shamans on ancient Earth conducting mass ritual suicide and merging themselves into a single reincarnated being. Palpatine, however, seeks power for power's sake alone. The Emperor on the other hand is a Well-Intentioned Extremist who sincerely believes that his actions are the only way for humanity to survive and eventually prosper in the brutal galaxy of 40K and seems to have no real interest in power for its own sake. Furthermore, their methods of gaining power are very different. Palpatine wants to rule the Galaxy Far, Far Away via subverting the Republic into his Empire. The Emperor was far more straightforward in his approach, raising armies of Super Soldiers which he used to conquer much of the Milky Way Galaxy and establish the Imperium of Man.
  • God-Emperor: He is both the god of the Imperium and its ultimate secular authority.
  • Greater-Scope Villain: Is this from the perspectives of the Star Wars characters, who only know of the Emperor as this distant, unseen tyrant that the Imperium worships as a god and claims to enforce the will of. He is also the one who began the Imperium's policy of absolute xenophobia and killing any alien on sight, which has horrifying consequences when the Imperium is transported to the Star Wars galaxy.note 
  • World's Strongest Man: It's understandable why so many considered him a god even when he firmly denied it as he is easily the most powerful human to ever live. Even the Primarchs are outmatched by him and there is no one currently in the Star Wars galaxy that could even dream of approaching his level of power.

    High King of Yevan Secundus (Kassakanni Insurrection) 
The Imperial planetary governor of Yevan Secundus, a planet located in the Xek-Tek Sector. His actions led to the Kassakanni Insurrection and resulted in his subsequent execution by the Skywatch when they were sent to put down the rebellion.
  • Asshole Victim: He drove his planet to ruin and caused a global famine which led to countless preventable deaths from starvation. Suffice it to say that none of his subjects shed a tear when Orion's squad had him executed for incompetence.
  • Everyone Calls Him "Barkeep": Is only ever referred to as "the High King" by Orion when he recounts the Kassakanni Insurrection to Rollah in Episode 6.
  • Planet Baron: He was the former planetary governor of Yevan Secundus, though held the title of High King.
  • Posthumous Character: He already long dead by the start of the story.
  • Upper-Class Twit: He attempted to transform Yevan Secundus from an Agri World into a Hive World with no plan, barely any resources, and no consideration given to the existing infrastructure. He wound up destroying his planet's ecosystem with only three half-built Hive Cities and a bunch of starving, angry peasants to show for it.
  • You Have Failed Me: On the receiving end of this from Orion after his actions drive the people of his planet to mass revolt.

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