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Dragalia Lost Top Character Index
Main Characters (Alberian Royal Family (The Prince/Euden) | The Apostles) Recruitable Adventurers (Flame | Water | Wind | Light | Shadow)
Recruitable Dragons (Flame | Water | Wind | Light | Shadow)
Antagonists (Campaign | Events | Void Battles | Recruitable)
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    Aldred 
https://static.tvtropes.org/pmwiki/pub/images/110262_01_r04_portrait.png
Wyrmbound Warrior
Aldred's Dragonform 
"I'll unleash the power of wyrmbinding."
Voiced by: Nobunaga Shimazaki (Japanese), Max Lloyd-Jones (English)
Rarity: 4
Unit type: Attack
Weapon type: Blade
Debut: Scars of the Syndicate

A boy who was fused with a dragon by the Syndicate.


  • Artificial Hybrid: He was human once, but the Syndicate's experiments made him part-dragon.
  • Brooding Boy, Gentle Girl: He's the brooding boy to Andromeda's gentle girl.
  • The Cameo:
    • Appears in Eugene's Adventurer Story.
    • Appears in Grimnir's Adventurer story.
  • Caring Gardener: In chapter 2 of his Adventurer Story, after slightly mellowing out due to Cleo's lessons, he took up vegetable gardening.
  • Character Development His Adventurer Story is about him going from a lone wolf revenge-seeking paranoiac to a mellowed out kinder person who can rely on his allies to have his back while still seeking to stop the Syndicate.
  • Cruel Mercy: While more than willing to kill members of the syndicate if they fight back or are causing trouble, if somebody asks him to kill them, whether they are a former member or still a member, he will refuse to kill them as he feels that doing so would be an act of mercy to them. Such is the case when Grace reveals herself to be a former syndicate member.
  • Dark and Troubled Past: When he was young, he saw his parents get killed, also he and his sister were taken by the Syndicate and were experimented on.
  • Dub Name Change: His Japanese name is Adelpain.
  • Early-Bird Cameo: He was the narrator for the "Syndicate Mask" wyrmprint that has been in the game since the beginning.
  • Eating Lunch Alone: Chapter 3 has him tell Euden he prefers to eat alone.
  • Escaped from the Lab: He escaped from the Syndicate lab and now hunts them down for revenge.
  • Evil Knockoff: Subverted. The Syndicate tried to make a human that can have multiple wyrmpacts like the seventh scion (The Prince) but ended up with Aldred whom they deemed a failure who now seeks revenge against them.
  • Fiery Redhead: Has red hair with the temper to match.
  • Gameplay and Story Segregation: In the story, he can shapeshift to a dragon but in gameplay, he uses Dragondrive instead. Somewhat justified because transforming into his dragonform will lead to his death much sooner.
  • Guest-Star Party Member: He has the requisite "Fill 500 points" to make him a permanent addition to the roster.
  • Hour of Power:
    • While Dragondrive is active, he gets an increase of skill damage by 25-30% and defense by 30-50%.
    • Using his skill "Unfettered Ferocity"note  gives him the buff "Loathsome Power" that last 40 seconds. While "Loathsome Power" is active, his strength increases by 20-30% but he loses health in the duration. If he has his third ability "The Beast Within", his strength is increased by another 20% and his defense is increased by 50%.
  • Leitmotif: He's the only character who has his own that's also tied to the event he's from. In this case, "Get Up" from MADKID.
  • Little Bit Beastly: Has a Draconic left arm and a tail due to the experiments done on him by the Syndicate.
  • Mechanically Unusual Fighter: Instead of Shapeshifting to a dragon, his 1st ability gives him a togglable Dragondrive gauge which powers him up and alters his skills.note 
  • My God, What Have I Done?: Had this reaction when he learned that the Manticore he killed was his sister that the Syndicate fused with the fiend.
  • The Paranoiac: He believes that anything that goes wrong is a Syndicate plot, even something like laundry falling off the line. It takes lessons on normal life from Cleo in chapter 2 of his Adventurer Story to get him to mellow out slightly.
  • Phlebotinum Rebel: Was experimented on by the Syndicate to be a human with multiple wyrmpacts like the seventh scion, but he escaped and now seeks revenge against them and prevent them from doing what they did onto him to others.
  • The Resenter: Knowing that he's an Evil Knockoff of Euden, Aldred is openly hostile towards even after joining the Halidom and befriending the other residents, because he feels that accepting Euden as his king would be a tacit aknowledgement of his own inferiority and thus confirmation that he's a failure.
  • The Right Hand of Doom: Has a Draconic left hand due to the experiments done on him by the Syndicate.
  • Roaring Rampage of Revenge: He has a big one against the Syndicate, especially to the Doctor who turned him into the way he is and then cast him out when he was considered a failed experiment.
  • Verbal Tic: He has a tendency to say "Tch" when something goes wrong or gets frustrated.
  • Weredragon: Thanks to the Syndicate's experiments. Ironically, though, he's one of the few adventurers who can't dragonshift in gameplay, as his dragon form is too unstable for him to survive the transformation too long.
  • You Are Not Alone: Learns this lesson in his 4th chapter of his Adventurer Story.
  • You Are Number 6: He is subject Tf-997 of the Syndicate's Synthetic Shapeshifting Project.

    Althemia 
https://static.tvtropes.org/pmwiki/pub/images/dl_althemia.png
Timid Reasearcher
Diametric Vampire 
"I'll fight... I guess."
Voiced by: Kana Ueda (Japanese), Tabitha St. Germain (English)
Alternate element: Light [Halloween]
Rarity: 3 [Regular], 4 [Halloween]
Unit type: Support [Regular], Healing [Halloween]
Weapon type: Wand [Regular], Staff [Halloween]
Debut: Launch [Regular], Halloween Fantasia [Halloween]

A timid Sylvan researcher who joins Euden's party for the chance to study his castle, which she believes to be both an incredible archeological find and a great source of magical study.

Her Halloween Version has Althemia in a cute vampire costume.


Regular
  • Awesomeness by Analysis: Just by recognizing patterns in Fiend behavior, she's able to concoct and execute tactics that render them nearly helpless against her.
  • Boring, but Practical: She has two straightforward damage spells. With her Mana Spiral unlocked, they gain the ability to poison or deal increased damage to poisoned enemies, so she becomes a self-sufficient ranged attacker who can slot nicely into any poison-focused team.
  • The Cameo:
    • Appears in Dragonyule Malora's Adventurer Story.
    • Appears in Forte's Adventurer Story.
  • Cannot Spit It Out: Althemia has difficulty expressing herself and often either ends up insulting her peers or just shutting down entirely and running away.
  • Glass Cannon: She's one of the more frail adventurers of her type. However, her power and her skills allow her to output lots of damage if she's kept healthy.
  • Injured Vulnerability; After unlocking the node in her Mana Spiral, her 2nd skill does more damage to poisoned enemies.
  • Little Bit Beastly: A Sylvan.
  • Motor Mouth: She can talk for hours on end about her academic interests without pause, and not even notice the time. Outside of her comfort zone, however...
  • No Social Skills: Alternates between constant stuttering and insulting people, to her chagrin.
  • Poisonous Person: After unlocking the node in her Mana Spiral, her 1st skill can inflict poison.

Halloween

"Behold the power of a vampire!"
  • Badass Cape: Wears one in her vampire costume.
  • Character Development: The Halloween Althemia is the regular version after all the latter's story episodes.
  • Combat Medic: Her Halloween Light staff version is this, focusing on healing the team while still dishing a lot of damage, which is unusual for Staff adventurers (since Staff adventurers put more emphasis on support and healing rather than a mix of two).
  • Injured Vulnerability: Her Chain Co-Ability increases Crit rate for a teammate when they cause paralysis.
  • Life Drain: Her 2nd skill "Bitter Trick" heals her when it does damage.
  • Must Be Invited: In her Adventurer Story it is discussed in one of her lectures on vampires. In her lesson to the group, she mentions how vampires have manners and will only enter if invited. She runs a simulation for the Prince, who was tasked to turn down a vampire (played by Althemia herself) who is pretending to be down on her luck. He fails.
  • Stocking Filler: Wears garter belts with her vampire costume.
  • Textile Work Is Feminine: She made the Halloween costumes for herself, Elisanne, Edward and Silke.

    Bellina 
https://static.tvtropes.org/pmwiki/pub/images/dl_bellina.png
Renegade Spitfire
"I'm gonna own you!"
Voiced by: Mariya Ise (Japanese), Aria DeMaris (English)
Rarity: 5
Unit type: Attack
Weapon type: Dagger
Debut: Scars of the Syndicate

A woman who was given powers of a dragon by the Syndicate.


"Next person who calls me Ij-9 is gonna wind up chokin' on their own blood. Got it?"
  • Big "WHAT?!": She lets one out in the "A Passion for Produce" wyrmprint when it turns out that the fruit in Su Fang's shipment is Pipple...and another one.
  • Blood Knight: She has a lust for combat and is actually glad the Syndicate gave her the powers of a dragon.
  • Cursed with Awesome: She may have gone through grotesque experiments and lost friends at the hands of the Syndicate, but she feels she came out of it stronger compared to being a homeless street kid.
"The Syndicate was cruel, but I'm still better off than before they snatched me up."
  • Heel–Face Turn: Her Adventurer Story is how she made one after meeting Aldred.
  • Mechanically Unusual Fighter: Like Aldred, she has Dragondrive which, if active, alters her attacks and skills.
  • Mystical White Hair: She is a woman infused with dragon mana who has very silvery hair that is a bit parted by a hair decoration.
  • Not So Above It All: Dragalia Life #225 has her get involved in the competition of who has the coolest transformation incantations. Later, she of all people shows up with a baking tray in #349 offering treats to Grimnir to help with basically turning the Halidom into a tourist trap.
  • Red Right Hand: Compared to Aldred who channels his power into his left arm, hers is in her right arm.
  • Spam Attack: When in Dragondrive, her first skill, Renegade Descent, gets replaced with Renegade Dragonfall, which divides 5 hits between up to 5 nearby enemies. It also instantly refills itself when used, at the cost of a quarter of her max Dragondrive, so if she stores up enough in advance, she can use it 4 times in rapid succession, or more if she staggers its use so she can replenish her Dragondrive with her standard attacks in between uses.
  • Street Urchin: She was one before being taken in by the Syndicate.
  • Suspiciously Specific Denial: A Home Screen quote has this for why she stays at the Halidom.
"Why am I in this castle? 'Cause I do what I want! It's definitely not 'cause it's super comfy!"
  • Upgrade vs. Prototype Fight: Her Adventurer Story features this.
    • Herself vs. Aldred: The Refined Draconic Infusion Initiative (R.D.I.I.) that produced her is the successor to the Synthetic Shapeshifting Project (S.S.P.) that produced Aldred. They fought in her 1st chapter but was inconclusive due to her powers going out of control.
    • Ij-458 vs. Aldred: The Syndicate sent a more recent version of the R.D.I.I., a fiend infused with dragon mana, against Aldred. The fiend had the upper hand due to Aldred being in a weakened state.
    • Ij-458 vs. herself: She interrupted the above fight by one-shotting the fiend.
    • Ij-459 vs herself: Bauer sics an improved version against her. She barely manages to beat it.
    • Other Ij series vs. herself and Aldred: The other fiends were released in the Syndicate facility so she and Aldred cooperated to slay them.
  • You Are Number 6: She is subject Ij-9 of the Syndicate's Refined Draconic Infusion Initiative.

    Berserker 
https://static.tvtropes.org/pmwiki/pub/images/dl_berserker.png
Frenzied Warrior
Rathalos Berserker 
"I welcome this fight!"
Voiced by: Hiroki Yasumoto (Japanese), Mark Oliver (Credited as Justin Dominic) (English)
Alternate Element: Fire [Hunter]
Rarity: 4 [Regular], 5 [Hunter]
Unit type: Defense [Regular], Attack [Hunter]
Weapon type: Sword [both]
Debut: Launch [Regular], Monster Hunter: Primal Crisis [Hunter]

A warrior who only feels alive when fighting.

He dons Rathalos armor as a monster hunter and relishes in the hunt.


Regular
  • Back-to-Back Badasses: The "Together We Stand" Wyrmprint has him in this pose with Ranzal.
  • The Berserker: Duh.
  • Blood Knight: Besides living for battle, one of his quotes in the character collection shows he welcomes the idea of fighting dragons.
  • Broken Bird: Sees himself as this: knowing nothing but battles all his life, he considers himself too broken to question this path or seeking another thing altogether.
  • Creepy Good: Outside of battle, Berserker is kind and humble, helping others whenever he can both with his words and with his actions, and also asks for others to be healed before him when hurt.
    • Him being unintentionally creepy and scaring the kids living in the Halidom at night while he is on patrol is something of a Running Gag in the Dragalia Life comics. He actually becomes legitimately concerned about this, and when he discusses the matter with Ranzal and Lucretia, the latter suggests singing while on patrol. This only makes things worse. Ranzal knows this is a terrible idea because Berserker sings in a deep bass, but he doesn't say a word because he thinks the results will be hilarious.
  • The Faceless: His face is never revealed, being hidden away in his helmet, which he wears all the time.
  • Leeroy Jenkins: Berserker loses all composure upon spotting a suitable opponent and is impossible to talk down from a fight. This leads to him screwing battles up for his allies in both his Adventurer story and in "The Terrible Trio."
    Aeleen: Hold on a minute, guys. There are three of us and a hundred of them. We shouldn't just rush headlong into bat—
    Berserker: MY WEAPON CRAVES BLOOD!
  • I Like Those Odds: Part 3 of the "Together We Stand" Wyrmprint has this quote from him while he and Ranzal are surrounded.
    Ranzal: We got company. Up for more, Berserker?
    Berserker: The tougher the odds, the greater the fun.
    Ranzal: Bwa ha ha! Why did I even ask?
  • Laughing Mad: Played for laughs in Dragalia Life #203 where he gets into this even chopping vegetables in the kitchen to the point he's put to better use beating dust out of the laundry.
  • Not Afraid to Die: Berserker is fully aware that his obsession will eventually get him killed—he just simply doesn't care.
  • Pajama-Clad Hero: Dragalia Life #244 has Hope put him in Maritimus footie pajamas to try and not scare the kids during night patrol. It doesn't work since he comes off looking like a four-eyed monster cause of the suit's eyes on top along with his own.
  • Screaming Warrior: SCREAMS ALL OF HIS LINES IN CAPSLOCK whenever he speaks in a fight.
  • You Have GOT to Be Kidding Me!: In Dragalia Life #244, he says "You can't be serious" when Hope suggests they wear matching Maritimus footie pajamas to calm the kids down during night patrol.

Hunter

"Onward to the hunt. The dangerous hunt."
  • BFS: While the Dragalia swords are still one-handed, he fights with the Great Sword style in Monster Hunter.
  • Came Back Strong: Chapter 4 has him use what he learned from his survival in the forest to properly fight and kill the gold crown Rathalos.
  • Charge Attack: His kit is built around the Great Sword style of charge attacks; it can go up to three levels.
  • Covered in Gunge: Chapter 4 has him use Rathalos droppings to not only track it but rub it on himself to mask his scent to other fiends and ward them off.
  • Determinator: Chapter 1 has him say it best when backed against a cliff and with an injured arm.
    "Injured arm or no, I can still wield a blade. And if you should find a way to sever all of my limbs, I shall come at you with the stumps!"
  • Dramatic Dislocation: Chapter 1 has his arm gets injured by a Gold Crown Rathalos. Chapter 2 has him pop it back into place with a sickening crunch and him screaming out.
  • Eye Scream: Chapter 2 has him raiding a beehive for honey and gets them flying inside his armor, especially stinging around his eyes.
  • Gameplay and Story Segregation: While he can tank Rathalos fireballs in cutscenes, he only has Sleep resistance instead of Stun or even Burn resistance.
  • Immune to Flinching: His ability, Great Sword Expertise, gives him a special Force Strike that makes him immune to knockback as he charges it.
  • Injured Vulnerability: His Third ability increases his crit rate by 15-20% against enemies with a Defense Debuff.
  • Know When to Fold 'Em: Chapter 3 has him realize he needs to get back to the Halidom, resupply and avoid the Rathalos instead of blindly challenging it and risking death.
  • Lightning Bruiser: Normally wielding a Great Sword in Monster Hunter is slow but strong strikes, though with Dragalia Lost's combat style, he would be a worthy Hunter.
  • Mechanically Unusual Fighter: His force strikes instead of making him dash across instead allow him to charge three levels and do more damage the more it's held back.
  • Minimalist Cast: The only human characters in his story are himself and the Wyventurer.
  • Oh, Crap!: Chapter 1 has him in this situation when he realizes he forgot to sharpen his weapon between fights. Chapter 2 is played for laughs when he thinks his armor protects him from bees, but they get into his armor.
  • Worthy Opponent: After tanking a fireball from the Rathalos, he has finally found a challenge worthy of his bloodlust. His Character Story has him fighting a gold crown version.

    Botan 
https://static.tvtropes.org/pmwiki/pub/images/dl_botan.png
Naginata Cutie
"Nothing's ever gonna take me down!"
Voiced by: Aya Hirano (Japanese), Caitlyn Baristow (English)
Rarity: 4
Unit type: Defense
Weapon type: Lance
Debut: New Years Tiding Fortune From Afar

A reckless naginata user from Hinomoto chasing after her friend Ieyasu.


  • Born Unlucky: The "Luck of the Draw" wyrmprint shows that her fortune for the next year is that she'll have bad luck.
  • The Cameo: She appears in Valentine's Addis's story.
  • Childhood Friends: With Ieyasu.
  • Damage Over Time: Her Petal Piercer skill inflicts Bleed on her enemies.
  • Fashionable Asymmetry: She wears a thigh-high sock on one leg.
  • Fiery Redhead: She's a redheaded girl who's bursting with energy and determination.
  • Floral Theme Naming: A botan is a Japanese peony.
  • Foil: She's this to Elisanne, as both are lance wielding female characters who happen to be close to the leader they serve. While Elisanne still holds close to her own faith she was raised despite pulling a Screw the Rules, I'm Doing What's Right!, Botan tends to disregard most of the traditions in Hinomoto in order to save her childhood friend, Ieyasu.
  • Guest-Star Party Member: She joins your group for the "New Year's Tidings - Fortune from Afar" event. If you build your friendship enough with her, she can join you for good after the event's conclusion.
  • Lethal Chef: Both of her cooking attempts were terrible. The first time she didn't even bother to taste her food before serving it. She gets better thanks to Cleo, but she still struggles making multiple dishes at once, perfecting one dish and burning the rest.
  • Naginatas Are Feminine: She uses a naginata as her weapon, as is common for Japanese(-ish) women.
  • Pinky Swear: In her fourth chapter, she makes a pinky promise to a woman to deliver her letter to her close friend, who's leaving from the faraway port by dawn. Botan successfully fulfills the promise.
  • Support Party Member: Her kit is designed similarly like Elisanne, being able to boost her party's attack while dealing sustained damage with bleed at the same time.

    Cassandra 
https://static.tvtropes.org/pmwiki/pub/images/cass_8.png
Sorrowful Court Magician
Summer Sorceress 
"Seek you a sage's sagacity, dearie?"
Voiced by: Ryōka Yuzuki (Japanese), Cherilynn Fulbright (English)
Alternate Element: Flame [Yukata]
Rarity: 5 [both]
Unit type: Attack [Regular], Healing [Yukata]
Weapon type: Wand [Regular], Staff [Yukata]
Debut: Fractured Futures [Regular], Twinkling Twilight [Yukata]

A former royal court sorcerer of the kingdom of Alberia. She had served Aurelius since his childhood both professionally and personally.

She puts on a yukata and soothes wandering souls.


Regular
  • Alternate Self: The her from Audric's world appears in his Adventurer Story.
  • Burn the Witch!: How she meets her end in Audric's Bad Future, at the hands of villagers Audric had saved who believed she was tricking him into abandoning them.
  • The Cameo:
    • Appears in Forte's Adventurer Story.
    • Appears in Nino's Adventurer Story.
    • Appears in Harle's Adventurer Story as an Alternate Self.
    • Appears in Phares's Adventurer Story to deliver the results of Sinoa's research to Phares.
  • Cannot Spit It Out: Was never able to confess her feelings for Aurelius in the decades she'd known him. And when she finally did work up the courage, she returned to discover that Aurelius had been possessed by the other.
  • Counter-Attack: "Violet Uproar" deals extra damage proportionate to how much she takes while preparing the skill.
  • Court Mage: Formerly one for the Alberian royal family, but retired not long after Euden and Zethia were born.
  • Cool Old Lady: In spite of her youthful appearance, she's around 60 years old and behaves like it.
  • Died in Your Arms Tonight: The version of her from Audric's Bad Future dies in Audric's arms after being decried as a witch and lynched by the villagers he had saved on his way to see her.
  • Go Out with a Smile: When the version of her from Audric's time is killed, she gives Audric a smile before passing on. In Audric's Gala story, Cassandra of the main time correctly deduces this is how she went out in his time.
  • Failure Knight: Cassandra's primary concern now is making sure Euden doesn't Turn Out Like His Father, admitting to herself that it's coping mechanism for her guilt more than anything.
  • Foil: Her Adventurer Story presents her as one to Elisanne. Like Elly, she had a Subordinate Excuse with Alberia's Prince, and was too aware of their positions to ever confess her love, leading to a lingering regret in her later years, especially after Aurelius was possessed and later killed. She gives Elisanne a magic book with her story so she doesn't repeat her mistakes and live with that same regret.
  • Fountain of Youth: Self-induced to make herself look better for Aurelius.
  • My Greatest Failure: Her inability to confess to and reconcile her feelings for Aurelius resulted in her choosing to leave his court, after which she was still unable to move on. When she finally does decide to see him again, he's been possessed by The Other, and she believes that if she had only had the courage to confess and let go of the past, she might have stayed by his side and prevented such a thing from ever happening.
  • Older Than They Look: Looks young, but used a spell when she was 60 to make herself look that way five years before the start of the game as part of her futile efforts to impress Aurelius.
  • Old Retainer: Has served the Alberian royal family for decades, though not without a 10-Minute Retirement.
  • Pining After Protagonist's Parent: For Aurelius.
  • Seeks Another's Resurrection: The end of her Adventurer Story reveals that she's started looking into necromancy, the implication being that it's one last-ditch effort to see Aurelius one more time.
  • The Tease: Was one in her youth, to the point that the king would get complaints from his vassals over it, as well as have some of his own.
    Aurelius: *sigh* Stop rubbing up against me—and don't even THINK about doing that to any of my vassals. You'd likely cause the poor things to faint dead away.
    Cassandra: Oh, boo! You're so boring.
  • Unlucky Childhood Friend: To King Aurelius.
  • Unrequited Love Lasts Forever: The end of her Adventurer Story implies that she's started studying necromancy in hopes of seeing Aurelius again.

Yukata

"I make this yukata look GOOD!"

    Curran 
https://static.tvtropes.org/pmwiki/pub/images/dl_curran.png
Dogged Inquisitor
Festival Inquisitor 
"Your trial begins!"
Voiced by: Kenta Miyake (Japanese), Andrew McNeenote  (English)
Alternate Element: Light [Yukata]
Rarity: 5 [both]
Unit type: Attack [both]
Weapon type: Axe [Regular], Dagger [Yukata]
Debut: The Accursed Archives [Regular], Twinkling Twilight [Yukata]

An inquisitor from the Ilian church sent to investigate a village that had been worshiping another god when all the people suddenly vanished.

He dresses up in a yukata to enjoy a Hinomotoan festival.


Regular
  • As You Know: He serves as this in Chapter 1 of Tobias's story to fill in the background of Tobias's story by asking him about his life.
  • Attack! Attack! Attack!: Curran's playstyle is all about getting in the enemy's face and dishing out damage with no conditions attached.
  • Brains and Brawn: Curran actually invokes this trope himself. That said, he's not exactly Dumb Muscle either, usually serving as Heinwald's Cloudcuckoolander's Minder rather than his Watson.
  • Bruiser with a Soft Center: While he might look and (try to) act tough, Curran is an empathetic, earnest Religious Bruiser who's very good at calming and reassuring kids in stressful, dangerous situations.
  • The Cameo: Appears in Tobias' Adventurer Story doing his inquisitor job, arresting and interrogating him.
  • Church Militant: As an inquisitor, Curran's job is to investigate and apprehend heretics—and, in some cases, execute them. However, he is more restrained and reasonable than other inquisitors, which is why he hasn't come into conflict with Elisanne (and the rest of the Halidom by extension) because he thinks Elisanne's disagreement with the Church over an arguably apocryphal text is not worth executing her over by any stretch. He also doesn't care about people practicing other religions, unless they're worshiping something actively dark and malicious.
  • Cloudcuckoolander's Minder: He appoints himself as Heinwald's shortly after their first meeting, mostly because Heinwald insatiable curiosity tends to blind his common sense or self-preservation instinct. Curran has, on occasion, had to literally drag Heinwald kicking and screaming away from a clearly dangerous Artifact of Doom.
  • Cop and Scientist: The cop to Heinwald's scientist.
  • Delusions of Eloquence: Curran has a habit of trying to sound cool and witty and is generally very bad at it.
  • Dirty Business: Curran admits that being an inquisitor is not exactly the cleanest work, what with the executions, and he occasionally seems to view himself as Necessarily Evil rather than an agent of the Goddess.
    Curran: I'm no saint—my hands are stained with the blood of heretics. How's a monster like me supposed to preach about the goddess's infinite love?
  • Dub Name Change: His Japanese name is Cougar.
  • Fighter, Mage, Thief: In the "The Ilian Faithful" wyrmprint, he serves as the hard-hitting fighter compared to Hildegarde's healing mage and Tobias's swift attacking thief.
  • Friend to All Children: Curran is generally good with children and excels at talking them down or keeping them calm in high-stress situations. Kids also tend to flock to him because they want to hear him say more dumb things.
  • Gameplay and Story Integration: Played for laughs in Dragalia Life #236 when he and Heinwald go to get Albert's lightning massages and the two of them have 100% Paralysis resistance. He's willing to destroy his own resistance just to get the treatment despite Elisanne's protests.
  • Good Is Not Dumb: "Not all inquisitors are inflexible blockheads!"
  • Injured Vulnerability: After his Mana Spiral both of his skills deal more damage against poisoned enemies. He also has Overdrive Punisher as an ability.
  • Malaproper: He constantly flubs up some quotes, which stun the rest of the crew. One screw-up (saying "buttholder" when he meant "beholder") got a Heh Heh, You Said "X" remark from Notte. Stirring Shadows reveals he does this on purpose.
  • Mighty Glacier: Curran hits incredibly hard, having the 3rd highest Strength among all adventurers, and his attacks and skills have long reach, but like most axe users, he suffers from sluggish attack speed and low mobility.
  • Open-Minded (Foster) Parent: Curran reaction to the discovery that Lathna is an avatar of Nyarlathotep in Stirring Shadows is a casual "Yeah, sure seems like it... So?"
  • Occult Detective: As an inquisitor, Curran finds that most of his suspects are mages dabbling in dragon-poaching or human sacrifice, members of Apocalypse Cults trying to bring Eldritch Abominations into the world, the actual eldritch abominations themselves, or all of the above.
  • O.O.C. Is Serious Business: The end of the Stirring Shadows event establishes that Curran's habit of messing up quotes is the result of him trying to sound cool. When he is actually being serious, he is able to say quotes just fine. Lathna is caught off guard when he doesn't screw up what he says that Heinwald has to tell her that he doesn't actually have a problem being articulate.
  • Parental Substitute: He more or less adopts Lathna after the events of her Adventurer Story.
  • Reasonable Authority Figure: He's an inquisitor charged with enforcing church doctrine, but he assures Elisanne that differing opinions like hers don't automatically mean heresy. He shows this in Chapter 1 of Tobias's story by not immediately presuming him guilty as charged of heresy.
  • Stutter Stop: People are usually impressed by his occasional motivational speech, not for its content, but because he managed to get through the whole thing without stumbling over his own words.
  • The Tell: According to Heinwald, Curran's paraphasia and tendency for malapropisms only occurs when he's being insincere or trying to look cool.
  • To Be Lawful or Good: Encountering Heinwald put him through this dilemma, making him question whether it was the right thing to bring in heretics who were harmless in their heretical-ness. He resolves this by redefining heretics as only those who actively cause tangible harm through their violations of Ilia's teachings.
  • Vitriolic Best Buds: He and Heinwald constantly frustrate one another, but they work well together.
  • "X" Marks the Hero: Has one on his forehead.

Yukata

"Let's be off to the festival, friend!"
  • Added Alliterative Appeal: Chapter 1 has him doing this over Lathna's purse until he catches himself and stops.
    "Sharp eyes are a tool of the trade. Doesn't take a purse scientist to see you're packing a pristine pouch there. Pray proffer a prospectus of—holy moly, somebody get me off this alliteration train."
  • Busman's Holiday: His Adventurer Story started out just escorting Lathna to a Hinomotoan festival but then turns into a search for the latter's purse when it got accidentally switched, then it turned into investigating who stole it, and then it turned to hunting down heretics.
  • Fatal Fireworks: His alternate skill 2 "Shimmering Pinwheels" has him throw some in front of him.
  • Injured Vulnerability: Both of his skills deal more damage against Paralyzed enemies.
  • Malaproper: Chapter 1 is him putting one out.
    Curran: We're all one-of-a-kind, and this is a perfect opportunity to learn what sweats your shelf apart from udders.note 
    Lathna: (Classic Curran.)
  • Minor Crime Reveals Major Plot: Purse snatching at festival leads to Ancient One worshipping cultists.
  • Oh, Crap!: Chapter 4 has him running into the purse snatchers...running AWAY from Lathna, and for good reason: they woke up Nyarlathotep.
  • Parrot Pet Position: He has a stuffed cat on his shoulder.
  • Pinball Projectile: His skill 1 "Ricochet Bolts".
  • Sherlock Scan: He recognizes Lathna's purse is missing by a glance in seeing that the one she's holding isn't hers and got mixed up.

    Delphi 
https://static.tvtropes.org/pmwiki/pub/images/delphi_9.png
Tutelary Successor
"So long as this power is mine, I will fight."
Voiced by: Daiki Yamashita (Japanese), Aidan Drummond (English)
Rarity: 5
Unit type: Support
Weapon type: Dagger
Debut: Fractured Futures

A member of the Tutelary tribe that served the Alberian royal family by watching over the ruins. With his life's purpose now gone and his hereditary sealing abilities draining his life away. He seeks the aid of a member of the Alberian royal family to assist in a ritual that puts his power to rest and prevent it from passing on to his brother.


  • Big Brother Instinct: Delphi is extremely attached to his brother, to the point that he will not hesitate to kill himself if it means Shion will be free of both the Tutelary power and the burden of caring for a dying brother
  • Blessed with Suck: The Tutelary's power basically doubles as a terminal illness. And once it's done with Delphi, it will pass on to his brother, Shion. Hence why he wishes for Euden's assistance in a ritual to banish the power.
  • The Cameo: Appears in Forte's Adventurer Story.
  • Damage Over Time: He has a poison-centric skillset, with many more ways than usual to inflict it upon his enemies.
  • Driven to Suicide: Euden is horrified to learn, when it's too late for him to withdraw his assistance from the ritual, that the banishing ritual will kill Delphi and Delphi intends to use it to commit suicide without passing the Tutelary tribe's power onto his brother. It's up to Delphi's brother, Shion, to interrupt the proceedings and talk him from the brink.
  • Floral Theme Naming: Named after the Delphinium genus of flowers. Similarly, his brother Shion is named after the Aster tataricus flower.
  • Just a Kid: Due to his slowed aging, most characters tend to mistake him for a teenager and treat him accordingly, much to his annoyance.
  • Location Theme Naming: Named for Delphi the Greek city. The word "delphi" derives from the word that means "womb" as in the womb of the primordial Greek mother goddess Gaia which the city is believed to be located at.
  • Mechanically Unusual Fighter: Delphi's kit exclusively centers around Damage Over Time with a much higher modifier than other Adventurers with similar abilities. His skills also fill automatically rather than through attacks, which, when combined with his Necessary Drawback, radically alters his playstyle when compared to other knife-based Adventurers.
  • Necessary Drawback: Delphi's poison modifiers are MUCH higher than the other poison-centric adventurers' modifiers (The average poison modifier is generally around 55-60%, Delphi's poison modifier is an absurd 300%!). To prevent him from completely breaking the game, Delphi's first passive skill reduces his strength by a scary 60%.
  • Nobody Touches the Hair: "Ah! My hair! Tousled! Never do this!"
  • Older Than They Look: Due to the cursed power of his tribe, his age is slowed, making him look younger even though he is, in fact, 10 years older than the Prince.
  • Poisonous Person: His kit is built around not only giving enemies Poison damage, but his co-ability gives shadow attuned party members up to a 50% chance to inflict Poison.
  • Promoted to Parent: After their parents died, he raised his younger brother Shion.
  • Verbal Tic: Rhetorical questions? Short answers. His speech patterns? Like this.
  • Your Days Are Numbered: the Tutelary tribe's sealing power basically eats his soul alive, and the sudden lack of ruins to bind has evidently accelerated the process. He doesn't know how long he has to live, but he knows it won't be long.

    Durant 
https://static.tvtropes.org/pmwiki/pub/images/600px_durant_portrait.png
Blood-Covered Mad Dog
"Ready for action!"
Voiced by: Daisuke Hirose (Japanese), Deven Mack (English)
Rarity: 4
Unit type: Attack
Weapon type: Blade
Debut: Winter Wardens

The Cruor Hounds resistance leader from Valkaheim.


  • Animal Lover: Loves his wolves a lot more than he'll admit. See Heroes Love Dogs below.
  • Animal Motif: Wolves.
  • Armor-Piercing Question: Chapter 2 of his story has him give one to Euden.
    Durant: "Say your most trusted pal betrays you. If you don't put him down, the rest of the pack'll be in danger. But then, you have so many memories together... Good times, bad times; any time ya can think of, you've had it with this guy. What would you do? Take their life? Could ya even DO that?"
  • Big "WHAT?!": He lets this out in Chapter 5 of his story after hearing Euden let Dan go.
  • The Cameo: Appears in Dragonyule Lily’s story.
  • Difficult, but Awesome: Besides having a kit that lowers his defense for extra power, his mana circle has skills that buff his strength and critical damage rate so long as his HP is full.
  • A Father to His Men: Say what you will about his bad attitude, but he and his gang are like family.
  • Did I Just Say That Out Loud?: At the start of a quest, he'll howl and realize what he just did.
    "Awoooo! Er, I mean...yeah."
  • Heroes Love Dogs: Or in this case, wolves. Dragalia Life #179 implies he really loves his wolves and takes the time to wash and groom them regularly. He claims it's because he doesn't want them to make him look bad, it's not like he's an animal-loving softie or anything...
  • Kneel Before Zod: Chapter 2 has him tell this to Euden so he can toughen him up to deal with the burden of ruling a kingdom. Euden tells him no. Chapter 3 has Dan accusing Durant of being the one doing the kneeling to Euden.
  • No Name Given: Dragalia Life #212 shows he doesn't give names to his wolves until Laranoa calls them Spot and Rover.
  • Power at a Price: His kit is based on this. "Biting Revenge" and "Unchained Rage" gives a maximum of 40% strength and 30% critical damage rate for 20 seconds, but it lowers his defense by 25%.
  • Red Baron: He's known as "The Mad Dog of Valkaheim."
  • Screw This, I'm Outta Here: Chapter 5 has him leaving the Halidom, unable to shake Euden's idealistic view of the world.
  • Silly Rabbit, Idealism Is for Kids!: He refuses to give Euden any respect because he doesn't think Euden has it in him to make tough choices if need be. (But he does worry that if Euden's right, what does that mean for the sacrifices he's made?)
  • Social Darwinist: Valkaheim is known for running on this principle. Durant's no exception, but unusually for the trope he takes power gained from teamwork into account.
  • Try Not to Die: He says this in his Chapter 1 to his gang when fighting the Empire soldiers that followed them to the Halidom.
    "Show 'em your fangs, Hounds! And no dyin'!"
    • He says it again in Chapter 5 to Euden, hoping he doesn't die while never stooping to his level.
  • What the Hell, Hero?: He gives this to Euden in Chapter 5 of his story when the Prince gives Dan, an assassin forced to target him, money. Durant tells him that if Dan slips up in any way, not only will he be dead, but so will everyone in the Halidom.

    Edward 
https://static.tvtropes.org/pmwiki/pub/images/dl_edward.png
Perfect Butler
Bloodsucking Butler 
"I live to serve."
Voiced by: Takuma Terashima (Japanese), Graham Hamilton (English)
Alternate element: Light [Halloween]
Rarity: 3 [both]
Unit type: Healing [Regular], Attack [Halloween]
Weapon type: Staff [Regular], Blade [Halloween]
Debut: Launch [Regular], Halloween Fantasia [Halloween]

A butler who came to serve the prince.

In Edward's Halloween version, he wears a vampire costume.


Regular
  • Always Someone Better: Dragalia Life #393 shows that even though he's the Battle Butler to Euden and able to slip through Catherine's bodyguards... Her own butler, an older man, had already snatched the tea Edward was planning to serve her.
  • Banana Peel: On the receiving end of one by accident in Dragalia Life #88.
  • Battle Butler: He not only serves as a harsh but fair butler to the Prince but is also a force on the battlefield.
  • Blind Without Them: In Dragalia Life #254, if Prometheus and Midgardsormr's reactions are anything to go by, Edward has horrifically bad vision without them.
  • The Cameo: Makes one in Chelsea's Adventurer Story.
  • Long List: In Dragalia Life #88, his list just for the morning routine for the Halidom goes down to his feet and rolls out several feet as well with the Speech Bubble crushing Euden.
  • Scary Shiny Glasses: They make an appearance again in Dragalia Life #254 after letting Prometheus and Midgardsormr try out his glasses.
  • Schedule Fanatic: Edward is insistent that everyone follows his schedule, even on minor activities.

Halloween

"Time for a spot of mischief."
  • Badass Cape: Wears one with his vampire costume.
  • Full Health Bonus: His first ability is "Full HP = Strength".
    • After unlocking the Mana Spiral node, if he uses "Nightmare Waltz" at full health he can inflict bleeding.
  • High Collar of Doom: Goes along with his vampire costume, but the collar is high enough that it would go past his head when straightened.
  • Life Drain: His second skill "Nightmare Waltz" can heal himself by 1-3% of the damage inflicted, depending on it's level.
  • Scary Shiny Glasses: Played for laughs in Dragalia Life #18 when it's revealed he made a chocolate hand for Halloween Elisanne to trick Luca with.
  • Shout-Out: A vampire (costume) named Edward.
  • Workaholic: He's so obsessed with work that when the Prince orders him to relax, Edward still keeps working because working is how he relaxes. This eventually takes its toll on him when he suddenly collapses from exhaustion.

    Erik 
https://static.tvtropes.org/pmwiki/pub/images/dl_erik.png
Feral Noble
"I hope I can be of some help!"
Voiced by: Toshiki Masuda (Japanese), Michael Dobson (Credited as Michael Richards) (English)
Rarity: 3
Unit type: Attack
Weapon type: Axe
Debut: Launch

A man of noble descent who thrived on a deserted island for 10 years.


  • Blue Blood: He is from an aristocratic family.
  • Death by Cameo: His alternate self from a dark future timeline appears in Audric's Adventurer Story and is implied to have died in order for Audric to escape.
  • Injured Vulnerability: After unlocking the nodes in his Mana Spiral, his 1st and 2nd skills deal more damage to poisoned enemies.
  • An Odd Place to Sleep: In the first part of his story, Erik chooses the stables as a place for him to sleep.
  • Pelts of the Barbarian: Adorned in animal fur, and wears an animal skull as a helmet.
  • Quality vs. Quantity: Played for laughs in Dragalia Life #122. While Musashi and Thaniel are in a fishing contest to see who can catch the most for quantity, Erik comes out with the single largest fish in the lake for quality.
  • Reused Character Design: His design is based on the Male Berserker from Knights of Glory.
  • Status-Buff Dispel: After unlocking the node in his Mana Spiral, his first ability "Wild Nobel", after using his 2nd skill "Wild Strike" his next Force Strike can dispel an enemy's buff.

    Forte 
https://static.tvtropes.org/pmwiki/pub/images/dl_forte.png
Lord of the Skies
The Spellwyrm 
"I am the dark dragoon!"
Voiced by: Sachika Misawa (Japanese), Rachel McFly (English)
Rarity: 5
Unit type: Attack
Weapon type: Lance
Debut: Loyalty's Requiem 2

A warrior known as the Lord of the Skies.


  • Adaptation Species Change: The last Cygames game she was in, Granblue Fantasy, had her as a draph, which in Dragalia terms, would be a rokka. This game has her back to being a human.
  • Brainwashed and Crazy: In her adventurer story, she becomes tainted by black mana in place of her spellwyrm upon an assault by Beren. Most of her adventurer story consists of Halidom trying to bring her back to her senses.
  • The Cameo: She comes from Rage of Bahamut.
  • Dragon Rider: An unexpected rarity but she rides a dragon known as “The spellwyrm” as seen in her art and briefly when using her second skill ‘flawless formation’
  • Early-Bird Cameo: She has been in the "Lord of the Skies" wyrmprint since the game's launch.
  • Gathering Steam: She shines in longer content thanks to her Chain Co-ability (Shadow) Dragon’s Claws giving her a 10-35% strength boost and thanks to her first ability Skills = Shapeshift Prep giving her a 3-4% increase to her shapeshift gauge every time she uses her skill she can start snowballing very quickly.
  • Injured Vulnerability: Her first skill deals more damage against poisoned enemies, she also has Poison Punisher as an ability.
  • Prefers Raw Meat: In Dragalia Life #241, it is shown she likes her meat uncooked to the surprise of Ranzal and Naveed tending the food stall. She also wants her opponents at the colosseum to also dine on uncooked meat to be fair when they fight... this gets her banned from the food stalls.
  • Villain Protagonist: She takes on this role in her adventurer story, though not entirely by her choice, as she spends most of the story under the influence of black mana, courtesy of Beren.

    Grace 
https://static.tvtropes.org/pmwiki/pub/images/dl_grace.png
Wistful Widow
Expiatory Researcher 
"Will you send me to his side?"
Voiced by: Eri Kitamura (Japanese), Marlie Collins (English)
Alternate Element: Flame [Undercover]
Rarity: 5 [Both]
Unit type: Healing [Regular], Attack [Undercover]
Weapon type: Staff [Regular], Sword [Undercover]
Debut: Scars of the Syndicate [Regular], Shackles of the Syndicate [Undercover]

A mourning widow who was part of the Syndicate.

To infiltrate her former group to help Aldred, she goes undercover by wearing an old Syndicate uniform.


Regular
  • Barrier Warrior: Her first skill reduces her HP to 30%, and grants the entire party a shield based on how much health she spent. Combined with her second skill, which boosts the party's defense by a massive 100%, the party can soak up some massive damage.
  • Breaking Old Trends: She is a healing unit that has no healing skills. The closest thing she has to healing is her unique Force Strike, which heals her for a portion of the damage dealt.
  • The Cat Came Back: She pops up in all sorts of odd places in Dragalia Life #227 to get Aldred to kill her, even under his bed and in a barrel.
  • Death Seeker: She wants to be killed by her husband's murderer, who she believed was Aldred.note 
  • Difficult, but Awesome: Grace offers no consistent healing for her team, and she is reliant on her slow-charging Force Strike and her healing doublebuff to keep her HP topped up to be able to generate another Life Shield. Success with her is also heavily reliant on her teammates, with incompetent ones wasting their shield and dying very quickly with no way to stop it. Played well, Grace is one of the absolute best defensive units in the game.
  • Heartbroken Badass: She's in constant mourning for her husband, but when fully modded out she's able to keep up with bosses like High Jupiter and Kai Yan.
  • Irony: She is a major Death Seeker, yet her kit revolves around not dying.
  • Just Think of the Potential!: She and her husband were researching using fusion magic to give replacement limbs to those who lost them due to war and disease. The Doctor of the Syndicate had other plans and took them in to work on the Synthetic Shapeshifting Project. They soon learned that their research were used in inhumane ways but only stayed on because they believed that their work could still be used to save many lives. That is until the production of the Tf series.
  • Life Drain: Grace's Force Strike is unique in that it works like a Wand adventurer's Force Strike, heals her for a portion of the damage dealt, and dispels one of the enemy's buffs.
  • Mechanically Unusual Fighter: Like Heinwald, Grace has a completely different play style for a Healing unit. She does not have any skills that heal the party, but instead, her play style utilizes shields formed from spending her health with her first skill, with a very short but very potent defense boosting skill to increase its durability. Her Force Strike also works like a Wand adventurer's.
  • Sexy Backless Outfit: Her mourning clothes shows off her back.
  • Stalker without a Crush: She follows Aldred, begging him to kill her. This gets taken to ridiculous levels in Dragalia Life #227.
  • Stone Wall: Being a Healing unit, Grace won't really contribute too much to the team's damage, but when fully kitted out, she can make the party damn near immortal with her powerful shields.
  • Widow's Weeds: Constantly wears her funeral clothes as a sign of her eternal love for her husband.
Undercover
  • Character Development: At this point, Grace is no longer seeking death. Instead, she wants to avenge her husband.
  • Clone Angst: In her adventurer story, Grace found some documents of some experiments The Doctor made such as the "Magical Fusion Duplication". It was intended to create "copies of key Syndicate leadership in the event of their deaths" by combining parts of their remains and parts of a fiend possessing regenerative properties. The remains of Grace's husband was used as such by The Doctor to create Barth. Barth was listening in on this and ended up having a mental breakdown, throwing himself off a cliff.
  • Crusading Widower: Grace doesn't seek her own death anymore; now she seeks the death of the Syndicate. The Master of the Syndicate is an exception.
    Grace: "I will stop mourning for now and apply myself to what must be done."
  • Know When to Fold 'Em: Grace wants revenge against the Syndicate but despite this she believes that she is unable to defeat The Master of the Syndicate. Her only other option is to run.
  • Letting Her Hair Down: When Grace infiltrated the Syndicate, she has her hair untied.
    Grace: I let my hair down for the first time in a while to match my outfit. It feels rather refreshing.
  • Non-Standard Character Design: No matter what sword Grace is equipped with, she will always wield her late husband's sword on her playable character model.
  • Oh, Crap!: In the Shackles of the Syndicate event, Grace loses it when learning the identity and location of The Master of the Syndicate.
  • Screw This, I'm Outta Here: Upon learning the identity of The Master of the Syndicate, Grace feels that it isn't safe to return to the Halidom.

    Heinwald 
https://static.tvtropes.org/pmwiki/pub/images/dl_heinwald.png
Seeker of Truth
"Do you wish to hear my deductions?"
Voiced by: Show Hayami (Japanese), Scott McNeil (Credited as Brick Stone) (English)
Rarity: 5
Unit type: Healing
Weapon type: Staff
Debut: The Accursed Archives

A scholar and acquaintance of Curran, who joins him in investigating a missing village and is excited to research the Library Obscura when the trail leads there.


  • Ambiguously Human: His talks with Nyarlathotep and Akasha raises the possibility that he might be a Humanoid Abomination of sorts and is pretending to be human to others.
  • Antiquated Linguistics: Heinwald tends to sound a bit like a Wodehouse character.
  • Blue Blood: Is an Alberian noble.
  • Brains and Brawn: The Brains, by Curran's own admission. That said, his social intelligence is a bit lacking.
  • The Cameo: He is among the researchers in Phares's Adventurer Story recruited in looking for info on the Progenitor.
  • Challenge Seeker: Heinwald is downright addicted to mysteries and gets very cranky when not given his desired intellectual stimulus.
    ...Bored. Bored, bored, BORED! ...Curran! Bring me an interesting case at once!
  • Combat Medic: He's noted to be the first purely "offensive" healer, as his main teamwide healing skill happens to be a damage-dealing skill that heals more based on how much damage is dealt from that skill as opposed to other Combat Medic staff healers where they have a healing skill and an attack skill separately. This means he's one of the few staff units that can get away with equipping an attack boosting Dragon or an attack/HP hybrid dragon as opposed to equipping an HP boosting Dragon note . This is a justified case, as the Shadow element is built more offensively and the Shadow element itself does not have many dragons that boost HP for their healers.
  • Cop and Scientist: The scientist to Curran's cop.
  • Covered in Scars: He's not heavily scarred so much as he's a walking patchwork quilt. No explanation has been given so far as to where all the surgical scars came from.
  • The Dark Arts: Heinwald is an expert in heretical magic (though he adamantly refuses to practice any which involves sacrificing life), and the name of his skills suggest a Lovecraftian origin.
  • Dark Is Not Evil: Heinwald is an unabashed heretic who seeks out all sorts of forbidden knowledge and looks like the more refined brother of Frankenstein's Monster. However, Heinwald is firmly on the side of good, using said forbidden knowledge to help Curran suss out cultists or govern his lands in a just, fair manner.
  • Defective Detective: Very good at solving mysteries, not so great at acting like a remotely sane person.
  • Did We Just Have Tea with Cthulhu?: No, but Heinwald did have a polite chat with Nyarlathotep, much to the main cast's horror.
  • Did You Just Punch Out Cthulhu?: He's the one who outright defeats White Nyarlathotep.
  • Eerie Pale-Skinned Brunette: The parts of him that aren't purple, at least.
  • Everyone Has Standards: Heinwald may casually ignore Church law and seek out forbidden esoterica connected to Eldritch Abominations with an apparent lack of self-preservation, but he'll never kill for his research and is disgusted by those who would.
  • Gameplay and Story Integration: Played for laughs in Dragalia Life #236 when he and Curran go to get Albert's lightning massages and the two of them have 100% Paralysis resistance.
  • The Heretic: Heinwald makes no effort to hide his theologically questionable activities and has openly entertained the idea that the Ilian Church might simply be a a dragon-made propaganda religion created maintain power over humanity. The only reason he hasn't been brought in for heresy is that Curran recognizes that he's just a creepy weirdo rather than malicious and also kinda likes him.
  • Hero with Bad Publicity: Heinwald's behavior tends to spawn a lot of dark rumors about him being some sort of evil necromancer. He seems to have no intention of correcting this misconception.
  • Herr Doktor: He's technically not German, what with it not existing in Grastaea. However, he's nonetheless given a German-sounding name and (in the dub) accent.
  • Injured Vulnerability: His Chain Co-Ability increases a Shadow attuned teammate's strength when they cause poison, giving him great synergy with Lathna and Curran, the former who already deals more damage against poisoned enemies and the latter who causes it.
  • Insufferable Genius: Not as bad as, say, Ezelith, but still pretty bad.
  • Life Drain: His method of healing. "Call of Chaos" damages enemies in an area, and heals the team proportionate to how much is dealt.
  • Mechanically Unusual Fighter: Unlike other previous Combat Medic examples, Heinwald's kit is built purely offensively here. Instead of having a first skill that serves a main healing skill, his first skill is an attack skill that doubles as a heal to the entire party which heals more based on the damage dealt.
  • My Greatest Failure: Heinwald sold his brother-in-law out to his father—a tyrannical dictator by Heinwald's own admission—by exposing him as his assassin. This led to the brother-in-law's execution and the subsequent suicide of Heinwald's sister.
  • Nightmare Fetishist: Has a macabre collection of mutant animal corpses that he apparently loves showing off to people. He fails to understand why many people might not share his enthusiasm.
  • Occult Detective: The "occult" part earning him a sketchy reputation.
  • Prehensile Hair: Dragalia Life #79 shows that he can use his own hair like a lasso to get a faraway book when Notte won't fly up and get it.
  • Sherlock Homage: Basically Sherlock Holmes if Sherlock Holmes did heretical magic instead of cocaine.
  • Spam Attack: Heinwald's skills notably have a very short charge rate for a staff user (since staves have the highest skill charge rate among all weapons). Combined with his innate Skill Prep passive that fully charges his skills at the start of a quest, he can fire off "Call of Chaos" and "Abyss Connection" very frequently.
  • Translator Buddy: Serves as Nyarlathotep's in The Accursed Archives, as he's the only one who can make heads or tails out of what he says.
  • Two-Faced: Half of his face (and body) is discolored.
  • Vitriolic Best Buds: With Curran. They annoy each other, but they're a good team in investigations.
  • What Is This Thing You Call "Love"?: Love is a mystery he has yet to solve, and his attempts to do so only lead to him Comically Missing the Point.
    Curran: I'm just praying that you don't say something like "Oh, I must find more test cases to re-verify my hypotheses" or... Wait. You're NOT doing that, right?
    Heinwald: You really do understand me. I must hurry and find another bride. ...No, better! I shall mount a giant sign in the village square advertising my intent to all who stroll past!
  • The Wise Prince: Surprisingly enough, Heinwald turns out to be a very considerate ruler, either finding nonpunitive solutions to crimes done out of necessity or providing assistance to convicts' families during their sentence.

    Ieyasu 
https://static.tvtropes.org/pmwiki/pub/images/dl_ieyasu.png
Leader of the Boar Clan
Summertime Boar 
"Is a battle upon us?"
Voiced by: Jun Fukuyama (Japanese), Lee Majdoub (English)
Alternate Element: Water [Summer]
Rarity: 5 [Both]
Unit type: Attack [Both]
Weapon type: Blade [Regular], Sword [Summer]
Debut: Eastern Emissaries [Regular], The Fabled Fortune [Summer]

One of the heirs of the Twelve Wyrmclans of Hinomoto who comes to the Halidom to spread New Years cheer.


Regular
  • Ambadassador: He comes to Alberia to spread Hinomoto culture, while also being a five-star unit with his own pacted dragon.
  • Eastern Zodiac: His title is "Leader of the Boar Clan," which falls into 2019 being the Year of the Pig.
  • Badass Pacifist: He's someone who would prefer to talk things out with little to no bloodshed as shown in Chapter 4 of his story. This mentality puts him at odds with Marishiten.
  • The Cameo:
    • Appears in Chapter 2 of Chitose's Adventurer Story.
    • Appears in Chapter 1 of Armored Yachiyo's Adventurer Story along with Sazanka and Marishiten.
  • Damage Over Time: He can inflict Bleed.
  • Disappeared Dad: His father had died when he was young, having gone through the soulpact as his ancestors before him.
  • Foil: To the Prince. Both are dutiful rulers, and both are surprised to find that the royalty of other lands can also bond with dragons. The difference is that Ieyasu feels that he should cut off personal relationships where the Prince believes in The Power of Friendship.
  • Glass Cannon: Ieyasu boasts one of the highest Strength stat in the game, and can put out some serious damage with his first skill and bleed affliction, but his HP isn't too great as a result, though his second skill grants him HP regeneration to mitigate this.
  • Injured Vulnerability: After his Spiral upgrades his first skill it'll also cause more damage against poisoned enemies.
  • Mini-Boss: Serves as one for the New Years Tidings raid event, and is joined by his retainers.
  • Named After Someone Famous: In this case, Ieyasu Tokugawa, one of the biggest names in the Feudal Era of Japan.
  • Power at a Price: His soulpact with the dragons comes at the cost of dramatically shortening his lifespan. This was a tradition that followed previous rulers up to the first shogun who gave his life to make a soulpact with the highest of dragons, Amaterasu, and end war in Hinomoto.
  • Royalty Super Power: Like the Alberian royal family, members of the Twelve Wyrmclans are capable of making dragon pacts.
  • Similar Squad: He and his retainers are basically the Prince and his friends, only Eastern; with Addis and Sazanka as his equivalents to Ranzal and Cleo respectively. Meanwhile, Botan is roughly in the same position as Elisanne (even using the same weapon type) but she has Notte's mouthiness.

Summer

"Watch as I clear the seas asunder!"

  • Damage Over Time: He can inflict "Bleeding" and "Frostbite".
  • The Determinator: Even after Mitsuhide's lie is exposed, Ieyasu chooses to keep digging after he found actual evidence of his ancestor being there as opposed to one of Mitsuhide's forgeries.
  • Walking Shirtless Scene: His shirt is open to let everyone see his chest.

    Joker 
https://static.tvtropes.org/pmwiki/pub/images/joker_5.png
Rebellion Incarnate
"Let's begin!"
Voiced by: Jun Fukuyama (Japanese), Xander Mobus (English)
Rarity: 5
Unit type: Attack
Weapon type: Dagger
Debut: Caged Desire

The leader of the Phantom Thieves of Hearts. A teenage student of Shujin Academy who takes his role as the Thieves' leader very seriously. For information on him from his game of origin, see Persona 5: Joker.


  • Boss Remix: For his boss fight, he uses the Strikers remix of "Rivers in the Desert."
  • Casting a Shadow: Comes with the territory of being a Shadow adventurer, but he can also use Persona-brand Curse magic when Arsène is summoned.
  • Charged Attack: His Force Strike can charge up to two times. If he reaches the second level of charge, it has a Status-Buff Dispel effect.
  • Guest Fighter: From Persona 5.
  • Gun Fu: Both of his regular attack skills feature him using his gun with acrobatic grace and style.
  • Mechanically Unusual Fighter: Himself and the rest of the Phantom Thieves don't have a normal shapeshift, they instead summon their own Personas to fight alongside them in battle. Joker's Persona is Arsène, who is also featured as a separate summonable Dragon that anyone can equip and morph into.
  • Secret A.I. Moves: He casts Eiha when fought against, which tracks the controlled adventurer. He can also cast Maeiga which is a wider version.
  • Suddenly Voiced: The vast majority of his dialogue outside of combat went unvoiced in his home game, but here, he has non-battle voice lines just like everyone else. An interesting variation is in the English Dub of the game, where Joker is the only character that has a voice clip (a simple "Right!") during story dialogue.
  • Superboss: He becomes a powerful optional boss after clearing Monarch Emile on Nightmare.
  • A Taste of Power: During the Action Prologue of the Caged Desire raid event, players have the chance to try out his moveset and powers before actually trying to summon him.

    Kleimann 
https://static.tvtropes.org/pmwiki/pub/images/dl_kleimann.png
"Hmhm. Ready to research."
Voiced by: Unshō Ishizuka (Japanese), Giles Panton (formerly credited as Eddie Dean) (English)
Rarity: 4
Unit type: Support
Weapon type: Wand
Debut: Launch

A strange researcher.


  • The Cameo:
    • Makes one in Jiang Ziya's Adventurer Story.
    • Appears in Pipple's Adventurer Story trying to figure out what makes him tick.
    • He is among the researchers in Phares's Adventurer Story recruited in looking for info on the Progenitor.
  • Forced Sleep: His skill "Forbidden Sphere" at lv. 2 can inflict Sleep.
  • Injured Vulnerability: After his Mana spiral his second skill causes more damage against poisoned foes.
  • Mad Scientist: He does things like bait dragons and summon fiends in the course of experiments, not considering whether his actions are dangerous or evil until someone else points it out. It is even his epithet.
  • Nightmare Face: Claims that what his face looks like under his mask.
  • Poisonous Person: His mana spiral has "Shadowshackle" inflict Poison at level 4.
  • The Unreveal: Dragalia Life #49 plays it for laughs when he reveals he has... another mask under his mask.
  • You Won't Feel a Thing!: One of his collection portrait lines is along this trope.
    "Don't worry. This experiment won't hurt a bit. Heh. More like a lot. Hahaha!"

    Lathna 
https://static.tvtropes.org/pmwiki/pub/images/dl_lathna.png
Chaos Child
Midsummer Nightmare 
"I will help you."
Voiced by: Maria Naganawa (Japanese), Bethany Brown (English)
Alternate Element: Wind (Yukata)
Rarity: 5
Unit type: Attack (both)
Weapon type: Lance (Regular), Blade (Yukata)
Debut: The Accursed Archives [NPC], The Stirring Shadows [Regular], Twinkling Twilight [Yukata, Non-Playable], Drifting Sorrows [Yukata]

A young girl from Hethiwood who, after the event of the Accursed Archives, fears the "her" who isn't her.

She dresses up in a Yukata for the Quinbell Festival.


Regular
  • Apocalypse Maiden: Lathna is the silver key that can open the gate to usher in the Ancient One should Nyarlathotep choose. Luckily for all of Grastaea, Nyarlathotep is a capricious Wild Card and decides to keep the gate locked up despite the Ancient One's demands entirely out of contrarian spite when Akasha finally brings it forth.
  • Bait the Dog: In the first chapter of her Adventurer Story, Lathna adopts a stray cat, naming it Ulthar, and happily brings it home as a new family member. Then "Lathna?" decides that night that the Ancient One can use a furry little sacrifice...It was actually the village chief who killed it.
  • Blue-and-Orange Morality: Nyarlathotep, be they White or Black, is not good or evil so much as an absolute contrarian who acts only to affirm their identity as Chaos rather than to help or harm.
  • Creepy Child: Doesn't get much creepier than a child who's also a Great Old One.
  • Creepy Monotone: You know it's "Lathna?" that's in control when she shifts into this.
  • Difficult, but Awesome: Her first attack skill, "Chaos Gift", deals additional attacks based on how many times the player taps the screen in quick succession, which requires the player to have good hand-eye reflexes to make maximum use of her first skill, as the timeframe for "Chaos Gift" is relatively short. Luckily, there is a visual indicator of how many times the player tapped the screen. Also, if Lathna happens to be in a bad position (i.e. in a purple area attack) when she uses this attack, then she'll most likely be dead because successfully tapping the screen four times will lock her in position for a brief period of time.
  • Entropy and Chaos Magic: From the Crawling Chaos itself, no less.
  • Evil Me Scares Me: Lathna is not merely an empty human mask for White Nyarlathotep but rather a conscious human host with her own mind. She doesn't know much about what's going on with her other than that there's an "other me" inside her and that it absolutely terrifies her.
  • Even Evil Has Standards: Not Lathna, but "Lathna?" In Lathna's story, (White) Nyarlathotep does not appreciate a village elder using Lathna as a tool of offering human sacrifices from the village in order invoke fear and terror in the village and put Lathna in harm's way, as (White) Nyarlathotep prefers human sacrifices that are willing to sacrifice themselves.
  • Humanoid Abomination: She's literally (White) Nyarlathotep.
  • I Am Not a Gun: "We are the key; thus we can also lock. That which opens. That which seals. That which welcomes. That which rejects. Our bonds are slack; and so the locking of the gate is mark of our freedom."
  • Injured Vulnerability: Originally only her first skill dealt more damage against poisoned enemies. After her Mana Spiral her second skill also deals more damage against poisoned foes, and her first ability also gives her a passive 15% poison punisher. This jumps up to 215% when she shapeshifts, giving her insane damage when there's a teammate that can keep the poison going.
  • Kindhearted Cat Lover: Lathna loves cats and will randomly adopt strays if given the opportunity. "Lathna?", on the other hand... actually seems to like cats too, as she resurrects Ulthar (with some sinister strings attached) and makes him her Right-Hand Cat at the end of Lathna's Adventurer Story.
  • Mechanically Unusual Fighter: Instead of turning into any other dragon when she dragonshifts, she turns into White Nyarlathotep.
  • Prehensile Hair: Played for laughs in Dragalia Life #433 when she shows she learned Heinwald's own hair whip trick, using it to grab her own teddy bear.
  • The Royal We: "Lathna?" sometimes slips into this.
  • Sesquipedalian Loquaciousness: Lapses into this when Nyarlathotep is in control.
  • Shout-Out: Her naming her cat Ulthar is in reference to the H. P. Lovecraft story The Cats of Ulthar.
  • Significant Anagram: "Lathna" is derived from Nyarlaththotep.
  • Superpowered Evil Side: She is one of the faces of Nyarlathotep and thus can transform into them.
  • Promoted to Playable: She started out as a clone body for White Nyarlathotep, but now she's become a playable character.

Yukata

  • Cool Big Sis: By the end of "Drifting Sorrows," she considers Cleo to be this.
  • Status-Buff Dispel: Her S1, Summer Moon Howl, removes buffs from her opponents.

    Linnea 
https://static.tvtropes.org/pmwiki/pub/images/110271_01_r05_portrait.png
Taciturn Warrior
"If tears need to fall, let them be mine!"
Voiced by: Yui Ogura (Japanese), Caitlyn Bairstow (English)
Rarity: 5
Unit type: Attack
Weapon type: Blade
Debut:Nadine and Linnea's United Front

A stoic sylvan who wants to see humanity's ugly side.


  • Humans Are Bastards: She wants to believe this is true of humans so that she'd have a legitimate excuse to not become close to them and Never Be Hurt Again when she outlives them - which happened to her own adopted human parents. Dragalia Life #253 shows it extends to sylvans when she sees Luca and Ranzal fighting over food.
  • I'm Not Here to Make Friends: Says the trope name in Episode 1 of Nadine and Linnea's United Front.
  • Injured Vulnerability: After using her first skill, her next force strike will deal more damage against poisoned enemies.
  • Little Bit Beastly: She is a Sylvan.
  • Mechanically Unusual Fighter: "Bliss Eternal" grants herself a unique force strike that attacks in three circular areas when charging. It also serves as a Counter-Attack should she be attacked while charging her force strike. It also fill her Bliss Eternal gauge by 30% should all three circular areas of her force strike were to hit.
  • Raised by Humans: She was raised by human parents and was Happily Adopted but she outlived them due to being a sylvan.
  • Red Oni, Blue Oni: A very stoic blue to Nadine's energetic red.

    Natalie 
https://static.tvtropes.org/pmwiki/pub/images/110326_01_r05_portrait.png
Devoted Festival Protégé
"Ha haa! Let the festivities begin!"
Voiced by: Ayana Taketatsu (Japanese), Pippa McGuire (English)
Rarity: 5
Unit type: Attack
Weapon type: Blade
Debut: Festival Phenoms

A young woman who plans festivals alongside Yaten.


  • Anti-Debuff: Her skill "Clean Slate" removes all debuffs she's suffering from, including Curse of Nihilty.
  • The Cameo:
    • Appears in Yukata Curran's story running a stall.
    • Appears in Yukata Lathna's story along with Yaten.
  • Critical Status Buff: Natalie's kit is based on this idea. When Natalie is at 30% or lower HP her first skill doubles the amount of damage it deals, her second skill buffs her strength (whereas normally it'll instantly drop her into critical HP and grant her a shield) and one of her passives grant her additional attack speed and strength as long as she remains at 30% HP or below.
  • Desperation Attack: "Defiant Dance" deals double damage if Natalie is 30% HP or lower when she uses it.
  • Dub Name Change: Her Japanese name is Nattsu.
  • Glass Cannon: A very extreme example of this, as shown in Critical Status Buff above.
  • Noodle Incident: Dragalia Life #275 doesn't show just how she convinced them, but she has Nyarlathotep working a festival stand.
  • Serious Business: Festivals are pretty much her life.
  • Street Urchin: Used to be one before Yaten planned a festival for her village.

    Nefaria 
https://static.tvtropes.org/pmwiki/pub/images/dl_nefaria.png
Queen of the Sands
Queen of Smiles 
Yearning Queen 
"Avail yourself of my strength as you see fit!"
Voiced by: Yukana (Japanese), Mariee Devereuxnote (English)
Alternate element: Water [Dragonyule], Flame [Incognito]
Rarity: 4 [Dragonyule], 5 [Regular & Incognito]
Unit type: Support [Regular & Dragonyule], Attack [Incognito]
Weapon type: Bow [Regular & Dragonyule], Wand [Incognito]
Debut: Launch [Regular], Dragonyule Defenders [Dragonyule], Sands of Revelation [Incognito]

An ancient queen of the ancient kingdom the Sandreach.

For Dragonyule, Nefaria gets dressed up for giving out gifts.

Going Incognito to a dunefolk festival, she puts on the style of Nadine.


Regular
  • Amnesiac Dissonance: Assumes she has this, as her patchwork memories give nothing to suggest she was a "good" queen, and the only reason she can think of for why she is undead is that someone has taken revenge upon her.
    "I can only assume I have been revived by churls who bear a silent grudge against me. And that I was not much beloved by my people. After all, when I revived, I saw naught but sand and misery in every direction. Nothing remained to suggest my people regarded me with affection, or my loss with sadness."
  • Antiquated Linguistics: Her vocabulary is about a century out of date. "Sands of Revelation" shows her struggling with Nadine's more modern speech.
  • Attractive Zombie: Doesn't show even the slightest hint of decomposition, and the only trait that gives her away as undead is that she's deathly cold.
  • The Cameo:
    • She prominently appears in Nadine's Adventurer Story.
    • She makes an appearance in Phares's Adventurer Story.
  • Chill of Undeath: Because she's undead, her skin is cold to the touch.
  • Crippling Overspecialization: Her entire kit revolves around blinding the enemy and dealing extra damage to them. Unfortunately, many bosses tend to either be immune or build up resistance to blindness quickly, causing her damage output to significantly drop if she cannot inflict blindness. This gets played down with her Mana Spiral upgrading her 1st skill and ability to let her inflict poison as well.
  • Eye Scream: She has skills and abilities that let her do more damage to blinded enemies.
    • Her skill "Night of Antiquity", at lv. 2 and 3, does more damage to them.
    • The "Blinded Punisher" ability lets her do 25-30% more damage to them. The Mana Spiral upgrades it to 40%.
  • Feel No Pain: One of the perks of being undead.
  • Injured Vulnerability:
    • Her 1st skill "Night of Antiquity" at lv. 2 & 3 does more damage to blinded enemies. At lv. 4 it also does more damage to poisoned enemies.
    • Her ability "Blinded Punisher" lets her do 25-30% more damage to blinded enemies. It is upgraded in the Mana Spiral to "Poisoned & Blinded Punisher I" which does increase damage to poisoned enemies by 30% and blinded enemies by 40%.
  • Last of Her Kind: It was believed that she's the only surviving person from her former kingdom. In Nadine's Adventurer Story, it is revealed that Nadine is a descendant of one of Nefaria's retainers. So, despite the kingdom being gone, the people still live on. The event "Sands of Revelation" reveals that she ordered her people to flee as she made a Heroic Sacrifice to save them and avert this trope.
  • Mundane Utility: In Dragalia Life #11, Notte has people hugging Nefaria's cold body as a way to beat the heat.
  • Poisonous Person: Her Mana Spiral allows her to add Poison damage to her 1st skill at lv. 4.
  • Reclining Reigner: Her illustration. Technically she is a former reigner since her kingdom is gone.
  • Reused Character Design: Her design is loosely based on the Female Magician from Knights of Glory.
  • Sexy Backless Outfit: Her attire.
  • Status-Buff Dispel: After upgrading "Twilight Oblivion" to Lv. 3 on the Mana Spiral, using it will allow her next force strike to remove an enemy buff.
  • Step into the Blinding Fight: She can inflict Blind by using her skills and abilities.
    • With her second skill "Twilight Oblivion", after using it she can enhance her next three Force Strikes to inflict it.
    • She has an ability that when at full health she has a 50-60% higher chance to inflict it.
  • Suicide by Sunlight: There are things she still doesn't know about her undead nature, but she is worried that the sun can dry her out and reduce her to dust.
  • Unexplained Recovery: In-Universe, she doesn't know how or why she's come back from the dead long after her kingdom has been forgotten to time. Though the end of Horus' dragon story heavily implies that he was the one responsible due to his desire to learn more about her.

Dragonyule

"I shall see everyone gladdened."
  • An Ice Person: Her first skill "Starsquall Shot" can inflict frostbite and her third ability can let her inflict freeze with her standard attacks when her combo count is 15 or higher.
  • Injured Vulnerability: Her first skill "Starsquall Shot" increases damage against frostbitten enemies,
    • Unlocking the node in her Mana Spiral has her third ability become "Queen of Smiles" which includes increased damage to frostbitten enemies.
  • Rain of Something Unusual: After using her 2nd skill "Special Delivery", she gets the "Gifts Ready" effect which lets her next 2 Force Strikes give her allies shields and energy.
  • Sexy Santa Dress: Her Saint Starfall outfit.

Incognito

"Let our incognito journey commence!"
  • Assist Character: When she (including her alts) use her shareable first skill "Girls' Night Out" Nadine appears. If another Adventure used the skill then her Incognito self appears.
  • Colony Drop: "Ancient Incandescence" has a long cast time and slows her walking speed down, but it calls down a giant fireball that hits all enemies for massive damage.
  • Critical Hit Class: With her first ability "Critical Hit = Critical Damage" she's able to get up to 25% extra critical damage for 20 seconds after landing a Critical Hit.
  • Injured Vulnerability: Subverted, this is the one Alt she has that doesn't cause this normally.
  • King Incognito: Nefaria dresses up (her choice in attire is Nadine's, which she is reluctant to wear at first) out of fear that her people will recognize her.
  • Lazy Alias: The name Nefaria goes by while in disguise is Ria (the nickname Nadine gives her which is a shortened version of her real name).
  • Playing with Fire: Her variant in this event uses Fire magic to roast fiend and Imperial soldier alike.
  • Totally Radical: She's not used to speaking in more modern slang like Nadine does and it shows.

    Norwin 
https://static.tvtropes.org/pmwiki/pub/images/dl_norwin.png
Anguished Author
Summer Scribe 
"Onward to a happy ending!"
Voiced by: Yūki Kaji (Japanese), Adrian Petriw (English)
Alternate Element: Wind [Summer]
Rarity: 4 [Regular], 5 [Summer]
Unit type: Attack [both]
Weapon type: Bow [Regular], Dagger [Summer]
Debut: Beauty in Motion [Regular], Doomsday Getaway [Summer]

A Sylvan storybook author from the Duchy of Anasonne in North Grastaea who has been having problems writing lately, as all of his stories have wound up with depressing endings. Upon meeting the Prince, he sees that he's similar to a character out of a fairytale and so joins in hopes of gaining inspiration for something happier.

For the summer, he dresses down to make picture books by the seaside.


Regular
  • Book Ends: Norwin's story begins and ends with him telling a story to children. The first time, they're all crying due to the depressing nature of his books, and the final time? It's a story with a happy ending.
  • Creator Breakdown: In-Universe. After surviving a war that razed his entire hometown, Norwin lost his ability to write stories with happy or satisfying conclusions, as he could no longer see reality as anything but a chaotically Crapsack World. Thankfully, Chapter 4 and 5 of his story shows that his beliefs are getting better.
  • Coat Cape: Wears his hooded coat like this, not putting his arms through the sleeves.
  • Dropped a Bridge on Him: In-Universe, his stories tend to end with the characters he writes dying horribly out of nowhere.
  • "Eureka!" Moment: During Chapter 4, during the attack on Hosse village, he comes to understand the power of fantasy, and why the young nobles from Anasonne were happy with their stories, leading him to make the decision to bring smiles once more.
    Norwin: (By Ilia... THIS is the power of fantasy! The young nobles of Anasonne were happy and brave even as their land was consumed by war, and all because they became engrossed in my stories. What is left for me if I do not believe in that power?!)
  • Earn Your Happy Ending: Both thematically and symbolically, the events of his story leading up to Chapter 4 in the midst of an empire attack on Hosse village leads him to tell a story to the children. Initially being bogged down with fear of another Anasonne situation, he manages to push past it when he realizes the power of fantasy, leading him to tell a story with an actual happy ending. The empire is driven out of the village, and comes out of it with a more optimistic view of reality. By the time Chapter 5 comes up, he's writing happy endings again, and he ends up thanking Euden for it.
    Norwin: The title of this book is, "The Prince Who Brought Happiness to the World."
  • I Just Write the Thing: His writer's block appears to be a form of this — he's not trying to write bad endings, but that's where the story tells him to go for some reason.
  • In the Hood: Wears a hood that has slits for his ears.
  • Injured Vulnerability:
    • His second skill at level 2 does extra damage to blinded enemies.
    • He has "Blinded Punisher" in his final Mana Circle.
  • Little Bit Beastly: Is a Sylvan.
  • Oh, No... Not Again!: Chapter 1 of his story has him go into this when he not only makes children cry from his story, but they leave before he tries to read another one. Chapter 4, once again puts him in this situation once more with the villagers of Hosse while Euden's party fights the Empire, feeling it's just like when Anasonne was destroyed.
  • Paper Destruction of Anger: Chapter 3 has Euden walk into Norwin's room and see his floor is cluttered with discarded drafts of stories which are all horrible endings.
  • Step into the Blinding Fight: His first skill at level 2 and 3 can inflict Blind.
  • The Storyteller: His occupation.
  • Survivor Guilt: The biggest cause of his writer's block.
  • True Art Is Angsty: In-Universe, Norwin worries that he's falling into this thought pattern.
    Norwin: I want to believe that. But in the depths of my heart, I feel naught but an utter loathing for fantasy and escapism. Perhaps writing these ugly tales is my way of unconsciously taking revenge on the very notion of such things. That's my thinking, at any rate.
  • Write What You Know: In-Universe, Played for laughs as well as weaponized in Dragalia Life #175 when he helps Aurien with a board game where the objective is for the players to get to the end with the most people remaining. Of course, he wrote the depressing situations for why the players' followers leave.

Summer

"I shall tell you the tale of a midsummer's dream."

    Orion 
https://static.tvtropes.org/pmwiki/pub/images/dl_orion.png
Maiden Protector
Valentine's Guardian 
"One bodyguard at your service!"
Voiced by: Takahiro Sakurai (Japanese), Justin Dominic (English)
Alternate Element: Flame [Valentine's]
Rarity: 4 [Regular], 3 [Valentine's]
Unit type: Support [both]
Weapon type: Dagger [Regular], Sword [Valentine's]
Debut: Launch [Regular], Ardent Admirers [Valentine's]

A charming Sylvan man who works as a mercenary bodyguard, he only takes women because he likes to romance his clients.

He dress-up formally for Valentine's.


Regular
  • Bodyguard Crush: Invoked. He takes jobs only with women because he knows this trope will be in effect sooner or later when he bodyguards them.
  • Bunny-Ears Lawyer: He's a well-known and respected mercenary, Ranzal even says he is the best bodyguard there is, never once letting his clients get hurt, but he has a huge womanizing streak and tends to date and break the hearts of all his clients.
  • The Cameo:
    • Appears in Valentine's Addis's story.
    • Appears in Humanoid Mercury's story after hearing Sinoa's lab exploded feeling she should be checked on.
  • Handsome Lech: He uses his good looks around the ladies he guards, though it gets him into trouble more often.
  • If It's You, It's Okay: Orion will only take female clients... and Euden.
    Euden: I thought you said you weren't planning on falling in love with any men.
    Orion: You really are slow when it comes to these matters! I'm just trying to say that you are more charming than you know.
  • Laser-Guided Karma: Cleo feels Orion getting chased away for his playboy ways is this.
  • Little Bit Beastly: A Sylvan.
  • Love Freak: Is obsessed with finding his soulmate (or, uh, soulmates) and considers a life without love so meaningless that he fallaciously insists he is cursed to die if he does not find it.
  • The Power of Love: One of his battle quotes is “Witness the power of love!”
  • Rescue Romance: What triggers his attraction to the Prince, though it's not until the second rescue during his Valentine's Confections' story that he acknowledges it as romantic attraction.
  • Something about a Rose: In his official art, he carries a rose around with him.
  • Stealth Hi/Bye: Chapter 2 of Valentine Addis's story has him do this to Botan and Philia to the former's surprise.
  • Step into the Blinding Fight: His skill "Love Goes Round", at lv. 2 and 3, can inflict Blind.
  • Two-Timer Date: His Episode 1 has him stating that he got into this by putting his charms on two sisters and once the job was done, they asked about their relationship. He wanted to date both of them, and then they tried to kill him, which leads to him being recruited by the Prince. His Valentine's story involves one of those sisters finding him and chasing him down.

Valentine's

"Up for a new flavor of love?"
  • Badass in a Nice Suit: He puts on a spiffy new suit for this holiday skin.
  • Injured Vulnerability: His Chain Co-Ability increases a teammate's strength when they cause burn.
  • Master of None: He's a Flame unit who, for some reason, has resistance to Curse. For reference, Curse is never used in Flame-advantaged content, which leaves Orion completely vulnerable to the afflictions that Wind enemies actually inflict, which are Stun and Sleep, unless you give him wyrmprints that do grant resistances to said afflictions. It gets replaced with Potent Sleep Resistance in his Mana Spiral, now making him 100% immune to sleep attacks.
  • Playing with Fire: Can inflict Burn using his first skill.
  • The Tease: Is this to Euden in his Valentine's Confections storyline. The wyrmprint awarded for completing it consists entirely of Orion using cheesy pickup lines on Euden and being amused by his embarrassment.

    Patia 
https://static.tvtropes.org/pmwiki/pub/images/patia.png
Spirited Swallow
Seaside Sparrow 
"The White Sparrow Corps is here!"
Voiced by: Miyuki Sato (Japanese), Sarah Troyer (English)
Rarity: 4 [Regular], 5 [Summer]
Unit type: Defense [Regular], Attack [Summer]
Weapon type: Lance [Regular], Axe [Summer]
Debut: Chapter 8 [NPC], Fractured Futures [Regular], Summertime Saviors [Summer]

The vice-captain of the White Sparrows.

She strips down for a vacation at the beach.


Regular
  • Accidental Public Confession: Dragalia Life #373 has her and Leif run into Harle while they're shopping. She reveals his cooking is disgusting and has to switch his food out each time in an angry rant… while Leif is next to her.
  • Blue Blood: She and her parents are low-class Alberian noblemen.
  • Boyish Short Hair: Has short silver hair.
  • The Cameo: Appears in Gala Leif's story, as expected as his Number Two.
  • Damage Over Time: She can inflict bleed with her second skill "Swift Skewer".
  • Early-Bird Cameo: She had been introduced in an EX scene in Chapter 8 long before she meets the rest of the main party.
  • Even the Girls Want Her: Patia is baffled to hear a little girl declare she wants to be just like Patia when she grows up. Sure, she's used to little girls admiring her, but they apparently all tend to declare they want to marry her when they grow up.
  • Foil: Is in a way one to Elisanne. Both are second in command to two righteous sword wielders (The prince and Leif), both wield lances and Gameplay-wise they are both Support Party Member. Each have a party-wide buff, with Patia being a defense buff while Elisanne is a strength buff. Both of which affect any allies no matter their element. Both have a second skill that deals damage. And both also have similar passives such HP 60% = Strength and buff time 25%. Though thanks to Patia’s spiral she’s since become less of a foil gameplay-wise (see below).
  • Hero Insurance: Exploited according to the wyrmprint "Odd Sparrows." Since Leif covers any repair costs of any property damage Patia causes during her work, Patia has taken to scouting out establishments that are either in poor condition or already planning renovations as acceptable targets of collateral damage when necessary. That way, not only does the poor owner wind up getting free renovations, but it also ensures they'll be much less mad at the White Sparrows (and, thus, Leif will be much less mad at her).
  • Made of Iron: Played for laughs in Dragalia Life #161 where she regularly has to eat Leif's cooking and then remake it from scratch. This pleases Euden who's had to suffer his cooking for years.
  • Number Two: She's this to Leif.
  • One-Man Army: In Chapter 4 of her adventurer story, Patia volunteers to intercept and Hold the Line against an ambush force for one hundred imperial soldiers while Elisanne goes to fetch reinforcements—alone. In the end, the only thing the cavalry is needed for at all is to give the ambushing force an excuse to retreat without having to admit they were thrashed by a single soldier.
  • Promoted to Playable: Finally, after being an NPC for so long since her introduction, she becomes summonable starting from the premier of the Fractured Futures showcase.
  • Support Party Member: Is the Stone Wall Foil when compared to Elisanne’s Glass Cannon role. To wit: her first skill gives an impressive 25% defense buff for 15 seconds, making her amazing on Doublebuff teams with wyrmprints like "Brothers in Arms", "Feline Hospitality", and especially "Odd Sparrows". She also has a 25% buff time passive to make that last even longer. Her second skill can also cause Bleed status.
    • Post Mana-Spiral she also gives a pretty good 15% strength buff on her first skill, a stronger second skill with a better chance of bleed, a 35% buff time passive, and a 10% crit chance instead of a 5% whenever the first skill becomes available for anyone on her team.

Summer

"I am the summer sparrow."
  • Braids of Action: She wears a lock of her hair braided.
  • Breaking Old Trends: Her charge attack as an axe wielder works more like Hunter Sarisse's where she can strafe her target before letting out a charged shot.
  • Busman's Holiday: Her story involves her vacation getting interrupted by fiends led by Barbary.
  • Cool Shades: Wears sunglasses on her head.
  • Injured Vulnerability: Inverted, while she doesn't deal more damage against poisoned foes normally, failure to poison foes gives her a 15% strength buff.
  • Poisonous Person: She has a skill and abilities to help inflict poison.
    • Her second skill "Surging Sparrows" can inflict poison.
    • Her "Sparrow Spiker" ability gives her the "Seaside Spirit" effect when she uses her first skill "Sparrow Splash". "Seaside Spirit" gives her next Force Strike the ability to inflict poison.
    • Her third ability "Poison Edge & Anti-Poison = Strength" increases the chance to inflict poison by 50-60% if her HP is above 50%.
  • Walking Swimsuit Scene: She wears a bikini with additional clothing such as shorts (daisy dukes).
  • Weaponized Ball: Her unique force strike has her chuck a volleyball in a direction.

    Rodrigo 
https://static.tvtropes.org/pmwiki/pub/images/dl_rodrigo.png
Sincere Giver
"Leave the fiends to me!"
Voiced by: Yūma Uchida (Japanese), Brian Drummond (as Brian Davidson) (English)
Rarity: 3
Unit type: Attack
Weapon type: Sword
Debut: Launch

A dark knight with a tendency to give people's gifts in the form of the corpses of fiends.


  • Birds of a Feather: He and Jakob are both in love with Cleo, though where he's more about showing his thoughts through fiend parts and meat, Jakob is too shy.
  • The Cameo:
    • Appears in Isaac's Adventurer Story.
  • Black Knight: He dons a big black suit of armor with red details.
  • Creepy Good: He is genuinely on the side of good and easily joins the heroes, but he looks very scary and is prone to give people pieces of flesh and skin from the monsters he kills as gifts.
  • Freudian Excuse: His lack of social skills comes from the fact that he was raised by mercenaries, and therefore was never taught any particular degree of politeness or how to behave and he gave them gifts of fiend flesh.
  • Life Drain: Unlocking the node in his Mana Spiral has his 2nd skill "Shadowpiercer" heal himself if it does damage.
  • Nightmare Fuel Station Attendant: He had no idea presenting people with carcasses was actually unsettling and creepy, he thought he was courting Cleo the whole time.
  • No Social Skills: Rodrigo doesn't understand how to give gifts and his attempts to woo Cleo come off as creepy and unsettling.
  • Poisonous Person: Unlocking the nodes in his Mana Spiral has his 1st and 2nd skills inflict poison.
  • Red and Black and Evil All Over: Subverted. Despite his black and red Black Knight outlook, Rodrigo is generally very nice, kind and pleasant, if a little prone to scaring people without noticing it.

    Sazanka 
https://static.tvtropes.org/pmwiki/pub/images/dl_sazanka.png
Cultured Flower
"Let us be off!"
Voiced by: Risa Taneda (Japanese), Daniella Ashton (English)
Rarity: 4
Unit type: Defense
Weapon type: Axe
Debut: Eastern Emissaries

One of Ieyasu's retainers.


  • The Cameo:
    • Appears in Chapter 2 of Chitose's story.
    • Appears in Armored Yachiyo's Story.
  • Conflicting Loyalty: Sazanka eventually confesses that, while she was brought up to be loyal to the Twelve Wyrmclans, she only feels loyal to Ieyasu specifically and dreads the possibility of having to choose between him and her own clan.
  • Damage Over Time: Her first skill, Dancing Blossoms, pulls in enemies and causes Bleed damage.
  • Floral Theme Naming: Her name means "camellia". More specifically, her name comes from a camellia sasanqua.
  • Flowers of Femininity: She's beautiful, elegant, and wears a camellia in her hair which emphasizes her Yamato Nadeshiko nature. Her name also comes from the Japanese name for the camellia sasanqua flower.
  • Forced Sleep: Her skill "Blooming Cradle" can enchant her next three Force Strikes to inflict Sleep.
  • Injured Vulnerability: Her ability "Sleep Punisher +20%" lets her do more damage to sleeping enemies.
  • Lady of War: Beautiful and elegant, and also wields a huge axe to destroy fiends.
  • Silk Hiding Steel: Sazanka is the epitome of the Yamato Nadeshiko... which means she is also very adept as a warrior.
  • Undying Loyalty: Considers loyalty to one's lord to be the highest virtue and becomes defensive and angry when Ranzal asks if she'd ever change that.
  • Yamato Nadeshiko: Fits the archetype, as she serves Ieyasu faithfully and is a skilled cook, yet can still handle fiends with an axe.

    Taro 
https://static.tvtropes.org/pmwiki/pub/images/dl_taro.png
Greenhorn Samurai
"I was hoping you'd choose me. heheh."
Voiced by: Soma Saito (Japanese), Conor Hogan (English)
Rarity: 3
Unit type: Attack
Weapon type: Blade
Debut: Launch

A rookie samurai hailing from the east, whose armor is a relic from his father that none but him must touch.


  • Ancestral Weapon: His armor.
  • Berserk Button: Ranzal learns the hard way that anyone touching his armor is this.
  • The Cameo:
    • Appears in Chapter 2 of Armored Yachiyo's Adventurer Story.
  • Cowardly Lion: He's afraid of combat, especially if it means getting his armor damaged. Chapter 5 has him growing out of this, fighting back against a group of bandits and tanking their blows.
  • Heroes Love Dogs: One of his quotes in the front screen has him talk about his dog and how he misses her.
    "Back home, I would always take our dog out on walks. I really miss the old girl..."
  • I Don't Want to Die: He says the trope name if he falls in battle.
  • Kid Samurai: Has the armor and drive to be a samurai, but zero combat experience and is nervous because he's well aware of that fact.
  • Never Bareheaded: Dragalia Life #157 has him take his armor off so Malka can inspect it, but he keeps his helmet on.
  • Reused Character Design: His design is based on the Male Samurai from Knights of Glory.
  • This Cannot Be!: Chapter 4 has him think he was too rough with cleaning his armor when he sees scratches, freaking out over it. It's not until he sees that they're older does he calm down over his armor.
  • Trademark Favorite Food: Miso soup is more this, though he loves rice and natto as well.

    Vania 
https://static.tvtropes.org/pmwiki/pub/images/090f0c97_72ed_4035_9439_debf022ea145.png
Vampire Princess
"It's Vania time!"
Voiced by: Rie Kugimiya (Japanese), Rogin Rashidan (English)
Rarity: 5
Unit type: Attack
Weapon type: Wand
Debut: Rage of Chronos

A vampire who seeks to make Euden her bloodkin.


  • Bite of Affection: In Dragalia Life #350 Vania wants to bite and the Prince offers his arm for her to teth on which leads to both of them enjoying it. Mym comes along and interrupts them and offeres Vania her own tail to chew on. Mym ends up liking it but Vania is not.
  • Dub Name Change: Is named "Vampy" in Japanese.
  • Friendly Neighborhood Vampire: She's definitely this in terms of playing with the children.
  • Future Badass: In a possible alternate futurenote , she leads her awakened vampire forces fighting against the Other.
  • Guest Fighter: From Rage of Bahamut.
  • I Just Want to Be Loved: Her reason for wanting to make Euden her bloodkin stems from loneliness. When she accidentally makes a village that loved her afraid of her by draining a fiend of its life, she becomes extremely depressed over having lost so many friends.
  • Life Drain: She can do this as seen during Rage of Chronos when she drained a fiend of life. The end of the event has her do this to Chronos.
    • Her Skill 1 "Crimson Order"/"Bloody Absorption" deals damage and heals herself.
  • Non-Standard Character Design: She is an Adventurer who doesn't wield a weapon in her 3D model.
  • Our Vampires Are Different: Vania is able to walk around in broad daylight with no harm. On the other hand, her present self drinking too potent of blood such as Euden's is poisonous to her and can kill her with the only way to treat it being to drink her own blood.
  • Really 700 Years Old: Despite looking like a child, she's at least old enough to have existed since the First War of Binding. She is still considered a child by vampire standards.
  • Sequel: Her Adventure Story take place after Rage of Chronosnote  and continuing the seeds of the abyss storyline from Yurius's Adventure Storynote .
  • Spotting the Thread: During Rage of Chronos, she notices something's off about "Malinda" when they say they don't need to eat. The Malinda she knows is a Big Eater who eats at least several times her weight in food a day while Chronos is in his Baby form.
  • Status-Buff Dispel: Her enhanced Skill 1 "Bloody Absorption" can dispel a buff.
  • Super-Senses: Vampires have these, and she shows them off in hide and seek with children, Notte and "Malinda".

    Veronica 
https://static.tvtropes.org/pmwiki/pub/images/dl_veronica.png
Emblian Princess
"Did you call for me?"
Voiced by: Rina Hidaka (Japanese), Wendee Lee (English)
Rarity: 5
Unit type: Attack
Weapon type: Wand
Debut: Fire Emblem: Lost Heroes

The Princess of Embla hailing from the world of Fire Emblem Heroes.

For tropes pertaining to her in her home game, see this page.


  • Adaptational Superpower Change: While Veronica used wind magic in Fire Emblem Heroes, she uses dark magic in this game.
  • Brainwashed and Crazy: She indiscriminately attacks the heroes after being influenced by black mana. Luckily, the Prince and crew manage to free her from its control.
  • Cast from Hit Points: Her Mana Spiral upgrades Gespenst to consume 10% of her max HP to partially recharge the skill by 20% if she is at 50% HP and higher, also letting her dish out more damage with the skill without needing to take damage from enemies.
  • Desperation Attack: Veronica's Gespenst deals more damage the lower her HP gets. One of her passives, Last Destruction, also grants a one-use buff to the entire team that boosts the damage of the next skill each player uses by 40% when Veronica drops below 30% HP. Her Mana Spiral lowers the team boost to 10% and Veronica's boost to 30%, but makes it permanently active to compensate.
  • Easy Amnesia: Arrives in Dragalia's world without her memories.
  • Enemy Mine: After the group Beat the Curse Out of Her, she remembers her animosity towards Alfonse. It took some convincing to call a truce and to have them fight together.
  • Guest Fighter: From Fire Emblem Heroes.
  • Injured Vulnerability: After her Mana Spiral her first skill will deal more damage against poisoned enemies.
  • Life Drain: Her skill "Nosferatu" damages enemies and heals her proportionate to the amount of damage dealt.
  • Non-Standard Character Design: A downplayed example, but in contrast to every other adventurer, whose weapons have the appearance of whichever one is equipped, she always wields the same tome regardless of whatever weapon is equipped to her.
  • Secret A.I. Moves: Has several skillsnote  she can use as a boss, but not as a playable adventurer.
  • Situational Damage Attack: Her Gespenst spell becomes more powerful when she's at low HP.
  • Spell Book: Even though Veronica is classified as a Wand adventurer, the weapon she uses will always look like a tome, since tomes are Fire Emblem's equivalent to wands.
  • Superboss: She becomes the second superboss in the "Fire Emblem: Lost Heroes" event and even harder than Alfonse since she's on Infernal.
  • Superdickery: When the prince and his crew first encounter Veronica, she's ordering Dyrenell troops to destroy a village. This seems off to Fire Emblem fans, because while Veronica is ruthless towards her enemies, it's also established that she Would Not Shoot a Civilian. It turns out that Veronica was actually Loki in disguise.

    Vice 
https://static.tvtropes.org/pmwiki/pub/images/dl_vice.png
Eager Assassin
"It's time to go to work."
Voiced by: Kenichi Suzumura (Japanese), Travis Turner (formerly credited as Don Matthews) (English)
Rarity: 3
Unit type: Support
Weapon type: Dagger
Debut: Launch

An assassin who came to be in the Prince's employ to take out his human enemies but his talents get used in different ways.


  • Badass in a Nice Suit: The "Brothers in Arms" wyrmprint has him and Joachim in these first playing billiards, then using them to infiltrate a Svenitlan black market in Alberia.
  • Big Damn Heroes: In Chapter 5 of Chitose's story, he comes in with Chitose's fan club to rescue him as well as beat up the gang that kidnapped the girl he befriended.
  • Big "WHAT?!": He has this reaction in Chapter 1 of Chitose's story when he learns the flower a girl wants to buy is 15,000 rupies.
    "Bwuh-what?! I could buy the whole veggie section at the grocery store for that much!"
  • Boring, but Practical: With Vice's skills and abilities, his strategy amounts to "slash enemies a lot and use skills when ready". When his mana spiral is unlocked, he becomes very good at doing that, especially against bosses thanks to Broken Punisher, and makes for a good fit in many Shadow teams.
  • The Cameo:
    • Appears in Chitose's Adventurer Story.
    • Appears in Yurius' Adventurer Story.
    • Appears in Nevin's Adventurer Story during the time before the Dyrenell Empire destroyed the Shadewolves.
    • Appears in Humanoid Mercury's adventure story saying it must be another "Sinoa Special."
  • Forced Sleep: His skill "Lethal Edge" at lv. 2 and up can inflict Sleep.
  • I Am Not a Gun: Inverted. He wants so desperately to put his assassination skills to use for Euden, but he gets denied.
  • I'm a Doctor, Not a Placeholder: He feels upset that he was tricked to join Wedding Xania's side in "That Special Day Part 3."
    "I just said I could peel a pumpkin, and all of a sudden I'm dragged into this? I'm an assassin, dammit!"
  • In the Hood: He wears one.
  • Injured Vulnerability: After unlocking the nodes in his Mana Spiral, his 1st and 2nd skills can inflict more damage to poisoned enemies.
  • Kick Them While They Are Down: He has "Broken Punisher", which raises his damage against bosses during their Broken period up to 20%. It increases to 35% if the node is unlocked in his Mana Spiral.
  • Mundane Utility: He tries to enlist under the Prince as an assassin. Since the Prince doesn't want to assassinate anybody, he has Vice use his knife skills in the kitchen instead.
  • Nerf: He is notably the first adventurer to receive a direct nerf with the release of Version 2.0, by reducing the damage scalings of his skills, as he was regarded to be far too overtuned for a three-star adventurer, and one who's given out for free at that.
  • Noodle Incident: One of his Halloween quotes is this.
    "This holiday reminds me of when the Assassins Guild went trick-or-treating. It got... messy."
  • Not So Above It All: He spends Chitose’s adventurer story being dismissive toward his cuteness, only to end up getting caught up in a crowd cheering on the power of said cuteness.
  • Poisonous Person: After unlocking the node in his Mana Spiral, after using his second skill his next force strike can inflict poison.
  • Scarf of Asskicking: Wears a black one.
  • Stealth Hi/Bye: He pulls this in Chapter 5 of Chitose's story by rescuing the girl from the bandit leader.
  • Straight Man and Wise Guy: In the "Costume Contest" Castle Story, he serves as the Straight Man to Annelie's Wise Girl. He also serves as this for Chitose in his story.
  • This Cannot Be!: He can have such a reaction should he fall in battle.
    "Impossible... I never lose!"

    Vida 
https://static.tvtropes.org/pmwiki/pub/images/dl_vida.png
Knife Fanatic
"I'm ready to go treasure hunting anytime!"
Voiced by: Ayumi Fujimura (Japanese), Arlow Laker (English)
Rarity: 3
Unit type: Support
Weapon type: Dagger
Debut: The Desert Jewel and the Abyssal Flame

A thief seeking a legendary knife, which she believes to be hidden in the Halidom.


  • Blade Enthusiast: is VERY into knives. Multiple knives can be seen hidden on her person in both her art and her sprite, and many of the lines she says on the home screen, etc. are knife-related.
  • Devious Daggers: She's a thief who is shown carrying a ton of blades, and finding a legendary knife is her core character motivation.
  • Dub Name Change: In Japan she's called Witte.
  • Idiot Hair: She has one.
  • I Just Want to Be Special: One of the reasons she is looking for the legendary knife.
  • Master of Unlocking: Being a thief, she has great skills in picking locks.
  • Mundane Utility: In her 2nd Adventurer Story episode, she uses her lockpicking expertise to fix the locks in the Halidom.
  • Step into the Blinding Fight: Her second skill "Scheming Slice" can enhance her next three Force Strikes to be able to inflict Blind.
  • Worthless Yellow Rocks: Views gems and coins worthless compared to knives.

    Yaten 
https://static.tvtropes.org/pmwiki/pub/images/dl_yaten.png
Wandering Festival Planner
"This is gonna be a pain."
Voiced by: Hiroyuki Yoshino (Japanese), Richard Ian Cox (as Will Williams)
Rarity: 5
Unit type: Attack
Weapon type: Sword
Debut: Festival Phenoms

A festival planner from Hinomoto.


  • An Odd Place to Sleep: Dragalia Life #320 shows he's very cat-like where if he can fit his body into something, he'll sleep in it.
  • Bunny-Ears Lawyer: Yaten's method for planning a festival looks like him wandering around a town, eating from all manner of food stalls and cafes, and napping in public. However, it's actually a way for him to observe the town's culture in order to properly integrate it into their festival and help the townsfolk genuinely celebrate.
  • Dash Attack: His skill "Festival Rush" has him do a charge at the enemies he's fighting.
  • EX Special Attack: When he has 5 units of energy, "Festival Rush" turns into "Festival Blade", which deals out up to 10 hits and extra damage!
  • Parental Abandonment: He reveals in his final Adventurer Story that he was abandoned in the mountains when he was very young. Luckily for him he was found by a festival planner who took him in and brought him home to his village of festival planners.
  • Status Buff: "Bold Blade" allows him to buff the party with 1/2 units of energy. He becomes stronger and deals more crits the more energized he is.

    Yukimura 
https://static.tvtropes.org/pmwiki/pub/images/110402_01_r05_portrait.png
Leader of the Monkey Clan
"Ha ha! Leave it to the best lance wielder you'll ever see!"
Voiced by: Kanae Itō (Japanese), Hanna Hofer (English)
Rarity: 5
Unit type: Attack
Weapon type: Lance
Debut: Celestial Showdown

The Monkey Clan's leader.


  • Child of Two Worlds: She's the child of both the Tiger and Monkey wyrmclans. Her mixed heritage caused the previous leader of the Tiger clan to hold her as a political hostage.
  • Coat Cape: Her outfit has her in this attire.
  • Following in Their Rescuer's Footsteps: One of the reasons she became a wyrmclan leader was because of Shingen being a wyrmclan leader, who Yukimura greatly admires due to how he saved her back when their clans were at war.
  • Martial Arts Headband: Her signature headgear. Dragalia Life 422 shows it's a Magic Feather for her to hype up.
  • Named After Somebody Famous: Is named for Sanada Yukimura.
  • No Indoor Voice: Shouting at the top of her lungs is her indoor voice. Her Character Story titles are even in all capitals.
  • Political Hostage: She spent much of her life locked away until Shingen rescued her from his own father, the previous Lord of the Tiger Clan.
  • Power Dyes Your Hair: Her brown hair turns pink when she enters her Super Mode.
  • Power Makes Your Hair Grow: Entering her Super Mode causes her hair to grow longer.
  • Shout-Out: A monkey-themed character who goes into Super Mode when sufficiently angered? Are we talking about Son Goku or Yukimura?
  • Super Mode: Due to having the heritage of both the Tiger clan and the Monkey clan, Yukimura is able to tap into the power of both to take on a form that gives her long pink hair.
  • "Well Done, Son" Guy: Yukimura desperately wants Shingen's approval by constantly pushing herself no matter how reckless it is, which usually leads to her getting in trouble. To her surprise, she finds out Shingen was already proud of Yukimura for her unwavering determination.

    Zace 
https://static.tvtropes.org/pmwiki/pub/images/dl_zace.png
Bone Collector
"A hunt, is it? Leave it to me!"
Voiced by: Yuki Ono (Japanese), Hampton Green (English)
Rarity: 3
Unit type: Attack
Weapon type: Lance
Debut: The Winter Flower and the Tidal Power

An Azm tribesman who likes to collect bones.


  • Collector of the Strange: He's self-conscious of his bone collection, knowing that people outside his tribe would see it as weird.
  • Due to the Dead: In his 2nd Adventurer Story chapter, though he wanted to keep them, he buries the bones of wolves who died by the fiend whom he, the Prince, and Ranzal were hunting.
  • Fluffy Tamer: He does this to the dragon Juggernaut who's demanding more food by telling him if he eats too much, he won't live too long, not to mention he'd love to add some dragon bones to his collection. This prompts Juggernaut to go on a diet.
  • Injured Vulnerability: His Chain Co-Ability increases Strength for a teammate when they cause poison.
  • Skeletons in the Coat Closet: His tribe wears animal bones.
  • Step into the Blinding Fight: His skill "Skull Hunter", at lv. 2 and 3, can inflict Blind.
  • We Used to Be Friends: He becomes this with his former friend Vendra, a member of his tribe who has basically turned his back on their tribe's ways. For example, hunting for sport instead of food or necessity. The line is crossed when he brings Zace the bones of a jonabird, a rare species of bird that Zace was eager to study, only to learn that Vendra killed it.


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