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Main Characters (Alberian Royal Family (The Prince/Euden) | The Apostles) Recruitable Adventurers (Flame | Water | Wind | Light | Shadow)
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Antagonists (Campaign | Events | Void Battles | Recruitable)
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After a while, certain antagonists have been made playable while still being antagonistic. Note: This list is for antagonists that remain such even upon becoming playable. If an antagonist pulls a Heel–Face Turn, have their time as antagonists in either the event or campaign list while having their playable version in either the main characters or the recruitable characters of the respective element.

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Recruitable Campaign Antagonists

    Volk 
https://static.tvtropes.org/pmwiki/pub/images/volk_render.png
We are Agito! The fangs of the fangless.
The Plagued One 
"Behold the blade of purgation!"
Voiced by: Fuminori Komatsu (Japanese), Deven Mack (English)
Element: Wind
Debut: The Agito Uprising

The Agito of Wind. He detests those who are strong or privileged in any way.


Boss
  • A Day in the Limelight: The Wyrmprint, "The Plaguebringer" delves into his own perspective regarding his own views, and with the advent of Gala Beast Volk, he's the first Agito who not only becomes playable in some fashion, but the first whose backstory is fully shown off.
  • Animal Motifs: The wolf. His mask and hands bare slight resemblance to a wolf's teeth and claws. His monster form is a giant winged werewolf, and he can summon wolves. His legends materials are called "Rebellious Wolf's Gale".
  • Arch-Enemy: He really, REALLY hates Ranzal. He can't even hide it at the Roost. Ranzal on the other hand, finds him an annoyance.
  • Ax-Crazy: While all the Agito are varying degrees of this, Volk stands out for being the most openly insane out of all of them. His beast form's dragon story further emphasizes this as he takes offense to a noble's act of kindness to the point where he wants to kill him, and this was before he even became Agito.
  • Became Their Own Antithesis: The description for Ichaival, the Tier 2 6-Star Flame Bow, makes it clear that by slaughtering those he sees as strong, he is only inflicting the same form of suffering on the weak that he is infuriated by.
  • Berserk Button: Merely being a person of privilege is enough to piss off Volk to a murderous degree.
  • Bizarre Taste in Food: Dragalia Life reveals that Volk loves meat when it is raw.
  • Blue-and-Orange Morality: To Volk, it doesn't matter if you're good or evil. You're either weak or you're privileged, and he despises the privileged.
  • Color-Coded for Your Convenience: When using Underdog's Scheme, he summons red orbs that inflict Stun and green orbs that cause Sleep. If they aren't removed, the orbs create massive explosions when he uses Underdog's Revenge. Legend difficulty adds black orbs to his arsenal, which inflict Plague on anyone who touches them, or Poison if the adventurer who sets them off is already suffering from Plague.
  • Dub Name Change: In Japan he's called Lufu Toxcatl.
  • Evil Cannot Comprehend Good: His Start of Darkness as told in his beast form's dragon story reveals that he developed his murderous insanity when a noble held out his hand in kindness, which Volk saw as the man looking down on him and wanted to kill him.
  • Evil Counterpart: To Ranzal. While Ranzal was born into a life of privilege but chose to live a normal one, Volk was born into poverty and despises people who were born privileged.
  • Evil Sounds Raspy: His voice is usually raspy and sickly.
  • Flunky Boss: Upon transforming, he will sometimes summon wolves who can inflict Plague by biting or tackling. The wolves also create a small explosion that inflicts Plague when they're defeated.
  • From Nobody to Nightmare: Judging by the descriptions of his Tier 2 Weapons, Volk used to be a powerless nobody until someone gave him power.
  • Hates Rich People: He has a murderous hatred for anybody with wealth and power and seeks to slaughter everybody in that category. His beast form's dragon story reveals this hatred to stem from the pettiness of a wealthy person showing him kindness which he interpreted at the man looking down on him.
  • Heterosexual Life-Partners: One universe has a version of Volk who is actually friends with Ranzal and aids him against Xenos. After Xenos is defeated and the worlds are reborn, Volk becomes Ranzal's closest companion.
  • Hoist by His Own Petard:
    • The orbs he summons with Underdog's Scheme charge the skill gauges of whoever triggers them in addition to applying a status ailment that the victim may be immune to.
    • He's not immune to his own Plague if an Adventurer sets it off while next to him, which similarly makes his affliction resistance tank.
  • Hypocrite: He despises people with wealth or power, hating them for taking advantage of and bullying the weak. His hatred runs so deep to the point that he wants to hunt and kill them all. But in doing so, he became the strong one who is bullying people that are weaker than he is. This utter hypocrisy of his makes him one of the least sympathetic of the Agito alongside Ayaha and Otoha. The description for the Rebellious One's Insanity material shows that he just hates absolutely everything.
  • Jumped at the Call: In his Dragon Story, when Nedrick offered him his Agito mask, when told he'd have to discard his humanity, he accepted saying he'd have to be human to begin with.
  • Lean and Mean: He's a gangly and wiry man, in stark contrast to Ranzal.
  • One-Winged Angel: On Expert, when Volk's health is fully depleted, he transforms into a winged werewolf. On Master, he doesn’t even bother with using his human form and awakens his werewolf form right at the beginning.
  • The Only One Allowed to Defeat You: He makes it very clear that he wants to be the one to strike down Ranzal when he attacks the Grams Templar after they surround the party.
  • Oppose What You Suffered: Exploited and misappropriated. The details available on his background show that he came from a life of absolute poverty, struggling to get by and having nothing whatsoever to his name. Blaming others for his deprived youth, he now fights anyone with privilege or in a position of power no matter whether they are responsible for anyone's suffering or not - he is introduced murdering a mayor who has used his influence to help his townspeople prosper.
  • Plaguemaster: Embodying what he believes is a disease of weakness, Volk himself is a sickly fellow whose main gimmick involves his various afflictions that are amplified by his unique Plague affliction.
  • Poison Is Evil: He is "the Plagued One" and deals primarily with effects relating to the Plague status - and is one of the most unhinged of the already eccentric Agito.
  • Savage Wolves: He's one of the most vicious members of the Agito, who transforms into a werewolf and summons wolves to aid him in battle.
  • Say My Name: He shouts this at his rival as he starts going down in Legend.
  • Scarf of Asskicking: Wears a flowing red and green one.
  • Sickly Green Glow: He's primarily green, most prominently with his bright and neon hair, on top of being the one dealing in the "disease of weakness."
  • Status Effects: He can inflict Sleep and Stun, meaning only Gala Sarisse, Gala Laxi, Gala Leonidas, Gala Gatov and potentially Ayaha & Otoha are immune to both of his status effects. He can also inflict Plague, which reduces an Adventurer's resistances to afflictions to zero, causing any and all attacks to immobilize whoever got hit for at least 3 seconds. Imminent Illness inflicts HP to One Poison if the target is suffering from Plague.
  • Tall Poppy Syndrome: Volk holds a vendetta against everyone who is privileged or in a position of leadership, regardless of their morality.
  • This Cannot Be!: He has one of these quote when defeated.
    "Crushed again...?" Rrgh, you...!"
    "Rrgh, irremissible!"
    "The weak... are beyond your help." (Master difficulty)
    "The disease... It burns within me." (Master difficulty)
    "Ranzal... RANZAAAAAAL!" (Legend difficulty)
  • This Is a Drill: He wields a drill-shaped lance called Howl of the Hungry Beast.
  • Villainous Breakdown: When in his bestial form, as his HP gets lower, his Boss Banter becomes more and more furious.
    "Why!? Why are you the ones who get power!?”
    • He gains an even bigger one in his Legend battle where even with all this power, it's still not enough.

Beast Form

https://static.tvtropes.org/pmwiki/pub/images/210161_01_portrait.png
Fangs of the Fangless
"Rebellion awakens!"
Rarity: 5
Element: Wind
Debut: The Agito Uprising [Boss], Gala Dragalia [Gala]

With the power of Agito, Volk takes on the form of a giant wolf.

Upon learning how to utilize Apotheosis, Euden becomes capable of shapeshifting into Volk's form as well.


  • 11th-Hour Superpower: Euden seeing Jinlorda being able to mimic his dragonshifting by turning to Brunhilda allowed him to turn into Volk's Beast Form to join Nedrick in taking down Elysium.
  • Born of Magic: The recruitable version is not the original Volk, it is a creature brought to life by the Agito mask that Volk wore. It is described as a "vestigal shade of Beast Volk".
  • Colony Drop: On Expert/Master, one of his attacks, Lunatic Judgment, has him summon a Blood Moon and it has to be brought down with plenty of damage to stop it from being used, or it becomes a Total Party Kill. Legend instead makes it sap HP at set intervals where the only way to keep it from happening is either by being in dragon form or to do a Violation of Common Sense and get plagued.
  • Damage-Sponge Boss: His bestial One-Winged Angel form has more HP than High Mercury on Master difficulty, who was the bulkiest boss before his debut. And that’s before adding the (significantly smaller) HP pool from his humanoid form which must be defeated first. The most powerful offenses are absolutely required for players to take him down before the 10-minute timer runs out.
    • Post 2.0 and this is still the case, despite the numerous buffs to Flame adventurers. Thanks to Plague, any non-extreme speedrun composition note  requires a healer, making the DPS check on the 3 DPS adventurers tighter than some other fights.
  • Enemy Mine: Volk is this if he's recruited as based on his some of his lines when he's on the Roost, he still hates Ranzal.
  • Evil Sounds Deep: Upon taking this form, his voice becomes deeper and even more savage.
  • Fun Size: Dragalia Life #419 has his Beast form, along with Ranzal, get caught in Sinoa's Fountain of Youth potion explosion. Ranzal is turned into his Child form once again while Volk is turned from a savage werewolf into a puppy.
  • Hoist by His Own Petard: If he tries to use Life Drain on someone infected by Plague, he'll catch it too. Not only does this make him more vulnerable to status effects, this is actually necessary during the Master fight, since Volk gains new attacks that will heal a ton of health unless everyone has Plague.
  • Life Drain: He has an ability called this that restores his HP based on how much damage he deals with certain attacks, but it doesn't work on anyone suffering Plague.
  • One-Hit Kill: On Master, if you fail to destroy the Blood Moon in time, Volk's Lunatic Judgment will immediately result in a Game Over. Furthermore, failing to dispel his Strength Buffs can cause Steal Vitality to deal more damage than a full-HP character can take, killing anything that isn't in dragon-form.
  • Power at a Price: A Wind-attuned adventurer who equips him as their dragon will receive an 80% boost to their strength when he hasn't been unbound at allnote  which increases to 100% when he is fully unbound. However, equipping him reduces all affliction resistances by 150%, effectively rendering the Adventurer vulnerable to every affliction and forcing them to either dodge perfectly (which isn't always possible), rely on a healer that can also cure the main affliction in the quest, or bump their resistances back up by equipping Wyrmprints that boost resistance instead of ones that could boost their offensive power.
  • Promoted to Playable: With the party learning Apotheosis, Volk's wolf form becomes usable by the party.
  • Savage Wolves: In this form, Volk is a lot more vicious and is capable of summoning wolves that inflict plague. While still looking the part when used by Euden, the form is more Noble Wolf when used by him.

    Ciella 
https://static.tvtropes.org/pmwiki/pub/images/ciella_render.png
We are Agito! We are wings of judgment which unfurl in rejection of deceit.
The Despairing One 
"Accept despair."
Voiced by: Kana Yuuki (Japanese), Marlie Collins (English)
Element: Water
Debut: The Agito Uprising

The Agito of Water. A former Paladyn who has decided to deliver her own idea of justice upon the world. She detests those who have any sort of connection to the Church of Ilia.


  • A Day in the Limelight: Ciella notably receives a lot of focus among the other Agito in Chapter 16 as the chapter's primary antagonist.
  • Ambiguously Brown: Is the one of two Agito who is dark-skinned.
  • Animal Motifs: The bird. She moves gracefully like a bird and has a few attacks in which she is in the air, and she can summon bird fiends. Her monster form is a giant Harpy. Her legend materials are called "Rebellious Bird's Tide".
  • Arch-Enemy: She has some kind of murderous grudge against Elisanne, while Elisanne desperately just wants to understand what she went through.
  • Berserk Button: Ciella has an immense hatred of the Ilian Church, and implying that they have good qualities just angers her.
  • Blue-and-Orange Morality: Ciella despises anyone who has any sort of connection to the Church of Ilia, believing them to be already trapped within the Church's lies, and will hunt them down in what she believes is "saving" them, in an incredibly twisted way.
  • Broken Pedestal: Elisanne had a huge admiration toward Ciella to the point of her being the reason she became a Paladyn and wearing her signature bunny-ear hair ribbon. She feels betrayed to find out that Ciella has resorted to killing innocent people to carry out her own beliefs.
  • Cold Sniper: As much as one can be before the existence of long-range Manacasters. Ciella's a masterful user of the bow, capable of making long reaching, precise and devastating shots. She's also a cruel and deranged Hope Crusher.
  • Cute Monster Girl: Her harpy form is noticeably still humanoid compared to Volk's or Kai Yan's.
  • Damage-Sponge Boss: Ciella has an absurd 32 million HP in Co-op Master difficulty, requiring a lot of damage to be dealt to defeat her in time. She can also summon Raptors that can decrease your attack by 50% and casts Karmic Shield to boost her defenses, making the task of defeating her even harder.
    • That's not enough? Co-op Legend bumps it up to 42 million, complete with Raptors in both phases, Berserk phase, multiple insta-death attacks and a defense buff that requires multiple dispels to remove to make knocking her health off that much more difficult.
  • Despair Event Horizon: Given how she constantly talks about despair and hopelessness, and with the story from her weapons, it becomes very obvious that Ciella herself has crossed this several times over in the past. Her "Dragon Story" goes into detail about how that happened, and it was one act of intrigue between bishops after another.
  • Don't You Dare Pity Me!: She furiously rejects Elisanne's attempts to sympathize with her after she's defeated in Chapter 16, before fleeing when Leonidas arrives.
  • Dub Name Change: Her name in the Japanese version is Shelciel.
  • Establishing Character Moment: She's introduced having ruthlessly murdered noble families who have been noted to make generous donations to the Ilian Church, showing how she detests anyone connected to the Church.
  • Even Evil Has Standards: She may detest the main party, but she hates the Church even more, and is disgusted to learn that they were responsible for spreading the false rumor that Euden was possessed by Morsayati, even going so far as to indirectly help the party clear his name. However, given the presence of the Master of the Syndicate, those rumors may not be entirely unfounded.
  • Evil Counterpart:
    • Primarily to Elisanne. Both of them have their own misgivings about the Ilian Church, but while Elisanne continued to work with the Church to protect people until she chose to resign at Chapter 16's end, Ciella was cast out and now aims to spread despair everywhere.
    • She's also this to Alex. Both of them were assigned to carry out the Church's more unsavory deeds, however, while Alex eventually got out of it thanks to the support of her allies and Elisanne, Ciella had no such moral support to help her, causing her to spiral down into despair.
  • Evil Genius: Ciella is the most cunning and clever of the Agito, always working in the shadows and gathering intel that the other Agito wouldn't be able to. (Volk is too insane, Kai Yan is too huge, Ayaha and Otoha are too childish, and Tartarus is too scary.)
  • The Faceless: Ciella's eyes are hidden by her mask in her normal form.
  • Faith–Heel Turn: She was once a loyal Paladyn who truly believed in the goddess. However, her faith in the goddess and the church was shattered and turned into despair from the church's actions, resulting in her becoming violent towards everyone.
  • Fallen Heroine: She used to be a Paladyn who was admired by many, but she abandoned her faith after being excommunicated.
  • Flunky Boss: Her Therion form's Mist Veil, on Master difficulty or higher, summons corsairs that can lower your Attack by 50% with their attacks in addition to her becoming invisible.
  • Freudian Excuse: While it doesn't excuse her actions, Ciella is one of the biggest victims of the corrupt Ilian Church's bullshit.
  • Great Bow: She wields a bow larger as she is.
  • Hartman Hips: She has very prominent hips which serve to make her look more seductive.
  • Hope Crusher: She absolutely revels in inflicting despair onto her victims.
  • Makeup Is Evil: She wears blue lipstick and is a villain on the side of the Agito.
  • More Dakka: Frigid Beam has her rapidly fire freezing arrows in a rotation.
  • Ms. Fanservice: A very voluptuous Sylvan with prominent hips and quite the bust. Her harpy form also has a very revealing design that's more humanoid than the others.
  • Navel Window: Her outfit has a hole that shows off her navel.
  • Navel-Deep Neckline: In beast form, her cleavage stops around her stomach.
  • One-Hit Kill: In Legend, Ciella has plenty of moves that deal lethal damage.
    • Tides of Despair unleashes a lethal attack with three variations: Water, Ice, and Mist. Water strikes around the party, and must be avoided by gathering around and standing still. Ice is a large blast on the party's position, and must be avoided by waiting a bit, then immediately running the hell out of there. Mist is the most difficult one to dodge, as it strikes four times on the entire screen save for certain positions, and must be avoided by running to the safe spots in a clockwise direction. In her harpy form, she uses all three variations in a random pattern.
    • She also has an unnamed fullscreen attack that will instantly end the party, unless they defeat a wandering slime mob to gain a massive damage reduction buff, but killing the slime too early will also result in death, as the buff will run out too soon.
    • Rain of Despair is a Bullet Hell attack that shoots tons of lethal water orbs in several directions. The only way to avoid this is to run like hell.
  • One-Winged Angel: In Expert and legend, upon her defeat she becomes a giant Harpy for her second phase. In Master difficulty she skips the first phase and starts the fight in her harpy form.
  • Pinball Projectile: Her Rebounding Arrows bounce off the walls.
  • Rain of Arrows: Rain of Despair is this, targeting any player-controlled Adventurer with numerous arrows. The target zones are red in humanoid form and purple in therion form; get stuck in the latter and you are likely to die.
  • Recursive Ammo: Her Crystal Arrows explode into freezing projectiles if they're not destroyed in time.
  • Rewarded as a Traitor Deserves: The Paladyn who told Ciella about the war between the dioceses did so with the intent of breaking her; it broke her spirit and she broke his face in retaliation. The Templars then trapped her in a church and burned it down, and she would have died if Nedrick hadn't found her, upon which she murdered them as well.
  • Status Effects: She can inflict Bog and Freezing, meaning only Gala Ranzal, Gala Leif, Gala Notte, Templar Hope and potentially Phares and Valentine's Chelsea are immune to both of her status effects without use of Wyrmprints. Additionally, she can inflict Vulnerability to lower defense, which also lowers affliction resistance in Phase 2 of Expert.
  • Stealth Expert: She can disappear into mist for several seconds using Mist Veil, before emerging and unleashing an extremely fast unavoidable attack in a wide area. The attack is telegraphed and easy to avoid in Standard and Phase 1 in Expert, as she always stops at the upper part of the stage, but Phase 2 makes her considerably more unpredictable in her ending position. Master difficulty adds in Bullet Hell in the form of raptors that constantly shoot tornadoes that can halve the unit's strength, adding in a further layer of difficulty.
  • Supernatural Gold Eyes: Her beast form reveals she has golden eyes, befitting her newfound power as an Agito.
  • This Cannot Be!:
    "There is no justice... in false salvation..."
    "So it comes to this, Elisanne..."
    "Despair... hopeless despair..." (Master difficulty)
    "None shall be saved... You, too, will despair..." (Master difficulty)
    "I grow dizzy... It is despair! Hopelessness taken root!" (Legend difficulty)
  • Token Good Teammate: A very downplayed example due to the nature of the Agito, but Ciella is the one Agito who has every right to be wrathful against the one thing she hates, the Ilian Church, especially considering it's fallen to corruption.
  • Tragic Villain: Beneath that cruel and sadistic Hope Crusher is a woman who has clearly been driven mad with despair in her past. The backstories from her weapons heavily imply she was forced to commit countless atrocities for the corrupt Ilian Church in the name of "justice".
  • Verbal Tic: Ciella loves to emphasize her point by adding words like "despair" and "hopeless" in nearly every sentence she speaks.
  • Villain Has a Point: As vicious and cruel as she is, she is right when she denounces the Church as wicked and corrupt, which is made blatantly clear with Elisanne and Alex's Adventurer Stories, the events of Chapter 16, and Origa's plot to revive Satan. She's also completely right when she accuses Elisanne of keeping secrets from the party when she attacks them in Chapter 15.
  • Visible Invisibility: Her outline is barely visible when she uses Mist Veil.

Beast Form

https://static.tvtropes.org/pmwiki/pub/images/gala_beast_ciella_render.png
Wings of Judgement
"Utterly hopeless."
Rarity: 5
Debut: The Agito Uprising [Boss], Gala Dragalia [Gala]

Ciella takes on the form of a harpy using the power of her mask,

The party manages to claim this power to make Ciella's beast form their own.


  • Born of Magic: Like Volk, the recruitable Gala Beast Ciella is not the original. She is a "vestigal shade of Beast Ciella" formed by the Agito Mask that Ciella wore.
  • Harping on About Harpies: Ciella's beast form has bird like talons for feet and has feathers growing out of her head and legs that resemble large wings.
  • Power at a Price: A water-attuned adventurer that equips her as a dragon gets an 80%-100% buff to their strength, but their defense is lowered by 20-25% and their combo time limit is reduced, giving them the weaknesses of a long ranged adventurer and making it more difficult to activate flurry skills.

    Ayaha & Otoha 
https://static.tvtropes.org/pmwiki/pub/images/ayahaotoha_4.png
We are Agito! The twin wings that soar to freedom.
The Liberated One 
Twin Wings of Freedom 
"Let's play together!"
Voiced by: Yuri Yamaoka (Ayaha), Iori Nomizu (Otoha) (Japanese); Erin Matthews (Ayaha), Caitlyn Bairstow (Otoha) (English)
Element: Flame
Rarity: 5
Unit Type: Attack
Weapon Type: Staff
Debut: The Agito Uprising [Boss], Gala Dragalia Remix [Playable]

The Agito of Flame. A pair of twins who delight in causing destruction and mayhem for their own amusement. They detest those they perceive as getting in the way of their freedom.

Following Nedrick's disbandment of Agito, these two went off to continue their carnage on their own.


Boss
  • Ambiguously Human: The way they describe themselves as having one heart implies they may be androids like Laxi and Mascula, but it isn't confirmed, and they could just be speaking metaphorically.
    • While the other Agito have known and established races (Volk is human, Kai Yan is a Qilin, Ciella is a Sylvan, and Tartarus is a Dragon), the twins' race is unknown. The horns they sport suggest they may be some sort of oni-based race. Alternatively, their faerie form suggests they may even be fairies themselves, albeit having lost their wings. Their playable version's Adventurer Story removes the ambiguity and reveals that they are actually humans born with special powers.
  • Animal Motifs: The butterfly. They're depicted with butterflies around them, and their pose when together resembles a butterfly. Their second form is a butterfly faerie. Their legend materials are called "Rebellious Butterflies' Searing Fire".
  • Arch-Enemy: They've established themselves as this to Laxi and Mascula. Chapter 16 shows that Laxi has become very wary of their presence, while the twins just really hate them and want to destroy them, even going so far as to follow Ciella, believing she can lead them to Laxi.
  • Barrier Change Boss: Their ability Warabe Asobi changes their affliction resistances and grants them a status buff. When Tosenbo is active, their defense is increased unless they have Poison, Burn, Bog, Paralysis, or Frostbite. When Toryanse is active, their strength increases over time unless they have Stun, Blindness, Freeze, or Sleep.
  • Berserk Button: Don't even think of telling them that their way of freedom is in any way wrong. Specifically, pointing out their hypocrisy will drive them completely berserk, and Laxi and Mascula smash this one at full force in Chapter 19.
  • Blue-and-Orange Morality: All they care about is their freedom, and they have no problem destroying anything they perceive as getting in the way of their freedom.
  • Bread, Eggs, Milk, Squick: The Story Breadcrumbs noted their shared firsts in this manner in the description for Ame no Murakumo:
    They were together from the moment they were born into this world. They shared every first: Sights. Sounds. Smells. Murders. All of this, they did as one.
  • Color-Coded for Your Convenience:
    • They have two buffs, Tosenbo and Toryanse. Tosenbo is indicated by a blue ring, and Toryanse by a red ring.
    • Ura Omote is a Spin Attack where each twin shoots a column of flame to the edge of the arena. The blue flame inflicts stun, and the red flame inflicts burn.
  • Combat Hand Fan: Ayaha wields a fan wreathed in flames.
  • Combat Stilettos: When they fuse, they wear what can only be described as reverse stilettos, where the heel is located on the front instead of the back. By that point, they can just fly in that form, so it doesn't impede them at all.
  • Creepy Twins: They certainly fit the part thanks to their casual, childlike obsession with harming people. The Side Story in Chapter 15 shows them "playing house" using the corpses of a married couple.
  • Cute Is Evil: They're both adorable and they clearly want to cause destruction for their enjoyment.
  • Cute Monster Girl: Their faerie form is this, even moreso than Ciella.
  • Dual Boss: In Standard and the first phase of the higher difficulties, they are fought as two bosses, albeit sharing a single life bar.
  • Enfant Terrible: They look like children, and they take delight in destroying whomever or whatever they like. They're easily the least sympathetic of the Agito so far, even moreso than Volk, since their backstory from the Weapons imply they were like this from the start.
  • Establishing Character Moment: They're introduced destroying many of the combat androids, seeing them as nothing more than dolls for them to play with. Their appearance in Chapter 15 shows that they're not above using real corpses either.
  • Evil Counterpart: To Laxi and Mascula. Laxi and Mascula inhabit one body which houses two hearts, while Ayaha and Otoha have two bodies that share one heart. While Laxi and Mascula's hearts allow them to be compassionate to others, Ayaha and Otoha's heart allows them to be cruel to others.
  • The Fair Folk: They're very fairy-like and their beast form resembles a more traditional one. The two are also uncontrollable, bloodthirsty children.
  • For the Evulz: They cause cruelty and mischief because they can do "whatever they want."
  • Fusion Dance: They fuse into one for their second form.
  • Hoist by Their Own Petard: A good number of their attacks can be turned against them, which damages them significantly.
    • If you successfully free the trapped party member during Hakkeyoi, Otoha will end up crashing into Ayaha, damaging them heavily and burning them.
    • The butterfly summoned during Onigokko can be lured to hit them, damaging them and stunning them.
    • The homing flaming butterflies summoned by Kagome Kagome, can be positioned to hit them when they explode, which burns them.
    • They can be lured to rush into the white or black areas after Abukutatta Nietatta, which can either burn or stun them.
  • Horned Humanoid: They each have a horn on the opposite side of their heads. In their fused form, their horns somewhat resemble antennae.
  • Hypocrite: When Abukutatta Nietatta in Phase 2 is interrupted, they’ll complain how annoying it is when the heroes do whatever they want. Their whole motivation is just doing whatever they want without any regard for whom they hurt.
    "It's just so IRRITATING when you do whatever you like!!!"
    • Laxi and Mascula address this during Chapter 19, and it turns out to be the action that pisses them off the most.
  • Not Completely Useless: Toryanse can be negated by inflicting Stun, Blindness, Freeze, or Sleep, status effects that are normally useless against the game's strongest bosses.
  • One-Hit Kill: Daruma-san ga Koronda in their Master difficulty fight instantly kills any party member hit in its range. Thankfully, its range is quite small, and is also a red avoidable attack.
  • O.O.C. Is Serious Business: After Laxi and Mascula's lecture, they get particularly angry, but the best indication of how angry they are is that they don't talk about play at all; they just want Laxi and Mascula to die screaming and don't care what they have to do to make it happen.
  • Single-Minded Twins: They frequently Speak in Unison, and they share an idea of “fun” which involves bringing pain and destruction wherever they go. They even describe themselves as having “one heart” between the two of them. Their fighting style when not fused consists heavily of synchronized movements and attacks. They share thoughts so often that when they start having a difference in opinion and split up, Ayaha acknowledges it as off-putting as they never fought before.
  • Spoiled Brat: What they ultimately are an exaggeration of; children without the guidance and restrictions to humble and mature them, that people who oppose them are inherently wrong for not letting them do as they please.
  • Status Effects: They can inflict Burn and Stun, meaning only Gala Elisanne, Mana Spiralled Elisanne, Dragonyule Lily, Gala Mascula and Gala Emile are immune to both of their status effects.note 
    • Legend also adds Scorchrend to this list, and there is no adventurer that resists it.
  • Tennis Boss: Their fused form can summon magic butterflies that attempt to chase and explode on players. However, targeted players can lure the butterflies to the boss to explode on them instead.
  • This Cannot Be!:
    "Why do you stand in the way of our freedom?!"
    "I'm no puppet. I refuse to accept Laxi."
    "No... Our freedom was the most righteous path!" (Master difficulty)
    "We can't play anymore? No... why?" (Master difficulty)
    "Let's play! More, more, MORE! We want MOOOORE!" (Legend)
  • Verbal Tic: Calling people, especially androids, puppets. Ayaha specifically likes calling things she doesn't like as "unsightly."
  • Villainous Breakdown: In Chapter 19, after the second fight, Laxi and Mascula give the twins a long-overdue lecture on the nature of freedom; to say they took it poorly would be putting it mildly.
Playable
"Playtime?"
  • Addressing the Player: At the end of their Adventurer Story, they noticed the player is doing night patrol because it's a "rule" which they find it "boring and stifling". They decided that they would pull the player away from it to "teach the player freedom" instead.
  • Bizarre Alien Senses: Their horns emit mana, the key reason why they're Single-Minded Twins to the point of fighting in harmony; they match their mana wavelengths and share thoughts and feelings instantaneously, basically syncing their consciousness via telepathy. When noted it's not unlike how androids send and receive commands between eachother, Laxi, Finni and Eirene learn that by tuning their frequencies to the mana emitting from Ayaha's horns, they can look into her conscious and memories.
  • Brought Down to Badass: After they briefly take shelter for a night, they point out that their masks aren't working as they used to, unable to activate Feral Shroud or enter their beast form. They fix it in time to fend off against Lilith.
  • Dragon Their Feet: It is established that Agito have been disbanded, yet these two continue to perform their mischief.
  • Enemy Mine: By the end of their Adventurer Story, they've decided for something of this; they're singling out Lilith and the rest of the Sinister Dominion first, but will go back to focusing on Laxi and her allies when they're all done.
  • Even Evil Has Loved Ones: In spite of their wicked behavior, Ayaha and Otoha genuinely care for one another as shown when Ayaha goes out of her way to protect Otoha from Lilith.
  • Feud Episode: Their Adventurer story is about them getting into a disagreement on their idea of freedom, leading to them splitting up with Ayaha going after Laxi and Otoha having a run-in with Lilith.
  • Go-Karting with Bowser: As they are still very much villainous and causing trouble, even after the end of their Adventurer story, they fall into this when in the Alberian Battle Royale.
  • Helpful Hallucination: Taking a page out of Antonio Salieri's book, them imagining hearing the rest of the Agito mocking them for the weak state they're in is the final push they need to regain their ability to turn into their beast form, allowing them with the aid of Laxi, Finni and Eirene to hold Lilith off.
  • Human All Along: Their Adventurer Story tries to clarify that they really are humans, albeit born with supernatural powers.
  • Improbable Infant Survival: As far as they're aware, that is; they were the only Agito to gain consciousness after the Sacred Tree collapsed. They even wonder if the others survived or not.
  • Mechanically Unusual Fighter: Ayaha and Otoha function as a single adventurer, yet they aren't both out on the field at once. Instead, they swap whenever Nabe Nabe Sokonuke is used, and whichever twin is in play determines the second skill. Not only that, but they go into their beast form regardless of whatever dragon is equipped (not unlike what occurs with some other adventurers), and they have no affliction immunities. Outside of the Alberian Battle Royale, despite their classification of being a "Staff Unit", Ayaha functions more of a Dagger Unit and Otoha functions more of an Axe Unit.
  • Promoted to Playable: The twins are made playable in the December 2021 Gala Remix, making them the only Agito (Other than Volk and Ciella who only get their beast forms playable as dragons) to gain this promotion.
  • Reformed, but Not Tamed: More noticeable with them as, following the Agito disbanding, they're still up to their usual antics and still have their masks on.
  • Sinister Scythe: Their Adventurer art reveals the blade of Otoha's axe can shift to become this instead.
  • Swap Fighter: They function as a single character, switching places whenever they use their "Nabe Nabe Sokonuke" skill.
  • Troll: The end of their Adventurer Story has them sneaking into the Halidom and playing pranks on the residents.

    Elysium (Unmarked Spoilers) 
https://static.tvtropes.org/pmwiki/pub/images/elysium_2.png
"Light upon the world; punishment unto its people."
Click Here For Spoilers 
Custodian of the World 
"I am the custodian of the world, and now is the time for its salvation."
Voiced by: Yoshiko Sakakibara (Japanese), Donny Lucas (English)
Debut: Chapter 1 [NPC], Dawn of Dragalia [Enemy], Gala Dragalia [Gala]
Element: Non-elemental [Boss], Light [Gala]

The Holywyrm, the greatest among Dragons who formed a pact with the first Auspex to seal away Morsayati. The truth is... much more complicated and much less pleasant.

In Chapter 21, he descends to eliminate everyone at the top of the Sacred Tree and stop Nedrick from forming a pact with Bahamut. However, with help from Euden, Nedrick kills him.


NPC
  • Alas, Poor Villain: Not so much a villain when you consider things from his point of view actually. He truly loves the world and its people, but he has seen so many timelines and worlds where they have either destroyed themselves or fallen victim to others that he couldn't bear to stand by any longer, leading his more drastic measures to keep such things from happening. It clearly pains him to see others suffer as much as the heroes do, and when you're in charge of the world and its peoples safety, it's probably more than you can take seeing them doomed so many times over. This is why the heroes promise to safeguard the world and ensure that his efforts weren't for nothing after his death in Chapter 24. They may have disagreed with his methods, but they know that he did it out of love for the world.
  • All Your Powers Combined: At some point after the First War of Binding, Elysium claimed the primal powers of the Greatwyrms for himself, in the hopes that he could obtain enough power to stop the Progenitor himself.
  • Always Someone Better: There is at least one dragon whose superiority Elysium has acknowledged…the Genesiswyrm, Bahamut.
  • Ambiguous Gender: Elysium has no defined gender and is given gender neutral pronouns in the Japanese version while the US dub simply refers to Elysium with masculine pronouns. In Gala Leonidas' Adventurer Story Elysium is mentioned, being referred to as "it".
  • Became Their Own Antithesis: Was charged by Bahamut to ensure that the Progenitor never got loose and protect the free will of those who inhabit the world. However, after witnessing the countless timelines where humanity annihilated itself, he became convinced of The Evils of Free Will just like the Progenitor.
  • Big Good: Is considered one in the setting, as he, along with Ilia, were the ones to unite Humans and Dragons against a greater evil, Morsayati. Forgotten Truths reveals that this is as far from the truth as possible. In actuality he is nothing more then a control freak, and was the one who brought Morsayati into existence in the first place. He goes full Knight Templar and Control Freak in Dawn of Dragalia, thus Alberius and his party must stay his wrath, and again in Chapter 21, forcing Euden and company to outright kill him.
  • Bitch in Sheep's Clothing: Dear Bahamut, yes! He finds humans to be nothing more then whelps foolishly sending the world itself to its doom. To prevent this, he has seen fit to subjugate all things in the world by way of Morton's Fork. His plan is to have Ilia form a pact to prevent the world from being destroyed in fire, but in exchange he’ll gain control over all Mana in the world. THEN he allows Morsayati to rampage throughout the world, making himself into the hero, and to wipe the old world clean with the Black Mana for a new world where there is no growth, no progress.
  • Broken Pedestal: Ilia used to worship Elysium, believing he was a guardian of the world, until she discovered he was more of an observer than a protector. Her, and Zethia's, opinion dropped even further when she found out just how ruthless his true goals are.
  • Control Freak: "Forgotten Truths" reveals that Elysium sought to create a world where Dragons reign over humanity so the world would never change. Midgardsormr Zero calls him out on this. It rears its head again in Dawn of Dragalia, and Alberius needs to talk him down the old-fashioned way. And it happens again in Chapter 21, where he reveals his ultimate goal is to remove possibility and free will from the world. Ironically, it's later shown that he used to be the exact opposite long ago, believing in the idea in possibility and its greatness before becoming driven to end it for the sake of protecting life itself, until eventually losing hope in the idea of it, seeing absolute order as the only thing able to save life from destruction.
  • Create Your Own Villain: Elysium rendering Ilia comatose was something Mordecai mistook for murder, and his ensuing overflowing hatred was what gave birth to Morsayati.
  • Crossdressing Voices: While Elysium is referred to with male pronouns, he has a very distinctly feminine voice in the Japanese audio.
  • Curbstomp Battle: He gives Mars this in his Dragon Story for daring to challenge him.
  • Death Equals Redemption: Upon finally being struck down in Chapter 24, he apologizes for all the harm he caused and the heroes promise him that they will keep the world safe in his stead.
  • Dying as Yourself: In Chapter 24, when Void Elysium is defeated, Elysium regains his senses long enough to apologize for his mistakes and expresses hope that the heroes will protect the world he loved.
  • Early-Bird Cameo: Shows up during the first confrontation with Morsayati, thanks to Zethia channeling her power through Euden, but Euden cannot maintain Elysium's form for long. The big Dragon statue in the summoning screen is also a representation of him.
  • Even Evil Has Standards: Even when Elysium lost hope in possibility, he still opposes the Progenitor, because the world without possibility the Progenitor wanted was one of misery, something Elysium did not want.
  • Evil Sounds Deep: Contrasting his Japanese voice, his English voice actor gives him a deep, growling voice.
  • The Evils of Free Will: Has come to believe that permitting free will and possibility will just end with everyone destroying themselves. And considering he claims to have seen this happen in every possible timeline, one can understand how he came to this conclusion. Unfortunately, this causes him to come into irrevocable conflict with the heroes, who slay him in order to preserve everyone's free will and ability to make their own choices.
  • Fallen Hero: Chapter 23 revealed that Elysium once opposed the Progenitor so possibility could be protected, but seeing so many worlds fall into ruin because of possibility lead to Elysium becoming a Control Freak who wants to eliminate it.
  • Fantastic Racism: He thinks of humans as naught but thralls to lord his power over, and seven hundred years was not enough to change his mind. Alberius has no choice but to challenge him directly.
    "The time for humans to be judged is nigh; your lives have no place in a perfect world."
  • Fatal Flaw: Of all things, a love for life itself combined with hefty cynicism. While the former can otherwise be considered as a shining virtue, his admiration for life and possibility enabled Elysium to take his role of protecting the world with vigor and determination, but watching many, many timelines in which the world was driven to ruin by humans over and over again drove him into a gradual but devastating Despair Event Horizon that jaded his views of not only humanity but the world itself, since regardless of what he did, the world would be befallen by destruction regardless of whether he stood with humanity, stood against them, or being plain neutral. Eventually, his desire to protect life from its complete destruction greatly overshadowed his now lost admiration for possibility, becoming a Control Freak seeking to end The Evils of Free Will in order to ensure that life would always go on, only pausing his otherwise unyielding resolution to upstanding heroes that for a time restored his belief in possibility, mainly Ilia and Alberius.
  • Fighting Your God: "Dawn of Dragalia" allows players to finally do this not just for everything he did in "Forgotten Truths, but also for planning to destroy the world for the sins of one man unleashing the Other. This happens again in Chapter 21, and the heroes and Nedrick actually kill Elysium this time around.
  • Genghis Gambit: His plan to stop the fighting between humans and Dragons is to create an enemy so dreadful that they would unite against it. That being turned out to be Morsayati; while it was an unexpected side effect of his pact with the real Ilia, he shows zero concern for collateral damage.
  • A God Am I: Takes on this epithet as a result of the writings of the Ilian Church. Anyone who really knows him understands that he's not the kind of god anyone should want.
  • God Is Evil: This asshole is far from the benevolent dragon the Church paints him as...
  • Greater-Scope Villain: Much like Augus, Elysium's actions ultimately result in the creation of Morsayati and he is even willing to let Morsayati go wild just so that a few humans can die.
  • Heel Realization: Appears to have one of these by the end of Dawn of Dragalia. Upon witnessing Alberius's determination to stop Morsayati through his willingness to oppose him, Elysium notices how similar Alberius is to Ilia and decides to see Alberius's ambitions for change happen. Many years later, this doesn't stick as he decides to force humanity on a linear path devoid of free will, forcing the Halidom party to put him down for good.
  • In Your Nature to Destroy Yourselves: Elysium's claim of this is the rare justified example if only because Elysium has seen many, many timelines, with all of them resulting in humans and dragons destroying each other over and over again, leading to a world devoid of life each time, regardless of whether Elysium goes nice or harsh on them. Euden never pulls off any sort of rebuttal for Elysium's claim, and even acknowledges that their own timeline may meet a similar doom, but simply can't accept a world devoid of free will.
  • Kill the God: This is his ultimate fate, at the hands of Nedrick, with help from Euden and his party. This doesn't stop the Progenitor from corrupting his body with black mana though.
  • Mirror Character: To Augus, just as how his plans to support humans and being against dragons gets fellow humans harmed, Elysium's own plans for humans also bring about the ruin of fellow dragons' lives. Centuries have not been long enough to abate his disdain for humanity.
  • Mook Maker: After casting Universal Will, he summons Agni, Poseidon and Zephyr as reinforcements that have to be brought down to charge the dragon meter.
  • Never My Fault: He put the responsibility of keeping Morsayati sealed away solely on humans as he leads them to believe the demon was created by Ilia. When one human releases him, Elysium decides to blame all humans and wipe them all out. This is in spite of the fact that Morsayati never would have existed in the first place if not for him.
  • Non-Elemental: Much like his nemesis, Elysium has no elemental affinity. Bring your best if you wish to defeat him.
  • No-Sell: His battle has him activate a barrier in Overdrive via his Blue Soul object; this barrier makes him immune to all non-dragon attacks. Leave Yurius, Aldred and Bellina at home; Dragondrive does not help. note 
  • Physical God: Many Dragons come to be regarded as gods. As the greatest Dragon, that makes Elysium among the godliest of them all, though the Genesiswyrm Bahamut reigns over him as creator of half the universe and the maker of all Dragonkind.
  • Top God: The highest and mightiest of all dragons. Except it's subverted, as High Chthonius's story reveals that there was another dragon that even Elysium recognized as superior to himself, revealed later to be Bahamut, the Genesiswyrm, creator of all Dragonkind and one of the two creators of the universe.
  • Total Party Kill: He has one he will use after about two minutes in Overdrive. Break the Blue Soul or else.
  • Transplant: First appeared in Knights of Glory, then was brought into this game.
  • Villain Has a Point: In Chapter 21, the heroes make it clear he may be right that rampant possibility can lead the world to ruin, but are willing to fight for it all the same. Harle's Adventurer Story dumps him in a world where Leonidas won his war against the dragons; to say the world was not looking healthy would be putting it mildly.
  • Well-Intentioned Extremist:
    • To save the world from being destroyed by the war between humans and Dragons, Elysium created a being so powerful that humans and Dragons would unite against it, even though it would lead to the deaths of many.
    • He wants Dragons to rule over humanity because he believes humans are too destructive to control themselves. Given Augus and his men were destroying nature as part of their war on Dragonkind, he's not entirely wrong...
    • When he shows up in Chapter 21, it turns out he has completely lost hope in the notion of humans and dragons not destroying themselves or each other, having seen so many timelines in which the world fell to destruction as a result of humans and dragons' conflicts, and he wishes to see all free will gone from the world. The heroes understand where he's coming from, but they see his end goal as being no better, if not worse.
    • Chapter 24 reveals that he at least acknowledged that Xeno's ideals of an orderly world would do more harm than good, and that his ideals were to ensure everybody wouldn't suffer in contrast.
  • Written by the Winners: Meene's documentation of the new world's history paints Elysium and dragonkind in a particularly favorable light, which is the foundation of the Ilian Church. Alberius and his forces learn what kind of bastard he is the hard way, however.

Gala

    Bahamut (Unmarked Spoilers) 
https://static.tvtropes.org/pmwiki/pub/images/8102e131_2da0_4959_a5f3_840f2d381f48.png
Imposing Wings of Black

Rarity: 5
Element: Shadow
Debut: Gala Dragalia

The Wyrm of Genesis whom Nedrick has a partial pact with. Zethia manages to claim the other half of the pact.

This is for the playable Bahamut who is a vessel created by the Greatwyrms. For the true Bahamut, look into Event Antagonists under "The Origin".


  • Ambiguously Evil: He is the one responsible for reviving Nedrick, yet he is also established as the Origin, making it unclear if he is evil like in Rage of Bahamut. Come Chapter 22, all ambiguity is gone as it is revealed he intends to destroy the world to keep the Progenitor from arising, and he is willing to take control of Nedrick and Zethia to see it done. But then it's revealed that this was a result of him being controlled by an unseen force that's seeking to possess Zethia as well. Part 2 of Chapter 24 revealed that the entity was in fact the Origin, as Bahamut himself was a vessel designed to harness the Origin's power.
  • Assist Character: He can summoned by Zethia as part of her ability where he will fight alongside her and the party, attacking on his own and grants standard attack buffs.
  • Big Good: In spite of his evil ambiguity and his attempt to control Nedrick and Zethia (which were shortly revealed to not even be of his choice), Bahamut's dragon story paints him as this with him being the biggest opposition against the Progenitor to the point that he gave his life to save everyone. Chapter 24 reveals this to not be the complete case, revealing Bahamut to just be vessel of the Origin that was created by the Greatwyrms. That said, being a vessel for the Origin is close enough.
  • Came Back Wrong: The second half of Chapter 24 reveals that Bahamut is actually a failed attempt by the Primal Greatwyrms to create a vessel that can house the Origin's power. Bahamut was only able to harness a portion of the Origin's power, specifically the power to destroy.
  • The Cameo: Not only coming from Rage of Bahamut, but THE titular dragon himself.
  • Destroyer Deity: Bahamut is powerful enough to destroy entire worlds, being the vessel of the Origin's power of destruction.
  • Final Boss: Serves as the final foe in the kaleidoscape on floor 60.
  • Fusion Dance: The second half of Chapter 24 reveals that Bahamut was created when the Primal Greatwyrms combined their bodies to create a vessel that could house the Origin's power. Unfortunately, Bahamut could only wield a portion of that power.
  • Gameplay and Story Segregation: It is noted that at the time Bahamut became playable, Bahamut does not have a physical form and can't directly interact with the world just yet. Only indirectly through others such as Nedrick. The summonable version has a physical body intact unlike the one that Gala Zethia summons which appears as a spectral.
  • Person of Mass Destruction: Bahamut is believed to be powerful enough to not just create a world but to end it as well.
  • Order Versus Chaos: The Chaos to the Progenitor's Order, believing humanity and dragons should have free will.
  • Power at a Price: Bahamut offers a ridiculous strength boost and an incredibly powerful dragon form with a doubled shapeshift time to boot, but in order to shapeshift into him in the first place, he requires two full dragon gauges in contrast to all other dragons only needing one to shapeshift, and he also caps any form of Shapeshift Prep (including his own) at a maximum of 50% to add a further challenge.
  • Purposely Overpowered: Fitting a Gala dragon and also being freaking Bahamut, the big guy offers a truly jaw-dropping 120% boost to Strength for Shadow adventurers at maximum unbinds, and also has one of the most ridiculously powerful dragon skills in the game.
  • Red Baron: According to Bahamut's reveal trailer as a summonable character, Bahamut is known as the Wyrm of Genesis and Destruction.
  • The Voiceless: Much like Rathalos and Fatalis, Bahamut does not speak and his Roost quotes are just roars.
  • Well-Intentioned Extremist: He is very much aware of and willing to oppose the threat that the Progenitor poses. Unfortunately, that opposition consists of destroying the entire world so that the Progenitor has nothing to conquer. Naturally, this makes Euden and co. but heads with him just like they did with Elysium. Though how much of this was his own will versus the entity controlling him is left vague.

Recruitable Event Antagonists

Adventurers

    Akasha (Stirring Shadows
https://static.tvtropes.org/pmwiki/pub/images/akasha.png
Pursuer of Knowledge
Bloodthirsty One 

"Shall we grow closer to one another?"
Voiced by: Shizuka Itō (Japanese), France Perras (English)
Element: Wind (Regular), Water (Halloween)
Rarity: 5 (Regular, Halloween)
Unit type: Healing (Regular), Attack (Halloween)
Weapon type: Staff (Regular), Blade (Halloween)
Debut: Stirring Shadows (Regular), Postmortem Panic (Halloween)

A priestess of the heretical Church of All whom Heinwald and Curran encountered in Teinsom.

For Halloween she dresses up as a vampire.


Regular
  • Animals Hate Her: She has this quote when clicked on in the main screen.
    "I tend to be disliked by animals. When our eyes meet, they flee in terror."
  • Backstory Invader: Akasha has mysteriously convinced the main characters that she's an old time friend of theirs. Heinwald suspects she's implanted Fake Memories, but Akasha claims she merely encouraged memories of their encounters in past lives and future possibilities.
  • Blow You Away: Her Mana Spiral adds Stormlash to Vital Gate.
  • The Corruptor: Seeks out those with desirous souls and draws them into the Church of All.
  • Deal with the Devil: After the grimoire she was studying mysteriously kills two fellow researchers, Akasha was pulled not only off her research but out of the magic university entirely for her own safety. Realizing she was about to be cut off from the only thing that had ever mattered in her life, she finally broke and offered herself to the Ancient One to obtain it.
  • Decoy Backstory: Zig-Zagged.Akasha's adventurer story is of her telling Heinwald about how she became the woman she is. By the end though, she admits that it is just one of many backstories she has and that she doesn't remember which one is true.
  • Demonic Possession: Or Eldritch Possession. It's not really clear where Akasha ends and the Ancient One begins. But either way, she's now a direct extension of His will rather than her own person.
  • Devilish Hair Horns: Has two cowlicks that resemble devil horns, which she also had before her Start of Darkness.
  • Everything Sounds Sexier in French: She has a very sensual French accent.
  • Evil Counterpart: To Heinwald. Even her epithet is a play on his.
  • Extreme Doormat: Akasha was once a timid pushover of grad student at a magic university who would let just about anyone exploit her work so long as she could continue her pursuit of knowledge. It was only when even that was taken away from her that she finally snapped.
  • From Nobody to Nightmare: Started off as a spineless and frequently picked on graduate student. Now she is basically Yog Sothoth.
  • Gate of Truth: She's an avatar of the Ancient One (aka Yog Sothoth), making her the Gate as well.
  • Gradual Regeneration: Her gameplay revolves around this not just in healing, but even in charging the party's skills.
  • High Priest: For the Church of All, a cult dedicated to ushering the Ancient One into the mortal realm.
  • Humanoid Abomination: Though once mortal, Akasha is now an avatar of the Ancient One.
  • Karma Houdini: She never gets any punishment for her actions in Stirring Shadows, escaping without suffering any comeuppance. Afterward, she manages to work her way into the Halidom as mentioned in Backstory Invader just so she can be closer to Heinwald. She doesn't get any punishment for that either and instead gets to stay with the crew with the only ones knowing her true colors being Curran, Heinwald, and Lathna. The worst she has is the fact that those three (or at the very least, Heinwald) have their eye on her, not that she minds.
  • Keeper of Forbidden Knowledge: Akasha has a direct line to the Ancient One and thus an unfathomable wealth of knowledge with which to tempt Heinwald. Unfortunately, Heinwald finds the idea of simply having knowledge handed to him unfulfilling and flatly rejects the offer.
  • Locked into Strangeness: Was originally brunette. Her hair became red upon submitting herself to the Ancient One.
  • The Man in Front of the Man: She's not really Hastur's priestess—Hastur is her pawn.
  • Meaningful Name: "Akasha... The name of the void. Akasha... The name of one who has nothing. Akasha... it is my name." Her name is also a reference to the Akashic Records.
  • Mouth of Sauron: Appears to be this for the Ancient One.
  • Multiple-Choice Past: Akasha admits to Heinwald that the Start of Darkness that she shows to him is only one of many
  • Non-Linear Character: As she has a direct line the Ancient One (who is heavily implied to be Yog Sothoth), Akasha can peer forwards, backwards, and sideways into time, though she appears to have lost her original self in the process.
  • "Not So Different" Remark: She reveals her past (or at least a past) to Heinwald in hopes of convincing him that not only are they fellow seekers of truth, but that she has also already successfully obtained that knowledge and can lead Heinwald to the same destination.
  • Start of Darkness: The focus of her Adventurer Story.
  • Stripperiffic: Possibly intentional, considering her position. But it's still very revealing above the waist. One must wonder how those strips covering her chest even stay on.
  • Token Evil Teammate: Akasha is the antagonist of the Stirring Shadows story event. And while she does join the Halidom, she pulls no Heel–Face Turn in the process. Instead, she's infiltrated with the intent of luring Heinwald onto the path of the Ancient One.
  • Villainous Crush: She immediately takes a strong interest in Heinwald, even following him to the Halidom after Stirring Shadows

Halloween

"Won't you let me have some fun"
  • Animals Hate Her: Carried over from her regular version, except for bats which are attracted to her vapiric form.
    "Bats approach me when I wear this costume; it is the first time an animal has ever taken to me."
  • Clothes Make the Superman: Her vampire costume in Postmortem Panic allows her to emulate some vampiric powers, most notably glamour magic and stealth. She notes that she cannot turn her body into mist when explaining the latter.
  • Damage Over Time: She can inflict Bleeding with her second skill "Coffin of Madness".
  • Hammerspace: In Dragalia Life #299, she can make a portal that she can either store or take out items behind Heinwald's back (probably partly to tease/just mess with him).
  • Horrifying the Horror: In her Adventure Story, she manages to do this to an actual vampire.note 
  • Vampires Are Sex Gods: In her Adventure Story, in one night she seduces nearly a whole town which includes visiting merchants and females by doing things like the Kiss of the Vampire.

Dragons

    Chronos (Fractured Futures and Rage of Chronos
https://static.tvtropes.org/pmwiki/pub/images/5201ca91_19a2_4bb7_a2fe_c9f74084dba1.png
https://static.tvtropes.org/pmwiki/pub/images/600px_120140_01_base_portrait.png
Chronos Nyx 
Sovereign of Time 
"I will see the desires of my liege fulfilled!"
Voiced by: Megumi Kubota & Kenji Nomura (Japanese), Brian Drummond (English)
Element: Light (Fractured Futures, Gala), Non-Elemental (Rage of Chronos)
Rarity: 5
Debut: Fractured Futures [Boss], Gala Dragalia [Gala]

A dragon who claims to the present Prince that he could help change history, but his true intentions are more sinister.

He returns in Rage of Chronos under the name Malinda while posing as Vania's familiar. He breaks the charade after the Prince accidentally puts Vania's life at risk.


Boss
  • Affably Evil: Always speaks in a respectful tone to whomever he is being confronted by and almost always has a genuinely polite attitude to him.
  • All Your Powers Combined: Both of his fights consist of him using past Raid Boss attacks to his advantage. Also more literal, as his Time Master powers are the result of him being a fusion of all the Greatwyrms.
  • Alternate Self: Revealed in the conclusion of the Fractured Futures Event to be an amalgamation of the Greatwyrms from another timeline.
  • Antagonist Title: In Rage of Chronos, while also serving to reference it's nature as a Collab Event with Rage of Bahamut.
  • Ass Kicking Pose: Flashes a lot of these during and in between attacks as Chronos Nyx.
  • Attack of the 50-Foot Whatever: Chronos's standard form may be the single most massive character in the game, and that's counting the likes of Phraeganoth and Asura.
  • Back from the Dead: Despite being vanquished by the party in Fractured Futures, he returns as the main threat of Rage of Chronos.
  • Badass Boast: He makes a lot of these especially in relation to time. Doubles as Boss Banter while in his Chronos Nyx form.
    "I have no end. Only a beginning."
    "A foolish decision. But so be it. Prepare yourself, vessel, for I shall scatter you across the very winds of time!"
    "Time has no end!"
  • Big Bad: Chronos Nyx is the main antagonistic force present in the events of "Fractured Futures" and "Rage of Chronos".
  • Bishōnen Line: As Chronos Nyx, he takes on a more smaller, humanoid appearance. Taken even further when an illustration for the 2nd Anniversary gives him a nice suit to wear.
  • Breakout Character: Upon his introduction event, Chronos became one of the most well known raid bosses in the game to the point where he gets featured the most often. Not only was his base form added to the astral raid lineup, but he also serves as the template for the formless antagonist Aether in the Princess Connect Crossover event. He also gets to serve as the raid boss for a second time in "Rage of Chronos". He even appears in a few Dragalia Minis. Finally, his Nyx form gets added as a Gala dragon.
  • Brought Down to Badass: How he has to be beaten at first, with Parallel Zodiark freed from the fusion and thus weakening Chronos's powers, the key being that this also means he's unable to rewind damage to himself. and thus able to finally be struck down. Or, at least, for the time.
  • Bullet Hell: Chronos Nyx is this especially, but in particular, his "Rage of Chronos" version spams the screen with Touhou worthy projectiles. Tellingly, he set the bar for anniversary Raid Bosses to be much more challenging than usual.
  • Confusion Fu: A specialty of his is just how much he can pull off at once in his boss fights. Chronos already emulates attacks from several Raid Bosses like Phraeganoth and Valfarre as well as his own, but Chronos Nyx seriously ups the ante with several screen-filling Bullet Hell attacks with different effects that can afflict no less than six status afflictions, and the attacks also having erratic patterns while usually being used in conjunction with one another, some of which being purple. To cap it all off, he has a very time-strict Desperation Attack into One-Hit Kill, Dimensional Oblivion, and an even bigger and spammier movepool in Rage of Chronos while dropping his Light Element.
    • Being a fusion of the Greatwyrms does come with it's perks, though it's anyone's guess how he can also emulate other Raid Bosses like Valfarre.
  • Dark Reprise: He reuses Zodiark's theme as Chronos Nyx in Fractured Futures, which changes into an aggressive industrial rock remix while he's performing Dimensional Oblivion. Given the nature of his existence, this isn't without reason.
  • Death by Irony: Chronos, while having mastery over time and thus can reverse his wounds, is predominantly considered a Light Dragon. Euden used his powers at one point to go back in time to try and stop Aurelius from getting possessed, which would later affect Zodiark the Shadowwyrm. His defeat in Fractured Futures involves Audric, an alternate timeline's version of Aurelius, freeing the Zodiark that serves as a component of Chronos from the fusion, rejuvenated to before his more iconic rotting state and preventing Chronos from being able to reverse his wounds. That said, this defeat didn't seem to last forever.
  • Desperation Attack: Once Chronos Nyx's health is low enough in the EX Raid or higher, he uses Dimensional Oblivion, which can inflict a One-Hit Kill if he's not stopped. Dimensional Oblivion is not a Desperation Attack in the Nightmare Raid, as he'll use the attack much earlier if able.
  • Doppelgänger Spin: In Rage of Chronos, Time Convergence spawns up to two additional Chronos Nyx clones, which he uses to turn his mainstay rotational barrage into genuine Bullet Hell.
  • Draconic Humanoid: Chronos Nyx is a big candidate for the most humanoid Dragon in the game that really is a Dragon.
  • The Dragon: Literally. He tries to be this to Euden, and in a sense, he really is. To his future, Morsayati-possessed self, that is. He's just trying to ensure his master is fully recreated in this timeline too.
  • Elemental Powers: Though primarily of the Light Element, he also has Flame, Water, Wind, and Shadow Element attacks and can inflict the status ailments corresponding to them.
  • Evil Is Hammy: Rather surprisingly, he has a very noticeable showman-type flair as Chronos Nyx in his body language, such as an over the top stage magician's bow when entering his Overdrive State, his Dragon Ball Z-esque motions when using Dimensional Oblivion, or his strut-into-back-to-back-Jojo-poses intro, all backed by his dramatic voice(s) and dialogue.
  • Exact Words: When he says he's come to see Euden's wish realized, he's not lying. He's referring to the Eudennote  from the Bad Future.
    "One day, you will be my liege for true. There is no need to change the future. I have seen it, and it is GLORIOUS. If you stop me here, you would be casting aside the glory and honor I have seen you seize. Thus, I bid you carry out your role as a vessel."
  • Fashionable Asymmetry: Well, "fashion" is a bit of a stretch, but as Chronos Nyx his left wing is larger than the other, with three spikes representing Flame, Water and Wind, with the other only having two spikes representing Shadow and Light.
  • Final-Exam Boss: In giant form, Chronos uses some of the attacks of previous Raid Bosses through his Channel ability, such as Phraeganoth's volcanoes.
  • Fusion Dance: He is one, the result of the Greatwyrms that had been killed by Morsayati in another timeline and merged into one being under his will.
  • Godzilla Threshold: Stopping Chronos in Fractured Futures amounted to this, as the risks and gravity of hopping through time to catch and beat him was brought attention to by Cassandra and Audric to Euden, and he was still more than willing to do such eitherway because of just how big a threat Chronos was showing himself to be.
    • He himself is this, his form replicated by Aether during Princess Connect! Re: Dive - A Voracious Visitor as the most ideal body to destroy the world with when Pecorine's group keep up the pressure against it.
  • Golden Super Mode: Of a sort. He's naturally decked out in golden details (Nyx more than the rest), but given his true origins as a Fusion Dance of all the Greatwyrms, he ends up being this inherently.
  • The Heavy: More than he seems. While at first he tried to come of as a heroic version, as the means which Euden was able to go to the past in Fractured Futures, he's one of the most active and plot heavy antagonists to come from an event. As his master, Future Euden/Morsayati, is biding time, and his current self in our timeline is at present sealed away, he is the one who acts out his liege's will, including trying to make him exist in our timeline, or killing off (read: successfully) almost all of his enemies in his world which include the majority of the Halidom. Given his repeat appearances (two of them being events he was the Big Bad of, and the second directly named after him), he checks this off better than expected.
  • Hero Killer:
    • On top of his brief murder of Zena the moment he sees her, he killed EVERYONE in the Halidom after his creation, with implications that he'd do this many times over in other timelines thanks to his powers. Even his birth is a result of this, with Morsayati having killed the Greatwyrms on top of every other Dragon and countless other individuals to then use to construct him. No wonder Audric's version of Notte had such a violent reaction.
    • His whole goal in Rage of Chronos was to set up Vania to be poisoned so he could faciliate an easy kill on her in the future.
  • Knight of Cerebus: Sets the trend for the especially dark events and the importance of the anniversary events, with Chronos himself and everything around him being played dead serious to match the scale of his power. It's very telling that Aether replicated his form after deeming him the strongest foe the Halidom had faced up 'till then.
  • Laser Guided Tyke Bomb: In the timeline where he was born, every other Dragon had been killed by Morsayati, with Chronos only coming into being after Morsayati decided he wanted the world that granted freedom to Dragons to suffer, and so Chronos was born with this directive in mind.
  • Last of His Kind: As an extension of the above, Chronos is the only Dragon to exist anymore in his timeline.
  • Light Is Not Good: He's greyish-black and white with plenty of gold accents, brightly glowing wings, is generally treated as Light, and has Jupiter as one of his components. He's also far and away one of the most horrifically powerful and dangerous enemies Euden's ever faced.
  • Make Wrong What Once Went Right:
    • His real plan in Fractured Futures was to find Masked Zethia and erase her from time.
    • His plan in Rage of Chronos is to eliminate the present age Vania to affect the future vampire queen who is opposing his master.
  • Manipulative Bastard: He uses Euden to achieve his goals in both events he appears in. In Fractured Futures He takes advantage of Euden's desire to prevent Morsayati from possessing Zethia in order to strike down Zena, and in Rage of Chronos He pretends to be a dragon named Malinda to get Vania to find Euden so he can trick Euden into using his blood to poison her making killing her in the future easier.
  • Musical Spoiler: Observant players might notice that his boss theme in Fractured Futures changes to a remix of Zodiark's while using Dimensional Oblivion.
  • Non-Elemental: With his return in Rage of Chronos, he goes from being of the Light Element to baring no Element.
  • No-Nonsense Nemesis: Even when he does boast about his power, he can absolutely get away with it due to how frighteningly efficient and fast acting he is. As an example, he drops his innocent act and kills Zena on sight the moment she arrives to confront Euden in the past.
  • One-Winged Angel: On the EX and higher Raid Battles, he fights you as Chronos Nyx, where he comes with a different set of deadlier, more intense attacks. His return in Rage of Chronos has him take this form at the very start after shedding his chibi disguise again.
  • Person of Mass Destruction: Chronos Nyx is believed to be powerful enough to be capable of destroying the world. Aether during the Princess Connect! Re: Dive - A Voracious Visitor event assumed Chronos' form feeling that form is the "most appropriate to destroy the world". According to Chronos Nyx's Dragon Story, Chronos Nyx is capable of changing the entire world.
    "This was Chronos, the final dragon. Wrought by the destroyer. Born to upend the world."
  • Red Eyes, Take Warning: His green eyes glow red once he reveals his real intentions in Fractured Futures before showing his true form.
  • Set Right What Once Went Wrong: He offers Euden the chance to change time and stop everything from happening. His actual plan goes deeper than that.
  • Stationary Boss: On the Beginner, Standard, and Expert Raid Battles for Fractured Futures, he fights you in his gigantic form, and stands at one edge of the arena.
  • Time Master: His main shtick, natch, and it's the main reason why he's nearly unbeatable at first, being able to reverse his body's time to before he receives devastating wounds. Why he has these is a whole different story.
  • Time Stands Still: Can stop time as Chronos Nyx.
    "Heed my command, O time!"
  • Total Party Kill: While you can still officially attack Chronos after the five-minute mark, he will immediately cast Apocalyptic Flare to wipe out your party. No interrupting. No dodging. No escape.
  • Undying Loyalty: Faithfully serves Euden - or rather, his version of Euden, and hopes to make our Euden into that of the one he's devoted to. Likely, he inherited this from all of the Greatwyrms.
  • Villain Teleportation: One of few characters shown be able to naturally teleport, which is especially prominent in his Gala form.
  • Voice of the Legion: His Chronos Nyx form speaks with both a child and adult voice together.
  • Yellow Eyes of Sneakiness: Downplayed example, as it's his normal and Nyx forms that have yellow eyes, when he's done acting innocent in his smaller, green eyed form.
Gala
  • Ambiguous Situation: It isn't clear if this is exactly the same Chronos Nyx who was encountered in Fractured Futures, as Ranzal's involvement in Audric's Adventurer story differs from Chronos Nyx's Dragon Story which takes place after Fractured Futures, as well as Audric's lack of involvement in Chronos Nyx's Dragon Story. In Audric's story, it was stated that Chronos Nyx already exists and needed to fuse with Zodiark to obtain one last piece to complete his power. In Fractured Futures Zodiark broke off from Chronos Nyx causing his defeat due to Audric while Audric is never mentioned in Chronos Nyx's Dragon Story.
  • Cast from Hit Points: In normal battles, his dragon gauge doesn't deplete over time, instead being consumed when he's attacking or dodging. However, in dragon battles, since there's no dragon gauge, those same actions will instead cost HP.
  • Merger of Souls: Turns out the Greatwyrms had been killed by Morsayati, and their souls were shattered to ensure they were Killed Off for Real in that timeline. Afterward, Morsayati took those fragments to make Chronos.
  • My Master, Right or Wrong: Played with. As an extension of his Undying Loyalty, he will still try to "aid" our version of Euden in hopes of leading him to a "most glorious future" (read: Euden possessed by Morsayati), now going ahead as to fight for us instead of his usual affair.
    "My reason for serving you? Because you are my liege."
  • Origins Episode: His Dragon Story details the shocking circumstances of how he came into being.
  • The Power of Friendship: Uniquely a defied case.. in both a very minor and roundabout way ultimately. Chronos Nyx is the only Dragon that's at his best at bond level 1: By default, he has the same amount of dragon time no matter what bond level, but a Numerical Dragon Time increase e.g. from Pop-Star Sirens' Exhilaration at bond level 1 compared to bond level 30, due to calculations regarding his mechanics, would net him a grand total of.. four extra hits.
  • Promoted to Playable: After Chronos Nyx's debut in Fractured Futures as a boss during September 30, 2019, he becomes playable in Gala Dragalia on October 29, 2021.
  • Teleport Spam: One of his unique gimmicks is being able to teleport to avoid attacks, either on command like an Adventurer's Dodge or activated automatically at the cost of a bit of his dragon time gauge. Barring moves that cause a Total Party Kill or Disrupt Shapeshift, he can dodge anything this way, including purple attacks.

    Hastur (Stirring Shadows
https://static.tvtropes.org/pmwiki/pub/images/hastur_0.png
The Whisperer in Darkness
Voiced by: Yasuhiro Mamiya
Element: Wind
Rarity: 5
Debut: The Stirring Shadows

A dragon worshiped by the denizens of Teinsom who wishes to usher the Ancient One through the gate into the mortal realm.


  • Artifact of Doom: Hastur's Dragon Story revolves around a small, yellow-green stone which appears to consume small animals which come near it. The young man in the story starts using it as a insect-eating paperweight, only to eventually discover that not only is it capable of Offscreen Teleportation, but it can eat far larger things than insects and lizards—people, for example.
  • Draconic Abomination: Like Nyarlathotep before him, he's named after an Eldritch Abomination.
  • Exact Words: Hastur is happy to grant immortality to those who seek his blessing. The best slaves are those who can't die, after all.
  • Red Baron: Like his namesake, he's called the King in Yellow. He also goes by the Unspeakable One and Whisperer in the Dark.
  • Sesquipedalian Loquaciousness: Hastur's ramblings are marginally more intelligible than Nyarlathotep's. Marginally.
  • Tentacled Terror: Instead of legs, he has a pseudopod composed of a mass of thorny tentacles.
  • Time Abyss: Is supposedly synonymous with eternity itself. Which is how Heinwald susses out that the Hastur ruling over Teinsom can't possibly be the original—no real eternal eldritch abomination would call a handful of decades "long years".
  • The Virus: Those who receive Hastur's blessing become extensions of Hastur himself. And it turns out those extensions can give out blessings just like the original.

    Fatalis (Monster Hunter: Primal Crisis
https://static.tvtropes.org/pmwiki/pub/images/dl_fatalis.png
The Black Dragon
Element:Shadow
Rarity: 5
Debut: Monster Hunter: Primal Crisis

  • Big Bad: Of the "Monster Hunter: Primal Crisis" event.
  • Dark Is Evil: It's considered the most evil Elder Dragon in the Monster Hunter universe.
  • Dimensional Traveler: The Fatalis fought during Primal Crisis was not just a Fatalis that came straight from the world of Monster Hunter to the world of Dragalia Lost like the allies from the Soaratorium. Rather this one lives in the space between worlds and destroys any worlds that a portal appears in. Only appearing in this world due to the Empire.
  • Guest Fighter: Like Rathalos from the same event, it comes from the Monster Hunter franchise.
  • Impaled with Extreme Prejudice: The epilogue of "Monster Hunter: Primal Crisis" has Euden transform into Midgardsormr to lure it out of the rift where the Soratorium shoots it with a dragonator.
  • Meaningful Name: Fatalis means "deadly" or "fatal" in Latin. Its Japanese name is Miraboreasu (ミラボレアス), which might come from Moirai (aka 'the Fates') and aurora borealis. It is made clear why it has that name with the destruction and carnage it brings whenever it shows up. As well as how it originate from the space between worlds.
  • Names to Run Away from Really Fast: Fatalis means "deadly" or "fatal" in Latin.
  • Omnicidal Maniac: Straight-up slaughters everything in sight indiscriminately. This proves to be a huge thorn in the side of the Empire as well as the heroes trying to stop it from killing innocent people and dragons. The biggest reason Fatalis needs to be stopped is because if it isn't stopped, it will end the world by just razing everything, something The Other doesn't want (at least, not without said end of the world being on their own terms).
  • Person of Mass Destruction: During the Monster Hunter: Primal Crisis event, Fatalis destroys villages leaving a few survivors and is mentioned to have destroyed worlds in the past.
  • Power at a Price: They give a 45-50% buff to strength regardless who equips it, but if someone transforms into Fatalis, they become afflicted with a curse that lasts for the rest of the level.
  • Power Glows: When Fatalis enters Overdrive his spines, chest and wings all begin to glow a bright purple.
  • Token Evil Teammate: A Fatalis recruited into the dragon stable is definitely this considering what it did throughout the "Monster Hunter: Primal Crisis" story.
  • The Voiceless: They only speak in roars and growls in the Dragon Roost.
  • Unskilled, but Strong: His Ability and Skill, the former gives a massive 70-80% strength buff while the latter is three hits of Shadow element damage, with no statuses, debuffs or buffs. But the sheer power is more then enough to get the job done.
  • Your Size May Vary: As a trend for recruitable Dragon bosses, their allied, playable form is reasonably scaled down from their awe-inspiring raid boss form, but still pretty imposing in their own right.

    Barbatos (Scars of the Syndicate
https://static.tvtropes.org/pmwiki/pub/images/dl_barbatos.png
Wyrmbound Dragon
"Free me from this cursed wyrmbinding!"
Voiced by: Nobunaga Shimazaki (Japanese), Hazama Fouad (English)
Element: Shadow
Rarity: 5
Debut: Scars of the Syndicate.

The dragon who was fused with Aldred by the Syndicate.


  • Critical Status Buff: When he is equipped to a shadow Adventurer and their health drops to below 30% they’ll gain a 30-40% attack buff, making him a good pick for adventurers like Valentines Addis and Aldred, the human he is wyrmbound to.
  • Evil vs. Evil: His goal is ultimately to wipe out all of humanity. That said, he has a specially strong hatred for the syndicate, which make him a bit more willing to work with the halidom for as long as he is stuck within Aldred.
  • Humans Are Bastards: After what the Syndicate did to him and his friend Pruflas, he's had it up to here with not just the Syndicate, but humanity as a whole.
  • Madness Mantra: After having to kill his friend Pruflas and being told by his dying words that he wished Barbatos was the one to kill him, he can only mutter and then scream "How dare they!" at the Syndicate.
  • Mercy Kill: He had to do this to his friend Pruflas in his Part 2 after the experiments that were done on him.
  • The Power of Hate: He feels Aldred's hatred for the Syndicate and is quite sympathetic in this quote in the Dragon's Roost.
    "The child of man in whom I reside draws great strength from his hatred. I must acknowledge that."
  • Religious and Mythological Theme Naming: Is named for one of the demons of the Ars Goetia.
  • Roaring Rampage of Revenge: Like his host Aldred, he wants nothing more than revenge against the Syndicate. Even moreso in his story when he saw that his friend Pruflas was subjected to the same monstrous experiments as their many victims.

    Menoetius (Romance Under Siege
https://static.tvtropes.org/pmwiki/pub/images/210137_01_portrait.png
Raging Wind
"Do not bore me if you wish to live."
Voiced by: Makoto Furukawa (Japanese), Richard Ian Cox (English)
Element: Wind
Rarity: 5
Debut: Romance Under Siege

  • Always Someone Better: His Dragon Story show that his brother Atlas is this to him.
  • Big Brother Bully: Menoetius seems to look down on his brothers very heavily (or at the very least, Prometheus). His actions in "Romance Under Siege" were supposedly motivated to cause grief toward Promethius. One of his quotes also shows he considers Epimetheus nothing more than a weakling.
  • Blood Knight: He's someone who loves a good fight and will take any excuse for a fight so long as you don't utterly bore him.
  • Character Narrator: He narrates his own dragon story.
  • Evil Cannot Comprehend Good: Menoetius believes that love is nothing more than a tool to control others. Despite Mym and Chelsea showing otherwise, Menoetius sticks to his belief while also express desire to bother them again in the future. When Mym and Promethius confront him and tell him that their bonds with humans made them stronger, Menoetius interprets it as them using the humans to get more powerful.
  • Humans Are Bastards: He believes that if dragons like him weren't around for humans to have an enemy to fight, they'd just as well turn on each other.
  • Karma Houdini: He receives no punishment for attempting to manipulate Mym and Chelsea and instead escapes while express intent on tormenting them again for his own amusement. Even after a beatdown from Mym and Promethius later on, he still escapes while expressing intent on manipulating another person.
  • Manipulative Bastard: He tries to be this to Mym and Chelsea during Romance Under Siege. It does get through to Chelsea, but after Luca straightens her record, she starts to shake it off. Mym is completely unconvinced, as is Prometheus.
  • Might Makes Right: He believes in this philosophy, even saying so during the end of his Dragon Story.
    "In this world, might makes right. Therefore, I shall use might to change the world itself...into one that entertains me."
  • Palette Swap: He's the wind/green palette swap for his brothers Prometheus and Epimetheus.
  • Victory Is Boring: As strong of a dragon as he is, he's starting to find his constant victories boring.
  • Villain Has a Point: Chelsea realizing that she's forcing her love onto Luca is the crux of defusing her inner yandere, something she wouldn't have learned if she hadn't had that chat with Menoetius.

    Nyarlathotep (Drifting Sorrows
https://static.tvtropes.org/pmwiki/pub/images/dl_nyarlathotep.png
Crawling Chaos
Voiced by: Show Hayami and Maria Naganawa (Japanese)
Element: Shadow
Rarity: 5
Debut: The Accursed Archives

A mysterious dragon lurking within the Library Obscura.


  • Ambiguous Situation: Is the Nyarlathotep from "Drifting Sorrows" the same one of "Accursed Archives"? Considering there's many people who can be named Nyarlathotep, there can be many of him around, waiting to be set free once in contact with a source of Eldritch power...
  • Big Bad: Of the "Drifting Sorrows" event.
  • Blue-and-Orange Morality: His moral alignment is, well, Chaos.
  • Cloudcuckoolanguage: Nyarlathotep takes H. P. Lovecraft's infamous Purple Prose and cranks it up to barely intelligible mad poetry.
    You shall find no hedgerow here. No walls.
    We are fettered, trapped by quailing wings.
    Yet We do not blame the stake, for it knows naught but the art of binding.
  • Dark Is Not Evil: Despite his dark, eldritch appearance, Nyarlathotep is a neutral being at worst. This is in stark contrast to the other Nyarlathotep, which is white. Subverted on Drifting Sorrows where he serves as the main threat by manipulating a grieving wife into performing a heretical ritual and then possessing her, though whether or not he's the exact same Nyarlathotep found in Accursed Archives is left vague.
  • Deal with the Devil: In his Dragon Story, he, or the White Emissary, offers gifts of this type to a young orphan in the hopes of making him sinful enough to necessitate taking his soul, since he can only reap souls stained with sin, but the boy manages to be as kind and noble with his gifts as he is when Nyarlathotep takes them away. It takes Nyarlathotep twisting the definition of greed for him to finally consider the boy a worthy sacrifice, but, by that point, the boy saw Nyarlathotep as a friend, and explicitly stated that he wanted to stay with him forever, so the ending could be seen as bittersweet, in a twisted sort of way.
  • Draconic Abomination: Named after one of the biggest Eldritch Abominations in the Cthulhu Mythos.
  • Evil Cannot Comprehend Good: Is almost afraid of the orphan in his Dragon Story, and recoils from his pure heart. He’s left utterly baffled by the boy’s generosity in the face of a soul-taker such as him.
  • Eyeless Face: He doesn't have any eyes.
  • I Have Many Names: He notes that he has gone by many names throughout his life. This means it's possible for another being to also be named Nyarlathotep.
  • I Just Want to Be Free: The end of "The Accursed Archives" reveals that all Nyarlathotep wanted was to be free from the library he was sealed in. He briefly achieves this in "Drifting Sorrows" only to cause terror that prompts Cleo and Lathna to send him back.
  • Non-Elemental: Nyarlathotep doesn't have an element when fought as a boss at one point in the "Drifting Sorrows" event.
  • Royal "We": Always refers to himself in plural.
  • Sesquipedalian Loquaciousness: He speaks through complex words and metaphors that leaves everyone but Heinwald confused on what he's talking about.
  • Unusually Uninteresting Sight: Played for laughs in Dragalia Life #275 when Yukata Curran spots Nyarlathotep working a candy apple stand and nobody reacting in horror to it.
  • Voice of the Legion: Is voiced simultaneously by Heinwald and Lathna's voice actors in cutscenes.
  • Wild Card: Nyarlathotep is so fickle in his alliances that he'll go as far as to turn on and oppose himself without much explanation other than to state that he is Chaos.
  • Your Soul Is Mine!: Assumes this task in his Dragon Story, stealing the souls of the corrupt as sacrifices for the Ancient One. He runs into a boy who, much to his shock, won't appear to ever be corrupted by his gifts, and is left wondering if he can ever take him. He finds a way.

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