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Here is a list of characters from the Terran Empire, one of the international 'Great Powers' of Equus.

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Terran Empire

https://static.tvtropes.org/pmwiki/pub/images/flag_of_the_terran_empire_5.png
The Flag of the Terran Empire, the "Two-headed Thunderbird", by Brutalityinc

"Ave Imperator."
Motto of the Terran Empire.

The Terran Empire is the latest empire founded by Emperor Golden Scepter, and currently ruled by him and his family. It is one of Equus' official "Great Powers" due to its advanced technological, magical, and psychic innovations.
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    General 
  • Adaptational Heroism: Because Golden Scepter became truly benevolent by the time he decided to settle down, the Terran Empire lacks the grimdark elements that made the Imperium of Man such a Crapsack World, resulting in its mortal populace becoming much kinder, open-minded, and racially tolerant, in contrast to the xenophobic, superstitious, and murderously fanatical people of the Imperium of Man. Instead, the Terran Empire is more similar to the Realm of Ultramar, a mini-empire within the Imperium of Mankind governed by Roboute Guilliman and the Ultramarines, which is widely cited by many to be closest to what the Emperor had envisioned for Mankind and the last surviving remnant of the Emperor's dream after the Horus Heresy.
  • A.I. Is a Crapshoot: The Terran Empire's stance on Synthetic Automatons. Many Terrans, up to the Royal Family itself, see Synthetic Automatons as a race of beings that, no matter how kindly they are treated, will always rebel against sapientkind and treat it as a threat to control or exterminate. Therefore, any Synthetic Automaton found to be sapient is automatically shut down before it could become a threat. This stems from both Golden Scepter's PTSD regarding the infamous "Mare of Iron" Rebellion, as well as apocryphal records detailing similar events. However, it's suggested that details aren't as accurate as they seem, and the Exosus Crisis forces the Terrans to acknowledge that things aren't so black and white, especially after Prince Steel Barricade publicly reveals the various horrors the Solarians went through under Exosus' hoof.
  • Badass Army: While far more modest than the (partly by necessity) hyper-militarized nightmare that is the Golden Imperium, it is still formidable by Fourth Age standards. It has divine/demi-divine supreme commanders, heavily armed and mechanized forces with advanced technology, supported by battle psykers, elite armies of super-soldiers and other things, all supported by an enormous imperial population and great economic/industrial capacity. And that's before the century-spanning Fourth Age Time of Trials forces them to seriously militarize themselves further in order to face the conflicts and challenges of the era.
  • Ban on A.I.: Despite being a racially harmonious and technologically advanced empire with effective Magitek, it is against building machines that have sapient A.I. such as Synthetic Automatons, with the large majority up to Emperor Golden Scepter himself being distrustful of such things. Their reasoning behind this is because throughout Known History and before it, Synthetic Automatons and similar beings have always turned against their creators no matter how many countermeasures have been deployed, and no matter what had been done to prevent it (including giving beings with Synthetic Intelligent beings respectful treatment and equal rights), with always the same reasoning behind their rebellions: "Organic sapientkind are a threat that must be controlled or exterminated." In one notable event, an extremely prosperous civilization fell because its own Synthetic Automatons rebelled and destroyed their creators, something that Golden Scepter personally witnessed and forever turned him against sapient A.I. in general, even before the rise of the Imperium of Ponykind. On the other hand, individuals like Prince Steel Barricade are in favor of the existence of Synthetic Automatons, but in his case, Steel Barricade has decided to accept and trust the judgement of his brothers who were against it, and even presented evidence that supported their opinions in the Conference of Hoofington. It is noted that Golden Scepter makes an exception in regards to Corona due to the android's heroic personality and having spent his entire existence as sapientkind's ally.
  • Belief Makes You Stupid: Justified, though in this case, it's religious belief that makes people stupid. While Golden Scepter now knows there are benevolent deities who deserve to be worshiped, his core criticism of religion mainly revolves around how unquestioning religious belief hampers mortal potential by shifting responsibility of one's own actions onto someone else, making them unable to truly appreciate their own strengths, and enabling them to remain dependent on others for guidance. More tellingly, those who partake in religion will be unable to experience guilt from their own wrongdoings and learn from their own failings and mistakes, instead blaming "evil" circumstances and individuals. To him and later, his faithful son, Written Word, if there's anyone or anything worthy to put one's faith in, it is in each other. It's because of this that, while Golden Scepter allows his subjects to practice other faiths, public religious worship of him and his sons is officially banned so said subjects could learn to think for themselves instead of relying on them all the time.
  • BFG: Their 'Gryo-Pneumatic Repeaters' are essentially high-powered semiautomatic Pneumatic-Catapaults which fires Trotfire-rocket assisted munitions with explosive warheads scaled to their size, based on the ancient gyrojet Bolters used by the 'Astratus' Space Marines of the Golden Imperium and the gyrojet weapons developed by Ponyland in the Second Age. These things are powerful enough to turn unprotected infantry into pink-mist, blow through heavy armour and barricades like styrofoam, and could even theoretically kill light vehicles, as depicted in certain engagements. They also come in various patterns, from hoof-catapults which serve as sidearms for commanders and champions, specially-designed long-range high precision 'Striker'-pattern used by Chapterknight snipers and marksmane, to Heavy Gyro-Repeaters which uses even larger rounds with a higher firing rate and are used for heavy fire-support, whether lugged around by Chapterknights or hauled on wheels and mounted on vehicles. Even LARGER Gyro-Repeaters are developed later on which are mounted on capital ships, superheavy armor and the Terran Empire's Imperial Battle-Frames and Battle-Colossi Humongous Mecha, which can shred whole formations of enemy troops and vehicles and kill other Humongous Mecha and giant monsters.
  • Blind Obedience: Defied. This is the reason why public worship of Golden Scepter and his sons is officially banned, as it hampers mortal potential by making them overly reliant on others for guidance, and also makes them vulnerable to those who are willing to mislead people for selfish goals. Golden Scepter informing his son, Written Word, that his activities in the priesthood were actually encouraging this trope eventually led to the latter realizing the true value of Faith and Ascending to demi-Alicornhood.
  • Chainsaw Good: The Terran Empire is the world pioneer in 'Chainblade Weaponry', weaponized chainsaws with motorized biting teeth which is powerful enough to tear and cut through both armor and flesh, making it a brutal but highly effective CQC weapon against well-armored heavy infantry, battle-automatons and war-beasts. These proved popular enough that they would be copied by many other nations, both allied and hostile to the Terran Empire, much to the annoyance of some Terrans over the perceived plagiarism.
    Imperial Hooves solder: We Terrans had been doing the Chainblade thing before it was cool.
  • The Empire: Subverted. Despite its name being the Terran Empire, it's actually a pretty benevolent one, especially when compared to the Imperium of Ponykind, which became a Wretched Hive largely due to Golden Scepter's influence and mistakes. Notably, the Absolute Xenophobe behavior is absent, resulting in a happy and harmonious environment where Ponies are encouraged to live in peace with their non-Pony neighbors. And while the Terran Empire is technologically advanced and has a powerful military, with existing sub-chapters, the leaders of said sub-chapters are powerful demigod Princes, whose collective benevolence was influenced by how their father raised them. As mentioned, the Terran Empire closely resembles the mini-empire of Ultramar, ruled by Roboute Guilliman of the Ultramarines, in that it's a utopia as was envisioned by the Emperor of Mankind in regards to what he had in mind for humanity in general.
  • Epic Fail: A bureaucratic attempt to handle the problematic spreading of pornographic material somehow led to a bloodbath that put many high-ranking Terran government agents in the hospital, culminating in someone unleashing a saturation bombardment over the entire area. Prince Night Shade was so furious with the sheer incompetence that he stomped out of the courtroom spouting Angrish in the middle of the court-martial he was overseeing (forcing Golden Scepter to appoint a replacement judge). Meanwhile, a similarly apoplectic Golden Scepter vowed to, at best, reassign the culprits responsible to remote outposts in Notusia.
  • Expy: The Terran Empire as a whole is partially based on the Imperium of Mankind, except without everything that made it a grimdark Crapsack World in the first place. For one, it's described as much smaller than Golden Scepter's previous empires, both of which fell to stagnation and corruption and were ultimately destroyed, yet is still thriving to this day thanks to its founder achieving true benevolence. In these aspects, it resembles more the Realm of Ultramar, a mini-empire within the Imperium of Mankind governed by Guilliman and the Ultramarines, which is widely cited by many to be closest to what the Emperor had envisioned for Mankind and the last surviving remnant of the Emperor's dream after the Horus Heresy.
  • Fantastic Racism: For all its good traits, tribalism/racism still pops up among the local populace at times.
    • A large majority of the Terran Empire, up to Golden Scepter himself, is distrusting and even hostile towards Synthetic Automatons, known in the Second Age as "robots". This is because they believe that every machine with sapient artificial intelligence has the potential to turn evil and/or kickstart rebellions against their creators, either out of mistreatment or their logical belief that Synthetic Automatons are "superior" than organic lifeforms. Golden Scepter's hatred of them is understandable as he was a personal witness to the "Mane of Iron Rebellion" that felled one of the greatest civilizations to exist after the "Twilight of the Alicorns" conflict, but has abstained from attending the Hoofington Conference to allow his sons and subjects to come up with their own conclusions. He has also been noted to have developed genuine respect towards the Second-Age robot hero Corona and his sister, Aurora, and has personally aided them in many of their battles, hailing both of them as "credits to their kind".
    • A majority of the Terrans were also initially distrusting of Mercy, a sentient divine Poenan sword, because the last time one of Golden Scepter's sons acquired a new sword of their own, it turned out to be holding a demon, resulting in Prince Palatine Phoenix becoming a victim to Demonic Possession. What would ebb some of the distrust is Golden Scepter's reasoning for accepting Mercy — earlier, he and his fifteenth son, Prince Night Shade, foresaw Mercy becoming a corrupted weapon after her previous wielder, Silver Bane, turned into a vampiric monster. The fact that Mercy was given away by a repentant Silver Bane, both of them uncorrupted, was proof to Golden Scepter that she has great potential to become a heroic sword of justice and benevolence. Mercy helping Prince Red Blade take down tyrannical realms and kingdoms during their travels led to her becoming a feared yet respected and celebrated weapon.
  • Hegemonic Empire: Is one of the Great Powers of Equus and by far a much more benevolent, tolerant and comfortable place than the Golden Imperium of yore.
  • History Repeats: Defied and averted. After the colossal failure that was the Imperium of Ponykind, Golden Scepter vowed never to repeat his past mistakes, so he founded a much smaller empire that's still thriving in the Fourth Age. For one, it lacked the Absolute Xenophobe behavior of the Imperium, and ponies were allowed and encouraged to live in harmony with members of various non-Pony races.
  • Immortal Ruler: The Terran Empire is ruled by an immortal royal family, consisting of Golden Scepter, an extremely ancient Alicorn god, and his nineteen demi-divine Alicorn sons, though only the former actually has the authority to rule. This has caused some people to depict them as a benevolent "pantheon" that will rule the Terran Empire for all time and ensure its eternal prosperity, which Golden Scepter has made forbidden by law since he didn't want his subjects to overly rely on him and his sons to the point where they can't fend for themselves, or take personal responsibility for their own actions.
  • Large Ham: Given who and what setting they are inspired by, a lot of Terran Empire characters have this trait.
  • Look on My Works, Ye Mighty, and Despair: Defied and averted. Despite its magical and technological accomplishments, Golden Scepter made sure that the Terran Empire would never become another Imperium of Ponykind by purposely making it much smaller than its predecessor(s), and encouraging racial harmony among his mortal subjects.
  • Magitek: It's implied that the Terran Empire specializes in this brand of technology. For one, the blind Alicorn demigod of Psionics and Knowledge, Prince Crimson Star, has shown himself to be a deadly crackshot who uses a "sleek and sophisticated" Terran crossbow that allows the application of magic/psychic energy as ammunition, despite his aforementioned disability. However, they can become useless when faced with users of Disruption magic, like Prince Fanged Paw.
  • The Political Officer: The Commissar corp still exists as in the Imperium of Ponykind, although it is leagues better than their antediluvian counterpart in that they focus more on inspiring their soldiers than keeping them in line through fear. That being said, they are still willing to sanction and even shoot soldiers for cowardice, insubordination and atrocities.
    Commissar Ironclad Convictions: The Radiant Emperor wisely acknowledges that his mortal soldiers responds better to inspiration and rewards than to fear and punishment. Sometimes, however, his forces proved themselves lacking in loyalty, bravery and conviction despite them. It is our duty as commissars to ensure even these inadequate members of Terra's armed forces would nevertheless still fulfill their duties and contribute to victory. If they would not follow the examples of their betters, than they would surely follow the examples made of their lessers!
  • Praetorian Guard: The Castellans of the Terran Empire serve this, protecting the Terran Imperial Palace and bodyguarding the Terran Royal Family. Each of them are a Super-Soldier who had been enhanced beyond even Chapterknights in terms of capabilities and armaments. They are noted to be very similar in concept to the Radiant Emperor's Adeptus Custodes back in the Imperium Era.
  • Proxy War: The Terran Empire along with their non-Dragon allies fought one against the Autorists, Tribalists and other hostile nations and villainous factions during the Talon Bais War/First Draconic War, with both sides sending expeditionary, 'volunteer' and mercenary forces from their military as well as other forms of aid to the warring factions, the Terrans supporting the Free Dragon nations and Dragonflights against the Dragon-hating racist genocidal kingdom of Talon Bais who were supported by the Autorists/Tribalists/malignant factions. Comparisons were made to the Spmaneish/Spanish Civil War of the Second Age / Real Life in regard to how it played out, with both Terran and Autorist units duking it out all over the place.
  • Psychic Powers: The Terran Empire has a significant number of psychics (or "psykers", in Imperial terms) among its population, thanks to the influence of the Terran Empire's founder/ruler, Emperor Golden Scepter, an ancient Alicorn god who embodies Psionics. As such, the Terran Empire is very advanced in many fields of psychic powers, and Terran psykers develop/hone their powers through five separate disciplines, which are Biomancy, Divination, Pyromancy, Telekinesis, and Telepathy. Those with psychic powers can be employed in many fields, such as the Imperial Inquisition and their military. However, the treatment of psykers differ from their Imperium of Man counterparts in that they're treated far better by society, as psykers live openly among non-psykers.
  • Ray Gun: The Mk1 Terran-Pattern Starbeamer is the Terran Empire's first successful attempt to recreate the Lasguns of the antediluvian Imperium of Ponykind, firing Starbeams instead of Lasers. The Starbeamer is portrayed semi-realistically in that they strike at light-speed, requires heat-venting and cooling, can cause blindness if reflected/refracted into eyes, and actually creates a sound like thunder (rather than the ‘Pew-Pew’ or ‘Zip-Zip’ sounds as commonly portrayed) as they superheat the air in their way which creates a low-pressure channel which is quickly refilled. Much larger vehicular/mecha-grade 'Starcasters' developed later are also mentioned in other weapons entries.
  • Stop Worshipping Me: Enforced; religious worship centered around the royal family is officially banned within the Terran Empire. This is because Golden Scepter, while willing to tolerate other faiths and peacefully co-exist with benevolent deities who deserve to be worshiped, doesn't want his mortal subjects to depend on him and his family so much that they're unable to think for themselves or take personal responsibility for their actions. He is a member of the Church of the Stars, but had only joined out of the desire to be a mentor figure for various mortals and bring them up to his level, something that he and his people, the Alicorns, had been doing for eons.
  • We Have Become Complacent: Defied and averted. While the Terran Empire is a happy and harmonious place to people who live in it, it's noted that it never suffered the flaws or complacence that ultimately destroyed its predecessors, allowing it to thrive well into the Fourth Age. This is because Golden Scepter had undergone Character Development and became a truly benevolent ruler and stallion, but also, when he visited the Bogolenya pantheon for a while, he learned from Belyolen and Temnobog that Good Needs Evil in order for anything, even people, to prosper.
  • World of Badass: While the planet Equus is a World of Badass on its own, the Terran Empire deserves mention. The Terran Empire is ruled by a royal family that can be considered a pantheon in its own right, with even the demigod Terran Princes being celebrated leaders and warriors. Under the Terran Royal Family are the nineteen military Chapters led by the Terran Princes, with their most powerful members being the Terran equivalent of super-soldiers. And under them are the various political and military figures who are part of the Terran government, many who are warriors themselves. Even those who don't seem like standard "heroes", such as Mercy and Jasper, are each shown to have great, untapped potential and have done good deeds themselves. Given how the Terran Empire was inspired by Warhammer 40,000, especially the world of Ultramar, this is unsurprising.
  • You Mean "Xmas": In the Terran Empire, the equivalent of 'Solsmas' of the 'Second Age' and 'Fourth Age' Equestria's 'Hearth's Warming' is the festival of 'Terranalia', the name of which is a homage to the Roman Empire's equivalent of Christmas, 'Saturnalia'.

Terran Royal Family

    Golden Scepter, the Radiant Emperor 
See his page here.

    Empress-Consort Blessed Skies 
The beloved wife of Golden Scepter, who met and fell in love with her sometime between the Third and Fourth Ages.
  • Happily Married: To Emperor Golden Scepter. They had nineteen demi-divine sons together, and even though her husband is a very ancient Physical God, she loved him anyway. Despite being outlived by both Golden Scepter and her many demi-divine children, she would teach the former on her deathbed that Living Is More than Surviving, something that would be still taken to heart to this day.
  • Mayfly–December Romance: She's a mortal pegasus mare who fell in love with, and married an extremely ancient Alicorn Emperor who had lived long before the Known Ages. Naturally, despite the life-extending technologies offered by the Terran Empire, she would eventually be outlived by both Golden Scepter and her nineteen demi-divine sons.
  • Missing Mom: Justified; due to being a mortal pegasus, she was eventually outlived by her husband and her many demi-divine sons, aging and dying while her family stayed forever young due to their divinity. The fact that she died without Ascending is one of few major factors that caused her thirteenth son, Written Word, to experience Broken Pedestal feelings towards Golden Scepter and resent him, as he secretly hoped that his father would help her Ascend or let her live long enough until she could do so on her own.
  • Posthumous Character: Her legacy and influence could still be felt by her husband and her nineteen sons long after she died from old age.
  • Single Woman Seeks Good Man: Gender-inverted. It's Golden Scepter who falls in love with her, having been attracted to her compassionate and forgiving nature. This led to them getting married and having many demi-divine sons.
  • Small Role, Big Impact: She was a major factor in Written Word's understanding/acceptance of "true" faith and his eventual Ascension to demi-godhood, as her death (among other things) caused Written Word to see that his beloved father, Golden Scepter, is really as flawed as the mortal subjects he rules over, influencing him to let go of his religious devotion.

Aureusidae

See their page here.

Other Terran Royal Family members

    Chubby 

Character: Heroic

Alignment: Neutral Good

Type: Corgi/Therapy Pet/Cross-Dimensional Being

Faction: Terran Empire


Chubby (his entry here) is the pet Corgi of Rosy Dreams, and another addition to the Terran Royal Family.
  • Assassin Outclassin': Once, he foiled an attempted assassination plot against Rosy Dreams and Princess Baby Applejack by snatching away a weapon from one of the Autorists, and bringing it to Prince Steel Barricade. This resulted in the Autorist assassins and their backers being exposed and arrested.
    Prince Steel Barricade: You're a very naughty little dog, aren't you?
    Chubby: Arf!
    Prince Steel Barricade: Good boy.
  • Astonishingly Appropriate Appearance: It's noted his short stature and fur makes him resemble a walking bread loaf. This is what inspired Mercy to name him "Chubby".
  • Blue Is Heroic: He wears a blue collar, and he's an adorable Corgi who, while impulsive like any other dog, is loyal and protective of his masters, especially Rosy Dreams.
  • Cat Up a Tree: In one incident, he decided to chase after Jasper until the latter climbed up a tree to get away from him, with Mercy futilely trying to pull Chubby away by the leash. Fortunately, Prince Crimson Star would resolve the situation, though Jasper was left a bit shaken.
    Mercy: NO, CHUBBY! STOP! HEEL!
    Jasper: WHY DOES THIS KEEP HAPPENING TO MEEEE?!!!
  • Eldritch Abomination: Averted. He has been joked and speculated, even among the Terran Princes themselves, to be an eldritch monster in the form of an adorable Corgi, complete with the expected powers. This is because he had been summoned by Prince Fanged Paw, who is notorious for summoning eldritch beings and monsters into Equus with his awful cooking (except haggis, the only thing he can make without problems). Both Dr. Endless Dreams and Golden Scepter have made it clear that no, he isn't one, and they have checked him many times.
    Emperor Golden Scepter: (to the Terran Princes) My sons, Miss Endless Dreams and I have looked over Chubby many times, and I can safely tell you that there is nothing out of the ordinary with him. Yes, he came from another dimension. But not everything Fanged Paw brings into this world are eldritch, monstrous beings with ill intent. Chubby has helped Rosy Dreams a lot and she has recovered significantly because of him. And if you think that Chubby still might have some sort of secret ability that would 'make reality cry' as our little subjects say, you might want to consider stopping your daily read of those Hoofcraftian novels and science-fiction magazines. Those stories do have some grain of truth in them, but we should also take them with a grain of salt. It is good to be cautious, but not to the point of full-blown paranoia and madness.
  • Fuzz Therapy: As Rosy Dreams' therapy pet, he serves as this for her. While Rosy Dreams has made significant progress in recovering from Sweet Words' sexual abuse, some trauma still lingered. Having Chubby around improved her emotional/mental state immensely, leading to her becoming more open, cheerful, and self-confident the longer she took care of him.
  • Interspecies Friendship:
    • He would befriend Sunny, a divine Glory Hound and Prince Caerulus Melodia's medical pet. They can communicate just fine due to Sunny having Telepathy, but he sometimes tires her with his excitable nature.
    • He would also befriend Unna and Þola, Prince Fanged Paw's pet Thunder Wolves. It's noted that they're both rather fond of Chubby despite the species and size differences.
  • Lovecraftian Superpower: It's believed In-Universe that due to being from another dimension, he might have some "Hoofcraftian" abilities that show up when no one's looking. Golden Scepter eventually got fed up with this and made it clear that no, Chubby's just an ordinary dog who happens to be from another dimension.
  • Meaningful Name: Mercy named him "Chubby" because his appearance reminded her of a bread loaf.
  • Precious Puppy: He's a Pembroke Welsh Corgi, an adorable breed of dog. Many people in the Terran Empire, including the royal family, are very fond of him, and personality-wise he is generally carefree and playful, if a bit prone to chase after anything that catches his attention or create some mischief on the bidding of his more mischievous masters, like Fanged Paw and Raven Wing. He's also very loyal to his masters, and is currently serving as a therapy pet for Rosy Dreams, who suffered from extreme sexual abuse at the hooves of her father, Sweet Words, before her adoption and needed help recovering. Even Prince Palatine Phoenix, who is constantly distrustful of Chubby and treats him like a Sitcom Archnemesis, actually loves him deep down, but will vehemently deny it if it's brought up to him.

Notable Imperial Military/Government/Civilian Figures

    Jasper, the Silver Companion/"Little Kitten" 

Character: Heroic

Alignment: Lawful/Neutral Good

Type: Scholar/Bookworm/Companion/Action Survivor/Butt-Monkey/Reincarnation(?)

Faction: Terran Empire

"Why does this keep happening to me?"

Jasper (his entry here) is the Companion of Emperor Golden Scepter's eighth son, Prince Crimson Star, and a resident of the Terran Empire who became great quite unexpectedly.
  • Action Survivor: He's labeled as such by his entry. Despite being rather average compared to the great heroes and divines that now surround him, Jasper has found himself constantly at the center of great situations and crises thanks to his friendship with Prince Crimson Star. This has hilariously (or not) distressed Jasper as he still wanted a quiet life of studying despite no longer being a soldier, though he has since grown used to it and focuses on doing the right thing.
  • Barrier Warrior: He can produce telekinetic barriers to protect himself and others.
  • Big Damn Heroes: In one incident, he happened upon a teenage Griffoness named Beren being cornered alone by Pristine Mind's cronies, who were going to beat her up to intimidate her. He immediately acted by protecting Beren with psychic barriers and whisking her to safety... though Beren responded by running away in fear. Beren would later apologize for not thanking him, though he doesn't hold it against her.
  • Birds of a Feather: Platonic example. His discovering that Crimson Star also loved history and studying in general is what led to them becoming best friends, which also led to Jasper coming out of his shell and becoming more assertive thanks to Crimson Star's influence. It's implied that in his past life as a Imperial Custodes Captain-General, he was similarly bookish and this allowed him to befriend one of the Imperium's Golden Generals, a talented scholar-sorcerer/psyker named Scarlet Vortex. Seeing Jasper's friendship with Crimson Star motivated Golden Scepter (by his own admission) to turn Jasper into his son's Companion, as the Alicorn Emperor heavily suspects that Jasper is his Captain-General's Reincarnation and wanted to encourage said friendship by giving him a position that requires Jasper to be in close proximity to Crimson Star.
  • Butt-Monkey: He was born in Abyssinia, but he and his parents moved to the Terran Empire to escape the fickle cruelty of Zinabi and Fik'iri. In adulthood, he was pressured by his parents into joining the Terran Imperial Army so he follow the pawsteps of his heroic ancestors and relatives, leading to him being constantly bullied by his fellow soldiers for his lack of fighting resolve. It's deconstructed as constant hardship and suffering wore him down, but fear of his parents' disappointment and the prospect of receiving more punishment caused him to compensate with a slavish devotion to the Terran Royal Family. Things finally turn up for him when Crimson Star befriends him and gets his bullies punished, but now he constantly finds himself in even more dangerous situations, something that distresses him due to desiring a quiet life of study.
  • Cat Up a Tree: He would end up stuck high in a tree after Chubby chased him, despite Mercy's efforts to pull the Corgi away. He was left a bit shaken by the time Prince Crimson Star resolved the situation.
    Jasper: WHY DOES THIS KEEP HAPPENING TO MEEEE?!!!
  • The Confidant: Though officially Crimson Star's bodyguard on paper, his true purpose as a Companion is actually to be Crimson Star's friend and confidant. This actually helped in exposing several Terran Imperial Council members as moles for an outside agency, allowing the real ones to be found and reinstated. Golden Scepter admitted to invoking this because he was reminded of a long-dead Imperial Custodes Captain-General who befriended one of his Golden Generals.
  • Did You Just Punch Out Cthulhu?: His biggest claim to fame is his near-victory against one of Pokhot's infernal divine sons, Prince Cselszövő, a Bogolenya Alicorn-Deer Draconequus god of Scheming, Deception, Fate, and Hope, in a card game. According to Jasper, Crimson Star foresaw Cselszövő becoming a Fallen deity that caused much destruction out of arrogance and complacency, so he set up a risky plan where he "lost" his soul in a Deal with the Devil. Cselszövő's twin brother, Prince Varázsló, merely suggested that Jasper beat Cselszövő in a card game, knowing he has a love for it that bordered on weakness. Crimson Star instructed Jasper to lose just to shake things up, which not only greatly unnerved Cselszövő but led to him being humiliated by being poked by a protective Golden Scepter until he gave back Crimson Star's soul.
  • Expy: One of the Codexverse writers, Randomfan11, has stated that he is based off of Kitten, the often ridiculed and disrespected Adeptus Custodes Captain-General from If the Emperor Had a Text-to-Speech Device. What furthers the connection is Jasper's friendship with Crimson Star, who is an ersatz of Magnus the Red (with some elements from Text to Speech's version of Magnus thrown in as well).
  • Fantastic Racism: Implied, as in one incident, several Terran nobles referred to him as Crimson Star's "pet". This enraged Prince Clear Voice, who chewed the nobles out and gave them a "The Reason You Suck" Speech for being so disrespectful of his younger brother's friend.
  • Forced Transformation: According to Prince Clear Voice, he and Crimson Star once embarked on a journey together to "acquire experience and knowledge". They came back some months later after being transformed into a golden-furred Abyssinian cat and a blue-feathered chicken, respectively. It's downplayed in Jasper's case as his change is only cosmetic, but Crimson Star wasn't so lucky. They were transformed back relatively fine, though.
  • Interclass Friendship: He was once a lowly Terran Imperial soldier who only wanted to have a quiet life as a historian. His best friend is Crimson Star, an Alicorn demigod and a Prince of the Terran Empire, being the eighth son of Emperor Golden Scepter. It's noted that they became friends over their mutual love for studying and history, and having photographic memories. This is what saved Jasper from being bullied by Pony soldiers after Crimson Star caught his tormentors in the act and reported them to his father and brothers.
  • Interspecies Friendship: He's a silver-furred Abyssinian Bengal Cat who is best friends with Prince Crimson Star, an Alicorn demigod. It's noted that they became friends over their mutual love for studying and history, and having photographic memories. This is what saved Jasper from being bullied by Pony soldiers after Crimson Star caught his tormentors in the act and reported them to his father and brothers.
  • The Magnificent: Known as "the Silver Companion" due to being a silver-furred Abyssinian who holds the position as Prince Crimson Star's Companion, which essentially translates to being the blind Terran Prince's best friend, confidant, bodyguard, and reluctant helper during great situations and crises he had no intention to be in.
  • Malicious Misnaming: He was often called "Little Kitten" by the Terran Imperial Pony soldiers who bullied him as a way to demean him for his so-called cowardice. Crimson Star was not happy when he discovered this and furiously reprimands the Pony soldiers for their atrocious actions.
    Prince Crimson Star: He may be a 'kitten' to you, but he's MY 'kitten'! And I will NOT tolerate ANYONE who mistreats my friends, even if they aren't under my command!
  • Meaningful Name: He's named after the jasper gemstone, and especially takes after blue jasper, which are rarer than other types of jasper. Blue jasper gems are associated with courage, confidence, and strength of conviction, and they are a source of encouragement for those want to stand up for themselves and resist peer pressure. Jasper was initially an shy and introverted Abyssinian who was pressured to join the Terran Imperial Army by his parents and suffered vicious bullying by his fellow soldiers, until he met and befriended Prince Crimson Star. After that, he became much more confident and willing to help out during times of crisis, even though he still wants a quiet, studious life for himself.
  • Noodle Incident: According to Prince Clear Voice, he and Crimson Star went off on a journey to acquire "experience and knowledge". They came back some months later, with Jasper now sporting golden fur while Crimson Star somehow became a blue-feathered chicken. They were transformed back relatively fine, though.
  • Oh, Crap!: Played for drama. He endured so much bullying in the Imperial Army that when Prince Crimson Star caught him sneaking into the royal Terran palace libraries just to escape his torment, he became severely frightened on the assumption that he was going to be severely punished for his actions. However, Crimson Star sensed a kindred spirit in him because of his love for studying, and the two quickly became best friends over it.
  • Pals with Jesus: His best friend is Prince Crimson Star, a blind demi-Alicorn Prince and the eighth son of Emperor Golden Scepter. This ultimately protected and saved him from being continuously bullied by a group of Terran Pony soldiers, who were disciplined by Golden Scepter and Blazing Hoof after Crimson Star reported their transgressions to his family.
  • Photographic Memory: His entry describes him as having a borderline-photographic memory, being able to recall the smallest details of information, including information from apocryphal records. This is what helped condemn the Pony soldiers who bullied him during their court-martial, as Jasper remembered every single punishment and humiliation he endured at their hooves, including being called "Little Kitten", for being a so-called coward.
  • Point of Divergence: Beren's entry notes that if he hadn't saved her from Pristine Mind's bullying, she would've either killed herself to escape her torment or gone on a Roaring Rampage of Revenge against her bullies. So while Jasper's intervention ended up exposing Beren's secret worship of Crimson Star, it also allowed her to get the help and protection she needed from Crimson Star himself, who would help her with her studies and defend her on her behalf.
  • Psychic Powers: He's a budding psyker, his only abilities being telepathic cloaking and telekinetic barriers. It is believed by Crimson Star that his psychic potential came from being constantly bullied by his fellow soldiers, which explains how he managed to escape his bullies' more violent reprisals and sneak into the royal Terran palace libraries unnoticed. Many believe that he has the potential to fill many psychic-oriented roles like an Inquisitor or assassin, and feel that he's wasting his potential by being a Terran Prince's Companion, until Crimson Star firmly put his hoof down on the matter.
  • Reincarnation: It's heavily implied that he is the reincarnation of a long-dead Captain-General of the fabled Imperial "Custodes" Praetorian guard who befriended one of Golden Scepter's "Golden Generals", General Scarlet Vortex, a talented scholar-sorcerer/psyker. Golden Scepter even admits that his decision to make Jasper a Companion for Crimson Star was influenced by this, as Jasper heavily reminded him of his Captain-General, which motivated him to encourage the Abyssinian's friendship with his eighth son.
  • Seeing Through Another's Eyes: His entry notes that he often serves as Crimson Star's literal eyes and ears thanks to established Psychic Links, as the latter is blind and relies on his Psychic Powers to see things.
  • Spanner in the Works: Pristine Mind would have continued bullying students unpunished if he hadn't intervened and brought her bullying of fellow classmate Beren to Prince Crimson Star's attention.
  • Stunned Silence: A Codexverse drabble notes that he was "stunned into complete silence" after Crimson Star read a letter from a Terran subject who wanted to lick Golden Scepter's hooves.
  • Traumatic Superpower Awakening: Crimson Star believes that his Psychic Powers emerged as a direct result of the constant bullying he endured in the Terran Imperial Army, with telepathic cloaking and telekinetic barriers to help him escape his bullies' more violent reprisals and sneak into the royal palace libraries unnoticed.
  • Wowing Cthulhu: He nearly beat Golden Scepter in a card game, surprising and impressing the Alicorn Emperor. This is especially notable as Golden Scepter is a magical and intellectual divine prodigy even by the standards of Alicornkind, while Jasper is a mortal Abyssinian with a love for studying. It also speaks volumes of how much potential Jasper has as an individual.

    Lord Gleaming Tail 
First mentioned in Prince Forging Scales' entry, Lord Gleaming Tail is a benevolent 'Child of Bahumet' Gold Dragon who lives in the Terran Empire and have been working in the imperial government for a long time. While officially the head of the imperial treasury, he is also a kindly figure who offers much in wisdom and encouragement to those who know him personally, like the Terran Princes who know him all their lives.
  • Badass Bureaucrat: He's the Imperial Treasurer (meaning he contributes significantly to decisions which regulates and affects the economy and finances of the entire Terran Empire), and is also an ancient and mighty Gold Dragon.
  • Cool Uncle: Gleaming Tail is something of this to the younger members of the Terran Royal Family, many of whom had known him all their lives.
  • Delightful Dragon: Gleaming Tail is a metallic dragon, more specifically a Gold Dragon, who belongs to the wise and benevolent 'Child of Bahumet'.
  • You Are Better Than You Think You Are: On top of giving him words of caution over his then darkening disposition, Gleaming Tail also offers encouragement to a young Terran Prince Forging Scales to cultivate his creative talent and passion into crafting and forging.

    Midnight, the Sealbearer 

  • The Ageless: Implied. A Codexverse drabble mentions that she's rendered effectively ageless by various factors (such as certain unique traits in her own nature and advanced imperial sciences), with her age being "more than 6,700 years old" (As in, she stopped counting after 6,700 years, as she had been around for three Ages and thus is way older than that). Another Codexverse drabble confirms this, adding that three Ages spent in close proximity with Golden Scepter's Primordial Quintessence since foalhood has slowed down her aging quite a bit.
  • Deadpan Snarker: Flatly noted that the 'falling-out' between the Radiant Emperor and the Overlord of Darkness seemed "inadequate" to describe just how badly (and destructive) the breakdown of friendship between the two was.
    Midnight: (Beholding a much-wrecked palace) A mere 'Falling-out' seemed... an inadequate choice of terms.
  • Expy: She's the Fourth Age equivalent of Malcador the Sigillite, being the trusted aid of an immortal Emperor with enormous psychic powers, and a regent with political permission to take the throne should anything happen to their rulers. She's also based on another Expy of Malcador from the 'Equestria: Across the Multiverse' Round-Robin, whom many of the Codexverse authors had worked on previously, in that she's a female aid and regent to a divine sovereign.
  • The Magnificent: Known as "the Sealbearer", due to being Golden Scepter's trusted Number Two and regent of the Terran Empire.
  • Number Two: Much like Sigil, her Imperium-era predecessor, she serves as the trusted aid and Terran regent for Emperor Golden Scepter. She generally takes over when Golden Scepter is preoccupied elsewhere, such as when he left the Terran Empire to pursue Bright Eyes himself out of fear that his runaway son might commit suicide like a few of his brothers nearly did.
  • One-Steve Limit: Averted, as there's a Grittish Earthpony filly named Midnight Bell.
  • Undying Loyalty: According to her, her loyalty to the Radiant Emperor and her duties as his herald, equerry, and regent come first. Anything else is secondary.
  • Workaholic: She's so loyal and dutiful that she sees her own personal needs as secondary compared to the monumental tasks she bears as Golden Scepter's herald, equerry, and regent in the Terran Empire. Golden Scepter himself sometimes insists that she take a break, but she refuses to consider it. Fortunately, Princess Pinkie/Thalia arranges a huge birthday party with the help of the Terran Royal Family to make up for her lost birthdays, a gesture she certainly appreciated.

    Cool Waters/Nephilim 

Character: Heroic

Alignment: Neutral Good

Type: Arch-Nephilim, Henshin Hero, Berserker, Omega

Faction: Terran Empire


Cool Waters (his entry here) is a hero of the Terran Empire, and a tragic individual who struggled to overcome the various hardships in his life.
  • Body Horror: His body biologically transforms into his monstrous Nephilim form.
  • Heroes Love Dogs: After being both made part of the Terran Empire's professional swim team and hired as Rosy Dreams' bodyguard by Emperor Golden Scepter, he would adopt an orphaned puppy he would name "Halo". Halo would go on to befriend Rosy Dreams' pet corgi, Chubby.
  • Karmic Jackpot: His choice to remain heroic despite the Trauma Conga Line he's been put through and helping save ponykind from Teos results in him being welcomed by the Terran Royal Family as a trusted friend, made Rosy's bodyguard, and given back his dream by being made part of the Terran Empire's professional swim team. This is different from Kamen Rider Gills, who ended up Wandering the Earth.
  • Super Mode: His Exceed form, in which he becomes far more powerful.

    Tranquil Harbor/Omega, the Heir of Promes 

Classification: Ethereal/Ascendant

Portfolio: Light, Evolution, Ponykind

Rank: Demigod

"I may not remember everything, but I know the King in Heaven will guide me."

Tranquil Harbor, also known as Omega (his entry here), is the Alicorn demigod of Light, Evolution, and Ponykind, and is a close associate of the Terran Royal Family.
  • Adaptational Badass: Kamen Rider Agito was a pretty competent warrior in canon, but Tranquil Harbor, who is based on him, takes it even further by Ascending to demi-godhood and becoming the Overlord of Light's true successor.
  • Almighty Janitor: In terms of actual position, he's the palace's gardener and occasional chef, as well as a restaurant owner. Even before Ascending, he was an extremely powerful warrior in his transformed state and trusted ally of the Royal Family. Now he's an Alicorn demigod.
  • All Your Powers Combined: After becoming an Alicorn demigod, he gained the combined magics of all mortal Pony tribes.
  • Anthropomorphic Personification: After Ascending to demi-godhood and becoming Promes' Reincarnation during his fight with Teos, he becomes the Alicorn demigod of Light, Evolution, and Ponykind.
  • Commonality Connection: He became good friends with Belyolen over sharing many traits, like possessing light powers and representing the good sides of their respective races. This was invoked by Golden Scepter, who set them up specifically for this reason.
  • Cool Big Bro: Though not biologically related, he acts this way towards the adoptive children associated with the Terran Royal Family.
  • Crystal Dragon Jesus: As Promes' and Pure Rescue's Reincarnation, he's essentially become the closest thing to Jesus as the Codex Verse has.
  • Friend of Masked Self: Inverted. He came into conflict with Cool Waters, who blamed him for the death of his girlfriend under the belief that he murdered her. However, due to both of them maintaining their own secret identities at the time, the two would clash in their transformed states, but get along quite well in their Pony forms. This would stop once they discovered each other's true identities and peacefully cleared up the misunderstanding, something that was covertly set up by Golden Scepter (which he admitted to).
  • God of Light: As a demigod of Light, he can manipulate light in various ways, manifesting it as burning beams of energy, blades, shields, and blinding flashes. He can also grow stronger from light overall.
  • Humble Hero: A defining trait of his: No matter how powerful he gets or what he accomplishes, he's content to be a gardener. After defeating Teos and Ascending to demi-godhood, he simply decides to open a restaurant, which became very successful.
  • Loss of Identity: Averted. At one point, he worried about his status as Promes' Reincarnation automatically overriding his current identity as Tranquil Harbor. Golden Scepter would assure him that while he inherited all that Promes once had in life, including Promes' soul, at the end of the day he is still his own stallion.
    Tranquil Harbor: So, am I still me if I'm Promes' reincarnation?
    Emperor Golden Scepter: You will always be you. My sons are rumored to be reincarnations as well, but while similarities exist, they are undoubtedly their own individuals. There is a version of Dracolta whose reincarnation rejected who he was and became a vastly different pony. All being Promes' reincarnation means is all he had, you now possess. Nothing more, nothing less.
  • The Magnificent: Known as "the Heir of Promes", due to Ascending as Promes' divine Reincarnation and thus inheriting all that Promes had.
  • Meaningful Name: His name, Tranquil Harbor, refers to his humble, compassionate personality and simple lifestyle. It's noted that it's not his real name, rather one he chose to use due to having very little of his old life to go back to.
  • "The Reason You Suck" Speech: He gently yet firmly calls out a group of Elternteil Deer deities on their hypocrisy after they came to the Terran Empire to investigate Kúzelník's adoption by Golden Scepter, pointing out they have no right to judge anyone for their flaws if they refuse to let themselves be judged. When the Elternteil Deer deities tried getting back at him for it, he responds by admitting his own flaws and imperfections. It's noted his sheer humility and acceptance left them deeply rattled, more than being angrily chewed out would.
    Tranquil Harbor: You judge everyone, but you refuse to allow yourself to be judged. You find fault in everyone else but never look for or accept it in yourself. The only way for anyone to grow is by acknowledging their faults and growing past them. Until you do that, you have no right to judge anyone. You have no right to find fault with anyone if you can't acknowledge your own.
    Elternteil Deer deity: And I suppose you have done that?
    Tranquil Harbor: I repressed my anger rather than face it. I'm forgetful. I'm naive. I'm not perfect, but I can make myself better."
    Elternteil Deer deity: ...So do you judge us?
    Tranquil Harbor: No. I am merely giving advice. Do with it as you will.
  • Reincarnation: He becomes the reincarnation of Promes, one of King Equus' sons, and by extension Promes' Second-Age reincarnation, Pure Rescue.
  • A Shared Suffering: His humble nature and discomfort with being worshiped (or wearing royal regalia) would earn him the sympathies of Blue Suede Heartstrings, who suffered from similar problems at the time.
  • Stop Worshipping Me: Despite becoming a demigod and Reincarnation/heir to Promes, King Equus' son, he has no intention of being worshipped or wielding divine authority. This got him sympathized with by Blue Suede Heartstrings, who suffered from similar problems at the time.
  • Supreme Chef: He's an excellent cook, to the point of being sometimes called upon by the Terran Royal Family to make backup meals whenever one of Prince Fanged Paw's cooking incidents leaves them without a meal. He would also open and own his own restaurant, Omega, where he would make food using ingredients from his own garden.
  • That Man Is Dead: Justified. Despite regaining his memories of his previous life and why he ended up in the Terran Empire, he chose to live as Tranquil Harbor because he had little to go back to and thus loved his new life.
  • Uplifted Animal: Invoked. It's theorized In-Universe that being a (demi-)god of Evolution makes it much easier for him to uplift non-sapient species, since he has the ability to bring out hidden potential in others like Luminiferous does. So far, he hasn't gotten the chance to try it yet.
  • You Wake Up on a Beach: He was found washed ashore on the beach by Mercy, with no memory of who he was. It turns out he was investigating his sister's suicide on a cruise ship, when he was located and brutally beaten by one of Teos' Malakh, who threw him overboard afterward. while he survived, he lost his memory and gained a fear of his attacker that he later overcame.
    Mercy: Papa, I found a pony sleeping on the beach.
    Prince Red Blade: Who are they?
    Mercy: That's the weird part, he doesn't know...

    Blood Reaper, the Blackhearted Blade 

Character: Villainous -> Anti-Heroic

Alignment: Chaotic Evil -> Chaotic Good

Type: Vampiric Sword, Corrupting Artifact (Former), Evil Weapon (Formally), Amplifier Artifact, Possessed Weapon

Faction: Himself, Terran Empire

Blood Reaper (his entry here) is a vampiric living sword who ended up being a, while still insane, heroic entity.


  • Alliterative Name: Blood Reaper, the Blackhearted Blade.
  • Ax-Crazy: Good or evil, he's still insane and murderous. He just now directs this towards evil people now.
  • Big Brother Instinct: He's very protective of Mercy, a fellow sapient giant sword who is vastly younger than him. He tries to be less insane overall around her, and in one incident, he manifested his demonic avatar and duel-wieled both Mercy (with her permission) and his own sword body to protect her.
  • BFS: He's a vampiric claymore.
  • Dual Wielding: He once did this with his avatar, using himself and Mercy.
  • Evil Weapon: He was originally evil, corrupting his users into psychopathic murderers. This eventually changed after coming into Tender Wings' possession.
    Blood Reaper: Look, yeah, I seduced them to kill people...but what moron willingly seeks out an infamous blood drinking sword with a habit of turning its users into psychopaths and doesn't expect to get turned into a psychopath? It's not like I ever lied about turning people into psychopaths to make them think I didn't. So who's the real monster here?
  • Heel–Face Turn: He was originally monstrous corrupting entity who drove his users to become psychopathic murderers. However, after Tender Wings managed to become his Morality Pet, he genuinely became heroic, if still Ax-Crazy.
  • Hungry Weapon: He's a vampiric sword that feeds on blood. He originally forced his users to kill wantonly, but now he feeds off evil people or other sources.
  • Jerkass Has a Point: He points out that while he corrupted his users into becoming murderous psychopaths back when he was a monster, they were the ones who kept seeking him out despite knowing the legends of what happened to those who used him. The Codex crew admits he has a point.
  • Morality Pet: Tender Wings managed to become the one being he cared about other than himself. Tender Wings influence resulted in Blood Reaper genuinely turning heroic.
  • Noodle Incident: He once showed up to a crisis being used by a chihuahua. Even he has zero idea how that happened.
  • One-Handed Zweihänder: His avatar is strong enough to wield him, a claymore, with one hand. One incident saw him Dual Wielding himself and Mercy.

The Scholars of the Stars

    General 
  • Ambition Is Evil: Amoral and/or villainous Scholars believe that knowledge is literally power, so they hoard as much of it as they can. This has earned them scorn from their benevolent peers and Prince Crimson Star himself, and has caused them to be hunted for their crimes.
  • Deal with the Devil: Amoral and even villainous Scholars often make bargains with demons in exchange for more knowledge, which they literally equate to power. Ironically, Crimson Star tried doing the same thing in his youth after he lost his eyesight in a carriage accident, until he realized the folly of such things and stopped... but this fact is often conveniently ignored by the aforementioned villainous Scholars.
  • Fantastic Racism: There are tribalist/racist Scholars who see knowledge itself as something that's reserved only for the "worthy", leading to incidents where they have tried stealing and absorbing knowledge/magic from those they deem "inferior" and "unworthy". They also hate the idea of letting different races become Scholars. Benevolent Scholars treat their villainous brethren with disgust and contempt, and work together with Terran authorities in hunting them down.
  • Insane Troll Logic: According to religious splinter factions of the Scholars, the fact that Golden Scepter and his sons actively denied their divinity only serves as a better reason as to why they deserved to be worshiped. This left the Terran Princes rather dumbfounded.
    Prince Fanged Paw: Uh... I'm sorry, what? Brother, are you getting this?
    Prince Written Word: No, not really. I'm afraid Blue Suede might understand this better than both of us.
  • Irony: The more villainous and/or amoral Scholars literally equate knowledge to power and try making Faustian deals with demons in exchange for knowledge. The fact that Prince Crimson Star once tried doing the same thing himself to restore his lost eyesight, only to stop upon realizing his foolishness, is conveniently ignored.

Chapterknights Orders

    General 
  • The Ace: Those who perform exceptionally well in the Imperial military and have physical and mental fortitude beyond the norm are eligible to be selected for conversion, after batteries of testing and trials to confirm their are genuinely eligible in both form and character.
  • Always Someone Better: On the receiving end. The Castellans - expies of the Adeptus Custodes - are explicitly described as being "to Chapterknights what Chapterknights are to ordinary soldiers".
  • BFG: Their standard weapon is one of this — 'Chapterknight Gryo-Pneumatic Repeaters' are essentially high-powered semiautomatic Pneumatic-Catapaults which fires Trotfire-rocket assisted munitions with explosive warheads scaled to their size, based on the ancient gyrojet Bolters used by the 'Astratus' Space Marines of the Golden Imperium and the gyrojet weapons developed by Ponyland in the Second Age. These things are powerful enough to turn unprotected infantry into pink-mist, blow through heavy armour and barricades like stylofoam, and could even theoretically kill light vehicles, as depicted in certain engagements. They also come in various patterns, from hoof-catapults which serve as sidearms for commanders and champions, specially-designed long-range high precision 'Striker'-pattern used by snipers and marksmane, to Heavy Gyro-Repeaters which uses even larger rounds with a higher firing rate and are used for heavy fire-support, whether lugged around by Chapterknights or hauled on wheels and mounted on vehicles.
  • Curbstomp Battle: Being each a biologically/cybernetically-enhanced Super-Soldier decked in tonnes-worth of Power Armor and armed with standard weapons armaments capable of killing light vehicles and tear through heavy armour like tissue paper by themselves, the Chapterknights is often capable enough to wipe the floor with most ordinary opponents and foes.
    • A Drabble depicts a pair of Chapterknights storming an Ibexian fortress, spearheading ahead of the rest of their brethren, and ran into a barricade defended by Troggles and Ibexians. The latter group was wiped out in seconds by a volley from one of the Chapterknight's Gryo-Pneumatic Repeater without so much as inflicting a paper-cut.
  • Crazy-Prepared: The designers of their bodies, armour and equipment are very thorough in protecting their users or their secrets. Their armour are enchanted/blessed against magical and demonic intrusions, as well as hexed or rigged with wards and safety-measures to prevent reverse-engineering. In the event of an Anti-Magic attack neutralizing the magitek implants/systems Chapterknights has or uses, back-up conventional generators both inside their bodies and in their armour allows them to continue fighting, with unfoldable auto-mechanical limbs installed in compartments of the armour allowing them to pick up and use weapons where they couldn't do so with their usual telekinetic implants/armour-module.
  • The Dreaded: Implied. Their helmets alone are terrifying, to say nothing about their performance as utterly lethal super-soldiers.
  • Expy: The Chapterknights are based on the 40K Space Marines mixed with elements from Warhammer Fantasy Battle's Orders of Knights from both Empire and Bretonnia factions. It's lampshaded even in-universe via comparisons with the fabled 'Legiones/Adeptus Astratus' from the pre-Known-Historical Golden Imperium, though how closely they resemble each other is left ambiguous owing to both the deep-layers of military secrecy surrounding the Chapterknights. It's implied that Golden Scepter's uncomfortable silence on the subject is also a factor, considering that he had to be significantly motivated to start the Chapterknight project at all due to his feelings of failure and shame towards the fallen Imperium of Ponykind, which became a fanatical, reactionary, and xenophobic polity in part because of his influence and ruthless methods as a ruler.
  • Had to Be Sharp: One needs to be a exemplary specimen of a military individual already to be selected and is refined further such that they can fight to super-equine peak even in the harshest environments possible on Equus, which is a Death World populated by even Fallen gods and Eldritch Abominations. Their strength, endurance, and efficiency are so incredible that it's suspected Golden Scepter asked Temnobog and his surviving children, the Four Terrors, to help him provide the trials and tribulations necessary to field-test the first test-subjects and recruits, all while making sure their modifications and training really could stand up to the worst possible conditions.
  • Heroic Willpower: Trident Grip's entry mentions that an incredibly high level of mental fortitude is required for someone to become a Chapterknight. Through rigorous psychological-conditioning and neurological modifications, even the most average Chapterknights are able to resist being tempted or led astray by baser urges, allowing them to remain focused on their duties and oaths. This means that chances of them being corrupted by demonic influences and/or controlled by mental magics are also very low. It's speculated in-universe that Emperor Golden Scepter ensured his Chapterknights will survive even the harshest of conditions by having his friends, Temnobog and the Four Terrors, put his test subjects/recruits through Training from Hell to strengthen their physical, mental, and spiritual capabilities.
  • The Immune: Their enhanced biology gave them considerable resistance, if not outright immunity, to various poisons and toxins, even those from potent chemical and biological weapons. Given the rumored involvement of the Bogolenya Deer Pantheon's Four Terrors (Golden Scepter is a family friend to both them and their father, Temnobog) in field-testing them, Bolezn and Phykti probably helped a lot with that.
  • Immune to Mind Control: All Chapterknights are incredibly resistant to both mundane and divine/demonic magical influences, thanks a Rigorous Training from Hell given by the Four Terrors. It's speculated that Golden Scepter had the Chapterknights specifically engineered this way by using his friendships with Temnobog and his family to make sure they are able to survive even the harshest of conditions. Trident Grip's entry notes that all Chapter Knights are also magically warded by the best mages and psykers living in the Terran Empire, with assistance from the Church of the Stars, which Golden Scepter is a member of.
  • Necessarily Evil: The Radiant Emperor of Ponykind was initially very reluctant to start the 'Chapterknight Project', as his past experiences with the "Aurum Apostasy" and how he handled the Imperium of Ponykind in general left him with a fear of repeating his past mistakes. However, outside circumstances — including the latest "Time of Trials" — made it very clear that he has little choice in the matter, but the support he received from both his sons and the rest of the Terran Empire helped put him and his mind at ease with the decision.
    Emperor Golden Scepter: (attributed) 'Necessity knows nothing else but victory'. So quoth the venerable Public Stylus. Now it seems, more than ever, we are confronted by necessity to pursue nothing short of victory.
  • Powered Armor: Chapterknights wear a set of Magitek version of this of a 'Dungeon Punk' design, with an aesthetic that's been described as simultaneously baroque and futuristic. Comparisons had been made with the 'Astratus Powered Armour' wielded by their Imperium of Ponykind Super-Soldier counterparts, but it is noted that they look and operate differently. It's still strong and durable as main battle tank armour and enhances all the abilities of their Chapterknight wearers via enchantments and technology. They are so heavy only Chapterknights could use them and actually move with ease or at all. Or remain healthily alive for that matter instead of say a mess of mashed muscles and broken bones.
  • Super-Reflexes: Chapterknights had been observed to be able to react fast enough to dodge or parry crossbow/pneumatic bolts. A drabble depicts a pair of Chapterknights almost casually sidestepping a Black Magic bolt launched by an Ibexian battle-mage down the corridor.
  • Super-Senses: Chapterknights apparently could hear/feel sound/vibrations through thick layers of concrete and see for kilometers even in the darkest nights. And that's without their battle-armours' additional enhancement.
  • Super-Soldier: What the Chapterknights essentially are thanks to a regimen of biological, psychological and technological enhancements that makes them stronger, smarter, faster, more durable and more skillful than the average unenhanced sapient being. And that's not counting the advanced armour and weapons that they are equipped with on top of that. They are currently counted as some of the most lethal warriors on Equus.
  • Super-Speed: Chapterknights could outrun Equestrian Games athletes, and at full-sprint clocks at around 60-80 km/h.
  • Super Spit: Chapterknight saliva is apparently very poisonous. And if rumours regarding their inspiration from the Imperium of Ponykind predecessors (as well as Trident Grip's own jokes about her abilities) are true, it's not entirely out of the question that it might even be corrosive.
  • Super-Strength: As noted in Trident Grip's entry, they could push, pull and lift multi-tonnes worth of mass with ease. Trident Grip's example involved a 'Grand Bombard' shell that is effectively a small house-sized hunk of metal.
  • Super-Toughness: Thanks to having flesh comparable to ballistic armour, bones tough as rock/metal (to the point it's suspected Marlu-esque bio-metal is involved) and a Healing Factor that could close wounds in seconds, they could take damage that could cripple/kill most ordinary creatures with barely a scratch and survive near-catastrophic damage like losing whole limbs and severe internal injuries and still being combat-effective.
  • Training from Hell: Literally. It's speculated In-Universe that Golden Scepter approached his friends, the Four Terrors, with a request in assisting him with creating the earliest Chapterknights via specialized training and trials. This resulted in all Chapterknights' legendary moral and psychological resistance to being tempted by baser urges, and even being immune to mundane/divine magical influences and Demonic Possession. However, as Jagged Severing Talons' entry reveals, it's still possible for Chapterknights to end up corrupted (e.g. A squadron become cultists of Yarost, presumably during their training in the Hell-fiefs of the Four Terrors and the Deti Uzhasov).
  • Truth in Television: Chapterknights have both male and female members, which harkens to the fact that as far back as WH 40 K's First Edition there were both male and female Space Marines, before GW scrapped the latter due to lack of popularity.

Blazing Scions Chapter

    General 
  • Adaptational Heroism: In Warhammer 40,000, the Lunar Wolves, later renamed the Sons of Horus by the Emperor of Mankind, were among the first legions to turn traitor along with their leader, Primarch Horus, who became the Arch-Traitor and cleric of Chaos Undivided. Here, they never turned traitor at all.
  • Adaptation Name Change: In Warhammer 40,000, they were called the Sons of Horus (though they were originally named the Luna Wolves). Here, they're called the Blazing Scions both in reference to their leader, Prince Blazing Hoof, and the Sons of Horus.
  • Expy: They're based on the Lunar Wolves/Sons of Horus legion led by Primarch Horus Lupercal.

    Knight-Captain Trident Grip 

Character: Heroic

Alignment: Lawful/Neutral Good

Type: Super-solder, Military Commander, Champion, Knight, [REDACTED]

Faction: Terran Empire, Chapterknight Orders, Blazing Scions Chapter

"We are mighty because we are right, not right because we are mighty. Remembering that will keep us from going off the beaten path."

Knight-Captain Trident Grip (her entry here) is a Knight-Captain of the Terran Empire's Chapterknight Orders, and is a beloved heroine even outside the borders of her homeland.
  • The Ace: Scores better than many of her fellow soldiers and later Chapterknights in capabilities, and the reason why she was approved for enhancement and eventually command.
  • Ace Custom: Her 'Chapterknight Battle Armour' is customized not only with decorative liveries as per her commander's privileges, but also contains extra power-generators and capacitors for charging her more energy-intensive weapons of choice.
  • Badass Cape: Has one as part of her Ace Custom Chapterknight Battle Armour, which helps denote rank, although its noted she often have to get it replaced due to how quickly she loses it or had to discard it, though it did help her win a few fights through clever applications.
  • Beware the Silly Ones: Her sense of humour could get childish at times, but make no mistake, not only is she one of the most honourable and noble heroes around, her Super-Soldier enhancements and strategic acumen also made her one of the most lethal warriors and effective commanders in the world.
  • Boom Stick: Her Magitek "Star-Trident" is powered by crystal-batteries and thaumic-capacitors that allow it to shoot energy beams at medium-to-long range.
  • The Captain: Holds the "Knight-Captain" rank in the Chapterknight hierarchy and commands a Knight-Cohort. Keeping with her strategic acumen and transequine enhancements she could coordinate the actions of hundreds of Chapterknight warriors organized in dozens of units with efficiency and effectiveness even in the thick of combat.
  • Duels Decide Everything: Downplayed, but Trident Grip's first victory as a commander was cemented by her dueling and defeating the Thracean forces' main commander in single-combat, which demoralized the already haggled Thraceans and turned what had been just a military defeat into a humiliating rout.
  • Expy: She appears to be a combination of Captain Tarik Torgeddon from the Horus Heresy series with Veteran Sergeant Suetonius from WH40K: Space Marine, being competent warriors, honourable heroes and Reasonable Authority Figures with a wicked sense of humour.
  • The Fettered: As shown in the quote, she has a distaste for strong bullying the weak since when she was young, where she would often protect weaker street children from older bullies and even unscrupulous adults. Since her conversion into a Chapterknight she showed a wholehearted loyalty to the ideals stipulated of being a Chapterknight to protect the helpless innocent and fight evils that are beyond ordinary mortals' ability to fight.
  • From Nobody to Nightmare: She was once just a street urchin living in the less savory parts of a distant coastal province in the Terran Empire. Joining the Imperial military and excelling there led to her promotion into one of the Terran Princes' elite military chapters just when the 'Chapterknight Project' came around looking for candidates for conversion. This led to her becoming one of the first-generation Chapterknights super-soldiers, later a Knight-Captain commander as a result of her continue exaltation, and currently one of the most lethal warriors and heroes on the planet.
  • The Gadfly: Stemming from her natural sense of humour and a disgust for strong bullying the weak, she likes taking down opponents who act high and mighty over their 'lessers' down a peg with insults and humiliations whenever possible. While it helps her win battles, it also has an unfortunate tendency to net her enemies with a grudge if they survive their duels with her to fight another day, although that's rare given how lethal she is.
    Trident Grip: Oh, you poor thing. Are you upset that you cannot get at me?
    Evil Sphinx: I am going to EAT you.
    Trident Grip: DEFINITELY upset.
  • Hero of Another Story: Even before becoming part of the Terran Imperial liaison with the Equestrians, she had been involved in many other battles and campaigns for the Terran Empire as were her fellow Chapterknights, from fighting Bugbears, crusading against tyrannical overlords, defending allies of the Terran Empire and being a military adviser to other factions whom the Terran Empire is supporting. Said mentioned 'military adviser' role was with a certain Princess Coalition who's fighting against a Vile Horde invading their realms from the Frightlands]].
  • Heroic Willpower: She is stated to be psychologically strong even by Chapterknight standards, so much that Temnobog's various Tormentors were quite impressed.
  • I Shall Taunt You: She loves taunting and provoking with sardonic, humourous insults to make her opponents become so enraged and offended they cannot fight rationally, creating openings for her to exploit.
  • Mirth to Power: While a Reasonable Authority Figure and a honourable and loyal hero, she is somewhat unusual for her sense of humour in contrast to her more serious or solemn Chapterknight counterparts, believe to originate as a coping mechanism for the stress of living in the streets when she was young. While this leads to teasing her stricter associates and occasionally absurd scenes of an enhanced super-soldier pulling pranks, it also helps her diffuse tension, temper allies and get along with her comrades and other non-Terran parties — especially the Equestrians, with whom she would become part of the Terran Imperial liaison, such as Rainbow Dash and Pinkie Pie.
  • Rank Scales with Asskicking: As both a capable warrior and a competent strategist, Trident Grip has won many victories and honour for the Chapterknights, her commanding Terran Prince and the Terran Empire and their allies as a whole.
  • Reasonable Authority Figure: Is this as a commander due to her noble and honourable (if mirthful) character, which is why she got along so well with Prince-Regent Shining Armour of the Crystal Empire, which is also this.
  • The Strategist: Like her fellow Chapterknights and Knight-Captains, Trident Grip is this, though she is notably one of the top four commanders of her Chapter and is considered to be one of the best of her kind. Helping this are her trans-equine enhancements, which included neurological improvements that boosted her mental capabilities well beyond what they could normally do. When the Thracean Dominations besieged a Terran client-state in a border conflict, Trident Grip and her forces exploited the Thraceans' focus on the Imperial Terran Army to launch a surprise attack, going Straight for the Commander while the Thraceans were busy redeploying their own forces. This resulted in a devastatingly humiliating rout that forced the Thraceans to retreat, and left their now-crippled commander with an undying grudge against Trident Grip.
  • Super-Soldier: Trident Grip is a first-generation Chapterknight, who are all this, and a bit on the high-end of the Chapterknight standard range. She is strong enough to move multi-tonne objects size of small houses, run at 60-80 km/h at full sprint, survive explosions and impacts that would kill or cripple ordinary Ponies with minimal injuries, is sensitive enough to hear and feel through concrete and see for miles even in the darkest of nights, spit poison and ingest it with no issue, endure exposure to highly lethal chemical and biological weapons, survive and fight with peak efficiency for days even in Death World environments...

Thunder Wolves Chapter

    General 
  • Adaptational Heroism: While the Thunder Wolves are loyal just like the Space Wolves, the Thunder Wolves don't have the Space Wolves' xenophobia that is shared with the rest of the Imperium, or their raging anti-psyker bigotry and hypocrisy in using Rune-Priests (who are essentially psykers treated as shamans by the legion). This is because Prince Fanged Paw, who once held similar attitudes due to being bullied by Prince Crimson Star before the latter's crippling, learned how to let go of his anger and forgive his brother.
  • Adaptation Name Change: In Warhammer 40,000, they were called the Space Wolves. Here, since they're obviously not in space, they're renamed the Thunder Wolves instead.
  • Anti-Magic: The entire legion as a whole seems to specialize in Disruption magic thanks to the influence of Prince Fanged Paw, who is the Alicorn demigod of Disruption.
  • Battle Cry: Much like their fellow legions, they have many; one battle-cry in particular was based on an old and near-forgotten Cervidian dialect Prince Fanged Paw rediscovered while wandering Cervidia in his youth, which he taught and co-opted into the Thunder Wolves following his return home and his legion's founding.
    Thunder Wolves: OJØR VA ÚLFAR! TERRA HJØLDA! ("Glory to the Wolves! Terra Forever!")
  • Boisterous Bruiser: Fanged Paw's entry notes that the great majority of the legion's soldiers are boisterous and fierce, but they're also noble and heroic.
  • Expy: They're based on the Space Wolves legion led by Primarch Leman Russ.
  • Noble Wolf: Their motif. Fanged Paw's entry notes that the legion is named after the Thunder Wolves, large canine beasts that can survive harshly cold environments and generate a cold variation of lightning. While soldiers of the Thunder Wolves legion follow their leader in ferocity, aggressiveness, and predatory behavior on the field, they're also loyal, noble, and boisterous warriors that are hailed as heroes by the Terran Empire.

    Strife Jackal 
A member of the Space Wolves Chapter, first mentioned in this drabble.

    Stoneclaw 
A member of the Space Wolves Chapter, first mentioned in this drabble.

    Unna and Þola 
Prince Fanged Paw's two beloved Thunder Wolf companions.
  • Attack Animal: It's noted that they're both enormous, being capable of rendering full-grown warriors to pieces. They often accompany their master, Prince Fanged Paw, in battle.
  • Expy: Of Freki and Geri, the two wolfsiblings and escorts of Primarch Leman Russ.
  • Interspecies Friendship: Despite the species and size difference, they're both rather fond of Chubby, Rosy Dreams' pet Corgi, and are good friends with him.
  • Noble Wolf: Being the wolf companions of Prince Fanged Paw, they're benevolent and heroic just like their master.
  • Puppy-Dog Eyes: In a failed attempt to get Inquisitor Adamantia Plutus to let him and Rainbow Dash go joyriding in a Terran military-grade steam car, Prince Fanged Paw picked up Unna and implored Adamantia to "do it for the puppy" while Unna did puppy-dog eyes, much to the Inquisitor's confusion. This prompts a flat response from Prince Crimson Star.
    Prince Crimson Star: (to Prince Fanged Paw) Brother... have you had a stressful day?

Ebon Drakes Chapter

    General 
  • Beware the Nice Ones: Their Chapterknights are noted as being compassionate and protective even by the standards of Chapters in general. However, they won't hesitate to remind their foes that their compassion and protectiveness aside, they're still Chapterknights.
    To the people of the Terran Empire and its allies, the Chapterknights of the elite military chapters were mighty, noble heroes clad in shining armour. This applied especially so to the Ebon Drakes chapter, who were among the most compassionate and protective chapters even among them. To their enemies however, as they unleashed their wrath upon those who had and would hurt the innocent and hapless, they were the same as every other Chapterknight: Death Incarnate.
  • Curbstomp Battle: Knight-Captain Onyx and her fellow Chapterknights inflicted one upon a whole occupied museum section full of Neo-NRF Dragon/Dracosaur terrorists and the museum security automatons under their control during the Cherub Cove Tech-Terror incident to help Tere's group rescue the hostages the terrorists held up. While the terrorists are strong, tough and well-armed enough to cause even police forces trouble, they were simply not prepared to face the level of firepower, strength and training a trio of Powered Armor wearing genetically/cybernetically-enhanced super-soldiers are capable of, leading to them being slaughtered with methodological efficiency.
  • Expy: They're based on the Salamanders legion led by Primarch Vulkan.
  • Kill It with Fire: Besides mastercrafting and maintaining their own weapons, armour and tools, the Ebon Drakes also specialises in thermal and incendiary weapons which while somewhat short ranged are highly effective at melting through armour and burning their enemies to cinders.
  • Pyromaniac: Due to the high numbers of Kirin and Dragons among their ranks as well as predisposition towards thermal and incendiary weapons, the Ebon Drakes chapter as a whole possess a pyromaniacal streak. They generally keep it under control when fighting to save and protect civilians, but when allowed to cut loose they positively revel in burning everything around them.
    Ebon Drake: Look out! The fires of... battle... burns... hot...!
    Rescued Filly: Mister?
    Ebon Drake: Flames... HEAT... Hehe... Haha... AHAHAHAHAHA - !!!
    Rescued Filly: Oh dear...

    Knight-Captain Onyx 
Commander of the Ebon Drakes 12th Company, Knight-Captain Onyx is among the most notable Ebon Drakes known to the outside world, and exemplifies both their character as well as their capabilities.
  • Beware the Nice Ones: Knight-Captain Onyx is typical of the Ebon Drakes in her compassionate, respectful and protective character. She's also a highly-capable commander and combatant as a Chapterknight Super-Soldier who alongside her fellow Chapterknights could inflict a Curbstomp Battle on opponents many times their number with their extremely durable armour, powerful weapons, enhanced physiology and spartan training when fighting to protect innocents from harm.
  • Canon Immigrant: She is a character first featured in the Codexverse authors' earlier round-robin "Equestria: Across the Multiverse".
  • Nice Girl: Although powerful warrior and commander, she is also very compassionate, protective and respectful mare who quickly gets along with others.

    Tech-Knight Chalcedon 
A member of the Ebon Drakes 12th Company, Tech-Knight Chalcedon is a specialist Chapterknight within the Ebon Drake chapter for anything involving tech support and maintainence.
  • Artificial Limbs: The Servo-Harness installed on his Powered Armor possesses multiple cybernetic limbs which allows him to manipulate his surroundings, perform his tech duties and use as extra weapons in combat. In one battle during the Cherub Cove Tech-Terror incident he used one powered arm to Neck Lift and Neck Snap one dragon terrorist trying to close in on him, while another arm with a plasma cutter cut the joints of a larger subverted automaton which he would then finish off with his Gyro-Pneumatic Repeater.
  • The Engineer: Serve this role in the Ebon Drakes chapter, although given the Ebon Drakes are trained and skilled enough to not only maintain but make their own wargear, by implication he like serve a similar role as with the Salamanders in 40K, using much of his time and role making high-quality mastercrafted weapons, armour and tools for his chapter to use.

    Knight-Librarian Anthracite 
A member of the Ebon Drakes 12th Company, Knight-Librarian Anthracite is a specialist Chapterknight within the Ebon Drake chapter who is gifted in and wields the Terran Empire's famed Psychic Powers to support and fight for his chapter.
  • Armour Piercing Attack: His psychic flames can bypass scales or plating that are normally fireproof.
  • Psychic Powers: He is a Knight-Librarian, who have psionic potential and are trained to use it to fight the enemies of the Terran Empire
  • Kill It with Fire: As an Ebon Drake Chapterknight, many of his Psychic Powers lean towards pyromancy and flame manipulation, and thus he often use it to summon psychic flames 'as furious as the lava pits and fire vents of Promethea itself' to immolate his enemies, mind and body.

Imperial Hooves Chapter

    General 
  • Adaptational Heroism: While the Imperial Fists were a loyalist legion, they were unfortunately xenophobes like the rest of the Imperium. Here, they have no such attitudes due to Golden Scepter learning the error of his ways and promoting a more tolerant environment.
  • Expy: They're based on the Imperial Fists legion led by Primarch Rogal Dorn.
  • More Dakka: Some of them are of this opinion in war and battle. Best exemplified by their "Wall-Breaker" a custom variant of the Fellsword-series superheavy battletrack.
  • Tank Goodness: Beyond master fortifiers, they also specialises in armoured assaults, rivalling their brethren the Iron Warriors in that regard. An example of this is the "Wall-Breaker", a custom variant of the Fellsword-series superheavy battletrack which is best described as a rolling fortress armoured like one and packed to the brim with firepower.

    Knight-Captain Victorious Vanguard 

  • The Ace: Widely considered one of the deadliest and most skilled warriors among the Chapterknights, which is impressive considering the Chapterknights are super-soldiers who had been enhanced to the point they are already among the deadliest fighting forces presently on Equus.
  • Alliterative Name: Victorious Vanguard.
  • Badass Boast: He gave one to a strong, monstrous opponent in a drabble which he just saw torn apart one of his fellow Chapterknights in a gory display. It's part "The Reason You Suck" Speech and part Bring It.
    Victorious Vanguard: "Is this it? Is this all you have? Do you think this will make us afraid of you? Come closer - And I will TEACH you fear!" note 
  • Expy: Of First Captain Sigismund, Champion of Rogal Dorn himself during the time of the Great Crusade and a major character of the Horus Heresy novels.
  • Heroes Prefer Swords: The Sable Sword, a presumably black-coloured and powerful blade with which Victorious Vanguard vanquished many foes, gifted to him by the Noble Demon God of Evil Yarost, the Prince of Murder for his impressive performance during his time training in the hell-fiefs of the Four Terrors.
  • Wowing Cthulhu: How he got his sword. His battle-prowess — but also his ability to resist giving into his bloodlust — during the part of the Chapterknights' training programme in the Hell-Fiefs of the Four Terrors impressed Yarost, the Prince of Murder so much he rewarded him by having the Sable King — the greatest of Yarost's father Temnobog's arch-demons/devils/fiends the Tormentors — grant him a powerful blade that would become Victorious Vanguard's signature weapon: the Sable Sword.

    Knight-Captain Stalwart Shield 
Knight-Captain Stalwart Shield (first introduced here) is one of the leading Knight-Captains of the Imperial Hooves chapter.
  • Alliterative Name: Stalwart Shield.
  • More Dakka: He personally believes in bringing vast loads of firepower and ammunition for them to the battlefield, so much that the Imperial Hooves' Wall Breakers — a custom variant of the Chapterknights' Fellsword-series Superheavy Battletracks — are built like fortresses and absolutely bristling with Pneumatic-Repeaters, Autocatapults, Blastfire Cannons and other weapons.
    Knight-Captain Stalwart Shield: There is an expression: 'You can never have enough dakka'. In the Imperial Hooves, we have another expression: 'If you don't have enough dakka, you haven't brought enough of it!'

Thousand Scions Chapter

    General 
  • Adaptational Heroism: The Thousand Sons in Warhammer 40,000 went traitor after Primarch Magnus the Red was manipulated into joining Tzeentch. Here, they're heroic because Golden Scepter is a better father to Crimson Star, who is based on Magnus.
  • The Archmage: Much like their Warhammer 40k counterparts, many Thousand Scions combatants, up to their Knight-Captains, are pretty strong and experienced 'psykers, as shown with First Knight-Captain Ahrimane. This is largely due to the influence of Prince Crimson Star, the Alicorn demigod of Psionics.
  • Break the Badass: Upon hearing of the stories behind the Abominable Alignment's Chimera Machine and seeing the horrors for themselves, a few Thousand Scions proceeded to vomit in sheer disgust. What makes this notable that all of them are experienced battle-mages and war veterans.
  • Expy: They're based on the Thousand Sons legion led by Primarch Magnus the Red.
  • Magic Knight: Many members of the Thousand Scions are highly adept battle-mages trained in the arts of magic and combat. This is what makes up for their legion's relatively small size.
  • Meaningful Name: In-Universe. They were originally named the "Thousand Sons", which, according to Crimson Star, was inspired by what Golden Scepter said to him while he was recovering from his brothers' beatings — that he didn't care if he had "a thousand sons, or twenty or five" because he believes that all of his sons, including Crimson Star, are deserving of his love and praise regardless of what they did. They later changed it slightly to "Thousand Scions" to make it more inclusive, as there are female members as well as males.

    Knight-Captain Ahrimane, the Lorekeeper 

Character: Heroic

Alignment: Lawful/Neutral Good

Type: Supersolder, Commander, Psyker, Wizard, Knight

Faction: Terran Empire, Sorcerer Cities of Tiz-kha, Thousand Scions Chapter

"Many proclaim that the Weave is a source of unknowable peril and indescribable terror, that its use is the road to the hells of countless ancient myths and legends. This is a lie, told and believed by the foolish, the corrupt and the weak, terrified of the unknown and seeking to keep others ignorant of both its wonders and horrors. The Weave is unbound in power and its secrets are many; it brings knowledge and strength, life and death, and the untapped potential to make and remake whole realms. It takes only the discipline and the will to shape it; those who lack that caution and clarity of purpose are liable to be shaped by it instead."

Knight-Captain Ahrimane (his entry here) is the First Knight-Captain of the Thousand Sons/Scions chapter, its Chief Librarian, and one of its five Magister Templi, being widely considered one of the strongest and most skilled mortal Psykers and Magicians presently alive.
  • The Ace: A prodigious psyker and magician as well as the First Knight Captain, Chief Librarian and Magister Templi in the Thousand Sons/Scions chapter.
  • The Archmage: Ahrimane is widely considered one of the greatest mortal psions/psykers and magicians presently alive.
  • Bash Brothers: With his brother Ohzmaned, who surpasses him in magic but trails behind him in psionics while he is vice-versa, complementing each other and almost inseparable. Ohzmaned's tragic death by a flesh-twisting magical malady left a deep mark on him.
  • Break the Haughty: Having been played like a fiddle by Prince Cselszövő and nearly reducing most of his chapter to undead automatons with his Rubric of Ahrimane did much to break his growing hubris and obsession.
  • Determinator: He is not known for being someone who sits idly by or submit in the face of the inevitable, and would fight against whatever awful threats or woeful fates that comes his or his chapter's way with his every breath. This is both a strength and a weakness in his character.
  • Expy: Of Ahriman, First Captain and Chief Librarian of the Thousand Sons Legion as well as the Magister Templi of the Corvidae cult, who is widely considered one of the greatest if not THE greatest Human psyker in the 40K verse short of the Primarchs and the Emperor himself, both before and after the Thousand Sons fell to Chaos.
  • Fantasy Counterpart Culture: He and his brother's family came from Maretonia, the Fourth Age successor of Second Age Maresia (Real Life Persia/Iran).
  • My God, What Have I Done?: He was horrified when he realised his obsession to cure and protect the rest of the Thousand Scions from the magical malady which killed his brother and others, and his arrogant disregard for possible consequences of his Rubric when he attempted to cast it upon his entire chapter, nearly turned most of the Thousand Sons/Scions into an army of revenants, as those whose magical potential falling below a certain threshold would be reduced to dust, their souls and ashen remains trapped within armour and their minds dulled to the point they are no different from automatons. The fact he was partly manipulated into almost doing it does little to help or excuse his actions, and he knows it.
  • Too Clever by Half: His Fatal Flaw like his inspiration and his mentor Prince Crimson Star. He is incredibly smart, knowledgeable and talented and he knows it, yet the consequent arrogance and stubbornness he has blinds him to the potential flaws and consequences of his own work, or the fact that he's being played by others who are even smarter and more dangerous than he is. The whole incident with the Rubric exemplifies this and did much to take him down a peg.
  • Unwitting Pawn: While the Rubric of Ahrimane was his idea and the effort to make it largely his, certain critical breakthroughs needed for him to complete his great spell were provided in secret by Prince Cselszövő, who foresaw what could happen and helped it along to test whether Ahrimane has the character to recognise and move away from his own growing obsession and hubris, or if he would walk the path to its ruinous conclusion. To Ahrimane's own shame, he almost failed the test.

Ultramarines Chapter

    General 

    Knight-Captain High Honour 

    Knight-Captain Honoured Hoof 

Hope Bringers Chapter

    General 
  • Adaptational Heroism: The Blood Angels are a Loyalist legion in canon, but after Primarch Sanguinius' vampiric cursing and death, many of them either fell to the Black Rage, became vampires themselves, or both. There's even a sub-legion called the "Flesh Tearers", who are infamous for their bloody savagery and obsession with bloodshed. Here, they are renamed as the Hope Bringers and serve as symbols of hope in and out of the Terran Empire, with none of the Blood Angels' nastier flaws and traits.
  • Adaptation Name Change: In Warhammer 40,000, they were called the Blood Angels. Here, they're called the "Hope Bringers" to symbolize what they're supposed to be: Paragons of hope in the Terran Empire and beyond.
  • Born Unlucky: The 21st Battleline of the Hope Bringers — the 'Lamentable Ones' — are notable for constantly affected with terrible luck. No matter how loyal they are or how capable they may be as any other Battleline, all members both elite normal troops and enhanced supersolsider Chapterknights are inexplicably doomed to constantly suffer failure, humiliation, suffering, persecution and death in almost any circumstances, where even when they do their best in fulfill their missions and duties, they would almost always falter in one ignominious manner or another. It got so bad that everyone pitied/loathed them for being 'cursed' and they often separate themselves from the rest of their military chapter by their own volition so not to drag others down in their misfortune. Even more tragically, they are among the nicest and most caring members of the Terran Empire's military, doing their best to help, protect and save others they were charged with defending despite their constant failures and shame — only for it often to be All for Nothing. Still, they adamantly refuse to falter (at least as a whole) at the seeming indifference and cruelty the cosmos appears to constantly have installed for them, ready to suffer and lay down their lives for the greater good, out of the forlorn hope that it would not be in vain in the end (though it often is). Prince Bright Eyes is aware of their problem and is working on trying to get this bad luck of theirs removed, but everyone and everything that could seemingly help break whatever 'curse' they have is constantly prevented from even getting near them due to one unfortunate circumstances or another, meaning in the foreseeable future they are still doomed to suffer unending misfortune and failure.
  • Expy: They're based on the Blood Angels legion led by Primarch Sanguinius.
  • Fur Against Fang: Defied and averted. The Hope Bringers legion contains those who are suffering from vampirism and werewolf strains. Despite vampires and werewolves being stereotyped as enemies In-Universe, Prince Bright Eyes made sure to stamp out any racial bias he could find so his legion won't be plagued by infighting.

Dark Angels Chapter

    General 
  • Cool Ship: The Dark Angel chapter and their commander Prince Emerald Lion's aerial flagship, Invincible Reason, is a titanic aerial dreadnaught possessing enough firepower to rival whole aerial fleets, capable of taking out an aerial cruiser with just one shot. It is so intimidating that it induces crushing existential terror upon certain witnesses: during the Talon Baisian War, despite technically fighting on the same side, many old-school dragons who witnessed it reportedly fell into depression and denial, not only because they fear its might but also realizing that it was built by those who they would normally had razed, pillaged and devoured with impunity. If the genocidal dragonslayers of Talon Bais reminded all how dangerous non-dragon races could be to dragons, Invincible Reason showed just how outmatched they are imminently becoming, heralding the twilight of their time of dominance and impunity.
    Dragon 1: Tiamat's great wings!
    Dragon 2: What... what are we looking at?!
    Dragon 3: ... The end of our era.
  • Expy: They're based on the Dark Angels legion led by Primarch Lion El'jonson.

Iron Warriors Chapter

    General 
  • Adaptational Heroism: The Iron Warriors in Warhammer 40,000 went traitor when Primarch Perturabo betrayed the Imperium and sided with Horus in the Horus Heresy. Here, they're heroic because Golden Scepter is a better father to Steel Barricade, who is based on Primarch Perturabo, making them closer to their loyalist counterparts in the The Roboutian Heresy.
  • Combat Pragmatist: Like their inspiration(s), the Iron Warriors are supremely practical and pragmatic, caring little for glory and glory, and see war and battle as like mathematical equations which must be solved as efficiently and effectively as possible.
    • Best seen in a skirmish between a contingent of Iron Warriors and a Shadowpact warlord's forces, where instead of making a costly attack against the fortress the latter is hiding in and give them a battle that the warlord desired, the Iron Warriors instead entrenched themselves and laid siege to it, cutting off its supply lines and shelling it constantly from a distance. The warlord, frustrated at the gloryless engagement and running out of provisions, eventually charges out of the fortress with his forces to attack the Iron Warriors directly. This proved to be exactly what the Iron Warriors' commanding Warsmith had wanted, as with his forces already exhausted and weakened further fruitlessly attacking the Iron Warriors' reinforced lines, they were left open to be encircled and crushed by the armoured forces the Iron Warriors had held in reserve for this moment.
  • Death from Above: The Iron Warriors, being supremely pragmatic masters of The Siege (on both sides), are not above just relentlessly bombard the enemy from entrenched positions in a distance via artillery until they surrender, wiped out or make a mistake.
  • Expy: They're based on the Iron Warriors legion led by Primarch Perturabo, more specifically the heroic loyalist Alternate Universe version depicted in The Roboutian Heresy.
  • Tank Goodness: In addition to being siege masters, the Iron Warriors also specializes in technological heavy weaponry and vehicles like 'Battletracks', the Fourth Age equivalent of Second Age Tanks. The Iron Warriors chapter and their Terran Prince Steel Barricade were involved in the development of the Steel-series Battletrack which revolutionized armoured warfare, and deployed them extensively in battle to crush their enemies.

Word Bearers Chapter

    General 
  • Adaptational Heroism: The Word Bearers in Warhammer 40,000 went traitor when Primarch Lorgar suffered an extreme Crisis of Faith thanks to the Emperor of Mankind burning Monarchia to the ground and forcing him to kneel to him in its ashes, and started worshipping Chaos. Here, the Word Bearers are based on the Word Bearers from The Roboutian Heresy in that they are a loyalist faction dedicated to purging corrupt religions, cults, and similar factions.
  • Battle Cry: Their battle-cries reflects both their fury and conviction, and is often enough to terrify Demons and cultists alike with their volume and power.
    Word Bearers: WE BEAR THE WORD OF TERRA!
  • Blind Obedience: Defied. Owing to his experiences, Prince Written Word wants/encourages his legion to have faith and trust in each other so they wouldn't rely on him so much. The result is a tight-knit community.
  • Close to Home: Like their commander, Prince Written Word, the Word Bearers despise false faith, blind obedience to ignoble causes and those who peddle corrupted beliefs to shackle the faithful's potential and exploit their ignorance and fear. This stems from the origins of many of the legion's members, who were former, downtrodden members of oppressive and depraved religions/cults before being rescued by Written Word.
    • Seeing a particularly nasty case of a false religion ran by demagogues and demons deceiving and enthralling mortal worshippers led to the Word Bearer contingent attached to the crusade sent to clear it out once their evil became known becoming utterly furious, and dedicated all their efforts in the campaign to stamp out the corrupted priesthood and the vile forces they are backed by and worship. Even the noble religious crusaders and the fanatically militant Poenans within the ranks of the crusade became unnerved by their zeal.
      Knight-Captain True Conviction: Cast down their idols! Destroy their tainted temples! Purge their foul priests! We do not stop until EVERY SINGLE CULTIST is DEAD!
  • Expy: They're based on the Word Bearers legion led by Primarch Lorgar, with the twist that they're modelled after their loyalist, idealistic version from The Roboutian Heresy where both Lorgar and the Word Bearers never turned traitor.
  • Hot-Blooded: Their other defining trait is their passionate and zealous conviction in true, higher ideals and beliefs preached by Prince Written Word and the Terran Empire at large. As such, seeing corrupt individuals create false faiths for the sake of exploiting those who worship them tends to rile them up very badly. They're so devoted to their cause that even the likes of the Poenan Pantheon and their followers are unnerved by them.
  • In-Series Nickname: One of their alternative names In-Universe is "The Heralds of Faith/Truth".
  • True Companions: They're known for being a tight-knit community that is more like a family than a military chapter. This is justified as its leader, Prince Written Word, wanted his subordinates to have faith and trust in each other so they wouldn't rely on him so much.

    Knight-Captain Ardent Tale, the Crimson Lord 

Character: Heroic

Alignment: Lawful Good

Type: Supersolder, Commander, Possessed, Knight

Faction: Terran Empire, Word Bearers Chapter

"Though I do not enjoy war, I will still fight for what is right. I do not relish punishment, yet I will still inflict it to serve justice. I do not revere gods, yet I will still serve the Radiant Emperor and his son Prince Written Word. I do not do what I do because I follow their orders, but because I follow my convictions and understand their causes. When I die, I will leave content to have lived my whole life without ever cowering behind blind obedience and unthinking devotion, where the feeble make virtue of weakness and fanatics lionize brutality over true nobility."

Knight-Captain Ardent Tale (his entry here) is an esteemed Chapterknight of the Word Bearers legion who managed to persevere in his faith and convictions despite being put in horrific situations.
  • Demonic Possession: Was subjected to one courtesy of the fanatic cultists of his home kingdom, who want to turn the Chapterknights against their own Empire's forces during their uprising. Unfortunately for them, Ardent Tale's will and enhanced body proved too strong for possession, and while he was not able to expel the demon, he was still able to learn the demon's true name (Ruam), which gave him power and control over the demon instead of the other way around and access to all the demon's dark powers. While they were too fused on a spiritual level for them to be separated by any method short of death, the imperials were able to do the next best thing to suppress it by purification and warding, leaving the demon trapped, if always constantly trying to corrupt or possess Ardent Tale for the rest of his life or until another solution is found.
  • Expy: Of Argel Tal, the Captain of the Word Bearers Space Marine Legion, Serrated Suns chapter, drawing mostly from his Alternate Universe Roboutian Heresy counterpart (where the Word Bearers are atheistic loyalists), but also his canon counterpart (where the Word Bearers became Chaos-worshipping fanatics) as a 'Gal Vorbak' possessed marine with his demonic possession. His character quote is even based on that of Argel Tal's, albeit with contrasting alterations.
  • Heroic Willpower: When he was being subjected to Demonic Possession, he was able to hold back the demon trying to dominate his mind and subjugate his body (and rather painfully too) by sheer force of will.
  • I Know Your True Name: How Ardent Tale was able to turn the tables on the demon, Ruam, possessing him: because of Demonkind's nature as self-aware magical embodiments of the vices, sins and evils of thinking creatures reflected in the Weave, The Laws of Magic applies to them, such as the 'Law of Names'. During the mental struggle Ardent Tale engaged with Ruam while resisting his possession, he was able to learn Ruam's true name in infernal languages of his kind, giving him domination over the demon instead of the other way around and access to the demon's strength and dark powers.
  • The Magnificent: Called 'The Crimson Lord' for having his Chapterknight Powered Armor painted red instead of grey, something he picked up after his armor became covered in blood and gore of both friend and foe during the fateful 'Shadow Crusade', and kept the colouration to remember the friends and comrades which fell in battle.
  • Nay-Theist: Like the rest of the Word Bearers chapter, while he acknowledges the existence of deities, they do not worship them, believing like the Terran Royal Family that religion poses too much risk of mutating into dogma and blind devotion which discourages freethought and diminishes mortal potential, while encouraging fanaticism and excuses atrocities.
    • He once lambasted a village whose unquestioning faith and fear of gods and demons had been exploited by two demons to trick them into committing murder.
  • The Paragon: Had rose to prominence in recent years as an exemplary Word Bearer who embodies the chapter's and their commanding Terran Prince's nature and beliefs with his character and deeds.
  • Super-Soldier: Is a Chapterknight and has the full package of enhanced strength and skills that come with it, even before his Demonic Possession.

    Knight-Captain True Conviction 
A Knight-Captain of the Word Bearers.
  • Close to Home: Like his leader, Written Word, he utterly despises false faiths and corrupt individuals who exploit/twist the faithful's beliefs into something far darker. During the Pentacaust Crusade, he was so enraged upon finding the Pentacaust Temple is actually a false religion ran by malicious demagogues and demons that he demanded the extermination of the entire sect. Notably, even the likes of the Poenan crusaders, who are similarly zealous and fanatical towards such evils, were unnerved.
    Knight-Captain True Conviction: Cast down their idols! Destroy their tainted temples! Purge their foul priests! We do not stop until EVERY SINGLE CULTIST is DEAD!
  • Hot-Blooded: Like his fellows and subordinates, he is passionately and zealously dedicated to the ideals of the Terran Empire, and is just as ruthless in persecuting those who willingly participate in heading false, corrupt faiths.
  • Meaningful Name: True Conviction is a Knight-Captain whose beliefs echo that of his peers and leader — true faith must be encouraged, while false, corrupt faiths must be destroyed with extreme prejudice.

Night Lords Chapter

    General 
  • Adaptational Heroism: The Night Lords in Warhammer 40,000 went traitor when Primarch Konrad Curze, already unhinged thanks to his catastrophic foresight, his "Night Haunter" persona, and other factors, betrayed the Imperium to side with Horus in the Horus Heresy. Here, the Night Lords are a heroic legion dedicated to hunting down wanted criminals and protecting innocent people from those who seek to harm them, with far more morals, discipline, and capability of meting out proportional punishments while avoiding the pitfalls that affected puristic judicial factions like the Poenan Pantheon.
  • Battle Cry: The Night Lords uses two notable ones when they leap out of the shadows to strike at their foes after terrorizing them with their fears and their sins: "We have come for you!" and "Ave Dominus Nox!".
  • Blue Is Heroic: The Night Lords are mentioned to have a dark blue color scheme, much like their 40k counterparts, with terrifying imagery such as white lightning bolts and skulls for psychological warfare purposes. They're also a heroic and benevolent legion dedicated to punishing criminals and protecting the innocent from those who want to harm them. Hilariously, their dark blue color ended up annoying Prince Regal Scroll, whose legion apparently is also colored blue.
  • Expy: They're based on the Night Lords legion led by Primarch Konrad Curze, with the twist that they're based on the Night Lords from The Roboutian Heresy, where Konrad Curze never gave in to his psychopathic 'Night Haunter' persona and his legion never turned traitor.
  • Good Is Not Soft: The Night Lords may be much more heroic and benevolent than their 40k counterparts, but they're still a legion dedicated to hunting down wanted criminals and meting out justice when it's warranted. For example, one Night Lord waves at young Glittering Coin when introduced by Prince Night Shade (much to her surprise), then forces Glittering Coin's father to sit back down on the couch when the latter tries preventing Night Shade from taking in his daughter for questioning.
  • Knight Templar: Defied. Being a former Poenan champion, Prince Night Shade made sure the Night Lords never become like the Poenans in any way by giving them enough morals and discipline to mete out proportionate punishments to criminals, while having enough empathy to protect the innocent. The Night Lords also make use of "Sin-Eaters" — people who serve as confidants and emotional healers for the Night Lords' soldiers so they can stay sane and emotionally/mentally healthy while performing dangerous and horrific tasks.
  • Stealth Expert: Show shades of this, as demonstrated here.
  • Terror Hero: Like their Roboutian Heresy inspirations, the Night Lords specializes in psychological warfare, making them The Dreaded among many evildoers and villains alike as they hunt and terrorizing them relentlessly in pursuit of justice, making them quake in fear at every shadow and ruminate on their sins before the Night Lords finally catches and strikes them down in brutal ambushes.

    Knight-Captain Jagged Severing Talons, the 'Prince of Crows' 

Character: Anti-Heroic

Alignment: Chaotic Good/Chaotic Neutral

Type: Supersolder, Military Commander, Champion, Knight, Terror Hero

Faction: Terran Empire, Night Lords Chapter

"I am a scion of a sunless land, and a Night Lord body and soul."

Jagged Severing Talons, also known as "Severtar" (his entry here), is one of the Chapterknights of the Night Lords chapter, and a prime example of there being a shameless, disreputable and feared Chapterknight for every noble, honourable and acclaimed one that exists.

While arrogant, ruthless and terrifying, this does not affect his effectiveness in any way, and even among the Chapterknights there are few as dangerous and capable as the one many call the 'Prince of Crows', de facto second-in-command of the Night Lords chapter and a loyal warrior dedicated to his commander Prince Night Shade and the chapter's duty as the bringers of justice to the innocent and dealers of punishment to the guilty.
  • Adaptational Heroism: He's much more heroic than Jago Sevatarion due to Prince Night Shade's benevolent, fair influence.
  • At Least I Admit It: He makes no bones about the fact that he is an untrustworthy scoundrel who fights dirty and cares little to nothing about honour, and that he doesn't care what others think of it.
  • Badass Boast: Delivers one to the Ibexian overlords and forces besieging the city of Capra at the high-point of the 'Ibexian Resurgence', when Terran and Equestrian forces arrived to relief the city just when they were on the verge of overrunning it.
    Jagged Severing Talons: You think you may have won the day, villains, but WE OWN THE NIGHT!
  • The Captain: A Knight-Captain of the Night Lords chapter, commanding a whole Chapterknight battleline of troops, in this case the 'Umbramentum' First Battleline of the Night Lords Chapter.
  • Chainsaw Good: Severtar wields a specially-customized Chapterknight-grade Nocturnan-variant Chainglaive with which he could eviscerate his foes.
  • Combat Pragmatist: Like his character inspiration, Severtar cares nothing for honour, only results, and would use every dirty trick in the book to win a fight. He once defeated First Champion Victorious Vanguard of the Imperial Hooves chapter (widely considered one of the best swordsmane among the Chapterknights) in a match between them by headbutting him after thirty continuous hours of stalemated dueling.
  • The Dreaded: Jagged Severing Talons possesses a natural talent for scaring and intimidating others. This goes to the point it is rumored he can terrify a lesser Demon out of its wits. Prince Night Shade uses this to his advantage during negotiations with recalcitrant parties where Severtar acts menacingly towards the other party, tells them of the most extreme versions of their demands and informs them of the dire consequences if they do not agree. Prince Night Shade would then step in, 'reprimand' Severtar, and then present the other party with a more moderate version of their proposal, appearing all the more reasonable and agreeable for it.
  • Expy: Based on Jago Sevatarion (Better known as Sevatar), Captain of the Night Lords' First Company.
  • Elite Mooks: Severtar is the commander of the Umbramentum elites of the Night Lords, among the finest warriors of the chapter, which grants him senior status among his commanders as well as use of the powerful Dominator Chapterknight Powered Armor.
  • Former Teen Rebel: Severtar used to be a troubled youth who often got in trouble with the law and once cut the tendons of a bully who made the mistake of trying to take him on. Now he is a Chapterknight of the Night Lords Chapter and an Equerry of his commander Prince Night Shade.
  • I Did What I Had to Do: In a testament to his unscrupulous temperament, an incident in Appleloosa has the Equestrian forces and Night Lords contingent led by Severtar beat back a cult who had attacked the frontiers town and managed to kidnap the town's children whom they plan to sacrifice in a profane ritual. With time running out to stop them and save the children, Severtar took executive action to interrogate the lone intractable cultist they captured from the raid, getting the necessary information he needs to track down the cult after breaking all the cultist's legs and terrorizing him to the edge of sanity. This and his cavalier attitude over what he did horrified the Appleloosans, and while he gracefully accepted a reprimand from Prince Night Shade for his lack of tact, it's noted that the information he got allow the Terrans and Equestrians to stage a rescue operation which saved the children and exterminated the cult, leaving many to conclude what he did was unfortunately completely necessary in the light of circumstances.
  • Magnetic Hero: Despite his suspected sociopathy, it is noted like many real or borderline-sociopaths Severtar is quite charismatic, and has a large following in the Night Lords chapter even if his repute outside of it is quite spotty.
  • Make Some Noise: As a Batpony, even before his enhancement he has the racial Sound Magic allowing him to create powerful sonic screams and 'sound illusions' which causes others to hallucinate what Severtar wants them to see as if they are real.
  • Master Swordsman: Is a duelist able to match Victorious Vanguard, who is mentioned in another drabble to be widely considered one of the best swordsmane among the Chapterknights. They stalemated each other in a competitive duel for thirty continuous hours before Severtar narrowly won, though he resorted to headbutting Victorious Vanguard to achieve this.
  • Only Known by Their Nickname: Because of his long (if awesome) name, everybody, even himself, call him 'Severtar'.
  • Powered Armor: Like all Chapterknights of his generation, he is equipped with a 'Lightning Bearer'-pattern Mk I Powered Armor which is customized to his taste as a Night Lords Knight-Captain, a nightfall blue mantle decorated with terrifying imagery such as skulls and lightning bolts with additional fixtures such as a pair of crimson bat/demonic wings adorning his helmet which doubles as sensor antennae and a crimson cape which is rumoured to also be an enchanted stealth-cloak. It is also equipped with a 'Steel Halo' adornment which doubles as a Magitek Deflector Shields projector which protects him from projectiles and energy attacks via gravitic forces and a 'Conversion Field'.
    • His and his Umbramentum First Battleline elites' 'Magnaphracti'-Pattern Mk I Chapterknight Dominator Powered Armor are described as to their normal Chapterknight Powered Armor what they are to normal armor, massively increasing his strength and durability even further though at the expense of speed and dexterity due to weight and cumbersomeness. Severtar would use it most frequently in the most intense battle situations and also combat deployments such as boarding actions against vessels and storming buildings where close-quarter combat in confined spaces with little cover is expected.
  • Psychic Powers: Severtar's capabilities and skills made some suspect that he may be a latent psyker, but nothing is confirmed for certain as Severtar had flatly refused to submit to any examinations. If any exists, it most likely gravitate towards limited precognition and other abilities which lend itself to tactics and combat.
  • Punch-Packing Pistol: Like other Chapterknights, for purposes of ranged combat Severtar packs a Gyro-Pneumatic Repeater (Hoofheld-variant in his case) which fires rocket-stabilized/accelerated rounds, each with enough power to punch through heavy armor and armed with an explosive warhead which could blow infantry into pink mists.
  • Razor Wings: While the wings themselves are not sharp as razors, Severtar's wings are tipped by jagged talon-like protrusions which he had once used to sever the tendons of a bully who tried to pick on him. This is the reason he got the name 'Jagged Severing Talons'.
  • The Sociopath: Severtar is suspected to have the Antisocioal Personality Disorder with his difficulty in connecting with others on an emotional level and generally callous and ruthless attitude to life, duty and combat, but nothing is confirmed for certain. He admits the only beings he had ever truly got along with were a murder of crows he used to raise on the roof-top of his parents' home.
  • Super-Soldier: Knight-Captain Jagged Severing Talons is a Chapterknight of the Night Lords chapter and the Terran Empire, and has all the enhancements and training which comes with it, such as super-endurance which allows him and a Chapterknight champion from another chapter to duel each other for thirty hours straight.
  • Slasher Smile: Severtar's infamous 'corpse-grins' are known to be terrifying, and strangely more so the more sincere it actually is.
  • The Strategist: Already a highly-skilled tactician, he has shown amplitude for commanding forces on a larger scale. He is at present the leader of the Night Lords Umbramentum elites, and on at least one occasion he had taken command of the entire Night Lords Chapter when his prince and most of the chapter's other leaders were isolated from the rest of their forces, coordinating them to finish their mission and launch a rescue of Prince Night Shade with almost supernatural ease. This netted him his status as Prince Night Shade's Equerry and de-facto Second-In-Command.
  • Stuff Blowing Up: Like other Chapterknights, Severtar is armed with Chapterknight-grade Blastfire-based grenades. Fragmentation Grenades acts like normal frag grenades which are best suited for clearing rooms and killing infantry. Kraken Grenades on the other hoof are directional shaped charges designed to be capable of penetrating vehicle armour and even bunker walls.
  • Take a Third Option: Once, Severtar found himself in a competitive duel with First Champion Victorious Vanguard of the Imperial Hooves chapter which went on for over thirty hours due to both combatants being too evenly matched in strength and skills, both realizing to their frustration that they could keep this up indefinitely. Never much concerned about honour, Severtar eventually broke the stalemate and beat Victorious Vanguard by headbutting him.
  • Undying Loyalty: For all his faults, Severtar is unquestionably loyal to his prince and to his chapter's cause. An Equestrian general casting doubt on it while questioning Severtar's methods nearly got said general in an honour duel to the death over it.
  • Use Your Head: Once won a sword match against the First Champion of the Imperial Hooves chapter by headbutting him, after both found their strength and respective skill with the blade too evenly matched following thirty continuous hours of dueling to break the stalemate.
  • Unscrupulous Hero: Ruthless to a fault, he would use every dirty trick he know to win a fight and any method to achieve an objective — in his eyes, there is only the ends and the means to get it. This alienates him from many of his allies unused to his disposition, especially the more honourable and principled Equestrians, many who barely get along with him.

World Eaters Chapter

    General 
  • Adaptational Heroism: The World Eaters in the Codexverse are a very stark contrast to the World Eaters of Warhammer 40,000, being highly disciplined, principled, and restrained unlike the savage butchers their 40k counterparts are. Instead, the World Eaters in the Codexverse take after their incarnations from The Roboutian Heresy.
  • Expy: They're based on the World Eaters legion led by Primarch Angron.
  • Meaningful Name: Red Blade's entry notes that his legion is named the "World Eaters" because of how they handle tyrannical and oppressive regimes — they would "eat" the old world and leave behind a new one.
  • Ragtag Bunch of Misfits: Justified; even by the standards of typical Terran legions, the World Eaters are incredibly diverse in species. This is because many of its recruits are those who were saved by Red Blade from tyrannical regimes. However, it's also subverted in that they're known for their strict discipline, principled morals, and restraint — after a rebellion he instigated in a series of mountainous kingdoms went horribly wrong, Red Blade made sure that his soldiers don't abuse their power and start massacring anyone they pleased under the excuse of a greater good.
  • The Revolution Will Not Be Civilized: Defied and averted. While the World Eaters do incite revolutions in tyrannical and oppressive regimes, Red Blade has made sure his soldiers don't abuse their power and start massacring anyone they pleased under the excuse of a greater good, having himself inspired a revolution that quickly got bloody and out of control due to his unrestrained fury at the time.

    Shipmaster Lightning Heart 
The Shipmaster of Prince Red Blade's personal flagship, the Conqueror.
  • Badass Boast: During the "Storm King Crisis", she made one after running down and annihilating an entire squadron of Storm Empire airships with Red Blade's personal flagship, the Conqueror.
    Lightning Heart: NO ONE runs from the Conqueror!
  • Berserk Button: Do not damage or insult her ship — She WILL make you SUFFER.
    Lightning Heart: Who was it? WHO SCRATCHED MY SHIP'S HANGAR?!
    World Eater: Shipmaster, please, it was an acci OH RADIANT EMPEROR NO - !!!
  • Blood Knight: Given her inspiration, she is likely this, as seen when she had the Conqueror run down a whole squadron of the Storm Empire's ships and blew them all out of the sky during the 'Storm King Crisis'.
  • Determinator: Commanding the Conqueror, she chased down a whole squadron of Storm Empire airships during the 'Storm King Crisis' and utterly annihilated them. She and her ship/crew eventually developed a reputation for being relentless pursuers, to the point that to this day, there had only been one confirmed case of anyone managing to escape her line of slight, and even then there was plenty of close-calls and the crew initially couldn't believe they did it.
  • The Dreaded: Lightning Heart is so utterly fearless, bold, unrelenting and aggressive as well as in possession of a flagship's fleet-rivalling firepower and the backing of a Terran Prince, it's noted that even the Chapterknights of the World Eaters chapter are afraid of her. This is all despite being a mortal shipmaster, something which her superior is grateful for.
    Prince Red Blade: Whatever you do, brothers, do not mess with Lightning Heart aboard.
    Other Terran Princes: The Shipmaster of your flagship? No offense, but she is just a mare...
    Prince Red Blade: Yes, just a mortal mare... pray she would become no more than that.
  • Expy: Of Lotara Sarrin, the Shipmaster of the World Eaters' flagship (Also called the Conqueror), whose blood-lust and utter fearlessness impressed even Primarch Angron and many of his World Eaters to make her an honorary member of their Legion. Lightning Heart likely shares many of Lotara's traits.

White Scars Chapter

    General 
  • Hit-and-Run Tactics: The White Scars specializes in these as well as lightning attacks. As part of the Terran Empire's overt and tacit military support to the Princesses Alliance and the Centaur-Gargoyle Khaganate against the Vile Horde from the Frightlands, the White Scars launched many raids and shock assaults against the Vile Horde which decimated their armies and disrupted their supply-lines, attacking fiercely and withdrawing before their attacks could be countered.

    Tsastai Khan 
Tsastai (first mentioned here) is the young commanding Khan of the Cyclone Brotherhood of the White Scars chapter which became notable for multiple military actions across Equus, such as being one of the first Terran units to intervene on behalf of their Equestrian allies at the outbreak of the Second Equestrian Civil War.

Raven Guard Chapter

    General 
  • Dark Is Not Evil: They're called the Raven Guard, and their leader, Prince Raven Wing, is a demigod of Darkness. Despite this, they're a benevolent, heroic faction like their Warhammer 40,000 counterparts.

    Nightraven Shadowkin 
Nightraven Shadowkin (first introduced here) is a Chapterknight of the Raven Guard chapter and one of its deadliest members.

Emperor's Children

    General 
  • Adaptational Heroism: In Warhammer 40,000, the Emperor's Children went traitor after Fulgrim was possessed and eventually corrupted by the Laer blade, causing him to begin worshipping Slaanesh, betray the Imperium, and side with Horus in the Horus Heresy, with the legion itself eventually disintegrating into a disparate collection of warbands made of debauched, degenerated hedonists. Here, they're heroic because Golden Scepter is a better father to Palatine Phoenix, who is based on Primarch Fulgrim, making them closer to their Roboutian Heresy loyalist counterparts.
  • Agent Peacock: They may be flashy, but they're no less effective, as one general from the Dominatus Empire found out the hard way.

'Alpha Legion' Chapter

    General 
  • Animal Motifs: Their symbol is a Hydra, representing that no matter how many heads are cut off, there will always be new ones to replace them, and also their highly fluidic and flexible multi-faceted organization, multi-directional approach and multi-layered strategems which made them such an insidious, dangerous and effective force.
  • Bizarre Alien Biology: Exploited in one operation, where the infiltrators of the 'Alpha Legion' Chapter took out a renegade Griffon overlord commanding a Rising Empire by offering him and his subordinates a tribute of chocolate and coffee while disguised as emissaries of a land they recently conquered. While normally harmless to most other beings, they are toxic to birds even in small amounts — and Griffons are part-bird. The Griffon overlords and his warlords lasted long enough to enjoy their taste at the victory feast that night, but were all found dead by poisoning the following morning, having never found anything poisonous nor suspected what they eat are poisonous to them.
  • The Chessmaster: Thanks to their prowess at intelligence collection, enemy infiltration, meticulous planning and complex strategems, the 'Alpha Legion' can manipulate entire battles and their opponents in such a way that their enemies have virtually little to no chance of countering their attacks, as if they are always four to five steps ahead of their foes and knowing their every weakness, every secret and every move. It's noted that they can rival even the likes of the Changeling Courts in this regard.
    AL Operative: They know where you are. They know your every strength and weakness. They prepare for your actions before you even conceive of them. How can you ever hope to stop them?
  • Decapitation Strike: Frequently does this to their enemies like some of their brothers, albeit taking more pragmatic if effective approaches to do so, leaving the enemy disordered and in disarray from both loss of leadership and paranoia.
  • Expy: They're based on the Alpha Legion led by Primarchs Alpharius and Omegon.
  • Paranoia Gambit: The 'Alpha Legion' Chapter, like their inspiration are masters of psychological warfare as they are experts in asymmetric warfare, misdirection, espionage and covert ops, driving the enemy mad with fear, doubt and uncertainty by sowing propaganda and misinformation among the enemy ranks, making them question their own security and even the loyalty among their own ranks as they can no longer trust their comrades, their surroundings and even their own eyes.
    Alpha Legion: We Are Here. note 
  • Pragmatic Hero: Like Changelings (who they admire and respect), the secretive and insidious 'Alpha Legion' Chapter and their commander(s) are ruthless to a fault, willing to use not just dishonourable but just about any means to accomplish their objectives and destroy their foes. For example, they are not above assassinating the enemy leadership with lethal foods which were disguised as harmless delicacies while disguised as emissaries of their defeated foes.
  • Shrouded in Myth: In-universe, they are little more than a rumour, with hundreds of contradictory accounts and stories of their existence. Even their Terran Prince commander Prince 'Alpha Omega' is so mysterious many doubt he exists. They both very much exists and are a force to be reckoned with, but they prefer to keep themselves under cover and an enigma to their targets foes.
  • Tampering with Food and Drink: Subverted in one case — they didn't poison the food. The food just happened to be poisonous only to their kind while harmless to others, and were so harmless- and mundane-looking they failed to detect anything wrong with it until it was too late.
  • Tricked to Death: How they managed to take out a renegade Griffon overlord before he has a chance to rise to the same threat level as the late Storm King: after a campaign, the [REDACTED] Chapter sent infiltrators disguised as emissaries of the latest conquered land to offer as part of their tribute chocolate delicacies and coffee beans. Sensing nothing dangerous within these gifts and having never tried them in their remote part of the world, the Griffon overlord and his Griffon warlords and other subordinates partake them with delight in the victory banquet that followed, and were all found dead the following morning. Why? Chocolate and coffee are in themselves toxic to birds even in the smallest amounts — and Griffons are part-bird. With their leadership decapitated, the petty dominion turned on itself and were wide open in disarray to be mopped up by international forces.

Terran Military

Imperial Terran Army

    General 
  • Humongous Mecha: Of the 'Realistic Combat Mecha' variety, based on their counterparts in the Imperium Era.
    • The Imperial Cavaliers are the Fourth Age analogues of the Imperial Knights from the antediluvian Imperium Era. The idea originated from Terran Knightly Orders who realized the days of their old ways are numbered with the advance of technology and switched to piloting giant robots as a way to compensate and remain relevant on the battlefield.
    • The Battle Titans are Fourth Age successors of their Imperium Era counterparts, being titanic walking war machines bristling with adamantium armour, energy shields and enough firepower to level whole cities and armies which allow them to take on the likes of Giants, Dragons, Kaijus and other Mechas and Golems of their stature and win.
  • Tank Goodness: Developed 'Battletracks' during the 'Time of Trials' era of the 'Fourth Age' as their main form of heavy military armoured vehicles in direct emulation of the 'Tanks' of the 'Second Age' and the ground vehicles of the pre-Known History 'Imperium' era. The first of these came in the form of the 'Steel'-series Medium Battletracks (or Med/Mid-Tracks), named after Prince Steel Barricade who was involved in their development, which resembles the French 'Char'-series tanks (particularly the super-heavy variants) mixed with a Malcador Heavy Assault Tank from Warhammer 40,000.
    Lord General Armored Might: FINALLY! Now we show them the MIGHT of TERRA! All battletracks – focus fire on those [Cryptan] Siege Barges! GIVE THEM HELL!

    Lord General Cast Iron 

    Commissar Burning Stones 

    Sergeant Merit 

    Commisar Steelclad Conviction 
Commisar Steelclad Conviction (first introduced here) is a Commissar of the Imperial Terran Army.

Imperial Terran Armada

Despite its name, the ITA is the Aeroforce of the Terran Empire, and fields an impressive number of small and large crafts, from the versatile and durable Thunderbirds Multirole Aerofighters, to the immense and implacable aerial battleships and dreadnoughts which are dwarfed only by the Terran Royal Family and their military chapters' aerial flagships.
    General 
  • Cool Plane: The Thunderbird Multirole Aerofighter became the mainstay Terran aerofighter wings during the Time of Trials of the Fourth Age, and are cool for multiple reasons. It was among the first to be fitted with revolutionary Vortex Engines, the Fourth Age's analogue of Second Age Jet Engines, and in addition to having two of them for standard propulsion, they also have an additional 'Tailburner' rocket engine mounted in their tail to provide rocket-boosted acceleration, all of which allows them to match their VE and non-VE installed counterparts despite having over 45 mm of neoceramite armour-plating which gave them incredible durability, which makes up for the cost their weight incurred to their speed and maneuverability. The Thunderbirds' versatility allows them to play many different roles, such as air superiority, ground support, bomber/capital-ship hunting and interception, being able to be equipped with many different weapons, from tactical Blastfire bombs, Skyshark air-to-air missiles, Hellfury air-to-ground missiles to ship-killing magnetic-guided Krakenlance missiles. During one of the first deployments in the Talon Bais War as part of the Terrans' expeditionary forces, they were able to hunt and destroy many of the genocidally racist Talon Bais 'Gaelist' regime's Dragonkiller aerial cruisers and go toe to toe with the faster and more maneuverable if less armoured Skycondor aerofighters piloted by 'volunteers' from the Autorist nations providing military aid to the Gaelists.
  • Cool Ship: In addition to the mighty ocean-going ships of the Imperial Terran Navy, the aerial vessels of the Imperial Terran Armada are no slouches in terms of advancement and firepower.
  • Defiant to the End: An Imperial Terran Aerofighter squadron cornered and outnumbered during the Terran Equus Continental War fought to the bitter end, with their squadron leader vowing to do as such. They managed to take out four to five times their number before going down, incidentally earning them all the distinction as ace pilots.
    Captain Haggard: To the last round of ammo! To the last gallon of fuel! To the last drop of blood! ENGAGE!

    Silvertails Squadron 
The Silvertails Squadron of the 123rd Terran Aerofighter Wing commanded by Captain Slipstream is one of the many, many divisions of the Imperial Aerial Armada, and would become notable not only for being among the first to pilot new mainstay aerofighters, but also participate in several conflicts where they would distinguish themselves, such as during the Talon Bais War.
  • Ace Pilot: Implied. While they were not depicted racking up the prerequisite kill-count on screen, they clearly demonstrated skill, discipline, training and coordination necessary to earn them. They also fought against their number of similar skill during several notable engagements.
  • Ace Custom: Downplayed, as they are not described as Aces, but their Thunderbirds multirole aerofighters are distinguished by their unique paintjobs, in their case the glimmering silver-painted tails.
  • Cool Plane: They are one of the first aerofighter units to use the then recently introduced and deployed Thunderbird multirole aerofighters, and while they were not perfect the Silvertails pilots are quickly proving the worth of the twin Vortex Engined crafts as durable and versatile aerofighters.
  • Day in the Limelight: Serve as one of the spotlight characters in the Talon Bais War, showing some of the skirmishes, engagements and battles being fought by the participants of the conflict on the ground, or in their case in the air. It's noted this also provided very important intel on the Talon-Baisian forces and their Dragonkillers that their allies could exploit.
  • Old-School Dogfight: Engaged in one against the two squadrons of Talon Baisian aeroflyers and Autorist 'volunteer' aerofighters who were escorting the Talon-Baisian Dragonkiller aerial cruisers. Notably though this happened AFTER they took out the aerial cruisers, having tricked the escorts into leaving them exposed, and only engaged in the returning escorts when reinforcements from the rest of the Silvertails' own aerofighter wing arrived to back them up and make it an even fight.
  • Gunship Rescue: On the receiving end from the rest of their aerofighter wing immediately after their attack run against six Dragonkiller aerial cruisers, with another squadron coming over to hit the enemy escorts from the rear just as they converge into an Old-School Dogfight, evening the odds for the previously outnumbered Silvertails Squadron.
  • War Is Hell: While initially cheering their successful Krakenlance strike against six Talon-Baisian Dragonkiller aerial cruisers, their elation quickly ended when they saw the destruction and mayhem they had wrought upon the cruisers and their crew, with the narration not holding back in details such as that the strikes killed hundreds upon hundreds of Griffon crew across the six crippled ships and showing gory scenes of mangled Griffon bodies, crew screaming and flailing as they burnt alive covered in leaked and ignited fuel and desperate Griffons trying to escape the conflagration, only to perish from flying into flaming debris and broken sections of their doomed vessels as they disintegrated falling to earth. They quickly turned away from the sordid scene to focus on dealing with the enemy aeroflyer/aerofighter escorts coming back to avenge the ships.

Captain Slipstream

The commanding officer of the Silvertails, The pegasus Captain Slipstream would lead his Silvertails Squadron with illustrious distinction during the Talon Bais War and later conflicts, with one notable engagement where he and his squadron executed a near-perfect attack run upon Talon Baisian aerial forces and their escorts through his capable piloting and commanding skills and strategies.
  • Ace Pilot: Definitely proved his credentials as one or at least has the potential for it. During a duel against a Griffon Autorist 'volunteer' squadron leader counterpart, when he found himself on the ropes, he managed to pull a daring maneuver to regain the advantage, pushing his Thunderbird aerofighter to the limits doing a barrel roll, using the surprised Griffon pilot and her aerofighter's greater speed against her by tricking her into pushing far ahead along his original flightpath, overshooting him allow him to climb back down and reverse their original position as pursuer and pursued. And when it looks like the skillful Griffon pilot is able to get away where he couldn't previously, he used his aerofighter's rocket-booster to catch up with her just long enough to nail her fighter with his aerofighter's weapons.
  • The Strategist: Captain Slipstream led his Silvertails Squadron to victory in an attack run against six Talon-Baisian Dragonkiller aerial cruisers, first by baiting the enemy's aeroflyer and aerofighter escorts (which outnumbered his squadron two to one) into coming to face them, only to engage their aerofighters' 'Tailburner' rocket boosters engine just as they were about to have an Old-School Dogfight and speed pass them straight for the aerial cruisers, leaving them in the metaphoric dust and too far away to rush back and protect their now exposed Dragonkillers. Then, when the aerial cruisers are dealt with and they turn back to face the enraged escorts, Slipstream evened the odds by having called the rest of his wing before initiating the attack run, having timed the engagement just right so that their comrades would arrive right as the two sides converge, hitting the surprised Autorist and Talon Baisian aeroflyers and aerofighters in the rear and evening the numbers and odds in their favour.

Imperial Terran Navy

Imperial Inquisition

    General 
  • Adaptational Heroism: The Terran Imperial Inquisition as a whole is notably more heroic, reasonable, and principled than its source inspiration, as while they're still ruthless and pragmatic people who are both feared and dreaded, they're far less likely to purge both the innocent and guilty to eliminate threats or commit mass murder for the greater good. This is thanks to direct oversight by Golden Scepter, who survived the "Aurum Apostasy" event and wasn't very happy to learn how fanatical, ruthless, and paranoid the previous Inquisition had gotten in his absence.
  • The Dreaded: Besides being the Fourth-Age successors of the antediluvian Imperium of Ponykind's Inquisition, the Terran Imperial Inquisition is feared for its ruthless pragmatism, its singleminded dedication to rooting out malicious factions within the Terran Empire (and elsewhere), and its brutal methods in dealing with those they found to be wanting.
  • The Fettered: What they are as a whole. While the Terran Inquisitors still ruthless and pragmatic whenever necessary, they are still far more restrained and less zealous than their predecessors from the Imperium era, as well as their more cynical, ruthless, and/or fanatical modern counterparts, such as those operating under the Poenan Pantheon. If Adamantia's furious reaction to the Poenans' activities is to go by, many Inquisitors even look down on their more fanatical and unfettered counterparts for perverting the very ideals and standards an Inquisitor should abide by.
  • Foil: To the Poenan Pantheon and their followers. Inquisitor Adamantia of Ordo Insidiosus sums it up best in a conversation with young Mercy:
    Inquisitor Adamantia Plutus: As Terran Inquisitors, we devote our curious natures to uncovering the truths behind falsehoods, corruption, and evil so we can save innocent people from being affected by them. We also bind ourselves with a reasonable set of rules and guidelines to remind us of our duty and to keep us from straying off the path we walk. The Poenans, on the other hoof, are utter hypocrites and monsters whose rules are based on what they deem 'right'. They kill and damn innocent people with undeserved punishments in their quest to destroy evil, all while convincing themselves and others that they are morally pure and just. That is not the way of the Inquisitor. To follow the Poenans' path is to become no better than the evils we face, and make ourselves targets for the Radiant Emperor's righteous fury.
  • Heroic Willpower: A prerequisite of their job, considering the threats they are often up against.
  • He Who Fights Monsters: Defied. The original Inquisition from the Imperium of Ponykind descended into fanatical, ruthless, and extreme paranoia because of a lack of proper and capable oversight, which Golden Scepter promptly rectified when he decided to resurrect the Inquisition in the Fourth Age as a response to the latest "Time of Trials". As a result, the Terran Inquisitors are much more principled and honorable, and actively avoid becoming like their fanatical, ruthless, and extreme counterparts (such as the Poenan Pantheon) in their quest to root out evils and threats. According to Inquisitor Adamantia, those who stray off the path as Inquisitors become no better than the evils they face, and inevitably end up facing Golden Scepter's wrath.
  • Internal Affairs: As mentioned in Inquisitor Adamantia's entry and implied by a canonized Codexverse quote, the Terran Inquisition is supposed to root out and eliminate threats both out and in the Terran Empire. This means that Inquisitors often go after individuals and factions who they suspect to be afflicted with moral corruption, even within the Terran Empire's own government.
  • Jack Bauer Interrogation Technique: Inquisitors in general still do this and they have guidelines for it, but unlike their 40k inspirations, they only resort to it when absolutely necessary, whereas their predecessors from the Imperium of Ponykind would had quickly resorted to it (and worse) for their interrogations. It's sign of the fact that while they are more heroic and restrained, the modern Imperial Inquisition are still pragmatic and willing to be ruthless if it serves a greater good.
  • Jumping Off the Slippery Slope: Defied. The main reason why the Imperium-Era Inquisition got as bad as it did is due to a lack of oversight from a capable head who had the principled morals and/or a long lifespan to keep it in check. Golden Scepter was severely wounded during the "Aurum Apostasy" event and was put in a healing stasis to recover, while his loyal servant/regent, Sigil, served in his ruler's stead, but was only a mortal and was implied to have died from old age. Despite his shameful feelings towards the Imperium of Ponykind in general, Golden Scepter decided to resurrect the Imperial Inquisition so Equus could be protected from malicious threats both in and out, all while making sure the Terran Inquisitors don't end up developing their predecessors' fanatical, paranoid, ruthless, and extremist behaviors that harmed so many innocents.
  • Knight Templar: Defied. The original Imperial Inquisition fell because it became extremely fanatical, ruthless, and paranoid without someone to keep their collective actions in check. Golden Scepter, having had learned from the mistakes he made during his reign over the fallen Imperium, resurrected the Imperial Inquisition both to provide a heroic force for the current "Time of Trials", and to curb its worst traits/excesses that he was previously unable to prevent. As a result, the Terran Inquisitors are much more heroic, reasonable, and principled than their predecessors, and while they are willing to be ruthless and pragmatic, they only do so when necessary. They also see zealous, fanatical factions/individuals such as the Poenan Pantheon for being utter perversions of what a crusader of Justice should be, as the Poenans are extremely willing to purge even innocent people to fulfill a greater good. The Inquisition's ruthlessness was what scared Mercy, as it reminded her of the Poenans who are trying to take her back and turn her into their weapon against "evil", but Inquisitor Adamantia managed to assure her otherwise.
  • Motive Decay: Defied. The Terran Inquisitors are bound to follow a strict yet reasonable set of rules and guidelines to remind them of their duty to protect innocents from evils both inside and out, and to keep them from falling into fanaticism, ruthlessness, and extreme paranoia like their Imperium era predecessors did. This sets them apart from the Fourth Age's modern-day zealous extremists who claim to fight for justice but are really hypocritical monsters underneath.
  • Psychic Powers: Like the rest of the Terran Empire, the Terran Inquisitors employ them extensively where useful. For example, those working under Ordo Insidiosus, who specializes against internal threats such as 'Witches', employs Psykers who are specially trained or naturally-talented at cutting off or disrupting enemy magic-users' power source.
  • State Sec: Functions for this for the Terran Empire and also provides assistance to the Empire's allies. Notably, unlike most depictions, they are more legitimately heroic.
  • The Unfettered: Defied. Although the Terran Inquisitors are willing to be pragmatic and ruthless when needed, they as a whole are more heroic and principled than their Imperium predecessors because of the rules and ethics they have to follow to keep them from crossing certain lines. This is because Golden Scepter, its founder, really wasn't happy with how off-mission the original Inquisition had gotten in his absence and after Sigil's death, and sought to curb the organization's worst flaws and excesses when he decided to resurrect it in the Fourth Age. As a result, many Terran Inquisitors look down on the methods used by their fanatical and unfettered counterparts such as the Poenan Pantheon and its followers, and see them as utter perversions of what they do. According to Inquisitor Adamantia, those who do become The Unfettered in their methods are severely punished, with them facing Golden Scepter's wrath for having strayed from their mission.

    Inquisitor Adamantia Plutus, Ordo Insidiosus 

Character: Heroic/Anti-Heroic

Alignment: Lawful Neutral/Lawful Good

Type: Inquisitor/Witch Hunter/State Sec/Battle Psion

Faction: Terran Empire, Imperial Inquisition (Ordo Insidiosus), International Liaison

"My chief weapons are surprise and fear!"

Inquisitor Adamantia Plutus (her entry here) is a member of the Terran Empire's modern-day incarnation of the Imperial Inquisition, and the quintessential example of an authority figure who is feared and effective, yet reasonable in the line of duty.
  • Adaptational Heroism: In Dawn of War II: Retribution, Inquisitor Adrastia, as par the course for Inquisitors, planned to annihilate an entire Imperial planetary sector where no one — traitor, xenos, or loyal — would be spared and have the Blood Raven Chapter labeled as heretics and burn with them, unless evidence concerning the real traitor is presented otherwise. Here, as Adamantia Plutus, she's much more principled, fettered, and heroic; notably, her reaction to a group of mortal Poenan crusaders indiscriminately persecuting a town for any signs of evil is one of unbridled, righteous fury.
  • Badass Boast: As shown by her folder/entry quote, she boasts that her 'chief weapons' are "surprise and fear".
  • Barrier Warrior: What saved her and her family from being used as sacrifices to summon forth demons as a filly was unlocking her own latent psychic potential with her desire to protect, producing a powerful psychic barrier that sent the rebel insurgents attacking her home reeling. With casualties.
  • Dark and Troubled Past: Details on her foahoold remain heavily classified, but when she was ten years old, a rebel group (whose original goals were subverted and corrupted by undercover cultists) attacked Adamantia's family estate, intending to seize their wealth and use everyone inside as sacrifices to summon a demon incursion as a blow against the 'False Emperor'. The stress of hiding with her family in their own home caused Adamantia unlock her innate Psychic Powers out of desire to protect them, producing a psychic barrier so powerful that the vile rebels were sent reeling with casualties. Fortunately, her display of power would help another Inquisitor and his retinue save Adamantia's family by locating and apprehending the rebels, inspiring the then-young filly to become an Inquisitor after learning under her rescuer's tutelage.
  • Defrosting Ice Queen: While haughty, cavalier and uptight at first, she is warming up to the Equestrians after spending considerable amount of time in their presence as part of the Terran Empire's liaison there, growing to respect their conviction and integrity. The entry states for the record that this 'softening' does not cause any measurable drop in her effectiveness.
  • The Dreaded: Invoked and exploited. Inquisitor Adamantia is very intimidating thanks to her status as an Inquisitor. She also deliberately invoke this with her Telepathic powers, creating an aura of menace and terror that scares foe and even friend alike.
  • Emerald Power: She has emerald-green eyes, and like her fellow Inquisitors and most of her Terran neighbors, she has strong Psychic Powers.
  • Emotion Bomb: One of her psychic abilities, named Word of the Emperor, consists of projecting a golden-yellow empathic wave that fills anyone hit by it with utter terror and dread, as if Golden Scepter himself had arrived on the battlefield to confront and sanction his enemies himself.
  • Expy: Of Inquisitor Adrastia in terms of character and abilities, albeit with a more developed backstory and a more heroic disposition.
  • The Fettered: Like her Inquisitorial peers, she is this. For all her flaws, she is honorable, reasonable, and more idealistic than both her modern, non-Terran counterparts and Imperium-Era predecessors. She is loyal to the Inquisition's cause to the point where, while ruthless and pragmatic, she willingly sticks to the rules and standards set for her, even if not doing so would likely net her quicker, better results. Because of this, she looks down on those who condemn both guilty and innocent alike in their zealous quest to eliminate "Evil", seeing them as utter perversions of what she does and being no better than the evils she is tasked to bring down. Notably, she was infuriated when she found some Poenan crusaders burning down a town and capturing innocent people for unnecessary punishment in their attempt to cleanse the place of cultist influence. In addition, she finds pride in being an Inquisitor who never sanctioned an innocent person even accidentally.
  • Fiery Redhead: She's described as being an Earthpony mare with a fiery red mane and tail. It's double-subverted in that her usual demeanor is that of hardened stoicism, but once something angers her, she is furious, and she usually makes good on her threats to punish those who have angered her and/or committed great crimes in her eyes.
  • Good Is Not Nice: She's more fettered, reasonable, and heroic than her character inspiration, Inquisitor Adrastia, but she's still a Jerk with a Heart of Gold whose flaws can make her seem off-putting at first glance. Spending time with the Equestrians have softened her somewhat.
  • Harmful to Minors: She was only ten years old when a group of vile rebel insurgents attacked her foalhood estate with intention to seize her family's wealth and sacrifice everyone to summon a demon incursion that would strike against the 'False Emperor'. Her desire to not let her family die horribly was what unlocked her latent psychic potential.
  • Heroic Willpower: In possession of a strong will, as required by all Inquisitors.
  • Human Sacrifice: The vile group of rebel insurgents who attacked her foalhood estate intended to use her and her entire family as sacrifice to summon a demon incursion, which would fulfill their goal of striking against the 'False Emperor'. However, Adamantia refused to let her family die horribly, which awakened her latent psychic power and allowed her to produce a psychic barrier that inflicted casualties on the reeling insurgents.
  • Jerk with a Heart of Gold: Like her fellow Inquisitors, she has a very stern, distrusting, and hard disposition, often frowning and regarding everything/everyone with suspicion on the off-chance they might be related to criminal activity and corruption. When compared to her much friendlier Equestrian allies, she often comes off as very brusque, haughty, uncaring, and cavalier. However, her entry notes that for all her flaws, she is a vigilant, loyal, and reasonable mare who is utterly dedicated to rooting out threats from without and within. Notably, she is quite restrained and principled in contrast to the zealous and ruthless witch-hunters, paladins, and crusaders who endanger innocents in their attempts to destroy evil, which she utterly loathes. Her entry notes that working together with the Equestrians on several matters had softened her personality and brought out her "Heart of Gold" more often, but it still hasn't lessened her ruthless efficiency.
    • Notably, a canonized Codexverse reveals that when she learned the Inquisitors frightened Mercy due to reminding her of the Poenan Pantheon, she proceeded to assure the sapient divine sword that the Inquisitors are nothing like the Poenans that are pursuing her. She even ties a small "Inquisitorial Rosarius" around Mercy's hilt as a token of courage should the latter face overwhelming opposition.
  • Jumping Off the Slippery Slope: Defied. What sets her apart from both her Imperium-Era predecessors and her fanatical, cynical, and ruthless Fourth-Age counterparts is her utter contempt for doing things that will harm and/or kill innocent people in the quest to eliminate dangerous threats. Even if going off-mission from the rules she follows would likely net her better results, she sees people who use such methods as perversions of what she and her fellow Inquisitors do, and thus they are no better than the evils that both of them face. She even draws pride from the fact that as an Inquistor, she never sanctioned an innocent even accidentally.
  • Kill It with Fire: Specializes in this, as her non-Inquisitorial psychic powers developed down the 'Pyromantic' discipline, and many of her weapons also fire-based.
  • Knight Templar: Defied and averted. She sees zealous, ruthless, and unscrupulous factions, such as the Poenan Pantheon and its mortal followers, as utter perversions of what she and her fellow Inquisitors do, as the Poenans and those like them are willing to harm innocent people in their attempts to destroy evil. In one incident, when she caught a group of Poenan crusaders in the middle of burning a town and capturing its innocent residents for unmerciful judgement, she was so furious that she vowed — to their faces — that she would fill their lives with the same terror and suffering they've subjected their would-be victims to. She would make good of her promise.
  • Meaningful Name:
    • Her first name, Adamantia, comes from the ancient Greek word adámas, which translates to things like "diamond", "unbreakable", and/or "invincible". She's an esteemed Inquisitor of Ordos Insidiosus with a keen mind, a Heroic Willpower, and strong psychic abilities.
    • Her last name, Plutus, refers to Pluto, the god of Wealth and the Underworld. It likely refers to her origins as the youngest daughter of Terran nobles.
  • Meaningful Rename: Her entry notes that her name, "Adamantia Plutus", was one given to her upon joining the Imperial Inquisition to protect her true name and identity.
  • Mind over Matter: Has psychic telekinesis as part of her basic Psychic Powers set besides Telepathy, which allows her to lift and use her tools and weapons despite being an Earthpony.
  • Perpetual Frowner: Downplayed. Her default expression at work is that of stoic calmness with either a dangerous scowl or hard frown. However, she is capable of softening and smiling with satisfaction, usually at the successful conclusion of an investigation or a victorious battle.
  • Prayer Is a Last Resort: Invoked. Upon catching a group of Poenan crusaders indiscriminately persecuting a town - both innocent and guilty alike - in their zealous pursuit of evil, she is so furious that she orders the Poenans to pray to the Poenan Pantheon for deliverance, for she and her retinue will give them none.
    Inquisitor Adamantia Plutus: PRAY to your zealous gods for deliverance, for whatever life you miscreant fanatics have from now on shall be spent in ABSOLUTE SUFFERING!
  • Properly Paranoid: Her entry notes she often regards everything and everyone with suspicion on the off-chance they might be related to criminal activity and/or corruption. It's justified since she's part of Ordos Insidiosus, whose memberes specialize in weeding out corruption, but it's deconstructed as her suspicious attitudes have made her appear haughty, impatient, and uncaring to the more trusting and friendlier Equestrians. Fortunately, prolonged interactions with her Equesetrian allies has softened her and she has come to respect their conviction in their virtues, though she's still no less effective at her job.
  • Psychic Powers: Adamantia is a Psion, or a 'Psyker' as they call it in the Terran Empire, specializing in pyromancy with some additional unique powers thanks to her Inquisitorial training under the Ordo Insidiosis.
  • Related in the Adaptation: In the Codexverse, it's implied - and suspected by herself and others In-Universe - that she and Diamond Tiara are distant relatives. This is likely a reference to The MLP Loops, where Diamond Tiara gained psychic powers from a Babylon 5 Loop. They had no such relations in their respective canons.
    Inquisitor Adamantia Plutus: (to Diamond Tiara) Hmm... young filly, you and your father's psychic presence felt familiar, even though I have never met you before. Is it possible that our family and yours could be very distantly-related?
  • Shock and Awe: One of her powers from her Inquisitorial trained psychic powers is 'Scourging', allowing her to unleash a blazing arc of psionic lightning that can cause massive damage when struck.
  • State Sec: While the Terran Inquisition is already a State Sec in itself, the Ordo Insidiosis sub-order that she's a member of, being based on Ordo Hereticus, specializes against 'The Threat Within', focused on rooting out conspiracies and plots of renegades, cultists, traitors, spies and other nefarious agents hidden and undermining the Empire and their Allies from within. And she's very good at her job.
  • Take Up My Sword: Downplayed. After her mentor, the same Inquisitor who saved her family from cultist insurgents when she was a filly, was crippled beyond repair and forced to retire, she was recommended and made his mentor's qualified successor. This granted her all inquisitorial authority and privileges needed to become a full-fledged Inquisitor.
  • Telepathy: One of her basic Psychic Powers set, which allows her to read minds of suspects and also transmits thoughts and emotions to them.
  • Traumatic Superpower Awakening: Her powers manifested during a near-traumatic incident when a faction of cultist insurgents invaded her family's estate and tried sacrificing them in order to summon a demonic incursion from a nearby Hell-realm to strike back against Golden Scepter, whom the cultists saw as "The False Emperor". Refusing to see her family die, her latent powers were awakened and not only threw back the insurgents, but also attracted the attention of the Terran Imperial Inquisitor who would rescue them with his forces and then take her in for training of her psychic powers, on top of inducting her into the Inquisition as an Acolyte and eventually a full-fledged inquisitor.
  • What the Hell, Hero?: After she, her retinue, and supporting forces caught a group of mortal Poenan crusaders burning down a town and capturing innocent people to be given merciless judgement for harboring signs of "Evil", Adamantia was so furious that she gave them an epic dressing-down right then and there. She then made good on her threat to make the Poenan crusaders' lives absolutely hellish for their cruel, ruthless actions.
    Inquisitor Adamantia Plutus: How DARE you! There is evil to be found and fought here, but you would go as far as to purge innocent and guilty alike to see them destroyed? PRAY to your zealous gods for deliverance, for whatever life you miscreant fanatics have from now on shall be spent in ABSOLUTE SUFFERING!
  • With Due Respect: Despite being lower than the Terran royal family in the social hierarchy, she greatly disproved of Prince Fanged Paw's desire to have his request for a military-grade steam car approved just so he could go joy-riding with Rainbow Dash, and says this trope almost verbatim.
    Inquisitor Adamantia Plutus: Your highness, with all due respect, it is not reasonable for me to use my inquisitorial authority to request an military-grade steam-car for you, just so you and Miss Rainbow Dash can go joy-riding!
  • With Great Power Comes Great Perks: Subverted and defied. Despite holding considerable power and authority as an Inquisitor, she never abuses it for personal gain or to zealously pursue and destroy all Evil at the expense of innocent people like the Poenans do. Even when Prince Fanged Paw, whose political authority ranks even higher than hers, came to her to request a military-grade steam car so he can go joy-riding with Rainbow Dash, she refuses to do it. To her, she's an Inquisitor, and to not follow the standards and rules that comes with being one is unreasonable.

    Tech-Adept Bright Beam 
A member of Inquisitor Adamantia Plutus' closest subordinates and allies, Bright Beam is a 'Tech-Adept' of the Terran Empire who is responsible for helping to maintain the equipment of the Inquisitor and other members of the Inquisitor's retinue. It's noted that for some-pony of her expertise and station, she is young and 'surprisingly cute'.

    Garrote O'Grin 
A member of Inquisitor Adamantia Plutus' closest subordinates and allies, Garrote O'Grin is a heavily-armed hired mercenary who is rather enthusiastic about his job, though given his inspiration, might be a tad reckless, not very bright, losing/burning through weapons like ammunition and has a habit on hitting on those he really shouldn't be flirting with.

    Sanctioned Psyker Mind Blinder 
A member of Inquisitor Adamantia Plutus' closest subordinates and allies, he is described as a Sanctioned Psyker as Adamantia herself. Being a 'Witchbane' like many Psykers employed by Ordo Insidiosis specializes in disrupting the powers of enemy Psions and Magic-Users.
  • Anti-Magic: Has this ability by virtue of being a 'Witchbane'.
  • Meaningful Name: Her name is Mind Blinder. Her role is to be a "Witchbane", disrupting the powers of enemy "psykers" and magic-users.
  • Psychic Powers: Is a Sanctioned Psyker and could use Psychic Powers like Inquisitor Adamantia, but specializes under different disciplines.

    LVIII 
A member of Inquisitor Adamantia Plutus' closest subordinates and allies, LVIII is a mysterious code-named Imperial assassin who is observed to specialize in stealth and long-ranged combat, and is REDACTED.

Other Residents

    Caring Dreams/The Marionette 

Character: Anti-Heroic/Anti-Villainous/Heroic

Alignment: Lawful Neutral (Former)/Lawful Good (Present)

Type: Onryō (former), Vengeful Spirit (Former), Spirit of Vengeance (Former), Avenging Angel (Current), Agent of Divine Retribution (Current), Guardian Angel (Current), Terror Hero

Faction: Poenan Pantheon (Former)/Terran Empire (Current)


The Marionette, true name Caring Dreams (her entry here) is an Onryō who was driven mad over her and her young son's death by a serial killer, before she repented three Ages later and became an avenging angel seeking to protect young children from the same fate.
  • Came Back Strong: She resurrected after death as a powerful Onryō due to her rage and sorrow.
  • Came Back Wrong: While resurrecting as an Onryō allowed her to kill the one who murdered her and her son, it also trapped her in the rage and sorrow she died in. After tens of thousands of years trapped in that state, she became more and more unhinged until she began attacking those who were only mildly bad parents.

    Invictus 
The modern Divine Animal companion of Golden Scepter, the Radiant Emperor, Invictus is the mightiest and most cunning Terran Thunderbird to have ever lived, a twin-headed mutant of remarkable size and ferocity which once held dominion over large swarthes of future imperial territories as its feeding grounds. After Golden Scepter bested it, he befriended the thunderbird and gave it its name Invictus, and since then it had been its loyal compatriot, coming to Golden Scepter's aid whenever he called to bring thunder and lightning, beaks and talons upon any foe or threat which would threaten the Terran Empire.
  • Behemoth Battle: Engaged in one against a monstrosity Grogar unleashed against the Terrans during a battle between the Terrans and the Tambaloneans in the 'Tambelonean Resurgence'. The epic confrontation was noted for its length and rarely-seen ferocity, lasting an entire hour and across a mountain-range, with forces both Terran and their allies as well as the Tambeloneans having to get out of the battling creatures' way as they crash into and interrupt the engagements, scorching whole areas with their attacks and smashing mountainsides to bits as they brawled.
  • Big Damn Heroes: Invictus revealed itself once again as Golden Scepter summons it in a battle during the 'Tambaelonean Resurgence', dive-bombing a monstrosity Grogar sicced upon the Terrans while shrouded in a thunderstorm and proceeding to engage it in an epic hour-long brawl of rarely seen ferocity. Many people who witnessed its arrival and attack can't help but feel very awed and impressed, if former Equestrian Wonderbolt captain Soarin's reaction to its appearance is any indication...
    Air Marshal Soarin: HOLY F***ING S***!!! note 
  • Defeat Means Friendship: It was once a foe that Golden Scepter had to best in order to secure the future lands of the then-nascent Terran Empire, as the Thunderbird claimed a lot of it as its feeding ground. However, Golden Scepter befriended it afterwards, and they became companions.
  • Famed In-Story: A legendary Terran Thunderbird from the earliest days of the Terran Empire and retained its fame and power even in the present. It's speculated the Terran Empire's national flag was designed in part to pay tribute to Invictus.
  • I Fight for the Strongest Side!: Implied, as he willingly became Golden Scepter's pet companion after the Radiant Emperor bested and then befriended and named him.
  • It Can Think: Implied. Invictus was noted to be among the most cunning as well as the mightiest Terran Thunderbird even before Invictus met Golden Scepter, and being turned into a Divine Animal likely only increased Invictus' intelligence further.
  • Kaiju: Thanks to being huge to begin with and being empowered further by divine boons, Invictus is presently the size of and could go toe to toe with one.
  • King in the Mountain: Having gone into slumber after taking a grievous wound centuries earlier, it is expected/foretold Invictus would awaken and soar again to defend his master and his dominion from threats when he is needed. Fortunately for everyone, Invictus did just in time for the 'Tambalonean Resurgence'.
  • Large and in Charge: Frequently described as the largest and most ferocious Terran Thunderbird to had ever existed - a status which had only grown further as a Divine Animal with divine boons turning Invictus into a Kaiju. And before meeting Golden Scepter, he held dominion over large swarths of the young Terran Empire's future territories as his feeding grounds.
  • Meaningful Name: Invictus is Latin for 'Unconquered' or 'Invincible', which is rather fitting a name for a Terran Thunderbird so mighty and ferocious it took a God-Emperor to finally defeat and befriend him.
  • Resting Recovery: Spent centuries in a healing sleep after being grievously wounded taking a hit for its master/friend Golden Scepter, but is expected/foretold to awaken and return to defend the Terran Empire. That time came during the 'Tambelonean Resurgence', where it battled a divinely-empowered necro-alchebiomantic monstrosity Grogar unleashed against the Radiant Emperor and his sons/forces.
  • Semi-Divine: Being a Divine Animal and given boons by Golden Scepter and other gods, he is technically a demigod by default.
  • Shock and Awe: Could summon and unleash lightning against targets as a Terran Thunderbird. Invictus entered a battle against Grogar's monstrosity wreathed in a thunderstorm during the 'Tambelonean Resurgence'.
  • Thunderbird: Invictus is an enormous two-headed mutant among the Terran Thunderbirds endemic to the lands of Terra, capable of commanding lightning to aid in hunting and battle.
  • Undying Loyalty: Invictus is unquestionably loyal to its master/friend Golden Scepter and is willing to even take hits for him, something which led to him going into slumber for centuries to recover after being grievously wounded doing that once.

    Shadow Sun, the Dark Mirror 

Character: Heroic

Alignment: Lawful Good

Type: Sword Master, Battle Mage, Divine Champion

Faction: Church of the Stars, Terran Empire

"Just as light can be misused as a tool of darkness, I channel darkness so it can become a weapon of light."

Shadow Sun (his entry here) is a former Alvslog Deer who has moved to the Terran Empire, and is currently a divine champion of the Church of the Stars.
  • Dark Is Not Evil: What he learnt and taught, realising that some branches of Magic isn't inherently evil, but rather it is how it is used which mattered, and there's no reason for certain arcane branches like Dark Magic shouldn't be used even despite the risks if the user can learn to avoid being corrupted by them and use it for good.
  • Defector from Decadence: Once an Alvslog Herd Deer who subscribed to his people's Black-and-White Morality and uses only Light Magic, he started questioning his people's ways when he saw Princess Luna use Dark Magic to fight and punish some evil witches, making him realise not only some Magic isn't inherently evil, but also his own people's hypocrisy in their ways when he learnt how High King Irminsul abused Life Magic to create Belyolen and Temnobog.
  • Expy: Of Mace Windu, a Jedi Grandmaster who in Star Wars lore is renown for being the inventor and only successful master of Vaapad, a dangerous-borderline-forbidden lightsaber combat technique which due to its relatively high focus on one's internal emotions to gain dominance in combat could push unprepared users into the Dark Side of the Force.

    Beren 

Character: Heroic

Alignment: Lawful Good

Type: Artist/Griffon/Bullying Victim/Struggling Student/"Cloudcuckoolander"

Faction: Terran Empire


Beren (her entry here) is a young Griffoness from the Terran Empire, and a student with promising talent.
  • Author Avatar: Subverted. One of the Codexverse writers admits that Beren is mostly based on herself, including being born with mental disorders and being bullied at some point in their lives. Despite this, Beren is a full-fledged character with her own personality and life.
  • Belief Makes You Stupid: Crimson Star doesn't her worshiping him because her faith might make her utterly dependent on him, so he gently and truthfully revealed to her his past as an Insufferable Genius and bully to break her religious admiration of him. It works, as Beren stops worshiping Crimson Star and instead sees him as a trustworthy authority figure she can turn to for help.
  • Brilliant, but Lazy: Subverted. She's not genuinely lazy, but her mental disorder tends to make her fixate on things that catch her fancy, which leads to her procrastinating on her work. Even worse, she suffers from memory problems. As a result, her talent is overlooked and her teachers assumed she was lazy until her mother cleared things up with them. That being said, both Crimson Star and Jasper have been helping her by providing methods such as note-taking and schedules.
  • Broken Pedestal: While normally not very religious herself, she began worshiping Crimson Star after Comic Ink introduced her to the Scholars of the Stars faith because she desperately wanted academic help and protection from bullies. She's later shocked and heartbroken when she meets Crimson Star in person and learns he is a former bully who acted similarly to Pristine Mind in his youth. This is both invoked and justified - being from a family whose members feel uncomfortable with being worshiped, Crimson Star doesn't want Beren to worship him as a Patron Saint of students and academics]] because it would both make her dependent on him for help and blind her to his flaws. When he learns of the hidden library shrine and Beren's daily routine of praying there, he gently lets her down by revealing his past and explaining why he doesn't want to be worshiped. This leads to Beren not worshiping him anymore, instead trusting him to help her when she needs it most.
  • Cloudcuckoolander: Deconstructed. Her "oddness" comes from a mental disorder she was born with, giving her memory and attention problems, an overactive imagination, and a tendency to obsessively fixate on things that interest her. This made Beren a target for Pristine Mind, an intelligent yet arrogant and sociopathic teenage filly who viciously bullied Beren to make sure the latter "knew her place in the academic pecking order", and called her "retard", among other things. Desperate, Beren became a devotee of Prince Crimson Star after Comic Ink introduced her to the faith, hoping that praying to the Terran Prince would help her earn good grades and protect her from her bullies. Her faith is rewarded when Crimson Star, through Jasper, learned what was going on and defended her on her behalf, but he had to gently let her down in regards to his divinity and character.
  • Disappeared Dad: Justified. It's implied that her mother and father divorced sometime before her family moved to the Terran Empire. In-Universe, no one knows for certain because Beren has kept quiet on the subject.
  • Easy Evangelism: Justified. While normally not very religious herself, she got bullied so much that when her friend, Comic Ink, introduced her to the Scholars of the Stars faith in a well-meaning attempt to help her, she latched onto it in desperate hope she'll succeed in school and be protected from bullying. Ironically, she gets the help and protection she wanted the moment she stops worshiping Crimson Star.
  • Gruesome Grandparent: It's speculated In-Universe that her move to the Terran Empire was motivated in part by a desire to get away from an emotionally and verbally abusive maternal grandmother. No one knows for sure because she has kept quiet on her past.
  • Inspirationally Disadvantaged: Averted. While she is an aspiring artist with lots of potential, she is autistic, which affected her academic performance and required her to seek help on her studies. It also made her the target of vicious bullying at the hooves of Pristine Mind and her cronies, at least until Jasper and Prince Crimson Star intervened. Take away her autism and art talent, and she's shown to be an ordinary Griffon who lives a rather normal life in the Terran Empire with her friends and family, with her own thoughts and feelings.
  • Ridiculous Procrastinator: Justified. She suffers from a mental disorder that makes her fixate on certain things she's interested in, which leads to her procrastinating on her school work. Even worse, she suffers from memory problems. As a result, her talent is overlooked and her teachers assumed she's genuinely lazy until her mother cleared things up with them. Both Crimson Star and Jasper are helping her by providing methods such as note-taking and schedules once her plight was made known to them.
  • Trademark Favorite Food: Being a carnivore, her favorite meats are bacon and eggs. She admits they taste better when eaten together.
  • Weather Manipulation: As a Griffon, she can wield weather magic, which is like Pegasi magic but stronger. However, it's also unwieldy and less mana-efficient, and it's even more so in her case since she mostly uses it to make clouds for herself to relax on.

    Honey/Mighty Valley 

Character: Heroic

Alignment: Neutral Good

Type: Child Heroine/Child Prodigy/Psyker/Telekinetic

Faction: Grittish Isles/Terran Empire

"If you are good, life is good."

Honey Valley, born Mighty Valley (her entry here) is a young resident of the Terran Empire and a promising young filly who also came from an abusive background like Rosy Dreams, though her story is completely different.
  • Assassin Outclassin': In one incident, she humiliated a would-be assassin who tried going after Golden Scepter by telekinetically pulling down his pants and tripping him in front of an entire room, revealing the attempted murder weapon for all to see.
  • Meaningful Rename: Her name was originally "Mighty Valley". However, after she made her birth parents sign away parental custody over her to her teacher, Honey Bee, her name changed to "Honey Valley" to reflect this.
  • Mind over Matter: She was born with powerful telekinetic abilities, which emerged unconsciously during a moment of anger and upset towards her father for tearing up her books, and caused the family's radio to explode.
  • Parental Neglect: She was subjected to this a lot by her own parents. As a baby, she was left behind in the carriage she arrived home in after her birth. As she grew up, her father blatantly favored her older brother and would rather focus on teaching his son to become a con artist like him, and was emotionally abusive to his daughter at worst. Her mother wasn't much better, preferring to sate her own hedonism. Both parents were also anti-intellectuals, refusing to let her go to school and, in her father's case, tearing up whatever books she had to punish her for reading. When her family came under investigation by Grittish law enforcement and thus forced her parents to flee, she made them sign parental custody over to Honey Bee, who had been a much better parental figure to her, and she would live with her teacher as her adoptive daughter ever since.
  • Pint-Sized Powerhouse: Justified; she is an Earthpony filly who, on top of being an intellectual prodigy, has very powerful telekinesis, which emerged during a time of great emotional upset. After discovering her newfound powers, she would use them to great effect, including causing the downfall of Trench Bull and humiliating an assassin who tried going after Emperor Golden Scepter.
  • Prank Punishment: She would repeatedly prank her abusive father for his bad behavior, having been taught that "when a pony was bad, they should be punished" and realizing this includes her own father.
  • Psychic Powers: Like her character inspiration, she possesses powerful telekinesis, and is noted to be a prodigy as she quickly became skilled in using it just by teaching herself. Her great power would attract the attention of Terran Princes Crimson Star and Night Shade, both accomplished psychics themselves, after she used her telekinesis to humiliate Trench Bull and provoke a Villainous Breakdown from her. After she was adopted by Honey Bee, she would move to the Terran Empire so she could nurture her psychic gives properly.
  • Traumatic Superpower Awakening: Her telekinetic abilities first emerged when her father, an anti-intellectual, angrily tore a library book she had in front of her as punishment for reading behind his back, before forcing her to listen to a mindless radio show the rest of the family was listening to at the time. Honey/Mighty was so upset that she unconsciously made the radio explode with her innate psychic power, something that no one, herself included, knew of.

    Honey Bee 
Honey/Mighty Valley's teacher, and later adoptive mother.

    Gilded Stove 

Character: Heroic

Alignment: Lawful/True Neutral

Type: Chef/Griffon/Disaffected Youth (formerly)/Atoner/Would-Be Assassin (formerly)

Faction: Terran Empire, Autorists (formerly)


A Terran Griffon (entry here) who once worked as a chef for the Terran Empire's royal family, Emperor Golden Scepter and his nineteen demi-divine sons. Gilded Stove was actually an agent of Autorist factions both inside and outside the Terran Empire, and he tried scoring a victory for his secret benefactors by killing Golden Scepter with poisoned spaghetti. Instead, he ended up disappointing Golden Scepter so much, the latter snidely suggested that Gilded Stove tuition under his sons so he could do a better job, appalling the Terran Princes. Rather than face the collective wrath of nineteen demigods and die horribly at their hooves, he ended up "doing the right thing" - namely, surrendering and turning himself in to proper authorities, exposing his ties in the process.
  • Epic Fail: His attempt to kill Golden Scepter with poisoned spaghetti. Golden Scepter was so disappointed by how pathetic and unoriginal it was that he snidely proposed learning under his sons so he could do a better job, much to his sons' horror and anger.
  • Feathered Fiend: Subverted. While he did initially fall in with the Autorists, the bullying he received for being a Griffon influenced him to seek out those who accepted him, and he actually almost didn't go through with his failed assassination attempt on Golden Scepter because he feared the Radiant Emperor's power. He also never really bought into the racial bigotry that his Autorist friends/backers had. Ultimately, it's averted when, after Gilded Stove is caught and imprisoned, Golden Scepter goes to have a heart-to-heart with him and encourages Gilded Stove to break free of the Autorist movement and make amends with his loved ones, which Gilded Stove does following his release from prison.
  • Morton's Fork: Upon being exposed as a would-be assassin (and scolded for not trying hard enough in his assassination attempts), Golden Scepter gives him a choice - either tuition under his nineteen demigod sons to do a better job, or "do the right thing" by turning himself in. Neither option is good, but Gilded Stove chooses the latter, as he doesn't want to face the collective wrath of the Terran Princes.
  • Tampering with Food and Drink: During his stint as an Autorist agent, Gilded Stove was tasked to kill Golden Scepter, his backers hoping that his position as a royal palace chef would allow him to do this. After some months, Gilded Stove finally gathered up the courage to do it and laced Golden Scepter's spaghetti with poisonous acid. Golden Scepter caught on, and was so disappointed by the pathetic and unoriginal assassination attempt that he had Gilded Stove brought before him at the dinner table, scolded the Griffon chef for not thinking of a "creative" method to kill him, and then snidely suggested that he learn under his nineteen sons in order to do a better job. Gilded Stove decides to turn himself in to the authorities, not wanting to face the wrath of the Terran Princes.

    "Mr. Boar"/Sweet Words 

Character: Villainous

Alignment: Lawful/Neutral Evil

Type: Abusive Parent/Dream-Weaver/Control Freak/Domestic Abuser/Child Molester

Faction: Terran Empire (formerly, currently incarcerated)

"Just a little longer, Rosy, and we can do some more... pleasant things together."

"Mr. Boar", real name Sweet Words (his entry here), is the biological father of Rosy Dreams and an abusive monster who left an extremely negative impact on his young daughter.
  • Abusive Parents: He was extremely abusive towards Rosy Dreams, his daughter. He sexually abused her and controlling every aspect of his daughter's life because she resembled her dead mother, and used dream magic to create an insidiously blissful dream world that caters to Rosy's desires, but keeps her from leaving and allows him to continue molesting Rosy without her knowledge. When Rosy became increasingly defiant to the point of unlocking her Psychic Powers, he created a monstrous dream entity called 'The Chaser' just to keep Rosy trapped within her own mind, and didn't care if 'The Chaser' developed sapience as long as it did its job. Fortunately, Rosy would be rescued by Princes Bright Eyes and Written Word, but she took a long time to recover due to her sheer trauma, and the normally professional and unbiased Prince Night Shade furiously expressed his desire to just skip the trial process and throttle the stallion himself. What makes this incredibly ironic is that he was once abused himself by his drunkard father as a colt, but he ended up following in his father's footsteps anyway despite having every opportunity to change.
  • Adaptational Karma: In Dreaming Mary, Boaris isolated his daughter, Mary, in her own bedroom and sexually abused her for years. He was also implied to have been responsible for the deaths of his wife, Mary's mother, as well as her uncle Penn Guindel, her tutor, and her maid. The Golden Ending has Mary finally escape captivity by herself, but it's ambiguous whether it was real or she imagined it, while Boaris continues to abuse her. Here, Sweet Words' crimes would catch up to him when Terran Princes Bright Eyes and Written Word heard Rosy Dreams' telepathic calls for help, with the spirits of Sweet Words' murder victims either guiding Bright Eyes and Written Word to Sweet Words' home or seeking out authority figures in the area to help apprehend him. This led to Sweet Words being imprisoned for life for homicide and child abuse/molestation after his arrest, allowing his victims to rest in peace knowing their abuser/killer was finally caught.
  • Adaptational Villainy: In Dreaming Mary, Boaris is the Big Bad of the game, but much of his actions (including sexual abuse) are implied. Here as Sweet Words, while he's given a backstory to explain his actions, it actually makes him even more monstrous - he's directly responsible for murdering Rosy Dreams' uncle, tutor, and maid in addition to sexually abusing Rosy Dreams, and created an entire dream world just to keep Rosy submissive to his whims. He was also indirectly responsible for the death of Rosy's mother, who died from a self-inflicted coma rather than continue living as a cripple under her husband's hoof after he engineered an accident for her as punishment for trying to abandon him. 'The Chaser' was also created by him to keep Rosy imprisoned in her own mind, when in Dreaming Mary the Chaser is implied to be a mental representation of Mary's sexually abusive father.
  • Animal Motifs: Boars. His dream persona is a sapient boar called "Mr. Boar" by Rosy Dreams, and for a time, Rosy Dreams had a treasured stuffed boar for a time. Boars represent abundance, courage, and power, but also conflict and disorder. Sweet Words is an abusive Control Freak who frequently molests his young daughter and controls every aspect of her life so he can have the perfect, obedient wife. Later, when the possibility of Rosy escaping his grasp became very apparent, he created 'The Chaser' to keep his daughter imprisoned permanently. This only led to Rosy unlocking her Psychic Powers, indirectly leading to Terran Princes Bright Eyes and Written Word finding her as well as Sweet Words' arrest and life-imprisonment. It also leads to the Chaser being confronted by the Terran Princes and ultimately killed by Rosy, who gathered the strength to fight back after losing Mr. Penguin.
  • Beauty Is Bad: His entry describes him as a handsome Earthpony stallion with a brown pelt, red eyes, and a black mane and tail, and is often seen wearing a dark red shirt with a popped collar and black pants. He is an abusive monster and Control Freak who frequently molested his young daughter and kept her imprisoned in her own house (and later, her own mind) so he could have the perfect wife. He also has the ability to sweet-talk anyone into fulfilling his whims, which is believed In-Universe to be psychic/empathic in nature.
  • Curb-Stomp Battle: His fight with Prince Bright Eyes and Prince Written Word didn't last very long. While he's a decent Dream Weaver and dark magic user, both Bright Eyes and Written Word are powerful Alicorn demigods and skilled warriors whose domains grant them purification magic. This resulted in him being taken down quickly and arrested for his crimes.
  • Dark and Troubled Past: He and his younger brother, Mr. Penguin, were conceived as "shotgun foals" to save their parents' failing marriage. But this only led to their mother walking out without even a goodbye note, while their father, an alcoholic who had been trying to better himself for his sons' sake up until that point, let himself go and became violently abusive. Sweet Words often protected his brother from their father's rages. They were later put in a much more stable and loving foster family, but Sweet Words' trauma gradually corrupted his mind and made him emotionally manipulative. It wasn't until he met and married a young mare named Peaceful Dreams, and had a daughter with her, that his traumas and flaws were brought to the forefront, turning him into the monster who abused and terrorized Rosy Dreams.
  • Dream Weaver: He can use dream magic, which came from studying its spells extensively. He was able to turn Rosy Dreams' mind into a dream world that appears as a blissful paradise, but is actually a Gilded Cage in practice, as it was designed to cater to all her needs and keep her from wanting to leave. This made her vulnerable to her father's molestations, which Cultura notably compared to Mind Rape. He also was responsible for creating 'The Chaser', a horrific Humanoid Abomination who turned out to be even worse than him, to serve as a warden after Rosy Dreams tried escaping multiple times. Somarenus notes that he broke a Primeval Law that explicitly forbade twisting one's dream world to influence their behavior, and because of it, his soul is automatically keyed to being tried and punished by the Grand Primevals themselves.
  • Expy: Of Boaris, as both take the form of a male boar in the dream worlds of a young girl/filly, and behave essentially like sexual predators behind their friendly masks. They also molest their young daughters in the real world, with the dream world being implied to be a way to condition Mary/Rosy Dreams into obedience.
  • Eye Scream: He murdered Smoky Bouquet by taking out her eyes, both as punishment for catching him behaving suggestively around Rosy Dreams, and to prevent her from calling the authorities. Rosy Dreams' memory of the incident manifested in her dream world as "Ms. Fox" turning into an afterimage depicting an older mare's corpse with missing eyes.
  • In-Series Nickname: Rosy Dreams calls him "Mr. Boar" because he took the form of a boar in her dream world.
  • Karmic Death: It's noted in a few entries that eternal torment awaits him once he dies, with a very long list of deities who want to punish him for his crimes. Among them are the Poenan Pantheon, who see him as an evil who must be punished; Cellarius, who wants to avenge the murder of his mortal follower, Dust Bunny; and the Four Terrors, who are family friends of the Terran Royal Family. Last but not least is Somarenus, the Grand Primeval god of Sleep and Dreams, who sees Sweet Words' actions towards Rosy Dreams' dream world as a violation of the ancient Primeval Laws; he notes to Emperor Golden Scepter that for his crimes, Sweet Words' soul is automatically keyed to a trial hosted by Dikaiosýni and a place in Nekelmu's Hell-Realms upon death.
  • Laser-Guided Karma: He arranged for his wife, Peaceful Dreams, to have a crippling accident when she tried leaving him, leading to Rosy Dreams losing her mother when Peaceful Dreams tried escaping via death through a self-inflicted coma. Then, he sexually molested and abused Rosy for years, trapping her in an insidiously blissful dream world to make her completely obedient and submissive to his whims without noticing a thing. When Rosy's uncle, maid, and tutor suspected and discovered evidence of the abuse, he murdered them to prevent them from calling the authorities. He would eventually be busted anyway when, attracted by Rosy's telepathic calls, Terran Princes Bright Eyes and Written Word would discover his malicious activities and arrest him as they rescued Rosy from her terrible home life. The end result was Prince Night Shade sentencing him to life in the dungeons, where he would live the rest of his years until he expires, which is extremely similar to the isolation he put Rosy Dreams through.
  • Nice Job Fixing It, Villain: His use of dream magic to make Rosy Dreams compliant to his whims would inadvertently save his daughter from Rose Knot, as she was prevented from attacking, torturing, and killing Rosy to devour her psychic "steam". This would ultimately lead to Rose Knot's death as, once Rosy was freed from her father's clutches and adopted by the Terran Princes, Rosy would later lure her enemy to the Overlook Hotel with the help of psychopomp Sleep Well, where Rose Knot would be tricked into getting herself devoured by a powerful devil sleeping there. It's unknown whether Sweet Words realized Rose Knot's presence and the attempted intrusions or not, though it's later revealed he was completely unaware of them. Prince Fanged Paw ends up lampshading the situation shortly after the Mindflayers' defeat/deaths.
    Prince Fanged Paw: Well... that monster did one good thing, Big Brother.
    Prince Blazing Hoof: And what is that?
    Prince Fanged Paw: Keeping those Mindflayers away from Rosy.
  • Parental Incest: He sexually abused Rosy Dreams due to strongly resembling his wife, Peaceful Dreams, and wanted to turn his daughter into the perfect, obedient wife. One of the things he did to make her compliant to his whims was use dream magic to create a dream world that will always stay a blissful paradise if she gave lily petals to her father in exchange for seeds. Quite understandably, this left Rosy Dreams with severe emotional and mental trauma by the time Bright Eyes rescued and adopted her, being afraid of people touching her (save for her adoptive father and those she trusts) and refusing to sleep at all out of fear of dreaming and being visited by monsters.
  • Point of Divergence: If he hadn't used dream magic on his daughter to make him compliant to his whims, Rosy Dreams would have been murdered by Rose Knot. Rose Knot receiving her Karmic Death depended on Rosy Dreams' survival. This ends up being grudgingly acknowledged by the Terran Princes, and discussed between Prince Fanged Paw and Prince Blazing Hoof.
  • Red Is Violent: He wears a dark red shirt with a popped collar, which also applies to his dream persona, Mr. Boar. He's also monstrously abusive towards Rosy Dreams, whom he frequently molested in both mind and body, and is a massive Control Freak who couldn't stand being left behind by others. When various people, including his own brother, discovered evidence of his crimes, he murdered them to keep them from squealing on him. He also used dream magic to create 'The Chaser', a sadistic Humanoid Abomination who turned out to be even worse than him, as a warden to keep Rosy Dreams from leaving at all costs.
  • Self-Fulfilling Prophecy: He became a monstrously abusive Control Freak who controlled every aspect of both his wife and daughter's lives, crippling the former in an "accident" when she tried leaving him, and sexually abusing the latter in both her dreams and the real world. He ends up losing both - his wife, Peaceful Dreams, kills herself by falling into a self-inflicted coma just to escape, while his daughter, Rosy Dreams, ends up being rescued by Terran Princes Bright Eyes and Written Word after she unlocks her Psychic Powers via her many escape attempts, and the spirits of those he killed guide Bright Eyes and Written Word to his home so he can be brought to justice.

    Peaceful Dreams 
Rosy Dreams' deceased mother.
  • Babies Make Everything Better: Invoked. She hoped the birth of Rosy Dreams would get Sweet Words to change his ways and become a better husband and parent. Unfortunately, it only made him more abusive and controlling.
  • Ironic Name: She shares this with her daughter. Her name is Peaceful Dreams, yet much of her life was spent being married to an abusive Control Freak who did anything to ensure she'll never leave him, including permanently crippling her in an accident that he engineered. She proceeded to fall into a self-inflicted coma just to escape her husband, making her death a suicide by all intents and purposes.

    "Mr. Penguin" 
The paternal uncle of Rosy Dreams, and the brother of her father, Sweet Words/"Mr. Boar".
  • Expy: Of Penn Guindel, as both are paternal uncles of a young girl/filly, and take the form of a penguin in their dream worlds.
  • He Knows Too Much: Sweet Words killed him by gruesomely beheading him in the real world so he wouldn't report Rosy Dreams' sexual abuse to the authorities and take his niece away.
  • In-Series Nickname: Rosy Dreams calls him "Mr. Penguin" because he took the form of a penguin in her dream world.
  • Off with His Head!: How he died. When he started suspecting that his brother, Sweet Words, was sexually abusing his daughter, Rosy Dreams, Sweet Words lulled him into a false sense of security before beheading him in a gruesome manner. Rosy Dreams' memory of this manifested in her dream world as an afterimage of a beheaded stallion whenever she won the "games" Mr. Penguin proposed to her.
  • Posthumous Character: He was already dead before the writers of Codex Equus recorded him, but the impact he left on Rosy Dreams is undeniable.
  • Token Good Teammate: Of the dream personas who initially occupied Rosy Dreams' dream world, he's genuinely kind towards Rosy Dreams. Unlike Ms. Bunny or Ms. Fox, he never antagonizes Rosy for losing his "game", and unlike Mr. Boar, he never hides malicious intentions behind a friendly mask or tries to sweet-talk her into doing harmful things. His only fault was turning a blind eye while Rosy Dreams was molested by both Mr. Boar and later 'The Chaser', which he clearly came to regret. To make up for his inaction, he helped Prince Bright Eyes and Prince Written Word locate Rosy Dreams after she was imprisoned in her own mind, and performed a Heroic Sacrifice to ensure the Chaser's defeat and death.

    "Ms. Fox"/Smoky Bouquet, the Exalted Teacher 

Character: Heroic

Alignment: Lawful/Neutral Good

Type: Governess/Cool Big Sis/Tutor/Earth pony/Murder Victim/Exalted

Faction: Terran Empire

"Though I love being the life of a party, my duty as a teacher and protector ALWAYS comes first."

Smoky Bouquet (her entry here) is Rosy Dreams' former tutor and an important character in the young filly's life.
  • Adaptational Skill: Unlike Foxanne, she's skilled in wine-tasting and psychological persuasion/deception, though she avoids doing the latter whenever she can.
  • Barrier Warrior: To compensate for a lack of an actual shield like Dust Bunny's, she conjures up barriers made of light.
  • Expy: Of Foxanne, as both worked as tutors for a young girl/filly, and take the form of a fox in both Rosy Dreams and Mary/Mari's respective dream worlds.
  • Eye Scream: How she died. When she started suspecting that Rosy Dreams was being sexually abused and later caught Sweet Words behaving inappropriately around his daughter, Sweet Words lured her into a false sense of security with his words and then took out her eyes, leaving her to die afterwards. Rosy Dreams' memory of this manifested in her dream world as an afterimage of an older mare with missing eyes whenever she won the "games" Ms. Fox proposed to her.
  • Foil: To Dust Bunny. Dust Bunny is outwardly cheerful and pleasant to the point of appearing ditzy, but is actually smarter than she looks. Smoky Bouquet is cool and level-headed to the point of appearing stoic, especially during work, but she's actually a warm and friendly mare with a sassy sense of humor. Dust Bunny came from a family of servants, yet plans to become a veterinarian, which is a more respectable job. Smoky Bouquet came from a wealthy family of wine producers/sommeliers, yet chose to take the lowly position of a governess. Dust Bunny's dream counterpart is a bunny, whereas Smokey Bouquet's dream counterpart is a fox. After they both become Exalted, Dust Bunny's powers revolve around defense and support, whereas Smokey Bouquet is more combat-oriented.
  • Friend to All Children: She's very fond of children and enjoys teaching them, though she can be stern in order to get them to do well. However, she couldn't handle teaching large crowds of children due to how difficult it is to talk over them and hold their attention for long periods of time, which is why she preferred being a governess. She is genuinely enraged with those who harm children, whether they are Abusive Parents or teachers who exploit their positions to harm their students.
  • Graceful Ladies Like Purple: She has a curly purple mane and tail, and she wore an elegant purple dress with a matching headband at social gatherings. After becoming an Exalted, she gains a purple Holy Halo and a purple suit of armor. She's a cool-headed mare who loves fine-dining, and is actually much warmer, friendlier, and sassier than she appears.
  • He Knows Too Much: Sweet Words killed her by taking out her eyes in the real world so she wouldn't report his sexual abuse of Rosy Dreams to the authorities.
  • Holy Halo: Post-transformation, she gains a shining purple halo.
  • In-Series Nickname: Rosy Dreams calls her "Ms. Fox" because she took the form of a fox in her dream world.
  • Instant Armor: As an Exalted angel, one of her unique abilities involves summoning a magical set of purple armor no matter the time or place.
  • Life of the Party: She's very popular at parties due to possessing a rather sassy sense of humor. However, as her entry quote indicates, she's sensible enough to acknowledge that her work comes first.
  • The Magnificent: Known as "the Exalted Teacher".
  • Patron Saint: After becoming an Exalted, she became the patron angel of teachers and guardians.
  • Posthumous Character: She was already dead before the writers of Codex Equus recorded her, but the impact she left on Rosy Dreams is undeniable.
  • Stop Worshipping Me: Downplayed. By her own admission, she felt rather embarrassed when some Terrans started worshiping her, but she acknowledges it allows her to help more people.
  • Telepathy: Like Dust Bunny, she has telepathic abilities that allow her to hear the prayers of every Terran citizen who look to her for support and protection.
  • Unwitting Pawn: Defied. Many unscrupulous Terran nobles have tried making her a pawn in their own wrongdoings, but she eventually learned to defend herself by using trickery to mislead her employers. She would subtly leave behind evidence that would expose their wrongdoings and/or incriminate them, which would lead to their arrests.

Ms. Fox

Smoky Bouquet's dream self as she appears in Rosy Dreams' dream world.
  • Bitch in Sheep's Clothing: Ms. Fox is devoted to catering to all of Rosy Dreams' desires, but she's much more aggressive. Every time Rosy Dreams loses her game of hide-and-seek, she'll mock Rosy Dreams and demand for the filly to "pay up" in lily petals. This is in stark contrast to Smoky Bouquet, who teaches children with no strings attached and tries keeping her own flaws in check.
  • Cunning Like a Fox: She appears as a fox in Rosy Dreams' dream world, and being based on Smoky Bouquet, she has some of her real-world counterpart's intelligence. Her idea of fun is playing a game of hide-and-seek, where Rosy Dreams has to find her in a crowded bar within a certain amount of time.
  • Foxy Vixen: She's a beautiful orange fox wearing an elegant purple dress and a matching headband.
  • Slasher Smile: At times, she would sport a rather aggressive grin full of sharp teeth.
  • Tragic Keepsake: In a way, she was this to Rosy Dreams, who was traumatized from witnessing Smoky Bouquet's death and thus saw Ms. Fox as the only reminder she had of her maid. Both Mentálne and the Terran Princes had to remind Rosy Dreams of how much Smoky Bouquet loved her in the real world in order to make her let go of Ms. Fox, as she is a creation of Sweet Words that has to be destroyed.

    "Ms. Bunny"/Dust Bunny, the Exalted Helper 

Character: Heroic

Alignment: Lawful/Neutral Good

Type: Maid/Earth pony/Servant/Murder Victim/Divine Worshiper/Exalted

Faction: Terran Empire

"Even in death, I always have a duty to perform, no matter how small."

Dust Bunny (her entry here), is Rosy Dreams' former maid and an important character in the young filly's life.
  • Adaptational Angst Upgrade: She didn't take the news that the young filly she's supposed to look after was being sexually abused by her father (who's also her employer) well at all. She also has a fear of heights that Sweet Words ruthlessly exploited to murder her, and she felt guilty for not protecting Rosy Dreams enough.
  • Adaptational Backstory Change: The Codexverse expands on the character of Bunnilda - here, she hailed from a family of servants who worshiped Cellarius, the god of Hired Help, Staff, and Bodyguards, but planned to become a veterinarian. She was also the maid of a rich filly who turned out to be sexually abused by her father, Sweet Words. When she discovered this and tried notifying the authorities, Sweet Words killed her by exploiting her fear of heights, ensuring she would die in a way that appeared to be an accident.
  • Adaptational Badass: In Dreaming Mary, she was a maid who existed in a young girl's imagination as a cute white bunny. Here, she was a Cleric of Cellarius, which gave her unique abilities like creating copies of herself, teleportation, and house-based omniscience. After death, she was turned into an Exalted, the Fourth-Age equivalent of a Living Saint from the Imperium Era. This gives her holy magic on top of what she already has. She's also a a shield-bearer and is skilled in defense, though she's piss-poor in physical combat.
  • Adaptational Skill: She's knowledgeable in tasks like cooking, cleaning, and simple household repairs, all which are very useful for maids and servants like her. This contrasts Bunnilda, who is a maid but is never seen actually performing her duties.
  • Barrier Warrior: As an Exalted, she can produce nigh-unbreakable arcane barriers for protection.
  • Beware the Nice Ones: She's a cheerful and kindhearted Pony who genuinely loved helping others, and cared for Rosy Dreams during her time as the filly's maid. She's willing to anything to protect Rosy Dreams from her abusive father, even in death, and can get rather angry when she sees people abuse animals and/or children without remorse.
  • Chronic Hero Syndrome: She's unable to resist helping someone in need, though this can make her run herself ragged at times. This likely stems from her guilt over her supposed inability to protect Rosy Dreams from her sexually abusive father.
  • Color Motif: Jade-green, which is the color of her mane and tail. The color is associated with the jade stone, which is associated with love and compassion, traits that Dust Bunny has. Ironically, jade is associated with immortality; Dust Bunny was killed by being manipulated into falling to her death by Sweet Words, who wanted to prevent her from informing people of his sexual abuse towards his daughter. It's also associated with physical and mental healing; even after death, Dust Bunny devoted herself to protecting Rosy Dreams, and was responsible for guiding Prince Bright Eyes and Prince Written Word to Rosy Dreams' home so she can be rescued.
  • Close to Home: She can get rather angry when she sees people abuse animals and/or children, especially without remorse. Part of this stems from being hired by Rosy Dreams' father and discovering that he's a sexual abuser who frequently molested his own daughter.
  • Death by Falling Over: How she died. When she started suspecting that Rosy Dreams was being sexually abused and later found suspicious white-colored stains on Rosy Dreams' bed while cleaning, Sweet Words killed her by arranging things so that she would end up falling from the mansion's roof. How he did this is by forcing her to clean the roofs on pain of losing her job or being killed like Ms. Fox, knowing that she was extremely terrified of heights. She followed his orders, but her height phobia made her so tense and jumpy that a misstep led to her falling to her death. Rosy Dreams' memory of this manifested in her dream world as an afterimage of a younger mare falling from a high place whenever she won the "games" Ms. Bunny proposed to her.
  • Expy: Of Bunnilda, as both worked as maids/servants for a young girl/filly, and take the form of a bunny in their dream worlds.
  • Foil: To Smoky Bouquet. Dust Bunny is outwardly cheerful and pleasant to the point of appearing ditzy, but is actually smarter than she looks. Smoky Bouquet is cool and level-headed to the point of appearing stoic, especially during work, but she's actually a warm and friendly mare with a sassy sense of humor. Dust Bunny came from a family of servants, yet plans to become a veterinarian, which is a more respectable job. Smoky Bouquet came from a wealthy family of wine producers/sommeliers, yet chose to take the lowly position of a governess. Dust Bunny's dream counterpart is a bunny, whereas Smokey Bouquet's dream counterpart is a fox. After they both become Exalted, Dust Bunny's powers revolve around defense and support, whereas Smokey Bouquet is more combat-oriented.
  • Freudian Excuse: Her fear of heights came from reading the news about a foal who was climbing an unstable structure, only to slip and fall to her death. She planned to become a veterinarian because, as a maid, she was more likely to be at risk of falling while on the job. Unfortunately, Sweet Words would later exploit this fear to kill her after she learns he was sexually abusing Rosy Dreams.
  • Goal in Life: Though she came from a family of servants, maids, and butlers, she planned to become a veterinarian one day and was saving up money for it prior to her death. Her family was supportive of her goal since being a veterinarian is a form of public service.
  • Healing Hands: Becoming an Exalted angel gave her healing magic. She can heal people's wounds quickly, though she can't generate lost limbs or revive the dead.
  • He Knows Too Much: Sweet Words killed her in the real world by exploiting her fear of heights and making her fall from the mansion's rooftops so she wouldn't report his sexual abuse of Rosy Dreams to the authorities. Unfortunately, it didn't stop her spirit from guiding Prince Bright Eyes and Prince Written Word to his home, leading to his arrest anyway.
  • Heroic Lineage: In-Universe, she's believed by many to be a Fourth Age descendant of Saint Sweetheart, a famous heroine from the Second Age and member of the 'Tales/Virtuous Seven'.
  • Hidden Depths: Despite her ditzy tendencies, she loved studying history and Orosian mythology. This shows up in Rosy Dreams' dream world as a game Ms. Bunny plays that involves decorating a patio with statues of deities from Orosian mythology in a certain order.
  • Holy Hand Grenade: Becoming an Exalted angel gave her purification magics, allowing her to purify dark magic and curses.
  • In-Series Nickname: Rosy Dreams calls her "Ms. Bunny" because she took the form of a bunny in her dream world. She's also called "Dusty" by loved ones.
  • Instant Armor: As an Exalted angel, one of her unique abilities involves summoning a magical set of golden armor no matter the time or place.
  • Intangibility: As a spirit, she could travel places unburdened by mortal limits, and phase through walls. This allowed her to seek out Prince Bright Eyes and Prince Written Word shortly after her death, and guide them to Rosy Dreams' home.
  • I Should Have Been Better: Despite her intervention ultimately saving Rosy Dreams, she felt guilty for not conquering her fear of heights or not preventing Rosy from being sexually abused sooner. Both the Terran Royal Family and others assured her that she still did the best she could given her situation at the time; if she hadn't done anything at all, Rosy would have ended up dying just like her mother. She would also receive help in overcoming her fear after becoming an angel and gaining wings.
  • Karmic Jackpot: For her virtuous character and her courage in trying to protect Rosy Dreams, she was turned into an Exalted after death, essentially the Fourth Age equivalent of a Living Saint.
  • Light 'em Up: Her being an Exalted angel gives her some degree of light powers. She can generate psionic light to blind her enemies by making herself appear brighter, calm agitated people and grant them peace of mind, and help them find their way in the dark.
  • Luckily, My Shield Will Protect Me: Her main weapon is a large, golden praetorian shield that she can summon wherever she is and whenever she needs it.
  • The Magnificent: Known as "the Exalted Helper", due to being a maid who became an Exalted angel as a reward for her heroism despite her tragic death.
  • Mama Bear: She was willing to do anything to ensure Rosy Dreams was protected from Sweet Words, even in death. She was responsible for guiding Princes Bright Eyes and Written Word to Rosy Dreams' home so she can be rescued.
  • Mind over Matter: She has refined psionic telekinesis, which is useful in cleaning due to being an Earthpony, but given that she was born in the Terran Empire, becoming a worshiper of Cellarius might've enhanced her innate power.
  • Mundane Utility:
    • As a worshiper of Cellarius, she uses her ability to spawn magical copies of herself to multitask with various duties, which is very useful maids and other public servants like her.
    • After becoming an Exalted angle, she gains psionic light magic, which she uses to help people find their way in the dark.
  • Nice Guy: In life, she was a cheerful and kindhearted Pony who genuinely loved helping others, whether through paid service or doing simple tasks for others. She genuinely cared for Rosy Dreams and did everything she could to protect the filly from her abusive father, even in death.
  • Our Angels Are Different: She was a mortal Earthpony mare who was turned into an Exalted after death as a reward for her courage and virtuous character.
  • Patron Saint: After becoming an Exalted, she became the patron angel of animals and children. Because of her status, her power is at its greatest when she's focusing on them.
  • Posthumous Character: She was already dead before the writers of Codex Equus recorded her, but the impact she left on Rosy Dreams is undeniable. And despite her death, she's also very active as the Exalted patron of animals and children, with her currently learning from Cellarius.
  • Reincarnation: In-Universe, she's seen by many as a reincarnation of Saint Sweetheart, a famous heroine from the Second Age and member of the 'Tales/Virtuous Seven'.
  • Self-Duplication: Like Cellarius, her divine patron, she can magically create a few copies of herself so she could multitask with various duties, though being a mortal means that doing this for too long will exhaust her. Becoming an Exalted enhanced her power, allowing her to use it longer and for greater effect.
  • Spanner in the Works: Sweet Words did not take into account how spirits work, and so was genuinely unaware of what his former maid was doing after he made her fall to her death. It's because of Dust Bunny that Prince Bright Eyes and Prince Written Word were able to find Rosy Dreams and rescue her.
  • Stealthy Teleportation: She is capable of stealthy teleportation, which comes in handy when she needs to be somewhere but her natural speed isn't enough.
  • Stone Wall: Much of her abilities revolve around support and defense, and she is very skilled in using her shield as a weapon. However, her entry notes she's not much of a fighter and isn't very good at using weapons other than shields. Cellarius is planning to teach her the ways of combat sometime in the future.
  • Stop Worshipping Me: Downplayed. She feels uncomfortable towards being worshiped by the Terrans as a Patron Saint of animals and children, since she can telepathically hear their prayers. However, she does acknowledge the benefits, such as being able to help others in their time of need.
  • Supreme Chef: Downplayed. While not on par with professional chefs, her meals are simple yet hearty and delicious.
  • Telepathy: As an Exalted, she has telepathic abilities that allow her to hear the prayers of all the Terran citizens who look to her for support and protection no matter where she is. This allows her to help others in their time of need.
  • Why Did It Have to Be Snakes?: She is afraid of heights, which stemmed from reading about a foal who fell to her death while climbing an unstable structure. Part of the reason why she wanted to become a veterinarian is because she wanted to protect herself from being at risk of falling. Sweet Words exploited this fear to kill her by making her clean the roofs of his mansion shortly after a huge rainstorm; her fear naturally made her slip and she fell to her death.
  • You Are Better Than You Think You Are:
    • After her death, she blamed herself for not conquering her fear and not protecting Rosy Dreams, though both the Terran Royal Family and others assured her that she still did the best she could given her situation at the time. She would also receive help in overcoming her fear after becoming an angel.
    • Hearing people talk about her being either Saint Sweetheart reborn or one of her modern-day descendants caused her to harbor self-doubts over not being able to live up to Sweetheart's legacy. Golden Scepter assures her that what she did is equally worthy of praise and Sweetheart herself would be very proud if she were to hear of her.
      Dust Bunny: People always say I look like Saint Sweetheart, or I am her... and I hear all of them. I don't know if I'm actually related to her or not, but sometimes I feel... not good? Inadequate? Like I'm doing good things like her but it's just not enough.
      Emperor Golden Scepter: You have and already are accomplishing great things, Miss Dust Bunny. I knew Saint Sweetheart and she was exactly as her title described — a saintly Pony who always desired to do good, no matter what. But her choices and her actions were her own, not yours. What you did, regardless of your connections, are still worthy of praise and admiration. And remember, there are people who love you for who you are. Your family is one of them. Rosy Dreams is another. And if Saint Sweetheart herself were to hear of your deeds, I think she would be very proud of you.

Ms. Bunny

Dust Bunny's dream self as she appears in Rosy Dreams' dream world.
  • Bitch in Sheep's Clothing: Unlike Dust Bunny, who is genuinely loving and kind, Ms. Bunny is slavishly devoted to Rosy, but is sinister and mocking whenever Rosy loses her "game". This marks Ms. Bunny as a creation of Sweet Words, as he wanted to make his daughter obedient to him by putting people she knew and trusted in her dream world.
  • False Friend: Ms. Bunny is a ditzy and slavishly devoted maid who was created by Sweet Words to cater to Rosy Dreams' whims, both to discourage her from leaving him and to make her compliant to his whims. As a result, whenever Rosy Dreams loses a "game" with her, Ms. Bunny becomes more sinister and mocking. Despite this, Rosy Dreams was attached to Ms. Bunny due to trauma from witnessing her maid's death in the real world, until Mentálne and the Terran Princes reminded Rosy Dreams how much Dust Bunny loved and cared for her.
  • Flanderization: Invoked In-Universe. Ms. Bunny is ditzy and slavishly devoted to Rosy Dreams. Her real-world self, Dust Bunny, can be cheerful to the point of appearing ditzy, but she's much smarter and perceptive, and is a loving mare who did everything she could to protect Rosy Dreams from her abusive father. This was deliberate as Ms. Bunny was created by Rosy Dreams' father as a passively malicious way to make her obedient and discourage her from leaving him.
  • Nightmare Face: Due to being a malicious dream creation, she would sometimes sport sinister-looking eyes and a wide, mocking, almost grotesque-looking grin. This shows up whenever Rosy loses her "game", after which she mocks her for her loss.
  • Slasher Smile: She would sometimes sport a wide and mocking, grotesque-looking grin, especially whenever Rosy Dreams lost her "game". It shows how malicious she is compared to her real world counterpart, due to being a creation of Sweet Words.
  • Tragic Keepsake: In a way, she was this to Rosy Dreams, who was traumatized from witnessing Dust Bunny's death and thus saw Ms. Bunny as the only reminder she had of her maid. Both Mentálne and the Terran Princes had to remind Rosy Dreams of how much Dust Bunny loved her in the real world in order to make her let go of Ms. Bunny, as she is a creation of Sweet Words that has to be destroyed.

    Pristine Mind 
The daughter of two Terran nobles. Possessing an intelligent mind at a young age, yet spoiled by her parents beyond compare, Pristine Mind eventually became so arrogant that she saw fit to bully and torment anyone she deemed beneath her. This included her favorite target, Beren, a young teenage Griffoness with a mental disorder that Pristine Mind took an extreme disliking to...
  • Fantastic Racism: Part of the reason why she constantly bullied Beren is because the latter is a Griffon.
  • Insufferable Genius: She was born with an intelligent mind, but a lifetime of being spoiled by her noble parents turned her into an arrogant bully. She was extremely offended that one of her classmates, Beren, was a Griffon a mental disorder, and made sure to torment Beren at every opportunity to make sure she "knew her place in the academic pecking order". She also did this to other students she deemed intellectually inferior, and bribed school staff to look the other way.
  • Ironic Name: She's a very intelligent yet spoiled filly whose actions were colored by racism and petty hatred. This is lampshaded by Jasper.
    Jasper: For someone with an intelligent and 'pristine mind', she sure made a lot of dumb decisions.
  • Kids Are Cruel: She's a classmate of Beren, and yet she saw nothing wrong with bullying the latter for being a Griffon with a mental disorder, even threatening Beren with more torment if she so much 'squealed' on her and her cronies. When she caught wind of Beren inexplicably getting better grades despite her efforts, she increased her bullying and sent her cronies to rough her up. Fortunately, Jasper would save Beren, bringing the bullying to Prince Crimson Star's attention and eventually leading to her expulsion and transfer to juvie.
  • Laser-Guided Karma: She gets a "The Reason You Suck" Speech from Prince Crimson Star once her bullying is brought to his attention by Jasper. Her act of hitting Crimson Star in retaliation is also witnessed by Prince Night Shade and her school's principal, and while Crimson Star wasn't hurt in the slightest, the fact that she willingly attacked a Terran Prince was treated very seriously. During her trial, every student she bullied came forward to provide their own testimonies, no longer afraid of her, and she was expelled and sent to juvie. Some of her cronies also joined her once their own actions were exposed.
  • "The Reason You Suck" Speech: She would receive one from Prince Crimson Star, who is furious with her for viciously tormenting a mentally-challenged classmate. among other things. Not only does she refuse to listen, but she also attempts to hit Crimson Star for daring to speak against her... which doesn't do anything to Crimson Star and only gets her into deep trouble when Prince Night Shade arrives with the Principal in time for both of them to witness the act.
  • Screw the Rules, I Have Connections!: Her bullying of Beren and other classmates was overlooked by her school because she used her wealth and affluence as a daughter of Terran nobles to bribe the school faculty. This eventually fails when she is faced with people who can't be bribed, like her school's principal or the Terran Princes.
  • Shadow Archetype: She represents what could've happened if Prince Crimson Star never overcame his arrogance and saw that mistreating others for being less smart/talented than him was wrong.

    Simmerian 
First mentioned in Terran Prince Forging Scales' entry, Simmerian is a Black Dragon in Promethea who, like many of his kind, us a vicious predator and sadistic monster who indulged in all manners of atrocities upon the weak and helpless. That was until he met Prince Forging Scales, who spared his life after defeating him and eventually befriended him, teaching him the same lessons he learnt in Promethea. Like Forging Scales, he would had an ephiphanous realization regarding his character and worldview, and became a more anti-heroic Dragon upon helping Forging Scales to clear the Dusk Wraiths from Promethea and later moved into the Terran Empire with him.
  • Anti-Hero: A Reformed, but Not Tamed borderline '90s Anti-Hero on account of having lost none of his edge as a Black Dragon despite having a Heel Realization and Heel–Face Turn.
  • And Show It to You: How he dealt with a Vampire Dragon raiding the Terran Empire as a vicious Coup de Grâce: tearing into his chest and rip out his heart, crushing it in his claws, before pouring his dragonfire into the gaping wound and burning the monster to cinders from the inside out.
  • Did You Just Punch Out Cthulhu?: Simmerian intercepted a Vampire Dragon and fought it single-clawed before managing to overpower and kill him by himself, demonstrating that he had lost none of his edge as a Black Dragon despite his Heel–Face Turn.
  • Dragons Are Demonic: Metaphorical, and eventually partly-Subverted. Simmerian is a Black Dragon, which had been implied in Forging Scales' entry as being a species and culture of Dragons which are vicious, cruel and aggressive even by Dragons standards. Of course, as Simmerian showed, this is not set in stone and even the worst among them could change with the right experiences and lessons.
  • Heel–Face Turn:
    • Being spared by Forging Scales and then his life saved by him from the 'Dusk Wraiths' afterwards, as well as Forging Scales teaching him the same lessons he learnt in Promethea, caused Simmerian to have an epiphany that there could be more to life than being the sadistic predatory monster he was. And thus, he would help out Forging Scales in his campaign against the 'Dusk Wraiths' and later moved into the Terran Empire alongside several of Kesavre the Drake Mother's brood, where he became something of a Terror Hero.
    • During the Talon Bais War, he plays up his monstrous nature and tears through their forces...but went out of his way contain the collateral damage and focused his wrath on the worst of their forces while sparing civilians and surrendered troops. It's noted this is proof he truly has changed from what he once was.
  • Pre-Mortem One-Liner: Simmerian delivers one to a Vampire Dragon which he intercepted and fought before Undead monster could drink the blood of an entire frontier settlement in the Terran Empire, mixed with a bit of a "No More Holding Back" Speech, before finishing him off.
    Simmerian: I was like you once, monster. I indulged in a life of murder and mayhem upon the weak and helpless like many of my kind, before I discovered there could be more to life than that. And while I am no longer without mercy... my claws and flames had not dulled nor cooled one bit.
    Vampire Dragon: What are you saying?
    Simmerian: I'm saying give my regards to Hell, you bloodsucking demonspawn.
  • Reformed, but Not Tamed: While Simmerian had turned a new leaf, he is still has a vicious temperament worthy of any Black Dragon and had lost none of his edge. It's noted the only reason that he hadn't taken a bite out of the Vampire Dragon he killed after ripping out his heart is because he don't want to take any chances of getting poisoned by the vampiric monster's tainted blood.
  • Terror Hero: Become something like this after moving to the Terran Empire among the Dragons there, as despite his Heel Realization he lost none of his edge.

Terran Client States

Nocturne

    General 

Promethea

    General 

Sorcerer Cities of Tiz-kha

The Sorcerer Cities of Tiz-kha (their entry here) is one of the allied/protectorate/client kingdoms of the Terran Empire, a collection of desert city-states increasingly famous for their cultivation of learning and promotion of magical and psychic talent.
    General 
  • The Archmage: The Sorcerer Cities are ruled by them as well as their psyker counterparts. Besides Prince Crimson Star (who is crowned their 'Sorcerer King' following his and his chapter's purge of the psyker/magic predators) and Amon, the Keykeeper (who acts as regent in Tiz-Kha and Crimson Star's equerry in the Thousand Sons/Scions), they govern the Sorcerer Cities in a 'Council of Light'.
  • Book Smart: Collectively and actively encouraged to be this in their culture, being a society of scholars and sorcerers. To them, knowledge is worth far more than their weight in gold, if they are not priceless, and this extends to even dangerous, forbidden knowledge out of the belief that it is better to know and be ready to deal with them and not know and be helpless before them.
  • The Dark Times: The mass infestation of psychic and magical predators in their lands ended the first golden age of Tiz-Kha and plunged the sorcerer cities into a millennia-spanning era of isolation and stagnation as they were forced to prioritize on survival over everything else. Prince Crimson Star and his Thousand Sons' expedition and campaign eventually brought them out of it and result in a new golden age.
  • Emperor Scientist: Being a culture which prizes knowledge and intellect as well as encouraging the use of magic and psionics, the leading magicians and psykers who govern the cities are also their wisest and most knowledgeable academics.
  • Golden Age: Tiz-Kha has two: first the era of rebuilding following the end of the Third Age where they turned from descendants of conquerors (Crypta, in their case) to a culture of scholars and sorcerers, making great advances in the fields of mind and magic as well as delving deep into the secrets of the universe. Then the mass infestation of psychic and magical predators drawn to their presence ended the golden age and plunged Tiz-Kha into The Dark Times as they were forced to fight for their survival at the cost of progress and development. Their deliverance from the predators plaguing them by Prince Crimson Star and his Thousand Sons chapter heralded a new golden age for the last few centuries, although there are signs that it might be about to end...
  • The Magnificent: Tiz-Kha, the greatest city from which the region and polity gets their name, is called 'The Radiant City'.
  • The Magocracy: As their name implies, the Tizkhan cities are governed by the most knowledgeable and skilled magicians and psykers.
  • Seeker Archetype: The Tizkhans are a culture of academics and arcanists which prize the pursuit of knowledge and collected them wherever they could be found, a trait which they shared with Prince Crimson Star and was the driving reason for him launching an expedition with his Thousand Sons and other Terran forces which reconnected them with the wider world and ended predator scourge which kept them isolated and stagnant for millennia.
    Tizkhan Quote: There are few greater goods than knowledge, and there are few greater evils than ignorance.
  • Seeking Sanctuary: From fellow Cryptans fleeing from the collapse of the First Cryptan Empire and the disasters which ended the Third Age to intellectuals, academics, magicians and psions experiencing anti-intellectual persecutions and witch-hunts, the Sorcerer Cities had offered sanctuary to those who came fleeing from prejudice, exploitation and death, offering a safe haven where they could pursue their studies and refine their psychic and magical talents without fear - so long as they don't abuse their intellect and powers for malicious purposes against their neighbours and the world.

    Amon, the Keykeeper 

  • The Archmage: As the original ruler of Tiz-kha, he possesses a great command over the magical and psychic arts, which he would later teach Prince Crimson Star during the latter's campaign to aid Tiz-kha and its connected magocratic cities against the local magical/psychic predators that plagued them.
  • Expy: Of Amon, the tutor/father-figure of Magnus the Red and captain of the 9th Fellowship of the Thousand Sons legion.
  • The Magnificent: Known as "the Keykeeper".
  • Regent for Life: He was the original ruler of the magocratic city Tiz-kha, but after Prince Crimson Star proved himself to be the superior mage/psyker and was subsequently crowned its Sorcerer-King, he would step down and become both his student's regent and equerry in the Thousand Scions legion. For his part, he's completely fine with this as he started seeing Crimson Star like his own son.

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