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Here's a list of the main characters of Agarest Senki or known to the US as Record of Agarest War and Agarest Generations of War in EU. Please put the tropes of characters that appear in other generations in their own categories.

Be warned that there WILL be spoilers in this page.

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Playable characters from first generation:

    Leonhardt Raglan 
https://static.tvtropes.org/pmwiki/pub/images/leonhardt_3.png
Voiced by: Takashi Kondo
"If this is the justice of Gridamas— of humanity— then I refuse to be a part of it!"

Leonhardt is an impoverished aristocrat who currently serves as an assistant official of the Gridamas Frontier garrison. He's called Leo by his friends and is also known as 'Golden Leo' because he fights with a golden sword in battle.

Leo is the leader of the 11th Regiment, which fights at the front line at all times. He gains some respect from soldiers for this reason. However, Leo is not favoured by the aristocrats who lead the other garrisons. His status as an impoverished aristocrat undermines his relationship with them, and that's why he's constantly delegated the most dangerous missions. Leonhardt became an impoverished aristocrat due to the dark plot of Braham and House Klavis; this plot was known by many people (including Leonhardt). Regardless, Leo follows his father's will, which is not to pursue the revenge which will cause uproar in the country. Instead, Leo dutifully accepts the stigma attached to his name.

Leonhardt aims to become distinguished on the battlefield so he can rebuild his House, but he begins to question the purpose of battle. In his opinion as a warrior and human being, unilateral destruction and massacre would be the sole result of this struggle. This devastating sight eventually made Leo discard the path of knighthood and the order of his country to save an elf girl. Unfortunately, he suffers fatal injuries in the battle against Melchior and his ally, the Dark Knight. With his last gasp, Leo makes a vow to Dyshana to be the 'Spirit Vessel,' a position which carries through to Leonhardt's descendents. The pact is a contract of spirit and can't be avoided. Leonhardt gains extraordinary power from the pact, and this power saves Ellis… and later ends the war in Lucrellia.


  • The Ace: A superb swordsman and military leader who is admired by nearly every person he meets. This gets deconstructed in later generations where the pressure of living up to his legacy weighs heavily on all of his descendents.
  • Ancestral Weapon: His sword, Oathsworn, is one.
  • Badass Family: The head of it! He's a badass, the wife he eventually marries is a badass, their son is a badass, their daughter-in-law is a badass... it's just five continuous generations of badasses breeding together.
  • Badass Longcoat: Sports a nice looking one.
  • Badass Normal: Before his contract with Dyshana. Stood up against his superior and his men and was still able to win.
  • BFS: He can use big greatswords if you so prefer.
  • Big Good: Alongside Dyshana, though in his case it's more for his heroic spirit and charisma rather than any sort of power.
  • Chick Magnet: He's got at least four women interested in him, and likely at least a few more.
  • The Chosen One: Him and his entire descendants get chosen to be the seal to an evil god who started this mess.
  • Comically Missing the Point: When Winfield gushes about hot springs, all Leonhardt can think of is boiling eggs in them. Not as bad as his son Ladius though.
  • Curb-Stomp Battle: He starts out in the game as a fairly decent fighter. He gets worf'd by the Dark Knight after two battles.
  • Deal with the Devil: In a sense he did with Dyshana, but it was more for a noble cause. Unfortunately, his descendants don't seem to like the idea.
  • Deadpan Snarker: He tends to do this when in face of danger. For example, upon being told that The Empire will hunt him down if he defects, he responds with a snarky "Your concern is appreciated".
  • Decoy Protagonist: He's in the artwork and promotional videos, and his name and image are present in the opening. He's not the protagonist of the game however; it's his great-great-grandson Rex who's the protagonist.
  • Disc-One Nuke: Every single Agarest player out there would tell you to keep Leo because of his Willpower skills. His Energy + Unleash All + Parry = easy SP gain.
  • Dreaming of Things to Come: He dreamed that he would be killed by a black knight. Three minutes later, he just did.
  • The Dulcinea Effect: Somewhat. He'd fight to the death for ANYONE, Ellis was just the tipping point.
  • Fire-Forged Friends: With Zerva.
  • Flash Step: In the second game, he gets this special treatment in his moving animation. Must be the result of his popularity.
  • Heroes Prefer Swords: His starting weapon is the Oathsworn, which doubles as an Ancestral Weapon. It's also his main weapon style.
  • Hero with Bad Publicity: He's hated by the other nobles and mainly by the Gridamas army as a whole.
  • Ideal Hero: Compared to his more flawed descendents, Leonhardt is about as much of a straight up hero as you can get.
  • Implausible Fencing Powers: In the second game. Three quick strikes to your opponent counts as one hit!? Must be all that popularity...
  • Interspecies Romance: One of his three potential brides is Fyuria, the syrium, whereas he's human.
  • Magikarp Power: In the second game he starts at level 1, and you can't get him until a little bit into the second generation. However this incredibly low starting level proves to be his strongest point, as by this point you'll have plenty of PP to pump up his stats, Vitality to be exact. You gain health at a rate of your level times your natural Vitality, making the stat exponentially more powerful the higher it is from lower levels. Combine this with him being one of the only characters able to learn No Fear, an ability that negates all damage per hit to the party equal to the caster's health, and he can easily reduce damage from a boss's Original Skill to nothing.
  • Master Swordsman: His nickname is credited to his skill in battle and the appearance of his sword.
  • Meaningful Name: Leonhardt has indeed the heart of a lion.
  • Mighty Glacier: He has exceptional Strength and Vitality, but below average speed.
  • Normally, I Would Be Dead Now: And if Dyshana didn't show up, we'd get no game!
  • Oblivious to Love: Not to the extent of his son Ladius, but quite a few things fly over Leonhardt's head when it comes to romance.
  • Popularity Power: Out of every single Idea Factory/Compile Heart game, he's at the top of the line as to who people want at Agarest Senki 2.
    • And he does it again for Compile Heart's new game, Mugen Souls note .
  • Posthumous Character: After the 2nd generation.
  • Red Baron: Golden Leo.
  • Road Cone: Before Zero was even released, Leo ruled out everyone but Friedelinde or Routier for Sieghart, and Mimel for Leonis... Unless Leonhardt is Not Quite Human.
    • There's one thousand years between Agarest and ZERO. Pretty sure the line would have been diluted by then.
  • Rousing Speech: Over a boulder blocking their way. No kidding.
  • Simple, yet Awesome: In the second game he is incredibly useful; No Fear, able to assist with higher ranks of Arc-en-ciel, his Original Skills when reversed cut a single enemy's stats drastically or push a large group of enemies' turns back, and his leadership bonus grants an increase to attack and defense and spreads the party so that they won't get hit in an group attack. He'd be a downright Game-Breaker if it wasn't for the fact that he doesn't have any Finishing Strikes (though you could technically compensate by having the other three party members pull off said Finish Strikes).
  • Single-Stroke Battle: His first EX Skill one-slashing a group of enemies.
  • Super Mode: Unleash All. Obscenely high stat boosts that trigger whenever Leonhardt is at or below 25% health. In all honesty, there is no single enemy or boss that can really stand up to him when he's in that state. While his descendants and his ancestors get it as well, Leonhardt's notable in that he's the only one who gets it as his first Willpower. For comparison, Zelos' Unleash Hell is the last Potential he gets from a full enhancement to his Infini Core in that game.
  • Sword of Plot Advancement: His golden sword is pretty much used by his descendants.
  • Sword Pointing: Does this all the time in cutscenes.
  • True Companions: With his party. Weaponized with Absolute End.
  • Wide-Eyed Idealist: How the other generals view him. Given how he questions war and is willing to throw everything aside to protect people in need...
  • Wise Prince: He's a noble who ended up kicking off the events of the game by realizing how screwed up his country was and trying to fight against it.
  • You Can't Fight Fate: He is actually Sieghart's descendant and was fated to become a Spirit Vessel anyway ever since he was born.

    Dyshana 
https://static.tvtropes.org/pmwiki/pub/images/dyshana.png
Voiced by: Ami Koshimizu

"A true soldier becomes a shield for the weak, even if that means shedding his own blood."

The mysterious one who appears before Leonhardt to tell him what his true fate is, Dyshana brings him back to life on the condition that Leonhardt will become a Spirit Vessel for the present world. Dyshana won't answer why the pillars seal the gods or why they must reinforce the seals. How she even knows about other continents, whose existence is unbeknownst to most people, is also unknown. Though Dyshana possesses a great deal of knowledge and supernatural power that exceeds even the ryulent, her actual identity is shrouded in mystery.


  • Ambiguously Evil: The contract she makes with Leonhardt seems very suspicious, and she spends all of her time on the sidelines being cryptic, making her come off as a rather dubious character. Subverted when she actually aids Rex in stopping Chaos in the final hour, proving her credentials as a good guy.
  • Big Good: A position she shares with Leonhardt. While she's the all-powerful being who assigned him his journey, Leonhardt is generally seen more as this by his companions simply due to his charisma.
  • Creepy Monotone: Starts to snap out of it later on.
  • Deal with the Devil: She gave it to Leonhardt when she first met him who was nearly dying from his grievous wounds.
  • Defrosting Ice Queen: She comes off as rather cold and emotionless for most of the game, but warms up after a long time.
  • Deuteragonist: During the fifth generation.
  • Distaff Counterpart: To Chaos.
  • 11th-Hour Ranger: Joins incredibly late into the game, and only if the player is on the route to the true end, but proves to be the powerhouse you'd expect her to be.
  • Emotionless Girl: She has no emotions at first, but she develops some over time. Towards the end of the game, especially on during the true end, Dyshana proves to have plenty of untapped emotion within her.
  • High-Heel–Face Turn: Chaos' Distaff Counterpart is the one who ends up redeeming herself.
  • Hot Goddess
  • Louis Cypher: She's part of Chaos.
  • Lightning Bruiser: A magically inclined one. For all of her short availability, Dyshana is one of the best mages the party can have.
  • Male Gaze: Your first CG is with her with a full body shot showing off her breasts and abs.
  • The Mole: She is actually one-half of Chaos sent by Chaos himself to destroy and rebuild the world because he sees that the world itself is getting out of hand. She betrays her boss at the end though.
  • Ms. Exposition: Justified in that she's the only member of the party with any knowledge of how the pillars work, and also subverted in that she intentionally withholds information from them.
  • Ms. Fanservice: The first one! The image here shows off just a few aspects of that.
  • Mysterious Waif: You don't learn anything about her in the first generation other than that she's the one who gave the Raglan family their destiny. This changes in the later generations, but she still retains the characterization.
  • One-Winged Angel: Her "Chaos Dyshana" mode, which she only enters during the final battle. As expected, it's pretty damn strong.
  • Physical God: Is one half of Chaos.
  • Power Gives You Wings: Gets 6 of them in Chaos Dyshana mode.
  • Rei Ayanami Expy: Blue hair? Check. Initially has no emotions but gradually develops some? Check. Secretly a god? Check. Yup, she fits.
  • Screw Destiny: Completely betrays Chaos' plans for the annihilation of all life at the final hour.
  • Sinister Scythe: Her primary weapon once you finally get her. It matches Chaos's.

    Ellis 
https://static.tvtropes.org/pmwiki/pub/images/ellis_09.png
Voiced by: Kana Ueda

The first female character encountered in the game. She was cornered by a group of soldiers and was saved by Leonhardt. Falls in love with him and promises to take care of his descendants


  • Badass Adorable: Summons a Demi-God at age 12 and can kick as much ass as the trained soldiers she travels with.
  • Cannot Spit It Out: She falls in love with Leonhardt, but she could not spit it out (being twelve years old at that time). She takes care of his descendants to posthumously show her love for him.
  • Can't Hold Her Liquor: Gets drunk quite easily.
  • Conveniently an Orphan: In a new scene in Zero's Digest Mode for the first game, it's revealed that Teonor is not really her grandfather, but simply found her in a sealed room on Erin with only a staff and note from her mother. This was her other reason for taking care of Leonhardt's descendants.
  • Child Prodigy: High Elves are extremely potent spell casters, but her being able to summon a Larva at the age of 12 is still considered an anomaly.
  • Cool Big Sis: Her dynamic with Duran can be best described as like a patient older sister trying to get her brother out of his shell.
  • Damsel in Distress: From the end of the fourth generation til the beginning of the fifth.
  • Deadpan Snarker: What she becomes in the second generation after getting older.
  • The Heart: The most caring, emotional and levelheaded person on the party throughout the game.
  • Kid with the Leash: She's Borgnine's master.
  • Last of Her Kind: One of the last pure blooded high elves who are living.
  • Light Feminine and Dark Feminine: The light to Vira-Lorr's dark.
  • Precocious Crush: Clearly implied to have one on Leonhardt.
  • She's All Grown Up: From the second generation.
  • Squishy Wizard: She has low attack and defense, but her intelligence is so incredibly good that, combined with her insane range, she'll be useful throughout the entire game.
  • Tagalong Kid: In the first generation.
  • Team Mom: She takes care of the descendants of Leonhardt more than the rest.
  • Tritagonist: While the Deuteragonist spot jumps around between generations, Ellis remains central to the plot throughout without ever really stepping into the spotlight.
  • Tsundere: Mostly to Winfield and Thoma.
  • White Magician Girl: Naturally learns healing and light based magic.

    Borgnine 
https://static.tvtropes.org/pmwiki/pub/images/borgnine.png
Voiced by: Yoshikazu Nagano

A larva accidentally summoned by Ellis. Leonhardt sees him and thinks he's an enemy who is going to eat Ellis; obviously he fights him. The fight gets cut short after Ellis clears up the misunderstanding. He at first does not have any emotion whatsoever, but begins to develop emotions the farther the story goes.


  • The Big Guy: He's huge, strong and silent: a textbook Big Guy.
  • Brought Down to Normal: When summoned out of their dimension, Larva are forced to condense their power to match that of the person who summoned them, meaning Borgnine only uses a fraction of his true power throughout the game.
  • But Now I Must Go: Leaves Ellis towards the end of the game to return to his world to tell his Larva brethren what emotions are.
  • Character Development: Becomes more emotive as the game goes on
  • Dark Is Not Evil: Anyone would have suspected this guy to be evil when you first meet him. Until Ellis clears things up for Leo and the players.
  • Deadpan Snarker: As he starts to develop emotions, he becomes one of these.
  • God Was My Co-Pilot: In unleashing combos at least.
  • Guardian Entity: What he was basically summoned as.
  • I'm a Humanitarian: Eats Winfield per orders from Ellis. Even he doesn't wanna do it either.
  • Our Gods Are Different: Larvae are considered as lesser gods in this game.
  • Satellite Character: Has little character beyond being Ellis' guardian initially, but gains more of a character later on.
  • The Stoic: Big time. Helped by the fact he literally doesn't have any emotions when he first joins the party.
  • Undying Loyalty: To Ellis, and by extension, the Raglans.

    Vira-Lorr 
https://static.tvtropes.org/pmwiki/pub/images/vira_lorr.png
Voiced by: Michie Tomizawa

An onerthes who could see the future, but cannot anymore due to the visions being dark. All she sees is Leonhardt, his fate, and his descendants. She has a third eye which she does not bother hiding even though her kind is being hunted.


  • Be Yourself: Risks being killed at any given moment to do this.
  • Cool Big Sis: She acts like one towards Ellis.
  • Deadpan Snarker: The biggest one on the team, and that's saying something.
  • Dishing Out Dirt: Her main element is earth.
  • Informed Ability: Her visions rarely if ever come into play in the plot. Justified in that the forces of darkness are obscuring their power.
  • Jerk with a Heart of Gold: Though she's snarky and lazy, mostly that's a reaction to the fact people are so prejudiced against her race she's had to fight off bounty hunters all her life. She's a lot warmer than she first appears.
  • Lady Drunk: Vira-Lorr Loves her alcohol.
  • Lazy Bum: Noted to do little more than sit around, drink and snark at camp.
  • Light Feminine and Dark Feminine: The dark feminine to Ellis' light.
  • Magic Knight: When you first get her, she can equip both wands and swords, though later on her physical abilities will be far outclassed by other fighters.
  • Old Maid: She's attractive, but she's an over-25 bachelorette. Just don't remind her.
  • Seers: Like all onerthes, that third eye gives her the ability to see the future. Supposedly.
  • The Smart Guy: Her cool head, magical skills and cognitive abilities clearly make her this to the Raglan family guardians. She is also quite good at strategizing during major battles for someone who has never served in the army.
  • The Tease: She loves to flirt and mess with peoples heads, which fits with her being The Trickster in general.
  • Waif Prophet: She used to be one, but she's pretty much given up on it, because her visions have grown too dark to make out.

    Zerva 
https://static.tvtropes.org/pmwiki/pub/images/zerva.png
Voiced by: Jun Domon

A syrium who fights against the Gridamas due to the fact that his kind has been persecuted. He's also the older brother of Fyuria. Initially, he hates Leonhardt due to the fact that his kind is being persecuted, but later develops a strong sense of friendship with him. He later promises Leonhardt that he would take care of his descendants.


  • Aloof Big Brother: Towards Fyuria, thoug he does care deeply for her.
  • Anti-Hero: Introduced as a type IV, but eventually mellows out to a type II.
  • Big Brother Mentor: Has elements of this towards all of Leonhardt's descendents, most notably Ladius.
  • Character Development: Initially cold to the party simply for having humans in it, after travelling with Leonhardt for a while he realizes that every race has good and bad people and generally gets over his racism. By the second generation he's happily raised Leonhardt's son as his own with no complaints.
  • The Comically Serious: Whenever he's in a funny cutscene, he'll be this.
  • Dark Is Not Evil: Despite being a syrium, and in general looking like a stereotypical JRPG villian, he's one of Leonhardt and his descendants' most loyal allies.
  • Fantastic Racism: Hates humans with a burning passion, though Leonhardt manages to get him over this.
  • Jerk with a Heart of Gold: Cold and distant to everybody at first, but clearly a good person deep down.
  • The Lancer: The only other experienced military leader on the team besides Leonhardt, the two butt heads over their leadership strategies frequently early on but grow to become the most trusted of allies by the end of the first generation. This extends to the following generations, where Zerva takes on a sort of advisor role towards Leonhardt's descendants.
    • The phrase "Zerva, you're in charge." even becomes a sort of Running Gag later on.
  • Magic Knight: Initially a decent fighter as well as a great mage, though as time goes on his melee skills fall behind the rest of the party and he's forced into being a straight mage.
  • Mr. Fanservice: Downplayed in comparison to the girls, but Zerva is a beautiful stoic guy who constantly wears tight-fitting leather armor that accentuates his muscles. He's got a few real life fangirls because of this.
  • My Sister Is Off-Limits: Initially wary of Fyuria's relationship with Leonhardt, but after warming up to him admits the he is happy to have his sister marry such a good man.
  • Older Than They Look: He's at least 160 years old when Leonhardt meets him.

    Winfield 
https://static.tvtropes.org/pmwiki/pub/images/winfield.png
Voiced by: Masayuki Kato

A normal human who stole the Bracelet of the Covenant and is cursed to live a long life and that it slowly turns him into one of the Dark Knights. Whoever holds the bracelet is tasked to give it to the evil god and therefore cannot die until his purpose is finished. Of course, Winfield wouldn't want any of that so he joins the party.


  • Anti-Hero: Type IV from beginning to end, though he's a nice enough guy that you might not always notice.
  • Badass Abnormal: The only human to stay on the team for the entire game due to the immortality granted to him by his bracelet.
  • Badass Longcoat
  • Bash Brothers: With Thoma.
  • Big Brother Mentor: To Thoma in the third generation, much to Ellis' dismay.
  • Born Unlucky: His parents and girlfriend die before the game begins and it only gets worse from there.
  • Bromantic Foil: To all of the Raglans. Some appreciate it more than others.
  • Butt-Monkey: You'd feel sorry for this guy with how often he gets beat up.
  • Chewing the Scenery: With Thoma, especially at the hot springs. This behavior is largely what gets him caught as he spends so much time doing it he fails to notice that he's been noticed until confronted.
  • Chivalrous Pervert: Oh so much. As much as he's willing to be a pervert, most of his rules regarding women can be summed up as "Never do anything to truly anger or harm them.".
  • Crouching Moron, Hidden Badass: Tends to amp up his own incompetence to throw people off of the fact that he's an extremely deadly fighter with the power of a god.
  • Cursed with Awesome: His curse is that he gets to be one of the Dark Knights if he doesn't find a way to get rid of that Bracelet. That and the fact that he has to bring it to an evil god. The catch however? He can't die because of it which helps out the party.
  • A Day in the Limelight: Gets a large amount of focus during the third generation.
  • Hand Cannon: You can let him equip one and he wields it one handed!
    • Said Hand Cannon is the most powerful gun (and possibly possessing the highest atk stat in the game) called Revolver Cannon, which is also originated in Blazing Souls as Zelos' personal weapon. As for the firing one handed, Zelos has cybernetic arms for limbs, how Winfield manages it one has to wonder.
  • Handsome Lech: He'll never miss the chance to put that to use.
  • Heterosexual Life-Partners: Literally with Thoma, who spent the entirety of his life hanging out with Winfield. And what a bromance it was.
  • Hidden Depths: Much of his behavior is largely an act to cope with his losses and his curse. By the fourth generation his frustration with his immortality and it's strain on his soul starts to become so obvious even Dyshana comments on it.
  • Hot Springs Episode: Every single hot springs episodeends with him getting beaten up by Borgnine.
  • Jack of All Stats: A balanced fighter all around, though late game he'll come closer to being a Glass Cannon: putting out great numbers but not taking much of a hit.
  • Jerk with a Heart of Gold: He's a perverted crook whose willing to break the rules to get himself an edge over his opponent, but also clearly possesses a strong sense of justice and genuinely cares about his teammates.
  • Moment Killer: If Duran winds up with Hilda in the tsunami event, Winfield is the one who finds them. Being Winfield, he proceeds to make fun of them.
  • Mr. Fanservice: Like Zerva, it's downplayed, but Winfield is constantly flashing his chiseled abs directly at the camera.
  • Obfuscating Stupidity: He's actually one of the brightest minds on the team, and his buffoonery is largely an act.
  • "The Reason You Suck" Speech: Guess where Thoma learned it from?
  • Revenge: Why he went to steal the bracelet was because his girlfriend died during the invasion of the Gridamas empire.
  • Sad Clown: Winfield is the game's primary comic relief, but also one of its most tragic characters. It reaches a point where even he starts Lampshading it.
  • Sidetracked by the Analogy: Happens when Leonhardt thinks about boiling eggs in a hot spring. He quickly catches himself doing this and gets back to the matter at hand.
  • Sixth Ranger: Likely to be the last character to join the party in generation one, and easily the biggest Wild Card of the group. He also functions as both The Lancer and The Smart Guy later on due to his contrast with the heroes and skill at strategy respectively.
  • Spanner in the Works: Let's just say that Summerill would have been able to complete his evil plan if the bracelet just didn't choose Winfield.
  • Stepford Smiler: Played with it. While in most of time he seen to be genuine enjoying joking and breaking the bad mood from the party, he said during the fifth gen to himself he is a dead man since the day his lover died.
  • The Strategist: He's surprisingly the most capable strategist the party ever gets.
  • Vitriolic Best Buds: With Ellis, Zerva, and to an extent, the entire party.

    Fyuria 
https://static.tvtropes.org/pmwiki/pub/images/fyuria.png
Voiced by: Rumi Shishido

One of the three women chosen by Dyshana in the first generation. Fyuria is Zerva's sister. She used to live in Hovos, which is now Zelzagun Fort. After the loss of her parents and friends during the Gridamas's invasion of Hovos, Fyuria swears revenge and fights against them with Zerva and the other survivors. However, they lose the fight, and she becomes separated from her brother. She tries to hide in Mimas, but encounters Gridamas's troops when Leonhardt saves her life. Fyuria dislikes Leonhardt at first because she holds all humans responsible for the persecution of her people, but she gradually opens up to him as she witnesses him risk his life to help those in need. She often gives the impression of being cold and aloof, but she's actually pretending to be strong, trying to support herself.


  • A-Cup Angst: Heavily implied to be self concious about her lack of endowment.
  • Anti-Hero: A type III who can slink into a type IV when pushed far enough.
  • Betty and Veronica: An interesting play on this. While she is both a Syrium and a complete stranger as opposed to a human and a childhood friend like Elaine, she comes off as the Veronica, however, Elaine is a sweet Noble while she's a down to earth commoner, giving her strong elements of the Betty as well.
  • Broken Bird: Can we really blame her for despising all Gridamas army after what they've done to her?!
  • Character Development: Leonhardt manages to peel away her icy exterior and makes her let out her suppressed emotions as well as softening her view on humans considerably.
  • Defrosting Ice Queen: Although she was never really an Ice Queen to anyone who wasn't a human, and even then, for good reason, Leo still manages to warm her up.
  • Deuteragonist: The first generation has a major focus on the conflict between Syrium and humans, and Fyuria has a subplot of her own dealing with gaining Zerva's acceptance. She also spends the longest amount of time with the party.
  • Dual Wielding: Wields daggers as her weapon of choice, and always uses them two at a time.
  • Fantastic Racism: Hates humanity with a passion due to humans destroying her race and life. Leonhardt manages to soften her views up over time, and she comes around much faster than Zerva does.
  • Fighter, Mage, Thief: Has the highest AGI in comparison with Luana and Elaine which makes her to fill the thief role in this gen and Fyuria's Ladius has the highest AGI too.
  • Fragile Speedster: As is standard for Thief type characters, she's quick, but she goes down easily.
  • Freudian Excuse: Her cold demeanor has similar roots to the other Syrium, stemming from the mass genocide caused by humans. However, Fyuria's demeanor is even harsher than most Syrium due to her own brother's refusal to allow her to fight alongside him and following abandonment. Both of these have made Fyuria desperate to be taken seriously by others, causing her to act like the ruthless racist that she isn't.
  • Good Is Not Nice: The harshest of the three brides, but still a good person at heart.
  • Implied Love Interest: Tends to get shown in official art with Leonhardt more than the other two, and the most commonly shown Ladius is her son.
  • Interspecies Romance: Despiet her initial bigotry against humans, she's still a valid love interest for Leonhardt, who happens to be human.
  • Jerk with a Heart of Gold: Yeah, she really acts like a jerkass, but she's got a sweet heart deep down.
  • The Lancer: A position she shares with Zerva during the first generation.
  • Older Than They Look: Leonhardt sure was surprised of the fact that she is waaaaaaaaaay older than him.
  • Stripperific: Just look at her outfit. It's amazing she even classifies as being clothed.
  • Too Many Belts: This is pretty much her clothes.
  • Tsundere: She's a Type A variant, acting frigid and hostile

    Luana 
https://static.tvtropes.org/pmwiki/pub/images/luana.png
Voiced by: Ryōko Shintani

One of the three love interests of the first generation. An orphan who poses as a dancer to gather info for the king of Rigulus and aims to take revenge on Gridamas for the death of her family. She meets the party while she was surrounded by monsters. Trying to act like a Damsel in Distress, she thinks she could manipulate the party. She grants them an audience to the king of Rigulus.


  • Action Girl: She's clearly an experienced killer, and sees violence as more of a means to an end than anything else.
  • Badass Adorable: The adorable part actually manages to make her more intimidating due to how perpetually cheery she is while slaughtering.
  • The Bard: Her class is Dancer, and is almost entirely a support one. Most players tend to shelf her early on due to her spooniness.
  • Broken Bird: She was one long before meeting Leonhardt.
  • Cute, but Cacophonic: Vira-Lorr lands a few good snarks about her annoying voice.
  • Dark and Troubled Past: Saw her family slaughtered and her mother raped in front of her at a young age, leaving her a broken woman with a twisted view of humanity who is only capable of expressing love through physical intimacy. Leonhardt can help her get over this.
  • The Fake Cutie: Basically her entire character; she acts cute and childish, but she's really just acting, and is in fact a lethal and bloodthirsty killer.
  • Fighter, Mage, Thief: She is a bit more mage oriented than Fyuria despite having thief skills. Also, marrying with her makes Ladius having the highest MAG status.
  • Genki Girl: Although her genkiness comes off as rather forced.
  • Hot-Blooded: An extremely unsettling variant. She pursues battle and bloodshed with an extreme level of almost childish delight, to the point it's genuinely creepy.
  • Improbable Weapon User: The official name of her weapon is a breaker. How she uses it is another story.
  • The McCoy
  • Stepford Smiler: She does have a genuine smile, but her hatred for Gridamas is stronger than hate itself.
  • Swiss-Army Weapon: Her weapon can be fused into one and she throws it by spinning it behind her then launch it at the enemy.
  • Team Chef: The best cook of the first generation.
  • The Tease: The most openly flirtatious to Leonhardt of the three love interests, and engages in flirty banter with Winfield frequently. She's also one of the only characters to show any attraction to Zerva. Still, like Winfield this is more to help her project her "Cute" image than anything else.
  • Third-Option Love Interest: Does not carry the obvious Betty and Veronica vibe Elaine and Fyuria do, and has the least amount of history with Leonhardt, as such, she's the least popular choice for players.

    Elaine Reinbach 
https://static.tvtropes.org/pmwiki/pub/images/elaine_0.png

One of the three love interests of the first generation. She is a general of Gridamas who initially reluctantly fights against the party, but switches sides for the sake of Lucrellia.


  • Action Girl: The most actiony of the three arguably; being a highly decorated general and all.
  • Anti-Villain: Initially a member (Albeit an unwilling one) of the Five Man Band, and only joins the party half way through the game, although she's more than established as a good person by then.
  • Arranged Marriage: Initially had one to Leonhardt, though it got called off once he went rogue. She did have feelings for him though.
  • Betty and Veronica: The kind, Proper Lady Betty who shares a common background with Leo to the initially cold, exotic Fyuria's Veronica. However, due to being a noble woman from the enemy side, she definitely has a twist of Veronica in her. She's also the Archie to the kind and courageous-yet impoverished Leonhardt's Betty, and the cold and pragmatic-yet wealthy and noble Melchior's Veronica.
  • The Big Girl: A Mighty Glacier rivaling Borgnine, and frequently noted for being one of the best fighters on the team.
  • Can't Hold Her Liquor: Smelling alcohol makes her completely drunk.
  • Childhood Friend Romance: Was a friend of Leonhardt when they were children. How this ends up is up to you.
  • D-Cup Distress: Generally acts indifferent or occasionally embarrassed by them.
  • Fighter, Mage, Thief: She is the fighter in comparison with thief Fyuria and Mage Luana. Has the highest STR and VIT of the gen 1 brides.
  • High-Heel–Face Turn: The only important woman on the villain's side is the first to defect to Leonhardt's, partially due to her love for him.
  • Lady of War: She's a general of Gridamas.
  • Lethal Chef: Leo even compares it to death on a battlefield.
  • Love at First Sight: Admits this was the case when she first saw Leonhardt if he marries her.
  • Mighty Glacier: Great attack and defense, and while she's not quite as sturdy as Borgnine, she makes up for it by wielding the potentially Game Breaking spears, which boast much better range and skills then fists do. She comes with the typical lack of mobility but in comparison to Borgnine, she's closer to a Lightning Bruiser.
  • Morality Pet: To Melchior, albeit a very weak one. She makes him hesitate on carrying out some of his actions, but she never stops him.
  • Nice Girl: Easily the nicest of the three potential brides, but in an interesting twist, the only one who starts out as a villain.
  • Only Sane Woman: The only general to speak up and oppose Herztfeldt's plot.
  • Proper Lady: Raised since birth to be one.
  • Royals Who Actually Do Something: Like Leonhardt, she's a noble who is quite active in trying to help people.
  • Shoulders of Doom: Has one large lion head shaped spaulder.
  • Silk Hiding Steel: A total Yamato Nadeshiko… who will gladly slaughter anyone who she sees as corrupt.
  • Sixth Ranger: Will always be the last person to join the party.
  • Token Good Teammate: She, along with Largen, is this to Gridamas.
  • Yamato Nadeshiko: Trained to be one her entire life and is elegant and polite… but is also an unshakeable force of nature on the battlefield who wields pole arms.

Playable characters from second generation

    Ladifour Raglan/Ladius Von Busser 
https://static.tvtropes.org/pmwiki/pub/images/ladius_fyuria.png
Ladius’ appearance if Fyuria is his mother

Voiced by: Kazuma Horie

"I have a destiny. I must fulfil that destiny, even if it means giving up everything else."

The main character of the second generation, Ladius (also known as Ladifour) grows up as a foster son of House Busser after he moves to Graccea and meets Howell Von Busser. Because Howell doesn't have any children, Ladius is chosen as his heir. But Ladius refuses this offer, as he feels that he was born to be the Spirit Vessel and his fate is already set.

However, the death of Howell triggers in-fighting within Grugund. Ladius decides to succeed Howell's title in order to prevent the eruption of a civil war. The nascent war calms down at first, but takes a different direction when Ladius is given an order to subdue some bandits. After he puts down the bandits, Ladius is then charged with plotting rebellion together with the bandits. Not allowed a chance to explain his actions, he decides to flee to the neighbouring country Fensarril, after being surrounded by an army. Thus, the war spreads through Graccea due to Grugund's in-fighting. The dark force was behind this threat, and in response Ladius throws himself into the battle to accomplish his mission.

Like Howell, Ladius is a solemn soldier lacking in flexibility, who overcomes his weakness with his diligence. He's not a genius like his father, but the type of man who develops as he lives and learns.

Depending on who you marry, his armor would either be red, blue, or silver.


  • Because Destiny Says So: Is by far the most resigned to his fate as a Spirit Vessel out of his family.
  • Caught in the Rain: More like he and the rest of the party fall down into a cave. You get to choose among the three love interests as to who accompanies him.
  • Chaste Hero: The most chaste one out of the five! It's also part of why he gets Mistaken for Gay.
  • Expy: If you marry Fyuria he will looks a little like a certain spikey-haired protagonist we all know of. If you marry with Luana, Ladius will look a lot more Melchior rather than Leonhardt.
  • Generation Xerox: His storyline is pretty much what would happen if Leo instead was a serious guy and is oblivious to the feelings of women.
  • Half-Human Hybrid: Can potentially be half-human and half syrium, depending on if Fyuria is his mother.
  • Heroes Prefer Swords: No matter who you choose to be the mother and have a different weapon for him, in cut scenes, he's always carrying Leo's sword.
  • Homeless Hero: He gets driven out from his home after the start of his arc.
  • Honor Before Reason: So much that, during a breakout, he initially refused to leave his prison cell because he hadn't been sentenced yet.
  • Humble Hero: His defining trait.
  • Interspecies Romance: He can potentially wed the half-Neocollom Sherufanir.
  • Knight in Shining Armor: He's the only one who wears an armor in his family.
  • Mistaken for Gay: Take a look at most of his tropes. Now consider the fact that he apparently spends more time with Zerva and Vashtor than any of the women in the group. Is it any wonder Sherufanir starts to wonder for a little while?
  • Not Distracted by the Sexy: To the misfortune of Valeria and Sherufanir.
  • Oblivious to Love: This guy does not know the meaning of love.
  • Red Oni, Blue Oni: Personality wise, he is the blue oni to Valeria's red oni.
  • The Spock: Has a few traces of this, such as initially refusing to aid the people on the south coast because he has a "duty to the many" that cannot be outweighed by his "duty to the few". Sound familiar?

    Vashtor 
Voiced by: Toshiyuki Kusuda
https://static.tvtropes.org/pmwiki/pub/images/vashtor.png

"You shall see firsthand the strength of those who you would call cowards!"

A man Ladius found on a beach one day. Since he has an amnesia, he decides to say with Ladius until his memories return. During that time, he teaches Ladius swordsmanship and is well-known in Graccea as the best swordsman in that country. He is pretty much considered to be the greatest threat to the Von Busser household.note 


  • The Atoner: If you let him redeem himself. He's got a lot of atoning to do when you find out his past in Zero (of course, most of them were not his fault).
  • Badass Creed:
    Vashtor: Fool, your existence itself is already a sin. Then I will show you, the fate that is carved on you, the price would be your life though... Suffer the eternal suffering, in the rift of the worlds! Crucifixion!
  • Amnesiac Villain Joins the Heroes: Vashtor is the second-in-command of the armies of darkness. However, after his defeat at the end of chapter 1, he falls off a cliff and gets washed ashore on a different continent with none of his memories. After that, the heroes stumble upon him and nurse him back to health, not knowing his true identity. He then joins the heroes in their fight against the darkness, becoming a party member in the process. He does betray the heroes once he regains his memories, but you still have a chance to redeem him later.
  • Badass Cape
  • Blood Knight: Averted, his design cries for this but he is actually very calm.
  • The Comically Serious
  • Deadpan Snarker: Heavy emphasis on deadpan, but he does get a few smart remarks in.
  • Death Seeker: He's surprisingly chill with being KO'd in combat.
  • The Dragon: He was working for Summerill.
  • Easily Forgiven: Though some people were not willing to just forgive him for the things he did, Rex was willing to and brought most of the group around.
  • Evil All Along: He isn't, is, and isn't again. Long story short; He was Brainwashed and Crazy, He got better, eventually remembered what he had done, goes back to Summerill in hopes that he'll forget himself again, but ultimately ends up being The Atoner.
  • Fighting from the Inside: Zero only.
  • Mentor: To Ladius on swordsmanship.
  • No Sense of Humor
  • Obviously Evil: Well, you may think so at first, but he lost his memory, so he really is on your side... at least, until he regains his memory about halfway through the fourth generation. Just when you were starting to think he WOULDN'T betray you.
  • Redemption Demotion: when you fight him in the 5th generation he's level 90, wouldn't it be great if he stayed that level after joining? Well, too bad. He comes back at the level he was when he left the party in the Fourth Generation.
  • The Plan: Even when he was on the enemy side. Basically, it involves destroying a fort just to kill everyone. Even if the party survived, the enemies would be able to counterattack.
  • Red Baron: Crimson Fang
  • The Reliable One: Remarked as such in-universe for being there whenever he's needed. This makes his Face–Heel Turn hit that much harder.
  • Tranquil Fury: Is absolutely pissed when speaking to Lox, but completely keeps his cool despite it.

    Arbol 
https://static.tvtropes.org/pmwiki/pub/images/arbol.png
Voiced by: Sou Youki

A ryulent who accompanies Ladius and his descendants, just so that he could see the outside world and that he can find his resting place.


  • The Big Guy: Alongside Borgnine. Whenever the party attacks a fortress most of the time their strategy for Arbol and Borgnine basically amounts to "Let them smash the enemy" or "Have them cover are retreat".
  • Fertile Blood: Of a sort. When a ryulent gets too old they take root and fully become a tree. Forests tend to spring up wherever they do.
  • Friend to All Children: At least according to Winfield.
  • Gameplay and Story Segregation: In any cut scene, he has been described as a huge guy. Gameplay wise however, he's just as large as your own units.
  • Glass Cannon: For a walking tree, he sure can't take a lot of hits.
  • Meaningful Name: "Árbol" means "tree" in Spanish.
  • Nature Hero: He's a giant walking tree.
  • Nice Guy: A big one, literally.
  • Speech Impediment: Well, more like he says just some random stuff to the point that most of the time, you don't understand what he's trying to say.

    Sharona 
https://static.tvtropes.org/pmwiki/pub/images/sharona.png
Voiced by: Reiko Fujita

The young leader of Syriumville who is curious about everything, Sharona develops an interest in Ladius and decides to join him, leaving all her responsibilities behind. However, when things don't go her way she loses her temper, even though she's the leader of Syriumville. Sharona is open and friendly to everyone and holds the respect of both males and females. She likes to calculate her age based on human years for some reason, but it's taboo to ask how old Sharona really is!


  • The Alcoholic: It's not clear how often she drinks, but she is said to be on par with Vira-Lorr at it, and at one point supposedly emptied the entire ale supply of her village.
  • Jumped at the Call: And left the position of Da Chief to someone else.
    • Though, she doesn't really have any part in the story at all. She's just in for the adventure.
  • Spectacular Spinning: She can fling that weapon with a chain in hand.
  • Vain Sorceress: She often compares her age to human age instead of the standard syrium age.
  • Womanchild: Despite being the chieftain of village, an

    Valeria 
https://static.tvtropes.org/pmwiki/pub/images/valeria.png
Voiced by: Jun Miruno

One of the three love interests of the second generation. A childhood friend of Ladius, their friendship gets tested when Ladius decides to break free from prison and fulfill his destiny. At first, she feels betrayed but soon enough she gets to accompany him later on and become one of the three chosen women.


    Yayoi 
https://static.tvtropes.org/pmwiki/pub/images/yayoi_7.png
Voiced by: Chihiro Aikawa

One of the three love interests in the second generation. She is a priestess of Yamato in Alzai Fen who was supposed to be sacrificed to a "god", but was rescued by Ladius and the gang after finding out that it's only a larva who got Drunk on the Dark Side. She then accompanies Ladius in his quest to save Graccea/


    Sherufanir 
https://static.tvtropes.org/pmwiki/pub/images/sherufanir.png

One of the three love interests of the second generation. She is one-half neocollom and one-half human with the blood of a priest related to god (or so it goes). She accompanies Ladius on his adventure to save Graccea, but she does not want to fight at all.


  • Bound and Gagged: By the heroes no less! Justified due to her nature as a half and half. Which side of the family triggers the cause is unknown.
  • Cool Big Sis: To Yayoi, despite being love rivals.
  • Deadpan Snarker: More on the "snarky" side than the "deadpan" one.
    Sherufanir: Indeed, sometimes a stimulating conversation with mobile vegetation is just what one needs.
  • The Gadfly: She a sarcastic little pest who just loves to mess with people's heads. She drives the party nuts.
  • Impossibly-Low Neckline: Just take a look at her official artwork.
  • Little Bit Beastly: She's a fox neocollom
  • Little Black Dress: She wears one, as you see.
  • Lunacy: Every full moon, she becomes uncontrollably energetic. She's not sure if it's due to her divine blood, or her Neocolom blood.
  • Nice Girl: A bit mischievous, but ultimately one of the most moral characters of this generation.
  • Sesquipedalian Loquaciousness: Dabbles in this occasionally.
  • The Strategist: Fulfilled this role for the rebels.
  • The Tease: Oh so much.

Playable characters from third generation

    Thoma Raglan 
Voiced by: Shuuya Kishimoto
https://static.tvtropes.org/pmwiki/pub/images/thoma_valeria.png
Thoma’s appearance if Valeria is his mother

"We are men! To turn from a challenge would be unforgivable! We will have glory!"

Thoma is the main character of the third generation who moves to Fendias after growing up in Graccea. Since he grew up in its warm climates, Thoma can't handle cold climates. His allies eventually tire of his constant complaints about the weather. Thoma has been educated by Winfield, who has made him into a ladies' man. His lack of motivation is telling, but much like his father and grandfather, Thoma is loyal and can't ignore people in need. Unfortunately, his general attitude earns him much distrust. His carefree and flirtatious nature, however, is a facade to keep his friends from worrying about him, helping him to hide his true feelings. Thoma actually wishes to find someone who understands and accepts him deep in his heart.

He can either have a white suit with white hair, a blue suit with blond hair, or a black suit with black hair depending on who you marry.


    Plum 
https://static.tvtropes.org/pmwiki/pub/images/plum_8.png

A nelth girl who the party meets at Paillene. She is the only one who could design the Achilles' Heel of Winfield's bracelet and as such goes off with the party on an adventure to help build it.


    Ganz 
https://static.tvtropes.org/pmwiki/pub/images/ganz.png

A Greer the party meets at Twulan. He claims that he's the only one who could build the very thing that could destroy Winfield's bracelet but only if he has the materials for it. He joins the party to look for said materials.


  • Boisterous Bruiser
  • Death from Above: All of his EX Combination Skills with the other party members end with him drilling the enemy from above.
  • Dumb Muscle: Most of his suggestions is to simply attack the enemy with raw force instead of thinking in a plan.
  • Jumped at the Call: Since he claims he's the only one who could build the MacGuffin to destroy the bracelet, he joins the party to search for the materials.
  • Mighty Glacier: Yeah, we can say Borgnine and Vashtor fit this mold too, but Ganz's starting AP (as important to turn order as Agility, as well as the limit to which one can take actions) looks to be particularly bad—his starting gear does not seem to rectify this one bit.
  • Red Oni, Blue Oni: The Red Oni to Plum's blue.
  • "X" Marks the Hero: Has a big X scar in his face.

    Alberti 
https://static.tvtropes.org/pmwiki/pub/images/alberti.png
Voiced by: Takuma Terashima (young), Yoshikazu Nagano (adult)

Alberti is former commander of the Royal Guard of Tlalocan. Though not blessed with the best warrior physique, Alberti's sword skills have earned him countless victories over many decorated soldiers. Alberti excels at close combat and prefers to use daggers, a weapon rarely used by soldiers. He effectively uses his size difference, closing in on his opponents and striking them down with his dagger. He's even earned the nickname "Death Dealer" because of his fast and flowing style.

However, Alberti falls in love with Nastassja, the daughter of the Tlalocan consul, Midas. When he accidentally learns of Midas's association with the forces of darkness, Alberti is falsely accused and driven from his country. While seeking an opportunity to stop Midas, Alberti meets Thoma and decides to fight with him. Later on, the two fight together to protect Fendias.

Alberti may act a tad hastily sometimes, but he's a polite man (as seen with his dealings on the battlefield—and with Nastassja!). His polite nature often lures people to underestimate him, which Alberti uses to his advantage. He's quite an astute person.

Having idolized Thoma as they fought together, Alberti became the guardian to Thoma's son Duran, eventually moving to Enhambre with him. Since the disruption of Fendias was concluded, Alberti could have taken life easy, but his warrior's blood wouldn't let him. As the years pass by, his skills with the sword improve rather than decline.

He is also the only normal human and thus, he ages quite noticeably.


    Lavinia 
https://static.tvtropes.org/pmwiki/pub/images/lavinia_1.png

One of the three love interests of the third generation. She is one half high elf and one half dark elf which unfortunately, dark elves are considered to be evil and so she was ostracized by other high elves. She first meets the party at Tweda Forest and was "rescued" by Winfield and Thoma. She takes them to Lus Soleil where she was reunited with her younger sister Faina. After saving her home, she accompanies Thoma on his mission to look for materials to break Winfield's bracelet and to save the continent.


  • Action Girl: When she's first met she's fighting with a giant monster, alone.
  • Brutal Honesty: She pulls no verbal punches, no matter who she's talking to.
  • The Chief's Daughter: She's also the daughter that got banished from the elf village.
  • The Exile: Though they eventually welcome her back.
  • Fantastic Racism: Hated for having a dark elf skin even though she's half and half.
  • Interspecies Romance: She's one of the generation's love interest options for Thoma.
  • My Sister Is Off-Limits: Tries this with Thoma. It doesn't work seeing how Faina is also a Love Interest.
  • Non-Human Humanoid Hybrid: She's a halfbreed of dark elf and high elf. Unfortunately for her, she looks more like a dark elf, which means she attracts a lot of bigotry from her high elf kin.
  • Pervert Revenge Mode: If Thoma tries something perverted against her. Also in the EX skill Death Penalty she beats Winfield for touching her breasts.
  • Red Oni, Blue Oni: The Red Oni to Faina's blue.
  • Sibling Yin-Yang: With Faina, exemplified by their even being different colors.
  • Stripperific: Fendias is the coldest continent of Agarest with some snow areas and Lavinia only wears a bikini with some chains. The biggest trope example for this game.
  • Tsundere: Type A in the beginning of the game, especially towards Thoma. She become type B in the second half of the generation.
    • A good example of her transition to type B is in a event which Thoma arranged a meeting with the girls in their room. The girls completely forgot and Thoma is alone in the girls room. If you choose to start cleaning the mess, checkout the floor and NOT hide when Lavinia is coming, she asks if you see something different in the floor. Thoma denies and she starts to blush a lot.
    • In the same event shows a good example of her tsundere behavior. If you choose to checkout the floor (the place which Lavinia's panties is) and choose to hide himself, when Lavinia caught Thoma hiding in the bed, she starts to laugh mad and strikes the bed with her sword. Another example in the hot springs which she got angry after knowing Thoma is peeping.

    Faina 
https://static.tvtropes.org/pmwiki/pub/images/faina.png
Voiced by: Amika Takahashi

One of the three women chosen by Dyshana during the third generation, Faina is the younger sister of Lavinia, who was ostracized like her mother. Faina is given generous affection and has been the object of veneration and respect due to her father's lineage as a high-elf. Faina's ability is as powerful as her sister's, and she's considered to be the next chief. However, Faina is prone to illness and longs to see the outside world, despite having never been beyond the village gates. Before Lavinia was banished, Faina loved listening to her sister's stories. When she meets Lavinia again, Faina's determination to see the outside world grows stronger, and she decides to travel with Thoma. In truth, however, she just wants to be with her sister.


  • Big Eater: She sure can eat a lot despite the fact that she's sick. In fact, it's actually because she's sick that she eats a lot.
  • Chaste Hero: Subverted, a side event heavily implies she and Thoma had sex while in Lus Soleil.
  • Fantastic Racism: Subverted. Even though she's a half high elf-dark elf like her older sister, she doesn't look like one herself so she doesn't get as much discrimination as Lavinia. She was even considered to be the next chief of the village.
  • Interspecies Romance: She's one of the generation's love interest options for Thoma.
  • Jumped at the Call: She's so desperate for excitement and adventure after a lifetime of being frail that she eagerly agrees to join Thoma's party.
  • Non-Human Humanoid Hybrid: She's a halfbreed of dark elf and high elf. Unlike her sister, she's lucky enough to still look more like a high elf, which shields her from prejudice her lineage might otherwise present her with.
  • Naïve Newcomer: Has never been outside Lus Solis before, and doesn't quite understand some of Thoma's innuendos at first.
  • Nice Girl: One of the friendliest girls you will ever meet, and she's the least likely of the brides to get angry at Thoma.
    • Beware the Nice Ones: That said, she still flips out on him if she catches him looking through her underwear, and doesn't hesitate to stand up for her sister.
  • Red Oni, Blue Oni: The Blue Oni to Lavinia's red.
  • Sibling Yin-Yang: With Lavinia, although they really care for each other.
  • Spoiled Sweet: She's been spoiled on and doted due to her looking like a high elf and her constant illness, but she's still a very nice and compassionate girl.
  • Took a Level in Badass: Tries to invoke this by running daily to improve her stamina.

    Noah 
https://static.tvtropes.org/pmwiki/pub/images/noah_27.png

One of the three love interests in the third generation. She first meets up with the party at Aulis Lake while the party is looking for one of the ingredients for the MacGuffin to destroy Winfield's bracelet. She is an adventurer due to the fact that she just loves adventuring and that she can tell stories to one of the kids at the orphanage.


Playable characters from fourth generation

    Duran Raglan 
"I asked for none of this. Destiny is something the stupid use to justify their selfishness."
https://static.tvtropes.org/pmwiki/pub/images/duran_lavinia.png
Duran’s appearance if Lavinia is his mother

Duran is the main character of the fourth generation, who moves to Enhambre after growing up in Fendias. His anger and pessimism are polar opposites to his father, Thoma. Duran has been told that he has no future, which may be the reason for his miscreant behavior. He always complains and ends up reluctantly following other people's opinions even though he has few of his own. His negative, unyielding personality often causes trouble with his allies, but as he meets various people on his journey, he begins to change. In the end, he accepts being a Spirit Vessel and decides to fight for Enhambre.

Depending on who you let Thoma marry, Duran can have either blue, red, or blond hair.


  • Break Her Heart to Save Her: Subtly implied; he knows that three women are going to die just Because Destiny Says So, so by being as much of a jerk as possible he can at least stop them from loving him, lessening the emotional pain. Depending on player choice, it may or may not work.
  • Brutal Honesty: Especially if Lavinia was his mother, he does not varnish the truth. At all.
  • Character Development: The most noticeable of the five protagonists, initially coming off as a Jerkass but showing in the end that he's really more of a Tsundere Jerk with a Heart of Gold.
  • Deadpan Snarker: A very nasty version. He doesn't like people much, so he can be really cruel with his choice in snarkery.
  • Defrosting Ice King: To all his potential brides.
  • Half-Human Hybrid: If you consider this trope to cover "some nonhuman blood at some point", or for high/dark elf crossbreeds to just count as elves, then he can be this depending on his family tree.
  • Heinz Hybrid: He's slightly more likely to be this, considering he can potentially have any combination of a syrium great-grandmother, a half-neocollom grandmother, and a high elf/dark elf crossbreed mother. Especially if you treat "high elf blood" and "dark elf blood" as two separate races, which means he can be one even if Lavinia/Faina is his only non-human ancestor.
  • Heroes Prefer Swords: No matter who you choose to be the mother and have a different weapon for him, in cut scenes, he's always carrying Leo's sword.
  • Heroic R Ro D: Part of his generation has him bedridden and near death for overworking himself while ill.
  • Interspecies Romance: Can potentially woo Silvi, a Harpuia, which is somewhere between a harpy and a bird kemonomimi Winged Humanoid.
  • Likes Older Women: Two out of three of his potential love interests are older than him.
  • Smarter Than You Look: According to Ryuryu.
  • Strong Family Resemblance: If Lavinia is his mother, he looks exactly like a male version of her.
  • Took a Level in Kindness: His character progress over the story, from a total asshole to someone who acts nasty, but is nice deep down.
  • Tsundere: Male example of Type A.

    Qua 
https://static.tvtropes.org/pmwiki/pub/images/qua.png

A neocollom the party meets near Tenedos. At first, she tries to attack the party but is later saved by the very people she attacked. Since then, she joins the party just to tag along.


    Fer 
https://static.tvtropes.org/pmwiki/pub/images/fer.png

The best treasure hunter in the world (or so he claims). He meets the party at Crystal Lake while he was looking for treasure. He joins the party because he think he could find more treasure if he joins with the party.


    Reverie 
https://static.tvtropes.org/pmwiki/pub/images/reverie_4.png

A yulishee who the party meets at Crystal Lake when they were looking for a Rainbow Shard. She decides to help them, aware of the fact that she gets exiled if she helps them out. She goes with it nonetheless due to the fact that she wants to travel around the world anyway.


    Hilda/Hildegard 
https://static.tvtropes.org/pmwiki/pub/images/hildegard.png

One of the three women chosen by Dyshana in the fourth generation, Hildegard is captain of the pirate crew Death-Cross, based in the Ioros Islands of the Ionia Sea. Though these pirates loot and plunder, they still abide by their own rule: any who disobeys them must take his/her life to make amends. Hildegard is unyielding and has a short temper. She doesn't take kindly to liars or two-faced people and detests those who just mope about. She dislikes Duran at first, but is sympathetic to his fate. Although she can beat most men, she has a strong desire to be loved. However, her responsibility to her men comes first. When Duran risks his life to save Hildegard from her crew's mutiny, she decides to live on as a woman, not as a pirate captain.


  • Badass in Distress: After leaving the party on a good note, some traitors tied her up after feeding her some sleeping drink.
  • Guns Akimbo: Her waeapon is a pair of pistols.
  • Navel-Deep Neckline: Her outfit is zipped down all the way to her stomach.
  • Pirate Girl: She's the captain of the Death-Cross pirates.
  • Tsundere: In a lesser extent. She is type B. Nice towards the party but always get angry when someone points she likes Duran.

    Silvi 
https://static.tvtropes.org/pmwiki/pub/images/silvi.png

One of the three women chosen by Dyshana in the fourth generation, Silvi joins the party during their visit to the Biberest Mountains in order to obtain the Marfile Fruit, which is needed to get the aid of Hildegard. Silvi looks fragile on the surface, but she's a member of a vigilante group that deals with monsters. Her sword skills are top notch, and she's also capable of casting magic. Being a harpuia, Silvi's ability to strike enemies from the sky is a major asset to her allies. However, while she has natural fighting abilities, she wants to avoid bloodshed as much as she can. Her sweet personality and beauty attract many men, making Silvi a popular member of the vigilante group. Duran bears the brunt of other men's disapproval precisely for that reason!


  • Achilles' Heel: Douse her in salt water and she can't fly at all.
  • Action Girl: Show's it off quite well during her one on one fight against a Garvel.
  • Bad Liar: Ryuryu sees through it instantly.
  • Childhood Friend Romance: Of the Unlucky kind: Whether she marries Duran or not, the fact that she's a potential bride means that she and Keith ain't happening. Plus he, you know, dies.
  • A Day in the Limelight: While Duran is bedridden and dying she goes off alone to get a Marfile Fruit to cure him.
  • Determinator: Fought off against winds AND a Garvel just to get a Marfile fruit to heal Duran.
  • Genki Girl: Tends to fly ahead of everyone else when she gets excited.
  • The Ingenue
  • Let Him Die Happily: Averted, when Keith is dying he asked her to lie one last time to make him happy, but she refuses because she can't lie to her own feelings. Result-wise she really done it though.
  • Love at First Sight: If he chooses her, Silvi's dialogue implies that she fell for Duran when she first saw him.
  • Manic Pixie Dream Girl: To Duran.
  • Nice Girl
  • The Pollyanna
  • Sarashi
  • Sarcasm-Blind: Subtly implied, with several of Duran's snarky comments going over her head or being taken literally.
  • Silk Hiding Steel: Very polite, very friendly, and always ready to kick ass when needed.
  • Underboobs
  • Walking the Earth: What she always wanted to do. She gave up on it when she realized that travelling by herself would be highly impractical, but is able to achieve her dream when the group comes along.
  • Winged Humanoid: Like all Harpuia

    Ryuryu 
Voiced by: Nanako Inoue
https://static.tvtropes.org/pmwiki/pub/images/ryuryu.png

One of the three women chosen by Dyshana in the fourth genertion, Ryuryu is the hierophant of Halulu Atea, the largest of the Ioros Island at the southern end of the Enhambre's Ionia Sea. The hierophant is selected once every three years and makes decisions based on divinations, thus making Ryuryu the most powerful person in Halulu Atea. Her cold, superior attitude and mature tone of voice reflect this responsibility. When Ryuryu learns that Halulu Atea is in grave danger, Dyshana offers the party's aid, and in exchange Ryuryu joins the company.

Since Ryuryu was raised as a hierophant in a special environment, she doesn't know much of the outside world. She's a bit cynical and likes provoking Duran just to see his reaction. On the other hand, Ryuryu also has a childlike innocence to her when she sees dolls and stuffed toys, since she's never seen them before.


  • Birds of a Feather: With Duran. Both of them are rather sarcastic, unpleasant people who don't think much of other people, but really do want to just make friends and enjoy a normal life.
  • Dark Is Not Evil: She is a jerk like Duran, but she is honest and cares for her comrades.
  • Deadpan Snarker
  • Emotionless Girl: What she comes across as. She's more of a Sugar-and-Ice Personality, getting much sweeter after she opens up to Duran.
  • The Fatalist: Implied.
    Ryuryu: To question [destiny] is as futile as questioning your own birth. We are the same. Our miniscule futures are all part of one bigger future.
  • Goth: Her defining character trait.
  • I Just Want to Be Normal: Deep down inside, she just wants to be like a kid.
  • Jerk with a Heart of Gold: Almost a male counterpart of Duran.
  • Lonely Doll Girl: Duran accidentally eavesdrops on her when she talks to her doll. She admits that her isolated upbringing causes her to have no real friends, which is one of the reasons why she so readily joins the party. However, she still has problems with opening up to people, so she still turns to her doll when she feels the need to pour out her feelings honestly to someone.
  • Sacrificial Lamb: For the sake of protecting her town but she was saved.
  • Waif Prophet: She's one of the few humans in the series with the same powers as an onerthes.

Playable characters from fifth generation

    Rex Raglan 
Voiced by: Takashi Kondo
"Then strike me down as well. If I cannot bring back your smile, how can I hope to bring happiness to the world? How can I save the world if I cannot even save you?"
https://static.tvtropes.org/pmwiki/pub/images/rex_hildegard.png
Rex’s appearance if Hildegard is his mother

Son of Duran, the fifth generation protagonist, and THE REAL protagonist of the game.

Rex has a keen eye and sound judgement. Coupled with his power and personal charisma to lead, Rex has inherited all the strengths of his forefathers. Those who have fought alongside the Spirit Vessels from the beginning say that Rex has inherited Leonhart's looks, talents, and determination; Ladius's honest diligence; Thoma's bright personality; and Duran's sincere empathy. The bloodline having spanned five generations, the original power of the Spirit Vessels (having come from Dyshana's spirit initially) grows stronger and becomes a part of Rex's own soul. He eventually comes to know the reason behind Dyshana's existence and her objectives for the Spirit Vessel. The two have an unspoken understanding, and thus Rex proceeds to battle Summerill, carrying the hopes of the many generations before him.


  • Badass Boast: He loves pulling this to every enemy he fights.
  • Chronic Hero Syndrome: Wants to save everyone. In a rare moment of vulnerability, he'll admit that he knows this is impossible, but he still wants to try.
  • Covert Pervert: Admits to be enjoying the view at the hot springs.
  • Deadpan Snarker: Occasionally.
  • Generation Xerox: Took four generations, but he's one of Leonhardt.
  • Half-Human Hybrid: He can potentially be this, if Silvi is his mother. This makes him the only one to get notable effects from his mother's inhuman nature, unless one counts Duran's ability to inherit being a dark-skinned redhead with Supernatural Gold Eyes from Lavinia: his Harpuia blood gives him wings.
  • Heinz Hybrid: What he'll almost certainly be unless the player has been very diligent about keeping his bloodline pure human. By this point, his bloodline could include any combination of syrium, neocollom, high & dark elf, or harpuia. At its most extreme, if you choose all the nonhuman choices, Rex will be 1/2 Harpuia, 1/8 Dark Elf, 1/8 High Elf, 1/8 Human, 1/16 Neocollom, & 1/16 Syrium.
  • Heroes Prefer Swords: No matter who you choose to be the mother and have a different weapon for him, in cut scenes, he's always carrying Leo's sword.
  • Heroic Sacrifice: In the dark ending. He sacrifices himself alongside with Dyshana to seal the last pillar.]]
  • Likes Older Women: The only one who's not older than him is Murmina.
  • Strong Family Resemblance: He basically looks just like Leo except with different-colored hair and eyes (and wings, if you so choose).
  • Took a Third Option: In the True Ending, Dyshana points out three things that he can do when they reach the final pillar: Get sealed so that the darkness gets pushed back, fight off the forces of darkness for a very long time, or Unseal the gods and beat the crap out of 'em, even if it means that the whole world gets destroyed. No points for guessing which option he picked.
  • Unwanted Harem: He out harems his ancestors, to the point that this one is weaponized as a Combination Attack with Rex, Beatrice, Qua, Murmina, Reverie, and Plum with all of their EX2 attack.
  • Wide-Eyed Idealist: Played with. Rex certainly has high hopes for the world and always believes in the better nature of people (just ask Vashtor), but he has some levels of self-awareness, acknowledging that life isn't always as idealistic as he'd like.
  • Winged Humanoid: If you let Duran marry Silvi, he'll have harpuia wings.
  • Yin-Yang Bomb: His final EX Skill.

    Beatrice 
https://static.tvtropes.org/pmwiki/pub/images/beatrice_7.png
Voiced by: Harumi Sakurai

A woman who has sailed from the different parts of the continent thanks to her eye patch. She is the granddaughter of Alberti only if you save Nastassja.

After her grandfather left Fendias, she recruits people to fight against the forces of darkness with her father, then moves to Aegisthus. She doesn't like to speak much, so she takes a hands-off approach when dealing with the troops. When she arrives in Aegisthus, she hands the army over to Rex and works on collecting information with her grandfather. Her skills with the sword are as fierce as her grandfather's, but her knowledge of magic is said to be even greater. She excels in solo and stealth missions, earning her the nickname Shadowless Death Carrier. She may appear uncouth at a glance, but she has a refined side to her as well. When hearing the story about Thoma saving Fendias and the legend of Leonhardt, Ladius, and Duran, she develops strong feelings for Rex and is not able to talk to him in private.


  • Action Girl
  • Aloof Dark-Haired Girl
  • Bathtub Bonding: With the rest of the women in the group.
  • Crush Blush: Blushes a lot when talking with Rex, especially when they are talking about non-combat things.
  • Dual Wielding: Swords or daggers, whatever she's equipped with she'll have two of it.
  • Eyepatch of Power: She's not blind however.
  • Hero-Worshipper: Of Thoma and the rest of the Raglan family.
  • Heterosexual Life-Partners: With Murmina. Let's see here; they're both aware of Rex's power but are also certain that he is not why they're able to trust each other enough to tell each other anything, and she's willing to consistently trust Beatrice with the task of helping keep her wings clean which is effectively showing that she trusts Beatrice with her life.
  • Luminescent Blush: Cannot talk to Rex because of the fact that she admires Thoma, his grandfather, and legends of the Raglan family are famous throughout the continents.
    • When she finally meets with Thoma in the extended version, she blushes like crazy.
  • Red Baron: Shadowless Death Carrier (just like her grandfather)

    Murmina 
https://static.tvtropes.org/pmwiki/pub/images/murmina.png
Voiced by: Tomomi Isomura

The sole survivor of the harpuia race in Aegisthus. She is out for revenge on the one who killed her family. Depending on your actions, you could save her, or she dies from exhaustion and from injuries.


  • Berserker Tears: If Rex tries to stop her from killing Vashtor, she starts screaming and crying at him.
  • Broken Bird
  • Character Development: If Vashtor lives, she'll come to realize that it's wrong to hurt others for revenge and even admits that she may someday be able to forgive him. Also, she'll grow able to rely on her comrades more and even forms friendships, whether she goes through with her revenge or not.
  • Emotionless Girl: In the beginning. She just wants her revenge and doesn't want to have any friends.
  • Forgiven, but Not Forgotten: In the true ending route, during an event with Vashtor, she says to him she doesn't want revenge anymore, but isn't going to forgive him until the last day of her life and will be watching him atoning for his sins.
  • Grey Rain of Depression: Has this going on during a few of her scenes.
  • Heterosexual Life-Partners: With Beatrice. Let's see here; They're both aware of Rex's power but are also certain that he is not why they're able to trust each other enough to tell each other anything, and she's willing to consistently trust Beatrice with the task of helping keep her wings clean which is effectively showing that she trusts Beatrice with her life.
  • Ineffectual Loner: A downplayed version; she remains aloof from most of the group at first and insists on handling things on her own. Only by slowly opening up to them does she start gaining strength and undergoing Character Development.
  • Last of Her Kind: Even if Rex has Harpuia blood, he's still of a different species of Harpuia.
  • Never Be Hurt Again: Implied as to why she keeps her distance from the group.
  • The Quiet One: Certainly gives the impression, since she doesn't talk much and when she does, much of her speech has ellipses in it.
  • Rescue Romance: If Rex marries her in the end.
  • Roaring Rampage of Revenge: Very focused to avenge her comrades to the point of pushing herself too far to do it. In the true ending route Rex can talk her out of it.
  • Sadistic Choice: Rex can force one on her—shoot through and kill the man who saved her life and whom she has feelings for to kill the man who murdered her people, or stand down and let the killer walk free? She chooses the latter.
  • The Stoic
    • Not So Stoic: Has a complete breakdown if Rex tries to stop her from killing Vashtor. Also, her ending is made of heartwarming.
  • Undying Loyalty: To Rex, even if he denies her her revenge.
  • Winged Humanoid: Like all Harpuia

NPC

    NPC Of The First Generation 

Melchior

The current head of House Klavis and King Hertzfeldt's second in command. He has quite the history with Leonhardt and proves to be the biggest thorn in the party's side throughout the first generation.


  • All Love Is Unrequited: Loves Elaine, who loves Leonhardt, who, depending on what choices you make, loves someone else as well.
  • Anti-Hero: A very dark type IV. He does whatever his king tells him to do, as he believes he knows best, but this means he will do absolutely anything regardless of how evil it may be.
  • Anti-Villain: A very dark Type I.
  • The Atoner: Surprisingly averted. He shows no remorse for the terrible things he did while Herztfeldt was brainwashed and says that he'd do it again so long as his king demanded it. This pisses more than a few people off.
  • Betty and Veronica: The Veronica to Leonhardt's Betty for Elaine.
  • The Chessmaster: Manages to manipulate Braham and Largen, though slightly less effectively. He's still an Unwitting Pawn in the end though.
  • Climax Boss: Alongside Herztfeldt near the very end of the first generation.
  • Deadpan Snarker: Of the obnoxiously Jerkass variety.
  • Draco in Leather Pants: In universe his heinous actions are overlooked in favor of his charisma and skill with military management.
  • The Dragon: Reports directly to Herztfeldt and is the party's direct opposition. He's also technically this to the Dark Knight.
  • Evil Counterpart: To Leonhardt: Compare their similar designs and back stories, to the point where Melchior is basically a clone of Leonhardt in battle. Despite these similarities, Leonhardt is compassionate enough to betray his country for the sake of the weak; while Melchior follows his country without question regardless of the cruel things it forces him to do.
  • Hate Sink: Since he is the villain with the most screen time and the Dark Knight gets very little characterization, it's very easy to hate him more than every other villain in the first generation..
  • Jerkass: A truly magnificent example, verging on Complete Monster were it not for a few Pet The Dog moments here and there. He drops it by the second game at least.
  • Karma Houdini: Kills a lot of syrium, follows his evil king, lets the Dark Knight kill Leo, and he gets away with pretty much just being there.
  • Lawful Stupid: Follows his king's orders no matter how Obviously Evil they are without question.
  • Manipulative Bastard: Plays Braham like a fiddle and manipulates Largen so that he's in a position where he's incapable of defecting. He also has Leonhardt do some of his dirty work for him.
  • Unwitting Pawn: Loves having a few on hand at all times. Turns out he's one to the Dark Knight, and was likely on his way to becoming a mindless Elite Mook were it not for Leonhardt's intervention.
  • Villain with Good Publicity: While he does have his detractors, Melchior's charisma is key to Gridamas maintaining national power.

Largen


  • Dual Boss: Along with Braham.
  • My Country, Right or Wrong: Fights against Leonhardt and the rest of the group a few times because of this, despite his misgivings about the country's sudden aggressiveness.
  • Reasonable Authority Figure: Neither power-hungry nor violent, and keeps a level head no matter the state of affairs.

Musaka


Teonor


Gunther


Braham


  • Blood Knight: What he becomes after an artifact that makes him the following trope.
  • Cutscene Incompetence: A rare villainous example; he's no slouch in a fight (and pretty tough to overkill without time and decent weapons), but outside of that he's only really good at running away.
  • Dual Boss: Along Largen.
  • Stay in the Kitchen: One of his comments to Elaine implies this.
  • Wake-Up Call Boss: With Largen. While the first two bossfights in the game may have been a minor step above randoms, he and Largen will put the hurt on your party with their sizeable AP, high offense, and link attack use; quickly establishing the rule to be followed that boss battles in this game aren't about if party members get killed, as much as how many die, and how often they do.

Kasibal


King Hertzfeldt


    NPC Of The Second Generation 

Hailzen


  • Ambition Is Evil: He knew the Dark Knight and his forces are evil, but still tried to use this to make his country more powerful.
  • Heroic Sacrifice: See the Zero-Approval Gambit below for more details.
  • Honor Before Reason: Chose his country instead of his own life, saying it's just a small price.
  • Out-Gambitted: Tried to use the Dark Knight to make his country more powerful, but in the end was the one who was used by him and only helped the darkness to spread in the continent.
  • So Proud of You: In the end he was very proud of Urian.
  • "Well Done, Son" Guy: Downplayed. While he disagree with the way Urian thinks, he thinks his kingdom needs someone with a different opinion to contrast his views.
  • Zero-Approval Gambit: After knowing he was used by Dark Knight, he asked to his own son, Urian, to kill him and tell everyone he was evil and was responsible for all evil acts. So, the country could escape from any punishments.

Gillian


  • Aristocrats Are Evil: He is a greedy man from a noble house.
  • Dirty Coward: He doesn't like to leave his comfort zone and only fought against the party because Hykezatt said they had not enough guts to defeat them.
  • The Dragon: To Hykezatt.
  • Dual Boss: Along with Hykezatt in the Grugund Castle.

Hykezatt


  • Aristocrats Are Evil: Like Gillian, a member of a noble house and wants to command the Grugund Kingdom.
  • Dual Boss: Along with Gillian in the Grugund Castle.

Messina


Ryutai


Misselkanui


Mullentz


Balzac


Urian

  • The Dragon: To his own father.
  • Dragon Ascendant: Downplayed. He became the new king but cooperated with the party to help fight the forces of darkness.
  • Self-Made Orphan: Killed his own father to save his country.

Malitz


    NPC Of The Third Generation 

Mervis

  • Mr. Exposition: Gave to party important info about Winfield's bracelet and about the Dark Knight's identity, which is a Larvae who got corrupted and he is not the only one.

Midas

  • Bald of Evil: He's bald, he's one of the most difficult bosses in the game, and he's a villain.
  • I Did What I Had to Do: Invokes this in one of the last talks with his daughter.
  • Rank Scales with Asskicking: He is the ruler of his country, and is by far one of the hardest bosses in the game.
  • Wakeup Call Boss: If you haven't learned the very important combination attacks, the important Break Meter mechanic and the oft-overlooked EX Skill Combinations then this boss will wipe the floor with you, as you usually require a tanker unit to act as a stalling measure whilst the tanker and your other party members build up SP by expending items/skills such as "Refresh/Heal" to build up their SP enough to fully counterattack Midas with a MAJOR party-united onslaught to completely decimate him.
  • Well-Intentioned Extremist: Knows very well the forces of darkness are evil, but still wants to work with them to save Nastassja from the curse, even this means to put his country and the whole continent in danger.

Nastassja

  • Happily Married: With Alberti if you managed to save her.
  • Rei Ayanami Expy: Shares some Rei traits like having short greenish hair and looking ill due having a curse.
  • Starcrossed Lovers: They had just a little time together since Alberti followed the party to the other continents while she stayed in Fendias.

Macmuth


Reinbach


Mercer


    NPC Of The Fourth Generation 

Keith


Vlady

  • The Starscream: Tried to take Hilda's place as Captain of the Death-Cross pirates.

    NPC Of The Fifth Generation 

Sarburgh


  • What Happened to the Mouse?: It's left unsaid exactly happened to him after you defeated Summerill in the end. Granted, it's not even important due to the fact that in the True Ending, Chaos and the gods got killed, the entire world died and got reborn.

Villains

    Forces Of Darkness 

Summerill

The Big Bad of the game itself and the Final Boss of the fifth generation. He's the reason why the darkness is spreading throughout the continent.

  • Big Bad Wannabe: Played with - he is certainly threatening, and is definitely a cause for a lot of events, but the higher order events rarely start with him, and never end with him. He's in some cases an Unwitting Pawn, and even in the game where he's at his most horrifically personal, Agarest Senki Zero, when all is said and done the forces at work in the Gods of Darkness outrank him and he's nothing but their ostentatious and vain chief agent for the game.
  • Disc-One Final Boss: He's the final boss for some endings, but for others there's much more after him.
  • It's Personal: In Agarest Senki Zero. Sieghart basically dies for the sake of his ambition, and through his trickery, disguise as Ernesto, and use of the Gems to corrupt the Larva, he provides Sieg's son with both a villain who turned the Larva he admired against him, and someone who perverted the entire world he knew all for the sake of self-aggrandizement. Its made very clear at the end Leonis definitely found Summerill a repulsive and personal villain.
  • Mind Rape / More than Mind Control: With a side dish of body deformation and horror. Summerill really loves these tropes, and applying them to people. He turned the heroic Larva into the horrific Gurg, and warped Elves and High Elves into his Elite Mooks. Its made clear that he enjoys doing this, not only for military application but also for the sheer sadistic gratification of turning something heroic into something dark and warped.
  • Smug Snake: For all the hype that we finally get to kick the ass of the guy who started this, he just becomes smug about it when he loses. He is altogether an extremely smug villain, convinced his worst Kick the Dog moments are in fact tactical brilliance, and gleefully gloats over people his idea of eternal life - eternal suffering.
  • The Starscream: He reveals to the party on what he would do after reclaiming his Bracelet from Winfield: to become the god of Agarest by kicking out Chaos and the rest of the gods.
  • Your Princess Is in Another Castle!: So you finally defeated this guy who started this mess. Does this mean that the game is finally over and the party can finally rest? Nope, Dyshana then explains the true purpose of the pillars and what they actually do. And guess what? Summerill was apparently just in Dyshana's way.

The Dark Knight

This is the guy who curb stomped Leo while he makes Ellis flee the scene. For his other tropes, see Vashtor.


  • Black Knight: Well duh!
  • Rank Scales with Asskicking: He's the highest ranked among the Gurgs themselves. Yes, Vashtor is up there with Summerill in terms of authority.
  • Rule of Three: It took three times for Leo to finally beat him. And then he comes back as Vashtor.

Gurg

These are the other Dark Knights that are roaming around the other continents to spread the darkness. Originally, there were twelve of them, but six got killed off before the game starts.


  • And I Must Scream: Part of their Brainwashed and Crazy, also Zero establishes that the Oathsworn simply seals them away in those story events.
  • Brainwashed and Crazy: Try being that way for thousands of years.
  • Dark Is Evil: Regardless of how they looked before becoming Gurg, once they changed they become encased in their demonic looking black armor.
  • Made of Temptation: Their modus operandi to the other countries so that they would give in to the darkness. They in turn get tempted by Summerill.
  • Wolfpack Boss: So, you're used to fighting two at the same time. Let's see if you can handle fighting four at the same time (thankfully, this only happens once in the game.)

    The Six Gods Of Darkness 

These gods are the true final bosses of the game provided that you have reached the True Ending. While they were alluded in the prologue itself, they're more of a Giant Space Flea from Nowhere. At first.

Mercury

One of the six gods of darkness, god of Craft and Trade, though he regrets his decision to side with the forces of darkness deeply. He at first was at the side of light, until Mobius tempted him to the dark side. He wants to go back to the light, but he can't because of his loyalty to the dark. He is sealed in Lucrellia.


Mobius

The god of Time and Space, he is also responsible for the war of the gods thousands of years ago. He did this to kick out both Lenion and Chaos so he could become the ruler. If anything, every single conflict of the gods can be traced back to him. He is sealed in Graccea.


  • Smug Snake: Guy certainly has a high opinion of himself.
  • This Cannot Be!: He didn't believe it was possible for mortals to defeat him.

Deeth

One of the six gods/goddesses that were sealed, she represents Fortune, Desire and Fate. She can appear to other people either as a man, or as a woman and just so happens to encounter Dyshana who is one-half of Chaos. Sealed at Fendias.


  • It Amused Me: If the reason for something she's done isn't progress, it's this.
  • Single-Target Sexuality: With Chaos and Dyshana. She even says to Dyshana that s/he'll eat her and play with her.

Nemesis

The goddess of Spirit and Revenge. Ironically enough, she is the most composed out of all the gods and the only reason why she even sided with the Dark Gods was just to balance things out. She is sealed in Enhambre


  • I Call It "Vera": Subverted. Her weapon doesn't really have a name, but as time went on, her name got attached to the staff as well.
  • Names to Run Away from Really Fast: Averted when you realize she's actually an incredibly nice person, then brutally invoked when she slaughters your team with a single long-range wide-area attack.
  • Roaring Rampage of Revenge: Subverted. She's actually incredibly calm about everything that goes on.
  • The Smurfette Principle: If you don't count Deeth as a female.

Mayastia

The god of Battle and Power. He seeks to have more battles just so that progress can be made. He is sealed in Aegisthus.


Chaos

The Lord of Dark Night, and the god of Death, Rejuvenation and Darkness. He initially fought against Lenion due to the fact that Lenion married the girl of his dreams and that Mobius was pushing for it. He gets to be special in that he's sealed in the Boundary Plane.

In Agarest Senki 2, Weiss kills him as a Cutscene Boss in the opening. Or Does He?


  • Anti-Villain: He never really does anything particularly evil or villainous. He's just largely considered evil because he's a "God of Darkness".
  • Cain and Abel: He's the evil Abel to Lenion's good Cain. Though, how much evil Chaos is would be another story.
  • Opposite-Sex Clone: With Dyshana
  • Red Baron: Lord of the Dark Night (please don't confuse that with the other lord of dark night), and god of destruction and rebirth.
  • Star-Crossed Lovers: With Varna when Lenion marries her. One of the last few straws before the whole war of the gods started.

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