Here's a list of the main characters of Agarest Senki or known to the US as Record of Agarest War and Agarest Generations of War in EU. Please put the tropes of characters that appear in other generations in their own categories.Be warned that there WILL be spoilers in this page.
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Characters from Agarest Senki :
Characters debuting in Generation 1
"A true soldier becomes a shield for the weak, even if that means shedding his own blood."
The protagonist of Generation 1 but he's not the protagonist who started the process of becoming a Spirit Vessel. He has a good reason to do this, but he unfortunately gave his descendants a lot of trouble thanks to his actions.
The Ace: A superb swordsman and military leader who is admired by nearly every person he meets. This gets deconstructed in later generations where the pressure of living up to his legacy weighs heavily on all of his descendents.
Adorkable: When forced to act like a normal person, Leonhardt becomes almost laughably awkward.
Deal with the Devil: In a sense he did with Dyshana, but it was more for a noble cause. Unfortunately, his descendants don't seem like the idea.
Decoy Protagonist: He's in the artwork and promotional videos, and his name and image are present in the opening. He's not the protagonist of the game however; it's his great-great-grandson Rex who's the protagonist.
Disc One Nuke: Every single Agarest player out there would tell you to keep Leo because of his Willpower skills. His Energy + Unleash All + Parry = easy SP gain.
Japanese Pronouns: At the very beginning of the game he uses "Watashi", but when introducing himself to Ellis, stops mid-sentence and changes to the less-formal "Ore". (The change is not translated in the accomanying text in the English version because it wouldn't make much sense.)
Magikarp Power: In the second game he starts at level 1, and you can't get him until a little bit into the second generation. However this incredibly low starting level proves to be his strongest point, as by this point you'll have plenty of PP to pump up his stats, Vitality to be exact. You gain health at a rate of your level times your natural Vitality, making the stat exponentially more powerful the higher it is from lower levels. Combine this with him being one of the only characters able to learn No Fear, an ability that negates all damage per hit to the party equal to the caster's health, and he can easily reduce damage from a boss's Original Skill to nothing.
Master Swordsman: His nickname is credited to his skill in battle and the appearance of his sword.
And he does it again for Compile Heart's new game, Attouteki Yuugi Mugen Soulsnote technically, the list from first place till sixth was dominated by Neptunia characters and he's ranked 7th but it wouldn't be fun if all the dlc characters were Neptunia characters. Not to mention, he still did pretty good all things considering..
Prequel Hook: What the significance of that Treasure Sword of Oath will be touched on Agarest ZERO.
Simple Yet Awesome: In the second game he is incredibly useful; No Fear, able to assist with higher ranks of Arc-en-ciel, his Original Skills when reversed cut a single enemy's stats drastically or push a large group of enemies' turns back, and his leadership bonus grants an increase to attack and defense and spreads the party so that they won't get hit in an group attack. He'd be a downright Game Breaker if it wasn't for the fact that he doesn't have any Finishing Strikes (though you could technically compensate by having the other three party members pull off said Finish Strikes).
Super Mode: UnleashAll. Obscenely high stat boosts that trigger whenever Leonhardt is at or below 25% health. In all honesty, there is no single enemy or boss that can really stand up to him when he's in that state. While his descendants and his ancestors get it as well, Leonhardt's notable in that he's the only one who gets it as his first Willpower.
Fridge Logic: Why you could not equip that sword even though the protagonists of each generation are seen holding it is beyond this troper. I mean, the sword itself has some pretty good stats, but you don't get to use it in gameplay until the True Ending path. At least Radiata Stories had some kind of justification for it, but not this game. The stats of the sword could have really saved Leo from Vashtor.
Wise Prince: He's a noble who ended up kicking off the events of the game by realizing how screwed up his country was and trying to fight against it.
You Can't Fight Fate: He is actually ZERO's protagonist Sieghait descendant and was fated to become a Spirit Vessel anyway ever since he was born.
The woman who gave Leonhardt and his descendants their destiny. Not much is known about her when you first encounter her. She is actually one-half of Chaos sent by Chaos himself to destroy and rebuild the world because he sees that the world itself is getting out of hand.
Ambiguously Evil: The contract she makes with Leonhardt seems very suspicious, and she spends all of her time on the sidelines being cryptic, making her come off as a rather dubious character. Subverted when she actually aids Rex in stopping Chaos in the final hour, proving her credentials as a good guy.
Big Good: A position she shares with Leonhardt. While she's the all-powerful being who assigned him his journey, Leonhardt is generally seen more as this by his companions simply due to his charisma.
Eleventh Hour Ranger: Joins incredibly late into the game, and only if the player is on the route to the true end, but proves to be the powerhouse you'd expect her to be.
Fountain of Expies: The following Agarest games all feature Avatars of the Gods who greatly resemble her. Agarest 2 ends up paying with this when the Dyshana Expy is revealed to not be the game's Avatar of the Gods: Faz is.
Mysterious Waif: You don’t learn anything about her in the first generation other than that she’s the one who gave the Raglen family their destiny. This changes in the later generations, but she still retains the characterization.
One-Winged Angel: Her "Chaos Dyshana" mode, which she only enters during the final battle. As expected, it's pretty damn strong.
Deadpan Snarker: What she becomes in the second generation after getting older.
Fountain of Expies: All following games will feature a pink-haired elf girl who can summon a Larva and will only be romanceable in the final generation, they may vary slightly in personality, but they’re clearly based on Ellis.
A larva accidentally summoned by Ellis. Leonhardt sees him and thinks he's an enemy who is going to eat Ellis; obviously he fights him. The fight gets cut short after Ellis clears up the misunderstanding. He at first does not have any emotion whatsoever, but begins to develop emotions the farther the story goes.
Badass: Being a minor god certainly helps him here.
The Big Guy: He's huge, strong and silent: a textbook Big Guy.
Brought Down to Normal: When summoned out of their dimension, Larva are forced to condense their power to match that of the person who summoned them, meaning Borgnine only uses a fraction of his true power throughout the game.
But Now I Must Go: Leaves Ellis towards the end of the game to return to his world to tell his Larva brethren what emotions are.
An onerthes who could see the future, but cannot anymore due to the visions being dark. All she sees is Leonhardt, his fate, and his descendants. She has a third eye which she does not bother hiding even though her kind is being hunted.
Badass: Her race has been hunted to near extinction and the remaining few stay in hiding in fear of becoming hunted themselves. Vira-Lorr proudly shows off her third eye and fights off any potential hunters with a smile on her face.
Be Yourself: Risks being killed at any given moment to do this.
Boobs of Steel: Averted. Despite her large chest she's more magically oriented.
The Smart Guy: Her cool head, magical skills and cognitive abilities clearly make her this to the Raglan family guardians. She is also quite good at strategizing during major battles for someone who has never served in the army.
A syrium who fights against the Gridamas due to the fact that his kind has been persecuted. He's also the older brother of Fyuria. Initially, he hates Leonhardt due to the fact that his kind is being persecuted, but later develops a strong sense of friendship with him. He later promises Leonhardt that he would take care of his descendants.
Big Brother Mentor: Has elements of this towards all of Leonhardt's descendents, most notably Ladius.
Character Development: Initially cold to the party simply for having humans in it, after travelling with Leonhardt for a while he realizes that every race has good and bad people and generally gets over his racism. By the second generation he's happily raised Leonhardt's son as his own with no complaints.
The Lancer: The only other experienced military leader on the team besides Leonhardt, the two butt heads over their leadership strategies frequently early on but grow to become the most trusted of allies by the end of the first generation. This extends to the following generations, where Zerva takes on a sort of advisor role towards Leonhardt's descendants.
The phrase "Zerva, your in charge." even becomes a sort of Running Gag later on.
Magic Knight: Initially a decent fighter as well as a great mage, though as time goes on his melee skills fall behind the rest of the party and he's forced into being a straight mage.
Mr. Fanservice: Downplayed in comparison to the girls, but Zerva is a stoic Bishōnen who constantly wears tight-fitting leather armor that accentuates his muscles. He's got a few real life fangirls because of this.
My Sister Is Off Limits: Initially wary of Fyuria's relationship with Leonhardt, but after warming up to him admits the he is happy to have his sister marry such a good man.
A normal human who stole the Bracelet of the Covenant and is cursed to live a long life and that it slowly turns him into one of the Dark Knights. Whoever holds the bracelet is tasked to give it to the evil god and therefore cannot die until his purpose is finished. Of course, Winfield wouldn't want any of that so he joins the party.
Anti-Hero: Type IV from beginning to end, though he's a nice enough guy that you might not always notice.
Badass Abnormal: The only human to stay on the team for the entire game due to the immortality granted to him by his bracelet.
Born Unlucky: His parents and girlfriend die before the game begins and it only gets worse from there.
Bromantic Foil: To all of the Raglans. Some appreciate it more than others.
Butt Monkey: You'd feel sorry for this guy with how often he gets beat up.
Chewing the Scenery: With Thoma, especially at the hot springs. This behavior is largely what gets him caught as he spends so much time doing it he fails to notice that he's been noticed until confronted.
Chivalrous Pervert: Oh so much. As much as he's willing to be a pervert, most of his rules regarding women can be summed up as "Never do anything to truly anger or harm them.".
Crouching Moron, Hidden Badass: Tends to amp up his own incompetence to throw people off of the fact that he's an extremely deadly fighter with the power of a god.
Said Hand Cannon is the most powerful gun (and possibly possessing the highest atk stat in the game) called Revolver Cannon, which is also from or originated in Blazing Souls as Zellos' exclusive weapon. As for the firing one handed, Zellos has cybernetic arms for limbs, how Winfield manages it one has to wonder.
Heterosexual Life-Partners: Literally with Thoma, who spent the entirety of his life hanging out with Winfield. And what a bromance it was.
Hidden Depths: Much of his behavior is largely an act to cope with his losses and his curse. By the fourth generation his frustration with his immortality and it's strain on his soul starts to become so obvious even Dyshana comments on it.
Jack of All Stats: A balanced fighter all around, though late game he'll come closer to being a Glass Cannon: putting out great numbers but not taking much of a hit.
Jerk with a Heart of Gold: He's a perverted crook whose willing to break the rules to get himself an edge over his opponent, but also clearly possesses a strong sense of justice and genuinely cares about his teammates.
Moment Killer: If Duran winds up with Hilda in the tsunami event, Winfield is the one who finds them. BeingWinfield, he proceeds to make fun of them.
Mr. Fanservice: Like Zerva, it's downplayed, but Winfield is constantly flashing his chiseled abs directly at the camera.
Obfuscating Stupidity: He's actually one of the brightest minds on the team, and his buffoonery is largely an act.
Sixth Ranger: Likely to be the last character to join the party in generation one, and easily the biggest Wild Card of the group. He also functions as both The Lancer and The Smart Guy later on due to his contrast with the heroes and skill at strategy respectively.
Spanner in the Works: Let's just say that Summeril would have been able to complete his evil plan if the bracelet just didn't choose Winfield.
One of the three love interests of the first generation. She is a syurium herself and is the younger sister of Zerva. She initially hates Leonhardt mainly due to the fact that she hates humans, but as time goes on, she accepts Leonhardt and even loves him by the end of the first generation.
A-Cup Angst: Heavily implied to be self concious about her lack of endowment.
Anti-Hero: A type III who can slink into a type IV when pushed far enough.
Badass: A given, though she stands out compared to the other two potential brides.
Betty and Veronica: An interesting play on this. While she is both a Syrium and a complete stranger as opposed to a human and a childhood friend like Elaine, she comes off as the Veronica, however, Elaine is a Spoiled Sweet Noble while she’s a down to earth commoner, giving her strong elements of the Betty as well.
Character Development: Leonhardt manages to peel away her icy exterior and makes her let out her suppressed emotions as well as softening her view on humans considerably.
Defrosting Ice Queen: Although she was never really an Ice Queen to anyone who wasn’t a human, and even then, for good reason, Leo still manages to warm her up.
Deuteragonist: The first generation has a major focus on the conflict between Syrium and humans, and Fyuria has a subplot of her own dealing with gaining Zerva's acceptance. She also spends the longest amount of time with the party.
Freudian Excuse: Her cold demeanor has similar roots to the other Syrium, stemming from the mass genocide caused by humans. However, Fyuria’s demeanor is even harsher than most Syrium due to her own brother’s refusal to allow her to fight alongside him and following abandonment. Both of these have made Fyuria desperate to be taken seriously by others, causing her to act like the ruthless racist that she isn’t.
One of the three love interests of the first generation. She meets the party while she was surrounded by monsters. Trying to act like a Damsel in Distress, she thinks she could manipulate the party. She grants them an audience to the king of Rigulus.
Action Girl: She’s clearly an experienced killer, and sees violence as more of a means to an end than anything else.
Badass Adorable: The adorable part actually manages to make her more intimidating due to how perpetually cheery she is while slaughtering.
The Bard: Her class is Dancer, and is almost entirely a support one. Most players tend to shelf her early on due to her spooniness.
Broken Bird: She was one long before meeting Leonhardt.
Chivalrous Pervert: The most openly flirtatious to Leonhardt of the three love interests, and engages in flirty banter with Winfield frequently. She’s also one of the only characters to show any attraction to Zerva. Still, like Winfield this is more to help her project her “Cute” image than anything else.
Dark and Troubled Past: Saw her family slaughtered and her mother raped in front of her at a young age, leaving her a broken woman with a twisted view of humanity who is only capable of expressing love through physical intimacy. Leonhardt can help her get over this.
Wrong Genre Savvy: Goes to play as a Damsel in Distress waiting for her white prince with a white steed after being cornered by monsters. Too bad for her, this game is all about war drama.
One of the three love interests of the first generation. She is a general of Gridamas who initially reluctantly fights against the party, but switches sides for the sake of Lucrellia.
Action Girl: The most actiony of the three arguably; being a highly decorated general and all.
Anti-Villain: Initially a member (Albeit an unwilling one) of the Five Man Band, and only joins the party half way through the game, although she’s more than established as a good person by then.
Arranged Marriage: Initially had one to Leonhardt, though it got called off once he went rogue. She did have feelings for him though.
Betty and Veronica: The kind, Proper Lady Betty who shares a common background with Leo to the initially cold, exotic Fyuria’s Veronica. However, due to being a noble woman from the enemy side, she definitely has a twist of Veronica in her. She’s also the Archie to the kind and courageous-yet impoverished Leonhardt’s Betty, and the cold and pragmatic-yet wealthy and noble Melchior’s Veronica.
The Big Girl: A Mighty Glacier rivaling Borgnine, and frequently noted for being one of the best fighters on the team.
Mighty Glacier: Great attack and defense, and while she’s not quite as sturdy as Borgnine, she makes up for it by wielding the potentially Game Breaking spears, which boast much better range and skills then fists do. She comes with the typical lack of mobility but in comparison to Borgnine, she’s closer to a Lightning Bruiser.
Morality Pet: To Melchior, albeit a very weak one. She makes him hesitate on carrying out some of his actions, but she never stops him.
Nice Girl: Easily the nicest of the three potential brides, but in an interesting twist, the only one who starts out as a villain.
Yamato Nadeshiko: Trained to be one her entire life and is elegant and polite… but is also an unshakeable force of nature on the battlefield who wields pole arms.
Characters debuting in Generation 2
Ladius Raglen/Ladifour Von Busser
"I have a destiny. I must fulfil that destiny, even if it means giving up everything else."
Son of Leonhardt and the protagonist of the second generation. He is also the adopted son of Howell Von Busser due to the fact that Von Busser doesn't have any children. Serious, calm, and diligent, he's always committed like his father to do what is right. After putting down a rebellion, he gets accused as the guy who started the rebellion, so he took his loyal men and ran all the way to another country just to escape. This nearly also cost his friendship with his childhood friend Valeria.Depending on who you marry, his armor would either be red, blue, or silver.
Valeria caught on this one very badly, when she asks him whether he has someone he likes or not, he says the person is right in front of him, think you locked Valeria's ending? No, he then says that in front of him and everyone else.
Mistaken for Gay: Take a look at most of his tropes. Now consider the fact that he apparently spends more time with Zerva and Vashtor than any of the women in the group. Is it any wonder Sherufanir starts to wonder for a little while?
The Spock: Has a few traces of this, such as initially refusing to aid the people on the south coast because he has a "duty to the many" that cannot be outweighed by his "duty to the few". Sound familiar?
Vashtor note Please place tropes for his various incarnations in the appropriate sections.
A man Ladius found in a beach one day. Since he has an amnesia, he decides to say with Ladius until his memories come back. During that time, he teaches Ladius on swordsmanship and is well-known in Graccea as the best swordsman in that country. He is pretty much considered to be the greatest threat to the Von Busser household. He's actually the Dark Knight who curb stomped Leo when he first encountered him.
The Atoner: If you let him redeem himself. He's got a lot of atoning to do when you find out his past in ZERO (of course, most of them were not his fault).
Vashtor: Fool, your existence itself is a already a sin. Then I will show you, the fate that is carved on you, the price would be your life though...Suffer the eternal suffering, in the rift of the worlds! Crucifixion!
Bishōnen: Despite being a evil Larva, Vashtor is quite the looker.
Blood Knight: Averted, his design cries for this but he is actually very calm.
Obviously Evil: Well, you may think so at first, but he lost his memory, so he really is on your side... at least, until he regains his memory about halfway through the fourth generation. Just when you were starting to think he WOULDN'T betray you.
The Plan: Even when he was on the enemy side. Basically, it involves destroying a fort just to kill everyone. Even if the party survived, the enemies would be able to counterattack.
One of the three love interests of the second generation. A childhood friend of Ladius, their friendship gets tested when Ladius decides to break free from prison and fulfill his destiny. At first, she feels betrayed but soon enough she gets to accompany him later on and become one of the three chosen women.
Woman Scorned / Yandere: Attacks Ladius in a fit of fury after mistakenly thinking he had left Grugund for other women.
One of the three love interests in the second generation. She is a priestess of Yamato in Alzai Fen who was supposed to be sacrificed to a "god", but was rescued by Ladius and the gang after finding out that it's only a larva who got Drunk on the Dark Side. She then accompanies Ladius in his quest to save Graccea/
Cordon Bleugh Chef: She can cook really well. What ingredients she uses however is an entirely different thing.
One of the three love interests of the second generation. She is one-half neocollom and one-half human with the blood of a priest related to god (or so it goes). She accompanies Ladius on his adventure to save Graccea, but she does not want to fight at all.
Bound and Gagged: By the heroes no less! Justified due to her nature as a half and half. Which side of the family triggers the cause is unknown.
"We are men! To turn from a challenge would be unforgivable! We will have glory!"
The main protagonist of the third generation. He loves women and he hates cold places, both of which is the setting of his arc. He initially accompanies the gang just to find someone who could give out clues on getting rid of Winfield's bracelet, as well as being the seal on the continent of Fendias. It is when the continent is being overrun by the dark forces, and the fact that discrimination among elves is rampant is when he takes an active role in his story.He can either have a white suit with white hair, a blue suit with blond hair, or a black suit with black hair depending on who you marry.
Anti-Hero: In contrast to his father and grandfather, Thoma is a type III with type IV traits: a reckless wise guy whose willing to bend the rules to do what's right.
Thoma: I cannot speak the truth, and I am superficial and lack substance. Small wonder women reject me in droves.
I Gave My Word: Says that no matter what else, when he gives a promise, he keeps it.
Jerk with a Heart of Gold: Let's not sugar coat it: Thoma's an asshole. But underneath all of his jerkiness lies a passionate sense of justice equal to all of his ancestors, and he is in fact the only Raglen to truly go out of his way to fight against Fantastic Racism. He's a dick, but he's a goddamn heroic dick.
Older than They Look: Much much older. Even Thoma couldn't handle her due to the fact that she always talks to him like she was an older sister or a mother.
A greer the party meets at Twulan. He claims that he's the only one who could build the very thing that could destroy Winfield's bracelet but only if he has the materials for it. He joins the party to look for said materials.
Death from Above: All of his EX Combination Skills with the other party members end with him drilling the enemy from above.
Jumped at the Call: Since he claims he's the only one who could build the MacGuffin to destroy the bracelet, he joins the party to search for the materials.
A young man who fell in love with The Chief's Daughter (said chief is also considered to be That One Boss fyi). Unfortunately, when he saw that the Chief was having a deal with the Dark Knight, he got exiled for it. He plans to bring her back when Thoma shows up.He is also the only normal human and thus, he ages quite noticeably.
Ascended Fanboy: Idolized Thoma and becomes the caretaker of Duran and Rex.
Badass Normal: He's a normal human being and yet he can keep up with the party.
One of the three love interests of the third generation. She is one half high elf and one half dark elf which unfortunately, dark elves are considered to be evil and so she was ostracized by other high elves. She first meets the party at Tweda Forest and was "rescued" by Winfield and Thoma. She takes them to Lus Soleil where she was reunited with her younger sister Faina. After saving her home, she accompanies Thoma on his mission to look for materials to break Winfield's bracelet and to save the continent.
Action Girl: When she's first met she's fighting with a giant monster, alone.
One of the three love interests of the third generation and Lavinia's younger sister. From a very long time, she's a sickly girl who always collapses for some weird reason. She gets reunited with her sister after a long time and joins the party specifically to be with Lavinia, but also longs for the outside world.
Big Eater: She sure can eat a lot despite the fact that she's sick.
It's actually because she's sick that she eats a lot.
Fantastic Racism: Subverted. Even though she's a half high elf-dark elf like her older sister, she doesn't look like one herself so she doesn't get as much discrimination as Lavinia. She was even considered to be the next chief of the village.
Ill Girl: Her illness tends to come up quite often in her events, either momentarily collapsing due to it or trying to get strong enough to keep up despite it.
Zettai Ryouiki: Grade B. Bonus points due to the fact that aside from her face and elbows, it's the only skin showing (incredibly odd for Agarest).
One of the three love interests in the third generation. She first meets up with the party at Aulis Lake while the party is looking for one of the ingredients for the MacGuffin to destroy Winfield's bracelet. She is an adventurer due to the fact that she just loves adventuring and that she can tell stories to one of the kids at the orphanage.
Collector of the Strange: She has a rather large collection of random artifacts. In one scene involving them they all end up doing something horrible to Winfield, or in the end her and Thoma depending on your choice.
"I asked for none of this. Destiny is something the stupid use to justify their selfishness."
Son of Thoma and the fourth generation protagonist. Whatever his father Thoma was, Duran is the complete opposite. Whereas Thoma was a jolly fellow, Duran is more of a withdrawn guy who hates being the next Spirit Vessel.The only noticeable change that you can see in Duran as to who you let Thoma marry, is that he can have either blue, red, or blond hair. Hint: their shirt color matches their mother's hair color.
Break Their Hearts to Save Them: Subtly implied; he knows that three women are going to die just Because Destiny Says So, so by being as much of a jerk as possible he can at least stop them from loving him, lessening the emotional pain. Depending on player choice, it may or may not work.
The best treasure hunter in the world (or so he claims). He meets the party at Crystal Lake while he was looking for treasure. He joins the party because he think he could find more treasure if he joins with the party.
A yulishee who the party meets at Crystal Lake when they were looking for a Rainbow Shard. She decides to help them, aware of the fact that she gets exiled if she helps them out. She goes with it nonetheless due to the fact that she wants to travel around the world anyway.
One of the three love interests of the fourth generation and captain of the Death-Cross. She will lend her boat only if the party gives her a Marfile fruit. When she does finally receive one, she joins the party to search for the Rainbow Shard and along the way develops an interest with Duran.
Badass in Distress: After leaving the party on a good note, some traitors tied her up after feeding her some sleeping drink.
One of the three love interests of the fourth generation. She first meets the party while the party themselves were looking for the Marfile fruit. She claims she knows the location and after which, after getting herself exiled, joins the party.
Walking the Earth: What she always wanted to do. She gave up on it when she realized that travelling by herself would be highly impractical, but is able to achieve her dream when the group comes along.
One of the three love interests of the fourth generation, she is hailed as the most powerful fortune-teller of Enhambre. She at first tells a fortune that Duran will be with Hilda, Silvi, and herself and that Duran will have to marry him. Unfortunately, she also got picked to be the sacrifice for the local demon until Duran and the party save her. She then joins due to the stipulations she placed with Dyshana.
Took a Third Option: In the True Ending, Dyshana points out three things that he can do when they reach the final pillar: Get sealed so that the darkness gets pushed back, fight off the forces of darkness for a very long time, or Unseal the gods and beat the crap out of 'em, even if it means that the whole world gets destroyed. No points for guessing which option he picked.
Unwanted Harem: He out harems his ancestors, to the point that this one is weaponized as a Combination Attack with Rex, Beatrice, Qua, Murmina, Reverie, and Plum with all of their EX2 attack.
Luminescent Blush: Cannot talk to Rex because of the fact that she admires Thoma, his grandfather, and legends of the Raglen family are famous throughout the continents.
When she finally meets with Thoma in the extended version, she blushes like crazy.
Red Baron: Death Carrier (just like her grandfather)
Romantic Two-Girl Friendship / Heterosexual Life-Partners With Murmina. Let's see here; they're both aware of Rex's power but are also certain that he is not why they're able to trust each other enough to tell each other anything, and she's willing to consistently trust Beatrice with the task of helping keep her wings clean which is effectively showing that she trusts Beatrice with her life.
The sole survivor of the harpuia race in Aegisthus. She is out for revenge on the one who killed her family led by Vashtor. Depending on your actions, you could save her, or she dies from exhaustion and from injuries.
Character Development: If Vashtor lives, she'll come to realize that it's wrong to hurt others for revenge and even admits that she may someday be able to forgive him. Also, she'll grow able to rely on her comrades more and even forms friendships, whether she goes through with her revenge or not.
Ineffectual Loner: A downplayed version; she remains aloof from most of the group at first and insists on handling things on her own. Only by slowly opening up to them does she start gaining strength and undergoing Character Development.
Last of Her Kind: Even if Rex has Harpuia blood, he's still of a different species of Harpuia.
Romantic Two-Girl Friendship / Heterosexual Life-Partners With Beatrice. Let's see here; They're both aware of Rex's power but are also certain that he is not why they're able to trust each other enough to tell each other anything, and she's willing to consistently trust Beatrice with the task of helping keep her wings clean which is effectively showing that she trusts Beatrice with her life.
Sadistic Choice: Rex can force one on her—shoot through and kill the man who saved her life and whom she has feelings for to kill the man who murdered her people, or stand down and let the killer walk free? She chooses the latter.
The current head of House Klavis and King Hertzfeldt's second in command. He has quite the history with Leonhardt and proves to be the biggest thorn in the party's side throughout the first generation.
All Love Is Unrequited: Loves Elaine, who loves Leonhardt, who, depending on what choices you make, loves someone else as well.
Anti-Hero: A very dark type IV. He does whatever his king tells him to do, as he believes he knows best, but this means he will do absolutely anything regardless of how evil it may be.
The Atoner: Surprisingly averted. He shows no remorse for the terrible things he did while Herztfeldt was brainwashed and says that he’d do it again so long as his king demanded it. This pisses more than a few people off.
Draco in Leather Pants: In universe his heinous actions are overlooked in favor of his charisma and skill with military management.
The Dragon: Reports directly to Herztfeldt and is the party’s direct opposition. He’s also technically this to the Dark Knight.
Evil Counterpart: To Leonhardt: Compare their similar designs and back stories, to the point where Melchior is basically a clone of Leonhardt in battle. Despite these similarities, Leonhardt is compassionate enough to betray his country for the sake of the weak; while Melchior follows his country without question regardless of the cruel things it forces him to do.
Hate Sink: Since he is the villain with the most screen time and the Dark Knight gets very little characterization, it’s very easy to hate him more than every other villain in the first generation..
Jerkass: A truly magnificent example, verging on Complete Monster were it not for a few Pet The Dog moments here and there. He drops it by the second game at least.
Karma Houdini: Kills a lot of syrium, follows his evil king, lets the Dark Knight kill Leo, and he gets away with pretty much just being there.
Cutscene Incompetence: A rare villainous example; he's no slouch in a fight (and pretty tough to overkill without time and decent weapons), but outside of that he's only really good at running away.
Wake-Up Call Boss: With Largen. While the first two bossfights in the game may have been a minor step above randoms, he and Largen will put the hurt on your party with their sizeable AP, high offense, and link attack use; quickly establishing the rule to be followed that boss battles in this game aren't about if party members get killed, as much as how many die, and how often they do.
What Happened to the Mouse?: It's left unsaid exactly happened to him after you defeated Summerill in the end. Granted, it's not even important due to the fact that in the True Ending, Chaos and the gods got killed, the entire world died and got reborn.
Forces Of Darkness
The Big Bad of the game itself and the Final Boss of the fifth generation. He's the reason why the darkness is spreading throughout the continent.
Disc One Final Boss: He's the final boss for some endings, but for others there's much more after him.
Smug Snake: For all the hype that we finally get to kick the ass of the guy who started this, he just becomes smug about it when he loses.
The Starscream: He reveals to the party on what he would do after reclaiming his Bracelet from Winfield: to become the god of Agarest by kicking out Chaos and the rest of the gods.
Your Princess Is in Another Castle: So you finally defeated this guy who started this mess. Does this mean that the game is finally over and the party can finally rest? Nope, Dyshana then explains the true purpose of the pillars and what they actually do. And guess what? Summerill was apparently just in Dyshana's way.
The Dark Knight
This is the guy who curb stomped Leo while he makes Ellis flee the scene. For his other tropes, see Vashtor.
Authority Equals Asskicking: He's the highest ranked among the Gurgs themselves. Yes, Vashtor is up there with Summerill in terms of authority.
One of the six gods of darkness, though he regrets it deeply. He at first was at the side of light, until Mobius tempted him to the dark side. He wants to go back to the light, but he can't because of his loyalty to the dark.
The god of space and time, he is also responsible for the war of the gods thousands of years ago. He did this to kick out both Lenion and Chaos so he could become the ruler. If anything, every single conflict of the gods can be traced back to him. He is sealed in Graccea.
Talking to Himself: He shares the same seiyuu with adult!Alberti. Too bad they never meet due to the fact that Mobius is located at the generation 2 tower.
One of the six gods/goddesses that were sealed, she represents Fortune. She can appear to other people either as a man, or as a woman and just so happens to encounter Dyshana who is one-half of Chaos. Sealed at Fendias.
The lord of the dark night, and the god of destruction and rebirth. He initially fought against Lenion due to the fact that Lenion married the girl of his dreams and that Mobius was pushing for it. He gets to be special in that he's sealed in the Boundary Plane.In Agarest Senki 2, Weiss kills him as a Cutscene Boss in the opening. Or Does He?
Anti-Villain: He never really does anything particularly evil or villainous. He's just largely considered evil because he's a "God of Darkness". * Bishounen
Cain and Abel: He's the evil Abel to Lenion's good Cain. Though, how much evil Chaos is would be another story.
Star-Crossed Lovers: With Varna when Lenion marries her. One of the last few straws before the whole war of the gods started.
Characters from Agarest Senki Zero :
Characters debuting in Generation 1
Abusive Parents: Shockingly enough he's one to Leonis, who has a crippling inferiority complex due to the insurmountable achievements his father left before him and acts surprisingly coldly towards him once they finally reunite. He still cares about him, but his a huge dick by Agarest protagonist standards.
The Ace: He's a human in his mid-twenties who is an incredibly high-ranking member of a army made almost entirely of demi-gods, unites several warring races and gets three women to fall in love with him. Like Leonhardt, he leaves an impossibly massive legacy for Leonis to live up to.
Adorkable: His love for giving long-winded speeeches, easily flustered nature at the hot springs, and generally focused and enthusiastic attitude definitely make him this.
Jerk with a Heart of Gold: Generally only shows the "heart of gold" bit, but once he and Leonis finally meet he's shockingly cold and disdainful towards him. This comes from his desire for Leonis to leave the battlefield to stay safe, which is eventually removed after he proves himself.
Master Swordsman: Even if you don't have him using swords, he's said to be this.
Oblivious to Love: While not as bad as Ladius, Sieghart is certainly not good at picking up signals.
Official Couple: The game pushes Linda together with him far more so than any other love interest in any other game.
Defrosting Ice Queen: While she's always extremely loyal to Sieghart, she shows anger towards most of the rest of the group due to seeing them as unfit for battle due to being untrained. She comes around to them over time.
Godzilla Threshold: Once she meets back up with the group, she's devastated that Sieghart has attracted a harem. There's no way she can compete. The solution? Ask Eugene how to get Sieghart to notice her.
Running Gag: During her attempts to put advice given to her to use, she eventually breaks down and just charges at Sieghart, or does so in response to one of your choices. This usually results in him dodging on reflex and sending her screaming over a cliff.
Accidental Pervert / Innocent Fanservice Girl: Mimel asks to take a bath with Sieghart to play "Clean Everything" and "Tender, Soapy Embrace". He suspected she actually picked this up from Eugene, turns out it was Sayane who had been heard saying things like that.
Buffy Speak: Is prone to these due to her attempts to make use of any word she learns. At worst this tends to border on being a Malaproper.
Man Child: The Power of Liberation is assumed to have damaged her mind, leaving her with the mentality of a small child. In actuality she didn't have a mind of her own until just a few moments before meeting Sieghart. Deeth added this trait to her mostly just to screw with Summerill and Mobius's plans.
Expy to Ellis. Starting with the name and going from there we've got a pink haired Elf with a monstrous bodyguard that fights with staffs. She even has the same Extended Area and game breakingEX Skill that Ellis had.
Brilliant, but Lazy: Acknowledged in universe by both Sieghart AND VASHTOR to have the potential to be just as accomplished as they are, but lacks the drive to do so. He proves them right time and time again.
Lethal Joke Character: In the first game Breaker using chracters were almost unusable due to a poor combination of stats and skill slots, as well as the weapons themselves not usually having skill slots that would compliment their own stats nor the setup of the character they were statistically good for. Cal-Vina does not have this problem, or at least not as much, to the point where he comes with the Double Needlecombo skill and later on gains access to several passive abilities that ramp up any and potentially all of his stats and his ultimate EX Skill will actually destroy your enemies' SP, making it harder for them to use their own.
"If you are about to eat a meal, you might say a prayer or somesuch, yes? But you would not say you were sorry. Well, I think this is much the same. Instead of apologizing to your meal, would it not be better to thank it? Better from the eater's point of view, of course, not necessarily the meal's. So from now on, instead of apologizing... I think it better for you to begin giving thanks instead. Um...That is what I was getting at, at least. Things may have gotten a little...confusing."
"I crush with mighty blows the chains of grim fate! I shatter with quick strikes vile conspiracies! The wandering gunman, Niel L. Lagrange, has arrived! You have been surrounded! There can be no escape for you! But I am no demon! Withdraw peacefully, and you may keep your lives! Retreat, or perish! The choice is yours!"
Refuge in Audacity: The only reason he, and by extension, the party survived their encounter with Giganda was because he attacked long enough for Niel to blind him and run. Giganda was not amused that he actually fell for it.
The Ghost: You never see her, but she's mentioned repeatedly. Oddly, her name doesn't come up until the post-game though.
I Want My Beloved to Be Happy: She created Mimelia to help ease Chaos's pain over losing Varna to Lenion. He treated her as daughter instead, and requested that she be unmade when it became apparent there was something wrong with her.
A man who ventures into the tower along with an archaeologist named Fasti. He kills a god but unfortunately, gets the whole world into trouble so he must sacrifice his life along with three women to revive the god as penance.
A Taste of Power: He's level 99 when you fight off against Summerill in the beginning. Or to be exact, Real!Weiss is.
The Atoner: For all the lives he took away at Zaint Luke.
Badass: Defeats a guy who has a Sinister Scythe as a weapon riding on a frigging black dragon! Said guy is the Final Boss of the game! (if you do not take into account the route split)
Badass Normal: He defeats the Final Boss of the first two games note and this game as well without the technical route spliton his own with nothing but a Cool Sword. Take note that this applies to Real!Weiss and not Chaos!Weiss.
Dead All Along: Real!Weiss never got to kill Chaos, and he got back stabbed by Faz.
Death Seeker: After being told nothing will be able to kill him, he repeatedly acts in ways specifically to test this. He's tried Taking the Bullet and provoking Felenne, among other things. None of it worked.
The Stoic: When he's with the party, but curiously he's pretty hot blooded in the prologue. This is because the Weiss you control the entire game is Chaos, while the Weiss you controlled in the prologue has been Dead All Along.
Tomato in the Mirror: The Weiss you've been controlling throughout the entire first generation, and his descendants, are all reincarnations of Chaos. The Weiss you controlled at the beginning of the game? Killed by Back Stab courtesy of Faz.
No Sell: Is capable of learning No Fear but unless you do a lot of PP farming (or get the Old Save Bonus from Zero), you won't be having a lot of Vit stat for quite awhile.
Not So Stoic: Like Dyshana being made aware of being an expendable doll doesn't go over too well. Weiss angers her and Schwarz hurts her when they suggest that this may be the case. Mobius breaks her by confirming it.
Oh Crap: Whenever Liel tosses "Shaldie'sGift" to the floor. Ya'd think the latter would have known by now.
A child the party found while on a quest in the forest of Lucrellia. Claims she is from Mystetia and that she's looking for her parents. The party then accompanies her to look for them and decides to adopt her.
Corrupt the Cutie: Downplayed. Between accidentally casting a charmspell on Aina and herself, being taught about a "juice" that helps adults be friends by Jainus, and generally the events of the second generation, by the time the third generation rolls around she's taken to using Jainus's methods of seduction on Grey.
No Infantile Amnesia: Zig-Zagged. In the first generation her memories of her childhood are already rather vague, by the time the second generation rolls around she admits to not being able to remember anything from before waking up. Then she reveals to Chaos that the song she's frequently heard singing was taught to her personally by Varna, who often cradled her in her arms.
No Sell: Is capable of learning No Fear but unless you do a lot of PP farming (or get the Old Save Bonus from Zero), you won't be having a lot of Vit stat for quite awhile.
Older than They Look: Seeing as elves descended from high elves and that high elves are no longer around, she may be the oldest party member.
One of the three heroines of the first generation. She first resents Weiss for possessing the Veldafard and later on, killing her older sister even if it was an accident. She however forgives him and joins the party till she is sacrificed along with the other three people.
One of the three heroines of the first generation. She is a princess in the Aegisthus continent, but doesn't want to be one and just wants to be seen as a normal person by other people. She travels with Vice and the consequences were that she's no longer of royalty.
The second generation protagonist. He hates his father, and his own destiny to die just like his dad just to save the world. He can either have violet hair, yellow with brown hair, or blue green hair depending on who you choose as your wife in the first generation.
Berserk Button: Quite a few. Notably, anyone bringing up Weiss and anyone just accepting what they're told is fate set him off quite often.
Brutal Honesty / Blatant Lies: He'll go for whichever is most likely to piss people off, leaving many things he says open to interpretation.
Byronic Hero: He shows this off almost immediately. In his own words he's only in it for the "whores", the world means nothing to him and that he'd turn on Eva, and that he really does enjoy the thought of doing exactly that, if only it would actually solve anything.
Cluster F-Bomb: The MOST foul-mouthed protagonist of the entire Agarest series.
Harem Seeker: After letting Mervina go he tells her that if she gets bored she could always join his harem.
Red Oni, Blue Oni: Was the Red to Jude's Blue but he became more relaxed as the story goes and becomes the Blue to Jude's Red. He even lampshades to Jude as to when did they even switch places near the end of the second generation.
Screw Destiny: Schwarz (second generation protagonist) sure hates his dad and his destiny.
The Rival: Georg sees Schwarz as this. The feeling is mutual.
Troll: He goes out of his way to make other people uncomfortable around him and just generally hate him.
Yuri Fan: He's pretty sure that Vanessa got Yumil alone to "comfort" her. Considering his typical behavior over his regret for them being forced to be with him and get sacrificed, it's difficult to tell if he was serious or not.
The son of Jainus and Chloe and Schwarz's best friend. He is a half dark elf and half human and dark elves are usually discriminated in society. Despite the fact however, Jude doesn't even care about it.
What the Hell, Hero?: In the True End route, he calls out Jainus on why he had to sacrifice his life and thus leaving him and Chloe behind.
A young elf who accompanies the party at the behest of their leader in Enhambre. He at first despises all dark elves for having dark powers and is quite rude to everyone, including the party. He then mellows out after meeting with Cynthia, a woman who migrated to Flensberge.
Japanese Pronouns: Refers to everybody he first meets as kisama (a rude way of saying "you" in Japan). Even to his future wife!. The english translation puts a lot more emphasis on this behavior toward Cynthia than the rest, constantly referring to her as a bitch.
One Head Taller: In the credits, his height is revealed to be one head taller than Cynthia.
Our Elves Are Better: Claims his race is better than syrium and dark elves in the second generation.
A syrium who at first opposes the party. Her entire reason is to please her father so that she can get recognized. After her father abandons her, she then joins the party and sometimes assists Sena in the Item shop.
One of the three heroines of the second generation. She's a bounty hunter who's looking for the monster that killed her little brother. At first, she and Schwarz would always quarrel whenever they see each other, but as time goes on, she develops feelings for him.
I Never Said It Was Poison: When the group is trying to find out where the Lishius hid the Rainbow Shards, she openly states that her parents were once part of that clan and that the Thermidor Temple is considered sacred ground to them. Once Ignis goes berserk for her mentioning that location, she and Schwarz thank him for informing them of where it was hidden.
Joke Weapon: Do not equip her with any weapons and she uses water guns.
One of the three heroines of the second generation. A Winged Humanoid who asks for help to cure her brother's sickness because of some curse inflicted on him. She travels along with the other party members to gather the materials needed by Danaos to help out Rasta.
The third generation protagonist. He's continuing to investigate as to who Weiss is and is trying to go to the Zendrook Pillar to find answers.Depending on who you married, he can either have a black longcoat, a violet longcoat with a different hair style, or a white longcoat with wings.
Above the Influence: When Jainus slips him and either Mervina, Liel, or Sophia an aphrodisiac the only notable effect is that he feels drawn to go find them. Once he does and they try in varying levels of directness to get into his pants, his only reaction is to assume they're sick and to go get Fiona.
An old man who Schwarz encounters in the mountains. He then challenges Schwarz to a duel to see who was stronger between the two. One generation later, he shows up again to challenge his rival only to find out that he's dead. He then joins Gray's party.
Ambidextrous Sprite: His sprite can't seem to decide whether his scar on his eye is on his left or on his right.
Badass: Oh hell yes he is! To put this into perspective, you only get CG pictures whether it's for Fanservice or for ending purposes. His ending CG? Him stabbing a monster on the head in the ground while holding a feather! And while other characters get to be together with another party member, he's solo.
Badass Normal: Takes on a guy who is literally the amnesiac leader of the dark gods, and comes to a draw! He doesn't have access to magic, he doesn't have any artifacts on him, he doesn't have any powers coming from either a light god or a dark god and yet he can keep up with the party with no problems.
Rescue Romance: Ignis (and the rest of the party) rescues her at Enhambre while she's surrounded by monsters.
What Happened to the Mouse?: As soon as the third generation rolls in, she just disappears. No short appearances unlike Chloe, even her ending CG has her back turned while pinching Ignis in his arm.
Cuteness Proximity: While she is in the process of scolding Gordon for having his cat at the public bath, it meows at her once and she promptly decides that maybe she could let it slide because it's so cute.
What the Hell, Hero?: Near the end of the second generation, he calls out Jainus on why he wore the Bracelet of the Covenant. Jainus fires back with one of his own once the two of them are alone on why Gordon originally told them he'd be able to destroy the Bracelet but once they had it confessed that it would be impossible to do so as the tool needed to do so literally could not exist for centuries, learning that he could've also killed himself to destroy it.
Mad Scientist: Recreates the dead heroes, creates a drink that's supposed to give the drinker horns and wings, is constantly trying to conduct experiments on everyone in town typically through the public baths, among many other things.
Too Spicy for Yog Sothoth: She admits that the Syrium village is little different than an insane asylum at one point. Later on she points out that even among them she was considered eccentric and kicked out because of it.
Fantastic Racism: Is a dark elf and spent most of the second generation arguing about it with Ignis. By the third generation, they both mellow out.
Homoerotic Subtext / Romantic Two-Girl Friendship: Has this going on in many of her scenes with Mervina. Mervina starts bringing her gifts, something she only ever expected from family. She makes tea specifically for Mervina a few times, something Chloe did for Jainus. And the two of them frequently induce blushing in each other in their discussions.
Nice Job Breaking It, Hero: Thanks to the fact that he's so bent on upholding traditions, he pretty much messed up A LOT of things in generation 2.
NPC Of The First Generation
An archaeologist who traveled with Weiss in the prologue. He seeks to go back to Zendrook to find out whether the ruins are intact.The end of his story? Not quite. He's actually Mobius in disguise and is responsible for everything that has happened in the game.
Four Eyes, Zero Soul: The glasses don't even do much for him. His profile states that it's just to help hide his damaged eye. And in this case there is quite literally Zero Soul there in addition to the trope's usual meaning, Fastie was dead well before the game, his body just little more than a suit for Mobius.
A man under the service of the royal family of Aegisthus. He has been suspected that he was in cahoots with the dark forces only to save the party by coming in with reinforcements. Thanks to his actions, he becomes king of the Aegisthus region.
A syrium residing in the Graccea region and also assists the leader of the tower. He first appears in the first generation lending a hand to the party members.In the second generation, he has the party gather materials for him to save Rasta from his death. In truth, he is secretly trying to revive Summerill.
Evil Plan: For starters the very reason the false Agarest exists is because he pulled the strings to cause three wars between the gods, with the last one being a defeat just because Chaos allowed Lenion to seal him. Then, once sealed, managed to get a way to break his own seal and create an artificial body, then he went to Zaint Luke and convinced a grieving Weiss to get revenge of the Gods. His plan was to seal Chaos inside Weiss, but that didn't work, since his power was too great for that, and he exploded, causing the Day of Light. Then he created a new body for Weiss, and put the both of them inside the new body, ensuring Chaos would remain amnesiac and unable to act against him. And for kicks he used Eva, a doll at Chaos service to make sure Weiss would do as commanded and she would regain his power for him. His plan works perfectly in the bad ending, with him regaining his body and getting all of chaos power, but in the True Route his plans continue, because he expected the team's actions, faking his death to try a Grand Theft Me with Chaos.
The god of destruction and rebirth and lord of the dark night. He was sealed in Zendrook when the game starts and Weiss killed him.The end of the story? Nope. What had happened was that he and Weiss were talking with each other when Fasti back stabbed Weiss to stab Chaos.
Amnesiac God: While they don't know it, Weiss and his descendants are actually all Chaos.
Cuckold: One way of looking how Lenion took Varna away from him.