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The various promotion seals are made of a material similar to the evolutionary stones in Pokémon.
Much like in Fire Emblem, evolving a Pokémon early with a stone makes them powerful early on but with serious drawbacks.Also, the Elysian Whip has the ability to evolve a pegasus into a wyvern.

"Kris" is Ike, and Soren is "Mark."
Kris is rather similar to Ike (though more so to FE9 Ike), and we never see Mark's face. Soren and Ike left Tellius, got split up, and now Ike is helping people out because that's just how he is, while Soren is partly trying to make himself a rep so he can get better answers from nobles and the like about Ike's whereabouts, partly repaying Lyn for saving his life. Would also explain why the Tactician/Mark doesn't do any more tactics after becoming known. As for the supposed sinking/flooding Yune/Ashunera caused, I think it's more likely it simply raised water levels around Tellius (since Ike seems to head for other continents at the end). This theory would put Tellius and Elibe in the same universe as Archaneia, Jugdral, and Valentia. And I kind of already believe Magvel and Elibe to be part of the same universe.
  • Jossed. Kris is... no one in particular in the grand scheme of things, while Mark is either Rufure or their child who is also called Mark.

All the games take place on the same planet. Also, the player takes the part of the Tactician Spirit, a spirit who aids the cause of right no matter what.
Someone had to say it.

Additionally, the games all take place in the same order they were published, with the exception of Fire Emblem 6/7. The Dragon Laguz from Tellius are the deteriorated descendants of the Dragons of FE7/6. About half the size, as well.

Also, the Tactician Spirit decided to try out a new spell he recently acquired, "Incarnation", and appeared in Elibe. This is why he never was seen again after the Dragon is killed. He carried a Time tome, which allows him to rewind time until he wins a battle.

Again, Nasir is Nils' descendant. Look at him! You know it to be true!

Binding Blade 16x/Sacred Stones Tower of Valni 8/Shadow Dragon 24x is a TARDIS
  1. In Shadow Dragon, Nagi, who is apparently the reincarnation/avatar/successor/something of Naga (who is one of the few things to exist in more than one setting), resides in it. (Would this make Naga a time lord?)
  2. It appears in the series four times with minor differences (mostly tile set). All of them are optional/cut scene only areas.
  3. What else could explain why they look the same? (Image of Shadow Dragon 24x needed...)

Spellbooks are the material components for spells.
Each page is written in a magically charged script; they're more like blueprints for the spell. This explains why mages can run out of spells from a given spellbook, and why they can't cast without a book. When they cast a spell, they tear a page out of the book, and use it to cast the spell; the page is consumed by the effort. When they have used all the spells in a book; they obviously can't continue casting from it. You can only put so much magic into a single book, which is why the really powerful spell books have so few pages in them.
  • Canon, except it's the INK on the page that's the catalyst for the spell. Breaking a Tome in Genealogy results in an "Empty Book", and in the OVA, you see the ink on Gharnef's tome materialize into his spell.

Frey is the canonical sacrifice in FE11.
(Completely stolen from the Fire Emblem Wiki.) The prologue of Shadow Dragon is an entirely new level that was not present in the original game, and in it, you gain control of a few of the units that were in your starting army in the original: Marth, Jagen, Cain, Abel, and Gordin. You also gain control of one brand-new character, Frey. During this prologue, you have to sacrifice a unit for use as a decoy, who will be lost forever — not even the staff that revives the dead late in the game can bring that unit back (although by that point, why would you want to?) — in order to get a door to open. (You can avoid the use of the decoy by purposely killing Gordin, who appears as a recruitable "enemy", instead of recruiting him.) Not only would this explain where Frey was in the original game, but in Hard Mode, where the prologue is automatically skipped, Frey is once again missing. It is therefore speculated that canonically, Frey sacrificed himself to allow Marth to escape prior to the start of the first game.
  • That's fairly obvious. The real question is why they bothered putting in Frey when most people are just going to sacrifice Jagen anyway. Better (potential) stats, prettier face...
    • To keep the number of units the same. Basically, by allowing you to choose your sacrifice, you get to change the events that preceded the beginning of the story proper.

The sacrifice/decoy in FESD is not dead, but was captured by Gra's troops.
As an add-on to the previous WMG, the character used as the decoy (canonically Frey) isn't dead. They don't actually say anywhere that the decoy was killed, and, as mentioned above, the Aum Staff cannot revive the decoy. Why? Because the decoy isn't dead in the first place. Being killed a few years before the main game isn't a suitable explanation; you can revive any other character that was lost in the Prologue. With a remake of Book II on the way, who knows? Perhaps Frey might make a reappearance...
  • Confirmed.

Canonically, Norne never joined Marth's group in FE11.
Similar to how Frey is the canon sacrifice, one can assume that Norne is, in canon, killed during the Prologue or simply never actually met up with Marth, seeing as how she doesn't appear in any mode except Normal, which is the only one where the prologue isn't skipped.
  • Norne does appear fine in FE12 though.

All people in 9 and 10 with green hair are related.
One of Elincia's relatives took a trip to Begnion long before the game started. Apparently having a negligible amount of self-control, he ended up producing fraternal twins with one woman, and a single boy with another. The second girl was actually a branded, and the child was Stefan. He was likely also Sothe's father. The twins were Sigrun and Rolf's mother; they don't get along well because the latter is a horrible person. At some point before meeting Rolf's father, she had another child, who she abandoned at an orphanage in Daein. We now know that that child as Aran. The rest is history.

Miledy and Zeiss are Priscilla's children.
After her tragic relationship with Heath, she had married Erk as part of a political marriage while bearing Miledy and Zeiss in secret. Erk found out and sent them off to Bern as Wveryn knights, which was a polite way to disown the both of them.
  • They are too old to be Priscilla's kids, though. Not to mention Zeiss is younger than Miledy, which would mean Priscilla would have had to somehow manage carrying and giving birth to Miledy without the whole army knowing. Unless she bore Miledy first (pulling a Louise and getting pregnant near the end of the storyline), then got pregnant with Zeiss after the game's end just before Heath left. ... Both of these would make for interesting AU fic, actually.

Mia's archrival is outside the Tellius timeline.

The five orbs from Marth's Fire Emblem Shield are the Sacred Stones in Magvel.
Five orbs in Marth's Shield, Five Stones for each of the main nations in Magvel. With the heavens sending the stones to Magvel, inter-world travel is possible. The Darksphere, more attuned to darkness, was the one used to seal away Fomortiis, but its dark energies allowed his soul to endure for 800 years. The Starsphere, increasing the stat potentials in Archanaea, was sealed at Renais, the nation of the high-potential Lord characters. The Geosphere, governing earth, goes to the desert wastes of Jehanna. The Lightsphere, counter to the Darksphere, was enshrined in the holy capital of the continent, Rausten. This leaves the Lifesphere to go to Frelia, because... Frelia provides a safe haven to provide safety for Eirika once Renais gets destroyed, perhaps?
  • This seems unlikely, seeing that the 5 orbs reappear in Awakening, which is firmly established to be the last game in the timeline so far.
  • Chrom is also familiar with Magvelian lore in the Xenologues (particularly Smash Brethren 2 and Rogues and Redeemers 1, where Eirika and Ephraim's Einherjar can be recruited), which makes the prospect of the five gems being the Sacred Stones impossible when four of the Stones are destroyed over the course of the game.

Jahn is full of crap and has no soul.
Jahn's explanation to Roy (and before that, presumably Zephiel) has one glaring flaw: it relies on the idea that dragons don't possess all those silly emotions humans do. Even neglecting Ninian, Nils, and Sophia because they are only half-dragon (though Ninian and Nils grew up beyond the gate and would have learned the dragons' social norms...), it only takes about five seconds looking in Fae's general direction to see that this is obviously bullshit. Thus, Zephiel's justification for war and both the trustworthiness of Jahn's words and his motivations are called into question. But why would Jahn tell this to Zephiel, who was in a position to believe him as he had only met Idoun, and Roy, who really should have seen enough of Fae by then to know better?

Because, much like the case of Sonia, though Jahn believes himself to be a true dragon, he's really just an especially intelligent war dragon. In fact, all of Elibe's fire dragons were the same, a fact the other dragons may or may not have understood. Idoun didn't create the first war dragons, just mass-produced dumb ones that could be sacrificed by the score. The original fire dragons were created long before the Scouring as guardians and shock troops in case of war, and a few managed to worm their way into positions of power as time passed and the other dragons forgot that they didn't have the capacity for empathy and so really shouldn't be trusted with it. Even after the war, the fire dragons continued in their role as guardians — besides Ninian and Nils, the only dragons that cross the gate when Nergal opens it are fire dragons because they are the only ones there, keeping watch on it.

Building off of this, it's highly likely that Jahn's version of events is just as wrong as history's. The conflict that became the Scouring may not even have started as humans vs dragons at all. If the Eight Heroes' tale followed the normal Fire Emblem patterns, the war likely started as a sudden invasion of one country by another, each a mix of humans and dragons, that slowly changed into a conflict of species as alliances shifted and a hidden power — like, say, Jahn and his brethren — manipulated events behind the scenes. The Heroes' army may well even have had a dragon or two of its own — Aenir, perhaps, or Melitha.

  • Yeah. Thanks for removing any moral ambiguity from the Scouring by claiming the Fire Dragons, the main aggressors on the Dragon side, were just soulless weapons, and thus OK to kill, and the one Fire Dragon we see in all of the Elibe who isn't a War Dragon actually is not only a War Dragon, but also a liar who may have hidden the "true" reason for the conflict for shits and giggles. (Which ignores the fact that Jahn spent most of the century after the Scouring recovering from his wounds. He only got enough strength to send Zephiel that hologram after Idenn's awakening recharged the Dragon Temple.) A few (more) problems, if the creation of War Dragons predated Idenn, then that means the Dragons already had a means to make War Dragons, and thus would have no need for a Divine Dragon to have to transform into a Mage Dragon (Demon Dragon. Whatever.) Which would also mean that the Divine Dragons would have no reason to run from the other Dragons, and might even have sided with the other dragons instead of staying neutral. Also, Jahn didn't tell Zephiel about the Scouring, Zephiel looked it up himself and even knew some things that Jahn didn't (such as how Hartmut sealed Idenn and why). All Jahn did was align himself with Zephiel because they had similar goals.
    • Jahn merely being a War Dragon would explain why he goes down as easily as the generic dragons, when Athos, Eliwood, and Hector combined could just barely beat a single Fire Dragon already weakened by Ninian... My impression was that Divine Dragons could create War Dragons. But the Divine Dragons did not want to participate in the war against the humans, so they refused to help the Fire Dragons. (If we follow the theory that Nils and Ninian's world is Archaneia, then these Divine Dragons could be the same group that protected the humans against the Earth Dragons in FE3's backstory). So the Fire Dragons captured Idoun and destroyed her soul — not to give her the power to create War Dragons, but so she would follow their commands. Jahn was created via the same method as the morphs, to be a commander of the war dragons/servant of the Fire Dragons. (Nergal first discovered how to manipulate quintessence from the dragons in Arcadia, so it's not such a stretch). After the Ending Winter, his job was to protect the Dark Dragon and wait for the age of the dragons to reappear. (The Fire Dragons may well have been wiped out, and like Idoun, Jahn is working on behalf of a long-dead master. Ironic...) When a human who had released the seal on Idoun, had some secondary source knowledge of the Scouring, and had a cynical viewpoint on humans appeared, Jahn fed him a story that would reinforce his view on humans.
      • Except Jahn didn't feed Zephiel any story. Zephiel knew most of this himself. Jahn even admits that through his research, Zephiel knew some things that he didn't. Also, the story explictly states that they needed a Demon Dragon to make War Dragons. And if Jahn is a War Dragon, how can he think? How can he talk? The one named War Dragon we see is Ain, who can only say simple thoughts like "burn" or "die" and doesn't really show any signs of real intellegence at all. I feel that trying to argue that Jahn is a War Dragon that they made able to "think" based on a separate set of beings is really reaching. And Idenn was treated as the War Dragons' "commander" anyway. As for why the Fire Dragon in FE7 is stronger than the other pure blood Fire Dragon, I'd just say Gameplay Story Segregation. However, also note that Roy and his army were packing all of the Divine Weapons plus the Sword of Seals which surpassed them, while Eliwood and pals had 4.
      • Jahn heard about the Heroes' battle against Idoun from Zephiel, but the rest was based on his own experience. 2: "Idoun was still young, but she had no problems in fulfulling our purposes, except for one... Her heart was not with us. She would not follow our commands. … We destroyed her soul to make her follow our every command." This implies that Divine Dragons can create War Dragons, but Idoun refused to do so for the purpose of fighting humans. 3: For the purposes of this WMG, you might as well ask how Sonia can think and hold conversation, and Denning can't. This theory relies on Morphs and War Dragons being created in the same way. There's no basis for it in canon, true, which is why it's called Wild Mass Guessing and not Perfectly Reasonable Guessing. But there's no hard evidence against it, either. 4: "The Dark Dragon is an 'object' meant to bring hope to us Dragons again. It is no leader." 5: Jahn can be OHKO'd by a single Divine Weapon, which you can't say for the Fire Dragon. But Gameplay Story Segregation is the most likely reason why FD > Jahn.

The power Bramimond sacrificed his identity for wasn't Apocalypse, but Aum.
In every Fire Emblem world where it is known to exist, the most powerful, sought after, and elusive of magics is the ability to bring back the dead. Yet, despite there being no apparent foreshadowing of his ability to do so, Bramimond comes out of nowhere in the ending of Blazing Sword to bring back Ninian. Deus ex Machina, right? Except that we know that Bramimond traded his soul for the greatest of dark magics. Since most dark magic is used for killing things, the obvious assumption is that that refers to Apocalypse, but we also know that Nergal frequently used dark magic to create at least a mockery of life — his morphs. It's not a great leap to say that this might have been his pale imitation of Bramimond's greatest accomplishment. Of course, this means that Bramimond would have had cause and motivation to give everything to bring someone back from the dead — perhaps an unknown family member or love interest, but due to Conservation of Detail most likely one of the other heroes. My guess, for the best symbolism/irony/shipping, is Elimine.

The Creature Campaign takes place after the Epilogue of Fire Emblem: The Sacred Stones.
Most of the characters that can be unlocked in Creature Campaign died during the course of the story, but King Hayden of Frelia didn't. However, it's likely that he did die at some point not too far into the future, as the endings for many Frelian characters mention Innes's ascension to the throne and Innes's own ending specifically states that he became king after his father died. Unlike the epilogue of Blazing Sword, Sacred Stones's epilogue doesn't mention the deaths of any playable characters except for those that actually died during the course of gameplay — not even Cool Old Guy Duessel, although his regular ending does mention "his remaining years." After selecting Creature Campaign in a given file and saving the file once, the Epilogue from that clear data can no longer be viewed. Theory: the Epilogue is "written" 5-10 years after the events of the game, while all participants are still alive (and in the case of those who were paired up, have started families), and that the Creature Campaign takes place after that has already been written and is therefore not included in the history; Hayden is already dead by this point.

FE13 will star a player-created Lord.
My Unit was a test.
  • Half-Jossed, half-confirmed. From what we know so far, Chrom seems to be the obvious Lord of FE13, but the My Unit system will return, and it's hinted MU will have more connection to the story this time round.
    • Well, Robin/Avatar technically isn't a Lord, but his/her death does result in Game Over, and he/she has a huge connection to the plot and ends up as essentially Chrom's right-hand (wo)man... For practical purposes, we can call this confirmed.
      • And then it turns out that it's more like Kris/My Unit was the alpha and Robin/Avatar was the beta. Fire Emblem Fates ended up starring the first true player-created lord, Corrin.

Athena is from a royal family in Archanea.
Think about it. Though her Funetik Aksent muddles her words up a bit, she refers to herself in the third person using pronouns such as "we" and "us." This is a trait that royalty of European countries (such as England) wherein the ruler would use the plural form in order to suggest that they carried the backing of their ancestors when they made a decision. Also, she has a shadowy background, having been saved by villagers from drowning in a river. Where did she come from beforehand? Perhaps she was a runaway princess from a kingdom being trampled under Doluna, Grust, or Medon's campaign? And speaking of Medon, Athena and Princess Minerva are linked by their names, which are the Greek and Roman equivalents of one another, respectively.

The Falchion and the Tyrfing are the same weapon
It's pretty much confirmed at this point that Archanea is the distant future of Jugdral. The two weapons resemble one another, so it's entirely possible that the two weapons are one and the same, but with different lore attached to it.
  • The Falchion was made from one of Naga's fanged teeth. Dragons have more than one tooth. Maybe they're sibling weapons.
  • New information from support conversations between Tiki and the Avatar in Awakening seems to imply that Marth and Sigurd are related. Perhaps at some point, one of Seliph's descendants traveled from Jugdral to Archanea. As the dragon Forseti is both a staunch supporter of humanity and, in all probability, an Ice Dragon, it's not inconceivable that the Tyrfing was dropped off at the Ice Dragon Temple for a while before it was reforged from one of Naga's teeth.
    • Jossed. Both the Falchion and the Tyrfing appear in Awakening and it is clearly shown that they are not the same weapon.
    • You can get multiple Tyrfings in Awakening. Though this makes a certain amount of sense looking at it from a different (and amusing) viewpoint: someone, somewhere, somehow decided to mass-produce legendary weapons (which is why they're, while certainly not weak, not anywhere NEAR as strong as the holy weapons of old despite supposedly being the same weapons). Think about it. Their Mt took a nosedive (even the strongest of them have 14-17 Mt, where the old ones had 30 Mt), they now break pretty easily when they used to be indestructible, and their stat boosts are barely ~15% of what they used to be. My bet for who did this is on Anna.

Bramimond was in fact originally female.
Bramimond's name is another of the series' innumerable references to The Song of Roland. While such references don't necessarily have to bear any resemblance to their origins, it's worth noting that the original bearer of the name (which started out with an "e" on the end of it) was the wife of the Saracen king.

Granted, Bramimond is pretty consistently referred to as "he" by just about everyone before admitting it really doesn't have a gender anymore, but, well, a thousand years is a long time, even for Athos, and who knows just how much of that time Bramimond spent as a blank slate.

  • I'm not quite sure anymore, but I do vaguely believe that the German translation of the game did in fact refer to Brammimond as a female.

Alternately, Brammimond was an Avatar-like character, same as Mark, Kris, and Robin.
Which would explain the ambiguity around his/her gender, appearance, and identity. If Nintendo ever made a game about the Scouring, Brammimond would be a perfect role for the player to assume.

The people in these games are not truly human.
Confirmed in Path of Radiance and Radiant Dawn, the Laguz and Beorc evolved from scaly creatures into things which looked a lot more like their "goddess." Why stop there? Who is to say we are looking at are humans in any of these games? 1: no game is on Earth, 2: strange phenotypes are always common, and 3: silver hurts them more than iron and steel. Silver is not particularly dangerous to humans as far as metals go, but many monsters hate silver.
  • That stems from people once believing that silver was actually Hard Light.

Briggid was resurrected by her Holy Weapon after the Battle of Bahara, the same way Lewyn was.
Because it seems a tad bit too convenient to have another character with a holy weapon survive the exact same battle and have more or less the same symptoms later (the memory loss).
  • Except that Forseti pretty much part of himself in the tome bearing his name. We don't know if the same is true of the Yewfelle/Ichival.

Ike was abducted by Aimee.
Or seduced or blackmailed or something. Word of God states that Aimee and Larabel are the same person. This raises questions because she uses the name Larabel on a different continent but there is only one continent on Ike's planet. This means one of two things: 1. She is very old, old enough to live through the great flood ''and'' the shifting of plate tectonics to create new land and/or some seriously prolonged volcanic activity. 2. She is able to move between different worlds and or timelines somehow.

Given that technology is advancing on Tellius, this shows the planet is not in Medieval Stasis and thus cannot be the same place as Marth's games. While not evil, Aimee's shown to have questionable ethics, charging you full price for her wares when even when the world is about to end. Aimee also doesn't hide her intentions to take Ike, and his resistance would have failed if not for Soren's interference. Eventually, Aimee anticipated and got around Soren's meddling. They are on another planet or in another timeline now and left no trace, everyone else can only assume they fell overboard on a fishing trip or something.

Anna is a Time Lord, and Jake is her companion.
This actually may have some tangential canon basis, given how in Awakening she presides over the way of meeting characters from other universes.

All the continents are part of the same Earth.
While there is a similar theory already here, mine is more specifically about the continents themselves rather than the time. Wondering about things like planet size (because when you have multiple continents the size of Asia, it takes a larger planet than Earth to keep them from touching), would be somewhat of a handwave, but almost required in this theory; however, I digress. You COULD narrow it down to three continents, Archanea being the same as Jugdral (though I will leave that debate in of itself open for discussion — who knows why Word of God would say that Jugdral took place thousands of years earlier?); leaving us with both Magvel and Elibe as the other two continents. While one must wonder why it takes the whole "Other World" concept of Awakening to reach characters from the other series, I think it has more to do with the major time differentials over anything else.
  • Where, then, does Tellius come in? After all, you have The Great Flood caused by Ashunera's emotions as part of the backstory, and Ylissean legends clearly spell out that Ike came from another world entirely. And on that note, what about the Dragon's Gate in Blazing Blade? We never do get to see what's on the other side...

The events in FE Jugdral pass in Serial Experiments Lain.
Diadora is Lain; in the manga, she wanted to have a life like historical princess, but EVERYTHING went wrong for her as always. The Dark Dragon god Loptous, knowing this, came back in her son, and, wanting her power (Omnipotence), attempted to kill her and steal her power, but she rewrote reality, granting to Julia the sacred Naga blood, and erasing herself from the FE series. (This doesn't go well. The reason? Fire Emblem: Awakening.)

Magvel (FE8) is Valentia (FE2/15), 1800 years later
No, really. Alm and Celica's dynasty lasted for a thousand years, until the Demon King appeared and destroyed the united kingdom. He was stopped by five heroes and a dragon, getting sealed away for 800 years in five magic rocks.

Obviously, the two games have many similarities (zombies and other monsters running around, that green hair, etc.), but furthermore, compare the maps (which we so lovingly spend time traversing). Magvel is far more squished, but you could write that off as a matter of art style and function. Some locations can even be matched up.

  • The old divide between Zofia and Rigel ran just above Fort Rigwald, through the mountains around Renais and probably caused the Hamill Canyon.
  • The ruins in Jehanna might just be the ancient remains of Mila's Temple.
  • The small wooded peninsula in the southwest is where Ram Village used to be.
  • The island to the southeast is the former location of Novis Priory, where Celica studied.
  • The island in the opposite corner, the northwest, used to be connected to the mainland; Frelia Castle below it seems to be built where Rigel Castle used to be.
  • Rausten is where the Sage's Hamlet used to be; the Black Temple just might be where the optional dungeon, Fear Mountain Shrine was.
  • The large bay between Frelia and Rausten is where Duma Tower used to be; it seems to have just sunken into the sea completely.

But seriously, that blue-green hair. Ephraim and Eirika are practically required to be Alm's descendants.

Of course, if you fudge the timeline a bit, that means Sacred Stones takes place pretty close to the time of Awakening (FE13), if not a couple centuries earlier. Hm...

  • Possibly Jossed by Awakening. Valentia appears as Valm, and it looks very similar to how it did in FE2. However, there is nothing saying Sacred Stones doesn't happen after Awakening, although Eirika and Ephraim are most likely not descendants of Alm.
    • The Xenologues show that Chrom learned of tales of Magvelian history, so Sacred Stones is almost certainly set long before Awakening (though likely on a different continent, with its chronological placement in relation to Jugdral/Archanea unknown).

Murdock is half-dragon.
Take a look at this page. It shows a comparison between characters' appearances in Blazing Blade and Binding Blade, which takes place 20 years later. Notice how Murdock doesn't seem to have aged at all, while others like Eliwood, Hector, and especially Zephiel look a lot older? Now look at the other two characters who don't appear to have aged: Sophia and Fae. Notice anything? Yep, they're a half-dragon and full blooded dragon, respectively. Though that begs the question: if those two look so young yet are centuries old, just how old is Murdock??
  • However, older!Murdock looks slightly taller and has more of a widow's peak than his younger self. It could just be that he aged better than the others, or he was actually quite young back then and just didn't look it.
    • I think "aged better" seems plausible. It's quite possible that older Murdock is in his 40s and younger Murock in his 20s.

The Demon King Fomortiis made the disaster that would strike Grado appear far worse than it really would be.
Lyon and the mages of Grado were using the power of the Grado Sacred Stone, which held the soul of the Demon King, to peer into the future. Within, they saw a massive earthquake that would destroy half of Grado. However, the epilogues mention a massive landslide that, while devastating, does not 'destroy half the country.' Many assume this is just a prelude to the real disaster, but what if it wasn't?

Suppose Fomortiis, from within the Sacred Stone, manipulated the image the mages of Grado saw so that they saw the disaster as far worse than it would be. Knoll said that great events can send ripples through history. It's possible that some sort of temporal forced perspective happened, making the landslide seem to happen farther into the future, but much worse than it would be (A smaller but closer disturbance causing just as big ripples as larger, but more distant, disasters). Thus, Fomortiis had his hand in the corruption of Lyon and the entire war even before Lyon began to bargain with him. He made the disaster seem far worse in order to tempt Lyon into utilizing the dark powers within the stone, and thus facilitate his return.

The upcoming crossover will involve aliens.
Exactly What It Says on the Tin. Since this will be the first time the history of Fire Emblem to involve ANY sort of science fiction elements, what better way to fit in with the tactical RPG gameplay of the series than by having the main kingdom being invaded by aliens from another planet and/or dimension? In this case, the aliens are using special interdimensional summoning technology to summon demons from the Shin Megami Tensei universe as their main foot soldiers. However, using this technology starts doing weird damage to the fabric of time and space, leading to all the main characters from both franchises coming together and eventually teaming up take down the singular threat.

The next FE will use feudal Japan and assorted elements of Japanese myth and religion as the basis for its world and all respective classes.
Since Fire Emblem has a distinctly medieval flavor, it wouldn't be hard to interchange the widely European-inspired settings and classes with Japanese counterparts. For example, Samurai = Knight and/or Archer, Ninja = Thief and/or Assassin, Ronin = Mercenary, Shogun = General, and Miko = Shaman. Onmyoji and the male and female monks in various Buddhist sects would function as Mages, Monks, Priests, and Clerics. Other classes like Wyvern Rider, Dancer, and Manakete would only require minimal tweaks and so on and so forth. As a twist, the Myrmidon analogue would use Western sword techniques and resemble European knights, perhaps modeled after light cavalry like dragoons (sans the horses) to keep the archetype's stats in check.
  • Trailer for Fire Emblem If (2015) showed some Japanese castles and what appeared to be naginata and katana users so you are probably not too far off. The trailer also included what looks like a Middle Eastern dancer so it's probably not going to be completely Japanese themed.

Alternatively, the next game will have a Steampunk influence.
If only because this would allow for Gun Mages. You'd essentially have a guy (or gal) like Balthier or Albus as a Unit on your side, which would be the definition of "win."

Marth canonically uses a cheating device to obtain infinite Aum Staffs.
In Shadow Dragon, the only way to recruit Norne, Athena, Horace, Etzel, and Ymir is to allow massive numbers of your own units to get killed. However, in New Mystery, all of the characters from Shadow Dragon are alive and well, and recognize Marth, including the ones whose recruitment depended on everyone else being dead. Therefore, the only way this could have happened is if Marth made it all the way to the endgame of Shadow Dragon, then had Elice use the Aum Staff to resurrect everyone who he had sent to their deaths so he could unlock the side-chapters. Where did he get all of those Aum Staffs? Simple: GameShark.

If Fire Emblem does a future crossover, it will be with Pokémon.
That's a crossover waiting to happen and hey, if Pokemon can crossover with Nobunaga's Ambition, why not?
  • Jossed, they crossed over with Shin Megami Tensei instead.
    • I meant a crossover after that one.
      • If this happens, I predict that Medeus will be the Big Bad yet again; his type, of course, will be Ground/Dragon.

The upcoming crossover with Shin Megami Tensei will be a direct-but-distant sequel to Awakening.
Specifically the ending where Chrom seals Grima away instead of the Avatar killing him permanently. Ylisse undergoes a golden age for a thousand years, finally overcoming its Medieval Stasis and entering something similar to the more modern MegaTen settings. But old legends do not die easily, and it would be interesting to see how a modern civilization without access to the legendary weapons deals with a newly-awakened Grima. Chrom and the Avatar could even return as Einherjar to explain exactly what happened in their time and help the current protagonists deal with Grima's return.

My Unit/Kris from FE12 was canonically male.
In Awakening's Rogues and Redeemers 1 DLC, Katarina has a longer conversation with a male Avatar about Kris than with a female Avatar. The gender of Kris whenever Katarina refers to him/her in the DLC depends on the Avatar's gender (it's the same as the Avatar's gender). That, combined with the fact that the male My Unit appears on the boxart for FE12, leads me to believe My Unit/Kris was canonically male.

Victor from Genealogy of the Holy War had lead poisoning.
It fits surprisingly well. The man is the most sickly looking person in the game. He is very gaunt and unhealthy looking. The man's a noble and there's no reason he wouldn't have the best care possible, but if he was suffering from lead poisoning than doctors would try to treat it... with things like blood letting and giving him lead based medicine (which is what happened to Ludwig van Beethoven). The lead based medicine would have worsen his condition. Lead poisoning causes emaciation (thinning out his body), the anger issues he had (anger at finding out that he got his maid pregant), and his mental instability and over-reactions (his suicide when his wife cheated on him). His appearance could a result of insomnia, lose of appetite, and maybe vomiting caused by lead poisoning. It could even cause constipation and diarrhea. The disease could explain his emotional problems which lead to his suicide. If true, it would make him look a little better personality wise.

The reason why Jugdral has no Fire Emblem.
Every continent has their own version of the Fire Emblem. Elibe's is Bern's Sacred Treasure, Magvel's is Grado's Sacred Stone, Tellius' is Lehran's Medallion, and Archanea's is the Shield of Seals, yet Jugdral's is conspicuously missing, aside from a throwaway line IF Azel is paired with certain characters. (For that matter, so is Valentia's). This is because Jugdral (and Valentia) take place in the same world as Archanea, where the Fire Emblem already exists.
  • Uh, no. It is HEAVILY, HEAVILY implied that all of the Fire Emblem games take place in the same universe, as of Awakening. From the throwaway lines about Fire Emblem history, to Chrom recognizing several heroes that aren't from Archanea and Jugdral, to all the weapons from different games, that it all takes place on different continents in the same universe. Jugdral's lack of one can easily be chalked up to Early-Installment Weirdness. So, in reality, this is all but Jossed.
    • Of course, Jugdral DOES take place in the past Archanea. Maybe the Fire Emblem doesn't exist yet?

The dragon Forseti is Nils, many years after the events of Blazing Blade
Ninian kills 2 fire dragons and injures the surviving the one with a blast of icy wind in Blazing Blade. Nils is a bard, and being Ninian's brother, would have access to what Ninian used. Forseti is associated with raging winds, Prince Lewyn masqueraded as a bard for some time, and said prince later on was Forseti in human form. After leaving through the Dragon's Gate, Nils went with Naga and the other dragons who traveled to Judgral, where he did a blood pact with one of the Crusaders and enchanted the book Forseti. Later on, Lewyn was given the Forseti tome from his mother and after his death became Nils/Forseti.

After the MegaTen crossover, we'll get one with The Legend of Zelda.
After all, Link in more recent games is essentially Donnel if he were a Lord and lacked the low stat caps. A lot of the other characters match up to your typical FE classes quite well, too (Zelda = Princess/Sage, Sheik and OoT!Impa = Assassin, Twinrova and Veran = Sorceress, Nayru = Bard note , Din = Dancer, Onox = General, Vaati = Dark Mage/Sorcerer, etc.).

Like Anna, there's an entire family of Jakes running around the Outrealms.
It'd certainly explain why every Jake we've seen so far (all two of them) is romantically linked to that game's Anna. Perhaps the two families have made some sort of pact, resulting in what can only be assumed as Perfectly Arranged Marriages for the Annas and Jakes. The family that Jake hails from, however, is far smaller than that of the Annas, with more genetic variability among their members, thus accounting for Jake's more limited appearances (the Archanea games and Blazing Sword) and the wildly different looks for each Jake.

Why Manakete fertility rate is so low.
I think that the degradation of the manaketes and their birth rate lowing is no coincidence. Manaketes are dragons in human form, so they should have to be in that form to give birth to a dragon child, right? But since dragons have been degrading, they can't stay in dragon form for very long normally. But female manaketes must stay in dragon form for as long as the pregnancy lasts, so they must have a child while in dragon form for however long it takes, while retaining sanity and not attacking whoever is nearby and without provoking anyone who can kill them. Woow...

  • Actually, that doesn't make any sense at all. Tiki and Nowi are perfectly capable of giving birth to Manakete in human form. Although we have nothing to prove this, to invoke Occam's Razor, there's no reason to assume that Manaketes couldn't give birth to full-blooded Manaketes in human form when breeding with Manakete. Which leads to an alternate theory...

Manakete birth rates declined because...
Now that we know that all Fire Emblem games take place in the same universe, and the appearance of Laguz Script implies that Tellius was the first in the series, that seems to imply a connection between the Laguz, the Manakete, and the Taguel. It's possible that the Golden Age of the Dragons was actually the Golden Age of the Dragon Laguz, and the birth rates were the result of breeding with Beorc. It's easy to assume that one who gives birth to a Branded could, and likely would, give birth to a Dragon Laguz after hooking up with another mate. It's possible that even if there was nothing against Laguz breeding with Beorc, that hooking up with a Laguz wasn't intended, and so after years of learning tolerance and promoting welfare, birth rates declined immensely, and mutations formed. So, the Dragon Laguz became the Manakete, tension soared, and dragons began their decline.

The Silessian princes are either illegitimate or in-laws
In Chapter 4 of Genealogy, you fight the princes, Lewyn's uncles. But if you check the Holy Blood chart, they don't have anything on it, minor or major. So they are probably siblings or cousins of the monarch who was not a Forseti descendant.Assuming that Queen Rahna is a Forseti Major and her husband married into the royal family, the princes are her husband's brothers.Assuming that the king was a Forseti Major, the princes are Queen Rahna's brothers.It can be fairly assumed that Holy Blood does not fade over many generations, given that the Loptous Blood link lasted so long...
  • I like this explanation, although the real reason is Gameplay and Story Segregation (many late-game bosses are given minor Holy Blood solely to allow them access to weapons that their class normally wouldn't be able to access).

Jugdral's history is an analogy of the Middle Ages
This WMG's parallels are based on the political actions of the nations, not whether they were good or evil. Also, the original poster has a limited knowledge of history.The actions of the Loptr Empire would be the Roman Empire, based on the fact that it conquered Jugdral. After the empire was broken, the various territories rearranged themselves in different manners. Groups of independent territories bunched together, forming countries (Manster, Granvalle, etc.) Some territories remained independent (Verdane, Sileisa). The territories you see in the game are small, because the territories in real life were relatively small compared to today's countries. Arvis's plans to conquer Jugdral and form one nation state could be seen as Charlemagne forming his country (Was it France, Germany, or both?). Same with Leif forming the Kingdom of New Thracia, or in the endings where Granvale ends up annexing other countries. Nation building began in this game.Most other Fire Emblem games would take place after the nation-building stage, given the size of the territories.

At least one continent map is upside-down.
This assumes that all of the games take place in the same world. Almost every game has a country in the north that's cold, and a relatively mild southern end. The world would be pretty top heavy, unless some maps are located in the southern hemisphere and have the north and south inverted.
  • To be fair, Earth itself does have a lot of it's landmass in the Northern Hemisphere when compared to the Southern Hemisphere, maybe the hypothetical Fire Emblem planet.

After Genealogy and Thracia, there will be a huge succession crisis.
If you paired up everyone in the first and second generation, you could end up with every character being related by blood or marriage. Some time after those games (could be centuries), the king of Granvale dies with no heir, and nobles and royalty all try to claim the throne based on their shared lineage with the king.

Altena is second in line to the throne of New Thracia in the ending because she did not liberate Leonster.
Despite being the eldest and also the holder of Major Noba blood and the Gae Bolg, Altena doesn't become queen of New Thracia unless Leif is dead. This probably isn't just chauvinism at work. One possible reason why she's not the queen is because she didn't help liberate the Manster District. Altena has a claim to New Thracia because she's Quan's daughter, and the princess of Leonster. Leif helped liberate Leonster when Altena refused to fight, so he would be preferable as king. Altena is also acceptable, but not over Leif.

In the event of a Genealogy remake
  • Every pairing will have a conversation at some point (ex. there will be love conversations between Alec and Lachesis or Dew and Ayra)
  • If you make a pairing fast enough, then couples will be a conversation where they mention their kid.
  • Lewyn will talk to all of his possible kids, and will shed some more light on everything.
  • Finn will also have a conversation with all possible kids. If he didn't marry Lachesis, some kids will be a lot sharper about why he didn't try to find them (with Lachesis he has the excuse of taking care of his daughter Nanna, who appears with him).
  • There will be cameos from Thracia 776. Also, Brigid would return in the epilogue scenes or get mentioned in Faval's ending.
  • There will be chapters detailing what is going on on the other side of the world (ex. Issach in the first generation, Augustria and Silesse in the second)
  • There will be more characters, including someone from Miletos. Because Miletos seems like a Throwaway Country.
  • There will be a post-game Epilogue bonus scenario which takes cue to some What Could Have Been left behind by Shouzo Kaga, with some 1st generation characters shown surviving (see the character pages... well some of them)
  • We'd actually find out what was going on with Lewyn.
  • Rather than substitute children, no one dies in the first generation. All of the women automatically marry the man they are closest to by the end of the fifth chapter, if they aren't married already.
    • Not feasible; this is a series where character death being permanent is a staple. But yeah, the women automatically marrying if they're still alive is a possibility, making it necessary to outright kill them to get the substitutes.
  • Scáthach and Larcei will be able to use the Balmung if they have Odo Major Holy Blood; they can directly trade with Shannan.
  • The story will confirm or deny whether Holy Blood is fading in individuals; Scipio should have Ullr minor but doesn't, Lewyn's uncles don't have it even though they're his father's brothers, etc.
  • There will be additional chapters dealing with what the first generation was doing, how they survived, and how their kids ended up everywhere else. Also to some, their last moments, such as Erinys on the death bed or snippets of Tailtiu's depressing end life.
    • Also additional chapters to expand on the existing characters, such as what was Chulainn doing before ending up in the Arena or his life as the Prince of Sophara. Or what Dew was doing before he ended up getting caught by Jamke. Would do great to flesh out characters that may look more 'neutral' than aligned to another faction.
  • Or Not His Sled kicks in. No one dies, characters change places depending on who married who, Ayra inherited Odo Major Holy Blood, Ethlyn has Baldur Major, Julius joins with Naga blood instead of Julia, etc.
  • There will be conversations between Oifey, Shannan, Finn, and Lewyn about how much they're changed. Shannan will note that Finn and Lewyn have grown up, and that he always thought they were adults back in the first generation. Finn will note that Shannan grew up well. If Finn and Ayra marry, then Shannan and Finn will acknowledge that.
  • If Finn or Lewyn marry Lachesis, Ayra, or Edain, they will thank Oifey and Shannan for raising their children.
  • A What If? bonus scenario/split path in a similar vein of "Birthright" and "Conquest". After finishing the game once, there will be a bonus path available whereas following that path creates a new continuity: The Battle of Belhalla is prevented and Sigurd lives. The first generation then takes on the battle with Loptous, whereas the second generation characters are obtainable via paralogues as with Awakening and Fates.
  • Ethnia will appear in some capability, through probably as an NPC. This can further show the contrast between her and Tailtiu and could yield humorous scenes like Ethnia telling Tailtiu to act like a big sister but gets overruled.
  • Story elements from Thracia 776 are added, like Fergus is mentioned by Beowulf or something, Edain travels with Seliph can co in gen 2 and finds out about her sister etc.
  • The same way Three Houses has the Monastery, each starting castle could have a unique map for Sigurd/Seliph to run around between chapters. Since both the Prologue and the final chapter start in Chalphy Castle, it would be cool to see how it changed.

As Awakening had female-linked children, and Fates had male-linked children, the next Fire Emblem game will have both male AND female-linked children.
It would be easy for this to work like Genealogy of the Holy War, with some sort of time skip to when the kids are old enough to fight. Although I'd imagine having to write support conversations for each possible sibling pair is a bit unwieldy.
  • I suppose you mean that certain characters have one child, regardless of gender. Like having Man having Boy if paired, and Woman having Girl when paired.
    • I thought of that possibility, too. Glad to hear I'm not the only one who liked it. And yes, a Genealogy-style split story would be the best way to do it.
      • Maybe perhaps it's plot-significance that determines who can be a parent - i.e. the Avatar (like in Awakening and Fates), the Princess(es), the Lord, and so on. Obviously they'd have to cut the "Avatar-sexuals".

There will be a recruitable character with a generic or reused portrait
Unlike Anna, who is well known, this character has a portrait that usually only enemies or bosses have. It would seem like a prank the developers could do.
  • And the person in question will have a name that is very similar to 'Bandit' or 'Thief' or whatever is placed instead of their name. Like 'Bandiit' or 'Theif'. Or if a class has an 'rn' or 'm' somewhere in the name, the character's name has an 'm' or 'rn' replacing that. Then the character would be nicknamed something else. Like Bandy or Thii.
    • Confirmed; Fates allows you to capture certain enemies (pretty much anyone who isn't a Faceless, an "Outsider", or an opposite-route playable character or major villain), allowing for you to have both true generic enemies and even non-plot crucial bosses. This even includes the recurring Gonk bandit brothers!

Genealogy will get a remake
And it will be announced next year read: for the 20th anniversary.
  • Jossed for the 20th, 25th, and 30th anniversaries.

Through the Outrealms, every playthrough of every game is a canon AU.
In other words, every possible death and pairing is canon. This also means that every version of the Avatar is canon and every alternate story explored within the games is canon. Reasoning? If I recall correctly, StreetPass teams are referred to as visitors from the Outrealms. This is probably meant to be taken literally. In other words, everyone wins!

Xane's Humanshifting is actually possible for any Manakete
They're shapeshifters, after all. Manakete's human forms aren't their true forms, obviously, so maybe they can change their forms into something else. Only Xane tried and succeeded in doing so.

To please everyone who complains about not having enough same sex supports. This will take a lot of time, and some supports will be terrible, and the fandom will complain again. Also, kids from same-sex marriage will be adopted and will have their concept art hair color.

Holy Blood was never meant to remain
Judging by the fact that only Forseti returned to Jugdral, the dragons weren't expecting Loptous to make a comeback. The war with the Loptr Empire wasn't as long ago as with other FE games; it was barely over a century ago. That's only about four or five generations back. And unless it was a glitch, there are already nobles who were confirmed to be descendants of the Crusaders who don't have Holy Blood. Holy Blood is already starting to fade. This is why anyone can use the Crusader Weapons in Awakening.

Jugdral's twelve legendary weapons didn't fade by the time of Awakening
It's not that they're weaker; it's because no one can use them to their full potential. Lucina tells her sibling that the Falchion will be dull if they're not worthy; the twelve weapons aren't as strong because no one has Holy Blood anymore. Countering that, Patty says that she can't draw the Balmung, while the Awakening characters clearly use it unsheathed.

In the event of a Thracia remake
  • Support conversations, of course.
  • Casual Mode, and all the hardcore fans will complain.
  • Both Ced and Saias will be recruitable.
  • Leif can marry more than just Nanna.
  • When Seliph's army saves Leif's at Leonster, the player has the choice of taking any one of Seliph's units, rather than just Delmud.
  • The Substitute Children will appear.
  • Survivors of Belhalla will be savable. The Kia Staff will have multiple uses to compensate.
  • Reinhardt will be recruitable. Given his popularity in Fire Emblem Heroes and the fact that IS has had previous enemies, like Michalis, recruitable in remakes before, it would make sense to allow players to recruit Reinhardt in any potential remakes.

Hilda used to be a normal woman in the beginning, but secretly became a member of Loptr one day
Yes, what we have seen at the moment is the very picture of a Complete Monster, a soulless devil. But... that's just straight up impossible, when even Manfroy has the excuse of persecution. My guess is that Hilda was actually born normal after all. But then, Loptr got their claws on her firsthand and pretty much convinced her to sell her soul to Loptous and becoming its member while maintaining the royal presence. Why is this? A lot of Hilda's actions seems to be in line to what Loptr members are doing than any other nobles, so I tend to think that she used to be normal, if a bit power-hungry, but then gets tempted to join the sect and then worsening her personality.

The Fire Emblem multiverse has its own Throne of Heroes.
The Interdimensional Tournament, the overuse of the Dragon Gate; the summonings in the world of Steam and Tall Tales. The Summoning Ritual of Performa. These events affected each other, creating something new and the various magicks have made the Legends of these worlds accessible. Heroes of the history of the Fire Emblem world (s) can be summoned through ritual; as seen in Fire Emblem Heroes and Fire Emblem Warriors.

Jamke is the product of Parental Incest.
In Genealogy of the Holy War, it is stated that King Batou is Jamke's father, and Cimbeath and Munnir are his older brothers. But in one of the official artbooks, it is stated that Batou is Jamke's grandfather, and the other two are his uncles. Well, considering what series this is, why not both?

Much like with Odin, Laslow, and Selena, some of the children from Fates will return in a future game...
...with different names as playable characters (who are also marriage candidates). Obviously, not every child will return (Kana obviously won't return, if only to avoid Cutting Off the Branches), but the children that do will be able to have kids. Possible choices includenote :
  • Percy. His kid would have average luck (to directly contrast with his father, who has great luck, and his grandfather, who has terrible luck), and would be themed around Henshin Heroes, with plenty of references to Kamen Rider, Super Sentai, and Franchise/Ultraman.
  • Nina. Said kid would be a male Yuri Fan, contrasting with his mother's Yaoi Fangirl. Unlike his mother, however, he would be great at talking with the ladies.
  • Miitama. Her kid would be extremely energetic (possibly even a Motor Mouth), speaking in limericks half the time.

The Fire Emblem game after Three Houses will have four groups of characters to side with.
Ever since the franchise's rebirth, the number of factions involved with the game increased with each installment (remakes notwithstanding). Awakening only had one faction—the Shepherds. Fates had two—Hoshido and Nohr. And Three Houses had three of them—the Black Eagles, Blue Lions, and Golden Deer. It would make sense for the next mainline Fire Emblem game to increase your choices again if they plan on continuing like this.
  • You realise there's Silver Snow & Revelation, right? That means that if we go say the amount of routes will always increase by 1 then the next game will have 5 routes, not 4.