Follow TV Tropes

Following

Video Game / The Adventures Of Square

Go To

https://static.tvtropes.org/pmwiki/pub/images/square_3.png
It's hip to be Square.
The brilliant Doctor Octagon has been kidnapped! Square must find him, and rescue him from the clutches of the Circle of Evil, a mysterious cult hellbent on the domination of Shape Land. He will square off against terrible monsters and impossible traps in order to prove that he's no square when it comes to justice. Guide him to the center of the Circles' domain, unravel their malicious plot, and win the day fair and square!
Advertisement:

The Adventures of Square is a first-person shooter videogame using the Doom Engine from BigBrik Games. It's available as a freeware download. The protagonist, Square, fights his way out to find Doctor Octagon, who was kidnapped by the Circle of Evil.

The game is still under development and currently has two episodes. The full version will have three episodes. You can download the latest version of the game from their official website.


Advertisement:

This game provides examples of:

  • Abnormal Ammo: The low-level weapons run on blue or green paint, while the Shotbow evidently shoots entire shotgun shells.
  • Absurdly Spacious Sewer E1A2 takes place in sewage treatment facility. Rooms in this place are spacious enough to contain several groups of enemies.
  • Air-Vent Passageway: Some levels have vents. They usually contain some items.
  • Asteroids Monster: Killing Eyescreamers will spawn three Spy Eyes from them.
  • Aquatic Mook: Angle fishes are hostile fish robots, and the water of levels may have them.
  • Bond One-Liner: Square sometimes does this. They are mostly shape-related puns.
  • Boss in Mook Clothing: Mini Destructinators. They are small version of their boss counterpart, but still have a large amount of health and various deadly attacks.
  • Build Like an Egyptian: The second secret level of Episode 2 features pyramids and underground tombs. Apparently, these pyramids are made for cows.
  • Advertisement:
  • Charles Atlas Superpower: The large orange mooks are the only circles who use no weapons save for a grappling hook and their own fists. They can even toss Square into the air if they are in melee range.
  • Cheesy Moon: The moon. It even has (toxic) milk rivers and molten cheddar in place of lava.
  • Clone Army: The Circle jerks are implied to be this. You can discover their clone vats in episode 2.
  • Convection Schmonvection: Touching boiling water or lava pool will instantly kill Square, but he is fine as long as don't touch them.
  • Crapsaccharine World: The cartoony art style downplays the fact that the circles are a dangerous military force and civilians are liable to be gunned down in the streets, even by the hero of the game. And this is even before Dr. Octagon's true motives are brought up.
  • Cult: The Circle of Evil, according to backstory. These circle jerks are trying to take over Shape land.
  • Cutscene Incompetence: In the end of episode 2, Square tries to stop Doctor Octagon with his paintgun. However, Doctor ambushes Square with his defibrillator, knocks Square out and successfully flees! Throughout the game, Square spent his time to killing hundreds of circle jerks and big robots... And he is defeated by just one strike from old professor with melee weapon!
  • Defeat Equals Explosion: Some robotic enemies will explode violently when you killed them. These explosions can harm you, so beware.
  • Distressed Dude: Doctor Octagon. At first...
  • Eldritch Abomination: Shadius, the final boss of Episode 2.
  • Everything's Better with Cows: Most levels inexplicably have cows in various place, even in places like space station, the bottom of valley, or underground tombs. They are completely invincible, so you can never harm them.
  • Exploding Barrels: Three flavors:
    • Explosions from TNT crates can damage anyone including Square.
    • Explosions from Nuclear crates are like TNT crates, but they also generate harmful green globs.
    • Explosions from Soda crates can somehow damage enemies, but are harmless to Square.
  • Face–Heel Turn: Doctor Octagon at the end of Episode 2.
  • Fat Bastard: Jetpack jerks. They are fat and durable, and like to shoot painful lasers at your face. They also have a very annoying laugh.
  • Firebreathing Diner: Picking up a bottle of hot sauce causes Square to run around for a moment with flames spewing from his mouth (burning any enemies who get close).
  • Green Hill Zone: Early levels of Episode 1. Grassy fields, rivers, and waterfalls...
  • The Goomba: Knife jerks. They can only stab you with their pathetically small knives. They also have very low health.
  • Guns Akimbo: Square can dual wield his paint guns, or Oozis (ooze-firing gun).
  • Harder Than Hard: CUBULAR! difficulty. Enemies are faster and aggressive, enemy projectiles are also faster, and healing items are replaced with less tasty and ineffective ones. This difficulty also introduces a very dangerous enemy, Rectangolier.
  • Haunted Castle: The final level of Episode 2. Many evil ghosts are roaming in this palace, and blood pools are everywhere.
  • Hyperactive Metabolism: Most of the healing items are foods or drinks.
  • Idiosyncratic Difficulty Levels:
    • "Totally Square"
    • "Let's Rocktangle"
    • "Ready to Rhombus"
    • "Quadrilateral Damage"
    • "CUBULAR!"
  • Innocent Bystander: Purple shape people, who are innocent citizens of Shapeland. They will run away if attacks hit them.
  • Invincibility Power-Up: Getting the angel sphere makes Square invincible for awhile. In addition, this power-up also gives Square a flight ability.
  • Lethal Lava Land: Later levels in Episode 2 feature many lava lakes and rivers.
  • Living Polyhedron: Every single character (OK, circles aren't polyhedra, but still).
  • The Lost Woods: E2A5 features a weird blue-colored forest... in the moon! Some of these trees even have eyes.
  • Ludicrous Gibs: Killing circle enemies will always spawn tons of colorful globs, and a pair of their eyes.
  • Magic Staff: Cresceptre. You can use it in late levels of episode 2. This staff can shoot homing projectiles at nearby enemies.
  • Mecha-Mooks: The Circle of Evil utilizes many security robots. They are typically more durable and attack harder than common mooks. They also have a tendency to explode on death.
  • More Dakka: The Paintgun cannon. This big gun has triple barrels, and can fire projectiles very fast. Interestingly, it's also one of the most accurate weapons in the game.
  • Never Bring a Knife to a Gun Fight: Knife jerks are very weak enemies, and Square sometimes say this phrase word by word when he killed them.
  • No OSHA Compliance: Like Doom, most buildings are not particularly safe. Some buildings even have pools of deadly boiled cyan water, with no railings.
  • One-Man Army: Square. Like most First-Person Shooter protagonists, he will take out hundreds of enemies throughout levels. Even more so on higher difficulties.
  • Quad Damage: The Devil Sphere doubles Square's attack power.
  • Ranged Emergency Weapon: The purple paint gun. It has infinite ammo but is not very powerful.
  • Rocket Jump: You are able to do it with the Hellshell launcher. If you used it well, you can complete levels much faster. Notably, rocket jumping is actually required to enter some secret areas.
  • Shock and Awe: Square can use a defibrillator as melee weapon. It deals hefty damage to enemies. Using it in underwater is probably not a good idea.
  • Short-Range Shotgun: The Quadcannon can shoot 4 shots in a row and buckshots are more powerful than Shotbow, but it has poor accuracy.
  • Shout-Out:
    • The Paintgun Cannon (the slot 4 weapon) looks quite similar to Duke Nukem 3D's Chaingun Cannon. Square also borrows more than a few catchphrases from the man himself.
    • The dark maze section from "E2A2: The Butterforge" is likely an homage to E1M2 of Doom. A room containing a defibrillator is especially similar to E1M2's chainsaw room.
    • The strongman enemy can throw grappling hooks to pull Square to him. Naturally, one quote for this is "Get over here!"
    • Result screen states "You ain't no Indiana Cones." if you found only a few secret areas. You can also find a dead adventurer and a golden idol in secret tomb area of E2A8.[1]
    • You can find a town named "The town with no shape" in western-themed secret level.
    • The Oozi is modeled on the Uzi from Shadow Warrior (1997).
    • Most of the color palette is derived from the EGA display standard used in games such as Commander Keen.
    • In the level "Wild Bleu Yonder", Square comments "What a bunch of weird-looking trees...", a quote from the mod MassMouth 2.
  • Slippy-Slidey Ice World: The secret level of Episode 1 takes place in base in arctic region. This is only place in the game you can see snow, and The water in this level hurts you due to its sheer cold.
  • Sniper Pistol: Your paintguns are very accurate weapons. It can even shoot pixel-perfect shots with semi-auto fire.
  • Smoking Is Cool: Square always smokes. And Elite Mooks too.
  • Smoldering Shoes: If circle jerks or Square are killed, they will always leave their shoes in where they were standing.
  • Space Base: Episode Two begins in one.
  • Space Is Noisy: Downplayed. Sounds are somewhat muffled in the vacuum areas, but you can still hear things.
  • Species Surname: Square and Professor Octagon are named after, well, the shapes they are.
  • Stealth Pun: Most of the Circle Mooks are called "jerks". It's a pun on "circlejerk".
  • Teleport Spam: The boss enemy of Episode 1, Destructinator, loves to employ this tactic. Fortunately, it can only teleport to predefined places.
  • Unique Enemy: All secret levels have them.
    • The secret level of Episode 1 has Shatterbox, an icy variant of Chatterbox (a green robot that attacks you by biting). It spawns painful ice projectiles when killed.
    • First secret level of Episode 2 has Hexas rangers, Western-themed enemies wearing cowboy hats. They attack you with their dual pistols.
    • Second secret level of Episode 2 has Pyramine, a robot resembling a pyramid. It charges into you, then violently explodes.
  • Videogame Cruelty Potential: You can murder hapless citizens of Shape land. You won't receive any penalty.
  • The Wild West: E2A11: Heart O' Hexas is western-themed level. This place has things like farms, some saloons, and many cows... But there are also many hostile bandit robots and Hexas rangers, so beware.
  • World of Pun: Practically everything is some sort of pun, including names of the enemies, the pickups, the levels, and of course everything Square says.

Top

How well does it match the trope?

Example of:

/

Media sources:

/

Report