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Greater Gods

    Big Brother 
Big Brother, God of Dystopia (The Leader)
https://static.tvtropes.org/pmwiki/pub/images/rsz_bigbrother.png

Intermediate Gods

    Global Occult Coalition 
The Global Occult Coalition, Divine U.N Superpower (GOC)
https://static.tvtropes.org/pmwiki/pub/images/goc.png
  • Intermediate Deity-level organization
  • Symbol: The picture as seen above
  • Alignment: Lawful Neutral
  • Portfolio: United Nations Is a Superpower, Fictional United Nations, Justified Extremism, Partially Rooted In Nazi Occult, Murder Is the Best Solution, Van Helsing Hate Crimes, Limits To What They Do And What They Destroy, It's Thaumatology, Not Magic, Blue-Collar Warlock
  • Domains: The United Nations, Anomalies And Their Destruction, Security, The Occult, Thaumatology
  • Special relationship with: The Illuminati
  • Allies: Hoss Delgado, Dib Membrane, The Emperor of Mankind, Doctor Strange, Jack and Maddie Fenton, The Hunter (Bloodborne), The Ghostbusters, Rudol von Stroheim
  • On speaking terms with: Pokémon in the Pantheon
  • Headbutting Heroes with: The Protectors Of The Plot Continuum
  • Rivals: The SCP Foundation, The Men In Black, The League of Explorers
  • Enemies: The various SCPs (especially SCP-166 for killing her mom), Red Skull, Millennium, The Pillar Men, Zim, Bill Cipher, SHOCKER, Trayzn, Majora (most of Magical Items for that matter), the Otherness Abominations sub-house, Nightmare
  • Opposes: The paranormal (though they aren't above using it), including the Houses of Magic, Otherness and Undead and Phasmata.
  • The SCP Foundation is not the only group that tries to tackle the anomalous and paranormal. The Global Occult Coalition, or GOC for short, was created after WWII by unifying various anomalous factions and occult groups. Head by the United Nations, they go under more aggressive doctrines and prefer the destruction of anomalies instead of containing them. Their relationship with the SCP Foundation has often fluctuates, but they are generally considered rivals.
  • They will usually try to destroy anything anomalous, but with non-hostile entities they are not above containment or diplomacy. Because of their opposition to the paranormal, they are often on bad terms with that side of the pantheon such as magic, the undead and otherly beings. That's not to say they won't use them for their own purposes, and have used or recruited anomalous things. Many were quick to point out the hypocrisy of this.
  • They are willing to work with Dr Stephen Strange. The Global Occult Coalition use the Blue-Collar Warlock, or "Type Blues", in their rank. And as Sorcerer Supreme, he is an acceptable defender of the Earth from magical and anomalous threats. He is wary of their more amoral side, though. Dib Membrane has been picked as a potential GOC given his eye for the paranormal and opposition to Zim(not that they think he's much of a threat, but Dib's enthusiasm helps).
  • Along with the SCP Foundation, the Global Occult Coalition are rivals towards both the Men in Black and The League of Explorers, because of their differing opinions on what should be done with the unusual and paranormal. They are more open working with the Protectors of the Plot Continuum as they regard Mary Sues as a sort of anomaly to terminate, though what they and the PPC see as a threat varies and sometimes they screw up the other's plans.
  • The Emperor of Mankind agrees with their policy, and is helping fund them along with the SCP Foundation in order to get rid of threats to humanity. The Ghostbusters, The Hunter and the Fentons want to help out them and have joined the GOC. While the paranormal entities weren't happy with this, they do admit their opposition of the anomalous is often justified. Hoss Delgado is also a member due to his shoot-first attitude to the supernatural.
  • Trazyn was utterly offended by their habit of destroying the anomalous, as they are much better served in his eyes being in his collection. This is something the GOC vehemently oppose and have been trying to raid his temple to destroy everything in his possession.
  • Objectively opposed to SHOCKER, being a malevolent organization that sends out various monsters, along with Nightmare just like the SCP Foundation sees the Living Dream. They spend a lot of time dealing with the various items in the House of Magical Artifacts, and while nobody is going to call them out for wanting to destroy Majora most there call them out for causing problems there, particularly due to the hypocrisy of using some of the items to help their cause.
  • They have roots in Nazi occult organizations, though are in no way a Nazi organization. They very much oppose the Red Skull due, asides from being detestably evil, his abuse of objects of cosmic power and the paranormal to advance his world conquest schemes. Millennium is even worse in that regard, actively embracing the monstrous. Not that some Nazis can't work with them, like Rudol Von Stroheim for having the sanity to work on destroying the Pillar Men rather than using them to help the Nazi cause.
  • The Illuminati is one of the 108 Member Organizations under the Global Occult Coalition. No, they aren't planning on a new world order...at least there. This makes a complicated relationship with the Illuminati in the pantheon, and only further confuses their goals and ambitions. The GOC has made it public that they refuse to associate with Bill Cipher in spite of his position, due to his ultimate chaotic ambitions. On the contrary, they've identified him as a level-4 threat to humanity, and consider stopping his plans for Weirdmageddon a top priority.
  • For what it's worth, they have agreed that no matter how paranormal Pokemon might be or seem, they are not a threat and won't terminate them. Some of the higher-end Pokemon might actually help them deal with dangerous anomalies.

    Repliforce 
General, Colonel and Iris, Triumvirate Gods of the Robot Republic (Repliforce)
https://static.tvtropes.org/pmwiki/pub/images/mmx_-_repliforce_9130.jpg
https://static.tvtropes.org/pmwiki/pub/images/e60f06f0_48c3_48b2_bdd6_a9e245dbf5ce.png
  • Intermediate Gods (General and Colonel), Lesser Goddess (Iris normally)
  • Symbol: The Repliforce green R logo
  • Theme Song: Colonel and General, Final Weapon Stage 1, Final Weapon Stage 2, Iris
  • Alignment: True Neutral (General), Lawful Neutral (Colonel), Neutral Good (Iris)
  • Portfolio:
  • Domains: War, Robots, Pride, Independence, Rebellions
  • Heralds: Web Spider, Storm Owl, Jet Stingray, Slash Beast, Frost Walrus
  • Followers: Zero-One, Grunwald, Chapek-9
  • Allies: Bender, Bass, Jim Raynor, Optimus Prime, Neo, Leia Organa, Commander Epsilon
  • Complicated relationship with: Zero, X
  • Teeth-Clenched Teamwork with: Galaxy Man, Proto Man, Elpizo
  • Enemies: Sigma, Copy X, Dr. Weil, Lumine, Omega, Judge Dredd, Agent Smith, SKYNET, Count Dooku
  • Opposed by: The House of Justice
  • Conflicting Opinion from: Charlie Nash
  • Support: Ciel
  • Doctor Light's dream for a world of robots and humans in peace seemed to go wrong at every turn. The creation of the Reploids led to Mavericks, and the leader of their Hunters turned on them. Doctor Doppler's "Maverick cure" proved a placebo, and he became a pawn for Sigma. To fight against the Mavericks, Doctor Cain created a second peacekeeping unit; Repliforce. For years, they served in tandem with the Maverick Hunters. However a frame-up and accusations would lead the two organizations at each other's neck, and their own classification of Mavericks.
  • Repliforce has been labelled Mavericks, however they'd like to point out that they don't desire to harm humanity. Their dream is to found a nation for Reploids, free of human persecution. While a noble goal, they kind of botched it by refusing to answer to the Maverick Hunters out of pride and they did have a superweapon in space. In the pantheon, General has sworn not to make the same mistake and try to be more cautious in order to establish a Robot Republic. He's come to regret his actions, having sacrificed his life to stop their superweapon from firing.
    • They hate Sigma, due to framing them and fanning the flames of conflict between them and the Maverick Hunters.
  • In hopes of improving their order's image and keeping their more unsavory hunters in order, General has sided with Optimus Prime. He believes in the freedom of all sentient beings and gets their plight, however will make sure they follow by the rules. Proto Man and Galaxy Man have also tagged along since the idea of a world for robots is something they'd like, but given their loyalties to humanity it's a frayed alliance.
  • Asides from General, the two most important members of Repliforce are Colonel and Iris. Initially meant to be two halves of the ultimate battle android, the compatibility problems led to the formation of them as twin units. Colonel is aloof while Iris soft and passionate. Colonel is the fighter, while Iris helps as a Navigator. Their relationship with Zero is complicated, given Colonel is Zero's rival and Iris his love interest. When Zero killed Colonel, it drove Iris mad with grief and she merged with her brother's power, fighting against Zero who had to put her down. This haunts Zero to this day.
  • Zero was anxious to see Iris alive and well, given what had happened. Though the two forgave each other, they can't bear to continue their former relationship. Colonel didn't want the relationship to continue either, and was quick to point out he learned his cry of anguish was a ridiculous WAT AM I FIGHTING FOOORRR!! to drive a wrench into it. The two would've probably tried to re-kill each other for that if it wasn't for not wanting to repeat past mistakes and trying to keep Iris at peace of mind.
  • General has made it clear that while they're political Mavericks, Repliforce is not the same kind of Maverick as Sigma and his cronies. They aren't infected with a virus, and they don't want to destroy humanity. They vehemently oppose the likes of SKYNET and Lumine because they seek to not only exterminate humanity, but enslave machine kind as well. Omega isn't welcome either, and they consider Agent Smith's take on freedom to be deranged.
  • Bender was happy to learn of Repliforce's ambitions, as he often gets sick of how he feels robots are being treated as objects. Of course he's not exactly a trustworthy figure and does like to Kill All Humans, but since it's almost entirely bluster he can accept the Bending Unit. That, and he is interested in the legion of Robot Hell he got during Yivo's invasion. Repliforce has also opened their door to Bass, knowing he's sick of being bossed around by Doctor Wily.
  • Elpizo was very happy to learn that Repliforce had returned, and immediately tried to get membership. However at first they turned him down; oh sure, they completely get behind his cause, however when he's Drunk with Power things turn out...badly. However they do share a common enemy in Copy X, who does not accept the idea of independent reploids especially when Doctor Weil is on the scene. They will work together so long as a firm eye is kept on Elpizo.
  • While focused on the freedom of robots, Repliforce promotes anyone who wishes to be free from tyranny. They fully support Leia's rebellion against the evil Galactic Empire, and Jim Raynor's rebellion. They also can fully understand Neo's predicament of wanting humans to be free from machine oppression, though it's a reversal of what they had to deal with. However they oppose the truly evil revolutionaries likes Arcturus Mengsk and Count Dooku.
  • The House of Justice isn't pleased with Repliforce's actions. They were supposed to enforce the law, after all, and "we were framed" isn't a defense for resisting arrest and starting a war. Especially when you take into account Jet Stingray's destruction of a city. Judge Dredd is planning to deal with them.
    • That said, it's justified in Colonel's case since (as the manual has stated) he was built without the supposed capability of compassion and pacifism that he was supposed to have, thus he lacked the capability of peaceful reasoning. That has since been corrected after ascension.
    • There's also the fact that after a massive spike in Maverick activity that even overwhelmed Repliforce, they were met with failure after failure until people started to suspect that they were secretly Mavericks themselves, with talks about potentially "retiring" the whole organization, which sheds a lot of light on the reasoning for Repliforce's rebellion.
  • After being rebuilt within the Pantheon, Rebellion Army commander Epsilon approached the Repliforce trio in short order due to his longstanding respect for their similar ambitions of Reploid independence and willingness to fight despite being declared political Mavericks. However, General was at first hesitant to trust Epsilon, and the black visionary treaded with caution in turn. They soon realized that both were being wary of manipulation by a nefarious figure, at which point things eased up and an alliance quickly blossomed. Colonel and Iris are since being mentored by Epsilon so Colonel can take questioning well and Iris can deal with grief without going insane.
  • Similar to how he feels about Epsilon, Charlie Nash is torn between respecting Repliforce for being a military organization built around goals of freedom or mistrusting them for having been manipulated to serve the schemes of a corrupt megalomaniac.
  • The Repliforce themselves acknowledged that Doctor Weil is the shining example of how bad and oppressive humanity could be when compared with Reploids or other races, further boosting their antagonism to them and how they wish to usher a nation for Reploids, just as long as the likes of Weil will never come to existence again. Of course, not all humans are like that, but they couldn't be too careless. Fortunately for them, even their former enemies will put aside their differences whenever Weil is involved, he's just that bad. And after their incident with Sigma, the Repliforce has been more cautious in case Weil decided to manipulate them.
    • Of note, Iris is also terribly angered with the sight of Weil. She was just really distressed that Zero had to face that kind of monster after her departure.
  • Iris was last seen during the merging between worlds within the Cyber Space where she managed to give out some encouraging words to Zero, lifting a good portion of burden within him. Afterwards, Iris returned to the Pantheon satisfied with the burden she lifted from Zero, and she feels fine if Zero could move on. She took a look at Ciel and despite her human nature, even Iris acknowledged that she'd be a good partner for Zero. Her only regret was that she didn't get to tell Zero that directly when they met in Cyber Space.
  • Can also be found in the House of Technology.

Lesser Gods

    Triss Merigold 
Triss Merigold, Divine Protector of Magical Societies (Triss Merigold of Maribor, Fourteenth of the Hill, Merigold the Fearless, Triss Ranuncul)
https://static.tvtropes.org/pmwiki/pub/images/witcher_3_triss.png
  • Lesser Goddess
  • Symbol: A Book On Fire
  • Theme Song: Now or Never
  • Alignment: Lawful Good
  • Portfolio: Cool Big Sis To Ciri, Head-Turning Beauty, Allergic To Magic Despite Being A Sorceress, Ms. Fanservice, Promoted to Love Interest, Older Than They Look, In A Love Triangle With Geralt and Yen, Hot Sorceress
  • Domains: Magic, Alchemy, Law, Fire, Healing, Leadership
  • Heralds: The Lodge of Sorceresses
  • Special Relationships: with Geralt of Rivia, Cirilla Fiona Elen Riannon, Yennefer
  • Allies: Doctor Strange, Aerith Gainsborough, the Dovahkiin, Bayonetta, Jeanne, Rose, The Ascended Members Of Team RWBY (Ruby Rose, Weiss Schnee, Blake Belladonna, and Yang Xiao Long), Kenshiro, Frank West, Yuna, Rydia, Alistair, Leliana
  • Enemies: Eredin Bréacc Glas, The Malum Magia, Doctor Doom, Garfield Lynns/Firefly
  • Opposes: Zeus, Morrigan and Lilith Aensland
  • It's a known fact that the Pantheon is home to many powerful deities who practice sorcery. With the ascension of Triss Merigold and Yennefer of Vengerberg, the Pantheon can add two more to their number.
  • The Pantheon was sorely lacking a Lodge of Sorceresses. This is where Triss and Yennefer come in, as they were allowed to establish a Pantheon branch of the famed lodge with the blessings of the Main House.
  • Triss is part of an on-and-off again feud with Yennefer for Geralt of Rivalt. She has gained a lot of traction in the Love Triangle thanks to her expanded role in the games. This revelation has not helped eased tensions with the rival sorceress. It's a miracle in itself that both Triss and Yen don't try and kill one another.
    • Rather than to force Geralt to choose between the both of them, they both decide to share him. Geralt is all for the arrangement, so long as he stays out of the House of Love and remain loyal to the both of them. Geralt agrees to this arrangement.
    • Being the manwhore that he is, Zeus wanted to see if "the curtains match the drapes" regarding Triss. He is now banned from stepping foot inside her temple.
    • The same can be said for Gregor Cleagne. Unlike Zeus, he's not subtle when it comes to women, if what he had done to Elia Martell could attest to that. The two women also don't think so highly of Gregor's sworn lord, Tywin Lannister, more so for Yennefer, due to his being an abusive dad to his children. His mortal death by crossbow-bolt to the bowels was much well deserved in her opinion.
  • Frank West was delighted to find out Triss isn't shy about baring it all for the camera, as she posed for Polish Playboy in the past. She is one of his candidates for his "PERFECT EROTICA" shoot. As it turns out, Jiraiya has that issue. Triss was even nice enough to autograph it when he asked. Now there is a debate going on over who is the hotter redhead between Triss, Crimson Viper and Jean Grey.
  • Most would guess correctly that she uses fire magic based on her look. Few know that she is also a healer Triss tends to keep away from black magic, both due to fearing the implications of the technique and her allergies to magic in general.
    • Triss, on the other hand, has shown remarkable leadership skills within her lodge, as seen during the search for Ciri. Most agree that the lodge will be in good hands even with Yennefer's departure.
  • The lodge is the closest thing to a magical front for good sorcerers against the newly minted Malum Magia. Triss constantly looks for new recruits to combat against them.
  • Doctor Doom is also a major threat to her lodge. The ruler of Latveria would want nothing more to cripple the group poised to stop his schemes. Tris constantly consults the Fantastic Four in ways with dealing with him.
  • Triss is known as "Fourteenth of the Hill." This stems from her believing that she had been killed during the Battle of Sodden Hill.
  • Triss has made a reputation for herself as a skilled healer, and she carries many magical potions on her person. Which is kinda ironic because she is allergic to magic elixirs and potions, and therefore can't use them on herself.
  • The ascended Hokuto and Nanto warriors had mistaken Triss for Mamiya, the warrior woman from their post-apocalyptic world, due to the red hair.
  • As Triss is a healer, she sees the potential in Yuna and Rydia in using their magic to heal. Both girls are considering not only membership within the Pantheon's Lodge, but also the thought of being apprentices to Triss herself.
  • Triss is well aware of Morrigan and Lilith's involvement with succubi in her world. She isn't pleased with the prospect of Geralt sleeping with them every now and then.
  • She may specialize in fire magic, but she will not tolerate those who fling fireballs just for fun. Those sorry lot get tossed away, likely into the arms of Firefly.
  • Alistair constantly brings up comparisons with his former teammate Leliana. They can at least share their disdain of her snide remarks about them. When Leliana eventually made it to the Pantheon herself, they were quick to make friends, though Triss was quick to establish boundaries as the bard sometimes have issues with that. Of course that also meant that she had a counterbalance against Yennefer with the arrival of Morrigan.
  • "I am the "Fourteenth of the Hill"! I am not a little frightened girl from a dark Maribor Tower anymore..."

Demigods

    Interstellar Alliance Advisory Board 
Interstellar Alliance Advisory BoardMembers, Holy Maintainers of Galactic Superpowers (Sheridan: Starkiller, 1st Captain of Babylon 5, Nuke 'em, 1st President of the Interstellar Alliance, The One Who Will Be, Entil'Zha Sheridan, Anla'Shok Na Sheridan, Blessed Sheridan, Swamp Rat | Delenn: Delenn Sheridan, The One Who Is, Delenn The Wise, Ambassador Delenn, Entil'Zha Delenn, Anla'Shok Na Delenn, 1st Vice President of the Interstellar Alliance, 2nd President of the Interstellar Alliance | Londo: Emperor Mollari II, Ambassador Mollari, Paso Leati, Na'Tak Burella | G'Kar: Citizen G'kar, Ambassador G'kar, Sir G'Kar of the New Round Table, The Red Knight)
https://static.tvtropes.org/pmwiki/pub/images/d355ade3_03f9_4002_b492_566b514baf30.jpeg
Clockwise: Mollari, Sheridan, Delenn, G'kar
  • Demideities (all have Greater God-level authority)
  • Symbol: Interstellar Alliance sigil (Sheridan), Chrysalis Device (Delenn), Centauri Republic sigil (Londo), Book of G'Kar (G'Kar)
  • Theme Song: In the Beginning
  • High Priest:Earth Federation
  • Alignment: Lawful Good (all had Lawful Neutral periods in their lives).
  • Portfolio: Ambadassador, Rank Scales with Asskicking
  • Domains: Alliances, Diplomacy, Space, Mediation
  • Allies: Jeffrey Sinclair, Vir Cotto, Deep Space Nine Main Characters, USS Enterprise-A/B Senior Crew, Jean-Luc Picard, New Alliance of Free Stars, The Ones, Luke Skywalker, Yoda, Master Chief, Adora and Catra, Arthur Pendragon, Artoria Pendragon, T'challa, Nunnally vi Britannia, Honor Harrington, Green Lantern Corp of Sector 2819
  • Enemies: Darkseid, Sheev Palpatine, Darth Nihlus, Tenebrae, Wilhuff Tarkin, Gul Dukat, Khan Noonien Singh, Xehanort's Incarnations, Vanitas, Night's King, Mongul, Frank Underwood, The Heartless, Galactic Federation, The Covenant, Former Cipher Pol 9, Horde Prime, Zabi Family, Haman Karn, Bask Om, Nero
  • Opposed by: Elim Garak
  • Opposes: Rick Sanchez and Morty Smith
  • Conflicting Opinion: Anakin Skywalker
  • The galaxy is quite a vast place that would take millions of years at minimum to explore, but there is undeniability on intelligent life being out there. What happens though once those races meet? Will there be peace or war? More often than not, history's eras define themselves on the conflicts found throughout them. There was the Earth-Minbari War, the Telepath War, the Narm-Centauri War, and the First Shadow War are a few conflicts that pop up and many lives were, of course, lost due to them. However, as a symbol of peace, there is Babylon 5, the last of the Babylon stations. It is a place where races and peacefully interact with each other on both a personal and economic level. Of course, those same conflicts creep to the station but it still stood for peace between races until its destruction in the year 2281. Aside from Babylon 5's symbolic nature, the Interstellar Alliance (ISA) was born within its walls, with its initial management having strong ties to the station. There was John Sheridan who would serve as the first president to the ISA, Delenn the Wise who is Sheridan's wife and succeeding president, Emperor Mollari II who was initially an ambassador before ascending to the throne, and G'kar who would be a renowned spiritual leader to his people after serving as a rebellion leader and ambassador for the Narn Regime. Together, the four made up the Interstellar Alliance Advisory Board which represents the strongest planetary governments. Despite some... incidents that made this incarnation of the board dissolve and the members split to their separate ways, all members privately still respect each other thanks to their friendships prior. Back together again in the Pantheon, they all universally said that interplanetary squabbles are small in comparison to the conflicts the GUAG are facing. For that reason, they are joining up together for another war.
  • To give a brief history on their fates, much of it deeply roots itself in the Shadow War—a conflict between the First Ones (Vorlons and the Shadows) that took eons to end by their feet. Sheridan died nuking the Shadows' capital, living off borrowed time given by Lorien, the eldest of the First Ones. He would disappear alongside the last remaining First Ones in the galaxy and has a mystical legend surrounding himself as a result. His wife, Delenn would live much longer and after serving as president after her husband, went into seclusion. She would be known as Delenn the Wise far after her presumed death, disappearing off the universe similarly to her husband. Londo Mollari was manipulated by the Drakh, remaining followers of the Shadows for much of his life as emperor. He was able to put a stop to the Drakh parasite placed upon him by asking an arrived G'kar to kill him. G'kar himself had just returned to ISA space after traveling the universe as he considered his fame as a philosopher and activist on Narn too much. When straggling Mollari on his request, the Drakh parasite killed him as well. All four become historical figures remembered hundreds of years after their deaths, with their actions before and after the Second Shadow War and Earth Alliance Civil War being dramatized in the documentary Babylon 5 which many who watched it will tell people to see since it is so gripping. GUAE members figured out a good chunk of these four leaders' characters much better than they thought for tactical purposes but are unwilling to read the events that the documentary did not cover (due to not wanting to read). Additionally, a documentary on a ship that few remember was made as a companion piece but the production value was significantly diminished in comparison to the first one. Another retelling of their lives is also being developed as of this writing and it is questionable whether or not it will deviate from the events everyone knows about.
  • Their time is comparable to the universe where the United Federation of Planets dwells, specifically during the major conflict known as the Dominion War. There is a Space Station standing in the way of a villainous group who seeks to do pretty bad things to other species, which while similar on paper have incredibly different dynamics. Everything before the Interstellar Alliance was messy, needless to say with races constantly at each others' throats where it could all collapse. Even afterward, groups went on waging war with each other and the cynicality behind it all makes the good times sweet. The United Federation of Planets, however, may have issues with keeping things together but strives for a better future they envision through diplomacy, being highly more optimistic towards the future. Ironically though, that same optimism broke down very much after the Dominion War and hey pedaled back on it as of late. Overall, both groups strive for the same goals of peace and would rather work together than be against each other as people would like to see more of it.
  • Considering their experiences with the dictator former Earth Alliance president William Morgan Clark, they do not think Palpatine highly as his pro-human stances are similar to Clark's push for anti-alien sentiments amongst the people of Earth. Except maybe Clark did less genocide than Sidious did with the Death Star and all that. They also do not like Frank Underwood either, considering much like Clark that Underwood did several shady tactics to reach his position which included the assassination of President Santiago.
  • None enjoy the controlling nature of Darkseid and Horde Prime, bringing up bad memories on how the advanced Vorlon Empire who presented themselves as allies to the then League of Nonaligned Worlds species only to slowly reveal that the Vorlons as a whole sought to forcefully guide species as to not be "corrupted" by the Shadows. Even if it means making their planet-destroying weapon to remove said corruption. It is agreed by the Interstellar Alliance Advisory Board that Darkseid and Horde Prime are worse than the Vorlons on that end because at least the Vorlons did not enslave people.
  • Elim Garak does not like the Interstellar Alliance prying on Cardassia's business. Having been put in a leadership position thereafter the Dominion War, it would take countless work to bring back Cardassia to a moniker of its former glory after losing a billion lives thanks to the Dominion deciding to firebomb the planet to quell the uprising of the Cardassians. Since Cardassia has to stand on its own two feet once again, The Federation offering to help rebuild will only make the Cardassians lose their pride. Garak also sees the Interstellar Alliance's offerings to help Cardassia as similar and wants nothing to do with them. Mollari understands Garak's sentiments more than anyone, as he too led the Centauri people to recover from a devastating attack and rejected the ones who helped lead to their current predicament.
  • Considering that the main foe that the Interstellar Alliance was built on fighting against aliens known as the Shadows, they maintain that The Heartless who are more feral and more widespread than the Shadows must never be put to use. For that reason, they do not think highly of Xehanort or any incarnations he had as they used the Heartless considerably for their universe-ending plans which all try to justify as much as they can. Vanitas though is more of a hindering enemy, as he goes around wreaking havoc across ship lanes that the Interstellar Alliance (and the Centauri government) uses For the Evulz according to himself. Due to their distrust in shadowy figures, they do not trust Anakin Skywalker regardless of how much he says he turned to the side of good. Granted, they are aware it makes them sound like the Vorlon with their beliefs that anything touched by Shadows must be eliminated but would rather hold even the smallest amount of distrust to be better safe than sorry.
  • One incident involving Rick Sanchez and Morty Smith involved an Alternate Universe Babylon 4 (Babylon 5's predecessor), which Rick pulled out of its universe to have it used as a second citadel where he would just fill it with hookers and druggies. Of course, it did not go as planned as tens of Shadow ships intercepted them across universes due to Babylon 4 essentially being made a hidden makeshift weapon. It nearly fell towards Mars but with the Interstellar Alliance's help, Rick was able to send Babylon 4 and the ships elsewhere... to the Babylon 4 universe's planet Septis where the Markab live on. Babylon 4 crashing to the surface killed the entire population of Septis and the Shadows won due to the Babylon 4 weapon being defunct. As such, there are wanted posters for Rick and Morty across the Interstellar Alliance space, and Ranger patrols are told to shoot on sight.
    Morty: Oh shit! I don't want to be a wanted man again!
    Rick: You get used to pissing off galactic governments, so don't worry too much about it.
  • What Sheridan, Delenn, Mollari, and G'kar can all agree on is the Dukat is probably the kind of guy who casts his lot with the Shadows or Clark's Earth Alliance or the Drakh. Considering that Dukat was the one who brokered with Cardassia to align with the Dominion and hightailed it out of there to try to summon what are demons to destroy the universe out of spite towards others. So it comes as no surprise that whatever remnants of the Shadows left, Dukat wants to scoop it up to appease his new gods. Dukat already went to the remains of Markab civilization and made promotional pictures, pretending that he singlehandedly took down an entire species by himself. Poor taste is the Understatement of the century. And yes, Delenn does acknowledge that her wise mentor who has passed is similarly named Dukhat.
  • They are good friends with the noblest incarnations of King Arthur thanks to a traumatized soldier named David MacIntyre who was the firer of the first shots that started the Earth-Minbari War. In a delusional state, he proclaimed himself as King Arthur and committed to doing "just acts" with a sword across Babylon 5, something he was surprisingly good at to the point MacIntyre aided the Narn Resistance against the Centauri occupation. Despite this, not even Mollari who is The Emperor does not hold it against the man because he was that charismatic. G'kar who had looked up the legend of King Arthur remarked how similar the romanticized attitude MacIntyre had was spot on. Impressed by the feats G'kar had done, Arthur Pendragon gave him the honorary title of Red Knight, something MacIntyre also gave. G'kar muses that both Arthur and MacIntyre also share similarly creative naming schemes.
  • They all connected with Westeros one way or another. Sheridan connects to those at The Wall as he shares their desire to be between civilization and destruction as he once did when captaining Babylon 5. Delenn being a Minbari of the religious caste speaks more on the philosopher side of Aemon Targaryen whom she finds wisdom at despite the man having his fair share of hiccups throughout his life. Mollari being the ruling monarch of the Centauri enjoys the company of the benevolent or hedonistic royalty members, but understandably does not like the insane royalty members or conspirators plotting behind the scenes. G'kar respects those who can revolutionize the corrupt medieval system from the inside, having progressive and peaceful ideals that benefits society such as Tyrion Lannister and Bran Stark.
  • Exclusive to Sheridan:
    • Sheridan is nicknamed Starkiller after the Earth-Minbari War with more negative connotations towards it than good. He earned this name from the Minbari after setting up nuclear mines and luring the Minbari ship Black Star towards it. This was seen as a cowardly tactic to the Minbari who despise such deceit within all manners, and they did not take it well when Sheridan was selected by Earth Alliance to replace Jeffrey Sinclair whom the Minbari kept a close eye on due to The Chosen One status. However, Sheridan impressed the Minbari in due time ranging from his leadership prowess when Babylon 5 declared independence to establishing the Earth Alliance. The Minbari were right on one thing with Sheridan was how the captain more than once used sneaky nukes as the solution. The Black Star was only the first, with Sheridan going on arming a transport ship he had with nuclear warheads to crash to the capital of the Shadows. Sheridan would eventually go as far as to get into a spacesuit and arm a nuclear device in the middle of a space battle. Needless to say, many call him John "Nuke 'em" Sheridan for a good reason. Sheridan himself does not enjoy using nukes or any form of violence as a solution but many times, his hand was forced to a corner that violence was the solution towards.
    • Similarly Commander Shepard, aliens of a higher power was given him prophetic visions. Specifically, it was the Vorlon ambassador Kosh who was the only helpful Vorlon that the Interstellar Alliance would know of (despite Kosh being extremely cryptic but all Vorlons share that trait). Kosh believed in Sheridan so much that Kosh transplanted a piece of his consciousness to Sheridan that remained there until what is presumed to be Sheridan's death, long after Kosh's physical body passed on. Sheridan can relate to Shepard who was given visions by Prothean technology, giving them hints of the history of the galaxy. Harbinger, however, sees a darker application to Sheridan's piece of Kosh, believing that those prophecies will predict the outcomes of future conflicts. Sheridan would like to point out though, Kosh stopped giving him visions a long time ago and he is very picky about what he wants to show.
    • Since he is a walking zombie for much of his life until he passed, Sheridan has a disturbing connection to Darth Sion in that regard for being the living undead. Sion wants Sheridan to consider delving into The Dark Side, seeing great potential in Sheridan if he does so. However, Sion forgot that Sheridan personally dealt with those who tried pushing others to embrace chaotic ideals. Sheridan, knowing he had no chance against the immortal Sith decided to do the most infamous of actions and blew him up with a salvo of missiles. Sion took a bit to get all the pieces back together and wondered how did he not see that action coming.
    • Sheridan, being a Farm Boy when he was growing up due to his former diplomat father connected with Clark Kent rather well, before even knowing the journalist was Superman. After a good hearty meal over dinner (thank goodness Delenn was not preparing the food), Sheridan and Clark started acting like old people regarding what their childhoods were like. Getting on the tractor and washing pickings were a lot of things they had to do as children. Afterward, Sheridan had been quite phased when seeing Clark help light a candle with his laser eyes.
      Sheridan: I wish that super strength and flight was what I could do as a kid. It would be chores a helluva faster.
    • "If you're falling off a cliff, you may as well try to fly. You've got nothing to lose."
  • Exclusive to Delenn:
    • Although she was born Minbari, Delenn eventually used the Chrysalis Device to metamorphosis herself to be partially human. Although this earned scorn from both Minbari and humans, people slowly came to accept her change and has now renowned for her leadership across the Interstellar Alliance and the Rangers. Ironically, the Chrysalis Device belonged to Jeffrey Sinclair who went back in time to become Valen, her race's messiah as well as her ancestor. In her timeline, she used the Chrysalis Device first and then Sinclair used it when he went back in time but at the same time, Delenn inherited the Chrysalis Device from him, so those two events cannot mutually exist without each other.
    • Due to being raised under a religious caste, Delenn was raised to be extremely spiritual as dictated by Minbari society. That said though, she eventually became a strong military leader which broke the societal balance between the three Minbari castes once the Rangers became more prominent. This led to a Civil War between the warrior caste and religious caste which Delenn resolved by having the working caste be made to have the most political power. The Villager who worked their ass off on building their town appreciates that respect they ought to get. That said though, Delenn still leans towards her spiritual origins heavily regardless of her current commanding position. She was heavily invested in the history of the Jedi, a group of spiritual people who were also warriors. Though she does not have the Force herself, Delenn has been a major contributor in unraveling the history of the Jedi. Kreia who is keen on burying the Force does not like an outsider trying to dig up a past that she believes needs to be kept buried.
    • Esdeath and Delenn are like opposites yet find similarities with each other. They both care for those under them, have a sense of duty, and were leaders to their respective people. However, one wishes to end conflicts while the other wants to prolong them. One asks the weak to unite while the other takes glee in breaking the weak apart. Can you tell who is Delenn or Esdeath? Esdeath does not wish to kill Delenn but showcase that her sadistic evil methods are above the boringness of peace but Delenn countered her with one curt question/
      Delenn: Has your sanity completely dove into a goddamn black hole?
    • Minbari society highly respects "seekers", otherwise those who wander the universe searching to fulfill goals that take lifetimes to fulfill. One such "seeker" Delenn finds is Bro'dee Walker who seeks to spread hope by preaching to others. Having a simple goal of searching for something is one thing but searching to give hope to others is such an immeasurable and infinite goal, Delenn was surprised at how compassionate Walker still is when fallible people abandon such goals eventually. It makes her reminisce on her former assistant, Lennier whose tragic ending is a thing Delenn still finds regret for.
    • "All life is transitory, a dream. We all come together in the same place, at the end of time. If I don't see you again here, I will see you in a little while, in a place where no shadows fall."
  • Exclusive to Mollari:
    • Londo of House Mollari had an odd ascension to the throne, to say the least. From a mere delegation liaison to ambassador to Prime Minister to eventually taking the throne himself. His gaining such drastic power may make Londo look as if he had to do some pretty terrible things to reach the position he sits comfortably at. Needless to say, the Drakh made sure his becoming emperor was anything but comfortable and the steps taken were filled with niceties. Being a patriot of the highest degree, him eventually kickstarting an invasion of the Narn homeworld and incidentally being part of a coup that instated a Psychopathic Manchild who wanted to planet nuked as a sendoff to godhood. Londo considered his eventually poetic in a sense, mutually being killed by his closest friend who served as The Rival of him for so many years while his former protégé took his place to right his wrongs as the new emperor. To compensate for his past actions, Londo works closely with his allies that were on Babylon 5 in those vital years just like what he calls the good old days.
      Londo: The drinks better fill me up or else things truly have gone down the drain.
    • Elaborating on his relationship with the disposed of Emperor Cartagia, it was a slow burn for Mollari to realize the guy was a complete nutjob. To be fair, much of the past emperors of the Centauri Republic fell on that same boat of expected "Holier Than Thou" attitude to the point of emperors being deified upon death. However, Mollari realized Cartagia was a different case when he was invited to see the emperor speaking to decapitated heads of assassinated political opponents in a dark room. So those like Joffrey Baratheon, Luca Blight, and Caligula (whom Cartagia was compared to) remind Mollari of that insane royal and pray to the gods who may or may not be real in his perspective do not be put back to those seats of power.
    • Londo has a very complicated perspective on love, to put it mildly. He believes that familial duty comes above such things as love, so future generations of Centauri ought to be happy with their Arranged Marriage is what he would say. It was not as marriage to him was a joyous event in his life as much of his now divorced wives were riding off his nobility, and he only remained married to one because he believes that wife's particularly bitchy attitude is a necessity as to not indulge himself too much within his status. Then again, even when he was still married to multiple spouses that he fell in love with a Centauri dancer and would state those were the only few times he truly enjoyed himself. And then the Shadows assassinated her to manipulate Mollari to be furious towards targets they framed up. So now when regarding "problematic" unions such as Lyanna Stark's and Viserys Targargyen's, Londo had one thing to say.
      Londo: Bah! Screw it, just get the priest from whatever hellhole and get that ceremony over with.
    • Despite being an aristocrat, Londo does not lord his position over others. He thinks as a result of his upbringing, it is the nobility's duty to be more educated and intellectual above every other person. So when he sees people abusing their nobility status, he more offers a Tranquil Fury towards it since it is not like he is unfamiliar with that sort of behavior. Then you get psychos like Wild Hunt or the Crimson Court to which Londo Mollari had to be a bit squeamish to their crimes. He wondered if they lived in a place worse than medieval times to get those sorts of behaviors.
    • "Great Maker!"
  • Exclusive to G'kar:
    • G'kar (not his birth name but followed tradition by replacing it) is by all accounts an extremely complex person. Many of his followers would say that he is a wise person who has a ginormous vendetta against the Centauri occupiers who devastated the Narn numerous times. G'kar would say he was once filled with hate and still cannot forgive the Centauri especially for the public execution of his father whose only crime was spilling a drink on a noble. However, he learned to see individuals instead of actions, moving past such vendettas. By all accounts, that is what G'kar believes to have made him a wiser person than he was once beforehand because he does not want himself or people to continue the cycle of hatred. This earned him the admiration and friendship of Londo Mollari and eventually, the respect of the Centauri people themselves. Needless to say though, he does offer that Centauri is quite the brutal people when they want to, as seen with one of his eyes getting removed. He got used to the Eyepatch of Power that he had to wear when his replacement eye eventually got lost just because of the Rule of Cool as he would like to say.
    • Considers himself more of a writer than a philosopher. His famous Book of G'kar read and studied throughout the galaxy has his insights but is an unfinished draft that was published without his consent. All of his random thoughts that he had drawn out and even a damn coffee mug stain were left him, nothing having been refined. G'kar felt like though one thing he wrote that he is satisfied with was the Interstellar Alliance's Declaration of Principles which he worked himself to the bone to be satisfying. It was a fun process for him but got pooped out soon after. He confides with another experienced writer, Barton Fink on what to write next and Barton Fink then retorted to G'kar why ask the author who cannot come up with his ideas for suggestions. It was then G'kar had a flash of inspiration from their resulting conversation.
      G'kar: I got it! A new work that will delight the public! It will be about a man named Professor D who...
    • Believe it or not, G'kar was at one point a leader of The Resistance against the Centauri who went to occupy his planet a second time. He even dragged one of Centauri's leaders to be mobbed to death by swarms of Narn for giving the order to drop several meteors onto populated cities. He sees a bit of himself in both Lelouch vi Britannia and Suzaku Kururugi on his past and current. Lelouch embodies the determination on seeing his enemies crushed, labeling them as all same for their crimes. Suzaku meanwhile acts upon belief in bringing change through a system, as force only brings needless misery for all.He cannot hate either of them for what they feel like and respect both young men for the ideals they carry.
    • G'kar believes the Red Comet has noble goals in freeing the Newtypes from control. Though the Narn do not have widespread psychics yet, G'kar sympathizes with the similar oppression that Newtypes face that is comparable to how psychic humans are treated by the Earth Alliance. That sucks for G'kar since he has psychic human friends. But, he is sure Char Aznable can get what he dreams of through diplomacy rather than reigning meteors down] upon planets to accelerate human evolution. Never mind that is similar to what happened to his homeworld, but nobody would think to let Newtypes be independent if that happened. Plus, it was kind of rendered null when it turned out Newtypes did have rights as written in Laplace's Box, so the Red Comet's plan was counterintuitive to himself in the end. When pointed that out, Char immediately asked if G'kar can help him try "fixing" the reputation of the Newtypes which G'kar happily agreed to.
    • Considering the struggles for independence the Narn had, G'kar quite frankly pushes for the Geth to be acknowledged as a species despite being sentient artificial intelligence. He aptly states that if mindless molecules can be considered life, then conscious beings who display independence cannot be derided as not fitting the same arguments. Regardless, many anti-AI Pantheon members still refuse to see the points G'kar makes much to his dismay. The Narn turned his attention to having the Geth basically "prove" their benefits to the intergalactic stage through trading and innovation, both things that the Geth Hive Mind does not have accurate protocols for when it comes to interspecies relationships. Considering how the Narn's societal role was a benefactor of other races with needs for the longest time to reach prominence, G'kar made a good strategic call.
    • "It is said that the future is always born in pain. The history of war is the history of pain. If we are wise, what is born of that pain matures into the promise of a better world, because we learn that we can no longer afford the mistakes of the past."

Quasideities

    The San'Shyuum Hierarchs 
Incoming Transmission:

Your destruction is the will of the Gods... and we are their instrument.

The San'Shyuum Hierarchsmembers, High Prophets of The Covenant (Prophets, Perfidia vermis [Worms of Treachery] | Prophet of Truth: Ord Casto, Prophet Hierarch, Ruler of the Covenant | Prophet of Mercy: Hod Rumnt, Mercy, The Philologist | Prophet of Regret: Lod Mron, Regret, Vice Minister of Tranquility)
https://static.tvtropes.org/pmwiki/pub/images/sanshyuumhierarchs_3.png
From left to right: The Prophet of Regret, Prophet of Truth and Prophet of Mercy
  • Theme Songs: Covenant Dance, Three Gates, One Final Effort
  • Quasideities, though the Covenant sees them as Greater Gods
  • Symbol: The Symbol of the Covenant
  • Alignment: Lawful Evil with some shades of Chaotic Evil
  • Portfolio: Prophetic leaders of the Covenant ruled by a caste system based on alien race, lived long lives thanks to medical technology, holds Gravity Thrones which gets cooler looking the higher the royalty, almost have no sympathetic qualities, initiated the war on Humanity to avoid the truth that humanity were the chosen successors of the Forerunners spilled
  • Domains: Religion, Hierarchies, Theocratic Leadership, Aliens, The Great Journey
  • Heralds: The rest of the Covenant forces
  • "Allies" (though it counts more to worshippers): Kane, Arcturus Mengsk, The Illusive Man, Doctor Doom, Shang Tsung, The Combine
  • Heavily Opposed by: The Houses of Religion and Faith and Leadership, The Corpus, Hierarch Artanis, Highlord Alarak, Sally Whitemane, Alexander Anderson, Kreia (for Truth), most AI (for Regret)
  • Commonality Connection with C.R.A.S.H (for Truth and Mercy)
  • Enemies:
  • Special Interest: Meridia
  • The history of the Forerunners is a very long and arduous task to catalog and while records of such time period are lacking, the history can still be discovered throughout the galaxy, with all the Forerunner technologies in most planets, often taking mysterious shapes and sizes. It is these technologies that would soon take interest by a certain species, the San'Shyuum or "Worms of Treachery", as objects of worship and soon, their word would become gospel among those who believed in their teachings. With their word spread, many alien species would follow them on such dogmatic ideals, starting from the warrior-race Sangheili, to the lowly Unggoy, all under the banner and promises of godhood. This conglomerate would soon take formation on a more theocratic approach and would become the alliance known as Covenant, all alien species under it would unite under one goal: the fulfillment of the Great Journey, the goal of transcendence, through a Halo ring.
    • While collecting more of the Forerunner artifacts, slowly did some of the San'Shyuum discover that the Forerunner technologies seen have a specific inheritor, of which did not point at them as what their faith made them to believe, but rather, pointing towards another race, human beings. This truth was something that the Prophets would not risk spilling or it would destroy the very foundations of what the Covenant was built upon. With resolve and the utmost importance of safekeeping the truth, the Prophets, spearheaded by the Prophet of Truth, unleashed the Covenant against human forces on their assault at the planet Harvest all while killing anyone within their ranks and those within the alliance who would become threats to their secrets. The glassing of the planet and their transmission soon became the very pillars of one of the largest wars humanity has faced in their entire millennia and at the same time, the seeds to their fall.
  • A slipspace portal once appeared from the very front gates of the Pantheon, with large ships of varying sizes arriving. The first greeting was the destruction of the House of Defense, a signal that alarmed all of the sudden attack. The military might of many armies responded to this sudden surge of otherworldly forces were outmatched, outgunned and overpowered by the massive scale of this threat. However, a man donning green armour and an alien Sangheili with black armour engaged the alliance appeared in the battlefield and the tide of the battle changed, as many of the enemy forces were decimated by the combined teamwork of the two. This forced the threat to retreat into one of the farther spaces of the Pantheon, with the arrival of a large flotilla of a city. The two warriors, who were recognized as the Master Chief and the Arbiter, knew that an old enemy has arrived and that old feuds will have to be settled. The Covenant has arrived, and their will on humanity's destruction is at hand.
  • To understand the Covenant as a whole, one must look into the origins and culture of these species. As they were one of the older species to exist in pre-historic times, often avoiding war and taking pleasures for themselves, their culture would change following their alliance with ancient humanity. With their alliance at a loss against the Forerunners in the ensuing Forerunner-Human Wars, did the culture suddenly take a radical turn of events, as many would leave their pleasures for safety aboard an Ark. With the memories of the Forerunners gone, the species then took reverence into the left behind remains of their technology, often praising it and considering it as relics of the gods. Though not all praises were equal, as two radical factions of San'Shyuum, the conservative Stoics and militaristic progressive Reformists, waged war for a holy Forerunner Dreadnaught. It was to protect the ship from being desecrated to preserve its' holiness or to study it for advanced purposes, that these wars would soon become the very basis of what the next phase of San'Shyuum life would be in the next ages of the galaxy, an age of Conflict, Doubt and Reclamation.
    • Soon after, an aspiring San'Shyuum by the name of Ord Casto, slowly rose to power due to his diligence within the holy city of High Charity. From then on, he discovered a conspiracy from the neighboring Kig-Yar or Jackals about their plans to render the Unggoy or Grunts to be infertile. While he demanded strict punishments, he was ignored and when discovered, the city was in chaos as the Grunt Rebellion took place. After the pacification process, the Age of Doubt began to unfold towards the leadership and in an act of either forgiveness or rash decisions, he was promoted to Minister. Such position would soon become a tool for Ord's rise to Hierarchy as he met another official by the name of Lod Mron, who offered him Forerunner relics for a chance to a position as a Hierarch of the Covenant. This, alongside the meeting of one last member, the Philologist Hod Rumnt, and the sudden reactivation of an AI within the holy city brought them an unfortunate revelation that would soon become the reason for their rise to power.
    • As the Covenant were based on the ideology that they are the rightful inheritors of the Forerunners, the truth Ord, Mron and Rumnt discovered that the San'Shyuum were not the chosen inheritors, but rather, it was humans who were chosen to rule the technologies and safekeep them. Realizing that the organization's basic premise was at risk, the trio would plot a scheme that would not only keep these truths hidden, but to maintain the religion they have learned for years. After blackmailing the prophets at that time, they used a coup to oust the remaining officials, and after being recognized, rose to power and named themselves the Prophets of Truth, Regret and Mercy respectively. As for their first line of action, it was to plot the location of the humans to eradicate them from their path. And while the destruction of the planet Harvest resulted in Covenant victory, another problem rose: Harvest wasn't the only human-occupied planet, as there are thousands. With this in mind, the Prophets all agreed on a full-scale war with humanity, to usher the path of the Great Journey.
    • The Covenant-Human War can be described as a losing battle for the humans, as the Covenant's large numbers, alongside their superior plasma technology, has resulted in terrible casualties for the humans. It wasn't until the discovery of the first Halo ring, Installation 04, that the tides for the Covenant changed. Meeting the Demon, a human clad with green armor, this one person would become the Covenant's most problematic threat able to defeat swaths of Covenant forces with ease, especially after the destruction of said Installation. However, he wasn't the only problem. At the same time, an infestation of the Flood appeared on the installation, and soon after, San'Shyuum and Sangheili relations were at an all time high after the assassination of the Prophet of Regret, leading to the Great Schism, the major turning point of the Covenant, resulting into the Sangheili-Jiralhanae Wars. Subsequent defeat after defeat, from the loss of High Charity and the Prophet of Mercy, to the rising Flood infestation, the Prophet of Truth would make one last effort to continue the Great Journey. The Prophet of Truth would soon meet his demise on the Ark, moments from firing all the Halo arrays, signalling the end of the Covenant.
  • Arrival of the alien threat may have not been a pleasant surprise for many Pantheon members, but moreso for two deities, the Master Chief and the Arbiter, known as Thel 'Vadam. The experience the two had to endure from the first sighting at Installation 04 to the Great Schism was massive and to detail their tales with the Covenant would take days as records of their conflicts are quite numerous. As the Pantheon was expanding, The Arbiter expected that an old foe will soon come against them, not just the Flood but the Covenant at their doorsteps. While it may not be the main organization as a whole, they did not expect that the Prophets themselves would take the helm, making it easier for them, though if the Prophets are present, the Covenant is definitely nearby.
    • Moments after the Covenant made landfall, the Prophets ordered full elimination of all humans present in their vicinity to make way for their newfound home. All the while, the Prophets made meetings within the Court of the Gods, explaining their religion to them. Distraught as the rest of the council laughed at their attempt and giving them a low rank, the Prophets opened fire on the entire Court, and continued their way to prepare for permanent residency. However, they were informed that the Flood have made presence way before their arrival, forcing them to find better ground to avoid getting assimilated again.
    The Flood: You will be food; nothing more...
  • Humanity was at the brink of extinction during the Human-Covenant War, and knowing that the leaders arrived, it would make sense when many of Earth's armies mobilized against their arrival, as they are not willing to let that happen again. Diplomatic attempts were suggested by XCOM though the Prophets seem to decline any chance in doing so. Shipmasters and generals such as the likes of Honor Harrington and Commander Shepard have been told to prepare when the Covenant arrives, while others like Samus have been told to prepare for the Prophets' assassination, even considering working with the Master Chief. And the Tenno and Guardians have decided to drop their rivalry to hold off the Covenant's arrival. It makes you wonder why the Prophets never considered actually bringing humans into the Covenant although Truth want to make sure his power and rule is absolute.
  • The Covenant's reputation has been received quite negatively for the most part. Having a rule based solely on dogmatic ideals has been a thing in the past, as said by the guardians of the House of Leadership, stating how the Prophet's wishes of Godhood is nothing more but unrealistic. Truth responded by calling the entire house heretics (which ironically, they are in) while Mercy and Regret called more forces to assault the neighboring temples. It was a mess to clean up as the Covenant proved they are more than just a religious cult. Same with the House of Religion and Faith, who are rather against the Covenant's "Great Journey", criticizing their beliefs that borders on genocide, a prospect that while Regret and Mercy have no idea upon, Truth knows.
    • Things got messier when another theocracy was discovered by Covenant forces, although they were wiped out at a moment's notice. The theocracy in question? The Imperium of Man. The discovery of the San'Shyuum lead to multiple assaults on both guardsmen regiments and space marines which lead a massive blow due to their superior technology. Though the Emperor says he wants nothing to do to a faction that is too connected to dogmatic religion, many point out that the Imperium is solely run on the idea of the Emperor's God-like position, a position that he would kindly wish to get rid off with a new reformation on the way. This also applies with its counterpart, Chaos who are also fundamentalists when it comes to which Chaos God they follow, who are off-putted when the Prophets spoke about how the Great Journey would make them as gods, as they have ascended into godhood already, or so at the very least think in some regard.
    • Then there were the other alien species that were too militaristic for their own good, or had agendas that would never align with their religion, such as the case with the Grineer, and Oryx, who can see suspicion the Prophets would say. Oryx in particular has some interest with them, mainly because the Hive are fundamentalist in thinking, much like how the dogmatic ideals of the Covenant are placed. However, seeing that the San'Shyuum are extremely fragile and very weak, it would make sense for him to reject them and cast them away for their unfit status for Sword Logic. The Prophets did not take this rather kindly and has ordered both Oryx and the Grineer's forces to be destroyed. Then came the Infested, and while records of their first meeting were sparse, some say that the sounds of glassing plasma were heard in one of the Infested's locations.
      • Special mention especially goes for the Corpus, who's MO seems to ring quite well with the Covenant's religion. For one, both praise something either with veneration or with extremism, as well as the belief that they are the next successors of a certain race/empire, which is what the Corpus thinks for their supposed inheritance with the Orokin Empire. A message from the actual founder himself, Parvos has stated how he is in discontent as to what the Corpus has turned itself into, a profit-worship so extreme it almost leans to cult territory. And to him, seeing that the Prophets are almost no better than Nef Anyo especially with their beliefs has him in disgust with the rest of the Covenant. It does not help that the actual faction has issues with how the Prophets see some of the Forerunner technology are treated and have spoken how they would treat the same technology with better care on their helm (read: weapon conversion).
    • Regarding the House of Religion and Faith, many cannot deny how firm and dedicated the Covenant are, and with the word of the Prophets based entirely on their religion, it surprised them how the Covenant did not fall for a long time, hell other humans like Sally Whitemane and Alexander Anderson have respected their devout faith even though it is a lie. Though, the same cannot be said for the trio as they consider the other religions on the house to be heretical and have repeatedly glassed the House on numerous occasions. While they have stopped in favor for more human targets, they have expressed to glass half the portion of the Pantheon if even a single human is in presence.
    The Prophet of Truth: You are, all of you, vermin. Cowering in the dirt, thinking... what, I wonder? That you might escape the coming fire? No. Your world will burn until its surface is but glass!
  • Past history of the Protoss shows how much faith they had in the past, hence the terms of zealot and templar, with some sprinkled thoughts of hierarchy, possible Confucianism? However, they have strayed away from the thought of praising their creators or they might tap into the unknown, something demonstrated with the Tal'darim, well until Amon was discovered and they removed their worship of him and the Xel'naga. Nowadays, the hierarchy remains the same, albeit with removed priorities. So to hear that both Artanis and Alarak have opposed the Prophets was a shock among most alien deities, since the duo's relations with each other have not yet gotten any better, but they know that such dogmatic faith often results to galactic damage should it be uncontrolled.
  • It goes to show much faith did the Prophets place among the Covenant that it disgusted Kreia for their lies. Noticing how the San'Shyuum are basically liars, she can only show her disgust and a smile hearing the Covenant's fall. Unfortunately, that will not happen a second time, and with the Prophets preparing for the Covenant's Great Journey, she only has one thing to say that describes their whole charade:
    Kreia: It is such a quiet thing, to fall... But far more terrible is to admit it.
  • Given the Covenant forces were already present in the Pantheon as followers of the Combine, it was easy for the Prophets to get the support of the inter-dimensional empire, making for a force of belligerant aliens that sends shivers all through the Galaxy.
  • The Prophet of Truth is the main architect of the Covenant as a war machine. With knowledge that the Forerunners chose humans as the next inheritors or reclaimers, he knew that should the Covenant discover this truth, it would deal a massive blow to their religion and would destroy their authority. To prevent such, he would orchestrate numerous battles to ensure that humanity has no chance whatsoever to claim such title. But after the discovery of more human colonies, the decision was clear, to continue with the Great Journey, humanity had to be eradicated, whatever the costs. Ultimately, sacrificing the remaining Prophets and the holy city, as well as minutes from opening the Ark, did he find himself near defeat at the hands of the person he saved in the past, Thel 'Vadam, who he appointed as Arbiter, to go within suicidal missions all for the name of the Great Journey and saw lies, especially on Truth. One energy sword on the back was enough to kill the last Prophet of the Covenant warmachine.
    • Faith is perhaps the main driving force of the entire organization and Truth knows this, utilizing it against the enemies of the Covenant with full force. However, he knows that in reality, the Halo Rings are superweapons that, if fired, will wipe out the galaxy in its entirety. That isn't stopping him from activating the rings, as if the rest of the galaxy is wiped out, then many surviving species will see him as a god, fulfilling his wanderlust for absolute power.
    • Since then, many people have expressed interest in joining the Covenant out of pure seeking for a better chance at Godhood. While the Prophet has expressed his disdain for human subjects, some of them grow interest out of advantage. Arcturus for instance, can allow the Prophets to track all remaining Terran colonies to wipe out, Kane is notorious for his scheming that may even be equal with his, the Illusive Man's assets can be worthwhile to control, while Victor von Doom's history of stealing cosmic powers from even more powerful deities has caught wind in his interest. Though he is limiting his chances, because the moment they discover the truth of the "reclaimers", that is where Truth and the remaining Prophets cross the line.
      • Then his wish for godhood was contested by a visit from the self-proclaimed justice bringer, Zamasu, who was amused at Truth's wish for higher power while at the same time, abhorring the nature of humanity and their potential rule as Gods. While Zamasu can see similar connections with him, the Prophets are utterly weak physically, thus silencing his bond with them. Though he watches in pure joy as the Covenant glass whatever is left of many mortals, proclaiming it as pure popcorn fun on his side.
    • Religious on the outside, yet manipulative from the inside, the Prophet of Truth, for his ironic name, is a master of lies, often deceptive and also strategic at his plans when it comes to his close allies. Even other strategists with the likes of Lelouch cannot help but compliment Truth's manipulations on the Covenant Hierarchy, though such compliments are short-lived when Britannia found itself under glassing by the Prophet, showcasing his utter contempt for anyone human.
    • "Whosoever is gripped by fear, take heed. I am the Prophet of Truth... And I am not afraid."
  • Hod Rumnt was a simple Philologist, studying one of the Forerunner constructs that housed a dormant AI that has not spoken to anyone for years. While studying the construct and the oracle, the AI was suddenly awakened and revealed the Forerunners' plan of giving humanity the title "Reclaimer". He, with the knowledge passed with him and the other two prophets, followed Truth's advice on safekeeping this truth. After rising to Hierarch as the Prophet of Mercy, he too would oversee Covenant operations alongside Truth and Regret and while closer to Truth as well as being the main calming influence for him, his eventual role was not out of pure religious function, but a manipulative function as Truth wanted more power following the Great Schism and just let him die on a Flood Infector with no mercy on his part.
    • Outside of that, he is the most fundamentalist of the entire bunch, genuinely believing that the Great Journey can elevate them to a higher plane of existence, a belief that Truth admires and also exploits as his naivety became one of Mercy's easiest exploit that allowed Truth to naturally usurp his power the moment High Charity was at risk. It doesn't help that Mercy's positions and even rank was all because of Truth, rather than based on his own efforts, and has been known only by those aspects.
    • There are rumors spreading about the Prophets and their similarities to a pair of humans, of which share certain fates that almost align in a similar manner. The comparison was drawn to C.R.A.S.H, or more specifically Tenpenny and Pulaski, almost seen as similar to Truth and Mercy respectively. Comparisons include the close bond between the two, how Truth and Tenpenny are manipulative while Mercy and Pulaski are known only for being close to their superiors as well as being easily angered, and their fates, with Pulaski and Mercy being used only up until their worth nothing and Tenpenny and Truth killed by the very same people they've manipulated for so long. The fact that such rumor exists, angers both prophets, and Mercy especially have declared that anyone who speaks of such heresy will have their place glassed.
    • "Halo! Its divine wind will rush through the stars, propelling all who are worthy along the path to salvation!"
  • Lastly, the Prophet of Regret, who is perhaps the youngest among the three, was among those who saw the truth of the "Reclaimer". After appointed as High Prophet, he would oversee military operations on the frontlines, often working with the Elites in the front, but his overly rash personality slowly becomes a crux of the operation. In the ensuing chaos after the destruction of Installation 04, him and his fleet decided to personally face the humans on Earth, which proved to be a rash and terrible mistake as his forces were overwhelmed and retreated to another Halo, where he would meet his demise by the Master Chief, but most importantly, knew that someone within the High Council was planning to usurp his power as Hierarch. To his suspicions, it was Truth, but inevitably, could not avoid his fate.
    • While being dedicated to the Great Journey, he cannot comprehend some of the explanations of their faith, especially with AI. For one, the AI he met in his world are often talking about "containment" and "protocols" which he knows nothing about, as well as dismissing anything regarding about their religion. The A.I.s he has talked here are almost no better, with him declaring them to be incessantly annoyed at their constant rebuking of his statements.
    The Prophet of Regret: Of all the objects our lords left behind, there are none so worthless as these Oracles! They know nothing of the Great Journey!
    • "Every member of the Covenant shall walk the path. None will be left behind when our Great Journey begins. That is the Prophets' age-old promise, and it shall be fulfilled!"
  • While the Simulation Troopers of Blood Gulch were not directly involved in the Human-Covenant War, they are still very high on the Prophets' hate list, due to both the Freelancers that actually pose a threat to them and were scheming to join the fight (namely Omega conceiving a plan to corrupt the Covenant from within through a Sangheili-Human hybrid, and Tex eventually deciding to go along, being only stopped because the Reds and Blues blew her ship), and how their show portrayed the Sangheili as inarticulate brutes only capable of saying "Blargh" and "honk", something they consider insulting if not downright heretic.
  • The Prophets have another temple stationed on the House of Religion and Faith, under Religious Practice.


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