Follow TV Tropes

Following

Characters / The Witcher - Lodge of Sorceresses

Go To

Lodge of Sorceresses

A secret society of female magic users in The Witcher saga. They attempt to affect the North from behind the scenes after the fall of the Conclave. They have served as both ally and enemy to Geralt of Rivia. For other characters in the saga, go here.

    open/close all folders 

    Triss Merigold 

Triss Merigold

https://static.tvtropes.org/pmwiki/pub/images/triss_9.jpg
Click here to see her in Wild Hunt
"You wish, witcher!"

Voiced by: Jules de Jongh (English, The Witcher), Jaimi Barbakoff (English, Assassins of Kings and Wild Hunt)additional VAs 

"Before we stood on that hill the Chapter simply told us: 'That is what you have to do.' Whose war was it? What were we defending there? The land? The borders? The people and their cottages? The interests of kings? The wizards' influence and income? Order against Chaos? I don’t know! But we defended it because that's what had to be done. And if the need arises, I’ll stand on the Hill again. Because if I don’t, it will make the sacrifices we made the first time utterly futile."

The sweet-tempered yet tough-as-nails auburn-haired sorceress from Maribor. A good friend of Yennefer's who just so happens to be utterly smitten with the White Wolf. Geralt, (mostly during his breakups with Yen) was only too happy to reciprocate her affections. As the first of Ciri's tutors, she makes the witchers realize they can no longer just keep Ciri hidden in their mountain castle, and thus has her hand in jump-starting the events of the saga. Later she also becomes a member of the Lodge of Sorceresses, mainly because of her devotion to keeping the Art alive during Times of Disdain but at no cost to the Northern Realms; which she defended alongside Yen at the Battle of Sodden Hill. Triss is a brave and loyal friend to the main three protagonists, yet she has found that trying to secure a place within the trio's family unit has often resulted in unforeseen disaster...

Triss Merigold was a fairly prominent character in the books but became a much-much more important one in the games where she serves as the primary love interest for Geralt in The Witcher and 'The Witcher 2: Assassins of Kings and can optionally become his One True Love in The Witcher 3: Wild Hunt.


  • Action Girl: Despite her lack of competence in the second game, she's a skilled sorceress who shows remarkable combat prowess against Novigrad's witch hunters in the third game when she rains down fire on the Wild Hunt.
  • Adaptational Attractiveness: The burn scars that Triss claims to bear on her chest in the books are nowhere to be found in the games. She also has no problems wearing clothes that show off the cleavage in them either, making her a much more obvious Ms. Fanservice.
  • Adaptation Dye-Job: In the novels, Triss is described as having chestnut brown hair and cornflower blue eyes that were compared to lapis lazuli, although the later novels apparently retconned it to a brighter shade of red. In the games, she has green eyes and red hair that changed tone with each game: the first game gave her a more auburn hair tone and green eyes, the second game gave her deep titian hair and hazel eyes, and the third game gave her carrot red hair and light hazel eyes. For those who want a more lore-friendly look, there is a mod for the second game that changes her hair to a more chestnut tone and a mod for the third game that changes her eyes back to blue and another mod that makes her hair chestnut with deep auburn undertones.
  • Ascended Extra: In the video games she goes from being, "A friend of Yennefer's who Geralt occasionally sleeps with" to "The third or fourth most important character in the Saga."
  • Beauty Is Never Tarnished:
    • In the books, she mentions boasting some impressive burn marks on her body that prevent her from wearing low-cut dresses. She wears just that in the first game, there isn't an inch of her body that the second game doesn't show, and there isn't even a hint of this visible. How she was able to heal it is unknown, considering the fact that she's allergic to magic (meaning she can't take potions) and has to use special amulets to heal.
    • The Polish Playboy interview of Triss (warning: NSFW pictures) lampshaded it, with the interviewer asking Triss about this directly. Her response was "of course all women have ways of looking good. But those are our little secrets that are better for men not to know."
  • Betty and Veronica: She's been both depending on the game. The first game had Triss as Veronica to Shani's Betty, while the third game had Triss playing Betty to Yennefer's Veronica.
  • Character Development: She's a coward at heart but finally finds her backbone during the Rivian Pogrom and goes on to becomes more assertive in the games. She's eventually remembered in the stories for her courage.
  • Chickification: Suffers this badly in the second game, where she nearly faints after casting a single shield spell and otherwise spends the majority of the plot as a Damsel in Distress. Undone in the third game, where she becomes helpful again in battle, leads the mage underground in Novigrad, and roasts an entire patrol of the Wild Hunt with her fire magic during the Battle of Kaer Morhen.
  • Cool Big Sis: To Ciri, whom she befriends during her visit to Kaer Morhen.
  • Damsel in Distress: Despite her power, she's jarringly rendered defenseless easily in the second game and serves mostly to be rescued by Geralt.
  • Defictionalization: invoked An odd example. A series of nude digital pinups of her were printed in the Polish Playboy as marketing material for the second game. Similarly, models posing as her and Geralt shot for a calendar in Russia, also for marketing purposes.
  • Dogged Nice Guy: Initially this although eventually comes to terms with Geralt being in love-with Yennefer (although he can ultimately pursue Triss in the end) and becomes more Nice Guy, with feelings but other ongoing motives and non-Geralt priorities.
  • Everyone Has Standards: While she and Geralt are trying to find out where Dandelion is, she has to magically torture one of Menge's men into speaking. Doing so renders her absolutely distraught in the aftermath, having to go home and even potentially declining being walked there.
  • Fatal Flaw: She's a coward and is easily influenced by others, especially by the other Lodge members. This nearly destroys her previously-unbreakable friendship with Yennefer. Gradually grows more of a backbone in the events of the game continuity until she has defied the Lodge and is running a railroad under a mage-hating King's nose.
  • Grew a Spine: At the end of The Lady of the Lake. The games expand upon this.
  • Head-Turning Beauty: In the games, her beauty is often lampshaded. In the first game, there's a guest in Leuvaarden's party who wants you to know that "Triss Merigold is the most beautiful woman in the world". In the second game, Zoltan compliments her appearance, Cedric flirts with her, a troll falls in love with her, and Philippa Eilhart says that she "looks nice" when they chat via megascope.
  • Hopeless Suitor: She's in love with Geralt, who only has eyes for Yennefer. The games potentially change this.
  • Irony:
    • A sorceress, a healer at that, who is allergic to magic.
    • When she's introduced in Blood of Elves, she meets Ciri in the middle of her Training from Hell. She's quick to use magic to heal a cut on girl's leg, noting how it could leave her with a scar otherwise. Of course, no magic treatment awaits when Ciri catches an orion with her face.
  • I Want My Beloved to Be Happy: In the video game continuity, Triss breaks up with Geralt between the events of The Witcher 2 and 3. She believes this is because Yennefer is his destined true love. You can convince her otherwise.
  • The Knights Who Say "Squee!": Her delight as a powerful mage, while simply getting to join a fancy party and explore a hedge maze.
  • The Lancer: In the first game, especially on the Neutral route.
  • Manipulative Bitch: Perhaps not to the extent of some of her colleagues, but still present especially earlier - particularly in relation to the Lodge's goals. By the time of 3 she has acknowledged this and apologizes for it.
    • She already eyed on Geralt in the novels (and got into a heated argument with Yennefer over it), and after Geralt has amnesia, knowing about and not mentioning Yennefer she eagerly goes along with the moves he makes on her.
    • She also willingly participated in the Lodge's scheme to use Ciri for their own power.
  • Ms. Fanservice: In the second game especially, where she is introduced naked, goes Skinny Dipping and can have a sex scene, though elements of this were present in the first and optionally in the third as well.
  • Mundane Utility: Uses a spell to remove her clothes in the second game's sex scene.
  • One True Love: To Geralt if he chooses her over Yennefer in The Witcher 3.
  • Playing with Fire: Has a preference for fire-based magic, especially in the third game. Her prowess with fire magic is so good that Lambert asks Geralt to remind him never to piss her off.
  • Promoted to Love Interest: In the books, she was a Hopeless Suitor with a one-sided crush. In the games, she takes advantage of Geralt's amnesia and promotes herself to Geralt's love interest — until the third game.
  • Rebel Leader: Leads the mage underground in the third game.
  • Riches to Rags: She went from being the royal advisor to King Foltest of Temeria to hiding in a ramshackle apartment listing to the side in a bad part of Novigrad on the lam from witch hunters.
  • Reports of My Death Were Greatly Exaggerated: She fought in a battle during the Nilfgaardian invasion of Cintra, got wounded and disfigured, and nobody recognized her before her name got carved on a memorial. It kind of weighs on her.
  • Romantic False Lead: Although she and Geralt had a relationship in the books, it doesn't last very long since Geralt loves Yennefer. Triss also breaks up with Geralt in the games since she's convinced this will happen again.
  • Scars are Forever: Due to her allergy to magic treatment, she can't heal her own burn marks. This also weighs on her.
  • Second Love: What she becomes to Geralt if he chooses her over Yennefer in the 3rd game.
  • What You Are in the Dark:
    • In Blood of Elves while she has a strong temptation to work with the witchers and be the first mage to perform witcher's Trials on any human being in decades (Ciri), she quickly shakes out of this, fully aware she's more likely to kill the girl than achieve anything.
    • Since Geralt is initially amnesiac in the games, she manipulates him and eventually even forms a twisted relationship with him, based entirely on him not remembering Yennefer anymore. But as more and more of his memories come back, Triss steps down and even offers him help with finding his One True Love.
    • On the flipside, in the books she saves Geralt's life when she's able to take the credit - but when she thinks there's no chance he'll find out what she's done (because Yennefer will be dead soon after their discussion), she's perfectly willing to back up Philippa and the Lodge in allowing Yennefer to die, lying to Geralt about her innocence, and secretly getting Ciri into the Lodge's hands so they can use her for their own purposes. It is only later on with her extensive development in the game, that she consistently seems seems willing to do the right thing - her missions at Novigrad completely seperate from others opinions on her in 3 and even standing up against the Lodge in 2 ultimately, which she could never have imagined doing before.

    Phillipa Eilhart 

Philippa Eilhart

https://static.tvtropes.org/pmwiki/pub/images/philippa.jpg
Click here to see her in Wild Hunt
"Triss, stop thinking with your vagina."

Voiced by: Pandora Colin (English)additional VAs 

"I couldn’t help notice the tension between you and Yennefer and Triss. It's very hard on Ciri, I think. There are times I doubt you three realize how it looks. Triss plays the big sister to Ciri, but eagerly awaits a chance to hop in bed with you. You and Yennefer play the parents — "

Undoubtedly the most cunning sorceress on the Continent. She was King Vizimir's trusted adviser for many years, and remained in Redania's court even after his death (for which she was most likely responsible), to act as regent and tutor his son and heir, Radovid. She is also one of the few magic-users to possess the ability to polymorph. Neither friend nor foe to the main protagonists, she led the Thanedd coup against the Council and Conclave alongside her ally and former lover Dijkstra, aiming to neutralise suspected traitors allied with Nilfgaard. The events of the saga cause her to found and lead the Lodge of Sorceresses, in order to protect the interests of magic and rule the world from behind the scenes.

But despite all of Phil's prowess at politics and intrigue, her hubris has cost her many times, from humiliation to mutilation, and her lack of moral qualms does not make her many friends.


  • Animorphism: She can assume the form of an owl. Perhaps it is not a coincidence that Ciri later nicknames her Miss Owl.
  • Adaptation Personality Change: She's far more vain, ruthless and power-hungry in the games than in the books. On the flip side, she's also significantly more capable (doesn't mean competent) in them than she was ever in the saga, where her schemes are easily foiled on a routine basis and she can't wrap her head around the very obvious reasons why.
  • Adaptational Villainy: Phillipa was never a nice person to begin with. In the books, she is every bit the ruthless politician she is in the games. However, she does adhere to her own code of ethics and even manages to afford herself a Pet the Dog moment now and again. In the games, Phillipa has abandoned all of her redeeming virtues and is presented as a vain, cruel egomaniac who is willing to go to any lengths to gain power for herself.
  • Big Bad Wannabe: For all her scheming and manipulation, Phillipa never comes close to achieving any of her ambitions. Instead she spends most of her time getting out-played and out-classed by the other villains of the series.
  • Blind Seer: In the third game. She's trying to fix her eyes despite this being an extraordinarily difficult task. Ironically, it's a purely cosmetic change since she can see fine magically.
  • Casual Kink: The second game shows she has a fondness for bondage and spanking.
  • The Conspiracy: She starts one, with the standard objective (technically it's to ensure the interests of magic users against the whims of politicians).
  • Complexity Addiction: Her plots are decently planned, however they also are needlessly convoluted and multi-layered. This leaves Phillipa's scheming open for failure, given the amount of co-dependencies of various elements. And she never seems to notice.
  • Create Your Own Villain:
    • It is very likely that Phillipa's treatment of Radovid as a youth influenced his later insanity. Because of her, what should have been the ideal Puppet King turned into one of the greatest tyrants the Northern Kingdoms have ever seen (one who hated her with a venomous passion). And the reason why Radovid ascends to the throne earlier is a result of Phillipa orchestrating an assassination of his father, king Vizimir.
    • Her schemes and meddling are also the main reason why mages are considered with even lesser esteem than after the disastrous Thanedd coup. As far as everyone is concerned, her Lodge is the best proof of how depraved, greedy and selfish magic users are, only adding fuel to the already bad reputation earned thanks to Vilgefortz and his cronies. As such, nobody sees anything wrong with taking the Sorceresses down a peg.
  • Cruel and Unusual Death: Lady of the Lake reveals that Phillipa will eventually be tortured to death by the Church of the Eternal Fire. It's unclear if she's Doomed by Canon in the games, though, considering she can end up in a cushy position with the Nilfgaardians.
  • Deadpan Snarker: Never short on snark or sarcasm. Further extrapolates in video games, where she always delivers it with an unflappable British accent.
  • Didn't See That Coming: Her grand, spiraling plans are routinely folded either by pettiness or personal feelings of people she considers her pawns. And she's always in the state of a complete shock when this happens.
  • Didn't Think This Through: Her plan to kill king Vizimir and attempt to use an underage Radovid as her pawn is screaming Stupid Evil, especially in the context of the books (games changed things a bit in her favour). For starters, even as a child Radovid already dislikes her and her power games and she has no real influence over the young prince. She decides to mistreat him and rub it into his face about being the real power in the kingdom. And it gets only worse once he figures out she ordered the assassination of his father. On top of it, Vizimir already was a good friend of Philippa, considered her an invaluable advisor and listened to almost all of her suggestions without a second thought, while also being a competent king keeping the kingdom running efficiently. And he's an old man that's gonna die soon anyway. She had virtually nothing to gain from killing him, and effectively set the stage for her own downfall by doing so.
  • Enemy Mine: While Philippa is by no means a good person, she and Geralt more often than not share a common foe or agenda, which is why they'll often work together.
  • Evil Cannot Comprehend Good: A variation of this in the third game. At one point, Phillipa reveals to Geralt that she plans on taking Yennefer's current position as Emhyr's advisor and warns Geralt to take Yennefer far away from Nilfgaard when it happens. She fails to realize that Yennefer is only helping Emhyr in order to protect Ciri and that Yennefer is tired of politics and would much rather live in peace with Geralt.
  • Evil Chancellor: With varying successes, she was this to king Vizimir. Part of the reason why she ordered his assassination was hope to be firmly in charge once underage Radovid will require a regency and then rise him to be her pawn. To say it backfired spectacularly would be still an understatement.
  • Evil Sounds Deep: Her English voice in the games is notably deeper than most other women, reflecting her power and loose morality.
  • Eye Scream: She gets her eyes dug out with a spoon by Radovid in the second game.
  • Fatal Flaw: She's incredibly power-hungry and considers everyone to be nothing but a tool at her disposal. Countless of her schemes failed because either people got sick from her overambitious nature or felt insulted by the treatment she gave them or simply outgambited her due to being severely underrated by her. At least as far as book continuity is concerned, this culminated with her death by torture in the Distant Finale.
  • Gentle Touch vs. Firm Hand: The Firm Hand to Yennefer's Gentle Touch. Yennefer just wants Ciri to be happy, and would support her no matter what she did. Philippa wants Ciri to play a role in her Kingmaker Scenario, and doesn't really care whether Ciri's willing or not.
  • Historical Hero Upgrade: In the far future shown in Lady of the Lake, Philippa is worshipped as a martyr. Her many crimes are lost to history thanks to her political maneuvering. To put salt in the wound, the person who ended up killing her ended up getting branded a heretic.
  • Hoist by Her Own Petard: In the second game, Phillipa suffers a horrific fate by having her eyes scooped out by King Radovid. This qualifies as this trope because the Sorceress always dismissed him as an easily-controlled pawn. As the third game proves, she only instilled in him an ever-lasting hatred of her. Also in dismissing and underestimating Letho while trying to control him as a tool, who ended up being much smarter than they thought and brought ruin to the Lodge and their plans in turn. Her bias against men appears to be a major blindspot for her.
  • Jerkass Has a Point: In the third game. While taunting Geralt during a mission together, she points out that Geralt should be less protective of Ciri and allow her to make her own choices. Phil's reasons for saying this are blatantly selfish, but the game itself agrees with her; the more protective Geralt is of Ciri, the less likely she is to survive the game's ending.
  • Karma Houdini: Unfortunately, Geralt needs her help in the third game and thus can't turn her over to Radovid to face the appropriate punishment for her deeds. She does get a minor one in that Geralt can thwart her plans to be an advisor to Ciri as Empress of Nilfgaard.
  • Kick The Son Of A Bitch: She shows absolutely nothing but malice and spite when she blinds and brutally murders Radovid. That does not, in any possible world, mean Radovid didn't richly deserve it. In the previous game, she is on the receiving end herself when being blinded.
  • Laser-Guided Karma: In Assassin Of Kings, with her scheming involving Radovid backfiring and ending up with her blinded. In another quite spectacular example from the same game for Phillipa and the entire Lodge, in the novels she and the others set the rule that men could not join the Lodge, deeming them too stupid and emotional to be capable at politics and matters involving magic or being among their ranks. This despite all previous magical factions before them allowing both men and women in their ranks, including the Brotherhood Of Sorcerers. Who ends up completely outplaying, using, implicating and discarding the Lodge when they have outlived their usefulness? Letho Of Gulet. A big, thuggish, dumb looking and sounding muscled brute of a man who the Lodge think they have wrapped around their finger, and are manipulating into doing their bidding for them. It ends up being quite the opposite.
  • Man Behind the Man: She through Dijkstra (it's usually more like friendly deals and cooperation than manipulation, though), also her co-conspirators through similar or less voluntary means. She attempted to be this for Radovid, but he saw through it. And before that, she was also doing her best to be this for his father, Vizimir.
    • Phillipa also infers that she wants to be this for Ciri, should the latter be crowned Empress of Nilfgaard.
  • Manipulative Bitch: All sorceresses have elements of this, but she's the most triumphant example.
  • Mysterious Backer: She supplies the heroes with intel and political backing, if only of their use to her own agenda. Even then, she holds at least some respect for them, and remains at least coolly polite when their aims part.
  • Navel-Deep Neckline: Some of her outfits in the games have plunging necklines. Her DLC alternate look in the third game has the lowest neckline of all and it goes below her navel. In the books, she's the exact opposite, due to sustaining severe burns all over her chest. She covers the scars with clothes and high collars and is very self-conscious about the whole thing.
  • The Needs of the Many: She, at least on the surface, seems to truly want to engineer a better world with her plotting. But at the same time, she doesn't care who she has to screw over in service of that goal; perhaps most notably, she tries to browbeat Ciri (who at the time is a fifteen year old girl) into letting herself be used as a Honey Trap so that the child she gives birth to can be raised as the Lodge deems fit.
  • Older Than She Looks: Described as looking about thirty, while being probably no less than three hundred. But this is usual for magicians of the Witcher world. The games amplify this by having her perpetually in Girlish Pigtails with notable freckles.
  • Out-Gambitted: For a scheming, power-behind-the-throne, conspiratorial sorceress, quite a number of people managed to trick her out. Including Geralt himself, and in the games, King Radovid, who not only sees through her manipulations, but has her arrested and blinded, as well as Letho who she and the others of the Lodge grossly underestimated. She is also led around by her lover, and Nilfgaardian spy, Cynthia.
  • The Owl-Knowing One: She's one of the most cunning sorceresses out there, and often assumes the form of an owl.
  • Palm Bloodletting: Does this to trigger the opening mechanism of a gate Geralt has to pass in order to retrieve the Sunstone.
  • Pet the Dog: Surprisingly, in the books she is the deciding vote whether the Lodge should let Ciri visit Geralt for one last time, and votes in favor of it.
  • Politically Incorrect Villain: She and the rest of the Lodge of Sorceresses she leads, who deemed and agreed men were too stupid and incompetent for politics, magical matters or to serve among their ranks.
  • Shapeshifter Mode Lock: Fleeing from Radovid's anti-magic pogroms, she went to Novigrad, thinking a former lover of hers would shelter her. Unfortunately, he is a victim of her Chronic Backstabbing Disorder, and after suggesting she hide in Owl form, he clapped a magic-nullifying Dimiretium anklet to Owl!Phil, mode-locking her. The Eternal Fire got ahold of the man, and Owl!Phil got sold off in an estate auction... to Zoltan.
  • Smug Snake: Adopts this role in the second game, being determined to manipulate the kingdoms of the North to their ends, only to create an ever-increasing series of disasters which can end up destroying magical society in the North.
  • Spell My Name With An S: The novels call her Filippa, while the game uses the Anglophone spelling Philippa.
  • Token Evil Teammate: She's among the sorceresses recruited by the heroes in the fight against the Wild Hunt in the third game. She's also the one with the fewest scruples, shadiest past, and greatest ambitions.
  • Too Clever by Half: She let it go to her head that she's a political animal capable of vast, behind-the-scene scheming. And she likes to remind everyone that she's the smartest person in the room. As a result, she's consistently blind-sided by people she considered to be mere pawns in her hands, both in the saga and video games.
  • We Used to Be Friends: She and Dijkstra start as lovers. On top of that, they are both patriots for the same country... or at least so Dijkstra thinks. Once he learns Philippa was the real mastermind behind king Vizimir's assassination, they have a fall-out. And by fall-out it means trying to kill each other and ultimately Dijkstra running away with his life from Redania, being officially banished under Philippa's regency.
  • You Killed My Father: One of the reasons Radovid hates her is because she instigated the death of his father, King Vizimir.

    Síle de Tansarville 

Síle de Tansarville

https://static.tvtropes.org/pmwiki/pub/images/sheala_de_tancarville_by_cloudsdevourer_d8x14sg3.jpg
Click here to see her in Assassins of Kings
"Yenna, for once, don't argue with him."

Voiced by: Nicola Walker (English)additional VAs 

"The power of magic is sometimes hard to believe, Your Majesty. And so, indeed, it should be."

A sorceress from the kingdom of Creyden who is known for her reserved nature and one of the founding members of the Lodge of Sorceresses. Queen Zuleyka of Kovir sought her magical assistance in getting her son away from the evil influences of the "bad crowd" he had fallen in with and it was the Koviri Loner's machinations that lead to Sigi's successful loan application for foreign mercenary companies during the Second Nilfgaard War. In the second game, she was sent to Kaedwen and tasked by King Henselt with finding a cure for his infertility which in turn leads her to Flotsam and a hunt for the kayran.


  • Ain't Too Proud to Beg: She'll give Geralt anything he wants if he removes the flawed diamond from her teleporter. Much sadder if she survives to the third game.
  • Alas, Poor Villain: Despite being behind the problems in the second game, the sad state you find her in in Wild Hunt before she dies casts her in a sympathetic light.
  • Ascended Extra: She's a really minor character in the books, but she's a very important character in Assassins of Kings, serving as one of the masterminds behind King Demavend's death.
  • Big Bad Wannabe: In the second game, where she forms a Big Bad Wannabe Duumvirate with Phillipa. They both thought they could use Letho as their Unwitting Pawn. Unfortunately for them, it was the other way around.
  • Big-Breast Pride: Her outfit exposes her bosom and she even has a big circular inscription tattooed around her cleavage in case it's not 100% obvious.
  • Big "NO!": Pretty much her last words before her teleporter makes her blow up into Ludicrous Gibs.
  • Hoist by His Own Petard: She can ultimately be killed by her own teleporter; the very one she was intending on using to escape.
  • How the Mighty Have Fallen: Should she be spared in the second game, she appears in the third game, in the dungeons of Oxenfurt under the "loving care" of the Eternal Fire witch hunters.
  • Ice Queen: She's mean, reserved, and coolly rational. Fittingly, the kingdom she's from lies to the far north of the world.
  • Intimate Marks: Her cleavage in Wild Hunt reveals she has a tattoo on her chest, which was no doubt put there to draw the viewer's attention. As could be expected, not a hint of that in the books.
  • Karmic Death: Either way. On one hand she can be killed by Letho sabotaging her teleporter, all the more fitting after she underestimated, tried to manipulate him and murdered Serrit, his fellow Viper School Witcher, to cover up her tracks. On the other she can be arrested and tortured to near death by the Witch Hunters for the role she played in regicide and throwing the North into chaos, and begs Geralt, the man she wronged who saved her, to put her out of her misery. If he doesn't go through with it, Yennefer, someone else she wronged in the past, will do it.
  • Manipulative Bitch: She is, along with Philippa, the main architect of the Lodge's plans to manipulate the North in the second game.
  • Mercy Kill: If she's still alive by the third game, Geralt or Yennefer will give her a merciful death once they see the state the Eternal Fire's torturers have reduced her to. This goes back as far as the second game; Letho considers the trap he set for Síle more of a mercy than a murder, since he knows a crueler fate awaits her now that the whole North knows she's a regicide conspirator.
  • The Mole: She serves as Henselt's Sorceress advisor, but is in truth working with the Lodge to undermine him and keep Kaedwen from getting too powerful.
  • Outgambitted: Her attempt to make a power play in Assassins of Kings just gave Letho everything he needed to discredit both her and the Lodge, turning the North against them.
    Sile de Tanserville: Letho played us all! We were deceived by his dull face and sluggish stare.
  • Pet the Dog: If Geralt removes the flawed stone from her teleporter, thus saving her life, she will tell Geralt what she knows of Yennefer.
  • Pimped-Out Dress: She wears a very ornate and elaborate dress that would probably be more appropriate in a ballroom than a swamp or army camp.
  • Ship Tease: With Geralt in Flotsam, assuming the player chooses the correct dialogue choices. Also overlaps with Defrosting Ice Queen. It doesn't last.
  • Signature Headgear: Wears an Escoffion in her Witcher 2 appearance, which is replicated in her gwent card.
  • Smug Snake: She snidely taunts Geralt about his impending death just as she's about to leave Loc Muine and everyone in it for dead before stepping into her teleporter... which then begins to tear her apart and prompts her to immediately beg the man she intended to die to save her.
  • Spell My Name With An S: The original Polish script has her name spelled "Sheala", while the English version uses the Irish spelling "Síle". Additionally, the English translations of the books render her last name as "Tancarville", whereas the games use "Tansarville".
  • Vain Sorceress:
    • For being known as the "Koviri Loner" and infamous as a reclusive ice queen, she sure does seem to spend a lot of time taking care of her appearance. Her habit of wearing heavy make-up and Pimped-Out Dress had Bernard Loredo comment that she looks like "a whore on parade day".
    • In fact, she puts on makeup for the fight with the kayran. Geralt snarks at this, saying that the kayran cannot see in color.

    Fringilla Vigo 

Fringilla Vigo

https://static.tvtropes.org/pmwiki/pub/images/fringilla.jpg
Click here to see her in Wild Hunt
"What do you want to prove by killing another monster from some cave? Your manhood? I know a better way."

Voiced by: Laura Rogers (English)additional VAs 

"I knew what I was doing when I began this dangerous game. Luckily, I also know how to deal with the consequences. In this regard, I have more than other women."

A short ebony-haired resident sorceress from Toussaint, who has been recruited by Philippa into her all-inclusive feminine conspiracy while at the same time operating as a double agent within the Imperial Court itself. When the hanse finally reaches the cheery and overlooked principality of Nilfgaard, she assumes an ostensibly advisory role to the group while Dandelion keeps them in the lap of luxury, and even takes Geralt as a lover when told to seduce him by her sisters in magic. This is in order to manipulate Geralt's band into sedentary activity according to the plans of the Lodge... But who is seducing who?


  • Blue Blood: Personally, she is a close relative of the Duchess. She is also a distant relative of Cahir, although she apparently ceased to visit the Dyffryn castle before he was old enough to remember her.
  • Comically Missing the Point: When Angouleme comes to her with "a problem", she immediately asks how long it's been since the last menstruation. Angouleme was afraid Geralt wouldn't take her along for the rest of the quest.
  • Court Mage: Of Toussaint.
  • Eerie Pale-Skinned Brunette: At one point in the books, she actually invents a cosmetic that prevents blushing.
  • Out-Gambitted: Tricked out by Geralt right when she thought she has him around her finger.
  • Master of Illusion: She has a particular knack for illusion magic, which affects the plot on several occasions.
  • Motive Rant: She gets far too comfortable in her little assignment the Lodge sets her.
    Fringilla: Thanks to me, Geralt has learned what few people know – Ciri's family tree and the secrets of its origin. Thanks to me, he knows these things that he had no idea about a year ago. Thanks to me, he has information, and information is a weapon. Thanks to me and my protection from magical detection, he is protected from the enemy, including assassins. Thanks to me, his knee no longer hurts and can bend again. Around his neck, he wears a medallion of my craftsmanship, which might not be as good as his original Witcher’s medallion, but nevertheless. Thanks to me and only me, he is ready for the spring and summer – he is informed, fed, healthy, and prepared to fight the enemy. If anyone of you here has done more for Geralt, given more to him, then he should say so. I'll willingly pay him tribute.
  • Replacement Goldfish: Geralt's, for Yennefer. He even slips and calls her by the latter's name.
  • Woman Scorned: She's very cold to Geralt in the third game, as she's still upset that he managed to resist her enough to lie to her about Vilgefortz's base back in Lady of the Lake.
  • The Vamp: Seduced (or so she thought) Geralt for a couple of months in Toussaint when in fact he played her in the end.

    Keira Metz 

Keira Metz

https://static.tvtropes.org/pmwiki/pub/images/keira.jpg
Click here to see her in Wild Hunt
"Neckline too modest?"

Voiced by: Katie McGuinness (English)additional VAs 

"I'm so pleased the world is still able to astound you, Geralt. I actually envy you that sense of wonder. Common in children, knights-errant and morons."

A member of the Lodge of Sorceresses and an acquaintance of both Triss Merigold as well as Yennefer. She is a good deal friendlier and more approachable than the majority of the Lodge of Sorceresses being the only other junior Nordling on the council alongside Triss and Yen. She is a minor character in the main saga, literally falling on top of Geralt during the Thanned Coup but she receives a great deal more development in The Witcher 3: Wild Hunt. Originally hailing from Carreras. She is a former advisor to King Foltest of Temeria, a role that has also been held by Triss Merigold, and Fercart. She is fond of luxury, despises the dirtiness of the outdoors, and is rather eccentric in nature. She makes aphrodisiacs, and is considered to be a nymphomaniac by Sabrina Glevissig.


  • Action Girl: Don't be fooled by her fondness for luxury: Keira is one of the more militant mages in the series. During the Thanned Coup she dispensed with all her fancy outfits, instead wearing a military uniform and utilizing brass knuckles while rounding up the mages working for Nilfgaard. Later she led a team of mercenaries for the Lodge during the hunt for Vilgefortz.
  • Almighty Janitor: Masquerades as a common village witch. This is roughly the equivalent of a Nobel prize-winning chemist teaching high school science.
  • The Armorer: Being the first sorceress besides Yennefer whom Geralt meets in her game appearance (assuming one doesn't Sequence Break), she fulfils this role in the plot, handing Geralt no fewer than three magical devicesnote , which get used to varying extents in the game:
  • Ascended Extra: Almost all information about her comes from the third video game.
  • Bathing Beauty: After spotting Geralt amongst a crowd of pleading villagers, Keira retreats to her sanctuary and takes a bath. She entices him to walk in on her while she's nude and wet, kicks her legs up, and does a Sexy Surfacing Shot right in front of him. Possibly all part of her plan to seduce him.
  • Battle Couple: Potentially with Lambert. Also, possibly, with Geralt, retroactively.
  • Big Damn Heroes: If convinced to lay low at Kaer Morhen she'll join the battle to protect Ciri. When Lambert is surrounded by several members of the Wild Hunt she dispatches them in spectacular fashion to save his life.
  • Break the Haughty: Her character arc in Velen - she went from being an adviser to King Foltest to having to hide as a common village witch to avoid Radovid and the Eternal Fire.
  • City Mouse: Positively hates having to masquerade as a village witch. She eventually gets so desperate to get back to civilization that she risks throwing herself at King Radovid's mercy unless you talk her out of it, even knowing that it's likely to get her burned at a stake.
  • Cruel and Unusual Death: If Geralt can't convince her to go to Kaer Morhen, she will foolishly go to Radovid in order to get a cleaner life than she currently has. She offers him her power, but he just laughs and has her impaled on a stake, rear end to mouth. Geralt notes that it was cruel even for Radovid, there were multiple faster ways he could have had her executed, but he wanted to see her suffer as she died.
  • Dare to Be Badass: If you wait until the last possible moment to complete her quest, instead of falsely claiming that Kaer Morhen represents safety (since he knows the Wild Hunt will strike there once he retrieves Ciri), Geralt will instead say it's an opportunity to prove her merit. Keira winds up agreeing with him, uniquely claiming that Yennefer's assessment of his knowledge of what women want was right.
  • Destination Defenestration: Gets kicked out of window by Artaud Terranova during the Thanned Coup. Luckily Geralt broke her fall, so she only had cracked ribs and a broken leg.
  • Disproportionate Retribution: Geralt can end up killing Keira out of fear for what she might do with magical research into disease. In truth, she really did only want to cure people with it. The idea she might be forced into making a weapon with it only enters into her head when Geralt suggests it. Then again, Keira is so sick of lice-infested sheets that she can attack Geralt too.
  • Earn Your Happy Ending: Keira Metz gets a dark-haired Witcher lover of her own in Lambert, universal approval and everlasting fame due to discovering the cure for the Catriona Plague, and clean sheets if Geralt treats her right.
  • Eek, a Mouse!!: When she gets separated from Geralt, she screams for help. He finds her standing between two rat nests, encased in a protective bubble and screaming her head off. As he notes, she could have killed them all with just a wave of her hands, but she was too paralyzed with fear and complaining about the diseases they carry.
  • Fainting: While exploring the Elven Mage's hideout, Keira faints after closing the White Frost portals. Geralt catches her, and she uses the opportunity to flirt with him.
  • Friends with Benefits: Geralt and Keira can become this. Nothing serious happens between them but they have sex for fun while sharing mutual respect.
  • Girly Girl: Notable in comparison to even other Sorceresses. To the point that her ideal date is, literally, to do a remake of Disney's Cinderella. Or at least the Witcherverse equivalent.
  • Has a Type: She states that she likes her men with dark hair. That said, convincing her to squat over at Kaer Morhen leads to her landing a man with just that, Lambert specifically.
  • Heroic Seductress: Keira manipulates Geralt in a way that allows her to acquire some research notes on a deadly plague for what appear to be some morally-dubious reasons. However, Keira's actually honest when she says she intends on making a cure for the disease, and can be persuaded to help Geralt fight the Wild Hunt.
  • Horrible Judge of Character: She seems to believe that she can buy the favor of King Radovid by sharing some research into a magical cure for the Catriona plague with him - completely underestimating his hatred of magic in general and the Lodge of Sorceresses in particular. It results in her Cruel and Unusual Death if Geralt won't talk her out of it.
  • Impoverished Patrician: Was once one of the richest, most powerful women in the North. Is reduced to playing the role of a common village witch.
  • Jerkass Ball: Putting a sleeping spell on Geralt after going on a romantic date with him was just petty and unnecessary. Worse, it makes him suspicious of her motives once he wakes up.
  • Manipulative Bitch: Uses a date with Geralt to put a sleeping spell on him so she can loot a nearby tower.
  • Navel-Deep Neckline: Her basic outfit in Wild Hunt has a plunging neckline, to the point where it becomes ironic when the optional love scene with Geralt reveals she's actually wearing a bra under it.
  • Politically Incorrect Hero: Immensely classist, even by the standards of The Lodge. Her fall from grace from being King Foltest’s former advisor has hit her hard and hiding in Velen has done her absolutely no favors. She makes it abundantly clear that she utterly hates everything about living in Velen, especially the people whom she considered, unwashed, uneducated fools. She also does not seem to hold the Scoia'tael in particular high regard, dismissively calling them “flea-bitten”.
  • Poor Communication Kills: It doesn't take much for Geralt and Keira to just talk it out. Keira will give up any opportunity to create a bio-weapon in exchange for clean sheets.
  • Psychic Nosebleed: Experienced an "acute nasal hemorrhage" after making contact with the cursed energy of Fyke Isle. Or so she claims, her terror of rats and the fact the island is swarming with them may have had something to do with it.
  • Serious Business: Is willing to kill to get clean sheets. Literally.
  • Stripperiffic: Her outfits in The Witcher 3 have such low and wide necklines that her nipples are visible if the camera angle is just right. Hilariously, when she strips down to her underwear, her neckline is actually more modest in that her bra seemingly appears out of nowhere.
  • Took a Level in Kindness: If Geralt spares her life, and sends her to Kaer Morhen then she becomes a world-renowned healer, even if Geralt takes the notes before she leaves. She also agrees to fight the Wild Hunt with you and save Lambert's hide in the process.
  • Too Much Information: Keira's reaction when Geralt tells her the Witcherverse's version of Cinderella is based off a true story where a zeugl ate a princess alive save for a single shoe.
  • Why Did It Have to Be Snakes?: Despite being a powerful sorceress who's able and willing to take on the Wild Hunt, she's deathly afraid of rats.
  • The Vamp: From the moment she spots Geralt at her hut, she begins subtly flirting with him and dropping sexual innuendos. Seducing him is part of her greater plans, but she doesn't intend any real harm (merely self-enrichment) like a Femme Fatale would.

    Sabrina Glevissig 

Sabrina Glevissig

https://static.tvtropes.org/pmwiki/pub/images/sabrina_17.jpg
Click here to see her in Assassins of Kings

Sabrina Glevissig was a short-tempered sorceress serving as an advisor to King Henselt, and later joined the Lodge of Sorceresses after the Thanedd Coup. After the Witcher saga, she participated in Henselt's campaign to conquer the Pontar Valley. When Sabrina cast a spell that killed many Kaedweni and Aedirnian soldiers and cost Henselt the war, the king had her executed.


  • Adaptational Attractiveness: She lacks her Sinister Schnoz from the books in the games. It's especially noticeable in Assassins of Kings.
  • Ambiguous Situation: The Price of Neutrality is mostly a retelling of The Lesser Evil short story by Dandelion to a tavern's eager audience with some dialogue quoted line-for-line. As such, no one is quite sure if it actually happened or if Dandelion is an Unreliable Narrator. This includes some horrendous acts on Sabrina's part. Though as Eskel's journal entry in Wild Hunt confirms that it did happen, the question remains which way it canonically played out.
  • Asshole Victim: Doubles as a Pay Evil unto Evil moment from King Henselt. It's meant to show his ruthlessness but it's hard not to see him as justified given we see the horrific effects of her spell.
  • Belligerent Sexual Tension: Geralt can have sex with Sabrina but almost all of their dialogue options before are hostile.
  • Bitch in Sheep's Clothing: Sabrina is, at least in the games, one of the hands down most evil characters. She's also perfectly polite and one of the more pleasant people you'll meet, as a way to present herself with an air of Villain with Good Publicity.
  • Burn the Witch!: Is subject to this at the hands of King Henselt.
  • Dying Curse: Inflicts one on King Henselt which blocks him from siring an heir. Geralt can fix it. Not that it does Henselt any good if Geralt kills him. Even if he doesn't, Radovid finishes the job a year later.
  • Evil Is Petty: She votes against Ciri being allowed to visit Geralt out of sheer spite because Ciri dared to speak against them.
  • Fantastic Nuke: Is responsible for the greatest display of man-made destruction in the games.
  • Faux Affably Evil: This is especially prevalent in The Price of Neutrality, wherein she has an air of kindness that is easy to tell is paper thin and hiding her true self.
  • Green-Eyed Monster: One interpretation of the "Price of Neutrality" module is that she is just using the Black Sun curse to harry a Princess she was jealous of.
  • Hate Sink: Among a group of power-hungry sorceresses, Sabrina stands out for being a thoroughly unpleasant person in all her appearances and being the only member of the Lodge to display no redeeming qualities at all, while hiding behind a Faux Affably Evil mask and Smug Snake manner.
  • Kick the Dog:
    • Qualifies as a Moral Event Horizon for many players. Sabrina kills thousands of soldiers on both sides of a war just to deny Henselt (her ally) a crucial victory at the behest of the Lodge's ambitions. It's to the point that even Henselt, who is wrapped around her finger, has her executed for it.
    • Assuming you take her at her word, Deidre Ademeyn says that Sabrina drove her and her lover Roben insane out of spite, after using magic to rape Roben. Sabrina claims he was driven mad by Deidre's dark powers. Given the other things Sabrina is seen to be capable of, Deidre's is the more likely account. As such she is also responsible for Eskel's permanent maiming and near death at Deidre's hands, and his eventually having to put Deidre, his Child of Surprise, out of her misery to end her reign of terror in one outcome of the story, while portraying herself as a caring hero for healing him afterwards.
  • Killed Offscreen: She is killed by Henselt sometime before the events of Assassins of Kings.
  • Manipulative Bitch: Her two appearances in the game emphasize her devious and ruthless nature.
  • Murder Is the Best Solution: Phillipa Eilhart ordered her to prevent Henselt's victory. While that may be difficult, one has to wonder if there wasn't a better way than wholesale mass murder.
  • Rape Is a Special Kind of Evil: If Deidre's account of Sabrina's doings in Caingorn during The Price of Neutrality is correct, and it likely is, she magically controlled and raped the huntsman of Caingorn, Roben, who was Deidre's lover at the time. Worse still, the magic she used broke his mind in the process, reducing it to that of an infant's and she blamed it on Deidre for being born under the Black Sun.
  • Regal Ruff: She wears a very small and thin one at the top of her neckpiece.
  • The Rival: She and Yennefer feign a friendship but have never gotten along, with each claiming to be the younger one and trying to one-up each other.
  • Sinister Schnoz: She's described as having "a slightly-too-long nose" that makes her resemble "the classic image of a witch." Considering what she does throughout the saga, it's an apt description.
  • Teeth-Clenched Teamwork: Only very reluctantly agrees to work with Francesca as a part of the Lodge, despising her as a traitor to the Northern Realms for conspiring with Nilfgaard and attacking fellow mages at the Thanedd Coup.
  • Vain Sorceress: A standout example in a group filled with them.

    Margarita Laux-Antille 

Margarita Laux-Antille

https://static.tvtropes.org/pmwiki/pub/images/margarita_4.jpg
Click here to see her in Wild Hunt

Voiced by: Agata Gawronska-Baumanadditional VAs 

The rector of the magical academy of Aretuza. Unlike most of her colleagues in the Lodge, Rita joined not for power but to ensure that her school and students were secure from outside interference and danger.


  • Forced to Watch: After being captured by the Redanians alongside several of her students, Rita was scheduled to be the last one executed by Radovid so she could watch as her pupils were taken from the dungeon and burned one-by-one.
  • Navel-Deep Neckline: The dress she wears in Wild Hunt has a plunging neckline and looks like something a celebrity would wear for a red carpet event.
  • Reasonable Authority Figure: She doesn't give a damn about politics, caring only for the good of Aretuza and her students.
  • Statuesque Stunner: The tallest of the sorceresses we've seen so far, and she's even taller than Geralt in Wild Hunt.
  • Token Good Teammate: Even considering Triss. Rita is by far the most upfront and morally good member of the Lodge.
  • Well-Intentioned Extremist: Her goal with joining the Lodge is to use its power and influence to make sure that none of her students end up as pawns in the schemes and wars of the rulers of the North and Nilfgaard.
  • World's Most Beautiful Woman: Regarded as one, at least by Dandelion.

    Francesca Findabair 

Duchess Francesca Findabair / Enid an Gleanna

https://static.tvtropes.org/pmwiki/pub/images/francesca.jpg
Click here to see her portrait in the Gwent card game. 

Queen of the elven kingdom of Dol Blathanna. Also known as Enid an Gleanna, the Daisy of the Valley. Francesca aided Nilfgaard in return for the empire establishing Dol Blathanna.


  • All for Nothing: A Retcon established by the games reveals that her establishment of Dol Blathanna is this since few children are being conceived there due to the population being largely comprised of elves who are past childbearing age. However, given the situation from the books alone, it's hardly surprising outcome.
  • Category Traitor: How many elves view her first for dealing with humans at all and acting like "one of them". And then, once the events of the saga take off, other elves consider her this for betraying her own kind and denying support to elven commandos.
  • Lonely at the Top: She eventually fulfills all her goals: taking over elven lands, securing it as a stable country for her race and becoming its ruler. It "only" cost her all her connections, countless betrays of various parties and being openly hated by humans, magic users and even a significant portion of elves, while Nilfgaard discarded her the second she wasn't needed anymore.
  • Not in This for Your Revolution: She betrayed North, got tangled into the wrong side of the Thanedd coup and even willingly became a pawn for Nilfgaard, while betraying variety of elven groups in the process. All so Dol Blathanna can be established as a country for elves, even if it would be a political puppet. And her interaction with the Lodge is also based on her desire to just get that tiny piece of land and secure it for her own kind, with zero interest in any other schemes done by co-conspirators. You can count characters who understand Francesca (rather non-complex) motivation on fingers of one hand.
  • Older Than They Look: Oh yes. She combines the fact she's a pure blood elf with being a sorceress. She doesn't look thirty, while one line of dialogue suggest she might be at the very least four hundred. She even actively uses both her looks and the fact it's an established fact she's old for diplomacy. Once Dol Blathanna is hers, she makes apparently "unfavourable" deal with Demawend: he leaves the Valley alone and acknowledges its independence, but it returns to Aedirn after Francesca's death. She instantly points out to the Lodge she will be doing re-negotiations of this deal with Demawend's elderly grandchildren.
  • The Pawn: Inverted. She's a pawn for the Nilfgaard empire. They don't really care about her or her agenda, but she's useful for their war effort and smart enough to never try to double-cross them, while easy to placate. What makes it an inversion is how Francesca herself is perfectly aware of her role and content with it. For her this is still the only way to secure Dol Blathanna for elves and make it recognizable by other nations, rather than reconquered by Aedirn first given chance.
  • Playing Both Sides: Although she conspired with the other traitorous mages at Thanedd, Francesca did not agree with all their plans. Her compression of Yennefer into a statue was partly to frame her as a traitor for blackmail later, but also to save her from potentially being killed by Rience, who was on a warpath looking for Yennefer.
  • The Quisling: She allied with Nilfgaard and betrayed the Northern mages in order to be granted rule of Dol Blathanna. The Scoia'tael also consider her to be a race traitor because she remains allied with Nilfgaard even after they betrayed the Scoia'tael to save face.
  • Superman Stays Out of Gotham: By the time the games take place, she's possibly the most powerful mage still alive in the world. So naturally, she never appears to avoid having her solve all the heroes' problems. This is to the extent that she’s the only sorceress on this page not to appear in the games.
  • World's Most Beautiful Woman: She is widely considered to be such. The small handful of descriptions she gets make it mostly an Informed Ability.

    Assire var Anahid 

Assire var Anahid

https://static.tvtropes.org/pmwiki/pub/images/assire_8.jpg
Click here to see her image in the games. 

A sorceress from Nilfgaard. Although as apolitical in public as any other Nilfgaardian magician, in secret she admitted to dissident views to her friend and fellow southerner Fringilla Vigo. In turn Fringilla, who as an inhabitant of Toussaint had fewer restrictions thrust upon her, invited her into the Lodge as the second representative of the south.


  • All Witches Have Cats: Hers is called Merlin, even.
  • Back for the Dead: Her only appearance in the games has her get murdered by Shilard, suggesting that her affiliation with the Lodge was discovered.
  • Historical Hero Upgrade: Despite being a fairly self-serving individual, in the far future depicted in Lady of the Lake, Assire is worshiped as a martyr.
  • Minor Major Character: Although an important supporting character in the novels, she only has one scene in the games and dies in it, with barely any commentary on it by others.
  • She Cleans Up Nicely: Magicians in Nilfgaard are treated no better than lowly state functionaries, which (in contrast to the Nordlings) means looking good is rather low on their list of priorities (including wearing a deliberately modest uniform). After joining the Lodge, though, Assire asks her friend Fringilla for some tips.

    Ida Emean aep Sivney 

Ida Emean aep Sivney

https://static.tvtropes.org/pmwiki/pub/images/ida_emean_aep_sivney_by_cloudsdevourer_d8l2fuy.jpg
Click here to see her portrait in the Gwent card game. 

Appears in: Baptism of Fire | Lady of the Lake | Wild Hunt

"The time of the White Frost and White Light is nigh."

An Aen Saevherne, an elven sage, introduced into the Lodge by her friend Francesca as an expert on the finer points of Elven prophecies and the Elder Blood. Ida resides somewhere within the Blue Mountains.


  • All-Powerful Bystander: She is the only known Aen Saevherne who is not from Aen Elle, having reached a level of power and knowledge that Francesca has not attained. Yet she is never shown taking any direct action in any of the Lodge's scheme and declines to become involved in the fight against the Wild Hunt beyond offering some information on how to break a curse, despite warning Geralt that the White Frost was on its way.
  • Minor Major Character: Of all the Lodge members, she has the least focus in both the books and games. Her motives for joining the Lodge are never clear in the books, and she refuses Triss' request to assist the remnants of the Lodge any further in Wild Hunt after her assistance to Yennefer.
  • Ms. Exposition: Yen contacts her in Wild Hunt to get some information on the curse afflicting Uma, as it was uttered in an elven dialect she was unfamiliar with.
  • Oh, Crap!: Upon hearing the words of the curse afflicting Uma, Ida is shocked and actually begins backing away, even though she isn't even physically present with Yen and Geralt.


Top