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All the Flank Champions for the videogame Paladins.

These champions excel in both damage and mobility to help them in combat as well as chase and confirm kills from the enemy's rear. However, their low health makes them vulnerable to getting overwhelmed by multiple enemies. Flank champions gain 30% more Credits for landing killing blows on enemies.

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In General

  • Close-Range Combatant: A defining feature is that flanks often do much better close up.
  • Combat Pragmatist: Flanks all benefit from, well, flanking the enemy, which means they all have playstyles and kits that work a lot better if a player is opportunistic and creative rather than simply running up to them and getting killed.
  • Difficult, but Awesome: It's a class dedicated to weak but fast classes that do better when they surprise or ambush the enemy than when they charge in headfirst, it's not a surprise they fall into this category.
  • Fragile Speedster: What they specialize in. Many flanks move incredibly fast with their movement abilities, but almost all of them crumple like paper due to their low health.

     Androxus 

The Godslayer

Faction: Neutral (currently), The Magistrate / Outer Tribunal (formerly)

Species: Unknown, presumed human

https://static.tvtropes.org/pmwiki/pub/images/paladins_androxus.png
Death awaits you all!
Voiced by Chris Ryan
Avatar skin voiced by Cassie Ewulu
Battlesuit Godslayer skin voiced by Ricco Fajardo
Fallen skin voiced by Daman Mills
Huntsman skin voiced by ???
Steam Demon skin voiced by ???
Steel Forged skin voiced by ???
Eliminate skin voiced by Kevin Andrew Rivera
"Tread lightly, for this is hallowed ground!"

A former member of the Outer Tribunal branch of the Magistrate. Androxus used to be partners with Lex, but after a tragic confrontation with a sinister Abyssal entity that claimed to be a goddess, Androxus changed; cursed with an endless hunger for souls, forcing him to abandon his duties and quickly rise to the top of the most wanted list. Despite this, he still wishes to redeem himself.

Androxus's Abilities:

  • Revolver, his primary fire, deals more damage to closer it shoots at an enemy.
  • Defiance delivers a solid punch that packs quite a bit of damage.
  • Reversal puts up a forcefield in front of him that absorbs all enemy fire and fires a blast that deals most of the damage that was absorbed.
  • Nether Step lets him dash in any direction, including upwards, up to 3 times in a row before going on cooldown. As a passive ability, holding the jump button in the air slows his descent.
  • Accursed Arm grants him flight and mutates his revolver to fire four explosive blasts that deal heavy damage.

    Androxus's Talents:
  • Cursed Cylinder makes your Revolver become an automatic weapon, with a slightly lower fire rate and increased damage (from 540 to 600 damage)
  • Godslayer makes Reversal always fire back a projectile when activated (as well as just absorbing damage), which deals a minimum of 800 damage.
  • Defiant Fist makes successful hits with Revolver increase the damage of your next Defiance Punch in 15% increments damage stats, with it capping at 100% damage stat

    His champion teaser can be seen here.

  • Ambiguously Evil: While he looks villainous and eats souls, he's more misunderstood than straight-up evil.
  • Ambiguous Situation: We know very little about his curse, only that it requires Androxus to consume souls. We know nothing about what he looks like underneath the mask, and we know very little about who cursed him as well, other than them being a sinister Abyssal entity that pretended to be a goddess.
  • Ascended Meme: His "Dabbing" emote is actually a permutation of what players see when he activates his Nether Step ability. Evil Mojo, never passing up an opportunity, made it into an actual emote.
  • Attack Reflector: His Reversal skill. It absorbs damage before reflecting it back as an energy bolt. The Talent, "Godslayer", allows him to fire an energy bolt without having to absorb damage first.
    Androxus: You can have these back!
  • Badass Longcoat: He wears one, even in almost every skin (just varying types of longcoats).
  • Bathos: The Dasher's Antlers head skin gives the dark and grim Godslayer a festive pair of deer antlers and a big red nose.
  • Becoming the Costume:
    • His Huntsman skin transforms Androxus into a stalking scarecrow, oddly with some characteristics of werewolves.
    • Steam Demon turns him into a German mad doctor that augmented his body with technology and is staunchly opposed to believing in magic or anything supernatural.
    • Fallen makes Androxus a former agent of the Pyre that was cast out.
    • Battlesuit Godslayer puts Androxus into a mecha anime inspired battlesuit and turns him into one of the Aces of the Dark Battlesuit Godslayer Sword Squadron.
    • Steel Forged and Dragon Forged changes him into an old fashioned night.
    • Avatar and Modded completely changes him into another player simply controlling Androxus, with said player making constant video game references.
    • Eliminate transforms Androxus into a character inspired by the Nightmode artist of the same name.
  • Bling-Bling-BANG!: Rivals Viktor in terms of how many skinned guns he has.
  • Blood Knight: One of the champions most obsessed with death and killing. He's not even too torn up about dying, merely saying, "Pity, I was enjoying myself."
  • Body Horror: His outfit covers everything but his right arm, but what we can see isn't pretty.
  • Broke Your Arm Punching Out Cthulhu: Supposedly killed an Abyssal entity, but got cursed as a result, most noticeably in the arm.
  • The Cameo: His reveal trailer takes place outside the spawn of the now-defunct "Outpost" Payload map.
  • Cursed with Awesome: Slaying the Abyssal entity took a toll on his arm, but boy does it makes him look badass!
  • Cherry Tapping: Using Defiant Fist sure looks silly, but it's more powerful than it looks, and its sole purpose is to finish enemies off with it.
  • Death from Above: Thanks to Nether Step and Accursed Arm, Androxus can easily attack from the air if need be, which is how many players choose to use his ultimate ability.
  • Empowered Badass Normal: He was already a high-ranking lawman before he gained his accursed powers.
  • Face Death with Dignity: He probably has the calmest death lines of all the champions. It may have something to do with his Body Horror, or maybe's it just because he's a Blood Knight.
    Androxus: Pity, I was enjoying myself...
    Androxus: I return to the shadows...
  • The Faceless: We've never seen Androxus without a mask, making it unclear if he's even human, or actually another species like an elf.
  • Fallen Angel: The Fallen skin turns the Godslayer into a hooded avenger armed with corrupted divine power.
  • Flash Step: His Nether Step skill allows him to dash in any direction (even upward) a total of three times in quick succession.
  • Firing One-Handed: Uses his revolver one handed. This leaves his other hand free to punch people.
  • For Doom the Bell Tolls: His ultimate is signaled by the knell of a church bell.
  • Good Old Fisticuffs: Instead of using his revolver up close, Androxus can use Defiance to just haul off and sock opponents with his free hand. It packs quite a punch and is a handy finisher.
  • The Gunslinger: Has a pistol and he knows how to use it.
  • Gun Twirling: Occasionally while on horseback. One of his emotes has him doing an extended, flashy gun twirl.
  • Hand Cannon: His Revolver does a lot of damage when aiming for headshots, but has only a few bullets to kill champions with.
  • Horror Hunger: He was cursed to forever crave for more souls.
  • Kill the God: He got his powers from killing an Abyssal entity claiming to be a goddess. The exact identity of this entity though, is currently unknown.
  • Lampshade Hanging: Androxus, of all people, points out how dangerous the in-game matches are for their mounts:
    Androxus: "This is no place for horses!"
  • Light Is Not Good: His Exalted skin replaces his dark, tattered ensemble with a pristine white uniform with gold trim and buttons. His accursed hand, however, is still highly conspicuous.
  • Literally Shattered Lives: The Shattermaw skin for his revolver turns enemies it kills into crystal statues that shatter to pieces.
  • More Dakka: He used to be able to fan-fire his revolver, though it wasn't very accurate.
  • Not Evil, Just Misunderstood: Justified, as he's not actually evil himself, but cursed to consume souls against his will. Though it's not completely clear why he dresses so threateningly. Purple is also his Color Motif (purple arms, purple longcoat), as well as having a cursed arm that is prominently on display at all times (which is green, admittedly, but still).
  • Pre Ass Kicking One Liner:
Death awaits you all!
  • Retcon: With the title of "Godslayer", one would expect Androxus had actually slain a god of some kind, which in his original lore, was indeed the case, but this was eventually changed so that the entity was actually one from the Abyss that was only pretending to be a goddess. Additionally, whether or not Androxus actually killed the entity anymore has also become vague, potentially making both parts of his title completely false.
  • Revolvers Are Just Better: Wields an oversized hand cannon with a barrel that resembles a pair of jaws. The inside of the cylinder glows green, and even the bullets seem demonic. When his ultimate is active, the silhouette of a dragon's head appears around the "jaws", making it look like he's shooting dragon fire.
  • Running Gag: When he appears in promotional trailers, he usually does something cool before getting his butt kicked, though not necessarily in that order.
  • Series Mascot: Has pretty much become the unofficial mascot of the game alongside Ying, appearing in a huge amount of promotional material and merchandise.
  • Sentai: His Battlesuit Godslayer skin is inspired by Sentai TV shows.
  • Soul Eating: He is cursed with an insatiable hunger for souls.
  • Steampunk: His Steam Demon skin, complete with steam coming out of his horns.
  • Tainted Veins: His exposed right arm is covered in sickly green veins.
  • Tragic Keepsake: One of the magnums Lex uses originally belonged to Androxus when the two were partners in the Outer Tribunal.
  • We Used to Be Friends: He was once Lex's partner, but abandoned his role as a lawman because of his curse. Now the Magistrate's most wanted, Lex vowed to hunt him down.
  • You Have Researched Breathing: Along with Talus, he's one of two champions who can punch people, though unlike Talus, it focuses more on dealing considerable damage than knockback.
  • Your Soul Is Mine!: Part of his curse is a never-ending need to feed on souls.

     Buck 

The Unyielding

Faction: The Resistance (currently), The Magistrate (formerly)

Species: Human

https://static.tvtropes.org/pmwiki/pub/images/paladins_buck.png
Here's the wind up!
Voiced by Joshua Tomar
Triggerman skin voiced by ???
Buck Wild skin voiced by ???
Buckules skin voiced by ???
Ripjaw skin voiced by ???
"I'm here to kick butt and chew bubblegum! ...and properly dispose of the gum in a designated waste container."

Once a member of the Thousand Hands crime guild, Buck eventually left the group to join the elite Magistrate unit known as the Sentinels, until the group collapsed and Buck left to become a monk. Eventually meeting Jenos, Buck would later join the Resistance for unclear reasons.

Buck's Abilities:

  • Shotgun his primary fire, deals heavy damage up close.
  • Net Shot fires a net that damages and slows enemies.
  • Recovery quickly heals him for 1000 health.
  • Heroic Leap makes him leap far and high.
  • Buck Wild, his Ultimate, gives him unlimited ammo and greatly increases his fire rate for 6 seconds.

    Buck's Talents:
  • Ensnare, makes Net Shot also increase the damage you deal to targets slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.
  • Bulk Up makes Recovery heal for an additional 400 health instantly, and increases your maximum Health by 300 for 5 seconds.
  • Bounce House makes Heroic Leap deal 600 damage (from 0) and knocks up enemies within 20 units of where you land.

  • Badass Normal: Not quite to the extent of Viktor and Tyra, what with Buck's large size and slight cosmic power from Jenos, but all things considered, Buck is fairly normal.
  • Becoming the Costume:
    • His Triggerman and Kingpin skins gives Buck a mafia boss edge.
    • Buck Wild turns him into a wrestler.
    • Buckules changes him into a mythological warrior inspired by Smite's interpretation of Hercules.
    • Ripjaw and Great Orange replace Buck with the Echo skin shark man, simply known as Ripjaw.
  • Boisterous Bruiser: He's a big guy who's just having fun as he shotguns bad guys in the face.
  • Bottomless Magazines: His ultimate removes his shotgun's need to reload.
  • Close-Range Combatant: All flank heroes could qualify as this, but Buck's kit is the one that centers around it extremely hard, having a shotgun, a net to slow down enemies, a leap to close the distance between him and enemies, and an ultimate that benefits greatly from getting up close.
  • Crouching Moron, Hidden Badass: His bio mentions how he used to be a criminal in the Thousand Hands guild, as well as a member of the elite Magistrate unit known as the Sentinels; not the sorts of things one would expect from Buck's appearance in-game.
  • Dumb Muscle: Buck is as loud as he is gullible - a hulking man blissfully too stupid to realize he scares/annoys his teammates.
  • Easter Egg: His "Buck Wild" splash art has one of the spectator signs read the phrase "NERF KOGA", which was a popular meme when the splash art was being created.
  • Faster Than They Look: While the other flanks are small to average in size, Buck has a large size and burly physique that is more fitting for a frontline (which he used to be, to be fair). However, his muscular legs can propel his bulk far and fast. Lampshaded by Chancellor Mal'Damba, who is surprised by his speed.
  • The Friend Nobody Likes: A few of his voicelines suggest that his boisterous personality is not well-liked by the other champions.
    Buck (at the start of a match): "Huddle up, guys. Let's do this! Wait guys, huddle! Come back!"
  • Guide Dang It!: His Heroic Leap ability unexpectedly has a lot of air control that you need to get used to. A player using the ability while holding the backwards movement button will find themselves only moving forward by about a step by the end of it, but an experienced player can leap even around upcoming corners of a map.
    • Buck's shotgun has a wide spread that can be capable of damaging multiple enemies at once, but it is considered direct damage for the purposes of the Haven item instead of area damage.
  • Healing Factor: His Recovery is one of the few cases of an in-combat healing ability belonging to anyone but a support champions (not counting loadout cards that heal you, of course).
  • In a Single Bound: His aptly named Heroic Leap ability has him take a huge jump, dealing mild damage when he lands. He can even do it midair, somehow.
  • The Juggernaut: He claims to be one in his ultimate quote heard by enemies.
  • Jump Physics: He can leap while already jumping. With the Bounce House talent, he's apparently doing a Shockwave Stomp that damages and knocks enemies up into the air as well.
  • Kung-Fu Wizard: He's capable of both healing himself with his Recovery skill (which, if his Deep Breath card can be taken at face value, has to do with meditation) where he channels his "inner energy"...but otherwise he shoots a shotgun at you and jumps extraordinarily with his legs.
  • Lightning Bruiser: Buck can cross vast distances with his leap, his shotgun can dish out a fair amount of damage at short-range, has the most health out of the flank heroes, and he's able to heal himself up during combat... And then his ultimate, Buck Wild, lets him... Go buck wild, allowing him to rapidly fire.
  • Meaningful Name: His name refers to a buck shot, the ammunition used by his shotgun.
  • More Dakka: His ultimate basically turns his pump-action shotgun into a bottomless semi-automatic shotgun.
  • Nerdy Inhaler: Checks before a match starts if he's got snacks, ammo, and his inhaler. Of course, while he's a dork, he's not really as smart as a nerd usually is, and his upper body is a mass of muscles.
  • Nice Guy: For the most part, Buck seems to just be a loud, well-meaning guy.
  • No Indoor Voice: Shouts pretty much everything.
  • Odd Name Out: For a long time, he was the only champion to not have a title. It was subverted in patch 47 where he was finally given the title, "The Unyielding".
  • Pals with Jesus: He appears to be on good terms with Jenos, to the point the formerly mortal god even linked their minds together to share cosmic knowledge.
  • Pre Ass Kicking One Liner:
Here's the windup!
  • Punny Name: Buckshot, anyone?
  • Religious Bruiser: While multiple deities exist in the game, Buck is one of the only champions actively practicing his religion, though it's unclear if he still does so.
  • Shaped Like Itself: One of his jokes.
    "What word is always spelled wrong? Wrong!"
  • Shockwave Stomp: With the Bounce House Talent, Buck's heroic leap sends out a damaging shockwave when he lands that sends enemies flying up. With timing, he can use it to finish off weakened enemies or knock them into pits.
  • Short-Range Shotgun: His shotgun is devastating up close, but does at most moderate from afar.
    • His Buck Wild skin makes him look like Hulk Hogan and sound like Hercule Satan.
  • Status Effects: His net gun slows down enemy players.
  • Top-Heavy Guy: To the extent that it almost gives him a creepy look compared to, say, Viktor.
  • Unorthodox Reload: Normally he reloads his shotgun one shell at a time, but when he uses his ultimate, he simply spins his shotgun once and it somehow fully reloads.
  • Warrior Monk: Formerly being a criminal and elite soldier prior to becoming a monk, Buck definitely fits the description.

     Caspian 

Thief of Hearts (and Treasure)

Faction: Neutral

Species: Human

https://static.tvtropes.org/pmwiki/pub/images/paladins_caspian.png
A dance of life and death!
Voiced by Samuel Drake

A thief that shares some of his stolen riches with people he likes. Wields arcane weapons, which he once used to defeat some Abyssal monsters and take an Abyssal artifact from them.

Buck's Abilities:

  • Love is his primary fire, slowing enemies hit which stacks up to three times while also giving him a stack of Piercing Momentum, each of which increases the fire-rate of War.
  • War launches a chain of attacks from his rapier that also gives him a stack of Sharp Momentum, each of which increases the fire-rate of Love. Uses less ammo that Love but has a shorter range.
  • Rogue's Tempo shoots a piercing projectile that stuns enemies hit, traveling faster for each stack of Piercing/Sharp Momentum.
  • Deadly Momentum makes him twirl forward and then hit nearby enemies, has two stacks.
  • Storm of Blades, his Ultimate, summons five swords that fire off alongside Love and War.

    Buck's Talents:
  • Measured Cadence, fire a weaker copy of Rogue’s Tempo forward from your crosshairs for every 6 Ammo consumed.
  • Everywhere At Once makes Deadly Momentum's stacks have a cooldown permanently set to 5 seconds and cannot be modified, reduced, or increased through other means. Gain 1 stack of Piercing and Sharp Momentum for each enemy hit with Deadly Momentum.
  • It's Got Some Heft increases the range and damage of War, but decrease its rate of fire. War’s attacks now Pierce enemies and deal an additional 20% damage to each enemy hit for each enemy hit in total with your attack.

  • Birds of a Feather: He seems to have a bit in common with Saati, both being quite prideful and easily annoyed with other people, and of course, them having interest in more... intimate activities. It's probably why she's in his teaser trailer and one of his cards.
  • The Cameo: Saati appears in his teaser trailer and Rogues of a Feather card.
  • The Casanova: Caspian loves little more than being surrounded by beautiful women, even those that may want to kill him.
  • Casual Kink: He calls people who heal him "pet".
  • Combos: The stun from Rogue's Tempo doesn't last very long, but it does last long enough to confirm the three strikes on the final attack of War's chain. And we can't forget Love and War progressively increasing the fire-rate of the other as they hit...
  • Extreme Omnisexual: Caspian is the first Paladins character to be confirmed as pansexual, so his options are pretty varied. The reason he's only seen flirting with women in his card artwork though is apparently due to the art having been outsourced. His joke "Whoa, watch the stabbing, at least buy me a drink first." though does give some implication of him having same-sex attraction.
  • The Fighting Narcissist: While not nearly as extreme as other characters, Caspian is still rather narcissistic, reminding his teammates he's better than them even as they do well. It's not a coincidence his movement ability is a showy twirl.
  • Gathering Steam: His weapon doesn't do a lot of damage fast and Rogue's Tempo slow projectile is a tad unlikely to hit at the start of a fight, but after he gathers Piercing/Sharp Momentum stacks to attack faster, he'll quite fail to display any sort of fairness with Love and War after he essentially mouses over you and stuns you with the quickened Rogue's Tempo.
  • How Did You Get It?: Saati questions him about where he got an Abyssal item, to which he claims it was "just lying around".
  • Just Like Robin Hood: To an extent. While he does rob people, he only gives a little bit to others occasionally, and mostly only to people he likes.
  • Lovable Coward: Downplayed - his VRS line (normally "Save yourself!") has him state "Save me-" before correcting himself and ending with "yourself". This is about the only indication he has any more cowardly bones in his body compared to other champions - and it would be rather hard to be The Fighting Narcissist while easily looking afraid, after all.
  • Mr. Fanservice: Caspian was explicitly designed for this purpose, with his codename literally being "Sexy Scoundrel".
  • Sword and Gun: He uses a rather-uniquely looking "gun" and rapier, both of which are clearly magical what with much of the heavily glowing pink-purple. The gun itself seems to be parts that just float closely together, consisting of a chunky barrel, a sphere behind it, and a trigger on a handle with a rapier-like guard in the front that floats behind the barrel and underneath the sphere. His rapier hit from a distance beyond what an actual sword would do and as seen in his teaser trailer is capable of hurling projectiles, but is otherwise a bit more normal in design aside from its blade glowing the aforementioned colour. Caspian's gameplay further encourages using both his gun and rapier simultaneously one after the other with Love and War hitting always granting a stack of Piercing/Sharp Momentum to progressively increase the attack speed of the other, and holding down the buttons mapped to the weapons will even cause Caspian to automatically alternate between firing the two of them all the while.
  • Thrill Seeker: He loves drawing attention to himself, even finding the idea of being targeted by Abyssal monsters for stealing their artifact "fun".
  • Walking Shirtless Scene: Wears an open vest in place of a shirt, and some of his skins even removes the vest completely.

     Evie 

The Winter Witch

Faction: The Resistance

Species: Human

https://static.tvtropes.org/pmwiki/pub/images/paladins_evie.png
Aaa-choo!
Voiced by Kira Buckland
Troublemkaer skin voiced by ???
Merrymaker skin voiced by ???
Bewitching skin voiced by Kayli Mills
Sweet Shop skin voiced by ???
"Come watch the great Evie take down all the people SHE HATES!!! *giggle* Not you, of course."

A power-hungry witch that was exiled from her home village after imprisoning a frost elemental within a gemstone. Now aids the Resistance, much to their unease.

  • Ice Staff, her primary fire, fires powerful, but slow-moving blasts of ice.
  • Ice Block freezes her in a block of ice that is impervious to damage, giving her a brief respite before it shatters.
  • Blink instantly teleports her forward a short distance.
  • Soar allows her to hop on her staff and take to skies for a few seconds.
  • Ice Storm, her Ultimate, summons a blizzard that damages, slows, and cripples enemies within it.

    Evie's Talents:
  • Over The Moon increases her damage dealt by 20% for 3 seconds after Soar ends.
  • Snow Globe makes Ice Storm now deals 80 (from 40) more damage every .25 seconds, and costs 50% of your energy to use, but reduces its duration to 3 seconds.
  • Worm Hole makes Blink be able to be used a second time within 4 seconds to return to the initial casting location.

  • Ambiguously Evil: Evie is an Ax-Crazy girl and really gets off murdering people and causing explosions, coupled with her power-hungry nature and strained mental state all points to Evie being evil, though it's unclear exactly if she is inherently evil, or if she's just a bit off her rocker.
  • An Ice Person: Her title as the Winter Witch and using the power of a frost elemental speaks for itself.
  • The Artifact: One of her jokes is a "Knock Knock" Joke with the punchline "Icy your gates are burning!", which refers to the beta version of the Payload mode, where the goal was to destroy the enemy's gates, and finally their base. Gates are no longer part of the game, so this reference is lost on most players.
  • Ax-Crazy: Her normal quotes make her seems unstable, whilst her killstreak quotes make it the most obvious. She really enjoys killing people.
  • Becoming the Costume:
    • Her Troublemaker skin turns Evie into a rebelious rock star.
    • Merrymaker changes Evie into a friendly, if not slightly insane, holiday lover.
    • Bewitching makes her into a meeker, yet oddly at the same time, rather revealingly dressed witch.
    • Sweet Shop and Toothache transform Evie into a mostly friendly, yet rather over the top baker.
  • Cleavage Window:
  • Confusion Fu: Evie rocks it best of all the flanks. With Blink and Soar she has the mobility to get anywhere she wants.
  • Crippling Overspecialization Her kit is focused on mobility. She only has one standard attack, which is fairly slow moving. Her three skills are based around mobility and protection. So she lacks any additional firepower like other heroes, even worse if Crowd Control effects are applied to her and she’s silenced, at that point she has little means to defend herself.
  • Cute and Psycho: Has an appearance many find cute, but her real personality is an actually Ax-Crazy murder-happy girl.
  • Cute Witch: Many find Evie to be rather quite, despite her being a legitimately insane witch that revels in death and destruction.
  • Death from Above: Her kit affords her quite a bit of vertical mobility, rivaling that of Androxus. A good trick to pull off with Evie is to bombard an area with attacks from the sky. Either they'll see it coming and break formation to dodge, or try to kill Evie by slugging it out which is a bad idea, considering her staff can kill most champions in 3 good hits.
  • Difficult, but Awesome: Fires a Painfully Slow Projectile...that also damages you if you get too close. She's also loaded with mobility abilities that do no damage what so ever, which means you're probably not going to win a head-on fight with all the other characters that do. Naturally, mastering these things about her will make her one of the hardest characters to kill in the game while still firing in enemy team's backs constantly.
  • Disproportionate Retribution: One of her jokes from the "Troublemaker" skin claims a person told them stripes and plaid don't work together. Her response? Evie killed them.
  • Fragile Speedster: Has a lot of mobility and escape options thanks to Soar and Blink, but has some of the lowest health in the game.
  • The Friend No One Likes: Constantly sounding like a barely-restrained Ax-Crazy person who will kill you as well gets you this sort of position. The best she gets is Ying believing she's really a Jerk with a Heart of Gold.
  • Flying Broomstick: Her Soar ability makes use of this.
  • Genki Girl: She's also a rather excitable girl, even too excitable at times.
  • Girlish Pigtails: Has large pigtails and is very immature.
  • Glass Cannon: She's pretty fragile - she has the lowest health at 1800 and can't even hope to make her health break 2000 with full card investment as unlike other non-Frontline champions whose health-increasing cards give them 50 health each, up to a maximum of 250, her's is instead 30 each - but a direct hit from her ice staff can deal 850 damage, which is enough to kill most characters in 3 shots.
  • Heal Thyself: She heals herself for the duration of her Ice Block ability if she has the Frigid Field card in her loadout. If she has the Flicker card active, Blink will heal her for a small amount as well.
  • Hit-and-Run Tactics: Excels at these, with the short cooldown on Blink, long duration of Soar, and damage negation of Ice Block allowing her to swoop in, ambush a priority target, and then take off. She even has a card that reduces her cooldowns upon scoring an elimination, making it even easier for her to slip away once she claims her kill.
  • Hot Witch: The Bewitching skin transforms Evie into a somewhat more traditional, but sexy witch, complete with a witch's hat, a broomstick, and a less clothes than would normally expect.
  • Human Popsicle: Her Ice Block ability lets her become this.
  • I Just Want to Be Normal: Parodied in one of her entrance lines.
    "I just want to be normal without having to blow everything up. OH WELL!"
  • Kill It with Ice: She's called the Winter Witch for a reason.
  • Living Battery: Her incredible ice powers come from a powerful frost elemental she imprisoned in a magical gemstone. It's not happy about being used as an Amplifier Artifact and Evie's allies question how long she can keep it contained.
  • Narrator: There's a voice pack where she replaces the announcer. This being Evie, she's a little more opinionated about the player.
  • Ms. Fanservice: Her default skin isn't that bad, with only a bit of cleavage being noticeable. Some of her other skins though, definitely apply, particularly her Bewitching skin.
  • Nasal Weapon: Her ult is apparently this, judging by her voiceline for it being an awkwardly epic sneeze. (Complete with Power Echoes, to boot.)
  • Never My Fault: One of her death quotes is "It's... not my fault..."
  • No-Sell: Possibly as a result of having the lowest health of all champions, Evie's Ice Block skill blocks every attack in the game. Even ultimates that would absolutely be a one-hit kill for Evie like Terminus, Bomb King, Skye, and of course, Drogoz. She's one of three champions that has a 'shield' that encompasses all damage, from every direction (the other champions being Moji and her Magic Barrier and Rei with Vivify).
  • Not the Intended Use: Ice Block is generally used to buy Evie more time for her cooldowns, but it can also be used to contest objectives with impunity. Evie can halt payload pushes or point captures by blinking into the objective, and popping Ice Block to buy her team time.
  • Painfully Slow Projectile: The ice bolt she fires from her staff is pretty slow and isn't recommended to use it at longer distances.
  • Perky Goth: Her Troublemaker skin turns her into one of these.
  • Splash Damage Abuse:
    • Her ice staff deals 800 damage to a small area, with some falloff and a Painfully Slow Projectile to compensate. This means she's pretty good at stopping point captures just by spamming her basic attack at the point, possibly killing off squishier champions with its damage.
    • Her ultimate is an area-of-effect storm that slows and cripples (disables movement abilities) enemies in its area, meaning that getting out of its area, and any other ult that happens to be in the same area is challenging.
  • Status Effects: Enemies caught in her ultimate are slowed down and crippled.
  • Stripperiffic: Her Bewitching skin definitely fits, putting her in an incredibly revealing outfit that leaves little to the imagination.
  • Super-Persistent Predator: Even by flank standards, Evie's mobility is absurd. If she wants someone dead, very few champions can get away from her if she has the skill to back it up.
  • Teleport Spam: Her Blink ability has a rather short cooldown, which allows her to teleport place to place. If she has the Wormhole Talent in her loadout, she has the option to teleport back to her original position before cooldown.
  • You Shall Not Pass!: Evie's kit is designed around area control, not straight-burst (Skye), manfights (Buck), close-ranged burst (Androxus) or single-target damage (Maeve), but she's useful at stopping objective control. Her Soar and Blink gets her to the objective faster than anyone not on a horse, whilst Ice Block allows Evie to contest objectives with impunity. Finally, Ice Storm slows and cripples victims in its area, meaning that if it's dropped on the objective, it works well for forcing a break in formation, or risk dying to Evie and her team.
  • Why Won't You Die?: Ice Block renders her immune to damage for its duration, meaning she could be in the middle of the enemy team and not give a fuck while it's active (it gets worse - she can be freely healed by allies while inside it too). Combined with her ludicrous mobility, and Evie can become an absolute pain in the ass to deal with, flanking the enemy team and devastating their backlines whilst laughing off any attempts at reprisal.

     Kasumi 

Death's Howl

Faction: Neutral

Species: Ghost

https://static.tvtropes.org/pmwiki/pub/images/paladins_kasumi.png
あなたの心は私のもの!
Voiced by Jenny Yokobori
Lovestruck skin voiced by Sarah Anne Williams
Eons ago just a regular human, but after a series of betrayals, Kasumi was filled with such vengeance she became a ghost, haunting forests in the dark corners of the Realm.

Kasumi's Abilities:
  • Curse passively gives of her abilities can apply up to 5 stacks of Curse, for each stack, the target receives 2% less outgoing damage and takes 20% increased damage from non-ultimate abilities. Cursed enemies are revealed to Kasumi.
  • Yokai Doll, her main weapon, fires auto-targeting shots and applies Curse, causing enemies to take more damage while dealing less themselves. Double damage to shields and deployables.
  • Savage Tear deals damage to enemies and applies three stacks of Curse to them, healing more and doing more damage if the target already had stacks to them.
  • Spirit Traps deploys up to three traps Kasumi can teleport to in order to deal damage and apply various debuffs including Curse.
  • Body and Soul allows Kasumi to project herself for a brief period, either teleporting back to her body or teleporting her body to her projection.
  • Bitter Betrayal, her Ultimate, causes a marked enemy to explode and disarm them, firing out projectiles that apply curse to other enemies hit. Damage is when used on already Cursed enemies.

    Kasumi's Talents:
  • Empowered Curse increases her Ultimate charge rate by 3% and Movement Speed by 5% depending on the stacks of curse on enemies currently.
  • Haunted Ground gives her the ability to teleport to the trap and detonate it. Also increases the explosion radius by 25%, Curse Stacks by 2, and in Fears instead of slowing.
  • Unfinished Business when Body and Soul ends, heal for 70% of the damage your body took (a minimum of 15% of max heath regained) while traveling, which is unaffected by Anti-Heal.

    Her champion teaser can be seen here.

  • Ax-Crazy: Kasumi is obsessed with murder, killing anyone and everyone she comes across instead of trying to figure out who she even wants vengeance on. Even before being betrayed and killed, merely trying poetry once and having it critiqued, being told her work wasn't "spirited", was enough to convince Kasumi to murder those in question.
  • Becoming the Costume:
    • Her Lovestruck skin turns Kasumi into a student at the anime-themed Abyss Hunting Academy, where she becomes a yandere for Rei.
  • Can't Take Criticism: As previously mentioned by Kasumi deciding murder was the best response to critique of her poetry.
  • Curse: Serves as one of the main parts of her gameplay; for example, enemies take damage when she stabs her Yokai doll repeatedly.
  • Damage-Increasing Debuff: Curse works as this. Not only does being hit by Kasumi take away 2% outgoing damage per hit, but makes the target gain a significant 20% vulnerability to her as well.
  • Disproportionate Retribution:
    • Kasumi doesn't actually know who it is she wants vengeance on, so instead decides to haunt the forests of the Realm and kill anyone she comes across as they may be the one they're looking for.
    • Her reaction to some bad poetry is to kill the author.
  • The Fourth Wall Will Not Protect You: Some of her in-game actions come off as this, most notably one of her selection intros where she has a chance of flat-out lunging at the player's screen and pull a Jumpscare in the process. Her in-game icon, unique among champions, also has her hand out, as if she's trying to grab the player from the screen. Even her animation glitches in her emotes could be interpreted as Kasumi trying to override the game in some manner.
  • Ghastly Ghost: While Kasumi isn't that horrifying to look at, occasionally bordering on being a Cute Ghost Girl, her shadow covered face, murder filled reverberating voice, and darker character design very much leans into this category.
  • Jumpscare:
    • Kasumi has two selection intros, one of which involves her slowly floating upwards and facing away from the player, while their second intro starts in the same way, only for her to instantly lunge forwards and press her hands and face up against the screen to catch the player off-guard.
    • An A-posed Kasumi can be found in the LTM "Fog of War". If a player gets too close to her on the map, she will start to move forward very quickly, a loud scream will be heard by all players, and Kasumi will laugh wryly.
  • Ms. Fanservice: Downplayed, given she's undead and all that, but her default look has her wear a gown, some trinkets, and not much else.
  • Murder Is the Best Solution: Kasumi just defaults to murder for most of her problems. Had her poetry critiqued? Murder. Someone bothering her? Murder. Betrayed? Murder. Wants revenge on someone? Murder random people and leave it up to chance if she finds the right person or not.
  • Ominous Visual Glitch: Kasumi has a habit of doing this in her animations, notably in her default emote, as if she's trying to override the game.
  • Our Ghosts Are Different: The full extent of Kasumi's abilities are never made clear, other than being a standard vengeance-obsessed ghost who uses curses to hurt people.
  • Power Floats: As a ghost, Kasumi able to float, natch. This does cause a bit of a problem where her silhouette makes her look like Ying (who moves in the same way).
  • Reaching Towards the Audience: Her icon, unusual among champions has her hand up, as if they're trying to grab the player.
  • Revenge Before Reason: Kasumi's been on her quest of vengeance for literally eons, yet during all these years, she apparently never bothered to figure out who exactly she wants vengeance on.
  • Soul Power: Appears to have some control over the souls of others.
  • Status Effects: Post-rework, Kasumi gets a lot more focus on not only applying Curse, but has assess to Fear and Slow as well, with her abilities also gaining additional abilities such as healing or doing even more damage to her target.
  • Surprisingly Creepy Moment: Compared to the rest of the cast, she's one of the darker and creepier characters in the game, openly admitting to murder and has very creepy abilities. Her face is completely covered in shadow, with only her glowing pupil-less eyes being left visible, has an aggressive-sounding murder-filled voice pack, her method of attacking involves applying curses to enemies by violently stabbing a Yokai Doll, her glitchy and unnatural in-game movements are very different to anyone else in the roster, and the way she's presented in her character teaser as a horror villain. Kasumi also has a chance of jumpscaring the player when selected in the lobby, and her character icon is also markedly different, in that Kasumi is reaching out towards the player with her arm up instead of doing an Aside Glance like everyone else does.
  • Undead Barefooter: Even when she was still alive Kasumi didn't appear to be fond of footwear.
  • Yandere: Her Lovestruck skin turns her into the epitome of one, with almost all of her lines being related to her obsession for Rei, her obsession with murder, or both.
  • Zombie Gait: Kasumi's default emote has her do this, all while glitching out; rather reminiscent of an unlockable emote for Terminus.

     Koga 

The Lost Hand

Faction: The Resistance (currently), Thousand Hands (formerly)

Species: Human

https://static.tvtropes.org/pmwiki/pub/images/paladins_koga.png
You're already dead!
Voiced by Daman Mills
Eternal Retribution skin voiced by ???
Omega skin voiced by ???
Prototype skin voiced by ???
Shore Patrol skin voiced by Brendan Blaber
Bossfight skin voiced by Nazeeh Tarsha
"Will I find a worthy opponent? The anticipation's killing me."

A nameless street rat that was brave enough to stand up against Zhin of the Thousand Hands. Impressing the crime lord, Zhin took the boy in, gave him a home, a family, and his new name: Koga; in time, he became the group's finest ninja. But over time, others in the group grew jealous of Koga, leading to them framing him, which unfortunetly, Zhin believed, his resulting fury so great Koga had no choice but to flee. Now, Koga joined the Resistance for no apparent reason while he hunts down those responsible for getting him chased out.
Koga's Abilities (Normal Stance):

  • Unique to Koga is that his abilities have no cooldown, instead drawing from an Energy meter that slowly builds over time, storing up to three bars.
  • Submachine Guns, his primary fire, fires weak bullets at a very high rate of fire.
  • Shadow Step uses one Energy to turn into a cloud of smoke and dash forward, becoming untargetable in the process.
  • Agility passively gives Koga the ability to wall climb. When activated, one Energy is used to temporarily boost his movement speed and jump height.
  • Dragon Stance has Koga switch his guns for a set of claws, changing some of his abilities and constantly consuming Energy while active:
    • Hellkite Claws replaces Submachine Guns, and launches fiery slashes.
    • Skewer replaces Shadow Step, consuming all current Energy to dash forward, damaging anyone in the way.
  • Cyclone Strike, his Ultimate, renders him untargetable, slicing everyone within 25 feet of him to ribbons.

    Koga's Talents:
  • Adrenaline Junkie generates 1 energy for every 120 damage done with your Submachine Guns.
  • Blood Reaper makes Cyclone Strike deal 125% of a target's health as damage over its duration, and his Ultimate moves 25% faster.
  • Dragon Fangs makes Dragon Stance no longer consume any Energy, but instead consumes 200 Health per second. It requires at least 300 Health to initiate and cancels at 15 health.

    His champion teaser can be seen here

  • The Alcoholic: His "Please" voice line is; "Please tell me there's booze.", while he implies in other lines he often goes drinking at bars.
  • Armor-Piercing Attack: Skewer and Cyclone Strike go through any shield or ability that does not guarantee damage immunity, even Zhin's and Androxus' counters.
  • Becoming the Costume:
    • His Prototype skin turns Koga into a stereotypical New Yorker from a city overrun with mutants.
    • Omega reimagines a far flung future version of him, making him more monotone, yet at the same time, more of a quipster.
    • Shore Patrol and Beach Bash turns Koga into the most stereotypical surfer dude you'll find, saying "bro" constantly.
    • Eternal Retribution and Dark Retribution changes him into a fallen Pyre Lord.
    • Bossfight gives Koga a makeover in the style of Monstercat artist, Bossfight.
  • The Cameo:
  • Cast from Hit Points: The Dragon Fang talent has Koga sacrifice HP to fuel Dragon Stance instead of Energy.
  • Combat Pragmatist: His time at the Thousand Hands guild instilled numerous lessons into him, three he mentions in-game.
    (Gets First Blood): "Lesson 1: Always strike first."
    (Purchases an item): "Lesson 2: Use every tool to your advantage!"
    (Gets Top Play): "Lesson 3: Never fight someone you know you can't beat."
  • Difficult, but Awesome: Koga relies on a players' ability for effective resource management in order to get the full experience; You have to manage your energy bar and the abilities that drain it, figuring out whether you should use dash or a quick-step for a given moment, when to reload your guns' pitiful ammo count, find out which surfaces are climbable, and when to use your ultimate, and how to do so effectively. Because of this fairly steep learning curve, in the hands of new players, Koga achieves almost nothing of value for the team, but a Koga with practice under their belt can become as powerful as any other flank champion, and a true ninja.
  • Expy: Kit and story-wise, Koga is rather similar to a ninja from the rival game, Genji of Overwatch. They can both wall-climb, perform a damaging dash, has a Stance System (though Koga doesn't turn into a melee character and it's not his ultimate) and their play styles revolve around being a flanking ninja while generally also being Highly-Visible Ninja. Meanwhile storywise, they're also former members of a questionable Asian-based organization (Thousand Hands Guild and the Shimada Clan), but was betrayed by someone they thought to be family (Unknown Thousand Hand members and Hanzo), and afterwards, they joined the 'illegal La Résistance fighting for freedom' (The Resistance and the new Overwatch), although Koga hasn't gotten over his betrayal while Genji has moved past his.
  • Flat Joy: His personality in a nutshell. Most notable with his "Woohoo" voice line.
  • Guns Akimbo: Wields two submachine guns for long range. To compensate for their high damage, they have a piddling 70 ammo.
  • Heal Thyself: Has a few built in cards that allow Koga to gain health via damaging the enemy or using his basic abilities.
  • Highly-Visible Ninja: Outside his ghostly aura on his dashes, Koga has no innate stealth skill and wears bright green.
  • Lightning Bruiser: One of the fastest champions in the game, both in mobility and damage output. Fittingly, he's the one of the few champions that can use his movement ability and shoot at the same time.
  • Mechanically Unusual Fighter: Koga has no cooldowns for any of his abilities, using an energy meter instead, but he relies heavily on ability resource management.
  • Meaningful Name: Koga is the phonetical translation for Kōka, a region of Japan that was famous for its guerrilla warriors that would become known as ninja; fitting for a character who portrays that archetype in gameplay. His name may also be a Shout-Out to Bleach character; Koga, as they share similar personalities (both are stoic, quiet and only act and talk when needed).
  • Mr. Fanservice: Koga's Shore Patrol skin shows off the body he got from many years of training.
  • Ninja: Has the stylings of one, once belonged to a shadowy organization, and his dashes evoke the "ghostly" aura ninja's are associated with, not to mention he's light on his feet (well, not audibly).
  • Ninja Run: He does this momentarily whenever he uses Shadow Step, which animates him as bending forward and looking down while stretching his both of his arms behind him. He doesn't actually run while doing Shadow Step either, so it's really more like a jump forward that is highly reminiscent of a Ninja Run.
  • Screw This, I'm Outta Here: Pretty much his curses voice line: "Screw this!".
  • Shirtless Scene: The "Harsh Training" and "Something to Prove" cards have him appear this way, and his Shore Patrol / Beach Bash skins also apply.
  • Snap Back: Koga's lore established he was framed and exiled from the Thousand Hands, yet in the A Conflict Reignited lore cinematic, Koga's back in Zhin's good graces, with zero explanation as to how or why.
  • Speed Blitz: Cyclone Strike has him do this for its duration, where he quickly jumps and slashes around in the ultimate's duration while it's occurring. That being said, his own actual movement for it during its animation is quite trackable, the animation just also has a bunch of Speed Stripes to help obscure him and make him look faster.
  • Stance System: Can switch between his SMGs or his claws with Dragon Stance, but his claws are dependent on his energy meter.
  • Surfer Dude: His "Beach Bash" skin has him say "Bro" around 36 times, with at least two instances of "Bruh".
  • Sword Beam: He manages to do this with his claws, similarly to how Zhin can do the same with his sword.
  • Walking Shirtless Scene: "Shore Patrol" has him only wear a pair of swimming trunks. Downplayed with all but "Omega", as only some of his chest is visible.
  • Wall Crawl: Can climb up walls for vertical mobility. While he uses his hands in first person, third person view depicts him doing a Wall Run straight upward.
  • Waterfall Shower: His card art for "Harsh Training".
  • We Used to Be Friends: Was a member of the Thousand Hands and was incredibly close to Zhin. However, some in the Thousand Hands betrayed Koga and framed him, driving a wedge between him and Zhin. Koga fought off his assassins and vowed revenge.
  • With Cat Like Tread: The "Sneaky Ninja" emote evokes this, which has him do a stereotypical tiptoeing while hunched over, all with an playful endless rising chord looping and playing in the background.
  • Wolverine Claws: Packs a pair of glowing hot claws for slicing up close. Like his former mentor, they can also fling fire.
  • You Are Already Dead: Says this near-verbatim as his Ultimate callout.
    Koga (about to use ultimate): "You're already dead!"

     Lex 

The Hand of Justice

Faction: The Magistrate / Outer Tribunal

Species: Human

https://static.tvtropes.org/pmwiki/pub/images/paladins_lex.png
No one escape the law!
Voiced by Benjamin Welch
Bounty Hunter Skin Voiced by Michael Schwalbe
Covert Ops Skin Voiced by Kabir Barry
L-Exo Skin Voiced by ???
Longboard Skin Voiced by ???
Yasamin Skin Voiced by Lauren Synger
"Malevolence is like a sickness, and I am your attending."

The most dedicated judge of the Outer Tribunal. Lex used to uphold the law alongside his partner, Androxus, but after a tragic confrontation with a sinister Abyssal entity that claimed to be a goddess, Androxus changed, abandoning his duties and quickly rising to the top of the Realm's most wanted list. Lex continues to uphold the law, even if that means going after his former partner.

Lex's Abilities:

  • Magnums, his primary fire, is a semi-automatic pair of guns that are powerful, but get weaker at a longer range and lose accuracy if they are fired too quickly.
  • In Pursuit has him automatically fire six shots to the closest target with perfect aim.
  • Retribution will prioritize the player with the highest killstreak on the enemy team within 150 units of Lex. If no enemies are within 150 units, Retribution will then prioritize any enemy with the highest killstreak outside of 150 units. An enemy targeted by Retribution is outlined to Lex through walls if within 120 units of him (unless they are stealthed). Killing his target grants him 30 bonus credits (15 for an assist) if the target is on a killstreak. Enemies that kill him automatically become his new target.
  • Combat Slide makes him swiftly slide forward while retaining the ability to shoot. This can also be used in mid-air.
  • The Law, his ultimate, targets enemies in a cone-shaped area in front of Les, executing enemies at or below 65% Health. Enemies above 65% health will take 600 damage and be slowed for 1 second, and shields are instantly destroyed.

    Lex's Talents:
  • Discovery, lets you deal 30% more damage to your Retribution targetdamage stats, and reduces the Cooldown of Retribution by 15 seconds.
  • Heroism makes you gain 90% Damage Reduction and CC Immunity while using Combat Slide.
  • Death Hastens now make your Weapon Shots deal 680 damage per shot (from 320 damage per shot), but fire slower

    His champion teaser can be seen here.

  • Always Accurate Attack: He always hits the closest target to his crosshairs while In Pursuit, but each shot during it does lower-than-normal damage. It can even pull off headshots in really specific circumstances, probably entirely unintentionally.
  • Balance Buff: In Patch 3.05, his Retribution ability got changed to no longer target the same person twice in a row (1v1's being the exception for obvious reasons), as well as letting him slide in mid-air, and changing how his retribution targets are prioritized. Previously, it was basically random who got chosen, the only consistency being that if you got killed by someone, that person would be your next target. Now, it's killstreak based, with the highest killstreak being your target within 150 units, followed by a contingency for a further 150 units if no such target exists.
  • Becoming the Costume:
    • His Longboard and Sarrada skins Lex into your average surfer dude.
    • L-Exo Suit and Renegade turns him into an intergalactic police officer, who unlike default Lex, doesn't take his job very seriously.
    • Covert Ops changes Lex into a rather typical covert ops agent.
    • Bounty Hunter and Headhunter turns him into a wild west styled bounty hunter.
    • Yasamin replaces Lex with Yasamin Madrani from gen:LOCK.
  • Bounty Hunter: While Lex is not literally a bounty hunter as he is part of a branch of the law, he does have the benefit of getting extra credits for hunting down and killing those his Retribution points him at, rewarding him more the higher his target's killstreak is.
  • The Cameo:
  • Comeback Mechanic: The gist of his Retribution ability, making it easier for Lex to target an enemy doing a lot of killing his team and giving him more credits to help compensate for their prior success. A number of cards improving Retribution continue this trend - most notably, The Hunted card which will give Lex a whooping total of 50% lifesteal against the Retribution target with a full 5 points slotted into it and greatly help Lex in dueling someone even if they've practically won the last round for their team.
  • The Comically Serious: Most of the other serious champions (such as Androxus, Viktor, Seris...) have moments of levity. This guy? Totally serious despite all the crazy nonsense going on around him in game, though he's not as bad as, say, Tyr in that he'll at least laugh. This nature of his is perhaps best heard by how his line for being set on fire is by attempting to remain calm while VERY CLEARLY panicking:
  • Deadpan Snarker: When overriding his retribution target, he'll comment on the role of the champion:
    When hunting a support champion: "Once this one is gone, it will be over."
    When hunting a damage champion: "I've heard tales... it is no matter."
    When hunting a frontline champion: "The bigger they are, the harder they fall!"
    When hunting a flank champion: "They think they can escape the law? *laughs*"
  • Finishing Move: His ultimate will literally obliterate sufficiently wounded enemies. Somewhat less impressive against insufficiently-wounded ones, though. In Pursuit also does a good job of this, assuming no one too healthy is closer to Lex's crosshairs rather than the very-wounded intended target.
  • Good Scars, Evil Scars: Lex has a small scar running from near his eye up into his hair.
  • Guns Akimbo: Wields two Hand Cannons into battle. Their semi-automatic fire gives them great burst potential at the cost of accuracy.
  • Gun Fu: The low cooldown on his Combat Slide lets him do John Woo style shootouts.
  • Hand Cannon: His magnums are big and powerful.
  • Knight Templar: Talks about how malevolence is like a sickness and that he'll cleanse the world with his judgment.
  • Magitek: His magnums shoot magic blasts instead of bullets and reload by recharging the crystals inside them.
  • Meaningful Name: His name is Latin for "Law".
  • Mr. Fanservice: His Longboard skin swaps out his regular modest clothes for swimming trunks that show off his muscular bod.
  • Near-Death Experience: Despite being hit by several exploding quills and falling limp to the ground in Yagorath's trailer, leading many to assume Lex is dead, it was quickly confirmed by a developer that Lex is still alive. Though months later, a different developer gave a vague answer, despite Lex already having been confirmed to be alive. This second developer however, did imply Lex had very nearly died and gone to the Abyss, but avoided such a fate.
  • No Body Left Behind: Foes killed by his ultimate are vaporized out of existence.
  • No Good Deed Goes Unpunished: Saved Pip from a group of ruffians. Pip proceeded to join the Resistance against the Magistrate that Lex is a part of.
  • No Sense of Humor: He doesn't joke, not even with his "Joke" emote.
    Lex: "None of this is funny."
  • Papa Wolf: Whether he knows it or not is unclear, but Lex takes the bullet for Atlas during Yagorath's reveal trailer.
  • Precision F-Strike: A mild one with his "Yes" voiceline as he says "You're goddamn right.", but his "Curses" voiceline is a case of full on Did Not Do the Bloody Research, as the below is quite a rude word in British English.
    Lex: "Bollocks!"
  • Space Police: The L-Exo Suit skin turns Lex into a cocky, futuristic Cowboy Cop who is annoyed that he's assigned to a backwater planet.
  • Surfer Dude: His Longboard / Sarrada skins talk like this, basically acting like an Expy of Johnny Utah. If he's stunned he'll also do Keanu Reeves trademark "Whoa".
  • Tragic Keepsake: One of the magnums Lex wields in-game used to be the one used by Androxus when the two were partners in the Outer Tribunal.
  • Video Game Sliding: His Combat Slide ability makes him slide quickly, with the distance traveled being unaffected by his current movement speed or terrain (so he can slide up slopes from a standstill. Or while in the air).
  • Vocal Dissonance: A notable example occurs when attempting to use Lex's default voice pack with the Yasamin skin.
  • Walking Shirtless Scene: He's wearing nothing but swimshorts and a towel draped over his shoulders in his Longboard / Sarrada skins.
  • We Used to Be Friends: He used to be partners with Androxus, but when an Abyssal entity cursed Androxus and caused him to go rogue, Lex vowed to hunt him down.

     Maeve 

of Blades

Faction: Neutral

Species: Half-Human / Half-Tigron

https://static.tvtropes.org/pmwiki/pub/images/paladins_maeve.png
Good niiiight!
Voiced by Jad Saxton
Cammie skin voiced by Caitlin Glass
Merrymaker skin voiced by Jad Saxton
Demonette skin voiced by ???
Pirate's Treasure skin voiced by Jad Saxton
Emerald Bandit skin voiced by Macy Anne Johnson
Raeve skin voiced by Jad Saxton
Street Style skin voiced by Jad Saxton
Schoolyard skin voiced by Anne Yatco
"What doesn't kill me... better start running."

A young thief with the prowess of a cat.

Maeve's Abilities:

  • Maeve has a passive ability to Double Jump.
  • Daggers are her main weapons. Once thrown, they travel in an arc, and don't need to be reloaded.
  • Pounce has her quickly dash forward and perform a melee strike on an enemy if one is in her path.
  • Nine Lives heals her for a bit of health and resets the cooldown of her other abilities.
  • Prowl greatly increases movement speed and jumping, but attacking or using another ability cancels it early.
  • Midnight, her Ultimate, puts enemies within 300 feet of her in a sphere of darkness, greatly reducing their vision to just a few feet in front of them.

    Maeve's Talents:
  • Cat Burglar, which lets you deal 520 damage (from 400) from your first two Weapon Shots within 5 seconds of Prowl ending.
  • Street Justice makes Pounce execute targets below 35% health.
  • Rogue's Gambit makes eliminations reset the Cooldown of Pounce, with that ability also now dealing 440 damage (from 400).

    Her champion teaser can be seen here.

  • Animal Motif: Cats. Her abilities are named after cat abilities, her pupils are slitted like a cat's, and the crosshair changes to a cat's eye when using her.
  • The Artful Dodger: She grew up on the streets, having to steal and be quick to survive.
  • Autotune: Raeve Maeve, being one big reference to electronic dance music, naturally speaks in this.
  • Background Music Override: Selecting Raeve in Maeves' skin select tab makes the music change to a unique dubstep music track.
  • Becoming the Costume:
    • Her Demonette skin turns Maeve into a scantily clad Abyssal version of herself.
    • Street Style makes her a fashion model very invested in her appearance.
    • Merrymaker changes her into a gift giving holiday lover.
    • Raeve puts Maeve in a flashy suit covered in lights and puts music references in many of her lines.
    • Pirate's Treasure and Eight Oceans reimagines Maeve as a pirate.
    • Emerald Bandit and Temple Raider turns her into a full tigron with an Egyptian theme, largely keeping her personality the same, but making her far more arrogant.
    • Cammie replaces Maeve with Cameron "Cammie" MacCloud from gen:LOCK.
    • Schoolyard and Study Hall turns her into an anime inspired schoolgirl.
  • Blade Enthusiast: Maeve has an limitless knife collection in her coat, and a few of her skins play up her love for knives (Merrymaker has her sheepishly admit that the presents she wrapped were knives). Since she favours using blades over firearms, it makes her this. Zhin has a kill taunt directed toward her because of this.
  • Borrowed Catchphrase: In this case, a borrowed emote. Her "copycat" emote has her take out Ying's mirror and do a mocking version of Ying's default emote.
  • The Cameo: Her younger self appears in Tiberius's card art for Alley-Cat, attempting to grab a knife from him.
  • Casting a Shadow: Her ultimate conjures a huge sphere of darkness around her, causing enemies in it to see nothing but shadows. For the enemies, this can lead to Darkness Equals Death.
  • Cat Girl: Like we said, her Animal Motif is cats. Not to mention she wants to know if you've got string or yarn for no particular reason.
    • Her Alley Cat skin really plays up her cat motifs by giving her cat ears and a cat tail printed on her coat.
    • Her Raeve Maeve skin continues the cat theme, with her cat-eared helmet showing many cat graphics and having a holographic tail.
    • Her Schoolyard and Study Hall skins give her both ears and a tail.
    • Her Emerald Bandit and Temple Raider skins completely turn her into a literal cat girl.
  • Dark and Troubled Past: The only reason Maeve is as skilled a thief and blade master as she is, is due to her roots as an orphan that grew up in the streets, needing to be quick and agile to survive, and of course, ending up in a lot of knife fights.
  • Darkness Equals Death: Her ultimate, Midnight, allows for this, especially when done in combination with other ults like Time Bomb or Barrage. It's very useful for breaking formations, creating openings and generally screwing with the enemy team.
  • Double Jump: The only champion that can do so. Combined with Prowl and Pounce, she can pretty much do Le Parkour.
  • Expressive Mask: Raeve Maeve's helmet has a screen that displays graphics depending on her actions; a Playful Cat Smile by default, gnashing teeth during prowl, and crossed out eyes when she dies.
  • Fashionable Asymmetry: Her coat is missing a sleeve. The Magistrate's Archives map had a broken case with a torn sleeve caught in the glass prior to the map's visual rework, revealing what happened to the missing sleeve.
  • Foil: To Cassie, in terms of ultimate abilities. Maeve's ultimate is Darkness Equals Death that blinds players with darkness unless you're in their immediate field of vision. Cassie's ultimate illuminates all enemies on the match to allies for 8 seconds, completely countering Maeve's ultimate.
  • Fragile Speedster: She's one of the fastest champions and very mobile with a double-jump for good measure, but ties with Evie for the lowest health. She tends to fare a bit better than Evie, though, thanks to her smaller frame.
  • Gratuitous French: Maeve speaks English in a French accent normally, and Maeve has a habit of replacing "The" with "Zhe" ("Protect zhe tank!", for example), but otherwise, she rarely dips into actual French. Her "Street Style" skin though, inserts some French into her dialogue, though not much of it.
  • Half-Human Hybrid: Her cat-like eyes are a result of her being half-tigron.
  • Infinite Supplies: She has an infinite supply of knives that come out of the bottomless pockets in her trenchcoat.
  • Informed Obscenity: Her "Curses" line is "Argh, gutterwash!"
  • Leitmotif: Raeve Maeve has its own dubstep beat playing in the background that amplifies when she moves, gets a second track layered on top when she uses Prowl, and makes a wub-wub sound during Nine Lives
  • Little Miss Badass: One of the youngest and shortest of the female champions and also an incredibly deadly thief.
  • Maurice Chevalier Accent: She speaks in a distinctively French accent (even though her name is actually Irish). Unusual among champions is that her VA, Jad Saxton, voices all but three skins for Maeve, meaning her French voice is surprisingly consistent across skins, usually just adding skin-related flair or a slight accent change.
    "I'm a cət above zee ʁest!".
  • Meaningful Name: Her name is quite notable in that it doesn't correlate to her French accent. Her name appears to come from the Goddess Medb; often anglicised as "Maeve", from Irish mythology, and was thought to be a sovereignty goddess.
  • Ninja Run: Her normal movement already has her bend forward and hold her daggers up with her left arm more forward than her right, but using Prowl has her go full-force into this trope by outstretching both of her arms behind her.
  • No Ontological Inertia: Midnight ends early if she is killed.
  • Pungeon Master: Maeve makes a load of Cat and knife puns in her dialogue.
  • Stripperiffic: Her Demonette, Emerald Bandit, and Temple Raider skins all count, all of which being incredibly revealing.
  • Suspiciously Specific Denial: Maeve sounds very eager to get her hands on some yarn, as one of her jokes will ask you if you have any string or yarn to play with...for no reason, obviously.
  • Trenchcoat Warfare: Uses her longcoat to carry the numerous daggers that she throws.
  • Unexpectedly Realistic Gameplay: Played for Laughs if she loses a match, where she'll complain about having to retrieve all of the knives she's thrown.

     Moji 

and Friends

Faction: Neutral

Species: Leipori

https://static.tvtropes.org/pmwiki/pub/images/paladins_moji.png
Snack time!
Voiced by Rachael Messer
Dragonborn skin voiced by Maureen Price
Cuddly skin voiced by ???
PEEKABOO skin voiced by ???
"Hey, wake up, you lazy lizards!"

A leipori from the Enchanted Forest. Using her magic and familiar, Moji set out to awaken the great nature spirits to defend the natural world from the ever growing war between the Magistrate and Resistance.
Moji's Abilities:

  • Familiar Spit, her primary fire, is a weak magic projectile launched from Po-Li's left head, which consumes Magic Marks she applied on enemies to deal bonus damage
  • Familiar Spray is a stream of magical energy from Po-Li's right head. Every hit with the spray applies 1 Magic Mark to the enemy, stacking up to 10 times.
  • Magic Barrier projects an impenetrable forcefield around her. Enemies that attack the barrier receive 10 stacks of Magic Mark.
  • Scamper has her quickly scamper forward on her familiar.
  • Bon Appetit, her Ultimate, transforms a single enemy into a delicious treat for Po-Li. Coming into contact with the transformed victim executes them and prevents ability-based revival.

    Moji's Talents:
  • Snack Attack makes players you kill leave Health Drops that heal you for 800HP when picked up.
  • Boom Boom makes detonating a Magic Mark damages all enemies within a 15 units radius of the original enemy.
  • Toot makes Scamper leave a...gas cloud for 3 seconds that grants allies 600 health over a period of 3 seconds.

    Her champion teaser can be seen here.

  • Apologetic Attacker: She seems to be friends with Grover and Makoa as she sounds horrified and apologizes if she kills them.
  • Armor Is Useless: Her Dragonborn skin wears pieces of decorative armor, which do nothing for the player, but it sure does look nice.
  • Badass Adorable: Like Plushy Makoa, Moji's Cuddly skin is a cute patchwork doll riding on a toy two-headed lizard called Mr. Snugglesworth.
  • Barefoot Cartoon Animal: Moji is barefoot underneath her robes.
  • Becoming the Costume:
    • Her Dragonborn skin serves as a questionably canon older, more mature, version of Moji who's very arrogant and self absorbed, with even her mount, Po-Li, being a victim of her insults.
    • Cuddly turns Moji into a cute stuffed toy with a similarly even more childish personality.
    • PEEKABOO turns her into a little skeleton man based on the Nightmode artist of the same name.
  • Bespectacled Cutie: Moji fits this trope quite nicely. Generally friendly and sweet, all the while having glasses that only make her look cuter.
  • Big Eater: Po-Li's stomach is a bottomless pit. Moji constantly has to tell the familiar not to eat things.
  • Bottomless Magazines: Both Familiar Spit and Familiar Spray have no reload or cooldown and can be used endlessly. This is countered by Familiar Spit's weak damage and Familiar Spray's short range.
  • Calling Your Attacks: Moji has a tendency to do this; "Barrium Protectay" is spoken when using Magic Barrier, and she summons her mount by saying "Horseum Appearasus".
  • The Cameo:
  • The Dividual: They're billed as "Moji and Friends", but in actuality you're controlling Po-Li, the twin-headed familiar Moji sits on the back of. They do the bulk of the fighting while Moji casts spells for the barrier, as well as casting her ultimate. Despite Moji being the one credited as the main champion, you're still largely controlling her familiar.
  • Dragon Rider: Her Dragonborn skin switches out Po-Li for a more fearsome two-headed dragon.
  • Eye Glasses: Her regular and recolor glasses have them, but has fully modelled eyes behind them (which for some reason are a different color than the eyes shown on her glasses). Dragonborn wears Nerd Glasses, while Cuddly and PEEKABOO fully avert this as they're not wearing any glasses.
  • The Faceless: In her normal attire she wears a scarf over the lower half of her face at all times. This was averted with her "Dragonborn" skin, which removes her scarf, showing off her white muzzle. Her "Cuddly" skin also reveals her face (just not in any meaningful way).
  • Familiar: Her trusty steed, Po-Li. Moji rides the regular mounts into battle and switches to Po-Li in combat.
  • Forced Transformation: Her ultimate briefly transforms an enemy into a doggie treat, which her familiar will happily snap up if given the chance.
  • Four-Fingered Hands: Three-fingered hands, in her case.
  • Funny Animal: She's an anthropomorphic rabbit-like creature called a leipori.
  • Gaia's Vengeance: Like Willo and Grover, she fights to protect the forests that are being ravaged by the war.
  • Good Is Not Nice: Moji in her Dragonborn Skin is the polar opposite. Uptight, arrogant, and incredibly rude to everyone, including her own familiar.
  • Good Is Not Soft: She's very nice and firmly attempting to do what she feels is best. Doesn't stop her from turning her enemies into sentient pieces of candy that her pets rip up and eat.
  • Gosh Dang It to Heck!: One of her victory quotes "Talk poop, get booped."
  • Heal Thyself. Eating transformed enemies heals her a bit. Also, the "Snack Attack" Talent makes health packs drop from enemies she kills.
  • Highly Specific Counterplay: Enemies that she eats with her ultimate can't be revived. This only affects Terminus, preventing him from using his own ultimate if he's killed that way.
  • Informed Obscenity: Moji often uses "Boop(ed)" in taunts, while her "Curses" line is "Whiskers". "Dragonborn" favors "Blast it!", while "Cuddly" peppers her dialog with variations of the word "fluff", with her "Curses" being "fluffing fluffer-fluff" (which, were it not deliberately Bowdlerised, is possibly the rudest by implication).
  • Jack of All Stats: Although Moji's a flank, her Talents give her versatility into other roles. Boom Boom gives her area damage normally reserved for a Damage class, and Toot allows her to heal and buff allies similar to a Support.
  • Jerkass: Her Dragonborn skin is incredibly unpleasant to listen to, often coming off as cocky and thinking they're better than anyone else; a noted 180 behaviour-wise when compared to regular Moji, who is normally quite timid.
  • Killer Rabbit: She's a cute little bunny sorceress, but cross her and she won't hesitate to turn you into a snack for her familiar.
  • Lady Looks Like a Dude: New players often confuse Moji for being a boy due to not having any immediately obvious Tertiary Sexual Characteristics prominently on display to discern the gender. She does have a high-pitched sounding voice normally, as well as eyelashes, but the former is common for young male characters to have, while the latter are obscured by her large glasses that cover her head from most angles. Averted with Dragonborn Moji, as while her glasses are Nerd Glasses with no lenses, and thus shows off those eyelashes, Dragonborn Moji wears body armor as well, making them look more masuline.
  • Leaning on the Fourth Wall: She claims she could send the enemies to another dimension if she wanted, but only doesn't because it'd be "unfair".
  • Meaningful Name: While her name doesn't mean anything in particular (closest to it would be Mochi; a Japanese rice cake), her species name, "Leipori" is derived after the family of rabbits and hares; Leiporidae.
  • Multiple Head Case: Po-Li has two heads. The left one has a derpy look on its face, the right a serious one.
  • Nerd Glasses: Her Dragonborn Skin has a pair of these.
  • Nerf: The removal of the Superior Crowd Control Immunity mechanic in the 2.05 update makes Moji's ultimate no longer apply on characters that have are immune to crowd control, whereas previously, the ultimate bypassed crowd control immunity entirely.
  • Nice Girl: In her default voice pack, she is incredibly friendly, and low on demeaning comments towards her enemies.
  • No-Sell: Her Magic Barrier makes her completely invulnerable to damage for two seconds. Like with Khan, this allows her to completely nullify otherwise deadly ultimates with good timing, such as Skye's Ticking Time Bomb, Koga's Cyclone Strike, and Drogoz's Dragon Punch.
  • Nonstandard Character Design:
    • Her small, cartoony design makes her look like she's from another game, like Gigantic. Some have even said that she looks like she stepped straight out of Disney as she looks even more cartoony compared to the rest of the game.
    • She's the only character who's always on a mount (unless one counts Ruckus piloting a mech). This gives her a very unique design in it of itself when compared to the other Champions.
  • Out of Focus: In regards to skins, Moji only has three skins to her name ("Dragonborn", that depicts her as older, "Cuddly", a skin that turns her into a Living Toy, and PEEKABOO, which turns her into a skeleton). When asked why, Word of God said that Moji is both underplayed by players due to her kit simply not being very good, while also being very expensive resource-wise to make skins for due to the model rig of Moji and her familiar, Po-Li, being tricky to deal with (and unlike other characters, Moji and Po-Li are functionally two separate characters in one), meaning there's hardly any motivation for the developers to give them skins because of these factors.
  • Opaque Nerd Glasses: Her large coke-bottle glasses take up half of her face. From the right angle, you can see her rather feminine eyes behind her glasses (which are a different color behind her glasses for some reason).
  • Rabbit Magician: She's an anthropomorphic rabbit who wears a Robe and Wizard Hat. However, her familiar does most of the fighting, and the only spells she uses are her barrier and ultimate.
  • Robe and Wizard Hat: Normally, Moji wears loose robes and a wide-brimmed hat.

     Skye 

The Twilight Assassin

Faction: The Magistrate (possibly)

Species: Elf

https://static.tvtropes.org/pmwiki/pub/images/paladins_skye.png
Times Ticking!...
Voiced by Bryn Apprill
Academic skin voiced by Katelyn Gault
Heartbreaker skin voiced by ???
Kunoichi skin voiced by Kayli Mills
Street Style skin voiced by ???
Temptress skin voiced by ???
GG Magree skin voiced by Georgia Magree
"Take a good look, I won't be here for long."

Once an assassin of the Thousand Hands, Skye later attracted the attention of the Magistrate before being brought into the group, though where she stands now remains unknown.

  • Shadow Walker gives her a significant Movement Speed buff when invisible.
  • Wrist Crossbow, her main weapon, rapidly fires energy shards.
  • Poison Bolts fires three bolts that deal damage over time based on a percentage of the enemies' max health.
  • Smoke Screen throws down a smoke bomb that blocks enemy vision and turns her invisible a short time. Has 2 charges.
  • Hidden turns her invisible for a few seconds and increases her movement speed.
  • Time Bomb, her Ultimate, throws a bomb that deals massive damage and destroys enemy shields in its radius.

    Skye's Talents:
  • Debilitate makes Poison Bolts deal 15% more damage and the rate at which Skye's poison does damage by 75%.
  • Smoke and Dagger makes Smoke Screen cards benefit allies inside as well as heal them for 100 Health every second while within its radius. However, this eliminates Skye from using it to apply Stealth to herself.
  • Preparation refills her crossbow whenever Hidden is activated, and reduces any damage taken by 75% at the cost of reducing the duration to 3 seconds max.

  • Achilles' Heel: All Champions now have an innate illuminate initiative built into them, replacing the "Illuminate" item that was scrapped during the 2024 Item store revamp, essentially meaning that Skye reveals her presence from 65 units away from any enemy player if they don't tread carefully in enemy territory, not to mention numerous characters who have reveals as part of other abilities (like Cassie's Ultimate), makes life rather troublesome for Skye, which she relies on heavily due to a lack of alternative movement abilities.
  • Adults Dressed as Children: The Academic skin turns Skye into a music-blasting schoolgirl.
  • Automatic Crossbows: Her primary attack is a wrist-mounted one.
  • Art Evolution: Her costume was updated in Update 1.8 that gives her a more fantasy-based design and a new wrist crossbow with Wolverine Claws.
  • Becoming the Costume:
    • Her Heartbreaker skin turns Skye into a more innocent love-obsessed girl.
    • Kunoichi changes her into an anime-inspired ninja character.
    • Academic makes Skye a Teacher's Pet student.
    • Street Style turns her into a fashion model, though oddly also makes her a bit less arrogant.
    • Temptress and Devilish puts Skye into what is essentially a bikini and transforms her into an Abyssal succubus with the goal of drawing out the worst in people.
    • GG Magree and VIP GG Magree gives Skye a makeover inspired by Monstercat artist, GG Magree.
  • Big-Breast Pride: She's proud of her sizable bust, and flaunts with her cleavage-heavy outfits. Some of her dialogue has her refer to her own breasts as her "bombs" and coyly accuses everyone else of staring at them.
  • Big, Bulky Bomb: Her ultimate, Time Bomb. It's big, it's loud, it's purple, and it lets off a column of fire when it's dropped.
  • Blue Blood: She was actually born as a noblewoman of unclear rank, and it's said she could have led a luxurious and carefree life had she wanted to. She definitely has the arrogance associated with nobles.
  • Cleavage Window: Most of her tops have a gap with the express purpose of exposing a ton of cleavage.
  • Color Motifs: Purple. It represents poison in most games, which is fitting given her venomous arrows. She's dressed in a tight mostly purple Painted-On Pants and, to cap it off, has purple hair and pupils, which also carries over to many of her skins.
  • Concealment Equals Cover: Getting behind a wall, the payload cart, or pretty much any shield will save you from her time bomb. Her bomb also has damage falloff in an AOE, so even if you're still in its radius when it explodes, you'll suffer less damage being further away from it.
  • Deadpan Snarker: Her dialogue is delivered in a dry, teasing tone.
  • Difficult, but Awesome
    • While she has average health for a Flank, her Smoke Bomb doesn't conceal her and her allies unless they are actually inside it and enemies can see through her invisibility if they get close enough. This makes it hard for her to get out of sticky situations if she makes a mistake. However, she has a great rate of fire from close to mid range, can poison and debuff enemies with her Poison Bolts, blind enemies if they in her Smoke Bomb, and her ultimate can easily break enemy formations as they scramble to avoid the bomb.
    • With the Talent "Preparation", she gives up the bonus damage from her other Talents in exchange for instantly reloading her weapon and massive damage reduction when Hidden is active.
  • Double Entendre: Most of her dialogues consists of this.
  • Fanservice Pack: Her bust got larger after her redesign.
  • Femme Fatale: A seductive female assassin.
  • Foil: To some degree, Pip. They're both not popular in their respective meta's (Skye and Pip aren't played much in Ranked as the former is too easily countered, and the latter historically hasn't done enough healing for him to be viable), they both have an option to forgo their responsibilities to play a different class of champion (Flank/ Damage Pip, and Healer Skye), and both can do decently well at that option (Pip is decently well rounded as damage goes, and Skye can oftentimes outheal Grohk, or with tank-heavy compositions; Outheal Furia!)
  • The Fighting Narcissist: Very prideful of her beauty, with her kill taunts for other female champs being quite belittling, including those against herself.
  • Invisibility: She can become completely invisible for short periods of time. Though enemies can see her if they get close enough, and attacking will break it.
  • Leotard of Power: Well, at least she's wearing Painted-On Pants underneath. Lampshaded when Evie kills her, who mocks Skye by saying her wedgie slowed her down.
  • Long Hair Is Feminine: Her Street Style skin gives her long hair and a much more traditional girly design and attitude.
  • Love Freak: The Heartbreaker skin turns her into a weird, high-pitched girl completely obsessed with love and hearts.
  • Major Injury Underreaction: One of her reactions to being set on fire is "I got hotter!".
  • Master Poisoner: Her secondary attack causes damage over time. One of her cards also causes them to reduce healing to its victim. Late-game Skye (where the passive anti-heal is at its highest) turns her into a walking nightmare for supports.
  • Ms. Fanservice: Drops innuendos like nobody's business, low-cut top rocking Cleavage Window, Painted-On Pants, assuming the Boobs-and-Butt Pose in the champion selection screen and the MVP posing? Yep, definitely. And let's not forget about her various skins, with some like her Temptress and Devilish skins leaving her in what is pretty much a bikini.
  • Nerf: Her Ultimate had to go through several heavy nerfs. Originally, it did 5000 damage over 5 seconds to anyone in range. Now, it does up to 3000 damage to anyone hit by it, and "up to" used to not exist That is....
  • Ninja: Her Kunoichi skin turns her into a kunoichi with a shuriken-shooting wrist crossbow.
  • Not the Intended Use:
    • Skye was obviously intended to use her stealth options to avoid the enemy team's notice to, well, flank the squishier Damage and Support players of the enemy team and then escape with them. Because stealth isn't actually reliable enough for her to slip in and/or escape, players prefer instead to position her nearby the rest of the team like a Damage champion, get the Debilitate talent and load up on cards to keep shooting as long as possible so as to quickly kill/force off tanks from the objective.
    • Skye has a Talent called "Smoke and Dagger" that lets them heal allies while at the same time conferring card benefits of Smokescreen to them as well. By having certain cards in a loadout (like Healing Vapors, which heals Skye for certain HP while inside the Smokescreen), she becomes an unofficial support character, providing area heals when needed. Amusingly, despite this Talent doing a complete 180 in terms of how Skye is meant to be played, Skye can do decently well, as she can act as a sub-support hero for the team, while giving Grohk (an actual healer) a run for his money in the healing department, with tank-focused team compositions allowing her even greater healing potential.
  • Painted-On Pants: Her black pants are really form-fitting, to the point that her fit legs are quite noticeable, which is easy to notice with her being in the Boobs-and-Butt Pose half the time.
  • Percent Damage Attack: Her Poison Bolts deal damage based on the enemy's max HP. This means that, of all the Flanks, she's the one that can actually do a decent job against Front Line champions. Her Debilitate Talent greatly increases the percentage, dealing more damage.
  • Professional Killer: She's a famous and skilled professional assassin, even while working for the Magistrate she does so because she was hired to do so. To her, the War of the Realm is just a long-term contract.
  • Proud Beauty: She constantly comments about how beautiful she is.
  • Smoke Out: Carries a smoke bomb for blinding enemies and is good for quick escapes or initiating sneak attacks. "Smoke and Dagger" instead uses it for invisibility and Healing allies.
  • Stripperiffic: Many of Skye's skins fall into this, notably her Street Style, Temptress, and Devilish skins, the latter two more or less putting her in a bikini.
  • Supermodel Strut: Her selection screen animation has her doing a provocative, hip-swaying strut towards the screen, befitting her being a Femme Fatale and a Proud Beauty. One of her emotes "Sashay" also has her walking in a deliberate sensual sashay where she rocks her legs and hips back and forth.
  • Super Wrist-Gadget: One that fires high-velocity shards or venomous bolts, and there are concealed variants from her pre-rework design, as well as on her skins.
  • The Tease: Many of her voicelines are flirtatious or suggestive, and it goes for both allies and enemies.
  • Thrill Seeker: Her lore says she used to be a noble who could have had an easy and luxurious lifestyle, but she abandoned that life and became an assassin in search of excitement and adventure.
​* Yandere: Her Love Freak skin's personality goes more than a little nuts at targets she repeatedly dominates.

     Talus 

of the Ska'drin

Faction: The Resistance

Species: Ska'drin

https://static.tvtropes.org/pmwiki/pub/images/paladins_talus.png
*screaming*
Voiced by Erica Mendez
Oni skin voiced by Sean Chiplock
Trick or Treat skin voiced by Nazeeh Tarsha
Wukong skin voiced by ???
"Sometimes, you have to fight for something you believe in!"

An energetic young Ska'drin who wants to prove that his kind are good people.

Talus's Abilities:

  • Veracharger, his main primary fire, is a submachine gun-like weapon with a high rate of fire for short to medium range.
  • Blitz Upper is a quick charge forward followed by an explosive punch that knocks enemies back.
  • Overcharge unlocks a second barrel on the Veracharger, allowing it to fire faster for a few seconds.
  • Rune of Travel inscribes a rune on the ground that will teleport Talus back to its location after several seconds or when reactivated, as well as heal him for a bit of health. If Talus teleports back automatically, any effects on him are cleansed.
  • True Power, his Ultimate, reveals every enemy regardless of their location, and teleports Talus directly to one, dealing damage and knocking them back.

    Talus's Talents:
  • Inner Strength makes Rune of Travel reset the Cooldown of Overcharge and Blitz Upper when it activates.
  • Faustian Bargain makes Rune of Travel no longer automatically activate. If the Rune isn't used, the Cooldown is reset.
  • Nothing Personal reveals targets with less than 65% health to you and increases your Ultimate charge rate by 15%.

    His champion teaser can be seen here.

  • Becoming the Costume:
    • His Oni skin turns him a more malicious demon that's not the greatest at hiding his true intentions.
    • Trick or Treat makes Talus sound even younger and puts him in a Halloween costume.
    • Wukong and Monkey-King gives him a look inspired by Sun Wukong.
  • Being Good Sucks: Despite coming from an oppressed species, he is as Keet as they come, and yet is always faced with Fantastic Racism.
  • Blade Below the Shoulder: Has some kind of stone knuckle duster on his left hand that has blunt spikes jutting out of it.
  • Calling Your Attacks: He'll sometimes shout "Blitz Upper!" when using that ability.
  • Cute Monster Boy: He's a young Ska'drin, a humanoid creature with Cute Little Fangs, horns, a bull-like tail, and a cheeky personality.
  • Dynamic Entry: With his ultimate, he can pop up out of nowhere and deck enemies.
  • Fantastic Racism: He's a Ska'drin, a heavily oppressed species who've been nearly exterminated at least twice. Because of this, most Ska'drin live in fear and disguise themselves by shaving off their horns and tucking their tails. Not Talus, who is a rare Ska'drin proud of his heritage and wants to show others that his people aren't bad.
  • Fragile Speedster: Talus is very much based around mobility and knockback, focusing on burst damage as well as disorienting with his punches and his rune being able to get him out of the trickiest spots even if he didn't activate it. However, like most flanks, Talus isn't particularly durable, and can be put down quickly if caught.
  • Fun Personified: There are very few lines and skins that don't make him out to be really excited and happy. His MVP poses have him jump ecstatically, his default emote is him jumping about and giving a peace sign, and two seperate skins turn him into two types of characters looking for fun in different ways; Trick or Treat Talus is looking for fun in...well...trick or treat-ing, and Oni Talus finds fun in pulling pranks. Even Wukong/ Monkey King Talus are based on a mythological deity known for getting into trouble and pulling pranks (Sun Wukong, from Journey to the West).
  • Gangsta Style: He twists his gun horizontally during Overcharge, although unlike most examples, the gun was clearly designed to be used like this.
  • Halloween Cosplay: Trick or Treat Talus is a Halloween-themed skin that dresses Talus in a concealing monster suit armed with a googly-eyed monster gun.
  • Heal Thyself: Teleporting back to his rune will heal a chunk of his health.
  • Horned Humanoid: Like all Ska'drin, Talus has a pair of sharp horns, with him also being one of the few to not cut them off or try to hide them.
  • Hot-Blooded: Talus is overflowing with energy and excitement in battle and is determined about proving to the Realm that the Ska'drin are good people.
  • In-Series Nickname: He insists that people call him Tal... which absolutely no one does.
  • Instant Runes:
    • Talus can inscribe a rune on the ground with Runic Travel, letting him teleport back to its location on a second cast while the duration lasts.
    • The animation for True Power includes a red vortex and a rune appearing before he teleports on top of a chosen enemy.
  • Keet: He is filled with pep and excitement. His champion teaser has him pestering a busy Barik with a barrage of questions.
  • Kiai: Often gives spirited battle yells when using Blitz Upper, and during the windup as he teleports to an enemy with True Power, as befitting for a Stock Shōnen Hero.
  • Kid Hero: One of the youngest champions, Talus is still an adolescent but is fighting in the hopes of uplifting the Ska'drin and earning them a place in the Realm. He's a genuinely upbeat and friendly kid who strives to be a good example and prove that the Ska'drin aren't inherently evil.
  • Mage Species: As a Ska'drin, he's got innate runic magic, and uses it proudly in an attempt to reclaim his peoples' heritage and history.
  • Meaningful Name: His name is in reference to Talos from Greek Mythology.
  • Monkey King Lite: His Wukong / Monkey King skins are this, being based on Sun Wukong from Journey to the West. The skins' voice pack has him constantly referencing how he's the king.
  • More Dakka: His weapon already has a high rate of fire, but with Overcharge, he can make it even higher.
  • Oni: His aptly-named "Oni" skin turns Talus into a mischievous masked little Oni who likes to play pranks.
  • Our Demons Are Different: His kind, the Ska'drin, have been referred to as demons, though despite the horns and tails, they don't seem to actually be demons. Then again, who can say for sure?
  • Plucky Girl: A male example. Talus nearly lost his family to a mob who didn't accept the Ska'drin as neighbors, and despite facing Fantastic Racism, he retains his determined, optimistic and upbeat attitude.
  • Punched Across the Room: Blitz Upper and True Power send enemies reeling back with a solid punch. It's not on the same level as Ash or Torvald's knockback, but it's enough to make some breathing room and knock enemies off ledges. True Power teleports him to his target's location after a short channel time before he punches them.
  • Retcon: Originally, Talus was stated to be a young kid, which was clearly backed up by his younger, more youthful appearance; however, years later this was brought into question, as it was mentioned several times how every playable character is an adult, which confused people. Eventually, a developer mentioned that Talus is indeed supposed to be an adult, which is a little odd as Talus doesn't really look, act, or sound like it. Vatu and Mal'Damba, the other playable Ska'drin, both have much older and more mature appearances and personalities, which really doesn't fit with Talus' personality either.
  • Silliness Switch: His "Trick or Treat" skin puts the normally lean, fit and nimble-looking young Ska'drin into a goofy green dragon costume with visible stitching along its sides, beady eyes, and a pig-like nose.
  • Stock Shōnen Hero: Talus is an energetic, bighearted, Kid Hero who strives to a good person and wants others to do the same. He's also overly optimistic and never gives up. On top of that, he doesn't seem to be the brightest.
  • Teleportation: Rune of Travel sets a point for him to teleport to at will or after a few seconds. His ultimate can teleport him to any enemy he chooses. When used together, he can teleport to an enemy to attack and then teleport away to safety.
  • Walking Shirtless Scene: It isn't played for fanservice due to his child-like demeanour, but Talus, by default, is one of the only champions who's completely bare-chested.
  • You Have Researched Breathing: Along with Androxus, he's one of two champions who can punch people. In this case, it also knocks the enemy back while he charges at you, and also acts like an impromptu movement ability.

     Vatu 

The Shadow

Faction: Neutral (semi works with the Thousand Hands Guild)

Species: Ska'drin

https://static.tvtropes.org/pmwiki/pub/images/vatu.png
Your light flickers!
Voiced by YongYea
Mayhem skin voiced by ???

An enigmatic legendary Ska'drin that uses a form of shadow magic and ninja abilities to protect his people.
Vatu's Abilities:
  • Kunai throws a spread of three projectiles that are affected by gravity.
  • Shadow Bombs throws a cluster of explosives that stick to enemies and explode after a delay.
  • Ambush teleports Vatu next to an enemy and damages them. This ability can be recast for a short period to teleport to another enemy.
  • Dash moves Vatu quickly in the direction he's moving and grants 60% damage reduction. Has 3 charges.
  • Nightfall, Vatu's Ultimate, is a long-ranged dash in a straight line that deals damage and stuns enemies in the way. This ability can be aimed upwards and charged up to 2.5 seconds to increase its range.

Vatu's Talents:
  • Omnipresence gives Ambush a second charge and allows it to be used on allies.
  • Unerring slightly increases the explosion size of Shadow Bombs and makes them home in on enemies.
  • Enveloping Shadows reduces all of Vatu's cooldowns by 15% when he hits an enemy with Kunai (only applies once per throw).

    You can view his Champion Teaser here.

  • Anti-Hero: While Vatu fights against the oppression of the ska'drin, his methods and motives aren't exactly the most noble, which he himself seems to be aware of.
  • Becoming the Costume:
    • His Mayhem skin turns Vatu into a pain obsessed demon.
  • The Cameo: Vora appears in his teaser trailer.
  • Dash Attack: His ultimate, which causes him to pass through all enemies within its range.
  • Dark Is Not Evil: He's an assassin who uses shadow magic and has a mutual understanding with the Thousand Hands Guild, but his motive is to protect the Ska'drin from persecution more than anything.
  • Death from Above: His kunai have a rather wide spread to them, which can make it a struggle to hit enemies with all three unless he's close to his target, though the more he looks up or down, the more this spread is reduced. While the upwards variant is rarely used, the downwards variant can see him fitting this trope from time to time.
  • Difficult, but Awesome: While Flanks can be challenging to use properly, most are rather straightforward. However, Vatu's skills are based around movement more than any other character, pair this with a fairly average (but slow firing) weapon, and it can be far more challenging to make proper use of the character. But once you master him, he's capable of moving around the battlefield, striking down enemies, retreating, and dodging like it's nothing.
  • Enemy Mine: He's in a partnership with the Thousand Hands Guild, but explicitly isn't a member of it, just a very powerful acquaintance of theirs that does jobs for them if their morals and goals align.
  • Fragile Speedster: Vatu is very nimble, with a total of five mobility options in his kit (potentially more, depending on the Talent)...so he appropriately also has one of the lowest health pools in the game.
  • Informed Obscenity: His "Curses" line is "Darkness, take it!", which is notably very similar to Corvus's voiceline for the same command ("Abyss, take it!"), as well as for Jenos's "Mernos" skin ("Currents, take it!"). This is despite Vatu being voiced by Yong Yea, not Ricco Fajardo.
  • Make It Look Like an Accident: Lore-wise, most people don't know of his existence, but do know that a suspicious amount of people who display Fantastic Racism towards the Ska'drin tend to get into deadly accidents.
  • Mechanically Unusual Fighter: His kunai have a very distinct attribute - while them spreading out more as they travel and falling from gravity is fairly usual to enforce he fight his enemies up close, they also have the quirk of spreading out less depending on the vertical angle Vatu fires them at and so firing his kunai directly above or below him will cause them to practically not spread out at all.
  • Ninja Run: He jokes that putting his hands behind his back do not make him more aerodynamic, though his animation while moving pretty much is a more-typical Ninja Run as he crouches forward sharply with his left arm placed above him and his right up behind him, while his animation for directly-moving forward with Dash actually does have arms pointed backwards while he does it (though he's not actually running then).
  • Spin Attack: He very quickly around spins leftward once after arriving with Ambush.
  • Sticky Bomb: His Shadow Bombs stick to whatever they hit, exploding a third of a second after hitting.
  • Stock Ninja Weaponry: Uses kunai as his primary weapon. Another major source of his death-dealing are his Shadow Bombs ability which can also count as Sticky Bombs.
  • Teleport Spam: His Ambush ability lets him teleport rapidly from one target to another, especially when combined with his Omnipresence talent. He also has three charges of Dash
  • Throw Down the Bomblet: His Shadow Bombs ability lets him throw a handful of bombs.
  • Written by the Winners: One of his victory quotes references this.

     VII 

The Right Hand of the Tribunal

Faction: The Magistrate

Species: Human (Presumed)

https://static.tvtropes.org/pmwiki/pub/images/paladins_vii.png
"Cerebral terror mod engaged!"
Voiced by Bill Butts
Pandemonium skin voiced by Austin Lee Matthews
"I've killed everything there is to kill. Who's left? What's left?"

A mysterious assassin of the Outer Tribunal.

VII's Abilities:

  • Heavy SMG is a powerful gun that can be fired in three different modes:
    • Burst fires accurate bursts of three bullets with lower falloff.
    • Mag Dump fires all bullets in the gun in a very short time. However, it is very inaccurate and has severe damage falloff.
    • Automatic has a slightly shorter falloff than Burst Mode, but higher DPS.
  • Trigger Discipline switches between the three firing modes.
  • Explosive Dodge is an combat roll that lets VII drop some C4 charges that automatically explode when an enemy gets too close.
  • Grappling Hook lets VII cling to walls for a limited time, becoming Stealthed. This ability can also be used to pull non-Frontline enemy Champions towards him, or to pull VII towards Frontlines.
  • Decree 77, VII's Ultimate, lets him mark enemies by looking at them through a special reticle on his mask. After the ability ends, any Marked enemy becomes afraid and will automatically run away.

VII's Talents:
  • Tribunal Upgrades adds elemental effects to each of Heavy SMG's firing modes:
    • Burst electrifies enemies, revealing them and dealing damage to other nearby enemies.
    • Mag Dump burns enemies, dealing damage over time.
    • Automatic freezes enemies, slowing them.
  • Overcharged removes the Fear effect from Decree 77, but massively increases its charge rate and damage while reducing the time needed to mark an enemy.
  • Spring Loaded increases the distance and reduces the cooldown of Explosive Dodge, and causes an explosion at the start of the dodge.

You can see his teaser trailer here.


  • Ambiguously Human: His lore entry openly questions if he's even human.
  • Becoming the Costume:
    • His Pandemonium skin, similarly to Vatu's Mayhem skin, turns VII into a pain obsessed demon.
  • The Cameo:
  • Composite Character: His role in the lore is essentially the same as Lex's, being a hunter of the guilty, but takes Androxus's Darker and Edgier aspects at the same time. It makes sense, seeing how he's the enforcer for the part of the Magistrate the two work for.
  • Counting Bullets: A more literal variation has him do precisely this while idling, and getting frustrated by miscounting.
  • Damage-Increasing Debuff: His use of the Fear status after using "Decree 77" causes all marked enemies to run away and take increased damage from enemy fire. However, if he chooses the "Overcharged" talent, he trades out Fear for a flat increase in damage when the Ultimate is used.
  • Dark and Troubled Past: Implied, one of his jokes states that if everyone around him died, one would want to become an assassin as well.
  • The Dragon: To the Outer Tribunal, being considered their right hand.
  • Elemental Powers: While he may not actually have this, he can give his gun special ammo that burns, freezes or chain shocks the opponent.
  • The Faceless: His face, sans one eye-hole, is completely covered up with a mask, similar to Jenos and Khan. Even looking under the mask reveals nothing, as he's wearing another mask underneath that only reveals his eyes and some pale skin.
  • Flat Joy: One of his jokes is him breathing him and laughing with two deadpan "Haa... haaaa" beats.
  • Nonstandard Character Design: Despite being in the same group as Lex, VII doesn't really look like he belongs in the Outer Tribunal, though given he's meant to be focused on tactics and stealth, that may be the point. If anything, he looks more like a member of the Thousand Hands Guild.
  • Nothing Is Scarier: One of two champions that can cause the Fear status to his enemies, his mask marking them and causing primal fear to cause them to run away.
  • Numerological Motif: His name, or more likely, the callsign he's known as, is Seven. Before reaching Corvus in his teaser trailer, he shoots seven times, and he has seven reskins of his outfit that change his look in minor ways, and his Ultimate is called "Decree 77", which is eleven times the sevens.
  • Outrun the Fireball: His card "Never Look" is quite a blatant reference to this trope.
  • Palette Swap: He had seven recolors when he first released; though with different clothing, masks, and colors on each one.
  • Sean Connery Is About to Shoot You: The tile for the in-game news ticker has VII's gun pointing at the player. The cover art for the game during 5.1 has the gun slightly off-frame, but the pose is still present.
  • Series Continuity Error: VII's bio treats every aspect of him as unique to himself, yet the Outer Tribunal had been established prior that outright contradicts this. Him being "unburdened by the trappings of mercy" is at complete odds at Lex's bio which states that Tribunal judges are merciless, something Lex himself exhibits as he goes after Androxus, his former partner, making VII's job not at all special. VII being an executioner tasked with killing the guilty and taking on missions that would break most men is similarly pointless to emphasize, as Tribunal judges are granted authority by the Magistrate to deal with any worthy threat. Tribunal judges are also mentioned to constantly deal with dangerous criminals and supernatural horrors, ironically making VII the least impressive member of their group, as he's fought nothing supernatural (such as The Abyss) as of writing.
  • Stealth Pun: His name is the number seven, just in Roman numerals, therefore he fits the game's Theme Naming of characters name's starting with the letter "s" having a Stealth effect.
  • Unflinching Walk: His Never Look card shows him doing this, and of course is named with the trope in mind.

     Vora 

The Harbinger

Faction: The Darkness

Species: Elf

https://static.tvtropes.org/pmwiki/pub/images/paladins_vora.png
Armegeddon approaches!
Voiced by Stephanie Panisello (Vora), Keri Tombazian (Yagorath)
Seal Guardian skin voiced by Stephanie Panisello
Galactic Conqueror skin voiced by Tiana Camacho
Ruby Rose skin voiced by ???
"Forsaken by our goddess... Slaughtered in a war that was not our own... The people of the Shattered Desert were lost to history with no one left to tell their tale! Heh, or so it is thought..."

Formerly a priestess of the Moon Goddess Io, after Vora's prayers were unanswered and her fellow warriors destroyed, the priestess abandoned her faith and became a herald of Yagorath.

Vora's Abilities:

  • Darkness is her passive, every successful hit will grant her a stack which is consumed upon using Obliteration or Dark Siphon, healing her and augmenting the ability if she has max Darkness stacks.
  • Deadly Scythe launches projectiles from Vora's scythe that inflict damage over time. The weapon fires varying sizes of projectiles: a medium shot, followed by two light shots, and finally a heavy shot. Each hit grants Vora a stack of Darkness, up to five, which can be consumed by certain abilities to heal per charge consumed and empower the ability if all five charges are consumed.
  • Obliteration slashes enemies around Vora, applying knockback. While using this ability, Vora is invincible. If Vora has five stacks of Darkness, enemies hit take extra damage and are slowed.
  • Dark Siphon launches a projectile that damages enemies and heals Vora if it hits. If Vora has five stacks of Darkness, the enemy is also Crippled.
  • Tendril is a movement ability that fires a tendril, pulling Vora towards a wall or enemy.
  • Harbinger's Wrath, Vora's Ultimate ability, grants her increased movement speed and damage reduction. In this state, Vora can slash one enemy with her scythe, inflicting heavy damage, a Stun, Silence, and Cripple, or executing them if they are below 66% health.

Vora's Talents:
  • Unyielding Pressure upgrades Dark Siphon to deal an extra 10% of the target's health as damage over 1.5s.
  • Relentless Presence gives Tendril an extra charge.
  • Deafening Silence Silences enemies hit by Obliteration.

    You can view her Champion teaser here.

  • Armor-Piercing Attack: Harbinger's Wrath will go through shields and crown control immunity, and will automatically kill them if they are below 66% health.
  • Back-to-Back Poster: The card art for New Purpose is set up like this so that Vora faces left, and Io faces right.
  • Bad People Abuse Animals: To make it obvious her Face–Heel Turn is genuine, her default emote is opening her right hand to have a green butterfly flutter around it for a few seconds before she crushes it.
  • Becoming the Costume:
    • Her Seal Guardian and Honor Guard skins show what Vora was like prior to becoming corrupted by the Darkness, minus some of her abilities and obnoxious personality.
    • Galactic Conqueror turns her into an anime inspired big bad that was once of the Star Sisters shown in other characters' skins.
    • Ruby Rose replaces Vora with, well, Ruby Rose from, uh, RWBY.
  • Building Swing: Tendril allows Vora to latch onto terrain or enemies via a red tendril that comes out of her left arm to quickly pull herself to them. While it's usually more simply pulling herself to them, there are some instances where she can use the momentum to reach a spot that's not just what she latched onto.
  • The Cameo:
    • Io shows up in two cards; False Idol (as her statue from Bazaar) and New Purpose.
    • Lex and Atlas show up in her teaser trailer.
    • Vora appears in the card art for Yagorath's Dreadful Compact card.
    • Vora also appears in Yagorath's trailer.
    • Yagorath appears in Vora's default voice pack as the echo-ey voice of The Darkness.
  • The Corruption: The Darkness, though Vora's use of it comes from her own disillusionment with Io, embracing the power of the Darkness instead, which is implied to slowly corrupt Vora further as times goes on. Unlike other examples of evil that tend to stem from this trope, Vora is in full control of her faculties for the time being, and is only using the Darkness' power to wipe out the Realm because she wants to, not because the Darkness is telling her to do so.
  • Censor Shadow: With how short Vora's skirt is, it's a necessity to attempt and protect what little modesty she has.
  • Creepy High-Pitched Voice: Speaks in a high-pitched, eerily off-putting, whispy voice, oftentimes accompanied by the voice of Yagorath. Averted with her Seal Guardian/ Honor Guardian skins, which lack Yagorath.
  • Crippling Overspecialization: Vora's kit primarily revolves around her damage over time, but she lacks the ability to do large bursts of damage, meaning that being close to enemies that can deal out damage faster than her are unlikely to end in her favor.
  • The Cynic: Vora is extremely negative and pessimistic, hating pretty much everything and of course, wanting to murder everyone and destroy everything because of it.
  • Dance Battler: Her basic attacks have her prominently spin around while floating with one foot much closer to the ground almost in a dance-like manner as she performs them. Compounding onto this, she has an emote named "Fouette" which indeed causes her perform the technique repeatedly, a variety of her voice lines has her make reference to dancing and a developer even stated Vora was a dancer before she became a seal guardian.
  • Damage Over Time: Her bread and butter, her two primary means of offense with methods of further stacking the damage on top of it as she wears the enemy down.
  • Despair Event Horizon: After witnessing the Magistrate and Resistance fight in her home with no regard for the safety of others, coupled with Io not showing up to help protect her people, Vora decided to do a complete 180 and let Yagorath out to destroy the Realm and kill everyone.
  • The Dragon: She's explicitly a herald to the Darkness, having chosen to help it devour everything in its path.
  • Early-Bird Cameo: The hand of a future version of her can be seen in Atlas's "No One Escapes" card, showing that Vora is responsible for taking his right arm.
  • Evil Laugh: Has a few good ones, especially as Galactic Conqueror.
  • Evil Overlord: Her Galactic Conqueror skin gives us a glimpse of that sort of megalomaniac.
  • Expy: As the Evil Counterpart to the heroines' Sailor Scou- er, Star Sisters, her Galactic Conqueror skin is one to Sailor Galaxia, whose shtick was also galactic conquest.
  • Evil Costume Switch: Originally, Vora wore a blue and white priestess dress, but after unleashing Yagorath, her outfit was changed to reds and blacks (somehow), with numerous eyes on her limbs, as well as a Darkness headpiece.
  • Exposed to the Elements: Despite living in the desert where most people would wear cloaks to protect themselves from the heat, Vora and her fellow guardians decided to dress in miniskirts with an Impossibly-Low Neckline.
  • EX Special Attack: Each hit of her primary fire gives her one Stack of Darkness. When she uses her Obliteration or Dark Siphon with five Stacks, the attack gains extra properties (Vora is also healed for each Stack that was consumed, regardless of if she had enough to activate the extra effect):
    • Obliteration gains knockback and extra damage.
    • Dark Siphon cripples enemies hit.
  • Face–Heel Turn: She used to be a warrior of Io and kept the seal of the Darkness in check, but after the death of her people, she's turned into a vengeful, hateful hunter who seeks the death of everything around her.
  • Fanservice: Her design speaks for itself, as can be seen in the picture present above.
  • Fragile Speedster: She's got some inherent movement abilities and increases built into her kit and cards respectively, but like all flank champions, she's not very durable up close.
  • Have You Seen My God?: She turned to the Darkness after her previous goddess, Io, failed to protect her people.
  • Hypocrite: Vora constantly criticizes nearly everyone about something, largely loyalty, with her also making a huge deal about serving higher powers, only for her to be serving Yagorath herself the entire time.
  • Impossibly-Low Neckline: With how much Vora flips and spins, one has to wonder how her incredibly low top manages to stay on.
  • I Shall Taunt You: Vora has, by far and away, the most kill taunts for any champion to be released (alongside Yagorath), having one-liners for every single champion released by that point. For comparison, most champions have three to five kill taunts, some have five or ten, but Vora just breaks the mould. Everything from advising Androxus to seek revenge, not redemption, insulting Cassie, showing odd appreciation of Maeve's neutrality, insulting Pips' strength, and so many more. If you're curious, here's a list of them on the Paladins wiki. Similarly, Yagorath would also release with an equally long list of kill taunts as well, plus one for Vora.
  • Love Is a Weakness: She's consistently scornful of characters who value teamwork (Ying), rely on animal companions (Cassie), or even fight in tandem with a partner (Ruckus & Bolt), only slightly admiring people like Maeve or Skye, who work alone.
  • Gold-Colored Superiority: Getting to Mastery Level 50 nets you her Golden Skin, which turns her scythe blade golden, the handle black, while Vora's dress and hair turns black, while her dress trimmings and crystals are turned golden.
  • Great Offscreen War: The war that decimated her people and left her the sole survivor is this as there's very little information given on the incident, despite it being the driving force for her unsealing the Darkness and unleashing it upon the Realm. Though this may be the event End Times, where the Magistrate and Resistance battled over tears in reality, with Vora and her fellow warriors dying in the crossfire.
  • Jerkass: Vora is one of, if not the single most haughty and vile character in the game. She hates absolutely everyone, which she makes quite clear in her kill taunts. She only has a modicum of respect for Maeve and Skye for working alone (something she herself [[Hypocrite ironically doesn't do]]) and Grohk for some reason.
  • Mechanically Unusual Fighter: Downplayed, especially to the likes of Yagorath, but Vora's damage is not the burst-like damage flanks are known for, and in fact can actually do worse up close due to the way her basic attack functions. But to make up for this, Vora's range with her scythe is much longer than her fellow flanks. Specifically, the way the Scythe fires is: Medium speed, two fast speeds, and one slow speed, all with their appropriate amount of initial damage on hit.
  • Moral Myopia: Unlike Corvus accidentally unleashing the Darkness for well-intentioned purposes in Atlas' timeline, Vora's decision to unleash the Darkness upon the Realm is out of spite, a need for power to survive, and revenge. Notably, she shows no remorse for her actions, even if it means killing off everyone in the Realm.
  • More than Mind Control: Unlike Abby and Judd, who're both possessed and not in control of their own actions (and technically don't even exist at all anymore), Vora is in control of her own actions, her disillusionment with reality is not a result of serving the Darkness, but rather how she felt after the decimation of her people. As such, while she is being influenced, it was her choice to allow herself to be taken by it and use it to her advantage.
  • Most Common Superpower: Vora's cleavage is noticeably large.
  • Ms. Fanservice: Her outfit does little to hide her cleavage and legs.
  • Naughty Nuns: Vora's (cleavage-displaying) outfit prior to her corruption is the garb of a priestess of Io.
  • Noblewoman's Laugh: In her Galactic Conqueror skin.
  • No Sense of Humor: Her "jokes" are mostly just her mentioning things she finds pathetic.
  • Not So Similar: Her death quote shows that she views Mal'Damba as someone who's being used by his goddess as she believed she was with Io... and [[Hypocrite probably currently is]] with Yagorath.
  • Palette Swap: "Herald", which turns anything red a sickly purple, gives her purple markings on her body, and turns her scythe purple too.
  • Pet the Dog: She sympathizes with Grohk and suggests he and his tribe flee the Magistrate and Resistance's conflict.
  • Power Floats: Vora floats while in combat (which probably helps her constant spinning while attacking) or using her ultimate. She still runs on foot while moving out of combat.
  • Psychotic Smirk: Used a lot in promotional material, as well as in the match lobby.
  • Revenge: Her primary motivation, it was one of the reasons she released Yagorath into the Realm and became her herald.
  • Sadist: With how much she enjoys causing pain and destruction, on top of her outright saying she wishes she could torture some characters longer, she definitely fits.
  • Sinister Scythe: She's a villainous herald of the Darkness, and wields a scythe. Although, she did wield it before becoming evil.
  • Sole Survivor: She claims to be the last of the seal guardians alive.
    Forsaken by our goddess...slaughtered in a war that was not our own...the people of the Shattered Desert were lost to history with no one left to tell their tale! Heh, or so it is thought.
  • Spin Attack: Practically every potentially-lethal thing she does is one - she performs dance-like spins as she uses her scythe for basic shots; Obliteration has her jump, face her head toward the ground, fall, and do a spin with her scythe along the ground before standing again; Dark Siphon has her do a standing forward somersault before firing her projectile as the somersault ends, and Harbinger's Wrath has her prepare the ultimate by first spinning around horizontally (and making her invincible while doing so).
  • Stripperiffic: Her outfit speaks for itself with the incredibly short skirt and low neckline, not to mention the small openings around her midriff.
  • Tendrils of Darkness: Uses these to get round the battlefield. They work pretty closely to that of Grovers' "vine" ability, but can be used twice with "Relentless Presence".
  • The Unapologetic: With how much of a Jerkass Vora is, of course she naturally refuses to apologize, instead simply saying you shouldn't have trusted her.
  • Ungrateful Bastard: Vora appreciates no one at all. She refuses to say "Please" or thank people, even telling healers to get lost after healing her.
  • What Happened to the Mouse?: Once Azaan resealed Yagorath, she exited the main story arc and wasnt referenced in-game or in lore material for quite a while. However, the developers later released a short story a year later that explains what she was up to.
  • You Shall Not Evade Me: Unlike Grover's Vine, Vora can use Tendril to prevent her enemies from escaping just as easily as she can use it to escape.

     Zhin 

The Tyrant

Faction: Thousand Hands Guild

Species: Human

https://static.tvtropes.org/pmwiki/pub/images/paladins_zhin.png
*screaming*
Voiced by Feodor Chin
Ebon Star skin voiced by ???
Demon Slayer skin voiced by Daman Mills
Conqueror skin voiced by ???
Omega skin voiced by ???
Underkeeper skin voiced by ???
Kazu skin voiced by Toru Uchikado
Mei skin voiced by Corey Pettit
"The Thousand Hands operate without mercy or hesitation. Expect neither from their master."

A cruel and ruthless individual, Zhin lost all of his prestige and was casted out of his home. Using his own wits and ruthlessness, Zhin carved himself a spot in the criminal underworld, eventually creating the Thousand Hands Guild, where members participate in criminal activities hidden behind the shadows. The guild works similarly to mercenaries, lending services with the right price, but they're merciless in their operations, and Zhin, their leader, is the most merciless one.

Zhin's Abilities:

  • Inferno Sword, his primary fire, has a three-swing combo, each swing sending out a fiery wave: two quick hits and then a slower, stronger third hit.
  • Counter where has Zhin raise his sword to block the next hit he takes from the front, sending out a projectile counterattack if he takes damage.
  • Billow causes him to turn into smoke temporarily and become faster and untargetable.
  • Whirl is a quick dash forward, accompanied by a spinning sword slash, damaging all enemies he comes into contact with.
  • Spite, his Ultimate, has Zhin prepare himself before rushing forward, stunning the first enemy champion he hits and unleashing a barrage of slashes on them.

    Zhin's Talents:
  • Guillotine makes Spite deal an extra 20% of the target's maximum health with every hit.
  • Yomi makes Inferno Blade's heavy shot deals an extra 150 damage making it do 850 rather than 700.
  • Smolder lets you heal for 15% of your maximum Health per second while in Billow.

    His champion teaser can be seen here.

  • Attack Reflector: Zhins' Counter ability lets him reflect most projectiles back towards his attackers. It can also be used to dodge otherwise-deadly ultimates, such as Drogoz's Dragon Punch.
  • Animal Motifs: Dragons. He wears them on his shoulder pads.
  • Armor-Piercing Attack: Using the Guillotine Talent makes Spite into one of these, able to do 25% per hit regardless of defenses. If all four hits connect, it's often a guaranteed kill.
  • Arrogant Kung-Fu Guy: Is constantly belittling everyone, even healers get a Stealth Insult instead of a compliment. His 'Allies-Hear' version of his Ultimate also has this:
  • A Villain Named "Z__rg": Downplayed. He only ends his name in 'N', but a person named 'Zhin' gives a much more menacing villain vibe than an actual name like 'Shin'.
  • Awesome, but Impractical: Zhin's ultimate is awesome looking as it locks one unit and deals massive damage. Problems arise when you realize that this doesn't always spell instant kill on even the squishiest enemy, the target can still be healed and Zhin is extremely vulnerable and he's kind of squishy on his own (unable to activate his damage mitigation skills in a long time animation), so it's only useful when you know your enemy is absolutely alone, and a lot prefer to use it as yet another escape tool or vertical mobility.
  • Becoming the Costume:
    • His Ebon Star skin turns Zhin into an intergalactic warrior that takes just a bit of inspiration from Star Wars, and by "just a bit", that means "a lot".
    • Demon Slayer changes Zhin into a warrior that lost his family to demons and vowed to hunt them down in revenge, particularly Soul Eater Jenos.
    • Conqueror makes Zhin a warrior inspired by Dark Souls.
    • Omega reimagines a far flung futuristic robotic version of Zhin that's oddly upbeat and intent on being a hero.
    • Underkeeper and Forest Stalker turn him into an elven swordsman that's just a bit off his rocker.
    • Kazu replaces Zhin with Kazu Iida from gen:LOCK.
    • Mei and Nova Mei also replaces Zhin, this time with the Echo skin cosmic entity, Mei.
  • Big Ol' Eyebrows: Sports these in his default skin. It makes him look angry no matter what.
  • Black Comedy: Fittingly enough, his jokes almost all fall under this.
    Zhin: "A wise man once told me, "Time heals all wounds." It did not un-slit his throat."
    Zhin: "Give a man a torch and he will be warm for a few hours. Burn his home to the ground while he sleeps and he'll be warm for the rest of his life."
  • Blocking Stops All Damage: Only from the front, but as long as he has his Counter up, not even ultimates will be getting past his guard.
  • The Cameo:
    • Zhin appears in the card art for Koga's "Raw Talent".
    • Zhin appears alongside Sha Lin and several other champions in the teaser trailer for Yagorath.
    • Zhins reveal trailer is largely set within the spawnroom of the old Timber Mill (which the short strongly suggests he burns down). After Timber Mill was reworked in 2021, fans joked that Zhin burned the entire map down.
  • Card-Carrying Villain: Zhin doesn't hide the fact that he's an evil villainous bastard since it's right there in his title (The Tyrant), and one of his winning quotes touches upon this as well:
    "Villainy is but a perspective. In this case, the winning perspective."
  • Conservation of Ninjutsu: Zhin applies this to the whole Thousand Hands Guild, he's the only known active member because the guild works better when there are less known members. Only ex-members are known.
  • Cool Sword: When you have a sword that can shoot flaming projectiles at people when oil is poured onto it, it's a given.
  • Evil Versus Oblivion: He may be loathed by everyone around him with a Lack of Empathy, but even he takes issue with Yagorath destroying the Realm; and even sides with Sha Lin, Ash, Cassie, and many others if it means Yagorath is defeated.
  • Flaming Sword: His main weapon. His reload animation is pouring more fuel onto the blade to keep it lit.
  • For the Evulz: It really says a lot about the guy if his "Have fun" line is "Pillage and burn!" Although Zhin's characterization makes it that he'd do just that when it's most convenient, but give him the opportunity and he'll relish it with gusto. His kill taunt towards Ying implies he has a hand in Human (or Elf) Trafficking too. The only noble thing we've seen him do so far is to work with other champions in the Yagorath reveal trailer (and even then, one can assume his motivations are less to help out the realm, and more to keep his business intact), but even that might factor on why Zhin is the trope: He is an evil human being that might hit too close to home, other bigger villains like Yagorath and Raum are an Eldritch Abomination and a Big Red Devil respectively, creatures that might be more home in fantasy than reality.
  • Impoverished Patrician: Zhin used to be part of some sort of nobility, but then he got ousted and 'robbed of his rightful throne'. He then eventually clawed his way out of his impoverished status, formed the Thousand Hands Guild and became a fearsome crime lord from there.
  • Kiai: Similar to Talus, He starts off his ultimate with a battle shout while charging forward.
  • Kill Steal: Zhin is rather annoyed when he gets a kill assist, viewing it as a kill steal.
  • Meaningful Name: His cards are mostly named after things related to fire, such as Embers, Fan the Flames, Kindling, and Up in Smoke.
  • No-Sell: Ultimates get blocked by his Counter ability, as well as other projectiles. He can also dodge deadly Ultimates by using Billow, which makes him intangible for a few seconds.
  • Perpetual Frowner: He rarely smiles.
  • Parrying Bullets: Counter allows him to block not just bullets, but a variety of other projectiles as well. But basically, It Only Works Once, so the likes of, say, Viktor's assault rifle won't be too bothered by him blocking a bullet.
  • Pragmatic Villainy: For as much dog-kicking he has as a hobby, Zhin doesn't engage in much needless For the Evulz actions, but is instead more calculating in how he delivers his evil. He is also willing to side with people he vehemently does not like, like Sha Lin, to help fight off Yagorath. He, of all people, leads the New Resistance. Not out of sympathy or a change of heart, but because the New Magistrate threatens his Guild's business.
  • Rape, Pillage, and Burn: His "Have fun" line is based on the premise, just without the rape-part;
  • Riches to Rags: Lost his noble lineage at a young age, then turned to a life of crime to make a living. Now he runs a criminal empire that seeks to play both sides of the war.
  • Samurai: His Demon Slayer skin turns him into a silver-haired Rōnin who is arch enemies with Soul Eater Jenos.
  • Sword Beam: Basically what his main attacks looks like. Apparently, it's just him flinging burning oil in a very specific shape, though.
  • Super Smoke: His Billow ability, which renders him temporarily immune to harm, and can also cleanse some crowd control effects like rooting and poison (cripple and stuns are excluded, however).
  • The Syndicate: He's the leader of a dark organization called the Thousand Hand Guild.
  • Teeth-Clenched Teamwork:
  • Token Evil Teammate: Zhin was the first real villain of the playable characters. Whereas people like Drogoznote , Evienote  and Androxusnote  are more ambiguous or misunderstood, Zhin is just straight-up evil. In his teaser, he burns down the building he was sharpening his sword in just because.
  • Ugly Hero, Good-Looking Villain: While he certainly looks like a traditional wuxia hero, he's anything but.
  • Unorthodox Reload: How exactly does one reload a Flaming Sword? By pouring oil along it, filling up the groove it has in its blade.
  • The Unapologetic: His "Sorry" voice line, is in simple terms, not. Even Raum, a demon from the Abyss says sorry.
  • Vocal Dissonance: A particularly notable example occurs when using his default voice pack alongside the Mei / Nova Mei skins.
  • Walking Shirtless Scene: While normally covered, the Conqueror and Demon Slayer skins show off his buff torso.
  • Yellow Peril: He's got an oriental look and is a criminal mastermind of the Thousand Hands Guild.
  • You Fool!: Says this verbatim when attacking.

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