"He flies through the air with the greatest of ease..."A common means of travel for a non-flying Super Hero. It's almost as cool as flying, and there's no need to have any supernatural powers at all, just action-oriented plot powers and a strong stomach. Just leap, grapple, release, repeat. Watch out for that tree! *BOOM* All you really need is something to swing on, and something it can hang from. (And sometimes, it doesn't even need that!) Most times, the swinging is accomplished by use of some type of Plot Technology Grappling-Hook Pistol, that is somehow able to pull the weight of the hero (and often a passenger), and store an implausibly long cord (usually a very thin one for how much weight it holds). See also Instant Knots. Often, the swinging violates laws of physics that are better left alone. It's hard to do realistically in live action and is not often used there. (The '70s Japanese live-action version of Spider-Man made very limited use of web-swinging, relying more on a flying car and a giant robot/spaceship.) For a similar conveyance technique used more often in Anime, see Roof Hopping. If you are looking for the traditional Tarzan approach to jungle navigation, see Vine Swing. Compare Fast Roping. The technology, if not the skill, behind grapple-and-swing maneuvers was partially busted (and partially confirmed) by the MythBusters in 2007.
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Anime & Manga
- Simon and Yoko in Tengen Toppa Gurren Lagann do this by sticking the Gurren Lagann's drills on enemy aircraft!
- In Mobile Suit Gundam: The 08th MS Team, Norris Packard does a little swinging in his Gouf using the dozens of enemy aircraft bombing his base.
- Teana of Magical Girl Lyrical Nanoha Striker S, lacking the ability, or an alternate way, to fly, has to resort to this using the Anchor Shot function of Cross Mirage.
- In Mahou Sensei Negima!, this is just one of the many tricks Makie can do with her gymnastics ribbon.
- The Tachikomas in Ghost in the Shell: Stand Alone Complex have artificial spider silk shooters that let them do this.
- Hei of Darker Than Black pulls one or two of these with his snap hooks (along with using them to catch victims in an electric garrote) as well.
- The 3D Maneuver Gear from Attack on Titan provides this as a standard ability for soldiers in the setting. It consists of an elaborate harness with large housings for the retractable cables and cans of compressed gas to both launch them and provide forward momentum via a jet valve on the back. Both natural talent and specialized training are necessary to use them properly. Slightly more justified than many examples as the gear is the only way the humans can effectively fight the titular titans.
- Several of the mercenaries in Desert Punk have sort of pulley/grappling hook back packs that allow them to do this.
- In Tiger & Bunny, Kotetsu/Wild Tiger has a Grappling-Hook Pistol in his Powered Armor (as well as in his civilian wear's wrist watch) that he sometimes uses in this fashion.
- In Ranma ½, Kodachi snags female Ranma by the neck with her gymnastics ribbon and pulls her up to the top of the gymnasium (a height of at least three stories) so that she'd fall into the wreck of the combat arena. Ranma quickly tosses the end of the ribbon towards the lighting at the top of the building and manages to swing to safety, without injury.
- In one of the odder examples of this trope, X-Brawn of Transformers: Robots in Disguise uses his front-mounted tow cable to do this while in vehicle mode.
- The various incarnations of Spider-Man. Along with wall-crawling, web-slinging is his defining characteristic. His web-shooters manufacture the lines from chemicals, and in most incarnations are technological devices rather than an innate power (though the 21st-century movies used organic webs, and the comics followed suit... for a while). Spidey's arms not coming out of his sockets, as would generally happen with normal people, is Hand Waved (justifiably) with his super-strength. On one occasion in the 90s cartoon, he loses his powers temporarily, and mentions how much it hurts when he tries to use the webshooters to get around. He also uses his wall crawling ability to stick his hands to the web strings, otherwise it'd easily slip out of his hand when he swung from it. His web cartridges tend to resemble Bottomless Magazines... except when running out would be more dramatic.
- When not in the Batmobile, the animated Batman often uses a high-tech grappling gun to swing dramatically across Gotham City. Maybe just when the traffic's bad. In the live action Batman, clumsily-produced Batarang and rope sequences were used from time to time, along with the lame sideways-wall bit. Batman first used his grappling gun in the 1989 Tim Burton movie, though in this case he tended to use them just to go straight up, or horizontally on a zipline rather than swinging like Spider-Man. Batman has noted that operating in Metropolis is difficult because the buildings are farther apart from each other.
- Batman's cohorts Nightwing, Robin, Batgirl, Huntress, etc., travel in the same way.
- Batgirl Year One showed Barbara trying to swing from buildings for the first time. Batman and Robin had to intervene, however, because she used the wrong kind of cord. It wasn't that Barbara's cable wasn't sturdy enough, it was that it wouldn't stretch. Her cord would have put all the force of her fall onto her shoulders in an instant, ripping her arms out of her sockets. (Eventually Robin gave her a better cable to use.)
- Phantom Lady in her solo adventures in the 40s and 50s would occasionally do this
- Ted "the Blue Beetle" Kord often used a grappling hook, as well as a trapeze suspended from his private hover-plane.
- The grappling-hook armbands worn by The Dirty Pair.
- Lampshaded by an issue of the Bartman comic: "Almost there! And good - I'm out of tall things to swing from!"
- In the same series, a "letter to the editor" asks how Bartman can swing when there's nothing in the background to hang a rope from. The answer? Springfield's notorious air pollution has apparently given clouds the consistency of ballistics gel.
- Lampshaded in an issue of Catwoman where she has an adventure in Miami and notes that she will soon run out of rooftops if she doesn't change up her strategy that works so well in Gotham and NYC.
- In Bookhunter, Cowboy Cop Agent Bay shoots down a power line and uses it to swing between two rooftops.
- The Falcon initially got around with a glove with a built in grappling hook launcher. This was discontinued when he got his flying wing harness.
- An oft-talked about gaffe in Return of the Jedi is that Luke and Leia's building swing off of Jabba's skiff involved a rope that could not physically be attached to either Jabba's skiff or the rescue speeder.
- Both Indiana Jones and Zorro are known to swing from their bullwhips, though, of course, over much shorter distances than most of the examples here.
Indy: "Damn! I thought that was closer!"
- Used to transport Ethan Hunt to an adjacent roof in Mission: Impossible III. Surprisingly realistic, in that the rope was (apparently) properly anchored, and the swing was the equivalent of a human pendulum.
- The 2008 Get Smart film subverts this at one point with an attempted swing into a window in the next building. Missed it by THAT much!
- Done realistically at the end of Darkman, in which Westlake stands on top of a hook at the end of a construction-site cable, rather than simply clinging to the line with his hands.
- A fair bit of this takes place in the climax of Pirates of the Caribbean: At World's End, with combatants from both ships swinging back and forth on lines of rigging.
- In Rurouni Kenshin: The Legend Ends, when Shishio attempts to finish Saito off, Sanosuke swings on a rope and kicks Shishio away.
- In Relativity, the heroes generally use their grapplings to lower themselves from the top of a building to the ground. In one story, however, Black Torrent was in a hurry so he grabbed a light pole with his grappling and swung down.
- The defining characteristic of Bionic Commando. Unique for its time in that the protagonist cannot jump and must use this to clear any obstacles in the way.
- Ryu Hyabasa does this briefly, for one building, in his ending on Dead or Alive 4.
- The Grappling Beam in later Metroid games allows you to swing from special ceiling blocks and some enemies.
- Link's Grappling Hook/Claw Shot but mostly use of the Double Claw Shot in some The Legend of Zelda titles. More games use a form of hook shot, but those don't require swinging.
- Lara Croft has a magnetic Grappling-Hook Pistol in Legend, Anniversary and Underworld.
- Ratchet sometimes uses a grappling gun to get around. In fact, he's kept it in each game since aloing with his Grind Boots.
- In Champions Online, one of the travel powers available to players is "Swinging," which is basically a grappling gun. It always fires straight upwards and connects to something, even if you're in the middle of the desert with nothing to latch onto.
- The Thunder Claw in Mega Man 8, which acts like Samus' Grapple Beam on certain blocks. He also had the Wire Adaptor in 4, but it just raised him to the ceiling.
- In Mega Man X2 there's Wire Sponge's weapon, which has a limited use to pull X towards the walls or power ups to him.
- The various Spider-Man games, of course, use this as well. Depending on the game, you either swing off nothing (and ignore the physics of swinging) or you're required to anchor the swingline (and must obey physics while swinging). Which one works better depends on whether or not you're trying to swing over Central Park.
- Amaterasu in Ōkami can summon vines from conveniently-located hovering flowers and either pull herself along or use them to snare other objects.
- One of the novel features of Super Castlevania IV on the SNES was Simon's ability to catch rings embedded in the castle walls and swing from them, often across enormous gaps in the scenery.
- In Bioshock Infinite players can do this by way of the Skylines. Enemies can chase you into them, leading to some interesting high-speed gunfights.
- Cole MacGrath in InFamous2 is capable of using an electric rope to propel himself to anything he aims at. This includes building of course. A DLC also lets you weaponize this movement to pull enemies to finish them off with melee.
- The Rocket in Legion of Nothing says he has a pair of grappling-hooks 'just in case I have to do the Spiderman thing'.
- Subverted by Ace of Brave and the Bold, an indestructible teen hero who, lacking any kind of Grappling-Hook Pistol, simply leaps from the tops of tall buildings and plummets until she makes impact with either another building or the pavement below. As one might expect, it makes for an awkward means of getting around.
- Widow and Arachne, two spider-themed superheroes from the Global Guardians PBEM Universe, prefer this method of travel.
- Generator (Jade Sinclair) of the Whateley Universe tried this in her combat final at the end of her first term at Whateley Academy. It worked pretty well, but she has figured out how to 'fly' since then, and no longer uses it.
- Blackarachnia of Transformers Animated can use her webbing (or borrowed grappling hooks, if she's been around Optimus) to swing around Detroit's higher buildings.
- Kim Possible seldom uses it for travel, but one of her trademark gadgets is a bright red grappling gun that looks like a hair dryer. The depiction here is slightly more realistic, as it's almost big enough to hold the length of cord it spools out, not more than about fifty feet.
- Frequently executed by the Totally Spies! with the gadget, the Expandable Cable Bungee Belt.
- General Disarray, the dragon of Professor Chaos, does this to ambush 'The Coon'. All the more impressive, since they are all powerless elementary-schoolers in homemade costumes.
- In the Phineas and Ferb Christmas episode, Ferb does this to hang Christmas lights throughout Danville.
- In the The Legend of Korra episode "Welcome To Republic City," The Republic City Police perform this to debark from their patrol zeppelin, via metalbending retractable cables dispensed from wrist-mountings on their uniforms.
- Ming Hua often uses her water tentacle arms to swing from any available structures to increase her mobility.