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Characters from Castlevania: Nocturne, the Animated Adaptation of Castlevania: Rondo of Blood on Netflix.

For characters from the previous series, see here. For the source material, see here. For the Lords of Shadow continuity characters, see here.


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Main Characters

    General 
  • Contrasting Sequel Protagonist: Individually and collectively, they are this to the main protagonists of the original series (Trevor, Sypha, and Alucard).
    • Prior to his Character Development, Trevor was a rude, alcoholic wiseass who seldom treated others with respect. Richter is a far more well-mannered and vulnerable character with more traditionally heroic qualities, who lacks any truly jerkish tendencies even at his lowest. Also, while Trevor is a Badass Normal for the entirety of his story, Richter is a Magic Knight, although it takes some time for him to regain his powers.
    • Maria contrasts Sypha by being much younger, as well as being more curt and foul-mouthed compared to Sypha who basically only curses once in the entire series, and even then it is attributed to being around Trevor for so long. Also, while Sypha was an elemental mage, Maria fights by summoning magical creatures.
    • Like Alucard, Annette has non-human ancestry and fights with a Flying Weapon. However, Alucard is a Dhampyr while Annette is a descendant of African gods. Both Annette and Alucard also lost their mothers but while Annette's mother was killed by a vampire, Alucard's mother was killed by humans. Also, while Alucard had a normal and happy childhood, Annette grew up in slavery to a violent slaveowner.
    • The original trio consisted of two men and one woman. The new trio are one guy and two girls.
    • Sypha and Alucard could use magic while Trevor could not. Richter, Annette, and Maria all have access to magic, although Richter lost his as a child and doesn't regain it until the sixth episode.

    Richter Belmont 
https://static.tvtropes.org/pmwiki/pub/images/castlevania_nocturne_richter_belmont.png
"I've only been afraid once in all my life. I won't let myself be afraid ever again."
Voiced by: Edward Bluemel (English)Foreign VAs

The main protagonist of Nocturne, Richter is a distant descendant of Trevor Belmont and Sypha Belnades from the first Castlevania series. As a child, he witnessed the death of his mother at the hands of the vampire Olrox. Many years later during the French Revolution, he's taken on the family business of hunting vampires.
  • Ambiguously Absent Parent: His father isn't brought up by anyone, not even the people associated with his family.
  • Ancestral Weapon: The Vampire Killer whip, which was wielded by his mother Julia before him, her father Juste before her, and so on in a chain for generations.
  • Badasses Wear Bandanas: After regaining his magic he ties a ribbon given to him by some revolutionary girls around his head as a headband as a symbol of his resolve.
  • Badass Longcoat: He wears a long blue coat that calls to mind his design from the PSP remake of Rondo of Blood as well as his older self in Castlevania: Symphony of the Night.
  • Bag of Spilling: He loses his sword and knives in the catacombs of the abbey, and has to improvise with magic-enhanced fisticuffs and icicle darts for the rest of the season.
  • Big Brother Instinct: He's protective of Maria during combat and it's implied while he's not interested in her political rallies, he goes in order to make sure she doesn't get hurt by vampires. As he and Annette flee the church at Tera's behest, he shields an unconscious Maria's head from a stray piece of bread being tossed by bystanders.
  • Blue Is Heroic: Richter is the main protagonist of the series. He also wears blue clothing and can generate blue fire.
  • Color-Coded Wizardry: Uniquely, Richter's fire, ice, and lightning are all colour-coded blue compared to the traditional Speaker magic done by Tera.
  • Continuity Nod: In the first series, Sypha occasionally used her magic to imbue the Vampire Killer whip with flame or ice when Trevor was wielding it. Richter, having inherited her magical ability, can do so on his own.
  • Contrasting Sequel Main Character: In many ways.
    • Trevor lost his family to a human mob, while Richter lost his mother to a vampire.
    • Trevor was treated with superstitious fear, while in Richter's time the name Belmont carries a degree of respect again.
    • Trevor was extremely cynical and aloof, but had no problem facing his foes. Richter is far more idealistic and passionate than his ancestor, but his fear of Olrox and hope of saving friends-turned-Night Creature (and vampire) make him sometimes hesitant.
    • Trevor had plenty of experience and street smarts, but needed to rediscover his family's research and armory to reach his full potential. Richter's training seems far less rough around the edges, and has access to the Vampire Killer from the start, but has to undergo personal growth to connect to his ancestral inner power.
    • Trevor was extremely mobile and tricky in combat, constantly circling and backing off to compensate for the difference in power between himself and monsters. Richter tends to fight upfront, using his throwing knives and whip to close the distance and pummel his foes with elemental (and even mundane) punches and kicks. Trevor only had his weapons and his wits, but Richter has untapped magic potential.
    • Trevor grew up mostly alone, while Richter had Tera and Maria, and later finds his grandfather.
    • Trevor was a habitual loner who distrusted human institutions and mobs. Richter quickly makes friends and fully trusts his allies. He has a rocky but ultimately positive relationship with the local church and its militants, and he's at least tangential to the Revolution- and his lack of full support is more for uncertainty than cynicism.
  • Cross Attack: When his magic reawakens, he incinerates the vampires holding him with a blaze of blue fire in the shape of a cross, which matches the animation of the Grand Cross item crash.
  • Deadpan Snarker: Like Trevor, his sense of wit is incredibly dry, though whereas Trevor was very acerbic with his comments, Richter is more playful.
  • Determinator: The standard Belmont special for sure, even when hopelessly outmatched by the godly power of Sekhmet!Erzsebet and constantly thrown around like a ragdoll by her powers, Richter refuses to just stay down and doesn't seem worse for wear when they escape.
  • Disappeared Dad: His father is never mentioned by him, his mother, or his grandfather.
  • Elemental Armor: When his magic comes back, he will often create a layer of ice along his skin to protect himself from enemy attacks.
  • Elemental Punch: With his magic restored, he more often uses his powers to enhance his blows with fire or ice.
  • Elemental Weapon: He can use fire, lightning or ice magic on the Vampire Killer, greatly increasing its offensive powers. It allows him to hold his own against Drolta in the first season finale.
  • Explosive Propulsion: He can use his fire magic to boost his jumps in a very Azula-esque fashion.
  • Face Your Fears: Against vampires and other creatures of the night, he is rather courageous (though not blindly brash) to the point of being boastful at times. But when coming suddenly face to face with Olrox, the vampire who killed his mother, he loses all of his bravery and immediately runs away, sparing his comerades little more than a "we need to run" before booking it out of the crypt they were in. It is only by overcoming his fear of Olrox that he is able to reach his full potential, fully reawakening his magic abilities in the process.
  • Flechette Storm: Throwing knives are his go-to weapon outside of the whip. It reaches the point where he actually runs out of knives in the middle of a fight. Even when he gains the ability to use ice magic, he still uses it to create more throwing knives.
  • Full-Contact Magic: He can use fire, ice, and lightning magic. Unlike Sypha and Tera, he predominately uses his magic to augment his own martial and weapon skills.
  • Happily Adopted: Tera and Maria are like family to him.
  • Heartbroken Badass: The death of his mother left Richter with severe emotional and psychological scars. Overcoming it helps unlock his magical abilities.
  • Iconic Attribute Adoption Moment: Upon rediscovering his magic, Richter wraps the white ribbon that he was gifted by a group of revolutionary girls around his head as a headband, just like in Rondo of Blood.
  • Instant Expert: Downplayed. Richter was trained in how to use magic from a young age, able to cast decently-powerful fireballs as a child, but lost access to his magic after witnessing his mother's death. When he re-awakens his magical powers to a whole new level and becomes a Magic Knight, he showcases not only extremely powerful fire blasts, but the ability to utilise ice and lightning as well, and readily implements them into his hand-to-hand fighting styles despite not training with magic for near a decade, implying that it's naturally returning to him on instinct. However, Richter's initial usage showcases a degree of overwhelming force, but arguably little finesse, save using his ice powers to create Elemental Armour for defence and offence. When he reunites with Tera and Maria, he showcases slightly better control, being able to imbue his magic into his whip for increased effect, but arguably still an unrefined use of raw magic that is mainly for amplifying his existing physical abilities rather than using magical methods of overwhelming opponents.
  • Kung-Fu Wizard: After regaining his magical powers he mainly uses them in combination with his physical fighting skills in combat.
  • Lightning Lash: After rediscovering his magic, he can channel lightning through his whip to electrocute and cause explosive force along the vampire killer.
  • Like Brother and Sister: Richter and Maria bicker and tease each other like siblings. Maria is even explicitly referred to as someone who's like a sister to Richter, who was taken in by her mother Tera after being orphaned . And they are biologically distant cousins.
  • Locked Out of the Loop: He has to be caught up to speed on what Forgemasters and Night Creatures are due to his family only fighting vampires after Trevor and Sypha's time.
  • Ludicrous Mêlée Accuracy: Richter spends one scene practicing with his whip by throwing his knives into the side of a tree and dislodging them one by one with the end of his whip before catching each knife. He then throws them back into the tree before whipping said knives into the air and whipping the knives blade-first into the tree.
  • Magically Inept Fighter: Whilst Richter could initially cast magic fairly well, being able to fling fireballs when he was just a child, the trauma of his mother's death resulted in him being unable to cast it afterwards due to his guilt over indirectly contributing to her demise. As a result, he's become very proficient at fighting with just his knives, sword, and whip, but cannot use magic at all in combat, until he's threatened with losing his remaining family in the present, upon which they return with a vengeance and make him into a full-fledged Magic Knight.
  • Magic Knight: He's trained in the martial skills of the Belmont family and was able to use magic as a child, but has long since lost the latter ability until he reawakens the power midway through the first season. Unlike the games where it was only implied, it's explicitly stated that the Belmont family inherited their magical prowess from Sypha Belnades after she married Trevor Belmont, resulting in subsequent generations of Belmonts including Richter, Julia, and Juste possessing the ability.
  • Moment of Weakness: Though generally very courageous, Olrox is the one thing he truly fears. When Olrox appears during a mission to save Edouard/put Edouard out of his misery, in which Richter also finds out what the Abbot's connection to the vampires is, Richter is so terrified by his sudden appearance that he drops everything and flees the crypt, basically leaving his companions to flee on their own. It is something he clearly is not proud of.
  • Multi-Melee Master: In addition to his skill with Vampire Killer, Richter is great with throwing knives and a fine brawler, making extensive use of hand-to-hand combat even while fighting vampires after reawakening his ability to wield magic.
  • My Greatest Failure: Personally sees his helplessness towards Olrox killing his mother as his greatest folly, due to being aware that his recklessness had him go against his mother's wishes of fleeing to try and help in a fight he had no business being in that young, which took her mind off of the battle trying to rescue Richter which led to her death as she put herself in a disadvantageous position. This led to him closing off his natural affinity for magic for a decade and beating himself up for it when he reminisces about his mistake or when he has his frequent nightmares.
  • Nice Job Breaking It, Hero: Part of his trauma over his mother's death is the role he indirectly played in it. His attempt to help his mother fight Olrox only caused her to take her mind off the battle to protect him, resulting in her getting disarmed, injured, and ultimately killed.
  • Nom de Mom: His mother was the previous member of the Belmont bloodline, and he took her last name rather than the last name of his as-of-yet unknown father.
  • Not Afraid of You Anymore: The first time he sees Olrox in the present day, he flees for his life in terror. When Olrox returns after Richter reconciles with his issues, Richter is far more willing to throw down. The typical positives of this trope are downplayed, however, as Olrox instead drives him into a rage that severely hinders his technique.
  • Not in This for Your Revolution: He admits to Tera and Maria that he doesn't understand their revolutionary ideals; he stays and fights for them because he loves them.
  • Pretty Boy: Compared to Trevor, he's a lot slimmer with a youthful face and fairly prominent eyelashes. He even seems to be aware of his good looks, jokingly asking Annette if the reason she wasn't worried about him was due to his muscles.
  • Psychosomatic Superpower Outage: It turns out his inability to use magic in the present is a result of his failure to overcome the traumatic loss of his mother. When he's faced with losing his remaining family, he regains access to all of his magical abilities.
  • Ship Tease: He and Annette seem to be growing romantic feelings towards each other, even blushing during one of their last conversations. As he's being held down by a group of vampires, Annette appears alongside Maria and Tera as people whom he wants to protect.
  • Stepford Smiler: He likes cracking jokes and generally brightening the mood, but that's to hide the fact that the death of his mother still haunts him.
  • Superpowerful Genetics: He's descended from Sypha and Trevor and has Sypha's ability to wield magic. This is a trait passed down through many Belmonts since Trevor's time, including Richter's mother, Julia.
  • Technicolor Fire: His fire magic is blue in colour as a reference to his Holy Water and Grand Cross animations from Rondo of Blood. Notably, this wasn't the case when he was a child and it seems to be unusually hot, melting a warhammer and evaporating water.
  • Theme Song Power Up: When he regains his magic powers, an orchestral arrangement of "Divine Bloodlines", the first stage theme from Rondo of Blood and effectively Richter's theme song, accompanies his slaughtering the vampires who only a moment prior had him dead to rights.
  • This Is Gonna Suck: After Erzsebet ignores everything he's got, up to including inhaling his fire blast, Richter can only give a sheepish Grin of Audacity as he realizes too late he's way out of his league.
  • Took a Level in Badass: Despite losing access to his magic in the present day, in the interim years Richter visibly kept upon on training his physical skills, able to skillfully wield a short sword along with some throwing knives in a fight alongside his whip to kill most vampires he comes across, even if he visibly does struggle a little with multiple enemies. Reawakening his magic, now apparently matured into a new level of strength by his reforged will, turns Richter into a Magic Knight that can casually incinerate whole swathes of enemies with powerful blue flames, and he easily incorporates his hand-to-hand martial arts with Ice creations and armour for offence and defence, along with imbuing elemental attacks into his whip. Pointedly, despite Drolta unleashing his full power as a succubus, Richter's new abilities make him a match for her, able to draw blood and leave lasting wounds, and he might even have killed her if Erzsebet hadn't interfered.
  • Tragic Keepsake: He takes the family whip and flees the scene after his mother is killed. It's the only thing he has left of her to this day.
  • Trauma Button: Olrox, having watched the vampire kill his mother right in front of him when he was only a child. One look at Olrox, as he appears in front of him after nine years, has him freezing up in fear and running for the hills. He does get a little better after reconciling his issues, at least willingly able to confront Olrox when he shows up unexpected at their doorstep, but he ends up giving into unfocused rage that lets the vampire fly circles around him while declaring his ceasefire to Richter.
  • Whip Sword: When facing Drolta in the Abbey, he imbues his whip with ice magic, coating it with sharp icicles.
  • You Killed My Father: His mother was killed by the vampire Olrox when he was only a boy.

    Maria Renard 
https://static.tvtropes.org/pmwiki/pub/images/castlevania_nocturne_maria_renard.png
"Evil has to be fought."
Voiced by: Pixie Davies (English)Foreign VAs

The deuteragonist of the series, Maria is a young French woman who takes up arms in the revolution. She's also secretly fighting alongside Richter against the vampires.
  • Adaptational Badass: In the games, she usually summons cute doves, owls, and infant god animals in the forms of kittens, baby cardinals, and turtle hatchlings. She had to use Item Crash to summon their Holy Beast forms. In the show, she’s able to summon multiple copies of The Four Gods at will. Also, while she mainly used her animal summons to fight in-game, she now occasionally wields a sword in battle.
  • Adaptational Jerkass: Downplayed, she's still a fairly compassionate character given her desire to fight vampires to protect people from them, but in the original continuity she was at worst impulsive with her choice of words... here, however, Maria's notably curter and more foul-mouthed than her original counterpart as shown when she's directing people's attention to Richter.
    Annette: We're looking for someone called Belmont.
    Maria: That would be the ungrateful wanker.
  • Adaptational Nationality: In the games, her nationality is never given, but here she's explicitly French, befitting her surname though her mother Tera is Russian.
  • Adaptational Seriousness: Maria in Rondo of Blood was a fairly comedic, lighthearted character. Clearing the game with her would even result in a sillier ending sequence. Here, she's much more solemn, not unlike her appearance in Symphony of the Night.
  • Age Lift: From twelve years old in the games to sixteen in the show.
  • Attack Animal: Maria's specialty, she can summon flocks of vermilion birds, a tiger, and a tortoise.
  • Bound and Gagged: When the Abbot offers her as a sacrifice.
  • Dance Battler: To be able to use her Summon Magic, she needs to draw a magic circle with her hands or feet, and it is common for her to twirl her body as a way of summoning as many magical animals as possible, which makes it seem like if she was dancing gracefully during battle.
  • Disappeared Dad: Her mother told her that her father had died when she was young. And then the Abbot in a fit of anger accidentally reveals that he is Maria's father. Maria does not take this reveal well.
  • Druid: It is implied her magic is derived from the stone circles used by ancient druids to commune with the spirit world.
  • Eat the Rich: As a fervent supporter of the Revolution, Maria vehemently despises the upper class, and will take every opportunity to badmouth them when she can.
  • Eye Scream: She uses her birds to claw out the eyes of vampires, leaving them groping blindly and easily finished off.
  • Familiar: Maria's magic allows her to summon creatures based on The Four Gods from the spirit world. They are bonded to her in such a way that she feels a piece of her die when they are killed.
  • Feathered Fiend: Maria's most common attack is to summon Chinese Zhuque from the spirit world to attack enemies with their magically charged beaks, talons, and wings. She typically summons them in pairs but can also summon an entire flock if needed.
  • The Four Gods: Like in the games she attacks by summoning the Spirits of the directions from Chinese mythology: White Tiger, Vermillion Birds, and Black Turtles.
  • Girly Girl with a Tomboy Streak: She wears pink clothing in battle but can still take down vampires in tandem with Richter.
  • Heroic Bastard: Is revealed to be the Abbot Emmanuel's daughter with Tera out of wedlock, which causes considerable drama between the three of them after Emmanuel is outed to be in league with Erzsebet.
  • Lady Swears-a-Lot: Has a surprisingly foul mouth. Her favorite seems to be "wanker."
  • Like Brother and Sister: Richter and Maria bicker and tease each other like siblings. Maria is even explicitly referred to as someone who's like a sister to Richter, who was taken in by her mother Tera after being orphaned . And they are biologically distant cousins.
  • Like Parent, Unlike Child:
    • While her father is a priest who sees the French Revolution as an existential threat to the Church and is willing to ally himself with a Vampire Queen with a God-Complex if it means quelling the uprising, Maria is very much in favor of the Revolution and is very critical of the Church's complicity in the class system.
    • They also both use magic that allows them to summon and control creatures, in very different ways. Maria's magic summons creatures from the Spirit World who choose to follow her orders of their own free will while her father is a Devil Forgemaster who draws souls from Hell and binds his Night Creatures to do his bidding.
  • Luckily, My Shield Will Protect Me: She can summon the black tortoise to be used as a shield.
  • Magic Knight: She varies between relying on more frequent and directed summoning and wielding a sword and fighting alongside her creatures.
  • Mundane Utility: She once uses her tortoise summon to cross a small stream even though there are stepping stones right next to her.
  • Mythical Motifs: Unusually she’s a young French girl with a spiritual connection to four far East deities. In-Universe she’s not even really certain what her four summon spirits are or if they have any significance at all.
  • Older Than They Look: She's just a year younger than the version of her in Symphony of the Night, but appears quite a bit younger than that due to being considerably shorter than her Symphony incarnation who was much closer in size to Alucard.
  • The Queen's Latin: A French girl who speaks with a British accent and calls people wanker, a very British insult.
  • Razor Wings: The Chinese phoenixes she summons typically attack in this manner, flying through enemies while infused with magic to cleave them in pieces.
  • Related Differently in the Adaptation: A slight difference. Maria in the games is a descendant of the Belmont clan from a branch family. In the show, her mother Tera is a Speaker who is only stated to be a distant cousin of Richter, maintaining her family connection with him but leaving it ambiguous whether Tera and Maria are also descended from Sypha and Trevor or just related to Richter on Sypha's side of the family.
  • Soapbox Sadie: She is very vocal about her support of the revolution and half of her dialogue pushes this.
  • Sophisticated as Hell: She gives passionate speeches about reforming France one minute and then calls someone "wanker" the next.
  • Strong Family Resemblance: She looks incredibly close to her mother, with only her hair being lighter than hers. She gets her hair color from her father, the Abbot.
  • Sturdy and Steady Turtles: Her tortoise summon which is primarily used to defend her like a floating shield but she can also use it as a steppingstone and it can ram enemies with its Studded Shell.
  • Summon Magic:
    • Just like the games, Maria is seen summoning animal companions to fight alongside her. She believes they come from the Spirit World.
    • Notably, her magic is very different from the Speaker Magic her mother and the Belmonts use and mirrors how her father is a Devil Forgemaster.
  • Weak, but Skilled: Her Summon Magic is generally shown to be less straightforwardly destructive than standard Speaker Elemental Powers, but being able to call forth actual magical animals that can fly, lift objects, and act independently of her gives her far more tactical flexibility and utility than just chucking fire and ice all over the place.
  • Wide-Eyed Idealist: She has a tendency to believe in the absolute good of every because she supports. In most instances, the causes turn out to have fairly significant downsides that she fails to consider, such as how the French Revolution's mass beheadings and growing calls for social upheaval only frightened those not already aligned into supporting Erzsebet and how her belief that she could convince the Abbot to pull a Heel–Face Turn not only proved to be unfounded but landed her right into Erzsebet's clutches.

    Annette 
https://static.tvtropes.org/pmwiki/pub/images/castlevania_nocturne_annette.png
"Freedom was sweeter than the sugar we harvested."
Voiced by: Thuso Mbedu (English)Foreign VAs

The tritagonist of the series, an escaped slave and revolutionary from the French colony of Saint-Domingue in the Caribbean who assists Richter and Maria in fighting back against the creatures of the night.
  • Adaptational Angst Upgrade: In the game, Annette apprently lived a normal life prior to meeting Richter. Here, she was enslaved by a violent slaveowner who also happened to be a vampire.
  • Adaptational Badass: Annette in Rondo of Blood was one of the four maidens kidnapped by Dracula, and only really showed any combat ability as a non-canon boss in the PSP remake when she's turned into a vampire. In Nocturne, she's a skilled sorceress and swordswoman, capable of fighting monsters on her own.
  • Adaptational Nationality: European in the games, Haitian in the show.
  • Appropriated Appellation: Of a sort. The day she ran away from her owner in Haiti, he tried to have her branded with a fleur-de-lis, but she awakened to her powers and was able to stop the branding. Sometime between overthrowing the slave masters of Haiti and arriving in France, she began wearing a fleur-de-lis on the back of her right hand, though whether it's painted on or a tattoo is unclear.
  • Been There, Shaped History: It's heavily implied that the slave uprising on Saint-Domingue that Annette was a part of was the actual historical Haitian Revolution (or at least, the beginning of it), which happened concurrently with the French Revolution.
  • Chromatic Arrangement: With her yellow vest she forms this with Richter's blue outfit and Maria's magenta/pink clothing. The use of yellow as her primary color may also be a Mythology Gag to her game counterpart's yellow dress in Rondo of Blood.
  • Cowardice Callout: She is firmly a good character, but the harshness of her upbringing can make her cold in the face of Richter's fear of Olrox. It takes meeting with her mentor to help her understand Richter's perspective.
  • Cross Attack: She uses a vampire's fear of the cross in order to trap Vaublanc in a cage of crosses made from a wrought iron fence.
  • Dark and Troubled Past: Annette grew up in enslaved to a violent and vampiric slaveowner who, one day, murdered her mother.
  • Decomposite Character: As well as her original appearance, her traditional role of being a case of Face–Monster Turn in later games is instead given to Tera, who winds up turned into a lesser vampire as part of a Heroic Sacrifice, while Annette remains Richter's love interest as in the games.
  • Dishing Out Dirt: Capable of manipulating rock and stone as well.
  • Dual Wielding: When she fights in battle, she usually summons two blades.
  • Extra-ore-dinary: She can manipulate metal thanks to being descended from a god of iron. She primarily uses this to shape iron into a pair of floating swords.
  • Flying Weapon: Annette can move her floating swords through the air for ranged attacks.
  • Healing Magic Is the Hardest: She can technically heal others by using their blood, a cloth, and a needle. However, it is very difficult, and she can only heal flesh wounds. It appears to be a form of Sympathetic Magic, with her sewing up the cloth to close Maria's wounds.
  • Hollywood Voodoo: Downplayed. She calls upon the loa Papa Legba to aid her with her magic when trying to push the Abbot's machine back into Hell and many of the runes seen when invoking her powers are voodoo vèvè. However, she seems to hold the Christian God apart from her own, unlike real-life Vodou which incorporates Roman Catholicism into its beliefs. Might be justified, as the religion was still forming during this time period.
  • Kung-Fu Wizard: Tends to use her abilities in tandem with martial arts when fighting.
  • Locked Out of the Loop: Due to her and her ancestors hailing from areas of the world more or less divorced from the original series, Annette has no idea of the sheer significance of the name Dracula and thus Alucard's fame as his son when he comes to save them from Erzsebet's forces compared to practically everyone else's reactions there.
  • Multi-Melee Master: Her go-to weapons are a pair of swords but she can also create a mace or a spear as needed.
  • Race Lift: Annette is white in the games. This version is a black woman of Haitian origin.
  • Semi-Divine: Annette is descended from two African gods, one on each side of her family. She is descended from Ogun, a god of iron on her father's side, and Orunmila, a goddess of wisdom, intelligence and divination on her mother's side. Annette claims that all humans are descended from the gods and it is only a matter of knowing how to tap into their powers.
  • Ship Tease: She and Richter seem to be growing romantic feelings for one another. During one of their conversations, the two are even blushing at one another.
  • Spontaneous Weapon Creation: Because of her power over metal, she can forge swords, spears, and maces from rock and sand around her.
  • Staking the Loved One: Subverted. She prepares to kill a transformed Edouard that she finds imprisoned underneath the monastery, tearfully believing it is what Edouard would want, but he is so terrified that he puts as much distance as he can from her, much to her shock and horror. She outright says she thought it was what he would have wanted.
  • Superpowerful Genetics: Unlike the learned magic the Speakers and Belmonts wield, Annette's comes from her Semi-Divine heritage.
  • Traumatic Superpower Awakening: She awakened her ability to manipulate metal and rock when she was just about to be branded.
  • Throwing Your Sword Always Works: She occasionally throws her blades in battle. It helps that she can manipulate them without even holding them, so they always come back.

Allies

    Tera 
https://static.tvtropes.org/pmwiki/pub/images/tera_nocturne.png
"...for a while we were free. But of course, our freedom couldn't be tolerated, so the soldiers came...."
Voiced by: Nastassja Kinski (English)Foreign VAs

Maria's mother. A woman who mentors young warriors in the battle against vampires. She was part of a band of Speakers hailing from Russia but ended up in France.
  • Action Mom: Not shown often but she's capable in a fight by hurling spells at her enemies.
  • Adaptational Badass: Like Annette, she was one of the four maidens rescued by Richter in Rondo of Blood. She's now a seasoned warrior who leads other vampire hunters into battle.
  • Age Lift: She's a young woman in the original game, but Maria's mother in this series.
  • Badass Bookworm: Comes with being a Speaker. Tera's a talented mage and able to read the hidden language of the spellbook to send the Abbot's forge machine back to hell.
  • Big Sister Instinct: Despite the danger it put her in, she attempts to rescue her little sister who was kidnapped by vampires. Unfortunately, she was too late as her sister was already turned into a vampire by Erzsebet. Leading her to Mercy Kill her last family member and fleeing from Russia.
  • Black Eyes of Evil: Downplayed. With the lexicon Olrox gave them, she starts reading off the incantation in the book to open the gates of Hell to help Anette push the machine into it. As she does so, her eyes turn black from invoking dark magic. However, they go away when her concentration breaks, mainly due to seeing her daughter in danger.
  • Broken Pedestal: Towards her ex-lover, Emmanuel. Whenever Maria or Richter calls the Abbot's allegiance into question, Tera is initially quick to defend him as a "good man" on the basis that he treated her so kindly when she arrived in France as a refugee and ultimately fathered a child with her. But once she sees him at Drulta's side in the prison, her high esteem of him takes a rapid downturn. While she still seems to respect the man he used to be, she outright tells him that that man would be ashamed of who he's become in the present.
  • Composite Character: Nocturne's version of Tera, rather than being based on her Rondo of Blood or Dracula X Chronicles appearance, instead uses a large portion of Annette's character design from Castlevania: The Dracula X Chronicles, and additionally has magic abilities similar to Sypha Belnades. She also ends up fulfilling Annette's classic role by being forcibly turned into a lesser vampire at the end of the season by Erzsebet, albeit as a Heroic Sacrifice here to spare Maria a Fate Worse than Death.
  • Dark and Troubled Past: Grew up in a loving Russian Speaker clan that was soon persecuted by Erzsbet's army. Tera escaped and managed to avoid torture and imprisonment, but when she went back to try and rescue her family from the dungeons, she found everyone dead but her sister, who'd already been turned, forcing Tera to perform a Mercy Kill. All this was enough to send her fleeing west and turn Bathory into her own personal case of The Dreaded.
  • Heroic Sacrifice: In a "beginning of the story" instance of this trope, Tera sacrifices her humanity for those she loves, offering herself to Erzsebet to spare her daughter from being turned and Richter and Annette (and Emmanuel, if more indirectly) from being killed. Slightly subverted in that Erzsebet had no intention of honoring that last part...
  • Horror Hunger: After Erzsebet drains her of her blood, she cuts her wrist so that the vampiric blood will drip onto Tera's mouth. All of a sudden she comes back to life and lunges at her wrist in a manic thirst.
  • Mama Bear: During combat, she gets especially violent if she sees someone hurting her daughter. When Maria's life is threatened, Tera immediately offers her life in exchange for her daughter's. This leads to her being forcibly turned into a vampire as Erzsebeth's sacrifice.
  • Parental Substitute: She's described as being "like a mother" to Richter, seeing as she took him in after he was sent to live with her and Maria.
  • Related in the Adaptation: Twofold. She's Maria's mother in the show and as a Speaker, a distant relative of Richter, whom she took in after his mother's death.
  • Silk Hiding Steel: Soft-spoken, maternal, and traditionally feminine (she is the only non-evil female character in season 1 who wears a gown instead of pants, for instance). But as the other entries on this list show, she's more than capable of defending herself and her allies... and it takes nerves of steel to offer oneself to Erzsebet Bathory.
  • Single Woman Seeks Good Man: Deconstructed in terms of her relationship with Emmanuel. What drew her to him in the past was his role as a Good Shepherd to her when she arrived in France. But while his kindness then may have been genuine, by the time of the story, he's become a Fallen Hero who cares more about protecting the Church for its own sake than anything else, and is willing to team up with the ultimate evil to do it. See Broken Pedestal above.
  • Staking the Loved One: In the past, she had to kill her sister, who was captured by Erzsebet and turned.
  • Strong Family Resemblance: Maria could pass as Tera's sister with how closely the two resemble one another.
  • Take Me Instead: As Erzsebeth is dead set on turning Maria and making her immortal, Tera offers herself up instead, saying this word for word. She convinces Erzsebet by stating she would be a powerful asset as a Speaker mage.
  • Team Mom: Described as a "mother and mentor" to younger hunters.

    Edouard 
https://static.tvtropes.org/pmwiki/pub/images/edouard.png
"Warriors in arms, family in hearts."
Click here to see his appearance as a Night Creature
Voiced by: Sydney James Harcourt (English)Foreign VAs

A free person of color and opera singer from the French colony of Saint-Domingue in the Caribbean who leaves his life behind to accompany Annette to France.
  • Aura Vision: He sees "the color of people's souls" when he's singing, telling Annette she looks pink. She jokingly disagrees, saying her favorite color is green.
  • Badass Normal: Was a rebel and proves to be decent enough with a sword to fight against Night Creatures.
  • Beauty Equals Goodness: Among the Night Creatures in the show, he's the most traditionally humanoid and maintains the facial features of his human self. He also is the only one to redevelop his sense of free will on his own, and manages to sing other Night Creatures into remembering themselves as well.
  • Been There, Shaped History: It's heavily implied that the slave uprising on Saint-Domingue that Edouard was a part of was the actual historical Haitian Revolution (or at least, the beginning of it), which happened concurrently with the French Revolution.
  • But Not Too Foreign: As a free person of color, he is descended from both white French colonists and black slaves, contrasting Annette with his lighter skin tone and bright blue eyes.
  • Came Back Wrong: Subverted: he's turned into a Night Creature by the Abbot not too long after his death, but it doesn't take and he retains his mind.
  • Cute Monster Boy: A rare male example. For all the Body Horror typical of a Night Creature's appearance, he gets off with flowing curly hair, a slightly more bestial body, wings, and horns that do very little to detract from his attractiveness. Even the extra set of hands grasping his face make him look more demure and vulnerable than anything else, especially when he uses them in his first appearance to Annette to hide his face in shame. Despite being a Night Creature, his physical changes evoke the imagery of a Seraphim. His lower horns curve like a halo, his two sets of bat wings wrap around his body & his second set of hands resemble the Seraphim's final set of wings, which shielded their eyes.
  • Face–Monster Turn: Dies early, comes back as a Night Creature, and gets sent to kill Richter, Anette, Tera, and Maria. However, he is able to maintain enough of himself to avoid slaying Anette at the sight of her, and this allows him to retain his sense of self and identity, and he uses it to begin helping other Night Creatures remember who they were as well.
  • Fighting from the Inside: Unlike other Night Creatures we've seen, who are rather loyal to a fault to their masters, even if they were the ones to murder them to begin with due to the suppression of their identities and memories from the transformation process. Edouard's Undying Loyalty to Annette when they reunite ends up allowing him to retain a semblance of individuality that festers into a growing resistance and free will, allowing him to quietly rebel against his fate and sabotage Erzsebet's Night Creature forces from the inside.
  • Hidden Eyes: As a Night Creature, his most notable feature is two hands that sprout from his neck to cover his eyes, only spreading the fingers when he needs to see.
  • Horned Humanoid: Gains two horns when he is turned into a Night Creature, which curve backwards reassembling a halo.
  • Magic Music: His song manages to return some of the Night Creatures back to their sanity and help them regain their memories prior to death. Some vampires seem to actively dislike it despite its beauty, as well.
  • My Girl Back Home: A rare male example, as flashbacks heavily imply he is in love with another revolutionary, who is waiting for him back in Haiti. Tragically, this is only revealed after he's been killed and turned into a Night Creature.
  • Nice Guy: He's friendly and sympathetic to the plight of slaves like Annette, going out of his way to support the slave uprising on Saint-Domingue.
  • Platonic Life-Partners: With Annette, who he saved from being hunted down by Vaublanc, helped in hunting down the vampiric slaver, fought alongside in the Haitian Revolution, and joined in the quest to defeat the Vampire Messiah (leaving behind his entire life in the process). Their bond is so strong that it remains even after Edouard dies and is resurrected as a Night Creature.
  • Positive Friend Influence: After being turned into a Night Creature and imprisoned for protecting Annette, he begins conversing with the other Night Creatures, asking them their names and slowly having them regain their free will.
  • Posthumous Character: He dies in the second episode before we get to know much about him. We learn more about him and his relationship to Annette in the following episode. Though, at the same time, he doesn't stay dead for long but instead gets turned into a fundamentally different being.
  • Sacrificial Lamb: Edouard ends up dying in the second episode due to simply being the Badass Normal and unable to keep up with the rest of the group, who are all way more adept than he is in a fight, when they are fleeing from the vampire party. Unlike most examples though, he doesn't stay dead for long.
  • Straight Gay: Edouard doesn't make it obvious that he's interested in men, but it is lightly implied that he is in a relationship with one of the revolutionaries in Haiti. As he tells Annette that he's coming with her to France, she glances at the man talking to another revolutionary, to which Edouard replies that he will be waiting for him to return.
  • Token Heroic Orc: After becoming a Night Creature and regaining his free will over the course of the season, Edouard ends up as this — using his new condition to hopefully sabotage the Abbot and Erzsebet's plans for the heroes from within.
  • Undying Loyalty: Is faithfully devoted to helping Annette both seek out her former vampiric slave master and hopefully stop Erzsebet's plans. This actually ends up allowing him to withstand the usual control Forgemasters have over their Night Creatures when he reunites with Annette during a battle and redevelop his sense of free will in the process.

    Jacques (Unmarked Spoilers) 
https://static.tvtropes.org/pmwiki/pub/images/jacques_8.jpg
"I remember being out in the woods. And a girl who liked talking. I remember that I liked her. And I liked what she said."
Click here to see his appearance as a Night Creature
Voiced by: Fred Tatasciore (English)

One of the revolutionaries, a young man enamored with Maria. He's murdered by the Marquis' wife and turned into a Night Creature shortly after his introduction.
  • Beauty Equals Goodness: He's very pretty by Night Creature standards, some kind of lizard centaur with a delicate bone structure and some unusable wing-webbing that looks like a cape. His face is mostly concealed, but what we can see is strikingly human & unchanged.
  • Face–Monster Turn: Quickly averted. He's next seen after turning is him remembering (with Edouard's help of course) who he is & voicing a desire for self-determination. Which he acts on, repeatedly.
  • No Mouth: More accurately he has a strange faceplate that covers every part of his face but his eyes. His voice echoes from behind it, implying he does have one. How or if that 'mask' retracts & how in blazes he eats is unclear.
  • Our Centaurs Are Different: This one's like a reptile centaur?
  • Walking Spoiler: Zig-zagged, you can talk about the series in general without spoiling it, but it is hard to mention his role at all without mentioning his arc as a night creature.

The Church

    Abbot Emmanuel 
https://static.tvtropes.org/pmwiki/pub/images/the_abbot_nocturne.png
"This so-called Revolution, it's not a struggle for the right of man. It's an abomination, an affront to the natural order, to common decency, above all, to God and his church."
Voiced by: Richard Dormer (English)Foreign VAs

The abbot of the local church. He presents himself as an ally to Richter and Maria against the increasing number of vampires, but is secretly a Devil Forgemaster who is working with Erzsebet Bathory.
  • Bad Boss: When Edouard acts out of line, he has the Night Creature chained down, tells him that he exists only to obey him, and cruelly shows him his reflection to tell him that he can never grow beyond what he was created for.
  • Black-and-White Insanity: In his eyes, the revolutionaries and anyone who directly threatens the church is an evil to the entire world that needs to be immediately crushed. The fact that he views vampires as the lesser evil to ally with speaks volumes to how warped his priorities are.
  • Break the Haughty: He spends most of the first season self-righteously assured that the many sacrifices he's made were all in the service of protecting his loved ones, despite them directly condemning him for his actions. He's proven wrong in the more brutal way imaginable when Tera allows Erzsebet to turn her into a vampire to protect Maria, showing him first-hand that his actions have saved no one.
  • Contrasting Sequel Antagonist:
    • To the Bishop from the first series. The Bishop was a zealous self-serving tyrant who killed Dracula's wife, Lisa, because he saw her advancements in medicine as an affront to God and was opposed to Dracula's forces despite his utterly inept and counterintuitive methods to fight back. The Abbot is allied with vampiric forces and understands that his actions are wicked but genuinely believes it's the only way to keep the people of France safe and has a former lover whom he still genuinely loves. Furthermore, the Bishop was arguably the cause of most of the conflict in the first series because the murder of Lisa jumpstarted Dracula's campaign against humanity, while the Abbot is just a servant to a vampire who was already planning to take over the world.
    • He could also be seen as one for the previous Forgemasters, Isaac and Hector. Isaac and Hector were affectionate towards the Night Creatures they made, with Isaac in particular treating them as autonomous beings. The Abbot is a Bad Boss who treats his Night Creatures like disposable tools. Their methods of creation also differ, with Isaac and Hector intimately forging each corpse into their Night Creatures, while the Abbot has them created in a factory like assembly line products. Furthermore, Isaac and Hector allied with Dracula because of injustices they personally endured at the hands of other humans. The tragedy that drives the Abbot into fully serving his vampire master is not committed by his fellow humans but by said master, and indirectly as a result of his own poorly thought-out villainous actions no-less. While Isaac and Hector were broadly misanthropic, the Abbot ironically believes his alliance with Erzsebet is the only way he can protect a narrow group of followers, his congregation specifically.
  • Deal with the Devil: He fully acknowledges his alliance with Erzsebet as being this but believes it's the only way to quell the French Revolution and thinks he can come out on top. Olrox implies and Tera later confirms that the machine he uses to create Night Creatures is the result of a literal deal with some kind of Demon from Hell.
  • Despair Event Horizon: He is left a hollow shell after Tera sacrifices herself to save Maria from Erzsebet, condemning herself to an eternal existence as a vampire.
  • Didn't Think This Through:
    • His decision to sacrifice Maria to Erzsebet to placate her not only was a cowardly move but a short-sighted one, as he did not remotely consider how Tera would react to their daughter being offered up. Nor did he realize what Erzsebet wanted was to turn Maria, not kill her.
    • His entire alliance with Erzsebet becomes this: he thinks he can turn on her after the Revolution has been crushed but fails to grasp the vampires are perfectly aware of this possibility and are taking steps to make sure he is fully under their control before his Night Creature army is big enough to be a threat. As a result, the woman he loves, Tera, is turned into a vampire before his horrified eyes and he can do nothing to stop Drolta from charging off to kill the fleeing heroes, his daughter Maria among them.
  • Dirty Coward: His other core motivator besides vanity. If he's forced to choose between the good of humanity and his own power and security, he'll always choose the latter, and frame it as a regrettable but necessary sacrifice. This comes to a head in the final episodes of Season 1, where he attempts to sacrifice his own daughter, tearfully allows Erzsebet to take his lover Tera instead, and then weakly acknowledges that this wouldn't change anything and that his vampire allies would kill his daughter and her friends anyway.
  • Even Evil Has Loved Ones: He truly loves Tera and his daughter Maria, something that is used as leverage against him by Erzsebet. Also crosses over with Even Evil Has Standards, since he refused to allow Drolta to kill Maria, who is a child. Deconstructed as he eventually reaches a level of Moral Myopia where he is willing, however reluctantly, to sacrifice Maria on the altar of his alliance with Erzsebet because while he does care about her and Tera, his cause comes before they do.
  • Expy: Is implied to be Nocturne's take on Shaft. He's a priest who aligns himself with the Big Bad, summons monsters from hell, and kidnaps Maria to sacrifice her to his master, although Shaft was more willingly evil, showing no qualms about any of his actions.
  • Fallen Hero: Tera states he was genuinely kind to her upon her arrival in France as a homeless refugee and was a good person once upon a time, to the point where when she learns what he is up to now she remarks the man he was would be horrified by what he has become. Fear of what the Revolution will do to the Church in France and his alliance with Erzsebet have twisted the Abbot into a hypocrite of a villain driven by vanity who justifies horrific acts.
  • Genre Blind: Multiple characters, human and vampire, point out just how short-sighted his alliance with Erzsebet is. One would think that he'd entertain whether or not his army of Night Creatures could take on a being seen by her fellow vampires as the messiah, but that never crosses his mind. Sure enough, his belief that he could double-cross Erzsebet at the finish line is thoroughly shattered when Erzsebet turns Tera into a lesser vampire and triggers the endless night.
  • Hypocrite: His most defining feature. As most people who interact with him note, the best argument against everything he says is everything he does. The most obvious example is that he's presenting himself as a Good Shepherd protecting his flock from the chaos of the Revolution while letting innocent people get killed by vampires so he can turn their corpses into the vessels of an army of demonic slave-soldiers, but he betrays pretty much every other principle he has at one point or another as well, from his vow of celibacy to his loyalty to his family.
  • Hypocrite Has a Point: Even if the guy is colossally self-righteous, excessive, and downright incorrect when it comes to thinking of the solutions, he is typically correct when it comes to pointing out the problems:
    • He has no room to talk considering his actions afterwards, but he makes a good point when he tells Maria in episode 1 that fighting evil with hatred, division, and envy will only make things worse for the masses instead of better.
    • His methods also result in loads of innocent people dying, but he isn't wrong in pointing out just how bloodthirsty the revolutionaries are becoming, citing numerous innocent priests and other Christians who have been killed in the name of overturning a religion that has backed the nobles. Anyone who knows their history will also know that he will be proven correct about the revolutionaries eventually turning on each other and bringing death to their own countrymen.
  • Improperly Paranoid: Anyone familiar with what the French Revolution eventually leads to would know that his fears of the growing radicalization of the revolutionaries are not unfounded. However, his decision to ally with the vampires and raise an army of Night Creatures to crush the Revolution is like trying to put out a fire with gasoline.
  • Lethally Stupid: Maybe. As many characters point out, his actions have basically zero chance of accomplishing his stated goals, but are guaranteed to get a huge number of people killed for zero gain. It is, however, left ambiguous whether he's really stupid enough that he can't see that coming, or is just deeply in denial about how selfish his true motives are.
  • Luke, I Am Your Father: The Abbot is revealed to be Maria's father
  • Maker of Monsters: He uses a demonic machine to turn human corpses into Night Creatures.
  • Moral Myopia: He's got a serious case of this, with the standard corollary of rapid and easy Motive Decay (because once you've decided a certain amount of people are acceptable sacrifices, it's much simpler to expand that number and discard people you were previously trying to protect). From day one, his plan is to use a temporary alliance with a Card-Carrying Villain vampire faction and the mass human sacrifice of innocents to create a demonic slave army to protect the church and his congregation, and he's prepared to call this a holy and righteous course of action even as it becomes clear that he'll be saving less and less people.
  • Motive Decay: Being a cowardly narcissist who justifies himself with severe Moral Myopia, it's unsurprising that when his supposedly noble principles are put to the test, he's quick to fold. Over the course of the first season, he goes from wanting to protect the entirety of French Christianity to reluctantly sacrificing his entire family to save his own skin.
  • Narcissist: Not in the stereotypical obsession with his appearance but rather his not-so-hidden desire to be seen as a hero and inability to entertain the alternatives provided by others, classic signs of Hero Syndrome. He's also a lot more self-centered and callous than he'd admit, willing to sacrifice humans en masse in his "noble" crusade against the revolutionaries and vampires while believing that he is merely making hard choices rather than the choices being wrong to begin with.
  • Never My Fault: An interesting but pronounced variant on this trope. He is perfectly willing to admit that his actions are sinful, but he adamantly refuses to believe he had a choice in making them, always framing them as the result of outside circumstances forcing his hand.
  • Not-So-Well-Intentioned Extremist: A plot point. He claims his actions are to protect Christianity and the people of France from the Revolution, but his plan is so obviously destructive and heretical, and he's so quick to abandon any and all of his principles out of cowardice and vanity, that nobody else can bring themselves to believe it. Most of the first season consists of his friends and loved ones reluctantly abandoning him as they come to realise that when push comes to shove, he'll side against them rather than with them.
  • Offing the Offspring: When Bathory demands Maria as a condition of their alliance, he's horrified and reluctant but still fully prepared to human sacrifice his own daughter. However, those familiar with Christian lore will notice he's clearly hoping that God will somehow present him with a last-second way out, just like with Abraham's sacrifice of Isaac in the old testament. He gets one, but not in the way he hoped.
  • Papa Wolf: Played with. In his own way, he looked out for his daughter Maria by hiding the fact that she's a witch, something that would have gotten her killed in that time period. Goes so far as to intervene in a fight to stop Drolta attacking her. However, he also was willing to sacrifice Maria to Erzsebet when push came to shove, however he tries to justify it.
  • Redemption Rejection: Upon learning that the Abbot is her father who was once truly loved by her mother and loved her in turn, Maria approaches him and tries to talk sense into the man. Mainly by imploring him to break off his alliance with Erzsebet and stand aside so the heroes can destroy the machine used for creating Night Creatures, to the point of offering that if he does so he can have a chance at being a real part in his child's life. While he's sincerely tempted by the offer and is not happy with the current situation, the Abbot ultimately rejects it and tries to sacrificially kill Maria to prove his loyalty to Erzsebet.
  • Slavery Is a Special Kind of Evil: One of his bigger early Kick the Dog moments. In his interactions with the resurrected Edouard, he makes it clear that the way he treats his Night Creatures is exactly the same as the slavery Edouard fought against on Saint-Domingue, with many of his lines echoing things Vaublanc had previously said to Annette.
  • Tautological Templar: As long as he believes it will serve God's mission, he is willing to commit any atrocity, even sacrificing his own beloved illegitimate daughter to Erzsebet.
  • Thousand-Yard Stare: What he is reduced to in the season finale as he witnesses Tera sacrificing her humanity to save Maria; finally being emotionally burnt out by the cost of his actions.
  • Villain Has a Point: Subverted. His problem is that he's only got half a point, accurately and perceptively diagnosing problems and then coming up with 'solutions' that will very obviously make those same problems a million times worse. It's why the rest of the cast tends to react to his sales pitches with mockery and contempt rather than taking them seriously. His argument that he needs to do what he does because the Revolution will cause indiscriminate chaos and bloodshed while weakening France's Christian values, for example, would be a lot easier for both the audience and his fellow characters to swallow if he was doing literally anything except allying with vampires to create a legion of demon slave-soldiers through mass human sacrifice.
  • Wrong Genre Savvy: When Bathory demands he make a sacrifice of his daughter Maria to prove his dedication to their joint cause he very reluctantly tries to kill Maria, kicking off a fight with the heroes; however, when Bathory herself arrives she is more annoyed than anything else by his actions, explaining that she meant the Abbot should offer Maria to her to be turned into a vampire. Notably, the Abbot considers this a worse fate, as he could at least justify to himself sacrificing Maria with the idea her pure soul would go to Heaven but the idea of her being turned into a monster leaves him horrified.

    Mizrak 
https://static.tvtropes.org/pmwiki/pub/images/mizrak.png
"There's only one God. Just one. That's the only thing I'm sure of. And I've spent my whole life serving him, fighting for him. That hasn't changed and it never will."
Voiced by: Aaron Neil (English)

A member of the local Knights of St. Johnnote  who serves as the Abbot's right-hand man. He is fully aware of the Abbot's dealings with vampires, but due to his deep faith is slowly becoming disillusioned with the man.
  • 11th-Hour Ranger: He officially joins the heroes in the last episode of the first season, having made a full Heel–Face Turn. Unusually for this trope, the heroes still lose anyway.
  • Ambiguously Brown: Mizrak is a surname in Turkey, and he is from Malta, a Mediterranean island known for its diverse population. He also carries a Kilij, which was a Turkish sword popular in the Ottoman Empire, unlike his fellow Knights of the Order who wield European straight swords.
  • Awesome Anachronistic Apparel: He and his fellow Knights of St. John are dressed in suits of full mail and black surcoats with a white cross, resembling crusaders from the 12th century while the series is set in late 18th century France, alluding to their origins as a crusader order.
  • Badass Normal: He has no powers or anti-vampire weaponry of any kind, but he is skilled enough to cut through multiple vampires single-handedly, and given that he shows up in the final battle after being delayed by facing his men, is implied to have defeated (if not killed) all ten of them when they stood against him.
  • Belligerent Sexual Tension: He and Olrox first get to know each other when Mizrak tries to kill Olrox for sneaking into the church's garden. After getting into a very heated argument, the next time we see them, they're both lying in bed naked. Their relationship is pretty much cemented after several more arguments.
  • Bullying a Dragon: Mizrak makes his disdain for Drolta quite clear. The only reason he doesn't suffer any consequences for it is because she finds his boldness more amusing than offensive.
  • Dual Wielding: During the fight at the abbey, he wields both his sword and dagger together against the vampires.
  • Heel–Face Turn: He was never truly an evil man, but he was complicit in helping the Abbot help the vampires of France. But upon learning that the Abbot is willing to sacrifice his own daughter to secure an alliance with Erzsebet, Mizrak fully abandons him and goes to warn Richter and the others about the Abbot's plans.
  • Hunk: A big, beefy slab of a man whom multiple characters note the attractiveness of. It's the first thing about him that gets Olrox's attention.
  • Irony: He's a deeply pious man of the cloth despite being misled by the Abbot and ultimately pulls and Heel–Face Turn to atone for assisting him. He also just so happens to develop an intimate relationship with a vampire, a being people of his faith typically label "unholy". Furthermore, the Bible condemns homosexual relationships, and it just so happens that Olrox is also a man.
  • Last-Name Basis: As Mizrak is a surname and not used as a given name, characters end up invoking this trope when addressing him.
  • Morality Pet: Ultimately becomes one to Olrox by the end of the season. While it's unclear just how committed Olrox actually is to aiding the heroes to thwart Bathory and her army, Mizrak is certainly committed to this goal, and Olrox does everything in his power to prevent him from being harmed, even if Mizrak himself protests.
  • Sixth Ranger: He joins the heroes during the first season's final episode.
  • Straight Gay: Mizrak doesn't display any obvious signs that he's gay apart from sleeping with Olrox.
  • Suave Sabre: Wields a kilij, a heavily curved scimitar of the Ottomans.
  • Token Good Teammate: Outside of an unnamed priest that showed up in one episode in the first series's first season, Mizrak is the first man of the cloth in the Netflix continuity who isn't portrayed as horribly corrupt or fanatical. He was merely misled by the Abbot into believing their actions were justified and turns on him the moment he realizes just how far he's strayed from God.
  • Warrior Monk: Mizrak is a member of the Knights of St. John, a monastic knightly order, and serves as a defender of the church.
  • What the Hell, Hero?: In the final episode of season 1, as Mizrak attempts to attack Erzsebet at the monastery, knowing that he would only be killed in the attempt, Olrox transports him out of the monastery and far away from the cathedral. Mizrak can only criticize Olrox for this, as Olrox could have instead attempted to actually stop Erzsebet if he weren't so focused on his own self-interests.

Vampires

    Olrox 
https://static.tvtropes.org/pmwiki/pub/images/castlevania_nocturne_olrox.png
"Ah, little boy Belmont. I know that feeling. That pain. That hate. That burning, unendurable need for retribution."
Voiced by: Zahn McClarnon (English)Foreign VAs

The vampire who killed Richter's mother out of revenge. Many years later, he seeks out an alliance with Richter against a greater threat.
  • Adaptational Attractiveness: Konami's Olrox was based on (and named for) Count Orlok from Nosferatu. In Nocturne he's a rather handsome if intimidating man.
  • Adaptational Heroism: Downplayed, Olrox in the games was a clear-cut antagonist, while this version of him comes off as more of an Anti-Villain. He is responsible for the death of Richter's mother and fully intends to do the same to Richter, but is motivated by revenge for the death of someone close to him. Furthermore, he forms a truce with the Belmont clan to take on Erzsebet Bathory out of respect for his lost love interest's ideals.
  • Animal Motifs: Serpents. His green eyes with slit pupils and fangs along with his sleek hair bring to mind a snake, and he even assumes the form of a feathered serpent during his battle against Julia.
  • Anti-Villain: He only killed Julia as revenge for her killing his lover and is against Erzsebet's plans to subjugate humanity.
  • Arch-Enemy: To Richter, whose mother he killed in the opening scene of the series. Unusually for this trope, he's not the Big Bad of the series, and is in fact more of a Wild Card.
  • Artistic License – History: The term "Aztec" wouldn't be coined until some time after the series, but used for Olrox because it's the term modern people would recognize.
  • Ascended Extra: In the games, Olrox is a fairly minor antagonist. Here, he's a major player in the plot with a strong connection to Richter's past.
  • Badass Native: An Aztec vampire and the first vampire to kill a Belmont onscreen.
  • Belligerent Sexual Tension: He and Mizrak first get to know each other when Mizrak tries to kill Olrox for sneaking into the church's garden. After getting into a very heated argument, the next time we see them, they're both lying in bed naked. Their relationship is pretty much cemented after several more arguments.
  • Blatant Lies: Mizrak questions if Olrox had the same intentions of turning him into a vampire, just like his previous lover. Olrox scoffs and claims he won't, because he's "not in love" with Mizrak. In the finale, he attempts to spirit Mizrak away as the man tries to attack Erzsebet. Outside the city, he begs for Mizrak to not go back and fight because he doesn't want to see him die. Clearly, he's more fond of Mizrak than he cares to admit.
  • Deadpan Snarker: He has a very dry sense of wit, such as witnessing the Abbot using the powers of a forgemaster to turn Edouard into a Night Creature in the basement of his church, and snarking about his blatant hypocrisy despite believing his actions are for a holy cause.
    Olrox: Well, well. Glory be to God.
  • The Dreaded: To Richter. Given that he killed Richter's mother when he was 10, in front of his eyes, it's no wonder Richter is terrified of Olrox.
  • Eat the Rich: Literally. He bypasses a vagrant for an aristocrat when he's heading out to feed, and when Drolta calls him out for it, he says he "prefers [his] blood blue".
  • Enemy Mine: Olrox, despite his reservations towards the Belmont clan after Julia killed his beloved, sees the clan as the lesser of two evils when he sees first hand what Erzsebet is capable of and what she intends goes against his beliefs and the dreams of his beloved.
  • Even Evil Has Loved Ones: In the past, he had a lover who wanted to help free everyone so they could all live in a world without slavery or masters. His death by Julia's hands is what caused him to seek her out of revenge. In the present day, despite his claims, he has grown incredibly fond of Mizrak. Even going so far as to protect him during Erzsebet's solar eclipse and taking him away when he tries to attack her. Olrox seems genuinely aggrieved when Mizrak won't listen to him and calls him a creature who had "lost his heart centuries ago".
  • Everyone Has Standards: Fitting for someone of Aztec descent, he very understandably has absolutely no desire to work alongside another megalomaniac conqueror with delusions of grandeur and who dehumanizes everyone who is not "her kind". It's one of the main reasons why he's so opposed to Erzsebet's plan and outright sides with Richter Belmont.
  • Fair-Play Villain: Olrox could have sneak-attacked Julia when she was leading her son to the ship, but instead openly announced his presence and attacked her head-on, even allowing Richter to flee their fight and ignoring his presence until Richter attacked him himself, and even then, it seemed like he merely used Julia's moment of distraction to moving to protect Richter to blindside her, rather than attacking the boy for his interference. Despite having Richter dead to rights after striking the killing blow, he allows him to flee, apparently refusing to kill him because he's a child, not to torment him with the memory of his mother's death out of sadism, even acknowledging that his actions will mean that they will come to mortal blows one day, but refusing to take the easy option to avoid that outcome. When he comes across Richter in France years later, he doesn't take the opportunity to attack him from behind or pursue him when Richter is scared and unable to face him properly due to his PTSD. By and large, Olrox showcases a sense of fairness in his fighting style, at least against opponents he considers worthy, and the way he treats Richter throughout most of the season indicates he still sees him as the scared child he was when Julia died, until Richter starts to move beyond that and reclaim his magic.
  • Feathered Serpent: Takes the form of one while battling Julia in the introduction. He is later confirmed to be of Aztec origin. Interestingly, feathered serpents in Mesoamerican Mythology were often associated with the sun, and while he's no friend of the sun himself, he does oppose the scheme to eclipse it permanently.
  • Friendly Neighborhood Vampire: Turns out he's actually this outside of his grudge with the Belmont clan. He fully believes in his deceased love's dream of a free world for both humans and vampires and forms a truce with Richter in order to stop Erzsebet's plans of domination. Even Olrox's feeding tendencies are fairly mundane and very, very choosey (avoiding a poor commoner for a noble, and killing the latter near-instantly to minimize suffering), which makes him considerably more tolerable than others in Erzsebet's court who go out of their way to slowly torment and terrify their prey just so they can. It's also worth noting that the nobility in the city have been actively, willingly conspiring with the vampires to repress the Revolution and slaughter the lower classes, lending more significance to Olrox's choice of targets.
  • Good All Along: "Good" is kind of a strong word considering his blood feud with the Belmont clan, but it turns out he isn't in league with Erzsebet and in fact opposes her plans for world conquest, being willing to make a truce with Richter to take her down.
  • Has a Type: Both his past and current lovers are mortal men (before he turned the former into a vampire) with strong noble convictions who try to push him out of his apathy.
  • Hero Killer: Holds the acclaim of being the only known Vampire (in the Netflix continuity) to successfully kill a Belmont, albeit it was not out of a need to prove his power but a simple token of Revenge for killing his beloved.
  • Immortal Apathy: When he met his first love, he never really believed in any causes, but he states the Native American vampire he fell in love with who believed in the ideals of freedom nearly convinced him to believe too. But after Richter's mother killed that man, aside from getting his revenge, he fell back into apathy. At present day, he has enough standards that he doesn't wish to see Erzsebet's plans come to fruition, but he doesn't have enough commitment to directly intervene, choosing to push others towards bringing down her plans. Mizrak eventually calls him out on his apathy when Olrox tries to protect him by dragging him away from the abbey where Erzsebet is at.
  • Ink-Suit Actor: Looks very much like Zahn McClarnon, right down to his jawline.
  • Irony: He turned his lover into a vampire so that he wouldn't have to see him die, but his vampiric status just made him a target for Julia Belmont.
  • It's Personal with the Dragon: Zig Zagged in that he’s not even Erzsebet’s second-in-command (Drolta Tzuentes is), merely a temporary ally who eventually turns against her. Nonetheless, Olrox is the one whom Richter Belmont despises the most for killing his mother, while Richter is only going after Erzsebet because she poses a threat to the entire world.
  • Knight in Sour Armor: He admits that, at one time while his lover was still alive, he was almost sincerely convinced that humans and vampires can coexist peacefully up until Julia Belmont killed his lover despite his noble intentions and actions. But despite his protests on the mattter, he still does carry his love's ideals and they are still near and dear to him, which motivates him to side with Richter Belmont despite the grudge shared between them once he learns of Erzsebet's plans and how it will destroy the dreams of his lost beloved in the process.
  • Lesbian Vampire: Gender-flipped version. Both his late lover and his current love interest are male.
  • Morality Chain Beyond the Grave: Downplayed as he's an Anti-Villain, but his resistance to Erzsebet's plans stems from the ideals of his lost love, who believed in freedom and revolution.
  • Mr. Fanservice: He's a fairly handsome man as is, but then we get treated to a full scene where he walks around completely naked, showing off just how toned he is underneath his clothes.
  • Never My Fault: He blames Julia for the death of his lover but when Mizrak asks Olrox if his lover wanted to be turned, Olrox just says he wanted to live with him forever, all but confessing it wasn't entirely consensual. As such, he accidentally made him a target for vampire hunters like Julia.
  • Nice Job Breaking It, Hero: Had he not non-consensually turned his first lover into a vampire out of a fear of outliving him, said lover wouldn't have become a target for vampire hunters like Julia.
  • "Not So Different" Remark: He bluntly tells the young Richter that he's fully aware that they're in the exact same position his mother put Olrox in by killing his lost love, and seems to be sadly appreciative of the Irony of it all. Despite having the opportunity to kill Richter, he chooses to let him live to become an adult before settling their debts, apparently out of a sense of fairness and acknowledging that he's very much the bad guy in the situation this time, despite his own legitimate grievance with the younger Belmont's kin.
  • Purple Is Powerful: His coat and trousers are prominently purple, just like his game counterpart from Symphony of the Night, and he was powerful enough to kill a Belmont.
  • Race Lift: He is redesigned to resemble a Native American man, like his voice actor. In Rondo of Blood, Olrox was gray-skinned and bald, so his ethnicity was uncertain.
  • Reverse Mole: Because he never directly reveals himself in the climactic battle at the end of the first season (instead choosing to only observe in his Super Smoke form), Bathory and her minions still likely believe he's on their side, even while he's secretly trying to help the heroes to defeat her and directly aiding Mizrak, who opposes her.
  • Straight Gay: His past and current lovers are both men, but outside of his slightly flamboyant fashion sense, there isn't really anything about him that is stereotypically effeminate.
  • Staring Down Cthulhu: Granted, how much of a Cthulhu Erzsebet actually is may be one of the biggest mysteries in the setting, but her power compared to other vampires is undeniable. Despite this, during his first meeting with Erzsebet face to face he speaks with her without an ounce of fear while utterly ignoring Drolta increasingly hostile demands that he bow to her and when he does finally shows the minimum level of reverence the looks he gives Erzsebet is utterly steely and utterly unafraid. Those are some Nerves of Steel he has.
  • The Stoic: A few smirks here and there aside, Olrox is generally even-keeled and collected.
  • This Cannot Be!: He murmurs a dazed "Impossible" when he discovers Erzsebet isn't conning the vampires or posturing, but really does have the power to blot out the sun.
  • Token Good Teammate: During his brief time in Erzsebet's court, he’s the only vampire who isn't wantonly sadistic or bloodthirsty, and eventually turns against Erzsebet when he learns the full scope of her cataclysmic plan.
  • Tsundere: He claims repeatedly that Mizrak is nothing to him other than a good fling, but it's pretty obvious that he's grown to genuinely love him. He even teleports Mizrak away from the battle with Erzsebet to keep the thoroughly outclassed knight from getting killed.
  • Voluntary Shapeshifting: Comes with the territory of being a considerably powerful vampire, being able to turn into a shadowy-like smoke and all that, but even compared to the usual fare, Olrox is able to take a Kaiju-esque serpent form when pushed too far during his duel with Julia.
  • Wild Card: What he ends up actually being within Erzsebet's court, as he's not particularly loyal to any party — only having a presence because he's fascinated to see what unfolds, until Erzsebet reveals she plans to conquer the New World as well, from that point, he chooses the lesser evil and pitches a hand to the Belmont clan despite their animosity for one another because they will be able to stop her with the right nudge.
  • Would Not Hurt A Child: He confidently claims that he will kill Richter, but apparently refuses to do so when he's a helpless child, despite the ease of it, choosing to instead let Richter flee, grow up, and become a fearsome vampire hunter before fighting him when he can defend himself.
  • You Killed My Father: After killing Richter's mother, he tells the young Belmont that he did so out of revenge for the death of someone he loved at her hands.

    Erzsebet Bathory 
https://static.tvtropes.org/pmwiki/pub/images/ersebet.png
"I dreamt last night about the world we are making. The Empress of Russia, the Holy Roman Emperor, the Ottoman Sultan, the Pope, all kneeling before me...."
Click here to see her appearance as Sekhmet

Voiced by: Franka Potente (English)Foreign VAs

The main antagonist of the series, she's a vampire queen and "messiah" who is foretold to rise up and conquer the world.
  • Adaptation Dye-Job: She goes from dark turquoise-green hair in Bloodlines to full on red head in Nocturne.
  • Adaptational Early Appearance: Her game counterpart didn't show up until World War I, roughly a century and a quarter after this setting of the French Revolution.
  • Adaptational Relationship Overhaul:
    • Her counterpart from the games is an antagonist in Castlevania: Bloodlines rather than any of the games that Richter and Maria actually appear in. Chronologically, this means she shows up two centuries before her debut in the games.
    • In the games, Erzsebet is a niece of Dracula's, which also makes her Alucard's cousin. Here, her relation to Dracula and his family, if there is any, isn't mentioned at all.
  • Ambiguous Situation: There's a bit of ambiguity regarding who Erzsebet actually is. Her followers mention that she drank the blood of Sekhmet to get her powers, but her dialogue implies that she really is Sekhmet. But her name, appearance, and accent — which are very blatantly European in origin — all imply otherwise. Whether this is a case of Split Personality by having absorbed Sekhmet's consciousness in addition to her blood, if Erzsebet simply changed herself, or if she's only calling herself Sekhmet to fuel her messiah complex is unclear.
  • Animal Motifs: She is called a lioness and refers to herself as such. This is because of her connection to Sekhmet, the lioness goddess of war in Egypt. The connection is more evident when she goes One-Winged Angel at the end of the first season, giving her a leonine appearance.
  • Anime Hair: Her massive plume of red hair seems to naturally stand upright in a manner similar to a large rosebud. In her One-Winged Angel form, her hair spikes outwards into a mane-like shape, adding to her leonine appearance.
  • Artistic License – History: The real-life Elizabeth Bathory was dead long before the French Revolution began. Justified in she's an ancient, immortal vampire who's been alive since Ancient Egypt.
  • Beethoven Was an Alien Spy: Netflix describes her as "very loosely based on the various folkloric stories."
  • Beast Man: After causing an eclipse to blot out the sun, she transforms into a leonine beast like form bringing the imagery of the Goddess Sekhmet.
  • Berserk Button: Very well buried under fine layers of unflinching certainty in her own supremacy, but there've been times when said Mask of Sanity has slipped; if not yet cracked:
    • Speaking about her father, the sun god Amun Ra through her connection to Sekhmet, is a huge one for Erzsebet. Becoming visibly irate as she cites him a self-important rat bastard whom stole praise from her.
    • While hashing out the finer details of their churches servitude to her. Erzsabet grew particularly enraged when Mizrak brought up the notion there would be a god they worship whose not her.
    Mizerak: "He is a man of God.''
    Erzsabet: "I AM A GOD."
  • Big Bad: She essentially serves as the main villain of Nocturne.
  • Black Eyes of Crazy: In the final episode, when Erzsebet transforms into her monstrous Super Mode embodying Sekhmet she develops black sclerae.
  • Cold Ham: Erzsebet delivers quite a few boasts in a Creepy Monotone voice. Good examples include her claims to Drolta in her first appearance and recounting her titles after her One-Winged Angel transformation.
  • Contrasting Sequel Antagonist: Dracula in the original show was very much a Tragic Villain who after Lisa's death ended up becoming a misanthropic Death Seeker that sat out of the personal matter of killing everyone himself and much of the focus of the series is spent on humanizing the tragedy that led to his current condition and the aftermath following his defeat in the second season, Erzsebet Bathory, on the other hand, is a more traditional villain who seeks to Take Over the World and reduce mankind as little more than livestock as she ushers forth a new era where vampires are the true rulers of civilization, and is a far more intimately present threat as she takes on the heroes almost immediately from the gate the moment she fulfills her plan.
  • Dark Action Girl: Of The Baroness variety. Erzsebet is utterly unstoppable in a fight, perhaps on par with Dracula in the previous series.
  • Dark Messiah: Described as a "vampire messiah" who will consume the light.
  • Depraved Bisexual: What can be inclined when asking the Abbot about what all his night creatures can do besides stand guard.
  • The Dreaded: Tera and, later, the rest of the cast are terrified of Erzsebet. Largely for her intense cruelty, as Tera knows after she turned her sister.
  • Dystopia Justifies the Means: Unlike the Tragic Villain Dracula from the previous series who was lashing out over the murder of his wife, Erzsebet wants to bring about The Night That Never Ends to allow her vampire cult to feed without limits and terrorize the people of Europe.
  • Evil Is Bigger: She towers over everyone else in the main cast, much like Dracula did in previous ages.
  • Evil Redhead: Erzsebet has rosy-red hair that turns blood red after she goes One-Winged Angel
  • Femme Fatalons: After going One-Winged Angel, her nail becomes long, crooked, and razor sharp. To give you an idea, she can use the long nail of her right pointer finger to slit her own right wrist.
  • A God Am I: She's worshipped as a Physical God to her Cult and speaks as though she truly is the Earthly form of the Egyptian God Sekhmet. Since she manages to create The Night That Never Ends and takes on lion characteristics in her One-Winged Angel form, there might be something to it.
  • Gold-Colored Superiority: Her main attire are clothes made of gold to reflect her divine appearance. This is also a nod to her connection to Sekhmet as gold was very popular in Egypt.
  • Hate Sink: Even by the series' standards, she is nothing but an absolute piece of shit, to where even Carmilla, of all people, looks sympathetic by comparison. Whereas most vampires only see humans as food, she delights in tormenting those weaker than her, proclaiming herself a god, and forcefully turning humans into vampires. She did it to Tera's sister and was planning this for Maria. Which led to Tera offering herself in place of her daughter.
  • Historical Villain Upgrade: Depictions of Elizabeth Bathory as an evil vampire are far from unheard of, but here she's a dark messiah who seeks to seize control of the entire world.
  • Inconsistent Spelling: The English release of Castlevania: Bloodlines depicted her name as "Elizabeth Bartley." Nocturne uses the original Japanese version's spelling which was in line with the historical Bathory.
  • Jeanne d'Archétype: While she isn't actually this herself, she is actively exploiting the appeal of this trope to gain favor with the common masses through the help of propaganda from the local Corrupt Church who are fearful of losing their sense of normalcy in the wake of the French Revolution toppling everything they know, allowing her to manipulate the favor of the humans alongside the vampires who outright worship her as their Dark Messiah.
  • The Juggernaut: Upon personally entering the fray following her transformation, she effortlessly tosses the heroes around like ragdolls whereas even Richter's strongest attacks don't make her so much as flinch.
  • Large and in Charge: Much like Dracula before her, Erzsebet is the tallest character in the show by far, and the leader of her own cult of worshippers. The only difference is that she is taller than Dracula by a yard or two!
  • Lesbian Vampire: Erzsebet has a taste for young women, particularly of the Virgin Sacrifice variety. In Tera's flashback, she found an entire dungeon full of young women that the Countess had been keeping as playthings. When she arrives in France, her cult has prepared a young woman as an offering to her and Erzsebet keeps the girl at her side during her time at court. Likewise, she intends to make Maria into a vampire as a "sacrifice", but eagerly accepts Tera after recognizing her.
  • Light Is Not Good: She is introduced dressed in white and gold in a mockery of the sun, and it goes without saying that she is a particularly evil vampire. It's justified in her case as she has to look heroic for the mortal men, who see her as someone who can save them from the violence of the French Revolution. Within the chateau, she switches to a more appropriate navy blue gown, though one that is still trimmed with gold patterns.
  • Mask of Sanity: Erzsebet can put on a very charismatic air to present herself as a Dark Messiah for the vampires and aristocrats that serve her. However, when her Berserk Button is pressed or if given the chance, her sadism and megalomania come right to the surface.
  • Narcissist: Her dream is to have every living thing in the world bowing down and worshipping the ground she walks on like a god. She embodies this character type.
  • Near-Villain Victory: Season 1 would've ended with her forces completely wiping the heroes out had Alucard not returned when he did.
  • Nigh-Invulnerable: Once she arrives at the church after having transformed, nothing the heroes do to her can harm her in any way, to the point where she spends most of the battle standing idly and letting them desperately strike her to no effect. Richter wailing on her with the Vampire Killer is simply completely ignored and she straight up inhales his attempt to unleash a massive blast of fire into her face.
  • No-Nonsense Nemesis: While it takes her a while to get involved in the plot, Erzsebet doesn't mess around. She brings forth her eclipse and makes a beeline for the church to ensure Abbot Emmanuel's cooperation.
  • Non-Indicative Name: Subverted in that one her titles is "The One Before Whom Evil Trembles" but the full title, which they usually don't say, adds "In Awe".
  • One-Winged Angel: After unleashing Sekhmet's powers to blot out the sun, Erzsebet ends up visibly transforming into her avatar not too long after, which makes her vastly more powerful that even an empowered Richter Belmont ends up completely No Selled by her, rendering his anti-vampire magics useless.
  • Orcus on His Throne: She doesn't actually arrive in France until late in the first season, so she's barely seen prior to that; nonetheless, she is mentioned by both loyalist and detractor alike (not to mention by the show's promotional material) as an absolutely monstrous fiend and Dark Messiah, and when she finally does appear, everything said about her turns out to be completely true.
  • Our Vampires Are Different: In that she is also a reincarnation (or avatar) for an Egyptian goddess of war and vengeance; with magic powerful enough to blot out the sun and be “blessed” by the moon itself into developing lionlike features.
  • Physical God: Erzsebet demonstrates through her blocking out the sun, being able to No-Sell all of the heroes' attacks after going One-Winged Angel establishing she is the most powerful character in the series, perhaps superseding even Dracula himself. Which makes sense since she's the avatar/reincarnation of Sekhmet, the Egyptian goddess of war.
  • Pimped-Out Dress: Pre-transformation this is her choice of fashion with styles that are equal parts magnificent and gaudy; accentuated by her unnatural height.
  • Pragmatic Villainy: She is offended that Emmanuel would be so stupid as to try to kill the virgin girl she spoke of as a sacrifice to appease her. Not only would it deny her another source of blood which satisfies her Sadist tendencies, but she'd lose a potential asset that she can use to kill or use as an effective hostage against the heroes, which is frankly wasteful.
  • Psycho Lesbian: Seems to take a demented glee in butchering and violating a great number of the many young females she has her fanatics enslave for her. Given how willing she was to recapture one whom had gotten away some decades ago in Maria's mother; Tera.
  • Reforged into a Minion: Unlike most of her fellow vampires, who view all humans as snacks to feed on at their leisure, and Dracula, who formed legitimate bonds with certain humans who interested him, Erzsebet prefers to convert the humans she has a use for into lesser vampires under her thrall as is what happens to Tera.
  • Related in the Adaptation: Inverted. Erzsesbet is Dracula's niece in Bloodlines, but here they have no relation at all.
  • Sadist: Unlike other vampires, who are more about having people be mere snacks to them and to be discarded after, Erzsebet instead makes her food more of a full-course meal by cruelly playing with them and their emotions over a very long period of time until they are either broken in the end by her sick and demented games or they die from shock after being broken for so long — it is telling that the luckiest ones she indulges in are simply embraced by her and become lesser vampires in her thrall.
  • Satanic Archetype: She's a Prideful being with a Sadistic streak that makes other vampires in the setting look benevolent by comparison who desires to be worshipped as a God and gets that worship from slave-masters and classist aristocrats, believing that she will ensure that they will prosper in a new age of privilege and subjugation. She makes a Faustian bargain with a priest with weak morals, using him to create an army of Night Creatures made from the souls of the damned as her army.
  • Shoot the Dog: Zigzagged; when she demands fealty from the Abbot to ensure his loyalty to her is absolute, and to do so with blood, the Abbot believes that means he has to literally kill his daughter Maria in her name, which he's reluctantly prepared to do to protect the ideals of the common folk. However, when she arrives and realizes what he intended to achieve, Erzsebet is more offended that he thought that Maria had to die to fulfill his loyalty to her. In reality, she was just going to embrace her as a vampire instead, damning her soul and making Maria her slave for all eternity. She only relents on that plan when Tera offers herself up as "the sacrifice" since Emmanuel loves her as much as their daughter, securing his loyalty anyway through the horror of watching his beloved be damned in front of him.
  • Smug Super: You don't get any more full of yourself than proclaiming that you're a goddess, but the moment she gets into action, it turns out her proclamations aren't just mere boasts. And it turns out she wasn't exaggerating about having the power of Sekhmet.
  • The Sociopath: Even by vampire standards, she is particularly nasty and was said to be just as evil while she was mortal. While vampires in general view humans as only livestock, she takes things a step further by making a game out of torturing her victims for as long as possible until they are either sucked dry or turned into her undead servants. She is also manipulative and superficially charismatic while having an incredibly self-aggrandizing sense of self, seeking to force everyone to worship the ground she walks on. That being said, she is high-functioning enough to plan ahead and only indulge herself when she believes it won't result in any complications.
  • Statuesque Stunner: She's the tallest character (even taller than Dracula), inhumanly beautiful, and elegantly dressed.
  • Undead Barefooter: Before she transforms into her One-Winged Angel form of Sekhmet, we can see that under her big elegant dress, she is barefoot always. Her concept art showing her Sekhmet form also confirms it.
  • Viler New Villain: Dracula, the overarching villain for much of the previous series, was a Tragic Villain, lashing out at the world over the unjust death of his wife and secretly wishing to die because he couldn't bear to live without her. Erzsebet on the other hand is a full-blown megalomaniacal sadist who wants to rule the world as a god. Also, Dracula is more of a well-spoken gentlemen who was Affably Evil in his best of times even against his enemies, while Erzsebet is a extremely crass bully who enjoys lording her power over others.
  • Villain with Good Publicity: So much so in fact, that even in a town occupied by humans preyed upon by vampires. Both sides of the fence seem to throng and throw flowers & confetti in her mere presence, both commonfolk and nobility alike singing her praises as they chant the name of their vampire messiah repeatedly. Her chariot strides down the cobble brick road with endless fanfare and adulation alike by most to all present at her introduction into France.

    Drolta Tzuentes 
https://static.tvtropes.org/pmwiki/pub/images/drolta_tzuentes_nocturne.png
"I'm a representative too, of the Messiah… Oh, not that Messiah. The real one."
Click here to see her transformation
Voiced by: Elarica Johnson (English)

A representative of Erzsebet who is preparing for the arrival of her mistress.

  • Absurdly Sharp Claws: Her main fighting style relies on using her sharp claws to kill her opponents. They can easily slash through flesh and are sturdy enough to clash against steel swords.
  • Action Fashionista: A competent warrior with a flashy new outfit for every other scene she appears in.
  • Adaptational Attractiveness: In Bloodlines, Drolta was an aged, ugly old crone. In Nocturne, she’s shown to be more youthful-looking and drop-dead gorgeous.
  • Adaptation Species Change: In the games, she was a regular human crone who practiced black magic. Here, she is portrayed as a vampire. Interestingly, in Episode 7, it is implied that she actually might not even be a normal vampire, but some form of demon. Appears to be a succubus if not THE Succubus given she could fire her fingers out at the heroes like the one encountered in Alucard's Nightmare within Symphony of the Night's Boss Fight.
  • And Show It to You: One of her first victims dies his way, his heart ripped out by her sharp claws.
  • The Baroness: Played with. She aesthetically adheres to the Sexpot version, being an extremely sadistic, attractive, and leather-bound villainess who wears an enormous variety of gorgeous outfits. That said, she seems to eschew overt sexuality on principle, acts (mostly) professionally when working with both her fellow vampires and human conspirators, and in fact warns Mizrak and the Abbot from making any sexual advances.
  • Berserk Button: Irreverence towards Erzsebet angers her. Every time that Olrox refuses to bow before Erzsebet, Drolta orders him to bow before her. And every time she does it, she sounds angrier than the last time.
  • Black Eyes of Crazy: Is Erzsebet's demented second in command and has black sclera. It's also the first hint that she isn't normal even for a vampire, as no other vampire possesses such eyes.
  • Blood Knight: Look at Drolta's face every time she's in combat. She's having the time of her life.
  • Combat Stilettos: A weird take on this trope as she wears boots that have their heels on the boot tips. It still means she stands on her toes rather than her flats regardless, and she has no problems fighting with this unorthodox choice of footwear. They also incidentally make her feet look like hooves befitting her One-Winged Angel form resembling a classical demon.
  • Dark Action Girl: Drolta is hands-down one of the deadliest vampires in the show. Annette barely survives her fight with her in episode four and she still gives the heroes a tough time when fighting Maria and Richter simultaneously, even after Richter regains his magic and Olrox runs distraction.
  • Deadpan Snarker: Drops multiple snarky comments at those around her, especially at the Church-affiliated characters.
  • Demonic Vampires: While all vampires in the Castlevania world are demonic in nature, Drolta takes it a step further. The pink eyes are a start, with her true form being more akin to a winged succubus rather than a vampire.
  • The Dragon: She acts as Erzsebet's muscle across the first season, being her second in command, and she makes preparations for the arrival of her mistress. Tera openly describes her as Erzsebet's hunting dog.
  • Expy: To Lust the Homunculi, from Fullmetal Alchemist: fiercely intelligent, steadfastly loyal, sadomaniacal and a ravenous Blood Knight on top. One of her main means of assault even includes hyper extending her extremities to incredible lengths for rending or shredding her opponents.
  • Femme Fatalons: To the most poignant degree, like something out of X-Men or Full Metal Alchemist. Drolta can hyper extend her already incisive digits to insurmountable lengths to gore and perforate targets from a distance.
  • Flaming Hair: Her hair becomes a pink-colored version of this in Episode 7 when she transforms into a demonic looking form.
  • The Heavy: Does most of the work on the ground while Bathory arrives and performs the spell that will create the Solar Eclipse and grant the vampire race eternal night.
  • Hell-Bent for Leather: Drolta has a taste for black leather outfits, when not blending in with the aristocrats with boyish French formalwear in 18th century France.
  • Impaled with Extreme Prejudice: This is how she dies at the end of the first season. As she attacks Richter, she is impaled from behind by Alucard's sword.
  • Inconsistent Spelling: Drolta Tzuentes from the games is named after the historical Erzsébet Báthory's chambermaid Dorottya Széntes, but keeps the mangled transliteration from the English version of Castlevania: Bloodlines for the adaptation.
  • In the Back: How she bites it at the end of Season 1 in Nocturne.
  • Lightning Bruiser: Drolta moves fast even for a vampire, hits hard, and can shrug off most of Richter's magic attacks. Even when she's knocked down, she gets right back up and throws herself into the fray near-instantly. She also possesses a Healing Factor which allows her to regenerate her shattered fingers and tattered wings in mere seconds during her fight with Richter.
  • Ms. Fanservice: She is absolutely gorgeous and wears many outfits that flatters her body.
  • Mythology Gag: The moment she dies, her corpse shrivels up with graying skin, similar to her original portrayal in the games as the aging gray crone.
  • Nonchalant Dodge: Drolta's speed and reflexes let her repeatedly dodge Annette and Tera's attacks by inches, even when they attack from out of her sight. Annette and Richter have better luck through overwhelming her from the sheer volume and number of repeated attacks from all directions, thanks to the former's summons and the latter's whip.
  • Our Vampires Are Different: In that it's left ambiguous if she is really a vampire, having several nonstandard traits, like all-black eyes and a demonic-looking alternate form.
  • Pragmatic Villainy: As seen under Teeth-Clenched Teamwork, Drolta tries to placate the aristocracy as a means of ensuring Erzsebet has an ample amount of followers.
  • Psycho Pink: She is a sadistic monster that not only has pink eyes and accessories, but can also turn her wings and hair pink.
  • Race Lift: Drolta Tzuentes in Bloodlines was an old crone of vague ethnicity. Drolta in the show is Egyptian, having been a former priestess of Sekhmet.
  • Smug Smiler: Drolta almost always has a smug smile on her face.
  • Spotting the Thread: On her escort tour with her mistress into town, she was the first to pick up on the relation between a local blonde peasant girl and the priest whom they are currently working with. Something she conveys to her mistress at her coming out party.
  • Super-Hearing: Implied. The camera focuses briefly on Drolta's ear right before she dodges attacks from outside her sight.
  • Super-Speed: Similar to Alucard, Drolta can empower herself with pink lighting before lunging forward at extreme speeds.
  • Teeth-Clenched Teamwork: She mentions to Olrox that she's frustrated about their alliance with France's nobility, if only because the nobles force them to feed on the peasants rather than the whole of France's population. She only maintains good relations with the nobles so that Erzsebet can have more human followers when she arrives.
  • This Cannot Be!: It's obvious on her face when she realizes she's been fatally wounded.
  • Time Abyss: Notes to Olrox with some wistfulness that she was an Egyptian priestess of Sekhmet in her mortal life. With Olrox noting the temples she once worshiped in are long buried by the sands.
  • Undying Loyalty: She outright worships Erzsebet and treats any act of disrespect towards her as a personal slight against herself.
  • Unlimited Wardrobe: She is the character with the most outfits out of everyone in the animated verse, let alone the entire franchise.
  • Vagina Dentata: She implies that having sex with her would not be pleasant by any means. Even if she's being hyperbolic, If she truly is a form of Succubus then sex with her still wouldn't end well for her mortal partners.
    Drolta: Did you think we were flirting? I know it's all about sex, with you priests, but believe me, you really shouldn't tempt me on that score. You wouldn't like it. Every orifice I possess has teeth.
  • Wolverine Claws: She has long sharp nails that are sharp enough to gouge out flesh and sturdy enough to fight against blades and magic without any issue.

    Comte de Vaublanc 
https://static.tvtropes.org/pmwiki/pub/images/freedom_was_sweeter___nocturne___09.png
"There will always be masters and servants. Slavery is the natural order. You can't kill us all."
Voiced by: Alastair Duncan (English)

A slave-owning, plantation-running vampire formerly based out of the French colony of Saint-Domingue in the Caribbean before the Haitian Revolution drove him out and into the arms of Bathory's cult. Has a ugly history with Annette as her former owner and the killer of her mother.
  • Arch-Enemy: To Annette. Being her once slave owner who killed her mother before her eyes and hunted Annette like an animal will do that. Seeing him again in the modern day sends her into a towering rage.
  • Asshole Victim: No one is going to miss this racist scumbag after Annette traps him and leaves him to burn up in the sun.
  • Ax-Crazy: Kills on a whim, hunts slaves down like animals for fun, and admits to having been tempted to break Annette's neck as a baby for the hell of it.
  • Cruel and Unusual Death: It takes a special sort of person to get one of these as a Karmic Death, but he manages it. Annette traps him in a small cage of iron bars sculpted into crosses, which burn him whenever he touches them, and then keeps him there until the sun comes up and flame-grills him alive.
  • Death by Irony: As Annette mockingly notes, he dies terrified in a cage locked in by a former slave killed by the ancestral magic he used to murder his slaves for practicing.
  • Defiant to the End: Played with, after being trapped in a cage of crosses and with the sun rising, Vaublanc spends his last minutes of unlife trying to invoke Break Them by Talking towards Annette about how she'll never really be free and Bathory will restore the 'natural order' of masters and slaves. He still dies terrified and Annette is not all that impressed or shaken by his efforts.
  • Dirty Coward: Ultimately he's a bully who talks a big game but only picks on the weak, flees at the first sign of danger (even backing off from a human crowd), and follows whoever is stronger than he is. When Annette finally has him cornered he's reduced to petty insults and raving at a stone-faced Annette as the sun comes up before he's burnt to an agonizing crisp.
  • Foil: To Olrox, both are vampires who killed one of the heroes' parents in front of them as children, traumatizing them and causing a Freak Out when encountered in the present day, along with becoming involved with Bathory's movement. But Olrox killed Richter's mother in revenge for the death of a man he loved and respected while Vaublanc killed Annette's mother for the sake of cruelty - suppressing culture/magic in the population of slaves he ruled over. Vaublanc truly believes in Bathory and supports her cause of oppression while Olrox very quickly decides he wants nothing to do with Bathory and actively works to undermine her.
  • Hate Sink: A sadistic slave owner who revels in the power his position and vampire nature gives him over others. There's nothing redeeming in the man.
  • Historical Villain Upgrade: As with Bathory, he seems to be based on a real historical figure, a royalist counterrevolutionary.
  • Politically Incorrect Villain: Besides his intense classism, Vaublanc is rather racist towards Annette and Edouard, calling the latter a racial slur for people who are half-black and half-white. He's also a plantation owner and slaver, and he makes it clear that he sincerely believes slavery is simply the natural order of the world.
  • Villainous Breakdown: Trapped in a cage which none of his vampire powers can get him out of and with the sun rising, Vaublanc loses it, ranting and viciously mocking Annette even as his terror and pain mount.

    Nikolai 
https://static.tvtropes.org/pmwiki/pub/images/nikolai_29___01.jpg
"I'll tell her I'll find the Belmont boy and bring back his head."
Voiced by: Fred Tatasciore (English)

One of Drolta Tzuentes's personal guards, who has accompanied her in many battles throughout the years.
  • The Brute: He's a burly and high-ranking member of Bathory's army, and has no problem getting his hands dirty to even engage with two Belmonts at once.
  • The Dragon: To Drolta, who herself is The Dragon to Bathory.
  • Handicapped Badass: Nikolai is missing an eye, but still manages to almost kill Richter and Juste.
  • Husky Russkie: He's an enormous Russian vampire with a deep voice.
  • Imperial Stormtrooper Marksmanship Academy: Not a great shot with his axe-musket, needing several seconds to take aim at Richter when attempting to execute him and missing several shots on a still target.
  • Mix-and-Match Weapon: He wields a weapon that is a combination of a greataxe and a musket.
  • Near-Villain Victory: He nearly succeeds in killing both Richter and Juste, thus ending the Belmont bloodline (in his own words); fortunately, Richter regains his magical powers and kills Nikolai and his vampire underlings.
  • Nice Job Fixing It, Villain: He comes within seconds of ending the entire Belmont line, but decides to tell Richter exactly what'll happen to his loved ones after he dies out of sadism, which breaks Richter's mental block on his powers and lets him defeat Nikolai easily.
  • To the Pain: Describes to Richter in excruciating detail what Bathory does with her victims:
    Nikolai: Often she hangs you by your arms with hooks through the bones, making sure you don't bleed out too fast. You can be conscious for days. It's wonderful.

Legacy Characters

    Julia Belmont 

Julia Belmont

https://static.tvtropes.org/pmwiki/pub/images/julia_belmont.png
"I'm sorry, Richter."
Voiced by: Sophie Skelton (English)Foreign VAs

Richter's mother and the former master of the family whip. She was killed in America fighting Olrox ten years before the story begins.
  • Action Girl: She's a female Belmont and no less deadly with the whip than the men in the family.
  • Action Mom: Her first and unfortunately only scene has her fighting to the death against Olrox, and she holds out for a pretty damn long time too.
  • Badass Longcoat: She wore a blue longcoat quite similar to what Richter wears years later, though hers lacked the black accents and rolled-up sleeves that Richter's has.
  • Canon Foreigner: Is not adapted from any game. The only female Belmont from a game is the beta-canon Sonia Belmont.
  • Dies Wide Open: She dies with her eyes open, even as she attempts to avert her face so Richter wouldn't see. And Richter has to watch the life drain from her eyes after she is killed.
  • Family Theme Naming: Her name sounds similar to her father's, Juste Belmont.
  • Impaled with Extreme Prejudice: Olrox kills her by stabbing her through the chest with the sharp point of his tail.
  • Magic Knight: In addition to her skill with a whip and knife, she wielded elemental magic with skill comparable to her ancestor, Sypha.
  • Mama Bear: Julia was sending Richter away in fear of something coming to hurt both of them before Olrox appeared and challenged her. When Richter tries to help his mother out in the fight, she immediately rushes over to protect her son. Ironically, this gets her killed.
  • Mythology Gag: A female namesake of her presumed future descendant Julius Belmont, and a direct namesake of the Adapted Out sister of Isaac from the previous series.
  • Small Role, Big Impact: She dies five minutes into the first episode and isn't seen again even in flashbacks. Still, witnessing her death traumatizes Richter enough that it's over a decade until he manages to use magic again.
  • Sorry That I'm Dying: Her last words just before she killed was a quiet, "I'm sorry, Richter."
  • Strong Family Resemblance: She's basically a female version of Richter.
  • Statuesque Stunner: She's not only pretty but quite tall and has a very voluptuous figure.
  • Van Helsing Hate Crimes: Olrox's lover was a compassionate vampire who fought to free people during the Revolutionary War, despite the Americans having exploited and killed his people, solely in the name of fighting tyranny. She still killed him regardless of his morals, earning her Olrox's wrath. However, it's unknown if Julia was actually aware of the morals of Olrox's lover as she isn't all-knowing or all-powerful. So Julia's decision to kill Olrox's lover may stemmed from the mistaken belief that they were a threat.

    The Old Man 

Juste Belmont

https://static.tvtropes.org/pmwiki/pub/images/juste_belmont_nocturne.png
"Well, you know what they say about a free dinner... They say, 'Go back to where you came from and don't expect another one.'"
Voiced by: Iain Glen (English)Foreign VAs

Richter's grandfather and Julia's predecessor. A great magician and hero who lost his powers long ago.
  • Age Lift: By account of appearing later in the series' timeline. In ''Harmony of Dissonance" (which was set in 1748) he was only eighteen, while in the show he's around sixty.
  • The Archmage: He was the most powerful magician of the Belmont clan during his prime, barely needing the whip to kill vampires.
  • Broad Strokes: Juste's backstory canonizes Lydie Erlanger, who was his Implied Love Interest in the original game, as Richter's grandmother, while her death is a reference to that game's Bad Ending.
  • Brought Down to Badass: Even without his magic, he still has the skills of the Belmont clan including mastery over the whip.
  • Calling the Old Man Out: Richter tears into him over his absence from his life and generally sorry state after Juste reveals his identity. Julia apparently also lashed out at her father when he fell into a depression and lost his magic. Resulting in her taking the family whip, leaving, and never speaking to him again. Juste only seems somewhat sad when Richter recounts to him how his daughter died.
  • Despair Event Horizon: He lost the power to use magic after his friend Maxim and wife Lydie were killed by the vampire Lord Ruthven.
  • Family Theme Naming: Julia's name sounds similar to his.
  • Five-Second Foreshadowing: Seems to be some random old man Richter runs into. Then he starts whipping like it's second nature and it's obvious who he really is.
  • Heartbroken Badass: He's still a vampire killing machine in his old age, but he can no longer use magic due to being unable to let go of the tragic death of his wife and his best friend. He even seems a bit regretful at never reconnecting with his daughter again before her death - although she never wanted to speak to him again after leaving.
  • Hero of Another Story: Juste is long out of his heyday as the lead Belmont, and while he's reluctantly fallen into retirement after his Despair Event Horizon, he still valiantly protects people where he can and shows he still is frighteningly good with the Vampire Killer whip.
  • Knight in Sour Armor: Despite claiming evil always wins and that he was a terrible father, Juste still hunting vampires and providing for Richter from afar shows he hasn't completely given up on his family's legacy.
  • Mythology Gag:
    • Still has his trademark wild white hair and even his black undershirt is from Juste's game design.
    • Lydie and Maxim's deaths are a reference to the bad ending of Harmony of Dissonance.
  • Old Master: As Richter and the tavern patrons who watched him effortlessly take apart a loudmouthed vampire can attest to, Juste hasn't lost his touch when it comes to slaying monsters. This despite him having not touched the whip in years and primarily having been a mage.
  • Outliving One's Offspring: Even though death is part of the job, Juste ends up outliving his daughter after she was targeted and killed by Olrox. Her death may have partially been the reason for him to have been watching over Richter from afar all these years.
  • Psychosomatic Superpower Outage: In his own words, the magic left him when he lost his wife and best friend.
  • Retired Badass: Semi-retired after the death of Lydie, handing the family duties over to his daughter Julia. He still hunts vampires on the side and is very good at it.
  • Still Got It: He's at old age and can't use magic anymore, but he manages to annihilate a vampire with ease just using the Belmont whip.
  • Suspiciously Similar Substitute: A jaded loner haunted by past failures, getting by on vampire/monster hunting small time rather than living up to his family's glory. Juste sounds a lot like his ancestor Trevor.
  • The Worf Effect: Despite his skill, he gets restrained off-screen by Drolta's hunting party. Granted, Richter was in possession of the Vampire Killer at the time, and Juste can't use magic. He also easily slips out of his chains after the vampires are distracted by Richter's magic reawakening.

    The Savior 

Adrian "Alucard" Tepes

https://static.tvtropes.org/pmwiki/pub/images/alucard_nocturne.png
"I hope I'm not too late."
Voiced by: James Callis (English)Foreign VAs

The son of Dracula and an old Belmont ally.
  • The Ageless: He's over three hundred years old by the time of Nocturne, but looks a few years older at most due to his vampiric heritage.
  • Back for the Finale: Absent for the season until the finale.
  • Badass Boast: Delivers one after killing Drolta.
    Alucard: I am Alucard, son of Dracula. And if you fight me, you will die, like thousands of vampires before you.
  • Badass Cape: Now in full Symphony of the Night regalia, he wears it well.
  • Big Damn Heroes: He arrives in time to both rescue the cornered heroes and deprive Erzsebet of a powerful and competent lieutenant by killing Drolta. What's more, his arrival provides Richter and Co. some much-needed hope in the form of an ally capable of actually taking on Erzsebet.
  • Combat Pragmatist: Alucard does not waste time. He doesn't dramatically jump in front of Drolta and her flunkies to challenge them— he blindsides Drolta, stabs her through the throat before she can even realize what happened, and terrorizes the other vampires into fleeing, rather than prolonging the fight and risking the life of the injured, exhausted heroes.
  • Deliberately Monochrome: Whether due to the eclipse's lighting or as an artistic choice, Alucard is completely in black, white, and grey, with even his skin and hair being bleached out when it wasn't previously. The only bit of color he has is his bright yellow eyes.
  • Don't Make Me Destroy You: Gives Drolta's entourage the opportunity to flee after he slays her. Wisely, they accept.
  • The Dreaded: All it takes to send Drolta's men running away is introducing himself.
  • Dynamic Entry: Makes his entrance into the show sinking a sword through Drolta, killing off one of the most dangerous vampires with his cape flying in front of the eclipse. It makes all of the heroes Jaw Drop and Drolta's forces run for their lives.
  • Friendly Neighborhood Vampire: He's a heroic dhampyr who states that he has slayed thousands of evil vampires across the centuries.
  • Horrifying the Horror: Drolta's last moments are spent in horror and fury when she realizes she's been mortally wounded by him.
  • Legendary in the Sequel: Even as a youth he had a reputation, but by the time of Nocturne most people (even Richter) believe he didn't exist. However, Alucard merely invoking his own name is enough to send Drolta's forces packing in sheer terror after he kills her, despite their fanatic loyalty to Erzsebet.
  • Legend Fades to Myth: Alucard's exploits have become forgotten in the 300 years since Dracula's defeat. Richter thought Alucard was a myth while Annette, being from the New World, doesn't even know who Dracula was. The vampires, on the other hand, are very well aware of Alucard and just how capable a vampire slayer he is.
  • Magic Knight: A powerful swordsman with centuries of experience and his sword can act independently of him.
  • Progressively Prettier: The slight shift in art style has made him even more beautiful and ethereal than his appearance in the previous series. His skin is also much whiter than in the first series, for as-yet unexplained reasons.
  • Single-Stroke Battle: It took Drolta a few seconds to comprehend she'd been fatally wounded by Alucard blindsiding her with a single stab.

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