"Every man has the power to repent... I have faith in that..."
Gabriel is a warrior of the Brotherhood of Light, an elite group of holy knights who protect and defend the innocent against the supernatural. As an infant he was found abandoned at the door of one of the Brotherhood of the Light convents. It is not known who his original parents were. Some suspect he was the unwanted child of a local wealthy landowner, most likely from the Cronqvist family, though this has never been proven. The Order named the boy after the blessed Archangel Gabriel and raised him as one of its own. The precocious child quickly proved to be extremely talented, developing a mastery of the fighting arts unprecedented in the Brotherhood. Gabriel took the surname of Belmont, after his love of mountains and the high places of the World. The name Belmont is of French origin, a union of two French words: "belle", meaning beautiful and "mont" meaning mountain.Gabriel eventually married his childhood sweetheart Marie, only for her to seemingly be killed by monsters while he was away. Gabriel swears revenge on the creatures of the night, and soon sets out on a quest for the elders of the Brotherhood to kill the three Lords of Shadow, hoping to find a way to bring his wife back in the process.Note: For tropes applying to Gabriel after The Reveal, see the Dracula section.
Dark Is Not Evil: While Shadow Magic can be slightly corrupting, Gabriel has enough discipline to control it without such negative side effects. Funnily enough, he disregards Shadow Magic after becoming Dracula.
"If I have not returned by dawn, take the boy and leave this place far behind..."
Trevor Belmont is the son of Gabriel and Marie Belmont. He was conceived in 1046, just before one of Gabrielís many long sojourns on behalf of the Brotherhood of Light and its fight against evil. Pan and the elders of the Brotherhood believed Gabriel to be the chosen one who would one day ultimately defeat the Lords of Shadow and redeem mankind, but they also foresaw dark omens ahead. The world would be saved, although a heavy price would be exacted on all. Pan saw terrible visions, portents leading to a dreadful fate for Marie and her newly born child. He therefore persuaded Marie to keep her child a secret from his father until Gabrielís quest was done, and in this single act he saved the child from certain death.Oblivious to his fate, Trevor was raised by the Brotherhood to be a warrior like his father before him, and the secret of his birth and his lineage was kept from him until manhood. He proved to be a skilled warrior, and had inherited his fatherís deep mastery of combat. During this time he met and married Sypha and by 1067 they have a child named Simon.When Dracula returned in 1072, the elders saw in Trevor the final hope for redemption, a way to strike a blow against the dark forces now inhabiting the old Bernhard Castle, an evil of their own making. Therefore, Trevor was informed of his true lineage, the fate of his mother, and the true identity of her murderer; and so he sets off to the castle to seek revenge.For tropes applying the Trevor after The Revealsee the Alucard section.
You Killed My Mother: Wants to get revenge on Dracula for the monster's role in the death of Trevor's mother.
Voiced by Alec Newman
"My father came to this castle many years ago when I was but a child. He came to destroy the evil that lives here... he never returned."
Born in 1067, Simon is the son of Trevor Belmont and Sypha Belmont. At the age of six, his parents were murdered by the forces of Dracula, and Simon was lucky to escape with his own life. Lost and alone, he was found in the forest by some of the mountain people, taken in and raised amongst them. However, he never forgot what had happened to his parents and vowed to deliver vengeance one day upon those responsible. He trained hard and was extremely gifted in combat, yet life was hard for young Simon growing up. Always an outcast amongst the tribe, he developed a strong will and stubborn attitude that would always boil over into rage, and men soon came to fear him and his prowess in the arts of war.Many years passed, yet the rage and yearning for revenge never left his heart. So one day he left the relative safety of the mountains and headed towards the land of his birth, to seek out the one they call the Dragon, to meet him face to face, and destroy him forever, little knowing that the curse of his family name would lead him into darkness and a terrible truth.
The Ace: In the Lords of Shadow 2 intro, it's mentioned that Simon is such a skilled warrior that he even puts Trevor to shame. He becomes the first human to defeat Dracula.
"This I promise: You shall not stand alone against him."
The mysterious, silver-haired vampire "son" of Dracula. He seeks to aid Simon Belmont in his quest to defeat the Dragon, and save the Belmont family from their cursed fate.For tropes applying to Alucard before The Revealsee the Trevor Belmont section.
Appropriated Appelation: Dracula names him "Alucard" for lack of his real name, and in reference to Trevor's dying words implying that they were opposites. As evidenced by a trailer for Lords of Shadow 2, Alucard himself seems to like it.
Black Knight: First introduced as a mysterious man covered in black armor. Including in 2.
The Chessmaster: Masterminds the entire plot of Lords of Shadow 2 in order to ensure the defeat of Zobek, Satan, and Dracula and himself, and, barring his Demonic Possession by Satan, is wholly successful in each attempt carried out. The only reason the last portion of the plan is not carried out is because Dracula and Alucard decide to live as a family.
Heroes Prefer Swords: His weapon of choice by Lords of Shadow 2 is a single-edged ornate sword forged around the stake that killed Carmilla in Lords of Shadow.
Hero of Another Story: Since Alucard was The Chessmaster during Lords of Shadow 2, its clear he was doing things before and during the main game. The game's first DLC expansion is a bonus campaign that stars Alucard and goes into greater detail about his role.
I Hate You, Vampire Dad: Wants to kill his vampire father, Dracula, both for turning him into a vampire and for generally being evil. He eventually gets over this by the second game, seeking to help Dracula redeem himself by killing Zobek and Satan and then letting Dracula kill himself. By the very end of it, he seems content that Dracula just wants to live in peace, and it's implied he goes to join him and be together as a family.
My Greatest Failure: He failed to kill Dracula in the past, something that had severe repercussions for the Belmont Clan. He has since made it his (un)life mission to end the Clan's curse, no matter how long it takes.
"I'm Victor... Victor Belmont! And the last of my illustrious bloodline!"
The Belmont of modern day, and at the time of Lords of Shadow 2, the last of the lineage. Victor seeks to destroy Dracula and at last restore the Belmont's honor, even if it means dooming the world in the process.
Defeat Means Friendship: When Dracula defeats him, he spares his life and gives him the antidote to the demon virus. This convinces Victor to help him, since he is evidently not quite the same being he was trained to hate and fight.
Gabriel's mentor and ally; If the recorded chronicles of the Brotherhood are to be believed, Zobek is one of their longest serving warriors. The list of heroic deeds attributed to him is as impressive as his vast knowledge of the art of war or indeed the mighty fighting skills he can deploy, despite his age.His weapon of choice is a simple long sword which he handles with skill and alacrity. Strangely, he likes to use an old-fashioned uniform of the Brotherhood of Light that, according to him, was inherited from one of his ancestors; one of the founding members of the Brotherhood of Light.For tropes applying to Zobek after The Reveal, see the Lord of the Dead section.
Ancestral Weapon: Apparently he inherited his old-fashioned equipment from one of his ancestors.
The Atoner: Wants to free Gabriel in Lords of Shadow 2 from the vampiric curse he was indirectly responsible for.
Unreliable Narrator: Knows far more about Gabriel's situation and eventual fate than he lets on to the audience.
The Nicknamer: Calls Gabriel "The Prince of Darkness" at a few points in his narrations late-game, in admiration of his unparalelled grace and ferocity in battle. As seen in the trailers for the sequel, Gabriel appropriates it for use in his That Man Is DeadBadass Boast.
"Soon, the destiny of all living creatures will be in the palm of your hand..."
An ancient god that guides Gabriel throughout his Quest. He knew, from the start exactly what happened, and what will come to pass. All said and done, he believed that nothing would be accomplished by trying to change Gabriel's fate, so he resigned himself to play his role in Gabriel's transformation.
Animorphism: Capable of transforming into a horse and an eagle.
Final Boss Preview: A rare subversion. He's not the final boss per se, but he fights like Satan fights, including using Shadow and Light Magics. However, he is intentionally this, as he was trying to teach Gabriel how to counter magic by using the other type.
Heroic Sacrifice: Resigned himself to be Gabriel's first sacrifice towards his road to becoming Dracula, knowing it to be a necessary step to defeat Satan.
Mirror Match: Fights using a whip, just like Gabriel, capable of using both Shadow and Light magics...
Morality Chain: In life, she was this to Gabriel, being the only one who could bring him out of his dark moods. With her death, Gabriel slips further towards Anti-Hero status over the course of the game.
Hitbox Dissonance: A couple of his attacks will damage you as he starts to swing, not when his sword connects with you. Particularly obvious as time slows to a crawl when you die, letting you see that the Black Knight's sword is a good two feet away from your body.
Mighty Glacier: Even though he was capable of running (and faster than you would think for a giant armor) in the cutscenes, he is quite slow in his boss fight.
Papa Wolf: Created with the sole purpose of protecting Claudia, and he is not happy when she dies.
"I know how you're feeling... Alone... betrayed... you get used to it, you know."
Laura was the "daughter" of Carmilla, who was taken from her true parents and turned into a vampire centuries ago. She first meets Gabriel in Bernhard Castle and challenges him to a game of supernatural chess. Gabriel beats Laura, and in a fit of spite the vampire attempts to kill Gabriel, only to change her mind and spare him when she sees Gabriel and the spirit of his dead wife embracing.After the end of the main game, Laura enlists a distraught Gabriel to stop The Forgotten One, a mighty Demon whose prison was weakened when Gabriel slew the Lords of Shadow. The two develop a friendship during this time, but in the end Laura sacrifices herself to give Gabriel the power he needs to enter the Forgotten One's prison and prevent the demon's escape.
Anime Hair: She looks like a kid version of Amy Winehouse.
First encountered in Mirror of Fate. A mysterious spirit found in Dracula's castle, representing the fate of all characters. As such, he serves as a guide through the castle over the course of the game.
Stranger Behind the Mask: You've been wondering who he is the whole time... and he's nobody. He's just a personification of Fate. They don't even tell you this in the game — it's in a bestiary entry unlocked when you win.
25 years after the events of Lords of Shadow, Dracula returns from decades of exile to take up residence in the old Bernhard Castle that once served as the stronghold for Carmilla and her vampire brethren.Now a powerful vampire himself, Dracula soon marshals the creatures of the night under his banner. With these dark forces, Dracula plans to wage war on both his former allies in the Brotherhood of Light, and the world that betrayed him.Note: For tropes applying to Dracula before The Reveal, see the Gabriel Belmont section.
Adaptational Heroism: As shown in 2, despite his villainous actions in Mirror of Fate, this version of Dracula is still ultimately a heroic person who does want to fight evil. He's just sick and tired of being treated as if he is the evil, so he decides to sometimes go along with it.
Anti Anti Christ: Zigzagged, He's Satan's equal in combat and evil and could easily rule beside or even usurp the fallen angel as lord of Hell, but chooses to put himself between Satan and earth, mostly because if anyone will destroy humanity, it's going to be him. This becomes a much straighter version of the trope in the climax of the 2, when he's fighting against Satan for an unambiguously good reason.
Complete Immortality: Is an everlasting demonic god who cannot die, not even by his own hands. The only thing that can kill him is the Vampire Killer Combat Cross stabbed into his heart, and he doesn't have that for most of his undeath.
Dracula: The waters of my life flow ever on... never stopping...
The Chosen One: He is still God's chosen champion, even after becoming the prince of darkness. This is why holy objects don't harm him like they would other monsters.
Enemy Mine: His relationship with Zobek in 2, a departure from the Villainous Friendship that usually comes up between these two characters in the prime continuity. Ultimately, this is subverted, as he was unknowingly using him and betrays Zobek.
Evil Versus Evil: Was pretty much the greatest threat to the world for centuries. Come Lords of Shadow 2, however, and he may be the only thing standing between Satan and the modern world. Lampshaded by Drac himself, saying that him being feared by others prevents those who are Eviler than Thou to arise and cause more havok.
Even Evil Has Loved Ones: He still has some measure of his humanity left, namely his love for his family. By 2, it is explicitly stated that his love for his son is the only pure human emotion he has left.
He built tombs for himself, for his late wife, and for Laura.
He was also horrified when he learned of the true identity of Trevor, something that came tragically too late.
God of Evil: Became an immortal demonic god of darkness after taking the powers of and then killing the old one. Also styles himself as the one and only "Prince of Darkness" as an act of vengeance against those who betrayed him.
Heel-Face Turn: He made one before the beginning of Lords of Shadow 2, agreeing to work alongside Alucard to destroy Satan once and for all. The entire game is actually a massive Batman Gambit on his and Alucard's part.
Hero Killer: In this continuity, not even being a Belmont is guaranteed to protect you from him.
Scaled Up: His strongest attack in Lords Of Shadow 2 has him use his amulet to transform into a black dragon and crash down surrounded by chaos energy, doing absurd damage to enemies, it also makes him invincible for some time afterwards.
Dracula: I am no longer Gabriel, woman! I am the dragon, Dracul! I am the prince of darkness!
Then Let Me Be Evil: Destiny said he would become evil, so Dracula decided he would enjoy it. By the time of 2, however, he's more just going through the motions, and wants nothing more than to leave his castle behind and die.
Dracula: The terrible path of my destiny was now laid before me, and with absolute clarity of mind, I walk that path paved with the corpses of my enemies and friends alike with relish.
Vomit Indiscretion Shot: Uses a gushing fountain of projectile blood to corrupt the control crystal of the siege golem in the beginning of 2. He uses it later to break out of Raisa Volkava's grab in her boss fight.
Dracula: I will make this monster pay. He will know fear. He will taste the bitterness of defeat and look into the eyes of the dragon as his life spills onto the ground before him. Look upon me, demon. For I am darker and more terrible than thee. I am that dragon. And you... are my prey.
Well-Intentioned Extremist: What he is actually implied to be towards the end of Lords of Shadow 2. He points out when talking to Alucard that while he himself is an insane, amoral God of Evil, his presence actually prevents monsters even worse than him like Satan and Zobek from running rampant all over the world, since they are all so terrified of him.
What You Are in the Dark: He gives Victor Belmont the antidote to the demon virus so he can keep the refugees from turning, despite having no pragmatic reason to do so. This is the biggest turning point of his path towards redemption, and what ultimately seals his Heel-Face Turn.
In Name Only: Cornell in the original continuity is a Noble Demon who desperately sought a cure for his condition for the sake of his human adopted sister. This Cornell is a Fully-Embraced Fiend who gladly sends his pack out to hunt innocent villagers and has at least one genocide (the Aghartians) under his belt. That said, the actual Cornell is probably more like this, as the demon controlling his body isn't the same thing.
Carmilla: Look upon Carmilla! Is she not beautiful!?
Flunky Boss: In the first part of the battle, she summons 10 vampires, which you must defeat (or trick her into killing them, which is the trial for the level). When she transforms, she often summons two vampires to aid her. She stops after the first QTE.
Rasputinian Death: Gets staked, smashed, impaled on a steeple, and then staked again so hard that the stake breaks off in her chest. Blimey.
Progressively Prettier: In the first Lords of Shadow Carmilla has a rather unsettling appearance: unnaturally tall and slender, with chalk white skin and lifeless black eyes. In Lords Of Shadow 2 she has become a stunningly beautiful woman. This is because the incarnation of her we see in 2 is constructed from Gabriel's memories, both of his actual encounter with her and of a picture of her human form he saw once in Reverie.
"Finally, it is time for the truth. Let us remove... our masks..."
The final Lord of Shadow. He cast the spell that separated the Earth from the Heavens, and was also personally involved with the death of Gabriel's wife.Note: For tropes applying to the Lord of the Dead before The Reveal, see the Zobek section.
"It is my divine right to rule by His side as an equal... or perhaps more than that."
The true Big Bad of Lords of Shadow. When Death breached into Hell in his endless quest for knowledge, Satan brainwashed the Necromancer to be his pawn in the fallen angel's bid to obtain the God Mask. Through most of the story, Satan is a background influence, controlling Death from the shadows and quietly haunting the dreams of any unlucky enough to stand in the way of Gabriel's quest.When Death obtains the completed God Mask from Gabriel at the end of the game, Satan lights his pawn on fire and takes the mask for himself. Satan then plans to use the God Mask as means to re-enter Heaven, and even offers Gabriel a place at his side, but Gabriel refuses the fallen angel's offer. Following a battle between the two, Gabriel snaps Satan's neck, sending the angel back to Hell.However, this is not the end of the fallen angel. In the modern day, Satan prepares for a second chance to breach the mortal plane, and to take revenge on all who ruined his plans centuries before.
"You cannot triumph here, fool! You have no comprehension of what you are up against!"
The Forgotten One is a powerful demon and the Final Boss of the first game's ResurrectionDLC.
Ain't Too Proud to Beg: When Gabriel steals his power The Forgotten One soundly gives up and implores his better to have mercy upon him... only to find that the being standing in front of him now has no mercy to spare.
"Tell me - do you like being a creature of the night?"
A powerful monster from the Shadow Plane that is first encountered in the prologue to Mirror of Fate. It gains an intense desire for revenge after Gabriel captures him for the Brotherhood of light. He is later released by a group of witches who want him to take Dracula out, only to be maimed and killed by Trevor. The Toy Maker brings him back as his cyborg servant, delivering victims for his master's experiments, and his desire for revenge shifts onto Trevor.
Once the best pupil who served under Gandolfi, the creator of the Combat Cross that Gabriel used, The Toy Maker was cursed by Walter Bernhard, becoming a clownish, demonic version of himself that ceaselessly creates bizarre and macabre tools of destruction, sometimes with help from the resurrected Daemon Lord. Many obstacles, weapons, and even some enemies, are created or influenced by the Toy Maker, making him an indirect major antagonist. Set to return in Lords of Shadow 2.
Affably Evil: When he wakes up in Lords Of Shadow 2 he seems genuine in his niceness towards Dracula, even though he couldn't really remember who he was due to Laser-Guided Amnesia
Eyes Do Not Belong There: not on himself, but he implants eyes on many of his creations. For example, before reawakening him in the second game, the container he's in has large human-like eyes implanted on the inside that look around at what's going on.
Flunky Boss: Sends out the Toy Knight and the Toy Dragon to narrate a story during his fight before coming down himself.
My God, What Have I Done?: He was a legitimately kind-hearted man before being cursed by a demon. In Lords of Shadow 2, after he's been cured of his possession by the Castle's blood and his amnesia, he remembers who he was and what he did, and breaks down in tears.
Playing with Fire: some of his more powerful puppets use fireworks, or openly breathe flames.
Two Puppets used by the Toymaker when he fights Dracula after being taken by the Castle's blood. They are part of a story Toymaker tries to narrate during the fight. One is a cartoonishly disproportioned knight with a lance and shield, the other is a serpentine puppet that spews flames.
Brawn Hilda: The Toymakers narration of Toy Knight details that he is fighting for his love, who bares the trope's name.
Co-Dragons: with one of them being a literal dragon.
Dangerously Genre Savvy: In the Toymaker's story, Toy Dragon only decided to start causing destruction and chaos when Toy Knight fell, leaving the kingdom vulnerable.
Giant Space Flea from Nowhere: In a boss fight against Toymaker, you'd more or less expect him to come right after you in a mech. He does, but randomly throws in these two at the beginning and middle of his fight, narrating a story using them.
Knight in Shining Armor / Black Knight: In The Toymaker's narration, the Toy Knight is a knight in shining armor to his kingdom, His being an enemy and having a dark color scheme also puts him into the black knight category.
Large Ham: Though covered up by the more hammy Toymaker, the Toy Knight is also one, spouting knightly dialog during his fight.
No Name Given: Actually Averted, the Toy Knight's real name is Sir Walter Degrais, and the Toy Dragon's name is Sarengazlix (or something similar). Whether or not this name was made up, or if the knight puppet was actually the name of a person before being bound to a puppet, is unclear.
Unskilled, but Strong: Toy Knight mainly attacks this way. It's attacks are simple and a little predictable, but cannot be stopped and cover a good amount of area.
The Night Watchman
The Night Watchman (Reaver)
Voiced by: Alec Newman
"Who dares invade my domain?"
A Plague Doctor-esque...wizard/zombie/ghost-thing(?) that has stayed alive via a mysterious curse. He lights the lanterns of Dracula's castle, in an attempt to keep intruders away. Should somebody come in anyway, he attacks them with his lantern staff and calls rat and crow-like corpses called Scavens to devour them with a whistle.After he is defeated by Simon, he is eaten by the Scavens he calls upon, and his body transforms into the Reaver, a huge putrid Scaven that is made up of countless corpses, and mindlessly eats any living thing it finds.
Mook Maker: The Reaver, so much so that Scavens poke their heads out of its back to prevent Alucard from jumping over it.
Plague Doctor: It seems like he's actually wearing a sort of opera mask considering its position and cracked eye holes when its on the Reaver But the outfit, along with his Vermin-like Scavens make it apparrent.
Villainous Glutton: One of the Reaver's attacks has it quickly digesting Alucard. And if Alucard throws his bats at it, it eats them and coughs up the bones as a counterattack.
Voiced by: Eleanor Howell
"Don't you like how I kiss, Simon?"
A devious, alluring creature from the underworld seeking to curry favor with her new master. Encountered in Mirror of Fate, she serves as the final boss of Simon's chapter in the game.
Heal Thyself: Feeds on the slave girls she keeps in order to heal herself and boost her power in a pinch.
Master of Illusion: Her main power. The arena you fight her in is actually an illusion created for the purpose of tempting Simon.
Castlevania has always been a creature of chaos, but with Dracula's return in Lords Of Shadow 2 the castle has developed sentience and seeks to impede Dracula so that he will never leave again, even if it means killing him. For the most part, it accomplishes this by spawning corrupting blood that turns everything it touches against him, even if they were loyal just moments before. The true form of it is referred to as "Inner Dracula", an Eldritch Abomination with Dracula's face that represents the most brutal aspects of his vampiric nature, as well as the hatred towards humanity the real Dracula has started to cast off by the time you fight it.