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Main Character Page | Dracula (Lords of Shadow) | The Belmont Lineage | Allies & Supporting Cast | Antagonists & Adversaries

This is the character page index for Castlevania: Lords of Shadow Alternate Continuity Allies and Supporting Cast Characters.

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    Pan 

Pan

Voiced by: Aleksander Mikic [ENG], Akio Ōtsuka [JP]
https://static.tvtropes.org/pmwiki/pub/images/376f9d2eb830ddef256bf388f1d82f80.jpg
"Tell me, warrior, are you aware of what is happening in the world?"
"Soon, the destiny of all living creatures will be in the palm of your hand..."

An ancient god that guides Gabriel throughout his Quest.


    Zobek (SPOILERS UNMARKED

Zobek

Voiced by: Sir Patrick Stewart [ENG], Mugihito [JP]

https://static.tvtropes.org/pmwiki/pub/images/5f70abab47390f1561f560a7099e103e.jpg
"It is said this warrior would become God's vassal on Earth... supremely powerful... He could do anything..."
Click here to see Zobek in Lords of Shadow 2.

"Yes, old friend. It is I."

Gabriel's mentor and ally. If the recorded chronicles of the Brotherhood are to be believed, Zobek is one of their longest serving warriors. The list of heroic deeds attributed to him is as impressive as his vast knowledge of the art of war or indeed the mighty fighting skills he can deploy, despite his age.

His weapon of choice is a simple longsword which he handles with skill and alacrity. Strangely, he likes to use an old-fashioned uniform of the Brotherhood of Light that, according to him, was inherited from one of his ancestors; one of the founding members of the Brotherhood of Light.


  • Adaptational Villainy: In the original series, Death and Shaft were loyal servants of Dracula who were no worse than their master. Here, they've been combined into a single character and stripped of their honorable qualities, leaving behind a power-hungry sorcerer who remorselessly manipulates Dracula for his own selfish goal of ascending to godhood.
  • All-Encompassing Mantle: Wears one in the epilogue for Lords of Shadow 1 when he visits the doleful Prince of Darkness with a proposition.
  • Always Someone Better: Dracula can sardonically invoke this by stating that no matter how hard Zobek tries, he'll always remain a lowly peon, clinging to whatever bits and pieces of power he'd managed to salvage over the centuries.
  • Ancestral Weapon: Apparently, he inherited his old-fashioned equipment from one of his ancestors. Which turns out to be a lie, as he is that ancestor.
  • Back-to-Back Badasses: Accompanies Gabriel on his side-quest to obtain the Holy Water subweapon.
  • Badass in a Nice Suit: In Lords of Shadow 2. See Man of Wealth and Taste.
  • Big Bad Friend: He's the final Lord of Shadow, masquerading as a Brotherhood knight and Gabriel's mentor-like figure.
  • Big Damn Heroes: Saves Gabriel from the ice titan early in the game.
  • Bulletproof Fashion Plate: His attire in 2 cannot be ruined no matter what. Even when the Daughter of Satan demolishes a whole floor of his emporium, with Zobek standing in arm's reach of her, his suit doesn't even fray.
  • Can't Kill You, Still Need You: Even though he's the only one who possesses the means to off his rival whenever, Zobek begrudgingly acknowledges that he needs Dracula's power and prowess. For the time being.
  • Character Narrator: Narrates the opening of each level in Lords of Shadow 1. Rather grandly.
  • Comic-Book Fantasy Casting: He's basically a dead ringer for Sean Connery. Especially in the first game.
  • Composite Character: Of Death and Shaft from the original games, only much more vile than either of them combined.
  • Cool Old Guy: He narrates the entire adventure in the first, and has a badass fight with his former friend in the second.
  • Deadpan Snarker: Can be particularly sarcastic towards Dracula in 2. Interestingly enough, he only taunts him while out of Drac's immediate reach. Guess he's savvy enough not to bully the (literal) Dragon to his face, no matter how weak the latter is at the moment.
    Zobek: (during the stealth tutorial) The guard hasn't seen you. Get close to him and use your power of possession, if you remember how to use it...
    • And this acidic comment aimed at the disguised Daughter of Satan.
    Zobek: [The antidote] must have been created when developing the virus, to protect those chosen to serve [the Acolytes]. (Raisa smirks) Judging by the look of you, sadly it would seem you're not one of the chosen, my dear.
  • Die Laughing: After the fight with him in Lords of Shadow 2, he gets impaled on Dracula's sword and starts laughing as he freezes solid, then shatters into a hundred pieces.
  • Divide and Conquer: His plan in 2 is to pit both of his worst enemies, Dracula and Satan, against each other and make erasing them both from existence significantly easier. Too bad he was Out-Gambitted from the very beginning.
  • Enemy Mine: His relationship with Dracula in 2. He's only helping him just because Satan's arrival is nigh.
  • Evil Mentor: Is this to Gabriel in 1. He intentionally corrupted the knight to make the mind-controlling effect of the Devil Mask more accurate, as well as make Gabriel retrieve the Black Knight's gauntlet in order to dispose of the necromancer's now useless pawn in the finale.
  • Evil Old Folks: What he really is.
  • Expy: Of Shaft from the main series, according to Dave Cox. However, fans have compared him to Juan Ramírez, from Highlander.
  • Foreshadowing: Before the boss fight with Carmilla in 1, he muses that he can smell Carmilla's stench and that she can't smell the dead. This is one of the hints towards his true nature. While it sounds like he's waxing poetic, he's actually saying that Carmilla can't sense him nearby.
  • The Ghost: In Mirror of Fate, the Necromancer who confronts Simon briefly refers to Zobek as his master, and that he desires the retrieval of Trevor's old Combat Cross.
  • Good Cop/Bad Cop: Is the Bad Cop (to Dracula's Good) when interrogating Raisa.
  • Good Smoking, Evil Smoking: Is seen smoking in almost every appearance on screen in 2. Also, carries a pocket-sized ash tray in his vest for putting out said cigarettes.
  • Hate Sink: In contrast to his mainstream counterpart who remains a devoted servant to Dracula, Zobek is a sickeningly evil necromancer who manipulates Gabriel into a variety of evil deeds, gloating over his despair and pain. Centuries hence, Zobek showcases he remains as much a monster as ever by feeding an innocent family to Dracula and attempting to string him along for his own purposes.
  • Heroes Prefer Swords: In 1, his weapon of choice is a simple broadsword.
  • Large Ham: Should the player fail to stab him at the finale of his boss fight, Zobek delivers this short, but marvellous gem,all while watching Dracula slowly burn into a crisp.
  • Last Villain Stand: When his entire gambit falls apart, Zobek chooses to finish it by flat-out confronting Dracula with the Vampire Killer. And when he's all but defeated, he still finds the strength to launch himself at the vampire lord, stake in hand.
  • Lesser of Two Evils: In the the man's own words, he'd rather join forces with someone who he had duped than buckle under the Devil. Who wishes nothing more than to subjugate them both.
  • Literally Shattered Lives:How he is killed by Dracula, on the Void Sword, which is then yanked across his body, shattering his frozen remains.]]
  • Man of Wealth and Taste: In 2, he wears a rich, velvet suit, a purple shirt, has an immaculate trim, and his office is decorated with various relics and artifacts he had salvaged throughout his considerable lifespan, one of the latter being Baba Yaga's Music Box.
  • Meaningful Name: Those who are familiar with Egyptian Mythology will instantly recognize that his name is nearly indistinguishable from Sobek, the deity of the Nile, military, and crocodiles. He's also described as “an aggressive and vicious deity” who protects the innocent by ruthlessly slaughtering his enemies. Incidentally, the same could be said about Zobek prior to his ascension.
  • Mission Control: In 2 to Dracula.
  • Mr. Exposition: When he's not Mission Control, he serves as the main source of plot-relevant information.
  • My Grandson, Myself: In 2, he's seen misleading the city government by pretending to be a descendant of the 'actual' Zobek the Brotherhood knight.
  • The Nicknamer: Calls Gabriel "The Prince of Darkness" at a few points in his narrations late-game, in admiration of his unparalleled grace and ferocity in battle. Later, Gabriel appropriates it for use in his That Man Is Dead Badass Boast.
  • Old Master: He is introduced helping Gabriel fight the Ice Titan, showing considerable strength and athleticism despite his age. In the sequel, he displays his powerful sorcery and takes on Dracula himself in a fight.
  • Older Than They Look: Is countless centuries old, but looks like he's in late fifties or early sixties. One memorial in 2 has him said to be 112 years old, and caused amazement on how he reached such an age while not looking like it.
  • Power Floats: An Evil Sorcerer who can levitate at will.
  • Psychotic Smirk: Offers a smug one when he spies Dracula being severely disheartened by the family's death near the start of 2.
  • Really 700 Years Old: A memorial in 2 states that the wealthy people of Castlevania City were amazed at how Zobek was 112 years old despite looking much younger. And that's because they probably don't know that As the Lord of the Dead, he's actually centuries and centuries old.
  • Telepathy: How he communicates with Dracula when the latter's away.
  • Terms of Endangerment: Zobek's one of the few characters in the Lords of Shadow universe to address Dracula strictly by his first name. That, or "my/old friend."
  • Unreliable Narrator: Knows far more about Gabriel's situation and eventual fate than he lets on to the audience.
  • Unwitting Pawn: Is this in both games. In the first game, he was possessed by Satan, who manipulated the necromancer to further his own goals to recover the God Mask. In the second, he was masterfully played by Alucard, who had foreseen the sorcerer's actions to use the Vampire Killer as his leverage in order to gain the support of his old nemesis. And because Dracula's memory was temporarily blanked out, Zobek could not pry into his thoughts and understand Alucard's plan before it was too late.]]
  • Villain Teleportation: Uses a Portal Network of his own creation to move quickly around the city in 2. In 1 it's more of an Offscreen Teleportation.
  • Villain with Good Publicity:
    • In Lords of Shadow 1, he had assumed the guise of a seasoned and kindhearted warrior, and is in good standing with the Brotherhood of Light. It doesn't stop him, however, from eliminating his fellow Founders, and trying to claim their power as his own.
    • In the sequel, he poses as a well-off and influential businessman, and had financed the creation of quite a lot of the modern city's structures and buildings. But, in reality, he's a vain and petty sorcerer with a blinding desire to rule over the world of mortal men.

    Claudia 

Claudia

Voiced by: Emma Ferguson [ENG], Yuu Kobayashi [JP]

https://static.tvtropes.org/pmwiki/pub/images/d0ca7ae213420ee48e58faf1f708685e.jpg
"I am not afraid... We are coming with you. You won't make it on your own."

"I accept my fate..."

A mute girl and the last of her kind. She and the Black Knight assist Gabriel in his quest until Gabriel is manipulated into killing her.


  • Ascend to a Higher Plane of Existence: Ascends to Heaven in the finale of the game.
  • Back for the Finale: Gives Gabriel her kindest regards in the finale of 1 before vanishing.
  • Badass Normal: While not quite combat capable, she's extremely athletic and nimble, often traversing obstacles with great ease that otherwise require Gabriel to obtain power-ups.
  • Because Destiny Says So: Accepts her destiny, and sacrifices herself so Gabriel could secure the Dark Knight's hell-forged gauntlet.
  • Black Comedy: Jests about how she is not going to kill Gabriel because of his predominant kindness. His sole reply is a snort of gratitude.
  • Hair of Gold, Heart of Gold: A blonde who can conjure up entire demons, but simultaneously is one of the more genteel and open-hearted characters in the game.
  • In a Single Bound: Manages to do this with backflips.
  • Le Parkour: Her modus operandi.
  • Oh, Crap!: After she reads Gabriel's future, she reacts correspondingly: with dread. She's understandably somber throughout the rest of their joint journey.
  • Precision F-Strike: Who else could call a colossal rock titan a bitch?
  • Really 700 Years Old: Like all Aghartians, she has an extremely long lifespan and is several centuries old.
  • Telepathy: How she communicates; she simply "speaks" directly into somebody's mind. It is also a technique favored by her ancestors.

    Black Knight 

Black Knight

https://static.tvtropes.org/pmwiki/pub/images/6613d6785014d39f631071b5514486b7.jpg

Claudia's protector; a giant golem infused with the soul of a murderer.


  • The Atoner: According to his backstory.
  • Black Knight: No, really?
  • Black Swords Are Better: Its own sword.
  • Chekhov's Gunman: The sole reason Zobek had Gabriel kill Claudia was so that he would have an opportunity to obtain the Golem's left gauntlet.
  • Gentle Giant: With Claudia. Anyone else is fair game.
  • Golem: Its origins.
  • Hitbox Dissonance: A couple of his attacks will damage you as he starts to swing, not when his sword connects with you. Particularly obvious as time slows to a crawl when you die, letting you see that the Black Knight's sword is a good two feet away from your body.
  • Mighty Glacier: Even though he is capable of running (and faster than you would think in so much armour) in the cutscenes, he is quite slow in his boss fight.
  • Papa Wolf: Created with the sole purpose of protecting Claudia, and he is not happy when she dies.
  • Razor Wind: His method of attack when you're out of his sword's normal reach.
  • Unstoppable Rage: After Gabriel kills Claudia.

    Chupacabras 

Chupacabras

Voiced by: Jason Sampson (LoS1) & Matthew Clancy (LoS2) [ENG], Hideo Kojima [JP]

https://static.tvtropes.org/pmwiki/pub/images/a6fee2c2205e595bd687829085ea21ac.jpg
"It's so exciting to see you in action, my Prince!"

"Oh, what a great and unexpected honor, my Prince! What can this humble servant do for you, my Lord?"

Gabriel encounters the Chupacabras during his journey to defeat the Lords of Shadow. He will play a short and harmless game of hide and go seek with Gabriel with his magical equipment on the line. In the sequel, on the condition that he behaves himself, he is allowed to open a shop in the castle, selling magical goods.


  • Agony Beam: Possesses a subverted version. It doesn't inflict pain, but it does stun Gabriel long enough for the creature to scoot away with his artifacts.
  • Ain't Too Proud to Beg: Should Dracula stall after agreeing to let him free, Chupacabras begins to grovel and beseech the vampire lord to open his cage.
  • Attention Deficit... Ooh, Shiny!: He adores fairy blossoms. Letting one out to distract him is actually the way to outwit him in the Veros Woods stage of Lords of Shadow 1.
  • Bazaar of the Bizarre: The proprietor of one. His shop features a handful of odd objects, ranging from Renaissance era paintings, sundials, urns, gramophones, and other matter of trinkets. Also supplies caged demons, tears of the martyrs, skill-unlocking seals, hourglasses of a demon prince, dungeon keys, dragon scales, and special birds that help you find collectibles. Also has a Kleidos Mirror mounted on one of the walls.
  • Chupacabra: Subverted. He's a Chupacabra In Name Only, more like a craft frog-like trickster than a spiky monster that drinks goat blood.
  • Cloudcuckoolander: And the only one in the trilogy. Really, the only thing that matters to him is his shop. It makes him giddy with excitement.
  • Complete Immortality: Being a powerful trickster spirit, Chupacabras cannot die or be killed. Even Dracula, with his impressive array of power, can only imprison the dwarf for a certain period of time.
  • Frog Men: He looks very similar to a humanoid frog.
  • Great Gazoo: Is a Physical God with a penchant for playing tricks with the belongings of gullible travellers. He's not inherently evil, nor good — he's just obsessed with collecting different artifacts and relics.
  • The Hyena: In the first game whenever he shows up to steal Gabriel's relics.
  • Intrepid Merchant: Used to be one until he decided to tag along with the Prince of Darkness.
  • Mistaken Identity: When you hear the word "Chupacabra", chances are you'll think of a creature that attacks livestock. You're not alone. In fact, this is conversed about in the game itself, in Chupacabras' travel book entry.
    Travel Book: Often portrayed as evil, blood-sucking monsters, the Chupacabras' only real obsession are magical relics. When in the presence of such artifacts, they will do anything to get them.
  • No-Sell: Chupacabras is the only true ally Dracula has in the castle, as he cannot be possessed by the castle's cursed blood.
  • Our Dwarves Are All the Same: Inverted. Stheno refers to it as 'the dwarf' due to its stature... but there, the similarities with the common fantasy trope end. Chupacabras is an oddball who gathers magical relics from all over the world and likes to pull tricks on adventurers.
  • Plucky Comic Relief: Considering the setting of the second game, Chupacabras' skylarking and his interactions with Dracula is a breath of fresh air.
  • Sticky Fingers: In 1, he continually steals Gabriel's relics and forces him to recover them, most of time through solving a puzzle. Eventually, his kleptomania and the habit of following Dracula around had led to the midget's imprisonment when the latter got tired of his antics.
  • Tailor-Made Prison: Dracula created one for him just to cancel out his Teleport Spam.
  • Teleport Spam: His signature move in both games.
  • Undying Loyalty: Astonishingly, to Dracula, despite the vampire imprisoning him and booting him in the face. Well, considering his role in the first game...
  • Why Did It Have to Be Snakes?: The chaotic Kleidos Arena is eerie enough to strike fear in the poor thing. Despite that, he still sticks around to comment on the trials' progress.
    Chupacabras: Oh! (clears throat, to Dracula) If you don't mind... I'll wait for you in here. (backs up into the portal, gives a thumbs up) I wish you luck, my Lord!
  • Yes-Man: To Dracula.

    Baba Yaga 

Baba Yaga

Voiced by: Eve Karpf [ENG], Yū Kobayashi [JP]

https://static.tvtropes.org/pmwiki/pub/images/babayaga2.png
"Bring Baba blue rose."

"Baba good woman, Baba not lie."

An old witch that lives in the Woes Moor.


  • Affably Evil: It isn't apparent if one judges the book by its cover, but Yaga is well-mannered, honest, and happily offers aid for a favor. She's still rotten to the core, though.
  • I'm a Humanitarian: She comments that she has eaten many knights in the past.
  • Killed Offscreen: By Zobek after she sends Gabriel about his business.
  • Offstage Villainy: She's responsible for turning Malphas — previously a virtuous sorceress — into a murderous crow-like fiend. You'd have to read into the lore to realize that, though.
  • Public Domain Character: Yes, she's that Baba Yaga.
  • Rhymes on a Dime: Downplayed. For the most part, she talks like any sound person, but she does like to pepper her speech with nonchalant rhymes.
  • Third-Person Person: Refers to herself as "Baba." Weirdly, it sounds like she uses it as her name, despite it just being a word for an old woman (her actual name is just "Yaga").
  • You Have Outlived Your Usefulness: From Satan's perspective, she's just another measly minion.

    The Lost Soul 

The Lost Soul

Voiced by: Michael Maloney

https://static.tvtropes.org/pmwiki/pub/images/18eb6c57c843bb231ce9b8290f8d3740.jpg
"I am sorry to say that you will not achieve your objective, and your wife and your son will suffer the consequences of your failure."

"Welcome, Trevor, I've been expecting you."

First encountered in Mirror of Fate. A mysterious spirit found in Dracula's castle, representing the fate of all characters. As such, he serves as a guide through the castle over the course of the game.


  • Anthropomorphic Personification: As a spirit representing the Mirror of Fate, he is the embodiment of fate itself.
  • Broken Faceplate: Half of his mask is visibly broken. This doesn't seem to slow him down. The cause is revealed early in Trevor's story.
  • Exposition Fairy: Amazingly, he fills the role despite being The Voiceless for the majority of the game.
  • Stranger Behind the Mask: You've been wondering who he is the whole time... and he's nobody. He's just a personification of Fate. They don't even tell you this in the game; it's in a bestiary entry unlocked when you win.

     Euryale, Stheno and Medusa 

Euryale, Stheno and Medusa/The Gorgon

Voiced by: Mimi Keene

https://static.tvtropes.org/pmwiki/pub/images/gorgon9.jpg

"We can't let you leave here, my Lord."

During the fall of Agharta, the three sisters escaped into the deep depths of the earth where they became twisted shadows of their former selves. Over the many years, they have survived by obsessively staying together. They reside in the castle's volcanic undercroft that is the City of the Damned as loyal followers of their new Prince of Darkness.


     The Toy Maker 

The Toy Maker

Voiced by: Mark Healy

https://static.tvtropes.org/pmwiki/pub/images/toy.png
"What have we here today? A walk-on actor, huh?"

Once the best pupils who served under Gandolfi, the creator of the Combat Cross that Gabriel used, the Toy Maker was cursed by Walter Bernhard, becoming a clownish, demonic version of himself that ceaselessly creates bizarre and macabre tools of destruction, sometimes with help from the resurrected Daemon Lord. Many obstacles, weapons, and even some enemies are created or influenced by the Toy Maker, making him an indirect major antagonist. He makes a return in Lords of Shadow 2, having redeemed himself after a puppet of a child he had carved reawakened a spark of the kind man he once was, causing him to remove his heart and wait until someone would wake him up.


  • Affably Evil: When he wakes up in Lords of Shadow 2, he seems genuine in his niceness towards Dracula, even though he couldn't really remember who he was due to Laser-Guided Amnesia.
  • Anime Hair: Complements his status as a half-crazed inventor quite well.
  • A Pupil of Mine Until He Turned to Evil: Playing with. He was originally Gandolfi's brightest pupil, learned how to reproduce certain relics (the Combat Cross, the Cyclone Boots) from him, and bore no ill will toward humankind. Eventually, Walter Bernhard's betrayal created the malicious monster we know.
  • Beat the Curse Out of Him: This is how Dracula defeats him in 2.
  • Blood from the Mouth: Disturbingly so when the blood curse is lifted.
  • Cool Old Guy: To an extent. Keep in mind, he's worked for the Bernhards, and then Dracula. But to those he's allied with, he seems like a genuinely nice person.
  • Eyes Do Not Belong There: Not on himself, but he implants eyes on many of his creations. For example, before reawakening him in the second game, the container he's in has large human-like eyes implanted on the inside that look around at what's going on.
  • Flunky Boss: Sends out the Toy Knight and the Toy Dragon to narrate a story during his fight before coming down himself.
  • Foreshadowing: The puzzle that you have to figure out in order to awaken him alludes to Gabriel's true alignment and intentions. Ditto for his in-fight 'play.'
  • Heart Drive: While unproven, his clockwork heart is most probably the source of his immortality.
  • Laser-Guided Amnesia: Suffers from a minor, short-lived one when Dracula wakes him up.
  • More Teeth than the Osmond Family: In his possessed demonic form, he has these. In his human form in Lords of Shadow 2, he has more normal human features.
  • My God, What Have I Done?: He was a legitimately kindhearted man before being cursed by a demon. In Lords of Shadow 2, after he's been cured of his possession by the Castle's blood and his amnesia, he remembers who he was and what he did, and breaks down in tears.
  • One-Wheeled Wonder: This is how he gets around in Mirror of Fate.
  • Reluctant Mad Scientist: What he had to become after he fell victim to Walter's demonic curse.
  • Sinister Shades: Wears a pair of orange ones.
  • Squishy Wizard: Gameplay-wise, his Puppetmaster mecha has the smallest HP pool of all of 2's bosses.
  • The Unfought: Only in Mirror of Fate. He's a boss in Lords of Shadow 2.
  • Vomit Indiscretion Shot: How his corruption is lifted; he vomits a stream of blood that was controlling him.
  • Wicked Toymaker: The Toy Maker was originally not this. However, he was cursed and transformed into a demonic version of himself. Having been transformed as such, he has created various twisted creations which range from monster puppets to a lethal carousel.
  • Wouldn't Hurt a Child: According to his backstory presented in the theater in Lords of Shadow 2, the innate goodness in him was reignited when he carved a puppet of a boy whom he loved like a son.

Toy Maker's Puppets

https://static.tvtropes.org/pmwiki/pub/images/sar.png
Sauraganthorix

Two Puppets used by the Toy Maker when he fights Dracula after being taken by the Castle's blood. They are part of a play the Toy Maker tries to narrate during the fight. One is a cartoonishly disproportioned knight with a lance and shield, the other is a serpentine puppet that spews flames. The third one acts as a narrator for the Toy Maker's story and is not fought.


  • All There in the Manual: The game files reveal that the puppet that recounts the Toy Maker's backstory is known as Master of Ceremonies.
  • Brawn Hilda: The Toy Maker's narration of Toy Knight details that he is fighting for his love who bears the trope's name.
  • Co-Dragons: To the Toy Maker, with one of them being a puppet of a literal, eastern dragon.
  • Giant Space Flea from Nowhere: In a boss fight against the Toy Maker, you'd more or less expect him to come right after you in his Puppetmaster mecha. He does, but randomly throws in these two at the beginning and middle of his fight, narrating a story using them.
  • Jousting Lance: The Toy Knight carries one.
  • Knight in Shining Armor/Black Knight: In the Toy Maker's narration, the Toy Knight was a knight in shining armor to his kingdom. Him being an enemy and having a dark color scheme also puts him into the black knight category.
  • No Name Given: Actually averted, the Toy Knight's real name is Sir Walter deGrey, and the Toy Dragon's name is Sauraganthorix. Whether or not this name was made up, or if the knight puppet was actually the name of a person before being bound to a puppet, is unclear. Played straight with the Master of Ceremonies.
  • Our Dragons Are Different: The Toy Dragon is a marionette puppet who can use fireworks to attack.
  • Playing with Fire: The Toy Dragon, who attacks by using traditional fire-breathing and by sending Catherine wheels skittering across the floor.
  • Present Tense Narrative: The Master of Ceremonies recites the story in present tense, yet finishes it with a case of Second-Person Narration.
  • Rhymes on a Dime: The Master of Ceremonies speaks in rhymes.
  • Shields Are Useless: The Toy Knight carries a solid-looking shield, but it doesn't deflect any attacks.
  • Sleepyhead: One of Sauraganthorix's quirks according to the Toy Maker's narration. The puppet depicts it to a T.
  • Shockwave Stomp: Both are capable of doing this.
  • Unskilled, but Strong: The Toy Knight's attacks are simple and a little predictable, but cannot be stopped and cover a large area.

     Alucard 

Alucard (Trevor Belmont)

Voiced by: Richard Madden

https://static.tvtropes.org/pmwiki/pub/images/57ragel_4695.jpg
"Trevor died a long time ago, Father... I am Alucard."

"This I promise: you shall not stand alone against him."

The mysterious, silver-haired vampire "son" of Dracula. He seeks to aid Simon Belmont in his quest to defeat the Dragon and save the Belmont family from their cursed fate.

Note: For tropes applying to Alucard before The Reveal, see the Trevor Belmont section.


  • Adaptational Heroism: This version of Alucard utilizes his time of living as a vampire to figure out what happened to his dad that led to his madness. Instead of eternal vengeance against him for his actions, Alucard figured out a plan to work with his dad into defeating the 2 evils forever.
  • Adaptational Villainy: Unwillingly. After Leviathan was destroyed, Satan takes control of Alucard's unconscious body. This prompts the final battle between Dracula and Alucard.
  • The Ageless: Just any other vampire.
  • The Anti-Nihilist: His motivation in 2. He understands Dracula's predicament, but does not want to accept his morbid and hopeless view of the world. Instead, he opts for a massive Batman Gambit in order to lure out the prime evils of the world and destroy them, therefore, creating a resolution for his father and himself.
  • Alucard: Named this by Dracula in reference to his origins.
  • Animal Motifs: Wolves.
  • Antagonistic Offspring: Opposes his evil father and has played a key part in defeating him in Mirror of Fate. He warms up to him in 2.
  • Appropriated Appelation: Dracula had named him "Alucard" for lack of his real name and in reference to Trevor's dying words. As evidenced by Lords of Shadow 2, Alucard himself seems to like it.
  • The Atoner: Goes on to right all of his wrongs in Mirror of Fate and saves his son from a grim fate.
  • Badass Longcoat: A nice teal one to contras his father's red one.
  • Barbarian Long Hair: Considering the reboot, this makes him manlier.
  • The Beastmaster: Has an affinity with bats which form his first secondary weapon in Mirror of Fate.
  • Big "NO!": Lets out one after he wakes up in Mirror of Fate.
  • Black Knight: In 2, he's first introduced as a demonic bodyguard clad in a black armor.
  • Blue Is Heroic: Favors an embroidered teal longcoat, and is quite a heroic soul.
  • Character Development: Undergoes a solid one in 2. Not only does he let go of his past grudges and chooses to forge his own destiny, but he was also successful in persuading his father to do the same. And in the conclusion of 2, he finally – sincerely – forgives him.
  • The Chessmaster: Masterminds the entire plot of Lords of Shadow 2 in order to ensure the defeat of Zobek, Satan, Dracula and himself, and, barring his Demonic Possession by Satan, is completely successful in all aspects, save the last. The only reason the last portion of the plan is not carried out is because Dracula and Alucard decide to live as a family.
  • Composite Character: Of Alucard and Trevor Belmont from the original continuity.
  • Conveniently Timed Attack from Behind: Saves his father from an enraged demon early in 2 by cleaving the fiend into two from behind.
  • Cool Sword: The Crissaegrim, the ornate sword Alucard forged around the stake Gabriel used to kill Carmilla. He can also light it on fire and coat it in ice because of two other rapiers he'd incorporated into it, giving abilities akin to his father's Chaos Claws and Void Sword, respectively.
  • Dark Is Not Evil: Despite dressing all in a dark color palette, he's a hero who battles his fellow monsters of the night.
  • Deadpan Snarker: Has his moments in 2.
    Alucard: (to Zobek's Lieutenant) Nice armor...
  • Demonic Possession: Is possessed by Satan during Lords of Shadow 2's final boss fight.
  • Deuteragonist: Despite not appearing until Mirror of Fate, Alucard is the second most important character in the Lords of Shadow series.
  • Dual Wielding: Downplayed. He decapitates the Head Jailer in Revelations by dual-wielding his Crissaegrim and the retrieved Void Sword. Later on, he returns to just his Crissaegrim.
  • Emergency Transformation: A double subversion. Originally, Dracula sought to use his blood to revive and save Trevor, but it didn't work. He lay inert for almost thirty years during which the blood was slowly transforming him into a vampire.
  • Evil Counterpart: Inverted. He's the Good Counterpart to his father.
  • Friendly Neighborhood Vampire: Uses his curse to watch over new generations of men, as well as helping stranded innocents in his White Wolf guise.
  • Full-Body Disguise: In Lords of Shadow 2 assumes the guise of Zobek's Lieutenant as a part of his Memory Gambit with his father.
  • Good Is Not Soft: He is considerably more moral and friendlier than his father, who at his very best is a Good Is Not Nice Jerk with a Heart of Gold. That said, he is just as brutal and violent towards his enemies, and won't hesitate to kill and drink the blood of any human that attacks him.
  • Good Scars, Evil Scars: Has cracks on his face in Lords of Shadow 2.
  • Hair-Contrast Duo: Stark-white to his father's ashen brown in the finale of 2.
  • Heroes Prefer Swords: His weapon of choice by Lords of Shadow 2 is a single-edged ornate sword forged around the stake that killed Carmilla in Lords of Shadow.
  • Hero of Another Story: Since Alucard was The Chessmaster during Lords of Shadow 2, it's clear he was doing things before and during the main game. The game's DLC expansion, Revelations, is a bonus campaign that stars Alucard and goes into greater detail about his role.
  • Hope Bringer: Is this to the people of the modern city and, eventually, his father. His White Wolf guise is thanked for leading the innocent travelers out of danger on more than one occasion. In itself, Alucard is considered to be the town's mythical savior who helps the poor when they are in need.
  • Hunter of His Own Kind: He's a vampire who hunts vampires.
  • I Hate You, Vampire Dad: Wants to kill his vampire father, Dracula, both for turning him into a vampire and for generally being evil. He eventually gets over this by the second game, seeking to help Dracula redeem himself by killing Zobek and Satan, and then letting Dracula kill himself. By the very end of it, he seems content that Dracula just wants to live in peace, and it's implied he goes to join him and be together as a family.
  • I Have Many Names: He's known to mankind as the White Wolf, the White Vampire, and the Child-Wolf of Dracula.
  • Identity Amnesia: In Mirror of Fate, he requires the Lost Soul's aid in order to remember who he was or what had happened to him prior his death.
  • Kiss of the Vampire: According to city lore, he had mastered a way to take enough blood from victims to satiate himself without killing them. Said lore also states that his victims were head over heels in love with him.
  • Licking the Blade: Does this in the DLC for Lords of Shadows 2 after certain executions. Since he's licking off blood, doing so heals him slightly.
  • Long-Haired Pretty Boy: Has the appearance of an attractive man in his thirties, despite his creepy-looking gray skin and Supernatural Gold Eyes.
  • Master Swordsman: His skill with the Crissaegrim is unparalleled. After all, he's had a lot of time to practice.
  • Messy Hair: Has long, shaggy white hair.
  • My Greatest Failure: He failed to kill Dracula in the past, something that had severe repercussions for the Belmont clan and humanity in general. He has since made it his unlife's mission to end the Clan's curse, no matter how long it takes.
  • My Greatest Second Chance: He becomes this to his father in the final game.
  • My Species Doth Protest Too Much: Doesn't embrace the Blood Knight and Always Chaotic Evil traits of his vampire brethren.
  • Mystical White Hair: His hair turned white at some point during his transition into a vampire.
  • No Shirt, Long Jacket: Just like dear old dad.
  • Papa Wolf: No pun intended; he loves Simon so much he's willing to ignore his own instinct of self-preservation for his sake.
  • Power Copying: Alucard can augment his body in certain ways when he drinks the blood of certain creatures. He does this twice in Mirror of Fate, both with bosses. However, he loses these powers by Revelations, though this is justified by the ever-changing nature of a vampire.
  • Pro-Human Transhuman: In spite of his undead condition, Alucard is on neighborly terms with the rest of humankind. It is also heavily implied that he had befriended Victor and other Belmonts prior the game's events.
  • Really 700 Years Old: By 2, he's been alive for one thousand and ten years.
  • Rise from Your Grave: How he first wakes up from his slumber in Mirror of Fate.
  • Rip Van Winkle: Trevor's transformation into a vampire lasted for nearly three decades letting his son grow up without him.
  • Stronger with Age: Alucard's existing table of abilities and skills morphs and changes as time passes.
  • Suicidal Pacifism: Downplayed. Alucard refuses to harm Simon – and only Simon – when the latter's possessed by Dracula. Even if that means subjecting himself to Simon's attacks and subweapons.
  • Super-Strength: Not quite so much as his father's, but still considerable.
  • Supernatural Gold Eyes: His eyes are a golden yellow with blackened sclera, contrasting his father's crimson, and also suiting to his wolf motif.
  • That Man Is Dead: Not to the same extent as his dad, seeing as he reacts favorably to Marie calling him by his birth name.
    Alucard: Trevor died a long time ago, Father. I am Alucard.
  • Thicker Than Water: What ultimately extinguishes his ire towards his father.
  • Vampire Bites Suck: When it comes to his enemies, he can be quite brutal. See below.
  • Vampiric Draining: His Finishing Move against most enemies in Mirror of Fate involves pouncing on their stunned form and ripping into their throats, draining them dry.
  • Vegetarian Vampire: Not a full vegetarian, mind you. He's not fickle and does drink human blood, but, according to the modern city lore, he's mastered a way to feed without taking the life of his victim. By Lords of Shadow standards, that's pretty vegetarian.
  • Voluntary Shapeshifting: Just like his father.
    • Animorphism: Alucard's true form is that of a great, white wolf. In Mirror of Fate, that wolf is bipedal and increases the damage he outputs at the cost of his magic. In Lords of Shadow 2, it appears as a regular wolf and acts as a guide between the castle and the modern world. In Revelations, it is intangible and can be used to avoid attacks and pass through grates.
    • One to Million to One: In Revelations, he can turn into a cloud of bats for platforming segments of the game.
    • Super Smoke: In Mirror of Fate, he can become a mass of floating particles which absorb the health of anyone Alucard passes through.
  • Weakened by the Light: Unlike his more fortunate father, Alucard is severely handicapped in the sunlight in that it immediately sets him ablaze.
  • Well-Intentioned Extremist: His methods of destroying Zobek and Satan. He fully planned the whole thing for Dracula to his path to redemption. However, this involved the deaths of an innocent family, the erasure of the Belmont family, and the world to near-destruction.

Alternative Title(s): Castlevania Lords Of Shadow Alucard

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