Mana Potion

All you need to replenish your spiritual essence.

Any item that restores an amount of Mana a character has, or restores uses of spells (in the case of Vancian Magic) and special attacks.

The amount can vary, from just a fraction of a Mana Meter or one use of a low level spell, to restoring all the magic points or restoring all uses of every level spell. If there is a range of these items, the lower level restoring ones will cost less and be more plentiful in Treasure Chests and Random Item Dropping (although in most games, healing items of the same level tend to be more common).

Obviously absent in cases when there is no Mana Meter and spells simply need material components to cast. In some settings, however, mana potions are specifically necessary as a component to cast spells, because reserves of mana have to be acquired rather than generated naturally.

Unlike said healing potions which can be red or green, mana potions are nearly universally Color-Coded for Your Convenience in blue.

Also note that Trauma Inns, Healing Springs, and Healing Checkpoints often restore magic as well as health.

A Sub-Trope of Standard RPG Items.

A Sister Trope to Regenerating Mana, Healing Potion (restores the Life Meter), Panacea (heals disease and status).

Examples

  • The Final Fantasy games restore magic with the item "Ether", and the more powerful "X-Ether". Some games have other variants as well.
  • The "Mana Prism", in some Castlevania games, restores all magic.
  • In The Legend of Zelda games that use magic, a green potion restores magic, and a blue potion restores life and magic. Enemies also drop bottle-shaped items that restore magic.
    • In Zelda II The Adventure Of Link, enemies would drop a blue bottle that restores some magic, and a red bottle that restores all of it. Some red potions were in fixed locations, such as statues that needed to be slashed to drop them.
  • In Gobli's Adventure, the sample game that came with the Playstation version of RPG Maker, Blue Berries serve this role to Red Berries' Healing Potion.
  • Blackberries are the most common example of this in the Star Ocean series, but various other potions and food and drink also serve this role.
  • In Ōkami and the sequel, ink pots refill your ink, which function like a Mana Meter.
  • In Fortune Summoners, 'magic candy' refills your MP.
  • In some Kingdom Hearts, games, enemies can drop balls that restore MP. That is in addition to the Ether potions crossed over from the Final Fantasy series. In games that don't have MP, but still have some form of ability meter, Ether is instead used to heal that.
  • In Crystalis, the Fruit of Power restores some MP, the Magic Ring restores all of it, and Deo's Pendant gradually restores MP if equipped and the player stands still.
  • Dubloon features alcohol beverages as items replenishing your alcohol points needed to cast magic.
  • In Super Mario RPG, and the subsequent Mario RPG games, Syrups restore flower points.
  • In the Disgaea games, drinks restore MP.
  • In Wild AR Ms 1, a Magic Carrot restores MP (later games had you build up magic).
  • In some Phantasy Star games, Fluids restore MP.
  • Dungeons & Dragons Online has the rather expensive Potions of Mnemonic Enhancement, which restore your Spell Points.
  • Nox had regular mana potions but also "mana stones": stationary glowing pillars that quickly restored your mana if you stood nearby. Particularly when playing as wizard, controlling large conglomerations of mana stones was essential to winning long battles.
  • During the Fade sections in the Dragon Age series, you often encounter lyrium outcroppings that instantly restore your mana to full. The game also has lyrium potions of various qualities that you can loot or craft the do the same.
  • Wizardry has Magicfood effect — in VII, it's Golden Apples (1), Moser's Mojo Tea (2), Bottle of Old Jake's (4), Mana Stone (6), Milk of Magmanasia (6) and Stave of 12 Stars (level 6, x12 charges).
  • Diablo
    • Mana Potions restored your character's mana.
    • Magical weapons could have a special ability that restored your mana when they hit an opponent.
  • Breath of Fire 3: Equipping an item that reduces AP cost and using transfer on yourself actually heals your MP.
  • ThinkGeek sells real-life mana potions.
  • in Pokémon games, you can find various kinds of Ethers and Elixirs in item balls. Ethers restore part of a move's PP, while Max Ethers restore all of it. Elixirs and Max Elixirs restore some and all PP to all moves, respectively. Especially handy for the Elite Four, and you can't buy them in the shops. Most games since the third let you grow Leppa berries, which do the same thing, making Ethers rather obsolete.
  • The Dragon Quest series has vials of magic water that restore different amounts of MP. They're usually very rare and aren't sold in stores, often making them Too Awesome to Use. There's also the Prayer Ring, an equippable accessory that can be used as an item to recover MP. It can be used multiple times, but each use has a chance of randomly destroying it.
  • Mana Leaves/Seeds/Roots/Extracts from the Shadow Hearts trilogy
  • In first two BioShock games, this purpose is served by the EVE Hypos. Consuming certain drinks or smoking will also restore small amounts of mana at the expense of health.
  • Tass in morphE, it tastes great mixed in with tea.
  • Piero's Spiritual Remedy in Dishonored.
  • Blue Potions and Blue Herbs, along with a few fruits, serve this purpose in Ragnarok Online. Like the Healing Potions, they can be crafted by all. The Alchemist class is also able to chuck them at allies.
  • A Mage's Power: If a mage needs a boost in a hurry, they can down a bottle of Mana Juice! Availiable at your local convenience store
  • Terraria has four different levels of Mana Potion, each restoring increasing amounts of Mana. While you can guzzle them all day (and automatically so with the Mana Flower), drinking one imposes the Mana Sickness debuff, temporarily reducing your magic damage output.
  • Blue vials and jars in Shovel Knight restore respectively 5 MP and 30 MP.