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Video Game / Spider-Man: The Movie

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Spider-Man: The Movie is the video game adaptation of the first Spider-Man film, with Tobey Maguire and Willem Dafoe reprising their roles from the film. Bruce Campbell also makes an appearance as the narrator.

In addition to the film's plot, the game adds a number of additional storylines and enemies for Spider-Man to face.


  • Adaptation Deviation: Besides the extra villains and sub-plots, some elements from the movie play out differently in the game; notable examples including that Norman Osborn doesn't become the Green Goblin until just before the Unity Day Festival and that Uncle Ben's killer is depicted as a gang leader.
  • Adaptation Expansion: Spidey recovers jewels heisted by Shocker and the Vulture, rescues the Scorpion before fighting him in the sewers, has to disarm several bombs set across New York by the Green Goblin, and infiltrates OsCorp before fighting a Giant Mecha.
  • Adaptational Badass: Uncle Ben's killer actually puts up a fight, unlike in the movie.
  • Adaptational Villainy: Norman Osborn doesn't seem to be struggling quite so much with his split personality here as he does in the film. He even shows some sinister qualities prior to becoming the Goblin, as he seeks to abduct Spider-Man and Scorpion so as to conduct presumably inhumane experiments on them.
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  • And Your Reward Is Clothes: Beating the game on various difficulties unlocks different costumes. Playing on Hero difficulty, however, lets you play the whole game as the Green Goblin, but as Harry Osborn trying to investigate his father's disappearance. Who the actual Goblin is when he fights him is left unresolved.
  • Anti-Villain: Scorpion. Unlike the others, he just wants to be (1) left alone and (2) free of his Blessed with Suck/Cursed With Awesome Powered Armor. However, his Paranoia (unfortunately reinforced by Oscorp's drones constantly hounding him) inevitably drives him to attack Spidey out of perceived self-defense.
  • Apologetic Attacker: In the OsCorp levels, Spider-Man apologizes when he first knocks out one of the security guards, acknowledging that they aren't evil and are simply just people doing their jobs.
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  • Bowdlerise: Later versions adapted out the infamous Girl-on-Girl kiss.note 
  • Clown Car: Just how many goons did Shocker have in his van?
  • Colon Cancer: Sometimes the game is referred to as Spider-Man: The Movie: The Game.
  • Completion Mockery: Beating the game has Peter Parker's last bit of ending narration urging you to go outside and play.
  • Compressed Adaptation: The Goblin's attack at the parade and his attempt to enlist Spidey come one after the other here.
  • Early Installment Weirdness: The game is developed by Treyarch, so most of the combat is roughly based of the Spider-Man game in 2000. The webslinging mechanic retains the "web shoots in the sky" before Spider-Man 2 and other games evolved into webs sticking to the nearest building as a mechanic.
  • Easter Egg: Wearing the Alex Ross concept suit (unlocked by beating normal difficulty) also changes the Green Goblin's costume into a Ross design that resembles the comic version more.
  • Expy: The droids that Norman Osborn sends out to hunt Spider-Man down are essentially the Spider-Slayers in all but name.
  • Gameplay and Story Segregation: Spidey can run out of webbing, despite the fact that in this universe, his webshooters are organic. Not to menton that you can throw enemies from rooftops and/or to electrified water.
  • I Just Want to Be Normal: During the fight against the Spider-Mechs, Scorpion yells about how much he hates his suit, and how much he longs to get rid of it someday.
  • Large Ham: The Vulture, The Scorpion, The Goblin... Pretty much every villain is having a blast.
  • Lighter and Softer: The game has no blood and no profanity and sexual themes whatsoever compared to the movie it spawned from.
  • Kinder and Cleaner: Compared to the movie, there is no profanity whatsoever.
  • Mini-Mecha: The Oscorp guards.
  • Mythology Gag: In the Xbox-exclusive Kraven missions, Spider-Man jokingly asks if mental illness runs in his family. This hearkens to the Arc Words of Kraven's Last Hunt: "They said my mother was insane."
  • Named by the Adaptation: The Burglar is named "Spike" here, though that could just be an alias.
  • Nerf: As mentioned this game uses many of the mechanics from Spider-Man. In that game however, you could actually defeat basic enemies by webbing them up. Here, you can only temporarily immobilize them.
  • No Ending: In addition to missing a lot of details to better line up with the Spider-Man storyline, the Green Goblin story just sorta...stops. You never find out who the other Goblin is, what his connection to Norman Osborn is or why he's doing all these bad things. You just beat him and it cuts to black.
  • No Fourth Wall: As far as The Narrator is concerned.
  • No Honor Among Thieves: After being defeated by Spider-Man, the Shocker willingly gives up the location of the Vulture, whom he had just performed a heist with earlier, reasoning that, "If I'm not getting mine, Vulture's not getting his..."
  • Selfcest: If you use a cheat to play as Mary Jane, the game's final kiss is somewhat different...
  • Spiritual Successor: To the two Spider-Man games released on the Playstation, carrying a lot of gameplay mechanics and combat moves from it, but benefiting from improved graphics and controls.
  • Too Dumb to Live: In Shocker's first level, that single civilian who not only fails to notice that there is a robbery going on, he also misses the fact that the building has been evacuated, and that one of the two masked men fighting is trying to crush him with a giant pillar right above him. Spidey does lampshade this, but still.
  • Truer to the Text: The characterizations are a little more faithful to the comics than the movie. Spider-Man is far more quippy and Norman Osborn lacks any of the sympathetic qualities his film version has, putting him back into the manipulative and psychotic mindset of his comic counterpart.
  • Version-Exclusive Content: The Xbox version has two missions centered around Kraven the Hunter.
  • Video Game Cruelty Potential: You can use your web to yank mooks off rooftops and watch them fall to their deaths on the street below.
  • Villain: Exit, Stage Left: The Green Goblin makes his escape after his first fight with Spider-Man, distracting him with the threat of several gas bombs.
  • Villainous Friendship: Both the Shocker and the Vulture briefly form an alliance to perform a heist together, and split the shares afterwards.


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