troperville

tools

toys

SubpagesAnime
Awesome
Characters
Funny
Heartwarming
Main
Tearjerker
Trivia
VisualNovel
WMG
YMMV

main index

Narrative

Genre

Media

Topical Tropes

Other Categories

TV Tropes Org
random
Visual Novel: Maji de Watashi ni Koi Shinasai!
From left to right: Mayucchi, Miyako, Momoyo, Wanko, and Chris. They kick ass!

Maji de Watashi ni Koi Shinasai! ("Seriously, Fall in Love with Me!" in English, abbreviated ''MajiKoi'') is a Visual Novel H-Game, and Minato Soft's second work. Released in 2009, MajiKoi tells the rather light-hearted tale of the adventures of seven Childhood Friends, the self-styled Kazama Family, and the group's two newest additions as they run amok in their School Of Hard Knocks. A Slice of Life work chock full of comedic tropes, MajiKoi nevertheless manages to drop a Drama Bomb here and there, and tackles some somewhat serious subjects like life goals, the meaning of friendship, and redemption.

The anime aired as part of the Fall 2011 Anime and a sequel, Maji de Watashi ni Koi Shinasai! S, was released in January 2012. The sequel adds more heroines, and more scenes to the already existing heroines. A second fandisc sequel, Maji de Watashi ni Koi Shinasai! A, will be released in five parts featuring new heroines and after routes for Monshiro, Tsubame and Margit.

US residents can view the anime legally at Crunchyroll.

This game provides examples of:

  • Abuse Is Okay When It's Female on Male: In episode 2, the girls chase after a dog in the bath house naked. They then catch it when it runs into Yamato's room. After some initial embarassment and screaming, the next scene shows Yamato all bruised up as they continue chasing after the dog.
  • Accidental Pervert:
    • Yamato, of course.
    • Chris becomes one in episode 4 when she's stripping in the bath house changing room while Yamato himself is coming out of the bath. He immediately screams and calls her a pervert.
  • The Ace: Momoyo and Cap. Yamato to a certain extent.
  • Action Girl: Most of the girls, major and minor characters.
  • Actor Allusion: Numerous, what with its all-star voice cast. A notable one has the pervert Ikurou suddenly speaking in a monotone, turning serious, developing an incredible intellect, and introducing himself thus:
    Ikurou: ''I am... Ero.'note 
  • A Day in the Limelight: Practically every character at some point or another.
  • Affectionate Nickname: Gen-san's actual name is Tadakatsu Minamoto, which doesn't come up very often. The whole family calls Shouichi "Cap", short for Captain, and Momoyo, being a year older than everyone else, is "Momo-senpai". Yukie is called Mayucchi by her friends and Mayumayu by Momoyo; Kazuko is known by all as Wanko, but she's also in the habit of doling out nicknames herself - Tacchan for Gen-san, for instance, and Kuri for Chris. Subverted later on in the latter two's respective routes, where Yamato starts calling them by their given names instead - in particular, in Wanko's path, Momoyo catches on to their Relationship Upgrade via a sudden lack of this trope.
  • The Aggressive Drug Dealer: When Chika refuses to buy drugs from a dealer, he gets pissed and brings out some lackies to force her to take them. Not even to rob her, but to make her buy the drugs. After getting interrupted, he comes after her several more times and eventually plans to flat out rape her.
  • All Love Is Unrequited: Miyako loves Yamato but he wants to stay friends and has maintained that attitude for years, though that can be averted. Moro loves Miyako but it's pretty much absolutely hopeless. Kuki Hideo loves Wanko but he's too proud or perhaps boisterous to stop short of outright rejection, something Wanko doesn't seem to have the heart for.
  • All Men Are Perverts: Except if they're Cap.
  • All-Star Cast: In terms of voice acting, Majikoi is comprised almost entirely of very popular names including the likes of Joji Nakata, Yuu Asakawa and Norio Wakamoto.
  • All There in the Manual: An ending skit tells us about how the five great archers match up to each other even though only three of them are in the story. They lament that all their relative strengths are probably never going to come up.
  • Animal Motif: Wanko as a dog most notably, though at one point Mayucchi comes up with one for everybody.
  • The Anime of the Game
  • Annoying Arrows: Averted: Even if blocked, they still generally cause a great deal of disorder. They also hurt like hell even if using arrows not designed to pierce skin. Yamato is fond of making use of archers as a result, though having Miyako as his constant ally helps his decision to always have an archer on hand.
  • Anticlimax: Tsubame, Momoyo and Mayucchi all charge the Ryouzanpaku camp and call out their challenge but they aren’t even there to hear it.
  • Ascended Extra: Oodles and oodles of characters get their own standing drawings and voice actors/actresses in the sequel, such as the Ninja Maid contingent, assistant instructor Lu, and Gale and Gates, to name but a few. A handful also get the vaunted heroine treatment.
    • By the fan discs, almost the entire cast has their own portraits.
  • The Atoner: Touma in the Ryuuzetsuran route.
  • Awesomeness by Analysis: How the Sibling Team Gale and Gates got their reputation. Subverted in that while Gates is able to successfully predict Momoyo's first attack, it's so overwhelming that Gale is unable to defend against it.
  • Badass: Hoo boy. Just about everybody is some derivative of Badass, with the exception of some of the non-combatants. Some.
    "The path I shall follow is an endless wasteland. There are no miracles or signs. Only the night extends before me. I feed on the unwavering spirit. And forge my way through the dark journey. Push, foward!"
  • Baseball Episode: "Kawakami Ball".
  • Battle Harem: More true for the anime with Miyako, Wanko, Yukie & Chris already in Yamato's harem from the start, and the Momoyo (and others) in play. In the game, each girl has her own route, though in the Ryuuzetseran route, you get Momo, Miyako, Tasuko & Angel.
  • Berserk Button:
    • Do NOT play around with Yamato's pet hermit crabs.
    • And in the manga's case, ruining Cap's breakfast is a very bad idea. And so is calling Cookie "annoying".
  • Big Damn Heroes: Usually Momoyo thanks to her in-universe status as the World's Strongest Woman, though occasionally invoked to lesser degrees by other members of the family, as well as Hideo in the Ryuuzetsuran storyline.
    • Practically all of the side characters from the earlier episodes show up to help Yamato and his crew in episode 12.
  • Bishounen: Cap, Gen and Touma have their own fan clubs at school.
  • Black Comedy Rape: Due largely in part to Momoyo, plenty of Double Standard: Rape, Female on Male abounds. Except when it's not treated lightly. Mid-way through her route Mayucchi has to throw Momoyo, addled by battle lust, out a window to get her off Yamato.
  • Blatant Lies: The narration has a way of blatantly lying to the reader about things of dubious legality like underage drinking or people's ages.
    • Totally Eighteen: Monshiro, who skipped a few grades and is a first year high school student.
    • Frothy Mugs of Water: Kawakami water, which Benkei and others nearly call sake and the narration repeatedly assures us is definitely not alcoholic even if it gets you drunk.
  • Boobs of Steel: The series sticks to this one pretty faithfully. In the Kazama Family, the girls are ranked pretty directly based on bust size and strength. Momoyo is stronger than Mayucchi, who is above Miyako, who beats out Chris with Wanko at the bottom. Outside the group, it still applies with the likes of Koyuki and Tatsuko being very strong and the likes of Kokoro being merely competent.
  • Bromantic Foil: Every male member of the Kazama Family is one to Yamato in different ways. Capt is his ever-supportive polar opposite best friend, Gakuto is the perverted skirt chaser and Moro is his meek sidekick. Gen also takes up the role pretty much immediately after joining the group.
  • Bunny-Ears Lawyer: Despite basically the entire cast being rather flaky, they also all happen to be highly intelligent and martially skilled.
  • Call Back: During Monshiro's route in S there's a call back to a scene from Mayucchi's route in the original. Everyone drew a tarot card there and Koyuki pulled out the tower, symbolizing ruin. Yamato takes out tarot cards again in S and says that sometimes if your fortune changes your arcana changes as well. Koyuki begins to reach for one card that Yamato bets is Tower, but changes her mind and grabs a star card instead, representing faith and peace.
  • Calling Your Attacks: In the Visual Novel, Assistant Master Lu spends time brainstorming names for his new special moves.
  • The Cameo: The Colonel from They Are My Noble Masters appears in the Koyuki route of S, confirming that the mercenary group they worked for is the same.
  • Can't Hold Her Liquor: Chris pretty much gets instantly inebriated whenever the Kawakami Water comes out. Played for hilarious effect in her own route, where it leads to a threesome with Margit.
  • Catchphrase: Miyako's "... Shoumonai", roughly "There's no helping it." She gets rather happy when she hears Yamato use it.
  • Cerebus Retcon: Most scenes involving Touma, Jun, and Koyuki after clearing the Ryuuzetsuran path. Most notably, the ending of Chris's route is the only one where Touma opts not to continue in their family's line of work and instead decides to "live for love", a choice that the Ryuuzetsuran route's reveals really puts into perspective.
  • Character Development: All of the heroines, some of the antagonists. Only really happens to Yamato in the paths where his childhood dream is brought up.
  • The Chessmaster: Yamato, a refreshing change from the usual type of male lead. Touma is the 2-S equivalent and the two have a rivalry of sorts.
  • Chick Magnet: Cap, Gen and Touma, and also arguably Momoyo.
    • Technically, Yamato is the biggest one considering he manages to win over the hearts of every girl with a character portrait with but "very few" exceptions. He even manages to make robots and ninjas like him. There even instances where he makes the heroines blush, and it's not even their route.
      • It gets lampshaded by Usami/Beard-sensei when he suggests calling Yamato the Prince of the Night in Sayaka's route in A-1 while Momoyo calls him a gigolo in a few other routes while almost every girl he's in a relationship with calls him a bed yakuza.
  • Childhood Friends: The Kazama Family, as well as the 2-S trio.
  • Childhood Friend Romance: Any of Miyako, Momoyo, or Wanko qualify for this. Miyako, in particular, is the Patient Childhood Love Interest, to whom Yamato has been maintaining a Just Friends stance to for the last several years(!).
  • Childhood Memory Demolition Team: The secret base is demolished at the conclusion of the Ryuuzetsuran route, with the Friday gatherings temporarily suspended, though the ryuuzetsuran itself is OK.
  • Child Prodigy: Monshiro has skipped grades to enter Kawakami High. She also accepts challenges from, and bests, everybody in her class (1-S, so no pushovers) at everything from running a race to a cooking duel. The only thing she's no good at is fighting, for which she has her overwhelmingly powerful bodyguard to cover for.
  • Class Representative: 2-F's Token Mini-Moe Mayo, who volunteered for the position when nobody else would come forward. Hideo serves the same role for 2-S.
  • Clingy Jealous Girl: Momoyo is the biggest user of this trope, but all of the other girls begin portraying it as well later in the season, to the point where they're actively fighting each other or at least attempting to undermine their rivals. The ending of episode 12 just makes it worse with Yamato's confession.
  • Cloudcuckoolander:
    • Koyuki. The reason why is expanded upon in the Ryuuzetsuran route.
    • Miyako seems to act like one at times.
  • Compressed Adaptation: The anime cuts out most of the common route and drops the story into what is essentially Momoyo's route, cutting out all the other routes and adding in some new material to turn the story into more of an Unwanted Harem.
  • Conflicting Loyalty: Comes up a few times - Jun between Touma and his own wishes in the Ryuuzetsuran route, Chris between Yamato and her father in her own route, the entire group between Miyako and Wanko in Miyako's route, so on and so forth.
  • Coitus Ensues
    • First Agave H scene begins when Yamato walks into the bathroom and Angel and Tatsuko decide to follow him, after which he uses sex to exhaust them and escape.
    • The second scene is when he gets back. In the middle of a meeting, Miyako and Momoyo gently shoo out Wanko and have their own fun.
  • Continuity Cavalcade: During the final battle during Carnival, all the minor characters get to show up and help defend the town. Even all of Momoyo’s random challengers (or at least, the ones that aren’t jerks) and Deniro for no apparent reason.
  • Crash into Hello: Yamato literally bumps into Mayucchi at the start of the Visual Novel, and already takes advantage of it by snapping shots of her thighs while she's down.
  • Credits Running Sequence: Matsukaze in the ending credits.
  • Crossover: More than a simple Shout-Out, members of the Kuonji household shows up in several places, as they live in the neighbouring area. In one of the routes they even spend the night in that mansion. Naturally, one of them mentions that Yukie has a nice voice.
  • Curb-Stomp Battle:
    • Momoyo regularly defeats all her challengers instantly, leading to her becoming bored and more bloodthirsty.
    • In Momoyo's route when the Azumi squad attacks the headquarters, they instantly destroy all the defenses until Mayucchi appears to completely and almost effortlessly reverse the battle.
    • Saki effortlessly holds off Mayucchi, Miyako, Chris, and Wanko al by herself in episode 10.
  • Curtains Match the Window: Several of the characters have (mostly) matching hair and eye colors (Examples: Mayo, Touma, Umeko, Margit, Tadakatsu, Chika)
  • Cuteness Proximity: Momoyo has strong reactions to any cute girl she happens upon.
  • Dark Horse Victory: First, the Haou army manages to lose to the outright weakest army twice. Second, the Haou army then goes from -4 to +2, resulting in a four way tie, after which they have a battle royale and Haou beats everyone by herself.
  • A Day in the Limelight: Episode 3 focuses on Miyako's and Yukie's relationships with Yamato and their motives for wanting him.
  • Defeat Means Friendship: How Yamato gets Chris to come around to his way of doing things.
  • Demoted to Extra: Every character who isn't one of the five main heroines or Yamato suffered from this in the anime, due to it's nature of a Compressed Adaptation. As such, part of the game's charm of having a well rounded cast is dampened considerably.
  • Distracted by the Sexy: Episode 4 has a scene where Momoyo uses one of her ki attacks to deliberately flip her skirt, causing Yamato to drop his guard (because he easily dodged her attacks before this), and she subsequently puts him in an arm bar.
  • Divided We Fall: Yoshitsune and Tsubame vs Haou starts off promising for their side, but after injuring Haou, Tsubame turns on Yoshitsune and the two begin infighting. Haou, meanwhile, had already recovered before Yoshitsune even got back up. So she sits back and gathers power while those two squabble before oneshotting both of them.
  • Do Not Call Me Paul: Serves as a Berserk Button for Angel.
  • Door Stopper: 5 heroines, 3 sub-heroines, 3 friend ends, and 1 true end. The sequel adds after-stories for all five original heroines, as well as including 2 brand new heroines and 3 paths for characters who got the Promotion To Love Interest.
  • Down to the Last Play: The Kawakami Ball game, Yamato's duel with Chris, and more.
  • Dude, She's Like in a Coma: Having run out of ideas, Yamato's last desperate gamble to keep Chris in Japan is this. She wakes up partway through, and they end up going all night long. Surprisingly, it works!
  • Earn Your Happy Ending: In every route, but particularly the Ryuuzetsuran one, where even Invincible Hero Momoyo comes close to biting it at one point.
  • Eleventh Hour Ranger: Gen-san in the Ryuuzetsuran path.
  • Ensemble Cast: Impressive for both an H-Game and a game with such a large cast, but practically every character gets a moment in the spotlight and some depth.
  • Erotic Eating: The lollipops in episode 6. Momoyo evens lectures the other heroines on how to "eat" the lollipop, while lots of guys watch them as if they could actually feel it themselves. Then she tells them to take a bite off. All the guys immediately collapse in pain. Kokoro does a similar thing, but without the lecture.
  • Even the Girls Want Her: Momoyo has legions of fans of both genders.
  • Everyone Can See It: Hooking up with Miyako raises nary an eyebrow from, well, anyone. In fact, most of the other students at school (2-F notwithstanding) naturally assumed that Yamato and Miyako were already dating, and even before the game starts Miyako has already earned a reputation as "Yamato's girl".
  • Evolving Credits:
    • In the opening, Momoyo is seen punching a silhouette. Starting with episode 8, the silhouette turns out to be Takae Tachibana, one of the original Big Four.
    • The ending shows a different girl each episode, and the ending for episode 12 shows all five of them.
  • Excited Show Title!
  • Expy:
    • The Prime Minister possesses more than just a passing resemblance to Mr. Taro Aso. In Mayucchi's route it's revealed that in addition to being a Badass, he's also a crack shot with a rifle, which just seals the deal.
    • Tesshin Kawakami, the principal, is also a clear expy of Genryusai Yamamoto, especially in his design.
  • Eyes Always Shut: Tatsuko is perpetually sleepy, and thus, her eyes are almost always shut. Unless her precious Yamato-kun is missing. Then... Unstoppable Rage.
  • Family Business: The Kuki Financial Conglomerate, exactly as described on the tin. This also gives Ageha, Hideo, and Monshiro rather... distinct personalities.
  • Family-Unfriendly Aesop: Koyuki's stories have a tendency to end with these, such as the moral of 'The Squid Who Said A Bad Thing' being not to encourage people to do things they're not capable of since it's irresponsible and a story about how a My Master, Right or Wrong/Yes-Man attitude is little more than the attitude of a tool, not a person. These stories tend to depress anyone who hears them. The first story has a lot to do with Wanko's route. No matter how much she tries to become an Assistant Master she'll never be able to do it. invoked
  • Fan Disservice: Some of the bonus sketches have the various cast members talking like cats, nya! Yamato approves until the huge, muscled guy who constantly oils himself is dragged out to participate.
  • Fangirl: Chris is a huge Jidai Geki fan, and in particularly loves the Show Within A Game Yamato-maru Nikki series, a common interest she shares with Yamato.
  • Fanservice: Interestingly, the anime has a lot more of this than the Visual Novel does.
  • Final Speech: Matsukaze "dies" in Mayucchi's route, though she uses the speech as an opportunity to finally accept another part of herself.
  • First Girl Wins: Momoyo is the first girl to appear in-game and takes front and center in most of the game's group shots and associated media, and is as close as the game gets to a "main" heroine. In the game's timeline, though, Wanko is the first girl, and Yamato mentions her having taken many of his "firsts" (first Valentine's chocolate, first time seeing a girl "down there", first time sleeping together with a girl, etc). The anime begins in the middle of Momoyo's route, making it true for the adaptation if nothing else.
  • First Name Basis: Like everybody else in the family, Yamato calls Kazuko "Wanko" and Yukie "Mayucchi", but in their respective paths he takes to calling them by their first name post-Relationship Upgrade.
  • Flashback: Interspersed between routes as necessary; no single path gives a complete background on the family, with each person's pertinent set of flashbacks happening in their own storyline.
  • For Want of a Nail: Despite the narration telling us everything is basically the same with the premise of Yamato accepting Koyuki as a friend ten years ago in the true route of S, there are quite a few differences, some of them fairly major. Remember in the original storyline when Cookie was a robot girl? No? Too bad, Cookie is 90% of the way to robomeido now. And the Agave route never had to happen either Because Reasons.
  • Frothy Mugs of Water: Kawakami Water, which is a clear stand in for alcohol despite repeated and not terribly convincing assurances that it's not.
  • The Gadfly: Yamato enjoys making up new traditional Japanese customs whenever Chris calls him out on something, which helps build up their Belligerent Sexual Tension.
  • Gainaxing: Momoyo's done it so far. Given how many well endowed females there are, others are sure to follow.
  • Gay Option:
    • The game doesn't really have one, though not for lack of characters — Touma is quite open about his preferences, and Ryuuhei is straight up just gay.
    • One of the Bad Ends Include Ryuuhei dragging Yamato to a toilet and "Piercing him with his spear", Yamato realizes that he might have been swinging that way after all.
  • Gender-Equal Ensemble: If you count Cookie as a male, then the Kazama Family has five men and five women in it. Even if you don't, Gen joins later on in the game, making it this any way.
  • Getting Crap Past the Radar: Special mention goes to Ikurou vision and Episode 6.
  • Glowing Eyes of Doom: Momoyo whenever she's about to get serious. It helps that her eyes are red.
  • Goal in Life: A central plot point in Wanko's route. Seeing her working so hard for the sake of her goal inspires Yamato to revive his own childhood dream of becoming a man capable of moving Japan itself, i.e. the Prime Minister. In the epilogue ten years later, he's shown to have worked his way up to becoming a city council member.
  • Gratuitous English: Miyako
    I rub yu!
  • Happily Ever After: Invoked in a couple of different ways. In their respective routes Wanko is Happily Married, Miyako gets Babies Ever After, and Mayucchi Grow Old with Me, to name a few examples. At the end of the Ryuuzetsuran route, the ryuuzetsuran is transplanted to the Kawakami School of Martial Arts, the family has gotten a new member and is still going strong, and even the villains are getting a shot at redemption.
  • Hard Work Hardly Works: Pretty gloriously averted. All of the best fighters are shown to work tirelessly to train themselves to be absolutely perfect, with the physically weak Wanko overcompensating by pushing herself to new heights. It also shows the opposite end of the spectrum, with the naturally talented Kazama being leagues behind the girls simply due to his refusal to train.
    • Hume even says that "Even if the material is good, if it's untrained it's just a baby."
  • Harem Genre:
    • Almost but not quite in the game. Though there are multiple heroines, MajiKoi doesn't quite qualify as a Harem Comedy since no more than two of them are really interested in Yamato at any given time. See Love Triangle for details.
    • The anime however abandons the game's approach in favor of the classic Harem setup, most likely so that they can fit everybody's storylines in.
  • Heroic BSOD:
    • Wanko after losing via double KO in the tournament, thus having to give up on her dream. Miyako when Yamato decides to temporarily put their relationship on hold. In both cases Cooldown Hugs are eventually involved.
    • In the anime, Momoyo in episode 8 when during her heated battle against a cyborg opponent, one of the missiles fired by the opponent and deflected by her ends up hitting Yamato and putting him in a coma. She even lets out a Skyward Scream after seeing him in the ICU.
  • Heroic Rematch: Depending on who is on the protagonist side, an earlier match can be reversed in favor of the character who originally lost.
    • In Koyuki route, Shakadou goes up against Lu like he did in Agave but this time wins in approximately ten seconds.
    • Seiso's route has another fight between Tsubame and Haou, except with Yoshitsune also working with her. Haou, not playing around now, beats them both in a single blow when they stop pressing her.
  • Heroic Sacrifice: A couple. Gakuto for Chika, Momoyo for Moro, etc
  • Hey, It's That Voice!: One of the main draws of the Visual Novel (and the anime by extension), along with the Actor Allusions. Check out the trivia page for the entire list.
  • H-Game: Not merely refering to the Visual Novel of this series, but in Episode 3 of the anime: Miyako tries to use one - in fact it's even titled "Seriously Fall In Love With Miyako", hence features herself as the main character, or more specifically, the only winnable character (and what's more, it was apparently developed by Miyako herself) - to seduce Yamato. Unfortunately for her he doesn't budge.
  • Hidden Eyes: This game being what it is, the Ecchi CGs all feature this, though this is not the case with the "regular" CGs.
  • Hollywood Hacking: Deniro easily hacks into the Kuki database, but it turns out to be because the security is incredibly bad. Even Stacey is embarrassed at how easily he did it.
  • Hot Teacher: Umeko-sensei, a sub-heroine with her own "ending".
  • I Coulda Been a Contender: Hideo of all people, who was apparently a genius baseball pitcher before getting caught up in a terrorist attack and suffering a career-ending injury. Particularly of significance in the Wanko and Ryuuzetsuran routes.
  • Idiosyncratic Episode Naming: The anime episode titles are shaping up to take the form of "Seriously _______!" ("Maji de _____ nasai!")
  • Idiot Hair: Momoyo, Tatsuko, Koyuki.
  • Imagine Spot: Happens a couple of times in-game, such as when a joke choice involving Miyako is chosen.
  • Implausible Fencing Powers: Chris, Mayucchi, and Wanko.
  • Improbable Aiming Skills: Miyako and Yoichi (one of the new characters in the sequel), who are both members of the "Five Bows Under Heaven".
  • Improbably Female Cast: Surprisingly for an Eroge, averted! The cast is about 50/50 in terms of men and women and the male characters get just as much personality as the females do.
  • In-Series Nickname: Kazuko is called Wanko by just about everyone, and the producers often refer to her by the latter name instead. "Wan" is the Japanese onomatopoeia for the sound a dog makes, but the obvious Embarrassing Nickname conceals a Stealth Pun - the "Kazu" in "Kazuko" is written as the Japanese kanji for "one", hence "one-ko".
  • Intimate Healing: After Momoyo passes out at the end of episode 12, Yamato gives her a kiss, thinking she made a Heroic Sacrifice. Shortly after, she immediately gets up, and claims that his kiss restored all of her energy, and then also claims to be in the lead since he kissed her first. None of the other girls take that very well, and they all force him to choose which girl he wants, so he decides that he loves his hermit crabs.
  • Irony: After Benkei trashes a bunch of puppet warriors, Yamato offers to walk her home like a proper gentleman. Further, when he gets back and starts heading for home himself, he runs into infamous gay rapist Ryuuhei and has to flee in terror and ask for help from Margit.
  • I Was Quite a Looker: Reiko, the dorm manager and Gakuto's mom in a flashback.
  • Karma Houdini: Both Saki and Tachibana receive no real punishment for all the destruction they caused. While Ageha does try to come up with an excuse, in which the Prime Minister gets justifiably blamed for much of the damage caused, its a surprise they don't serve any jail time at all.
    • Averted with the weapon smugglers, who also manage to steal the money the Prime Minister hid away thanks to some hacking from Saki. However, the leader throws his cigar at a box of ammunition, and the shack they're in explodes. Even if they didn't die, they likely lost the financial information they needed from the laptop.
  • Kill Sat: In Matsunaga Tsubame's route in the sequel S, she uses one to defeat Momoyo guided by her power suit.
  • Kamehame Hadoken: "KA-WA-KA-MI-HA!"
  • Large Ham: The class S leader in episode 1.
  • Last Confession Wins: Apparently being set up by the anime if one is to happen - in the very first episode, Yamato confesses his feelings to Momoyo twice (one in a flashback, then again at the end of the episode), and ends up rejected on both cases, leaving him free for the other girls to take.
  • Late Arrival Spoiler: Later versions of the game don't even try to hide the fact that Gen joins the Kazama Family, despite it getting treated like a major event when it happened.
  • Leitmotif: Each of the heroines gets their own, of course, and Yamato has one himself as well. Various remixes of the two ending songs and the insert song are also used sparsely, and to good effect.
  • Loads and Loads of Characters: Doesn't help that the very first episode throws practically all of them at you at once. It takes a couple of episodes before you really get to know them all.
    • By the "A" fandiscs, almost every character receives a character portrait and several additional scenes no matter how minor they initially were.
  • Loophole Abuse: In episode 12, a large group of thugs begins to march on the Prime Minister's office. There are armed soldiers outside, but they're told not to fire on unarmed civilians, despite the fact that said civilians are fist fighting them. One random thug picks up a rifle dropped by a soldier, but is immediately told to drop it, as it would then justify the JDF soldiers firing on them. So he drops it and they continue fighting against the soldiers, until Yamato and his crew show up to help, since they're not held back by the same restrictions.
  • Loser Protagonist: Gakuto who, besides short stints with a serial sadist, fails to secure so much as a date for the duration of the game. In fact, in several of the Where Are They Now Epilogues, Gakuto is still getting turned down on a regular basis.
  • Love Dodecahedron: The anime eventually escalates things to this, particularly in episode 10 when Yamato gets knocked out during a fight with one of the cyborgs, and all the girls tearfully admit their feelings for him. Momoyo wouldn't have it though, and shoves the other girls aside, declaring Yamato to be hers alone.
  • Love Triangle: In all of the paths other than her own the only competition is Miyako, limiting the game as a whole to Love Triangles at best.
    • A short one during the end of Momoyo's route between Yamato, Capt, and Momoyo. Unfortunately for Capt, he grew up way too late to be of any real threat to Yamato.
    • In manga, based mostly (but not exclusively) on Momoyo Route, Capt falls in love with her much earlier. He is still so immature, that his first attempt of confession resulted in him being knocked out by her. Nonetheless, he is more competent rival to Yamato than in Visual Novel.
    • A silent one between Yamato, Miyako, and Moro. Due to his personality, and the fact that he knows its hopeless, Moro pretty much stays quiet about it.
    • Late in Yukie's route, Kokoro develops crush on Yamato. Yamato might become her butler, if player is so inclined.
    • In S, there is some rivalry between Momoyo and Tsubame in latters route for Yamato affection. Eventually former decides to just stay his big sister.
    • In Monshiro's route, Margit shows some interest in Yamato, mostly limited to blushing when interacting with him.
    • The game's sole exception might be the Ryuuzetsuran path, which is as close to a "harem" ending as the game gets, though it's hard to count Angel or Momoyo, making it - surprise surprise - a Love Triangle involving Miyako. Again.
  • Male Gaze:
    • Yamato isn't called the "Ero Strategist" for nothing.
    • However, he pales in comparision to Ikorou
  • Marshmallow Hell: Momoyo sometimes subjects Yamato to this.
  • Meaningful Echo: Together, the Kazama family is invincible! Then, Yamato gets kidnapped, Momoyo is incapacitated, and this becomes "Weren't we supposed to be invincible when together?" But when all hope seems lost Yamato manages to escape, and during the Final Battle the original line is dropped once more.
  • Meaningful Name: "Kawakami" uses the kanji for "God" as opposed to the more commonplace "Above" - a fitting name for the fighting style known as Japan's ultimate secret weapon.
  • Mega Corp.: The Kuki Corporation, whose implied investments include advanced robotics, AI, airlines, refineries, hotels, real estate, even cloning. And all of it protected by a private army of Ninja Maids and Battle Butlers recruited from the ranks of the world's greatest martial artists and deadliest mercenaries. Its a good thing that the owning Kuki Family appears, in spite of their arrogance, to have a strong sense of public duty and a firm moral compass.
  • Mexican Standoff: Played for Laughs in episode 9. Mayucchi, Miyako, Chris, and Wanko all want to check up on Yamato in the hospital, after they all accidentally gave him a Love Confession while he was unconscious. However, no matter what any of them say, the others refuse to let them leave. Particularly hilarious with Mayucchi, who simply wanted to go to the bathroom, but the other three girls immediately assumed she was using it as an excuse to get to Yamato alone. A few moments later, she attempts to go anyway, only to have the other three girls jump on top of her to prevent her from leaving the room. Meanwhile, the three guys who were discussing seeing Yamato nearby just shiver in fear at the auras the girls seem to be emitting.
  • Mid-Season Upgrade: Well, technically its the last episode, but Cookie is rebuilt by Hideo in episode 12, and becomes a Mini-Mecha, which allows Yamato to finally take down Saki.
  • Mood Whiplash: While episode 2 introduces some of the main bad guys, their scenes are very much more serious in tone than the relatively light hearted aspects of the school life stuff.
  • Morton's Fork: When asked if Yamato is aiming for Chris, he sees ahead to know what the outcomes will be for saying yes or no. If he says yes, he’s getting above his place to be attracted so his daughter so Frank shoots him. If he says no, Frank is insulted that he disrespected his daughter and shoots him. The only way to avoid punishment is saying he likes Margit instead while at the same time praising Chris.
  • Mugging the Monster: In S, a poor robber tries to hold up a restaurant. Who's currently in the restaurant? Among others, Momoyo, Tsubame, Yoshitsune, Benkei, Shakadou, Tesshin, Lu, Hume & Claudio. Basically, all the absolutely strongest fighters in the game. Oh, and the girl he took hostage, Seiso, just sent him flying out the door with a light shove too. Poor bastard then gets run over by her robot bike.
  • Muscles Are Meaningless: Characters like Gakuto are outclassed by the main heroines, despite their lack of visible muscles.
    • Actually averted to some extent. Gakuto is actually physically stronger than all of the girls save for Momoyo, but the girls are so much more skilled than he is that it hardly matters. Momoyo is specifically said to have trained her body to a point where her muscles are tight and lean while being as strong as an intense body builder's like Gakuto. It should also be noted that all of the male fighters on par with Momoyo have huge muscles, but are also highly trained fighters. Overall, fighting skill takes much more precedence over physical strength in this universe, which isn't far from the truth.
  • New Transfer Student:
    • Chris is a transfer student from Germany, early on in the storyline.
    • Why, the perfect way to add all of the sequel's new characters in, of course! Yoshitsune, Benkei, and Yoichi transfer into 2-S, Seiso transfers into 3-S, Monshiro and Battle Butler Hume transfer into 1-S, and Tsubame drops into 3-F shortly thereafter.
  • Ninja Maid: Azumi specifically, but all the Kuki maids would count.
  • Ninja Log: Yamato puts one in his futon in episode 2.
  • No Guy Wants to Be Chased: Probably one reason why Yamato is so turned off by Miyako's aggressiveness in pursuing a relationship with him.
  • No-Holds-Barred Beatdown: Yamato has to hold off the Ninja Maid Azumi while Chris handles Margit during an inter-class battle. He's quite good at dodging thanks to all the time he's spent with Momoyo, but it's still not quite enough to let him get away lightly.
  • Nonlethal Warfare: Kamikami War, the most extreme of actions two feuding classes can take. Weapons are non lethal, no broken bones, no punctures, no holes!
  • Nonstandard Game Over: There are a number of these. First, you should always beware of what you say around Miyako. Never ever joke about being attracted to her. Second, if you keep picking options that express interest in guys, Yamato might get raped by a punk. Third, if you keep choosing to stay at home during the heroine picking stage Yamato eventually goes crazy and falls in love with his hermit crabs.
  • No Romantic Resolution: In the anime. Averted in the game.
  • Obligatory Tournament Arc: The war game arc of Seiso's route ends in a four way tie, so to decide places they go with a tournament.
  • Oddly Visible Eyebrows
  • Older than They Look: Token Mini-Moe Mayo, 2-F's Class Representative. Joined by Monshiro Kuki, Hideo's younger sister, in the sequel.
  • One Steve Limit: Very much in effect, even with the sequel's 70+ character count.
  • Only Sane Man: Moro and Gen are indisputably the two most normal guys around, and even they have their own quirks (Moro's severe shyness and fear of girls and Gen's ridiculous Tsundere personality. Not even Yamato can fit this due to his OCD tendencies and borderline hermit crab fetish.
  • Opposite-Sex Clone: Yoshitsune and Benkei, as per their namesakes, are the female clones of the famous historical figures. Seiso is this as well, she however does not share her name with who she's cloned from: Xiang Yu.
  • Overshadowed by Awesome: Pretty much all the male leads. Gakuto in particular is shown to be able to hold off 70 people attacking him at once with a broken leg, but is hopelessly outclassed against almost all the characters.
    • Kazama and Gakuto are at the very least stated to have the potential to reach the girls' level, while Gen is stated to be around Chris' level in terms of ability, making him avert this.
  • Paper-Thin Disguise: Ms. Kishido. The only different thing she's wearing is the mask. This might have worked had she not been a blonde-haired, blue-eyed foreigner in Japan.
  • Parental Abandonment: Yamato's parents moved overseas because his father lost hope in Japan. Cap's dad is an adventurer who doesn't mind his son doing the same. Wanko is Conveniently an Orphan, Miyako has a not-particularly-missed Mom. Mayucchi's parents live in another province, and she stays at the dormitory.
  • Piggyback Cute: Momoyo does this for Yamato at the end of episode 5.
  • Police Are Useless: The police art contacted in the Agave route to help deal with Carnival, but all the police cars get blown up seconds into the event.
  • Promotion To Love Interest: In the sequel, Tatsuko, Margit, and Kokoro all get bumped up to heroine status with their own routes (Tatsuko's will be a continuation of the Ryuuzetsuran route). If the opening movie is any indication, Koyuki may be getting an upgrade as well.
  • Punched Across the Room: Again, with this game being what it is, this tends to happen all the time (replace room with street, field, riverbank etc as necessary).
  • "The Reason You Suck" Speech: Momoyo goes into Clingy Jealous Girl mode at the end of episode 10 after Yamato is again in danger. She tries to keep the other girls away from him, stating that he belongs to her, and that the other girls have no romantic role in his life. However, Matsukaze immediately points out Momoyo's hypocrisy by stating that she's already rejected him twice, but at the same time refusing to let the other girls have a shot with him either.
  • Red Eyes, Take Warning: Momoyo and Yuji
  • Relationship Upgrade: Each heroine's path, of course.
  • Relationship Values: Not only are a certain number of points required to get the endings, but there's also usually an optional scene at the end if you get most of the available points. Said scenes are generally fanservice shots of the girls.
  • Right Behind Me: Yamato often acts and talks as if Miyako is right behind him, even when he's alone in his room - because she usually is. In one particular storyline, when Gakuto and Moro are complaining to Yamato about how scary girls are, Yamato wisely keeps quiet, predicting - accurately - the imminent arrival (and subsequent beatdown initiated by) the girls of the family. Of course, it certainly helps that at that point, he was still going steady with his girlfriend.
  • The Rival: Class 2-S and 2-F have a strong rivalry going in all competitions, being roughly equal in terms of tactics and ability, though 2-S generally has a lead on ability. Balancing that is that they don't put as much effort into it. All the other classes are left way behind.
  • Running Gag: Several.
    • One such example would be the dog whistles that each member of the family carries which, when blown, will have Wanko come running if she is within earshot. Unfortunately, this response is so deeply ingrained that her feet respond automatically, causing it to often be used against her, particularly when exam time comes around and there's studying to be done. Exploited for Mood Dissonance during her route, when Yamato uses it to locate her after she's run away from home.
    • The anime has one for Miyako starting episode 2 — each episode begins with an attempt by her to win Yamato's heart through increasingly ridiculous means, all of which fail.
  • Say My Name: Numerous instances, but worthy of mention is Tatsuko, who at one point during the Ryuuzetsuran route is reduced to repeating "Yamato-kun" over and over again while fighting.
  • School Of Hard Knocks: Kawakami High School, where official duels are sanctioned and all manners of replica weaponry are kept in every classroom for such occasions.
  • She Is Not My Girlfriend: Yamato, regarding Miyako, all the time - though he's actually got a reason to do so (except, of course, in her path, where he comes around rather quickly once he's made his decision).
  • Ship Tease: Barring the main heroines who of course each got their own ending, many hints were also dropped for a number of side characters such as Kokoro in Mayucchi's path, leading to their promotion to heroine in the sequel.
  • Shout-Out: Numerous ones to other series, such as Gundam or Dragonball.
    • Cap has a habit of announcing how many Experience Points he's earned after any given fight.
    • One event in the Visual Novel reveals that Momoyo lost sleep due to spending the night reading one of Yamato's manga collection. The name of the manga? 20th Century Men.
    • The boys are always reading copies of "Jasop", discussing the latest "To-Loverun". Yamato asks Yukie to fetch him a copy of "Sasoday". Note that the "N" character in katakana is very similar to "So" in Japanese.
    • EVERY SINGLE quit-game skit in the Visual Novel is a shout out to something, including other roles played by each character's voice actor/actress. One such simple gag goes as follows
      Momoyo: "I'm gonna play the little sister character today!" "Hey brother! Where are you?"
      Suguru: "I'm right here! Your elder brother stands before you!"
      Momoyo: "Found ya!"*PUNCH*
      This skit references these two characters' voice actor/actress' roles in the Zeta Gundam movie compilation.
      The skit titled "Looseboy on G-string" is a reference to Maou and Usami Haru (Looseboy was the scenario writer for that game)
      The skit titled "Maro Fantasy 13"
    • In Episode 3 of the anime, Yamato is playing a game on his MBox that resembles a certain bullet hell series.
    • During the Kawakami-sen, Cap wants to call his squad, the "Gurrenn-tai".
    • Numerous references to other galge and makers, including Giga, who lent their game engine to the Maji Koi series.
    • In a scene in Wanko's route, Wanko mention that her heart skipped when Kaku is mentioned. This is extended further by Miyako saying she sounds like Teiiku and Chika saying she sounds like Chouhi.
    • During the Kawakami War Gen-san is insistent that he is a competent archer. Nothing comes out of this since the purpose was to point out that he is an archer. Should come as no surprise that this is the only time in the entire game that the English word "archer" is used instead of the Japanese word of archer that is used in all other instances.
    • "Tacchan, take me to Koshien."
    • Let's not forget: "Steel is my body and fire is my stomach."
  • Single-Target Sexuality: Miyako in the Visual Novel, to the point that in all of the endings where she doesn't end up with Yamato, she's still shown to be waiting for him even decades later.
  • Sleeping Dummy: Episode 2 of the anime begins with Miyako sneaking into Yamato's futon in the middle of the night hoping to have her way with him, but instead she finds this, much to her chargin.
  • Spam Attack: All the heroines, at some point — even Miyako gets in on the action with her pachinko balls.
  • Standing Between The Enemies: During Miyako's storyline, in order to atone for having let things get so far out of hand while Cap was away, Yamato stops a four-way fight between Wanko, Miyako, Mayucchi, and Chris — with his body. Mayucchi reacts fast enough to pull back at the last moment, but between the other three, Yamato is very much Not OK.
  • Staying with Friends: Wanko lives with Miyako at the dorm, and later with Yamato on a mountain while undergoing her Training from Hell.
  • Strong, but Unskilled: Both Kazama and Gakuto are said to be strong fighters, but neither of them has taken the severe level of training that all of the girls have and are thus completely outmatched.
  • Student Council President: Though there is an official one, they don't seem to do much. In the Ryuuzetsuran path Hideo usurps this role, though not without good reason.
  • Suspiciously Specific Denial: The story goes to great length to assure us that Kawakami Water is totally not alcohol. At all. Even though it gets you drunk.
  • Taking You with Me: Cookie, the robot, gets ensnared in several ropes against class S in episode 1. As a last ditch move, he releases his remaining energy to shock the students holding the ropes, then shuts down.
  • Tarot Motifs: In one of Mayucchi's events, most of the second year students draw a single Major Arcana card to show their personalities. Some are more accurate than others, frequently depending on how much they actually elaborate on the meanings.
    • Fool: Capt, representing his free spirit and general protagonist/hero nature.
    • Magician: Azumi, representing her deceptive nature and schemes.
    • High Priestess: Mayo, representing her wisdom and innocence.
    • Empress: Umeko, presumably a reference to her somewhat domineering nature, position of power and appearance.
    • Emperor: Hideo, representing his power, position, wealth and entitlement.
    • And so forth until Koyuki gets Tower (ruin) and Touma and Jun both get Death (change) though these are not really elaborated on. Koyuki's at least switches to star in S.
  • Theme Music Power-Up: The game version shows several example of this trope example of this including
    • Men are about courage, bgm that was played each time Yamato or any other male character get their Moment Of Awesome.
    • Sword Dance, bgm that was played each time Mayucchi get serious in her battle.
    • Bushi, song that was played during the battle between Momoyo against three deva of the martial art which is played when the Otome the last of four devas appears to help Mayucchi and Ageha to defeat Momoyo
  • The Team: The Kazama Family.
    • The Hero: Soichi "Cap" Kazama, who fits the bill incredibly well despite not being the main character or the team's strongest fighter.
    • The Lancer: Both Yamato and Momoyo act as secondary leaders and advisors to Cap. Yamato is also the team's strategist and the Player Character and Momoyo is the best fighter of the group.
    • The Big Guy: Chris and Gakuto both fulfill this role. While Chris isn't the strongest of the girls, she's a gung ho Leeroy Jenkins who tends to thrust her sword in whichever direction she's pointed into. Gakuto is the biggest guy and around as strong as Momoyo, but lacks the speed and technique that she does. Momoyo also counts due to being the strongest fighter.
    • The Smart Guy: Yamato and Miyako are both the calculating Chessmaster types. Moro's tech skills could also put him here.
    • The Chick: Mayucchi works tirelessly to promote group harmony while Moro tries to keep everyone from killing each other.
    • Team Pet: Wanko is treated like this despite being a human, to the point of getting summoned via dog whistle. Cookie is a more traditional one, being a Robot Buddy who isn't technically part of the group.
    • Sixth Ranger: Both Mayucchi and Chris join the group near the game's beginning. Gen joins the group towards the end and fills out the role perfectly.
  • Those Two Guys: Gakuto and Moro fit this role to a tee, though they occasionally do get some time to shine.
  • Three Laws Compliant: Invoked in Episode 3 of the anime, where Miyako orders Cookie to taze Yamato into submission, while Yamato orders the robot to get Miyako off him. Cookie considers this dilemma out loud, where he has to obey a human command, yet isn't allowed to seriously hurt a human, yet also cannot allow a human to come to harm through his inaction.
  • Through His Stomach:
    • Mayucchi usually makes, or offers to make food on the days when the dorm mother is off. In her route, she does this all the time for Yamato.
    • Miyako also attempts this on a regular basis, but unfortunately for her, her usual choice of fare is not exactly popular with Yamato.
  • Title Drop: Done hilariously at the end of the series by all the girls, when Yamato tells them that his most important ones are... his hermit crabs.
  • Tin Can Robot Cookie in his first form
  • Tournament Arc: Yes, they go there in S, in Tsubame's route. Paired team battle, where the 1st fighter to lose, loses for the whole team. The prize? A chance to fight Momoyo, who isn't participating, because that'd be unfair. But Yamato is!
  • Tragic Dream: Wanko, in her path, when she finds out that she lacks the talent to become an assistant instructor of the Kawakami style. Despite having maintained a grueling daily training schedule for the last 10 years, Hard Work Hardly Works is invoked, and untimely interference from Chris leads to this trope. Fortunately, it leads to Character Development and not one but three Love Confessions, so it gets better.
  • Tsundere: Gen-san, as Lampshaded by others in the family. He manages to invoke I Was Just Passing Through pretty much every time he "happens" to lend a hand. The only girl on the heroine side who comes even remotely close is Chris, and even she starts dere-ing it up rather quickly. This may, however, change in the sequel, with the advent of Kokoro's storyline.
  • Underestimating Badassery
    • The Kazama Family assumes that the presence of Momoyo alone will allow them to clear up the enemy stronghold instantly.
    • On the other side of things, Shakudou and Aoi Touma completely fail to realize that proof of Shakudou’s presence proves Momoyo’s innocence, meaning her powers are restored and she can heal instantly.
  • Unprovoked Pervert Payback: In episode 2, the girls all come running out of the bath, bare ass naked after a dog they were hired to catch, and all come crashing into Yamato's room. They proceed to beat Yamato up, because of that.
  • Unwanted Harem: Thanks to Momoyo's rejection of Yamato's feelings for her at the start of the anime, wanting to stay as Just Friends (see Last Confession Wins above), all the other girls look like they want a shot at taking him.
  • Verbal Tic: Haguro likes to add -kei in random places.
  • Voodoo Shark: Played for laughs with the Kawakami water. Minors can’t drink alcohol, so this is water that is so pure and refreshing that you get drunk on the atmosphere around you. As people get increasingly plastered on it this explanation is repeated over and over with decreasing intelligibility.
  • Wall of Weapons: A small example in 2F's classroom - a bunch of melee weapons are on permanent display above the blackboard.
  • Watching the Sunset: Miyako, from her favorite spot on the roof of the secret base.
  • Weapon of Choice: Given that this is a game about martial artist girls attending a School Of Hard Knocks...
  • "Where Are They Now?" Epilogue: The six main endings each get you one, though the contents don't really vary from one to another.
  • Whip It Good: Class 2F's homeroom teacher, Umeko, carries a whip, and can use it without hesitation for disciplinary purposes.
  • Wholesome Crossdresser: More than once, Moro has had to suffer the indignity of crossdressing for some greater cause. Some members of the family would rather him do it more often.
  • Wise Beyond Their Years: Monshiro, who has skipped grades, acts extremely mature and is considerate of others' feelings - arguably moreso than her brother Hideo, who seems to lack an "off" switch.
  • Worf Effect: Majikoi is a very heavy user of this trope.
    • Wanko tends to act a measuring stick to show how good someone is when they beat her which is taken to its logical conclusion in her route because she really just isn't that good.
    • In the beginning of S, Benkei and Yoshitsune each get a quick chance to worf fighters from the first installment. Yoshitsune beating Wanko is par for the course while Benkei gets to match up against Margit. To make up for her rather lacking opponent here, Yoshitsune also gets to beat someone that is totally not a Super Saiyan in her introduction.
    • Not long after, Shakadou is beaten by Hume offscreen and the story implies he would pretty easily beat Momoyo, though in both cases it's acknowledged that this is because they haven't been training or planning properly.
    • In Koyuki's arc in S, which is basically S's equivalent to the Ryuuzetsran arc in the original game, they reveal Seiso as the dragon to Ms Marple for the true Project S. To show just how utterly bad ass she is, they have her take out Tesshin, though not without cost!
  • World's Strongest Woman: They're only high school students, but...
    • Momoyo is considered a "god of martial arts" and is pretty much the strongest person in the world by the beginning of the game;
    • Mayucchi's father told the Prime Minister of Japan that his daughter had already surpassed him in skill. Mayucchi's father, who just happens to be the current Sword Saint, a.k.a. the strongest swordsman in the world;
    • Though she doesn't get many chances to show off, Miyako is a skilled enough archer to be counted as one of the "Five Bows Under Heaven";
    • And finally, there's the "Four Sky Kings" that Momoyo belongs to, of which Ageha is also a member. Tsubame, one of the new heroines in the upcoming sequel, makes her cameo early as a member in the anime. Mayucchi is revealed to be the final member via Klingon Promotion.
  • You Can't Thwart Stage One: The Kazama Family twice attempt to shut down the villain's plans during Agave. The first attempt was a trap that gets Momoyo's power sealed and Yamato captured with no significant enemy damage while the second causes no damage to either side due to Yamato confronting Touma without sufficient backup.
  • You Gotta Have Blue Hair: Just out of the heroines - Miyako and Tatsuko rock the blue hair, Mayucchi has a faint tinge of green, and Monshiro's is white like the rest of her family.
  • Zettai Ryouiki: Angel is Grade A. Miyako also wears Grade A sometimes.


MahoromaticMadmanEntertainment/Anime & MangaMaken-ki!
Lucky Dog 1H-GameMorenatsu
Maiden PanicVisual NovelMagical Diary
Lupin III Blood Seal Eternal MermaidAnime of the 2010sMaken-ki!

alternative title(s): Maji De Watashi Ni Koi Shinasai; Maji De Watashi Ni Koi Shinasai; Majikoi
random
TV Tropes by TV Tropes Foundation, LLC is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License.
Permissions beyond the scope of this license may be available from thestaff@tvtropes.org.
Privacy Policy
140913
29