Characters: To The Bitter End

    open/close all folders 

     The Companions 

Soul Reaver, the Immortal Dark Knight

A human soldier who gained immortality and the power of his soul in a battle against a Daemon Lord. Soul Reaver believes in honor and justice, but will not hesitate to use violence and questionable methods when needed to uphold these values.

  • The Anti-Nihilist: Understands mortal life is incredibly fleeting, but does not believe that this makes it any less worthwhile.
  • Awesome Mc Coolname: His real name, Rhavin Ironheart.
  • Big Red Devil: He can summon Fire Daemons, the officers and champions of the Inferno army.
  • The Blank: He can summon Nightmares, creatures that appear vaguely human but are hairless, smooth, pitch black and have completely featureless faces.
  • Cool Sword: Soul Reaver wields Blooddrinker, a Vortex Blade in which Blooddrinker, the mightiest and most malevolent of all Daemon Lords, has been sealed.
  • Critical Hit: His passive Master of Battle, which gives him a chance to multiply his attack damage.
  • Demonic Possession: Using Blooddrinker causes him to be possessed by the sealed soul of its namesake Daemon Lord Blooddrinker, increasing the damage he inflicts and sustains and causing his attacks to drain enemies' health to restore his own. The chance of successfully applying the latter trope equals his remaining health percentage minus five percent; if the internal check fails, Soul Reaver will automatically attack nearby allies in addition to enemies.
  • Empowered Badass Normal: He used to be an ordinary mercenary before gaining immortality and the power of his soul during an ill-fated battle against a Shadowlord.
  • Expy: He seems to be obviously inspired by Elric of Melniboné, as both are tragic Magic Knights travelling between worlds, and whose weapon of choice is an evil greatsword harbouring an Eldritch Abomination, which feasts on souls of its victims and can make its wielder go berserk during a fight.
    • Despite the similarities, Word of God states that the creator of the campaign had never heard of the The Elric Saga prior to creating the character of Soul Reaver. Any similarities to Elrics, living or dead, are purely coincidental.
  • Flaming Sword: All weapons wielded by his summoned Fire Daemons become wreathed in flames.
  • Field Power Effect: The unnatural fear generated by his summoned Nightmare deals constant damage to nearby creatures.
  • Fragile Speedster: With Blooddrinker, his attack are faster, but receives more damage.
  • Jackof All Stats: His passive Master of Battle, This ability allows Soul Reaver a chance to inflict critical hits and dodge attacks, but is less powerful that the ability to dodge of Fei Serumen and the critical hit of Sera Poi.
  • Magic Knight: Over the years he has become a mighty warrior and sorcerer commanding all orders of magic.
  • Magic Missile Storm: Darkbolt Barrage, which bombards an area with a rain of Darkbolts.
  • Red Baron: His real name is Rhavin Ironheart, though he's only known by the title Soul Reaver.
  • Shock and Awe: Lightning Storm, which creates a ball of scintillating electricity.
  • Soul Power: He gained this ability in his backstory.
  • Sphere of Power: Lightning Storm creates a hovering ball of electricity over Soul Reaver's head, while Sphere of Annihilation creates a tiny energy sphere that explodes violently.
  • Status Buff Dispel: The Anti-Magic Amulet can be used to unravel spells and weaken summoned creatures.
  • Summon Magic: He can open a gate to Inferno to call daemons to aid him with his first ultimate Summon Daemons.
  • Who Wants to Live Forever?: In the background - while too well-meaning and not fatalistic enough be Driven to Suicide, Soul Reaver by no means really enjoys having become an immortal. Although he tries to avoid it, having once been mortal, he still (in spite of himself) forms emotional attachments to the comparatively fleeting things around him, inevitably leading to an eternity of loss. But it doesn't stop him from continuing on trying to help.
  • Your Soul Is Mine: Word of God says that Soul Reaver can absorb the souls of his defeated enemies as a source of power, and that the effect of this on the victim is like endless, dreamless sleep. He does this to Maelstrom after killing him, and says that it would be a mercy for him compared to letting his soul reach the afterlife.

Fei Serumen, the Ancient Vampire Lord

The last of the Ancient Vampire Lords after killing and absorbing the others, Fei aids the companions with his own considerable vampiric powers and affinity with the Abyss.

  • Blood from Every Orifice: When Fei uses Blood Corruption, any enemy bearing a Blood Mark from the Yugitti will have their blood boil and clot within their bodies, beginning to bleed from every pore as their life drains away.
  • Combat Clairvoyance/Damage-Increasing Debuff: Enemies with a Blood Mark from Fei's Yugitti become more vulnerable to attacks, as the Companions are better able to sense their movements before they even make them.
  • Dual Wielding: Two swords, the Kurusunami and the Yugitti.
  • Duel Boss/Recurring Boss: Initially when encountered by Soul Reaver after his escape from Greyholm prison, Fei is insane and must be fought one-on-one three times before regaining his sanity.
  • Fragile Speedster: Has low HP, but the fastest movement speed and a passive evasion ability.
  • Friendly Neighborhood Vampire: Downplayed - he can be sarcastic at times, with a dark sense of humor, and the manual says he sometimes doesn't value others' lives as much as the other Companions wish he would.
  • Last of His Kind: He is the last Ancient Vampire Lord after killing and absorbing the others, and is equally comfortable in solitude as beside the Companions.
  • Life Drain: When his first ability Blood Frenzy is active.
  • Locked Out of the Fight: His Soul Amulet allows him to temporarily retreat into it, discorporating his physical body.
  • Our Vampires Are Different: Other than displaying the traditional vampiric immortality and thirst for blood, he seems to have few of the problems that other vampires do. Sunlight, for example, doesn't seem to faze him one bit.
  • Pointy Ears
  • The Power of Blood
  • Promoted to Playable
    • Defeat Means Playable: Technically. When Soul Reaver meets him in II, he has become insane and must be beaten several times to eventually regain his mind.
  • Spin Attack: The special abilities of both of his swords: the Kurusunami deals damage, while the Yugitti inflicts a Blood Mark.
  • Summon Magic: His third ability Abyssal Summon creates a mass of Abyssal energy to do his bidding.
  • Super Speed: When Fei uses his second ultimate Celerity, he is so fast that he appears to be at five places at once.
  • Walking Shirtless Scene

Cameron Aileron, the Elemental

An Elemental, descended from a branching evolutionary line of space-faring humans, Cameron wields control over fire in addition to considerable psychic power. After serving for a time in an army of Space Marines, he has joined the Companions for the cause of good.

Kitharsis, the Tirthandara

A member of the shapeshifting reptilian race of Tirthandara, Kitharsis hails from a shamanic lineage of his people, and wields power over desert sands that he amplifies with the ritual tattoos covering his body.

  • An Axe to Grind: While he is stated to normally wield a war hammer or fight unarmed, he wields a pair of "Rage Axes" for this campaign.
  • The Big Guy
  • Dishing Out Dirt: All of his abilities are powered by desert sands.
  • Do Not Touch the Funnel Cloud: His first ultimate Sandstorm creates a whirlwind that can hurl into the air foes caught too close.
  • Dual Wielding: Two Rage Axes.
  • Magic Knight: As a Tirthandara warrior-shaman, he is a fearsome fighter with the control over the desert sands.
  • Mighty Glacier: He is the slowest of the five Companions, but his Tirthandaran Constitution ability increases his Strength .
  • Power Tattoo: All over his body.
  • Reality Ensues: As a reptilian, Kitharsis is cold-blooded, which greatly weakens him in the blizzard-covered mountains of Chapter IV. The first part of the chapter requires you to help him reach a campsite and start a fire for him while the freezing temperature severely debuffs him, slowing his movement speed and HP recovery and completely draining his mana.
  • Summon Magic: He can use sand to forge partially sentient skeletons.
  • Unstoppable Rage: His second ultimate Unbridled Rage, which does Exactly What It Says on the Tin.
  • Walking Shirtless Scene: With bonus Loin Cloth.

Sera Poi, the Nephilim

A Nephilim daughter of a Fallen Angel and an elf, Sera aids the Companions with her skill in archery and her mastery of healing and nature magic.

     Morganem and the Council of Six 

Morganem, the Enchanter

An Aethen sorcerer and Immortal who believes that Immortals can rule mortals better than mortals can rule themselves, Morganem has become an emperor and taken control of a large portion of the Plane of Ithia.

Council of Six

Six Immortals chosen by Morganem to help him rule over Ithia and answerable only to him. In the order that they joined him, they are Maelstrom, Eryion Xanatha, Kathryn Urdanna, Kherek, Dustwalker, and Kaine Shariven.

  • Alas, Poor Villain: Except for Maelstrom and Kaine, the other four Warlords have somewhat sympathetic send-offs:
    • Kherek dies mourning the massacre of the Dharuk armies by the Companions.
    • Dustwalker dies alone after failing to avenge Kaine Shariven.
    • Eryion Xanatha dies with regret for the crimes he committed in Morganem's name, asking Cameron to remember him as a warrior who fought for honor.
    • Kathryn Urdanna bleeds out while begging for her lover Maelstrom, and Sera tries to comfort her by telling her that Maelstrom is rushing to her side. Kathryn dies surprised that she can still cry after everything that happened during her life, and Sera lampshades that her victory is bittersweet.
  • Boss Arena Recovery: Due to the Companions' Power Orbs reacting to the Warlords', red and purple orbs appear on the battlefield during their duels; when approached, the orbs are converted into runes that heal the user's HP and MP when their health gets low. The reds are for the Companions and the purple for the Warlords, so you have to use your own wisely while preventing the Warlords from using theirs.
  • Conservation of Ninjutsu: Justified Trope. In Chapter VI each member is a threat to the entire group of incompletely-recovered Companions while supported by their Mana Conduits, while in Chapter VII they are overcome in one on one battles after the Companions have regained their full powers.
  • Duel Boss: Except Kaine, each of the other five is fought one-on-one in Chapter VII by one Companion.
  • Five-Bad Band / Standard Evil Organization Squad
  • Immortality: Dustwalker is undead, and the others (including Eryion after he becomes an Animated Armor) are The Ageless; all will live forever until or unless killed.
  • Reactor Boss: In Chapter VI, the Warlords are unkillable because of their Mana Conduits, which heal back any damage they take. Destroying the Conduits and forcing them to retreat is the goal of the chapter.

Maelstrom, the Awakened One

An immortal Helgorn king who abandoned his people when he grew bored of his responsibilities. He thought that joining Morganem's crusade would give his immortal life a worthy purpose, and believes that mortals' only value is to benefit Immortals.

Eryion Xanatha, the Chained Soul

An honored knight and former mortal human, Eryion became immortal after putting on an enchanted armor that he found during an adventure. Having always dedicated himself to the causes of honor and justice, he traveled the planes on quests for the cause of good and was eventually convinced to bring his ideals to Morganem's empire.

  • Animated Armor: After donning an enchanted armor he found during an adventure, his body was disintegrated and his soul absorbed into the armor.
  • Carry a Big Stick: Since he uses the Revenant model, he wields a mace.
  • Combination Attack: His minions can copy the spells he uses.
  • Enemy Summoner: He can summon miniature clones of himself that fight alongside him.
  • The Fettered: Both during mortal life and as an immortal, he lives by a strict code of honor. He dies as a result of refusing to renounce his loyalty to Morganem.
  • For Great Justice: He fights for honor and to defeat evil.
  • Honor Before Reason: He believes strongly in this, and Soul Reaver and he both try unsuccessfully to convince each other to stand down by contrasting Morganem's oppression of Ithia (Soul) to the noble intentions of Morganem's plans (Eryion). He realizes before his death that he cannot defeat Cameron, but refuses to break his oath of loyalty to Morganem.
  • I Gave My Word: The reason he continues to serve Morganem despite the latter's devolution into a tyrant.
  • Immortality Inducer: He was mortal before putting on the enchanted armor that made him immortal.
  • Mana Burn: His Coruscating Guardians have attacks that drain your mana as well as inflict health damage.
  • Multiple Reference Pun: He is a "Chained Soul," both to his enchanted armor, and to his code of honor.
  • Refused by the Call: He was shocked when his good king declined his offer to fight in his old age on the grounds that he had already rendered enough honorable service for the kingdom, and this convinced him to put on his armor in hopes of continuing to serve the cause of good.
  • Shock and Awe: His Mirrored Lightning and Coruscating Guardians spells, and his Black Skies Ultimate.
  • Token Good Teammate: He is the only Warlord to value Honor Before Reason and specifically declare that he fights For Great Justice.

Kathryn Urdanna, the Dark Maiden

An immortal Drakim who was born into slavery and raised and trained by the Temple of Assassins, she was eventually discovered by Maelstrom and became his lover and one of Morganem's Warlords.

  • Assassin Outclassin': She did this to the Temple of Assassins that raised and trained her before joining Maelstrom in Morganem's Council. She is a victim of this twice at the hands of Sera Poi, the second time fatally so.
  • Being Evil Sucks: At first, she hated how her assassinations forced her to kill people after getting close to them, preventing her from forming and maintaining fulfilling relationships with them and causing her to see her victims' grief and anger at her betrayals. Then she met Maelstrom...
  • Designated Girl Fight: Sera Poi vs. Kathryn Urdanna.
  • Femme Fatale: She was trained to take advantage of her beauty during assassinations.
  • Flash Step: One of her Ultimates makes her rapidly dash back and forth across your characters, inflicting damage each time. She's invulnerable while using it, so you can't stop the skill with your stuns.
  • Harmful to Minors: Her entire childhood was brutal assassin training.
  • Mage Killer: Her Wytchbane spell summons a ward that heavily damages your Companions when they cast spells within its range.
  • Monster Sob Story: Reading about her childhood in the manual makes her perhaps the most tragic of the villains in the campaign.
  • Poisoned Weapons: She is stated to wield daggers, and her attacks have a poison effect that inflicts damage and slow.
  • Professional Killer: She was raised by the Temple of Assassins and became a successful killer, even more so after the Temple discovered her immortality.
  • Resignations Not Accepted: The Temple of Assassins had raised her since birth to be their best, and tried to recapture or kill her after she ran away.
  • The Smurfette Principle: She's the only female on the Council of Six.
  • Unholy Matrimony: With Maelstrom. Both times that Sera overpowers her one-on-one, she cries for Maelstrom to help her.

Kherek, the Hive Ancient

A Hive Ancient of the insectoid Xikir, Kherek eventually left his hive after discovering his immortality and explored the various worlds. Being distraught by the petty selfishness of individualistic mortals in contrast to the Xikir hive mentality, he later found and admired the positive balance of individual ambition and social loyalty in the Dharuk, leading him to join Morganem as a commander of Dharuk operations.

Dustwalker, the Gravelord

Born Ayev Kalmis, he suffered of plague as a child and eventually used necromancy to escape death via undeath. Dustwalker's wanderings led him to eventually take Kaine Shariven as a protégé and join Morganem with Kaine.

  • Animate Dead: He does this to make an undead army.
  • Badass Bookworm: After becoming Undead, he spent his time learning everything his city's mages' libraries could teach him of magic and necromancy, and now has a knowledge of magic to rival Morganem.
  • Doomed Hometown: His city's population suffered from the Crimson Mourning, and eventually only Dustwalker survived (so to speak).
  • Evil Genius: He serves as one of Morganem's advisors.
  • Flunky Boss: His undead minions.
  • Ill Boy: In life, he was physically frail throughout his childhood and always afraid that he might die like the others in his city.
  • Intangible Man: His Wraithform spell blocks a limited amount of magic damage and gives him a high chance to dodge physical attacks.
  • The Mentor: He greatly improved Kaine Shariven's knowledge of necromancy.
  • Necromancer: He used it to save himself from death, and later became The Mentor to Kaine Shariven.
  • Night of the Living Mooks: He and Kaine bolster Morganem's armies with undead minions.
  • Only Friend: Kaine Shariven is Dustwalker's, and the latter wants to avenge the former's death against Soul Reaver and Fei Serumen.
  • Red Baron: The manual says his real name was Ayev Kalmis, but in-game he's only referred to as Dustwalker.
  • Sole Survivor: Downplayed because he's undead, but everyone else in his hometown died of The Plague.
  • The Undead: His version of immortality.

Kaine Shariven, the Necromancer

A street child turned necromancer who eventually killed everyone in his hometown. He respects Dustwalker as a mentor in necromancy, and the two supply Morganem with armies of undead.

  • Animate Dead: He does this throughout Chapter II to raise an army of undead for Morganem. He also summons undead during his boss battle, and one of his Ultimates summons a single giant skeleton warrior.
  • Brainwashed and Crazy: He inflicts this upon Fei Serumen, and you have to free Fei from his control.
  • Burn the Witch!: This happened to the Order of Necromancers that first taught Kaine.
  • Elderly Immortal: Despite being the youngest of the Council of Six, Kaine is the only one that looks old, since he has human!Kel'Thuzad's model.
  • Even Evil Has Standards: The manual says that the other Warlords have rebuked him more than once for his ruthlessness.
  • Flunky Boss: His undead minions.
  • The Mentor: First an unnamed man from the Order of Necromancers, then Dustwalker, the latter being far superior than the former (both in power and as the trope).
  • Necromancer: He started in the Order of Necromancers, and after they were witch-hunted and he got revenge, Dustwalker eventually found him and taught him even more.
  • Night of the Living Mooks: He orchestrates the massacres of entire villages to raise the people as undead minions.
  • Street Urchin: He picked pockets as a kid before being caught by the man who revealed to him the power of Necromancy and became his first teacher.
  • Where I Was Born and Razed: After the Order of Necromancers was purged, he killed everyone with plagues and an undead army, then raised the townspeople again as more undead slaves.

     The Dharuk 

Kurgah Ghar, the Dharuk Warmaster

Dharuk Officer and Dharuk Champion

Dharuk Warriors

     The Void Children 

The Void Child Hatred and Void Child Despair

The Void Child Fear and Void Child Fury

The Void Child Lust, Void Child Sorrow, Void Child Anguish, and Void Child Malice.

The Void Growth


  • The Anti-God: While the Young Gods built the Plane of Ithia, it also had a contrary action, by creating negative energy which would amass and become Uthurak. Uthurak wasn´t a god, he is the opposite of one.
  • As Long as There Is Evil: Or better saying as long there is Ithia. Since Uthurak is result of the creation of the plane, it can never be destroyed, only banished.
  • Eldritch Abomination: He is a god of immense power, capable of destroying the entire plane, that comes from the Void, or better saying, he is the Void.
  • God of Evil: While the Gods created Ithia, Uthurak wants to destroy it.
  • I Am Legion: All Void Children are not individuals but instead fragments of this powerful being.
  • Omnicidal Maniac: His only goal is to destroy Ithia and turn everything as it once was: pure nothingness.
  • Sealed Evil in a Can: Despite the Gods' attempts, Uthurak can never be destroyed so they were forced to banish him to outside the plane.

     Other Villains 

Karr Veriat

Luther Arctus

The Juggernaut

  • Damage-Sponge Boss: 60,000 HP.
  • Flunky Boss
  • Mechanical Monster: Without question. A towering, spike-covered tank that hurls explosive pillars and balls of chaos fire, spontaneously ignites anything that comes close, teleports in constant reinforcements, and to top it off, is barely scratched by most attacks.
  • Mighty Glacier
  • Walking Wasteland: It Blights the land wherever it goes and crushes trees under its wheels.

Crown Prince Theros Eridem