This character sheet is for the Mega Man Battle Network (also known as Rockman.EXE) game franchise and the Mega Man NT Warrior anime by extension. For the most part, this page is still under construction.See the Mega Man character page for links to other Rockman/Mega Man series' character pages.Character names are given English version first, with Japanese version in parentheses.
The title character and Lan's Navi. In the games, he is Lan's twin brother Hub (Saito) Hikari, who died when he was an infant and was brought back to life as a Navi. In the anime, he possesses one of the three Ultimate Programs.
Badass: As usual, saving the world from evil megalomaniac scientists is just another day on the Net.
Took a Level in Badass: Throughout the games, he does a subtly increasing version. In game two, he acquires the ability to change his attacks based on his battle performance, which sticks with him throughout the third game, where he also acquires a permanently equipped (though upgradable) charge attack. By games four and five he can use Soul Unison and gains gameplay use of Full Synchro, and by the final game he drops Soul Unison for the even easier to utilize Cross Fusion system.
Brain Uploading: His program is based on Hub, Lance's twin brother who died as a baby.
Character Title: The Japanese title of the anime is simply titled Rockman.EXE. The games in Japan are Battle Network Rockman.EXE for the first three, and simply Rockman.EXE for the latter three.
Chest Insignia: The stylized red H against a black background representing the Hikari family and an apparent love for soccer.
Word of God says that it's not an H, but rather an abstract symbol whose equal portions are meant to represent Mega Man's relationship to Lan as his brother. That said, it actually evolved from an earlier design that was an H.
Cool Mask: Has a mask that covers his mouth during battle. Retracts out of battle.
Power Copying: Unlike his namesake, he only got new abilities himself by defeating regular enemies or just buying battle chips for the first few games. Then came Style Change, Double Soul, and Cross.
The Power of Friendship: The basis of each of MegaMan's Double Souls is a profound moment of empathy between the two NetNavis involved. Averted with the Cross System, since the Link Navis are actually connected to Lan (and the principle involved here is Lan's own Operating skill), who links their power with Mega Man's.
Synchronization: In terms of game mechanics, Mega Man can achieve Full Synchro with Lan when he successfully counterattacks an enemy, causing the attack power of his next offensive battlechip to be doubled. In plot terms, this often grants him Cut Scene Power To The Max.
Taken to the next level in the anime with Cross Fusion, which allows him to merge with Lan in order to fight enemies in the real world.
Seems to be one in the games as well. On several occasions throughout he series, Mayl calls Lan a dummy, and on the ACDC Area BBS, she wrote:
Mayl: It'd be nice if he(Lan) just sent me a mail or something... But I don't really care or anything...
Design notes in the recently translated Official Complete Works claim that Mayl was intended to be one of these in her original conception (and the concept art certainly is much less demure than her finished form), due to the creator's preference for them, though this was nixed due to the waning popularity of the Tsundere personality.
Victorious Childhood Friend: After trying to grab Lan's usually oblivious attention throughout most of the series, it's revealed at the end of the sixth game that both married each other in the future.
Clingy Jealous Girl: Whereas Roll is overall friendly in the games, she had episodes of this in the anime when it came to another Navi snagging MegaMan's attention.
Distressed Damsel: Sometimes Often plays this role, being distressed at least once in games 1-3, seemed to drop the damsel ball in 4, where she Took a Level in Badass, then went right back to being distressed for all of 5, and was captured yet again in 6.
Spoiled Sweet: Despite coming from a rich family, she's very kind and notable for being a surprisingly 3-D Character for the role she fills, even if as a general character she may feel a bit flat. Also, although she is clearly used to being rich she is shown to be fully capable of enjoying simple things such a fish cooked over a campfire.
Chest Insignia: A red diamond and two yellow triangles that make up one large triangle. To the sides of the triangle is a black background, while the bottom is an orange background. According to Word of God, it's supposed to be a kind of burning incense.
Not So Stoic: In the manga he's a bit more hotheaded, prone to violent outbursts during comedic moments, particularly towards Lan and Sean, especially when Sean is being annoying and/or unhelpful.
Teen Genius: More like a preteen genius. Not only an Official Netbattler, but at the end of the sixth game, while the rest of the cast was graduating from elementary school, Chaud reveals he graduated from High School.
Chest Insignia: Split in half by a vertical Z or lightning mark of sorts. The left half is white while the right half is black. The symbol is echoed by Chaud's hair.
Combat Pragmatist: DesertMan frying your vision with trippy mirages? ProtoMan! Blind Mode!
Expy / Composite Character: Started the trend of the ProtoMan expies taking elements from their Mega Man X incarnation Zero. While he has Proto Man's basic design, shield, and a visor on his helmet to approximate sunglasses, he also has long hair, is a high-ranked law enforcement official, and forsakes ranged combat to kick ass with his sword. Future ProtoMan expies would be as much as if not even more of Zero as well.
Not So Stoic: Like his operator, he's a bit more hot headed and prone to violence in the manga, usually directed towards Mega Man. Though at one point, when the Navis were physically manifested in the real world, he and Chaud both went after Sean for a comment he made at the exact same time.
Sword Beam: Another trademark attack of his he takes from Zero.
This rather quiet girl lives around Cyber City in the sixth game. Almost nobody knows anything about her, other than that Colonel.EXE is unwilling to attack her. She assists Lan and MegaMan in various ways against WWW and the legendary beasts Falzar and Gregar. In the anime, she and Trill are residents of the alternate world Beyondard, in which she has been trying to end the war between the Falzars and the Gregars. She assists Mega Man in allowing him to Beast-Out without having him lose control of his powers and go berserk.
The Reveal: In the games, Iris.EXE is actually a Navi formed from the removed compassionate part of Colonel.EXE. She has the power to control military installations and networks around the world. Due to this, she has spent most of her life making use of Copybots, which allow Navis to appear in the real world, in order to hide from Wily.
This young and childish Navi only appears in the anime. Trill is known as the Synchronizer, and has taken an immense liking to Mega Man for protecting him and Iris against the worshipers of Falzar and Gregar. Eventually Trill allows Mega Man to gain the ability to Beast-Out, thus gaining the powers of either of the two beasts, but Mega Man loses control and attacks anything in sight if Iris is not there as well.
Lan's best freind in Cyber City, though he'd never admit it, they became friends after Lan stopped BlastMan.EXE, who tricked Mick into giving him access into the school security system. A bit of a Jerkass, he softens up over time. He has a standard navy with a custom red and orange paint scheme.
Expy: Partially for Dex. He has Dex's pride and inital bully status, but is still a prick after he befriends Lan.
Morality Pet: Penga the Penguin, who is one of the few things in 6 that get's him to feel something other than hate or disintrest
Shadow Archetype: To Lan. Both are proud netbattlers who have Navi's who mother them, but while Lan is incredibly friendly kid who's extremly close with his navi, Mick is rude to everyone and bickers with his Navi constantly.
Tsundere: Fills this role after the BlastMan scenario, probably because Chaud had partially grown out of it by the sixth game.
Unwitting Pawn: He teams up with BlastMan.EXE to get revenge on Lan for defeating a virus he set on him as a prank, but Blast Man just uses him to try and kill the teaching staff and cause panic.
The leader of World Three. Long ago, he tried to obtain funding for his research on robotics technology, but that funding went to the Hikari family's research on internet technology instead. Now he wants revenge by destroying the internet, despite the apparent irony of using the same internet technology to do so.
Made of Iron: Survived being at or near the epicenter of at least four different explosions (one of which was strong enough to destroy half of Cyber City and another that took out an entire island) and also having his mind drained by Alpha.
Pet the Dog: adopting Baryl and paying for the treatment of Mach's ill daughter.
after defeating the Cybeast in BN6, he urges Lan to escape the exploding base while he just stays behind.
Redemption Equals Life: at the end of the series, touched by the Heroic Sacrifice of Colonel and Iris, Wily survives the explosion of his base, and willingly surrenders to the authorities. He later sends Lan a letter to thank him.
Except in the Japanese version of 6, where he dies with his hatred.
ColorMan voiced by: Yuji Ueda (JP), Andrew Thoth (EN)
A fashionable yet goofy woman that can be quite cunning at times. Operator of ColorMan.EXE.
Brainwashed and Crazy: Subverted. ColorMan is notably the ONLY WWW Navi in Network Transmission that was not targeted by the false vaccine. In fact, ColorMan was completely unaware of the current state of affairs; he was just bored because Madd was ignoring him.
He runs a curry restaurant that Lan frequently visits in the anime. In the games, he was Dr. Wily's right hand man, and nearly succeeds in deleting Mega Man. Operator of MagicMan.EXE. Voiced by Ron Halder in the dub.
Operator of BeastMan.EXE and a zookeeper of Yoka Zoo. In the third game, he manages to steal the second Tetracode from the zoo after causing a disruption through electronic implants in every animal in the zoo.
Voiced by: Chiyako Shibahara (JP), Gabe Kouth (EN)
A rather cowardly autonomous (self-reliant) Navi. In the third game, he devises a plan to have washing machines produced by World Three trap users in a sort of bubble bomb. Drillman mentions that Bubbleman is like a close cousin to him.
Adaptational Badass: In the anime, he's the only Darkloid to avoid deletion. Probably because he didn't use any Dark Chips.
Butt Monkey: In the anime. He's treated as joke by most everyone, and even Shade Man doesn't start treating him any better until he sees that he's the only Darkloid loyal to him, but then he sees Shade Man brutally killed by Regal.
Dirty Coward: He spends an entire day running like hell from you, and forcing you to chase his goons all over the Internet. Even in battle, he hides behind a rock and a myriad of deadly bubble traps. And it doesn't end when he dies. When you can meet him again as a random encounter, he will only appear in Beach Area when you're at critical health. Yeah.
Heel-Face Revolving Door: In the anime, he does antagonize Lan and Mega Man occasionally, but he befriends Ice Man and Spout Man later. In the last episode of Axess, he helps the other navis fight some viruses to retaliate against Regal for deleting Shade Man and helps the others cheer for Lan and Mega Man. At the end, he brings Rush back to the protagonists after kidnapping him earlier.
Odd Friendship: Not friends per-say, but... By the time he met Ice Man and Spout Man in the anime, he was way over-shadowed by more powerful Navis (and was the butt of many jokes among the Darkloids). Shade Man, however, seemed to have a soft spot for the guy almost bordering on being a father figure (gently inquiring on where Bubble Man had been). That couldn't last long given what Shade Man was using.
Spam Attack: His Navi-chip fires a series of harpoons that do separate amounts of damage, meaning that this can cause considerable devastation with Attack Plus chips, ESPECIALLY against Heat-element enemies.
Undying Loyalty: The only Darkloid who didn't betray Shade Man in the anime.
Verbal Tic: In Japanese, he appends "puku" to the ends of his sentences. In English, he says "blub" a lot, and his blubs can be interpreted as swearing.
A flamboyant and very popular television actor, this man arranges the N1 Grand Prix tournament in the third game, which was ultimately an attempt to force Chaud to give up ProtoMan to him (while holding Chaud's father hostage) and announce the World Three's return live to the entire world. Operator of Desertman.EXE.
In the games, she is a nature-loving woman that has Plantman.EXE take over the hospital network, causing the computer-controlled tree of life to grow vines that disrupted hospital services. In the end, she is successful in stealing the third Tetracode from the hospital.
Adaptational Heroism/Heel-Face Turn: Anetta in the anime. She works for Regal at first and attempts to sabotage Chaud and Proto Man with a Dark Chip as revenge for Proto Man deleting her navi, Silk. Once she realizes it was a misunderstanding, she leaves Regal and exposes him as the leader of Nebula. Afterwards, she occasionally shows up to help Lan and Chaud.
Camp Gay: Dear Tadashi, PLANTMAN. He constantly spouts flowery metaphors relating to plant life, and quite clearly thinks of MegaMan as impressive. You wouldn't think it'd be healthy for a Wood-element Navi to be so flaming.
Another autonomous Navi of the World Three, he considers Bubbleman to be somewhat of a cousin of sorts. Wily calls on him in the third game to drill and break through Scilab security and steal the program containing Alpha.
In the sixth game, he is Lan's teacher at Cyber Academy. He is the operator of BlastMan.EXE and assists the others in capturing MegaMan as a favor to Baryl, but has a sense of guilt and helps Lan find MegaMan after all of the other members decide to break off from Baryl and the World Three.
Not What I Signed On For: After losing to Mega Man at the Undernet 2 area, his comrades (or rather, soon-to-be-ex-comrades) reveal their intention to break away from WWW and join up with their benefactor. Joe Mach refuses, and states that he only agreed to help them so they'd deliver the Cybeast back to WWW, and makes it very clear that he did not intend to defect from WWW.
One Steve Limit: Only in the English version though, but he takes a quick note on how Match's name are similar to his in Gregar.
A man with violent tendencies with a tendency to talk like a pirate. In the sixth game, he attempts to cause mass chaos at the Aquarium as revenge for being fired from the Aquarium. Operator of DiveMan.EXE.
Expy: To Inukai from BN3, for being an abusive animal trainer and causing chaos using them. Both of them are the second WWW member to face MegaMan and also the earliest WWW members to be dispatched in their respective games.
A rather selfish girl that will use underhanded tactics to get ahead in life. In the games, she, along with Circusman.EXE, revives Gregar and Falzar. They capture the one opposite of the version being played, while Mega Man absorbs the other. Later on, they successfully capture Mega Man for a short time, and Yuika along with everyone but Mach break off from the World Three to form their own organization.
Expy: She's Ms. Madd with the correct job position that has more similarities with her Navi.CircusMan also fills the "annoying-and-gimmicky-villain" role of BubbleMan and CloudMan.
Monster Clown: The operator of CircusMan.EXE. She also has a clownish getup and tends to be rather causal about doing evil things. She also acts in a similar manner to a circus performer.
A cheerful but cynical lawyer who wants justice, but knows that true justice cannot be achieved unless the world is destroyed. He and JudgeMan.EXE serve the World Three by punishing those that fail the organization and remove those that are deemed to be a threat. They attempt to frame Yuichiro Hikari in the sixth game.
Hypocrite: He possesses a strong hatred of criminals and anything unjust, but becomes one in the pursuit of his goals. Also, even though he believes in order, he tries to bring it about by destroying the crime-filled world.
Shock and Awe: Judgeman has an attack that strikes you with an electrical whip. This seems to be the only "Law" or "Justice" type attack he has since the rest seem to fit the book theme (He was originally called Bookman.EXE which makes much more sense)
Vic (Tsuyuharu Nyudo)
A man that can be described as somewhat of a lunatic with some ninja-like abilities that have never really been explained in the sixth game. He and ElementMan.EXE wreak havoc with the weather by taking over Sky Town's weather control system.
Heel-Face Revolving Door: Starts out as an ally in the fifth, then becomes Wily's second-in-command, before Lan and Mega Man manage to convince Baryl and Colonel to turn against Wily after MegaMan defeats Colonel in the sixth game.
Late-Arrival Spoiler: Yes, the anti-Nebula leader in Team Colonel is with the World Three in the sixth game.
Operated by Baryl. Designed by Wily and given to Baryl, Colonel was supposed to be the perfect Navi, having the best fighting capabilities while being compassionate. The compassionate part was removed (and became Iris.EXE) when Baryl's father died fighting a war.
Colonel Badass: Literally. Even gets a battle chip labeled "Colonel's Army" to emphasize this.
Chest Insignia: A thin black outline of a minus sign against a gray background. There are two black vertical bars attached to the top end and the bottom end as well.
Eleventh Hour Super Power: His complete form with Iris is implied to be on or nearly the same level as Hub.bat MegaMan.EXE, demonstrated when he completely annihilates the Cybeast that took over Mega Man in one blow without harming Mega Man himself.
A calm woman that loves nature and strives to protect it through non-violent means in this technology-based age. Operator of WoodMan.EXE. Voiced by Kelly Sheridan in the dub.
Ascended Extra: In the first game she's simply an optional opponent and has a tournament mini-arc (like any other tournament opponent) in the fourth game. In the anime she's a teammate of Commander Beef.
A mysterious woman with strange psychic powers (perhaps not limited to sensing a very odd aura from MegaMan.EXE in the first game) that runs an antique shop. Operator of Skullman.EXE. Voiced by Anna Cummer in the dub.
Ascended Extra: She's nothing but an optional opponent in the first game but is a semi-regular character in the anime.
Badass Pacifist: In the fifth game, he holds out against being subjected to Cold-Blooded Torture for an unbelievable amount of time, and risks dying in an exploding volcano to give the man who engineered said torture one last chance at redemption.
Generation Xerox: He continues his father's work and Lan follows closely in both their footsteps.
Good Parents: He's not around to raise his son as often as he probably should be, but when he is around he is a dependable father figure, and its quite clear his son and wife hold him in high regard.
Unnamed Parent: In the English versions of the first three games, he is only referred to as "Dr. Hikari" or "[Lan's] Dad." It wasn't until the Battle Chip Challenge Spin-Off that his first name was revealed, and only the 5th and 6th games mentioned it in the main series.
Education Mama: Lan can NOT sneak bad grades past this woman, though given he's not one for studying, it's hard to knock her for this.
Good Parents: Like her husband, she's a very dutiful parent to their son, and Lan and Mega Man both respect her.
A rather quirky news reporter who is so dedicated to getting the first scoop on everything to the point where she is willing to travel and film overseas without the appropriate licenses in the second game. Operator of ToadMan.EXE.
Shock and Awe: Despite being Aqua element, ToadMan's battle chip deals Elec damage.
What Could Have Been: It seems that she was going to be a member of the Cross Fusion team in Stream, but in the end it was decided against.
Higsby (Yamitaro Higure)
A part-time teacher of sorts that also runs the local battlechip shop. In the first game, he was a member of World Three and tried to brainwash the local Akihara school into becoming World Three servants. Since that failed attempt, he cut off ties with the World Three and becomes a close friend to Lan and Mega Man's group.
Put on a Bus: In the 6th game, when you get access to your hometown again his chip shop is locked up with a sign on the door saying he's overseas on a trip.
Ship Tease: It's blatantly obvious that he has a crush on Ms. Mari. In the games, Higsby's sometimes seen daydreaming about her and in the fifth game, he says he's going to propose after the adventure's over.
Improbable Weapon User: Dice bombs, protractor boomerangs, and math balls. In the anime, he also uses swords that look like oversized Mahjong scoring sticks.
Lovable Coward: He's not the best at netbattling, but people love him anyway.
Took a Level in Badass: He's frankly pathetic in the first game, but in later appearances he's a far more formidable opponent.
Mr. Famous (Meijin Eguchi)
A man with an outgoing personality that offers advice to young Netbattlers and tests them. Operator of Gate Man.EXE, Punk.EXE, Kendo Man.EXE, and Foot Man.EXE in the games, although he is never seen with more than one at a time.
Catch Phrase: "san wa iranai", or in the dub, "Famous. Just Famous.".
Creator Cameo: Mr. Famous is Masakazu "Meijin" Eguchi, a scenario writer for the EXE series (who would also get an avatar in Legend Master Shin). During the early tournaments following the release of the first game, Masakazu gained a name for himself by demonstrating mastery of the mechanics.
Insistent Terminology: He insists on being called "Meijin" and not "Meijin-san", and always says "san wa iranai" (roughly "no need for the -san") whenever he gets called "Meijin-san". Once, he underscores this by pointing out he isn't even over thirty, yet.
The dub changes this to an aversion to being called "Mr.", which is a fairly direct translation.
A rather young boy whose father manages the Waterworks, which purifies and controls the water supply. Because of this, he was kidnapped and taken hostage by WWW in an attempt to force his father and IceMan.EXE to comply to the WWW's demands.
Ascended Extra: In the first game, he was just a random kid you rescued, and had a generic sprite. In the anime, he becomes a much more major character.
Demoted to Extra: And then he is hit with this in later seasons. It makes you wonder what the point of giving him a bigger role was...
A military commander from the cold nation of Sharo, he is the operator of the sniper SearchMan.EXE. They usually only cared about achieving their objectives during dangerous missions, but in the anime, they eventually warm up to the main casts' friendly personalities.
Ascended Extra: He and Search Man become main characters in the anime during Beast.
This Net Mafia group makes up the villains for the second game and the second season of the anime. Their main goal in both the game and the anime is to create a beast made up of internet bugs with the power to destroy all that stand in their way.
A rather mean-spirited man that makes a living out of extorting money from rich families in any way that he can. He tries to extort money from Yai's parents to fund Gospel projects by leaking dangerous gas into Yai's house at the beginning of the second game. The operator of AirMan.EXE.
Oh Crap: His reaction once he notices the bomb noted below.
You Have Failed Me: In the second game he is blown up by a briefcase bomb after losing to Lan and Mega Man.
Speedy Dave (Daisuke Hayami)
He is an ecoterrorist that joined Gospel out of his love of nature. He brags a lot about his IQ of 160. He is the operator of Quickman.EXE, and attempts to blow up a dam in the second game. In the anime, he is a childhood friend of Sal. Voiced by Kirby Morrow in the dub.
Anti-Villain: Only in the anime, as it turns out that he never truly planned to hurt anyone, and wanted to merely scare them into taking better care of nature. By the end of the episode, he has betrayed Gospel and leaves, but not before saying goodbye to Sal.
A mysterious and dangerous assassin-for-hire that operates Shadowman.EXE and is feared throughout both the real and cyber worlds. He is hired by Gospel in the second game to destroy key installations that make up the network, but fails when Mega Man and Proto Man intervene. In the fifth game, after a short fight, he agrees to help MegaMan and Colonel retake the internet from Nebula.
Badass: ShadowMan is quite capable of single-handedly undermining an internet government.
Early-Bird Cameo: In Network Transmission. The last thing you see in that game is him talking to Gospel.
He actually appeared even earlier, he's a Bonus Boss in the first game.
In the games, she is said to be the ruler of a small island nation known as Creamland that gained considerable power due to being one of the first to use the new internet technology. However, the larger and more powerful nations soon caught up and surpassed Creamland in terms of political power, which motivates her to join Gospel, attempt to sabotage an international Net Official meeting and kill everyone involved. She operates KnightMan.EXE. Voiced by Jillian Michaels in the dub.
My Master, Right or Wrong: Despite claiming to have no ability to question his orders, he clearly had moral problems with being on the villainous team in the second game, but elected to remain loyal to his mistress. He joins Team Colonel by the same logic, though he joins the team rather willingly.
Gauss Magnus (Gauss Magnets)
Leader of his own company and an outward success story, he has some very bitter issues regarding having grown up poor, which is why he's a member of Gospel in the second game.
Always Someone Better: To Count Zap in the anime which is why he joined the WWW. Kind of subverted when Elec Man and Count Zap help Mega Man delete Magnet Man.
Chekhov's Gunman: The first time you see him in the games, he's on the same plane that a fellow Gospel agent was planning to attack. In fact, he can be seen even earlier in the Netopian Airport terminal.
And after you defeat said Gospel agent, he vanishes from the plane.
The main antagonists for the fourth and fifth game, along with the Axess season of the anime. Nebula is mostly made up of autonomous Navis, and would rather take over the internet instead of causing its destruction. They experiment with and distribute Dark Chips throughout the internet, which grant Navis incredible power but often results in the Navi's soul being tainted in various ways, including and not limited to disobeying any possible operators and an addiction to Dark Chip usage.
The leader of Nebula, Dr. Regal seeks to take over the world and plunge it into an age of evil and darkness. In the fourth game, he attempts to achieve this by taking over Duo's Comet. In the fifth game, he attempts to activate Soul Net, which links humans to the internet where he can tamper with their emotions. His Navi is LaserMan.EXE.
What the Hell, Hero?: Challenges the heroes' simplistic views of Good and Evil during the climax of the fourth game. Accuses Chaud of slaughtering countless "criminal" Net Navis during his tenure as an Official, and accuses Lan of being similar when he hunted down the Net Navi responsible for severing global network connections...which almost certainly establishes him as a Troll, since the Heel Navi in question, who had to have a good idea of the magnitude of his actions, attempted kamikaze suicide when he was cornered.
Catch Phrase: He always makes sure to include the word "evil" in his dialogue.
Chekhov's Gunman: He's always been the head of Nebula, but that was largely an issue on the back burner of the story until late in the 4th game. In the 5th game he actually has a plot to enact.
Family-Unfriendly Death: In the anime. He also very clearly commits suicide by falling backwards off a roof in the fourth game, though the fifth reveals he lived. In the manga, he makes a successful escape with his personal submarine... until Bass catches up with him and destroys it wholesale.
Inflicts one on ShadeMan in Axess. It is not fun at all watching Shade screaming as his arms are ripped off. Even less pleasant is when he gets hit point blank with LaserMan's Cross Laser, which actually manages to explode out of him.
Humans Are Bastards: His motivating principle, derived from society's rejection of his father. His plot in 5 basically amounts to him putting every human mind through hell and watching as the world tears itself apart.
Light Is Not Good: While his navi Laser Man has light-based powers, he is just as evil as his operator.
Mind Rape: This is basically what happens to people caught up in his version of Soul Net.
Not That Kind of Doctor: Shows up as a subtle play in the manga - Dr. Regal, after having been revealed as infiltrating the Ameroupan/Netopian army with Darkloids, introduces himself as "assisting with a birth."
One-Winged Angel: At the end of Stream, he transforms into a huge serpent with a human head. Not that it avails him much...
Shadow Archetype/Evil Counterpart: Of Yuichirou. World-renowned scientist responsible for major leaps in technology? Check. Child of a likewise famous scientist? Check. Develop technology intended to benefit mankind? Ha ha ha no.
The Unfavorite: His father Dr. Wily pays more attention to his deceased friend's son and neglected his own.
Villain with Good Publicity: Well, almost. Hailing from an infamous military state, he's universally recognized as one of the most dangerous men on the planet, but in the face of imminent doom, Yuichirou and the assembled are... not entirely unwilling to work with him.
Ms. Yuri (Yuriko Ozono)
Ms. Mari's long-lost twin sister, and an high-ranking member of Nebula (in the anime). In the games, she's a former member of WWW instead.
Really just a small computer-orb that can manipulate Dark Power like nobody's business. The giant beast people call Nebula Grey is simply the amalgamation of D. Power being controlled. When active the core spouts blue flame, and when inactive, it simply resembles a mechanical orb.
Note - this varies between adaptations. The orb is the weak point in the games only. In the anime, Bass-Cross MegaMan just whales on the thing wholesale, and we only get a glimpse of the core after Nebula Gray's body has been reduced to gray goo (no, not that kind). In the manga, however, Nebula Gray is a totally self-integrated creature. Made of Dark Power, certainly, but the beast is indeed a beast.
An autonomous Navi known as a Darkloid, navis who are infused with power from a Dark Chip. He first appeared in 4 as an independent Navi who attacked other Navis to consume their energy and kidnapped Roll.EXE to have her for "dessert". He started out invincible to all attacks, which pushed Lan and Mega Man into using the Dark Chip he had dropped earlier. As he died he laughed that Mega Man was now infused with evil from the Dark Chip. He returns in 5 as part of Nebula, occupying the Net and helping towards the activation of Soul Net. In Axess Shade Man was the leader of the Darkloids, turning a portion of the Net into their fortress. They were tasked by Nebula to perform missions in exchange for Dark Chips, which he discovered later would lead to their deletion. He was betrayed by Dr. Regal and his Navi Laser Man and later attacked them toward the end of the series, but was deleted by the cross fusion of human and Navi.
Family-Unfriendly Death: Having both your arms violently ripped off and an explosion tear you apart from the inside isn't exactly approved for younger audiances. Hence the 4Kids censoring most of it out.
The new commander of Nebula and a Darkloid. Appears as the boss of the fifth liberation mission. In the anime, he is the second in command of the new Darkloids led by Dark Rockman.
Adaptational Badass: While the fight against him in the game may not be a challenge (aside from that unavoidable desperation attack), this is completely inverted in the anime where he is powerful enough to undo MegaMan's and Lan's Cross Fusion.
Flat Character: Like his predecessor LaserMan, aside from wanting to implunge the world in darkness, has little to no personality.
Master of Disguise: In the manga he manages to disguise as Bass, and did a pretty good job with that until he did something the real Bass would never do Asking for help.
Member of the Autonavis known as Darkloids. He speeks in Greek terms and by far the more crueler of them. He is also responsible for capturing MegaMan's and ProtoMan's/Colonel and turning them into Darkloids.
The Brute: CloudMan is the powerhouse of the four Darkloids.
Jerkass: Doesn't help that he is the most successful Darkloid in the game (kidnapping Mega Man and deleting three of the party members on separate occasions) he gloats about it to Lan, bringing him to angst mode as a result.
Suicide Attack: He blows himself up to take out MegaMan's, Medi/ToadMan and ProtoMan/Colonel, while he fails to delete the former names mention, he succeeds in getting the team leader who is then revived into a Darkloid for the next area, and as a insult to injury he is a Darkloid and can constantly be revived.
Final Season Casting: His design was rushed once the developers realized there were three Darklioids in the game instead of four.
Too Dumb to Live: After their debut, he and Blizzardman decided to freeze the room where Lan and a good number of his friends were at, unfortuantly those friends consisted of, a wood-element navi an element Cloudman is weak against, a fire element navi, an Asteroid navi obsessed with explosions and one with with superior strength. Combined with MegaMan, CloudMan barely manages to escape as Blizzardman is deleted.
In the games, is a wild navi that believes he is as free as a bird for having no operator. In the anime, is a Darkloid under the command of Dark Rockman.
Ascended Extra: In the games is an optional boss with little personality except he loves being an autonavi, in the anime is a Darkloid that serves Dark Rockman, and manages to live for a while.
Replacement Goldfish: Replaces Shademan.EXE as the fourth Darkloid since he has already been deleted.
Flat Character: Doesn't really have much of a personality except that he loves to be free.
Duo is said to be an advanced Navi from a universe far away, created to test and judge life across space and punish said life if they are deemed to be evil. His ultimate method of punishment involves slamming his comet into a planet. He arrives to judge humankind in the fourth game and in the anime season Stream.
A God I Am: Never outright stated, but seeing as he thinks he's the right to destroy entire planets based his judgement of them as evil, he defiantly qualifies, especially in the anime where that's shown to be a self-appointed role.
Expy: Of Galactus, and The Celestials. His overall look, and the fact he has a herald (Slur) in the Anime, recalls more Galactus, but his tendency to judge whole planets, and a more cybernetic nature, harkens more to The Celestials. Also of course one of the original Duo.
Outside-Context Villain: He isn't evil per se, but he's still a threat completely separate from the rest of the game, having nothing to do with any of the other characters except that they're on the planet he's going to destroy.
Turned Against Their Masters: Only in the Anime, where the first planet he judged and destroyed, was the one of his creators. Subverted, that he killed the navigators of his world too. Althrough in the finale of Stream, he also tried persuading the navis to abandon their operators, so he also played it straight.
The Voice: He's the one who tells you about chaos unisons and gives you chips themed after his attacks from the fourth game in Battle Network 5.
An anime-only character, Slur is a servant of Duo, although she has a few agendas of her own regarding humankind.
In the games, he was created by Dr. Cossack around the same time that Alpha was, and he was designed to be the world's first autonomous Navi (that is, a Navi that can function without an operator). However, he was blamed for causing bugs in Alpha's system, and several Navis were sent to delete him. He escaped into the deepest parts of the internet, but not without a scar. In the anime, he is a reincarnation of Pharaoh Man.EXE. He possesses one of the three Ultimate Programs, and seeks to take the other two from Mega Man and Proto Man. Bass has a hatred for humankind in both versions. Voiced by Matt Hill in the dub.
Adaptational Badass: Bass in the classic series was not harmless by any means, but as a boss he wasn't anything special, and despite being The Dragon he acted as little more than another minion for Wily. Here, he's far and away the toughest foe of each game and when the games started to get his characterization down he firmly establishes himself as Megaman's strongest enemy.
Casting a Shadow: Starting the fourth game, he starts using darkness type attacks, creating a BFS, a pair of saws that are laughably easy to dodge because he never fires them down MegaMan's middle row, and a Dragon Ball style giant energy sphere.
Chest Insignia: Concealed by his cape, it's marred by the glowing scar he received during his attempted deletion by Sci Lab.
Damage-Sponge Boss: While having a shit load of health is standard for him, his Bass XX incarnations have so much is possible to exhaust a chip folder before killing him.
Death Is Cheap: He dies or is at least defeated several times in each game (though his defeats aren't always depicted as killing him), but he keeps coming back and survives even beyond the encounter with him in the sixth and final game. Due to his ability to recover from near-death due to his Get Ability program, it may actually be impossible to completely destroy him. The only time he might have come died is when he was absorbed by Alpha, but Gospel saved him.
Deflector Shields: His iconic Life Aura blocks all direct damage until the player hits him with a attack strong enough to break it down. In the fourth and fifth games, Bass XX (if you hack him out of the game code to come play) uses Black Barrier instead.
Did You Just Punch Out Bass?: Yes, you did. And each time (over twenty!) is worth it.note One fight in the first game; an encounter in Network Transmission, and he leaves after you dispel his barriers; a fight against two clones (though the second mutates into Gospel, so you can discount that if you choose), and a fight against the real thing and his DX random encounter in the second (that's at least four); a fight against him near the end of the third game (ignoring the Hopeless Boss Fight earlier), and rematches against his GS and Omega forms in the post-game (three more make seven); he appears as the Final Boss in Battle Chip Challenge and as the Bonus Boss at the farthest end of the secret training area (eight and nine); he has a Bonus Boss encounter and an Omega random encounter in the fourth game (eleven); he's also the final boss in 4.5 (twelve); the fifth game is weird: most players won't encounter him until the end of the Nebula Area, and then it's actually a summoned apparition (this is the Bass Beta fight), but there are two secret encounters (Bass and Bass Alpha) for players who have activated Bass Cross functionality, plus the Omega random encounter (sixteen); on top of that, the fourth and fifth games have buried data for Bass XX that you'll probably have to hack the game to encounter (eighteen); and finally, there are a final three fights in the sixth game against Bass, Bass SP, and Bass BX(twenty-one).
Hopeless Boss Fight: When he's actually fought as as part of the story in the third game, there's no way of getting rid of his LifeAura and thus he cannot be harmed. Even battle chips and abilities that grant invincibility won't help, as his attacks in the fight ignore it.
Pet the Dog: While he's otherwise cruel and inhumane in the games, he doesn't kill Cossack despite certainly being able to. Apparently he still has at least some sympathy towards his creator.
Pet the Lupine Abomination: Out of all of his Bug Fragment-based knockoffs, he gets along very well with Gospel, which does say something since creating copies of him in first place really pissed him off.
Power Copying: His Get Ability program, which allows him to take on the abilities of any virus, navi, or program he deletes (though the only time we see this used in gameplay is the sixth game where he used battlechips during the battle). Ironic that Bass would be the only one with what is supposed to be Mega Man's signature power.
A supervirus created by Wily in an attempt to destroy the internet in the first game, it had a variety of destructive attacks, but the one thing that made this virus so dangerous was its usage of the LifeAura, which was a powerful protective aura with no elemental weaknesses.
Adorable Abomination: The Scuttles are kinda cute, but it must always be remembered that they're the remnants of the LifeVirus.
Back from the Dead: It's recreated in Network Transmission as LifeVirus-R, after being combined with the Zero Virus.
Whole Plot Reference: His story is nigh-on identical to that of the actual Zero: Created by Wily, spread a dangerous virus, fought someone intended to hunt him down, had a Heel-Face Turn, proves pivotal to the defeat of the Big Bad.
A multibug organism created by the NetMafia Gospel, in a failed attempt to recreate Bass. The digital counterpart to Bass's Canine Companion, although much more powerful...kinda like Bass.
A prototype network of the internet, it was riddled with bugs that were thought to be of Bass's doing, but were later discovered to originate from Alpha itself. Alpha had become sentient, and its bugs began to absorb networks and causing affected devices to malfunction. All links to the internet were taken down for several weeks while Alpha was quarantined and sealed. Wily seeks to release Alpha in the third game, in which everything by then had some sort of link to the internet, to destroy the world.
Blob Monster: Some fans think that it's the expy to the Bio-devils from the original series. With good reason, too.
Chekhov's Gun: First appeared as a harmless little cube guarded by four doors. In plain sight, even.
Asskicking Equals Authority: The leader of the Under Net, a Wretched Hive where rule is determined by power. To drive the point home, Serenade.EXE once took on Bass and won when Megaman in 3's story couldn't even scratch him, though by the post game, it's clear that fusing with Gospel has made him the more powerful one.
Bonus Boss: The last one before the fight with Bass in 3's post game.
Otherworldly And Sexually Ambiguous: Serenade.EXE, an otherwise normal Net Navi, looks the part, likely to emphasis hir "holy/angelic" feature (and not to mention hir vast powers). Greatly enhanced in the manga adaptation.
Yin-Yang Bomb: Possibly, as s/he has powers described as holy and saintly, but Serenade's battlechip is counted as a Dark Chip in game.
Gregar is the first of the two mythic "Cybeasts" (Dennoujuu), along with its counterpart, Falzer. Gregar appeared first, originally forming when a huge mass of BugFrags combined and became sentient, taking the form of a monstrous wolf. (Years later, the net-mafia Gospel would accidentally enact a corrupted version of this process and produce the Super-Bug Organism). Gregar was wild and uncontrollable, and ended up destroying everything it touched; in response, a scientist created another Cybeast, named Falzer. Unfortunately, the two were too evenly matched and the situation instead worsened. Eventually the humans gave up on salvaging the original network and simply built a new one on top of it, sealing the Cybeasts together in the "Underground". The seal was broken in the sixth game, when CircusMan.EXE used stolen Navi lifeforce to empower the Cybeasts to escape their prison. Depending on the version, Gregar either was imprisoned in CircusMan's body or sealed in MegaMan's body, where it fights to take over.
Fusion Dance: With Falzar in the anime, after he wins their fight.
Expy: Gregar's one to the Battle Network version of Gospel, but in-universe, Gospel is rather his, with a dash of Legacy Character.
Mighty Glacier: Averted, unlike baby brother Gospel, who couldn't move at all in the games. For the monster that specializes in sheer firepower, you would not believe how fast this thing is.
Sealed Evil in a Can: Originally Gregar was sealed in the Underground (an old network upon which modern Cyber City's network was built). When he finally escaped, he ended up sealed in one of two new cans, either CircusMan or MegaMan, depending on the version.
Shock and Awe: One of its most dangerous attacks involves an electrical beam breath that hits the entire front row and the entire column in front of it. If Mega Man is struck by this attack, he'll be stunned and left wide open to a variety of other attacks.
In the games, Falzar was created by Mayor Cain's grandfather, in order to fight and defeat Gregar. This backfired and caused even more damage to the net. Falzar's design is like a phoenix, and uses appropriate wind and fire-based attacks. Both Falzar and Gregar were eventually sealed within the Underground areas located near Centeral Area 3. In the sixth game, the seal is broken and Falzer is revived by Circusman, and depending on the version, Falzar is either captured by Circusman or absorbed by Mega Man.
Death from Above: One of Falzar's signature attacks involves it flying into the air out of range of any attacks, and flapping its wings to generate wind that sends Mega Man to the back row while trying to hit him with its loose sharp feathers.
Desperation Attack: Same as above, although replace the wind and feather part with "suddenly rushing down the column and trying to slice MegaMan's head off".
Expy: Not immediately obvious, but Falzar is one of Sigma. Both were created by Dr Cain in their continuities, to fight a growing menace(Maverick Reploids/Gregar), but instead made the problem much worse.
Fusion Dance: With Gregar in the anime, after he loses their fight.
Godzilla Threshold: Falzer was originally created to put a stop to Gregar's rampage, because nothing the humans had was in the same weight class. Unfortunately, Falzer was unable to actually defeat it, and instead got caught up in a death match stalemate that made things worse.