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Introduced in the first game
The title character and Lan's Navi. In the games, he is Lan's twin brother Hub (Saito) Hikari, who died when he was an infant and was brought back to life as a Navi. In the anime, he possesses one of the three Ultimate Programs.
- Adapted Out: MegaMan's backstory as Hub is never present in the Mega Man NT Warrior anime; there was some indication in earlier story arcs of the manga that his origins would be explored, but this plot thread was eventually dropped.
- Alternate Universe: An alternate incarnation of the original Mega Man. Indeed, he's an alternate universe version of the character.
- Arm Cannon: And again. Of note is the fact that the "Buster" is in fact the default weapon for all Navis, though many have been customized to have different default weapons (like Roll's arm-crossbow and ProtoMan's Wide Sword).
- Badass Adorable: As usual, saving the world from evil megalomaniac scientists is just another day on the Net. And yet, for all his badassery, he's ultimately a kind-hearted, responsible, well-meaning, and even Adorkable equivalent of a ten-year old boy much like his classic counterpart.
- Berserk Button: In volume 8 of the Manga, Mega Man.EXE kills Shade Man.EXE by ripping the evil vampire navi to shreds for threatening to kill Lan. Of course, that was the Darkloids' plan all along (to make him angry).
- Beware the Nice Ones: You wouldn't think a kind-hearted little guy like him would be the single strongest Navi on the Net (bar Bass), would you?
- Brain Uploading: His program is based on the DNA of Hub Hikari, Lan's twin brother who died as a baby.
- Character Title: The Japanese title of the anime is simply titled Rockman.EXE. The games in Japan are Battle Network Rockman.EXE for the first three, and simply Rockman.EXE for the latter three.
- Chest Insignia: The creators say that it's not a stylized H, but rather an abstract symbol whose equal portions are meant to represent Mega Man's relationship to Lan as his brother. That said, it actually evolved from an earlier design that was an H. It seems this design is also the Hikari family crest (Dr. Hikari has the same symbol on his uniform shirt) and may have some significance to SciLab (a close variation is painted on the ground in front of the government building in the first game).
- Cool Mask: Has a mask that covers his mouth when in battle and retracts when out.
- Clueless Chick Magnet: In the anime, both Roll and Meddy make not-so-subtle advances on him throughout the series. Roll even has him cosplay as a groom with her as the bride (tuxedo, wedding gown, and all) once. Yet at the same time he has no idea why the two play tug-of-war with him in the center.
- Crossdressing Voices: In Japanese.
- Did You Just Punch Out Cthulhu?: To an almost absurd degree. 1. The most powerful virus ever created, 2. a superorganism composed of an innumerable number of bugs that was merging the Real and Cyber Worlds together, 3. THE SOUL-SUCKING INTERNET ITSELF (which mind you, is an entire other universe, or at least the original draft, meaning Mega Man essentially destroyed an entire universe), 4. a cyber being capable of destroying planets after judging them as if he were God, 5. the physical embodiment of all the negative traits of humanity, 6. two beasts capable of laying waste to thousands of programs and destroying computers across an entire city just by roaring, 7. the Navi declared to be the Cyber World's God of Destruction (who is armed with the powers of examples 2 and 6). You'd think he'd get some kind of recognition for this...
- Disney Death: He appears to die at the end of 3, but Dr. Hikari is able to salvage him at the last minute.
- Elemental Powers: Whenever he uses Double Soul or the Cross System he takes on the elemental affinity of the Navi he's copying. Even the non-elemental Navis have an affinity (i.e. Slash Cross is a Sword-type and is thus weak to breaking attacks).
- Enemy Without: In the fourth and fifth games, MegaMan does battle with his own Dark Soul. In the fourth game, the Dark Soul is summoned in the Final Dungeon and Bonus Dungeon, while in the fifth game, he'll show up anytime Mega accidentally botches a Chaos Unison.
- Foil: To Lan. MegaMan is polite, composed, and hardworking while Lan is loud, outgoing, and kinda lazy.
- Future Spandex: Ayup. Deliberately invoked by the creators to render the series distinct from the classic series, but Mega's is probably the one whose outfit most resembles a superhero.
- Green Eyes: Has them. They're actually quite important as they represent the 0.01% difference in DNA that limits his potentially dangerous Twin Telepathy with Lan.
- The Hero: No kidding.
- Heroic Sacrifice: At the end of the third game. This turns out to be a Disney Death in the long run. He pulls several of these in the manga and it always turns out to be a Disney Death there too. Though it took him a year to come back from the last one.
- Holding Your Shoulder Means Injury: Done here, though it leads to something else.
- In-Series Nickname: Roll shortens his name to Mega quite often.
- Japanese Pronouns: "Boku," which marks him as polite in contrast to Lan who uses "ore."
- Messianic Archetype: Someone from a plane of existence not our own who comes down and becomes both fully like us and entirely like his original self, who dies to save his loved ones and is restored to life? Huh. It helps that he and Net belong to the Net Saviors in Axess on.
- Muscles Are Meaningless: He's surprisingly strong for a Navi his size, able to lift hammers and cannons larger than he is with ease and punches out GutsMan in the first episode of the anime.
- Nice Guy: While he can be exasperated with Lan's antics at times, he's ultimately one of the nicest characters in the series.
- One-Way Visor: As Proto Soul◊, Search Soul◊, Gyro Soul◊, Knight Soul◊ and Meddy Soul◊.
- Physical God: Implied to be able to become this in Battle Network 5 should he access his full power. How powerful you may ask? You know that pesky final boss fight? After it returned Mega Man tapped into his power as the human Hub and destroyed it again with a wave of his hand! Granted he was drained afterward and the boss came back via the power of hatred, but it's still pretty darn impressive. He also beat Geo, who is known for taking down planet busters in almost every game in the crossover, meaning that MegaMan.EXE is arguably the single strongest incarnation of the character in franchise history.
- Pint-Sized Powerhouse: Is officially 148 cm tall (4'9'') and well... see the Did You Just Punch Out Cthulhu? and Physical God entries.
- Player Character: For the internet world and in combat.
- Polar Opposite Twins: Once his true nature as Lan's twin brother is revealed, this quickly becomes prevalent. Lan is irresponsible, Hub is not. Lan is boisterous when praised, Hub is humble and takes praise in stride. Lan is incredibly extroverted and rarely thinks before he speaks, Hub is more reserved and thoughtful. The list goes on and on...
- Power Copying: Unlike his namesake, he only got new abilities himself by defeating regular enemies or just buying battle chips for the first few games. Then came Double Soul, Trans Armnote and the Cross System.
- The Power of Friendship: The basis of each of MegaMan's Double Souls is a profound moment of empathy between the two NetNavis involved. Subverted with the Cross System, since the Link Navis are actually connected to Lan (and the principle involved here is Lan's own Operating skill), who links their power with Mega Man's. However, it still runs on the level of understanding between Lan, his Link Navis, and MegaMan, so it still counts.
- Primary-Color Champion: Blue all over with a red insignia and yellow highlights. He's also most definitely The Hero.
- Punny Name: There's his Japanese name, which as per series tradition forms the Rock and Roll pun. His human names (Saito in Japanese and Hub in English) are both networking terms (Saito refers to a website while a hub can refer to a hardware device that connects Ethernets together. To sell the pun further, an Ethernet can also be called a Local Area Network, or LAN for short.
- Replacement Goldfish: Averted. He is Hub (Saito), Lan's dead twin brother. This only applies to the games. Which is odd, seeing as how in the anime, there was an episode in which Lan was used as a basis to rebuild MegaMan's almost destroyed body.
- Spell My Name with an "S": "Site" for his human name.
- Synchronization: In terms of game mechanics, MegaMan can achieve Full Synchro with Lan when he successfully counterattacks an enemy, causing the attack power of his next offensive battlechip to be doubled. In plot terms, this often grants him Cut Scene Power To The Max. Taken to the next level in the anime with Cross Fusion, which allows him to merge with Lan in order to fight enemies in the real world.
- Super Mode:
- The Hub.Batch program allows Mega Man to tap into his vast latent powers, taking on a slightly different form in each game. In the first game, it gives Mega a phenomenally powerful buster; in the second, as Hub Style, it gives Mega access to the sum total of all his other Styles' abilities; in the third through the fifth games, it appears as a Navi Customizer program rather than a Style. In the sixth game, it's activated through a Giga Chip.
- Through the use of the ability "Full Synchro", he and Lan can combine their power to make him vastly more powerful than the average Navi in the first three games storywise, and the ability finally becomes a recurring gameplay element in the last three games of the main series. However, it has the side effect of Lan himself being hurt whenever Mega Man gets hurt.
- Superpowered Evil Side:
- Mega Man DS in the fourth and fifth games is constantly trying to tempt Mega to use Dark Chips so that DS can go completely berserk.
- In the sixth game, Mega gains a second one when he seals an Eldritch Abomination in his body. He can use the beast's power just fine for three turns, but if you're ever tempted to go a fourth turn, the beast will take over.
- Has shades of this in the manga as Saito (Hubstyle) Rockman. He goes Ax-Crazy from the power until he learns to control it.
- Time Travel: Aside from being involved with Geo in the remake, he also time travels to the future in one sidequest in Star Force. He also does this during Stream to stop ShadeMan from conquering the past and filling the present day with Darkloids.
- Took a Level in Badass: Throughout the games, he does a subtly increasing version. In game two, he acquires the ability to change his attacks based on his battle performance, which sticks with him throughout the third game, where he also acquires a permanently equipped (though upgradable) charge attack. By games four and five he can use Soul Unison and gains gameplay use of Full Synchro, and by the final game he drops Soul Unison for the even easier to utilize Cross Fusion system.
- Virtual Ghost: Is the digitized mind of Lan's brother Hub.
- Why Did It Have to Be Snakes?: In the anime, MegaMan has a fear of ghosts, since they can't be explained by science.
Lan Hikari (Netto Hikari)
Voiced by Kumiko Higa (JP), Yuki Matsuoka (JP-EXE 1 and 2 Commercial), Alex Doduk (EN 1-17), Brad Swaile (EN 18-56), Mark Gatha (MMBN5:DTDS), Colleen O'Shaughnessey (Onimusha: Blade Warriors)
- Badass: When he and MegaMan fuse together in the anime, he gets a lot of moments to be this, and in the games Lan shows an absurd amount of bravery that qualifies him for this at times.
- Big Eater: Frequently indulges in large quantities of food (which his mother is more than willing to allow). This is seen more frequently in the anime, where he sometimes has a Balloon Belly from eating too much.
- Book Dumb: He's not the best student but he's heavily hinted to be Brilliant, but Lazy.
- Deadpan Snarker: His earliest characterization. He made a few snarks towards Dex and wasn't thrilled to listen to Mayl's exposition. It was passed over for an Idiot Hero Nice Guy persona later on.
- Determinator: Endured a ridiculous amount of radiation in the second game to defeat Gospel and offer its leader a chance at redemption.
- Foil: To MegaMan, as mentioned in his entry above.
- Gadgeteer Genius: He formed the Brother Band system, as well as the beginnings of the EM tech that took the world by storm in Mega Man Star Force.
- Heroic B.S.O.D.:
- Near the end of 3, after realizing that he had unwittingly helped Mr. Match in causing fires around the Net and SciLab which resulted in the WWW gaining the final Tetracode and Yuichiro nearly died from the fire, he shuts himself off from the world and did not go to school for days.
- Has another one in 5 when MegaMan is not only kidnapped but corrupted and turned against him. It takes a punch from either Baryl or Chaud to snap him out of it.
- Heavy Sleeper: He sleeps a lot when he's not in the Internet or the outdoors.
- Hot-Blooded: Moreso in the anime, but in the games he can get extremely excited about certain things (which mostly pertain to eating and Net Battling).
- Idiot Hero: Sleeps through class often and is quite impulsive. However, he's surprisingly ingenious when it comes down to it, and he becomes a Net Researcher twenty years later and kick-started the EM Wave revolution.
- Kid Hero: 10 at the Start, 11-12 by the end.
- Made of Iron: Has survived getting slowly suffocated to death in a submarine, fried by thousands of times the lethal amount of radiation, jumped out of a three story building into the ocean (which is equivalent to landing on concrete) without saying much more than "ow", nearly having his soul sucked out by the Internet taken form, being attacked by the living embodiment of human sin, and escaped half a dozen exploding secret bases without a scratch. If this kid isn't indestructible, what is?
- Master of the Mixed Message: It really isn't clear whether or not he has feelings for Mayl in the games. He's willing to risk his life for her, but all the while refers to her as a friend and nothing more... They do get together in the end.
- Not a Morning Person: Most of his activities are done late afternoon through the wee hours. MegaMan often has to struggle to get him up in the morning.
- Official Couple: With Mayl.
- Parrot Exposition: Lan does this so many times that some fans call him "Solid Snake Jr." It doesn't help that he has the bandanna and short spiky hair, not unlike Snake himself.
- Player Character: For the real world.
- Punny Name
- Japanese: Netto (熱斗) is a pun on "intaanetto" (インターネット), the Japanese name for the Internet (which itself often shortened to "netto").
- English: Lan is a pun on the computer term LAN (Local Area Network) Which becomes even more punny when you realize that he has a deep connection with his twin brother Hub, a device that connects Local Area Networks, or Lans, together.
- Rollerblade Good: Not exactly the Badass kind though.
- Spell My Name with an "S": "Net" for his Japanese name has made a few appearances.
- Trademark Favorite Food: Curry, especially tonkatsu curry rice.
Mayl Sakurai (Meiru Sakurai)
Childhood friend of Lan. She lives next door for most of the series.
- A Day in the Limelight:
- She and Roll share episode 41 of Axess with Chaud investigating why Navis are disappearing. Then they spend episodes 15 and 18 of Beast with Chaud and ProtoMan after getting seperated from Lan, Raika and Dingo when sent into Beyondard. The latter of which doesn't even feature MegaMan and Lan.
- In the fourth game, she is the focus of one of the tournament arcs, in which you get to battle her at the end and win Roll's Double Soul. This is the first time she and Roll are available as opponents.
- Balloon Belly: Episode 54 of Anime.
- But Not Too Foreign: She's half-Netopian.
- Cherry Blossom Girl: Her homepages all have this motif, and her hair piece vaguely resembles one. Not to mention her last name "Sakurai" which resembles the Japanese word for cherry blossoms.
- Childhood Friend Romance: With Lan. After trying to grab Lan's usually oblivious attention throughout most of the series, it's revealed at the end of the sixth game that both married each other in the future.
- Cute Bruiser: In the anime, a flashback showed her beating up an older boy bullying Lan when they were toddlers.
- The Glomp: Has a habit of doing this to Lan in the openings of the anime since Axess. Not as often in the actual show itself, but it has happened.
- Heroes Want Redheads: Played with. It's not really clear what Lan's level of interest in her is. He obviously likes her a lot, but is never clear on any romantic feelings towards her.
- Meaningful Name: Mayl's name is a pun off of "e-mail."
- Mr. Exposition: In the first game, she's introduced waiting for Lan at his front door so they can walk to school together. She spends the entire walk talking about the WWW arson wave.
- Patient Childhood Love Interest: Mayl is Lan's official Love Interest in the games, and they become an Official Couple in the epilogue. In Mega Man NT Warrior, she's part of a Love Triangle, since Lan ends up on the receiving end of Princess Pride's affections in the second season and Jasmine's in Stream.
- Punny Name: Her name is a pun on "e-mail" in both Japanese and English.
- Rose-Haired Sweetie: Mayl has pink hair, her Navi symbol has a heart motif, and she's very kind.
- Spell My Name with an "S": The English-dubbed anime calls her Maylu. "Mail" has also appeared on a few bits of Japanese media.
- Tomboy and Girly Girl: The Tomboy to Roll's Girly Girl.
- Tsundere: Double Subverted. Design notes in the recently translated Official Complete Works claim that while Mayl was originally conceived as a Tsundere, Executive Meddling resulted in her being much more gentle-hearted, but allowed for her to react to Lan. On several occasions throughout he series, Mayl calls Lan a dummy, and in the sixth game (after Lan has moved away), she decides to let the ACDC Area BBS know how much she doesn't miss him.
- Mayl: It'd be nice if he just sent me a mail or something... But I don't really care or anything...
- Zettai Ryouiki: A hot type A, her black socks shows only her upper thighs.
Operated by Mayl, and a very close friend to MegaMan by extension.
- Chest Insignia: Her insignia is filled in with a pink heart against a gold background.
- The Chick: Fits into this role much more effectively than Mayl does, due to her more peaceful and feminine nature.
- Clingy Jealous Girl: Whereas Roll is overall friendly in the games, she had episodes of this in the anime when it came to another Navi snagging MegaMan's attention.
- Distressed Damsel: Often plays this role. Roll's been the damsel at least once in each main game, though it's harder to remember in BN4 since she also Took a Level in Badass — and then went right back to being distressed for all of 5, and was captured yet again in 6. Even in 4 she's still kidnapped by ShadeMan and shortly before her tournament match against MegaMan, she's held hostage by a generic Navi.
- Genki Girl: Like her operator Roll is very energetic, particularly towards MegaMan.
- Love Interest: While the games never particularly seem to care, official profiles refer to Roll as MegaMan's girlfriend (while only referring to Mayl as Lan's classmate).
- The Medic: Translates into her battle chips as well, which heal MegaMan.
- Once an Episode: You will usually get her Navi Chip despite not having the chance to fight her in the series most of the time. The only time this isn't the case is in 4 if you play Blue Moon, as she is exclusive to Red Sun.
- Official Couple: With MegaMan. They even have a kid together named Mega Man Junior.
- Summon Magic: She can summon weaker viruses to aid her in battle during the fourth game.
- Symbol Motif Clothing: Heart patterns are prominent in her design; namely her Chest Insignia, helmet and arrowheads.
- Temporarily a Villain: During the N1 Grand Prix in the first season where WWW trick her into using a fake battle chip turning Roll evil.
- The Smurfette Principle: She is the only recurring female non-generic Navi.
- Took a Level in Badass: In Battle Chip Challenge and the fourth game, she finally gets to take part in battle on-screen as a boss. And she's not as much of a joke as you might expect.
- Weapon of Choice: Her arrows have the ability to break all selected battlechips that have not yet been used that turn.
- Whip It Good: When she's not attacking with her bow and arrows, she teleports in front of her enemy and smacks them around with her two antennae on her head. When she was transformed by an evil chip, her weapon of choice became a thorny whip.
Dex Oyama (Dekao Oyama)
- Balloon Belly: Very, very frequently. It's hardly a wonder he's on the heavy side when he over-eats so much.
- Big Brother Instinct: Has a younger brother, Chisao, who he is very protective of.
- Boisterous Bruiser: He's this both in and out of the Internet.
- Defeat Means Friendship: He was largely antagonistic to Lan in the first game until his defeat.
- Expy: Is based on bully archetypes found in several classic manga.
- Genius Bruiser: The second half of the series make the point that Dex has a talent for Shogi. Not that this becomes a viable plot point. Ever.
- Gentle Giant: Once he quits trying to act imposing, he's a sweet guy. It even shows around Chisao a lot.
- Gonk: His design is rather...unusual: a head and body that look like a malformed bowling pin, a tuft of hair that looks like a shark fin (and completely bald otherwise), and a pair of uncomfortably thick lips.
- Moe Couplet: Any of his interactions with his little brother are especially adorable.
- The Rival: Though this is mostly passed over in favor of Lan's rivalry with Chaud.
- Small Name, Big Ego: Losing to Lan in Netbattles again and again doesn't stop him from calling himself the greatest netbattler in town.
- Supreme Chef: He works for WWW's curry restaurant starting in Axess.
- Ascended Extra: A memorable and oft-recurring but minor villain from the classic series managed to become a part of the heroic main cast for Battle Network.
- Bait-and-Switch Boss: During Lan's return to ACDC Town in 6, he challenges MegaMan to a battle...only to be interrupted and kidnapped by BlastMan and DiveMan.
- The Big Guy: Only in terms of pure physical size. In terms of raw power, Megaman has him beat several times over.
- Brainwashed and Crazy: In Network Transmission due to Dex applying the Zero Virus Vaccine without knowing its effects. In Red Sun MegaMan's Dark Soul also possessed him at one point, courtesy of LaserMan.
- Chest Insignia: A large green plus sign that takes up most of the insignia. The corners are outlined in black.
- Dumb Muscle: While strong, GutsMan is not exactly bright.
- Funetik Aksent: In the translated games, he speaks with a Southern accent.
- Expy: To the original GutsMan.
- Gentle Giant: He's pretty intimidating, but he's a teddy bear deep down.
- Fastball Special: The Guts Shoot Program Advance features Guts hurling Mega straight forward for a crippling amount of damage. In the first game, it was so powerful that you could take down the Final Boss and the Bonus Bosses with a total of two hits each!
- Rocket Punch: A high-level GutsMan ability, and one that you can acquire with the GutsStraight chip.
- Summon Magic: In his secret Bonus Boss battle for Battle Chip Challenge, obtained with the code hidden in Battle Network 4, Guts uses a Program Deck built around Battle Chips that summon monsters from holes, like God Stone or Magma Dragon. The need of a hole is actually a liability in BCC, but in the main line games, Guts is all about putting holes in the field. That he never got to use those chips in the main games is a missed opportunity.
- Took a Level in Badass: About midway through the third game, he and Dex move to Netopia to train and get stronger. The next time the player sees them, they are strong enough to crush Undernet Ranks 4 to 6 all at once. By the next time Gutsman can be rematched, it begins to show when the words Z-Punch display on the other side of the screen. No other boss, barring a certain Mirror Boss, actually uses a Program Advance of their own.
- Verbal Tic: Replacing "desu" with "degatsu". In English, this usually got translated as a freefloating "guts guts".
- Warm-Up Boss: Usually provides the earliest boss fight in the series.
Yai Ayanokoji (Yaito Ayanokoji)
- Expy: Of a minor character named Yaito from Mega Man Legends 2, much like her NetNavi.
- Forehead of Doom: The glare off her (rather large) forehead is a running gag in the anime. She even uses it as an attack of sorts.
- Girlish Pigtails: Considering she's only 8, it's to be expected.
- Grade Skipper: She's about two years younger than Lan and his friends, but is in the same class with them. In the anime, she's even beyond fifth grade level.
- Maid Corps: They can be seen in montages throughout several episodes doing random chores across the city in the Anime.
- Ojou: She acts sophisticated for her age, as her father is the CEO of Gabcom.
- Off Model: Her shirt collar and button is missing in her BN1 and 2 mugshots.
- Perpetual Frowner: All of her default mugshots are like this, though she's generally expressive. Double Team DS in particular gives her very wacky expressions.
- Screw the Rules, I Have Money!: Yai is not particularly skilled at Net Battle at all, but makes up for it loads of rare and expensive Battle Chips.
- Spoiled Sweet: Despite coming from a rich family, she's very kind and notable for being a surprisingly 3-D Character for the role she fills, even if as a general character she may feel a bit flat. Also, although she is clearly used to being rich she is shown to be fully capable of enjoying simple things such a fish cooked over a campfire. In the anime she's prone to doing favors for her friends as well, such as giving them exclusive access to a game that hasn't been released yet.
- Battle Butler: Definitely not one of the evil kinds though.
- Chest Insignia: A red diamond and two yellow triangles that make up one large triangle. To the sides of the triangle is a black background, while the bottom is an orange background. According to Capcom, it's supposed to be a kind of burning incense.
- Expy: Of Glyde from the Mega Man Legends series.
- Inconsistent Dub: It's spelled "Glide" in 5.
- Nice Guy: Very, very polite.
- The Smart Guy: He's not very good in a fight, but he has access to networks and information that none of the other main navis do.
- The Unfought: He is the only non-generic ally Navi that cannot be battled in the entire series.
Eugene Chaud/Chaud Blaze (Enzan Ijuin)despite being the same age as the rest of the main cast.
- A Day in the Limelight: As the rival character, Chaud and ProtoMan have several of these. To list:
- Episode 20 in the first season has him and Yai trapped in an elevator and they have to escape to avoid being late for Chaud's tag team match against StoneMan and BombMan.
- Episode 55 has him running errands for the president of a smaller company in hopes to get him to sign a contract with IPC and fighting DrillMan.
- Episode 41 of Axess has him working with Mayl and Roll investigating why Navis are missing.
- Episodes 15 and 29 has them working with Raoul and ThunderMan battling against Asteroid Navis.
- Episodes 15 and 18 of Beast has them travelling Beyondard with Mayl and Roll after getting separated from the others.
- Big Good: In the fifth game, of Team ProtoMan.
- Bright Slap: Delivers a verbal one to Lan a few times over the course of the games.
- Improbable Age: In the anime, he's the Vice President of his dad's company, despite being Lan's age. In the games, he's a net official and by the end of the sixth game, he's already in college.
- Ironic Echo: Warned Lan about the dangers of using a Dark Chip in 4...only to use it on ProtoMan out of desperation in his Blue Moon scenario.
- Jerkass: Started out as this, before Character Development took its toll.
- Jerk with a Heart of Gold: After 1, he's still pretty cold and aloof, but is much more open and friendly than he was at the start. He grows to respect Lan and Megaman and treats Protoman with much more compassion than he did before.
- Meaningful Name: "Eugene" literally means "well-born". "Chaud" is the French word for "warm" or "hot", which doesn't seem to have much meaning directly for him; it may in fact be a play off of Dr. Froid, whose name means "cold" (both characters are introduced in the same chapter of the first game). This isn't the case in the anime. Despite having the last name "Blaze" and wearing the color red, neither ProtoMan, his navi, nor he himself are affiliated with fire. Chaud Blaze fits him better in the manga, however, with his increasingly poorly suppressed temper.
- Multicolored Hair: Has white hair on the top and black on the bottom of his head. The two colors are separated by a zigzag pattern.
- Must Have Caffeine: He drinks more coffee than anyone else in the anime Axess-on.
- Not So Stoic: In the manga he's a bit more hotheaded, prone to violent outbursts during comedic moments, particularly towards Lan and Sean, especially when Sean is being annoying and/or unhelpful.
- The Rival: The more serious rival to Lan.
- The Spock: He treats everything with a cool rationality, especially in his debut.
- The Stoic: He rarely shows any emotion beyond being slightly annoyed at Lan. This becomes more and more downplayed as his character develops, but he never loses his unflappable nature.
- Teen Genius: More like a preteen genius. Not only an Official Netbattler, but at the end of the sixth game, while the rest of the cast was graduating from elementary school, Chaud reveals he graduated from High School.
- Training from Hell: Is said that he trains his NetBattle skills for extended periods of time that would deprive anyone from eating food.
- Tsundere: Some of his behavior towards Lan in the manga can be interpreted this way. Not just the manga. In the games, he literally has lines like 'It's not like I'm here because I wanted to be with YOU, okay?' Especially in 2 and 3, you can feel the Tsun vibes rolling off him.
- Vague Age: Is he Lan's age? Slightly older?
- "Well Done, Son!" Guy: "Why is Chaud such a jerk? Because his dad's an even bigger one."
- Anti-Hero: He is brutal in combat and does not show any mercy to his enemies.
- Badass: He's a combination of the Classic series ProtoMan and Zero from the X series. Enough said.
- Big Damn Heroes: Chances are if there's anyone to save the day at the last minute it's definitely him.
- Blade Below the Shoulder: Wields a bright red and pink Laser Blade in place of a buster cannon like most Navis, though he still has the option to use one.
- Chest Insignia: Split in half by a vertical Z or lightning mark of sorts. The left half is white while the right half is black. The symbol is echoed by Chaud's hair.
- Composite Character: While he has Proto Man's basic design, shield, and a visor on his helmet to approximate sunglasses, he also has long hair, is a high-ranked law enforcement official, and forsakes ranged combat to kick ass with his sword. Future ProtoMan expies would be as much as if not even more of Zero as well.
- Cool Shades: Wouldn't be ProtoMan without these.
- Expy: Started the trend of the ProtoMan expies taking elements from their Mega Man X incarnation Zero.
- Face–Heel Turn: Is corrupted by Dark Chips in BN 4 and 5, and then again in the anime, turning him evil and resulting in a few I Know You Are In There Fights.
- Flash Step: Is fond of attacks like Step Swords and Delta Ray Edge.
- Heroes Prefer Swords: He is the most common sword user in the series and some sword chips even allude to him.
- I Am Not Left-Handed: DesertMan frying your vision with trippy mirages? ProtoMan! Blind Mode!
- The Lancer: Despite not being an official part of Lan's group, he fulfills this role to the main cast of Navis. He is MegaMan's foil and main rival, the two have directly contrasting personalities, worldviews, and color schemes, and ProtoMan generally prefers to work alone, but will grudgingly play second fiddle to MegaMan if the situation calls for it. Reversed in Team ProtoMan where he's the leader and he makes a point of making MegaMan the second in command.
- Luckily, My Shield Will Protect Me: Has the Proto Shield to deflect attacks.
- Non-Indicative Name: Only in the dub; ProtoMan.EXE isn't actually a prototype of anything.
- Not So Stoic: Like his operator, he's a bit more hot headed and prone to violence in the manga, usually directed towards MegaMan. Though at one point, when the Navis were physically manifested in the real world, he and Chaud both went after Sean for a comment he made at the exact same time.
- The Rival: The more serious rival to MegaMan.EXE.
- The Stoic: Rarely shows emotion, just like his operator.
- Sword Beam: Another trademark attack of his he takes from Zero.
- Tsundere: Again like his operator, some of his behavior towards Mega Man in the Manga can be seen this way.
Dr. Yuichiro Hikari
- Badass Pacifist: In the fifth game, he holds out against being subjected to Cold-Blooded Torture for an unbelievable amount of time, and risks dying in an exploding volcano to give the man who engineered said torture one last chance at redemption.
- Bumbling Dad: In the anime he shows signs of being scatter brained despite his genius, the most prevalent example of this being the final episode of the first season, where he slept through viruses manifesting in the real world and attacking the facilities he was working at.
- Generation Xerox: He continues his father's work and Lan follows closely in both their footsteps.
- Good Parents: He's not around to raise his son as often as he probably should be, but when he is around he is a dependable father figure, and its quite clear his wife and son hold him in high regard. It helps that he sends Lan plenty of cool stuff like Battle Chips and the Navi Customizer (along with MegaMan himself when Lan was a kid).
- Megane: He looks good wearing those glasses.
- Not That Kind of Doctor: In the grand tradition of the Megaman series, Hikari's doctorate means he specializes in the technology central to the plot. In this case, it's computer science rather than robotics.
- Omnidisciplinary Scientist: While his PhD is presumably in computer scientist and that's what he's usually show doing, the fourth game had him called in to deal with an incoming asteroid impact.
- Unnamed Parent: In the English versions of the first three games, he is only referred to as "Dr. Hikari" or "[Lan's] Dad." It wasn't until the Battle Chip Challenge Spin-Off that his first name was revealed, and only the 5th and 6th games mentioned it in the main series.
Haruka HikariLan's mother.
- All There in the Manual: Haruka's name is not mentioned anywhere in the main six games, but she is named in Battle Chip Challenge.
- Education Mama: Lan can NOT sneak bad grades past this woman, though given he's not one for studying, it's hard to knock her for this.
- Feminine Women Can Cook: Always the one to cook in the house and her family definitely enjoys it. Judging from a gag in the Himitsu fanbook, she likes to cook more than Lan likes to eat.
- Good Parents: Like her husband, she's a very dutiful parent to their son, and Lan and MegaMan both respect her.
- Heroic B.S.O.D.: Has one in the fifth game when temporarily Brainwashed and Crazy, and it's a Tear Jerker to watch, especially because it involves her sorrow over her kidnapped husband.
- Housewife: Haruka's a stay-at-home mom, but the odd bit of writing here and there suggests an active life in the community, going to town meetings and such.
- Open-Minded Parent: While sometimes she's plain oblivious to what Lan's doing in between school and bed time, other times she's aware and okays Lan to his adventures because she knows he'll be okay.
- Parental Substitute: For Mayl in Battle Chip Challenge, and for Sherrice in the Gaiden Game Legend of Network.
- Took a Level in Badass: In the Gaiden Game (Battle Chip Challenge), she's a possible battle contestant.
Ms. Mari (Mariko Ozono)The young teacher in Lan's elementary school.
- Anime Hair: Her hair buns look like a pair of Swiss rolls.
- Bound and Gagged: In the first game only. Freeing her is amusingly just an option.
- Forced Tutorial: Gives one for the first two games.
- Inconsistent Dub: BN5 Team Colonel has Higsby referring her as "Ms. Mariko".
- Ship Tease: With Higsby, although it's definitely more from his end.
- Sibling Yin-Yang: With her sister Yuri. The anime emphasizes this even further.
Masa and SharkMan.EXEIn the first game he runs a fish stand at the Government Complex park and only serves to give a boss battle. In the anime he leads a team of secret net agents and guises under the name Commander Beef. The contradiction of his dayjob and codename is an intentional part of the undercover disguise.
- The Cameo: Makes one in 3's N1 Tournament where he lost to Tora and KingMan.
- Good Old Ways: Looks down on how much the younger generation rely on their electronic devices, and in the anime even forced Lan and his friends to work out every day.
- Making a Splash: SharkMan is an Aqua Navi.
- Obfuscating Stupidity: In the anime, he pretends to know nothing of Netbattles and shows a dislike towards them.
- Put on a Bus: He pretty much disappears after a filler episode of Axess and when he returns in Beast, its his Beyondard counterpart.
- The Rival: To Higsby for Ms. Mari's affections in the anime.
- Secret Identity: He is Commander Beef to almost everyone else.
- Threatening Shark: SharkMan.
Sal (Saroma) and WoodMan.EXE
Sal voiced by: Omi Minami (JP), Kelly Sheridan (EN)
WoodMan voiced by: Toshihide Tsuchiya (JP), Lee Tockar (EN)A calm woman that loves nature and strives to protect it through non-violent means in this technology-based age. In the anime she is a secret net agent working for Commander Beef known as Black Rose.
- Ascended Extra: In the first game she is simply there to provide a boss fight and has a tournament mini-arc (like any other tournament opponent) in the fourth game. In the anime she's a teammate of Commander Beef.
- Blush Sticker: In the anime and Battle Network 4.
- The Bus Came Back: She and WoodMan return in a later episode of Axess to help Mega Man and Lan defeat Spark Man and give MegaMan Wood Soul.
- Elemental Hair: Green hair; fitting for a Wood Navi operator.
- Green Thumb: WoodMan is a Wood Navi.
- Nature Hero: Only in the games, where she is part of a group that fights in order to preserve nature. In the anime, she's a horticulturist who also happens to be a net agent.
- Nice Girl: Contrast to most of the tournament people you face in the fourth game. But even then a problem will always try to slip in.
- Only Sane Girl: She is calm and reasonable, especially when compared to the other environmentalists in the series.
Miyu Kuroi (Miyuki Kuroi) and SkullMan.EXE
Voiced by Anna Cummer (EN)A mysterious woman with strange psychic powers (perhaps not limited to sensing a very odd aura from MegaMan.EXE in the first game) that runs an antique shop. In the anime she is a secret net agent working for Commander Beef known as Mysteriyu.
- Ascended Extra: She only provides a boss fight in the first game but is a semi-regular character in the anime.
- Cheshire Cat Grin: SkullMan, in contrast to his operator.
- Creepy Good: Despite her mysterious appearance and operating a skeletal Navi she never shows any malicious intent.
- Dem Bones: Well, it's SkullMan...
- Not So Stoic: She has a few moments in the anime, such as getting easily seasick (along with Sal) at the end of their only Axess appearance.
- The Stoic: She doesn't really talk much, and when she does it's usually in a monotone.
- Super-Stoic Shopkeeper: And a real creepy one at that.
Ms. Yuri (Yuriko Ozono)Ms. Mari's long-lost twin sister, and an high-ranking member of Nebula in the anime. In the games, she's a former member of WWW instead.
- Ascended Extra: Her role for the anime has been greatly expanded. Heck, she got her own design. In the games, Yuri was a recolour of Mari.
- Butt Monkey: During her time as a villain in Axess, particularly in the undubbed episode where MegaMan obtains Wind Soul where the characters trample her and in the MistMan episode she falls into the same traps Lan and Mayl did earlier and even plays keep away with MistMan's lamp. She's even had a few comedic anime expressions such as sweatdrops when she realizes Mr. Gauss mistook Ms. Mari for her.
- Dark Action Girl: In the anime.
- Dark Is Evil: In the anime's Axess season.
- Dark Is Not Evil: During the end of Axess when she stops Dark ProtoMan from killing Ms. Mari.
- Disney Death: In the anime.
- Heel–Face Turn: In both the games and anime.
- Impaled with Extreme Prejudice: Operator of Needleman.EXE in the anime.
- Sinister Shades: In the anime.
- Spikes of Villainy: When she becomes Cross Fusion NeedleMan (the English dub even changes NeedleMan's name to SpikeMan). Subverted in Stream.
RushA rare and unique virus in the games, in which it only has 10 HP but only loses 1 HP per attack and becomes harder to hit with each round and runs away if you fail to hit him. In the anime, its a computer program Dr. Hikari created to guide the group to MegaMan's frame after he was deleted by PharaohMan.
- A Day in the Limelight: An undubbed Axess episode shows Rush running away from home and befriending a Malako virus and comes across BubbleMan.
- Ascended Extra: A random virus in the games, but an ally in the anime.
- Big Friendly Dog: He's not big, but he's friendly all the same.
- Blessed with Suck: He certainly thinks his ability to turn into a synchro chip and cross fuse with Mayl and Roll is this considering every time Cross Fusion Roll gets hit, he feels the damage.
- Butt Monkey: The fact that he gets turned into a synchro chip and can feel the pain whenever Cross Fusion Roll gets hurt and is forced into doing so despite not wanting to.
- Evil Counterpart: He meets a pink, female and feral version of himself in the first season finale. In the games, its supposed to be a stronger version of Rush with 800 HP and drops more rare chips.
- Jerkass: In his Axess limelight episode above, he refuses to bring Lan an umbrella during a rain storm claiming he'll short circuit, which turns out to be a lie since Lan comes home and sees him taking a bath.
- Lost in Translation: The English version of Battle Network 2 missed the reference and renamed the virus "Mole".
- Out of Focus: In the Gospel finale, he gets damaged by the Gospel Virus Beast and in Axess, he gets captured by ShadeMan and BubbleMan so the two Darkloids can turn him into a chip allowing Shade Man to materialize in the real world without dimensional areas.
- Team Pet: Becomes this once he has the ability to enter the real world.
- Useless Protagonist: To some extent. The only useful things he's ever done are sending a cat virus back into cyberspace via a wormhole/portal and that was only because Dr. Hikari opened it up underneath the cat virus, save Lan from getting crushed by rubble earlier in the same scenario, spray water at the real world viruses in the first season finale and becoming a synchro chip to allow Mayl and Roll to cross fuse. The rest of the time, he's just there for comic relief.
- Whack-a-Monster: This is how you're supposed to damage it in the games.
Voiced by Katsumi Cho (JP), Paul Dobson (EN)The leader of World Three. Long ago, he tried to obtain funding for his research on robotics technology, but that funding went to the Hikari family's research on internet technology instead. Now he wants revenge by destroying the internet, despite the apparent irony of using the same internet technology to do so.
- Big Bad: In 1, 3 and 6. Also see below.
- Even Evil Has Standards:
- When he split Colonel's kind side into Iris, he also bundled the weapon controls program with her, implying that at the time, he believed such a dangerous program needed to be used with restraint. Though this part kind of goes out the window when he tries to use the program in game 6.
- The reason why he gave Dr. Regal Laser-Guided Amnesia at the end of Battle Network 5. Despite Wily's evil intentions, even he was appalled by his son's abuse of Soul Net. Using Soul Net to warp minds worldwide was a line even he would never cross.
- Evil Is Not a Toy: Gets hit with this in the end of the third game, when Alpha turns on him and devours him. He turned out to be Not Quite Dead.
- Fat and Skinny: The skinny to Tadashi's fat in flashback sequences during Battle Network 5.
- Irony: He's probably the best computer scientist around by the time the series starts, but he only uses his skills to destroy net society out of spite for his rival. At least until the end of the series.
- Mad Scientist: Well duh, he's the expy of one of the Trope Codifiers!
- Made of Iron: Survived being at or near the epicenter of at least four different explosions (one of which was strong enough to destroy half of Cyber City and another that took out an entire island) and also having his mind drained by Alpha.
- The Man Behind the Man: In the second game.
- Manipulative Bastard: He's at his absolute best in games three and six. It's astonishing. Watch him string Bass along like a toy during the endgame of three.
- Morality Chain: Baryl's father seemed to be one for him, since he ended up resuming his evil plans after the former's death.
- Morality Pet: Though later on, Colonel and Iris's Heroic Sacrifice causes him to have a Heel Realization.
- Morally Ambiguous Doctorate: One of only two in the whole series. Which is a shame, considering what he would otherwise be capable of.
- Omnicidal Maniac: His goal is invariably the complete destruction of net society, the existence of which he views as a symbol of the world's rejection of him and his research.
- Parental Abandonment: Supposedly not around during Dr. Regal's childhood, he prefers to raise his friend's son instead.
- Pet the Dog: adopting Baryl and paying for the treatment of Mach's ill daughter. After defeating the Cybeast in BN6, he urges Lan to escape the exploding base while he just stays behind.
- Redemption Equals Life: at the end of the series, touched by the Heroic Sacrifice of Colonel and Iris, Wily survives the explosion of his base, and willingly surrenders to the authorities. He later sends Lan a letter to thank him. Except in the Japanese version of 6, where he dies with his hatred.
- You Could Have Used Your Powers for Good: Tadashi Hikari seems to think this about Wily in the third game, which makes sense given that they worked on SoulNet together. Though in the NA version of 6, Wily makes a Heel–Face Turn.
Mr. Match (Kenichi "Hinoken" Hino)
FireMan voiced by: Satoshi Katougi (JP), Ross Douglas (EN)
FlameMan voiced by: Takashi Nagasako (JP)A very passionate man that loves anything to do with pyrotechnics. Operator of FireMan.EXE, HeatMan.EXE, and FlameMan.EXE, although he is only seen with one of them at a time. In the Gregar version of 6, he becomes a schoolteacher at the Cyber Academy to introduce the Cross System.
- A Day in the Limelight: Episode 37 of the first season as a POV Sequel of two earlier episodes detailing FireMan's deletion at the hands of FreezeMan and his rebirth as HeatMan.
- Ambiguously Evil: In the fourth game (at least in Red Sun). While he is unquestionably villainous in the first game and the third, and unquestionably heroic in the sixth, in the fourth it's impossible to know where he falls. He claims to be reformed, and despite Lan and MegaMan's suspicion his assistance at the hotdog stand is completely genuine, and he does genuinely care for the girl who runs it. But he rigs the stadium with detonators during the tournament and has built a small crime organization from the remnants of the WWW, until he's backstabbed by his minions and helps you stop them. Making it more confusing, you get a FireMan's Double Soul.
- Beard of Evil: He has a pointy goatee.
- Brainwashed and Crazy: In Network Transmission, FireMan gets infected by the Zero Virus Vaccine. FlameMan gets possessed by Reverse in Legend of Network.
- Bonus Boss: In 2, he appears at the airport after defeating the Final Boss to provide a boss battle.
- Calling Your Attacks: FireMan's "FIAH AAAAHMU!"
- Chest Insignia: A fireball. All three of his Navis use it, with the only difference between them being the colors: yellow with an orange and red background for FireMan and HeatMan respectively, and orange on black for FlameMan.
- Dark Is Not Evil: HeatMan looks completely psychotic, but is actually Match's only heroic Navi.
- Elemental Hair: Long, red and wavy, fitting for a pyromaniac and operator of several Fire Navis.
- Even the Subtitler Is Stumped: Sometimes FlameMan's wildfire noises aren't translated.
- Fiery Redhead: Pun not intended.
- Heel–Face Mole: In the third game, he pretends to repent by working at SciLab but it was all an act so that he can take one of the TetraCodes.
- Heel–Face Revolving Door: It's hard to tell which side is he actually on in the games.
- Intelligible Unintelligible: Much like DesertMan, FlameMan can't actually speak, though subtitles are supplied.
- Karma Houdini: He never gets in trouble for his actions in the games, especially in 3, where he sets fires all over the net which causes temperatures in the real world to reach dangerous levels hospitalizing multiple SciLab scientists.
- Locked Out of the Loop: In 3. Wily apparently didn't bother to tell his current active agent that one should never, under any circumstances, EVER provoke Bass.
- Manipulative Bastard: Match plays Lan like a fiddle in 3.
- Nightmare Face: HeatMan possesses one by default.
- Panthera Awesome: FlameMan is somewhat leonine in appearance.
- Playing with Fire: Mr. Match is the most prominent user of Fire Navis in the series, given he has three of them and makes an appearance in all Battle Network games except 5.
- Pyro Maniac:
- Match's evil plans will always include his targets being swallowed in fire.
- FireMan in Network Transmission, after being given the false vaccine.
- Starter Villain: The very first villain introduced in the series.
Higsby (Yamitaro Higure)A part-time teacher of sorts that also runs the local battlechip shop. In the first game, he was a member of World Three and tried to brainwash the local ACDC Elementary School into becoming World Three servants. Since that failed attempt, he cut off ties with the World Three and becomes a close friend to Lan and MegaMan's group.
- Adaptational Heroism: His villainous actions in the anime are far less despicable than they were in the game where he merely holds Mayl, Dex, Yai, and Ms. Mari hostage to get Yai's rare chips instead of brainwashing every kid in school and trapping Ms. Mari in the supply closet. It helps that the anime Higsby wasn't a WWW member.
- Adorkable: At times.
- Anime Hair: Just look at how fluffy it is!◊
- Heel–Face Turn: We mentioned that he was in World Three at the beginning of the first game, right?
- I Just Want to Be Badass: His main reason for joining Team Colonel.
- Karma Houdini: Although he pulled a Heel–Face Turn, he did take over an entire school and tried to brainwash all the students, and got away with nothing but a lecture from Lan.
- Nerd Glasses: A pair of square, rimless specs that, while not fitting any of the classic definitions, are very unflattering.
- Otaku: For battle chips, which drives him to travel the world and even join the WWW in the first game.
- Proud to Be a Geek: Considering that geekiness is actually the source of extremely helpful knowledge about net combat, it's not hard to see why.
- Put on a Bus: When you get access to your hometown again in the sixth game, his chip shop is locked up with a sign on the door saying he's overseas on a trip.
- Ship Tease: It's blatantly obvious that he has a crush on Ms. Mari. In the games, Higsby's sometimes seen daydreaming about her and in the fifth game, he says he's going to propose after the adventure's over.
- Smart People Wear Glasses
- Verbal Tic: He adds "huh" to almost every sentence in English. He even writes the "huh"s in his emails! In Japanese, he replaces "desu" with "demasu".
Voiced by: Samuel VincentAn intelligent Navi that appears to have a huge brain of sorts encased in a light bulb. Operated by Higsby.
- Chest Insignia: Dark green right angle triangle complete with a small yellow square at the base of the triangle. The triangle is set against a lighter green background. It suits to his mathematical motif.
- Improbable Weapon User: Dice bombs, protractor boomerangs, and math balls. In the anime, he also uses swords that look like oversized Mahjong scoring sticks.
- Lovable Coward: He's not the best at netbattling, but people love him anyway.
- The Smart Guy: Of Team Colonel. He is able to crack down even the most complex of security doors.
- Took a Level in Badass: He's frankly pathetic in the first game were he doesn't even move from were starts in battle and only has 3 very easy to defeat attacks and he only uses the math ball attack until his health drops to a certain point, he's less of a joke in the Blue Moon version of the 4th game but still not very tough even at Omega level, but in the 5th game he's a far more formidable opponent with much better AI patterns and attacks than before. Also coincides with him and Higsby joining Team Colonel and taking part in liberating dark areas.
Dr. Froid (Seiji Hikawa)The manager of the Waterworks and Tory's father. He was manipulated by the WWW to freeze the water sysyem and give them the Aqua Program. He operates IceMan in the first game.
- The Generic Guy: Not much is known about him, and he barely stands out. Even the game developers noticed this.
- Meaningful Name: "Froid" means cold in French, referring to his Navi IceMan.
- Skintone Sclerae: Made obvious in the anime and official art.
- Swapped Roles: He was the one kidnapped in the anime instead of his son.
Tory Froid (Tohru Hikawa)
- Ascended Extra: In the first game, he was just a random kid you rescued, and had a generic sprite. In the anime, he becomes a much more major character.
- Bilingual Bonus: "Froid" is the French word for cold.
- Butt Monkey: When he starts appearing less often starting in Axess, the group usually goes off somewhere without him. Twice in Axess, the group boards Yai's rocket to investigate what caused one of her satellites to disappear and to confront Dr. Regal leaving him behind. Then in Beast +, he and Mayl are at Higsby's Chip Shop when she notices Lan and Dex and follows them, ditching Tory in the process.
- Demoted to Extra: And then he is hit with this in later seasons. It makes you wonder what the point of giving him a bigger role was...
- Flat Character: He looks generic for an anime character and beyond his love of history and hot springs, he doesn't get much characterization.
- Nice Guy/Only Sane Man: Not that hard to fulfill either of those roles when your friends are Lan, Mayl, Dex, and Yai.
- Swapped Roles: In the first Battle Network game, he's being held hostage by the WWW to blackmail his dad into messing up the Water Works. In the anime, his dad is captured while he sabotages the Water Works.
Voiced by: Samuel Vincent (EN)Operated by Tory and his father. IceMan is a rather small and cute Eskimo-like Navi specializing in ice attacks.
- Badass Adorable: Just like most Aqua Navis, short and small but packs a punch.
- Blush Sticker: It makes him look cuter.
- Brainwashed and Crazy: In Network Transmission, Mr. Froid gives him the Zero Virus Vaccine.
- Breath Weapon: His main method of attack.
- Chest Insignia: A bright blue eight-pointed star against a slightly darker blue background.
- Eskimo Land: His design is based on one.
- An Ice Person: No kidding.
Ms. Madd (Madoi Iroaya)
ColorMan voiced by: Yuji Ueda (JP), Andrew Thoth (EN)A fashionable yet goofy woman that can be quite cunning at times. She blackmailed Dr. Froid into freezing the Waterworks system and giving her the Aquaprogram. She is later responsible for hacking traffic lights all over Den City. Operator of ColorMan.EXE.
- Brainwashed and Crazy: Subverted. ColorMan is notably the ONLY WWW Navi in Network Transmission that was not targeted by the false vaccine. In fact, ColorMan was completely unaware of the current state of affairs; he was just bored because Madd was ignoring him.
- Dub Name Change: From ColorMan.EXE to WackoMan.EXE in the anime.
- Elemental Powers: ColorMan can fire off Fire Towers and Aqua Towers, both as a boss and as a summon.
- Fighting Clown: ColorMan.EXE.
- Suspiciously Specific Denial: "I'm just a friendly neighborhood Navi!" Due to the Law of Conservation of Detail and his similarities to Ms. Madd, ColorMan is anything but.
Count Jack Zap (Count Jack "Elec" Electel)
Count Zap voiced by: Kenta Miyake (JP), Colin Murdock (EN)
- Abusive Parents: His mother in the anime calls him the useless son and gives him a verbal lashing for disgracing the family name. Subverted at the end when Mama Zap tells him he's a good boy and urges him to join his WWW friends, though only in the American version.
- Always Someone Better: On the receiving end from Gauss.
- Attention Whore: His suit has lights all over it. His character designer confirms that this is so he's always clearly visible, no matter how dark it is.
- Brainwashed and Crazy: In Network Transmission, ElecMan is hacked by the false vaccine.
- Freudian Excuse: The Abusive Parents and Always Someone Better tropes above are apparently why he joined WWW in the anime.
- Gratuitous English: "OH! MY! GAHD!"
- Heroic Sacrifice: In the anime, ElecMan holds MagnetMan still in order for MegaMan to delete them both with a Program Advance.
- Inconsistent Dub: Battle Network 2 revealed that he is Gauss Magnus's brother, but the English version doesn't make it clear as his name is translated as "Jack Electricity" there.
- Knight of Cerebus: His attack in the first Megaman Battle Network is far more serious than Ms. Madd's. He conducts a party in the deep basement of the Government Complex, only to cause a blackout and shut all ventilation so that the guests will die from suffocation.
- Pungeon Master: Prone to this in regards to anything involving electricity in the English dub of the Anime.
- Punny Name: Another Computer term, with the jack being a slang word for a USB port (which acted as the means of getting MegaMan on the net for the first three games).
- Shock and Awe: ElecMan.EXE.
- Ascended Extra: He only appears as the last WWW member in the first game and is never seen again after his defeat. In the anime he shows up more often, particularly in Stream where he occasionally helps foil Neo WWW's plans.
- The Dragon: to Dr. Wily in the first game.
- Eyes Always Shut: Yahoot. Also, MagicMan's eyes are narrow slits, so while perhaps not technically closed the effect is similar.
- The Friend Nobody Likes: Match, Zap, and Madd aren't too fond of him at first, even when they turn over a new leaf, but gradually tolerate him.
- Heel–Face Turn: In the anime, he opens up a curry restaurant that's mildly successful with his other rejected comrades.
- Punny Name: Another one. Yahoot, as in Yahoo, the email and search engine.
- Rhymes on a Dime: In the English dub of the anime, MagicMan speaks solely in rhymes.
- Supreme Chef: He's the owner and head chef of Maha Ichiban/#1 Curry, which Lan frequents in the anime.
- Wizard Classic: Unlike the original Magic Man's Stage Magician motif, MagicMan.EXE resembles a traditional wizard; robe, hat, beard and all.
- Co-Dragons: With BombMan in the anime.
- Dishing Out Dirt: Of the rock variety.
- Non-Standard Character Design: One of two Navis (the other being GravityMan) to be drawn in CGI instead of the normal method. Even his official art looks more 3D in nature.
- Taken for Granite: Asteroid StoneMan gave his operator the (unwanted) ability to do this.
- Intelligible Unintelligible: He speaks in "gonk"s, but Megaman understand him just fine.
Voiced by: Nick Harrison (EN)Another independent Navi working for WWW in the first game by guarding their web address.
- Cartoon Bomb: His main method of attack. He will usually kick them.
- Co-Dragons: With StoneMan in the anime.
- Dub Name Change: To BlasterMan in the English anime.
- Playing with Fire: Averted, BombMan is non-elemental unlike his Robot Master counterpart, however, his Navi Chips play this straight.
- You Shall Not Pass: He guards the way to the WWW address and, when MegaMan defeats him, he self-destructed to destroy the direct access to the address.
LifeVirus (DreamVirus)A supervirus created by Wily in an attempt to destroy the internet in the first game, it had a variety of destructive attacks, but the one thing that made this virus so dangerous was its usage of the LifeAura, which was a powerful protective aura with no elemental weaknesses.
- Adorable Abomination: The Scuttles are kinda cute, but it must always be remembered that they're the remnants of the LifeVirus.
- Back from the Dead: It's recreated in Network Transmission as LifeVirus-R, after being combined with the Zero Virus.
- Big Creepy-Crawlies: Both the vLifeVirus itself, and its Scuttle virus brood.
- Deflector Shields: Has LifeAura on, which negates attacks lower than 100. MegaMan's temporarily beefed-up buster can easily break through those however.
- Final Boss: Of the first game and Network Transmission.
- Flunky Boss: Summons Scuttles to fight for it.
- Generic Doomsday Villain: Unlike all the other final and bonus bosses in the series (other than Alpha), the LifeVirus appears to be mindless.
- King Mook: Treated as the highest possible achievement of any virus; all other final bosses fit in their own categories.
- Made of Evil: 100% Viral and... well, who knows if it's lovin' it.
- Non-Malicious Monster: The LifeVirus seems to lack a mind any more developed than any other virus. Wily intends to use it as a vehicle to control military satellites.
- Wave Motion Gun: Although the attack doesn't have a name.
- Walking Spoiler: Unless you play Network Transmission.
Voiced by: Keiji Fujiwara (JP), Michael Kopsa (EN)In the first two games, is a solo Navi always seen guarding WWW territory. In the anime he was created by Lan's father Tadashi Hikari to monitor and guide the flow of data, however due to a virus he became corrupted and had to be sealed away. In the manga, he is an ancient Navi that helps MegaMan with his Style Change.
- A God Am I: In the games he has an attitude like one, but in the anime he literally has the power of one.
- Big Bad: Of the first half of season one of the anime one were he wrecks havoc and even succeeds in deleting Mega Man himself, though he got better.
- Nefarious Pharaoh: His design may be based on a sarcophagus (which often holds a pharaoh), but at least in the games he's in the side of evil. Subverted in the anime where he's meant to be good but then corrupted, averted in the manga where he's helpful but otherwise neutral.
- Poisonous Person: He can drop an Anubis statue that slowly poisons the opponent's side of the field. This is the basis for the Anubis Mega Chip and the Program Advance called PoisonPharaoh, which makes a constant appearance in the games.
- Wave Motion Gun: Sarcophagus Laser, fired from a coffin dropped by PharaohMan himself.
- Would Rather Suffer/Suicide Attack: In the anime, when captured by Wily, he chooses this way out refusing to serve Wily. Unbeknownst to him, his remaining data would go on to form two of the most deadly forces that plagued the net those being Bass, and the virus beast himself Gospel
Dark/Dusk (Dark Miyabi) and ShadowMan.EXEA mysterious and dangerous assassin-for-hire that operates ShadowMan.EXE and is feared throughout both the real and cyber worlds. He is hired by Gospel in the second game to destroy key installations that make up the network, but fails when MegaMan and ProtoMan intervene. In the fifth game, after a short fight, he agrees to help MegaMan and Colonel retake the internet from Nebula.
- Badass: ShadowMan is quite capable of single-handedly undermining an internet government.
- Badass Normal: In the anime, he defeated Zoano BlizzardMan using some ninja caltrops.
- Cast From Hitpoints: Is the owner of Muramasa, a sword that becomes more powerful as the user's HP lowers. ShadowMan used this in BN2 as a Desperation Attack.
- Chest Insignia: A black caltrop on a yellow background.
- Combo: ShadowMan in the second game utilizes both Grass Stage and a fire bomb attack. Fire attacks deal double damage on enemies standing on a grass panel.
- Early-Bird Cameo: In Network Transmission. The last thing you see in that game is him talking to Gospel. He's also a Bonus Boss in the first game.
- Flechette Storm: His NaviChip, as well as the Program Advance that utilizes it, BodyGuard. Stars everywhere!
- Fuuma Shuriken: It wouldn't be ShadowMan without them.
- Gratuitous Ninja: It's nice to see that even in this advanced age, ninjas can and will still exist.
- Heel–Face Turn: He's only villainous in his first two appearances. He joins up with MegaMan's team in the fifth game and allows his protege to train MegaMan in 6. Considering he's merely a hired hand, it's not all that surprising.
- Inconsistent Dub: In 5, he's renamed Dusk.
- Power Floats: Cracked and broken panels do not affect ShadowMan, as he is always floating. This is how he is able to traverse over Dark Panels in Liberation Missions.
- Punch Clock Villain: Dark and ShadowMan are mercenaries.
"Pathetic weakling! Return to the 0's and 1's you're made of!"In the games, he was created by Dr. Cossack around the same time that Alpha was, and he was designed to be the world's first autonomous Navi (that is, a Navi that can function without an operator). However, he was blamed for causing bugs in Alpha's system, and several Navis were sent to delete him. He escaped into the deepest parts of the internet, but not without a scar. In the anime, he is a reincarnation of Pharaoh Man.EXE. He possesses one of the three Ultimate Programs, and seeks to take the other two from MegaMan and ProtoMan. Bass has a hatred for humankind in both versions.
- Adaptational Badass: Bass in the classic series was not harmless by any means, but as a boss, he wasn't anything special, and despite being The Dragon, he acted as little more than another minion for Wily. Here, he's far and away the toughest foe of each game and when the games started to get his characterization down he firmly establishes himself as Megaman's strongest enemy.
- Adaptational Heroism: In the manga, he becomes less omnicidal after his defeat and begrudgingly helps Megaman fight the Darkloids and Cybeasts, though the latter is mostly because he doesn't want anyone else to defeat his rival. Interestingly, whatever's left of Serenade claims that Bass actually does see Megaman as his friend, but doesn't admit it out of pride.
- All-Encompassing Mantle: One of the few Navis to have a cloth in his design, due to Rule of Cool.
- Arm Cannon: Two of them just like his classic incarnation. In his first appearance, all his attacks are down with them.
- Axe Crazy: Bass's ultimate life goal? The complete and utter annihilation of net society and human life. After the third game, he loses sight of this for a time, but in the final title it comes back full swing via consuming Cybeast data to wreak havoc on the world.
- Badass: One simply cannot spell "badass" without Bass! Even in an internet where digital Eldritch Abominations exist, he is still Megaman's most powerful enemy.
- Beam Spam/More Dakka: Air Burst and Shooting Buster. Bass doesn't need to aim, he just needs to hit you! (And odds are, he will.)
- Blood Knight: Especially in the Manga.
- Bonus Boss: In every single game.
- Came Back Wrong: Drained by Alpha and restored by Gospel in the third game, though it's clear that this has taken a toll on Bass's mind. It's unclear how much of Bass is actually left at the end of the series.
- Casting a Shadow: Starting the fourth game, he starts using darkness type attacks, creating a BFS, a pair of saws that are laughably easy to dodge because he never fires them down MegaMan's middle row, and a Dragon Ball style giant energy sphere.
- Challenge Seeker: His dialogue in 2 and 3 suggests this.
- Chest Insignia: Concealed by his cape, it's marred by the glowing scar he received during his attempted deletion by Scilab.
- Damage-Sponge Boss: While having a shit load of health is standard for him, his Bass XX incarnations have so much is possible to exhaust a chip folder before killing him.
- Death Is Cheap: He dies or is at least defeated several times in each game (though his defeats aren't always depicted as killing him), but he keeps coming back and survives even beyond the encounter with him in the sixth and final game. Due to his ability to recover from near-death due to his Get Ability program, it may actually be impossible to completely destroy him. The only time he might have come died is when he was absorbed by Alpha, but Gospel saved him.
- Deflector Shields: His iconic Life Aura blocks all direct damage until the player hits him with a attack strong enough to break it down. In the fourth and fifth games, Bass XX (if you hack him out of the game code to come play) uses Black Barrier instead.
- Did You Just Punch Out Bass?: Yes, you did. And each time (over twenty!) is worth it.note
- Empty Shell: Implied in 4 and beyond. It's obvious that being drained by Alpha took a toll on his mind, and even Gospel can't repair all the damage.
- Enemy Mine: With Mega Man, in the movie. In the third game, he has a very reluctant team up with Wily.
- Expy: To the original Bass.
- Freudian Excuse: If his manga backstory is to be believed (considering the fact that his current condition was not explained all that well), then he was actually a pretty decent and kind Navi at the start. He was rather condescending towards other Navis due to how advanced he was, but ultimately wanted to help others just like any Navi by getting people to develop better security systems (he also shows a surprisingly cute side to him when pacified by Dr. Cossack). Tragically for him, people feared him for his powers, and ended up locking him away when they realized that they could not control him. Then there was the incident where he was blamed for Alpha's horrendous mess and well... it's hard not to be bitter and cynical when the entire world has declared you the source of all of their problems.
- Fusion Dance: BassGS, from 3, is the result of doing this with Gospel. It's also a Mythology Gag, since in the classic series, Gospel (aka Treble) was Bass's counterpart to Rush and thus able to fuse with the original Bass as well.
- Hopeless Boss Fight: When he's actually fought as as part of the story in the third game, there's no way of getting rid of his LifeAura and thus he literally invincible. Even battle chips and abilities that grant invincibility won't help, as his attacks in the fight ignore it. It IS possible to bring his HP to 1 via poison chips, but they won't delete him, rendering the fight as this no matter what.
- Humanoid Abomination: : Once a normal NetNavi, he's become much, MUCH more than that.
- Humans Are Bastards: What he believes.
- Identity Amnesia: After returning from deletion in being consumed by Alpha in the fourth game, Bass shows no recollection of any past events, and even speaks in a slightly different manner — slower, and more deliberate. However, he is compelled to return to Mega Man and challenge him every time he detects him.
- Kick the Son of a Bitch:
- What he did in the last episode of Stream would have been truly despicable... except he did it to Slur, so it's awesome!
- Then there's the moment where he [[spoielr:kills Dr. Regal in the manga by somehow blowing up the submarine he was escaping in.]]
- Misanthrope Supreme: Hates all humans for the ordeals he's been through. Even his creator, Dr. Cossack, is barely able to get through to him.
- Multiple-Choice Past: In the games, Bass was created by Dr. Cossack as one of, if not the first independent Navis. In the anime, Bass is Pharaoh Man's reincarnation.
- No-Nonsense Nemesis: When Bass faces a problem, he simply blows it up. End of story. End of problem. He only takes longer to beat his opponents if they are sufficiently challenging or annoying.
- There's No Kill Like Overkill: His program advance from Battle Network 2, Darkness. He first has Gospel hit all panels in a fan-shaped pattern for 3000 damage. If that somehow doesn't kill the opposing side (highly unlikely given that the Final Boss has a mere 2000 HP), then Bass nukes a 9 x 9 area in front of Mega Man for another 3000 damage. This is also Bass's standard MO; nuke it 'til it dies.
- The Only One Allowed to Defeat You: He considers himself this to Mega Man in the manga after Mega Man defeats him for the first time, which leads him to interfere and actually help MegaMan against several future villains, most prominently Nebula Grey and The combined form of Falzer and Greger at the very end of the final arc.
- Pet the Dog:
- While he's otherwise cruel and inhumane in the games, he doesn't kill Cossack despite certainly being able to. Apparently, he still has at least some sympathy towards his creator.
- Out of all of his Bug Fragment-based knockoffs, he gets along very well with Gospel, which does say something since creating copies of him in the first place really pissed him off.
- Physical God: Within the Cyberworld, anyway.
- Power Copying: His Get Ability program, which allows him to take on the abilities of any virus, navi, or program he deletes (though the only time we see this used in gameplay is the sixth game where he used actual battlechips during the battle). Ironic that Bass would be the only one with what is supposed to be MegaMan's signature power.
- The Power of Hate: Oh, hell yes. Bass thrives on this openly, feeling that all notions of bonds or dependability is weakness fit only to be culled by him personally.
- Rule of Cool: Despite the character designer's rule that no cloth should be used on the design of any Cyberworld inhabitant (to preserve a 'digital' look and feel) Bass's cloak is an exception simply because the designer couldn't imagine him without one.
- Scars Are Forever: The slash on his chest was caused by a security Navi who attempted to delete him when Alpha went haywire.
- Shadow Archetype: To MegaMan. Note how the scar through Bass' chest happens at a slant not unlike Mega's own Navi Mark.
- Sore Loser: He doesn't take defeat well and will constantly berate you for being a pathetic weakling. Despite the fact that you can and have actually defeated him several times.
- Spanner in the Works: Proves to be a huge in 3, preventing the GigaFreeze program from being used on Alpha since he turned out be another Chosen One who could touch it.
- Staying Alive: At the end of 3, he's consumed by Alpha. In The Stinger, he's revived by Gospel, who fights alongside him as (what else) a Bonus Boss. However, calling him "alive" might be something of a stretch.
- Stealth Pun: A fake Bass in the second game: "Battle is my forte!"
- Ultimate Life Form: A digital version.
- World's Strongest Navi: His final form almost always the single most powerful boss in the games, and if he's not canonically the most powerful Navi in the series, he's only beaten by MegaMan.
- Worthy Opponent: To MegaMan in the Manga.
Introduced in Network Transmission
BrightMan.EXEA Navi taken over by the fake Zero Virus vaccine in Network Transmission. Shows up as a Darkloid and Asteroid Navi in the anime.
- Adaptational Villainy: In Network Transmission, he was only fought due to the fake vaccine infecting him. In the anime, he's a Darkloid.
- Calling Your Attacks: BURRRRAITO BIIMU!
- Canon Foreigner: His operator was never seen in the games, but Stream introduces a minor criminal who needs to give 100 cars to a mob boss to save his girlfriend and is given Asteroid Bright Man by Slur.
- Catchphrase: The Japanese version of the anime has him saying "Yo! Check it out!" every so often.
- Shock and Awe: He's an Elec Navi.
NeedleMan.EXEA Navi operated by Yai's unnamed gardener. In the anime, he's operated by Ms. Yuri instead.
- Jerkass: He isn't just literally prickly, he also acts prickly.
- Smug Smiler
- Spikes of Villainy: Driven home with the anime's dub version calling him SpikeMan. And of course, a WWW member.
- Spike Shooter: His signature Needle Cannon.
SwordMan.EXEA WWW Navi guarding the way to the Life Virus in Network Transmission. Appears as a darkloid in the anime's Axess season and returns as an Asteroid Navi working for a ninja.
- Animate Inanimate Object: He's three swords working together.
- Multiple Head Case: Each of his swords are capable of talking and thought.
- Technicolor Blade: Well, not the blades, but the handles for each of his sentient sword are primary colors.
StarMan.EXEA WWW Navi selling a fake vaccine to the Zero Virus which causes said virus instead. Appears in the anime as a darkloid during Axess and returns as an Asteroid Navi in Stream operated by a fortune teller specializing in romance.
- Colony Drop: He tries this in Stream when he misunderstands his operator's desire to create shooting stars by summoning an asteroid to wipe out Japan, or at least Den Tech City.
- Dub Name Change: Axess' English dub changed his name to Nova Man.
GravityMan.EXEA WWW Navi in Network Transmission. Appears in the anime as a Darkloid and Asteroid Navi.
- Attack Its Weak Point: You can only attack his head.
- Eyes Always Shut: Averted in the anime occasionally.
- Gravity Master: Why do you think he's called Gravity Man?
- Robo Speak: Probably the most robotic minded of all the Navis in the series.
Zero.EXEA virus/Navi hybrid of sorts in the Network Transmission game.
- Badass: He's based on the biggest badass of the entire franchise, so yes.
- Badass Baritone/Evil Sounds Deep
- Chuck Cunningham Syndrome: Despite him being canonically okay in the end, he just disappears in the future games without much explanation.
- Dark Is Not Evil: He is a virus. Not an infected Navi, a full-blown computer virus that gained a soul. Even he's not sure how that happened, and he's not too pleased about the problems he causes just by existing.
- Expy: Of Zero from the Mega Man X series, of course - one of the few characters to be a reference to it along with Colonel and Iris.
- Face Death with Dignity: He holds nothing against Megaman for coming to delete him and, after being defeated, is quite accepting of deletion. Thankfully, if you have the MystData, there's no need for him to die.
- Heel–Face Turn: If you manage to find the MystData before you face him for the final time, Lan's dad will figure out how to turn Zero into a Navi. He also leads the authorities right to the Professor's location in the finale, turning the Bittersweet Ending into a happy one.
- Humanoid Abomination: He's a NetNavi, all right, but he's purely viral in nature.
- Irony: The digital version of Zero looks more robotic than the reploid original. This is done to distinguish him from ProtoMan, who is already a Zero expy.
- Large and in Charge: The largest humanoid Navi in the game, he's easily four times the size of MegaMan. You'd be forgiven for thinking he's the Big Bad before he starts talking.
- Laser Blade: Of course.
- Rapunzel Hair: What doubles as a cape.
- Tragic Monster: "I didn't ask to be born a virus."
- Unexpected Character: Come on, did YOU expect an X character to become a Navi?
- Whole Plot Reference: His story is nigh-on identical to that of the actual Zero: Created by Wily, spread a dangerous virus, fought someone intended to hunt him down, had a Heel–Face Turn, proves pivotal to the defeat of the Big Bad.
Introduced in the second game
Mr. Famous (Meijin Eguchi)
Mr. Famous voiced by: Jonathan Holmes (EN)A man with an outgoing personality that offers advice to young Netbattlers and tests them. Operator of GateMan.EXE, Punk.EXE, KendoMan.EXE, and GridMan.EXE in the games, although he is never seen with more than one at a time.
- Adaptational Villainy: Three of his navis show up in the anime as Zoanoroids.
- Amicable Exes: In the anime, he and his ex-girlfriend Makoto Aoki are on good terms, to the point where Famous even rescues her from Zoanoroid Punk.
- Ascended Extra: In the games he's an optional boss who sometimes gives out good chips and multiplayer advice. In the anime and the manga he's a major supporting character.
- Catch Phrase: "san wa iranai", or in the dub, "Famous. Just Famous.".
- Cool Mask: Wears a mask that covers his mouth while operating GateMan (who is also depicted with one) in the second game.
- Creator Cameo: Mr. Famous is Masakazu "Meijin" Eguchi, a scenario writer for the EXE series (who would also get an avatar in Legend Master Shin). During the early tournaments following the release of the first game, Masakazu gained a name for himself by demonstrating mastery of the mechanics.
- Don't Call Me "Sir": As his Catchphrase points out, he doesn't like being called "Mr.".
- Insistent Terminology: He insists on being called "Meijin" and not "Meijin-san", and always says "san wa iranai" (roughly "no need for the -san") whenever he gets called "Meijin-san". Once, he underscores this by pointing out he isn't even over thirty, yet. The dub changes this to an aversion to being called "Mr.", which is a fairly direct translation.
- Red Oni, Blue Oni: With another Creator Cameo — the character of Soul Battler Takeshi. Takeshi, who only appears in certain message boards in the last few games (and who is the reason for all the "Soul" naming in the latter half of the series), is the Battle Network incarnation of a much-beloved EXE tournament host whose Hot-Blooded-ness is often juxtaposed with the cool, collected Mr. Famous. More information on Takeshi, here.
Ribitta (Kero Midorikawa)
ToadMan voiced by: Samuel Vincent (EN)A rather quirky news reporter who is so dedicated to getting the first scoop on everything to the point where she is willing to travel and film overseas without the appropriate licenses in the second game. Operator of ToadMan.EXE.
- Advertised Extra: Despite their Demoted to Extra status in Stream, they do at least show up in that season's first ending, possibly as a reference to their role Battle Network 5 (where most of Stream's cast are derived from).
- Animal Motifs: Frogs, of course.
- Badass Adorable: ToadMan.
- Combat Commentator: In the N1 Grand Prix arc of the anime.
- Chest Insignia: A green sillhouette of a cartoon frog's head.
- Demoted to Extra: Aside from being the tournament announcer she was otherwise ignored. She still showed up every season on news reports, but she wasn't a Duo Crest holder despite almost everyone else in BN5 being one, and she never had a single focus episode in any season. ToadMan was even worse, only really getting one major scene period in the first season.
- Hot Scoop: Regarded as one in universe.
- Intrepid Reporter: Not even the Undernet will stop her from getting a scoop there.
- Magic Music: Apparently ToadMan has the ability to dispel evil and heal via music.
- Make Me Wanna Shout: ToadMan usually attacks with electric-infused croaks.
- Making a Splash: ToadMan is an Aqua Navi.
- Meaningful Name: Her Japanese surname Midorikawa means "green river", fitting ToadMan's main color scheme and his element respectively.
- Must Make Amends: Insists on joining Team Colonel after the team leader's Heroic Sacrifice to save ToadMan. Lan rejects her for this reason, so she decided to avenge Colonel herself. This doubles as a Secret Test of Character, Lan and Mega are expected to be at the Undernet to lead the liberation mission. It works, since the rest of the team were at ToadMan's side and they manage to convince Lan to lead said mission.
- Punny Name: Both her Japanese and English given names have some form of the onomatopoeia of the noises a frog makes.
- Shock and Awe: ToadMan himself is Aqua element, but his battle chip and most of his attacks deal Elec damage.
- Spell My Name with an "S": The anime spells her name as Ribbita.
Ms. Millions (Ms. Millionaire) and SnakeMan.EXEA millionaire who spends time in jewelry shops looking for a thrill. In her video game appearance, she bought Lan's stolen chips and agreed to battle him if he wants it back.
- Chest Insignia: A simple diamond, reflecting her love for jewelry.
- Dirty Coward: SnakeMan's battle tactics is a precursor to the infamous BubbleMan from 3. His gimmick consists of attacking with his snakes from the back row while obstructed by holes in front. Oh, and he also hides inside his jar most of the time.
- Green Thumb: SnakeMan is a Wood Navi.
- The Tease: Some of her dialogues are very flirtatious.
Raoul and ThunderMan.EXEA Netopian man who believes in fighting honorably.
- A Day in the Limelight: They share episode 35 of Axess with Raika and SearchMan fighting FridgeMan, BrightMan, SwordMan, and StarMan. They also share episodes 15 and 29 of Stream with Chaud and ProtoMan fighting the Asteroid Navis.
- Afro Asskicker: He and Chaud wear afros to disguise themselves during their Net Battle against Lan in Axess.
- Brainwashed and Crazy: ThunderMan gets possessed by Reverse in Legend of Network.
- The Cameo: Makes a brief appearance in 3 as an N1 contestant.
- Electric Black Guy: A black man whose Navi ThunderMan is an Elec Navi.
- Scary Black Man: Subverted. Raoul may look intimidating, but he's quite nice in spite of his appearance.
- Shock and Awe: ThunderMan is an Elec Navi.
- Temporarily a Villain: Invoked. Raoul, ThunderMan, and Chaud disguise themselves as villains in the anime to teach Lan the dangers of underestimating his opponents.
Arashi Kazefuki and AirMan.EXE
A rather mean-spirited man that makes a living out of extorting money from rich families in any way that he can. He tries to extort money from Yai's parents to fund Gospel projects by leaking dangerous gas into Yai's house at the beginning of the second game. The operator of AirMan.EXE.
- Adaptational Wimp: In the classic series, Air Man is That One Boss and even has a song dedicated for his toughness. Here he is the Starter Villain who has no combat gimmicks in contrast to the rest of the BN2 Navis.
- Blow You Away: AirMan's attacks are wind-based.
- Knight of Cerebus: A rare early example - The early arcs in Megaman Battle Network tend to be somewhat comedic or wacky. The first scenario of Megaman Battle Network 2 is him gassing a pre-pubescent girl to blackmail her parents. This pretty much sets the tone for the rest of the game...
- Meaningful Name: "Arashi" means "storm", and "Kaze" means "wind".
- Oh Crap!: His reaction once he notices the bomb noted below.
- Starter Villain: The very first of Gospel you encounter in 2.
- You Have Failed Me: In the second game he is blown up by a briefcase bomb after losing to Lan and MegaMan.
Speedy Dave (Daisuke Hayami) and QuickMan.EXE
Voiced by Kirby Morrow (EN).He is an ecoterrorist that joined Gospel out of his love of nature. He brags a lot about his high IQ. He is the operator of Quickman.EXE, and attempts to blow up a dam in the second game. In the anime, he is a childhood friend of Sal.
- Anti-Villain: Only in the anime, as it turns out that he never truly planned to hurt anyone, and wanted to merely scare them into taking better care of nature. By the end of the episode, he has betrayed Gospel and leaves, but not before saying goodbye to Sal.
- Brainwashed and Crazy: QuickMan's Early-Bird Cameo in Network Transmission has him taken over by the false vaccine.
- Confusion Fu: Well, it is Quick Man...
- Early-Bird Cameo: At least in terms of the game's timeline. In Network Transmission, he sends Lan a thank you letter for stopping the vaccinated QuickMan.EXE before he becomes an enemy in MMBN2.
- Flash Step: QuickMan will happily evade every attack you throw at him using this. You only get a chance to hit him when he's currently attacking you (like many bosses in the second game).
- Fragile Speedster: QuickMan is really fast, but has low hitpoints and limited attacks.
- Informed Ability: As Chaud said, his IQ of 170(!!) didn't do him much good...
- You Meddling Kids: Makes a remark after having his schemes foiled by Lan and Chaud."I would've gotten away with it, if it weren't for you scheming kids!"
CutMan.EXEAn autonavi that is ShadowMan's Vice Commander. He is mainly responsible for deleting any survivors that somehow escaped ShadowMan's attack. In the anime, he has five brothers who seek to avenge him after his deletion.
- Boisterous Weakling: For a guy that clean's up survivor's of a pro assassin he really isn't that threatening both in and out of battle. This is also true in the anime, where it only took one hit for MegaMan to delete him and later in the series where an alternate version of him is is obliterated with ease due to EraseMan.
- Out of Focus: In the game, he never really served a purpose, if you cut him out (no pun intended) the plot wouldn't really be affected. This is more so in the anime, in his official debut he only come's in during the last few minutes...before being deleted like it was nothing. It got to the point where his brother's receive more screen time than him.
- Strong Family Resemblance: In the anime, he and his brother's all look like each other, except his brother's have some physical difference to tell them apart. (For example, one has thick eyebrows, one's way too thin, one has hair, etc.)
- Shear Menace: It wouldn't be CutMan without a giant scissor on its head...
- Adaptational Heroism: In the anime, she was heroic to begin with.
- Badass Princess: In the anime especially, though she's pretty willing to put her own ass on the line in the games as well.
- Bitch in Sheep's Clothing: Her main MO in the second game is to put up an act of not being good at netbattling while secretly taking out everyone involved in the international Net Official meeting one by one.
- Everything's Better with Princesses: Unless they are crazy jealous of other succeeding nations.
- Exhausted Eye Bags: Has them in her BN2 design.
- Foil: To Tesla. Both are wealthy women whose Navis used to be in Gospel (Pride herself included) and acted as the defense of the anti-Nebula team they joined. However, while Tesla is a Rich Bitch most of the time, Pride is Spoiled Sweet after she reformed.
- Heel–Face Turn: In BN5. A change so extreme that it basically flips her whole personality from BN2 out of nowhere.
- Out of Focus: Gets the least amount of screentime in Stream compared to the other Duo Crest characters. While Dingo became a regular character, Dark and Tesla were recurring villains and Jasmine, Fyrefox and Charlie got 3 to 4 focus episodes each, Pride only had 1. And once she can Cross Fuse she still frequently missed out on some battles because of her ruling duties.
- Royals Who Actually Do Something: Joins Team Colonel to fight Nebula.
- Same Character, but Different: You will be surprised if your first encounter with Pride is the fifth game or the anime. The second game version of her is really mean towards everyone.
- Spoiled Sweet: Only in the fifth game and the anime. She is one of the few NPCs who is helpful to Lan without asking for anything in return.
- Vague Age: Her age seems to vary widely based on anime and game depictions and even in those they aren't consistant. In Battle Network 2 she appears to be in her late teens, but in the second season she appears to be a teen while in her princess garb, yet she only looks to be a year or two older than Lan and friends who are all kids when she's in her civilian disguise. In Battle Network 5 she appears in less elegant clothes and actually appears younger than in 2, again only appearing to a bit older than kid hero Lan like the anime. In Stream however she wears her Battle Network 5 outfit, but now seems to be much much older, towering over Lan and the other kids, and having a very mature looking figure, even shown drinking wine at one point suggesting she's at least 20.
KnightMan.EXELoyal retainer of Princess Pride, and saddled with a rather admirable case of My Master, Right or Wrong.
- Anti-Villain: Shows issues with working with Gospel, but he does so out of loyalty towards his operator.
- Armor-Piercing Attack: His battle chip in the second game can do this, even to himself.
- The Brute: Shares this position with MagnetMan in Gospel until he becomes The Big Guy of Team Colonel alongside TomahawkMan. He specializes in defense.
- Epic Flail: You know an attack's awesome when it's called Royal Wrecking Ball.
- Gentle Giant: When not in combat, he's obviously a Nice Guy despite his imposing stature.
- Heel–Face Turn: He worked with Gospel in MMBN2, but only because his Princess did. In the fifth game, he joins Team Colonel alongside the Princess.
- Mighty Glacier: He's painfully slow, but he's extremely strong and nigh invincible until he attacks.
- My Master, Right or Wrong: Despite claiming to have no ability to question his orders, he clearly had moral problems with being on the villainous team in the second game, but elected to remain loyal to his mistress. He joins Team Colonel by the same logic, though he joins the team rather willingly.
- Stone Wall: His StoneBody condition makes all damage inflicted to him reduced to 1. Like most BN2 Navis he is only vulnerable to attacks when he's attacking (or in his case jumping forward). Worth mentioning that breaking chips (which can pierce through his defense) are scarce in the first three games. KnightMan is recruited into Team Colonel for this very reason.
Gauss Magnus (Gauss Magnets)Leader of his own company Gauss Inc. and an outward success story, he has some very bitter issues regarding having grown up poor, which is why he's a member of Gospel in the second game.
- Always Someone Better: To Count Zap in the anime which is why he joined the WWW. Kind of subverted when ElecMan and Count Zap help MegaMan delete MagnetMan.
- The Dragon: Implied to be one for Gospel.
- Expressive Eyebrows: According to Official Complete Works, they're supposed to be based on iron fillings when attracted by magnets.
- Karma Houdini: Double subversion: In Stream, he gets sentenced to prison for 931 years, but Tesla leads the Neo WWW to break him and MagnetMan out.
- Overprotective Dad: Of his daughter Tesla, in the anime, albeit played for laughs.
- Rags to Riches:
- Shipper on Deck: He shows some approval to Tesla and Charlie being an item.
- The Unfavorite: Mentions his brother Jack Count Zap got adopted into a rich family, while he had to dig himself out of poverty the hard way, and he's rather bitter about it. Inverted in the anime where his brother is apparently the unfavorite, resulting him joining the WWW.
- Villainous Crossdresser: He does this in the anime.
MagnetMan.EXEGauss (and later his daughter Tesla's) Navi. Harbors a grudge towards Lan and MegaMan for sending Gauss to prison.
- Barrier Warrior: His specialty in the fifth Battle Network game.
- Battle Butler: Acts this way to both Gauss and Tesla.
- The Brute: Shares this position with KnightMan in Gospel until he becomes The Big Guy of Team Protoman alongside NapalmMan.
- Doppleganger Attack: his Signature Move, the North South(NS) Tackle.
- Heel–Face Turn: A reluctant one in the fifth game, though he remains loyal because Tesla explicitly orders him to be, hence he joins Team ProtoMan alongside her.
- My Master, Right or Wrong: Will do what Gauss or Tesla order, good or ill, without complaint, even if it means Teeth-Clenched Teamwork with MegaMan as a member of Team ProtoMan.
- Power Floats: He is hovering around in battles, likely due to his magnetic powers.
- Shock and Awe: Electric elemental due to his magnetism theme.
- Top-Heavy Guy: Subverted. He's tall and of average built, but his armor makes him look bulky.
FreezeMan.EXEVoiced by: Creator/Soichiro Tanaka (JP), Mark Oliver (EN)Gospel's top commander Navi. He is responsible for freezing the Net near the end of the second game.
- Adaptational Badass: Despite being Gospel's leader on the Navis' side, his boss fight is a joke thanks to his quadruple weakness to electric attacks. The anime on the other hand, shows why he's Gospel's top commander.
- An Ice Person: He is an Aqua Navi that looks like a sentient icicle. Unlike ToadMan whose attacks are electricity-based, he actually inflicts Aqua damage.
- Defrosting Ice King/Took a Level in Kindness: His Zoanranoid counterpart in Beast is every bit as cold hearted as his original version, but warms up to IceMan and protects him from Zoanoroid StoneMan.
- For Massive Damage: He takes quadruple damage from electric attacks due to being an Aqua Navi standing on ice panels.
- Spam Attack: His battle chip doesn't inflict a lot of damage, but he can attack multiple times potentially racking up damage, making him very useful against HeatMan and NapalmMan especially if you have a Lava Stage chip and a Fire element style change.
- Taking You with Me: Averted. After he's beaten, he says that he is the third BluFrag and that with him deleted, BluCure cannot be made, leaving no way to break the blue ice programs. However, as he is the Command and Control Node for the DoS attack, all ice programs shatter with his deletion, making BluCure unnecessary.
Leader of Gospel (Kid Grave)/Sean Obihiro (Shun Obihiro)
- Adapted Out: Sean never appears in the anime as his Gospel/Kid Grave disguise is a robot.
- Black Eyes of Evil: Of course, like the rest of that appearance, it's just a hologram.
- Chekhov's Gunman: The first time you see him in the games, he's on the same plane that a fellow Gospel agent was planning to attack. In fact, he can be seen even earlier in the Netopian Airport terminal. And after you defeat said Gospel agent, he vanishes from the plane.
- Abusive Parents: Or rather, foster parents.
- The Atoner: In 3.
- Bratty Half-Pint: His manga characterization. It really grinds on Chaud's nerves.
- Break the Cutie: His backstory.
- Grand Theft Me: After being deactivated by Wily in the anime, his robot body gets taken over by Bass.EXE.
- Heel–Face Turn: He joins forces to help Chaud and Raika defeat the Darkloids in the Manga. He also seems to have repented in MMBN3 and actually serves as an example for Lan on how one should make up for their mistakes instead of dwelling in them (referring to the disastrous FlameMan scenario).
- Improbable Age: Leader of a dangerous criminal organization at ten years old.
- No Mouth: Although it turns out to be part of a holographic disguise. Justified for his anime incarnation as he is a robot.
- Walking Spoiler: Yeah...look at all that white.
- Woobie, Destroyer of Worlds: Seriously, when a kid says "My computers are more honest than people", you know he's broken.
- You Gotta Have Blue Hair Has green hair. It is silver in his default appearance.
GospelA multibug organism created by the NetMafia Gospel, in a failed attempt to recreate Bass. The digital counterpart to Bass's Canine Companion, although much more powerful...kinda like Bass.
- Adaptational Badass: Much like its partner, Gospel got a striking power boost in the Battle Network series. Gospel's is even more visible going from a mere Canine Companion to a gigantic Final Boss.
- Animalistic Abomination: It's an intelligent pile of BugFrags with malicious intent, godlike power within the Cyberworld, and if left unchecked could overrun the Internet with bugs. Being Gospel, it also happens to resemble a giant wolf.
- Breath Weapon: Of all four elements, even. Don't ask how WoodBreath works.
- Canine Companion: Although it's less of a pet and more of a mutually beneficial partner.
- Canis Major: It's pretty dang huge.
- Clone Degeneration: Sort of. Gospel is a failed copy of Bass that couldn't hold its shape.
- Dub Name Change: A fairly notable aversion. Its Classic series counterpart was named Treble in America. However, in the Battle Network timeline, it's named after the organization that created it, which very obviously has a G in its emblem. Rather than modifying the graphics, they left its Japanese name in place.
- Final Boss: Of the second game.
- Fusion Dance: See Bass's entry above.
- Intelligible Unintelligible: Can we understand it? No. Can Bass understand it? Yes. All the worse for us.
- Savage Wolves: A vicious and destructive wolf-like creature.
- The Worm That Walks: Gospel is a lupine conglomeration of Bug Fragments.
PlanetMan.EXEA mysterious Solo NetNavi themed after planetary objects, who guards the secret WWW Area.
- All Your Powers Combined: He's mainly Wood-type, but he can utilize attacks with Fire, Aqua and Elec elements as well.
- Attack Drone: He's surrounded by 2 "satellites" that follow Color-Coded Elements and will launch an elemental attack when MegaMan is on the same row.
- Damage-Sponge Boss: His health is higher than even Bass (in this game) or Gospel, at 2200.
- Gravity Master: Can summon a black hole that sucks damaging rocks towards it, possibly hurting you along the way.
- Paper Master: One of his attacks is a paper airplane... that shoots bullets.
Introduced in the third game
Tora (Aragoma Torakichi) and KingMan.EXE
Tora voiced by: Masaya Onosaka (JP), Scott Mc Neil (EN)
KingMan voiced by: Keikou Sakai (JP), Scott Mc Neil (EN)An initially arrogant boy with a talent in chess. He is a notable N1 contestant that ended up helping Lan and friends in 3's endgame scenario.
- Chess Motifs: His Navi KingMan, who looks like a chess king and uses chips based on chess pieces and tactics resembling chess openings.
- The Chessmaster: On a much smaller scale than normal, but Tora's skill at chess is applied directly to his netbattles. It is surprisingly effective.
- Chest Insignia: A white crown on a black background.
- Demoted to Extra: In the third game, Tora was essentially a second Dex in terms of gameplay, being an ally who could be battled repeatedly for more Navi chips and plotwise, helps the others defeat WWW. Their only anime appearance was in a filler episode during the first season.
- Jerkass: When he first meets Lan, he tells him to go home instead of participating in the N1 Grand Prix. Lan justifiably asks him who Tora thinks he is bossing him around like that. Tora responds that kids are mannerless these days and provokes Lan during the N1 announcements and embarrasses him in front of the audience when Mega Man tells Lan to calm down by citing Lan as a baby an needing his Navi to nanny him. And when Sunyama is announcing the contestants, he tells him "Shut up and show us the fight arena!". Though this quickly disappears after the N1 as Haruka state that Tora has been polite during his stay at Lan's house and becomes more respectful towards Lan and decided he was the second best person from the N1 to learn from (the first person being Chaud) and politely but still hot bloodedly challenges Dex to a Net Battle.
- Nigh Invulnerable: KingMan's chess pieces cannot be destroyed. Breaking chips can incapacitate them, but only temporarily.
- Shockwave Stomp: KingMan's knights are capable of doing this, unless they land in your left column. KingMan's Navi chip can also do this if he lands on an unoccupied panel which damages enemies on the four surrounding panels, otherwise, nothing happens, which makes absolutely no sense since KingMan himself can delete MegaMan like this and a cutscene shows KingMan deleting FlashMan by stomping on him.
- Unknown Rival: To Chaud.
Tamako Shiraizumi and MetalMan.EXE
Tamako voiced by: Takako Honda (JP), Willow Johnson (EN)A lady who runs a gift shop outside the Ura Inn in the third game and a tournament opponent in the fourth game.
- Absurdly Sharp Blade/Extra-ore-dinary: MetalMan has some circular blades he can use as an attack.
- Armor-Piercing Attack: MetalMan's fist can bypass armor, and is considered of the Break element in the fourth game.
- Bare Your Midriff: Her artwork shows her like this.
- Bigger on the Inside: Tamako does this in her debut episode in the anime popping out of places or objects she shouldn't be able to fit inside of such as a bowl of food.
- Cool Aunt: She's Mamoru's aunt, but we never see the two interact.
- Dub Name Change: MetalMan is called Heavy MetalMan in the anime's English dub.
- Evil Counterpart: MetalMan has one in the form of Zoano MetalMan.
- Macross Missile Massacre: Firing missiles is another of MetalMan's attacks.
- Power Fist: MetalMan's Battle Chip attack that can break through armor and panels.
- What the Fu Are You Doing?: At the start of her scenario in 4, she asks Lan to break a giant boulder. When he refuses to attempt it, she tells him that she can do it and takes a punch. All she accomplishes is hurting herself. (She then berates Lan for not trying.)
Chisao OyamaDex's younger brother who looks up to him.
- Adaptational Personality Change: Chisao is far less bratty in the anime. His loyalty to Dex is downplayed and doesn't hold any animosity towards the others and even once rooted for Lan and MegaMan to defeat Dex and GutsMan in Axess.
- Ascended Extra: He only appears in 3, 4, and Battle Chip Challenge, but shows up in every season of the anime, not that he does much.
- Bratty Half-Pint: When he first shows up in the third game, he blocks the way into the subway station until his big brother, the #1 Net Battler in town shows up but doesn't bother telling anyone who said brother/netbattler is. Then in Battle Chip Challenge, he tells Dex that in order to win, he should get rid of GutsMan and get a new Navi. Then in the fourth game, he fakes his own kidnapping so Lan would be disqualified for being a no show at the tournament.
- Supreme Chef: He works for WWW's curry shop just like Dex in Stream and is somehow able to make curry sherbet.
- Tagalong Kid: In the third game and the anime.
Mamoru Urakawa (Mamoru Ura)A gentle, shy young boy who's diagnosed with HBD, the same disease that took Hub's life. His mother is the owner of Ura Inn, and Tamako is his aunt. He was about to be operated (for the fourth time) when Anetta and PlantMan attacked the hospital with uncontrollable vines, but Lan and MegaMan saves the whole hospital in time for Mamoru's successful operation.
- Hidden Depths: He explains that the main server of the Undernet is in fact beneath his family's inn, and that his father (a Scilab member) created it for the purpose of containing the Giga Freeze program. He's also the current admin of the Undernet, and it's heavily implied that Serenade (yes, that Serenade) is his NetNavi by virtue of their similar emblems.
- Littlest Cancer Patient: He's younger than Lan when he gets his dreadful disease. Lan's mission is to help save him.
- Meaningful Name: His full name especially (Mamoru Ura) gives away one of the biggest secrets in the game. "Ura" refers to the "Ura Internet", aka Undernet's Japanese name, and "Mamoru" means "protect", which fits him being the Undernet's admin.
- Wheelchair Woobie: Always seen on a wheelchair.
BowlMan.EXEA Navi with a bowling theme associated with the Undernet in the third game's Blue version.
- Adaptational Villainy: While he can't be considered a hero in Battle Network 3 since he's associated with the Undernet, he wasn't a villain in any sense either, honoring his agreement of telling Mega Man everything he knows about Serenade if Mega Man wins in battle. In the anime, he's a Darkloid.
- Asshole Victim: True, while in the anime he is a Darkloid and thus a villain, it's not like had a choice in that matter as he like, ProtoMan was turned into one thru a Dark Chip. However unlike ProtoMan, the protagonists never got to knew that fact so unfortunately for him...
- Even Evil Has Standards: He does not tolerate cheating (or attempts) at bowling.
- Evil Counterpart: To MistMan in a meta sense. They're both version exclusive bosses and fulfill the same plot role of being the #2 ranked Undernet Navi.
- I Know Madden Kombat: A NetNavi based on a bowler.
- Spam Attack: The attack where he shoots bowling pins at you. It's not hard to dodge, but it does go on for a while.
MistMan.EXEA genie-esque Navi associated with the Undernet in the third game's White version.
- Attack Its Weak Point: When you're fighting him, you're supposed to attack his lamp, not MistMan himself.
- Adaptational Heroism: He wasn't really villainous in the games, but he's still associated with the Undernet. In the anime, he's an ally to MegaMan, Lan, and Mayl.
- Badass Beard: Sports a thick one that completely obscures his mouth.
- Good Counterpart: To BowlMan in a meta sense. They're both version exclusive bosses and fulfill the role of being the #2 ranked Undernet Navi. Unlike BowlMan however, MistMan was not turned into a Darkloid in the anime.
- My Master, Right or Wrong: Hilariously justified since he has to obey whoever's holding his lamp. If Mayl is holding it, MistMan attacks SwordMan and FridgeMan, if Ms. Yuri is holding it, MistMan attacks Cross Fusion MegaMan.
- Our Genies Are Different
- Poisonous Person: He can use mist like poison as an attack.
Rei voiced by: Nobuyuki Hiyama
FlashMan voiced by: Makoto YasumuraOperator of FlashMan.EXE, he manages to steal the first Tetracode from the school network that is required to release Alpha in the third game.
- Calling Your Attacks: "SHINING BROWSER CRASHER!"
- Heroic R.R.O.D.: Induces a temporary one by frying Lan's PET.
- Light 'em Up: While technically an Elec-element Navi, FlashMan's attacks are mostly light-based.
- Meaningful Name: His name sounds a lot like "ray psycho", FlashMan's signature move is a ray of light that causes people and devices to go haywire.
- Shock and Awe: FlashMan is an Elec Navi.
- Smug Snake: Has the personality of one, and his character sprite is always wearing an arrogant smirk.
- Spell My Name with an "S": Battle Chip Challenge spell his name as "Ray".
- Starter Villain: Of 3.
Inukai voiced by: Kiyoyuki Yanada
- Beast Man: Ya think?
- Expy: Don't you DARE tell me you took one look at BeastMan and didn't think he was meant to be the Netnavi counterpart to Slash Man.
- Fragile Speedster: BeastMan hits fast and frequently, though not as tough. Later rematches made him a Lightning Bruiser.
- Gonk: Inukai is very brutish in appearance.
- Good Scars, Evil Scars: Has a scratch mark over one of his eyes.
- Mix-and-Match Critters: BeastMan has saberteeth, Wolverine Claws, and a lion's mane.
- Wolverine Claws: BeastMan.
- You Have Failed Me: Wily disposes of them after their failure in the Rankings.
Voiced by: Chiyako Shibahara (JP), Gabe Kouth (EN)A rather cowardly autonomous (self-reliant) Navi. In the third game, he devises a plan to have washing machines produced by World Three trap users in a sort of bubble bomb. DrillMan mentions that BubbleMan is like a close cousin to him.
- A Day in the Limelight: Episode 22 of Axess and 14 of Stream focus on him along with IceMan and AquaMan.
- Adaptational Badass: He's the only Darkloid who managed to avoid deletion and the only one to show up in every season of the anime starting with Axess and when he's fighting alongside the good guys, his combat skills increased; being able to delete some of Dr. Regal's viruses and some Beastized viruses.
- Adaptational Wimp: On the other hand, he can't do anything to hurt Megaman in the anime, unlike his game incarnation where his Drity Coward tactics made him difficult to beat down.
- Butt Monkey: In the anime. He's treated as joke by most everyone, and even Shade Man doesn't start treating him any better until he sees that he's the only Darkloid loyal to him, but then he sees ShadeMan brutally killed by Regal.
- Desperation Attack: He conceals himself in a bubble and starts attacking by rapid firing his harpoon.
- Dirty Coward: He spends an entire day running like hell from you, and forcing you to chase his goons all over the Internet. Even in battle, he hides behind a rock and a myriad of deadly bubble traps. And it doesn't end when he dies. When you can meet him again as a random encounter, he will only appear in Beach Area when you're at critical health. He is a Goddamned Boss to the core.
- Enemy Mine: In the finale of Axess, he helps the protagonists fight off a wave of viruses because they share a common enemy in Dr. Regal. However, he specifically saved IceMan and AquaMan, who he'd genuinely befriended earlier.
- Heel–Face Revolving Door: In the anime, he does antagonize Lan and MegaMan occasionally, but he befriends IceMan and AquaMan later. In the last episode of Axess, he helps the other navis fight some viruses to retaliate against Regal for deleting ShadeMan and helps the others cheer for Lan and MegaMan. At the end, he brings Rush back to the protagonists after kidnapping him earlier. Then in Stream, he goes back to being a villain, helping ShadeMan alter the past allowing Darkloids to rule the world, and in Beast, he hands over Trill to the heroes, terrorizes Net City by pretending to be a Cybeast, helps the Cross Fusion Team (sans the ones stuck in Beyondard) fight off the Beastized viruses, and in Beast +, he forms an allegiance with Blackbeard and Yuika.
- If I Were a Rich Man: He is in love with money in the Manga.
- I Surrender, Suckers: After being beaten in his scenario in the 3rd game he begs Lan and Megaman to spare him if he dispels the bubble bomb when Megaman and Lan do spare him he then proceeds to attempt to set off the bombs instead he's prevented from doing so when Chaud and Protoman show up and finish him off before he can.
- It's All About Me: When Mega defeats him in combat, the first thing out of his mouth is whining about how you're bullying him. Nevermind that he's holding thousands of people hostage with explosives, which is why Mega's hunting him down in the first place.
- Odd Friendship: Not really friends but by the time he met IceMan and AquaMan in the anime, he was way over-shadowed by more powerful Navis (and was the butt of many jokes among the Darkloids). ShadeMan, however, seemed to have a soft spot for the guy almost bordering on being a father figure (gently inquiring on where BubbleMan had been). That couldn't last long given what ShadeMan was using.
- Making a Splash: He's an Aqua Navi.
- Spam Attack: His Navi-chip fires a series of harpoons that do separate amounts of damage, meaning that this can cause considerable devastation with Attack Plus chips, ESPECIALLY against Fire-element enemies.
- Spared by the Adaptation: In the anime, he's the only Darkloid to avoid deletion. Probably because he didn't use any Dark Chips.
- The Slow Path: Gets stranded in the past after Shademan's final deletion. He hides for about a decade before Colonel finds him, at which point he's frozen by him until the first episode of Beast which is 5 years from that point.
- Undying Loyalty: The only Darkloid who didn't betray ShadeMan in the anime.
- Verbal Tic: In Japanese, he appends "puku" to the ends of his sentences. In English, he says "blub" a lot, and his blubs can be interpreted as swearing.
Sunayama voiced by: Ken Narita (JP)
DesertMan voiced by: Kiyoyuki Yanada (JP), Ward Perry (EN)A flamboyant and very popular television actor, this man arranges the N1 Grand Prix tournament in the third game, which was ultimately an attempt to force Chaud to give up ProtoMan to him (while holding Chaud's father hostage) and announce the World Three's return live to the entire world. Operator of DesertMan.EXE.
- Affably Evil: He's a bit pushy, but is really only interested in entertaining the people and putting on a good show. Even when the full extent of his evil plan is revealed, he's very enthusiastic.
- Attention Whore: He very clearly wants people to know that it was HIM that beat everyone in the N1.
- Dishing Out Dirt: DesertMan is essentially a sand golem.
- Graceful Loser: While he tries to pull a Look Behind You, he surrenders quietly when apprehended and merely asks that he receives the TV ratings for the N1 Grand Prix.
- Intelligible Unintelligible: DesertMan speaks in what one can only assume are sandstorm noises, but the game helpfully provides subtitles.
- King of Beasts: DesertMan's arms can shapeshift into lion heads.
- Large Ham: Somewhat fitting, since he works in television.
- Logical Weakness: DesertMan vanishes after every hit... unless you deal Aqua damage, which turns him to mud and stalls him.
- Meaningful Name: Sunayama roughly means "sand mountain".
- Nice Hat: Wears a cowboy hat.
- Adaptational Heroism: She started out as a villain in the anime, but is nowhere as villainous as her game incarnation. She eventually defects for good.
- Camp Gay: Dear Tadashi, PLANTMAN. He constantly spouts flowery metaphors relating to plant life, and quite clearly thinks of MegaMan as impressive. You wouldn't think it'd be healthy for a Wood-element Navi to be so flaming.
- Dark-Skinned Redhead: She resembles a dark-skinned Raggedy Ann doll in a lot of ways.
- Green Thumb: PlantMan is a Wood Navi.
- Heel–Face Turn: Anetta in the anime. She works for Regal at first and attempts to sabotage Chaud and ProtoMan with a Dark Chip as revenge for ProtoMan deleting her navi, Silk. Once she realizes it was a misunderstanding, she leaves Regal and exposes him as the leader of Nebula. Afterwards, she occasionally shows up to help Lan and Chaud.
- Hospital Hottie: The evil kind.
- Modesty Shorts: Wears one under her nurse outfit. The character designer said that it is supposed to indicate that her nurse outfit is a disguise.
- Punny Name: Much like Lan's Japanese name, Anetta, as in the internet.
- Purple Prose: PlantMan. Think Balder with roses instead of peacocks and you're halfway there.
- Ship Tease: In the anime, she is shown to have a crush on Chaud and desires to get closer to him after her Heel–Face Turn.
- Standard Status Effects: : PlantMan's flowers releases pollens that cause status ailments; pink flower causes confusion and yellow flower causes paralysis.
- Well-Intentioned Extremist: Wily made her join WWW by claiming that the destruction of the Net Society is important to preserve nature.
Voiced by: Satoshi Katougi (JP), Trevor Devall (EN)Another autonomous Navi of the WWW, he considers BubbleMan to be somewhat of a cousin of sorts. Wily calls on him in the third game to drill and break through Scilab security and steal the program containing Alpha.
- Ax-Crazy: "DELEEEEEEETE!" His swirly eyes should indicate how deranged he is.
- The Dragon: To Wily in 3.
- Dynamic Entry: When he's resurrected as a tank, he very nearly takes out Lan by smashing through the wall.
- Lightning Bruiser: Attacks fast and hard most of the time while being invulnerable to most attacks thanks to his drill head.
- No Kill Like Overkill: His NaviChip. Three drills across the board, then he pops out of three enemy spaces, THEN drops rocks on them. Also, each wave of attack breaks shields.
- Psycho Supporter: Easily the most crazed WWW member, barring perhaps Wily himself. He's also fanatically loyal to Wily.
- This Is a Drill: Well, obviously. He even provides the page picture.
- The Unfought: In the anime, DrillMan only had three appearances and never fought MegaMan.
- Why Don't You Just Shoot Him?: He loses a prime chance to kill Lan because he insist on challenging Mega to a fight. There was absolutely nothing to stop him from attacking a defenseless Lan in his tank.
Alpha (Proto)A prototype network of the internet, it was riddled with bugs that were thought to be of Bass's doing, but were later discovered to originate from Alpha itself. Alpha had become sentient, and its bugs began to absorb networks and causing affected devices to malfunction. All links to the internet were taken down for several weeks while Alpha was quarantined and sealed. Wily seeks to release Alpha in the third game, in which everything by then had some sort of link to the internet, to destroy the world.
- Blob Monster: Some fans think that it's the expy to the Bio-devils from the original series. With good reason, too.
- Chekhov's Gun: First appeared as a harmless little cube guarded by four doors. In plain sight, even.
- Desperation Attack: Two of them. One might as well be a Nuke, the other might as well be an electrical BFG.
- Dub Name Change: This one is worth pointing out: it was named Proto in the original, but renamed to Alpha in the dubs to avoid confusion with ProtoMan.
- Eldritch Abomination: It's a prototype of the Internet.
- Final Boss: Of 3.
- Generic Doomsday Villain: It isn't even intelligent, having the mental capacity of an amoeba.
- Meaningful Name:
- It's the prototype of the Internet.
- A piece of software in its alpha phase is unfinished and in the early testing stages.
- Non-Malicious Monster: Compare the Life Virus, which at least has the brutish intelligence of virus-kind. Alpha is basically just a giant amoeba set to "Eat".
- One Steve Limit: Proto is changed to Alpha in the English version to avoid confusion with ProtoMan (named Blues in the original Japanese).
- Psycho Prototype: For the Internet itself.
- Sealed Evil in a Can
- Walking Spoiler: You get the idea by now. It's alluded to throughout Battle Network 3, but its true nature isn't revealed until the end.
JapanMan (YamatoMan.EXE)A samurai Navi residing in the secret area of the Undernet and one of Serenade's minions.
- Adaptational Villainy: He shows up in the anime as an Asteroid Navi and Zoanoroid.
- Blade on a Stick: A laser-pointed spear as his main weapon.
- Dub Name Change: The English version of Battle Network 3 changes his name to JapanMan.
- Interservice Rivalry: He doesn't get along well with DarkMan even though they share a common goal; guarding Serenade.
- Punch Clock Villain: He sees MegaMan as a child and feels bad for fighting him, but he's only following Serenade's orders.
- Samurai: What is he based on.
- Spin to Deflect Stuff: He does this if you try to attack him with gun type attacks, including the Mega Buster.
- Tin Tyrant: Especially as a Zoanoroid.
- Zerg Rush: On low health, he summons his foot soldiers to swarm the battlefield and steal MegaMan's panels.
DarkMan.EXEAn assassin Navi residing in the secret area of the Undernet and one of Serenade's minions.
- Casting a Shadow: Can create shadows that shapeshifts into axes and swords.
- Dark Is Evil: Let's just say he's less honorable than JapanMan.
- Dirty Coward: His Beta version doesn't show up unless MegaMan is suffering a glitch from the Navi Customizer.
- Fire, Ice, Lightning: Alternates between three colors which determines what element will he use; purple (default) for fire, blue for ice, yellow for lightning. This is an allusion to the multiple entities of his Robot Master counterpart in the Classic series.
Serenade.EXEThe ruler of Undernet's Secret Area, Serenade is no. 1 in the Undernet rankings.
- Ambiguous Gender: In the original Japanese, Serenade is female. In English, Serenade is consistently referred to with masculine pronouns. However, according to Capcom, Serenade is intended to be seen as a perfect being without gender. In the words of a certain Let's Player, it's really up to you.
- Ambiguously Brown
- Asskicking Equals Authority: The leader of the UnderNet, a Wretched Hive where rule is determined by power. To drive the point home, Serenade.EXE once took on Bass and won when Megaman in 3's story couldn't even scratch him, though by the post game, it's clear that fusing with Gospel has made him the more powerful one.
- Bonus Boss: The last one before the fight with Bass in 3's post game.
- Dark-Skinned Blond
- Foil: To Bass, both in design and personality. Some fans are quite happy to ship them on these grounds.
- No Biological Sex: According to Capcom, but see Ambiguous Gender.
- No Pronunciation Guide: It's supposed to be pronounced sair-eh-NAHD.
- Otherworldly and Sexually Ambiguous: Serenade.EXE, an otherwise normal Net Navi, looks the part, likely to emphasis hir "holy/angelic" feature (and not to mention hir vast powers). Greatly enhanced in the manga adaptation.
- She Is the King: In Japanese. Again, see Ambiguous Gender.
- Ultimate Life Form: According to Capcom, although Bass would probably fit the description more accurately.
- Yin-Yang Bomb: Possibly, as s/he has powers described as holy and saintly, but Serenade's battlechip is counted as a Dark Chip in game.
Introduced in the fourth game
Raika and SearchMan.EXEA military commander from the cold nation of Sharo, he is the operator of the sniper SearchMan.EXE. They usually only cared about achieving their objectives during dangerous missions, but in the anime, they eventually warm up to the main casts' friendly personalities.
- A Day in the Limelight: They share episode 35 of Axess with Raoul and Thunder Man fighting FridgeMan, BrightMan, SwordMan, and StarMan. Then they have episode 26 of Stream with Pride while fighting Asteroid AirMan. And in episode 17 of Beast with Dingo and TomahawkMan, they fight Beyonard Narcy and VideoMan.
- Ascended Extra: He and SearchMan become main characters in the anime during Beast.
- Bodyguard Crush: In the anime, Raika is given some Ship Tease with Princess Pride.
- Brainwashed and Crazy: SearchMan gets possessed by Reverse in Legend of Network.
- Breakout Character: Is given a much larger role in the later seasons, basically becoming the tertiary protagonist after Lan and Chaud.
- Chest Insignia: A crosshair.
- Cold Sniper: He and SearchMan are quick to delete any innocent Navis corrupted by Dark Chips since they believe its the only way to save them and its most definitely the only way to prevent more damage.
- Crosshair Aware: SearchMan is a Cursor Navi. He is the one responsible for scoping all over MegaMan in BN4's Undernet to test him and Lan.
- Jerk with a Heart of Gold: When he first shows up in the anime, he rags on Lan since Electopia's only defense against Nebula and their dark chips are cross fusion and essentially calls Lan a dumbass and claims that darkloids can be defeated using intelligence instead of relying on cross fusion and in the following episode, Raika orders SearchMan to fire at DesertMan, but SearchMan is reluctant since Desert Man is holding Mega Man over a lava pit which means if SearchMan deletes DesertMan, MegaMan would've also deleted. When SearchMan fires a freeze bullet at the lava, Raika scolds SearchMan, but finally shows MegaMan some respect but still insults Lan. When he returns later in Axess, he refuses Raoul's help thinking he'll get in the way due to being a civilian. The "heart of gold" finally comes in a few episodes later when FridgeMan takes over a mine in Sharo and unintentionally traps Sharo's heroic dog in the dimensional area. Raika previously known for following all orders uses Lan to bypass the dimensional area and risk getting himself in trouble just to save his friend.
- Military Brat: Comes with him being a Russian (Sharo) soldier stereotype.
- Not So Above It All: Despite his arrogant and cold personality Raika is eventually subjected to goofy moments in the anime, especially during Beast.
- Redhead In Green: SearchMan is a redheaded Navi wearing a green military garb.
- The Smart Guy: Of Team ProtoMan, as they are capable of searching and disarming enemy traps.
- Sugar and Ice Personality: The sugar part is more pronounced in the anime.
- You Gotta Have Blue Hair: Raika has light green hair.
Terry Jomon (Teruo Jomon) and SparkMan.EXEA robot specialist who wants to win the tournament so his grandfather, the owner of Jomon Electrics will give him funding for his projects.
- Adapted Out: Terry never shows up in the anime.
- Casting a Shadow: SparkMan can summon his opponents' shadows to fight for him.
- Cheaters Never Prosper: He sends Lan a fake e-mail promising free PET maintenance, but is actually hacking into it so Lan can only use a folder with weak chips instead of his own so he can win the tournament. His grandpa helps Lan fix his PET and then expresses his disappointment in Terry and disowns him.
- Locomotive Level: His last appearance in Axess excluding The Great Net Police Battle has him taking over a train.
- Never My Fault: Any Net Battle Terry loses, he blames on SparkMan.
- Shock and Awe: SparkMan is an Elec Navi.
- Taking You with Me: Right before he's deleted, he sabotages the train's braking system so the train will crash taking down MegaMan, Lan, and WoodMan.
Atsuki Homura and BurnerMan.EXEA young man who's very passionate about pyrotechnics, essentially a younger, ruder version of Mr. Match.
- Adapted Out: Atsuki never shows up in the anime.
- Evil Counterpart/Older Hero vs. Younger Villain: Calling Mr. Match a hero is stretching it, but otherwise, the trope stands.
- Jerkass: He's rude towards Mr. Match, calling him an old man and laughs at him and Fire Man for losing to Lan and Mega Man in the past.
- Meaningful Name: Homura means "flame'.
- Out of Focus: Played with. As a Darkloid he gets more episodes than most and is around for a large chunk of Axess, but he never returns as either an Asteroid Navi, or a Zoanoroid Navi unlike most of the rest.
- Playing with Fire: BurnerMan is a Fire Navi.
- Sore Loser: When Lan defeats him in the tournament, he angrily tells BurnerMan to burn down the whole building only to set himself on fire and runs into an elevator.
- Technicolor Fire: Unlike other Fire Navis, BurnerMan ignites blue flames.
Ivan Chillski (Ivan Coolski) and ColdMan.EXEA man from Sharo (the Battle Network version of Russia) who loves the cold weather.
- Animate Inanimate Object: ColdMan is a walking, talking refrigerator.
- Disproportionate Retribution: He complains that Netopia is too hot for him. So what did he do? Went back to Sharo to infiltrate its weather control systems and causes blizzards around Sharo and Netopia.
- Dub Name Change: ColdMan is called Fridge Man in the anime's English dub. Unlike most other name changes in the dub, this one actually makes more sense since he is indeed a sentient refrigerator.
- Fat Bastard: He is the fattest character in the series and willing to freeze over the entirety of Sharo and Netopia just to make himself more comfortable.
- An Ice Person: ColdMan is an Aqua Navi.
- Karma Houdini: Supposed to be imprisoned in NetFrica for his crimes...only to appear in Sharo near the end of the game to cheer on Lan and MegaMan.
- Scarf of Asskicking: ColdMan wears one.
- Too Dumb to Live: Ivan takes control of weather computers all over the world so he can cause blizzards in Netopia because its too hot for him, not realizing he can just take off his coat.
- Well-Intentioned Extremist: The well intentioned part is debatable, but in the anime, Ivan lost his job due to the company running low on funds to support his compression research, when he receives Asteroid ColdMan, they begin compressing Navis all over the world, which leads to Chaud, ProtoMan, and Raoul arresting Ivan and deleting ColdMan.
Tensuke Takumi and TopMan.EXEAn elderly man who wants to bond with his grandson by playing with tops. He has an identical twin brother who makes kites.
- Adapted Out: His twin brother never shows up in the anime.
- Badass Grandpa: When his top goes out of control, he jacks in TopMan to delete the viruses, which normally wouldn't be impressive, but remember that tops spin which means its difficult to aim properly when the jack in port keeps changing locations.
- Battle Tops: His only hobby are making and playing tops.
- Cool Old Guy: He becomes this at the end of his only anime appearance. TopMan is a straighter example.
- Grumpy Old Man: He is grouchy most of the time, unless his grandson is involved.
- Palette Swap: The only design difference Tensuke and his twin brother have is that he wears red while his brother wears green.
- Perpetual Frowner: Tying to Grumpy Old Man above. This makes his interactions with Kousuke jarring, all because characters can only have one mugshot (except in Double Team DS).
- Pet the Dog: He genuinely loves his grandson Kousuke which is why he's trying to learn how to properly use the battle chips. Taken Up to Eleven when his mechanical top gets infected by a virus and scans Kousuke as its target and he practically begs Lan to help Kousuke and when the top scans Lan as its new target, he warns him to run.
- Screw Politeness, I'm a Senior!: He doesn't get along with other people, not even other seniors initially and has a habit of yelling at everyone when he thinks the other seniors are implying he's stupid for not understanding the elemental type match ups.
Shuko Kido and AquaMan.EXE
Shuko voiced by: Mamiko Noto (JP), Chantal Strand (EN)
AquaMan voiced by: Chiemi Chiba (JP), Matt Hill (EN)An unlucky girl working hard to support her younger twin brothers. She reappears in Battle Network 6 to introduce the Cross System in the Falzar version.
- Badass Adorable: You know he's badass when AquaMan's a kid yet able to help MegaMan delete BurnerMan.
- Born Unlucky:
- Brainwashed and Crazy: AquaMan gets possessed by Reverse in Legend of Network. He is also posessed by MegaMan DS courtesy of LaserMan in the fourth game.
- Cute Clumsy Girl: This trait of hers is played for drama unlike most examples.
- Dub Name Change: AquaMan is called SpoutMan in the anime's English dub, which oddly transferred over to the sixth game.
- Girlish Pigtails: Shuko styles her hair this way.
- Making a Splash: AquaMan is an Aqua Navi.
- New Job as the Plot Demands: Keeps changing jobs due to her bad luck.
- Ocular Gushers: AquaMan cries so much to the point of flooding the entire internet, all due to a misunderstanding.
- Out-of-Context Eavesdropping: When she and her brothers are thinking about replacing their washing machine, AquaMan thinks they're talking about him and want to throw him out for a new Navi.
- Parental Substitute: She's this for her brothers while Higsby is this for her.
- Promotion to Parent: Her parents have already passed away leaving her to raise her twin brothers. Thankfully, said brothers are either in high school or college and able to pull some of their weight around when it comes to supporting their family.
- Vague Age: She looks young enough to pass as a teenager, but then her younger twin brothers are already in high school age. She is even a schoolteacher by the sixth game.
- Verbal Tic: AquaMan peppers his sentences with "woosh!" (in 4) or "drip!" (in 6) all the time. It's "pyun!" in the Japanese version.
- Weak, but Skilled: AquaMan's Soul Unison and Cross doesn't inflict a lot of damage, but has a very fast charge rate, similar to any Aqua element style change from the second and third games.
Viddy Narcy (Narcy Hide) and VideoMan.EXEReal name: Hidenosuke Yamashita. An aspiring flamboyant filmmaker who joins the Neo WWW in the anime when he believes no one appreciates his ideas.
- Adaptational Villainy: In the games, while he's definitely not nice, he's still not a villain. In the anime, he becomes a member of Neo-WWW. In Beast, he has a Beyondard counterpart who's the king of a town's criminal underground and abuses the citizens.
- Ascended Extra: A minor tournament opponent in the games but part of a major villainous group in the anime.
- Butt Monkey: Particularly his Beyondard counterpart in Beast who keeps getting blown away by TenguMan.
- Ditto Fighter: VideoMan can create a copy of MegaMan to fight for him.
- Dude Looks Like a Lady: Seriously, just look at him. Viddy even lampshades this, claiming to "have gone beyond gender".
- Evil Is Petty: Some of his evil plans involve getting revenge on people who have (from his perspective) wronged him, such as kidnapping Dex to make a huge pot of curry so he can drown Jawaii Island because he used to work for their tourism office but got fired.
- Gameplay and Story Segregation: Some of VideoMan's cutscene abilities such as pausing the opponent and reversing their movements are never demonstrated in battle.
- Never My Fault:
- After losing to Lan and MegaMan in the fourth game tournament, he fully blames VideoMan for the loss and calls him a "useless Navi".
- During his very short lived Heel–Face Turn in the anime, he wins Yai's Navi design contest, but gets disqualified since the contest is for kids. He accuses Yai of humiliating him, but as Yai points out, it was his own fault for not reading the rules.
- Real Men Wear Pink: Well, he certainly has this mindset.
- Time Master: VideoMan can fast forward to accelerate himself and rewind to heal some damage.
Lilly (Igarashi Ran) and WindMan.EXEA priestess of WindMan's temple in Scissor Island.
- Blow You Away: WindMan of course. To the point that enemy auras are blown off when Wind Soul is activated by MegaMan.
- Lady Drunk: Lilly drinks when she's nervous. This causes a lot of problems to those around her.
- Power Floats: Since WindMan is floating, panels do not affect him.
- Power Incontinence: Once Lilly gets drunk and unseals WindMan's powers he causes massive storms across the Net.
- Split Personality: Changes into a more violent version of herself anytime she gets drunk.
JunkMan.EXEA solo Net Navi born from junk data who joins the tournament to have one last fight before his data decays.
- Chuck Cunningham Syndrome: In the anime, he never appears again after the Axess finale except for his Zoano counterpart in Beast.
- Extra-ore-dinary: Most of his junk are metallic.
- Killed Off for Real: After the tournament match against Lan and MegaMan, his data decays.
- Recycled In Space: In the anime, he resides in space.
- Spared by the Adaptation: He never decays in the anime.
- What Happened to the Mouse?: Alternate universe counterparts aside, he never shows up after the Axess season.
ShadeMan.EXEAn autonomous Navi known as a Darkloid, Navis who are infused with power from a Dark Chip. He first appeared in 4 as an independent Navi who attacked other Navis to consume their energy and kidnapped Roll.EXE to have her for "dessert". He started out invincible to all attacks, which pushed Lan and MegaMan into using the Dark Chip he had dropped earlier. As he died he laughed that MegaMan was now infused with evil from the Dark Chip. He returns in 5 as part of Nebula, occupying the Net and helping towards the activation of Soul Net. In Axess ShadeMan was the leader of the Darkloids, turning a portion of the Net into their fortress. They were tasked by Nebula to perform missions in exchange for Dark Chips, which he discovered later would lead to their deletion. He was betrayed by Dr. Regal and his Navi LaserMan and later attacked them toward the end of the series, but was deleted by the cross fusion of human and Navi.
- Adaptational Badass: In the games, while he was a Hopeless Boss Fight, he wasn't that much of a threat. In the anime, he's one of the strongest characters in the show.
- An Arm and a Leg: While several antagonists (including ShadeMan himself in episode 27) lose their arms after particularly powerful attack, ShadeMan's Family-Unfriendly Death by the Cross Fused Regal included his right arm being shot off and his left arm being torn off. He is brought back in Stream, still armless, and ultimately takes Asteroid FlashMan's left arm and BeastMan's right.
- Animal Motif: Bats, par for the course.
- As Long as There Is Evil: States in 5 that so long as there is Dark Power, the Darkloids will always come back from deletion.
- Authority Equals Asskicking: In the anime, he's the leader of the Darkloids and by far the strongest.
- Beard of Evil: Has a thin goatee and mustache.
- Brought Down to Badass: Thanks to a crossover sidequest with Boktai where he was fried by the power of sunlight, he can be damaged by regular means. Doesn't stop him from being a badass, especially in his Omega form.
- Casting a Shadow: Can create a hand of dark energy during his fights.
- The Computer Is a Cheating Bastard: His Noise Crush attack lets him step into your side of the field regardless of how many spaces you have.
- Curb-Stomp Battle: His first meeting with Lan and Chaud has him one-shotting them with Noise Crush.
- The Dragon: To Dr. Regal in the anime.
- Dragon with an Agenda: Only teamed up with Regal to further his own goals and for the Darkchips. Once he found out that Regal knew how dangerous the darkchips were, he double crosses him.
- Evil Sounds Deep: Has a very deep voice in the original version.
- Family-Unfriendly Death: Having both your arms violently ripped off and an explosion tear you apart from the inside isn't exactly approved for younger audiences. Hence the 4Kids censoring most of it out. He's even MORE brutally eviscerated in the manga. By MegaMan himself, no less.
- Handicapped Badass: In Axess, Cross Fusion MegaMan and ProtoMan unleash a double Program Advance on him. All it does is destroy one of his arms and when he's forced back into cyber space, he doesn't have much trouble beating up MegaMan and ProtoMan. In Stream, after Regal rips both of his arms off, but before he gets deleted, he's accidentally brought into the future and proves to once again be a challenge for Cross Fusion MegaMan and ProtoMan until Ms. Yuri intervenes and later literally disarms Asteroids FlashMan and BeastMan.
- Hopeless Boss Fight: The first two fights with him in the fourth game, you can't hurt him with anything besides Dark Chips in the 2nd fight.
- I'm a Navitarian: In the games, he feeds on the energy of other Navis.
- I Have You Now, My Pretty: With his intended "dessert" Roll.
- Made of Iron: Even as far as NetNavis go, he's pretty damn durable. For one example, he was struck by a double Program Advance from Lan and Chaud, but aside from blowing off one of his arms, it didn't even slow him down.
- Make Me Wanna Shout: His Noise Crush ability.
- No Celebrities Were Harmed: Ishihara stated he had an image of Nobunaga Oda in his mind when designing Shademan.EXE.
- Our Vampires Are Different: A vampire-themed computer program.
- Power Floats: He notably floats all the time, without the help of his wings. This is actually important when Megaman has to chase him to save Roll, has there's a giant gap in the way that Shademan just floats over.
- Roaring Rampage of Revenge: After using Rush to materialize himself into the real world without a dimensional area, he goes on a rampage throughout the city, destroying everything that belonged to Regal to draw him out.
- Rubber Man: The anime gives Shademan the ability to stretch his arms.
- Verbal Tic: Has a tendency to say "WHEE!" in the games.
- Winged Humanoid: He can turn his arms into wings, usually to perform his Noise Crush.
- Wolverine Claws: His claws are his main weapons.
Dr. RegalThe leader of Nebula, Dr. Regal seeks to take over the world and plunge it into an age of evil and darkness. In the fourth game, he attempts to achieve this by taking over Duo's Comet. In the fifth game, he attempts to activate Soul Net, which links humans to the internet where he can tamper with their emotions. His Navi is LaserMan.EXE.
- As Long as There Is Evil: Leaves Lan to ponder this in the epilogue of the fourth game.
- Avenging the Villain: In the games, he's the son of Dr. Wily.
- Beard of Evil: In the fifth game.
- Big Bad: Games 4 and 5. Axess season and The Movie.
- Black and Gray Morality: Mocks any conjecture of heroicism.
- Card-Carrying Villain: Makes absolutely no bones about his willingness to do horrible things to people.
- Chekhov's Gunman: He's always been the head of Nebula, but that was largely an issue on the back burner of the story until late in the 4th game. In the 5th game he actually has a plot to enact.
- Cold-Blooded Torture: Does this to Dr. Hikari in the fifth game.
- Evil Cannot Comprehend Good: Yuichiro bowls the good doctor over in the ending of the fifth game.
- Eviler Than Thou: To ShadeMan in the anime.
- Eye Scream: In the movie, he kidnaps Yuichirou and performs laser eye surgery on him to extract the last remaining data for Nebula Grey.
- Family-Unfriendly Death: In the anime. He also very clearly commits suicide by falling backwards off a roof in the fourth game, though the fifth reveals he lived. In the manga, he makes a successful escape with his personal submarine... until Bass catches up with him and destroys it wholesale. Inflicts one on ShadeMan in Axess. It is not fun at all watching Shade screaming as his arms are ripped off. Even less pleasant is when he gets hit point blank with LaserMan's Cross Laser, which actually manages to explode out of him.
- Heel–Face Turn: Yuichiro urges him to do this, specifically returning to the mouth of an erupting Mt. Belenus to offer him a Last-Second Chance. While his mind reels at this (and with good reason), Regal feebly manages to refuse. And then Papa Wily Shows Up and gives him a Bright Slap to remember. Or Not.
- Humans Are Bastards: His motivating principle, derived from society's rejection of his father. His plot in 5 basically amounts to him putting every human mind through hell and watching as the world tears itself apart.
- In the Blood: A revenge-driven mad scientist? Yeah, he Turned Out Like His Father, alright. Ancestry is a recurring theme between him and Yuichiro.
- Killed Off for Real: In the anime, Duo ages him to death as punishment for his actions in Axess and the (undubbed) movie.
- Laser-Guided Amnesia: His fate at the end of the fifth game.
- Light Is Not Good: While his navi Laser Man has light-based powers, he is just as evil as his operator.
- Mind Rape: This is basically what happens to people caught up in his version of Soul Net.
- Never Found the Body: In the fourth game. He returns as the Big Bad of the fifth game.
- Not That Kind of Doctor: Shows up as a subtle play in the manga - Dr. Regal, after having been revealed as infiltrating the Netopian army with Darkloids, introduces himself as "assisting with a birth."
- One-Winged Angel: At the end of Stream, he transforms into a huge serpent with a human head. Not that it avails him much...
- Shadow Archetype: Of Yuichiro. World-renowned scientist responsible for major leaps in technology? Check. Child of a likewise famous scientist? Check. Develop technology intended to benefit mankind? Ha ha ha no.
- To Create a Playground for Evil: His ultimate goal.
- Trailers Always Spoil: One actually went out of its way to point out who the villain was.
- The Unfavorite: His father Dr. Wily pays more attention to his deceased friend's son and neglected his own.
- Verbal Tic: As a Card-Carrying Villain, he always makes sure to include the word "evil" in his dialogue.
- Villain with Good Publicity: Well, almost. Hailing from an infamous military state, he's universally recognized as one of the most dangerous men on the planet, but in the face of imminent doom, Yuichirou and the assembled are... not entirely unwilling to work with him.
- What the Hell, Hero?: Challenges the heroes' simplistic views of Good and Evil during the climax of the fourth game. Accuses Chaud of slaughtering countless "criminal" Net Navis during his tenure as an Official, and accuses Lan of being similar when he hunted down the Net Navi responsible for severing global network connections...which almost certainly establishes him as a Troll, since the Heel Navi in question, who had to have a good idea of the magnitude of his actions, attempted kamikaze suicide when he was cornered.
LaserMan.EXEDr. Regal's NetNavi and the leader of the NetNavis in Nebula in Battle Network 4. Is succeeded by CosmoMan.EXE. In the anime, he usurps ShadeMan as the leader of the Darkloids.
- Abnormal Limb Rotation Range: Is capable of rotating his head a full 360 degrees in the anime. Justified in that he is designed to look robotic.
- Adaptational Badass: In the games, while powerful, he's not that big of a threat. In the anime, however, he's capable of curbstomping ShadeMan, who Lan and Chaud could barely defeat.
- An Arm and a Leg: Gets his hand cut off during his fight with MegaMan in the anime.
- Asskicking Equals Authority: He becomes the new leader of the Darkloids after deposing ShadeMan.
- Attack of the 50-Foot Whatever: In the anime, Dr. Regal uses data from viruses to create several giant copies of Laserman to attack the city. He even merges with one of them to fight MegaMan.
- Badass Baritone: Has a deep, robotic voice in the anime.
- Bad Boss: In the anime, he deletes a Darkloid when the latter questions his decision to make Protoman his second in command. And he later orders ProtoMan to kill Ms. Yuri when her loyalty comes into question.
- Card-Carrying Villain: Like his operator, he admits he is evil and mocks notions of justice.
- Casting a Shadow: In BN4, he forces the darkness in Megaman to come to life and fight him. There's also his Dark Laser attack, where he fires a laser from his eyes that creates a dark void to heal him.
- Chest Blaster: Can fire a laser from his chest in the anime.
- Dark Is Evil: Has black armor, uses darkchips, and seeks to conquer the world.
- Death from Above: His Star Break Laser, where he fires a red laser at the ceiling that causes debris to fall from the sky.
- The Dragon: To Dr. Regal.
- Dragon-in-Chief: He is in charge of the Navis in Nebula.
- Evil Wears Black: Has black armor.
- Eye Beams: His Cross Laser and Dark Laser.
- Frickin' Laser Beams: Well, duh.
- Fusion Dance: With Dr. Regal in the anime.
- Generic Doomsday Villain: In both the games and anime, LaserMan has little personality and is more or less your stereotypical villain. In the anime however, it's implied he's just a simple drone program if not something directly controlled by Regal himself since the Darkloids won't obey a human and isn't a real navi. Thus he has no true will of his own.
- Hand Blast: His Disruption Beam, where he fires a blue laser from his hand that temporarily disables the customization screen if it hits.
- Killed Off for Real: Is defeated by MegaMan in both the games and anime. Particularly in the anime, both he and Regal are destroyed due to their Cross Fusion. While Regal is revealed to be alive in the movie, LaserMan is gone for good. As Regal could enter the net himself then he had no need of LaserMan anymore.
- Light Is Not Good: His powers are predominantly light-based, but he is just as evil as his operator.
- Orcus on His Throne: In both the games and anime, he mostly sits back and lets his subordinates do the work and doesn't take action himself until the finale. Taken literally in the anime as most of his onscreen appearances have him sitting on ShadeMan's throne.
- Puppet King: The anime heavily implies that he is just Regal's virtual mouthpiece.
- Talking to Themself: Shares the same voice as Regal. Possibly because Regal's actually just talking through him directly.
- Tron Lines: Has blue lines running all over his armor.
- We Can Rule Together: Offers this to MegaMan. Works as well as you expect.
- You Could Have Used Your Powers for Evil: How he feels about MegaMan.
Duo is said to be an advanced Navi from a universe far away, created to test and judge life across space and punish said life if they are deemed to be evil. His ultimate method of punishment involves slamming his comet into a planet. He arrives to judge humankind in the fourth game and in the anime season Stream.
- A God I Am: Never outright stated, but seeing as he thinks he's the right to destroy entire planets based his judgement of them as evil, he definitely qualifies, especially in the anime where that's shown to be a self-appointed role.
- Cosmic Entity
- Deus Est Machina
- Did You Just Punch Out Cthulhu?: In the games, Lan and MegaMan actually defeat him in combat.
- Expy: Of Galactus, and The Celestials. His overall look, and the fact he has a herald (Slur) in the Anime, recalls more Galactus, but his tendency to judge whole planets, and a more cybernetic nature, harkens more to The Celestials. Also of course one of the original Duo.
- Final Boss: He has nothing to do with the main antagonistic group like the other final bosses in the series, but he serves as one for the fourth game.
- Karma Houdini: Anime only. Despite threatening to destroy the Earth and destroying his own planet he gets away with everything he did.
- Humanoid Abomination: Vaguely humanoid and is apparently a kind of being analogous to Navis.
- Humongous Mecha: His battle-body's aesthetic. His official art emphasizes how humongous he is.
- Light 'em Up: Downplayed. Duo has a laser-cannon in the center of his battle-body, but the real danger is that he makes it impossible to use Dark Chips in battle.
- Outside-Context Problem: He isn't evil per se, but he's still a threat completely separate from the rest of the game, having nothing to do with any of the other characters except that they're on the planet he's going to destroy.
- Physical God: Taken Up to Eleven in the anime, where he is invincible.
- Restored My Faith in Humanity: His final fate in the game.
- Turned Against Their Masters: Only in the anime, where the first planet he judged and destroyed, was the one of his creators. Subverted, that he killed the navigators of his world too. Althrough in the finale of Stream, he also tried persuading the navis to abandon their operators, so he also played it straight.
- The Voice: He's the one who tells you about Chaos Unisons and gives you chips themed after his attacks from the fourth game in Battle Network 5.
Introduced in the fifth game
Voiced by: Isshin ChibaA rather mysterious man that has a connection with Wily, at least in the games. He forms a team with Lan and several others in the fifth game to liberate the internet from Nebula.
- Badass: In addition to his netbattling skills, he's an expert in martial arts.
- Big Good: In the fifth game, of Team Colonel.
- The Bus Came Back: In the anime, he returns in Beast via his Beyondard counterpart.
- The Dragon: To Wily in the sixth game.
- Get a Hold of Yourself, Man!: Gives one to Lan in the fifth game after the kid refused to continue doing Liberation Missions thanks to MegaMan getting kidnapped and turned evil.
- Happily Adopted: By Wily in the games.
- Heel–Face Revolving Door: Starts out as an ally in the fifth, then becomes Wily's second-in-command, before Lan and MegaMan manage to convince Baryl and Colonel to turn against Wily after MegaMan defeats Colonel in the sixth game.
- Killed Off for Real: In the anime, he asks Duo to absorb him and Colonel so Duo can have a better understanding of cross fusion in exchange for sparing Earth. This speeds up his aging process and causes him to die of old age.
- Late-Arrival Spoiler: Yes, the anti-Nebula team leader in Team Colonel is with the World Three in the sixth game.
- Walking the Earth: In the anime, in order to satisfy Duo who couldn't be conventionally defeated, he joins with him in his travels and spends decades traveling the cosmos. Duo would eventually have seen enough and returns him to the moment he left, but didn't reverse his aging. Add the 20 years to the anime's present and by Lan's time he's a sickly old man instead of being around 50 he should have been.
Voiced by: Hiroki YasumotoOperated by Baryl. Designed by Wily and given to Baryl, Colonel was supposed to be the perfect Navi, having the best fighting capabilities while being compassionate. The compassionate part was removed (and became Iris.EXE) when Baryl's father died fighting a war.
- Badass: In the anime he's able to stalemate Bass and ShadeMan, two opponents that were wiping the floor with both MegaMan and ProtoMan at the same time. He's also able to one shot 3 WWW Asteroid Navis at once. Basically he's at least twice as powerful as base MegaMan, maybe even more.
- BFG: Colonel Cannon is a huge bazooka.
- Colonel Badass: Literally. Even gets a battle chip labeled "Colonel's Army" to emphasize this.
- Chest Insignia: A thin black outline of a minus sign against a gray background. There are two black vertical bars attached to the top end and the bottom end as well.
- Eleventh Hour Super Power: His complete form with Iris is implied to be on or nearly the same level as Hub.bat MegaMan.EXE, demonstrated when he completely annihilates the Cybeast that took over Mega Man in one blow without harming Mega Man himself.
- The Dragon: With Baryl in the sixth game.
- Full-Name Basis: In the DS version of 5, he addresses Lan by his full name in his battle-start voice clips.
- Heroic Sacrifice: With Iris at the end of the sixth game. And his Beyondard counterpart in Beast.
- Macross Missile Massacre: Replaces his Colonel Cannon with a rocket launcher in the sixth game.
- My Master, Right or Wrong: Variation. He used to be far more emotional and more capable of conscience until that part of himself was spun off into a separate being called Iris.EXE.
- One-Hit Kill: One of his attacks in the sixth game has him throwing his cape at MegaMan's face, blinding him while he deals a finishing blow. It triggers if MegaMan's HP is low enough. In his SP incarnations it activates at a higher HP, meaning he can use this attack much earlier.
- What Happened to the Mouse?: In the anime, regular world Colonel is never shown again after leaving with Baryl to join Duo. Baryl would eventually be sent back, albeit much older, but Colonel never shows up again, with the older Baryl having a seemingly blank PET.
Dingo and TomahawkMan.EXEAn energetic kid who loves Net Battling and eating, much like Lan. A bit cocky, though kind of heart. His impulsiveness and desire to save his village led him to steal the Booster program in the fifth game, though he eventually turns in and become one of the members of Team Colonel. He returns in the Falzar version of 6 to give lessons on the customs of his tribe at Sky Town.
- An Axe to Grind:TomahawkMan wields one.
- Ascended Extra: Similar to Raika, they have more screentime in the anime.
- Badass: TomahawkMan can delete hundreds of HeelNavis in one swipe, cementing his role as the offense of Team Colonel.
- Balloon Belly: He gets one in his debut episode when he and Lan are having a competition to see who can eat more curry.
- Big Eater: Loves eating as much as Lan does. In the anime, they entered an eating contest in Jawaii, but it ended in a tie.
- The Big Guy: Shares this position with KnightMan in Team Colonel. They're focused on the offense.
- Boisterous Bruiser: Both of them are loud and fight-happy.
- Braids, Beads and Buckskins: TomahawkMan's motif. Dingo also qualifies to an extent.
- Brainwashed and Crazy: TomahawkMan gets possessed by Reverse in Legend of Network.
- Discard and Draw: Switches out the totem pole for an eagle in the sixth game.
- Green Thumb: TomahawkMan is a Wood Navi.
- Noble Bird of Prey: As mentioned above, TomahawkMan is assisted by an eagle that can fuse with his axe to create a bigger, earth-shattering axe. It is even his Chest Insignia.
- No Sell: To Standard Status Effects.
- Super Armor: TomahawkMan cannot flinch, and this also apply to his Double Soul and Cross.
- Tipis And Totem Poles: As a boss in the fifth game, TomahawkMan can summon a totem pole to support him in battles, much like FlameMan's candles. Said totem pole can drop meteors, make him invincible and heal him.
- Weapon of Choice: His tomahawk, although he uses it when he's lost to determine which way he should go. There's also TomahawkMan's double axe when he performs cross fusion.
- Well-Intentioned Extremist: Started out as this in the fifth game. He stole a Booster program with the reason that it and the Ubercorp's resort caused harm to his village. After defeated by Colonel, Lan persuaded Dingo to join their anti-Nebula team so that their voices as a hero of justice will pull a lot more weight then, enough to raise awareness about what happened to his village.
Tesla Magnus (Tesla Magnets)Mr. Gauss' daughter and Count Zap's niece. She becomes MagnetMan's operator in the fifth game and the anime's Stream season. She's also the boss of Neo WWW in Stream and orchestrated Gauss and MagnetMan's escape from prison.
- Adaptational Villainy: From an ally (albeit with entirely selfish purposes and whose negligence almost resulted in the death of 3 kids) to the leader of WWW.
- Bad Boss: In the anime, she expects birthday presents from her Neo WWW lackeys during the entire month her birthday is in. Needless to say, they ran out of money and ideas pretty quickly.
- Berserk Button: Don't call her an old lady.
- Even Evil Has Loved Ones: She's genuinely grateful to Charlie for helping save her and tells him to thank Gauss and Count Zap for her.
- Evil Is Petty: In the anime, the Net Police misprint her age as 30 on her wanted poster and spends the whole episode hijacking one of their robots and rampages throughout the city chasing Lan and Fyrefox. At the end, Mr. Gauss changes her age to 29.
- Jerkass: In the fifth game, she's mining some minerals and Lan's friends fall underground and could've been buried alive. When Lan asks her to turn off the mining machines, she tells him to do it himself.
- Karma Houdini: In the anime, she doesn't get into any trouble for her actions.
- Save the Villain: In the anime, she recruits Inukai, Rei, Sunyama, and Narcy as the Neo WWW, but joins the Cross Fusion Team when the other characters save her from Dark MegaMan.
- Shock and Awe: She becomes MagnetMan's operator in the fifth game and the anime's Stream season.
Charlie AirstarA skilled helicopter pilot from Netopia and the operator of GyroMan.exe. Becomes a member of the Cross Fusion team in the anime.
- Ace Pilot: His profession.
- Blow You Away: GyroMan is a Wind Navi with an ability to fire a long-ranged tornado.
- Chest Insignia: A green-colored X that alludes to a helicopter rotor.
- Crouching Moron, Hidden Badass: Charile often acts goofy and has a smug look on his face, but when things get dangerous, he's capable of being serious.
- Dating Catwoman/Villainous Crush: He and Tesla have some feelings for each other.
- Greed: Downplayed. In the anime, he wanted to arrest Sunyama for his museum robberies because the owners were willing to pay handsomely for the returned artworks.
- Incorruptible Pure Pureness: He's one of the few people not affected by Regal's Soul Net Server.
- Jerk with a Heart of Gold: In his debut, he flirts with just about every woman he comes across (including Ms. Mari), but beyond that he turned out to be a good person such as catching Lan and Chaud with his helicopter when the two are forced to fall out of a sand filled building.
- My God, What Have I Done?: When he takes Tesla to an island where some scientists are building a satellite and realizes that Neo WWW is planning on hijacking it, he admits that Neo WWW's attack is partly his fault and helps the scientists, Lan, and Mega Man defeat Neo WWW.
- Transforming Mecha: GyroMan has a helicopter form. In Liberation Missions, it is used to traverse Dark Panels.
Fyrefox (Nenji Rokushakudama)A fireworks maker who joins Team ProtoMan with his Navi NapalmMan and becomes a member of the Cross Fusion team in the anime's Stream season.
- Adaptational Heroism: In the games, he's willing to steal items to make better fireworks and only joins Team ProtoMan to avoid getting arrested. In the anime, he's a law abiding citizen.
- Arm Cannon: Both of NapalmMan's arms are this.
- The Big Guy: Shares this position with MagnetMan in Team ProtoMan.
- Bonus Boss: NapalmMan in the second game.
- Heel–Face Turn: NapalmMan took one between 2 and 5; Fyrefox may not exactly be a saint, but he's a heck of a lot better than the WWW.
- Jerk with a Heart of Gold: He yells at just about everyone he comes across, but will often attempt to do the right thing to protect others, such as when Asteroid NapalmMan accidentally showed up in his PET injured, he immediately nursed him back to health.
- Last of His Kind: Asteroid NapalmMan is the only Asteroid Navi left, as he became Fyrefox's Navi instead of being deleted.
- More Dakka: NapalmMan doesn't have a charge shot, instead he can rapid fire his Arm Cannons with each shot dealing 5 damage instead of the usual 1.
- Playing with Fire: He's a pyro technician and operates NapalmMan.exe in the games and anime.
- Punny Name: His name is a corruption of Firefox, as in the web browser.
- Too Dumb to Live: In one episode of Stream, he keeps calling Tesla an old lady setting her off and making her chase him and Lan.
- Vitriolic Best Buds: Fyrefox and NapalmMan argue about everything, but are capable of working together and care about each other, such as when NapalmMan entered a Net Police robot to stop MagnetMan and drives it into a trash compactor to make sure it wouldn't hurt any humans, Fyrefox then enters the compactor, removes the robot's CPU to jack NapalmMan out. Fyrefox yells at NapalmMan for almost getting himself deleted while NapalmMan retorts that Fyrefox could've gotten himself crushed and the two laugh it off.
Jasmine and Meddy.EXE
Jasmine voiced by: Saeko Chiba
Meddy voiced by: Yumi KakazuA Chinese girl who's studying medicine to search for her grandfather's illness.
- Adaptational Attractiveness: Jasmine's game mugshot gives her an arrogant pout and a large forehead. The anime and official art tones down those traits and make her cuter.
- Anime Chinese Girl: She's from Choina, the Battle Network version of China.
- Clingy Jealous Girl: Meddy plays this a bit in the Love Fortune Telling episode of Stream, notably by snagging one of MegaMan's arms, and where Roll is concerned, she does not appear to be deterred in the slightest in competing for MegaMan's attention.
- Friend to All Living Things: She's shown to be kind to animals.
- The Medic: Meddy being a nurse, serves this role in the games and anime.
- Must Make Amends: Insists on joining Team ProtoMan after the team leader's Heroic Sacrifice to save Meddy. Lan rejects her for this reason, so she decided to avenge ProtoMan herself. This doubles as a Secret Test of Character, Lan and Mega are expected to be at the Undernet to lead the liberation mission. It works, since the rest of the team were at Meddy's side and they manage to convince Lan to lead said mission.
- The Rival: Towards Mayl and Roll in the anime for Lan and MegaMan's affections, though it's a bit more obvious on the Navis' end than for the Operators.
- Ship Tease: Both Jasmine and Meddy have their special moments with Lan and MegaMan, mainly in Stream.
- Standard Status Effects: Meddy's capsules induce this when they explode.
LarkMan.EXE (SwallowMan.EXE)In the games, a wild Navi that believes he is as free as a bird for having no operator. In the anime, a Darkloid under the command of Dark MegaMan.
- Ascended Extra: In the games he is an optional boss with little personality except he loves being an autonavi, in the anime is a Darkloid that serves Dark Megaman, and manages to live for a while.
- Law of Conservation of Detail: Averted. While he has a unique design and can be fought LarkMan bears no importance to the fifth game's plot.
- Replacement Goldfish: Replaces ShadeMan.EXE as the fourth Darkloid since he has already been deleted.
- Flat Character: Doesn't really have much of a personality except that he loves to be free.
BlizzardMan.EXEA member of the autonavis known as Darkloids. He wishes to turn his area of the Net into a Nebula ski resort. In all his incarnations he's depicted as the weakest.
- Acrofatic: Surprisingly for guy of that shape BlizzardMan is pretty fast and it can be a pain to fight him.
- Badass Adorable: Is the most adorable of the four Darkloids in the game and anime. Apparently it's a standard for many Aqua Navis.
- Demoted to Extra: BlizzardMan instead of having his other post-game areas he shares one with CosmoMan...as a sub boss.
- An Ice Person: He is an Aqua Navi.
- Rolling Attack: His NaviChip attack has him roll up in a snowball towards the target. If he crashes on the edge of the battlefield, the impact caused will drop down snow piles from above.
- Snowlems: Looks like a snowman dressed in ski gear.
- Starter Villain: The first enemy boss fought in 5.
- Too Dumb to Live: See CloudMan's entry.
CloudMan.EXEMember of the Autonavis known as Darkloids. He speeks in Greek terms and by far the more crueler of them. He is also responsible for capturing MegaMan's and ProtoMan's/Colonel and turning them into Darkloids.
- The Brute: CloudMan is the powerhouse of the four Darkloids.
- Jerkass: Doesn't help that he is the most successful Darkloid in the game (kidnapping MegaMan and apparently deleting three of the party members on separate occasions) he gloats about it to Lan, bringing him to angst mode as a result.
- Final Season Casting: His design was rushed once the developers realized there were three Darkloids in the fifth game instead of four (LaserMan's fate is left ambiguous).
- Four Is Death: The fourth and most powerful of the Darkloids.
- Shock and Awe: Elec Navi.
- Suicide Attack: He blows himself up to take out MegaMan, Meddy/ToadMan and ProtoMan/Colonel, while he fails to delete the former names mentioned, he succeeds in getting the team leader who is then revived into a Darkloid for the next area, and as an insult to injury he is a Darkloid and can constantly be revived.
- Too Dumb to Live: In the anime, he and BlizzardMan decided to freeze the room where Lan and a good number of his friends were at, unfortunately those friends consisted of, a wood-element Navi (an element Cloudman is weak against), a Fire Navi, an Asteroid Navi obsessed with explosions and one with with superior strength. Combined with MegaMan, CloudMan barely manages to escape as Blizzardman is deleted.
CosmoMan.EXEThe new commander of Nebula and a Darkloid. Appears as the boss of the fifth liberation mission. In the anime, he is the second in command of the new Darkloids led by Dark MegaMan.
- Adaptational Badass: While the fight against him in the game may not be a challenge aside from that unavoidable desperation attack, this is completely inverted in the anime where he is powerful enough to undo MegaMan's and Lan's Cross Fusion.
- Desperation Attack: When his hitpoints get low, CosmoMan vanishes into a space portal and proceeds to spam the battlefield with almost unavoidable planet spheres.
- Expy: His appearance, (particularly the shape of his head) large ego, constant Smug Grin, and tendency to panic when he loses has made some fans compair him with Cell.
- Flat Character: Like his predecessor LaserMan, aside from wanting to plunge the world in darkness, has little to no personality.
- Master of Disguise: In the manga he manages to disguise as Bass, and did a pretty good job with that until he did something the real Bass would never do Asking for help.
- Space Master
- Spam Attack: His Desperation Attack.
Nebula GrayA pure manifestation of evil that appeared within Dr. Regal's Dark Chip Factory during the fifth game.
- Chained by Fashion: Several chains extend from its body, and it has manacles on its wrists.
- The Corruption: An embodiment of darkness.
- Eldritch Abomination: The embodiment of the darkness of humanity's soul, which Dr. Regal planned to install into the Soul Server, a network interfacing with every human mind on the planet.
- Final Boss: Of the fifth game.
- Ultimate Evil: The Elemental Embodiment of Dark Power. Or, rather, Dark Power and Dark Chips are the processed forms of Nebula Gray's essence. Really just a small computer-orb that can manipulate Dark Power like nobody's business. The giant beast people call Nebula Grey is simply the amalgamation of D. Power being controlled. When active the core spouts blue flame, and when inactive, it simply resembles a mechanical orb. This varies between adaptations. The orb is the weak point in the games only. In the anime, Bass-Cross MegaMan just whales on the thing wholesale, and we only get a glimpse of the core after Nebula Gray's body has been reduced to gray goo (no, not that kind). In the manga, however, Nebula Gray is a totally self-integrated creature. Made of Dark Power, certainly, but the beast is indeed a beast.
Introduced in the sixth game
Voiced by Eri Sendai (JP)This rather quiet girl lives around Cyber City in the sixth game. Almost nobody knows anything about her, other than that Colonel.EXE is unwilling to attack her. She assists Lan and MegaMan in various ways against WWW and the legendary beasts Falzar and Gregar. In the anime, she and Trill are residents of the alternate world Beyondard, in which she has been trying to end the war between the Falzars and the Gregars. She assists MegaMan in allowing him to Beast-Out without having him lose control of his powers and go berserk.
- Apocalypse Maiden: She was originally a war program designed to control machines. Wily intends to use her to control both of the Cybeasts, which only she is capable of.
- Cannot Spit It Out: She likes Lan and almost tells him, but decides against it.
- Expy: Of Mega Man X4's Iris.
- Heroic Sacrifice: With Colonel at the end of the sixth game.
- Late-Arrival Spoiler: Anyone who has played X4 will immediately guess that she's a Navi and works for the antagonists.
- Mysterious Waif: She pops up from time to time in the sixth game to offer Lan aid, but it's never really clear who she is or where she comes from.
- Rescue Romance: Develops a crush on Lan after he saves her from a rogue cyberdog.
- The Reveal: In the games, Iris.EXE is actually a Navi formed from the removed compassionate part of Colonel.EXE. She has the power to control military installations and networks around the world. Due to this, she has spent most of her life making use of Copybots, which allow Navis to appear in the real world, in order to hide from Wily.
- The Stoic: She's often softspoken and doesn't show much emotion.
- Walking Spoiler: To the extent that even her name is potentially a spoiler.
Mick (Aragaki Kojirou)Lan's best friend in Cyber City, though he'd never admit it, they became friends after Lan stopped BlastMan.EXE, who tricked Mick into giving him access into the school security system. A bit of a Jerkass, he softens up over time. He has a standard Navi with a custom orange and yellow paint scheme.
- Butt Monkey: As Lan becomes slightly more level-headed in the sixth game, Mick is usually the one getting humiliated or stumbling upon unfortunate situations.
- Everyone Has Standards: He wants to get revenge on Lan for making his prank backfire, but obviously disagreed with BlastMan's ideas to terrorize the whole school.
- Expy: Partially for Dex. He has Dex's pride and initial bully status, but is still a prick after he befriends Lan.
- Jerkass:Initially. He acts dismissive and rude towards everyone, especially Lan.
- Jerk with a Heart of Gold: As shown with Plata, he can be a nice guy when he wants to.
- Morality Pet: Plata the Penguin, who is one of the few things in 6 that get's him to feel something other than hate or disinterest.
- Never My Fault: Anytime things go wrong due to their own fault, they often blame each other.
- No Name Given: His NetNavi. Knowing Mick, it's entirely possible he never actually bothered naming him.
- Shadow Archetype: To Lan. Both are proud netbattlers who have Navi's who mother them, but while Lan is incredibly friendly kid who's extremely close with his Navi, Mick is rude to everyone and bickers with his Navi constantly. Lan is also a much better Operator than Mick, who is often put in the position of a Damsel in Distress.
- Spanner in the Works: Hiding the Security Bot in the classroom locker allows it to record what Lan's dad is actually doing at the time he was accused of hacking the Judge Tree (he was actually fixing the classroom's blackboard) as well as revealing Prosecutor Ito as the one who deleted the security camera's data to remove Yuichiro's alibi.
- Tsundere: Fills this role after the BlastMan scenario, probably because Chaud had partially grown out of it by the sixth game.
- Uniformity Exception: His Navi has the basic NormalNavi shape, but with a unique color palette and angry eyes.
- Unwitting Pawn: He teams up with BlastMan.EXE to get revenge on Lan for defeating a virus he set on him as a prank, but BlastMan just uses him to try and kill the teaching staff and cause panic.
- Vitriolic Best Buds: With his Navi and Lan.
Tab (Asuta Omori)One of Lan's classmates in Cyber Academy. His family owns a chip shop named AsterLand, located at the Central Town.
- Suspiciously Similar Substitute: As Lan moved out of ACDC Town and Higsby went to travel around the world, Tab works as the chip shop owner stand-in for 6.
Feng-Tian (Fuuten Roshi) and TenguMan.EXEAn elderly master who teaches lessons on how to use wind and a social studies teacher at the Cyber Academy. He always carries a red and white Tengu mask with him.
- Blow You Away: TenguMan is a Wind Navi.
- Gag Nose: Both of them have a long red nose. TenguMan can extend his nose even longer, up to three panels down the row in battles.
- Power Floats: TenguMan and his Cross gains the ability to stand over holes and ignore harmful panels.
- Old Master
- Youkai: TenguMan is based on...a tengu.
Pat Fahran (Paxy Faran) and SlashMan.EXEAn expert cook from Yumland running Net Cooking Class in Green Town and a Home Ec teacher at the Cyber Academy. In the anime she works as a chef in a village in Beyondard.
- Absurdly Sharp Claws: Fitting for a Sword Navi. It wouldn't be SlashMan without them.
- Edible Theme Naming: She is named after the culantro herb, known as phak chi farang in Thailand, (which gets a Battle Network counterpart in the form of Yumland).
- Hair Decorations: Wears three small knives on her bandanna.
- Knife Nut: Pat is never seen without them due to her profession. SlashMan also has the ability to throw kunai in battle.
- Spin Attack: Rolling Slash makes SlashMan spin around the player's side of the field in battle.
- Supreme Chef
- You Don't Look Like You: SlashMan compared to his Robot Master counterpart, who looks more like BeastMan from BN3.
Ann Zap (Ann Electel)Count Zap's wife who is operating ElecMan in the sixth game. She gives out lessons how to use Elec Cross at Sky Town, but it was changed to restoring electricity to Sky Town once its power supply was drained by Dark Navis.
- Age Lift: Her anime appearance makes her much younger.
- Cool Old Lady: She thanks Lan for sending her husband to prison, as he is able to reform over there.
Mr. Press and DustMan.EXEA nice guy who recycles and is something of an inventor. He gives lessons in Seaside Town which involves using DustMan to recycle.
- Armor-Piercing Attack: DustMan's chip and the Dust Cross abilities are of the Break element.
- Big Damn Heroes: Rescues MegaMan from being attacked by several HeelNavis during the search for a Moonstone in Falzar.
- Fat and Skinny: The skinny to Moliarty's fat.
- Hair of Gold, Heart of Gold: He has blonde hair to go with his nice guy attitude.
- Vitriolic Best Buds: One minute he's arguing with Moliarty, the next minute, they're laughing while holding each other's shoulders.
Moliarty and GroundMan.EXEA professional hole digger who gives lessons at Cyber Academy which involves using GroundMan to break rocks in the Net.
- Anime Hair: A drill-shaped pompadour.
- Armor-Piercing Attack: GroundMan's chip and the Ground Cross abilities are of the Break element.
- Fat and Skinny: The fat to Press' skinny.
- Gentle Giant: He's a big fella, but friendly.
- Mighty Glacier: GroundMan is a bulky Navi that prefers strong slow attacks that can be easily telegraphed in contrast to DrillMan.
- This Is a Drill: GroundMan is a massive drill tank.
- Vitriolic Best Buds: With Press.
Dark Scythe and EraseMan.EXE (Dark Kirisaki and KillerMan.EXE)An assassin trained by Dark Miyabi/Dusk. He gives out assassination lessons at Cyber Academy.
- Blood Knight: They seem to love their job a little bit too much. EraseMan in particular shows a great enthusiasm for deleting anything at sight with his Hell's Sickle.
- Crosshair Aware: EraseMan is a Cursor Navi.
- Four Is Death: EraseCross has the ability to instantly delete viruses with the number "4" in their HP (if used on Navis this will induce HP bugs instead). To top it off, it is the fourth Cross obtained in Gregar.
- Frickin' Laser Beams: Killer Death Beam, a continuous beam attack that pierces through invisibility.
- Grim Reaper: Their motif.
- Sinister Scythe: EraseMan's Weapon of Choice.
- Slasher Smile: EraseMan sports one, in contrast to his operator.
- Soul Power: EraseMan can summon phantoms across all three rows.
- The Stoic: Dark Scythe doesn't show his emotions in front of others.
Al Ferry (Kunio Kurogane) and ChargeMan.EXEA train conductor giving lessons on the use of trains at Seaside Town. ChargeMan transports Navis and other goods across the Net.
- Big Damn Heroes: Rescues MegaMan from being attacked by several HeelNavis during the search for a Moonstone in Gregar.
- Chest Insignia: A railway.
- Cool Train: ChargeMan.
- Locomotive Level: His test involves using ChargeMan to transport Mr. Progs through a railway while dodging/charging through obstacles.
- Playing with Fire: ChargeMan is a Fire Navi.
Joe Mach (Go Mach)Lan's teacher at Cyber Academy. He is the operator of BlastMan.EXE and assists the others in capturing MegaMan as a favor to Baryl, but has a sense of guilt and helps Lan find MegaMan after all of the other members decide to break off from Baryl and the World Three.
- Anti-Villain He's a member of the new WWW, but only out of loyalty to Baryl and gratitude to Wily for saving his daughter.
- Bash Brothers: With Baryl.
- Big Damn Heroes: His rescue of Lan and Baryl from the WWW dissidents.
- Badass Teacher: While BlastMan's combat prowess is nothing to write home about, Mr. Mach himself is this. See Big Damn Heroes above.
- Cool Teacher: He is a friendly respectable teacher and popular with his students.
- Foreshadowing: Joe Mach is known for giving stern lectures. After defeating BlastMan the first time, the evil Navi complains about his operator giving him a lecture.
- Genius Bruiser: Is a competent teacher and asskicker.
- Not What I Signed On For: After losing to MegaMan at the Undernet 2 area, his comrades (or rather, soon-to-be-ex-comrades) reveal their intention to break away from WWW and join up with their benefactor. Joe Mach refuses, and states that he only agreed to help them so they'd deliver the Cybeast back to WWW, and makes it very clear that he did not intend to defect from WWW.
- One Steve Limit: Only in the English version, but he takes a quick note on how Match's name is similar to his in Gregar.
- Punny Name: Oddly enough, not a computer term. His Japanese name can be taken as part of Speed Racer's Japanese name (MachGoGoGo).
- Shout-Out: To Speed Racer—just look at his Japanese name.
BlastMan.EXEA Fire Navi that causes chaos during Lan's first day in the Cyber Academy by taking control of the school's Security Bots. He appears to act alone, but his operator is actually Joe Mach, Lan's teacher.
- Playing with Fire: He is a Fire Navi.
- Starter Villain: The first villain encountered in 6.
- Warmup Boss: Has predictable set of attacks and his signature fire storm attack can be easily avoided by hiding behind a metal block set on the battlefield. Having access to several Disc One Nukes very early on makes it even easier to beat him, even in his SP incarnation.
Blackbeard (Captain Kurohige)
Blackbeard voiced by: Kouji Ishii
DiveMan voiced by: Shinji KawadaA man with violent tendencies with a tendency to talk like a pirate. In the sixth game, he attempts to cause mass chaos at the Aquarium as revenge for being fired from the Aquarium. Operator of DiveMan.EXE.
- Expy: To Inukai from BN3, for being an abusive animal trainer and causing chaos using them. Both of them are the second WWW member to face MegaMan and also the earliest WWW members to be dispatched in their respective games.
- Ironic Hell: In the anime, he and Yuika are sentenced to work in an aquarium after stealing Wily's reverse synchro chips.
- Making a Splash: DiveMan is an Aqua Navi. His Navi Chip even has him making a literal giant splash with his hands.
- Pirate: What he's going for, despite the fact that his day job is an animal trainer.
- Whip It Good: Carries a black bullwhip.
Yuika voiced by: Rie Kanda
CircusMan voiced by: Yasuhiko KawadaA rather selfish girl that will use underhanded tactics to get ahead in life. In the games, she, along with Circusman.EXE, revives Gregar and Falzar. They capture the one opposite of the version being played, while Mega Man absorbs the other. Later on, they successfully capture Mega Man for a short time, and Yuika along with everyone but Mach break off from the World Three to form their own organization.
- Expy: She's Ms. Madd with the correct job position that has more similarities with her Navi. CircusMan also fills the "annoying-and-gimmicky-villain" role of BubbleMan and CloudMan.
- Monster Clown: The operator of CircusMan.EXE. She also has a clownish getup and tends to be rather causal about doing evil things. She also acts in a similar manner to a circus performer.
- Tempting Fate: "He's still just an illusion, he can't do anything", yeah except cause a massive explosion
Prosecutor Ito (Satoru Roppo)A cheerful but cynical lawyer who wants justice, but knows that true justice cannot be achieved unless the world is destroyed. He and JudgeMan.EXE serve the World Three by punishing those that fail the organization and remove those that are deemed to be a threat. They attempt to frame Yuichiro Hikari in the sixth game.
- Adaptational Heroism: In the anime, he is simply a bored, cynical lawyer taking out his bad mood on everyone else.
- Affably Evil: None of his cheeriness is faked, but it hides a deeply misanthropic worldview.
- Amoral Attorney: He wants true justice by destroying the world.
- Badass Bookworm: He's always carrying a book, fitting his position as a lawyer. But he's also a capable netbattler, skilled enough to get the attention of WWW.
- Beware the Nice Ones: Even when he is revealed to be an enemy, his friendly personality really doesn't change that much.
- Books That Bite: One of JudgeMan's attacks summons giant fanged books that chomp towards his opponents.
- Broken Pedestal: Lan idolizes Ito until he discovers that he framed his father and tried to corrupt the Judge Tree.
- Expy: while his beliefs and actions are somewhat reminiscent of Light Yagami.
- Eyes Always Shut: Which reflects his sneaky attitude masked by his appearance.
- Hypocrite: He possesses a strong hatred of criminals and anything unjust, but becomes one in the pursuit of his goals. Also, even though he believes in order, he tries to bring it about by destroying the crime-filled world.
- Judge, Jury, and Executioner: Thanks to his control over the Judge Tree, he can declare anyone and everyone guilty and specify the punishment of his choice.
- Knight Templar: A perfect example of when a prosecutor's self-righteousness is bent towards outright villainy.
- Shock and Awe: JudgeMan has an attack that strikes you with an electrical whip. This seems to be the only "Law" or "Justice" type attack he has since the rest seem to fit the book theme (He was originally called Bookman.EXE which makes much more sense)
Vic (Tsuyuharu Nyudo)A man that can be described as somewhat of a lunatic with some ninja-like abilities that have never really been explained in the sixth game. He and ElementMan.EXE wreak havoc with the weather by taking over Sky Town's weather control system.
- Adaptational Heroism: In the anime, he's just an incompetent weatherman trying to get revenge on the station that fired him.
- Elemental Powers: ElementMan can access all four main elements in the series; Fire, Aqua, Elec and Wood.
- Funny Afro: Vic's hair resembles a fluffy cloud.
- Master of Disguise
- Psychotic Smirk: Wears one constantly.
- Tornado Move: One of ElementMan's attacks.
Gregar (Glaga)Gregar is the first of the two mythic "Cybeasts" (Dennoujuu), along with its counterpart, Falzar. Gregar appeared first, originally forming when a huge mass of BugFrags combined and became sentient, taking the form of a monstrous wolf. (Years later, the net-mafia Gospel would accidentally enact a corrupted version of this process and produce the Super-Bug Organism). Gregar was wild and uncontrollable, and ended up destroying everything it touched; in response, a scientist created another Cybeast, named Falzar. Unfortunately, the two were too evenly matched and the situation instead worsened. Eventually the humans gave up on salvaging the original network and simply built a new one on top of it, sealing the Cybeasts together in the "Underground" after they were weakened from one of their most violent stalemate clashs. This seal gets broken in the sixth game, when CircusMan.EXE used stolen Navi lifeforce to empower the Cybeasts to escape their prison. Depending on the version, Gregar either was imprisoned in CircusMan's body or sealed in MegaMan's body, where it fights to take over.
- Animalistic Abomination
- Breath Weapon: Breathes fire and electricity in a large area, much like Gospel.
- Call Back: Gregar is basically the finished product of a vague plot-thread that was introduced all the way back in BN2, when Yuichirou first explained that the Gospel beast was a Super-Bug Organism. It's also why both of them have such a similar wolf-like shape.
- Canis Major: Compared to MegaMan, Gregar is several stories tall.
- Collapsing Ceiling Boss: One of its attacks is to repeatedly jump around the arena, causing damaging chunks of cyber-rubble to land on the player's area.
- Fusion Dance: With Falzar in the anime, after he wins their fight.
- Expy: Gregar's one to the Battle Network version of Gospel, but in-universe, Gospel is rather his, with a dash of Legacy Character. Gregar doesn't take after Gospel, Gospel takes after him.
- Mighty Glacier: Averted, unlike baby brother Gospel, who couldn't move at all in the games. For the monster that specializes in sheer firepower, you would not believe how fast this thing is.
- Sealed Evil in a Can: Originally Gregar was sealed in the Underground (an old network upon which modern Cyber City's network was built). When he finally escaped, he ended up sealed in one of two new cans, either CircusMan or MegaMan, depending on the version.
- Shock and Awe: One of its most dangerous attacks involves an electrical beam breath that hits the entire front row and the entire column in front of it. If MegaMan is struck by this attack, he'll be stunned and left wide open to a variety of other attacks.
- Spell My Name with an "S": Gureiga, Greiga, Greigar, Graga, Grayga, Glaga, Gregar, Graygar, Grraaaaaaaaaah!
- Super-Powered Evil Side: If he's the one MegaMan contains, he will constantly be trying to get out.
Falzar (Falzer)In the games, Falzar was created by Mayor Cain's grandfather in order to fight and defeat Gregar. This backfired and caused even more damage to the net. Falzar's design is like a phoenix, and uses appropriate wind and fire-based attacks. Both Falzar and Gregar were eventually sealed within the Underground areas located near Central Area 3 after one of their battles left both in a weakened state. In the sixth game, the seal is broken and Falzer is revived by CircusMan, and depending on the version, Falzar is either captured by Circusman or absorbed by Mega Man.
- Animalistic Abomination
- Blow You Away: A T-shaped tornado breath, as a counterpart to Gregar's electric one.
- Death from Above: One of Falzar's signature attacks involves it flying into the air out of range of any attacks, and flapping its wings to generate wind that sends Mega Man to the back row while trying to hit him with its loose sharp feathers.
- Desperation Attack: Same as above, although replace the wind and feather part with "suddenly rushing down the column and trying to slice MegaMan's head off".
- Expy: Not immediately obvious, but Falzar is one of Sigma. Both were created by Dr Cain in their continuities, to fight a growing menace(Maverick Reploids/Gregar), but instead made the problem much worse.
- Fusion Dance: With Gregar in the anime, after he loses their fight.
- Giant Flyer: A humongous avian-like creature who is about the same size as Gregar.
- Godzilla Threshold: Falzar was originally created to put a stop to Gregar's rampage, because nothing the humans had was in the same weight class. Unfortunately, Falzer was unable to actually defeat it, and instead got caught up in a death match stalemate that made things worse.
- Laser-Guided Tykebomb: Was created for the purpose of defeating Gregar. Big mistake.
- Lightning Bruiser: Of the two, Falzar specializes in both agility and mobility. Don't count Gregar out, though, and don't call Falzar "weak" unless you want to die.
- Overshadowed by Awesome: In the anime, Gregar has more Zoanoroids working for him especially since he has Zoano Pharoah Man who has the ability to convert other navis into Gregar's soldiers, successfully corrupted Beyonard Colonel, and the war between the two Cybeasts results in Falzar losing and getting absorbed by Gregar.
- Playing with Fire: Has the ability to summon fiery birdlings.
- Sealed Evil in a Can: Originally Falzar was sealed in the Underground. When he finally escaped, he ended up sealed in one of two new cans, either CircusMan or MegaMan, depending on the version.
- Super-Powered Evil Side: If he's the one MegaMan contains.
Phantom/Legend of Network
Characters from the Mobile Phone Gaiden Games Phantom of Network and Legend of Network.
A magician Navi.
- Chest Insignia: A white hat silhouette on a black background.
- Detachment Combat: Since his hands are not connected to his body, he can slash with his cane.
- Expy: His design was based on the original series' Magic Man, whereas MagicMan.EXE shares little with the Robot Master besides the name.
- Floating Limbs: Has nothing up his sleeves since he has no arms so his hands float by his body.
- Stage Magician
Son of Mr. Hat and HatMan.EXE's operator.
A magician and Shuuichi's father. In the anime he is HatMan.EXE's operator.
- Stage Magician: His occupation which gives him little time to be with his son.
- When You Coming Home, Dad?: Is not often there for his son.
- Chest Insignia: A blue "antenna?" that is emitting/being struck by two lightning bolts.
- Shock and Awe: An Electric type Navi.
- Yellow Eyes of Sneakiness
A NetNavi that manages the Cache Server, where all of the world's cache data is accumulated.
- Big Bad: Of Phantom of Network and the last arc of the Beast+ anime.
- Chest Insignia: In its Navi form.
- Eldritch Abomination
- Light Is Not Good: Its Navi form is primarily white.
- Monochromatic Eyes:
A male survivor from the lost Atlampian Civilization. After awakening in the year 200X he discarded his name and called himself Nobody. Believing that the modern day Net Society stole its technology from the Atlampians and angered at its use by WWW, Net Mafia Gospel and Nebula, he believes that humanity had no future and decides to destroy the world by reviving the Atlampian's Trojan Horse.
He commands another Atlampian survivor named Sherrice to retrieve the codes and program to revive the Trojan Horse. He is eventually defeated by Lan and MegaMan.EXE who had help from a mysterious person called "L.o.N.". The destruction of the Trojan Horse destroyed the server of the Atlampian Ruins, releasing electromagnetic waves and opened a hole in time and space which sent him back 3000 years into the past, some time after the fall of the Atlampian Civilization. There he saw that the Atlampian people survived despite that their society fell; this revelation made him have a change of heart. He then made messages to help Lan in the future to stop himself in that era, signing them as "L.o.N."note
- Fling a Light into the Future/Write Back to the Future: As L.o.N. he made time released messages for Lan to help him stop the himself in the 20XX era.
- Heel–Face Turn: After going into the past and seeing that his people survived, he took to heart what Lan said to him about connections.
- Human Popsicle: Was put in cold sleep just before the fall of the Atlampian Civilization and awoke 3000 years later in the year 200X.
- Last of His Kind: In the era of 20XX, he is the last male of the Atlampian Civilization.
- Meaningful Name: Nobodynote is a pseudonym that Odysseus used during The Odyssey. Odysseus was the Greek hero who came up with the plan of the Trojan Horse to defeat their enemies.
- Mysterious Benefactor: Will have had been the person called L.o.N. who is the one who was sending messages to Lan to stop the himself in the era of 20XX.
- Pet the Dog: After returning to the past, he found Sherrice's mother's heirloom and set things up so that it can be found in the 20XX era so that Sherrice can have it.
- Really 700 Years Old: Is chronologically over 3000 years old.
- Time Travel: After the Trojan Horse was defeated and as the ruins' server blew up, an anomaly in time and space caused by electromagnetic waves opened up and he fell through it. He ends up 3000 years in the past just after the fall of the Atlampian Civilization.
A female survivor of the lost Atlampian Civilization who is around Lan's age. The creator and operator of RideMan.EXE. Lan's partner during Legend of Network when Chaud and ProtoMan.EXE were out of commission.
- Hair Decorations: Has one that looks like an artifact that puts her hair in twintails.
- Heel–Face Turn: Originally worked with Nobody to find the three goddesses codes (Code Aphrodite, Code Hera and Code Athena) to reform the Golden Apple program to revive the Trojan Horse. She infiltrated SciLab by posing as an Official NetBattler from Netopia, teaming and living with Lan and the Hikari family. Overtime she came to care for them and Lan's friends. She fully goes to the good-side after Lan and MegaMan.EXE defeated her and her Navi and saving her life.
- Human Popsicle: Just like Nobody, she was placed in cold sleep before the fall of the Atlampian Civilization.
- Identical Stranger: She has a similar look to Luna Platz from Mega Man Star Force. This seems to be unintentional.
- Innocent Cohabitation: Lives with the Hikari family for her homestay while she is partnering with Lan.
- Last of His Kind: She is the last female of the Atlampian Civilization. After the events of the game, she is the last Atlampian.
- Mega Twin Tails/Rapunzel Hair: Has her long blonde hair up like this.
- The Mole: Pretends to be an Official NetBattler from Netopia to infiltrate SciLab.
- Otaku: Of Period Pieces. The reason RideMan.EXE is modeled after a cowboy is that she likes Westerns.
- Parental Abandonment: Considering that Sherrice was in cold sleep for 3000 years, her mother has long since been dead.
- Phenotype Stereotype: She has blonde hair with blue eyes and is from Netopia, the series' equivalent of the Americas and Europe.
- Really 700 Years Old: Chronologically, she is over 3000 years old but because she was put in cold sleep she is physically the same age as Lan.
- Teen Genius: She, with Dr. Yuichiro Hikari, created the Trans Arm system. Although considering that she came from an advanced ancient civilization from 3000 years-ago, her intelligence could actually be the norm in that era.
Sherrice's NetNavi that she created.
- Chest Insignia: His Navi symbol is on his belt buckle is a horseshoe facing upwards; "U"-shaped.
- Chained by Fashion: He wears chains. They also help him keep Reverse, which is inside himself, under control.
- Chain Pain: Some attacks are with chains.
- Cowboy: He is designed as one due to Sherrice's like of The Western period pieces.
- Revolvers Are Just Better: Uses a revolver instead of a buster.
ReverseA manifestation of the Trojan Horse. Can infect and take control of other Navis.
- Beat the Curse Out of Him: How to free NetNavis under his control.
- Chest Insignia: His is an upside-down horseshoe; "∩"-shaped.
- Demonic Possession: Can do this to other NetNavis. Notable Navis are: ThunderMan.EXE, AquaMan.EXE, TomohawkMan.EXE, SearchMan.EXE, ProtoMan.EXE, RideMan.EXE and FlameMan.EXE(Cache copy). Was unable to do this with MegaMan.EXE
- Little Bit Beastly: Has a horse head and stands on two horse legs with a humanoid chest and arms.
- Top-Heavy Guy
The Atlampian Civilization's strongest cyber weapon created by Dr. Troy. It also caused the collapse of the Atlampian Civilization.
- Animalistic Abomination: Chronologically predating the Cybeasts Gregar and Falzar in-universe by 3,000 years.
- Chest Insignia: Has one, it has a dull color when idle but it glows golden when attacking and the Trojan Horse can only be harmed when the latter happens. This is the Golden Apple Program.
- Detachment Combat: Can detach its two front legs to do a Death from Above Ground Pound in a 2x2 area, which can crack the panels or destroy cracked panels.
- Flaming Hair: Has a mane of cyber-fire.
- Hellish Horse
Battle Chip GP Challengers
Playable and opposing Human and Navi character pairs from Battle Chip Challenge.
A foreign exchange student from Netopia who is homestaying at Yai's. She is the operator of Ring.EXE.
- But Not Too Foreign: Is half-Netopian and half-Electopian.
- Foreign Exchange Student
- Friendless Background
- Ill Girl: Has a pacemaker.
- Long Hair Is Feminine
Mary Towa's NetNavi. She tries to help Mary make friends.
- Chest Insignia: A lime-green oblong ring on a white background.
- Gender Flip: Of Ring Man of the classic series.
- Mega Twintails: Has long chain of rings as hair.
Kai Todoroki (Kaita Todoroki)
A kid who idolizes Lan when he saved the bus he was on from explodingnote . He is the operator of TurboMan.EXE
- Hero-Worshipper: For Lan and MegaMan.EXE after being saved by them.
- Remember the New Guy: He was on the same bus Mayl was on during BN1.
- Chest Insignia: Its either a black tire with a silver hubcap that takes up the whole emblem or a silver steering wheel on a black background.
Voiced by; Akeno WatanabeAn anime-only character, Slur is a servant of Duo, although she has a few agendas of her own regarding humankind.
- Ambiguous Gender: While fansubs use female pronouns for the character, Slur's appearance and voice are androgynous, and there's no concrete reference to "her" gender in the Japanese version, or English official materials for that matter. It's possible that Slur was intended to be a genderless being like Serenade.
- Asshole Victim: Nobody is phased by her death.
- Badass: You know you're this when you curb-stomp Bass of all Navis. Later, she fights Mega Man, Proto Man, Colonel, and Search Man at once. They pretty much get their asses handed to them.
- Curb-Stomp Battle: Everytime somebody tries to fight her ends in this, part of why fans hate her but she's thankfully on the receiving end of one from Bass.
- Dark Action Girl
- The Dragon: To Duo.
- Family-Unfriendly Death: Bass impales her with his "hand".
- Humans Are Bastards: And so, she thinks it is her duty to destroy them.
- Invincible Villain: She never loses, ever. Part of the reason for Stream being considered Seasonal Rot. Thankfully, she's finally killed by Bass.
- Knight Templar: A particularly evil one.
- Light Is Not Good: Most of her attacks are light-based, but don't expect anything good from her.
- Nigh Invulnerable: Prior to Bass killing her, she appeared indestructible.
- No Sell: To EVERYTHING. Even getting hit with three Program Advances at once didn't phase her.
- Not So Invincible After All: After being featured prominently easily defeating anybody who tried to fight her Stream's finale has Bass taking sweet revenge on her for an earlier defeat.
- Red Eyes, Take Warning
- Shock and Awe: Some of her attacks are electricity-based.
- The Sociopath: As bad as Duo was, she's even worse, having some standards he has regarding fair play when judging a planet, she has none if she had her way she's destroy the Earth herself.
- Treacherous Advisor: She is unconditionally loyal to Duo, but she's actively trying to sway him into deciding that humans are not worthy to live.
Voiced by Noriko Shitaya (JP)This young and childish Navi only appears in the anime. Trill is known as the Synchronizer, and has taken an immense liking to Mega Man for protecting him and Iris against the worshipers of Falzar and Gregar. Eventually Trill allows Mega Man to gain the ability to Beast-Out, thus gaining the powers of either of the two beasts, but Mega Man loses control and attacks anything in sight if Iris is not there as well.