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List of characters that debuted in Mega Man Battle Network 4: Red Sun and Blue Moon.

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Den Battle/City Battle Tournament Competitors

    Terry Jomon (Teruo Jomon) and SparkMan.EXE 

SparkMan voiced by: Yuto Kazama (JP), Don Brown (EN)

https://static.tvtropes.org/pmwiki/pub/images/terry_sparkman.jpg
A robot specialist who wants to win the tournament so his grandfather, the owner of Jomon Electrics will give him funding for his projects.

  • Adapted Out: Terry never shows up in the anime.
  • Alternate Self: SparkMan is the Battle Network version of the classic Robot Master from Mega Man 3.
  • Casting a Shadow: SparkMan can cause a bright flash of light which empowers his opponents' shadows to attack them from behind.
  • Cheaters Never Prosper: Terry sends Lan a fake e-mail promising free PET maintenance, but he's actually hacking it so Lan can only use a folder with weak chips instead of his own so he can win the tournament. His grandpa helps Lan fix his PET and then expresses his disappointment in Terry and disowns him.
  • Foil: Terry's story about failing to get robotics research is very similar to Wily's own. His grandfather tries to nip it in the bud by kicking him out of the family business as punishment.
  • Locomotive Level: SparkMan's last appearance in Axess excluding The Great NetPolice Battle has him taking over a train.
  • Never My Fault: After losing to Lan and MegaMan in the Den Dome Red Sun/Blue Moon tournament, Terry in a desperate last attempt to get funding from his grandfather has him blaming the loss on SparkMan.
  • Shock and Awe: SparkMan is an Elec Navi.
  • Spoiled Brat: Said to be as much by his grandfather who proceeds to disown him.
  • Taking You with Me: Right before SparkMan is deleted in the anime, he sabotages the train's braking system so the train will crash taking down MegaMan, Lan, and WoodMan.

    Tensuke Takumi and TopMan.EXE 

Tensuke voiced by: Masashi Hirose

TopMan voiced by: Kenichi Ogata

https://static.tvtropes.org/pmwiki/pub/images/tensuke_topman.jpg
An elderly man who wants to bond with his grandson by playing with tops. He has an identical twin brother who makes kites.

  • Adapted Out: His twin brother never shows up in the anime.
  • Added Alliterative Appeal: Tensuke Takumi and TopMan.
  • Alternate Self: TopMan is the Battle Network version of the classic Robot Master from Mega Man 3.
  • Battle Tops: His only hobby are making and playing tops.
  • Cool Old Guy:
    • Tensuke becomes this at the end of his only anime appearance.
    • TopMan, who fights with a pipe and cane, is a straight example even in the games.
  • Damage-Sponge Boss: TopMan's six hundred hit points are a big step up from other NetNavis that can be fought in the early part of Battle Network 4.
  • The Gimmick: Tensuke is a toy craftsman and TopMan is a living toy.
  • Grumpy Old Man: He is grouchy most of the time, unless his grandson is involved.
  • Jerk with a Heart of Gold: Tensuke is a Grumpy Old Man, but he's fond of his grandson and tries to bond with him. He even made TopMan to bond with his grandson over something.
  • Palette Swap: The only design difference Tensuke and his twin brother have is that he wears red while his brother wears green. Exaggerated on repeat playthroughs, where Tensuke and his brother will switch palettes.
  • Perpetual Frowner: Tying to Grumpy Old Man above. This makes his interactions with Kousuke jarring, all because characters can only have one mugshot (except in Double Team DS).
  • Pet the Dog: He genuinely loves his grandson Kousuke which is why he's trying to learn how to properly use the battle chips. When his mechanical top gets infected by a virus, it scans Kousuke as its target and he practically begs Lan to help Kousuke and when the top scans Lan as its new target, he warns him to run.
  • Pyrrhic Victory: Inverted in Battle Network 4, where Tensuke may have lost the battle, but he's won the respect of the NetBattle Club and his grandson.
  • The Rival: Tensuke is rivals with his brother, the chairman of the local net-battlers club.
  • Scatterbrained Senior: TopMan at the start of his scenario in Battle Network 4—he's a makeshift Navi Tensuke built on his own, so he's broken, but he gets better after Lan and MegaMan negotiate for the instructions to repair him.
  • Screw Politeness, I'm a Senior!: He doesn't get along with other people, not even other seniors initially and has a habit of yelling at everyone when he thinks the other seniors are implying he's stupid for not understanding the elemental type match ups.
  • Ungrateful Bastard: In Battle Network 4, when Lan and Mega bust the viruses infecting Tensuke's top, he gets huffy and demands to know what they think they're doing.

    Shuko Kido and AquaMan.EXE 

Shuko voiced by: Mamiko Noto (JP), Chantal Strand (EN)

AquaMan voiced by: Chiemi Chiba (JP), Matt Hill (EN)

https://static.tvtropes.org/pmwiki/pub/images/shuko_aquaman.jpg
An unlucky girl working hard to support her younger twin brothers following their parents' deaths. She reappears in Battle Network 6 to introduce the Cross System in the Falzar version. AquaMan is a timid child-like Navi who is very concerned about his operator's well-being.
  • Adaptation Relationship Overhaul: Higsby and Shuko are both City Battle entrants in Blue Moon, but otherwise have nothing to do with each other in the games. In MegaMan NT Warrior (2002), however, Higsby takes her on as an employee.
  • Adapted Out:
  • Alternate Self:
    • AquaMan himself is the Battle Network version of the Robot Master of Mega Man 8.
    • Shuuko is not only the alternate self of Shu from Mega Man Legends 2, her story is in many ways a sequel of sorts to the original's. While Shu's little brothers Appo and Dah were a pair of Wild Children who couldn't even read and write until Shu was provided with school supplies, Shuko was able to send her little brothers Atsu and Ty to college—in the sixth game, Shuuko goes on to become a teacher in her own right.
    • Atsu and Ty are for all intents and purposes Appo and Dah from the same game, now appearing as clean-cut college students. Developer notes indicate Atsu and Ty were also going to be named Appo and Dah until they were given new names later in development
  • Badass Adorable: You know he's badass when AquaMan's a kid yet he helps MegaMan delete BurnerMan.
  • Born Unlucky: Discussed. In Blue Moon, Shuuko gives quite the speech lamenting her lot in life, while AquaMan corrects her.
  • Brainwashed and Crazy: AquaMan gets possessed by Reverse in Legend of Network. He is also posessed by MegaMan DS courtesy of LaserMan.
  • The Bus Came Back: Shuuko and AquaMan return in Battle Network 6 as teachers at Cyber City Elementary School.
  • Composite Character: In making Shuuko Higsby's employee, MegaMan NT Warrior (2002) gives her a role occupied by Bit Character Nanako in the games. The Beast+ season even puts Shuuko in a Meido costume like Nanako's.
  • Cute Clumsy Girl: Shuuko herself.
  • Drama Queen: Shuuko's Establishing Character Moment features her giving a speech about how she was Born Unlucky while AquaMan patiently reminds her that she's just The Klutz. In the anime, her debut episode was specifically about this bad habit of hers.
  • The Dreaded: Storeowners avoid Shuko like plague as her bad luck caused problems to them.
  • Dub Name Change: AquaMan suffers an Inconsistent Dub, having his name changed to SpoutMan in the dub of MegaMan NT Warrior, which then transferred back to the sixth game.
  • "Get Back Here!" Boss: In Battle Network 4, AquaMan goes running off to a corner of the internet to cry, and when MegaMan is sent to find him, he goes running off to another corner to keep crying.
  • Girlish Pigtails: Shuko styles her hair this way.
  • Goo-Goo-Godlike: AquaMan has infantile proportions (and in the anime a childish personality), but in Blue Moon he pumps out so much water with his crying that he totally alters the internet ecosystem.
  • Iconic Item: Shuko's perpetually empty wallet lives on a string around her neck, regardless of what she's wearing; she even wears it in her Swimsuit card from Rockman Xover.
  • Making a Splash: AquaMan is an Aqua Navi.
  • New Job as the Plot Demands: Keeps changing jobs due to her bad luck.
  • Ocular Gushers: AquaMan cries so much to the point of flooding the entire internet, all due to a misunderstanding.
  • Out-of-Context Eavesdropping: When she and her brothers are thinking about replacing their washing machine, AquaMan thinks they're talking about him and want to throw him out for a new Navi.
  • Parental Substitute: She's this for her brothers while, in MegaMan NT Warrior (2002), Higsby is this for her.
  • Pauper Patches: Shuko's shirt and apron both have patches in Battle Network 4; even in Battle Network 6, where she has a new job as a teacher and a new tracksuit to show for it, she has patches at the knee and shoulder to imply her Perpetual Poverty has not quite abated.
  • Perpetual Poverty: Shuko has very little money, as her Pauper Patches imply, and she spends what she does earn on putting her baby brothers through college.
  • Poor Communication Kills: AquaMan's scenario in Blue Moon happens because he overhears that Shuko's brothers intend to replace the leaky thing that goes "woosh" that Shuko owns and concludes (since "woosh" is his own Verbal Tic) they must be talking about him, which causes him to run off in tears. They were actually talking about her washing machine.
  • Promotion to Parent: Her parents have already passed away leaving her to raise her twin brothers. Thankfully, said brothers are either in high school or college and able to pull some of their weight around when it comes to supporting their family.
  • Quivering Eyes: In his character art, AquaMan has these and a squiggly mouth, making him look like nothing so much as a toddler on the brink of tears.
  • Vague Age: She looks young enough to pass as a teenager, but she's paying for her little brothers to go to college and becomes a schoolteacher by the sixth game.
  • Verbal Tic: AquaMan peppers his sentences with "woosh!" (in 4) or "drip!" (in 6) all the time. It's "pyun!" in the Japanese version.
  • Weak, but Skilled: AquaMan's Soul Unison and Cross doesn't inflict a lot of damage, but has a very fast charge rate, similar to any Aqua element style change from the second and third games.

    Yuko 
A little girl who participates in the first tournament. Operates a Normal Navi named Ponta.

  • Dead All Along: She died long before Lan was born. Her ghost lingers around as she is searching for a worthy opponent to fight before she departs to the afterlife for good.
  • Palette Swap: The blue variant of the little girl NPCs.
  • Weirdness Magnet: Her presence attracts Navi Ghosts whenever she is having fun, much to her father's chagrin.

    Tetsu 
A high school delinquent who participates in the first tournament. Operates an unnamed Heel Navi.

Eagle/Hawk Tournament Competitors

    Atsuki Homura and BurnerMan.EXE 

BurnerMan voiced by: Shin-ichiro Miki (JP), Richard Ian Cox (EN)

https://static.tvtropes.org/pmwiki/pub/images/atsuki_burnerman.jpg
A young man who's very passionate about pyrotechnics, essentially a younger, ruder version of Mr. Match.

  • Adapted Out: Atsuki never shows up in the anime.
  • Astonishingly Appropriate Appearance: Atsuki's blue Shonen Hair resembles the blue flame of a gas-fire.
  • Alternate Self: BurnerMan is the Battle Network counterpart of a classic Robot Master of the same name from Mega Man & Bass.
  • The Gimmick: From their Hot-Blooded attitude to their Astonishingly Appropriate Appearance to their Meaningful Names, Atsuki and BurnerMan are all about fire. As a matter of fact, in Battle Network 4, the chief drama of the BurnerMan scenario is that they share the very same gimmick with none other than Mr. Match and FireMan, which escalates into a crisis.
  • Jerkass: Atsuki is rude towards Mr. Match, calling him an old man and laughs at him and Fire Man for losing to Lan and Mega Man in the past. BurnerMan is the same, at least in the anime, but also more violent.
  • Meaningful Name: Homura means "flame".
  • Out of Focus: Played with. As a Darkloid BurnerMan gets more episodes than most and is around for a large chunk of Axess, but he never returns as either an Asteroid Navi, or a Zoanoroid Navi unlike most of the rest.
  • Playing with Fire: BurnerMan is a Fire Navi.
  • Punny Name: Atsuki is a hair's-breadth away from atsui, the Japanese word for "hot".
  • Red Oni, Blue Oni: Played With. While Atsuki styles himself as a cooler firestarter than an old man like Mr. Match, which would make him technically the Blue Oni to Match's Red, deep down they're both Red Oni.
  • Slasher Smile: BurnerMan has one on his face near constantly.
  • Sore Loser: When Lan defeats him in the tournament, he angrily tells BurnerMan to burn down the whole building only to set himself on fire and runs into an elevator.
  • Technicolor Fire: Unlike other Fire Navis, BurnerMan ignites blue flames.

    Viddy Narcy (Narcy Hide) and VideoMan.EXE 

Narcy voiced by: Hiroshi Kamiya

VideoMan voiced by: Tomomichi Nishimura (JP), Don Brown (EN)

https://static.tvtropes.org/pmwiki/pub/images/viddy_videoman.jpg
Real name: Hidenosuke Yamashita. An aspiring flamboyant filmmaker who joins the Neo-WWW in the anime when he believes no one appreciates his ideas.

  • Achilles' Heel: VideoMan's tape; it must be unbroken to project copies, and its magnetic nature means that the copies will eventually deteriorate, and that any sufficient magnetic pulse - such as Lan and Chaud's combination of Shake and Electro Sword in episode 25 of Axess - will destroy the clones and make it nearly impossible for him to play back any new ones with actual substance.
  • Adaptational Villainy: In the games, while he's definitely not nice, he's still not a villain. In the anime, he becomes a member of Neo-WWW. In Beast, he has a Beyondard counterpart who's the king of a town's criminal underground and abuses the citizens.
  • Ambiguous Gender Identity: In the video games, they are possibly nonbinary or a trans woman. They have a female chosen name (both Narcy could be viewed as a feminine sounding name, as well as Hide being a typically female name in Japanese meaning "excellence"/"esteem"), claims to have gone "beyond gender", and hates it when people use their birth name (which is a strictly masculine one) to the point of anger. Nothing is confirmed however, and the anime just makes him an effeminate guy.
  • Ascended Extra: A minor tournament opponent in the games but part of a major villainous group in the anime.
  • Butt-Monkey: Particularly his Beyondard counterpart in Beast who keeps getting blown away by TenguMan.
  • Ditto Fighter: VideoMan can create a copy of MegaMan to fight for him.
  • Dude Looks Like a Lady: Seriously, just look at him. Viddy even lampshades this, claiming to "have gone beyond gender".
  • Evil Is Petty: Some of his evil plans involve getting revenge on people who have (from his perspective) wronged him, such as kidnapping Dex to make a huge pot of curry so he can drown Jawaii Island because he used to work for their tourism office but got fired.
  • Gameplay and Story Segregation: Some of VideoMan's cutscene abilities such as pausing the opponent and reversing their movements are never demonstrated in battle.
  • The Gimmick: Viddy Narcy is a ham actor and director all in one, and his Navi VideoMan is a living camcorder.
  • Never My Fault:
    • After losing to Lan and MegaMan in the fourth game tournament, he fully blames VideoMan for the loss and calls him a "useless Navi".
    • During his very short-lived Heel–Face Turn in the anime, he wins Yai's Navi design contest, but gets disqualified since the contest is for kids. He accuses Yai of humiliating him, but as Yai points out, it was his own fault for not reading the rules.
  • Punny Name: Viddy comes from "video", referencing his profession and Navi VideoMan. Narcy is from "narcissist", fitting how highly he sees himself.
  • Real Men Wear Pink: Well, he certainly has this mindset.
  • Time Master: VideoMan can fast-forward to accelerate himself and rewind to heal some damage.

    Lilly (Igarashi Ran) and WindMan.EXE 

Lilly voiced by: Aya Hisakawa

WindMan voiced by: Shunsuke Sakuya

https://static.tvtropes.org/pmwiki/pub/images/lilly&windman.jpg
A priestess of WindMan's temple in Scissor Island. WindMan himself is revered as a god where Lilly comes from due to his tremendous powers. While normally calm, she has a dark side to her that is brought up when she is intoxicated.

  • Alternate Self: WindMan is the Battle Network counterpart of the classic Robot Master from Mega Man 6.
  • Blow You Away: WindMan of course. To the point that enemy auras are blown off when Wind Soul is activated by MegaMan.
  • Dub Name Change: WindMan to WindBlastMan in the anime.
  • The Gimmick: As a god of wind and his priestess, Lilly and WindMan invoke the Motif of the legendary kamikaze, the divine wind. Lilly has a personality that, like the wind, alternates between calm and tempestuous, while WindMan, when unsealed, unleashes a typhoon upon the cyberworld.
  • Jekyll & Hyde: Sober-Lilly and drunk-Lilly, respectively. Drunk-Lilly is a vicious psychopath who tried to short-circuit MegaMan's pet by knocking it into the fountain and drove her own Navi mad by removing the seals on his power. Sober-Lilly hasn't the foggiest clue what she gets up to when she's drunk and is so polite normally that Haruka lampshades it.
  • Lady Drunk: Lilly drinks when she's nervous. This causes a lot of problems for those around her.
  • Nice Guy: Lilly when she's sober is quite pleasant and polite.
  • Power Floats: Since WindMan is floating, panels do not affect him.
  • Power Incontinence: Once Lilly gets drunk and unseals WindMan's powers, he causes massive storms across the Net.
  • Split Personality: Changes into a more violent version of herself anytime she gets drunk.
  • Top-Heavy Guy: WindMan has a thin, willowy body below the chest and shoulders.
  • Truer to the Text: WindMan looks fairly different from his Mega Man (Classic) predecessor... but closer to the original fan submission.

    Flave Yamakawa (Ajita Yamakawa
A chef prodigy who participates in the Hawk/Eagle Tournament. Operates an unnamed Normal Navi.

  • Berserk Button: Not liking his cooking blows him off, as he believes that his skills are perfect.
  • Cooking Duel: Enraged by Lan's dismissal of his cooking, Flave challenges him to a net cooking duel before their match begins. This apparently involves using navis to simulate cooking on the net while an advanced cooking machine copies their actions.
  • Punny Name: "Aji" is Japanese for flavor or taste, which was referenced in his dub name as well.

    Riki 
A member of the mafia who wants to quit the organization, win the monetary prize from the Hawk/Eagle Tournament and open up a bakery. Operates a Heel Navi named Crusher.

  • Face of a Thug: Looks scary but is a big softie inside. His intimidating face is why people around him make him their gang boss, and he laments this fact.
  • Gentle Giant: Has an imposing stature but couldn't do a thing without his Navi around.

Red Sun/Blue Moon Tournament Competitors

    Raika and SearchMan.EXE 

Raika voiced by: Hiro Yuki (JP), Matt Smith (EN)

SearchMan voiced by: Jun Fukuyama (JP), Brian Dobson (EN)

https://static.tvtropes.org/pmwiki/pub/images/raika&searchman.png
A military commander from the cold nation of Sharo, he is the operator of the sniper SearchMan.EXE. Their first game appearance is as one of the possible tournament opponents in Red Sun and one of the few characters to actually do something about Nebula. A few months after the events of 4, they joined Team ProtoMan as the intel of the group. They usually only cared about achieving their objectives during dangerous missions, but in the anime, they eventually warm up to the main casts' friendly personalities.

  • '90s Anti-Hero: He's the closest thing MegaMan has to Judge Dredd.
  • Adaptational Attractiveness: SearchMan gets one of the bigger glowups among Robot Master —> Navi conversions, coming out as one of the most human-looking Navis in the series.
  • Adaptational Badass: SearchMan's original Robot Master counterpart is a goofy two-headed gunman who gets himself confused due to a development error. He's almost unrecognizable here, being an extremely competent Cold Sniper and having a much-more attractive design
  • A Day in the Limelight:
    • Axess episode 35: They team up with Raoul and ThunderMan to fight FridgeMan, BrightMan, SwordMan, and StarMan.
    • Stream episode 26: Shared with Pride while fighting Asteroid AirMan.
    • Beast episode 17: Shared with Dingo and TomahawkMan as they fight Beyonard Narcy and VideoMan.
    • Beast + episode 22: They battle against phantom navis impersonating MegaMan and ProtoMan.
  • Alternate Self: SearchMan is the Battle Network counterpart to the classic Robot Master of the same name from Mega Man 8. Notably, the Battle Network version only has one head.
  • Ascended Extra:
    • He and SearchMan become main characters in the anime during Beast.
    • In the manga, it’s a Zigzagged case. In the 4th storyline, they become tritagonists, and after that their role was reduced to supporting characters alongside Dingo and Tomahawkaman. SearchMan got more screentime in the 6th storyline though.
  • Attack Drone: SearchMan can control mini satellites that can fire laser beams.
  • Bodyguard Crush: In the anime, Raika is given some Ship Tease with Princess Pride, but nothing comes out of it.
  • Brainwashed and Crazy: SearchMan gets possessed by Reverse in Legend of Network.
  • Breakout Character: Raika is given a much larger role in the later seasons, basically becoming the tertiary protagonist after Lan and Chaud. SearchMan also enjoys a high degree of popularity among the fandom due to his cool design, his Cold Sniper persona, and the incredible power and utility of his SearchSoul Double Soul.
  • Chest Insignia: A crosshair.
  • Cold Sniper: He and SearchMan are quick to delete any innocent Navis corrupted by Dark Chips since they believe it’s the only way to save them and it’s most definitely the only way to prevent more damage.
  • Crosshair Aware: SearchMan is a Cursor Navi. He is the one responsible for scoping all over MegaMan in BN4's Undernet to test him and Lan.
  • Expy: A haughty young high-ranking official who looks down to the heroes, only to be friends with them in subsequent appearances? Sounds like a certain Chaud-ProtoMan duo.
  • The Gimmick: SearchMan and Laika are the most overtly militaristic characters in Battle Network, wearing different kinds of military uniforms and attacking with various kinds of military weaponry.
  • Jerkass: Their scenario involves Raika punching Lan in the stomach and has SearchMan taking aim on MegaMan while on an anti-Nebula mission as a test. Bizarrely, you get Search Soul out of this event.
  • Jerk with a Heart of Gold: Both of them, in the anime.
    • When Raika first shows up in the anime, he rags on Lan since Electopia's only defense against Nebula and their dark chips are cross fusion, and essentially calls Lan a dumbass and claims that darkloids can be defeated using intelligence instead of relying on cross fusion.
    • In the following episode, Raika orders SearchMan to fire at DesertMan, but SearchMan is reluctant since DesertMan is holding MegaMan over a lava pit which means if SearchMan deletes DesertMan, MegaMan would've also deleted. When SearchMan fires a freeze bullet at the lava, Raika scolds SearchMan, but finally shows MegaMan some respect but still insults Lan.
    • When he returns later in Axess, he refuses Raoul's help thinking he'll get in the way due to being a civilian. His "heart of gold" finally comes in a few episodes later when FridgeMan takes over a mine in Sharo and unintentionally traps Sharo's heroic dog in the dimensional area. Raika previously known for following all orders uses Lan to bypass the dimensional area and risk getting himself in trouble just to save his friend.
  • Military Brat: Comes with him being a Russian (Sharo) soldier stereotype.
  • Not So Above It All: Despite his arrogant and cold personality, Raika is eventually subjected to goofy moments in the anime, especially during Beast. Having to stick with the more comical Dingo is probably a factor too.
  • Redhead In Green: SearchMan is a redheaded Navi wearing a green military garb.
  • The Smart Guy: Of Team ProtoMan, as they are capable of searching and disarming enemy traps.
  • Serious Business: Mocks Lan for thinking Netbattling is a sport for people to enjoy.
  • Smart People Shoot: SearchMan.EXE works as The Smart Guy in Mega Man Battle Network 5, and he's a sniper with much better aim than the other shooters, at the cost of being worse in melee.
  • Sugar-and-Ice Personality: The sugar part is more pronounced in the anime.

    Ivan Chillski (Ivan Coolski) and ColdMan.EXE 

Ivan voiced by: Katsumi Suzuki

ColdMan voiced by: Shinji Kawada (JP), Alec Willows (EN)

https://static.tvtropes.org/pmwiki/pub/images/ivan_coldman.jpg
A man from Sharo (the Battle Network version of Russia) who loves the cold weather.

  • Alternate Self: ColdMan is the Battle Network counterpart to the classic Robot Master of the same name from Mega Man & Bass.
  • Animate Inanimate Object: ColdMan is a walking, talking refrigerator.
  • Barely-Changed Dub Name: Ivan Chillski in the West, from the original Ivan Coolski.
  • Disproportionate Retribution: He complains that Netopia is too hot for him. So what did he do? Went back to Sharo to infiltrate its weather control systems and cause blizzards around Sharo and Netopia.
  • Dub Name Change: ColdMan is called Fridge Man in the anime's English dub. Unlike most other name changes in the dub, this one actually makes more sense since he is indeed a sentient refrigerator.
  • Fat Bastard:
    • Ivan is the fattest character in the series and willing to freeze over the entirety of Sharo and Netopia just to make himself more comfortable.
    • ColdMan's proportions imitate a heavyset human and he's just as willing to hack his country's satellites as his Operator.
  • The Gimmick: Ivan and ColdMan are both Fat Bastards from a frigid environment with an Ironic weakness to the chill—Ivan looks like he has a cold despite that heavy coat, and ColdMan is a walking, talking refrigerator wearing a scarf.
  • Grim Up North: Ivan is native to Sharo, a Fantasy Counterpart Culture to Russia, and dressed for the bitter cold envionment.
  • An Ice Person: ColdMan is an Aqua Navi.
  • Irony: ColdMan, a living refrigerator, is wearing a scarf to keep warm.
  • Karma Houdini: After his scenario he is supposed to be imprisoned in NetFrica for his crimes, but in Blue Moon he inexplicably appears at Sharo near the end of the game to cheer on Lan and MegaMan.
  • Scarf of Asskicking: ColdMan wears one.
  • Too Dumb to Live: Ivan takes control of weather computers all over the world so he can cause blizzards in Netopia because its too hot for him, not realizing he can just take off his coat.
  • Well-Intentioned Extremist: The well-intentioned part is debatable, but in the anime, Ivan lost his job due to the company running low on funds to support his compression research, when he receives Asteroid ColdMan, they begin compressing Navis all over the world, which leads to Chaud, ProtoMan, and Raoul arresting Ivan and deleting ColdMan.

    JunkMan.EXE 

Voiced by: Kenta Miyake (JP), Terry Klassen (EN)

https://static.tvtropes.org/pmwiki/pub/images/junkexe.jpg

A solo Net Navi born from junk data who joins the tournament to have one last fight before his data decays.

  • Adaptational Abomination: Junk Man of the classic universe was humanoid and had a human face. JunkMan.EXE is a shaggy, shambling heap of garbage.
  • Alternate Self: JunkMan is the Battle Network counterpart of the classic Robot Master from Mega Man 7.
  • Chuck Cunningham Syndrome: In the anime, he never appears again after the Axess finale except for his Zoano counterpart in Beast.
  • Don't You Dare Pity Me!: Destroys the KindData given to him because he hates Navis and their operators, but deep down he longs for someone to show him kindness.
  • Extra-ore-dinary: Most of his junk are metallic.
  • "Freaky Friday" Flip: He ambushes MegaMan.EXE and they switch bodies.
  • Green-Eyed Monster: Despises Navis with operators because he doesn't have one and is born from junk data.
  • Killed Off for Real: After the tournament match against Lan and MegaMan, his data decays.
  • Palette Swap: JunkMan Omega has more blue-gray in his body and his shaggy cable "hair" is bright yellow.
  • Recycled In Space: In the anime, he resides in space.
  • Spared by the Adaptation: He never decays in the anime.
  • Stationary Boss: In his Battle Network 4 Boss Battle, JunkMan remains in the back row and launches waves of debris at his foe.
  • Well-Intentioned Extremist: In a kind of unintentional way, Junk Man is performing an important duty in the anime. He is obsessed with collecting junk, so as the control unit of a satellite, he collects as much space debris as he can. Space junk is very dangerous to active salettites and could eventually make it impossible for satellites to orbit the Earth if the debris field is bad enough. After he stops going after active satellites, he is actually lowing the chances of active satellites from being hit by what's essentially super sonic speed bullets.
  • What Happened to the Mouse?: Alternate universe counterparts aside, he never shows up after the Axess season.

    Jack Bomber 
A Netopian who participated in the Red Sun/Blue Moon Tournament to promote a dangerous sport called Foot Bomb. Operates an unnamed Normal Navi.

    Paulie 
A boy from Netfrica who represents his country in the Red Sun/Blue Moon Tournament. Operates a Heel Navi named Jammer.

  • Easily Forgiven: Lan forgives him despite the things Paulie did to his village. The other villagers follow suit.
  • Enfant Terrible: A kid who depletes his village's water supply and installed viruses into the water management system to get back on Lan for winning the WaterGod Festival.
  • Foreshadowing: His actions are reminiscent of Dr. Regal's plans in the fourth game; sabotage a Hikari who tries to solve a disaster (Yuichiro's laser cannon and Lan restoring the global network connection in case of Regal, Lan fixing the WaterGod in case of Paulie) to make them look bad so that they can step in with another plan and be seen as the heroes instead.
  • Palette Swap: He is a recolor of the blue shirt boy NPCs; giving him dark skin, white shirt and green shorts.
  • Sore Loser: Feeling jealous of Lan's victory in the WaterGod Festival he and his Navi stormed off to install viruses into the WaterGod so that when Lan and Mega tried to fix it they will get deleted by the viruses instead.

Nebula

    ShadeMan.EXE 

Voiced by: Hidetoshi Nakamura (JP), Scott McNeil (EN)

https://static.tvtropes.org/pmwiki/pub/images/shademan.jpg

An autonomous Navi known as a Darkloid, Navis who are infused with power from a Dark Chip. He first appeared in 4 where he attacked other Navis to consume their energy and kidnapped Roll.EXE to have her for "dessert". He started out invincible to all attacks, which pushed Lan and MegaMan into using the Dark Chip he had dropped earlier. As he died he laughed that MegaMan was now infused with evil from the Dark Chip. He returns in 5 as part of Nebula, occupying the Net and helping towards the activation of Soul Net.

In Axess ShadeMan was the leader of the Darkloids, turning a portion of the Net into their fortress. They were tasked by Nebula to perform missions in exchange for Dark Chips, which he discovered later would lead to their deletion. He was betrayed by Dr. Regal and his Navi LaserMan and later attacked them toward the end of the series, but was deleted by the cross-fusion of human and Navi.


  • Accidentally Broke the MacGuffin: ShadeMan's random encounters after the Boktai sidequest will notably feature a Green Mystery Data (GMD) in the corner that will yield a version-specific giga chip if it survives the fight. However, because ShadeMan turns into bats when fleeing damage, players who want the GMD will have to manage their attacks lest ShadeMan break it in retreat. (LaserMan also has a GMD with the same yield, which will be probably easier to earn).
  • Adaptational Badass: In the games, ShadeMan was a mere Starter Villain who was technically a Hopeless Boss Fight due to Plot Armor, but he was never a real threat (at worst, his Ω version was a challenge due to being a Mechanically Unusual Fighter). In the anime, he's one of the strongest characters in the show.
  • Alternate Self: Of the Robot Master Shade Man from Mega Man 7. He even keeps the sonic attacks.
  • An Arm and a Leg: While several antagonists (including ShadeMan himself in episode 27) lose their arms after particularly powerful attack, ShadeMan's Family-Unfriendly Death by the Cross Fused Regal included his right arm being shot off and his left arm being torn off. He is brought back in Stream, still armless, and ultimately takes Asteroid FlashMan's left arm and BeastMan's right.
  • Animal Motifs: Bats, par for the course.
  • As Long as There Is Evil: States in 5 that so long as there is Dark Power, the Darkloids will always come back from deletion.
  • Authority Equals Asskicking: In the anime, he's the leader of the Darkloids and by far the strongest.
  • Bat Out of Hell:
    • His Red Wing technique summons bats to fly towards his enemy.
    • In random encounter battles, ShadeMan will counter attacks of at least ten damage (i.e. a basic charge shot) by turning into a bat and retreating backwards. This bat is surrounded by three other illusory bats, making it hard to tell which one is real.
  • Beard of Evil: Has a thin goatee and mustache.
  • Broken Pedestal: Downplayed. The Boktai crossover begins with ShadeMan rewriting the story of Boktai so that The Count defeats Django. Later, The Count revives ShadeMan with Dark Matter, much to the latter delight. What he is unaware of, however, is that The Count has only done this to steal his body, a fact that he never learns due to being destroyed by Django yet again before it became an issue.
  • Brought Down to Badass: Thanks to a crossover sidequest with Boktai where he was fried by the power of sunlight, he can be damaged by regular means. Doesn't stop him from being a badass, especially in his Omega form.
  • Card-Carrying Villain: ShadeMan enjoys doing what he does and brags about doing things like messing up the story of Django the Solar Boy so that the plot ended in the vampire's favor.
  • Carnivorous Healing Factor: Downplayed as he does not actually devour them whole, but in the anime, when ShadeMan.EXE absorbs data from FlashMan.EXE and SavageMan.EXE to regenerate his arms, which had been disabled by LaserMan.EXE and Regal earlier.
  • Casting a Shadow:
    • His Shade Hand technique in 4 creates a hand of dark energy during his fights.
    • His main defensive technique in the plot-driven battles of 4 is to fade into shadow and then reappear.
  • Classical Movie Vampire: His Gimmick and chief design motif, just like his Mega Man (Classic) original.
  • The Computer Is a Cheating Bastard: His Noise Crush attack lets him step into your side of the field regardless of how many spaces you have.
  • Curb-Stomp Battle: His first meeting with Lan and Chaud has him one-shotting them with Noise Crush.
  • Cutscene Boss: In the fourth game, ShadeMan does not have a set encounter with his Beta version like most Navis do, and instead completing the Boktai sidequest (where he gets blasted by Django's Pile Driver) is the trigger for unlocking his random battle.
  • Death Is Cheap: Excluding his bonus boss battles, ShadeMan is deleted by MegaMan in Castillo, purified in the Pile Driver in the Undernet, purified again in San Miguel, deleted a second time in Oran Area, deleted again by MegaMan at Nebula HQ, deleted yet again a short while later at Nebula HQ by two members of MegaMan's team during the fight with Nebula Gray, and finally put down for good in the Nebula Area.
  • Demoted to Extra: In his debut appearance he is a recurring threat to Lan and MegaMan to the point of having two Hopeless Boss Fights and when he is fought legit he actually rivals LaserMan, presumably intended to replicate Bass' popularity and increased plot relevance in the previous game. His manga and anime incarnations also follow suit. In the fifth game however he doesn't do much and his power level has decreased somewhat, being the second Darkloid you face. CloudMan scored the most successes among the Darkloids while CosmoMan takes LaserMan's place as Nebula's commander.
  • The Dragon: To Dr. Regal in the anime.
  • Dragon with an Agenda: Only teamed up with Regal to further his own goals and for the Dark Chips. Once he found out that Regal knew how dangerous the darkchips were, he double crosses him.
  • Evil Is Petty: ShadeMan alters the story of Django so that the vampire wins. Because of course he would.
  • Evil Sounds Deep: Has a very deep voice in the original version.
  • Evil Weapon: In the games, ShadeMan drops the dark chip that infects Mega and gives him access to dark chip weaponry, which is what ultimately undoes him originally. The green mystery data also yields either the Bug Charge or Bug Curse giga chips, which can only be used by dark MegaMan.
  • Family-Unfriendly Death: In MegaMan NT Warrior adaptations, ShadeMan is dispatched with extreme prejudice.
  • Handicapped Badass: In Axess, Cross Fusion MegaMan and ProtoMan unleash a double Program Advance on him. All it does is destroy one of his arms and when he's forced back into cyber space, he doesn't have much trouble beating up MegaMan and ProtoMan. In Stream, after Regal rips both of his arms off, but before he gets deleted, he's accidentally brought into the future and proves to once again be a challenge for Cross Fusion MegaMan and ProtoMan until Ms. Yuri intervenes and later literally disarms Asteroids FlashMan and BeastMan.
  • Hopeless Boss Fight:
    • A bizarre case. During ShadeMan's two plot-driven fights, he is immune to conventional battle chip damage, merely fading into shadow once he gets hit until the second fight introduces his weakness in Dark Chips. However, despite being completely invulnerable in both instances, ShadeMan is treated as though he is completely overpowered by MegaMan and unable to put forth any noteworthy resistance.
    • Averted after the Boktai sidequest near the end of the story, in which ShadeMan has his body purged of dark power. In random encounters thereafter, he can be hurt by battle chips, but he has an alternate defensive mechanism to make up for it.
  • I Have You Now, My Pretty: With his intended "dessert" Roll.
  • I'm a Humanitarian: In the games, he feeds on the energy of other Navis.
  • Immune to Flinching: In BN 4, ShadeMan has a hidden attribute where his body interacts with enemy attacks exactly like viruses—he can't flinch, which means he can't fall back to Mercy Invincibility.
  • Intercontinuity Crossover: Hoo boy.
    • Battle Network 4: After being defeated by MegaMan in Castillo, ShadeMan revives and continues to scour the net for victims. During an attack on the Navi of Director Ozma, he is interrupted by the arrival of Solar Boy Django and defeated in battle, getting sealed within a coffin and eventually destroyed by the Pile Driver. This removes his protection from attacks that are not darkness-based for his Omega battle, however...
    • Boktai: The Count of Groundsoaking Blood, Django's archnemesis, revives him from death and implants him with Dark Matter, restoring his former protection. Seeking revenge on Django for his previous defeat, ShadeMan attempts to feed on the Solar Boy, only to again be defeated and purified by the Pile Driver with MegaMan's help. While he does revive yet again in Battle Network 5, his two runs through the Pile Driver have made him no more than a regular Navi, allowing Team ProtoMan/Team Colonel to finally defeat him for good.
    • Battle Network 6: However, as a result of ShadeMan's traveling between dimensions, the Count of Groundsoaking Blood attempts to utilize the Net as a space to defeat Django once and for all, taking advantage of its lack of natural sunlight. With the aid of MegaMan and Lan, Django is finally able to defeat his rival for the last time and finally puts a pin on the crossover.
  • Irony: Despite ShadeMan kidnapping her and harassing her Operator, Roll's battle chip is one of the most effective chips against his Omega version in 4.
  • Laser-Guided Karma: In his second outing in Battle Network 4, he decides to ruin the plot of a Boktai-themed amusement park attraction. Following his defeat at MegaMan's hands and subsequent revival, he runs afoul of the real Django twice and is killed by him in both encounters.
  • Like Cannot Cut Like: Inverted in Battle Network 4, where ShadeMan can absorb endless battle chip damage in his plot-driven battles but will take damage from dark chips. After being purified during the Django sidequest, he'll take normal battle damage.
  • Made of Iron: Even as far as NetNavis go, he's pretty damn durable. For one example, he was struck by a double Program Advance from Lan and Chaud in the anime, but aside from blowing off one of his arms, it didn't even slow him down.
  • Make Me Wanna Shout: Appropriately enough for a bat, ShadeMan has the Noise Crush Special Attack.
  • Mechanically Unusual Fighter:
    • In Battle Network 4, ShadeMan has a "virus-body" attribute (which means he takes damage like a virus rather than a typical net-navi and therefore gains no Mercy Invincibility when damaged).
    • As ShadeManΩ, hitting him with enough damage prompts him to turn into a batch of bats, one real and three illusory, who retreat right off the stage—this gimmick is the main challenge of his fight, since the player must both isolate the real ShadeMan among the bats and, if they want the green mystery data in the corner of ShadeMan's field, protect it from being damaged by the bats on their way out.
  • No Celebrities Were Harmed: Ishihara stated he had an image of Nobunaga Oda in his mind when designing ShadeMan.EXE.
  • Obviously Evil: ShadeMan's first appearance as an NPC features him floating ominously in a corner, not even bothering to use words if you approach him. Factor in the Law of Conservation of Detail and it becomes immediately apparent the creepy navi is up to no good.
  • One-Man Army: When MegaMan returns to the scene of ShadeMan's feast, he finds a Corpse Land with the fallen bodies of Navis littering the landscape of Cyberspace. ShadeMan has apparently very little trouble ripping through every navi in his path.
  • Our Vampires Are Different: A vampire-themed computer program.
  • Power Floats: He notably floats all the time, without the help of his wings. This is actually important when MegaMan has to chase him to save Roll, has there's a giant gap in the way that Shademan just floats over.
  • Roaring Rampage of Revenge: After using Rush to materialize himself into the real world without a dimensional area, he goes on a rampage throughout the city, destroying everything that belonged to Regal to draw him out.
  • Rubber Man: The anime gives ShadeMan the ability to stretch his arms.
  • Signature Move: Noise Crush, ShadeMan's Make Me Wanna Shout technique, which will paralyze anyone in range. The version provided by his navi chip can paralyze or confuse depending on the player's input.
  • Super Special Move: The Big Noise program advance from Battle Network 5 is ShadeMan's Noise Crush with a big jump in damage and range while guaranteeing paralysis on hit.
  • Taken for Granite: When ShadeMan is killed with dark-chips in the story, he turns to stone and then to dust.
  • Unwitting Pawn: In every single continuity, ShadeMan is manipulated by a villain with grander ambitions than his own.
    • In the games, The Count of Groundsoaking Blood revives him with Dark Matter in Boktai 2. Unbeknowst to ShadeMan, however, The Count only does this to steal his body in order to recover from his two deaths in the previous Boktai game.
    • In the anime, Dr. Regal manipulates the Darkloids to serve as his unwitting minions, using Dark Chips to drug nearly all of ShadeMan's followers until they have a crippling dependency that cause them to change allegiances to side with Regal. ShadeMan is then ousted from his own organization and later deleted by Regal.
    • In the manga, Dark MegaMan has him attack Lan in order to draw out more hatred from MegaMan. In retaliation, MegaMan rips him to shreds while Dark MegaMan is pleased with the violent display.
  • Vampiric Draining: ShadeMan's feeding frenzy leaves his victims (almost?) perfectly intact but completely empty of energy. He doesn't do this in battle in 4, but his Shade Drain technique in 5 has him take a big ol' bite out of his victims and restore his health thereby.
  • Verbal Tic: Has a tendency to say "WHEE!" in the games. Is it supposed to be the sound of his shrieking?
  • Villainous Glutton: ShadeMan is defined by his hunger for the life of other NetNavis, and leaves a trail of drained bodies all over the Internet before taking Roll as his "dessert."
  • Winged Humanoid: He can turn his arms into wings, usually to perform his Noise Crush.
  • Wolverine Claws: His claws are his main weapons.

    Dr. Regal 

Voiced by: Kazuhiro Nakata (JP), Trevor Devall (EN)

https://static.tvtropes.org/pmwiki/pub/images/regal_4.jpg

The leader of Nebula, Dr. Regal seeks to take over the world and plunge it into an age of evil and darkness. In the fourth game, he attempts to achieve this by taking over Duo's Comet. In the fifth game, he attempts to activate Soul Net, which links humans to the internet where he can tamper with their emotions. His Navi is LaserMan.EXE.


  • A God Am I: Regal declares this of himself in the final episode of Stream.
  • Adaptational Badass: In the games, Regal is a powerless human scientist the whole way through, and the same can be said of him in the manga. The anime version of Regal, meanwhile, cross fuses with LaserMan.EXE to rampage through the city outside the net in the finale of Axess, is a Virtual Ghost merged with Nebula Gray in The Movie, and takes on a One-Winged Angel form in the finale of Stream. Little wonder he'd developed a god complex over his evolution and power.
  • Arc Villain: In the manga, he's the villain of the fifth arc who is only present in Volumes 10 and 11 (with an Early-Bird Cameo in Volume 9), though it's implied he and Nebula were the Greater-Scope Villain for the previous two arcs.
  • As Long as There Is Evil: Leaves Lan to ponder this in the epilogue of the fourth game.
  • Avenging the Villain: In the games, he's the son of Dr. Wily. Subverted in that his present motives have little to do with avenging his father, to whom Regal proves Eviler than Thou.
  • Beard of Evil: In the fifth game.
  • Big Bad: Of games 4 and 5, the Axess season and The Movie, and both a Greater-Scope Villain and part of a Big Bad Ensemble in the Stream season.
  • Black-and-White Insanity: In a bizarre way, his misanthropic beliefs about society fall into this despite his embracing of evil. He insists that even good people will commit Necessarily Evil actions or accidentally cause harm with their actions, and therefore are just as evil as openly villainous people like him and Wily. He points to Dr. Hikari's development of Net Society as accidentally enabling cyber terrorism. However, he never considers that Hikari is aware of this and is doing everything he can to make Net Society safer, while all he can do is stew in his despair without trying to improve society.
  • Broken Pedestal: His father's fall to villainy caused him to become disillusioned with both Wily and the society that rejected him.
  • The Cameo: Beast shows a Beyondard counterpart to him that doesn't seem evil.
  • Card-Carrying Villain: Makes absolutely no bones about his willingness to do horrible things to people.
  • Chekhov's Gunman: He's always been the head of Nebula, but that was largely an issue on the back burner of the story until late in the 4th game. In the 5th game he actually has a plot to enact.
  • Cold-Blooded Torture: Does this to Dr. Hikari in the fifth game and The Movie of the Stream series, and to Megaman himself in the manga.
  • Death by Adaptation: Oddly, he is killed off in both the manga and the anime despite the whole point of his character arc is him becoming a productive member of society (albeit via Heel–Face Brainwashing and Laser-Guided Amnesia).
  • Demoted to Extra: While he's the Big Bad in two games and two anime seasons plus a movie, the manga has him as merely an Arc Villain.
  • Early-Bird Cameo: He's seen for a single panel in Volume 9 of the manga when Colonel is speaking to his superiors in the Netopia military, but isn't properly introduced and named until the next volume.
  • Evil Cannot Comprehend Good: Yuichiro bowls the good doctor over in the ending of the fifth game.
  • Evil Versus Oblivion: He uses himself as a conduit for a broken cable so that Lan and MegaMan can stop Duo, but only because he can't create his world of evil if everyone dies.
  • Eviler than Thou: To ShadeMan in the anime, and to his other father, Dr. Wily, in the games.
  • Eye Scream: In the movie, he kidnaps Yuichirou and performs laser eye surgery on him to extract the last remaining data for Nebula Grey.
  • Family-Unfriendly Death: In the anime. He also very clearly commits suicide by falling backwards off a roof in the fourth game, though the fifth reveals he lived. In the manga, he makes a successful escape with his personal submarine...until Bass catches up with him and destroys it wholesale. Inflicts one on ShadeMan in Axess. It is not fun at all watching Shade screaming as his arms are ripped off. Even less pleasant is when he gets hit point blank with LaserMan's Cross Laser, which actually manages to explode out of him.
  • Faux Affably Evil: Despite being a Card-Carrying Villain, he has moments of false politeness and benevolence, such as when he calmly tortures Dr. Hikari, gives him False Reassurance that the theory behind Soul Net won't go to waste, and tells the public via a live broadcast that they'll soon be "free" of their morality.
  • Gosh Dang It to Heck!: Due to the tighter censorship on the latter portion of the series, Dr. Regal's outbursts of annoyance tend to fall into this territory. It's particularly amusing that Lan has managed to have a fouler mouth over the course of the entire series that one of his adult adversaries.
    "Dang MegaMan and his friends!"
  • Greater-Scope Villain: Regal serves as this for the first half of Stream before he personally re-enters the story, and also for a large chunk of the manga where the villains are Darkloids following a plan to darken Mega Man's Double Soul ability and fuse him with Bass in order to create the ultimate world-destroying Dark Power, a plan Regal is revealed to be in on when he unleashes Nebula Gray in Volume 10.
  • Heel–Face Turn: Yuichiro urges him to do this, specifically returning to the mouth of an erupting Mt. Belenus to offer him a Last-Second Chance. While his mind reels at this (and with good reason), Regal feebly manages to refuse. And then Papa Wily shows up and gives him a Bright Slap to remember. Or not.
    • Heel–Face Brainwashing: The only way a man as evil as Regal can be changed into a good person and model citizen is to erase at least 10 years worth of memory from his mind, which is what his father does to him.
  • Hobbes Was Right: Dr Regal's entire philosophy is very much based on the idea that humans are inherently evil, also mixed in with Legalized Evil when he starts brainwashing everyone into becoming their worst selves.
  • Humans Are Bastards: His motivating principle, derived from society's rejection of his father. His plot in 5 basically amounts to him putting every human mind through hell and watching as the world tears itself apart.
  • Hypocrite: He claims humanity is naturally evil, yet brainwashes them to be more evil than they would be naturally.
  • I've Come Too Far: After Yuichiro tries to reason with him, Regal actually starts showing some regrets about his philosophy, only to say that he committed too much evil to change his ways. Then Dr. Wily overloads Soulnet and erases his memory.
  • Killed Off for Real:
    • In the anime, he is reduced to a skeleton after using Duo's technology for his own gain. Though it's unclear whether Duo did this directly or the sheer amount of energy overloading him.
    • In the manga, his submarine gets blown up by Bass.EXE with him still inside it.
  • Laser-Guided Amnesia: His fate at the end of the fifth game.
  • Laser-Guided Karma: He tries to brainwash all of humanity into evil using the SoulNet. He's then forced into a Heel–Face Brainwashing by that very same system.
  • Light Is Not Good: While his navi Laser Man has light-based powers, he is just as evil as his operator.
  • Mind Rape: This is basically what happens to people caught up in his version of SoulNet. The player ends up having to go through the traditional Boss Rush to free their allies, succeeding and setting the stage for the final dungeon.
  • Never Found the Body: In the fourth game. He returns as the Big Bad of the fifth game.
  • Not That Kind of Doctor: Shows up as a subtle play in the manga - Dr. Regal, after having been revealed as infiltrating the Netopian army with Darkloids, introduces himself as "assisting with a birth."
  • One-Winged Angel: At the end of Stream, he transforms into a huge serpent with a human head. Not that it avails him much...
  • Orcus on His Throne: In the manga, Regal is always seen sitting in a chair inside Nebula's submarine base and never leaves this position, communicating via screens and having his work done by his Darkloid proxy Cosmoman.EXE, as well as Nebula Gray once it's been fully generated.
  • Related in the Adaptation: Subverted. In the games, Regal is Wily's son. The anime doesn't give them a quite as solid relationship. After Duo struck the plane Regal and Yuri were on and resurrected them as his probes, they washed up on the beach near Wily's lab where he examined their genes after they were altered by Duo. Then again, the games never said Regal and Wily were related biologically especially with no mother being mentioned.
  • Redemption Rejection: In the fifth game, he begins to reconsider his views when Yuichiro offers him the chance to turn himself around, but quickly shuts this thinking down, reasoning that I've Come Too Far.
  • Shadow Archetype: Of Yuichiro. World-renowned scientist responsible for major leaps in technology? Check. Child of a likewise famous scientist? Check. Develop technology intended to benefit mankind? Ha ha ha no.
  • Society Is to Blame: Regal claims that civil society and "good" people are the true evil in the world and the cause of all other evil like what he and Nebula do... because they judge them for their evildoing and don't simply allow them to do evil, making this a case of Never My Fault on Regal's end. This is implied to be due to his father's fall to evil, which he refuses to acknowledge as Wily's own choice. Additionally, Dr. Hikari inwardly acknowledges Regal's point about how maintaining Net Society also enables net-based crimes, but Hikari seeks to improve society while Regal instead wastes his own talents trying to drag everyone down to his level.
  • Stupid Evil: His role as an antagonist in his debut game. He wants to prevent the Duo asteroid from hitting the Earth, but insists on doing so by having LaserMan been the one take control of it. This leads to him sabotaging all other attempts to stop it, putting the entire world, including himself, in danger for no apparent reason other than insisting that he gets control of the comet for an unspecified purpose.
  • Suspiciously Similar Substitute: As a sequel Big Bad with a personal connection to Dr. Wily who is also a peer of Yuuichirou Hikari's, Dr. Regal is strikingly similar to the Professor of Mega Man Network Transmission, even before you factor in the long thin hair and the shared taste in heavy draping clothes.
  • Taking You with Me: He attempts this on Megaman towards the end of The Movie.
  • To Create a Playground for Evil: His ultimate goal.
  • Took a Level in Badass: He gets much more personally involved in Battle Network 5 compared to the previous game, abducting Yuichiro and subjecting him to Cold-Blooded Torture, sending his agents out into the net for Lan and his friends to contend with so that eventually they play right into his hands and uncover where Soul Net is stored, and coming much closer to doing real damage to the world with the corrupted Soul Net and the unleashing of Nebula Gray.
  • Trailers Always Spoil: One actually went out of its way to point out who the villain was.
  • The Unfavorite: His father Dr. Wily pays more attention to his deceased friend's son and neglected his own.
  • Unrelated in the Adaptation: In the games, Regal is Wily's son. In the anime, Regal has connections with Wily, but is otherwise not related. He was an airplane passenger when Duo crashed it then resurrected him and Yuri as his probes and later they both washed up on the beach near Wily's facility where he conducted experiments on them trying to learn how Duo changed their DNA. With that being said, the games never said Wily and Regal were related by blood.
  • Verbal Tic: As a Card-Carrying Villain, he always makes sure to include the word "evil" in his dialogue in the games.
  • Villainous Lineage: A revenge-driven mad scientist? Yeah, he Turned Out Like His Father, alright. Ancestry is a recurring theme between him and Yuichiro.
  • Villain with Good Publicity: Well, almost. Hailing from an infamous military state, he's universally recognized as one of the most dangerous men on the planet, but in the face of imminent doom, Yuichirou and the assembled are...not entirely unwilling to work with him.
  • Virtual Ghost: In The Movie and Stream.
  • What the Hell, Hero?: Challenges the heroes' simplistic views of Good and Evil during the climax of the fourth game. Accuses Chaud of slaughtering countless "criminal" NetNavis during his tenure as an Official, and accuses Lan of being similar when he hunted down the NetNavi responsible for severing global network connections...which almost certainly establishes him as a troll, since the HeelNavi in question, who had to have a good idea of the magnitude of his actions, attempted kamikaze suicide when he was cornered.

    LaserMan.EXE 

Voiced by: Kazuhiro Nakata (JP), Michael Kopsa (EN)

"Ha! The warmth of souls indeed... Listen to me. That feeble power is no match for the power of evil."
https://static.tvtropes.org/pmwiki/pub/images/laserexe.jpg

Dr. Regal's NetNavi and the leader of the NetNavis in Nebula in Battle Network 4. In the anime, he usurps ShadeMan as the leader of the Darkloids.


  • Abnormal Limb Rotation Range: Is capable of rotating his head a full 360 degrees in the anime. Justified in that he is designed to look robotic.
  • Adaptational Badass: In the games, while powerful, he's not that big of a threat. In the anime, however, he's capable of curbstomping ShadeMan, who Lan and Chaud could barely defeat.
  • An Arm and a Leg: Gets his hand cut off during his fight with MegaMan in the anime.
  • Asskicking Leads to Leadership: He becomes the new leader of the Darkloids after deposing ShadeMan.
  • Attack of the 50-Foot Whatever: In the anime, Dr. Regal uses data from viruses to create several giant copies of LaserMan to attack the city. He even merges with one of them to fight MegaMan.
  • Bad Boss: In the anime, he deletes a Darkloid when the latter questions his decision to make ProtoMan his second in command. And he later orders ProtoMan to kill Ms. Yuri when her loyalty comes into question.
  • Card-Carrying Villain: Like his operator, he admits he is evil and mocks notions of justice.
  • Casting a Shadow: He forces the darkness in MegaMan to come to life and fight him. There's also his Dark Laser attack, where he fires a laser from his eyes that creates a dark void to heal him.
  • Chest Blaster: Can fire a laser from his chest in the anime.
  • Dark Is Evil: Has black armor, uses darkchips, and seeks to conquer the world.
  • Death from Above: His Star Break Laser, where he fires a red laser at the ceiling that causes debris to fall from the sky.
  • The Dragon: To Dr. Regal.
  • Dragon-in-Chief: He is in charge of the Navis in Nebula.
  • Energy Weapon: Well, duh.
  • Evil Sounds Raspy: In the dub.
  • Evil Wears Black: Has black armor.
  • Eye Beams: His Cross Laser and Dark Laser.
  • Fusion Dance: In the finale of Axess, Regal Cross Fuses with LaserMan using a Dark Synchro Chip and begins rampaging about the worldwide Dimensional Area he's created.
  • Generic Doomsday Villain: In both the games and anime, LaserMan has little personality and is more or less your stereotypical villain. In the anime however, it's implied he's just a simple drone program if not something directly controlled by Regal himself since the Darkloids won't obey a human and isn't a real navi. Thus he has no true will of his own.
  • Hand Blast: His Disruption Beam, where he fires a blue laser from his hand that temporarily disables the customization screen if it hits.
  • Irony: LaserMan, a being whose core Motif is the manipulation of light, has control of dark power as well.
  • Killed Off for Real: Is defeated by MegaMan in both the games and anime. Particularly in the anime, both he and Regal are destroyed due to their Cross Fusion. While Regal is revealed to be alive in the movie, LaserMan is gone for good. As Regal could enter the net himself then he had no need of LaserMan anymore.
  • Light Is Not Good: His powers are predominantly light-based, but he is just as evil as his operator.
  • Official Fan-Submitted Content: Despite being a major character (even more so in the anime), LaserMan.EXE is the result of a boss designing contest.
  • Orcus on His Throne: In both the games and anime, he mostly sits back and lets his subordinates do the work and doesn't take action himself until the finale. Taken literally in the anime as most of his onscreen appearances have him sitting on ShadeMan's throne.
  • Puppet King: The anime heavily implies that he is just Regal's virtual mouthpiece.
  • Talking to Themself: Shares the same voice as Regal. Possibly because Regal's actually just talking through him directly. This isn't the case in the dub, though.
  • Tron Lines: Has blue lines running all over his armor.
  • We Can Rule Together: Offers this to MegaMan. Works as well as you expect.
  • You Could Have Used Your Powers for Evil: How he feels about MegaMan.

    Dark MegaMan (Dark Rockman) 

Voiced by: Akiko Kimura

https://static.tvtropes.org/pmwiki/pub/images/mmbn4_dark_megaman.png
After MegaMan is forced to use a dark chip in order to defeat ShadeMan.EXE a dark soul is created inside him. MegaMan is then tempted with the possibility of using dark chips throughout the game, corrupting him further and making his dark soul stronger. At the end, Duo extracts the dark soul from MegaMan and forces him to fight it as a test of humanity.

Later, in Battle Network 5, Nebula directly injects MegaMan with dark power, turning him into Dark MegaMan and making him one of their commanders until he is saved by his liberation team. Afterwards, MegaMan gains the ability of Chaos Unison, a Double Soul activated by sacrificing a dark chip.

In the anime, Dark MegaMan is created when ShadeMan bites him, briefly corrupting him until he is saved by Lan using a vaccine chip. Afterwards, Dr. Regal extracts MegaMan's dark soul and turns it into an Enemy Without. Dark MegaMan becomes a recurring villain and is fought several times until he eventually reunifies with MegaMan so that they can both be with Lan.


  • Adaptational Heroism: After getting stabbed by Slur for trying to absorb Duo's power, he gets back up fairly quickly and distracts Slur with a Salamander battle chip allowing Mega Man, Proto Man, and Search Man to escape.
  • Adaptational Villainy: He is much more vile and sadistic in the manga, lacking in any redeeming qualities and isn't above leaving his allies for dead and disposing of them if it suits his interests.
  • Ambiguous Situation: Is Dark Mega supposed to be the same as MegaMan DS? The latter never speaks in all instances where he shows up and Dark Mega is said to have been born of an implanted Dark Chip rather than MegaMan's innate darkness. Despite that, the two are usually conflated in expanded material.
  • Arc Villain: In the manga's fourth arc that derives from the fourth game, Megaman DS is the primary antagonist rather than Duo or Dr. Regal.
  • Blood Knight: The manga incarnation of MegaMan already showed a greater eagerness to battle than his game counterpart, but Dark MegaMan has this trait with no morality to compensate. He seeks to gain Bass's power for himself, slaughters Sharo's army for fun, and is less willing to flee from a disadvantageous battle than his ally, LaserMan, even if he has to devour the latter. He states that the Dark Power created him as a reaction to the original Megaman's fighting spirit, which is why his lust for power and combat is the only trait he has that's even vaguely similar to the original.
  • Enemy Without: Dark MegaMan becomes the penultimate boss when Duo extracts him from regular MegaMan and forces him to fight his inner darkness. In the anime, Regal extracts Dark MegaMan instead, after MegaMan had been corrupted and restored with a vaccine chip.
  • Evil Counterpart: To Mega Man obviously, but the anime goes a step further with a late episode of Stream where he is able to predict Lan's strategy and battle chips allowing him to counterattack.
  • Green-Eyed Monster: Eventually turns jealous rather than hateful of Mega Man due to his bond and friendship with Lan.
  • Mirror Boss: Dark MegaMan in Battle Network 4 is generated from Duo separating the Dark Soul from MegaMan, and thus his HP and Navicust programs match yours. His fighting style also approximates the player's by using chips (and rarely Program Advances) that the player's used, favoring those that were used more often.
  • Superpowered Evil Side: In Battle Network 5 via Chaos Unison.
  • Suspiciously Similar Substitute: There were a handful of evil Mega Men in the classic universe, Evil Knockoffs created by Dr. Wily to force Mega into a Mirror Match.

Outer Space

    Duo 

Voiced by: Kenji Nomura

https://static.tvtropes.org/pmwiki/pub/images/duoexe.jpg

Duo is said to be an advanced Navi from a universe far away, created to test and judge life across space and punish said life if they are deemed to be evil. His ultimate method of punishment involves slamming his comet into a planet. He arrives to judge humankind in the fourth game and in the anime season Stream.

  • Adaptational Villainy:
  • Alternate Self: Of Duo of Mega Man (Classic).
  • Chest Blaster: The port on his chest can fire laser beams with rings surrounding them, making it harder to dodge it.
  • Continuity Snarl: The Battle Network series was first meant to be an alternate timeline that diverged from the world of Mega Man (Classic) when the Alternate Self of Dr. Light studied networking instead of robotics. Battle Network 4 threw a wrench into that with Duo's Alternate Self, whose radical differences with the original can't be explained by the change in Earth's history.
  • Cosmic Entity: Zigzagged; Duo is the virtual mind piloting an artificial meteor.
  • Expy:
  • Final Boss: Unlike the other final bosses in the series, he has nothing to do with the main antagonistic group but he serves as one for the fourth game.
  • A God Am I: Never outright stated, but seeing as he thinks he has the right to destroy entire planets based on his judgement of them as evil, he definitely qualifies, especially in the anime where that's shown to be a self-appointed role.
  • Greater-Scope Villain: Knight Templar aside, he is a mere background presence until the very end, and most of the plot focuses on Nebula and their Dark Chips.
  • Humanoid Abomination: Vaguely humanoid and is apparently a kind of being analogous to Navis.
  • Humongous Mecha: His battle-body's aesthetic. His official art emphasizes how humongous he is.
  • Invincible Villain: In the anime, nothing can challenge him or his herald Slur, and the latter is only overcome once Bass gets a Power-Up following The Movie.
  • Karma Houdini: Anime only. Despite threatening to destroy the Earth and destroying his own planet he gets away with everything he did.
  • Mysterious Backer: Provides some minor assistance in the postgame of the last two games by granting MegaMan battle chips that summon his fists.
  • Nightmare Face: Weaponized. At low health, he will use an attack called "Anger Impact", which projects an angry face as a laser attack that cracks panels. It's become something of a Memetic Mutation among fans, emblematic of Battle Network 4's questionable quality compared to the other games.
  • Non Sequitur Causality: Since the Battle Network Duo came from space just like his Classic counterpart, there's really no reason why he's a NetNavi, other than the most basic one that Battle Network is much more capable of handling (and especially stopping) an artificial meteor piloted by a Navi than it would be a Killer Robot.
  • Outside-Context Problem: In his debut game. Dr. Regal wanted to send his own Navi to take control of the incoming cyber-meteor. No one expected that the meteor would already have a Navi piloting it.
  • Physical God: Exaggerated in the anime, where he is invincible.
  • Power Fist: Most of his attacks involve attacking with his giant knuckles. This comes up in several Mega and Giga chips associated with him.
    • Justice One is a Mega Chip that slams a fist into the enemy's field, cracking it.
    • Big Hook is a version-exclusive Giga Chip where each fist swipes the enemy's field. The attack has a potential of hitting two times on the middle enemy column.
    • Meteor Knuckle is the other version-exclusive Giga Chip that sends a barrage of knuckles on the enemy's field.
  • Restored My Faith in Humanity: By rallying the entire Earth to his support, Megaman and Lan convince Duo that humanity has the ability to overcome evil. Duo spares the planet for now, but also warns that he'll be back to judge it in the distant future.
  • Turned Against Their Masters: Only in the anime, where the first planet he judged and destroyed was the one of his creators. Subverted in that that he killed the navigators of his world too. Although in the finale of Stream, he also tried persuading the navis to abandon their operators, so he also played it straight.
  • Video Game Cruelty Punishment: Downplayed. There's no visual effect to indicate it, but Duo has a nasty surprise for those who become over-reliant on Dark Chips- they are disabled utterly during the battle against him, robbing Dark Megaman of his easy win button.
  • The Voice: He's the one who tells you about Chaos Unisons in Battle Network 5 after Megaman is freed from the Dark Power. In the postgame of 5 and 6 he also returns as a disembodied voice bestowing Mega and Lan with powerful battle chips themed after his attacks, encouraging them to continue their fight against evil.

Alternative Title(s): Mega Man Battle Network 4

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