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There ain't no party like a Pac-Man Party!
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Pac-Man Party is a Minigame Game for the Wii, reminiscent of Mario Party. Pac-Man collects as many cookies as he can during this adventure. This is also the first game in which Pac-Man has a whole different look. It is also the first time the four iconic ghosts are given distinctive designs to differentiate them instead of being simple Palette Swaps of one another. The game's character designs were later made the basis for Pac-Man and the Ghostly Adventures.

A 3DS version of this game came out a year later.


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This game provides examples of:

  • Adam Smith Hates Your Guts: The penalty for losing mini-games while in Attack mode goes up as the player's castles get bigger. Landing on a castle at the minimum size of one space and losing a minigame causes the attacking player to lose 400 cookies, which goes up to 800 at two spaces, 1200 at three, 1800 at four, and 2500 at five.
  • Art Evolution: This is the first game to give Pac-Man blue eyes and more detailed shoes.
  • Ash Face: Any players who loses in Frantic Furnace gets launched into the fiery furnace and comes out covered in soot.
  • Auto-Scrolling Level: Oasis or Bust is a minigame where the player characters are turned into balls and have to make their way through a desert while the screen slowly moves to the right, while collecting fruit to score points. A tornado follows the players from the right side of the screen and causes the players to lose points if they fall in.
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  • Balloonacy: The mini-game Pop 'N Balloons has the characters being attached to 30 balloons each, which lift them up into the air. The goal is to shoot all of the opponents' balloons to make them fall, and be the last player standing.
  • Berserk Button: You know that teddy bear in World 5? He's the boss of the world, who becomes angry and is revealed to be a killer robot after you steal all of his jellybeans.
  • Big Boo's Haunt: Spooky Hallow is a board located in the ghosts' home, and is a halloween-themed area taking place at night, decorated with haunted houses and pumpkins.
  • Bigfoot, Sasquatch, and Yeti: One of the playable characters is a yeti named Woofa, whom Pac-Man and the ghosts meet in the snowy Crystal Cliffs.
  • Boss Battle: One in each world, activated by passing by a certain area a certain number of times.
  • Color-Coded for Your Convenience: Various elements throughout the game such as castle spaces and pointers are colored to match the character that they represent. Yellow for Pac-Man, red for Blinky, pink for Pinky, cyan for Inky, orange for Clyde, purple for Patra, green for Roger, and blue for Woofa.
  • Company Cross References:
    • One minigame is called Pooka Pop, and features an appearance from the Pooka enemy from Dig Dug. Much like its home game, the mini-game involves pumping Pooka with air like a balloon.
    • Towards the end of the Haunted Pumpkins mini-game, the pumpkins will fly around in a formation almost identical to that of the enemies from Galaga.
  • Compressed Adaptation: The Mirage Oasis and Crystal Cliffs boards are not included in the 3DS version of the game, limiting the number of boards from five to three. Since the Story mode only lasts for three boards, the story is abridged, as Patra and Woofa's introductory boards were removed, so they are instead respectively introduced in Spooky Hallow and Celebration Ave, with Woofa being introduced at the same time as Roger.
  • Conveyor Belt o' Doom: The minigame Crazy Conveyor takes place atop a conveyor belt leading directly into a trash compactor. The players have to jump over various kinds of junk in order to avoid falling into the compactor, all while the conveyor belt gradually gets faster.
  • Covered in Gunge: At the end of the Gummy Catapults minigame, the winner will launch themselves into the top of the giant cake, where they get covered in frosting.
  • Divergent Character Evolution: The game gave the four ghosts more distinct appearances in order to differentiate them.
  • Embedded Precursor: The original Pac-Man arcade game is included as a bonus mini-game in the menu, along with Galaga and Dig Dug.
  • Fishing Minigame: Master Angler. The players are fishing in a lake, and the goal is to reel in the biggest fish. The winner is determined by who pulls their rod up fastest when the fish bite, but pulling the rod up before they bite results in an instant loss.
  • Forgot Their Own Birthday: The story mode takes place on Pac-Man's birthday, something he doesn't realize until the other characters remind him at the very end.
  • Friend to All Living Things: Woofa's unlockable bio in the Rewards section describes him as being loved by animals.
  • Green Hill Zone: The first board of the game is Greenwood Grove, an open, grassy meadow with windmills and farms.
  • Height Angst: Blinky's unlockable bio in the Rewards section states that he doesn't like being called short.
  • Human Cannonball: Doughnut Holes is a mini-game where the player characters are fired out of cannons into balls of doughnut dough. The goal is to score points by making holes in as many doughnuts as possible.
  • Idiosyncratic Difficulty Levels: In Party mode, computer-controlled characters can have their difficulty set, from easiest to hardest, "Weak", "Normal", and "Strong".
  • Killer Teddy Bear: The giant teddy bear in Celebration Ave. doesn't initially seem dangerous, but once the players have eaten all of the jellybeans in front of it, it reveals itself to be a violent robot called Bearserk, who becomes the board's boss.
  • Lethal Lava Land: Spooky Hallow features multiple pits of lava around its loop. Once the boss appears, lava will flood entire portions of the map.
  • Literally Shattered Lives: The boss fight with Kraken ends with him being frozen solid, before the players throw giant snowballs at him, causing him to shatter into pieces.
  • Macro Zone:
    • The Celebration Ave. board takes place atop a table inside a giant house, decorated with equally giant birthday decorations and presents.
    • Certain mini-games take place in giant versions of real-world locations. One example, Pac-Man Tea Party, takes place inside a giant kitchen sink, with the players floating around inside by riding in giant teacups.
  • MacGuffin: In Story Mode, Mr. Cookie tasks Pac-Man with protecting his prized cookie recipe, but it gets stolen by Blinky. It's up to Pac-Man to get it back.
  • Magic Feather: At the end of story mode, after the cookie recipe is revealed to be blank, Mr. Cookie explains that there was never a secret to making the world's best-tasting cookies.
    Mr. Cookie: The greatest-tasting cookies...
    Inky: Are the ones you earn for yourself...
    Pinky: And share with friends!
  • Marathon Level: Mirage Oasis is the longest board in the game. A single lap around the board takes 49 spaces, ten more than the second-longest board, Greenwood Grove.
  • Mascot with Attitude: Pac-Man himself, despite the fact that he looks too cheerful to be one.
  • Multiple Endings: Downplayed. Losing on the final board in Story Mode only adds a few lines of dialogue where Pac-Man thinks he lost the cookie recipe to the ghosts... until Mr. Cookie shows up regardless.
  • Overlord Jr.: Arachne, the boss of the Mirage Oasis is the son of Idmon, the boss of the Spooky Hollow. It's not really brought up outside of the game's Reward section.
  • Pinball Zone: The Bumper Jumper mini-game has the players turn into balls and bounce around a series of bumpers to score points. Bonus points can be earned by collecting the fruits and jewels that appear as well.
  • Power-Up Food:
    • During minigames, players can use Power Cookies to increase their chances of winning. The benefits from using it can range from minor (using it in Idmon's boss fight gives the user a small point bonus) to an "I win" button (using it in Spaghetti Roll-Up provides a considerable boost to how fast the user can gather spaghetti).
    • Danger Dish has a mini-game specific example. Fruit pickups will appear on the dish that increase the size of whoever grabs it. Contact with an enlarged player is a very quick way to lose the mini-game.
  • Rail Shooter: Haunted Pumpkins is a minigame where the players are guided through a haunted mansion while using the Wii Remote pointer to aim and shoot at floating pumpkins to score points. The player with the most points at the end wins.
  • Red Eyes, Take Warning: The exact moment in which the teddy bear on Celebration Ave. becomes the rampaging machine Bearserk is when his normal looking eyes are suddenly replaced with glowing, red, mechanical ones.
  • Ring Out:
    • Jiggling Gelatin has the players bouncing atop a giant plate of green gelatin, and the goal is to eliminate the other players by pushing them off.
    • In Pac-Pool, while the goal is to score the most points by collecting fruit, players can be immediately eliminated if they fall into any of the pockets on the billiard table.
    • Snowball Summit is a mini-game where the objective is to roll a larger snowball than anyone else, but if a player falls off the mountaintop, they will be immediately disqualified.
  • Rise to the Challenge: Sky Climbers is a platforming mini-game that takes place in an upwards Auto-Scrolling Level. Players have to jump up the cloud platforms to avoid falling offscreen until only one player remains.
  • Robotic Reveal: Celebration Ave. features what initially appears to be an ordinary giant teddy bear as a board event. Once the players eat all of his jellybeans, however, he reveals himself to be a violent, rampaging robot called Bearserk.
  • Secret Test of Character: At the end of Story mode, it is revealed that the cookie recipe that Blinky stole was blank, and that Mr. Cookie had Blinky steal the recipe to test Pac-Man's courage and determination.
  • Shifting Sand Land: Mirage Oasis is a board located in an Egypt-inspired desert with lots of pyramids.
  • Skippable Boss: Every boss appears on the board once the players have passed by a specific event space enough times, but since the goal of the game is to reach a certain number of cookies, it's possible to reach the target score and win the board before the boss shows up.
  • Snake Charmer: The Cobra Charmer minigame features the players playing a flute for giant cobras coming out of wicker baskets. The goal is to play the correct song faster than anyone else to make your cobra raise your character past the finish line before anyone else.
  • Squashed Flat: In the Chick Magnet minigame, players have to avoid getting trampled by the giant rooster, or else they will be temporarily flattened.
  • Thanking the Viewer: Upon completing the story mode, Pac-Man himself will thank the player for helping him throughout the game.
  • Toy Time: The fifth board, Celebration Ave., takes place atop a giant table covered in various toys and presents.
  • Underground Monkey: All of the bosses except for Bearserk, with Captain Tentacle and Kraken being two pirate octopi and Arachne and Idmon being two giant spiders.
  • The Unfought: In the 3DS version, Clyde is the only character who never appears as an opponent in Story mode.

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