The Excuse Plot is that Betrayus has led yet another attack on Pac-World, and this time has stolen the Fridigitator, a huge Freeze Ray capable of transforming entire areas into icy landscapes. Pac sets off to stop him before he can do any more damage.
As Pac, you must run, jump, and chomp your way through several worlds, utilizing the various abilities of the Power Berries to progress further. The console versions are 3D, while the 3DS version is 2D. The console versions also have a multiplayer mode, where four players play the original Pac-Man - as the ghosts.
It saw a sequel the following year, Pac-Man and the Ghostly Adventures 2, this time published simultaneously on the three home consoles and 3DS, while the PC port was cancelled due to the poor reception of the original on that platform.
This game provides examples of:
- Be the Ball: Rubber Pac.
- Checkpoint Starvation: You die every time you fall into a Bottomless Pit. And when you die, you are usually brought back a considerable distance with ALL of your progress undone. Granted, the game does offer quite a few checkpoints along the levels, but even then it can be rather annoying.
- Convection Schmonvection: Taken to absolute extremes in the Netherworld and especially Frozen Ruins, where not only is it possible to freeze a stone block and then throw it into lava without the ice melting (not immediately, anyway), there are entire sections where everything is frozen yet there's still lava flowing everywhere and even touching the frozen landscape with nothing melting. It's even lampshaded at some point and handwaved with it being the results of the Fridigitator's powers. On top of that, falling into lava only results in Pac-Man's Pain-Powered Leap and losing a single heart. It's perfectly possible to get back onto stable land after that and continue as normal.
- Creepy Souvenir: Pac collects ghost eyes. The cutscene introducing this in the first level lampshades this.
- Damsel in Distress/Distressed Dude: Spiral and Cylndria end up kidnapped by the ghosts later on.
- Eating the Enemy: Now Pac-Man doesn't even need a Power Pellet to do this.
- Elemental RockPaperScissors: Downplayed - fire and ice ghosts can only be eaten with the opposite element's Power Berry.
- Fighting Your Friend: The boss fight in Chapter 4, as Dr. Buttocks possesses Cylindria.
- Fireballs: Fire Pac's method of attack.
- Freeze Ray: The Fridigitator.
- Game Within a Game: There are several arcade machines in Pac's school, which can only be played by collecting enough of its corresponding fruit.
- Giant Space Flea from Nowhere
- Grand Theft Me: One of the boss fights has Dr. Buttocks doing this to Cylindria.
- Hailfire Peaks: Played with - after going through the Netherworld, the Fridigitator is used to turn it into a Slippy-Slidey Ice World, setting the scene for the next area. (It still has lava pools, though.)
- Hearts Are Health
- Heart Container: Collecting enough Slimetanium gives Pac an extra heart.
- Hollywood Chameleons: Chameleon Pac can turn invisible.
- Hub Level: Pac's school.
- Licensed Game
- Multipurpose Tongue: Chameleon Pac can use his to swing on poles.
- Overworld Not to Scale: A Mario World-styled one is accessed through the Hub Level.
- Parrot Expo-WHAT?: In the intro.Sir C: Oh no! That's the Fridigitator!
- Ray Gun: Used by Betrayus during the final boss battle.
- Rolling Attack: Used by Granite Ball Pac.
- Temple of Doom: The Ruins area.
- Tube Travel: Done several times in the first world.
- Video-Game Lives
- Wall Jump: One of Rubber Pac's abilities.