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Grand Dad Reboot is a fangame by RED-FIRE based off of the infamous 7 Grand Dad Chinese bootleg.

When the game starts, the player is introduced to the plot: Bootleg aliens are trying to take over the world, but one of them, Grand Dad, took issue with his fellow bootlegs' motives and seceded from the team. Now, he must fight against the very bootlegs he once served and stop their invasion before the world falls to their copyright-infringing terror!

The game was released on July 28, 2017, and can be downloaded on Game Jolt. Unlike Grand Dad Mania, this game focuses more on bootleg games than the lore and memes of SiIvaGunner that popularized the character.


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This game provides examples of:

  • Adaptational Villainy: The bootleg creatures were all the protagonists of the pirated games they originally appeared in, but in this game, all but Grand Dad are villains.
  • Always Night: The Jungle stage, until the sun rises just as the game transitions to the Mountain stage.
  • An Axe to Grind: One of the four secondary weapons Grand Dad can use. He throws them in an arc, making hitting enemies above and below him easier.
  • Bad Boss: Fortran. His minions follow him out of fear rather than true loyalty, as evidenced by Simba's attempted Heel–Face Turn.
  • Battle Boomerang: The first boss throws these every so often. Oddly, even though they're shaped like boomerangs, they fly straight off the screen without returning to the boss.
    • Grand Dad can use one as a special weapon. Unlike the previous example, this one is functional.
  • Big Bad: Fortran.
  • Bait-and-Switch Boss: At the end of the Green Hill Zone stage, Bootleg Sonic walks onto the screen accompanied by ominous music... only to be immediately killed by the Panda Prince, some sort of glitchy, deformed panda with freakishly long legs.
    • In the midway point of the graveyard stage, you come across Triglyde, but he gets immediately punched out by Felix, who sics Squirtle? at you.
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  • Boss Corridor: Before every boss fight, there is a mostly-empty section of the stage that sometimes has weapon or health pickups and 1-ups scattered throughout.
  • Boss Warning Siren: The appearance of each mini-boss is accompanied by a loud klaxon sound.
  • Cluster F-Bomb: In an obscure Easter Egg (which requires both patience and infinite lives to be turned on), Simba devolves into this if you die 100 times in a row to him.
  • Death Mountain: The Mountain stage.
  • Defeat Means Friendship:
    • Simba, after Grand Dad spares his life. He hatches a plan to tell his boss that Grand Dad never showed up, and tries to let Grand Dad pass by him unharmed. Unfortunately, Fortran overhears him through a spy-hologram and banishes Simba to the space gulag.
    • Kung-Fu Mari, as well. He even meets the same fate.
  • Easter Egg: After defeating the stage 2 miniboss, his body remains on the ground. Grand Dad can still strike the body with his club attack. Doing this 15 times rewards you with a 1-up.
    • Hang out in the room where you meet Somari for too long, and a zombified Pikachu will appear and force you to leave.
  • Everything Trying to Kill You: Frogs, robots, pandas, monkeys, octopi, torches, flashing squares...
  • Fake Ultimate Mook: At the end of the hallway in the second stage, Grand Dad is confronted by Lou, an enormous, sumo-style Mario creature. He can be sent flying off the screen in one hit from the weakest weapon in the game. He shows up again as the boss of the fifth stage, who states that he won't be holding back this time and giving it his all.
  • Foreshadowing: The RED-FIRE vanity plate you see upon starting up the game is based off of Dian Shi Ma Li Mario Lottery, but replaces Fortran with Grand Dad. If you pay attention to Grand Dad's non-jumping stance during this scene, it becomes incredibly obvious that the silhouette of the main antagonist seen in the opening cutscene is that of Fortran.
  • Game-Breaking Bug: In-universe: After Grand Dad defeats the stage 3 miniboss, the game appears to glitch out and crash before cutting to dialogue between Fortran and Somari explaining that the virtual-reality machine that Grand Dad is trapped in has malfunctioned. This begins the second half of the stage.
  • Green Hill Zone: The first half of the third stage is based off a bootleg version of the Trope Namer.
  • Humanoid Abomination: Felix the Cat is portrayed as this, acting more openly malicious than the other bosses, and transporting Grand Dad to a warped dark space for his boss fight, where he appears as a large, pupil-less floating head. This characterization is based on his Genesis bootleg game, specifically the infamous Game Over screen, which even appears in the boss fight's background as a distorted silhouette.
  • Intentional Engrish for Funny: The opening cutscene text is written this way to evoke the feel of the poorly-translated Chinese bootleg games this game pays homage to.
  • Jungle Japes: The Jungle stage, although the second half more closely resembles a Bubblegloop Swamp.
  • Kamehame Hadoken: Kung-Fu Mari throws these as one of his attacks.
  • Level in Boss Clothing: The Somari battle. You can't fight him directly; to win, you must beat him to the escape rocket at the end of the stage in order to escape before it collapses on you.
  • Mix-and-Match Man:
  • Mythology Gag: The game features several in regards to Vinesauce Joel, who more or less instigated Grand Dad's meme status way back in 2014.
  • One-Hit Point Wonder: Grand Dad himself when the game is set to OHKO mode.
  • Perpetual Storm: The Jungle stage.
  • Shout-Out: Mostly to Chinese bootleg games, along with some other works.
  • Skippable Boss: Nothing prevents you from simply walking past the deadly quiz in the fifth stage.
  • Spikes of Doom: The spikes in the third stage are 100% lethal, a la Mega Man.
  • Super Drowning Skills: Grand Dad apparently never learned to swim, seeing as how water is treated as a bottomless pit.
  • Turns Red: After he takes enough damage, Simba literally turns red and moves much faster. The music even speeds up with him!
  • Urine Trouble: One of the enemies is a naked statue that attacks by shooting high-pressure water blasts out of its dick.
  • Wake-Up Call Boss: If you go into the first-stage boss fight against Simba expecting him to be as easy as Domkey Kong, you're in for a nasty shock.
  • Warmup Boss: The first stage miniboss, Domkey Kong, is laughably easy. All Grand Dad has to do to defeat him is stand in the lower part of the floor on the right-hand side of the room and wail on him while he jumps over Grand Dad repeatedly, unable to hit him.
  • Wutai: Some parts of the Mountain stage, especially the hallway section.
  • Your Head A-Splode: How Kung-Fu Mari meets his end. He gets better, though.
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