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"This is some freaky shit."
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Five Nights at Wario's is a fanmade sextology of games based on the Five Nights at Freddy's series, but featuring various Super Mario Bros. characters in the place of the FNAF's animatronics. It is made by Nintendo fan WWWario.

You play as 5 various night guards in 6 different locations throughout the sextology. Richard McRoy in a fast-food factory in Five Nights at Wario's, Thomas Taylor at WarioWare Incorporated in Five Nights at Wario's 2, Edward Coleman in a haunted house in Five Nights at Wario's 3, Wario himself in his first restaurant in Five Nights at Wario's Origins, Richard McRoy again in his own house in Five Nights At Wario's 4, and finally Bruno Gate in a theater production in Five Shows at Wario's. These individuals are just going on with their merry little lives trying to get good pay (as with Wario trying to open up his restaurant for his business), however, they are all stalked by the ghosts of classic Nintendo characters and eventually get involved in a potential murder case. Your goal, as in every FNaF game, is to survive, as the story progresses through various phone calls.

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Each character has different ways to fend off the phantoms in each game. However, as the series progressed, the characters got more and more exposed to the fiends. The first game had the classic doors (er, one door and a window), the second one had no doors, but you were forced to hide in a generator room to keep yourself alive. The third game has the character fend for himself and have to use different techniques and rooms each night, thankfully given to you by the grateful phone calls.

Word of God explains the story here.


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Tropes for this game include:

  • Achievement Mockery: Scare Immunity is unlocked by dying to all five spirits in the first game.
  • Amnesiac Hero: Bruno Gate is this in Five Shows at Wario's.
  • Apocalypse How: It's revealed this happened in the first timeline, as there, in the future, the world has ended due to the curse.
  • Art Evolution: As the series progressed, the characters got more and more disturbing. Most notably Wario, who seemingly had his face melted off in the third game.
  • Battle in the Center of the Mind: The fourth game takes place in one as Richard Mcroy defends himself from the invading spirits.
  • Big Bad: Wario, of course. VIRUS takes this role in the later parts of the series.
  • Black Eyes of Evil: Luigi, Peach, and Toad all have this.
  • Blank White Eyes: Oh man, every other character besides the ones mentioned above has these.
    • However, Wario does have white pupils that can be barely seen when close up. This is most notably seen when he is staring into the Freezing Room camera.
  • Blood from the Mouth: Wario and Waluigi are both seen with this during the second game.
  • Competitive Multiplayer: The fourth game allows for one player to control and send out the ghosts against the other player, who controls Richard.
  • Cosmic Retcon: Word of God has stated that the series was started with one. The Wario's Fast Food Factory staff became tormented spirits because of a demonic ritual Wario did out of desperation, and Rosalina attempted to send their souls into the past to limit the number of people they kill. They then arrived in the main timeline.
  • Demonic Possession: Richard McRoy ends up slowly succumbing to it during the events of 2. Afterward, his body over the course of 2 and 3 is used to carry out future killings until he is shot to death by the police in the Golden Ending.
  • Disc-One Final Boss: Wario and his gang are the main antagonists until Origins 2018 mode, where VIRUS takes centre stage.
  • Easter Egg:
    • In almost every game, Wario Man would show up in some fashion.
      • In the original, on Nights 3 and 6 only, the Bathroom (which is usually Audio Only) would pop up with Wario Man staring into the camera, with the lights flickering like crazy.
      • In the second one, Wario Man would rarely flicker on screen in rhythm with the lightning for a quick scare.
      • In the third one, he would rarely appear in some of the rooms, and then disappear, however, he was given the biggest role in this game as he's revealed to be the suit Bruno Gate used to murder the Nintendo characters.
      • In the prequel, he's the enemy that you face off in the 6th night in the office of the first game.
    • In the second game, Yoshi may be looking through the window in the Tool Storage when lightning strikes.
    • Clicking Wario's nose in the Origins title screen prior to the 2.0 update would have him exclaim "Hey!"
    • In the first four games Mario can be seen in certain locations for no reason.
      • In the first game he can be found in Entrance 1 on the fifth and sixth nights.
      • In the second games he can be seen in the Machinery from the second night onwards.
      • In the third game, hiding in the Hallway can have an animation of him hiding.
      • In the fourth game he can be found sitting on a chair in the kitchen.
  • Eldritch Abomination: VIRUS.
  • Eternal Recurrence: According to Word of God, the series is a time loop caused by Rosalina sending the employees' souls back to the past after the Downer Ending of the third game. That said, getting the Golden Ending of the game breaks the cycle by leading the employees' killer to them, whereby he apologizes to them, and all of the ghosts finally pass to the afterlife.
  • Exorcist Head: Wario can be seen with this when seen with this in the Office Entry, before turning his head back towards the camera.
  • Expy: Every character is this in the first game. This is due to the game being built almost entirely from the original "Five Nights at Freddy's".
    • Richard McRoy is one to Mike Schmidt as both are night guards working at a food place while defending themselves from the supernatural for five nights.
    • Phone Guy is one to well...... . Phone Guy, with both sending messages to the player to help them through the nights.
    • Wario is this to Freddy due to both having the role of Big Bad and both appearing when the power runs out. Wario also applies as one to Bonnie due to his behavior having him attack from the left doorway.
    • Waluigi also counts as one to Bonnie, since he has almost the same behavior as Wario.
    • Both Luigi and Peach apply as this to Chica due to both staring through the window to the right before attacking.
    • Mario is this to Golden Freddy, as both appear in the middle of the office, and must be warded off by pulling up the monitor.
  • Faux Affably Evil: Both Emma and Entity 01 are this. Emma keeps apologizing to Gate and promises to lead him out only to put him in a void after it has no more use for him. Entity 01 meanwhile will often chat with Gate in a polite enough manner only to then happily decide to "play" with Gate even after he helps it with it's demands.
  • Ghastly Ghost: Almost every enemy you face from 1-4.
  • Grand Finale: Shows and Director’s Cut are this, since they wrap up every loose end.
  • Greater-Scope Villain: The curse itself, otherwise known as Emma or Demon Wario, is this, as it's what's causing the souls to be trapped eternally as ghosts, and is the cause of the Apocalypse How.
  • Honest John's Dealership: VIRUS Luigi usually spawns adverts for things like Luigiware and Luigitools. In the Corrupted Theatre's Computer Infection, the ads are more threatening.
  • Instant-Win Condition: Getting to 6 AM usually. It’s even required that you abuse this for the Barely Alive achievement!
  • Invisibility: The Invisibility Mushroom allows the user to become temporarily invisible when eaten. These are used as a necessary item for dealing with the ghosts during 1988 Mode in Origins.
  • Jump Scare: It's a Five Nights at Freddy's fangame, expecting anything less?
  • Lean and Mean: VIRUS Luigi is absolutely this. It’s stretched out to extremely inhuman proportions and is just as dangerous as the others.
    • Waluigi’s just as lanky as usual and he sure isn’t nice fellow as a vengeful spirit. Averted when he’s alive however.
  • Leitmotif: Mario is almost always accompanied with a music box cover of 1-1.
  • Level Editor: The usual Custom Night prominent in FNaF is included in each game in the series, with some games having a few major differences from the others.note 
    • The second game allows you to turn the generator on/off.
    • The third game allows for more customization, allowing the selection of five of the previous rooms to be played in the order picked. The difficulty of certain room-specific mechanics are also changeable.
    • In Origins certain characters/mechanicsnote  can only be switched on/off.
  • More Teeth than the Osmond Family: For some God-forsaken reason, in the first game and the first game only, Wario has 2 sets of teeth. It's never explained how he has this, but he does. As well, in FNaW 2 2.0, Bowser gets two sets of teeth, making him even more disturbing. In FNaW 4, Demon Wario has four sets of teeth.
  • My Future Self and Me: During 1988 mode in Origins, the Wario from this point in time ends up having to defend himself from his haunted future counterpart, who (along with most of the other haunted spirits) had been unwillingly transported to the past by Rosalina.
  • Never Found the Body: All five of the initial victims in the original game were only reported as missing, however, it's obvious as to what became of them.
  • Nice Guy: All of Wario’s gang was pretty nice before dying and coming back as angry spirits.
  • No Fair Cheating: Should the player exit the game in the middle of a show in the Theater and then reopen the game, a message will appear telling the player that leaving is not allowed while warning them not to do it again. This message also gives a brief glimpse of Entity 01.
    Entity 01: LEAVING THE THEATRE IS HIGHLY FORBIDDEN. YOU ARE NOT ALLOWED TO DO THIS AGAIN.
  • Nostalgia Level: Classic Mode uses the first game's mechanics (Doors, Limited Power, etc.) with the second game's characters and setting.
    • In Night 6 of 1988 Mode, instead of the usual shtick, the game instead fast forwards to after the opening of Wario's Fast Food Factory. This also takes place right before the murders, and as such the player must defend themselves from Wario-Man till 6 am.
    • Classic Mode returns in the Director's Cut DLC of Shows. This time however, you are in the first factory with the first game's mechhanics in place as well as some new ones.
  • Off-Model: One of Wario's appearances in the Freezing Room shows him bigger than normal.
  • Old Save Bonus: If you added Save Files from previous "Five Nights at Wario's" games in the "Fives Shows at Wario's" folder, you will be able to ask questions related to those games in the show "A True Lie" (For example, "Have I Unlocked The Wario Skin In The Daytime Quest In Five Nights At Wario's 3?" or "Have I Completed The "Lady In Pink" Challenge In Five Nights at Wario's 2?")
  • Ominous Music Box Tune: Mario is heavily associated with his music box tune, which is naturally the 1-1 theme.
  • Purple Is Powerful: In the third game, Wario is seen with glowing purple eyes. This is fairly suitable due to him being the primary host. The same goes for Wario Man.
  • Scare Chord: Plays whenever one of the spirits is seen outside the door or window.
    • In the second game it plays when any character enters the office.
  • Shout-Out:
  • Slasher Smile: While the other characters look flat-out depressed, Toad and Ashley have these disturbing grins on their faces.
    • As shown in the Director's Cut DLC, this is Entity 01's expression at least until the endgame.
  • Spot the Imposter: The game "A True Lie" is all about this (Except on Insanity mode.). You must find who the real Princess Peach is between the 5 of them by asking them questions. The real one always tells the truth, while the other ones always lie.
  • The Faceless: Mario without a doubt. He just doesn't have a face, he doesn't have a head. All that remains is his eyes and mustache.
  • Timed Mission: The Cellar. In it, you must complete four to five tasks before five minutes, otherwise, VIRUS Wario will find you.
  • Unwitting Pawn: Bruno Gate becomes this twice. First by Emma who promises Gate "escape" when it was really just using him to become more powerful and then by Entity 01 who promises Gate that if he helps him he will bring his daughter back to him.
  • Walking Spoiler: VIRUS, EMMA, Demon Wario, and Entity 01 are this, due to them being behind the whole plot, along with the existence of VIRUS and Entity 01 being intended as surprises to the player.
  • Wham Episode: Shows and Directors Cut are this, as they reveal pretty much everything about the series.
  • What Happened to the Mouse?: These games play around with this a bit. Multiple characters get this throughout each game. Luigi is missing for all of FNaW 2, but is replaced by Bowser and Toad. Then he returns in the next game, but now Bowser, Toad, AND Peach are missing, having been replaced by Ashley and Yoshi, but in return, they show up nowhere in the ending. This is explained, but not by the game itself. Turns out Luigi possessed the phone guy in the second game and then swapped places with Peach in return in the third one. Bowser burned Wario's face off and was de-cursed.
  • Weakened by the Light: VIRUS Peach seems to be this, as light is usually used to deter her.
  • Would Hit a Girl: Coupled with regicide. The killer (Bruno Gate), out of desperation, had absolutely no qualms about stabbing the kingdom's crown princess to death.

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