Manny demanding that Agent Kelso retrieve supplies from a toy store because he is running out of figurines to put on his map.
The names of the starting equipment have some extra adjectives added to them just to emphasize how garbage they are. In the first game, the names were simply "Backpack", "Kneepads", etc. In this game, they're "Uncomfortable Backpack", "Awkward Kneepads" and the like. These pieces of gear are even technically part of a "set" called "Exhausted Equipment" (predictably, they don't actually have a set effect) and have Flavor Text describing how ramshackle they are.
Enemy reactions to getting set on fire went from blood-curdling screaming in the first game to 100% bonafide ham in this one.
Hyena: "I'M BURNING!!" True Son: "Oh god... I'M ON FIRE!!"
Outcast Controller: Fuck, do I look like your ex or something!?
True Son: Go shoot someone else!
Hyena: *Other Hyena is killed* I never liked them anyway!
Mook: Do you ever run out of ammo?note Seems to be faction-independent
The above is doubly amusing because while NPC enemies do have to reload, they never run out of reserve ammunition while players can definitely run dry save for their comparatively-weak sidearm.
Some of the enemies in the original game had death-screams that were obnoxiously over-the-top. In this game, when you riddle an enemy with a half-a-magazine or more of bullets, sometimes all you get from them is "... ow."
And speaking of the Hyenas, their Engineers wield the Marine Super 90. Now, normally, this wouldn't be on here...except a bug makes them use the same set of animations for pistols; meaning they Gangsta Style a full-size 12 gauge shotgun.
Agent Kelso's rather blasé tone of voice to Manny when he identifies the Black Tusk after they start their invasion is at least chuckle-worthy.
Even though The Division 2 tries its best to iron out the still existing flaws from the first game, Incredibly Durable Enemies and absurd damage scaling still exist (albeit much less in the low to mid-game) It's still a bit amusing when a fully equipped SHD agent armed to the teeth with cutting-edge tech somehow loses to a random punk who casually mows you down with a machine pistol held Gangsta Style in just a few hits.
In the National Air and Space Museum, it appears that someone's vandalized their A-10 Warthog display◊, as it's missing its 30mm GAU-8 Avenger, and whoever was responsible left a little "BRRRT!" graffiti on the nose. It gets less funny when you manage to track down the gun, as the faction that stole the thing has re-purposed it as the armament for an automated turret for one of their strongholds.
As you attack said stronghold, it can be a bit jarring when the agent(s) need to breach an entrance with it, only for an unaware team member to walk across the line-of-fire and promptly get buzzed - further still, the unfortunate victim is outright killed. No downed state or chance at ressurection, just straight up obliterated.
During an otherwise serious discussion about the supplier of their munitions and other high tech equipment, one Hyena is overcome with happiness and their reaction is literally "ooooh, this gun has BUTTONS!"
A side mission involving an Outcasts Control Point takes the player through a maze-like dump, eventually ending in a gate going to the outpost that the player has no choice but to blowopen. Manny chews them out over it.
Manny: Dammit! What's with you Division Agents and blowing shit up!? Kelso:Catharsis.
In the District Union Arena mission, Dime's nonchalance at his "fellow" Hyena Council members falling one by one is pretty hilarious.
Dime: You still there, sweetie? Hello? ...Fuck. (later on, after the next boss dies) Dime: Diesel, are you dead too, you inbred son of a bitch!?
In the Dark Zones, Agents can sometimes come across single Mooks who've gotten so absorbed in trying to open a loot-box that they don't realise they're in danger until the Agent starts kicking their ass. Simply goes to validate Senait Ezara's little speech about the perils of greed, right? Well, in an Occupied Dark Zone - where Black Tusk and their combat drones rule the roost - that lone hostile can be a Warhound. So much for machines being superior for warfare because they don't share human frailties....
The Snitch's Deck of 52 collectibles are written by the Snitch himself, with lots of off-color remarks and Black Comedy about his targets. Special mention goes to the walking Ascended Meme himself, Andrew "Negative" Ramos, otherwise known as the 7 of Diamonds to the Snitch.
The Outcast audio log "Cistern", which (probably) doubles as a Call-Back to the first game's "Pharmacy" audio log.
Outcast B: What's a cistern? Outcast A: Are you kidding me? It's like a tank. Outcast B: Then why didn't you call it a tank? Outcast A: Because it's a goddamn cistern. For catching rainwater. Outcast B: You could've just mentioned that right away instead of showing off your damn vocabulary. Outcast A: It's a fucking cistern! That's what it's called! Do you call an ambulance a van? No, because there's a word for it: ambulance!
Every once in a while, a squad of True Sons can be seen in free roam with one of them doing pushups, with the following dialogue taking place:
True Sons soldier: You call those pushups? My grandma can do better pushups than you, and she's been dead for fifteen fucking years!
A Reddit user by the name of Grandarex made a few comic strips poking fun at some of the game's mechanics, using their own agent as a self-insert.
In State of the Game Episode #111, one of the game's developers, Trick Dempsey, talks at length about the game's bounty system. When the stream cuts to a video illustrating what he's talking about, the first thing he notices is that the bounty's posse is named "North Lawn Bitches". All he has to say on the matter is this: