Follow TV Tropes


Fridge / Sonic the Hedgehog

Go To


Fridge Brilliance
  • So why would Sonic die from touching an enemy without a ring, especially if he touches one while uncurled? Because even accounting for the damage his speed and weight would inflict, he's still running head-on into solid metal or a very dense object, especially ones with blunt or sharp edges on their design, and unlike another solid object, like a flat stone or steel wall, they're likely moving against him, so any way you look at it, it's gonna hurt him just as much as it would the robot, if not more.
    • And how would simply curling up protect Sonic from injuring himself when bashing a robot? Because he's not exerting all of his force in one spot or spreading it out — his body is basically acting as its own cushion, using his speed and the way gravity pulls him along to do the job for him. And whatever pain he would feel would probably he brushed off in a rush of adrenaline.
    • Or it could be because it's a video game and the enemies are designed to damage Sonic. The rings are Gameplay and Story Segregation: they're just there to keep the player from dying after one hit.
  • Tails' real name, Miles Prower, is a pun on "Miles per hour," and a fitting enough name for a character in a speed-driven series. However, the name "Miles" also has roots in the Germanic word meaning "mild" (which describes his character), and the Latin world for "solider" (which he serves as one towards Sonic).
  • One of the most infamous Headscratchers in the classic trilogy is how Eggman could run as fast as Sonic. While there isn't a comprehensive in-story explanation for this, there are some factors to consider. For one, Eggman's adrenaline is peaked out from the vulnerability of being chased by Sonic, with none of his machines there to protect him from Sonic. Also, he doesn't have to run far to reach the safety of his next (and last) machine: he's likely putting forth all his energy in that short distance, and wouldn't be able to maintain that speed for the distances which Sonic and friends regularly run. Finally, it's likely that Sonic is actually thinking ahead and sparing him, so that he could take Eggman out along with his latest scheme: it would be a lot more trouble to beat up Eggman, then dismantle the Death Egg, than to take both of them out in one fell swoop.
  • So why would Eggman's robot mooks be so easy to smash apart by simply hopping into them? Because he likely believes in quantity over quality, built his robots super cheap (likely to alleviate the expense of building his latest airship or armory, or saving the real work for specialized robots like Metal Sonic or the E series machines), or with so few functional parts that they're very flimsy and fragile as a result (or having organic batteries like animals would preclude stuffing anything else in them as is) in spite of their sleek appearances, not unlike a consumer model computer device. As mentioned before, he probably never anticipated someone like Sonic would come along, so he never felt the need to made his robots too ambitious or threatening, and even after the fact, he probably figured it was a lost cause to do otherwise, and just uses the robots to buy time before Sonic gets to him, since they seem to do the job fine as long as he isn't around.
    • Amusingly, Omega, one of Eggman's own powerful robots, does address his standard foot soldiers as "Worthless consumer models!" in Sonic Heroes, and given how easily he and the others plow through them, he has a point.
  • In Sonic Rush, Sonic's bosses, which are Eggman Nega's, feel a lot harder than Blaze's bosses; the characters have the same mechs, but Eggman Nega feels harder — why? It's because Eggman Nega doesn't have the same moral restraint that Eggman does! He's actively trying to kill his enemy, while Eggman uses his nastier moves as last resorts.
  • Chaos Control could possibly be either a Shout-Out or an unintentional reference. Chaos Control, how about KAOS CONTROL. Made better by the fact that SA2 wasn't developed in Japan.
    • The same could be said about Tails's plane "Tornado" — don't see it yet? Tails is a fox; in Spanish, a fox is called zorro. The name of Zorro's horse in the movies: Tornado.
    • Speaking of Chaos Control, an old meaning for 'chaos' is a space in which something exists, as in planes of existence. Somebody who is using Chaos Control is controlling the very universe they live in, in order to teleport. No wonder it can do pretty much anything. This pretty much explains the Archie story Genesis, too.
    • Chaos Control has been shown to do three distinct things (counting Sonic '06). First: freezes or slows down time in an area, excluding the user, allowing for things like Shadow to roundhouse kick Silver in the back of the head at walking speed. Second: teleporting. Third: time travel. Each time, it's either a distortion of time or space. Modern science currently supports that time and space are properties of the same thing. 'Chaos' is also the Greek primordial void from which everything originated — I.E. pre-Big Bang space. It's manipulation of time-space.
  • Every character to canonically have a Super Form has gone into said Super Form for the first time alongside Sonic. It happens with Shadow in SA2, with Blaze while she used the Sol Emeralds, and most recently with Silver (and Shadow) in Sonic '06. Sonic is first shown using his Super Form, without any known help, way back in Sonic 2! I understood it as Sonic just being The Chosen One, but he could also be able to hand off the ability or show how to use Emeralds in this way, since everyone mentioned can go Super on their own from that point on. Tails and Knuckles getting their super shields in Sonic Heroes may or may not count, since it wasn't a real Super Form for either, but Sonic was still the one that gave them said shields. And their Hyper modes are an entirely different matter since they aren't known for being canon, at least in the games.
  • Sonic Generations reveals that Classic Sonic is actually younger Sonic. This means that the moves and techniques Sonic has had through the years also show his age. A few examples.
    • Sonic the Hedgehog 4: Sonic aged to his modern apperance and learned the homing attack, but still didn't speak.
    • Sonic Adventure: Sonic obtains the Crystal Ring and can use the Light Speed Dash with it. Cue Sonic Heroes and now Sonic can do it normally without the ring.
      • This one actually zig-zags; Sonic almost always needs an upgrade for it. He needed special shoes to do it in Sonic Adventure 2 and Sonic Unleashed, needed a special chip in his shoes in Sonic the Hedgehog (2006) (don't ask), and needed a Hover Wisp in Sonic Colors. The only games where Sonic could Light Dash right from the get-go were Sonic Heroes and Sonic Generations, and he could only do it on specific ring trails in the latter. However, in Sonic Adventure, Sonic needed to charge up before performing a Light Dash; every game after that let him do it instantly, with no charge period required.
    • Sonic the Hedgehog (2006): Sonic can obtain a boost move and a sliding move, which he keeps in Sonic Unleashed, and in the case of the boost, upgrades.
  • This is not game-related per-se, but comic-related. Tails in Sonic the Comic is not nearly as smart or technology-savvy as his game counterpart. This makes sense, since he's from the Nameless Zone, which has none of this technology; it's stuck in the Medieval ages. So he's a Fish out of Temporal Water.
  • OK, so we all know that Super Sonic (or Super Knuckles, or the Hyper forms, or whatever the hell you can think of) is a Game-Breaker, yes? At least, to some people? After seeing Super Sonic fight giant killer monsters every other game, his Game-Breaker status in the classics (and Sonic 4) makes a whole lot more sense; Naturally, the badniks and such can't even touch him. Rings aren't much of an issue, either. Sonic Chronicles shows that he really didn't need them anyway. Even if Sonic Chronicles isn't considered canon, BioWare really had to do their homework to deal with the various informational extras. As for Big Arm from Sonic 3, Super Sonic could get hurt because the robot was powerful enough to accomplish it. Similarly, the Egg Salamander (the True Final Boss of Sonic Rush) was powerful enough to hurt Super Sonic and Burning Blaze, being powered up by the reaction between the Chaos and Sol Emeralds (this could also come into play with the Egg Wizard of Rush Adventure; the robot's powered by the Power of the Stars, but it's never mentioned to have used the reaction as well — meaning that the energy was still available for Sonic and Blaze). Super Knuckles, on the other hand, had to have been sturdier than that, just as normal Knuckles is harder to KO than normal Sonic if they both took a strong hit (aside from gameplay, that is). It all makes sense, thinking about it.
  • The Progressive Ad has a lot of people wondering why Sonic is looking for insurance; then I realized he owns a plane which has been shot down at least twice.
  • In Sonic Generations, Classic Sonic sees Modern Sonic do a mid-air boost and, in the cutscene before the end credits, he attempts to perform one. So he started to learn the boost by doing it in mid-air, not running on the ground like Modern Sonic can also do. Well, the last skill Classic Sonic can learn after getting every red ring star on Planet Wisp is the homing attack. Sonic the Hedgehog 4 takes place after Sonic had grown into his modern look and he knew how to do a homing attack. Because when he picked up on doing a boost in mid-air in his Classic form, he subconsciously started to learn how to do a homing attack as well. Furthermore, in the PS3/Xbox 360 version of Sonic Unleashed, once you get the Air Boost Shoes, it allows you to do a mid-air boost (like what Classic Sonic would see a few games later) by doing what is essentially a homing attack if you don't lock on to something. So the homing attack is basically the same thing as a mid-air boost, which Classic Sonic adapted to learn the homing attack by the time he grew into Modern Sonic.
    • It could have stronger historical development. Sonic had developed the W Kaiten, or Insta-Shield, attack in Sonic 3, alongside which he acquired the Elemental Shield attacks. In 3D Blast, the Blast Shield lays more groundwork for developing his Homing Attack by showing him that it was definitely possible.
    • Also, the Genesis-era Robotnik in Generations said he now went by "Eggman" when Tails called him Robotnik, but in Sonic Adventure, he's angry at Sonic calling him "Eggman" as an insult and says his name is Robotnik. The reason for this was that in the last cutscene in Generations, the younger Robotnik/Eggman said he'd dedicate his whole life to forgetting what had happened; that means he actually had forgotten all about going by Eggman by the time he had grown into his older look.
      • Even better, it could explain where Sonic first picked up on the insult; he got it from what the Eggmen referred to themselves as and what his and Tails' older counterparts called him.
  • In Tails Adventure for the Game Gear, Tails has a lot of items at his disposal in this game, and one of them is the Piko Piko Hammer. That being the weapon that Amy is famous for, but he chronologically had one first. Then, along came Sonic the Fighters, which is the first game where Amy uses her hammer; meanwhile, Tails' up and disappears until Sonic Advance 3, where pretty much everyone suddenly has one. It's apparent that Amy is important to Tails, kind of like a big sister figure, and he's definitely aware that she's important to Sonic as well (even if he won't admit it). Considering all that, and the fact that Amy was especially prone to getting kidnapped at the time, could it be possible that Amy's iconic hammer is Tails' hammer, and he gave it to her so she could defend herself? Not that it's made much of a difference until recently, but it still seems kind of sweet.
  • At the end of Sonic Rush, Sonic explains that when Blaze learns about The Power of Friendship, she can use it to empower the Sol Emeralds. Even though it may seem preposterous that Sonic knows about artifacts that he has never seen before, it turns out that he knows how it works because of the end of Sonic Adventure, where he used The Power of Friendship to empower the Chaos Emeralds. Since he knows the Sol Emeralds are linked to the Chaos Emeralds, he knows that it works the same way.
  • In racing games where he features or cameos in (excluding Sonic R), Sonic is always in a car, same as the others, so that he can be more equal to their speed. Because, seeing as how Sonic is naturally the fastest thing alive, if he wasn't in a car, then no one else would get a chance to win.
    • It goes further. Sonic enjoys having fun with others and is willing to slow down so they can catch up, a fact that has historical precedence:
      • Sonic the Hedgehog (1991). Yuji Naka gets motion sickness from Sonic's sheer speed. He obligingly slows down.
      • In the Genesis games in general, Sonic's speed is rather limited because he doesn't want to break your console (hardware limitations) and also because people complained they couldn't keep up with him.
      • Sonic 2: Tails isn't very fast either. Sonic slows down for him obligingly.
      • This also explains Sonic not catching up to Robotnik before the giant mechs in Sonic 2 and Sonic & Knuckles: rather than preventing Robotnik from using these weapons, Sonic wants to show that he's willing and able to destroy them. By running just as fast as Robotnik, the blue blur is just toying with him!
      • Sonic Drift series, Sonic Riders series, SEGA All-stars Racing series, Team Sonic Racing: Yes, Sonic can run faster than the dinky go-karts, airboards, and convertible racers. He still gets a ride anyway to give the others a chance.
      • Sonic Unleashed: Sonic literally unleashes his crazy speed potentials because the game engine can finally match his speed (2049 m/s speeds during speed runs!). Many people complained their reactions weren't fast enough. Sure enough, he slows down the pace in Colours FOR THE PLAYER'S SAKE. Because of player demand for controllable trick moves and stunts, Sonic maintains the somewhat slower pace in Lost World.
    • Counterpoint: Sonic has been shown to be matched and outmatched in speed multiple times throughout the series, by Metal Sonic, Egg Chasers (which are almost constantly ahead of him), and even by the redesigned Motobugs in Colors. As for the "willing and able to destroy Eggman's machines" argument, the GUN Truck implies otherwise. The real reason that Sonic is using a car is much simpler; he likes driving them because he finds it fun. He's ridden on the wing of a biplane, boarded down snow, sand, and streets, used hang-gliders, and more, so why shouldn't he be allowed to enjoy the feeling of driving a fast car?
      • That's assuming that racing cars are faster than Sonic. Even if Eggman and GUN can build machines that rival Sonic's speed, that doesn't mean that the same technology is used for karts and racing cars.
  • Rouge the Bat kicks stuff, and has since she was introduced in Sonic Adventure 2. Other than her over-sized boots (and large feet that every character has), I couldn't really figure out why she always has to kick stuff until the other day when I was looking at all of the other characters' designs. I realized that they all have these noodly legs, except for Rouge... whose legs not only show a more humanoid shape, but are TWICE AS THICK as Sonic's own.
    • In addition to that, and all of the various reasons why the Kick Chick trope exists, it also emphasizes her status as the "Evil Counterpart" to Knuckles; both are Extremity Extremists, but Knuckles punches stuff and Rouge kicks stuff. Similar, but opposite. Perfect for a character originally presented as the villainous counterpart to Knuckles.
  • In the classic games, why does touching the Chaos Emerald in a Special Stage warp them out of said Special Stage? Because they're using Chaos Control.
    • Arguable, as only few people can use it. None of the Team Rose or Chaotix members were ever shown as capable of using Chaos Control.
  • Blaze the Cat is the replacement for Big the Cat. They are both felines, have purple fur, and both have names that start with "B".
    • Likewise, Sticks in the Boom continuity is essentially that universe's native counterpart/relative of Marine's. Same boomerang motif, and similar body shape/type, but Sticks has a different striped pattern for her coat. Also, without Blaze, Sticks is a little kookier and forced to be more competent and less boastful than Marine.
  • Eggman's affinity for making high-flying bases and space stations like the Death Egg make more sense when you remember he idolized his grandfather, who made the Space Colony ARK.
  • Why does Amy mistake Shadow and Silver for Sonic? She was dowsing for superpowered hedgehogs and had her eyes closed.
    • In the comics, she claims the sun was in her eyes, namely in Worlds Collide, when Sonic takes a jab at her for, well, mistaking Shadow and Silver for him.
  • In real life, hedgehogs are pretty standoffish and never seek attention. They can be trained to accept affection, and they will tolerate petting and cuddling from their owners to a certain extent, but they won't ask for it, and they'll let them know when they’ve had enough. This is consistent with Sonic and Shadow's personalities and demeanors:
    • Sonic is laid-back but extremely independent and is always doing his own thing, without a care about what anyone else says or thinks. He accepts the friendship of people like Tails or Knuckles, but doesn't actively seek affection (note how most games start with Sonic on his own and he's joined by his friends later on, Sonic Heroes included), and rebuffs Amy's romantic advances toward him, finding her clingy nature and marriage requests off-putting. His aloofness is even more prominent in the Sega-produced animated adaptations.
    • Shadow is distant and aloof, and despite having a friendship of sorts with his teammates Rouge and Omega, he's not interested in becoming too close to them or showing any kind of affection.
  • In this Sonic Channel wallpaper, Silver is seen sitting on a branch of bamboo tree decorated with tanzaku, which are used for Tanabata. The legend Tanabata is based on has a cowherd and princess being separated by the Milky Way. Near the ending of Sonic the Hedgehog (2006), Blaze separates from Silver by sacrificing herself to an alternate dimension.
  • In his official render from Team Sonic Racing, Metal Sonic is imitating of one of Modern Sonic's most common poses, as pointed out here. Not only does this go with the fact that he's a robotic duplicate of Sonic, but it also fits his personality, considering he sees himself as "the real Sonic". This trait of his also harkens back to his very debut game, Sonic CD, in which he's shown imitating Sonic's finger wag pose before his race with the real deal.
  • The constant juxtaposition of pinball and gambling in the Sonic franchise (starting with Casino Night Zone in Sonic the Hedgehog 2) might seen odd at first, until you realize that pinball was considered gambling in its infancy, and pinball and pachinko (which is popular in Japan and is definitely gambling) share the same roots.
  • A lot of Dr. Robotnik's animaloid Badniks are based on birds, reptiles, fish, insects, arachnids and crustaceans. Only fitting that a roboticist themed after eggs would build robotic minions based on creatures that lay eggs.
  • Orbot's attitude towards Eggman changes from game to game for unexplained reasons. While this can be explained as something as simple as reprogramming, one can recall that: in Sonic Unleashed, Eggman did screw up and Orbot had reasons to mock him, whereas in Sonic Colors, he managed to chain several planets together, which is impressive, so Orbot starts to respect his creator. In Sonic Lost World, he stopped respecting Eggman since not only did he screw up again, but left him and Cubot stranded in space. In Sonic Forces, Eggman finally manages to take over the world and Orbot is impressed again. And if we assume Team Sonic Racing takes place after Forces, Orbot's back to his old sassy self for quite clear reasons.
  • Blaze can be considered the Sol Dimension equivalent of both Sonic and Knuckles; like Sonic she is the main defender of her world and like Knuckles is the guardians of magical gems. This is also reflected in her design — Blaze has purple fur and wears a purple coat and what do you get when you mix blue and red, Sonic and Knuckles's respective colors?
  • The games are known for having Awesome Music, and one definition of the word "sonic" is "pertaining to sound." While it's obviously a coincidence, it's still really apt.
  • In Sonic R, Tails and Knuckles got robotic copies in the same vein as Metal Sonic. However, instead of Metal Tails, Tails' counterpart is a hastily made floating doll. This matches how Tails is the youngest of the heroes, while Sonic and Knuckles are both teen aged, as keep in mind it's explicitly mentioned that Tails Doll was made in a hurry while it can be insinuated that Metal Knuckles had enough time to be completed to the same standard as Metal Sonic.

Fridge Horror

  • E-102 Gamma and E-123 Omega easily and voluntarily made a Heel–Face Turn. In Sonic Generations, Egg Pawns can become attracted to Rouge and voluntarily stop attacking when they do. Conclusion: Robots are sentient beings that have emotions and personalities. Sonic doesn't destroy inanimate objects, he gleefully commits genocide.
    • Consider the following: let's say the AI of all robots that Eggman's created over the years... is based off of some coding he either reverse-engineered from some programmer or acquired from a colleague before his descent into evil. Now picture that for all his 300 IQ points, Eggman (as noted in one of the sub-pages) simply cannot figure out how to "improve" the sophisticated AI programming to make it less sapient, less sentient, more ruthless, and completely subservient to him (as he would likely enjoy); so, as the hardware tech whiz he is, he either mass-produces cheap models, like Badniks and Egg-Pawns, hoping the sheer numbers he can generate will defeat the meddlesome Sonic and all of his pesky friends or simply builds a better robot, like the E-Series and Metal Sonics, to put the "defective" brain in. This may not sway your opinion, depending on whether or not you believe artificial sapience is less valuable than natural sapience...
    • There could be a slightly brighter side to this: considering the fact that Dr. Eggman tends to use life-forms to power his robots, such as animals or plants, the sapience of each robot may instead be powered by, or is the sapience of the life-forms he uses, so he's literally unable to take that away — only subdue it. This still doesn't change the fact that Sonic might still be committing genocide, though, as not all robots were seen to leave life-forms...
      • The Egg Pawns don't really have their own sapience, so when they are charmed by Rouge, the animals inside them are charmed. As stated below with the entry regarding "The Murder of Sonic the Hedgehog," most badniks have only basic AI that boils down to "Kill Sonic and friends." We don't see them release animals when they're destroyed in "Sonic Generations," but in other games we do see them release animals when they're destroyed, so we can just assume that they have animals in them and the games usually just forget to show that detail of animals popping out.
    • If Omega's sentience comes from a bird, just like Gamma (and the rest of his E-Series comrades)... is a flicky still suffering inside of Omega, while Sonic and the rest of his friends turn a blind eye to their suffering simply because Omega is a valuable ally? Does Shadow and Rogue value Omega more than the bird inside of him? Depending on how long it takes Omega to either get killed (unlikely considering the firepower he contains) or for him to complete his mission, the flicky might remain inside for years or even decades. In fact, exactly this happens in Sonic 06!
      • Ian Flynn has stated that he thinks Omega is powered by something else, and not an animal. Considering Omega was inactive for 200 years and then came back online with no issue, as seen in the bad future of "Sonic 06," Omega definitely isn't powered by an animal.
    • The Murder of Sonic the Hedgehog, while acknowledging its questionable status of canon, has an explanation; Eggman explains that most of his badniks are designed with basic AI that only tries to kill Sonic (or any of his friends that run into them), but more advanced badniks like his trains have more advanced intelligence to match, specifically referring to his passenger trains as being able to function completely autonomously, which, in at least one case, resulted in the AI developing emotions and a genuine friendship with the train's conductor. It can be assumed that badniks with other objectives have more advanced AI as well; Gamma was sent out to hunt down and bring back Froggy and Omega was assigned to watch Shadow and keep him in his pod if he escapes.
  • Several badniks with self-destruct mechanisms also contain animals. If Sonic smashes them, the animal is freed, whereas if they successfully detonate as weapons, the animal will not survive.
    • But the enemies in question could just have no organic battery at all, effectively forcing them to explode.
      • Jawz have animals inside them that don't show up (and are presumably killed) when the badnik explodes as a missile.