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Granblue Fantasy (グランブルーファンタジー) is a free-to-play, browser-based Eastern RPG developed by Cygames and released in 2014. It can also be played on mobile phones, with apps available on Android and iOS platforms. It has not officially been released outside of Japan, but an English language option was implemented in March 2016. It features a notable collaboration between Nobuo Uematsu (providing some of the music) and Final Fantasy IX artist Hideo Minaba (as the character designer). It's incredibly popular in Japan, with over 23 million registered accountsnote  as of December 2018 (gaining about a million every four to six months).

You play as a young man or woman living in a world of floating islands amidst endless skies. One day your home island is attacked by the evil Erste Empire, which is pursuing a mysterious young woman and the Summon Magic she controls. This fateful encounter sparks a grand expedition in a badass airship to discover the mythical island of Estalucia, said to be hidden at "the edge of the sky".

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Aside from the main game proper, it has also spawned side products in other forms of media:

  • An official Gag Series manga titled Grand Blues! exists, and is accessible from the main screen of the game.
  • The bi-weekly Grand Blues! video series on Nico Nico Douga, in which Nao Touyama, voice of Lyria, and Emiri Katou, voice of Sierokarte, along with the guest of the week, discuss the game and semi-frequently announce game news and updates. It will have a Channel Hop to Tokyo MX on April 2019, with Yuki Ono (voice of Gran, Lancelot, and Sagittarius) to replace Touyama.
  • The manga Granblue Fantasy: Souken no Kizuna adapts the Dragon Knights' side-stories; as of April 2018, it has started the Four Knights of a Fallen Land arc.
  • The manga Granblue Fantasy: Gaiden Memory of Ashibuel tells the untold past of Pommern, one of the prominent antagonists of the first arc.
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  • An anime adaptation by A-1 Pictures premiered on April 2017 though the first two episodes were aired in January as part of an hour-long special. Further anime has been confirmed to be in development. It later received an official dub on Crunchyroll, marking it the first truly official media to be released in the west.
  • An Action RPG for PS4 currently in development in cooperation with PlatinumGames, titled Granblue Fantasy Relink. Unlike its parent game, it has been confirmed for release in the west with English, French, Italian, Spanish, and German language options (and an English website here!)
  • A Fighting Game for the PS4, titled Granblue Fantasy Versus, developed in conjunction with Arc System Works, utilizing the same essential technology as Guilty Gear Xrd and Dragon Ball Fighter Z. Also confirmed for an English-language release, its website can be found here.
  • And many other secondary products, such as soundtrack albums, Image Song singles, and novelizations.

Has nothing to do with Grand Blue.


Tropes in Granblue Fantasy:

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     #-C 
  • 108: Per Japanese holiday tradition, the Joya Bell must be rung a hundred and eight times to purify it.
  • A Day in the Limelight: Event plots usually focus on the adventures of various recruitable characters, with the main cast dragged along for the ride.
  • Aborted Arc: After the disastrous launch of the original version of "Arcarum: The World Beyond", it was revamped to make it a single-player experience about the crew exploring Sephira after the Inchoate World attacks them in Amalthea, leaving very little of the story from the original version of the event which was about the mysterious Apostles recruiting the crew to fight a proxy war in Sephira.
  • Absurdly High Level Cap: The current maximum Player Rank (the main character's equivalent of Character Levels) is 225, yet Rank 101 is enough to unlock the ability to host and join most Impossible Raids, which serve as endgame content for high-level players.
  • Abusive Precursors: The Astrals, a race of beings that at one point ruled the world, subjugated all other races, and created the Primal Beasts, many of which are now seen as gods. The various machines and monsters the Astrals left behind are an ever-present threat throughout the entire world.
  • Ac CENT Upon The Wrong Syl LA Ble: The songs with English vocals contain bits of this trope, which aside from the stress placed on wrong syllables, are also due to wrong pauses in between words.
    Black Silver Wings: Chiaroscuro chao-SA.. wakens me!
  • Achievement System: There's a trophy system in the game. Players earn them through things like completing an event storyline or beating a raid a certain amount of times. They give consumable rewards for the player to use, usually in the form of crystals. You can also set them as your player profile's title. Notable is the trophy for recruiting all ten of the Eternals which when set as the player's title, gives all of them a small attack and HP boost in gameplay.
  • Actor Allusion:
    • In all her variants, Mary's "preparing to use a skill/charge attack" animation has her rifling through her bag, causing items to fly out at random. One of said items is an onigiri, the Trademark Favorite Food of Mary's voice actress Akiko Hasegawa. This is even true of her otherwise Christmas-themed SSR!
    • Magisa's involvement in the Cardcaptor Sakura event and her playful teasing of Sakura and Li can mostly be attributed to her being voiced by Sayaka Ohara, who also did the voice of Yuko from another CLAMP manga, Tsubasa -RESERVoir CHRoNiCLE-.
    • Yuka Inokuchi voices a red-haired witch named Anna.
    • Aside from Dark Angel Olivia, Maaya Sakamoto also voices another Cygames angel character (one who did not fall from grace) named Sofiel from Rage of Bahamut: Genesis.
    • Grand Blues! Comic #852 featuring Seofon, is titled "Blade Works Not So Unlimited". This is a clear Shout-Out to Fate/stay night and Emiya's Unlimited Blade Works Noble Phantasm, as well as an actor allusion for Junichi Suwabe who voiced both Seofon and Emiya (the former is even known by the players for being an Expy of the latter, by having the similar ability of summoning multiple copies of blades).
    • The spinning blade-obsessed Spinnah shares the same voice actor as Yosuke Hanamura from Persona 4, whose idle and attack animations involve spinning blades and kunai with the tip of his fingers.
    • "Reflections for a White Clover" introduces Sevilbarra's brother-in-law. Krelkulkil who is just as driven for revenge as Sevilbarra is because his soon to be wife, Sevilbarra's sister, was killed by the perpetrator on the day of their wedding. Noriaki Sugiyama is known for voicing a certain revenge driven character.
  • Adaptational Badass: Applies to most of the Crossover event characters, especially from the THE iDOLM@STER: Cinderella Girls collaborations. How come would a normal J-Pop idol girl group manage to become proficient in medieval weapons, let alone magic? Ranko Kanzaki is also notable for immediately becoming a Demon Queen (with functioning wings) in the world of Granblue, while her fellow idols merely wear cosplay outfits.
  • Adaptation Expansion:
    • From the first two episodes of the anime alone, scenes like Lyria's escape from the Empire and Gran's death and revival, which were bit parts of the tutorial segment, have been significantly expanded.
    • The main cast excluding Rosetta, were given plenty of backstory scenes in the anime that focus on their Character Development even before they formed the crew.
    • The entire arc starting from Lyria's coma (courtesy of Pommern's Break Them by Talking tactic), Rosetta's Big Damn Heroes rescue of the team, up to Lyria's awakening with the help of Yggdrasil acts as the climax of the anime, which took a different turn from the actual sequence of the game's story.
    • The second volume of Granblue Fantasy: Souken no Kizuna, the manga adaption of the Dragon Knight side-stories, expands on Siegfried, Lancelot, and Vane's relationship during their days in the Order of the Black Dragon.
  • Adorkable: Regardless of the game he is in, Grimnir still maintains this characteristic, and it is what makes him popular! Being a handsome man who occasionally delivers long monologues and unexpected squealing helps.
  • Adult Fear: During the Dydroit Belt arc, most of the crew loses their memories of each other and as a result have wandered off in their confusion. In particular, everyone, especially Rosetta, is worried about the younger Io, who seems to be nowhere to be found, even potentially far away from the Dydroit Belt. Rosetta is quite relieved when she finds that Lecia found her and took her to the Enforcer outpost thinking she was an average lost child.
  • Adventurous Irish Violins: Two battle themes, Neigh to the Whole Sky and Defend Order -Offensive Defense-, are full of Irish violins to invoke an adventurous tone in battle.
  • Aerith and Bob: Naming conventions are all over the place. You can generally class them in five categories: normal (Jessica, Stan, Eugen), unusual but technically realistic (Apollonia, Arriet, Yngwie), famous names, real or fictional (Jeanne d'Arc, Cagliostro, Rackham), standard fantasy style (Sarunan, Metera, Danua), and "clearly trying to cheat at Scrabble" (like Zahlhamelina or Yodarha).
  • Affectionate Parody: The June 2017 crossover with The iDOLM@STER: Cinderella Girls is a parody of Resident Evil, being titled "Piña Hazard" as people are being piñafied into what are basically zombies. Its preview even had its own version of the infamous Keeper's Diary ("Itchy itchy skyfarer came... Mm, hungry and eat piña food...").
  • A.K.A.-47: The AK-4A Grand Weapon appears to be a fictionalized weapon nearly having the same model as the real-life AK-47, but has circular magazines instead, and the name only differs by replacing the 7 with A.
  • The Alcatraz: Pandemonium, a tower created by the Astrals to contain the Origin Beasts that would otherwise destroy the world if they were unleashed.
  • All Just a Dream: Lets H.A.N.G. and Table for Six both end on this, with the last chapter turning out to be some sort of shared dream between Lowain and friends, who are all revealed to have fallen asleep.
  • All Myths Are True: Played for Laughs in one particular Summon's description. The Gorilla is defined as "A denizen of the dense and mysterious jungle, once thought to exist solely in folklore."
  • All There in the Manual: Or the official website, specifically the Character Theater which lists some of the characters' Age, Height, Hobbies, Likes and Dislikes. Aside from the Theater, the News section of a newly-released character will also have these details shown on the site.
  • Always Accurate Attack: The Mirror Image buff allows enemies to dodge normal attacks, spells, and charge attacks. But the player's Summon Calls will always remove this effect (negating the enemies' 100% evasion) and deal damage to them.
  • Always Night: The atmosphere inside the Mist-Shrouded Isle. Justified, as it is covered in black fog.
  • Ambidextrous Sprite: When fighting the chibified versions of some playable characters as bosses, their sprite is mirrored to face the right side of the screen. This becomes easily noticeable for characters with distinguishing features, such as Eugen and his eyepatch.
  • Ambiguous Situation: Why do Lucifer, Lucio and Lucilius all look like one another? It also doesn't help that their names are almost similar. At least, the "What Makes The Sky Blue" events reveal tidbits that distinguish one from the others. And as of "Paradise Lost", we learn that Lucilius created Lucifer, who in turn, kills his creator. Lucio's identity and role however, still remains unclear.
  • Amnesia Episode: During the Dydroit belt arc, the Primal Beast Kikuri severs the fated connections of nearly everyone on the Dydroit Belt, including most of the crew (save for the Protagonist, Lyria, Vyrn and Rosetta), causing everyone to forget about their close friends and acquaintances. Fights begin to break out over the confusion caused by the lost memories, while the same confusion causes most of the affected crew to wander off on their own. Eventually, the missing crew members are rounded up and Kikuri is suppressed, restoring all the lost memories.
  • Anachronic Order: Depending on which characters you draw and how far along you are in the game, some Fate Episodes can count as this. For example, some episodes will reference events that have not happened yet or characters you have not gotten yet.
    • It becomes even more apparent with characters' alternate forms. For reference, some characters have an initial form whose Fate Episode details how they first met the player, and another, higher rarity form whose Fate Episode serves as a continuation of their story. However, you can get the higher rarity form first, which can be quite confusing when watching the Fate Episode.
    • However this is subverted with some Grand Series characters, as the game locks even their introductory Fate Episodes to certain chapters in the story to make sure none of them break continuity. For a few of the newer Grands, this can happen annoyingly late if you luck into them while you are still new to the game (for example, Drang's Fate Episode requires clearing chapter 73 of the main quest. This is, note, a good ten chapters after things like the 20 million HP fight with Akasha.
  • Anachronism Stew: The game has a Medieval feel to it in general, but the Robomi events incorporate Robots, Kamen Riders, Kaijus, and Alien Abominations as a homage to the trending Tokusatsu genre of 20th Century Japan. Not to mention that there are also guns, cannons, alchemy, and Magitek mixed in.
  • And Your Reward Is Clothes:
    • Played with, Recruitable characters will receive a new uncap art and an in-game sprite once they have become "Skybound" (i.e. reached their penultimate uncap) or at their 5★ upgrade. These changes may vary from major wardrobe shifts (i.e. Magisa), new in-game poses and effects (i.e. Lady Grey), to changes in weaponry (i.e. a majority of weapon-wielding characters such as the ten Eternals).
    • Though there are cases where specific characters would lose parts of their initial outfit after being Skybound or after a 5★ Uncap, such as Black Knight and Baotorda removing their helmets, and nine out of the ten Eternals removing their long coats.
    • If the player obtains multiple variations of the same character, an "Outfit and Pose" setting will become available, allowing the player to freely switch between the unlocked alternative appearances of that character from the artwork, in-game sprite and Charge Attack Portrait.
  • Animation Bump: Some newly-released characters from 2017 onwards have their unique charge attack animations which are more flashy or elaborate than most of the previously-released characters. Examples include Summer Diantha who comes with a Background Music Override, Yggdrasil in which she floats in the skies (also the only Charge Attack Animation not heavily shortened by the Ougi Animation Skip mechanic), Mikasa and Levi who have their cut-ins zooming in as they strike, event Zeta's Charge Attack animation being similar to a Summon Call, and the Charge Attack of Zooey's permanent version, like Yggdrasil, involves jumping out and changing the background while attacking.
    • The 5★ uncap of some Story characters also changes their Charge Attack Animations to include the Primals they have bonded with. And it is similar to that of the Summon Call Animations.
    • The "Quest Clear" screen of almost all battles has an updated equivalent made exclusively for Arcarum, a "Victory" text which is also more saturated and has more frames.
    • The voiced event trailer for L.E.T.S. H.A.N.G. is currently the only event trailer made with a GIF animation, while all other event trailers are simply static images.
    • The visual novel-esque story segments of events released in 2018 make use of more animations than the older ones. For example, "Persona 5: Thievery in Blue" uses moving NPC silhouettes to represent crowds, this style is re-used in "The Other Side of the Sky" but with Granblue's NPC sprites instead. There are also more instances where the speaking character's face covers the entire upper part of the screen to indicate that they are screaming. And starting in "Bzzt! Amped-Up Summer", any depiction of combat in the story are accompanied by unique special effects or visual artifacts if a character uses magic or spells.
  • Anti-Frustration Features:
    • This gacha game offers a "pity" or a "safety net" mechanic in the form of Sparking which ensures that the players can get what they want even if the Random Number God only throws them unwanted items from the banners, whether said players are F2P or cash spenders who want something out of value from their spent money. Although it requires a bit of patience and self-control as one must be able to Draw at least 300 times from a single banner, and the 300 Cerulean Sparks can be traded for any of the banner's featured items.
    • If you retreat from a quest that you've never finished, then you're refunded the AP that you've spent. Additionally, if it's a story quest, you get a stat bonus if you retry the quest in the next hour that stacks up to five times.
    • Similarly, if you join a raid but was unable to land hits, nor deploy raid-wide buffs (Consequently gaining no Honors nor post-victory rewards), then you're refunded the EP that you've spent. In this way, EP will not go to waste even if you receive nothing from the raid.
    • If a character is on their 5★ uncap, then they'll be able to gain Extended Mastery Points even if they aren't at their level cap. Levels past 80 can be very grindy, so it helps that the uncap doesn't have to be delayed just to grind Extended Mastery.
    • Some specific weapon types obtained through a lengthy process of grinding and forging (i.e. Awakened Revenant Weapons, Seraphic Weapons) cannot be sold, reduced, or used as fodder.
    • A weapon cannot be used as an EXP fodder for its duplicate (i.e. Celeste Claws cannot be used as EXP fodders of other Celeste Claws), since the ideal use of a duplicate, especially SSR weapons, is to uncap another copy and not upgrade it.
    • The ability to tag weapons and summons as your "Favorites". Not only it acts as a filter for your inventory, it will (by default) prevent your weapon or summon from being accidentally sold, reduced, or fed to other weapons or summons when using the Auto-Select button of the upgrade menu.
    • For the game's 4th anniversary 10-draw special event, you'd get a roulette once a day where you could get 10 (highest chance), 20 (almost as high of a chance), 30 (decent chance) or 100 (very low chance) draws, completely free of charge. If, on the last day, you hadn't gotten the 100-draw prize over the course of the event, the roulette would just guarantee you 100 draws.
    • The puzzles featured in the "Detective Barawa: The Jewel Resort Incident" can be solved by clicking on the "Show Solution" button, as it gives the direct answer instead of providing clues or hints to the puzzles.
    • The "Globe of the Stairways" gives you the freedom to choose which among the Arcarum Summons of a certain group would you like to fight in the 9th stage of the expedition. This allows players to save time when farming for a specific Summon's materials if they do not want to rely their chances on RNG. On the other hand, a "Fast Expedition" mechanic was introduced, wherein one can choose to entirely skip the Arcarum battles except for the 3rd, 6th, and 9th stages.
  • Anti-Grinding: Certain free quests that provide some of the rare materials in the game can only be attempted twice a day.
    • Zig-zagged for a majority of the raid boss battles; there is a daily limit on the number of times that you can host specific multi-player Raid Bosses (i.e. a maximum of 3 tries for the six elemental Normal, Hard, and Omega Raids, and once a day on the Primarch raids) but there is no limit on the maximum amount of battles that you can join, which are started by other players. Plus, if you do run out of AP/EP refilling reserves, you must wait until you can have the appropriate amount before starting or joining a quest.
    • The player can only attempt two Solo Primarch Raid battles in a day, regardless of the element or difficulty of the boss. An update in the July 2018 re-run of Rise of the Beasts also introduced Extreme difficulties for the four solo quests, but are still capped to two Extreme battles per day, like the aforementioned Solo Primarch Raids.
    • The Arcarum is gated on an item called "Arcarum Badges" which are equivalent to the number of times that the player can start expeditions. However, there is no other method to obtain these than waiting for a ticket on the next day.
  • Anti Poop-Socking: Zig-Zagged. The game has an AP bar that depletes whenever you start a quest or battle, and an EP counter that depletes whenever you join a raid someone else started. However, the game gives out so many recovery items (both from free giveaways and as in-game rewards) for both that most players will rarely be unable to play due to a lack of either.
  • Anything That Moves: Surprisingly, the game does not restrict the Charm status effect based on the caster's and the target's genders. As long as the debuff can succeed, it will charm the enemy - whether they may be monsters, wild animals, robots, or dragons.
  • April Fools' Day: The game has had some fun jokes over the course of its run.
    • 2015: The idol group of Vira, Mary, Lyria and Djeeta officially forms with them releasing their first song, "Kimi to Boku no Mirai/Our Future".
    • 2016: Theatrhythm: Granblue Fantasy, a parody of the Final Fantasy rhythm game was available for a day as a minigame.
    • 2017: The one-day only "Big Bad Shadow" event launched with the Grand Blues! version of Vyrn serving as the raid boss. Oh and the Bahamut battle song is sung by Rie Kugimiya with the lyrics written from Vyrn's perspective.
    • 2018: "Big Bad Shadow" has a re-run with new costumes and an exclusive weapon that boosts drop rates. The Oira minigame went up on the App Store and Google Play, a Taiko Drum Master parody with fifteen of the game's vocal songs available to play through.
  • Arbitrary Headcount Limit: Aside from the main character, the player can only choose up to 5 more party members in battle. However, as the game can only accommodate four character sprites in the right side of the battle, the rest of the party will be at the "back line" and will only be swapped out when one of the "front line" members are defeated, or by using certain Switch-Out Move skills.
  • Arc Words: "The sins of Nalhegrande" and "Divine retribution" are frequently brought up in the Dawning Sky arc as the cast slowly tries to figure out what happened fifteen years ago to cause the collapse of Torhid Kingdom. The former refers to the myriad crimes committed to cause its destruction whether internal or external and the latter refers to the destructive power of the Great Wall unleashed on Starke Island which none of the inhabitants realized came from there, so they ascribed it to some greater power.
  • Area of Effect: Some characters are able to hit all three enemies on the right side of the screen for every attack, the in-game descriptions label them as "all-foe attacks".
  • Armor Is Useless: Tends to play this trope regarding the characters, since the game's inventory system does not include armors and is limited only to weapons, rings, and summons:
    • Some characters who wear a full set of armor and a helmet are designated as Defense types (i.e. Baotorda, Deliford, Naoise, Vira's Grand version), fully averting this trope.
    • Yet, there are other armor-clad characters who are not Defense-oriented (Black Knight, Lancelot, Percival, Rackam), applying this trope.
    • A large number of the playable characters are wearing some types of armor, including those stated above, yet they can still receive the same amounts of damage as any other character without Defensive buffs.
    • It is possible for the player to directly play around this trope with the ability to change a character's appearance and outfit, such as Grand Vira still capable of tanking a huge amount of damage while wearing a swimsuit.
    • Vaseraga is probably one of the worst offenders. He wears an armor and a helmet in his Dark version, but his kit is focused on attack (though his passive allows him to stack defense). He loses all that protection in his Earth version, but he has a skill that provides him 50% damage reduction and an immunity to debuffs. In other words, Vaseraga becomes much more durable in-game despite discarding his full armor in his Earth version.
  • Armor-Piercing Attack: Overlaps with Damage-Increasing Debuff as a majority of skills that decrease the enemy's defense will damage them before applying the debuff.
    • Also applies to attacks categorized under the Plain Damage property, as they completely ignore the target's defense attribute, making any and all defense / damage mitigation buffs useless.
  • Art Evolution: Over the years, the art styles of some characters improved in such a way that they have become more vibrantly-colored or more detailed in their new gacha versions or 5★ uncaps. Compare Sara's initial artwork to her Summer version's uncap, or Lady Grey's initial artwork to her 5★ uncap for examples.
    • The earlier chapters of the Grand Blues! 4-koma has an art style closely resembling the NPC artworks of the characters. Later chapters turned the overall aesthetic to a more chibi style such as having rounded eyes, larger heads, and lesser jagged edges. Vyrn is one of those who have underwent a noticeable change.
    • The Story characters received updated artworks on the later chapters of the story, as well as 5★ uncap artworks which are of higher resolutions (due to the additional Primal Beasts bonding with them).
    • The 4th Anniversary introduced a 4★ uncap for the six main Omega Summons, alongside updated artworks (making them the first summons with two-in-one artworks).
    • Even older grind-able Regular SSR summons get newer Premium versions from the gacha, along with gorgeous updated art. For example, here is a comparison of the regular Anat to her "Anat, For Love and War" gacha version.
  • Artifact of Doom: The Dark Essence – Crystals used by the high-ranking officials of the Erste Empire to drastically increase their combat abilities, and to corrupt Primal Beasts into their more violent Malice forms.
  • Art Shift: Playable characters are depicted in a Super-Deformed style in battle. When facing other playable characters, they stick to this style or the game takes advantage of having more space to depict opponents in an art style closer to the one the game uses regularly.
  • Ascended Extra:
    • Few minor characters (who also have the generic artwork of their other NPC counterparts) from the Grand version Fate Episodes of the main cast are given names, defining traits, and have lengthy dialogues during "What Makes The Sky Blue II: Paradise Lost". These are Reformed Ralph, Second-Chance Sam, and Magic Miki.
    • Grimnir, Shiva, Europa, Alexiel, and Satan were originally Summons who had no raids associated with them. On March 2018, the 4th Anniversary event permanently included them (and Metatron note ) as the "Omega 2"-tier raid bosses. Additionally, the Omega 2 Dark-elemental boss is named "Avatar" (instead of the original summon's "Satan"), based on his name as the Final Boss of "What Makes The Sky Blue II: Paradise Lost".
  • Ascended Meme: These are either concepts pulled straight into and out of the Grand Blues! comics, or inspired by the community's memes and fan nicknames:
    • The Chat Stickers contain plenty of these, such as Rackam being known for his infamous Duration skill has earned him a bunch of in-game Stickers (and an outfit!) to commemorate both his "legend" and his Duration.
    • Macho Vyrn is first seen in the comics, but the 2017 April Fools event features him as the raid boss. He even makes mentions of the "Over 9000" of Dragon Ball Z in his event, and appears in a limited-time Twitter raid sticker.
    • Grand Blues! Comic #736 is titled "Ramenverse", which parallels with the Shadowverse playerbase's habit of deriving fan nicknames from "_____verse" into specific topics of interest such as "Waifuverse" and "Aggroverse".
    • Charlotta being called a "tanned potato" in her Summer version's narration, which was originally a nickname coined by the fans to the Harvin race.
    • Thanks to Lunalu's event summon in "Handsome Gorilla", the internet/fandom slang "Husbando" can be used as a word in the Summon Call Combinations... which results to quirky combination names like this one.
    • The official English translation of Grand Blues! Comic #948 is titled "Rosetta's Only a Girl! JK!". The acronym JK is a fan nickname for Rosetta.
  • Auto-Revive: Kaguya's Summon Aura grants this effect once at the start of a battle.
  • Awesome, but Impractical: Some of the Mechanic's golem parts fall under this, but the most noteworthy is one that removes ailments and debuffs each turn. Not only is there already a skill that does that, you'd be hard pressed to fight something that pressures you enough to warrant using that part over having the skill yourself and/or having a character that gives Veil to prevent the status from landing to begin with.
  • "Awesome McCool" Name: In Grand Blues! Comic #1007, the Lowain Bros. discuss on how a "Xeno" primal beast has such a terrifying power, and conclude that it is due to the name. They then imagine adding Xeno prefixes to their names to match up with the beasts', from Xeno Lowain, Xeno Vira, and lastly Xeno Predator, whom Tomoi calls a "Wicked Cool Name".
  • Background Music Override: This usually activates with a Charge Attack and there is a toggle to turn it off for each individual character if it's unwanted.
    • The Drum Master class can cause this by applying a full-power Fever buff to the party via a full Chain Burst, switching the music to "Song of the Three Men" for the duration of the buff. Due to Drum Master's focus on meter building, it's capable of keeping the song going for quite a while.
    • The Summer version of Diantha has the music change to an instrumental version of "Never-Ending Fantasy" when the buff granted by her Charge Attack is active.
    • Sakura Kinomoto causes the background music to change to her iconic theme when the debuff from her Charge Attack is active.
  • Badass Crew:
    • The crew of the Grandcypher recruits people from all over the Phantagrande Skydom who all have their own kinds of power and talent to contribute to their adventures.
    • The roster even extends to the Eternals; a group of skyfarers who have mastered their own weapons / fighting styles and individually owns the strength to be feared by those who know of their existence.
  • Balance Buff:
    • The early-released characters tend to get updates in the recent years, in order to provide more utility to their kits (such as Aletheia), or to fix their downsides (such as Dark Sarunan)
    • Characters and Summons that receive their Final uncaps (5★ and 4★ respectively) also count, as these upgrades either introduce an additional skill (or aura), along with increasing the stats of their previous skills and their maximum base ATK and HP.
    • Even older Power at a Price weapon skills like the Haunt get re-balanced in order to lessen their penalties.
  • Barrier Change Boss: Some raid bosses incorporate this tactic in their skills:
    • The Twin Elements can switch their element between Water and Fire.
    • The boss of the Wyvern Reverie quest of "What Makes The Sky Blue" cycles through all of the six elements, depending on its remaining HP.
    • Like Wyvern Reverie, the Impossible difficulty of Proto Bahamut also allows the boss to cycle elements (except for Light) depending on its HP.
  • Battle Aura:
    • Tends to be coupled with Glowing Eyes of Doom for bosses in Overdrive.
    • Your playable characters also gain a slight yellow aura every time you select their character portrait when choosing a skill, or when their Charge Attack Bar is full. Though some of them have their unique aura effects and colors.
  • Beach Episode:
    • Scenario events released during late summer are usually about the cast relaxing on the beach when trouble knocks on the door. The same applies to any Fate Episode for a summer version of a character.
    • Episode 13 of the anime also takes place on a beach, bringing with it lots of Fanservice as many of the female characters who were only seen briefly show up.
  • Beat Panel: Comic #294 of Grand Blues! has Sarunan looking for ways to extend Honey's lifespan. A curious Aster asks him about what can she do to help. Sarunan explains that he needs a child Erune as his successor since they have the longest lifespan. The next panel has an awkward silence where Aster is visibly trembling and that Sarunan is looking straight at her. The last panel shows the two unleashing their Charge Attacks at each other.
  • Behemoth Battle:
    • By the game's opening, Lyria summons Proto Bahamut to defeat Pommern's corrupted Hydra. Though the latter doesn't even stand a chance against a giant laser beam from the bound dragon.
    • Tiamat keeps her Malice counterpart busy in the skies while Rackam fights his darker persona on the ground. However, the battle the two Primal Beasts happens off-screen, and it is implied that Tiamat did manage to delay Tiamat Malice.
  • Big Damn Heroes: In the sixth chapter of "Bzzt! Amped Up Summer", Seofon, Tweyen, and Threo arrive just in time to save the captain and Lyria from the wave of electric eels rushing towards them. He even lampshades their act afterwards.
    Well, you know what they say about heroes coming in at the last minute!
  • Bittersweet Ending:
    • The ending of "The Inner Light" event. Avarita has been defeated, and the commotion caused by her rampage has bought attention of Epice officials to Sidheros Island, hopefully meaning that conditions on the island will be better. However, Galthazar is still going to be sent to a prison hospital, and while his precious children will be in good hands, he'll still be separated from them for potentially a very long time, with only Altos remaining behind so that he doesn't break down completely from loneliness.
    • The Titanic Yeager event. The Female Titan is dealt with and Eren is saved. But titans still roam about around the island of Estioss. However, the citizens within the walls are given hope of freedom now that they knew of the existence of the sky realm.
    • "Reflections for a White Clover" ends with Sevilbarra finally getting his revenge at the perpetrator that killed his sister... but his family's demon blade is now under the hands of his grieving brother-in-law who was already off the deep end in his grief and took it away from him in an attempt to revive Keralbarra before Sevilbarra can finally destroy the blade for good.
  • Bizarre Sexual Dimorphism: Downplayed example. Female and Male Draphs both share visually similar characteristics with their horns and pointed ears. But while average male Draphs are large, hulking brutes at around 220cm tall, physically larger than the rest of the other races, Female Draphs are positively tiny in comparison, averaging at only 130cm, the only race shorter than them being the Dwarfish Harvins. But what makes them stand out compared to the other races is how the cup size of female Draphs ranges from G all the way to L, shown here.
  • Black Swords Are Better: One of the first Infinity Plus One Swords that the player can forge mid-game are Bahamut Weapons that provide a strong boost to the ATK and/or HP of one or two races. All of them are Dark-Elemental and their Nova upgrade gives them a dark-red hue resembling Bahamut's color theme. However, the Coda upgrade would turn their color scheme into gray-purple instead.
  • Bond Creatures: The role of some Primal Beasts.
    • Luminiera has the power to bond with knights of Albion, lending them its powers. Unfortunately this means they're doomed to stay at Albion forever. Katalina's fear of this happening to her is what causes her to fake defeat to Vira, making the latter bonded with Luminiera.
    • According to their in-game description, the Arcarum Summons are "Celestially bound" to their respective Oracles (i.e. Justice to Empress, Death to Lovers, and Tower to Magician).
  • Bonus Boss: Although new boss battles are added into the game every once in a while, certain permanent bosses in the game stand out in a way that is clearly meant to be this. All of them require special materials from other raids.
    • Proto Bahamut, the same dragon that the player was able to summon at the beginning, was the game's first attempt at this. For a long time, it was the strongest boss in the game, with the highest level, at 100, and an extremely high amount of HP compared to other bosses at that level, with 240 million HP. At 50% HP, Proto Bahamut then breaks off its restraints, dealing more damage with all of its attacks. Its most iconic attack,Skyfall (Great Catastrophe in the JP version), is cast when left at 25% HP, deals 999,999 Dark damage, the highest amount in the game, and requires players having 100% damage resist in order to survive it.
    • Grand Order, with 449 million HP, is accompanied by 2 small dragons that attack alongside with her. As the second Bonus Boss, she is more difficult than Proto Bahamut by sheer virtue of having more abilities including damage shields, inflicting random status effects, and a 999,999 Light damage Area of Effect attack at 50% HP. It cycles through three forms, the human half, the dragon half, and both halves combined together into the true form of the Primal Beast, with the battlefield moved to outer space for the last phase.
    • Proto Bahamut (Impossible), was the most difficult boss in the game until Ultimate Bahamut's release, sitting at Level 150, and backed by 1.4 billion HP. This version takes everything Proto Bahamut has and amps it Up to Eleven. Proto Bahamut starts off by cycling through different elements except for Light, switching to a different one each time it loses 10% of its HP. However, when it reaches 50% of its HP, Proto Bahamut will break out from its chains like its normal version, but now with the ability to give itself random buffs along with attacks that can KO individual party members if not prepared. At 25%, Proto Bahamut shows its true power, using its most dangerous abilities almost consecutively, including the aforementioned Skyfall and Supernova, which reduce party members' HP by 95% and is unblockable. The kicker on top of this is that Full Elixirs cannot be used to revive giving the raid a very real chance to fail.
    • Ultimate Bahamut beats out Impossible Proto Bahamut as the most difficult boss in the game. It comes in two varieties: a level 150 version for players above Rank 80, and an Impossible version for players above Rank 130. Both versions are non-elemental, trigger a special field effect that allows crits regardless of element, can randomly apply a status effect which causes the boss to trigger an charge attack, and can use HP-triggered attacks even if it's paralyzed.
      • The regular Ultimate Bahamut has 1 billion HP and it's charge attacks can: deal defense-bypassing plain damage, give itself a buff that charges its charge diamonds faster, apply random status ailments, shuffle your party lineup, and remove all your buffs. At 20%, it changes the field effect to nullify regular attack and defense debuffs and immediately KO anyone with less than 5% HP. And at 5% HP, it uses Skyfall Ultimus, which is Skyfall, except it also gives the boss a buff which deals damage to random party members at the end of each turn.
      • The Impossible version has only 420 million HP. However, you get no elixirs and you can only have six participants. It has even more HP-triggered attacks, including some of the more annoying attacks that weren't triggered in the normal version. At 50%, it starts a "damage check" where it stops attacking normally and extends it's charge diamonds to a large amount. If at any point someone triggers a charge attack before it's HP drops it 30%, then the boss immediately triggers a Total Party Kill on the entire raid. And even if the raid somehow manages to get past that point, the boss executes the aforementioned field effect change from it's normal version and starts using all of it's most powerful attacks, including Skyfall Ultimus, which now disables your summons for the rest of the battle.
  • Boring, but Practical:
    • Miserable Mist is visually unimpressive and reduces every enemy's Attack and Defense, simply shifting the numbers to your favor. It's also the best subskill for your main character, as it stacks with most other sources of Attack and Defense Down, thus greatly increasing your damage and survivability. It's a must when soloing.
    • Trick Stick, despite being a mediocre 3★ SSR Dark Staff with an unimpressive ATK and HP stats, and a simple Oblivion's Might weapon skill, it makes up for its useful "Trick or Treat" secondary weapon skill. As long as this weapon is placed in your team's weapon grid and even though it is not equipped as a mainhand weapon, there is a chance to obtain macaroons after cleared quests. These items provide 745 EXP each to a character. As such, placing the Trick Stick in any Angel Halo farming or Slimeblasting quest allows one to stockpile macaroons that would eventually expedite the leveling process for characters.
  • Boss Rush: Chapters 61 to 63 of the main story are one long boss rush:
    • Chapter 61 has Lecia and Katalina fighting Gandharva, Io and Rosetta fighting Fenrir, the main character, Eugen and Rackam fighting Leviathan Malice; and then the party comes back together to fight Leviathan Malice again followed by Mithra Malice.
    • Chapter 62 has the whole party fighting Freesia, a reactor powered by Deus Ex Machina, Freesia again, and finally Akasha.
    • And to top it all off, Chapter 63 pits the whole party against the Black Knight. This is interesting because while story chapters almost always have four parts, this is just the one fight.
    • There's also the three "Rising Stars" quest lines that allow you to raise your maximum rank; all of them are six-part boss rushes against Omega bosses (rank 100 -> 150), the Showdown bosses (150 -> 175), and the bosses from the last chapters of the first arc (starting from Leviathan Malice and ending with the Black Knight).
    • In order to unlock an Eternal's fourth skill, you need to go through a solo run against all nine of the other Eternals with the Eternal you want to uncap, and then fight against your Eternal with your own character solo.
    • The Maniac and Nightmare boss battles of the "Robomi: Generations" event, where you need to fight the Four Kings before Lord Daemon.
  • Boss Subtitles: All Raids and Major Story boss fights splash the name of the boss at the screen (along with their artwork) every time the quest begins. Some bosses of story events and collaborations even have their own customized font style, depending on the theme of that current event.
  • Bowdlerise: Oddly enough, considering the game isn't exactly easily accessible to western children (and the Japanese voice track is still there untouched), the English translation tries to excise some of the pervier jokes in both the game and Grand Blues!, with less than credible results. Notable examples involve Soriz trying to cope a feel on Katalina getting replaced by him attempting to steal her wallet (which is pretty violently out of character), or Eugen getting distracted in a sniping contest with Silva because the sun was shining off her knee guards and most definitely not because the wind was blowing up her miniskirt (but they left in Apollo trying to whack him for it, now for no real reason).
  • Boxing Kangaroo: One of the unique enemies in specific quests, is a muscular kangaroo with bandaged fists that fights in this style. In Arcarum, it is named "Barbaros".
  • Break Meter: Most bosses have a bar that when filled up from taking enough damage activates Overdrive mode. Bosses in Overdrive Mode become more aggressive, usually gaining new Charge Attacks. However, when the gauge is emptied again with sufficient damage or other means, bosses will enter Break Mode, which make attacks against them deal more damage, as well as preventing them from gaining any charge for their Charge Attacks.
  • Breaking the Fourth Wall:
    • In the "Robomi Z" event, the Abomination forces Nicholas into attacking Robomi and Hallesena by sticking out its finger from the corner of the screen, and clicking the Attack button in the game's interface, which is the same button used by the player to attack and finish a turn.
    • If the player tries to skip the epilogue cutscene of the 2018 Big Bad Shadow event, they are treated with this message:
    "We've got a new, epic epilogue in store for ya... You sure you wanna skip this?"
    • All of the characters' individual Fate Episodes end with the narrator describing what they have learned, or wondering about their future in at least two paragraphs. But in Walder's Summer version, the narration gets cut mid-sentence, with Vyrn shouting "Hey! You're narrating yourself again!" It turns out Walder is doing his own version of it, only before the actual narration appears. But this time, it's only a single paragraph.
    • In Grand Blues! Comic #938, Clarisse is amused by Cagliostro's Cagliosled outfit, while saying "You're so cute you make me wanna Tweet!" Cagliosled later responds with "Tweet What?". The next panel is later an example of the Star Character Twitter template of Granblue.
  • Breather Episode:
    • Chapter 64 of the main quest. There are no battles to be done asides reading the scenario, and plotwise, the only thing that happens is the crew celebrating and talking about continuing the search for the sky map now that the Erste Empire has fallen.
    • Chapter 98 counts as well since there are no battles. The scenario covers the cast and their allies from both the Bestia and Groz Islands.
    • Event wise, "Welcome To Bistro Feendrache" is this to the rest of the Dragon Knights events due to it being strange but Lighter and Softer compared to the previous Dragon Knights events story-wise. It's even Lampshaded by the participating characters to be a good change of pace compared to the events that happened before in the Dragon Knights event stories.
  • Bribing Your Way to Victory: Granblue Fantasy operates a gacha lottery system for acquiring new characters and items, which you can purchase using either an in-game currency (Crystals) or real money.
    • If you have enough cash to draw 300 times from the same pool, the game throws you a bone and allows you to choose what item you get, albeit from a limited selection. And if you really have money to burn, you can exchange 150 Gold Moons (which can be obtained by drawing 150 duplicate SSR characters or buying them at a rate of one Gold Moon per month) for any item or summon in the entire game.
    • More direct samples include special tickets that can only be purchased with real money: such as the "Start Dash" that gives you a ticket to instantly obtain any character or summon you could pull at account creation; and the "Surprise Ticket", which lets you pull from almost any currently available character or summon. However, many of the top summons in the game (such as Lucifer, Bahamut, Shiva or Grand Order) explicitly cannot be obtained using these special tickets.
  • Brick Joke: A common theme among several comic strips of the Grand Blues! series. A joke will sometimes get continuations in future strips, along with a written reference to the strip number of the comic where the joke was previously mentioned or used. An example is given below:
    • Several strips feature Alec and Albert (two Lightning-users) in the Engine room, strapped to machines that drain electricity from them just to power up the Grandcypher. While this became a Running Gag every time the two appear in the comics, some characters wondered how they could help the duo. In a comic released during the "Bzzt! Amped-Up Summer" event, Orchid sneaks in an "electric eal" into the ship, and instead of having it disposed for being a potential threat, Vaseraga suggests replacing Alec and Albert with the electric eal. It worked, with the two finally free from the Engine Room, while the eal takes their place.
  • But Thou Must!:
    • Most dialogue options have little or no impact to the plot. As such, the player may be given two contradicting options, but in the instance when the player picks the "wrong" choice, either Vyrn or Lyria will correct the player so that the dialogue will continue to a single predefined outcome. Some dialogue options also play this trope straight, with the choices being synonymous or similar in thought and meaning.
    • In the "Detective Barawa: The Jewel Resort Incident", the detectives, Lyria, Vyrn, and the captain had to put together evidences and deduce possible outcomes when finding Vas. Should you pick the wrong answer, Sarya will simply mention that you have to try again while presenting the same choices. The dialogue tree will only continue if the correct answer is selected.
  • Call-Back:
    • After the crew subdues Leviathan early in the story, a portion of its power gets absorbed by Orchid. Later in Silverwind Stretch (around 50+ more chapters later), Orchid uses Leviathan's power to save some members of the crew who were separated by the avalanche.
    • In the Fate Episode of Lowain's Summer version, the trio are stalked by an Imperial Soldier whom they weren't able to identify at first, until a flashback explains that he is one of the guards Lowain defeated in his regular version's episode. The soldier's son was ashamed of his dad because of this incident, and the soldier simply wanted a payback so that his son will like him again. Lowain and his bros later staged a mock fight where the three of them are defeated by the soldier, following the latter's request.
  • Calling Your Attacks: A lot of characters shout their Charge Attack's names out loud. If it is a unique skill or a Signature Move, expect that it will also be called out as well.
  • The Cameo: For the first three examples, several characters who did not receive a summer version make an appearance in other summer characters' artwork. Other examples include characters from other franchises who appear in some Fate Episodes.
    • Heles' second artwork depicts Seruel rubbing sunscreen on her.
    • Lancelot and Vane are in the background of Percival's second artwork, playing volleyball.
    • Bridgitte and Baotarda steer a sailboat for Charlotta.
    • Kaisar Lidfard from Rage of Bahamut: Genesis appears in Amira's Fate Episodes.
    • Eris from Shadowverse appears in "Duelist of Eternity", still watching over the Morning Star.
    • Several gacha characters also have their own screen time in the animated adaptation, with the 12th to 14th episodes prominently featuring them alongside the main cast. Among these characters, Mary appears in three episodes, and shares the spotlight with Karva in the 8th.
  • Canon Foreigner: The anime introduces a new character, Aaron, as a childhood friend of Gran.
  • Canis Latinicus: Played for Laughs. The in-game description of the Gorilla summon mentions its scientific classification as "Gorilla gorilla phantagrandus".
  • Can't Drop the Hero: In fact (s)he gets a separate section in the party screen compared to regular characters. Interestingly, while human, the protagonist is counted as Unknown race for gameplay purposes, since it would otherwise cripple any non-human party receiving the benefits of race-specific Bahamut Weapons. However, there are a few scripted battles during events or Fate episodes where the protagonist is not included. These include some of the Challenge Quests that reward Blue Sky Crystals where the party is made up of the "spotlight" characters of that event.
  • Cap:
    • With regards to characters, weapons, and summons, the Level Cap is represented by the number of stars. If the said character or item has reached its cap, it will no longer gain additional levels until it is uncapped one more time (unless of course, the last uncap is reached). Though characters can still improve by means of accumulating Extended Mastery Levels , Extended Mastery Perks, Plus Mark Bonuses, and Over The Mastery Rings.
    • As a part of gameplay balancing, there is also a Damage Cap to a majority of the skills and abilities of characters. However, this can be increased by "DMG Cap Up" buffs and perks that will amplify the damage dealt only if the character is perfectly capable of reaching the damage cap.
    • Certain Buffs and Debuffs also have a cap on the maximum amount of stat increments or decrements that can be applied to the party or to the enemy.
    • The player can only have a maximum of 999 AP and 99 EP at once. Trying to increase the AP/EP overflow using specific items will simply display a message stating that it cannot go past beyond the maximum limit.
    • Weapons and Summons can only have +99 Plus Mark bonuses, while characters have a limit of +300.
  • Cast Herd: Considering the Loads and Loads of Characters this game has, Cygames eventually organized playable characters into these, with the story characters as the main one, Society members in another, the Holy Knights of Lumiel as one, the Ten Eternals, etc.
  • Casting Gag:
    • Double for Tomokazu Seki as Nicholas, not only does he become a Kamen Rider-esque character for his playable debut, complete with Diving Kick as his charge attack, he gets an allusion to his role on Mobile Fighter G Gundam with the Humongous Mecha that he created, which in Japanese is called God Gigantes.note 
    • Chris Wells, the official announcer of Tokyo Tower, plays the Tower summon.
    • Kaz's voice actor (Akihiko Ishizumi) already voiced another character with the same name in the Japanese dub of that series.
    • The same goes with Chloe's voice actress (Miyu Tomita), who already voiced another girl named Chloe.
    • In Final Fantasy VII, Takahiro Sakurai voices Cloud Strife who admires his friend Zack Fair (voiced by Kenichi Suzumura) who dies in a battle protecting him. In Granblue, the characters they portray have reversed roles, Suzumura voices Sandalphon, a primarch who initially hated Lucifer (voiced by Sakurai) because he was just a backup of the latter, but soon considers Lucifer as his friend, and that Sandalphon was the last one who witnessed Lucifer's disintegrating remains.
    • Romi Park once voiced a prince from Fate/EXTRA who is an heir to the throne and protected by the White Knight Gawain. These details are reversed in Granblue where she voices the Black Knight, who protects a young girl having a similar appearance to the late Queen.
  • Character Roster Global Warming: In 2016, Bakura is the last R character to be released (and he is still the portrait for the R Trial Character – a placeholder for any upcoming / character). It took almost two years for the R character roster to remain stagnant, until Spinnah was released on June 2018.
  • Character Select Forcing:
    • During certain story or event chapters, some characters will be locked out of selection for plot consistency, such as not allowing you to use Black Knight on a certain boss battle. Players may have to change their party compositions if said characters are not applicable.
    • Played straight on certain Hard / Extreme Arcarum stages where the player is forced to use only R or SR characters for the duration of the stage.
    • A new limited-time game mode implemented late 2018 called "Proving Grounds" runs on this trope as a requirement. You get to fight two or three waves of enemies per quest, called crew sorties. You have the freedom to choose whoever to put in your team, but if a character has already been used against the previous waves, they can no longer be allowed in the succeeding waves, requiring you to change your entire character roster. Fortunately, the mode has its own set of Party Slots, so that the changes made to the team composition for "Proving Grounds" won't interfere with the rest of your Party Slots.
  • Chekhov's Gun: The plume obtained by Lyria at the Wyvern Reverie quest in the "What Makes the Sky Blue" event turns out to be the item that allows the crew to reach Sandalphon inside the cocoon in the event's sequel "Paradise Lost".
  • Chest Monster: Features two types of chest / loot monsters as listed in the trope's description:
    • The players can encounter enemies known as "Mimics" in the first wave of Maniac-difficulty Showdowns and in random nodes of the Arcarum. They appear as the typical "monstrous chest" type and reward the player with 8 chests of a specific rarity from bronze, silver, or gold depending on the mimic's color.
    • In Arcarum, other enemies can hide from chests and will ambush the player when opened, resulting in a "Do or Die" battle. Some text descriptions of chests discovered in the map often provide a hint if a certain chest is suspicious.
  • Christmas Episode: Every year, new Christmas-themed characters are added to the gacha dressed in Santa clothes. The season is set to Winter and enemies are based on characters or concepts from several Christmas-related stories or tales.
  • Climax Boss:
    • Yggdrasil Malice and later on Akasha serve as these, possessing much higher HP and more gimmicks compared to the bosses encountered before them and both fights having heavy plot implications.
    • The Black Knight serves as one to help tie up a few of the characters' personal plot threads.
    • Dykotomus' second fight serves as one as a whole of the Phantagrande Arc, before they move on to Nalhegrande Sykdom.
  • Cognizant Limbs: Most bosses with multiple health bars invoke this trope, particularly the Impossible raid versions. Examples include Tiamat (her dragon tails) and Colossus (its sword-wielding arm). Just defeating the main body results in an instant victory. However, their "limbs" aren't to be trifled with, as they can provide additional buffs and abilities to the main body if left unchecked.
  • Color-Coded Elements: The numbers that represent the damage dealt by characters are color-coded, which reflect a character's element. Red (Fire), Blue (Water), Brown (Earth), Green (Wind), Yellow (Light), and Purple (Dark). Additionally, numbers colored White represent the Plain Damage property.
  • Color-Coded for Your Convenience: The ability icons of characters are represented by color-coded borders: Yellow for abilities that Buff the team, Blue for abilities that inflict Status Ailments on the enemy, Green for abilities that heal and/or remove ailments for the team, Red for damage-dealing abilities, and Purple for Field effects, abilities that affect all players and enemies in the raid.
  • Color-Coded Item Tiers:
    • For the borders of the characters: Gold for SSR-rarity, Silver for SR-rarity, and Bronze for R-rarity.
    • Weapons and Summons also follow the Gold to Bronze rarity colors as stated above, but also includes a light-gray background for Normal-rarity items.
    • Brown wooden chests contain normal-rarity items or rupies, silver chests contain SR weapons/summons and certain crafting materials, gold chests contain items like Merits and Animas and Archangel weapons, flipping golden chests with a rainbow have SSR summons/weapons and items like Damascus Grains or Urns, blue chests are given for reaching a certain honor threshold and can contain anything from either gold or flipping chests, and red chests are given to players who host the raid battle and gained the most points and can contain the same items as blue chests.
  • Color Motif: Blue. Fitting for the game's sky world setting. It's in the title, the general theme of the user interface, as well as the lore-wise title theme of the main story cast (all having Blue or Azure).
  • Combination Attack: Players can "Combo Call" their summons with other players, allowing everyone in the raid to benefit from the call effects of the summons simultaneously. The Arcarum Summons however, are an exception to this trope.
  • Combo: Characters can attack up to three times per turn (with each strike having varied animations too), and this mechanic is affected by abilities that boost or reduce Double/Triple/Multi Attack rates. Though there are some that can guarantee either Double or Triple attacks for a limited number of turns. This also applies to bosses, like Yggdrasil Omega, who can attack up to eight times per turn.
  • The Computer Is a Cheating Bastard. There are some points in the story wherein you get to fight other characters in their playable versions, having the same skills used against your party. The one-on-one gauntlet fights against the ten Eternals are notable for this. Weapon skills and Summon Auras do not take effect, the Eternal you are facing has up to tens of thousands of HP, while yours are limited to 4 digits, they also take advantage of the Charge Attack Diamond and "Trigger" mechanics that bosses have (they can unleash their Signature Moves on certain HP thresholds while you have to rely on cooldowns). Fortunately, the fights are beatable with the right usage of your chosen Eternal's skills, and the Elemental Rock–Paper–Scissors still applies.
  • Constellations: Two of the Extreme-only Elite Mooks that can be encountered in Arcarum (being represented by a red monster in a node) are based on the constellations Aldebaran (Taurus) and Castor and Pollux (Gemini).
  • Constructed World: The Sky World is completely separate from Earth, with the only incursions being crossover shenanigans. "Right Behind You" shows an ancient map of a planet that resembles Earth which the characters interpret as a giant island but there isn't enough detail on whether the Sky World was Earth All Along or not.
  • Continuity Nod:
    • The introductory scenes of some Fate Episodes make reference to some past events that involve the character. More often, they act as a re-cap of a certain story chapter and continue with it, while explaining said character's motivation for joining the crew (i.e. Veight). This overlaps with Rewatch Bonus as well. Many Fate Episodes of certain characters change parts of their dialogue if you have already recruited other characters connected to them lore-wise. In these cases, the dialogue may explicitly mention the relationship between the two characters, or have one of them mention the other, directly or indirectly (i.e. Randall, after recruiting Feather).
    • The description of the Wicked Sick Blaster makes mentions of the customized gun having even the same swirly bandages used by "that awesome sniper". Here, Walder is indirectly referring to Silva and her weapon.
    • While she is not present in "A Thousand Reasons", Al-Khalid makes an indirect mention to Charlotta being the "captain of the Lumiel Knights" whom he respects for bringing glory to the Harvin race.
    • Two in the "Persona 5: Thievery In Blue" event, which bridges similar concepts between Granblue Fantasy and the Persona series.
      • The skyfarer crew is not even confused nor shocked when the newcomer group calls themselves "The Phantom Thieves". Instead, Rackam expresses joy in meeting a phantom thief in person, while Vyrn and Lyria mention that they are cool. The thieves didn't expect their reactions at all. It turns out, there is an in-universe Phantom Thief in the world of Granblue, and that scene plays differently if you obtained Chat Noir from the gacha.
      • When the Phantom Thieves demonstrate and explain their Persona powers, Katalina mentions that they also know highly-skilled magic users who fight with spirits of the deceased. She may be initially referring to Necromancy, and there are indeed characters in Granblue who fight alongside a Guardian Entity (as listed in the Shout Out tab). One of them is Lady Grey, who fits both descriptions perfectly.
    • There are also parts of the 2018 "Bzzt! Amped Up Summer" that reference two previous story scenarios.
      • One scene in the event has Quatre and Tien discussing about how Siete became upset for being able to convince only two Eternals last year. This references the 2017 "Poacher's Day" event where he only had Tweyen and Threo to accompany him.
      • The Gorilla also makes a Cameo while the gang is being toured around the island. This time, it is an actual animal in the jungle rather than a tonic-induced hallucination.
    • The Odajumoki gang appear once again in the Fate Episode of the Aqours Second-Years. But this time, they work as tourist guides in a beach snack bar. One of the members mentions their act as a sign of goodwill after their encounter with the Grandcypher crew (referencing "Poacher's Day"). Their Dog-On-Wheels boat technology later turned out to be a tourist attraction called "extreme water-skiing".
    • Sharom Island gets brought up by Seruel in Scathacha's 5★ Fate Episode, where he remembers humans and monsters co-existing in a form of government.
    • "Make Up and Go" has two. First, the experimental metal ingots that Sierokarte acquires for the heroes is from Eureka Island, where the final battle of "Robomi Generations" took place. Second, the reason that the Mining Association is hiking up prices is because radical profiteers took over after the corruption in Sidheros Island was exposed after "The Inner Light".
  • Contractual Boss Immunity:
    • Specific boss battles, especially the Primarch and Xeno Raids have an increased resistance to elements which are not superior to theirs. In this cases, the game explicitly tells the players to follow the Elemental Rock–Paper–Scissors if they do not want to have a hard time.
    • Some bosses are immune to certain status effects (i.e. Justice Aracrum being Immune to Gravity, and Primarchs being immune to ATK/DEF Down) while others lower the success rate of being inflicted with a status effect (particularly the useful ones like paralyze) each time they're successfully hit with it. Some bosses play with this by becoming immune or vulnerable to certain status effects at certain HP tresholds. Ultimate Bahamut is a particularly special case. He's not immune to paralyze (though he does gain resistance to it), but it doesn't stop him from using attacks that are triggered at certain HP thresholds.
  • Counter Attack: Some characters have passive or active skills that allow them to dodge an enemy attack, and follow-up with an attack of their own. Buffs such as "Counters on Dodge" will also give this effect to affected party members.
  • Critical Existence Failure: Playable characters can still perform any ability at low health as they can normally do at max health. However, this is zig-zagged as everyone has a "critical health animation" that plays when their HP bar is red, which usually causes them to crouch in pain and the gameplay is still not affected. Likewise, being hit with specific debuffs like Paralyze will always send the character in their "critical health animation" even if they are at full health.
  • Critical Hit: Handled a bit differently compared to other games. First, you either need a passive or a buff that lets you make critical hits. Second, you can only make critical hits if the enemy is already elementally weak to whatever attack you're making. The chance and how much additional damage you do varies, and different sources can stack and proc at the same time. Though Ultimate Bahamut is non-elemental, it can deploy a special field effect that allows any character, regardless of element, to use critical hits against it.
  • Critical Hit Class: The availabilty of a Critical Node (which increases the damage and chance of critical hits) in the Extended Mastery Perks depends on the character's Style, Race, and Unique nodes - Attack-style characters benefit from having one Critical Node in their top EMP row. While Human and Draph characters have another Critical Node in their second EMP row. There are those that have yet another one in the third row. For example, Sturm has a total of 3 Critical Nodes for being an Attack Draph while also having an extra Critical Node in the bottom.
  • Critical Status Buff: Enmity, a weapon skill that increases party members' attack based on how much HP they're missing. Getting the most out of the skill be extremely risky since it requires leaving your party with very low HP.
    • Also inverted with Stamina, which increases attack when they have more HP, allowing the party to benefit from its max effects with full health, but disappears at around 50% HP.
  • Cool Airship: You and your crew get around the world with an airship called the Grandcypher, through the Crew/Guild system you can also get the Dravenspirit, Frontier, and Engella, though they only receive passing mention in the main story.
  • Cooldown Manipulation: Some characters and enemies have access to skills that manipulate the "Skill Intervals", either raising them or lowering them.
  • Cover Innocent Eyes and Ears: Katalina covers Lyria's eyes in the 13th episode of the anime, as the crew wreaks havoc on the Erste troops off-screen. However, the combat banter of the crew during the said scene can still be heard.
  • Creation Myth: According to myth, the God of Creation created the Sky World which had the various races slowly grow on the many islands that were created. Eventually his creations rebelled against the god, splitting him into two beings, one with the power of creation and the other wielding the power of destruction and regeneration. The former left, creating a stagnant world, being unable to destroy anything. The latter stayed in the sky world, making it undergo a cycle of destruction and regeneration all the way up to the present day. As of the "Right Behind You" event, it's really unclear how much of this is actually true and how much of it is a misremembering of events between the Astrals and the Moon-dwellers.
  • Crossover: Granblue has crossed over with other games and anime (most closely with THE iDOLM@STER: Cinderella Girls and Rage of Bahamut due to Cygames having a stake in all three games) over the years.
    • The Rage of Bahamut "crossover" is less an event and more an ongoing thing; a substantial portion of the cast is drawn from RoB, with more getting added periodically as time goes on, as event characters, gacha characters and promotionals for things like RoB anime DVDs. Hell, one of the main cast members is Rose Queen! Such that it seems the game is an Alternate Continuity for RoB or else a more subtle fusion.
    • THE iDOLM@STER: SideM had a promotional event with Granblue, but only the three main characters and one extra appear here.
    • The January 2016 Unite and Fight event is themed after Slayers, with Lina Inverse and Naga the Serpent as the recruitable characters.
    • Street Fighter also gets crossed over twice, the latest being the Street Fighter V crossover event of April 2016.
    • Sakura Wars and Space Invaders (yes, at the same time) had crossover events for May 2016.
    • The Tales Series has also had a crossover featuring characters from various games in June 2016, as a tie-in to one of their mobile games, Tales of Asteria.
    • There was a crossover with a Square Enix mobile game, Lord of Vermillion Re:3, in September 2016, using the Defense Order gameplay.
    • A crossover with Samurai Shodown happened in January 2017. Interestingly unlike other crossovers where characters were explicitly from another universe, this one simply introduces the characters as a part of the Sky World.
    • Shadowverse received a collaboration event, and Mordecai the Duelist makes a relatively unexpected appearance as the event's boss, still as persistent just like in the main game.
    • The Katsugeki/Touken Ranbu collaboration event happened mid-September 2017, with it being the first event to give out a free SSR character.
    • The October 2017 Cardcaptor Sakura crossover also had a free SSR character and was the first event with costumes for the crossover character. (Though Lina Inverse was technically first, her costume didn't have any actual changes to her appearance, it was simply made to give her a shorter Charge Attack animation.)
    • The December 2017 collaboration event with Attack on Titan has Mikasa as the free SR and Levi as the free SSR character of the event. Also, notably, rather than just being multiversal shenanigans, much like Shodown it incorporates a version of the AoT setting into the wider lore of the game, making use of the fact that the original adventure takes place on an island in the main AoT story, and just replacing the Marlean mainland with the skydoms.
    • April 2018's collaboration with Case Closed features Conan as the free SSR character with Amuro recruitable in the second half of the event.
    • A mini-crossover of some sort. Special Week from Uma Musume replaces Vyrn in the Daily Login Rewards screen for two weeks in June 2018 as a part of the "Uma Musume Campaign". It is basically similar to the special weeks conducted when the game reaches million-player milestones, or during holidays and anniversaries.
    • The Persona 5 event was on June 2018. This one notably has a very concrete place in the timeline, the crew runs into the Phantom Thieves just after beating Tiamat.
    • A crossover with Love Live! Sunshine!! was on August 2018 release with all characters from the idol group Aqours as recruitable in three distinct trios. In addition, the players could vote for one of the trios to receive a fifth uncap, with the second-years trio ultimately winning.
    • As of August 24, 2018, all Granblue players can receive a free SSR JEHUTY Summon as a part of promoting Zone of The Enders: The 2nd Runner M∀RS.
    • A crossover event with Futari wa Pretty Cure took place on October 2018, in celebration of the series 15th anniversary.
    • Another Cygames property, Princess Connect Re:Dive, had its crossover on December 2018.
  • Crossover Cosmology: As with the characters appearing in Rage of Bahamut and Shadowverse, the game combines various deities and figures from different mythologies into one setting,.
  • Crowded Cast Shot: The 1000th comic strip of the Grand Blues! series features a wallpaper of almost the entire cast (in their chibi appearances) to celebrate both the milestone of 1000 and the 4th Anniversary of the game.
  • Crutch Character: Yodarha is nicknamed as "Yoda" because he's legendary for this. His SSR version's Limit Break has a special effect that can easily deal up to one million damage, no matter your own level or equipment. If you can get your hands on him early, he will completely destroy the first two thirds of the game, until you finally reach a level where a million isn't that impressive anymore, and he'll slide to lower tiers. Bonus points for having the trope's classic "old man with legendary skill but way past his prime" character concept.
  • Cryptid Episode: One "Grand Blues! Radio" quest has Lowain, Lyria and Vyrn teaming up with the Lumiel Knights in a quest to find the rumored Loch Crabess as its meat can be used to make exquisite dishes. As it turns out, Crabess is a large crab capable of imitating the voices of those who enter its lair. While they did manage to defeat and cook it, consuming its meat allows one to temporarily change his/her voice.
  • Cut-and-Paste Environments: The Fate Episodes are guilty of having near-identical background arts. Why would one character stand in the very same spot that another character stood in another episode? Why do some houses have similar interiors? Why do most towns look the same? All of these questions came from the usage of this trope.
     D-H 
  • Damage-Increasing Debuff: The DEF Down debuff and its Elemental and Stackable variants lower the affected target's defense for a given duration.
  • Damage Reduction: The Defense statistic plays a role in reducing the damage your characters receive. There are also Elemental Defense Ups as its variations, and DMG Cut buffs that reduce damage by a specific percentage.
  • Dark Reprise: Or Triumphant Reprise depending on interpretation, all of the Omega raid bosses have sections taken from or resemble their respective island's themes.
    • The powerful, blood-pumping theme of Merkmal Island, first island of the Nahelgrande chapter, comes back as a lonely guitar piece for the ruined Starke Island, and as the chapter's melancholy closing credits.
  • Deadly Environment Prison: Drang finds out to his dismay that the Istavion outpost he's been taken to is located in the middle of the deadly Grim Basin.
  • Death Dealer:
    • The Discarded Puppets in the Arcarum Expeditions use the Tarot cards to cast spells on themselves and on your team.
    • Can be deliberately done by the captain and Lyria, as the manner of summoning an Arcarum Primal Beast involves the use of tarot cards, much like the [[Franchise/Shin Megami Tensei Persona Persona]] franchise.
  • Death from Above: A majority of the Summons' Call Animations count, and in a multitude of ways! A giant laser beam fired by a dragon (which bores a hole in the clouds)? Light beams raining from the skies? Falling light swords? Swords that fall from the sky and detonate afterwards? A meteor drawn from the sun itself? A laser beam, forming a straight line that incinerates the ground? A giant fish mimicking a nuclear warhead's explosion? You name it!
  • Defeat Equals Explosion: Happens to some notable raid bosses, such as Bahamut and the Arcarum (which is different from the death animation of common enemies that fade to red when defeated).
  • Detective Drama: Any event or Grand Blues Radio quest involving Barawa will end up like this, supporting characters who end up accompanying him will be labeled as either; a fellow detective, a victim, a suspect, or a witness.
    • Naturally, the Detective Conan crossover is one of these. For bonus points, Barawa is also a major supporting character.
  • Developers' Foresight:
    • In general, Primal Beasts who have been Promoted to Playable have a near-perfect synergy with their respective summons:
      • Yggdrasil has a Refresh skill which heals allies per turn, her summon can boost the amount and cap of any healing done to the party.
      • Tiamat has a Guardian of the Wind passive that boosts her offensive stats as long as she has a Mirror Image buff. At its final uncap, her summon's call is upgraded to provide a Mirror Image buff to the party.
      • Alexiel's Uncrossable Realm stacks with her summon's Call Effect even at base form, allowing the party to easily have more than 100% DMG Cut.
      • Olivia is known for having ridiculously long cooldowns on her skills which bring helpful utilities against bosses. Her summon's final uncap reduces a Dark character's skill cooldowns by 1.
    • If you have upgraded all four Seraphic Weapons to their SSR forms, the shortcut icon for the Seraphic Weapons would disappear from the Extras menu of the Home page, clearing out a used space. There's actually no more reason for the game to remind you about Seraphics at this point (although the Shop still has a section for the said weapons, but it would only contain links for rewatching cutscenes with the Primarchs).
  • Dialog During Gameplay: Some Scripted Battles employ this trope by having your playable characters discuss strategies on how to defeat the boss, or even converse with the enemy. In other cases, your other party members will comment on the status of the captain, such as praising Gran/Djeeta if they deliver a killing blow, giving thanks for buffs, and threatens the enemy if the captain is defeated. Certain characters will also banter with each other during battles like any pair of siblings. Such groups and pairings like the ones listed are just a few examples:
    • The iDOLM@STER characters
    • Barawa, Sarya and Chat Noir
    • The Three Old Men
    • Almeida and Io.
    • The four Dragon Knights
  • Difficulty Spike:
    • For a majority of the early Main Story chapters, players can easily take down the mobs and boss battles using only starting or moderate builds. But come Chapter 40, and the player will face Ygddrasil Malice, the first real challenge of the story mode. Oh, and it gets more difficult from there, as the story's succeeding boss fights will have millions of HP and can pack a punch.
    • This also applies to the final (Level 100) fate episode of characters with 5★ uncaps compared to the easier previous episodes. The battles will either put the party against 5 waves of enemies along with a high-level mob at the end, or a single battle against a tough boss that has millions of HP and can deal a large amount of damage per hit. Justifiable since the materials required to unlock the 5★ uncap of an SSR character, along with the amount of time required to reach level 100 would require a lengthy process of grinding, and the player might have already developed an improved grid at that time of unlocking the final fate episode. Only a few would avert this trope, such as Anila, whose final episode post-5★ only requires you to press all her skills at Turn 1 to get the job done.
  • Diminishing Returns for Balance: The "Final Limit Break" or FLB stages for some weapons (101-200), summons (101-150) and characters (71-90 for SRs and 81-100 for SSRs), which are represented by a blue star. Not only do these levels tend to require higher amounts of Experience points to level up, they also provide minimal stat increments per level. In order to compensate, FLB weapons gain a new subskill, FLB characters gain improved passives and skill-sets, and FLB summons gain an additional aura effect.
  • The Dividual: Two characters function like this (Morphe/Phoebe and Dorothy/Claudia). Since they're both two characters in one, each one has their own set of three skills with different effects and a shared fourth skill to swap out for the other. The Maids also have the added bonus of going up to 200% meter for their charge attack.
  • Double Entendre: The trophy reward for beating Belial or Avatar at least 200 times in "What Makes the Sky Blue: Paradise Lost" is titled "Let's Climax Together".
  • Downer Ending: Reflections of a White Clover ends on one with Krelkulkil making off with two demon swords, both eroding away at his mind, under the belief that one of them holds the soul of his dead fiance. And there's no telling whether this is actually true or just a delusion brought about by the demon sword. Thus, Sevilbarra is pretty much back to square one in his journey. The only consolation is that a deadly collection of demon swords was sent plummeting to the bottom of the sky, meaning that they won't be ruining the lives of anyone else.
  • Drama-Preserving Handicap: Any time the Eternals show up, expect them to have an objective that keeps them away from the plot or have something prevent them from using their full power. The exceptions are Seox in One Thousand Reasons, where he was eliminated because he was surprised by a cheater, and Seofon not solving the problem during the many times he could have in Poacher's Day for no apparent reason. Threo is debatable in that she theoretically could solve the plot of things she's in, but she's not very bright.
  • Dramatic Irony: The third arc of the main story reveals that the captain's father had a mission that involves the prevention of a singularity from appearing, thus explaining why Vyrn had his memories and powers sealed and Lyria hidden away. And then his son/daughter turned out to be a singularity...
  • Draw Aggro: Characters with the "Substitute" buff will take in all incoming damage for themselves during the next turn. Additionally, the "Hostility" buffs determine the chance for a party member to be targeted. high Hostility characters will be targeted more than those with low Hostility.
  • Dub Name Change: Applies to several characters and gameplay terms in the English translation.
    • The Magna boss/weapon suffix was changed to Omega.
    • Guild War Weapons were renamed Revenant Weapons.
    • Zenith Points were renamed to Extended Mastery Points (EMP for short). All terms associated with them were also changed to Extended Mastery.
    • The Guild Wars event was retitled Unite and Fight.
    • Any character who appeared in the localized version of Rage of Bahamut and had their name changed in that game retain the changed name for consistency.
    • Shirou from the Robomi event had his name changed to Nicholas.
    • Most of the Primal Beasts kept their names, but The Order Grande got reworded to the more english Grand Order, and Chevalier got inexplicably renamed Luminiera.
    • Some charge attack names were changed like Lady Grey's Bone Death Waltz being changed to Death March.
      • This even applies when some characters say the attack's name, like Grea saying Madness Cleave when the text says it's Cleaving Madness.
    • The Omega weapon line was changed to Ultima to avoid confusion with the aforementioned dub name change for Magna weapons.
    • In "A Thousand Reasons", the name of the tournament in spoken Engrish Japanese is Skygrande Fight. The English translation's text calls it Grandsky Rumble instead.
  • Dude, Not Funny!: Some people took issue with the Love Live! Crossover event trivializing depression by making it happen unnaturally and being "cured" by idols singing. There's also the matter of the "heroic" idols simulating a natural disaster to trick people to come to their shows.
  • Early Game Hell: But of course! This is an RPG gacha game that encourages grinding. When you're still starting out, you have to rely on RNG to give you at least decent units that can potentially be one of your end-game characters. While the earlier player Ranks encourage you to play Story modes for more Crystals and resources, it becomes much harder for beginners once they start the meat of the game - the multi-party raids. A starting team with a basic SR weapon grid can dish only 4 to 5 digits of damage at most, and you'll also have to rely on Support Summons to boost your DPS. And while you can host Omega raids as early as Rank 30, don't expect to defeat it alone without a decent SSR grid. Lastly, while you can use real money to obtain more Crystals for Draws, grinding for SSR weapons is still very much encouraged so that your team won't hit like a wet noodle.
  • Early Installment Weirdness:
    • The first batch of characters the game had would actually meet/join you because of their connections to the weapons that unlocked them (the Thunder Rapier was stolen from Rosamia, the Draph Hammer is an old work of Galadar's, the Mandau is able to seal Zehek's power, etc.). Later characters have more varied motivations, probably because there's only so many spins you can put on "you have this thing I will now join you" before it gets stale.
    • Early events and story showed that their bond gave Lyria the ability to disappear into the main character's body at will. That was very quickly slipped under the rug, and now they are two separate existences even though they effectively share one life. Also, in an example of Characterization Marches On, Pommern was once way more of an asshole compared to later chapters, where he acts as the more reasonable foil to Furias's status as a complete maniac.
    • A majority of the story events, and character Fate episodes will always have a battle sequence for every chapter. Heck, even in most of the Main Story Chapters, there were always enemy encounters, appearing out of nowhere and interrupting dialogue. But as the newer updates came in, this eventually became old, allowing events, fate episodes, and story arcs to narrate the dialogue without worrying about unnecessary interruptions from fighting "random" mooks.
    • Some of the game's earliest events and crossovers such as "Festival of Falling Flame", "Duelist of Eternety" "Side M Fantasy" and "A Tale of Intersecting Fates" all have short stories, even only having 4 Chapters, and don't expect the episodes of each chapter to be long either. This is in contrast to the latest events which all have 8 Chapters in total, including the Prologue and Epilogue. And when it comes to the latest crossover events, there are also additional Daily Cutscenes for the duration of the event. Nonetheless, general criticism from the playerbase tells that these old events are too short and the plot appears to be resolved quite quickly.
  • Easter Egg:
    • Lyria's victory animation has a small chance of imitating her Grand Blues! version, dribbling Vyrn like a basketball or eating a seemingly infinite amount of noodles.
    • Diola has a chance of going completely off-script in Summer Diantha's charge attack, interrupting their synchronized lines up to the final line.
    • Sakura's victory animation has a chance of having Tomoyo popping out of a bush that appeared out of nowhere and squeal at Sakura being in action like her home series does.
    • If you have Joker on your party, there's a chance for the Victory Cutscene to be replaced with Persona 5's own complete with Background Music Override.
    • Some characters who share special lore relationships will have unique lines to each other when used in the same party. Additionally, if the characters all belong to a common group, they will simultaneously recite the name of the Chain Burst. Examples include the Society members and the Cinderella Girl idols.
  • Eastern Zodiac: Every year, a new character based on the current year's Zodiac is introduced: Anila is the Goat, Andira the Monkey, Mahira for Rooster, etc. Unfortunately, that means that if you can't get said character during the year, it's Permanently Missable Content for a year before being put back in the gacha.
  • Elegant Classical Musician: The five musicians of the Sky Philharmonic Orchestra, all having mastered their instrument and bringing brilliant and elegant music all across the Skydom for everyone to enjoy.
  • Elemental Powers: Characters come in one of six elements, Fire, Wind, Earth, Water, Light and Dark.
  • Elemental Rock–Paper–Scissors: Earth beats Water, Water beats Fire, Fire beats Wind and Wind beats Earth. There's another elemental set, Dark and Light are weak to each other. Only the player has the advantages of the second set, enemies with those elements aren't strong against the opposing element.
  • Elite Mooks: The Coop Quests feature enemies that you encounter in other story quests as typical "weak mobs". In this mode, not only do they have increased health, attack, and defense, they also have more skills and abilities to make the battle harder. Justified as the Coop Quests are made for multi-party battles, and it would be difficult for a beginner to fight these mooks alone.
  • Elite Tweak: Despite the massive amount of content in terms of characters and weapons, players have created recommended guides which provide the most plausible damage output for every element. There exists guides of Basic Grids for Omega and Primal Weapons, and then there are otherwise game-breaking builds which are now otherwise accepted as the "norm", such as a Summer Zooey with a Celeste Claw Grid and another weapon grid build favoring Luminiera Sword Omegas over Luminiera Bolt Omegas.
    • Certain characters synergize well with a majority of other characters, or stand out with a majority of the content, sometimes to the point of serving as "game-breakers". The aforementioned Summer Zooey's extreme usefulness in Emnity grids makes her viable for other elements also utilizing Enmity-based weapons. The same goes to Korwa who can provide strong buffs regardless of the characters' elements.
  • The Empire: The main enemies of the game, the Erste Empire. Even more so once they actually get an Emperor. By the third arc, a certain section splinters off to become the Holy Erste Empire, using Zwei's resemblance to Orchid as a pretext for taking over islands in Phantagrande.
  • Equipment Upgrade: There's the uncap mechanic for weapons and summons which increases the items' level cap, and are represented by stars. The player can then upgrade a newly-uncapped item by "feeding" other weapons, summons, or EXP fodders into it.
    • The shop also allows the players to Reforge specific items by gathering a large amount of the required items and sacrificing them to the weapon or summon. Each Forging Upgrade increases the item's level cap, directly increases its stats, or upgrades its rarity from SR to SSR.
  • Establishing Character Moment: Most introductory Fate Episodes are like this: the crew meets their future party member, we get an idea of their personality, usually they also get a chance to show off how powerful they are, and then they ask to join the crew with the Captain giving their consent. The exceptions are either event characters, who get theirs during the event, or alternate versions of existing characters, in which case their first Fate Episode instead usually serves to establish their Character Development.
    • The Eternals are a special case. The crew meets the Eternals over the course of awakening their Revenant weapon, slowly learning about the weapon's respective Eternal until the weapon is complete, unlocking their first Fate Episode where you battle them.
  • Everything's Better with Monkeys: The "Handsome Gorilla" event has this trope as its central Rule of Funny theme. From the title alone, the eponymous drinking supplement, the side-effects of acting and speaking like Gorillas, to the worst case scenario of mistaking everyone as Gorillas. And oh, the new gacha summon that was released alongside this event? Nothing else, but a Gorilla!
  • Everything's Better with Rainbows:
    • SSR (a.k.a. the highest-rarity) characters and summons are represented by a Rainbow crystal when drawing them from the gacha or the Token Draw... Or they can come from Amber crystals too!
    • If a golden chest flips in mid-air, accompanied by both a harp tune and a rainbow, expect that it contains a very rare item such as an SSR Weapon, an SSR summon, a Damascus Grain, an Elemental Urn, a Blue Sky Crystal, a Silver Centrum, or a Gold Brick. It can also drop Elemental Centrums and Supreme Merits!note 
  • Evolving Credits: The last part of episode 13 replaces Gran with Djeeta, a woman who takes his place during said episode. Oddly enough, he still appears in the first half of the ending as well as the opening.
  • Excited Show Title!: The official Gag Series 4-koma is titled Grand Blues!
  • Experience Booster: The Journey Drop Shop allows the players to buy items which increase the rate at which Experience Points, Rank Up Points, and Upgrade Experience are earned. There are also summons such as the White Rabbit that passively increase the experience points earned in a battle.
  • Faceless Goons: A lot of the generic enemy Imperial soldiers you encounter in the story and events always wear helmets – even the wizards in robes!
  • Faction Motto: The Holy Order of Lumiel Knights has a simple one with "Forever Pure... Forever Righteous".
  • Fading Away: This is how your defeated party members vanish in battle.
  • Fairy Sexy: The "Pixie" type enemies are fairies with revealing legs, while there are also "Sprite" type enemies with exposed midriffs.
  • Fanservice: Females generally have revealing outfits, particularly in their summer or seasonal versions which apply one or more of the Zettai Ryouiki, Cleavage Window or Bare Your Midriff tropes. Likewise, Almost all Erunes are known for having a Sexy Backless Outfit.
  • Fantastic Racism:
    • The Crystalia and Souval races are the victim of this as both are viewed as troublemakers by the other races that inhabit the island. It's a bit more justified than usual, considering the Crystalia radiate deadly cold unless they're in presence of certain individuals and the Souval have a tendancy to Hulk Out, but then any reason they had falls apart when they order genocide on two races that mostly keep to themselves and were native to the island in the first place, while the "regular" races being here is a relatively new thing.
    • In a shout-out to Rage of Bahamut, there are people with hatred to demons due to the war that took place long in the past. But this led to several Draphs being mistaken for demons to those who had seen such war due to the horns they possess. Evident in Nina's fate episode where a Draph man, being mistaken for a demon, was beaten up by a human who is too hung up in the past to let go of his vendetta of demons. And in Azazel's fate episode, he also mistook an NPC Draph for a demon and mistook the Draph talking with his human co-worker as a form of slavery.
  • Famed In-Story: By the third arc of the main story, the main crew are recognized as Phantagrande's heroes.
  • Feed It a Bomb: This is how the crew defeated the Clay Golem in the anime. As Mary's bomb bounced off and failed to hit the spot, Gran immediately slam-dunks the bomb on the golem's mouth.
  • Festival Episode: The New Year events feature characters based on the Zodiac signs, as well as Kimono / Yukata outfits for certain characters.
  • Fictional Currency: Rupies, not to be confused with the real world Rupees, seem to be the standard for the entire world of Granblue Fantasy, and look like simple gold or copper coins.
  • Field Power Effect: Few characters (and bosses) have skills that can deploy special Field effects to the entire raid, which in turn, affects all players and enemies alike under a specific duration. They are represented as skills with a purple border.
  • Finale Title Drop: The "Make Up and Go!" event has the ending chapter display the title just after the last line of narration appears.
  • First Town: Zinkenstill and Port Breeze both fit this trope, being the areas where several of the gameplay tutorials are taught, the beginning of the conflict with Erste gets set up and several characters get introduced to the player. Both islands are full of calm and beautiful grasslands.
  • Fishing Minigame: The "Bzzt! Amped Up Summer" event has nodes which allow the player to play this kind of minigame. The player is given limited chances to cast their reel in a specific node, and they must properly time their clicks when the indicator reaches a highlighted spot in the sea (where creatures named "eals" also become visible). The mini-game gauges the timing of each click and gives bonus eals for every perfect one. These accumulated eals can later on be used to trade for rare materials in the game.
  • Fish out of Water: The recruitable Primals are these, and most of them will be amazed at how the human world and society works, particularly on small and material objects or items.
    • Being Crossover characters, the collaboration characters also count as they are not initially familiar with the world of Granblue. The first reaction of the crew will mostly involve asking where they come from and informing them of the skydom.
  • Fission Mailed: There are specific quests where you must be defeated by the boss as a requirement for that story chapter. However, the game will try to fool you by displaying the "Failed" prompt just like when you fail any other quest or raid. The difference is that these instances will display the "Next" button on the lower right of the screen, instead of presenting a pop-up asking you to revive your party for a Full Elixir, like how the typical Quest Failure in this game works.
    • You need to be defeated by Yggdrasil Malice in Chapter 40 Part 3 in order to proceed.
    • Your entire party must be defeated by Vacheron in Chapter 3 Part 4 of the "A Tale of Interescting Fates" event in order for the story to continue, as your attacks would only do nothing but scratch it.
  • Five Races: The average Humans, the lithe Erune, the stout Draph, and the half-pint Harvin. Characters that do not fit into the four main races are categorized as Unknownnote , which includes robots, dragons, vampires. Primal Beasts in human form were originally in the Unknown category before later being put into their own seperate race, the powerful Primals.
  • Fixed Damage Attack: The Poison status effect, including Damage-Over-Time debuffs act like this trope in the game. Poisoned characters or enemies take a fixed Non-Elemental damage per turn until the debuff expires.
  • Flavor Text: The Wicked Sick Blaster's in-game description appears to be written from Walder's perspective, which is completely different from all of the other character, weapon, and summon lore descriptions in the Journal.
  • For Want of a Nail:
    • The Miscolored Memories events depicts in a nightmare created by Oneiros what happens if Gran/Djeeta dies without Lyria reviving him. Katalina and Lyria are constantly on the run, always fearing for their lives while Rackam, unable to fix the Grandcypher, remains stuck on Port Breeze for the rest of his life.
    • Lady Katapillar's introductory Fate Episode is based around Vira getting the upper hand in the "L.E.T'S. H.A.N.G." event.
    • The Titanic Yeager event is this for Attack on Titan where the crew finding themselves in Estioss led to a chain of events that gave the cast of Attack on Titan a hope for freedom. In the ending of this event, the Shingashina trio are sent off to travel with the crew as a form of expedition and Levi joins along to keep watch of Eren.
  • Foreshadowing:
    • Players who are aware of the Never the Selves Shall Meet mechanic of the game (you cannot fight a boss using their own playable versions in your party until you clear that Story Chapter for the first time) will notice an oddity in the "Table for Six" event. The fact that you can fight Lady Katapillar and Psycho Vira by using Katalina and/or Vira is a dead giveaway that something's off about them - it's All Just a Dream.
    • When players first met Vira in the story as when she opened her eyes, they lack a shine, hinting a part of her mental state.
    • Before Yggdrasil and Tiamat were Promoted to Playable, there were events and story chapters that show them with new or updated artworks, a hint that they will be more than just summons and raid bosses ("What Makes The Sky Blue" for Yggdrasil, and Chapter 95 for Tiamat)
    • A common trend of Cygames in the Grand Blues! webcomic is to release a comic strip starring a specific character, only to introduce a new event or gacha version of the said character in-game afterwards. One notable example is Alexiel, whose playable version was introduced just around 2 days after having her first comic appearance. This led to players taking hints from the comics to predict future additions in the game's character roster. Chances are, if a character suddenly appears in a comic, he/she will be received an updated version, or will star in a future story event.
  • The Four Gods: An event revolves around this titled Rise of the Four Beasts, featuring all four of them and the additional Huanglong and Qilin for you to fight.
  • Gag Series: The official Grand Blues! manga counts as this, complete with many examples of Character Exaggeration, Affectionate Parody, and Lampshade Hanging. Notably, this series served as the basis for the 2017 and 2018 April Fools events "Big Bad Shadow" - Grand Blues! was stated to be an Alternate Universe from the main game, with the manga version of Vyrn featured as the raid boss.
  • Gameplay and Story Integration:
    • While most events have a character that requires you to fill up the loyalty bar join you at the start of the event, some only join you at a certain point in the event story. (i.e. Stan from the Boots and Blades event doesn't join you until the near end of the event story.)
    • In the "Gripping Freedom" event, you don't get the story's primal beast, you get the Odajumoki gang as summons instead. Why? Because the event's Big Bad has the primal beast self destruct, making it impossible for Lyria to acquire any of its essence.
    • In a case, you can't unlock several characters' fate episodes (discounting the Guild Wars characters) until you reach a certain point of the main story. It was to avoid giving the players spoilers of the main plot far too early, like Dante being formerly part of the Crew of Enforcers when they're formally introduced to most players at the end of the Golonzo Island arc. There's also Zooey, A.K.A. the Grand Order who only joins the protagonist after they defeat Akasha, and Apollonia A.K.A. the Black Knight, whom the requirements of getting her fate episode is to reach chapter 65.
    • During the story, certain chapters don't allow the use of certain story characters or mandate it depending on the events. Notably, you can't use the Black Knight for a long time.
    • The introduction fate episodes change somewhat if you already have the character in a different form.
    • From Chapter 80-83, you only have Katalina as your ally when choosing your party. As Rackam, the Grancypher pilot is sent away from the air blast that occurred during chapter 79 which got the main party scattered, the player won't likely have an access to the ship that could call on the characters they recruited through the premium draws, that and the nearby dock is blocked by outlaws. It was only in chapter 84 that you can choose other allies for your party again as they would be able to find a local airship to get the party members to the location.
    • In the event "Poacher's Day", several characters' skin tones change halfway through to look a bit more tanned. It makes sense, given that they're out under the sun in swimwear for the majority of the event.
    • In a Mythology Gag sense, The support skill of the recruit-able characters from the Katsugeki Touken Ranbu collaboration is an increase of charge the lower the character's health. It's a reference to the awakened state mechanic where back in Touken Ranbu, the character may have a chance to attack twice and deal more damage than usual when they take moderate or severe damage from enemies.
    • Some story events and Fate Episodes differ depending on whether you've recruited a certain character, usually adding a short explanation of who they are for the benefit of people who haven't recruited the character and don't know who they are. Rewatching the cutscene gives the option to toggle which characters are considered to be recruited if you own any of the characters that trigger the change.
    • In the Attack on Titan crossover, the Granblue cast can't do much against the Titans during story missions until the Attack on Titan characters help, due to their lack of proper weaponry or experience against Titans. Subverted with the event battles, which treat the Titans like every other enemy.
    • In Auld Lanxiety, Gran/Djeeta, affected by the Klesha and doubted on Vyrn and Lyria being real, questions them. All these questions are based the story events and the number of questions varies on how many events the players have done in each account. For example, if you started during July 2017, the first question will be related to the Poacher's day event. Players who played before 2016 are given questions from the Eye Of the Storm event.
    • The weapon proficiency mechanic: a character shown wielding certain types of weapons in the story will gain stat bonuses for every weapon of that type in-game. This also applies to characters having two proficiencies, or characters who fight using a Guardian Entity (i.e. Sara and Lady Grey being melee proficient since their guardian entities fight enemies by respectively punching and clawing, or Anne being Spear-proficient because her Heroic Spirit uses a Jousting Lance).
    • It is justified why the Arcarum Badges serve as the players' tickets upon entering the Arcarum expeditions. General Vizan explains that these are documents that serve as proof allowing the Grandcypher crew to assist in Menea's investigations on that island, and that each entry point has a garrison, justifying the mode's checkpoint system. He also mentions that the badges are issued at regular intervals, just as the game gives out one Arcarum Badge every day at 5AM JST.
  • Gameplay and Story Segregation: There are quite a few plotholes that arise for the sake of gameplay convenience and the gacha system, such as:
    • Characters joining your crew before you actually meet them in the story. This also extends to some characters' Fate Episodes, such as Yggdrasil - if you unlock her way early before progressing to a certain plot point, you will be treated with a Late-Arrival Spoiler that pretty much summarizes the climax of the first arc.
    • Characters arbitrarily not joining you despite expressing the desire to do so because they're a drop from the gacha, such as Vira, Ferry, and Noa.
    • Acquiring the higher rarity version of a character that's gone through their Character Development arc before the low rarity starting version.
    • Traveling around the world and completing sidequests when doing so should be logically impossible if the player is currently at certain points in the Main Story line such as where the party gets split up numerous times.
    • Acquiring characters from cross-over events who would then return (lore-wise) to their respective franchises. For example, during the "Duelist of Eternity" event (and its side-story rerun), Arisa and Luna are able to return to their world after defeating Mordecai, but they are still permanently available in the character roster of this game after doing so.
    • There are some characters whose weapon proficiencies do not match the weapon type that they actually use in-game, such as Yaia being sword proficient with a frying pan.
    • Some story scenes will feature other characters lending their assistance to the player in battles, yet the party will be composed of player-selected characters and those who offered help do not appear in-game. It can be justified for NPCs such as Kaisar Lidfard in Amira's Fate Episode. This takes effect when the entire main cast is stated to take on the boss in-story, but gacha characters are used in-game.
    • In the "Poacher's Day" event, the boss fight against the Queen Sea Urkin takes place underwater. While the story mentions that the characters have to dive in order to reach the boss, you can still use your characters, weapons, and summons like what you can normally do against the boss fights above sea level. For example, even Jessica can fire her cannon without any drawbacks.
  • Generation Xerox:
    • As the plot unfolds, it appears that the protagonist's Disappeared Dad took mostly the same path before them, becoming a skyfarer with similar goals and a very similar crew, including Vyrn, Rosetta, and Lecia's father Walfried. Rosetta even lampshades it when she finds out Lecia joined with the crew during her time stuck on Lumacie, ultimately chalking it up to fate.
    • This goes a bit further when you obtain Seox and play his second fate episode which hints that both the protagonist's father and Seox's father were good friends and the protagonist's father helped Seox out. So recruiting Seox can be seen as this.
  • Genre Throwback: Discounting the gacha and grinding mechanics, the gameplay of Granblue Fantasy takes inspiration from the early, 2D Final Fantasy titles - Turn-based Eastern RPG gameplay, chibi character designs, four playable characters on the right side of the screen with enemies on the left (as well as bosses taking over the entire side), mechanics that allow the characters to cast abilities or use potions before attacking, the ability to use summons, the top-to-bottom attack sequence per turn, the fading animation of enemies when defeated. Even some of the Granblue staff are veterans involved in these early Final Fantasy games.
  • Giant Space Flea from Nowhere: Chapter 75 has the Rock Winger, a very large bird acting as a boss while being extremely durable and hits as hard as the powerful Primal Beasts. However, the game does not even give an explanation as to why it is so strong, and it doesn't even have an entry in Lyria's Journal, thus lacking lore and background information. Unprepared players can have a hard time fighting it.
  • Giant Woman: Applies to female humanoid Primal Beasts, who are sometimes depicted to appear as large as the Grancypher. Though the playable ones can shrink into normal skyfarer sizes.
  • Global Currency: Rupies run the monetary economy both in-game, and story-wise.
  • God in Human Form: A lot of Primal Beasts look humanoid on some level, but some of them are seen outright taking a human form and walking among the mortals. Examples include Noa, Grand Order/Zooey, Oneiros/Phoebe or Rose Queen/Rosetta. Noa is in fact never seen in any other form, probably because where most Primal Beasts govern concepts or natural phenomena, he is the "god" of shipwrights, a distinctly human activity.
  • Golem: The Erste Kingdom specialized in making these to protect their island. The Erste Empire later introduces the modernized versions.
  • Gorgeous Gorgon: You can encounter attractive female Naga who wear Fur Bikini as their only form of clothing. A variant named the "Sephiran Naga" frequently appears in Arcarum. True to this trope, they can inflict the Charm status effect.
  • Gradual Regeneration: The Refresh buff will recover a party member's HP for a fixed amount every turn. The Revitalize buff does the same, but in addition, if a party member's HP is already at full, it instead grants them a small amount of charge bar.
  • Gratuitous English:
    • The Primal Beast Sagittarius is infamous for this, as he solely speaks in English and it often comes out as Engrish. Even the trophy given out for beating his Xeno version in a raid is in English in the Japanese version.
    • Several of the songs used for bosses such as "Black Silver Wings", "Defend Order - Offensive Defense", "New World Order" and "Paradise Lost" have vocal lyrics spoken like this.
    • In the "Persona 5: Thievery in Blue" event, Ryuji of the Phantom Thieves tries to introduce himself in pure English.
  • Great Offscreen War: A war between the Astrals and the rest of the Skydwellers had happened millennia ago, causing the former to retreat to their home island and leaving behind dozens of their creations which still remain in the present.
  • Guest Fighter: You can recruit many from other franchises to fight alongside you. Such as:
  • Guide Dang It!:
    • The Forging / Crafting of Bahamut, Atma, Seraphic, Class Champion, and Revenant Weapons, along with the Arcarum Summons is a step-by-step Item Crafting process. Even though the shop displays the items currently needed for a weapon or summon to be forged to the next step, the shop does not display the items required in the succeeding steps unless you finish the current one. Players wanting to prepare and gather all involved items in advance may have to look up for a guide on crafting that specific equipment.
    • Continuing the Forging system of the shop as stated above, the "One-time Shop Upgrade" when recruiting an Eternal for the first time may leave some players exhausted. It requires you to gather a dozen R-rarity weapons, plus five boss items, and 200,000 coins. Yes, R-rarity weapons from multiple sources across the Main Story chapters. These weapons are only dropped by "Rare Monsters" with a random chance of appearing on a stage, and defeating said monsters does not guarantee a drop either, the probability of the weapon dropping is based on RNG. What's worse? Players may have already obtained some of these weapons when playing through the story, and may have sold, or foddered them to other weapons without knowing that they are needed for upgrading Siero's Shop.
    • Knowing how a raid boss behaves and fights is also crucial for a raid's success, especially if a player is aiming for an MVP or Vice MVP position in a raid. Bosses have scripted "triggers" that cause a certain attack or effect to happen, and players are expected to look up for attack patterns beforehand, unless they want to manually encounter these triggers by themselves.
    • Cross-Fate Episodes are special Fate Episodes that are unlocked by owning two prerequisite characters and completing the second Fate Episode of both. However, the game does not explicitly tell you in advance that such Fate Episodes exist, as they only appear when both conditions are met. Likewise, a Cross-Fate episode would only be registered in the Journal after completing it, and are not counted towards a character's episode percentage in the said journal.
  • Guns Are Worthless: Averted. Guns not only have high power and are used in a number of good classes, but they have the same all-important skills that every other weapon type has. Additionally, a number of strong damage dealers use guns.
  • Half-Human Hybrid: The game has a plethora of mobs, and raid bosses taking the appearance of monsters, human creatures, or both. Such examples are derived from Classical Mythology like Harpies, Lamias, Minotaurs, Centaurs, Alura Une, and many more.
  • Halloween Episode: Much like the Christmas Episode, new Halloween-themed characters are added to the gacha wearing related Pumpkin or Trick-or-treat outfits. The setting is set at nighttime and event enemies include Jack-O-Lanterns.
  • Hamster-Wheel Power: The Ultra Dog-On-Wheel Battleship Jenkins operates under this mechanism, with a dog in place of a hamster.
  • Harder Than Hard: Raid battles have a difficulty scale from Normal, Hard, Showdown, Impossible, and Nightmare. Normal and Hard are the beginner-friendly contents that can be cleared with just a few weeks of grinding, depending on the player's characters, weapons, and summons. Showdown Raids are tailored for up to 30-man raids and the bosses can have millions of HP. But given the maximum number of participants up to 30, there is a high chance of success as long as everyone contributes bufffs, debuffs, and damage outputs. But this trope directly applies to the latter two: Impossible raids are like the Showdown-level raids, but the bosses have way more millions of HP, attack patterns, and will sometimes include sub-bosses. Nightmare raids are also like the Showdown-level raids, having almost the same millions of HP and attacks, but the player will have to fight the boss alone, with no back-up from other players.
  • Hard Mode Perks: In general, higher difficulty raids and battles will award more EXP, RP, Rupies, and items. However, there are still notable parts where this trope takes effect:
    • Arcarum Extreme has a chance of spawning special bosses that drop crafting materials used in forging an Arcarum summon to 4★. And unlike Normal and Hard, the Extreme Difficulty also rewards players with thousands of EXP and RP per battle.
    • Impossible Difficulty Raids and other special raids can provide the players with blue chests. During events and Rotating Showdowns, even the Maniac and Nightmare difficulty raids can also drop Damascus Grains and Gold Bricks, two of the rarest items in the game.
    • King Gold / Silver Slimes have a higher chance of spawning in the Very Hard difficulty of the Slime Search Quest.
  • Hidden Elf Village:
    • Medvecia, the hidden island of vampires, in the Fall of the Dragon event. They've secluded themselves for a long time and forbid any outside contact.
    • The Attack on Titan collab is part of Granblue Fantasy's world, with its story taking place on an island secluded from the rest of the Skydom. Those that do end up there are swarmed by Titans.
  • High-Altitude Battle: Plenty, as this trope applies to any fight that happens onboard the Grancypher, or raid battles that take place in the skies. Notable examples include Luminiera Omega, the four Primarchs, Belial, and Sandalphon. This also takes full effect in the anime when the crew faces off against an enraged Tiamat.
  • High School A.U.: Lowain, Elsam, and Tomoi come up with one in the "L.E.T'S. H.A.N.G." event where the former two are students and the latter an instructor at Albion Military Academy. It's noted that due to it being a fantasy of theirs and not having the full details from Katalina, there are discrepancies from reality. The "Table for Six" event adds Sutera and Korwa as students and Isabella and Jin as faculty members.
  • Hold Your Hippogriffs:
    • In his episode, Reinhardtzar mentions "Nalhegrande wasn't built in a day".
    • Io drops one in a cross-fate episode with Ryan.
    "It's not over 'till the Primal Beast sings!"
  • Hopeless Boss Fight: The first time you fight Yggdrasil Malice, since she's far too powerful for the main characters to defeat.
    • The one-on-one battle between Cain and Zeyen, your attacks won't even connect on Zeyen, and you get defeated instantly in a single hit.
    • The first battle with Ganesha, he has way too much HP to reasonably defeat and the battle ends after several turns.
    • Similarly to the above example, Gilbert's One-Winged Angel form has too much HP to reasonably defeat and the battle ends after several turns due to Gilbert's form breaking down.
  • Hotter and Sexier:
    • Applies to characters who have undergone a very noticeable Art Evolution in their other non-limited versions.
    • Summer, Christmas, and Valentine's Day versions / outfits of characters play this trope straight, as they usually reveal more skin than their non-limited counterparts, particularly the Summer-themed ones.
    • An update in 2018 introduced "EX Poses" for some Summer-themed characters as a way of introducing Art Evolution to the game's earliest batch of characters.
  • Hour of Power: Players who belong in a Crew can take advantage of the Strike Time mechanic of the game. The Crew's captain can set 2 specific hours of the day wherein all of their crew members will benefit from its effects. Strike Time provides 100% Charge Attack Bar for all party members (including those in the backline) at Turn 1 during these specified hours.
     I-L 
  • Idle Animation: Most characters have simple stationary animations whenever they are not selected, or when their Charge Attack bars are not full. A limited number of newly-released characters have their own unique ones, such as Ayer tilting his neck, Drang jugging his orbs, or Yuel swaying her tail in her Water version to name a few. This becomes completely averted when the game is played on the "Lite" Graphics settings, as the characters will simply stand unless selected.
  • Image Song: Over the course of the game's lifespan, numerous character songs in this form are released. Yuel, Societte, Eugen, Soriz, Jin, Sen, Clarisse, Ladiva, Mary, Lyria, Ferry, and Narmaya have their own, to name a few.
  • Imagine Spot:
    • The "L.E.T'S. H.A.N.G." and "Table for Six" events are chock full of these as Lowain and his bros, and later Sutera, Korwa and Lamretta fantasize about potential romance.
    • A Granblues Radio free quest also has Lowain and his bros imagine a moment where Vira becomes friendly and stops antagonizing them.
    • In a chapter of the Grand Blues! comic strips, Korwa insists that if Sturm and Drang won't try to act like a romantic couple, they should at least act like close siblings instead. The next panel has Drang imagining the two scenarios whether Sturm becomes his older sister or a younger one. It ends with the real Sturm stabbing Drang out of nowhere.
    • A comic strip featuring Sturm and Drang has the latter asking for a "game of horsey" moment from Cagliostro. Sturm immediately thinks of a perverted scenario where Cagliostro rides her partner, while in reality, Drang wants to ride the Ouroboros.
    • Lyria and Io once had an argument in the comics as to who is the stronger one between Eahta/Okro and Ghandagoza. The two men then started to have a pushing Brawler Lock stand-off. It then cuts to Io who realizes Ghandagoza won't have a chance because Okto can use his katana-equipped ponytail to whack the former's head.
  • Impaled with Extreme Prejudice: As revealed in the "Between Frost and Flame" event, Percival and Aglovale's mother, Herzeloyde, died being impaled by the debris of the overturned carriage they were on when bandits they helped before attacked them.
  • Improbable Use of a Weapon: The Full Metal Recoil weapon is a sniper rifle but classified as an axe as the Captain uses the handle to whack enemies. There is some justification as the description notes it's out of ammo and using it as a blunt weapon is currently the only use available.
  • Improbably Female Cast: Episode 13 in the anime. Any male characters get relegated to background characters with maybe 1 or 2 lines, while the episode focuses heavily on the much larger crew consisting almost entirely of women. Even poor Gran is replaced with Djeeta, a lady who essentially takes his place.
  • Indy Escape: Mary and Karva had to run away from a boulder after activating a trap switch in the 8th episode of the anime.
  • Inescapable Ambush: The "Do or Die" scenarios in Arcarum – A set of enemies may suddenly pop up from an unvisited node (preventing the player from clicking other nodes), and the only way to progress further is to defeat said enemies. If you lose, they will still remain in that node, waiting to be defeated.
  • I Never Told You My Name: In Episode 3 of the anime, Sturm and Drang attempt to approach Gran and Lyria to offer them a spare airship. However, Drang ends up name dropping Katalina by name and rank, the latter of which he'd definitely only know if he was associated with the Erste Empire.
  • Infinity -1 Sword:
    • The Seraphic Weapons. They're only useful for the element they correspond to, and mostly only for fights where you can exploit elemental weaknesses, but they're comparatively easier to obtain and upgrade than the Infinity Plus One Swords detailed below.
    • There is also a Bonito-tier summon group that provides a weaker multiplier (80% - 130%) than the Shiva-tier Infinity Plus One Summons mentioned below. Their base multipliers start out low, and there are requirements to be fulfilled to increase their benefits, such as having varied races in the front-lines for Tezcatlipoca, or having Water elemental summons for Bonito. As such, a player can only benefit from their maximum potential if and only if their character or summon combinations fulfill said requirements.
  • Infinity +1 Element: Or rather, Infinity+1 Race. Some of the game's skills and items only benefit a specific race, most notably the Bahamut Weapons. However, characters of Unknown race (who don't fit in the main four races, such as demons, vampires, or Primal Beasts in human form) get bonuses from any and all of these. This includes the player character, allowing him/her to fit into any party setup.
  • Infinity +1 Sword:
    • The Bahamut weapons not only have the highest skill boosts in the entire game, but they provide the boosts based on race rather than element, allowing them to be splashed across multiple elements. However, in order to get one, you have to fight Bahamut, one of the hardest bosses in the game, and in order to fully upgrade it, you have to fight an even harder form of Bahamut meant for High Level players.
    • The Xeno weapons are the few weapons to have the Massive boost in their skills (the only other ones as of writing are Final Uncap Premium Gala weapons), have powerful charge attacks, and can be upgraded in a more powerful True form, but in order to get them, you have to participate in the difficult Xeno clash events.
    • The Class Champion weapons provide boosts to their respective class lines when wielded, and getting one of them unlocks the Tier IV classes. Getting one involves farming the materials from Co-Op mode, which consists of high-level enemies that have higher HP pools compared to their Story Mode counterparts. In the first place, Co-Op is meant for multi-player content, and one could solo them only if the player has a decent DPS output. Add in the factor where the materials needed for forging the weapons are mostly Rare Random Drops.
    • In terms of characters, the Eternals/Guild Wars Characters are among some of the most powerful characters in the game. In order to get one though, you have to fully upgrade an Infinity Plus One Weapon known as the Revenant Weapon. Months of grinding are needed to gather all the materials to gather the weapons, you can only get enough copies for one fully uncapped weapon only once every time the bi-monthly Guild War event comes around, and each Eternal corresponds to a different weapon type, meaning that if you want all ten Eternals, you'll need to fully upgrade at least ten different weapons. And have fun going to through the lengthy process to fully uncap the Eternal.
    • The Shiva-tier summons (Shiva, Grimnir, Alexiel, Europa, Bahamut, and Lucifer) also count, as they provide 100% - 140% increase in damage even when set as Support Summons. The multiplier is high enough to warrant them as the top priority support summons in every battle. Their call effects are also notable for their utility, whether in terms of attack, defense and heals. Lastly, because of their extremely useful aura and call, they are non-ticketable, and one can only rely on the gacha to obtain them.
    • The Arcarum Summons are the first batch of summons with a sub-aura, additional bonuses which take effect even if the summon is set as a sub. But in order to get one, you need to spend months on the Arcarum expeditions, which is gated by tickets, and require rare crafting materials, including a Sun Stone. Their stats are also higher compared to Omega Summons, and their first call cooldown can be reduced depending on the Arcarum summon's current uncap stage - even an Arcarum that has reached its final uncap can be used on Turn 1 if its element matches that of the captain's. Lastly, the Arcarum Summons are the only summons with a very high damage cap upon calling, and can scale depending on the caster's attack buffs and the target's defense debuffs.
    • The Atma Weapons are basically Bahamut Weapons that work based on weapon specialty instead of race. In addition to a rather sizable attack and health boost, they can be given extra bonuses (such as multiattack rate) using a different item. They can also be further upgraded into Ultima Weapons, which gives them a third skill that can affect certain damage caps (such as skill caps or charge attack caps). However, making the Atma weapon and related items requires fighting Ultimate Bahamut in order to acquire the materials, and the Ultima upgrade requires fighting the even harder High Level version.
  • Ink-Suit Actor: Nobuo Uematsu appears as "Nobiyo", one of the most famous composers in the sky and basically is just Uematsu in the Granblue art style, and he also does the voicework.
  • Insect Queen: The primary raid boss battle for the "Little Skyfarer: A la Sacre Blumiel" event is Queen Bee, a humanoid woman with the wings and lower body of a bee. A variant named Vespa Regina can also be fought in Arcarum.
  • Instant-Win Condition:
    • Sometimes, the objective for an Arcarum map will be written as "None", allowing you to freely explore the nodes or simply move to the next map.
    • In some scripted event and story battles, reaching a certain number of turns will automatically end the fight and proceed with the next episode of the chapter.
  • In the Hood: Upon meeting them for the first time, all Oracles bound to the Arcarum summons wear the hood of their cloak that covers their face in shadows. Though some of them still have slightly visible facial features underneath.
  • Interface Screw: A boss named Oktopode can apply the Inked debuff on the entire party, which covers the HP of the members with a black ink, while giving their attacks a chance to miss.
  • Intoxication Ensues: As demonstrated in the "Handsome Gorilla" event, consuming enough amounts of the titular tonic drink can lead to some gorilla-themed side-effects. The Harvin cast initially needed it for energy and refreshment during an overnight manga project. One-by-one, the supplement's side effects were made clear to the players, even though they vary between individuals: Mahira speaks like a gorilla, Milleore hallucinates everyone else as gorillas, and Melissabelle's hair sticks upwards until it touches the ceiling. When they went outside, all of them view everyone else as wild gorillas. The captain is not even exempt from this, as they also drank a "Triple Attack" variant of the drink just before facing the event's final boss.
  • Item Crafting: Certain Weapons or Summons are obtained or strengthened by "forging" them with farmed items at Sierokarte's Shop. These include the Seraphic, Revenant, Class Champion, Bahamut, Ultima, and Xeno Weapons, along with the Arcarum Summons.
  • Item Farming:
    • Uncapping characters, (and the final uncaps of weapons and summons) require a number of materials found by completing quests, and defeating enemies... And they are element-specific.
    • Showdowns and Events feature items, weapons, and summons which can only be obtained by collecting and trading quantities of event-specific materials.
  • Job System: There are four general tiers of classes, with 10 classes each tier plus 13 extra classes (for a total of 53 classes), and each class has twenty levels before mastery. After mastering a particular class, you can further enhance it with Extended Mastery Points, obtained from gaining extra "levels" with a mastered class.
  • Joke Character: Many exist, with quite a few characters of each rarity being worse than a number of characters in the tiers below them.
    • Richard is seen as the absolute worst character in the game, due to his skills affecting your party either positively or negatively depending on the RNG, making him outright detrimental to use. Krugne is only marginally better, having RNG skills that only backfire on him when they inevitably do.
    • Ludmila's charge attack is based on whatever animation the game decides to play. Only two of its five possible outcomes will actually do anything beneficial for the player.
    • Among SSRs, the Aqours Third Years are seen as so terrible that they'd be low tier SRs. They do have some good qualities (15% fire damage up on super use, veil), everything else they have is very underwhelming for an SSR and even some SRs. The biggest joke is their damage cut, which is 20%, which is outright useless.
  • Judge, Jury, and Executioner: While the Primal Beast, Vohu Manah, was originally intended to just be the first one, giving just verdicts to all, the War caused the Primals to convert it into all three for all mankind.
  • Katanas Are Just Better: A weird example. They were introduced later than all other weapons, to be used by Extra Classes such as Ninja, Samurai or Sword Master. As a result, you get a weapon class that's not much better than the rest but is only usable by the most experienced players. Some of the newly-released Katana-proficient characters and classes would then share a unique quirk that most weapon types don't have; Their Charge Bars can exceed 100%, allowing them to unleash more than a single Charge Attack in the same turn.
  • Know When To Fold Them: During the Silverwind Stretch arc, Io, Eugen and Rosetta are saved from an avalanche by Orchid while everyone else was caught in the avalanche and separated. With Orchid exhausted from the effort, soldiers quickly moving in to surround them, and the cold weather not getting better, Eugen decides the best course of action is to surrender.
  • Lady and Knight: This dynamic plays out with two duos in the story mode, with Katalina as the devoted protector to Lyria and the Black Knight as the devout knight for Princess Orchis, willing to go to the ends of the sky to protect her friend.
    • And then there's the duo of Anne and Owen, who are fellow students of the Mysteria School of Magic.
  • La Résistance: Formed when Gilbert took over the Rhem Kingdom.
  • Last Chance Hit Point: Characters with the "Lethal Attack Dodged" status buff, passive, or EMP Skill can survive a fatal attack for one turn, leaving them with 1 HP.
  • Last Episode, New Character: In episode 12 of the anime, many characters who were at best briefly seen earlier, suddenly show up to assist Gran and his crew with the latest Monster of the Week. It's implied that they ran into said characters before, since Gran's group mostly acknowledges them by name. Episode 13 also mixes things up by replacing Gran with Djeeta, a lady who essentially does the same things he did, and also has a mostly all-female crew.
  • Late-Arrival Spoiler:
    • The Attack on Titan crossover retells the events of the 57th Expedition arc which reveals that Annie is the Female Titan among other huge spoilers. It also reveals the true name of Eren's Titan form which was something only revealed very late into the series.
    • Several twists in old events can be seen as this to newer players. Such as, say, Ayer is Jessica's missing brother and the primal beast Nephthys was never involved with his disappearance in the first place. Also, the mere fact that Sturm, Drang, Orchid, and the Black Knight are all featured in the monthly Premium Draw banners spoil a twist to those who aren't deep into the story yet - That those who acted as the Big Bads of the first arc can join your crew.
  • Leaning on the Fourth Wall: A common story element for some of the Crossover characters, who comment on the game's setting.
    • Teru occasionally thinks of the setting as a Fantasy-themed video game, upon discovering some of the unusual traits or culture that the game has.
    "To meet a Harvin in the flesh, it really gives me that "Fantasy" feeling, you know?"
    "Of course, I need those currencies like they have in that video game. I can't use my money here!"
    • In "A Tale of Intersecting Fates", Lyria states that Milla Maxwell's and Katalina's voices sound alike. Well of course, they share the same voice actor.
    • In the "Persona 5: Thievery in Blue" event's daily cutscenes, Ryuji / Skull is amazed at how the world of Granblue "totally looks like an RPG Fantasy".
  • Lethal Lava Land: The Valtz Duchy has several factories built over rivers of lava.
  • Lettered Sequel: The title of the third Robomi event is simply "Robomi Z".
  • Level Grinding: It is fairly easy to level-up characters who are at their early levels by placing them at the back-row and having your higher-level front-line party members do the killing, all of them get the same amount of EXP otherwise. Utilize this tactic while repeating the quests mentioned in the Peninsula of Power Leveling entry, and you'll be able to easily grind out the levels of your newly-acquired characters at the same time. Aiming for that final fate episode of your recent 5★ Star character? Well, you'll be needing this trope. Leveling a character from 99 to 100 will require a million EXP points. Fortunately, the game has items and mechanics that allow you to accumulate experience points faster than usual.
  • Level-Locked Loot: Downplayed, as a majority of the SR to SSR summons and weapons can only be equipped if the player's Rank is at least 10 (or 30). But since the early ranks of the game can be leveled-up very quickly with a little bit of grinding, players can easily overcome the level restriction in equipping these items.
  • Level Up Fill Up: Every time your Player Rank increases, your current AP/EP reserves will be increased by the amount of your new AP/EP caps, making them overflow.
  • Lightning Can Do Anything: The explanation for the Detective Conan crossover is that a lightning bolt that zapped Dr. Agase's lab while Conan, Ai, Kogoro and Amuro were testing a VR game somehow teleported them into Granblue Fantasy.
  • Limit Break: Both playable characters and enemies have a charge attack, or ougi as referred to in the Japanese version. With enemies, it fills up through a series of diamonds while your characters have to fill up a bar up to 100%. Samurai-type characters have the ability to go beyond 100%, keeping the extra to use their charge attack again sooner or, if they fill it up to 200%, even able to use their charge attack twice in one turn. Playable characters also have the bonus of being able to utilize chain bursts when multiple characters use their charge attack in one turn, dealing extra elemental damage based on the element of the character who started the chain.
  • Living Battery: The Great Wall is fueled by living organic beings, such as powerful monsters, or skyfarers, and it requires at least 2 to operate - one being sacrifices itself in the weapon's "urn" while the other controls the trigger. How the Great Wall actually works by absorbing living beings is never explained, though when the monstrous Gilbert was sent into its urn, it "disintegrated" inside the weapon.
  • Living Weapon: Primal Beasts were created and/or altered to be weapons of the Astrals during the War.
  • Loads and Loads of Characters: This game has dozens of playable characters and growing, all fully voiced and with their own alternate versions (bringing the total up to hundreds) and respective side-quests. Not to mention that there are also various NPCs appearing in their own events. Minaba stated in an interview that he had come up with over 100 character designs before the game launched.
    • Lampshaded by Lamretta in "Table for Six", which hints that the recruitment of the premium draw characters are all canon. Lamretta laments that there are so many members joining in that she can't keep track of them.
  • Loads and Loads of Sidequests: Aside from the main story quests, there are a lot of other quests to do which provide additional crystals when completed, and almost all of them involve defeating mobs.
    • This does not end there, as the list of side-quests also include the repeatable "Special Quests" designed for grinding and farming materials and items, and the Story Events which focus the spotlight on other characters.
  • Loophole Abuse: Almost all Fate Episodes with battles in them will require the featuring character to be used in the battle, but they do not state which version or rarity. For example, you can use Rosamia's SSR version to clear her R version's episodes.
  • Lost Technology: The epilogue of the Dawning Sky Arc reveals that the Grandcypher, the very ship ridden by the crew, was also used during The War.
  • Love Potion: Vyrn becomes the unwitting drinker of one provided to him by Sierokarte. Its effects on those who already adore him heighten their adoration to insanely scary levels.
  • Low-Level Advantage: Lower-rarity characters provide a bonus amount of Prestige Pendants than the higher-rarity characters, but the bonuses are only counted for characters who are at the front-lines when the raid ends. For example, 3 R characters will net the player 24 Pendants in an Omega Showdown raid, while SR characters will provide only 12 Pendants in the same condition. SSR characters do not have this perk.
  • Luck-Based Mission: The Arcarum Expeditions, as you'll never know what kind of gimmicks do the stages have in store for you, nor the elements of the enemies and their drop lists. This takes in full effect if you are aiming for a specific Arcarum Summon and are planning to farm the element-specific materials related to it. The final bosses you encounter at the third, sixth, and ninth stage of every expedition are chosen randomly, and may or may not change on the next day. However, there is an item that allows the players to freely select the Arcarum boss that they want to fight on the ninth stage.
  • Lucky Rabbit's Foot: The three summons (White Rabbit, Black Rabbit, Kaguya) that help in increasing treasure drop rates during battles are all rabbit-themed.
  • Lyrical Cold Open: "Lyria", the Image Song of the eponymous character, starts with Nao Touyama's vocals, with the instrumental playing after 0:35.
     M-P 
  • Male Gaze: When using the Summon Call of "Anat, For Love and War" under the Standard Animation settings, one of the first scenes shown to the player is a close-up of her uncovered thighs.
  • Magikarp Power: Rusted weapons have stats that make them completely useless. However, with a Horn of Bahamut, they can be transformed into Bahamut weapons, which offer powerful attack and HP buffs based on a character's race.
  • Magitek: A medieval world with (magically) powered flying machines.
  • The Magnificent: Many characters have unique titles which likewise summarize their lore or abilities. (i.e. Dark Dragoon Forte, Dark Angel Olivia, Percival as The Lord of Flames, etc...) A lot of them are even used as the title of their respective introductory Fate Episodes.
    • These are even used in the card names of those appearing in the "Brigade of the Sky" expansion of Shadowverse.
  • Mega City: The Erste Empire's capital island, Agastia, is a gigantic sprawling city and military complex that occupies the entire island with little greenery to be seen.
  • Mercy Mode: If you keep on failing the same Main Story quest for a specific number of times, the game will offer you a 20% increase in attack and HP if you re-attempt that same quest for the next two hours. And it can stack up to 5 times (for a total of 100% increase in attack and HP) if you still keep on failing that one quest.
  • Metal Slime: Literally plays all aspects of this trope. There are enemies aptly named "slimes" which are depicted as slimes peeking from inside metallic jars which have an extremely high defense but are vulnerable to Non-Elemental damage. They are only fought in specific quests dedicated for farming them for experience points or money (but can seldom appear in story quests). There are two notable variants - silver slimes which provide thousands of EXP, and the gold slimes which provide thousands of rupies. During weekends, there is also a chance-based quest where players may fight "Giant Slimes" which can provide ten times the reward than the regular slimes. Lastly, these Giant Slimes can unleash an attack that deals lethal damage to the party but will also instantly kill the Slime, and will provide the rewards as long as one party member is still standing.
  • Might Makes Right: As what the Black Knight coins it, the battle against her in Chapter 63 is a "Battle of Wills", her way to test if the captain's resolve in protecting Lyria is greater than hers in terms of protecting Orchis.
  • Mini-Game: The "Detective Barawa: The Jewel Resort Incident" has various puzzles that the player must solve in order to proceed. The Detective Conan crossover event also has similar puzzles.
  • Minigame Zone: The Jewel Resort Casino where you can play poker, bingo or slot machines.
  • Mirror Match: Raid bosses who are Promoted to Playable can still be used in their respective Raid boss battles (i.e. using Zooey against Grand Order) without any problems. But this trope is averted for Gameplay and Story Integration purposes in story mode, where the player is prohibited from using a certain character in a chapter if that character would act as a boss fight.
  • Missing Child: There are several character Fate Episodes or free quests that include the crew members getting into situations where they are tasked to find a kid who has gone missing, though some instances have twists that play around this "kid got lost and you must find him" trope.
    • In Aliza's event episode, the kid deliberately asks Aliza to keep quiet as he doesn't want to return yet. He goes on a quest of obtaining 10 body parts from forest monsters just to prove his bravery. She helps the kid in their quest and returns to town afterwards.
    • In Mikasa's episode, a little boy cries as he got separated from her sister. Later on, the sister explained that she intentionally went into hiding so that her brother would learn the lesson of not depending too much on others.
  • Money Multiplier: An effect in the Journey Drop Shop allows players to increase the amount of Rupies earned during battles.
  • Money Sink:
    • The cost for upgrading Siero's Shop when it is your first time unlocking an Eternal? 200,000 rupies, that would be a lot, considering the amount of coins a player earns by joining quests. (though there are faster ways to earn millions of coins outside of quests). Upgrading the shop does not do any other gameplay significance, either. Luckily, this is only done once per account.
    • Reducing Weapons and Summons for Elemental Quarts, and Stones take up a lot of money, yet this is the most efficient way of gathering said items if one were to uncap the 4th star of a weapon or summon.
  • Money Spider: The Gold Slimes are notable for dropping a lot of rupies when killed (1,050 each). On the other hand, the King Goldslime variant multiplies the amount by 10. Their high spawn rates in the "Slimy Search" quest line makes it the best place to farm when the player is in need of money (provided they have an access of Non-Elemental Damage to make the farming a lot easier).
  • Monochrome Past: Almost all of the character-centric flashback scenes are sepia filtered, especially if the said character narrates or thinks about a past event in their life from their own perspective.
  • Monster Town:
    • The Mist Shrouded Isle which has a town inhabited by zombies and other non-zombie undead people.
    • Sharom Island, which was featured in the Violet Violence event, is inhabited by monsters made peaceful by a certain kind of flower that blooms there.
  • Mook Horror Show:
    • In episode 13 of the anime, the Empire's soldiers get stomped by Djeeta's crew off screen. Instead, several character's have a horrified look on their face, and Katalina covers Lyria's eyes so as not to see the carnage the rest of Djeeta's crew is causing to the soldiers. They then run out of the cave with their tails tucked between their legs.
    • Also occurs in the Shadowverse collab events when the imperial soldiers have the misfortune of trying to take down Mordecai, a powerful undying warrior.
  • Mundane Utility: Commonly used in the Grand Blues! comic strips. While there have been plenty of cases where the individual characters make mundane use of their weapons and powers, there are instances where groups of characters combine their abilities for one mundane purpose.
    • Comic #985 - Since Teena has troubles giving chocolate to his brother Lucius, Medusa helps her by petrifying the lower body of Lucius so that he can't escape while Feena offers her drill to help extend Teena's reach.
    • Comic #988 – Gawain and Anre use their Damage Cut buffs on Thelonim, who's been eating Katalina's chocolates. But these went to no avail, since Lowain describes the chocolate as "Death Gloopified".
  • Musical Episode: What the Image Song Fate Episodes usually become.
  • My Death Is Just the Beginning: The Torhid royal family agreed to have Baragona murder every single member to appease the True King and the Torhid king and queen would sacrifice themselves in a mad attempt to distract him as part of one long con to position Baragona in a place where he would be able to destroy the Great Wall.
  • My Name Is ???:
    • In a typical Visual Novel fashion, any on-screen character who hasn't properly introduced their name yet (directly by themselves or indirectly by other characters) will be temporarily labeled as "???".
    • Some of the Elite Mooks and bosses of the Arcarum expeditions have their HP and ATK levels replaced with "???" instead of using the typical green and red bar indicators of most enemies encountered in that mode.
  • My Nayme Is: One of the enemies encountered in Arcarum is named "Journey Dryft Lyzard".
  • Myth Arc: The heroes' quest to reach Estalucia, the Island of the Astrals, which involves having to find the piece of the Sky Map. However, the Sky Map search is put on hold halfway through the first arc after the Black Knight is arrested and it becomes clear the Erste Empire can't be ignored. After the first arc ends, the Sky Map search continues.
  • Mythology Gag:
    • Characters who originated from other Cygames franchises such as Rage of Bahamut, THE iDOLM@STER: Cinderella Girls, and Shadowverse will retain one (or more) of their original artworks from their respective games, albeit with minor changes to match the art style of Granblue Fantasy.
    • The introductory paragraphs of the "Duelist of Eternity" are the exact same ones seen in the first chapters of every class from Shadowverse.
    • One of Grimnir's Summon Call voice lines in this game is the same line he speaks (in Japanese) in Shadowverse when his card's Enhance effect activates.
    • Most of the anime's episode titles are taken from the game, such as the first episode being titled "Girl in Blue", which is also the name of the game's first story arc. Another interesting example would be the ninth episode titled "Horizon in the Clouds", which is the same title of the ninth chapter in the game.
    • The Filler episodes of the anime reference story points of some characters' individual Fate Episodes. For example, Lyria and the rest of the crew fall from an unstable ground in the 8th episode, just like what happens to her in the Fate Episode of Mary's SR version. Episode 13 also uses the plot of Narmaya's Summer episode where the crew has to find an alternative source of ice now that Sierokarte's shaved ice stock ran out.
    • Aside from the default Fighter outfit, Episode 4 shows a few characters wearing the Priest outfit, while the 13th episode has Djeeta hanging several of her class outfits (Arcana Dueler, Hermit, Superstar and Warlock) in the Grandcypher. When she tries some swimsuits, one of them is actually the outfit of the Ogre Class.
    • In a Grand Blues! comic, Katalina accidentally injures Vyrn's head after petting the little dragon while wearing her steel gloves. In the anime, she takes off the glove just before petting a cat.
    • The Peek-A-Vyrn foundry item in the "Make Up and Go!" event references the Grand Blues! comic strip where a "gigantic" Vyrn peeks in the window of Charlotta's room.
  • Nerf: When certain SSR characters are ridiculously overpowered, they'll quickly get nerfed by Cygames.
    • Hallessena could apply 40% attack buffs to herself for every turn so it got nerfed to 25%. Given that she loses the buff upon taking damage, it was later changed to 35% and given a cap.
    • Korwa was subject to a nerf because of her buffs being permanent and stronger than any other character released in the game at that time, letting players beat high level raids solo. The nerf changed it so she has to constantly reapply buffs.
    • The Luminiera Sword Omega possesses the passive skills "Horus's Majesty"note  and "Light's Might"note . While the weapon isn't much at base values, the way skill-ups and damage modifiers work makes this a contender for best weapon in the game at max power. The nerfbatting, while not directly aimed at the sword's stats, came in the form of locking the "Light's Might" skill until the weapon reaches level 120note , making it so only seven swords can be bought with Renown per account, and making the drop rate so abysmal that players often consider the sword a worthy use of a Damascus Ingot.
    • Threo's Ground Zero skill was used in the Arcarum mode to easily clear through enemy mobs since no enemy had HP that went higher then her skill's damage cap. With the Extreme mode update, its damage is now halved whenever playing in Arcarum.
  • Never Mess with Granny: The boss that unlocks Row IV classes. It's a 1 v. 1 fight, and she fights with the strong element to counter what you use (or same element if you use Light/Dark) and uses copies of your skills against you. And you have to fight a different version for each class.
  • Never the Selves Shall Meet: The game will actively prevent you from creating direct paradoxes or Mirror Matches with your playable characters. If a character is fought as a boss, missing in-story, or present in the scene but unable/unwilling to help you, then you can't use said character for that specific quest. You can't use multiple versions of the same character in the same party, either.
    • In addition, since replaying a story chapter has no actual bearing on the story, it is totally possible to bring the Black Knight, Sturm and Drang, Rosetta, and Vira to fight their boss versions after beating them once.
  • New Game+: An odd variation of this occurs in episode 13 of the anime. Gran, the main protagonist in the show, is suddenly replaced by Djeeta, a woman who essentially did everything he did, as recapped in a quick Info Dump scene after the opening credits. Interestingly enough, Djeeta is much, much stronger than he is, and has absolutely no problems taking out the Empire's flying drones, and bosses that Gran had some difficulty with in previous episodes are easily handled by her. Several characters even lampshade this when they find out she has yet again taken on another quest, but apparently doesn't need help from The Cavalry that arrives moments later.
  • Non-Combat EXP: Characters can still gain EXP and level up outside of combat. You can "Upgrade" a character with weapons, angelic fodders, and special "Power-up" items such as macaroons, cakes, Valentine's Day chocolates, and spellbooks.
  • Non-Elemental: There's a seventh damage type, represented in white text, which isn't affected by the element weaknesses and strengths and is usually at a fixed number of damage. It also ignores all types of damage reduction or defense, making it invaluable against slimes and other enemies with high defenses. Recently, a non-elemental enemy type was also introduced, which attacks with random elemental types and has no defensive strengths or weaknesses besides a slight resistance to light/dark.
  • No Ontological Inertia: Most flunky bosses, such as the Grand Order raid, work like this. If the main boss is defeated, then the raid is considered completed and the mooks will automatically drop to 0 HP regardless.
  • No-Sell: The "Unchallenged" buff serves as this, it nullifies all the amounts of damage dealt by an opponent to your characters for the next turn.
    • It's also possible to stack "Damage Cuts" and "Repel" buffs, allowing players to block 100% of the incoming damage.
    • The Godsworn Alexiel summon provides a 100% DMG cut for one turn if the summon is fully uncapped, while the Grimnir summon provides a 10,000 HP shield regardless of uncap, which is usually high enough to block most attacks that isn't Skyfall or Gamma Ray.
  • Not-Actually-Cosmetic Award: Trophies / Titles earned from completing in-game achievements reward the player with extra Crystals, though there are ones that provide additional benefits:
    • The only way to unlock Ranko Kanzaki and Kirari is to call their summon numerous times, completing achievements related to these tasks give summon copies and items that allow the player to proceed to the next step in unlocking them.
    • The "Conqueror of Eternals" is a trophy that provides a stat boost to the Eternals when the title is equipped.
    • A set of Coop-Quest trophies provide a Class Distinction, which are used for forging Class Champion Weapons.
  • Nothing Is Scarier: Arcarum plays with this a bit, due to its reliance on Random Encounters suddenly appearing on seemingly-empty nodes. Even in its mechanic of presenting an unexplored map, the player never knows where the enemies would pop out. In Extreme difficulty, there are also tougher enemies that sometimes appear only when all other enemies are defeated. Lastly, the dialogue between Lyria and Vyrn while the player moves to new nodes is basically them worrying if something or someone is watching from behind. The final stages of the expeditions reveal that there are indeed others following them, the Oracles who will also run away once Lyria and Vyrn notice their presence.
  • Not Just a Tournament: The titular race of the "Platinum Sky" event. Behind the scenes, there's a conspiracy to fix the race in order to profit off the bets, which is further connected to a secret research lab that the Society wants eliminated. Played with though in that the heroes (except those connected to the Society) are unaware of the conspiracy and are just focused on winning the race until the racer the conspiracy is backing is at risk of exploding and killing alot of people.
  • Now Which One Was That Voice?: Most Primal Beasts are uncredited and voice modulation makes it more difficult to figure who was voiced by whom. Some actors eventually revealed who they voiced, like Yuki Ono as the voice of Sagittarius.
  • Obvious Rule Patch: During the Unite and Fight event after the release of Summer Zooey, it was possible to combine her and the Dark version of Sarunan (previously considered a Joke Character) to rapidly farm honor and ranking by massively overkilling the bosses. Queue a hard cap on the amount of honors one could earn from a single battle applied before the qualifying day was even complete, which was then applied retroactively.
  • Oculothorax: The "Unite and Fight" events has Solo boss fights against Ahura, a large floating eyeball with bat-wings.
  • Off-Model:
    • A scene in the anime shows Io with six fingers on one hand.
    • In Episode 12, a close-up of Yuel's face when she hears Feather reveals a pair of normal human ears underneath her hair. Generally, Erunes only have one pair of ears - their defining animalistic ears on top of their head and nothing else on the sides. This was fixed in the Blu-Ray release.
  • One Stat to Rule Them All: Characters have two raw numerical stats, ATK and HP which represent their health and attack power respectively. There are also secondary stats represented by percentages such as Defense, Critical Hit Rate / Damage, Dodge Rate, Hostility Rate, Skill Damage, Charge Attack Damage, Stamina, Enmity, Damage Caps, Healing Caps, Debuff Success, and Debuff Resistance. While almost all of them can be boosted by Extended Mastery Points, Rings, and Weapon Skills, the Attack stat is considered as the best stat to invest towards. Granblue is ideally about being able to defeat "mob" opponents and bosses in the fastest way possible (Justified, as multi-player raids have a time limit, and the best way to contribute to raids is to deal as much damage as possible within a few turns.
  • One Steve Limit: In general, the game tries its best to avoid having exactly similar names that refer to two different characters by having alterations or simple variations to their spelling. Some examples include a Human named Aletheia and a Harvin with the surname Alethea. This also applies to Crossover characters. Other comparisons are Luna and Lunalu / Sara and Sarasa, / Mina and Minami / Sophie and Sophia / Anne and Anna, and many more...
    • The game explicitly mentions that only one version of a character can be used in a party. If the player attempts to use an alternate version of that character (be it of a different rarity, or a Summer or Holiday themed version), the game will instead offer an option to swap out one of the versions instead.
    • Close friends and relatives of the Black Knight will refer to her nickname as Apollo, which is also the name of a summon and a raid boss.
    • The "Persona 5: Thievery in Blue" crossover adds Journal entries for the Phantom Thieves, citing their code names and real names separated by a slash. This is to avoid a duplicate in Skull / Ryuji's case, as there is already a character in Granblue known simply as "Skull".
    • There are two characters with the name "Tsubasa", but one of them is from a crossover and has the surname Kashiwagi. The other is known only by their first name.
  • Ontological Inertia: An odd case. If a unit (can be an enemy, or a playable character) has a Repel buff and dies before it even expires, the damage will be reflected back to the attacker by the end of the turn after the said unit is already gone.
  • Opening Dissonance: In the anime's opening sequence, one short scene just before the title has Gran jumping towards Bahamut with his sword in hand. While this implies that the dragon becomes a threat that the crew must face, it does not actually happen by any means during the entire season. Instead, Bahamut is benevolent, saves the party from the Hydra, and can offer its power to Gran's weapon at Lyria's command.
  • Out of Focus: Common for games with Loads and Loads of Characters.
    • Not everyone appear during in-game events. some are not even lucky to be casted as supporting characters, and a majority of R-rarity characters are not given enough characterization outside of their own Fate Episodes.
    • Likewise, Collaboration characters are only given focus on their respective events.
  • Overly Generous Time Limit: Raid boss battles have a time limit of 90 minutes each, seems too long for one boss isn't it? You can even call in other players to join your hosted raids, and let them kill the boss for you in under 10 minutes, or 3 if the players have well-developed grids - and there's still too much free time for that raid! That is, until you fight the game's Marathon Boss fights such as the Impossible or Ultimate versions of Bahamut, you'll need all the time to contribute in the raid. The latter of which can take up to an hour of fighting, and since the players have no restrictions on the number of Full Elixirs, running out of time is easily one of the main causes of defeat.
  • Palette Swap: Enemy mobs sometimes have color-coded variants of the same model that appear in other quests:
    • The brown, silver, and gold slimes in the "Slimy Search" quest lines.
    • The crabs, "Elemental Sprites", and the "-Gyre" type enemies whose color varies depending on their element. These are common in the Rotating Trial quests.
    • The Mimics, whose color theme varies depending on the type/rarity of treasures that they drop when defeated.
  • "Pan Up to the Sky" Ending – The last scene played every time an anime episode ends has the main crew looking up at the vast blue sky.
  • Party Scattering: When the party reaches the Nalhegrande Skydom, Loki closes the Grim Basin on the group, scattering them all across the Skydom.
  • Patchwork World: Inverted. Though the world of the Skydoms is made up of floating islands with varying climates, pastures, landforms, and color-coded themes, it is hinted that these islands were once connected, and the setting that the game drives into is an "aftermath" of the world.
  • Peninsula of Power Leveling: There are Angel Halo quests which pit the players against easy-to-kill enemies, and they drop dozens of treasure chests containing lots of EXP fodders, which further increase the levels of the players' characters, weapons, or summons.
    • The Weekend Sliming quests serve as one for players who are easily able to deal Non-Elemental Damage, the entry cost is slightly higher than the Angel Halo, but the enemies in Weekend Slimes can provide up to a ten thousand experience points or coins per run.
  • Pensieve Flashback: The Celestial Strait in "What Makes The Sky Blue: Paradise Lost" is a dangerous route according to Rackam. One of the reasons why many skyfarers never make it out of this route is due to a space-time distortion. When the crew do manage to enter the Strait, they experience visions alongside the stormy weather. These visions are actually events that happened in the past, before and during the War, including a vision of Lucifer meeting his friend, Lucillius.
  • Permanently Missable Content:
    • You can only get one copy of a Seraphic Weapon. At first players could accidentally sell or feed it away, but it's been changed to be impossible to lose.
    • There is one Cross-Fate Episode exclusive to Comiket 2014. If you started playing after that, there is no way to view it.
    • The story events, new ones of which are run at the top of each month, are also this. While they rarely impact the main plot, the later ones from 2016 and 2017 especially do a lot to expand on and develop a number of the cast members. However, if you don't play the event while it's out, you'll miss out on getting the scenes from it (and its associated SR character and SSR) forever. The events do tend to get rerun, but it usually takes a year or more, and after the rerun they may not come back.
    • Averted with various old events as they are now permanently playable Side Stories accessible from the world map, allowing one to see the story, farm/buy weapons and get the event's characters.
  • Pillar of Light: The so-called "Divine Retribution" that destroyed Torhid with one shot.
  • Play Boy Bunny: Female attendants of the Jewel Resort Casino (and a few playable characters) sometimes wear this outfit.
  • Player Exclusive Mechanic: If you use a Light character against a Dark enemy and vice-versa, your team will always receive 75% from the opposition's damage while enemies receive 150% from your party. In other words, you will always deal more damage, and the enemies will deal lesser damage to you in a Light versus Dark matchup. This can be used for the players' advantage when fighting Granny in unlocking Tier 4 classes.
  • Play Every Day:
    • You gain an useful item or currency the first time you open the app every day.
    • There's an egregious amount of things behind daily, weekly and monthly caps. From good farming quests to Renown and Prestige pendants, from Co-Op Missions to Soul Berry and Half-Elixir buying, the game makes an effort of giving the player a lot of homework if they want to make efficient use of their currencies.
    • Players are given a free chance to draw at the Rupie Draw gacha, and can use rupies to draw up to 100 low-rarity. items daily. Likewise, if there is an ongoing anniversary campaign, or during seasonal and milestone celebrations, the game usually offers free chances of drawing from the Premium tab.
  • Plot Coupon: What initially starts and drives the crew to progress to Eustalcia. They have to collect pieces of the Sky Map, items obtained from most of the story's primal beasts, which then reveals the next place that they have to travel to.
  • Plot Coupon That Does Something: Certain story chapters will provide the player with Wonders, items that provide additional bonuses that can be toggled on or off. Most often, they are received from Primal Beasts along with the Sky Map pieces listed in the Plot Coupon entry above.
  • Point-and-Click Map:
    • All islands and the quests provided therein are accessible by simply clicking on them.
    • The Arcarum Map is this, and the "locations" are represented by nodes, in which the player can freely move back and forth once discovered.
  • Popularity Power: Fan Popularity Polls are sometimes conducted to let players decide on which among the existing characters and summons would appear in the next rate-up banner.
  • Power at a Price:
    • Weapons with the Haunt Skill boost attack, but reduce the party's double-attack rate. Similarly, the Tyranny weapon skill boosts attack at the cost of 10% max HP reduction.
    • Some characters have EMP Nodes that trade out a flat increase in attack at the expense of reduced defense.
  • Power Creep: Many characters have become less useful over time not because of their raw stats, but because they don't offer the variety that new characters often bring. However, there's a number of rebalance patches that attempt to bring older characters up to a more current standard, though some older characters' kits are just too flawed to improve much. There are even some cases when the new SRs being released heavily outclasses some of the older SSRs.
  • Power Equals Rarity: Zig-zagged, SSR characters are easily considered as the most sought-after characters due to the luck factor of being able to draw them in the gacha. They tend to have the highest level caps of 80 (or 100 in a 5★ uncap), and in turn having the highest base attack and health. R-rarity characters on the other hand have a significantly lower level cap, and have fewer skills compared to the SR and SSR characters. But due to the cycle of old characters becoming outdated gameplay-wise, and new characters having more utilities, even SR characters can prove to become stronger than a number of SSR characters of their own element, especially for 5★ SR characters who can have a level cap of 90 in contrast to the level 80 cap for a majority of SSR characters. This trope is then averted for SR characters who, not only can surpass some SSR characters, but are also given out for free during story events (i.e. Meteon, Minami). Likewise, SSR characters who are in the lower tier rankings and are below SR characters also avert this trope.
  • Power Floats: It's mentioned in the first Fate Episode of Metera's Wind version that Flight magic is incredibly advanced and that only the most proficient of users are able to fully fly freely; this is consistent with magic users like Niyon, Marquiares, and Tweyen being incredibly powerful and all flying unassisted.
  • Powerup Letdown:
    • While Ultima weapons can have powerful effects, they're limited to wielders of certain weapon types and finding a good party that uses all the same weapon type can be quite difficult. Unless you're a Fire player where the only hassle is getting the 1-2 limited characters to complete your party.
    • Depending on RNG, the extra stats of the Over Mastery Rings can be underwhelming or unusable on the character you can give it to. Sometimes, it can increase the Healing Cap by a great amount... on a character with no innate healing abilities! Or worse, grant a Charge Attack Damage increase on Korwa or Summer Diantha (characters who don't deal damage with their Charge Attacks). Said Rings even require a good deal of effort to be acquired in the first place.
  • Prestige Class: You only get a handful of classes at the start, and need to level the ones you have to get access to later ones (who are usually a straight upgrade to one of the two classes needed to unlock them). Row IV and Extra II classes have even more requirements.
  • The Promised Land: At least from the perspective of The Inchoate World, the island of Sephira is their promised land.
  • The Prophecy: Has a rather story-encompassing one regarding the three main characters. The crew's journey is prophesized to bring about destruction to the world, and even the higher authorities in the Erste Empire know about this, such as Walfried. The Blessed One also states that the Girl in Blue (Lyria) and the Red Wyrm (Vyrn) are two conflicting entities that should not coexist. The only person capable of bringing them together is the Singularity (You, the Captain), to whom the Primarchs mention as the one upon which the fate of the world revolves around. Heck, even their temporary stay at the Edgelands is a part of the prophecy.
  • Pun-Based Title: Several Grand Blues! comic strips have titles written in this manner, such as "Pet-ty Arguments", "Walder You Tryin' To Prove?", "Duel Personalities", "Ice to Know You", "Run Farrah Farrah Away", "As Farrah's She's Concerned", "What Zehek?", etc...
  • Punny Name:
    • The first boss of the "A Slice of Summer" event is named the "Rising Sunfish".
    • In "The Other Side of the Sky", one of the Red Wing's members is named Killa Taiga, which sounds a lot like "killer tiger".
  • Purely Aesthetic Gender: Whether this trope applies or not depends strictly on your party. Most characters' gender has no relevance in actual gameplay, but a handful of them take it into consideration during certain in-battle interactions. Aversions include:
    • Helnar's Charge Attack does more damage with more females in the party.
    • SR Herja gets increased double attack rate if the main character is male, and increased Critical Hit rate if they're female.
    • SSR Lilele's buffs are stronger when applied on males.
    • Lowain's ATK Up buff is stronger with more females in the party.
    • Nina Drango gains Blush levels if males interact with her, transforming into a dragon once she gets enough stacks. Notably, some females also trigger Blush.
    • Macho Ultimatum, the third skill of Soriz's SSR version grants him increased attack, defense, and a gender-restrictive Substitute when there are female allies alongside him.
  • Puzzle Boss: Scripted fights with pre-determined characters (especially Challenge Quests) will occasionally have these kinds of bosses. Being pre-determined characters, your party usually come in their base stats, without any weapons skills or summon aura to your advantage. Winning against these bosses requires trial-and-error, or you can simply consult a guide on what skills should be cast on a specific turn. Some bosses (such as Poseidon) are even scripted to obliterate the entire party if the player messed up using their character skills. Others can only go down if certain conditions or strategies are met (such as April Fools' Day Katalina's Charge Attack being the only one capable of one-shotting "Vyrn?" or timing Narmaya's Charge Attacks properly in order to defeat Okto in the former's final Fate Episode.)
     R-Y 
  • Ragtag Bunch of Misfits: From the story alone, you have your Player Character, a Mysterious Waif, a dragon who's constantly mistaken for a lizard, a former knight of The Empire, a renowned airship pilot, an apprentice magician, a veteran mercenary, a Mysterious Woman with many secrets including the fact that she's a Primal Beast, an officer from a skywide police force, a general who'd rather avoid bloodshed, and a former soldier-turned-dictator who was sentenced to assist the crew as community service. And it's possible to recruit tons more people from all different races, careers and social standings, owing to the fact that the Captain pretty much accepts anyone who wants to tag along.
  • Random Drop Booster:
    • An buff in the Journey Drop Shop allows players to increase the drop rate of items in battles.
    • A similar buff in the Crew Skills page allows the entire crew to have their battle's drop rates increased.
    • Certain summons such as Kaguya, White Rabbit, and Black Rabbit also have this as their passive effects and/or calls.
    • The "Bounty Hunter" debuff on enemies increases the chances of getting additional treasure chests depending on the number of stacks.
    • Certain weapons can increase the drop rates, experience points, or honors gained by wielding it as the main hand weapon. There are also other weapons that increase drop rates by simply being in the grid and not necessarily the main hand weapon, but are much rarer.
    • Tien can increase drop rates by simply being in the party, even if she's in the backlines or dead.
  • Random Encounters: The Arcarum Expeditions have "Do or Die" scenarios - surprise attacks by a group of mobs that force the player to fight them in order to proceed. These are random in a sense that they may pop up upon visiting a node for the first time, and the enemies are not included in the initial list of enemies in a given node.
  • Randomly Generated Levels: The Arcarum expeditions (barring the 3rd, 6th, and 9th boss stages) are all randomly generated, and vary from the positioning of the nodes and their contents, such as objectives, enemies, and treasures.
  • Random Number God: Being a gacha game, the draws you make using either the Premium or Rupie draws are entirely based on luck. There are however, ways to guarantee a specific drop from the gacha, and it involves buying with real-life money as stated in the Bribing Your Way to Victory entry above.
    • Certain character's skills have a damage-range that causes the damage of the skill to vary depending on luck, such as Barawa's Bluff, or Pengy's Oh My Bahamut!
  • Rare Candy: Some items allow you to instantly uncap any item of certain rarities: Sunlight Stones can be used to uncap nearly any summon in the game, while Damascus Ingots and Gold Bricks can be used to uncap almost any weapon. The Codices are the equivalent for uncapping characters.
  • Rare Random Drop: Raid bosses have a small chance of dropping SSR weapons, summons and other valuable materials in the form of a chest flipping in the air, with a harp sound accompanying it. Red chests also have a chance of containing this kind of loot, but there's no way to know until you go to the results screen.
  • Ray of Hope Ending: The ending of "Ranger Sign: Bravo". Jade's body was destroyed in order to stop her rampage; however, Walder manages to rescue a fragment of her core. The heroes have no idea where to find a working Astral laboratory that could recontruct Jade's body, let alone how to operate such a place even if they could find one, but Walder and the heroes remain optimistic, clinging to the hope that perhaps one day Walder and Jade can be reunited.
  • Reality Ensues: Lecia heads off on her own in order to confront the heroes personally in order to understand where their strength comes from. However, while she was gone, Ghandarva lead an attack that devastated Amalthea. While Lecia is vital in defeating Ghandarva, she's still punished for abandoning her post and is strongly recomended by Monika to resign her position as Captain. However, Monika is a Reasonable Authority Figure and immediately assigns Lecia to travel with the Grancypher, so that she can directly help them against the Erste Empire.
    • The Grand Blues Channel quest Bittersweet Symphony has the captain set up a band of different musicians in the crew with different styles and places the meek member in the leader role. The outcome? He's unable to get any of them to cooperate or compromise after days of practice, and the thing ends up a failure.
  • Recurring Riff:
    • An instrumental medley of Rose Queen's BGM is also sometimes heard as Quest BGM and also heard on Europa's theme minus the vocals.
    • An electric guitar riff from Yggdrasil Omega's BGM becomes a lonely piano piece serving as the theme of the Lumacie Archipelago. It is later reused as the BGM of the menu in Hero's Return, and a Boss Battle BGM in Piña Hazard.
  • Red Herring: Grand Blues! Comic #173 even has the title "Red Herring" where Carren attaches Vyrn to a fishing hook in order to bait Fafnir... not to feed him to the enemy, but to attract Katalina and make her charge in Vyrn's direction. Just as Fafnir and Katalina are charging towards the bait, Carren pulls Vyrn up and the lieutenant stuns the primal beast with a headbutt.
  • Religious and Mythological Theme Naming: All over the place, whether they may be playable characters, weapons, summons, or enemies. A lot of names and terms (some of which came from Rage of Bahamut) are based on mythological concepts and entities:
    • Playable characters like Yggdrasil, Tiamat, Leviathan, Fenrir, Sandalphon (who also act as summons and bosses), Lucifer, Azazel...
    • Non-playable characters like Loki, Belial, Beelzebub, and the four Primarch Angels Gabriel, Michael, Raphael and Uriel...
    • Summons like Odin, Zeus, Thor, Baal, Athena, Tsukuyomi...
    • Raid bosses like the Four Beasts Zhuque, Xuanwu, Baihu, Qinglong...
    • Weapon names such as Fimbulnote 
    • Some Weapon skills are also named after deities like Gaia, Horus, Aeolus, Shalim...
  • Reused Character Design: Plenty of characters and summons like Albert, Goblin Mage, Medusa, Forte, Lucifer, Bahamut, Twin Elements and Poseidon are reusing their designs from Rage of Bahamut with the same sort of role they served in the world of RoB and different backstories to fit the world of Granblue Fantasy.
  • Required Party Member: Certain story chapters will require some of the story characters to be in your party until you complete the chapter. This is also applied during event scenarios wherein the player needs to use the event character for the event chapters until they are completed. Lastly, this is played straight in 99% of all character's Fate Episodes (only a handful Fate episodes will require you not to use the character for story-telling purposes, such as in Jamil's Dark version where he gets captured and must be rescued by the crew.).
  • Restaurant-Owning Episode: The "Bistro Feendrache" event is this, though the restaurant already exists; the Dragon Knights just temporarily take over to make the failing restaurant a success.
  • Rewatch Bonus: Some Fate Episodes of specific characters have minor changes in dialogue if you manage to view them again after unlocking another version of that same character, or any version of another supporting character. Certain story events also have this feature, and you can toggle the settings to read the story as if you have the characters or if you don't. (This only applies to characters you already own, however.)
  • Ridiculously Difficult Route: The Celestial Strait, featured in "What Makes the Sky Blue II: Paradise Lost". According to Rackam and Eugen, nobody who ever dared to challenge it ever returned, and the name is rumored to either come from the idea of what lies beyond it or the fate of whoever tries to brave it. Rackam outright claims that it's impossible with the Grandcypher as it is, and sure enough, the path is filled with falling rocks, heavy turbulence, tornadoes, monster, magnetic interference and space-time distortions. The Grandcypher only barely manages to make the trip.
  • Ring of Power: There are two categories of rings that further increase the stats of individual characters, mostly from their Extended Master Perks.
    • You can equip your characters with "Over The Limit" Rings (Coronation / Lineage / Intricacy) which boost their base ATK and HP by flat amounts, as well as provide percentage increases for up to two secondary stats such as Defense, Critical Hit Rate, Dodge, Skill Damage, Charge Attack Damage, and the like. The stats are determined via RNG and you can equip another ring on the same character to replace or upgrade the previous stats.
    • The September 2018 "Rise of the Beasts" event introduced Perpetuity Rings that provide permanent percentage increases to ATK, HP, Damage Cap, as well as increasing the star limit for Extended Mastery Perks by 10. Another thing to note is that Perpetuity Ring bonuses stack with the ones provided by the three aforementioned rings, and also add a blue ring icon to the character's menu portraits.
  • Rotating Arcs: This is how certain arcs are handled through events, with each event showing part of what a Cast Herd is currently up to. This is most often seen with events focusing on the Society and the Dragon Knights.
  • Rule of Funny: Applies to April Fools' Day events and those that star the game's upbeat and lively characters like Lowain, and Lunalu.
  • Screw the Rules, I Have Money!: In "The Other Side of the Sky", the Tandem CEO thinks that he can silence Tsubasa from calling the SBI to investigate simply just by giving him money. He even quotes "No one hates money! Money is the lifeblood of the skies!"
  • Sdrawkcab Name: The Weapons that the entity send to the heroes in the event "Right Behind You" speak and are named like this.
  • Sealed Evil in a Can:
    • Several Primal Beasts have been sealed away a long time ago in several islands. Some events revolve around them being unsealed, whether intentionally or purely by accident.
    • The Astral prison, Pandemonium, is host to some of the most vile Primal Beasts that they created and thus were subsequently sealed away in the prison. Though it is later revealed that their creator Lucilius intentionally makes them this way so he has test subjects for his experiements after he has them rebel. Making them victims of their own creator.
    • Ninetails is this, having been sealed away by the nine Sovereigns to wait for the day their descendants would destroy it.
  • Secret Test of Character: One of the reasons why a few of the named characters or creatures such as Bai Ze will suddenly provoke the party into a fight is to test if the crew is strong enough to face oncoming challenges.
  • Sequel Escalation: The Anniversary / Birthday Milestones annually introduce or tease plenty of gameplay mechanics and additions, as well as quality-of-life improvements, and changes based on community feedback. Such mechanics like the Eternals, and Seraphic Weapons were released during these anniversary events.
    • Lore-wise, "What Makes the Sky Blue: Paradise Lost", the 2018 sequel to the 3rd Birthday event turns things Up to Eleven by starting with Lucifer's defeat at the hands of Beelzebub, and his head severed. Gameplay-wise, the 2018 event is also evident of the changes made since the game's state on March 2017 - The free event character is an SSR, compared to the 3rd Birthday's SR. "Paradise Lost" also introduced free and gacha SSRs that have Sub-Auras (something that only the Arcarum Summons introduced in Late 2017 have), the Honor / Badge rewards now give Arcarum-related items, as well as the inclusion of Impossible-difficulty raid battles.
  • Sequel Hook:
    • At the end of the Piece of the Pie event, Grueler informs the player and Vyrn that the ones responsible for his father's assassination is the organization known as the Foe, a group of fanatics that worship the Astrals and are dedicated to sowing the seeds of war everywhere. Along with mentioning the Society as one of the forces behind the scenes, the same group that Beatrix, Zeta, Vaseraga and Eustace are a part of, stating that the Society aims to gain control over the whole world by ensnaring primal beasts and using their powers.
    • In Lucio/Lucifer's fate episode, the mention of the otherworldly being is brought up. The being in question being the same one that taunted Jeanne D'arc (or broke her in her dark version), and also makes an appearance in the "Four Knights of a fallen land" event as a demon that was summoned by Isabella who tried to usurp the throne from King Carl. For whatever reason, the being wants Lyria and Vyrn for their own purpose. One of his kind later shows up in the higher tiers of the Extra Co-op quests to warn the protagonist and Lyria of the dangers.
    • The Society members (Vaseraga, Zeta, Beatrix, and Eustace) have a lore about their involvement in the organization and fight against an entity called "The Foe". Said entity made an appearance to be involved with the war that took Ezecrain's hometown and mostly confirmed in the event, "Right Behind You", where "The Foe" is an entity that sows discord among the sky realm to test their unity and if that unity breaks, the foe can recruit people to their cause forcefully and attack unopposed without anyone capable of defending themselves against such attack.
      • Additionally, the "Right Behind You" event ends with the warning that the battle with the foe, now identified as people that live in the moon, is not over, and Neutronon's last words is that they plan to go after the creator.
    • During "Auld Lang Syne 2017", the Joya ends up rocketing off into the cosmos. Rather than wait a year to address it, the February story event "Auld Lanxiety" focuses on Zooey and the Divine Generals dealing with this.
    • The "What Makes The Sky Blue" event which commemorates Granblue Fantasy's anniversary of running its service speaks of the game lore about the astrals and their creations and their connection with the Crimson Horizon mentioned often. Its sequel, Paradise Lost, ends with Beelzebub gaining the dark half of the abomination that was once sealed by Lucifer himself and that Belial now has Lucifer's headless body. Consequently, this means that the fight against Belial and Beelzebub isn't over.
    • A huge one with the Dawning Sky arc's end for the next arc of the main story. The Grandcypher suffers heavy damage from the falling debris of the Great Wall's destruction and ends up falling to the bottoms of the sky, the Crimson Horizon. Noa, through his bond with the Grandcypher, assures the player that their travels are not over yet.
    • The Love Live! collab has a poll which allows players to vote who among the 3 SSR characters would receive a 5★ in the future. This mechanic alone implies that there will be more Love Live! collaborations to come, and that the Aqours will return in the skydom.
  • The Seven Mysteries: Mentioned in the "Table For Six" event. The mysteries involve the strangeness of the main crew, or called as The Grancypher's Seven Mysteries. One of them is what species Vyrn is and why there seems to be four Lamrettas (which is just her talking to herself while drunk). There's also the question of the vast number of characters who were high-ranking officers/knights in other islands and/or those who had been of royalty or noble blood in general.
  • Sexy Backless Outfit: Seems to be an Erune tradition. The vast majority of them wear very little on their back, both guys and girls. Including outfits that should really have backs, like wetsuits and in a particularly hilarious case, backless full plate armor.
  • Ship Tease: Being the protagonist to a cast with Loads and Loads of Characters, it is inevitable for Gran and Djeeta to be paired with female and male crew members respectively. There are those who are willing to take care of their captain, like Narmaya and Percival. While almost all of the younger cast noticeably blush when they exchange Valentine's Day chocolates with the captain, implying this trope.
    • Funny enough, a few characters cling to the protagonist regardless of whether they are playing as Gran or Djeeta. Lyria is the resident Clingy Jealous Girl, Dorothy loves chasing her newfound "master", Anthuria becomes infatuated towards them, and there's Metera.
    • Fate Episodes and Events with a central character can also provide a romantic option among its dialogue trees, such as an outright "Marry me!" option to Korwa in her Summer version, or trying a date with Sutera. In Carren's final loyalty dialogue on "Poacher's Day", the best option is actually the most romantic one.
    • The 12th episode of the anime adds a subtle one that is not referenced by the game material. Why did Yuel suddenly get excited when she heard Feather in the distance? (leaving Yodahara behind to assist Feather instead). And when Feather and Soriz had a tight arm-wrestling contest, she appears to be cheering.
  • Shout-Out: Has its own page.
  • Shout-Out to Shakespeare: The "So Close and Yet So Far" and "By Any Other Name" events are both references to Romeo and Juliet, with several characters from the play being transplanted into Granblue Fantasy. Romeo, Juliet and Paris are also playable characters. An expy of the man himself appears in one of the events, called "Bill the Bard".
  • Show Within a Show:
    • "Pretty Princess Solider Pure" which is a comic about a princess and her all-female order of knights.
    • "Popol Saga", the book series Lunalu obsesses over. Notably, it remains incomplete as the final volume manuscript went missing, allowing for fans like Lunalu to write whatever ending they want.
  • Silver Bullet: Turns out vampires are weak to these, as shown in Veight's second Fate Episode.
  • Sir Not-Appearing-in-This-Trailer: Most event antagonists will not appear in an event's voice trailer, or preview banners.
  • Situational Damage Attack: Many damaging spells deal greater damage against enemies in Overdrive, or in Break mode. Should the attack be cast on the wrong mode, or the enemy falls into neither category (such as a having a Normal or non-existent Charge Attack bar), the damage dealt will be minimal. The Defiance and Salted Wound buffs also grant these multipliers to some characters.
  • Situational Sword:
    • Seraphic Weapons provide bonus damage only to the characters whose element it is strong against.
    • Bahamut Weapons raise a percentage of HP and/or Attack but only to the characters of a specific race.
    • Cosmos Weapons provide bonuses to characters of certain gameplay types (i.e. Balanced, Heal, Defense, Special, Attack)
    • Atma Weapons provide bonuses to characters whose weapon proficiency matches that with the Atma Weapon's type.
  • Slap-on-the-Wrist Nuke: Like what is mentioned in the Death from Above entry, Almost all Summon call animations are flashy enough that you may expect them to deal a tremendous amount of damage. But no, they can only do at most 5 digits of damage (does not even get close to 100,000). Averted with Arcarum Summons, as their call damage can scale with the Captain's skill damage buffs and enemy debuffs, reaching up to 800,000 or a million.
  • Snake Oil Salesman: In Shao's Fate Episode, there exists frauds even in this setting. It turns out an elderly woman's condition only got worse because she was actually taking poisonous "medicines" for a long time. As explained by Shao, they wanted to make her ill so that she would keep on giving them money for something that she expects to cure her condition.
    Shao: "Frankly, you could take this medicine as long as you wanted and you'd never get any better."
  • Socialization Bonus:
    • You can recharge your AP and EP daily if you bind your account to Twitter.
    • Communicating in any way during raids (such as chatting or using stickers) grants the player one blue potion. Calling for reinforcements does the same.
    • You can also set "Support Summons" that can be temporarily used by other players in battles, allowing them to gain the benefits provided by that Summon's Aura. There is also a Friends System which makes it easier for you to select a support summon as the game would prioritize the Support Summons of your friends in a given list.
  • Solar-Powered Magnifying Glass:
    • In Grand Blues! Comic #42, Drang asks Sturm to "fry" Furias as he is irritated with the Harvin. She promptly follows, but the forehead of Furias simply reflects the ray back at Drang.
    • Lampshaded in the "Make Up and Go!" event where Cucouroux thinks that the cause of the fire on the foundry's wall is a "bottle acting like a lens, concentrating sunlight".
  • Song Parody: In-universe, the background music for the boss fight against Vyrn? is titled "Black Vyrn Wings", a parody of Bahamut's theme "Black Silver Wings".
  • Spell Levels: Most of the skills than can be assigned to the protagonist are based on tiers, with a Roman numeral indicating the level of the skill (i.e. Rage IV, Bounty Hunter III, Phalanx II).
  • Spell My Name with an "S":
    • With the advent of the English translation, a few characters have gained new names that differ from the former consensus (Narumeia/Narmaya, Arurumeiya/Arulumaya, Anchira/Andira, etc) for better or worse.
    • The game's translation has a few inconsistencies like Vaseraga's scythe being named Grynoth or Groanus and Eustace's rifle being named either Phlamek or Flamek. Most of the game's text point to the latter as the official translation, but the few inconsistencies haven't been addressed yet.
    • Ever since the 2017 "Poacher's Day" event, it appears that the species of underwater creatures have their names deliberately misspelled. The aforementioned 2017 event features sea urchins named "Urkins" will the 2018 "Bzzt! Amped Up Summer" event features electric eels called "Eals".
  • Sphere of Destruction: The Bonito's Summon Call animation has the primal beast jumping out of sea, falling vertically to the ground like a nuclear warhead, and producing a spherical explosion that covers the screen.
  • Spin-Off: Some story arcs are being adapted into various manga and light novels such as the "Granblue Fantasy: Souken no Kizuna" as mentioned above.
    • Pommern is given a backstory in the "Grand Blue Fantasy: Gaiden Memory of Ashibuel" manga.
  • Standard Status Effects: Several of them are in this game like Sleep, Paralysis, Burn and Poison. Each one has their own time limit for how long they last and being in the superior element to the enemy increases the chances of landing the debuff on them.
  • Starter Mon: Katalina is the starting Story character, while Walder is the tutorial R character who everyone gets. An update in 2017 included the rigged SSR tutorial draw which gives out a free SSR character of a specific element. They are Carmelina, Melleau, Charlotta, Zeta, Lady Grey, and De La Fille.
  • Status-Buff Dispel: Abilities with Dispel can remove buffs from the enemy... And oh, the enemies, particularly some raid bosses, can also to this to all of the status buffs of the entire party. Dispelled buffs are visually indicated by a fading white text above the affected member.
  • Stealth Pun: Several events (particularly the humor-induced ones) will come up with these in several aspects in the trophy rewards:
    • The event trophy in "Forgiveness and Gratitude" has "E I E I Yuel" referencing a nursery rhyme.
    • A Slice of Summer has the "Melondramatic" trophy.
    • A Gold Trophy in the "Bzzt! Amped Up Summer event" is named "Watt a Shock!"
    • The four Gold Trophies for hosting and defeating Primarch Raids make wordplay jokes about the angels' elements such as "Wind Primarch Got Blasted" and "Fire Primarch Got Burned".
  • Summon Magic: Another source of your fighting powers beside your weapons are monsters and spirits that Lyria helps you summon into battle.
  • Super Move Portrait Attack: Just before executing their Charge Attack animations, characters will have their own static portraits flash horizontally on the screen, along with a sound effect. This is taken Up to Eleven with some characters introduced in 2017 onwards, such as Attack on Titan characters Mikasa and Levi, who have animated portraits zooming in and with a different background color.
  • Supernatural Fear Inducer: Few characters have access to skills that inflict the Fear status to enemies - a debuff that prevents them from accumulating Charge Diamonds for the duration of the debuff.
  • Super Prototype: The Nightcypher, the speedship the crew uses in "Platinum Sky", is ancient according to Sierokarte and lacks the fancy weapons that modern speedships have, but it has a powerful speed boost and it uses lost technology from the War, making it actually superior to its modern contemporaries.
  • Supreme Chef: A surprising number of the cast are these. Some are even Chefs of Iron. Special mention goes to the entire Lumiel Order where everyone (except Charlotta whom we have yet to see cook) is really good at cooking, with one of them who can even stop wars with his dishes.
  • Take Our Word for It: The game renders scenes in a manner not unlike a Visual Novel, which means that most of its "action" can only be displayed to the player as static character images moving around, trembling or crashing into one another. Specific images for particular scenes do exist, but are very rare, so anything that features a fight or performance of any kind is bound to be mostly described and reacted to, not shown.
  • Talking Is a Free Action: When Pholia takes on the energy orb that Gilbert fires at his sister, the siblings exchange dialogues while Gilbert does absolutely nothing else but watch. This allows the Grandcypher crew to catch up on Gilbert and fight him head-on.
  • Tarot Motifs: The Arcarum events, which feature bosses based on the Major Arcana that can be recruited as summons.
  • A Taste of Power: Chapter 62 has Katalina, Rackam, Io, Eugen and Rosetta use their SSR skills for that chapter.
  • Tech Points: Once you've reached the level cap, or 5★ uncap of your characters (or reached Level 20 for a class of the captain), your experience points will count towards the Extended Mastery bar. Filling this up will provide you with Extended Master Points (or Zenith in the Japanese version), which can then be spent on character-specific perks like stat increases to ATK, HP, Def, Critical Hit Rate, Elemental Attack, Dodge, or unique EMP Skills.
  • Teeth-Clenched Teamwork: The Luminary Knights and Gilbert mutually despise each other with the only thing keeping them from descending into fighting being their loyalty to the True King.
  • Temporary Online Content: Events and Collaborations will only be available for a limited time. Likewise, averted if the event later gets a re-run or archived into the Side Stories, allowing players to replay them.
  • Temporary Party Member:
    • Event characters are only in your party for the duration of the event unless you increase their Loyalty Points to a certain number, which makes them a permanent part of your crew.
    • Certain quest battles (usually challenge quests from events) have an even more direct version with a specific party with fixed abilities and stats only usuable for that battle.
  • Tempting Apple: In the anime, Drang tries to convince the party to accept their offer of a free airship (and subsequently leave Port Breeze unharmed), all while extending an apple in his hand. Vyrn, obviously shivers while resisting the temptation, his Trademark Favorite Food.
  • Theme Music Powerup: An actual mechanic of the Drum Master class. Upon getting a full chain burst with this class, the party has their attack and defense boosted for five turns and whatever music is playing is immediately overridden by the song "Sanbagarasu Otoko Uta" for as long as the boost lasts.
  • Tiered by Name: Weapon Skills follow a two-word naming convention like "Gaia's Might" or "Gaia's Aegis". The first keyword is based on a mythological deity's name, which represents both the weapon skill's element and damage type (Normal or Omega). The second keyword represents the effects of the skill (i.e. Might for attack-boosting skills and Aegis for HP-boosting skills). For attack-boosting skills, they can be followed by numeral letters to denote their initial amount, like Might I, Might III, and Might III, depending on the damage type.
  • Timed Mission: Some story quests require you to finish the battle under a specific number or turns. Going past it means an instant quest failure.
  • Time-Limit Boss: All multi-player raid boss battles are timed, with each raid lasting up to a maximum of 90 minutes. Failure to defeat the primary target in a raid will result to a lose, leading to no rewards earned.
  • Time to Unlock More True Potential: All characters have Fate Episodes which unlock their third (or fourth) skills when completed. There are also those who have their 5★ uncaps unlocked after completing one post max-level. Finally, Cross-Fate Episodes permanently increase the Attack and HP stats of the two involved characters (or unlock another skill, depending on the individual).
  • Title Drop: While a majority of the story events either serve as spotlights for some characters, or collaborations, only a few would explicitly serve as examples for this trope:
    • In some cases, the event's title is taken from plot-related examples, such as the Robomi event featuring a titular character, and the Platinum Sky event being the name of a tournament.
    • The "What Makes The Sky Blue" events serve as notable examples, by being the anniversary events that expand the main quest. In the second part, the event drops its title twice (the second mention also counts as a Finale Title Drop since it is mentioned in the final chapter), and the subtitle "Paradise Lost" once as Sandalphon uses Lucifer's Signature Move in the seventh chapter.
    Remains of Lucifer: What... What makes the sky blue? For thousands of years, people have wondered... And even once they grasped the science, they continued to ask... It struck me... Perhaps a question is really just a wish.
    Sandalphon: What makes the sky blue? You were so captivated by the question that grew into a wish... Perhaps beasts like us simply envy the ability to harbor such illogical thoughts. The Astrals who gave us birth didn't grant us that faculty. Nor the potential to dream of an independent future... You wanted to see where evolution would lead. So I'll follow that path in your stead.
    • Like the above example, a Title Drop is spoken in "The Other Side of the Sky".
    Tsubasa: I got this feeling... Someday I'll reach a whole new place. The other side of the sky.
  • To Be Continued: As the Main Story Quests get periodical updates, the game will display a message saying "new chapters will be added" if the player has managed to catch up with the latest Main Story Chapter.
  • Too Awesome to Use:
    • Sunlight Stones, Damascus Ingots and Gold Bars. The former can uncap summons regardless of rarity, while the latter two can uncap any weapon type and are also used for certain rare weapons. All of them are extremely scarce and hard to obtain, so many players recommend only using them for select priority items.
    • Certain summons like Shiva, Grimnir, Typhon, and Thor have summon calls that can only be used once per battle so most players tend to reserve them for critical moments like removing all charge diamonds of a boss with Typhon or using Grimnir's 10,000 HP shield to protect the party against a powerful charge attack.
  • Took a Level in Badass: Some characters have a stronger version of themselves in the form of a rarer version (R/SR becoming an SR/SSR) or an event only character. Some SR and SSR characters have also been upgraded with a final uncap which adds another 20 levels and a number of significant upgrades, in some cases including a new ability; this is often used as a Balance Buff to power up an older character.
  • Tournament Arc: The "A Thousand Reasons" event focuses on the melee-oriented tournament set in Albion.
  • The Triple: The three official dakimakura merchandise of the game features two popular characters – Vira and Narmaya. The third one is Gisla, a popular weapon.
  • Turn-Based Combat: The main gameplay mechanic. The players will have the first turn for most of the battles, though some unique enemies can act even before the starting turn.
  • Turns Red: Several bosses gain/trigger new attacks whenever they pass a certain threshold. Of particular note is Bahamut. The battle starts with Bahamut restrained like in his SR Summon. Once he reaches 50%, he breaks those restraints, transforming into its SSR Summon form, and the orchestral boss music suddenly turns into an epic power metal ballad.
  • Underboobs: Carmelina rocks this style. While Izmir's swimsuit version sports this style, her artwork was inexplicably changed to remove it in the English language version in 2017, despite the aforementioned Carmelina retaining it in the English version. An update in 2018 later removed the censorship for Izmir's swimsuit version, retaining this trope.
  • Underwater Boss Fight: The boss fight against the Queen Sea Urkin takes place underwater.
  • The Underworld: Due to the main setting being in the sky, the surface world, known as the Crimson Horizon, serves as this. Nobody knows what it's actually like down there since flight technology stops working after a certain altitude, and some say that it's the land of the dead. What is known however is that there are demons down there, who occasionally attempt to invade the sky world.
  • Unexpected Gameplay Change: The 2018 "Bzzt! Amped Up Summer" event features two gameplay changes that break the norm of the usual trends of Story Scenarios: The first is the inclusion of a point-and-click map expedition similar to the Arcarum where you visit a node and complete random objectives like defeating a monster or clearing out an obstacle. The second is a fishing minigame. While the game is a Final Fantasy-esque RPG with complex mechanics, this event has you properly timing your clicks in order to catch sea creatures known as "eals".
  • Units Not to Scale: While in-battle, your playable characters are depicted as having small chibi-like proportions while the large monsters or raid bosses will take up the whole left side of the screen. Humanoid Primal Beasts are a victim of this, as they are supposed to be giants in-lore, but have their artworks zoomed-out in-game. This makes them visually small in contrast to the characters - so much that raid boss Tiamat's head is smaller than Djeeta's!
  • Unlockable Content: Most of which are gated behind the player's Rank, others have some requirements to fulfill.
    • Main story characters automatically join your party after completing specific chapters.
    • Jewel Resort Casino becomes accessible after clearing Chapter 8 of the Main Story
    • Omega Showdown Raids can only be hosted and joined once the player reaches Rank 30, while the Impossible-difficulty versions are only available to players above Rank 100.
    • Primarch Raids become available after completing element-specific high-level quests.
    • Eternals can only be recruited after fully-upgrading Revenant Weapons.
    • Tier 4 Classes can only be unlocked by element-changing a Class Champion Weapon.
    • EX Classes can only be unlocked by completing specific requirements and trophies.
    • Arcarum becomes available once the player clears The World boss battle.
    • The raid boss battles for Grimnir, Shiva, Europa, Alexiel, Metatron, and Avatar are available for players whose Rank is 120 or higher.
  • Unspoken Plan Guarantee: Played almost perfectly straight in "Poacher's Day". The unspoken parts of Carren's plan, like having Lunalu draw a giant lifelike picture of the Urkin Queen using Korwa's canvas to distract the Odajumoki ships, or Tweyen and Izmir firing ice-imbued arrows from over the horizon to stop the leader from dropping their giant crab's remains and setting the queen off to lay her eggs early, goes almost completely without a hitch. Afterwards comes actually removing the shell from the Urkin Queen, which was described in great detail, so naturally the Duskbringer gets stuck in the Urkin Queen's shell. Fortunately, Seofon's sword duplication saves the day.
  • Updated Re Release: The "Side Stories" are older limited-time story events that are now permanently accessible within the game. Said events either include story arcs which had been re-run multiple times already, while a majority of them were events launched before the game's English localization was implemented. All Side Stories are English-translated, and contain new items available for trading, such as Draw Tickets or 4★ weapons. A half-AP / half-trade cost event was held during the game's 4th Anniversary. Lastly, the Side Stories allow players to obtain trophies from the available story events they have missed before.
    • The Side Story re-release of the "Gripping Freedom" event has a minor example in its Challenge Quest, by having updated Beatrix's reworked skill set which was released around the fourth quarter of 2018.
  • Useless Useful Spell: Aside from the gimmicky and situational spells that specific characters have, this trope is easily noticeable on three Arcarum summons. Whether they be in the summon's call effect, main aura, or sub aura:
    • Temperance's Call Effect casts a debuff on both the enemy and your team which prevents the affected unit from using charge attacks.
    • Death's Aura reduces your HP by 30%, and its call effect kills one of your party members.
    • Justice's Call Effect forces your individual members' HP equal to the average HP of the team, either by healing or damaging them. It may be very beneficial on Stamina or Enmity grids for keeping your entire party alive, or for helping characters who don't have Stamina/Enmity boosting skills. But for other grids and weapons not utilizing these two mechanics, a self-damaging ability can put your team in a bad position.
  • Valentine's Day Episodes: Involve giving and receiving chocolates to and from the crew.
  • Variable Mix: Most battle music tracks change as you progress through the stage/deplete the boss's health.
  • Verbal Tic: During the "Auld Lanxiety" event, anyone who gets infected with the Klesha released by Joya will occasionally end his / her sentences with "Bong" (translated to "Gong" in the English language). Additionally, some characters have their own natural verbal tics.
  • Victory Pose: Any characters who are currently in the front row when a quest or a raid has been completed will strike their own pose. Their pose may vary depending on the currently-equipped outfit or sprite of the character.
  • Virtual Paper Doll: There are character-specific outfits purchasable with real-life currency that change the appearance of that character's in-game sprites and artwork.
  • Visual Pun: In Grand Blues! Comic #1001, Cagliostro breaks down a "4th Anniversary Wall" with her magic.
  • Wake-Up Call Boss:
    • Unlike the earlier bosses who can be easily defeated by raw damage output, Yggdrasil Malice is the first real challenge of the Story Mode. Players are likely expected to have developed their grids, worked on weapon skill levels, or levelled-up their characters to have a chance of beating her.
    • The inclusion of the high Elemental Resistance mechanic for some bosses like the Xeno, Primarchs, and Arcarum bosses encouraged players to develop grids for all elements and not just focus on a single one.
  • We All Live in America: The game takes place in a vaguely European setting, with many of its places and characters given western names. While there is a Japan-like country among the floating islands, and the vast amount of trading done implies some of the cast should be familiar with some concepts, there's still a few times when their knowledge is well over what one might expect with everyone wearing kimonos for the New Year, everyone participating in White Day, and J-Pop idols and fundoshi are commonplace enough for people not to remark on them. This can also lead to a minor continuity error in Mirin's intro Fate Episode where Lyria says she's never seen a kimono before and is baffled by the garment despite it being entirely possible to meet various characters before her who have kimonos and she herself has worn a kimono in New Year's cutscenes.
    • It even gets lampshaded by Ryuji Sakamoto / Skull during the "Persona 5: Thievery in Blue" crossover, where he mentions that Albion Citadel looks like a European city.
  • We Cannot Go On Without You: Became a mechanic in some of the recent quests from 2017 onwards, such as the Attack On Titan Collab or Yaia's 5★ Fate Episode. Losing a specific party member will trigger an instant game over.
  • We Hardly Knew Ye: The "Right Behind You" event introduces a new NPC named Lester (with a unique artwork, to boot) in its prologue... only to be killed by a monster a few seconds later.
  • We Have Ways of Making You Talk: Of the Oddball variant – As the tourist skyfarers managed to round and tie up the Sea Urkin Poachers, they had a hard time getting information out of them, even after implying threats. That is until they hear the growling from the poachers' stomachs, to which Carren immediately brings out exotic fish lunch as the "bait". It works.
  • Weapon of Choice: With few exceptions, each class, has two types of weapons they can equip as their main weapon. The primary exception is the Grappler line, who can only equip melee weapons. The Harpist line also greatly favors Harps over their secondary Daggers, because Harps are able to boost their abilities.
  • Weapon of X-Slaying: Lore-wise, the weapons given to the members of The Society are specially made for hunting Primal Beasts. However, this trope becomes averted as the weapons do not deal any "bonus damage" to Primal Beasts in-game.
  • Wham Episode:
    • You'd think the story would end on a happy note in "What Makes The Sky Blue"? Nope. Sandalphon took a moment to whisper to Gran/Djeeta about how the world revolves around them and then push them off the cliffs. Chapter 6 ends with the Grandcypher crew going down to save them as they are likely falling down further away from the skies. The final chapter, which came out a few days after Chapter 6, has them saved by Lucifer.
    • The "Right Behind You" event that kicked off 2018 was also an enormous wham, as it brought the long-simmering Society arc to a new climax and turned the setting of Granblue on its head. It turns out the "Foe" the Society fights is based on the goddamn Moon and are implied to be a race of machine intelligences, and are definitely the original threat the Astrals created the Primals and whatnot to fight. Events of the past few years have motivated them to finally begin acting in earnest after a long period of dormancy. It also implies very heavily that the Astrals were capable of space travel and may not even be from the Skydoms at all. Oh, and the powerful, special weapons the Society uses? Moon-dweller tech, all of them. With the potential to transform back into the form of an Automagod.
    • "What Makes The Sky Blue II: Paradise Lost" has Lucifer attacked in the prologue and when the crew finally reaches Canaan, it turns out that Lucifer lost and all that is left of him when Sandalphon finds him is his head, which leads to Sandalphon taking the lead to be the new Supreme Primarch in light of Lucifer's death. The end of the Light's Reverie quest reveals that the Avatar released from the seal is the dark half of Lucilius' legacy, and Belial, with his partner Beelzebub, got hold of the dark half after the crew defeats it. Belial is shown in the final scene holding Lucifer's now headless body as he wanted from the beginning and has plans involving it.
    • Starke Island in the main story. The True King reveals just how evil he is by revealing that he was the one who destroyed the Torhid Kingdom with the Great Wall and that the Nahlegrande portion of the Dawning Sky arc was his plan to turn Gilbert into a power supply so that he could use the weapon without limit. However, Baragona hijacks the Great Wall and destroys it with the help of the crew before anything else can be done with. With the Great Wall crumbling and threatening to bury the entire island in its rubble though, everyone makes a mad dash for the airships only for the Grandcypher to get damaged by the falling rubble sending it and the crew plummeting to the bottom of the sky, for real this time. And to top it all off, Loki reveals that he let everything happen because the Astral that created the Great Wall was sealed within it, and with the Great Wall destroyed, the Astral is also unsealed and falls to the bottom of the sky, with Loki and Fenrir following.
    • Chapter 118, more specifically its fourth section. Walfrid, Rosetta, and Noa take turns to reveal that the Captain's father is a disciple of the Sky Realm's God and had a mission to collect Primal essence to return incarnated gods and legends back to the higher plane of belief where they originated. Vyrn was specifically dispatched by a certain maiden to help him with this mission. He hid Lyria specifically to stop the creation of the Singularity but failed by leaving Vyrn in Zinkenstill and Lyria eventually finding her way there. Walfrid explains very clearly that the Captain may have to battle their dad if he's still against the Singularity's existence.
  • What Happened to the Mouse?: After Chapter 63 and the restoration of Orchis to the throne of Erste, the Black Knight pretty much disappears from the plot even with events like Freesia escaping jail and kidnapping Orchis which would seem pretty relevant to her character. It happens once again with Erste entering a second civil war with the Holy Erste Empire and Orchis putting herself directly in the line of fire on the battlefront, yet no indication that Apollo has heard about this.
  • When Trees Attack: A unique enemy which can also be frequently encountered in Arcarum is a monster named "Cursed Treant" - a large leafless tree which has a face, and emits flames on its branches!
  • Why Won't You Die?: In the "Attack on Titan: Titanic Yaeger" collaboration, the first batch of Titans you encounter will keep on regenerating. It takes the assistance of Levi and Mikasa for the crew to know their weakness and take them down.
  • Wizarding School: The "Lonesome Dragoness" event takes place in the Mysteria School of Magic.
  • Wooden Katanas Are Even Better: Subverted. The wooden katana weapon is inferior to a large number of other katana, even being SR rank. However, it's one of the few weapons that can inflict paralysis...which would be useful if not for the fact that by the time a class that can use the weapon is unlocked, you likely have better options.
  • World in the Sky: The world consists of floating islands in the sky and airships are needed to travel. Nobody really knows what happens if someone/something fell over the edge and under the clouds. The event "What Makes The Sky Blue" gives a glimpse as to what happened when someone/something does fall over the edge, mentioning that the protagonist fell for what seems like hours without anything visible down there.
  • Wrong Context Magic: The Clow Cards run on a different system of magic and as such, disrupt the balance of Fairy's Gorge as the spirits attempt to take them and use their power.
  • Yellow Lightning, Blue Lightning: Electricity does not have a consistent coloring in this game:
    • Characters with Lightning-based abilities such as Albert, Alec, and Feather emit a bluish electricity in their weapons, while others have a yellow lightning accompanying their attacks, such as Threo's Astro Destruction.
    • Additionally, the Paralyze status debuff is visually represented by a white spark while in effect.
    • The Arcarum-only Sephira Guardian emits Red electric sparks when in low HP.
    • Zeus sends a barrage of bluish-white lightning strikes in his Summon Call.
    • The background skies will randomly produce Red lightning when Proto Bahamut breaks its chains in its raid boss battle.
  • Ye Olde Butcherede Englishe: In the 5★ uncap episodes of the ten Eternals, it is revealed that the Revenant Weapons speak in this manner (at least in the English language setting). Threo even lampshades them as "hard words".
  • Yin-Yang Bomb:
    • Notably Vira and Amira, who can both acquire the ability to wield light and darkness at once (Amira through her half-demon half-angel heritage, Vira with her natural dark attribute and her ability to channel the power of the primal beast Luminiera).
    • Oxymoron, a major boss, is probably the most shining example, with its name, half-and-half color scheme, and concept (being two opposite forces sealed together) but is fire/water instead.
    • Twin Elements (known as Flame=Glass in Japanese) is the fusion born from a pair of draconic beings wielding Fire and Water, and is capable of delivering this through its Signature Move, Frigid Blaze.
  • Yonkoma: The game has a series of comic strips titled Grand Blues!, which are accessible in-game.
  • You All Look Familiar: As typical with any RPG involving towns, this game recycles the artworks and sprites for every non-important NPC. Notably evident in the earlier batch of thugs, who come in only limited variations. But as new events come in, this trope gets subverted as the "generic" thugs would later wear accessories and clothes that match the occasion, but still use the same base artwork pose from the first thug variants.

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