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- Animal Motifs: Stormwind's icon is that of a lion's head. Imagery of lions are prominently displayed as a result.
- Blue Is Heroic: Depicted as the main faction of the heroic Alliance and uses blue as its primary color.
- Boring Yet Practical: Human architecture is somewhat colorless and boring compared to that of other races, yet also very quick to build and very hard to take down.
- City of Canals: Stormwind City is divided into several districts by the various canals running throughout it, with the districts connected by bridges.
- Government in Exile: During the Second War.
- Humans Are Diplomats: Hence the "Diplomacy" racial.
- Humans Are Survivors: Despite the fact that every human kingdom has been destroyed at one point or another (Stormwind in the first War, Alterac in the Second War, Dalaran and Lordaeron in the Third War, Stromgarde sometime after the Third War, Gilneas and Kul Tiras (the latter may not be destroyed but it's drifted to sea) in Cataclysm, and Theramore in Mists of Pandaria), they still comprise the majority of the Alliance and continue to fight.
- Humans Are Warriors: Humans make up the majority of the Alliance's Military arm.
- The Order: The Brotherhood of the Horse, the order which the knights of Stormwind belonged to before the First War.
- The Protagonist: The Army of Azeroth (another name for Stormwind) served as the protagonists of the Human campaigns for Warcraft and three-quarters of Warcraft II ( in the latter, they were supported by various other Human armies, but the player army was Azeroth in parts 1, 2 & 4).
- Standard Royal Court: The Wrynns appear to keep their court like this.
King Llane Wrynn
"As long as men with stout hearts are manning the walls and the throne, Stormwind will hold."
Class: WarriorThe King of Stormwind during the First War and Varian's father. A close friend of Anduin Lothar and Medivh. He was assassinated by Garona, which turned the final siege of Stormwind in favor of the Horde, leading to its destruction.
- An Axe to Grind: Seemed to favor an axe during his days of adventure with Lothar and Medivh.
- Cool Helmet: He's mentioned to keep an open-faced helmet with white wings closeby in case he ever has to go into battle himself against the invading Horde, but he never gets the chance to put it on before he is assassinated.
- Drop the Hammer: His appearance in the Karazhan chess event in World of Warcraft has him use a large two-handed hammer as his weapon.
- The Good King: By all appearances, from what we know of him. Not a complete Reasonable Authority Figure though as he stubbornly refuses to believe Khadgar's claims that Medivh has turned against Stormwind.
- Killed Off for Real: Killed by Garona, who also carved out his heart as proof to the Shadow Council.
- The Strategist: Shown planning the defence of Stormwind Keep against the orcs before Garona kills him.
King Varian Wrynn
"I am the King of Stormwind and no one - not the naga, nor the Scourge, nor the fiery lords of the Burning Legion - will keep me from my people!"
Voiced by: Chris Metzen
Class: WarriorThe current King of Stormwind. As a young prince during the First War he witnessed the orcs' invasion of Azeroth and the death of his father before his very eyes, before having to flee to Lordaeron. Ever since then, he’s held a fierce vendetta against the orcs and the rest of the Horde. After the Second War, he returned to Stormwind as its king. Numerous political events made his early years as ruler difficult. The corrupt House of Nobles refused to pay the Stonemasons working on Stormwind’s reconstruction, and the riots that resulted killed his wife, leaving Varian a widower and a single father to his son Anduin.Following the events of the Third War (which Stormwind was unable to participate in due to its own internal troubles), Varian attempted to meet with the leaders of the re-established Horde in Kalimdor. However, he was abducted on the way to the summit, and for the first few years of WoW’s life, he was MIA. His fate was later revealed in the comics: He was abducted by the black dragon Onyxia and spit into two separate personalities. The first personality – the one representative of his dominance and strong will – lost most of his memories, and was captured by an orc slaver and trained as a gladiator, who quickly earned the name "Lo'gosh". The other half – Varian’s cooler and more diplomatic side – returned to Stormwind, but was under the control of Onyxia in her human form, Lady Katrana Prestor. Eventually, Lo’gosh found out his true identity, returned to Stormwind, and exposed Onyxia. The two Varians chased Onyxia back to her lair, one of her spells caused them to merge back into one, and the now-whole Varian slew the black dragon.Varian returned in-game in time for the events of Wrath of the Lich King. After the Lich King’s attack on Stormwind, he launched the invasion of Northrend and became the Supreme Commander of the Alliance’s combined forces. However, things took a turn for the worse during the battle at Angrathar, the Wrath Gate, when Varian’s leading general and good friend Bolvar Fordragon died at the hands of a surprise attack by the Forsaken. Enraged by his friend’s unnecessary death, Varian blamed the Horde, and swore that he would not rest until the Horde had been disbanded and its members no longer a threat.Following Garrosh's defeat and Vol'jin's appointment as Warchief, Varian, despite Jaina's protests, agrees to a ceasefire. He nevertheless warns Vol'jin that he will not hesitate to bring the full brunt of the Alliance to bear against the Horde if Vol'jin leads them down the same path Garrosh did. This does lead to a bit of fighting over the island of Ashran on the alternate Draenor, though not a full-blown resumption of hostilities.In Legion, Varian leads the initial Alliance assault on the Legion position in the Tomb of Sargeras and Broken Shore. Just before this, as seen during the Legion intro cinematic, he writes a letter to Anduin, admitting that Anduin's had a profound effect on his outlook on life, and encouraging Anduin to hold on to that conviction, but to also not be afraid to fight if it's absolutely necessary.
- All There in the Manual: The comics go into a bit more detail for Varian's reason for his hate for the Horde other than just Fordragon's death by detailing his prior experiences with the Horde. Also, he and Thrall did attempt to have a diplomatic peace treaty, which ended disastrously after a Brainwashed and Crazy Garona entered and tried to kill everyone present.
- To further clarify, Varian is aware of the fact that Garona killed his father Llane, but not that she was brainwashed into doing it, and accuses Thrall of hiring her to finish the job, so to speak. He refuses to believe Thrall had nothing to do with the attack, and they part on bad terms.
- Animal Stereotypes: Often compared to a wolf for his ferocity and protectiveness, and the orcs and tauren nicknamed him Lo'gosh, after a revered wolf ancient. Said Ancient seems to agree and makes Varian his Champion/Avatar. In Anduin's Legion prologue comic, he's even referred to as the capital-W Wolf.
- Arch-Enemy: To Garrosh.
- Authority Equals Asskicking: The King of Stormwind and one of the greatest human warriors alive in the present day.
- Badass Cape: Has taken to wearing a long red cape upon his return.
- Badass Normal: He's just a normal human warrior, yet manages to go toe-to-toe with orcs and ogres on his own, and even slays Onyxia by himself.
- Barbarian Hero: As Lo'Gosh the gladiator, he takes on the looks and traits of the trope.
- Barbarian Longhair: Kept his long unkempt hair from his time as a gladiator.
- Berserk Button: Do not harm or threaten Anduin's life in any way, or his reaction will be very unpleasant.
- Big Good: Takes up this role for the Alliance after his return, though he doesn't fully come into it until Mists of Pandaria.
- Bling of War: The armor he's worn into battle since his return is richly decorated and detailed.
- Blood Knight: Varian has been stated outright to love the thrill of the fight and often seeks out battle for this reason.
- Blood Sport: He was a gladiatorial slave for a while.
- The Chains of Commanding: So much that he sometimes expresses a desire to be back in the Crimson Ring.Varian: A gladiator's life is simple: You win and live, or lose and die. A king's life is more complex. The only truth for a king is that there are no easy answers.
- Character Development: Goes through a lot of this over the course of the comic, game, novels and his short story, eventually leading to his more calmer personality in Mists of Pandaria, as well as his appearances in Warlords of Draenor and Legion.
- Combat Pragmatist: Varian does value honor and dignity, but he's not above fighting dirty if it lets him win.
- Cool Sword: Wields the powerful sword Shalamayne, which is capable of not only cutting through a dragon's neck in one swing, but also destroy a giant fel reaver. The sword is made from two elven swords which were fused together when both of Varian's halves were fused back.
- Dare to Be Badass: Genn muses that his actions up to his death were his challenge to the people of the Alliance, to "never let fear prevail, even at the very gates of hell". His spirit shows up to Anduin when he takes up Shalamayne while doubtful of whether he would be a good successor to his father.Anduin: What am I supposed to do now?Varian: What a king must do.
- Deadpan Snarker: Quite prone to snarky and mocking responses to people he's not fond of, even as a kid. Genn Greymane seems to have been the foremost victim of his snark.
- Defiant to the End: Stabbed in the back by two felguard and face to face with Gul'dan, he rejects the warlock's speech of him sacrificing himself for nothing, instead saying "For the Alliance." Gul'dan then burns him up from the inside and completely destroys his body.
- Demoted to Extra: Zig-zagged. In the comic he debuted in, it was clear that he's the main character of the comics. However, mid-way, after he merged his two selves, he slowly had reduced screen time until completely vanishing from the story as Med'an takes prominence in the story in his struggle against Cho'Gall (even his sidekicks Valeera stayed on-screen there and Broll came back from Darnassus to help, but Varian doesn't appear). However, since his absence was around the time of Wrath of the Lich King, it means that Varian starts taking prominence in the actual game proper and he's not an extra there.
- Determinator: Varian's nigh impossible to keep down and will use every ounce of his strength to win even if he dies.
- Dual Wielding: During his time as a gladiator, he wielded a pair of orcish blades, which he had won from killing an orc blademaster in the ring. Until patch 3.3.3 he also wielded two Shalamaynes in the game, but it was eventually corrected.
- In the cinematic trailer for Legion, he demonstrates the ability to separate Shalamayne back into its component swords for this trope.
- Dying Moment of Awesome: Jumps off the gunship to destroy an enormous fel-reaver, then fights his way through several felguard to get to Gul'dan. After several wounds he is finally killed after being stabbed in the back and then burned from the inside out by Gul'dan's felfire, completely destroying his body.
- Empowered Badass Normal: He is briefly blessed by Goldrinn in Wolfheart, granting him near unlimited stamina, but nothing much beyond that.
- Everyone Has Standards: While he's certainly willing to go to war with the Horde, he doesn't want to go as far as Jaina does in the wake of Theramore's destruction.
- Failure Is the Only Option: There's absolutely nothing the player can do to prevent his death at Gul'dan's hands during the Broken Isle questline, despite taking part in the battle.
- Famous Last Words: "For the Alliance."
- Fantastic Racism: Varian despised orcs at first. For reasons see Freudian Excuse.
- Stated to be an "Anti-Thrall." Both have similar backstories but practice very different policies: Thrall, in spite of his suffering and his own people, desired peace and sought to negotiate with the Alliance for it, while Varian's suffering at the hands of the Horde caused him to believe the only chance for peace was to destroy them.
- Also one for Garrosh, Varian has a very good reason for his hatred of Orcs, given that his father was killed by one, his city razed by them, and he was turned into a gladiator by them, while Garrosh's reasons boil down to "someone told him they were bad" and "dad killed humans so they have to be bad". One of Varian's defining traits is his being a father to Anduin while Garrosh is heavily defined by being the son of Grom. Finally, Varian mellowed out to a degree by Mists of Pandaria, while Garrosh's extremism peaked. Their narratives start out mirror eachother and separate slowly through Catacylsm and Mists, both being hot-headed warriors pushing their faction towards war with the other. Varian tames his anger and unites the Alliance while Garrosh is dominated by his hatred and fractures the Horde.Their deaths also foils one another. Where Garrosh died hated and is remembered as a villain. Varian died a hero and is remembered as such.
- Four-Star Badass: Quickly assumes the position of military leader of the Alliance, even if at first unofficially.
- Freudian Excuse: A lot of his hatred towards the Horde, orcs in particular, comes from the various misdeeds committed by them towards Stormwind and the Alliance. See Tragic Bigot.
- Frontline General: Has attended the battlefield to lead his forces himself several times and even joins in the fighting.
- Genius Bruiser: He's known more for his skills as a warrior, but he is pretty knowledgable and a capable general.
- Good Is Not Nice: Initially this upon his reintroduction, though it's for the most part worn off by the time of Mists of Pandaria.
- Good Is Not Soft: Following his Character Development, he's gotten rid of most of his anger issues, but still retains a fierce streak.
- The Good King: Despite the numerous troubles in his kingdom and court, as well as his own issues, he eventually grows into this with Mists of Pandaria, with the help of his son, and remains such for what we see of him in Warlords of Draenor. In Legion, he dies an absolute hero and is mourned by nearly everyone.
- Good Scars, Evil Scars: Returns to lead Stormwind with an anti-heroic scar, signifying his more warlike ways.
- Graceful Loser: After being decked by the Pandarian Player Character during a sparing match, Varian burst out laughing, saying it was a good fight.
- Hair-Trigger Temper: Following the imperfect merging of his split selves. He eventually discards this with Character Development, however.
- Happiness in Slavery: Downplayed. Varian respects Rehgar Earthfury, his former owner, and once expressed desire to go back to the pits. If it weren't for his kingly duties, and his son, he might've gone back, but Anduin in particular gave him far greater purpose than just being a gladiator. All the way to the end.
- Helmets Are Hardly Heroic: Always shown armored, but never wears either a helmet or a crown.
- Heroic Sacrifice: At the Broken Isles, after the Alliance is forced to retreat, an enormous fel reaver is summoned and holds on to the gunship they are trying to escape on. Varian jumps off the gunship to destroy the fel reaver and allow the gunship to escape. While he survives killing the fel reaver, he is killed shortly after by Gul'dan.
- The High King:
- With Mists of Pandaria he's been acknowledged as High King of the Alliance. Exactly what powers and authority he wields over the other members isn't clearly presented, but he's been given authority to organize the Alliance militaries against Garrosh and the Horde.
- Blizzard developers have stated online that the High King's power is military only, appearing to be essentially the same as the Supreme Allied Commander position that Lothar held combined with his original position as King of Stormwind. This is why Anduin doesn't inherit the full title immediately upon Varian's death.
- Hit Me, Dammit!: In Mists of Pandaria, while welcoming the Tushui into the Alliance, he challenges the Player Character to a sparring match. During the match, he demands the player to give him a real hit. The next attack knocks him on his back to Aysa and Jojo's shock.
- Honor Before Reason: Wrathion suspects that Varian either has a case of this or is incompetent, noting that unlike Garrosh and the Horde, Varian did not use the Cataclysm to expand the Alliance. Assuming it was on principle, he asks if principles can win a war.
- Hot-Blooded: Initially had quite the temper when first appeared in Wrath of the Lich King, though he straightens out and becomes more calm through his Character Development. He's still got some moments during the Legion intro cinematic and prologue events, though.
- Improvised Weapon: Uses a left-over piece of Deathwing's armor against a drakonid in Blood of Our Fathers.
- In a Single Bound: Jumping a long distance and coming down hard on a enemy was generally used as his Signature Move for much of Wrath Of the Lich King and Cataclysm.
- I Shall Taunt You: Varian does this to the orcs who are based in the Temple of the Red Crane during the "A Little Patience" scenario; it works extremely well.
- Jerk with a Heart of Gold: While generally rough and rude to some, he loves his son and does what he believes is best for his kingdom. He was also willing to let Saurfang take his son's body despite his hatred of orcs.
- Kick the Morality Pet: In Wolfheart Varian accidentally hurts his son Anduin in panic when he grabs his arm in an attempt to prevent him from leaving.
- Lantern Jaw of Justice: To the degree where players actually regard his chin as a seperate entity.
- Laser-Guided Amnesia: When Onyxia split him into two people, his more fierce self escaped, but washed up on the shores of Durotar with no memory of whom he was.
- Last Stand: On the Broken Shore, after dispatching the Fel Reaver that was preventing the rest of the Alliance from escaping, Varian is surrounded by demons with no hope of escape, so he splits Shalamayne into its two halves and begins a suicidal charge against Gul'Dan.
- Manly Tears: Sheds a Single Tear when the Player Character brings him Bolvar's shield after the Wrathgate incident.
- Master Swordsman: Much attention is paid to Varian's skill as a swordsman.
- Mounted Combat: Broll notes how riding a horse into battle comes naturally to him, and he showcases it a number of times in the comic.
- Named Weapons: The sword he wields goes by the name Shalamayne, named such when the elven swords Shalla'tor and Ellemayne were merged together into one sword when Varian himself was.
- Never Speak Ill of the Dead: Gets angry when Anduin says that the now-petrified Magni was not the best parent.
- Nice Job Breaking It, Hero!: He stops Thrall from killing Garrosh at the end of the Siege of Orgrimmar raid, which eventually leads to the events that take place in Warlods of Draenor, and in a roundabout way, leads to him getting killed by the huge Legion army alt-Gul'dan opens the way for in the Legion expansion.
- Papa Wolf: Very protective of his son, Anduin, and as noted in his Berserk Button entry, harming or threatening Anduin is a sure-fire way to make him go berserk.
- Parents as People: His temper and warlike ways often drive a rift between himself and Anduin, leading to Anduin often leaving for stretches of time (to visit and train in Ironforge under Varian's suggestion, and to study under Velen as Anduin's own decision) and he realizes that he's not the best father. As of Blood of Our Fathers, their relationship appears to have been mended. His final letter in Legion has him admitting that he's learned more from Anduin than he ever thought possible.
- Perma-Stubble: Has some in the comic, but after his return he remains clean-shaved for any subsequent appearances.
- Pet the Dog: He tells Muradin to "let a grieving father pass", when said father is an orc aligned with the Horde.
- Pragmatic Hero: He's fighting to protect his people, and has sought peace numerous times, but does not hesitate to use brutal force when he feels it appropriate. As of Mists of Pandaria he appears to have become more idealistic and less of an anti-hero.
- Reasonable Authority Figure: Developed into one as of Mists of Pandaria, culminating in Jaina telling him to "dismantle the Horde"note right after Garrosh's capture, only for Varian to instead offer a (conditional) ceasefire.
- "The Reason You Suck" Speech: As Lo'Gosh he gives Jaina one in The Shattering, calling her "weak" for continuing to vouch for peace despite everything the Horde's done. He also gives one to Garrosh in Tides of War, accusing him of being a Dirty Coward:Varian: I am surprised you have the guts to take me on. You have grown cowardly since we last met. First magnataur, then elementals, then kraken to do your dirty work. Did you run and hide when you dropped the mana bomb? I’m sure you were a safe distance away!
- Rightful King Returns: After being missing during classic and The Burning Crusade, he returned to lead Stormwind in Wrath of the Lich King.Human male joke:"Hey! The king's back!"
- Roaring Rampage of Revenge: Twice because Anduin was kidnapped (the second time ended when Anduin himself stopped him) and another when he heard of Bolvar's death at the hands of Putress.
- Royals Who Actually Do Something: The King of Stormwind is an active participant in matters of war, both on and off the battlefield. Arguably, this is what gets him killed, a point the dreadlord assassin Anduin faces in his Legion prologue comic relishes rubbing in Anduin's face.
- Rugged Scar: The scar he got from a run-in with the naga signifies both his initial anti-heroic attitude and his badassery.
- Scars Are Forever: Receives his now signature scar from a lightning bolt cast by a naga.
- Shonen Hair: That fox-tail is unusually spiky.
- Shoulders of Doom: Those pauldrons of his are quite large, one depicting the face of a lion, the other a gryphon.
- Split Personality: Exaggerated. Onyxia couldn't charm him due to his strong will, so she split him into two people: one calm and submissive and one hotheaded and dominant, and she attempts to kill the second half. Eventually, they are reunited and subsequently merged. In The Shattering, it is implied that they are becoming seperated again and that Lo'gosh has more control than Varian would like. However, as of Wolfheart, he appears to have gained control of his rougher side.
- The Strategist: A trait mostly overshadowed by his anger issues and his tendency to go into combat himself, Varian is actually a skilled strategist and tactician, managing to quickly come up with plans to lure his foes into a trap. Showcased predominantly in the comic, but it comes into play from patch 5.1 onwards.
- Took a Level in Jerkass: When he first appeared in-game, Varian's warmonger personality was wildly different from his role in the comic book as The Strategist. The Shattering: Prelude to Cataclysm later explained the out-of-nowhere shift as his Split-Personality Merge being unstable.
- Took a Level in Kindness: In Wolfheart. As of Mists of Pandaria he's back to acting like he did in the comics, being much calmer but still retaining a bit of his fierce edge.
- Tragic Bigot: His hatred of the Horde and orcs in particular comes from their invasion of Azeroth and the destruction they inflicted upon his homeland, furthered by becoming a Gladiator slave in Orgrimmar.
- True Companions: Even after the Power Trio broke up when the comics shifted focus to Med'an, Varian, Broll, and Valeera remain friends. In Wolfheart Varian's primary motivation for attending the summit in Darnassus was actually to see Broll again, not to vote on Gilneas's re-entry into the Alliance.
- Vocal Evolution: Varian's voice in Mists of Pandaria is much calmer than before, fitting his more subdued personality as of the Wolfheart novel.
- War Hawk: He's very adamant about waging war with the Horde, which almost proves disastrous in Wrath of the Lich King. He eventually softens up a bit, but remains willing to go to war with the Horde if they give him cause for it. In Legion he abandons this stance entirely, however, in the face of the biggest demon invasion the world's ever seen, and even goes to war alongside Sylvanas, another Horde leader he has a number of problems with.
- What the Hell, Hero?: Calls out Jaina for ordering the Dalaran Purge without his consent, and subsequently ruining his attempts to convince the Blood Elves to return to the Alliance.
- You Are Better Than You Think You Are: When he seems ready to kill Moira, Anduin gives him this speech, saying that he's not a vigilante. It has a fairly profound effect on him, and he acknowledges as much during his final letter to Anduin.
- You Killed My Father: Garona did it in front of his eyes; her Berserker Tears only adds to his confusion.
Prince/King Anduin Wrynn
"Yes, I changed my father. But he also changed me. Will that be enough for the Alliance? For Azeroth? It will have to be. There will be peace. One day."
Class: PriestSon of Varian Wrynn and heir to the throne of Stormwind. Anduin was for a time following his father's disappearance the king of Stormwind, but following Lady Prestor's unmasking and Varian's return, the latter took up the mantle of king again. His relationship with his father has been somewhat strained: although he loves and respects his father, he prefers a more peaceful approach to foreign relations, and does not agree with the king's more aggressive tactics. However, it appears that they have in recent times reconciled. He is also close with Jaina and views her as a family member. Has in Cataclysm taken up training in the ways of the Light and become a priest. Plays a major role in Mists of Pandaria as his disappearance leads both the Alliance and the Horde to Pandaria, albeit for differing reasons.In Legion, Anduin becomes the King of Stormwind - for real this time - after his father dies on the Broken Shore.
- A Child Shall Lead Them:
- When Varian went missing during "Classic" and Burning Crusade, Anduin was technically King, although Bolvar Fordragon was acting as the official regent of the kingdom (and Anduin's legal guardian) and would have continued in that role until Anduin reached his majority, if Varian hadn't returned.
- He's temporarily given the position again in Tides of War, when Varian leaves with the united Alliance fleet to attack Durotar and both are fully aware that he might not come back. He does, though.
- Zig-zagged a bit in Legion - he seems to have just barely reached his majority (or is sufficiently close to it that nobody calls for a brief regency), but he's still younger than Varian was when he took the throne, and he's now properly King of Stormwind, because this time Varian isn't coming back...
- Action Survivor: In Mists of Pandaria.
- Armor-Piercing Question: Asks one of you on the legendary quest chain- are you any different than Garrosh Hellscream if you blindly trust a black dragon in pursuit of greater power?
- Barrier Warrior: He started out mostly using shields in Cataclysm, he later widens his repertoire.
- Beware the Nice Ones:
- Implied by Varian, especially considering that he thinks Garrosh has gone too far.Varian: (to Garrosh) Anduin might surprise you. Even lovers of peace despise cowards.
- On full display in his Legion prologue comic. Can you one-shot a dreadlord with Smite as part of a Shut Up, Hannibal! moment?
- Implied by Varian, especially considering that he thinks Garrosh has gone too far.
- Black Magic / Mind Manipulation: Anduin uses the Psychic Scream ability to fend off a hozen attack in Pandaraia, and later uses Dominate Mind (both of which are defined as the former via game mechanics and the latter in-universe) to get your rescue squad off of his back in Pandaria, allowing him to run off and explore the continent.
- Carry a Big Stick: Anduin's signature weapon, though seldom used, is the jeweled mace Fearbreaker. It was a gift forged for him by Magni Bronzebeard and is highly attuned with the Light.
- Character Development: Legion features him going from a Wide-Eyed Idealist to someone who realizes that sometimes you have to fight to reach peace.
- Cool Sword: Retrieves half of his father's sword Shalamayne on the Broken Shore. He eventually retrieves the other half, as he wields the full weapon in the comic Son of the Wolf.
- Dead Guy Junior: Full name Anduin Llane Wrynn, after his grandfather Llane Wrynn and Alliance hero Anduin Lothar.
- Defiant Captive: He gives Onyxia plenty of sass when she has him captured.
- Everyone Has Standards: He's a pacifist, but thinks Garrosh has gone too far.
- Escort Mission: In the quest chain leading up to Twilight Highlands for the Alliance, you once have to defend him when he comes under attack by cultists. He does lend a hand by casting shields rather than running off and getting killed thankfully.
- Expository Hairstyle Change: Especially in the wake of his father's passing, he's starting to grow his hair out and wear it in a ponytail reminiscent of Varian's. Their bangs are also now virtually identical.
- Fantastic Racism: Surprisingly considering his character, when he meets Wrathion in 5.2, he warns the player that Black Dragons aren't to be trusted by any means, which may be influenced by his family's experience with Onyxia. He does have a point, however since Wrathion is the only exception to a race that was Always Chaotic Evil, and even though he's apparently serving a benevolent purpose, he's still decidedly sneaky and manipulative while he does so.
- Hair of Gold, Heart of Gold: The blondest NPC in the game, and easily one of the kindest and most well-meaning individuals on the Alliance side.
- He Is All Grown Up: In Legion.
- Healing Hands: A very capable healer, managing to bring back his father from the brink of death among other accomplishments.
- Hero with Bad Publicity: After becoming King, quite a few people within the Alliance despise him for his passivity and refusal to act against the Horde, after it seems that the Forsaken left Varian to die at the Broken Shore. Genn Greymane and Jaina, in particular, openly condemn his attempts to keep the peace between the two factions.
- The High King: Notably, he does not immediately inherit the full position his father had as Alliance military leader on ascending to Stormwind's throne, probably because he himself knows he's not cut out for it yet. It seems he'll eventually get there, though.
- Holy Hand Grenade: As of Mists of Pandaria he has begun utilizing the Light offensively, throwing about holy fire against hozen attackers. Come Legion, he's capable of frying a (minor) dreadlord in one shot.
- Idiot Ball: He correctly realizes that the Burning Legion's invasion makes continuing the faction war with the Horde foolish. However, since he and Sylvanas are both sending troops to Stormheim, he does authorize his men to fight the Forsaken if the situation calls for it. The people he puts in charge of this mission are Genn Greymane and Catherine Rogers, both of whom hate the Forsaken with a passion and predictably attack the second they find the Horde fleet. However, considering that it's revealed that Sylvanas was on a secret mission to enslave an entire race to make herself immortal and Genn thwarts her at the last second, he got lucky in it being a good choice after all (the reality is, the zones were originally planned to have a linear order, and suspicion about Sylvanas' goal is discovered in one of the originally-earlier zones, so this either might have made more sense originally, or not even have had Anduin directly order you to do it).
- Incorruptible Pure Pureness:
- Maintains his hyper-idealistic outlook despite living in a Crapsack World.
- Taken Up to Eleven in War Crimes, where everyone fights evil versions of themselves. His is just kind of cowardly, and still pulls a Heroic Sacrifice.
- The dreadlord assassin who comes for him in his Legion comic actually calls him out on this, stating that he's far too naive to actually lead the Alliance into a war for survival. Anduin disagrees.
- Leitmotif: He gains one in Legion, and its variations can be heard here, and it features callbacks to both Arthas' theme ("An Karanir Thanagor" features in the lyrics at one point) as well as to the Stormwind theme and parts of Classic lore ("Esarus Thar No Darador" can be heard as well). It has so far most notably been heard in the Madefire version of his comic, as well as in Lion's Rest, where his father is buried post-Broken Shore.
- Lantern Jaw of Justice: His latest model update for Legion shows that he's inherited this from his father to some degree.
- Light 'em Up: Has been trained in the use of the Light as of Cataclysm.
- Light Is Good: One of the most purely good characters in the series. Wield the power of the Light.
- Mage Marksman: Used a bow in some of the early supplemental material. This was eventually replaced with Light 'em Up, above.
- Nice Job Breaking It, Hero!: By convincing the August Celestials to let the Alliance and Horde into the Vale of Eternal Blossoms, he gave Garrosh access to the Vale, and with it, the Heart of Y'Shaarj buried beneath it.
- Non-Action Guy: Initially, as he is no good with melee combat and his priestly abilities are not used offensively. He discards the mantle somewhat in Mists of Pandaria when he uses the Light offensively against some attacking hozen.
- Odd Friendship: With Baine Bloodhoof. The novels also give him one with Wrathion that borders on the nearly-romantic, but it tends to not get referenced in the game.
- Playing with Fire: His usage of the Holy Fire spell.
- The Pollyanna: His life has pretty much sucked. You wouldn't know it from his sunny disposition.
- Royals Who Actually Do Something:
- Invoked in-game. He starts investigating reports of stolen cattle not only because he wants to help, but because it would give back the local farmers some faith in their government to see a member of the royal family showing he cares about them. In the novel The Shattering he takes an active role in helping the survivors of the earthquakes in Khaz Modan.
- Very much so in Pandaria, he initially washes up in Jade Forest in a shipwreck, but after escaping both the Alliance crew sent to return him home and his Horde kidnappers, he works with players from both factions against the Sha of Despair in Krasarang Wilds, and then goes to speak to the August Celestials to open the gates to the Vale of Eternal Blossoms.
- In patch 5.1 he awakens the Monkey King, reforges a mallet that can destroy the Divine Bell, confronts Garrosh, and helps the player fight a sha-possessed orc.
- The Legion prologue material heavily implies that he's going to take a major leadership-from-the-front position following the passing of his father, and he will eventually obtain the same High King title his father had, with even Velen acknowledging it. Never mind him subduing, and then obliterating, a dreadlord without the aid of his guards in his personal comic.
- Screw This, I'm Outta Here!: Anduin is quick to ditch his rescuers in the Jade Forest, opting to explore Pandaria and help the people his own way. It's mildly troubling that he uses shadow magic to get your squad off his back.
- Speak Ill of the Dead: Does not hesitate to criticize the recently petrified (but treated as deceased) King Magni, although he does so while acknowledging his respect of him.Varian: You spit on the memory of an honorable man, Anduin.
Anduin: You can be an honorable man and still make mistakes.
- Squishy Wizard: A priestly variant, being a capable Light-wielder, but is unable to hold his own in melee combat. Matching with the changes to the Priest class itself, come Legion he can manage a little better.
- Took a Level in Badass:
- In Mists of Pandaria where he showcases offensive usage of his priestly abilities.
- His Legion prologue comic shows he was power-leveling while off camera in Warlords. Shortly after becoming King, he subdues a dreadlord with ease and after rejecting its offer to join the Legion, completely incinerates it with the Light.
- Vitriolic Best Buds: Seems to be on his way there with Wrathion in 5.2., although it could be subverted, as he expresses that he doesn't trust him.
- Wise Beyond Their Years: He was handling diplomatic matters at as young as ten, and his comments sometimes made more sense than that of any of the adults.
- The Wise Prince: Well-intentioned and Wise Beyond His Years, though a tad naive.
- Your Favorite: When Jaina visits Anduin in Shattering to try and cheer him up, Anduin returns the favor by having servants bring some food including apples and cheese (Dalaran Sharp specifically), Jaina's favorite snacks.
"His majesty has an abiding faith in the strength of the people of Azeroth and thickness of the walls of Stormwind. It doesn't hurt that he also has good people who take care of things when he's wrong."
Class: WarriorArmsman of the Brotherhood of the Horse, Knight-Champion of Stormwind and last of the Arathi royal bloodline, Anduin Lothar was a close friend of Medivh and King Llane, with whom he in his youth participated in many adventures. During the First War, Lothar led the kingdom's defences valiantly against the Horde. Finding that his old friend Medivh had betrayed the kingdom by letting the Horde into Azeroth in the first place, he led a group into Karazhan, where he and Khadgar were forced to slay Medivh. However, despite his best efforts, the king was eventually assassinated and the orcs proved victorious.Lothar, assuming command of the homeless people, led them north across the Great Sea to Lordaeron, seeking aid. There he bargained with the other human kings, and under his leadership the Alliance of Lordaeron was founded. Lothar served as Supreme Commander of the Alliance forces throughout the Second War. Though he laid the groundwork for their triumph, Lothar did not live to see the ultimate victory of the Alliance. He perished during the final siege of Blackrock Spire, the largest orc fortress in Azeroth, in a fierce duel against the Horde's Warchief: Orgrim Doomhammer. Despite his death, the Alliance soldiers headed by Turalyon rallied against the Horde and achieved victory. Anduin Lothar is to this day still remembered as one of the greatest heroes of Stormwind and the Alliance.
- Animal Motifs: Famed as the Lion of Azeroth for his battlefield heroics combined with wearing lion imagery into battle.
- Authority Equals Asskicking: Supreme Commander of the Alliance during the Second War and evidently the one with the greatest martial skill, as shown prominently in the novels.
- Badass Beard: His large bushy beard dates back to the first game.
- Badass Cape: He always wears a long flowing cape in artwork, but it really got an upgrade with his artwork in the trading card game.
- Badass Grandpa: 57 at the time of his death, yet without a doubt one of humanity's greatest fighters.
- Badass in Distress: While likely no longer canon, in the first Warcraft game he is in one mission held captive in the Deadmines until rescued by the player.
- Badass Normal: He's renowned as the greatest human warrior of his time and proves to be an unstoppable force once he draws his sword; only Doomhammer and Medivh really gave him pause.
- Bald of Awesome: Depicted as being mostly bald during the Second War.
- BFS: The Great Royal Sword was a massive greatsword that he wielded with one hand.
- Big Good: For the Alliance in Warcraft II.
- Bling of War: His armor's actually pretty standard in the earlier games, but it got a serious upgrade in the trading card game artwork.
- Cool Old Guy: A very capable commander and a mighty warrior, despite his old age.
- Cool Sword: The Great Royal Sword was a massive, gem-encrusted greatsword with runic engravings.
- Famed In-Story: The Alliance remembers him as one of their greatest heroes following his death.
- Four-Star Badass: Led Stormwind's armies during the First War and was the Supreme Commander of the Alliance forces during the Second War, joining the battles himself in both.
- Friend to All Children: Notably arrives in Southshore with the other Stormwind refugees carrying two small children in his arms and surrounded by a large number of other children, presumably orphans.
- Frontline General: Always led his armies personally and the novels depict him often joining the melee as the first.
- Genius Bruiser: Greatest human warrior of his time and a great strategist, to the point where he's even written books about the subject matter.
- Gentle Giant: Noted to be pretty big for a human, but he is also shown to be a kind and compassionate man.
- Good Is Not Soft: Honorable and decent, but well aware that a commander cannot be beholden to Honor Before Reason.
- Heroic Lineage: Last descendant of King Thoradin of Arathor, the first to unite humanity under one nation.
- Intergenerational Friendship: Gains a close friendship with the young mage Khadgar, though to the outside observer they'd look to be of the same age.
- Killed Off for Real: Dies rather realistically from taking a hammer blow to his helmeted head during the Second War.
- Knight in Shining Armor: Renowned as Stormwind's greatest knight and champion. He is well-remembered past his death by Alliance veterans as the most selfless man they ever knew.
- Large and in Charge: In charge of Stormwind's defense and noted in the novels to be as large and strong as most orcs.
- Last of His Kind: He was the last of the Arathi royal bloodline.
- Luckily, My Shield Will Protect Me: Wielded a lion-faced shield into battle, which is part of the reason he became known as the Lion of Azeroth.
- Master Swordsman: Renowned as the greatest human warrior of his time and wielded a massive greatsword with great skill in one hand.
- Memetic Badass: Occurs IN-UNIVERSE in that everyone treats Lothar like he was the Second Coming.
- The Mentor: Takes Turalyon under his wing as his second-in-command, teaching him how to lead the Alliance forces. His death is also the catalyst which causes Turalyon to fully tap into his potential as a paladin.
- Mentor Occupational Hazard: Served a sort of mentor role to Turalyon and inevitably ends up dying in battle, leading to the young paladin taking a level in badass as result.
- Mounted Combat: Being a knight he primarily fights on horseback.
- Named Weapons: The Great Royal Sword.
- Old Soldier: Served his kingdom and the Alliance for many years in times of war.
- One-Handed Zweihänder: Wielded his massive greatsword in one hand in conjunction with his shield.
- Pimped-Out Cape: The cape he wore received a visual upgrade into being one with his new artwork. Just look at it!
- Reasonable Authority Figure: Lothar's quick to believe and trust in Khadgar regarding Medivh's betrayal. He also makes moves to kill his old friend even when King Llane still believes Medivh to be on their side. After the fall of Stormwind he also travels north to Lordaeron and rallies the other human kingdoms into forming the Alliance.
- Red Baron: Named the Lion of Azeroth for his heroic deeds and the lion imagery he wore into battle.
- Retcon: His death. Initially in Warcraft II he approached Blackrock Spire to parley with the orcs, but was subsequently ambushed and slain. This was retconned in later sources; making it so that Lothar and Doomhammer sought each other out on the battlefield and fought against each in an honourable duel in which Doomhammer slew Lothar.
- Rightful King Returns: Subverted. The other human kings suspect him of wanting to reform the Empire of Arathor when he tries to form the Alliance, but they're quickly proven wrong as he has no such intentions.
- Royal Blood: The human kings would not let each other take military control of the Alliance, but Lothar not only had Arathi ancestry that made him an equal to the kings, he also wasn't the ruler of a kingdom himself, making him the ideal person they could leave their military forces to.
- Screw the Rules, I'm Doing What's Right!: Not above disobeying his king's order to do what he believes is the best course of action, such as leading a group into Karazhan to stop the traitorous Medivh, whom King Llane had otherwise believed to still be a friend and ally.
- Shoulders of Doom: Like Bling of War, he didn't initially have this in artwork, but with the trading card game he's been given a pair of very impressive-looking pauldrons.
- Shout-Out: "Anduin" is the name of the Great River in The Lord of the Rings.
- The Strategist: While most of his strategizing is off-screen, he was responsible for organizing the armies of Stormwind and the Alliance against the orcs, and also wrote books on the subject matter, one of which could be acquired in World of Warcraft.
- Supporting Leader: While he served as leader of Stormwind and the Alliance's military forces in the two great wars, most of the focus was on Khadgar and Turalyon, leaving him mainly a secondary character as he fought on separate fronts. In the games he only appears twice, but is shown giving you orders through the mission briefings in the second game.
- Wrecked Weapon: The Great Royal Sword was broken during his duel with Doomhammer in an attempt to block the Warchief's downward hammer-swing. Being the badass he was, he still managed to use the broken blade to cut open Doomhammer's chest right after receiving the latter's hammer to his head.
"It is a tragedy. I think... I believe that our kind is cursed. We are cursed to lose our greatest warriors; our most noble heroes; our most gifted scholars."
Voiced by: Carlos Larkin
Class: PaladinHighlord of Stormwind and friend of King Varian Wrynn. During the time of Varian's absence, Prince Anduin was formally crowned as king while Bolvar ruled as regent for the young prince. Upon Varian's return, Bolvar was named the commander of the Alliance forces sent to take the battle to the Scourge in Northrend: The Valiance Expedition. Under his leadership, the Valiance Expedition, together with the Horde forces, made its way to Angrathar: The Wrathgate.During the Battle of Angrathar, the Alliance, Horde and Scourge forces were all ambushed by the rebel Forsaken under the command of Grand Apothecary Putress, raining the Forsaken's new plague down upon all combatants. Bolvar, caught in the plague, was presumed killed. However it turns out that Bolvar survived, but was severely scarred by the dragons' flames and subsequently tortured endlessly by the Lich King, so as to be converted into his champion. Bolvar resisted until the end, and after the death of the Lich King, he convinced Tirion Fordring to pick up the Helm of Domination and crown him as the new Lich King, keeping the Scourge in check without anyone else knowing.
- And I Must Scream: Willingly chooses to don the Helm of Domination to hold back the Scourge and encases himself in a block of ice following his "crowning" as the new Lich King.
- Authority Equals Asskicking: During his time as regent and faction leader for Stormwind (though Anduin was formally king), as well as during his time as leader of the Valiance Expedition.
- Badass Beard: Kept a close-cropped beard prior to his encounter with dragon fire.
- Badass Cape: Wears a blue and gold cape for the war in Northrend.
- Bald of Awesome: He loses his hair after his ordeal with dragon fire.
- BFS: Wields a huge, jeweled sword in Northrend.
- Big Damn Heroes: Shows up to save the player and a bunch of NPCs during the confrontation with Thel'zan the Duskbringer under Wintergarde.
- Bling of War: His armor during the war in Northrend.
- Body Horror: Survives being burned to death by the Dragonflight's fire because of its life-preserving capacity, yet got horrific burns. Then he got tortured in an unspecified way by the Lich King...
- Dark Is Not Evil: Yes, he's the new Lich King. He uses his command over the Scourge to contain their threat for all of eternity.
- Determinator: After surviving both the Forsaken blight and the flames of the Red Dragonflight, he's captured by the Lich King, who tries to torture and convert him into his new champion. He never gives in and defies him all the way through.
- Four-Star Badass: Stormwind's foremost general and leader of the Alliance forces in Northrend, he saves the players from the lich Thel'zan and leads the charge against the Scourge at the Wrathgate.
- Frontline General: Leads the charge personally at the Wrathgate and is the first to reach enemy lines.
- The Greatest Story Never Told: As per his instructions to Tirion after donning the Helm of Domination: "Tell them only that the Lich King is dead... and that Bolvar Fordragon died with him."
- Healing Hands: As a paladin, he was capable of healing himself and his allies.
- Helmets Are Hardly Heroic: Always seen wearing full plate, but never puts on a helmet — until he becomes the Lich King that is.
- Heroic Sacrifice: Chooses to bear the mantle of the Lich King, keeping the Scourge forces from overwhelming Azeroth. He even decides that none are to know of his sacrifice, though certain characters are privy to it.
- Knight in Shining Armor: Valiant and selfless to a fault, even damning himself to a living hell to contain the Scourge.
- Legacy Character: As the Lich King. As he states, someone needs to don the Helm of Domination and take up the role of Lich King to keep the Scourge in check.
- Light 'em Up: While a paladin, he utilizes few holy abilities in the game, but he did use a healing spell and a multi-target Hammer of Justice to stun his enemies.
- Luckily, My Shield Will Protect Me: Uses his shield to great effect to protect himself. It's also the one item left behind at the Wrathgate after his presumed demise. The player brings it back to Varian.
- Magic Knight: Though he isn't seen utilizing much of the 'magic' part, he still mixes in a multi-target Hammer of Justice along with his physical combat skills.
- Noble Demon: In Legion, any Mage seeking Felo'melorn must deal with him. Upon perceiving their intended heroic purpose, he agrees to let them pursue the weapon in his possession. He's not going to just let them have it though, placing both lehal traps and his own undead soldiers in their path, and cautions the PC that failure will result in their eternal condemnation as one of the mindless Scourge.
- Not Quite Dead: Thought to have died at the Wrathgate incident, but turns out to have survived (possibly due to the red dragons' flames, though heavily scarred as a result) and then claimed to be tortured and converted by the Lich King.
- Number Two: Varian's most trusted friend and commander, leading Stormwind's forces in the world where the king himself cannot.
- One-Handed Zweihänder: Wields a huge sword with one hand in Northrend. However, the same sword can also be acquired as a one-handed weapon by Alliance players.
- The Paladin: Stormwind's foremost Paladin until his fall.
- Parental Substitute: To Anduin, in absence of his father.
- Power Echoes: After donning the Helm of Domination.
- Reasonable Authority Figure: When he wasn't being manipulated by Katrana. He also seemed to get along fairly well with Saurfang Jr.
- Sealed Evil in a Can: The reason for Bolvar becoming the Lich King is to become the can, controlling the Scourge to prevent them from overrunning all of Azeroth.
- Shield Bash: Bashes aside attacking undead with his shield at the Wrathgate.
- Shoulders of Doom: Acquired a pair for the war in Northrend.
- Supporting Leader: For the Alliance during the war against the Lich King in Northrend until the Wrathgate incident.
- That Man Is Dead: "Tell them only that the Lich King is dead... and that Bolvar Fordragon died with him."
- Volcanic Veins: After his bath in dragonfire, his skin is burned black and veins of flame burn across it.
- What You Are in the Dark: Bolvar could well have had his name exalted as a martyr for the rest of mankind's days, but he chose to keep his Heroic Sacrifice a secret.
"Dear friends of the Light, you are all welcome here, in this beautiful cathedral that turns none away who come with open hearts and humble spirits."
Class: PriestBenedictus is the leader of the Church of the Holy Light in Stormwind, and one of the foremost religious leaders of the Alliance. He was previously a student of the late Archbishop Alonsus Faol himself and later on succeeded him in his position when the latter died. As the Archbishop of the Church of the Holy Light, he appears to be a man of action, as he personally takes action against evil across the world, whether by himself or by sending eager adventurers.He is eventually revealed to be part of the Twilight Hammer cult as the Twilight Prophet spoken of by Fandral when he attacked Thrall. He took over leadership of the cult after Cho'Gall's death.
- Badass Grandpa: While not a physical combatant, his strength with Light and Shadow did not fade from age.
- Badass Preacher: You wouldn't think that the Warcraft equilavent to the Pope would be much of a frontline fighter, but he proves himself when he not only fights the elemental invasion of Stormwind, but also journeys to Wyrmrest in Northrend for the Final Battle in Cataclysm. And then you end up fighting him as a boss, and he's a reasonable challenge.
- Bald of Awesome: He has a bald head, though it's hidden beneath a hood, and later a hat in Cataclysm.
- Bald of Evil: His bald head is exposed after he begins using shadow magic during his fight against the players.
- Bastardly Speech: In Varian's short story, gives one that sounds like a sermon preaching hope on the surface, but actually sounds more like subtle Twilight Hammer propaganda when you think about it.
- Beard of Evil: His long beard turns into this after his Face–Heel Turn.
- Casting a Shadow: He initially utilizes holy spells, but switches purely to shadow after his Twilight Epiphany.
- Churchgoing Villain: Maintains his cover as the much-revered Archbishop after his Face–Heel Turn, but is still capable of wielding the Light without issue.
- Cool Old Guy: Prior to his Face–Heel Turn, Benedictus seemed to be an old and decent spiritual leader.
- Despair Event Horizon: Apparently the cause of his Face–Heel Turn, judging by his death quote: "I looked into the eyes of the dragon and despaired."
- Evil Old Folks: After his Face–Heel Turn.
- Fallen Hero: Head of the Church of the Holy Light and revered by its worshippers, but turned his back on them by joining the Twilight's Hammer.
- Face–Heel Turn: In Cataclysm he joins the Twilight's Hammer and becomes The Dragon for Deathwing. Little reason is given for this, but it's implied to have been fuelled by despair after witnessing Deathwing's return.
- Good Shepherd: Prior to his turn to evil, Benedictus was a geuinely kind-hearted spiritual leader.
- Go Mad from the Revelation: Heavily implied to be the reason he joined the Twilight's Hammer.
- Hat of Authority: Puts on a tall priestly hat in Cataclysm.
- High Priest: Archbishop of the Church of the Holy Light.
- Holy Hand Grenade: Utilizes the Light to smite his foes.
- Interface Spoiler: His being a boss is spoiled by the Dungeon Journal and the achievements page.
- In the Hood: Initially wore a hood that covered his bald head. In Cataclysm he puts on a Nice Hat more fitting of his title.
- Killed Off for Real: Slain by players after revealing his true colors and trying to take the Dragon Soul from Thrall.
- Light 'em Up: As the leader of the Church of the Holy Light, it stands to reason he's a powerful wielder of the Light.
- Light Is Not Good: Still wields the Light despite his turn to evil.
- The Mole: Uses his high position to further the Twilight's Hammer's goals.
- Nice Hat: His pope-esque hat in Cataclysm. Many a player was disappointed it wasn't in his loot table.
- One-Winged Angel: One can arguably call his phase after his Twilight Epiphany spell as this.
- Retcon: In Thrall: Twilight of the Aspects, his first appearance as a villain, he was actually the Twilight Father, and the prophecy of Thrall's victory against Deathwing which was known by the Twilight Prophet in 4.2 was shown in Twilight of the Aspects to have been clearly prophecied by a seperate yet unmentioned entity from Benedictus. In 4.3, Benedictus is referred to as the Twilight Prophet instead, and no mention is made of any Twilight Father.
- Sinister Minister: Despite leading a Saintly Church, following his Face–Heel Turn he has no benevolent intentions and even uses his position for the sake of the Twilight's Hammer.
- Staff of Authority: His staff serves as a symbol of the priesthood.
- Villain with Good Publicity: He appears to be absolutely worshipped by the people of Stormwind, and could easily deceive the entire populace and have them join the cause of the Old Gods if not for Varian's survival in his short story.
"Victory in battle is the only path to peace."Sky Admiral Rogers is the captain of the powerful gunship known as the Skyfire, which was previously used to help bring down Deathwing. She grew up in Southshore, which was eventually destroyed by the Forsaken. As a result of this and several previous acts of aggression by the Horde, Roger carries a grudge against all of the Horde races.She first appears in Mists of Pandaria where she leads the initial rescue mission to find Admiral Taylor and the missing Prince Anduin. After Admiral Taylor is found on the newly discovered Pandaria, she is ordered back to escort the main fleet until it arrives there. Once in Pandaria again, the Skyfire engages in battle against the Horde's Domination Point.
- Cool Ship: The Skyfire is one of the most premier Alliance gunships, having survived several dangerous encounters and emerged victorious. Unfortunately it eventually crashes in Stormheim after being sabotaged during a battle with the Forsaken.
- Dual Wielding: Carries a rapier and dagger as her weapons in Legion.
- Fantastic Racism: She's not fond of the Horde races, for very understandable reasons.
- Frontline General: As she has to command the Skyfire she doesn't fight much herself, but she is still personally present at the frontlines of battle atop her gunship.
- Hat of Authority: Wears a neat admiral's hat to go with her status.
- Kick the Dog: She orders her men to massacre unarmed orcs trying to swim to shore after their ships were destroyed. It's bad enough to briefly drive Rell Nightwind into Sha corruption.
- Revenge Before Reason: She leads the Skyfire on an attack on the Forsaken fleet in Stormheim. Not only is this during the Burning Legion's invasion of Azeroth, the Forsaken Fleet is considerably larger than her force to the point that Nathanos Blightcaller questions her and Greymane's sanity. While the attack decimates the Forsaken fleet and limits Sylvanas' resources in the hunt for more Val'kyr, it unfortunately also gets the Skyfire destroyed and a lot of her men killed or injured.
- Rousing Speech: Inspires her soldiers to battle against the Horde forces in Pandaria, establishing that it's indeed payback time after Cataclysm.Rogers: Men, you've trained for this. You're among the elite. You are Skyfire men! This is the ship that took down Deathwing. You think some raggedy little Horde outpost stands a chance against the pride of the Alliance fleet? NO! Those green dirtbags down there plagued your homes in Southshore, laid siege to your children in Redridge, and massacred every man, woman and child in Theramore. It. Is. PAYBACK TIME!
- Tragic Bigot: The destruction caused by the Horde over the years and the plaguing of her hometown Southshore has caused her to fiercely hate and despise the Horde races.
"The war in Northrend took its toll on us as a people. While we were victorious in the frozen wastes, our own land fell into disarray."
Class: PaladinGryan Stoutmantle is the leader of the People's Militia in Westfall, which would later become known as the Westfall Brigade. As a Knight of the Silver Hand, he was in Lordaeron during the Third War and fought the Scourge there. When he returned home to Westfall, he found the region abandoned by the kingdom and ravaged by the Defias, and formed the People's Militia in response. Thanks to the help of Alliance adventurers, the leader of the Defias was revealed as Edwin VanCleef. He then sent adventurers to slay VanCleef, freeing Westfall from the Defias.He later led the Westfall Brigade in the Grizzly Hills during the war in Northrend, having been promoted to Captain. After the war in Northrend, he was promoted to Marshal and returned home to once again find Westfall in chaos, struggling with a revived Defias led by Vanessa VanCleef, Edwin's daughter seeking to avenge him. While the Vanessa and the Defias reveal themselves by taking over Sentinel Hill, he managed to retake it with the help of Alliance adventurers, who would then go on to defeat the revived Defias in the Deadmines. In Legion, he leads Westfall's defense against the demon invasion.
- Badass Grandpa: Gryan might be an old man, but he stands toe-to-toe with the demon invaders in Legion.
- Bling of War: Most of his armor is actually pretty standard and plain, but upon his promotion in Northrend he gained a big pair of golden pauldrons, one shaped like an eagle. His brief appearance in the Paladin order hall sees him gain a new fancy set of armour, using a silver recolored version of the Mists of Pandaria challenge armor.
- Cool Horse: The Legion invasion of Westfall shows him riding the golden-armored paladin charger into battle.
- Cool Old Guy: An old man who saw a land left to its fate and decided to step in by organising efforts to save it.
- Drop the Hammer: Wields a two-handed hammer as his weapon, which also signifies his status as a paladin. Unusually for Warcraft paladins, his is somewhat smaller than what most of them favor.
- Four-Star Badass: Promoted to Marshal after the war in Northrend and takes an active part in defending Westfall against the demon invasion in Legion.
- Knight in Shining Armor: A Knight of the Silver Hand devoted to helping the common people against bandits when their leaders would not.
- Old Soldier: Stoutmantle is a veteran paladin, having served in the Third War and the war in Northrend, and continues to be an active soldier.
- The Paladin: He is first named as a paladin by Wiley the Black in Lakeshire. After Bolvar became the Lich King, he is also now the most prominent Stormwind paladin left.
- Rank Up: It is unknown what military rank he had prior to leading the People's Militia, but his efforts see him promoted first to Captain and then later to Marshal.
- Shoulders of Doom: His initial pauldrons were big, but reasonable by Warcraft standards. Then he gained a huge pair of golden pauldrons in Northrend after his promotion.
"Word of your deeds has spread far and wide, rogue. So far, in fact, that Stormwind Intelligence has asked for you by name."
Class: RogueMaster Mathias Shaw is the leader of the Alliance intelligence agency organisation known as SI:7, coordinating operations and missions from the agency's base of operations in the Old Town district of Stormwind City. During the events of the Cataclysm, he was sighted in the Twilight Highlands, where he was involved in the discovery of the secret weapon commissioned by Deathwing for the Twilight's Hammer Clan to forge.
- Ascended Extra: Showed up as a Rogue quest giver during Classic, but had a slightly expanded role in Cataclysm, where he helps lead Alliance efforts in the Twilight Highlands.
- In Legion, he drives some some of the Rogue Class Hall campaign as an antagonist, when a dead SI:7 agent is discovered at the doorstep of the Hall of Shadows, with a conspiracy behind it. He also heavily obstructs the player while they follow the quest line to get the Assassination Artifact. It is later revealed that before the events of the Broken Shore, he and his agents were ambushed by a Dreadlord, who then proceeded to impersonate him to take control of SI:7, explaining all his irrational actions.
- Authority Equals Asskicking: The leader of SI:7, and although he doesn't often go out in the field, when he does, he gets work done.
- Badass Mustache: A long one that'd almost count as a beard.
- Badass Normal: Handles himself pretty well in combat against the monsters of the Twilight's Hammer.
- Being Watched: Specifically, he's watching you. Those forged documents you brought him? He's not buying it.Mathias: [eyeing you suspiciously] This is a dangerous game you play... take your gold for now, but know that I'm watching you.
- Bling of War: The gear he wears in the Twilight Highlands is rather more fancy than you'd expect from one of his profession, not that he's hampered any bit by it.
- Dual Wielding: Wields a pair of daggers in the Twilight Highlands.
- Grand Theft Me: Just before the battle at the Broken Shore, SI:7 discovered that there was a trap set by the Burning Legion. Before they could warn the Alliance and Horde, the dreadlord Detheroc ambushed the SI:7 agents and captured Shaw before impersonating him. As Amber Kearnen was a witness to this, Detheroc had her killed before she could warn the Uncrowned.
- Knife Nut: His preferred weapons of choice are sharp daggers.
- Shoulders of Doom: Going along with the Bling of War gear he wears in Twilight Highlands, his pauldrons are huge and bulky.
- Small Role, Big Impact: The Rogue Class Hall campaign reveals that hours before the events of the Broken Shore, he and his agents were there, and they realized the whole thing was a death trap - but before he could warn the Alliance and Horde ships to turn back, he was ambushed by a Dreadlord, who then proceeded to impersonate him to take control of SI:7. Had this not happened, it's quite likely that the combined forces of the Alliance and Horde wouldn't have suffered the losses they did, to say the very least.
- The Spymaster: As the leader of Stormwind's intelligence agency, he organises the many spies and informers they have at their disposal.
- Stealth Expert: He's able to sneak unnoticed all the way into the Twilight's Hammer main base in the Highlands.
- Took a Level in Jerkass: In Legion, he's very brash and racist to Garona during the Kingsbane (Assassination Rogue) Artifact questline, despite the fact that she and the player are just trying to stop cultists from doing a ritual to summon demons into Stormwind. Later, he does some very questionable actions such as trying to infiltrate the Hall of Shadows (the Rogue Class Hall), allowing a group of pirates a free pardon for their crimes in Stormwind in exchange for trying to kill one of his own agents. Ultimately subverted, as once the campaign goes on long enough it's revealed that the real Mathias was kidnapped by the Legion and a Dreadlord took his place, explaining why he was antagonizing the player and doing unwise actions.
- We Used to Be Friends: He was childhood friends with Edwin VanCleef and personally trained him in the ways of shadows and daggers, but while VanCleef set down on a path of revenge towards Stormwind, Shaw continued to serve the kingdom and countered his efforts.
"Adversity — our constant companion."
Voiced by: Jamieson Price
Class: WarriorIntroduced as Captain Taylor in Cataclysm, he was the commanding officer who led Stormwind's marines into battle against the naga in the resurfaced Vashj'ir. He received a promotion following the events that transpired, making him admiral of the Stormwind navy. In Mists of Pandaria, the disappearance of his ship, which carried the young Prince Anduin aboard it, kickstarts the rescue mission that leads the Alliance to Pandaria.
- Arch-Enemy: Early on in Mists Of Pandaria, he and General Nazgrim were played up as Arch Rivals. However this was mostly dropped as their storylines diverged from eachother entirely.
- And I Must Scream: Ends up being murdered and tortured as a spirit by a necromancer, before being corrupted into a Bone Wraith.
- Badass Cape: Acquires a blue and gold cape to go with his new rank as admiral, and wears it into battle as well.
- Badass Mustache: A long one that'd almost count as a beard.
- Badass Normal: Handles himself pretty well for a normal human warrior, duking it out with both naga and orcs.
- BFS: Wields a large golden sword in Pandaria, though he replaces it with a cutlass when the Alliance fleet arrives.
- Blade on a Stick: Wields a spear against the naga in Vashj'ir.
- Bling of War: Following his promotion to admiral he wears some rather fancy golden pauldrons.
- The Captain: Initially served as a captain of the Stormwind marines in Vashj'ir.
- Determinator: Even being turned into an undead spirit in Warlords of Draenor doesn't stop him from protecting his people.
- Dropped a Bridge on Him: Dies unceremoniously offscreen, as opposed to Nazgrim, who dies as a raid boss in service to his Warchief.
- Fighting Your Friend: When corrupted into a Bone Wraith and forced to attack an Alliance player by a necromancer.
- Four-Star Badass: An admiral as of Mists of Pandaria and takes an active part in the fighting.
- Frontline General: Both as captain and as admiral, Taylor leads from the front, and he's the first to engage the enemy at Serpent's Heart.
- Hat of Authority: Picks up an admiral's hat when the Alliance fleet arrives in Pandaria.
- Helmets Are Hardly Heroic: Outside of the diving helm he wears in Vashj'ir, he never wears a helmet to go with his armor.
- Heroic Willpower: Manages to resist being corrupted by a necromancer until the player shows up, who even acknowledges Taylor's spirit.
- It Has Been an Honor: Said to an Alliance player, after being freed from being Soulscythe.
- The Leader: Of the Five-Man Band sent into Pandaria to find Anduin.
- Rank Up: Promoted from captain to admiral between Cataclysm and Mists of Pandaria.
- Shoulders of Doom: Not initially, but the armor he wears after his promotion features a pair of big golden pauldrons.
- Worthy Opponent: Declares the Horde Commander as such when you meet in Draenor.
"My loyalties are personal — to King Varian and to his son!"
Class: RogueA young blood elf rogue who is not affiliated with Silvermoon City nor to the Alliance or even to Stormwind, but has sworn herself to the Wrynn family itself, Varian and Anduin. Valeera grew up fending for herself as a thief, but was eventually sold into slavery and became one of Rehgar Earthfury's gladiators along with Broll Bearmantle and Varian Wrynn. She helped Varian regain his memory and afterwards became a friend to Anduin. Valeera also helped Med'an and the New Council of Tirisfal fight Cho'gall at Ahn'Qiraj.
- Action Girl: Very capable fighter in her own right, despite her young age.
- Characterization Marches On: Her calm Femme Fatale persona from Hearthstone has stuck to her that it's her default personality when she returned in Legion, making her previous young, impulsive personality as shown in her debut comic book look like a pre-Character Development phase. Though she still possesses a few shades of her 'young' self. For instance, she doesn't sit on chairs properly, instead, sitting on the chair's back.
- Demonic Possession: For a short time, but the demon eventually jumped ship to Meryl Felstorm.
- Dual Wielding: Always wields a dagger in each hand.
- Expy: Surprisingly, she could fit the bill as an Expy of Nova (even if she already has a same-named sorta-cameo), seeing that they are blonde sneaky assassins (except Valeera does it up close while Nova does it from afar... mostly) that are pretty attractive with ponytail on their hair, having their main stories explained via comic books, but also tends to shy away from the main spotlight, gaining fame somewhere else (spin offs) outside of their main games.
- Knife Nut: A pair of glowing green daggers.
- Like a Son to Me: Broll sees some of his daughter Anessa in Valeera.
- Meaningful Name: Sanguinar, and she's a blood elf.
- Ms. Fanservice: Though then again, see Younger Than They Look.
- Odd Friendship: With Varian and especially Broll.
- Stripperific: She wears revealing outfits.
- The Not-Love Interest: Word of God stated that early on that she would be physically attracted to Varian, but the idea was never visited in the comic. Varian even refers to her as a child several times, as both characters show no romantic interest toward each other.
- True Companions: Even after the Power Trio broke up when the comics shifted focus to Med'an, Varian, Broll, and Valeera remain friends.
- Undying Loyalty: She's personally loyal to Varian and his son, rather than the Alliance or the Horde.
- What Happened to the Mouse?: Completely vanished after the comic series ended, though Broll asked about her in Stormrage and Varian had no idea where she had gone... Because as revealed of Legion, she has joined The Uncrowned (the Rogue Class Hall), a group of hidden Rogue cabal that secretly influences government actions from behind the scenes that not even governments know. Most Warcraft players that had never read the comics assumed she was a Canon Immigrant from Hearthstone.
- Younger Than They Look: Despite her Stripperific outfit, Valeera is still very much in her teens. Broll and Varian even refer to her as a child.
"Our decision to stay and fight was born out of courage and honor and a sense of family. ... My willingness to die wasn't courageous. And no matter who I am, I don't want to live without courage or honor."
Class: HunterTyrathan Khort is a human hunter in the Alliance army, but not especially high ranking. He was found by Chen Stormstout after being injured in battle and brought to the Shado-pan Monastery to heal, where the Shado-pan had him care for the recovering Vol'jin so their opposite personalities would achieve balance. Tyrathan is haunted by doubt after losing his scouting squad to a sha attack in the Jade Forest.Tyrathan's family serve the Vaynst family of Stormwinds nobles, and one of these Vaynsts was Tyrathan's commander in Pandaria. Khort went to lead a squadron of Hunters like him through the forest, presumably sometime during the Battle of Forest Heart, and they were ambushed by Sha. His squadron was decimated, and Tyrathan survived barely by crawling through the forest with a broken leg, feeding off plants he could find until he was discovered by Chen Stormstout and delivered to the Shado-Pan Monastery.
- Archer Archetype: He bites his lip with longing as he watches Shado-Pan Monks practice with bows. Archery is his passion.
- Battle Trophy: Hates these with a passion. He refers to soldiers he's served with who take Orc or Troll tusks and other things as trophies. But he thinks it's disgusting to reduce enemies to mere marks.
- Blood Knight: His wife worries that killing comes a little too naturally to him, and he never thought about it before until his stay at the Monastery.
- Boom Head Shot: How he kills trolls, as described under One-Hit Kill below.
- The Cameo: He can be found in Durotar following the Broken Shore, attending Vol'jin's funeral in hiding. If you find him he begs you not to call the guards as he just wishes to respectfully mourn his friend and make clear he wants to follow through his oath of vengeance they made.
- Deuteragonist: Surprisingly, Vol'jin: Shadows of the Horde is not only about Vol'jin. Author Michael Stackpole did this on purpose because the first drafts of the book seemed too Horde oriented.
- Faith–Heel Turn: He doesn't become evil or bad, but he's long since abandoned faith in the Holy Light.
- He Who Fights Monsters: It deeply worries him that killing people never bothered him in the past.
- Heroic Self-Deprecation: Does a lot of this to himself during the first half of Shadows of the Horde. He doesn't think he can go back and face his family after his failure, and part of him doesn't even want to. He gets better.
- Improbable Aiming Skills: He's able to kill Zandalari trolls from below by shooting arrows through cracks in floorboards.
- The Last Dance: Stands with the Thirty-Three against the Mogu and Zandalari army baring down on the Shado-Pan Monastery.
- Misplaced Accent: Justified. He spent a year in Stranglethorn and adopted a troll mercenary named Keran'dal as his guide. Tyrathan picked up both the Zandali language and a trollish accent from it.
- Odd Friendship: With Vol'jin, Chieftain of the Darkspear Tribe and the new Warchief of the Horde. He admits that if his friendship was ever discovered, he'd be tried and executed for treason.
- One-Hit Kill: Every shot. He spent a lot of time in Stranglethorn Vale hunting trolls, and so he knows exactly how to kill them.Tyrathan: With trolls, I draw a line connecting the bottom of the ears, drop it three inches, and split it in half. Easy shot at the spine, and you get the tongue as you're going.
- That Man Is Dead: Believes himself to be much different than he was because of how he got his squadron killed. It made him think, rethink, and overthink about his life, and he opted to change who he was.