- "Proud and noble, courageous and wise, these races work together to preserve order in Azeroth. The Alliance is driven by honor and tradition. Its rulers are champions of justice, hope, knowledge, and faith. In a time when chaos and uncertainty reign, the Alliance remains steadfast in its determination to bring light to the darkest corners of the world"
Also known as the Alliance of Lordaeron or the Grand Alliance, the Alliance was a combined front against the invading orcish Horde, involving the peoples of the seven human kingdoms, the dwarves and gnomes of Khaz Modan, and the high elven kingdom of Quel'Thalas. The Alliance successfully drove the orcish Horde back through the Dark Portal in the Second War but split up by the time the Third War rolled around due to infighting and political turmoil among other larger problems, leaving several member factions broken or completely destroyed.In World of Warcraft, the Alliance initially consists of Stormwind, Theramore, Ironforge, Gnomeregan and Darnassus, as well as the remnants of Stromgarde, the exiled high elves of Quel'Thalas, and presumably the so far unseen Kul Tiras. It is later on in The Burning Crusade joined by the draenei of the Exodar and in Cataclysm by the now worgen kingdom of Gilneas. In Mists of Pandaria, the pandaren who follow the path of the Tushui join the Alliance as well.Due to length, this page has been split into the following subpages:
- Human Kingdoms
- Original Members
- New Members
- The Alliance: Initially formed by the seven human kingdoms to stand against the invading Horde, the Alliance of Lordaeron managed to push back the Horde and save themselves before they broke themselves apart. Unlike the Horde, the Alliance is exactly as it sounds like, various kingdoms and peoples who band together under one flag for mutual benefit. While the Warchief is the leader of the entire Horde, each faction leader of the Alliance are more or less equal in terms of governing their people.
- By Mists of Pandaria, Varian Wyrnn of Stormwind became the "High King of the Alliance" which Word of God states is the equivalent of Supreme Commander of the old Alliance. Despite the name, Varian does not have full control of the Alliance except in military matters, and even then the factions could leave the Alliance if they feel it is no longer in their benefit to stay.
- Badass Army: The 7th Legion, an army which comprises several of the Alliance's races.
- Badass Creed: A number of organisations within the Alliance has some rather badass words associated with them.
"Esarus thar no'Darador — By Blood and Honor We Serve."
- The Knights of the Silver Hand, the Paladins of the Alliance, have one, spoken in the humans' ancient language:
Halford Wyrmbane: "Through the valleys and peaks of Mount Hyjal, across the shifting sands of Silithus, against the Legion's dread armies - we have fought. We are the nameless, faceless, sons and daughters of the Alliance. By the Light and by the might of the Alliance, the first strike belongs to us and the last strike is all that our enemies see. We are 7th Legion."
- The aforementioned 7th Legion has a really cool one.
- Blue Is Heroic: The primary color used by the Alliance is blue, contrasting with the initially villainous Horde, which used red as their primary color.
- Cool Boat: Up until Cataclysm, the Alliance's primary mode of transportation was by boat.
- Cool Airship: By Wrath of the Lich King, gnomish engineers developed large airships that were used over Icecrown before getting enough to to use in just about every major campaign in Cataclysm, with the Skyfire being the ship famous for taking down Deathwing. It would later lead the Alliance's initial forces into Pandaria.
- Divided We Fall: Basically the reason why the Third War ended so terribly for the Alliance as a whole. Once the threat of the Horde was taken care of, must of the Alliance members left for one reason or another
- Lordaeron was left alone for the most part, and couldn't handle the plague of undeath and the Scourge. It being the strongest Alliance kingdom at the time meant the others would quickly fall behind it..
- Gilnaes left and isolated themselves behind their wall because their king didn't want to be involved in other people's problems. This protected them from the Scourge, but left them vulnerable the the Worgen curse years later.
- Stormgarde left after the Second War, fell on hilariously bad times, and was destroyed by during Third War. As of the Wo W, the survivors have rejoined the Alliance, all they hold on to is a giant hole in the middle of the Arathi Highlands.
- Quel'Thalas primarily kept to themselves behind their own walls during the Third War until Arthas ran the Scourge through it.
- While Gnomeregan technically didn't leave the Alliance immediatly after the second war, their city was invaded by the Troggs during the Third War, and the gnomes chose to focus on defending it over sending reinforcements to their allies. This in turn caused the other Alliance members to believe they had left, and as such no help could be provided to save Gnomeregan until it was too late.
- Fantastic Racism: Humans, Dwarves and Gnomes (As well as Worgen, who used to be Human) have fought multiple wars against the Orcs and Trolls, leading to deep-seated hatreds, which are understandable to a degree. The Draenei suffered even more at Orc hands, and had the Blood elves kidnap and leach the power of one of the beings they worship, and Orcs killed one of the Night Elve's demigods. Alot of the Alliance reason for confrontational acts against the Horde lies in either racism or the Horde provoking them.
- Five Races: For the original Alliance of Lordaeron: Humans are Mundane, Dwarves are Stout, Gnomes are Cute, and High Elves are High Men/Fairy. For the current incarnation of the Alliance it goes like this: Humans are Mundane, Dwarves are Stout, Gnomes are Cute, Night Elves are High Men, and Draenei are Fairy. Worgen break the trend but can be considered a variation of Stout. Pandaren are firmly Stout.
- Holier Than Thou: One of the more common Alliance character flaws as a whole. Their faction is united in great part by a common ideal of virtues and heroism, opposition to everything demon-related and originally a front against the then evil Horde. Even though the Horde has turned a new leaf since then and no longer is the Demons' personal army, the Alliance races still tend to feel like they are the good guys and have a higher moral ground than them, when really the conflict has now become more of a Gray and Grey Morality.
- Not-So-Omniscient Council of Bickering: The Alliance following the Second War was plagued with internal intrigue and bickering, much of which led to its initial downfall.
- The Order: Several orders have formed either from or within the Alliance, chiefest of all the Order of the Silver Hand, to which the human and dwarven paladins of the Alliance belongs.
- Saintly Church: The Church of the Holy Light, which most of the human kingdoms and the dwarves of Khaz Modan belong to. It does have its number of corrupt members and offshoots, but remains for the most part a Saintly Church.
- The Priesthood of Elune is also renowned for its fairness.