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A character subpage for the [=WarCraft=] universe, including ''VideoGame/WorldOfWarcraft''. For the main character page, [[Characters/{{Warcraft}} see here]]. For the Horde subpage, [[Characters/WarcraftTheHorde see here]].

->''"Proud and noble, courageous and wise, these races work together to preserve order in Azeroth. The Alliance is driven by honor and tradition. Its rulers are champions of justice, hope, knowledge, and faith. In a time when chaos and uncertainty reign, the Alliance remains steadfast in its determination to bring light to the darkest corners of the world"''

[[caption-width-right:250:Crest of the Alliance]]
Also known as the Alliance of Lordaeron or the Grand Alliance, the Alliance was a combined front against the invading orcish Horde, involving the peoples of the seven human kingdoms, the dwarves and gnomes of Khaz Modan, and the high elven kingdom of Quel'Thalas. The Alliance successfully drove the orcish Horde back through the Dark Portal in the Second War but split up by the time the Third War rolled around due to infighting and political turmoil among [[ZombieApocalypse other]] [[TheLegionsOfHell larger]] [[ApocalypseHow problems]], leaving several member factions broken or completely destroyed.

In ''VideoGame/WorldOfWarcraft'', the Alliance initially consists of Stormwind, Theramore, Ironforge[[note]]Encompassing both the Bronzebeard and Wildhammer clans[[/note]], Gnomeregan and Darnassus, as well as the remnants of Stromgarde and Lordaeron and the exiled high elves of Quel'Thalas. It is later on in ''The Burning Crusade'' joined by the draenei of the Exodar[[note]] As well as some of the Broken of Outland[[/note]] and in ''Cataclysm'' by the now worgen kingdom of Gilneas. Also during Cataclysm, a faction of the Dark Iron clan of dwarves returns to Ironforge. In ''Mists of Pandaria'', the pandaren who follow the path of the Tushui join the Alliance, and during the course of the expansion Dalaran formally rejoins as well. In ''Battle for Azeroth'', the Alliance seeks new allies in their war against the Horde, including the Lightforged Draenei of the Army of Light, the Void Elves, the remaining Dark Iron dwarves, and the naval nation of Kul Tiras. Other races sworn to the Alliance banner include the Frostborn dwarves of Northrend and the Pearlfin Jinyu of Pandaria.

Due to length, this page has been split into the following subpages:
* Human Kingdoms
** [[Characters/WarcraftTheAllianceStormwind Stormwind]] - Heroes who fight for a brighter future.
** [[Characters/WarcraftTheAllianceLordaeron Lordaeron]] - A fallen kingdom hoping to rise again.
** [[Characters/WarcraftTheAllianceGilneas Gilneas (Worgen)]] - Cursed humans turned into monsters.
** [[Characters/WarcraftTheAllianceKulTiras Kul Tiras]] - Hardy islanders specializing in naval warfare.
** [[Characters/WarcraftTheAllianceHumanKingdoms Other Kingdoms]]
* Original Members
** [[Characters/WarcraftTheAllianceIronforge Ironforge (Dwarven Clans)]] - Soldiers who dwell under the mountain.
** [[Characters/WarcraftTheAllianceGnomeregan Gnomeregan (Gnomes)]] - Ingenious inventors that seek innovation.
** [[Characters/WarcraftTheAllianceQuelThalas Quel'Thalas (High Elves and Void Elves)]] - The last of their kind that were denied their homeland. The Void Elves being Blood Elven exiles who dipped to far into forbidden magic and were forever stained by it.
* New Members
** [[Characters/WarcraftTheAllianceDarnassus Darnassus (Night Elves)]] - Elusive warriors who fight best under the cloak of the moonlight.
** [[Characters/WarcraftTheAllianceExodar The Exodar (Draenei)]] - Exiles who seek to end the darkness.
** [[Characters/WarcraftTheAllianceTushui Tushui (Pandaren)]] - Those who think before they act.
** [[Characters/WarcraftTheAllianceVindicaar The Vindicaar (Lightforged Draenei)]] - Holy crusaders fighting to uphold order in the universe.
!!General Tropes
* TheAlliance: Initially formed by the seven human kingdoms to stand against the invading Horde, the Alliance of Lordaeron managed to push back the Horde and save themselves before [[DividedWeFall they broke themselves apart]]. Unlike the Horde, the Alliance is exactly as it sounds like, various kingdoms and peoples who band together under one flag for mutual benefit. While the Warchief is the leader of the entire Horde, each faction leader of the Alliance are more or less equal in terms of governing their people.
** By ''Mists of Pandaria'', Varian Wyrnn of Stormwind became the "High King of the Alliance" which WordOfGod states is the equivalent of Supreme Commander of the old Alliance. Despite the name, Varian does not have full control of the Alliance except in military matters, and even then the factions could leave the Alliance if they feel it is no longer in their benefit to stay.
** The title of High King has become controversial among Alliance fans. While it is obstinately a military rank, it appears Anduin has inherited the title from his father, as though it were a real kingship. This, along with other racial leaders (notably Genn Greymane) refering to him as "my King", has made players begin to wonder if the Alliance truly is an alliance anymore or, if like the Horde, all members are expected to bow to the will of one individual.
* BadassArmy:
** The 7th Legion, an army which comprises several of the Alliance's races.
** The Night Elves originally had the largest army of all the races; since back in ''Warcraft III'' their race was a faction just as powerful as the entire Alliance or the entire Horde ''by themselves''. [[TheWorfEffect In more recent lore]] [[StoryBreakerPower the Night Elves]] [[TheWorfEffect have been significantly weakened as a whole]].
* BadassCreed: A number of organisations within the Alliance has some rather badass words associated with them.
** The Knights of the Silver Hand, the Paladins of the Alliance, have one, spoken in the humans' ancient language:
--->''"Esarus thar no'Darador -- By Blood and Honor We Serve."''
** The aforementioned 7th Legion has a really cool one.
--->'''Halford Wyrmbane:''' Through the valleys and peaks of Mount Hyjal, across the shifting sands of Silithus, against the Legion's dread armies - we have fought. We are the nameless, faceless, sons and daughters of the Alliance. By the Light and by the might of the Alliance, the first strike belongs to us and the last strike is all that our enemies see. We are 7th Legion.
* BlueIsHeroic: The primary color used by the Alliance is blue, contrasting with the initially villainous Horde, which used red as their primary color.
* CoolAirship: By ''Wrath of the Lich King'', gnomish engineers developed large airships that were used over Icecrown before getting enough to to use in just about every major campaign in ''Cataclysm'', with the ''Skyfire'' being the ship famous for taking down Deathwing. It would later lead the Alliance's initial forces into Pandaria.
* CoolBoat: Up until ''Cataclysm'', the Alliance's primary mode of transportation was by boat.
* DividedWeFall: Basically the reason why the Third War ended so terribly for the Alliance as a whole. Once the threat of the Horde was taken care of, most of the members didn't really see a point to remain an Alliance.
** Lordaeron was left alone for the most part, and couldn't handle the plague of undeath that would become the Scourge. It being the strongest Alliance kingdom at the time meant the others would quickly fall behind it.
** Gilneas left and isolated themselves behind their wall because their king didn't want to be involved in other people's problems. This protected them from the Scourge, but left them vulnerable the the Worgen curse years later until they had to rejoin the Alliance during the Horde-Alliance War in ''Cataclysm''.
** Stromgarde left after the Second War, fell on hilariously bad times, and was destroyed by during Third War. As of the [=WoW=], the survivors have rejoined the Alliance, but all they hold on to is a giant hole in the middle of the Arathi Highlands.
** Quel'Thalas primarily kept to themselves behind their own walls during the Third War until Arthas ran the Scourge through it. And when they ''tried'' to join the war effort in Lordearon after that, the human lord in charge of them was a smug racist and bullied them into leaving the Alliance. Years later, only a few scant fragments of high elves remain in the Alliance, while the blood elves of Quel'Thalas joined the Horde.
** While Gnomeregan technically didn't leave the Alliance immediately after the second war, their city was invaded by the Troggs during the Third War, and the gnomes chose to focus on defending it over sending reinforcements to their allies. This in turn caused the other Alliance members to believe they had left, and as such no help could be provided to save Gnomeregan until it was too late.
** Kul Tiras remained in the Alliance until Jaina, daughter of the Kul Tiras Admiral Daelin Proudmoore, helped the Horde kill said admiral. They left the Alliance and didn't look back until ''Battle for Azeroth'', but this is only after another world war with the Horde broke out.
** Dalaran fell victim to this in the Third War mostly due to the other surrounding nations already being destroyed by the Scourge. As a result, Arthas crushed their defenses and the city was subsequently annihilated by Archimonde. Once the city is rebuilt, however, they begin to subvert the trope by becoming a neutral party in world affairs, and end up being largely successful on their own before they rejoin the Alliance in Mists of Pandaria. The city functioning as a neutral hub for the Alliance, Horde and class orders to operate out of plays a large role in thwarting both the Lich King and the Burning Legion during their respective attempts to conquer the world.
** The dwarves largely subvert this in regards to the rest of the Alliance, but historically struggle with this trope within their own clans, specifically between the Dark Irons and everyone else. Whereas the Ironforge and Wildhammer clans put aside their differences and prospered, the Dark Irons earned themselves the enmity of both, summoned Ragnaros to defend themselves, and thus ended up enslaved by the Firelord for years until the players defeated Ragnaros and freed them. Once a faction of them under Moira join the Alliance and start trying to co-exist with the other clans, they start to prosper and finally begin to subvert the trope as a whole.
** The Kingdom of Alterac betrayed the Alliance, joined the Horde, and got destroyed for their trouble. The remnants never rejoined the Alliance and instead created the Syndicate.
* FantasticRacism: Humans, Dwarves and Gnomes (As well as Worgen, who used to be Human) have fought multiple wars against the Orcs and Trolls, leading to deep-seated hatreds, which are understandable to a degree. The Draenei suffered even ''more'' at Orc hands, and had the Blood elves kidnap and leach the power of one of the beings they worship, and Orcs killed one of the Night Elve's demigods. Alot of the Alliance reason for confrontational acts against the Horde lies in either racism or the Horde provoking them.
* FiveManBand: The playable races.
** TheLeader: Humans. The original founders of the Alliance and have been its primary leaders ever since.
** TheLancer: Dwarves. One of the first non-human members and the ones with the closest relationship to the humans.
** TheSmartGuy: Gnomes. They have based their entire society around the creation of new technology, some of which contributed to Alliance victories during the first three wars.
** TheBigGuy: Night Elves. Not only by virtue of being the AmazonBrigade, but also have one of the largest armies in the Alliance and is one of the only races whose leader is directly in charge of military affairs. True to their archetype, they have been subjected to TheWorfEffect.
** TheHeart: Draenei. Arguably the least morally corrupt race in the Alliance as well as the ones with the least animosity towards the opposite faction, the latter as a result of their attention being [[Characters/WarcraftTheBurningLegion focused elsewhere]].
** TheSixthRanger: Worgen. Originally rejected the idea of rejoining the Alliance until [[DoomedHometown external circumstances]] forced their hand. As of ''Legion'', they have become one of their faction's most prominent members, essentially functioning as a second lancer.
* FiveRaces: For the original Alliance of Lordaeron: Humans are Mundane, Dwarves are Stout, Gnomes are Cute, and High Elves are High Men/Fairy. For the current incarnation of the Alliance it goes like this: Humans are Mundane, Dwarves are Stout, Gnomes are Cute, Night Elves are High Men, and Draenei are Fairy. Worgen break the trend but can be considered a variation of Stout. Pandaren are firmly Stout.
* HolierThanThou: One of the more common Alliance character flaws as a whole. Their faction is united in great part by a common ideal of virtues and heroism, opposition to everything demon-related and originally a front against the then evil Horde. Even though the Horde has turned a new leaf since then and no longer is the Demons' personal army, the Alliance races still tend to feel like they are the good guys and have a higher moral ground than them, when really the conflict has now become more of a GrayAndGreyMorality.
* NotSoOmniscientCouncilOfBickering: The Alliance following the Second War was plagued with internal intrigue and bickering, much of which led to its initial downfall.
* TheOrder: Several orders have formed either from or within the Alliance, chiefest of all the Order of the Silver Hand, to which the human and dwarven paladins of the Alliance belongs.
* SaintlyChurch:
** The Church of the Holy Light, which most of the human kingdoms and the dwarves of Khaz Modan belong to. It does have its number of corrupt members and offshoots, but remains for the most part a SaintlyChurch.
** The Priesthood of Elune is also renowned for its fairness.
* TrueCompanions: Perhaps not to the same extent as the Horde, but close enough. While the Alliance was originally formed just to fight a common enemy, with it's members still mainly focusing on their own individual interests, this has changed over time. The Alliance as it's today is now bound together not only by a deep commitment to uphold their common ideals, but also [[FireForgedFriends a sense of brotherhood which has developed through years of fighting together]]. This change became especially more prominent in the Alliance's storyline in ''Mists of Pandaria'' and later in ''Legion'' [[spoiler: with [[TheHighKing the High King Varian Wrynn]] [[HeroicSacrifice sacrificing his own life to allow the remaining Alliance forces to retreat from the Broken Shore]]]].