Homo sapiens. What an inventive, invincible species. It's only a few million years since they've crawled up out of the mud and learned to walk. Puny, defenceless bipeds. They've survived flood, famine and plague. They've survived cosmic wars and holocausts, and now here they are amongst the stars, waiting to begin a new life, ready to outsit eternity. They're indomitable. Indomitable!
In fiction, no matter how many other races are kicking around, if there's one species that seems to have a knack for avoiding extinction it's us. Genocidal aliens? We fortify our position and fight back with everything we have.
Earth becomes uninhabitable? We either head into space to find somewhere new to live or artifically create enclosed environments that are habitable. Our planet gets blown up
? Again, time to take to the stars. Global ice age? Been there, done that.
Differs from Last Stand
in that while Last Stand
is to do with refusing to surrender even when the odds are heavily stacked against them, with the possibility of extinction not always being a factor, Human Are Survivors covers the way that humans as a species tend to be very, very hard to kill off, regardless of whether the ones attempting to do so are enemies, Mother Nature, the universe in general or even our own stupidity. There is a fair bit of overlap though. Can sometimes overlap with Humans Are Special
. See also Humans Are Warriors
, and HAD to Be Sharp
Films — Animated
Films — Live-Action
- Humanity in Titan A.E.. Aliens try to kill them off by blowing up Earth, years later those who were evacuated before said Earth-Shattering Kaboom are still hanging in there despite the loss of their planet, being on the bottom of the galactic totem pole and the fact that the nearest thing they have to a home is a bodged together space colony made out of old ships, not to mention that the aforementioned aliens are still out to get them.
- Predator: According to Expanded Universe and Word of God, the titular alien hunters enjoy hunting humans because, despite our inferior physiology and technology, we're ingenious survivors and we're not bound by rigid codes of honour; basically Weak, but Skilled plus Combat Pragmatist. In expanded material, they especially value two different species as prey: "Pyode Amedha", which is "Soft Meat" and refers to us, and "Kainde Amedha", which means "Hard Meat" and refers to the Xenomorphs. In other words, a race of super-strong, armed-to-the-teeth Proud Warrior Race Guys have arguments about whether or not we're more entertaining quarry than a race of Lightning Bruiser bug monsters with acid for blood. Makes you proud in a weird way, doesn't it?
- In Arthur C. Clarke's Rescue Party, aliens who've come to try and save as many as they can before the Sun goes nova are suprised to find that Earth's inhabitants have already managed to rescue themselves.
- The Green Book by Jill Paton Walsh. Another "take to the stars" one.
- In Hothouse by Brian W. Aldiss, humanity is just barely surviving, but considering that the only other known animals left are highly evolved insects, that's impressive.
- In Doctor Who the human race not only outlasts the planet Earth, but manages to survive until the end of the Universe. Unfortunately things went downhill after that.
- In "Evolution of the Daleks", Dalek Sec merges with a human to become a Half-Human Hybrid specifically because Humans Are Survivors and wants to impart that resilience to a new generation of Daleks. At first he believes this is because of humanity's ambition and "genius for war", but eventually thinks it's because of humanity's better qualities instead.
- Firefly. Like Titan A.E., we take to the stars.
- Star Trek: Humans have pulled themselves from the brink of self-annihilation and survived wars against the Xindi and their Guardians, the Romulans, the Klingons, the Dominion, the Borg, Species 8472, etc. In one novel, Q describes this as humanity's hat.
- Dungeons & Dragons 4th Edition uses this trope as part of its (successful) attempt to take humans from being simply The Mario to being Humans Are Special, and it crops up all over the game's human-specific support material. In fact, it would not be far off base to wager that a full third or more of human specific feats, as well as the racial paragon path, are devoted to setting up human beings as hyper-adaptable, survival Determinators, either (read: usually) by adding bonuses to saving throws, or occasionally more directly by adding HP or defense bonuses. Seriously, some of the humans' most iconic feats have names like: Human Perseverance, Die Hard, Human Resolve, Frantic Recovery, Don't Count Me Out...you get the idea.
Truth in Television
- Successfully beating the entirety of any Survival Horror game.
- The UFO After Blank series is built on this. The Reticulans launched a global Depopulation Bomb that wiped out the vast majority of humankind. But the small percentage that survived were pissed and motivated to both survive and seek out bloody vengeance, and went from a few scattered survivors to a technologically-advanced global military force able to match the Reticulans' superior technology through prying it from their corpses, figuring out how it worked, and turning it back against the enemy. Depending on the ending of the first game, the humans either destroy the Reticulan forces or fight them to a standstill until the Reticulans agree to build a space station to house the surviving population.
- The Terrans in StarCraft are the descendants of a small group of refugees from earth's death camps who crashed into a bunch of planets after missing their intended destination by some 15 years in warp and later proceeded to fight at least one nuclear war amongst themselves. In the games themselves several of their colonies are infested by a Horde of Alien Locusts and/or sterilized by Scary Dogmatic Aliens, and yet they continue to not only hold out against both species and internal strife but to prosper.
- In the Metro 2033 series (both the two books and the two video games), even after the apocalypse, even when you don't count Artyom, humans are still the toughest and most badass species around. They eat shrimpsnote with beer, kill demonsnote , on a regular basis, and can slaughter nosalises and watchmen with knives and nothing else with some effort. It's reflected in-game, too: the combat analysis on this page shows how humans excel in all kinds of face-off, even when outnumbered, and don't suffer at all from Conservation of Ninjutsu like the other competitorsnote often do - in fact, a quartet of humans can only consistently be matched by four other humans or the Player Character.
- Humanity in Destiny is explicitly described as this in their Grimoire entry. Mankind once lived in a golden age of advanced technology thanks to the Traveler, until the Darkness, its archenemy, attacked and ruined mankind. The current human society is made up of the descendants of the survivors of the collapse, gathered in a single city on earth, desperately struggling for survival and to reawaken the Traveler. They are surrounded by incredibly powerful enemies, including alien pirates, an occupying alien army, a legion of bloodthirsty Magitek Omnicidal Maniacs, and hyper-advanced, malevolent time-traveling robots who warp reality. But despite all the myriad threats they face, this one weakened species and its one small city are slowly, doggedly pushing back, intent on retaking what was once theirs.
- In the time that humans have been on this Earthnote , we have experienced global drought, Ice Ages, drastic changes in sea level and weather patterns, numerous global epidemics, natural disasters, and many, many, many wars.
- And we're still here.
- And for better or worse, there's more of us than ever before.
- Some people, including Stephen Hawking, think we're not trying hard enough at this, and better get it together (read: spread into space).
- There are huge problems about space travel that we don't yet have technology to even address. We can send someone past Pluto, for example, but have no idea if such a trip is survivable.