History Main / HumansAreSurvivors

9th Oct '17 3:40:17 PM AndreaTx
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* In ''Franchise/MassEffect'', humans are attacked [[EldritchAbomination by space badasses]] over and over again and always manage to survive despite alien species and planets being obliterated.

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* In ''Franchise/MassEffect'', humans were the last species to master intergalactic space travel and are new to intergalactic diplomacy. They are seen as overly ambitious upstarts. However, whenever there is a threat to the galaxy, the humans are the first to detect it and always lead the charge to defeat it. Humans are attacked [[EldritchAbomination by space badasses]] over and over again and always manage to survive despite alien species and planets being obliterated.
9th Oct '17 3:38:14 PM AndreaTx
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* In ''Franchise/MassEffect'', humans were the last species to master intergalactic space travel and are new to intergalactic diplomacy. They are seen as overly ambitious upstarts. However, whenever there is a threat to the galaxy, the humans are the first to detect it and always lead the charge to defeat it.

to:

* In ''Franchise/MassEffect'', humans were the last species to master intergalactic are attacked [[EldritchAbomination by space travel badasses]] over and are new to intergalactic diplomacy. They are seen as overly ambitious upstarts. However, whenever there is a threat to the galaxy, the humans are the first to detect it over again and always lead the charge manage to defeat it.survive despite alien species and planets being obliterated.
9th Oct '17 3:36:08 PM AndreaTx
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* In ''Series/{{Supernatural}}'', humans are the bottom of the food chain and often seen as the scourge of the earth by monster races, angels, and demons. But somehow the humans keep thwarting plans for domination and destruction that have been in the plans for decades, millenia, eons, etc.




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* In ''Franchise/MassEffect'', humans were the last species to master intergalactic space travel and are new to intergalactic diplomacy. They are seen as overly ambitious upstarts. However, whenever there is a threat to the galaxy, the humans are the first to detect it and always lead the charge to defeat it.
17th Sep '17 5:29:45 PM nombretomado
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* In ArthurCClarke's ''Rescue Party'', aliens who've come to try and save as many as they can before the Sun goes nova are suprised to find that Earth's inhabitants have already managed to rescue themselves.

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* In ArthurCClarke's Creator/ArthurCClarke's ''Rescue Party'', aliens who've come to try and save as many as they can before the Sun goes nova are suprised to find that Earth's inhabitants have already managed to rescue themselves.
29th Jul '17 8:12:35 PM Gaming28
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Differs from LastStand in that while LastStand is to do with refusing to surrender even when the odds are heavily stacked against them, with the possibility of extinction not always being a factor, Human Are Survivors covers the way that humans as a species tend to be very, very hard to kill off, regardless of whether the ones attempting to do so are enemies, Mother Nature, the universe in general or even our own stupidity. There is a fair bit of overlap though. Can sometimes overlap with HumansAreSpecial. See also HumansAreWarriors, and HadToBeSharp.

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Differs from LastStand in that while LastStand is to do with refusing to surrender even when the odds are heavily stacked against them, with the possibility of extinction not always being a factor, Human Are Survivors covers the way that humans as a species tend to be very, very hard to kill off, regardless of whether the ones attempting to do so are enemies, Mother Nature, the universe in general or even [[HumansAreMorons our own stupidity.stupidity]]. There is a fair bit of overlap though. Can sometimes overlap with HumansAreSpecial. See also HumansAreWarriors, and HadToBeSharp.
29th Jul '17 8:07:55 PM Gaming28
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* In the time that humans have been on this Earth[[note]]which is admittedly brief compared to the many, ''many'' other species on Earth that exist today but predate us by millions of years[[/note]], we have experienced global drought, Ice Ages, drastic changes in sea level and weather patterns, numerous global epidemics, natural disasters, and many, many, many wars.

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* In the time that humans have been on this Earth[[note]]which is admittedly brief compared to the many, ''many'' other species on Earth that exist today but predate us by millions of years[[/note]], we have experienced global drought, Ice Ages, drastic changes in sea level and weather patterns, numerous global epidemics, natural disasters, and [[HumansAreWarriors many, many, many, many, many, many, many, many wars.wars]].
14th Jul '17 5:03:52 PM Cobalt58
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* Humanity in ''Videogame/{{Destiny}}'' is explicitly described as this in their [[AllThereInTheManual Grimoire]] entry. Mankind once lived in a golden age of advanced technology thanks to [[BigGood the Traveler]], until [[EldritchAbomination the Darkness]], its archenemy, attacked and ruined mankind. The current human society is made up of the descendants of the survivors of the collapse, gathered in a single city on earth, desperately struggling for survival and to reawaken the Traveler. They are surrounded by incredibly powerful enemies, including alien pirates, an occupying alien army, a legion of bloodthirsty MagiTek {{Omnicidal Maniac}}s, and hyper-advanced, malevolent time-traveling robots who warp reality. But despite all the myriad threats they face, this one weakened species and its one small city are slowly, doggedly pushing back, intent on retaking what was once theirs.
* The humans in [[Videogame/XCOMEnemyUnknown XCOM: Enemy Unknown]]. Aliens have landed on Earth, and are abducting citizens and razing entire cities. Every nation's military is no match. In a last ditch effort, nations from around the world pool all their funding and technology into "The XCOM Project", a secretive Paramilitary organization dedicated to combating the aliens. Even with the absolute best humanity has to offer, they are severely outmatched. The aliens can take large barrages of gunfire, all while tearing through XCOM's body armor as if it were paper. In addition to being outnumbered, the humans are outgunned as well. Countless aliens keep landing, tearing apart more and more of the world. They can bend minds and kill soldiers with just a thought, and yet the humans of XCOM hang on. After managing to kill enough aliens and steal enough tech, XCOM begins reverse-engineering alien tech and supplying their soldiers with gear that can make their soldiers survive even the aliens' deadly plasma guns. The soldiers that keep surviving missions become tougher and tougher, stronger and more determined, until your elite soldiers can survive the deadliest weapons the aliens can throw at you, even powering through alien mind control and lethal wounds though sheer will and determination. Even losing the City to the Cabal in ''Videogame/Destiny2'' has only furthered their resolve to keep fighting and surviving.

to:

* Humanity in ''Videogame/{{Destiny}}'' is explicitly described as this in their [[AllThereInTheManual Grimoire]] entry. Mankind once lived in a golden age of advanced technology thanks to [[BigGood the Traveler]], until [[EldritchAbomination the Darkness]], its archenemy, attacked and ruined mankind. The current human society is made up of the descendants of the survivors of the collapse, gathered in a single city on earth, desperately struggling for survival and to reawaken the Traveler. They are surrounded by incredibly powerful enemies, including alien pirates, an occupying alien army, a legion of bloodthirsty MagiTek {{Omnicidal Maniac}}s, and hyper-advanced, malevolent time-traveling robots who warp reality. But despite all the myriad threats they face, this one weakened species and its one small city are slowly, doggedly pushing back, intent on retaking what was once theirs.
theirs. Even losing the City to the Cabal in ''Videogame/Destiny2'' has only furthered their resolve to keep fighting and surviving.
* The humans in [[Videogame/XCOMEnemyUnknown XCOM: Enemy Unknown]]. Aliens have landed on Earth, and are abducting citizens and razing entire cities. Every nation's military is no match. In a last ditch effort, nations from around the world pool all their funding and technology into "The XCOM Project", a secretive Paramilitary organization dedicated to combating the aliens. Even with the absolute best humanity has to offer, they are severely outmatched. The aliens can take large barrages of gunfire, all while tearing through XCOM's body armor as if it were paper. In addition to being outnumbered, the humans are outgunned as well. Countless aliens keep landing, tearing apart more and more of the world. They can bend minds and kill soldiers with just a thought, and yet the humans of XCOM hang on. After managing to kill enough aliens and steal enough tech, XCOM begins reverse-engineering alien tech and supplying their soldiers with gear that can make their soldiers survive even the aliens' deadly plasma guns. The soldiers that keep surviving missions become tougher and tougher, stronger and more determined, until your elite soldiers can survive the deadliest weapons the aliens can throw at you, even powering through alien mind control and lethal wounds though sheer will and determination. Even losing the City to the Cabal in ''Videogame/Destiny2'' has only furthered their resolve to keep fighting and surviving.
11th Jul '17 12:25:17 AM superkeijikun
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* In ''VideoGame/XenobladeChroniclesX'', humanity is forced to flee into the stars after Earth is destroyed in the crossfire between two warring alien races. One of those races continues to pursue humanity, forcing them to crashland on the planet of Mira, a beautiful but hostile world teeming with dangerous alien flora and fauna. In spite of their circumstances, humanity continues to survive, building a colony the size of a small city and settling into their new niche in space.
4th Jul '17 10:32:28 PM Zaptech
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* The humans in [[Videogame/XCOMEnemyUnknown XCOM: Enemy Unknown]]. Aliens have landed on Earth, and are abducting citizens and razing entire cities. Every nation's military is no match. In a last ditch effort, nations from around the world pool all their funding and technology into "The XCOM Project", a secretive Paramilitary organization dedicated to combating the aliens. Even with the absolute best humanity has to offer, they are severely outmatched. The aliens can take large barrages of gunfire, all while tearing through XCOM's body armor as if it were paper. In addition to being outnumbered, the humans are outgunned as well. Countless aliens keep landing, tearing apart more and more of the world. They can bend minds and kill soldiers with just a thought, and yet the humans of XCOM hang on. After managing to kill enough aliens and steal enough tech, XCOM begins reverse-engineering alien tech and supplying their soldiers with gear that can make their soldiers survive even the aliens' deadly plasma guns. The soldiers that keep surviving missions become tougher and tougher, stronger and more determined, until your elite soldiers can survive the deadliest weapons the aliens can throw at you, even powering through alien mind control and lethal wounds though sheer will and determination.

to:

* The humans in [[Videogame/XCOMEnemyUnknown XCOM: Enemy Unknown]]. Aliens have landed on Earth, and are abducting citizens and razing entire cities. Every nation's military is no match. In a last ditch effort, nations from around the world pool all their funding and technology into "The XCOM Project", a secretive Paramilitary organization dedicated to combating the aliens. Even with the absolute best humanity has to offer, they are severely outmatched. The aliens can take large barrages of gunfire, all while tearing through XCOM's body armor as if it were paper. In addition to being outnumbered, the humans are outgunned as well. Countless aliens keep landing, tearing apart more and more of the world. They can bend minds and kill soldiers with just a thought, and yet the humans of XCOM hang on. After managing to kill enough aliens and steal enough tech, XCOM begins reverse-engineering alien tech and supplying their soldiers with gear that can make their soldiers survive even the aliens' deadly plasma guns. The soldiers that keep surviving missions become tougher and tougher, stronger and more determined, until your elite soldiers can survive the deadliest weapons the aliens can throw at you, even powering through alien mind control and lethal wounds though sheer will and determination. Even losing the City to the Cabal in ''Videogame/Destiny2'' has only furthered their resolve to keep fighting and surviving.
18th May '17 7:33:52 PM JoeMerl
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* {{Discussed}} in ''WesternAnimation/StevenUniverse,'' when [[spoiler:[[ALighterShadeOfBlack Blue Diamond]]]] comes to Earth to [[spoiler:mourn [[PredecessorVillain Pink Diamond]]]] and meets [[NonActionGuy Greg]].
-->"How curious. I am impressed by humanity's ability to survive in the wild. What a strange planet...where else would a being as fragile as a human live...while [[spoiler:[[NotSoInvincibleAfterAll a being as powerful as a Diamond perish]]]]?"

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* {{Discussed}} in ''WesternAnimation/StevenUniverse,'' when [[spoiler:[[ALighterShadeOfBlack Blue Diamond]]]] comes to Earth to [[spoiler:mourn [[spoiler:[[EvenEvilHasLovedOnes mourn]] [[PredecessorVillain Pink Diamond]]]] and meets [[NonActionGuy Greg]].
-->"How curious. I am impressed by humanity's ability to survive in the wild. What a strange planet...where else would a being as fragile as a human live...while [[spoiler:[[NotSoInvincibleAfterAll [[NotSoInvincibleAfterAll a being as powerful as a Diamond perish]]]]?"as]] [[spoiler:a Diamond]] perish?"
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http://tvtropes.org/pmwiki/article_history.php?article=Main.HumansAreSurvivors