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Characters: Paper Mario
aka: Paper Mario Sticker Star
"Hey! It's the character page for the Paper Mario subseries! You know, it really does have a lot of characters, huh? Max HP is 10, attack is 2, defense is 0."

"...Do you think it's the page itself attacking us, or the spirits of all the characters on it? ...Hmmm..."

Main characters like Mario, Peach, and Bowser can be found on their respective pages here and here.

All spoilers on this page are unmarked. You Have Been Warned.
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Paper Mario

    Mario's Partners 
Goombario
"Hey Mario! I'm Goombario. I'm your biggest fan!"

Mario's first partner throughout the entire series, Goombario is a small but highly intelligent young lad who knows something about everything. His main ability is his "Tattle" ability, which doesn't do much for you gameplay-wise, but which can provide advice to you and make HP bars for enemies you've used it on visible.

Kooper
"I, Kooper, will follow you to the ends of the Earth!"

Mario's second partner is Kooper, an adventurous Koopa. He idolizes the famous explorer Kolorado and wants to be just like him. He has the ability to fling his shell and come back like a boomerang—even across mid-air!

Bombette
"See that? You see what I bring to the party Mario?"

Mario's third partner is a fiery young Bob-Omb named Bombette. After he saves her from imprisonment in the Koopa Bros. Fortress, she pledges to join him on his quest. She can blow things up to destroy rocks and cracked walls, among other things. What we'd like to know, though, is how she's still... Actually, never mind.

Parakarry
"Mail call!"

This harried courier is Mario's 4th party member. He's a Paratroopa who uses his wings to help him deliver mail. He can carry Mario across short gaps, but he's also involved in a lengthy sidequest to nab one of the game's rarer badges.

Lady Bow
"I swear on my own grave! Mario's innocent!"

Mario's 5th party member is a member of the Boo gentry and is... just a little bit on the Tsundere side. She likes to smack people around with her fan. She can also make Mario briefly invisible... and intangible. Useful for avoiding enemy attacks!

Watt
"You're super great! You're the greatest great guy! I think you're the best!"

Mario's 6th party member is also his youngest. Mario rescues her from imprisonment in the Big Ghost's lantern in Shy Guy's Toy Box. She's a Sparky (specifically, the daughter of the original Li'l Sparky) and can light up, showing Mario hidden things. She also has the ability to attack people ''through'' their defense, making her incredibly useful in battle. Armor Piercing Zap?

Sushie
"Hmmm. Well, I've never heard of you before. You must be from far away or something."

Mario's 7th party member swings it right back around in terms of age—Sushie the Cheep-Cheep is getting up there, but she's still got it! She can swim, and helps ferry Mario across water. Her water-type attacks are also pretty useful when fiery baddies come a-knockin'.

Lakilester
"World peace? Isn't that a bit melodramatic? But still, I gotta admit that there's a certainly manly charm to having such a noble purpose."

Mario's final party member is a Lakitu—and he prefers to go by Spike. He starts out as a member of Bowser's cronies, but joins Mario so that he can shape up for his girlfriend, Lakilulu. He can carry Mario across hazardous surfaces—and it also happens to be faster than walking speed.

    Villains and Bosses 

Kammy Koopa
"Congratulations on your victory, Your Viciousness! That's why you're the king!"

An elderly female Magikoopa adorned in purple robes, Kammy Koopa is one of Bowser's top henchmen, seemingly on par with Kamek. Despite showing signs of senility, she is an adept magic user and strategist, at one point being described as "the brains behind Bowser".

Jr. Troopa
"Don't think you've won, Mario! I swear to you, I'm gonna beat you SO bad next time!"

A young Koopa that still wears his eggshell. He fancies himself a bully, but is easily beaten at the start of the game. He returns with a vengeance multiple times at various points in the game.
  • Bait-and-Switch Boss: Switched with the Koopa Bros.
  • Bratty Half-Pint
  • The Bully
  • But for Me, It Was Tuesday: You can invoke this on him during the second fight against him by answering "no" when he asks if Mario remembers their first fight.
  • Butt Monkey: So much that by the time you defeat him near Shiver City, he's encased in a block of ice by the time you come back around.
  • The Cameo In the e-mail that the real Zip Toad sends in The Thousand-Year Door you he can be seen out the in the background out of the train window in the sky in his winged form in the image that's shown at the end of the message.
  • Determinator: Swims all the way to Yoshi's Island and all the way back, and somehow makes it all the way to the top of Bowser's floating castle at roughly the same time as Mario to knock out the Koopa Bros to put up yet another fight against Mario.
    • Jr. Troopa's swimming trips is played with when he fights Mario in the port. His HP gets cut in half due to making two long swimming trips, which eats at his stamina. Of course, it doesn't make the fight any easier due to his newly learned tricks.
  • Forgot About His Powers: After losing the fight in the port, he remembers that he has wings and could have flown to the island and back, thus avoiding half of his HP getting drained at the start of the fight.
  • Goldfish Poop Gang: Starts as one, especially his second fight, where he's learned to close his shell, but edges towards That One Boss material in his penultimate and ultimate appearances, where he shows off some very powerful magic.
  • Leaning on the Fourth Wall: Jr. Troopa, after his swimming trips, takes notice that his HP has dropped from the swim.
  • Lone Wolf Boss
  • Recurring Boss: Fought six times.
  • The Rival: He is the game's secondary antagonist for all intents and purposes; not very plot-relevant but still a common obstacle. You fight him quite a bit: SIX TIMES
  • Warmup Boss: At first... but he later gets much, MUCH tougher.
  • We Will Meet Again

Koopa Bros.
"HI-YAAA! Here come the Koopa Bros!! Uh-huh! Oh yeah! We're the coolest of cool!"

A quartet of masked Koopas that rely on teamwork to defeat their opponents. They start as the first major boss as the game, but return later for revenge... but are promptly defeated by a deranged Jr. Troopa. They look familiar...

Tutankoopa
"You shouldn't mess with Tutankoopa, a faithful follower of King Bowser! Ooops... I mean... You shall regret this!"

A pharaoh Koopa that seems to have magical powers and control over several pet Chain Chomps. Hides in a hidden pyramid and tries to be intimidating, and when beaten, his Chomps turn on him.

The "Invincible" Tubba Blubba
"I smell delicious ghosts! Open the dooooooor!"

A giant Clubba (although one with no weapon) that eats Boos for snacks. Bowser made him unbeatable by removing his sentient heart, but once Tubba Blubba is reunited with it, he becomes a complete pushover.
  • Beat Still, My Heart: You have to fight his heart that's been separated from him in order to beat him.
  • Empty Shell: The heart is the "real" Tubba Blubba. His "invincible" body is just a shell that he controls from beneath the windmill.
  • Extreme Omnivore: To the point where he somehow devours ghosts.
  • Freudian Excuse: The Boos loved to scare the crap out of him when he was a weakling. Didn't turn out well for them.
  • Man Child: He's a big crybaby, which is why he begged Bowser to make him invincible in the first place.
  • Not So Invincible After All

General Guy
"Prepare to fight me, sir! TASTE DEFEAT! CHARGE!!"

A white-cloaked Shyguy and the leader of an army of bumbling Shyguys. While not much of a fighter himself, General Guy drives a large tank that delivers a powerful punch.

Lava Piranha
"WE MAKE THINGS HOT FOR YOU!"

A mutant Piranha Plant that is magically transformed into a multi-limbed, flaming monster. Lives in a raging volcano on an island of Yoshies.

Huff N. Puff
"You asked for it...Now you'll witness the full power of my storm!"

A giant Ruff Puff that is terrorizing Flower Fields.
  • Blow You Away: Like miniboss Buzzar, he can do this to you.
  • Difficulty Spike: Ol' Huffy has some pretty nasty attacks, and is the first boss that's able to heal himself. You have to also attack his Tuff Puffs in order to beat him.
  • Flunky Boss: Has hench-clouds fight with him.
  • Gadgeteer Genius: He built the Puff Puff Machine to mass-produce clouds, after all.
  • Shock and Awe: His special charged attack.

Crystal King
"First I shall defeat you, and then I will present to King Bowser an iced Mario gift!"

An invisible creature that is only seen due to the clothing he wears. Resides at a palace of ice and likes to make copies of himself when fighting.

    Other important characters 

The Star Spirits
"In order to take the Star Rod back from Bowser... and save Princess Peach... we need your help.."

The Star Spirits made their debut in Paper Mario. They first were held captive by Bowser's followers after Bowser and Kammy stole the Star Rod and turned them into cards.

Twink

A tiny star who's only just ascended to Star Haven. When Peach wishes for Mario's safety, he comes down to help her, and becomes her "partner" for the rest of the game.

Professor Kolorado
"By the Stars, I'll risk my life for that treasure!"

An adventurer, explorer and treasure hunter. He's Kooper's role-model and spends much of his time looking for some new artifacts.

Paper Mario: The Thousand-Year Door

    Mario's Partners 

Goombella
"Never, ever give up! That's the most important thing I've learned from you, Mario."
Like in the first game, Mario's first partner is an intellectual Goomba who provides information about the world (and enemies). This time around, it's a college-aged gal named Goombella. Although she sounds like a bit of a Valley Girl, she's sharp as a tack.

Koops
"Listen Mario! Traveling with you has taught me bravery... I will fight to the end!"
Mario's second partner is a Koopa once again, this time wearing a hoodie. Koops, however, is a diffident and awkward fellow who's unsure on his feet. He joins Mario in order to help save his father, but stays around so that he can become stronger for his girlfriend, Koopie Koo.

Madame Flurrie
"Here we go, darling! Time to shine!"
Mario's third partner, a wind spirit of a kind not seen before or since in the series (though she might actually be a modified Puff). She's a former star who decided to quit early for the sake of her health. She lives peacefully in the Boggly Woods until joining Mario to help the Punis. She can blow things away with her powerful wind-breath.
  • Blow You Away: Her field ability; plus, her Gale Force blows enemies out of the battle when it works.
  • Buxom Is Better: Her large breasts are never flat out acknowledged, but there are a few subtle jokes.
  • Expy: Averted, which is worth mentioning because almost all of your other party members are expies of the first game's partners. Her personality is unique and her abilities are only slightly similar to Lakilester's, although her field ability is unique.
    • Played straight with her hair to another Mario character. It's Ludwig von Koopa's 'do.
  • Gag Lips: Not a very noticeable example, though it does add to the obvious fact that she uses lots of makeup.
  • Gainaxing: Her breasts have their own sound effect, the game even acknowledges her bustiness during her introduction:
    "She [Flurrie] can also do a Body Slam in battle, squashing enemies with her... stage presence."
  • Large Ham
  • Life Drain: Her Lip Lock ability.
  • Not Completely Useless: Her Gale Force ability is generally overlooked, but it's surprisingly good against Cortez.
  • Smooch of Victory: She tries to give one to Mario. He's... not very receptive.
  • Spoony Bard: Her attacks are less powerful than those of other partners, and she has few advantages apart from hitting enemies at the top of the battlefield, which is later replaced by Vivian. The only thing she becomes good for is being a Stone Wall, due to her higher HP and her Life Drain ability.
  • Status Buff: Dodgy Fog.
  • Stone Wall: When used properly, she can be a very good tank.
  • Super Breath: Her ability; see Blow You Away above.
  • White-Dwarf Starlet: Apparently, she used to, erm, have less stage presence. Nevertheless, she remains popular, and even returns to the stage at the end.

Yoshi
"Lemme at 'em! Yeah! Bring it! You ready for a beating?"
Mario first meets this baby Yoshi in the Glitz Pit, where he hatches from a strange egg. "Yoshi" isn't his real name, though — his name is whatever the player decides to name him. He can carry Mario across gaps, functionally equivalent to Parakarry's ability, and Mario moves much more quickly while riding him.
  • Badass Adorable: For someone fresh out of the egg, he can hold his own in a fight.
  • Boisterous Bruiser: Again, for someone just born, he's strong in a fight.
  • Conveniently an Orphan: He was basically taken from his parents, just to be used as a hot dog condiment.
  • Cute Bruiser: Friggin' adorable even by Yoshi standards, but being hatched in the Glitz Pit seems to have rubbed off on him. He even becomes a solo fighter after the events of the game.
  • Death of a Thousand Cuts: His attacks do 1 point of damage several times over.
    • Except for his Gulp attack, which does the opposite by ignoring armor.
  • Easter Egg: The official art always shows a green Yoshi baby, but he comes in seven different colors in-game! However, getting a specific color requires getting from the point where you save him from the hotdog vendor to when you run away from the Iron Clefts in a certain amount of time (or waiting a long time for the timer to reset).
  • Egg McGuffin: How Mario first meets him.
  • Expy: In terms of field abilities, he's an expy of Parakarry, being able to carry Mario across gaps. Outside of that, he completely averts this.
  • Hello, Insert Name Here: Yoshi is the only character in the Paper Mario series that can be named by the player. Justified in that he had no name prior to meeting Mario.
  • Huge Rider, Tiny Mount: He's barely half the size of Mario, but he lets the guy ride him anyway... and then there's when Flavio follows you and you both jump on Yoshi.
  • Non-Mammalian Hair: Unlike other Yoshis in the series, he has a comb of hair on his head. Although if you're a dinosaur expert, you might assume they're feathers.
  • Passing the Torch - In the epilogue, he calls himself "The Great Gonzales Jr.". ...as his ring name.
  • Pintsized Powerhouse
  • Powerup Mount
  • Shrink Ray: A possible effect of his eggs.
  • Summon Magic: A stampeding herd of adult Yoshis.
  • Sword of Plot Advancement: The last minor league Glitz Pit fight is a Hopeless Boss Fight before you get him.

Vivian
"Mario! I'm fighting by your side from now on! I've made my choice... and I'm not turning back!"
This shadowy "witch" first shows up as a mini-boss in the "care" of her older sisters. However, she eventually decides that she's had enough of it and becomes Mario's ally because he showed her kindness. She can pull him into the shadows to hide, and attack with fire.

Admiral Bobbery
"I suggest you try a bit harder against the likes of us, hm?"
A Bob-Omb sailor with an explosive personality and a killer mustache. He used to sail the high seas freely, until his wife died while he was away. Like Bombette, he can explode at will. However, he has some additional abilities, including defense and time-release bombs.

Ms. Mowz
"Who is this handsome piece of cheese?"
This thief has a tendency to keep popping up wherever Mario is. She hunts down rare badges and other treasures. But is it possible to win her over to your side...? (Yes, it is.) Her nose can literally sniff out treasure, and in battle, she can steal items, which becomes an excellent source of income.
  • Action Girl: As a thief/treasure hunter, she's quite proactive even before joining Mario, and being able to steal items and pierce through enemy defenses with her attacks doesn't hurt either.
  • Armor-Piercing Slap: Quite literally. One of her attacks is a slap that bypasses defense.
  • Classy Mouse Burglar
  • Dating Mousewoman: In the first few dungeons, she shows up as a rival treasure hunter who is indeed competing with Mario for certain treasures. Nonetheless, she openly flirts with him.
  • Expy: In terms of combat and field abilities, she's somewhat like a Nerfed Watt. She has attacks that are somewhat similar to Watt's from the first game: Out of battle, she reveals secrets, and in it, she can bypass defense. However, since Watt's defense-piercing abilities were a total Game Breaker, her damage is cut, making her the physically weakest party member with a maximum of 4 damage done by her base attack.
    • She's also similar to the Star Spirit, Misstar, since both characters can use Smooch to restore Mario's HP.
  • Intimate Healing: Her final skill is a kiss that restores HP to Mario, similar to Misstar as mentioned above.
  • Intrepid Merchant: She dons a mask to go out and discover or steal rare badges... and then sells them at her store.
  • Kiss of Distraction: Her Kiss Theif ability.
  • The Nose Knows: She can sniff out treasure.
  • Oblivious to Love: Subverted in the fact that she's only oblivious to Koops's advances on her. Besides that, she's completely aware of romance, as seen with her flirtatious nature towards Mario.
  • Optional Party Member
  • Paper-Thin Disguisenote : The mouse running the badge shop may be lacking the most obvious parts of the costume, but her color and tail are a giveaway.
  • Recurring Traveler: In the first few dungeons, anyway. She stops appearing when she becomes an Optional Party Member.
  • She-Fu: Incorporated in her move, Tease.
  • Tertiary Sexual Characteristics: Her heels and heart-shaped tail.
  • Video Game Stealing: She can steal items (and badges!) off enemies. She apparently does this by giving them a Kiss of Distraction while she rifles through their pockets.
  • Wingding Eyes: Her teasing can cause them.

    Villains 
Grodus
"Once you fools are gone, no one will stand in my way! Grodus will rule the world!"
Leader of the shadowy X-Naut group, Grodus already has one Crystal Star in his possession and plans to gather the rest, preferably by gaining the magical map. To this end, he employs armies of X-nauts and the Shadow Sirens.

Lord Crump
"I've got some ammo to spare! How's THAT for boom-bassa-boom?!?"
A high-ranking agent of the X-Nauts, Lord Crump is a rather weird fellow who is your first fight in the game. He eventually develops a grudge against Mario for his repeated defeats.

Beldam
"We would've won if you two lumps had pulled your weight! Both of you, prepare for a world-class punishment session when we get home!"
The bossy eldest sister of the Shadow Sirens. She has a tendency to make errors and blame her sisters — generally Vivian — for them. She seems to be in Grodus's employ.
  • An Ice Person
  • Big Bad: The true Big Bad of the game, having used Grodus to revive the Shadow Queen.
  • The Chessmaster: Has really been using Grodus all along.
  • Dark Action Girl
  • The Evil Genius
  • Evil Laugh: Mwee hee hee hee!
  • Extra Turn: She can grant herself and her allies the Fast status (attacking twice in one turn) in the second battle.
  • Heel-Face Turn: In the ending, she apparently stops her evil scheming and becomes nicer to Vivian.
  • Jerk Ass: First to Vivian, then to Doopliss. Even Marilyn gets treated poorly on occasion.
  • Living Shadow
  • The Man Behind the Man: For most of the game, she appears to work for Grodus, and it seems that he doesn't think that much more of her skills than he does of Crump's. In the end, she turns out to be The Dragon to the Sealed Evil in a Can that Grodus is trying to revive, and had fed him information in order to help free her mistress from confinement.
  • Manipulative Bastard
  • Meaningful Name: "Beldam" is an archaic word meaning "nasty old crone."
  • Never My Fault: Loses things and blames Vivian for it, despite explicitly saying that she can't be trusted with it.
  • Really 700 Years Old: Seems to have been a servant of the Shadow Queen 1000 years ago, but nothing else is made of this.
  • Squishy Wizard: The weakest statistics-wise of the Shadow Sirens, but specializes in status buffs and debuffs.
  • Standard Status Effects: Notably, she's one of the very few enemies in the game that can inflict the Slow status (you only move every other turn).
  • Took a Level in Kindness: Apparently so in the ending.
  • Verbal Tic: Calls her sisters 'lovelies' a lot, though she snaps at Vivian that it's just a figure of speech.
  • Wicked Witch

Marilyn
""GUUUUUUHH!""
One of the shadow sirens. The biggest and quietest of the three, who is unintelligible when she does try to speak.
  • The Brute: Has the most health and strongest attack power of the Shadow Sirens.
  • Charged Attack: On some occasions in her chapter 8 rematch, she might charge her attack power two turns in a row. This is alarmingly Genre Savvy, considering the first reaction many players make to an enemy charging up is to use Veil to avoid it... and since Vivian will be stuck in a cooldown phase afterward, your only options are to neutralize Marilyn or eat the massive damage. If she follows up with a melee attack, she will have 21 attack power.
  • Dark Action Girl
  • Living Shadow
  • Poor Communication Kills: Actually recognizes Mario when they first encounter him, but can't convey this to Beldam until he comes back to get Flurrie's necklace.
  • Shock and Awe: Her attacks are based primarily on electricity and lightning.
  • The Unintelligible: She says only two real words in the whole game.
  • Wicked Witch

Doopliss
"Well, all right then, Slick. Fine. Yes. I turned the villagers into pigs. Big deal."
A prankster Duplighost who lives in Creepy Steeple. He cursed the residents of Twilight Town so that whenever its bell tolls, someone becomes a pig! He "becomes" Mario and intends to erase him, but is foiled. He later joins the Shadow Sirens.
  • Anticlimax Boss: After the first fight with him, Mario's partner will comment that he was disappointingly easy to beat. He's slightly harder in the rematch.
  • Baleful Polymorph: The effect of the curse, which often strikes just the wrong (and sometimes, right) person.
  • Bedsheet Ghost
  • Beware the Silly Ones: He's a goofy Bedsheet Ghost who sits around watching TV all day. He still cursed the townfolk. Oh, and he also steals your body and your friends.
  • Breaking the Fourth Wall: Doopliss is Dangerously Genre Savvy when it comes to people guessing his name, so he takes precaution by removing a letter from the name entry screen when you have to guess his name, which prevents you from fully guessing his name until you physically find the missing letter.
  • Butt Monkey: In later chapters, he replaces Vivian as the primary target of Beldam's abuse.
  • Cut Lex Luthor a Check: He becomes an actor and costars with Flurrie after the events of the game. Playing Mario, no less!
  • Dangerously Genre Savvy: He manages to steal the letter p so no one can guess his name and lock it up with his pet parrot.
  • Ditto Fighter: He takes the form of Mario in Chapter 4 and not only uses your techniques, but your partners as well!
  • Dual Boss: With Goombella, Koops, Flurrie or Yoshi. Like Mario, he can only have one out at a time and needs to use a turn to replace them.
  • Easily Forgiven: While all the villains are this after the game ends, the others are somewhat justified in that they were all driven by the Shadow Queen. Doopliss was just a big jerk.
  • For the Evulz: He doesn't stand to gain or lose anything from his activities and has no motivation beyond "being a dick is fun".
  • I Know Your True Name: The key to victory.
  • Interface Screw: To ensure that you don't guess his name before the storyline wants you to, a letter or katakana (depending on the version; for example, it's a lowercase p in the English translation) is removed from the text-entering screen and replaced with another space button. And no, you can't use a capital version of a letter or hiragana equivalent of what has to be entered — it has to be entered exactly as shown on screen when his name is found out. It turns out that he's actually removed it himself, and you have to find it in a treasure chest.
  • Jerkass: Unlike the other main villains, he doesn't really have a goal or any real reason for doing what he does. He essentially just really likes being a dick.
  • King Mook: The Duplighosts were late-game Mooks found in the first Paper Mario, but in the sequel, he's the only one.
  • My Name Is ???: Prior to the reveal of his name.
  • Nigh Invulnerable: If you don't state his true name, you enter a battle where he cannot take any damage. It's not hopeless, as he can't deal any damage either. The only option is to run.
  • Nightmare Retardant: His abilities remain terrifying throughout the chapter, but that doesn't change the fact that the one responsible for the town's curse is a Bedsheet Ghost in a party hat and bowtie who is sitting in an easy chair watching TV when you first meet him. Your partner tends to agree.
  • Not in Front of the Parrot: Played with. His pet parrot knows him by name, but he keeps it out of sight for that reason and it's smart enough to not randomly recite it. However, it's also smart enough to feel demeaned and start muttering about its situation once you're out of sight.
  • The Sixth Ranger: To the Shadow Sirens.
  • This Cannot Be!: After Mario successfully states his true name.
  • Verbal Tic: Calls people "Slick" quite a bit.
  • Voluntary Shapeshifting: Like all Duplighosts, he is able to do this.

The Shadow Queen
"You are foolish to oppose me. Yesss... and that foolishness... will have to be punished..."
A being that was sealed away by the Crystal Stars a thousand years ago. Grodus is trying to revive her in order to use her power to take over the world. It doesn't quite go as he planned...

    Bosses 

Hooktail
"Snack time, my little appetizers! But which one of you morsels should I taste first?"
A huge dragon residing in a castle named for her. She routinely snacks on the residents of Petalburg and guards a Crystal Star until Mario puts an end to her. As her gender isn't mentioned when she is faced, Hooktail is mistakenly assumed by the party to be male. She and her two older brothers were "pets" of the Shadow Queen.


  • Breath Weapon: Breathes fire.
  • David Versus Goliath: The general idea behind a tiny Koopa like Koops going up against an enormous dragon.
  • Female Monster Surprise: Didn't see that coming, huh? You don't actually find this out ingame until you meet her brother in chapter 8.
  • Giant Flyer: Humorously, Hooktail's wings are tiny compared to her gargantuan body. She remains grounded during your fight, however.
  • I Surrender, Suckers: Pretends to give in to the party when her HP is reduced, but if you agree, she'll attack you.
  • Interface Screw: Whether or not you fall for the ruse, she proceeds to scarf down the audience members to recover HP.
  • Just Eat Him: One of Hooktail's attacks is biting at Mario and party.
  • Weaksauce Weakness: Cricket sounds, of all things.
    • Self-Imposed Challenge: Defeating her without this weakness. It can be done, but you'll need to go in well-equipped, as she is a hard-hitting Stone Wall normally.

Grubba
"One day, you'll look back on all them small-dreamers 'n LAUGH!"
A sixty year-old Clubba and fight promoter who seems pretty nice. Yeah, no. He is secretly sapping strength from his fighters to remain looking young and in shape.

Rawk Hawk
"Feel the horror of a world-class RAAAAAWWWKING!"
A giant, yellow bird and champion of the Glitz Pit, a fighting arena. He's loud, brash, obnoxious, and thinks he's the best fighter around. He uses some dirty tricks during fights, but insists that he'll fight clean once Mario finds the Crystal Star.

Cortez
"Hear my voice, spirits! Take their ship and show them the meaning of fear!"
An old pirate that has long since died. All that remains of Cortez is a giant, floating skull wearing a pirate hat, although he can possess a pile of bones to get some form of a body again. Upon defeat, Cortez befriends the heroes and provides travel to a deserted island.

The Smorg
Strange creatures inhabiting an abandoned train station. When Mario chases them off to throw a switch, the creatures stow away on the train he is riding and take all of the passengers hostage, growing into a multi-tentacled monster. The Smorg flee the train when defeated.

Gloomtail
"GWAAAAH HA HA HA HA! My first fresh meat in ages... Allow me to take my time... And toy with you awhile!"

Hooktail's older brother, found lurking in the Palace of Shadow by his lonesome. He's quite a bit more resilient, but most of the same tropes apply.

Bonetail
"AROOOOOOOOOOOOO!"

The Bonus Boss waiting at the bottom of the Pit of 100 Trials. Hooktail's eldest brother (emphasis on old).

    Other Characters 

Professor Frankly

A Goomba who is Goombella's old teacher at the University of Goom. He serves as the Mr. Exposition for Mario and his allies about the Crystal Stars.

Punio
A member of a race called Punis. A headstrong little guy that is apparently intended to lead the tribe one day. He doubts himself and, when the X-Nauts invade his home, he enlists Mario's help to get rid of them.

  • Big Brother Instinct: He is very concerned about his little sister Petuni's safety when the Great Tree gets taken over.
  • Color-Coded for Your Convenience: He has stripes and a green antenna, all the other Punies besides the Elder, Petuni and Puniper are yellow and have plain grey bodies.
  • Expy: They have some similarities to Pikim, particularly the association with nature, the antenna and the way they follow Mario around.
  • Unlikely Hero: A lot of conversations imply that the other Punis generally don't think the world of him, or at least think he's a little dim-witted, particularly Puniper.
    • By the end, though, they seem to have come to respect him a little more.

Jolene
A Toad woman and secretary of Grubba in the Glitz Pit. Mysteries surround her, and it's apparent that there's more to her than meets the eye. It's eventually revealed that Jolene's little brother, a former Glitz Pit champ, vanished, and Jolene got the secretary's job to get answers. The two are happily reunited after Grubba's defeat.

Flavio
A flamboyant, eccentric, rich adventurer that lives in Rogueport for reasons unknown. He claims to be a fearless sailor, but in reality, is a complete coward that makes Mario do all the dangerous things.
  • Camp Straight: He's rather flamboyant.
  • Cowardly Lion: For most of the chapter, he's clearly a Dirty Coward, but near chapter's end, he's the one who suggests negotiating with Cortez's ghost—and then, does it himself without any prompting. He does a surprisingly good job of it, too.
  • Dirty Coward: At the beginning, he clearly fits this trope, and eventually does admit it aloud.
  • Small Name, Big Ego: He insists that he's responsible for everything good that's happened in chapter 5 and also seems to assume that everybody in the group loves him.
  • Third-Person Person: On occasion.

Pennington
"Rudimentary, my dear Luigi!"
A penguin that resides in a town for the rich. He runs a museum, but secretly pines to be a detective, which he isn't really that good at.
  • Expy: Of the various penguins that were involved in the murder mystery in the first game.
  • Small Name, Big Ego: Claims to be a genius detective when Mario first meets him. He is in fact, not a detective at all.
  • Thoroughly Mistaken Identity: He spends the entire game believing that he is talking to Luigi, and there's no telling him otherwise.
    • He does overhear somebody referring to Mario as Mario at the end of the game, at which point he seems to finally realize his mistake.

TEC-XX
"Princess Peach, teach me this feeling you call... "love.""
The world's best computer, designed to be absolutely perfect, which runs the X-Naut Fortress. After Princess Peach was kidnapped and placed in her holding cell, TEC observes her and begins to fall in love with her. TEC tries to understand this feeling, and in exchange TEC allows her to contact Mario. Sir Grodus finds out about this soon enough, however...

Super Paper Mario

    Villains 
Count Bleck / Lord Blumiere

The Big Bad of the game. Using the Chaos Heart, Count Bleck wishes to destroy all worlds and starts off the apocalypse by marrying Bowser and Peach.

Nastasia
"I'm just gonna pencil you in for a ten O' clock brain washing, K?"

The second-in-command to Count Bleck. She brainwashes some of Bowser's minions into following the glorious Count should they threaten to rebel against him.


O'Chunks
"C'mere un' I'll introduce yeh to Fist Jr. an' his wee pal, Slappie!"


  • All Love Is Unrequited: The big guy has a big crush on Nastasia, although she's in turn in love with Count Bleck.
  • Brainwashed and Crazy: O'Chunks as O'Cabbage: Basically, Dimentio planted a floro sprout on O'Chunks to brainwash him (and see their effectiveness). It works in brainwashing him, and fighting Mario, but his vocabulary decreased as a result, only being able to spout random plant names while under control. It's later implied that O'Chunks was actually the first attempt before Dimentio perfects the other floro sprout to use on Luigi as part of his own evil plan.
  • The Brute: Physically the strongest and biggest of Count Bleck's bunch.
  • Dumb Muscle
  • Fartillery: In his Duel Boss battle against Bowser in Chapter 8. This is also how O'Chunks flies away after you beat him.
  • Heel-Face Turn
  • My Greatest Failure: Carson's story on him reveals that he used to be a general who led 1000 soldiers into enemy territory, but he lost every one of them when one of his higher subordinates double-crossed him. Bleck played on the guilt of this event to eventually sway him to his side.
  • Recurring Boss: Fought four times, more than any other boss in the game.
  • Violent Glaswegian
  • Worthy Opponent: Considers Bowser to be this after O'Chunks is defeated by him in Count Bleck's castle.

Mimi
"I like getting what I want, so I do whatever I need to get it."


Dimentio
"It would be so very DULL if your journey ended so easily... Instead, it ends with... magic!"

A magical jester who serves as one of the main lieutenants of Count Bleck. Completely psychopathic, he is always smiling and enjoys speaking in strange similes. Although he appears to be a mere minion, there is more to him than meets the eye.
  • A God Am I: His basic goal. Why does he want to accomplish this? No reason whatsoever; he's just NUTS.
  • Ax-Crazy: Oh yes. Don't let that cute jester look fool you, he's one of the most deranged villains in the Mario series.
  • Badass: He's a total psychopath who wants to take over the multiverse just because he can, and he gets the job done with style men can only dream of.
  • Badass Finger Snap: The way he activates his spells, which often result in Stuff Blowing Up.
  • Beware the Silly Ones: REALLY do so in his case. He doesn't look like much at glance, but going by how he manipulates the plot, it seems likely that he could gone and killed the heroes while they were searching for the Pure Hearts if really wanted to, and he's only stopped because Count Bleck and his henchmen use re-energize the Pure Hearts and make him vulnerable.
  • Boss Remix: The Ultimate Show is a remix of his Leitmotif, a fitting enough theme for the Final Boss.
  • Catch Phrase: "Ciao!"
  • The Chessmaster: Manipulated both the heroes of light and his own allies for his own ends. It is also heavily implied that he was responsible for several of the events foretold within the Dark Prognosticus, and possibly even creating the Dark Prognosticus itself.
  • Classic Villain: Representing Ambition and Wrath.
  • Darker and Edgier: Dimentio is by far the darkest villain the Mario series has produced, rivaling the Shadow Queen, the Shroobs, and the post-Character Development King Boo in terms of evil.
  • Die Laughing: Gives one final bout of laughter as he dies.
  • Dissonant Serenity: Rarely loses his cool and always maintains a perpetual Psychotic Smirk. What makes this scarier is that we never know if it's a mask or his actual face.
  • Dragon Ascendant: He is first seen as a servant to the Big Bad Count Bleck, even mentioning it himself throughout the game, but it turns out, Dimentio himself is the true Big Bad.
  • Dragon with an Agenda: He only teamed up with Bleck for his own means: to get the Chaos Heart.
  • Eldritch Abomination: Possibly. His One-Winged Angel form? Definitely.
  • Energy Ball: His Signature Move.
  • Enigmatic Minion: Not much is known about him or his background. He is hinted to have been a mercenary at some point.
  • Evil Cannot Comprehend Good: The reason why he ultimately failed. See Lack of Empathy.
  • Evil Is Hammy: Everything Dimentio does is done with a theatrical flourish and treats his entire Evil Plan like a piece of theater. And the titles of his Leitmotifs best exemplify this.
  • The Evil Genius: Cold, calculating, and he fights with magic. And what truly cements his role as this is that he is a mastermind manipulating everyone in the game to his own ends.
  • Expy: Of Kefka Palazzo. Both are Faux Affably Evil Ax-Crazy Monster Clowns who turn against their respective superiors and attempt to destroy the world. Another Ax-Crazy Monster Clown he could be compared to, like Kefka, is The Joker.
  • Faux Affably Evil: He seem like a decent and polite enough guy at a glance, but underneath he's completely heartless and has no respect for anyone, though but he's not enough of Jerkass to be considered a Smug Snake even when reveals his true colors.
  • Final Boss: As Super Dimentio.
  • The Heavy: Appears the most out of Count Bleck's minions, and his actions—not Mario's, and not Bleck's—are usually responsible for the plot's biggest upsets. And the reason for this is that he is the real Big Bad.
  • I Meant to Do That: When he first fights the heroes by sending them to Dimension D, he stunned when he realizes that Dimension D makes both himself and his opponent stronger, but he laughs it off as a warm up. This becomes Fridge Brilliance when you realize that Dimentio is a sociopath and while sociopaths are incredibly smart, they are also impulsive and tend to not think things all the way through.
  • Incoming Ham: Whenever he appears, expect him to throw out a random simile or two.
  • Invisibility: Uses this to spy on several characters. And how he was able to learn Tippi's true identity.
  • The Jester: Heck, Dimentio is the trope picture.
  • Knight of Cerebus: A case where a villain gets darker as the game progresses. At first, Dimentio is as lighthearted and silly as the rest of Count Bleck's band. But as his plans and motives are revealed, he reveals himself to be utterly psychopathic. And when his plan to remake the universe is foiled, he decides to destroy it all anyway out of sheer spite.
  • Lack of Empathy: He only viewed Count Bleck's depressed state and feelings for Timpani/Tippi as a weakness to be exploited, to which he did exploit. Because of this, he also legitimately thought that, once the Pure Hearts were used up to defeat Bleck, they wouldn't ever return, thus allowing him to take over the Chaos Heart without risk of being defeated. He was proven wrong, as they came back due to pure love by Bleck and his followers.
  • Large Ham: Half of his dialogue consists of laughing at the heroes and making similes. He's pretty over the top, fittingly since he is a jester.
  • Laughably Evil: He's a despicable little psychopath, but his hilariously hammy antics and bizarre speech patterns all but force you to like him.
  • Leitmotif: Dimentio, Charming Magician.
  • Light Is Not Good: Wears a bright purple and yellow costume and his Energy Balls are colored the same way. Despite this, however, he is most definitely not good.
  • Mad Bomber: He can create magical explosions which is his preferred method of killing.
  • Manipulative Bastard: As Count Bleck learns the hard way.
  • Meaningful Name: His name is a play on the words dimension (Referencing his Reality Warper powers) and demented (because he's batshit insane.)
  • Me's a Crowd: He can replicate himself during boss fights. During the Castle Bleck level, he floods a hallway with replicas of himself to push characters back.
  • Monster Clown: Especially Super Dimentio.
  • Multiple Choice Past: Dimentio's past has never fully been revealed and what information we do have is conflicting at best. He was either a mercenary with dimensional magic or a descendant of the magician who created the Pixls or he could be both.
  • Not-So-Harmless Villain: At first he seems like a ditzy and lighthearted magician... Then he "murders" Mario, Peach, and Bowser in a blink of an eye and it all goes downhill from there.
  • Obfuscating Stupidity: He's just a ditzy little jester, right? He doesn't look that dangerous. I mean, all he just wants to do is destroy all of the universes, but I'm sure he's just harmless!
  • Omnicidal Maniac: When beaten for the final time, he decides to take the multiverse with him to the grave.
  • One-Winged Angel: Super Dimentio, a Fusion Dance between him, the Chaos Heart, and Luigi.
  • Playing Both Sides: Manipulated Count Bleck and the heroes into helping him obtain the Chaos Heart.
  • Power Floats: Is never seen walking.
  • Psycho for Hire: Hinted at with Carson's mention of his having a mercenary background.
  • Psychotic Smirk: His default expression.
  • Perpetual Smiler: Always maintains that ever-present smile, even when commiting horrific acts.
  • Put the "Laughter" in "Slaughter" - He gives out an "Ah ha ha" after "killing" Mario, Peach and Bowser.
  • Reality Warper - He can summon his personal dimension called "Dimension D" at a whim. Considering that he's implied by Carson to be a descendant of the magician who created the original Pixls, it's not surprising.
  • Sadist: It's not hard to see him as one considering he makes constant jokes when killing others and he promised to torture Count Bleck and the others when he was done with Mario and Co.
  • Send in the Clones: See Zerg Rush below.
  • The Sociopath: Possibly the most disturbing example of this trope in a Mario game. Incredibly manipulative, has nothing resembling empathy, constantly smiles when doing horrific acts as well as making cruel jokes when killing and doing other atrocities. Tippi even outright calls him one.
  • The Starscream: He betrays Bleck and attempts to destroy the world.
  • Stepford Smiler: Wears an ever-present smile, but is a complete maniac.
  • Supernatural Gold Eyes
  • Talks like a Simile: "And now we must duel, like two glimmering banjos on a moonlit stoop!"
  • Taking You with Me: Double Subversion: At first after Luigi defeats Dimentio, Dimentio seemingly attempts to invoke this trope on Luigi, apparently in order to keep him from Bleck's "velvet-lined hands" by trapping Luigi with him in his explosion barrier (the same one that killed Mr. L/Luigi the first time as well as killed Mario, Bowser, and Peach). However, it was later revealed that Dimentio actually softened the blow so it only knocked Luigi unconscious and allowed himself to survive, as part of a plan so he could then implant a floro sprout on Luigi so that he could then brainwash him into merging with the Chaos Heart (and then merge with the both of them). However, after his final defeat, Dimentio decides to take the multiverse with him to the grave.
  • Technopath: Dimentio short circuits Fracktail at the beginning of the game, making it attack Mario.
  • To Create A Playground For Evil: He wants to create a perfect world under his rule. What his idea of "perfect" is is anyone's guess.
  • Vile Villain, Saccharine Show: It is very jarring to find a character who is as insane and murderous as he in a Mario game, even with his Laughably Evil tendencies. The only one comparing to him is the Shadow Queen from the previous game, and she only showed up at the very end.
  • Villainous Harlequin
  • Villain Teleportation: How he gets from point A to point B.
  • Villainous Breakdown: He becomes an Omnicidal Maniac after being defeated by Mario and company for the last time.
  • Walking Spoiler: Truly, there's more to him than you'd think.
  • Your Head Asplode: Inverted upon his final defeat: His head is the only part of his body that doesn't explode (not initally, at least).
  • Zerg Rush: Somewhat. In 8-3, he completely floods a hallway with clones of himself. They don't actually hurt you, but will continuously push you toward the center of the hallway, from where you entered.

Mr. L
"The Green Thunder strikes like lightning!"

A Gentleman Thief hired by Count Bleck about halfway through the game, armed with a gigantic "Brobot". He's obviously a Brainwashed Luigi

    Other Characters 
Tippi / Lady Timpani

A butterfly Pixl that serves as Mario's Exposition Fairy. It's revealed through the backstory that she's Timpani, the love of Blumiere. After Blumiere's father banished her, he was driven mad by his grief and became the Woobie, Destroyer of Worlds that is Count Bleck.

Fracktail

A robotic dragon, created by the Ancients, who guards the Pure Heart in Yold Desert from lawless intruders. He wanted to let Mario pass through and grab the Heart, knowing he was the hero, but Dimentio corrupts him into fighting Mario. He's the boss of Chapter 1.
  • A.I. Is a Crapshoot: Although it's Dimentio's fault.
  • Attack Its Weak Point: You have to throw the Frackles on his back at his horn to defeat him.
  • Colossus Climb: You have to get on his back by flipping into 3D, but that's all.
  • Expy: Of Hooktail from the second game.
  • Flunky Boss: There are enemies called Frackles on his back. You have to throw them at the horn of Fracktail's head to defeat him.
  • Gentle Giant: He's not afraid to destroy lawless intruders, but he's pretty friendly to Mario before Dimentio shows up.
  • No Indoor Voice: His voice is rendered in all caps.
  • Shout-Out: To the Wii Shop Channel (his eyes become the connection symbol when he's checking if Mario is the hero), and also to Zelda, when he says "I AM ERROR".
  • This Was His True Form: Sort of. He reverts to normal just before dying, imploring Mario to stop the end of all worlds.
  • Word Salad Humor: His lines after being corrupted:
    404 COMPUTER HAMSTERS MISSING

Francis

A giant, nerdy chameleon. He kidnaps Tippi and takes her to his home, Fort Francis, so he can post pictures of her on digibutter.nerr. He's the boss of Chapter 3.
  • Catch Phrase: "Hi-technicaaaal!"
    • He also has "Nerr..."
  • I Just Want to Have Friends: Implied.
  • Invisibility: He can turn invisible during the battle with him. His shadow can be seen by flipping into 3D.
  • Lone Wolf Boss: He's not affiliated with Count Bleck in any way.
  • No Social Skills: The guy lives in a castle all alone, mostly has online friends, has no idea how to talk to a girl, and spends most of his time watching anime and sci-fi shows. The guy's so lonely that he claims that Tippi, nicknamed "Francine" by him, is his only offline friend and thinks that he and Peach are meant for marriage.
  • Opaque Nerd Glasses: Of the swirly variety.
  • Overly-Long Tongue: Well, he is a chameleon.
  • Villain Forgot to Level Grind: An optional second battle with him can be fought in chapter 8-2, but he has the same stats as he did during the first fight, so he isn't threatening at all.

Wracktail
Why did you wake me from the sweet peace of slumber?! I will punish you...with death!

A prototype for a new version of Fracktail, the Chapter 1 boss. He's the boss of the Flipside Pit of 100 Trials.
  • A God Am I: He calls himself a wrathful god.
  • Attack Its Weak Point: Just as with Fracktail, you throw the enemies on his back to hurt him.
  • Bonus Boss: Of the Flipside Pit of 100 Trials.
  • A.I. Is a Crapshoot: Sort of. He's mostly just angry about being woken up, though.
  • Expy: Of Bonetail from the second game. They're both more powerful, white versions of the red, draconic Chapter 1 bosses at the bottom of the Pit of 100 Trials.
  • Flunky Boss: Getting on top of him is easy. The hard part is fighting off the little Wrackles on is back that shoot massively powerful bullets at you.
  • No Indoor Voice: Like his weaker counterpart.

Shadoo
Oh, heroes... Blessed souls... I must destroy you all with the power of shadow!

A mysterious creation of the Ancients who waits for the heroes at the bottom of the Flopside Pit of 100 Trials. He actually wants to Kill and Replace the heroes to get revenge on his Ancient creators. Why? Well, it's implied that he's the Pixl Queen from Carson's stories in some form or another. Either way, he creates clones of the heroes and battles them as a Bonus Boss.

Paper Mario: Sticker Star

    Allies 
Kersti

A Sticker fairy who is the caretaker of the Royal Stickers.

Wiggler/Flutter
This particular Wiggler seems to be very childlike and cannot wait to grow up. He lives in the forest in his very own treehouse. He later grows up into a Flutter so he gives Mario a ride past Gate Cliff.

  • Beware the Silly Ones: Wiggler is very nice and absentminded most of the time. However, he gets very upset over the poison polluting his forest and island. Before getting to the final area in World 3, he storms out of his tree house and beats Mario to the beach.
  • Journal Comic: If you take the Wiggler segments to particular areas in the forest, then Wiggler's diary (in third-person) would include drawings of those events.
  • The Load: The Wiggler Segments are pretty annoying to deal with before they're dealt with.
  • Mini-Boss: You fight each of Wiggler's segments after Kamek separated Wiggler from his main body.
  • Out-of-Character Moment: It is rare that you get to see Wiggler being angry. Which is strange since Wigglers are known for being cute, but temperamental.
  • Third-Person Person
  • Treehouse of Fun: He lives in a treehouse.

    Villains 

Megasparkle Goomba

Well, more like 16 Goombas, with one of them being the boss and having his mind warped by the Royal Sticker.

Tower Power Pokey

A Pokey on top of Drybake Stadium that has been under the control of the Royal Sticker. He was once just a regular Pokey before Kamek placed the Royal Sticker on top of him and split the stadium into three parts.

  • Batter Up: His major weakness once all of his segments have been exposed.
  • Flunky Boss: He may summon two Pokeys (the ones that you can actually jump on) to help him. Of course, you will have to defeat them first before getting Tower Power Pokey.
  • Fore Shadowing: His weakness is basically why Drybake Stadium is called that in the first place.
    • Not to mention the glaring hint of PLAY BALL! at the beginning of the battle.
  • King Mook
  • Wake-Up Call Boss: He has 300 HP (compared to the first boss, which has less than 100 HP) 10 Defense, and can deal 5 to 10 damage per turn. Also, if you didn't realize that a certain Thing needs to be used to defeat him, you'll be in serious trouble.
  • With Great Power Comes Great Insanity

Bowser Snow Statue/ Mizzter Blizzard
A magical snow statue of Bowser that has suddenly came alive. It's really a Mr. Blizzard called Mizzter Blizzard.

  • Affably Evil
  • Be Careful What You Wish For: His backstory is that he was a regular Mr. Blizzard who was melting and wanted to live. He wished for a body that could survive spring... and the Royal Sticker landed on his head.
  • Butt Monkey: He was melting. He prayed for a longer life, and was given it at the cost of his sanity. He was then given a thorough beating by Mario due to the insanity. Then he melted right after regaining his sanity.
  • Dying as Yourself Technically, he doesn't die, he melts and lives on as water vapor, until Winter comes.
  • An Ice Person
  • Matryoshka Object: The Bowser Snow Statue shatters as it accumulates damage, revealing further, smaller statues within.
  • Narrator/Posthumous Narration: The section of the storybook that appears after beating Mizzter Blizzard is told in the first person, and it's obviously Mizzter Blizzard speaking. It's unknown if he narrated the rest of the book, though.
  • Snowlem: Type 3. Really Type 1.
  • Tragic Monster
  • Walking Spoiler: For the sole reason that he actually has a personality and isn't evil.
  • We Will Meet Again: Inverted. After regaining his sanity and retaining his consciousness as air moisture, he says he'd like to see Mario again, when he's rebuilt as a Snowman come Winter.
  • With Great Power Comes Great Insanity: Like all other bosses. Then you beat him and, for the first time, there's a case of a boss showing the extent of the Royal Stickers' power over one's mind. It's rather sad.

    Other Characters 

Sling-a-Thing Toad
The owner of the "Sling-a-Thing" operation.

  • Black Market: Knows the existence of one.
  • Character Tics: Mentions the word "perky" a lot.
  • Everybody Knew Already: If you already found the secret Thing market Toad already, then he'll still tell you as if you don't know what to do if you don't have any Things.

Travelling Toad
A recurring Toad who seems to travel the world and gets beaten up by goons in every region he's traveled to.

  • Begone Bribe: One way to get rid of the goons. Of course, you can choose to fight them.
  • Boss In Mooks Clothing: The Shy Guys bullying the Toad. They are a lot tougher than they appear to be. And the reward for helping him that time is a Secret Door sticker.
    • While that fight is the toughest, most of the fights involving him are special. One introduces the Two-Fold Goombas, one is the only fight with a Multi Fold Paragoomba, and a fight with Spear Guys that SEEMS normal, but there's really a huge crowd of them watching. The Poison Bloopers seem to be the exception.
  • Unreliable Expositor: The postcards he sent to a friend of his are correct except for the parts where he claimed that he beat up a bunch of goons. The truth is that the goons were picking on him and that it was Mario who saved him so the stories end up being a bit exaggerated. He later admits that he was lying to a friend of his.

Sticker Museum Curator
A Toad who is in charge of a museum dedicated for information regarding all kinds of stickers.

Shady Toad
A Toad who hosts a secret black market for all Things.

Oasis Toad
A Toad who lives at Damp Oasis.

"Snifit or Whiffit" Host
The host of the game show "Snifit or Whiffit."

  • A Dog Named Dog: The host's name is "Snifit" and he's a Snifit.
  • Friendly Enemy: He's clearly against Mario as his questions reveal that he thinks that Bowser is straight-up cooler than Mario. The only thing that's considered harmful that he did to Mario is to fill the room with poison gas.
  • Ladies and Germs: "Gentlebuddies" and "Goodbuddies' are variants of his introduction.
  • Nice Guy: He acts like one but some dialogue of his such as "unpaid Snifit interns" suggest he can be a Jerk Ass too.
  • Studio Audience: According to one of the answers to his questions, there are 30 Snifits in the audience.
  • Whack A Monster: One of his challenges is to whack 20 "unpaid Snifit interns."

Enigmansion Boos
100 Boos sealed in the Book of Sealing who, thanks to Kamek, are free to roam and haunt the Enigmansion. They're actually not that scary and more fun but that doesn't stop the owner from requesting Mario to help seal the Boos back. Thanks to Kamek again, the sealed Boos now form a Big Boo, which gets defeated by Mario.

Enigmansion Steward
A Purple Toad who is the steward of the Enigmansion. He was the servant of the previous steward of the Enigmansion until he died, making him the new owner through inheritance. Once the owner suddenly comes back from the dead via photograph, he becomes his servant.

  • Ghostly Chill: A Boo is pretty much the main reason why he's feeling cold in front of a campfire.
  • Irony: One of the papers you can find in World 5-1 in the huge trash pile is an ad for a new manservant. After the Enigmansion has been cleared of Boos, the steward thinks of hiring a new servant. He becomes one again to his old master.
  • Nice Guy: He's pretty hospitable and says that not sitting down with him to relax is against his hospitality.
  • Portrait Painting Peephole: A portrait of him has one sort of peephole where if Mario looks away from it, a Boo will pop out to replace his face.

Enigmansion Forebear
A Toad who was the ski lift operator for 30 years until he and his servant moved to the Enigmansion. He died, with his servant becoming the new owner. He is revived with an old photograph of his via paperization and becomes the owner of the Enigmansion again, with the steward being his servant again.

  • Back from the Dead
  • Military Salute: Does one to Mario after he and Kersti hop on to one of the ski lifts.
  • Nice Guy
  • Nostalgia Filter: Subverted. A music player that plays a tune that sounds very old-fashioned is liked by his servant but the owner, who is older than him, doesn't like it that much and wonders why the current generation likes it.
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alternative title(s): Paper Mario The Thousand Year Door; Paper Mario Sticker Star; Super Paper Mario
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