Awesome Music / Paper Mario

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    Paper Mario 
  • Shiver Mountain starts off with and incorporates bells in a manner similar to many snow-inspired songs. It's then joined by a techno beat and a strange yet wonderful noise. It's so well-made, it's hard to believe it was on an N64 game.
  • The song that plays during the first part of the final confrontation with Bowser is very epic-sounding. And then comes the main event with the second half, "The King of the Koopas", which lets you know things have gotten REAL. Serious, menacing, spiteful, and monstrous. The battle is pumping with adrenaline and Bowser is in a rage!
  • Bowser's theme! Intense, with an Arabian touch of music that creates a foreboding vibe of snake-like duplicity, and features harsh acoustics evocative of anger, fire, and lava - the perfect ominous prelude. Appropriately enough, it's named "Bowser's Rage"!
  • Not often acknowledged, but Wish of the Princess, a heartwarming piece where Peach prays from the bottom of her heart and gives the Star Spirits power.
  • Gusty Gulch has an amazing guitar part.
  • The end credits theme is more than suited to your inevitable success for beating this game. Especially the part at the 7:54 mark...

    Paper Mario: The Thousand-Year Door 
  • End of Chapter is a treat to the ears after finally getting yet another Crystal Star.

    Super Paper Mario 
  • Lineland Road. Very interesting pick of classic Mario tunes.
  • And, in the same vein, The Open Plane. Retro never sounded so good.
  • Gloam Valley. This song is the first one you hear in Chapter 2, coming directly after you've beaten Chapter 1 and figured out the pattern of how this game is going to go. So in a way, the song is this SPM's way of saying "Okay. So you've learned the basics, so now it's time to start the quest for real. You ready? Good. Let's kick this game off."
  • Soft Light provides a level of epicness you just don't expect from Mario.
  • Promise. No better music for the end of Blumiere and Timpani's story.
  • Sammer's Kingdom. The Sammer Guy battle theme, appropriately titled "Battle Time", also counts.
  • Fort Francis fits its level quite well: vaguely techno, rather strange, and creepy without being so much as to be off-putting.
  • Chapter Five has two great level themes, Downtown of Crag for the first two stages, and Floro Caverns for the latter two.
  • The eerie-sounding King Croacus' theme fits his flamboyant personality well.
  • I'm Not Nice, the theme for the later battles with Mimi. Suitably creepy and awesome. Her first battle theme isn't half bad either.
  • When you get a Mega Star, An Unrivaled Battle plays. Being a remix of the series' invincibility theme, it makes you feel unstoppable listening to it while becoming a humongous pixelated monster.
  • Bounding Through Time, a beautiful piece...

    Paper Mario: Sticker Star 

    Paper Mario: Color Splash 
  • The title screen theme is pretty nice, giving a pretty good Toy Story vibe.
  • Ruddy Road, the first level of the game, has some pretty amazing music, sounding very happy and upbeat.
  • The music that plays when you win a Roshambo Tournament is an incredibly catchy remix of the ending theme from Super Mario Land.
  • Sunglow Ridge, a very beautiful song that can make any bad day great.
  • The normal battle theme is actually pretty damn sweet, especially during the trombone part. As are the nostalgic 8-bit and space-y Parallel renditions.
  • The World Map theme is an example of Evolving Music similar to that of Yoshi's Island, and it's very enjoyable, especially as it progressively builds into a more complex track.
  • The final dungeon of the game really lives up to the other final dungeons (Bowser's Castle, Palace of Shadow, and Castle Bleck) in terms of sheer awesomeness. It even plays in place of the standard battle music, making the situation far more awesome. It also sounds similar to Buoy Base Galaxy, a song that's awesome in its own right.
  • The theme for Event Battles, A Fearsome Foe is very playful, but still manages to have a serious tone to it.
  • The Koopalings all have some pretty amazing boss themes, especially:
    • Iggy's theme, which manages to convey Iggy's comic relief personality as well as the desert coliseum setting.
    • ROYal Rumble, with its bizarre-but-entirely-effective quacking sound effects and generally intense vibe.
    • Battle with Ludwig, a fitting song, considering how much of a tactician Ludwig is.
    • Lemmy's Grand Finale, which somehow personifies Lemmy completely in one theme song - the violins and especially the accordion give it a perfectly circus-y feel.
    • The best one of all might be Rumble with Wendy, with an unexpectedly AMAZING pirate theme which somehow makes bagpipes sound badass. The fact that the battle is a rhythm battle and Wendy's attacks are in tune with the music make it even better.
    • ME WILL ROCK ME is a jaunty, exciting tune that gives off a very Yo-kai Watch vibe.
  • Juggling Bros., the theme from the circus level, is a jaunty, feel-good ragtime track that plays while you're... beating up enemies. And it works.
  • Paint Star Memories is a beautiful, quiet little piece that plays whenever you reminiscent a memory of how Bowser attacked Prism Island. It reminds people of Super Paper Mario.
  • And how can we forget the wonderful remixes this game offers?
  • Shy Bandit. We think that Nate Bihldorff probably had a lot of fun in this.
  • Both of the Final Boss phases. While the first phase shows the more fast-paced and intense theme of the battle, the second-phase shows how it can be slower-paced, but still epic.
  • Oh, and the amazing credits theme Prisma Splash, too.