Characters / MediEvil

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     Sir Daniel Fortesque 

Sir Daniel Fortesque

The protagonist of the series, a knight who made his way to being the leader of King Peregrine's army, during a time of peace with his tall tales of slain dragons and vanquished evil legions. In the orginal games he's shown to be brave but, in Medievil: Resurrection he's a coward, and was the first one to be slain at the Battle of Gallowmere; felled by the very first arrow fired. The King, embarrassed by this, had Fortesque buried with full military honors and spread the story of Dan single-handedly destroying Zarok and his wicked undead army. 100 years later Daniel is resurrected by Zarok's magic, giving him a chance to make amends for his ignoble death.

     MediEvil / MediEvil: Resurrection 


A sorcerer once in the employ of King Peregrine, eventually falling out of favor with the King due to his experiments on the bodies of the dead. He was banished from the kingdom and spent years perfecting his dark arts. He created an unholy army of undead soldiers and demons, which he used to conquer many major areas of Gallowmere until the King intervened and deployed Sir Daniel and his battalion for a titanic battle. Zarok's army was defeated, but Zarok's body was never accounted for. Though thought to be long dead, he returns after 100 years in a bid to take over Gallowmere once again. With a magic spell called the "Evernight", he plunged the realm into perpetual darkness and robbed the living of their free will, along with raising the dead in the process.

Lord Kardok

Zarok's Dragon, who has risen from the grave to serve his master once more.

  • Chekhov's Gunman: He's mentioned in passing early on as having been killed by Canny Tim.
  • Cool Horse : The horse is also undead.
  • Dem Bones
  • The Dragon: This to Zarok, and is fought immediately before Zarok as well.
  • Evil Counterpart: Kardok is what Sir Dan would be if Zarok had control over Dan the way he does the rest of the undead.
  • Eye Scream: He died the same way Dan did: With an arrow to the eye.
  • Flat Character: He has no personality or plot involvement; he's just a boss character who is forgotten as soon as he is defeated. Being foreshadowed is all that prevents him from being a Giant Space Flea from Nowhere.
  • Final Boss: In a way; he's part of the final boss scenario in Zarok's arena, and is encountered between a battle involving Zarok's forces and the Gallowmere army and Zarok himself.


A genie who has been cursed to live in Dan's skull as a squatter. He is only present in the PSP remake.

The Hall of Heroes

Canny Tim

A crossbowman who was Sir Daniel's second-in-command in the Battle of Gallowmere, Canny Tim earned entry into the Hall of Heroes when he killed Zarok's champion, Lord Kardok, with a single, long-distance shot. When Dan visits the Hall for the first time, Tim gladly gives his old friend his crossbow to use. In Resurrection, he also gives Daniel the stronger "Hero's Crossbow".

Stanyer Iron Hewer

A blacksmith who's also good at bashing heads in with his indestructible war hammer. Lucky for Dan, he lets him use it, as nowadays Hewer only ever uses the hammer to crack walnuts.

Woden the Mighty

A master swordsman who not only strikes fear in the hearts of his enemies... but also family pets and small children. Doesn't think very highly of Daniel and will let him know at every opportunity. Gives Daniel his mystic Broadsword (Longsword in the remake), along with the Hero's Sword in the remake out of pity. Another of his weapons, 'Woden's Brand', can be unlocked in Gallowmere Plains in Resurrection and serves as the game's Infinity+1 Sword.

Imanzi Shongoma

Leader of a Amazonian tribe. Skilled with a spear, which she allows Daniel to use because she really took a shine to him.

Ravenhooves the Archer

The "last prince of the centaurs". A three-times Derby winner and an expert on longbows. He's a bit snooty but is nice enough to give Daniel three types of longbows (Normal, Flaming, and Magick).

Bloodmonath Skull Cleaver

A barbarian who's never without his trusty battle axe. Lives for fighting, loves staining his axe with the blood of his enemies. Decides to give Daniel his axe so it can once again "drink deep of demon blood".

Karl Sturnguard

A firm believer in defense over offense, he was nearly unstoppable with his powerful (and rechargeable!) Magick Shield, which is his gift for Daniel.

Dirk Steadfast

A knight possessing the all-powerful Magick Sword, which has enough power to cleave enemies into little green bits. He prefers to speak with his sword, since hardly anyone can understand his thick accent. And his Magick Sword can be Daniel's, provided he can pay enough homage to all the heroes except Megwynne beforehand.

Megwynne Stormbinder

A Celtic woman who singlehandedly stopped an invasion of her village by barbarian raiders while only armed with a pitchfork in one hand and a baby under one arm. So impressed were the Gods by her resolve and courage, they blessed her with an array of magic lightning bolts. She's one of the few heroes who has complete faith in Daniel succeeding in his quest, by lending a hand by giving him a limited stock of her lightning magic.

     MediEvil II 

Professor Hamilton Kift

The Professor is a mad inventor, keen amateur magician, and self-styled "master of the occult". He dedicated his life to science in the hope that he might help mankind achieve a better existence.

  • Absent-Minded Professor
  • Artificial Limbs: Both of his hands are mechanical, due to having been crushed under a slab during the expedition to find Zarok's spellbook.
  • The Atoner: He reveals that he was the one who helped Palethorn find Zarok's ancient spellbook, and he's deeply ashamed of his role in the ensuing catastrophe.
  • Gadgeteer Genius: He's the character Dan goes to in order to get new weapons and upgrade ones he already has.
  • Mad Scientist: Though unlike most examples, he's a good guy.
  • Nerd Glasses: Wears big round ones that make his pupils look massive.

Princess Kiya

At the age of 19, Kiya was selected by the Pharaoh Ramesses to be one of his 200 wives. Fortunately for her, he was very old and died before he was able to consummate the marriage. Unfortunately, she was selected to "accompany" him on his journey to the afterlife as his bride through eternity.

Winston Chapelmount

Winston Chapelmount was a cheeky cockney boy of about 10 years old before he was crossed over to the spirit world. Charming and enthusiastic, he can brighten even the darkest room with his cheery, sweet nature. Unfortunately, he's also a ghost, which limits his involvement in proceedings somewhat. But Winston is all-too happy to help and eagerly joins in with the adventure whenever he feels he can be of use.

  • British Accents: Has a distinct Cockney accent.
  • British Teeth: It's not actually visible in-game, but in concept art he's shown to have some crooked teeth.
  • Exposition Fairy: He's a replacement for the information gargoyles from the first game.
  • Nice Hat: Wears a busted up old top hat.
  • Save Point: His main purpose in the game is to act as a save point.
    Winston: "Alright, Dan, you've come a long way. I'd save if I was you."

The Spiv

A strange, stocky humanoid clad in a heavy coat that happily sells Sir Dan ammunition and other items.

Lord Palethorn

The Big Bad of Medievil 2, Palethorn acquired Zarok's spellbook and unleashed havoc on London. However, something went wrong with the spell, and as a result he was transformed into a red-skinned demon, and the pages of the spellbook were scattered across London, thus making the monsters he summoned almost uncontrollable. Palethorn now seeks the remaining pages of the spellbook so he can complete the spell and take over the world.

Dogman and Mander

Palethorn's henchmen, both mutated into inhuman monsters like himself by the failed spell.

Iron Slugger

A monstrous, quasi-mechanical boxer representing Palethorn's faction.

  • An Arm and a Leg: As Iron Slugger's HP goes down, he starts losing limbs. By the end of the fight, he's a limbless torso hopping around and trying to headbutt you.
  • Brain in a Jar: The top of his head is glass, so his brain is clearly visible.
  • Foreshadowing: There's a poster of him in the main menu's flyby introduction, and you can later find parts of his body and schematics inside Palethorne's house in Kensington.
  • Off with His Head!: Dan's final attack against him will take his head clean off.
  • Unexpected Gameplay Change: His entire fight is a boxing match between him and Fortesque.

The Count

One of Palethorn's associates, the Count is a powerful vampire lord residing within Wulfrum Hall.

  • Berserk Button : Dan interjects during the Count's long-winded pre-battle speech. This wasn't a good idea.
    The Count: "YOU INTERRUPT ME!?"
  • Boss Arena Idiocy: The Count's chamber is filled with mirrors, which are used to reflect his energy attacks and later cast burning sunlight at him. Why he has mirrors in his chamber is anybody's guess. He's a vampire. He cannot see his reflection anyway.
  • Large Ham: As soon as he awakes from his sleep, he gives a hammy speech about how he's walked the earth for a thousand years and beaten much bigger threats than Sir Dan.
  • Tin Tyrant: He spends the first half of the fight covered head-to-toe in ornate armor, though he loses it for the second phase.
  • Weakened by the Light: In his second phase, he gets burned alive by the mirrors in his room reflecting sunlight onto him.

Jack the Ripper

Yes, that Jack the Ripper. This interpretation of the notorious serial killer casts him as a tall, green-skinned monster with bloodied blades for fingers.

  • Death from Above: He's able to summon flaming meteors from the sky. Somehow.
  • Hero Killer: Kills Kiya, although Dan uses a time machine to reverse this.
  • Historical Villain Upgrade: The real Jack the Ripper probably wasn't a seven-foot tall supernatural monster with the power to summon meteors.
  • Life Drain: How he kills his victims.
  • Serial Killer
  • Villains Want Mercy: After his boss battle, he begs for this from Sir Dan.
    The Ripper: Mercy, mercy, honorable knight, spare me!
    Sir Dan: Nah-ah! (BANG!)
  • Wolverine Claws: His fingers are tipped with blood-splattered knives.