Characters: Looking for Group

Looking for Group is a fantasy webcomic by Ryan Sohmer and Lar DeSouza, the creative team behind Least I Could Do and Blind Ferret Entertainment animation studio. It borrows from classic D&D conventions and World of Warcraft to tell an original story.

Warning, Spoilers ahead
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Cale'Anon Vatay

Cale's first appearance.

Cale is an elven hunter and the central figure of the group. Cale is seen as noble and virtuous to the point of naivete, while in the LFG universe elves are Always Chaotic Evil. After an seemingly accidental meeting with the less morally upstanding Richard, and additional company, he has since found his beliefs in the moral code challenged. Cale has proven an excellent fighter, skilled with both his twin swords and archery. As the series has progressed Cale has begun to gain more depth and grow used to Richard's gruesome sense of humor. He is fiercely loyal, breaking laws and risking death to protect his friends and allies.


  • Anti-Hero: He tries to go against his evil heritage and be good despite being surrounded by amoral characters.
    • He's an anti-hero like Batman, moving outside the system to do what's right rather than what's lawful. He doesn't believe in the end justifying the means, but he does believe in sacrifice for the greater good. His transition from Lawful to Chaotic Good is the entire point of his character development.
  • Arrow Catch: Something he is capable of.
  • Badass Cape: Even Richard wants it.
    • He even uses it to temporarily blind an enemy dwarf at one point.
  • Battle Couple: With Benny.
  • Battle Cry: "For Gamlon!!"
  • Beware the Nice Ones: Easily the nicest and most idealistic character in the main group, even after character development, as well as the frequent butt of jokes. Yet there is no denying that he is also a fearsome fighter, and in fact is directly responsible for the deaths of every major villain they have faced so far.
  • Big Good: As leader of Kethenicia, he has effectively become this.
  • Break the Cutie: We see a lot of this from Cale.
  • Butt Monkey: Before he Took a Level in Badass.
  • The Chosen One: The Archmage, who claims to be destiny, chose Cale to become the king of Kethenecia. The Dragon Elders expect him to be at the heart of a war greater than any the world has ever seen. His master said he was the result of generations of effort.
  • Dark and Troubled Past: Let's see: He was happy to live his life training in a monastery with his young wife and wise maseter, only for his master to manipulate him into leaving by forcing his beloved to have an affair, breaking his heart in the process. And while he wouldn't know it, most of his old buddies would die to ensure he had nothing to go back to.
  • Doom Magnet: Benny even cites this as the reason for her dumping him.
  • Dual Wielding: He dual wields with two swords Pella forged from the Sword of Truth which have fire and ice powers.
  • Dudley Do-Right Stops to Help: A trait that considerably annoys The Choosers of The One, constantly getting sidetracked resolving whatever problems enter his path instead of focusing on a grander scale.
  • Dying Alone: After Benny points out his Doom Magnet tendencies, he spends a year going to extremely isolated places with no companionship save Richard, in order that he may avoid bringing harm to those around him and eventually die alone. He eventually snaps out of it.
  • Embarrassing Nickname: Pinky.
  • Fighting for a Homeland: Once the story started getting serious, he begins fighting to build Kethenecia into a new kingdom, and hopefully a better one than the last.
  • Long-Haired Pretty Boy: As one might expect from a handsome elven leading man.
  • Magnetic Hero: He has charisma, if nothing else. It helps him put The Alliance together.
  • Nice Job Breaking It, Hero: Despite his best efforts, Cale unintentionally screws up just about everything he touches to the point where a tribe of cannibals feel sorry for him.
  • Peek-a-Bangs: in his dramatic moments, his hair casts a shadow over one side of his face.
  • Pointy Ears: It comes with being an elf.
  • Punctuation Shaker: Cale "'" Anon, eh?
  • Red Eyes, Take Warning: Whenever he gets angry enough, his entire eyes turn red.
  • Roaring Rampage of Revenge: Upon learning that the Archmage orchestrated every tragedy in his life and has just seemingly killed Richard, he completely loses it. Or rather, Richard loses it.
  • Took a Level in Cynic: Cale notably goes from horrified at killing anyone who isn't obviously evil to calmly asking if they're going to have to kill the dragon elder.
  • Training from Hell: His training consisted of three other armed novices routinely and constantly beating Cale into unconsciousness and repeating the moment he came to. Interestingly, despite the fact that he blindfolded can beat up numerous trained fighters with his bare hands, as he was trained to, Cale prefers the dual-swords and bow over unarmed combat.
  • Well-Intentioned Extremist: He wants to do good, but he was ultimately willing to murder what he thought was an innocent boy to save the world. So much evil happens around him that he comes to grow rather accepting of the very evil his own faction causes. And he eventually qualifies as being particularly guilty, to the extent that he gives Richard a considerably stronger guilt-fueled power boost than the guilty raiders attacking them.
  • Wide-Eyed Idealist: Starts out as one at the beginning of the story, wanting to do good regardless of the fact that his race is supposedly Always Chaotic Evil. He has a very difficult time grasping the situations at hand when he first becomes part of a group with the evil warlock Richard.

Richard

An average day for Richard.

An undead warlock who willfully sows destruction without any provocation whatsoever, Richard is Cale's foil and serves as the strip's comic relief. He is depicted as manipulative, both physically and magically powerful, exceedingly evil, and childish. He's very sensitive about his less-than-threatening name and reacts aggressively to Cale's nickname for him - "Dick." His companions often react mildly to his frequently psychopathic activities.


  • Abusive Parents:
    • His father more or less sacrificed him on the Archmage's behalf, due to considering Richard nothing but a disappointment.
    • Richard himself adopts a Reptilian King as his own son. While his actions towards Charles are not malicious, he has little idea how to serve as a proper parent. And while it is admittedly the best out of bad options, he repeatedly puts Charles in harm's way because he needs to save innocents to fuel his powers.
  • An Arm and a Leg: His limbs are severed pretty regularly and he ends up needing to have them reattached when he can track them down. After his battle with The Archmage, his limbs are destroyed entirely, forcing Cale's group to look for a healer strong enough to help him.
  • Anti-Hero: Even this is something of a stretch, though he does show a hidden good side occasionally.
  • And Show It to You
    Richard: The look on your face when a toddler rips out your heart and shows it to you; priceless.
  • An Ice Person: Uses ice magic, although not as much as fire magic.
  • Animate Dead: One of his abilities. With a horrifying twist in that he can actually animate the skeletons of living people causing them to peel the still screaming person open like a suit to expose the bones beneath.
    Richard: In case you weren't sure, the skeletons are on our side.
  • Annoying Arrows: The guy's been shot at with arrows by just about everyone with a bow, including Cale. Repeatedly. He has also been pinned to a ship's mast with arrows, shot in the back with arrows, and had an arrow through his head when being "tortured." Seeing as how he's already dead, he usually just plucks them out.
    • Taken to the logical extreme when, since they're having a hard time removing an arrow from Richard, Cale just draws his bow and fires the arrow, with Richard still attached.
    • An arrow actually hurting him is a sign that his powers need to be recharged.
  • Arch-Enemy: The Archmage claims that Richard was supposed to be Cale's. Richard defied this and became Cale's friend.
  • Aristocrats Are Evil: He is the mayor of a village of undead, and was once known as Lord Ashendale.
  • Asskicking Equals Authority/You Kill It, You Bought It: Richards extensive titles are earned based on kills.
  • Back from the Dead: He's undead, although following his original cursing has to take measures to maintain that undeath or he will revert back to being a mortal human.
  • Badass Beard: His castaway beard, which Richard described as "very coarse, very masculine".
  • Badass Long Robe: He dresses in a black robe.
  • Bag of Holding: He has a pink purse he uses to store Charles and a large number of pets.
  • Bald of Evil: Or at least mostly bald. Nobody knows for sure.
  • Barrier Warrior: His formidable offense and Nigh-Invulnerability means he rarely needs to use his defensive spells, but he does have them.
  • Battle Cry: "For pony!!"
  • The Beastmaster: Early in the story, he acquires a "purse dragon". Much later in the story, this crops up more and more as he starts magically binding more animals into his Bag of Holding, including a Kraken, several Mix-and-Match Critters, and an attack goat. He occasionally makes use of them in battle.
  • Beware the Silly Ones: He is both the Plucky Comic Relief and one of the most individually powerful characters in the comic.
  • Black Cloak: Dresses in a black robe with Shoulders of Doom.
  • Brick Joke: Richard introduces himself by listing off his numerous titles, and at the end he mentions he's "mayor of a little town up the coast."
  • Brought Down to Normal: Richard is losing his powers and becoming mortal again since he's no longer engaging in wanton murder and villainy which his brand of dark magic requires. He gets around this for a while through animal sacrifice, but eventually, The Archmage seals off his powers, requiring him to find a new way to fuel them.
  • The Caligula: Though the citizens of his town are pretty used to it, and are thus incredibly jaded towards dangerous situations. This is, of course, because they are already dead.
  • Card-Carrying Villain: Enforced. As the story goes on he's engaged in fewer atrocities largely due to his new company, which has been resulting in him losing his powers and turning human.
  • Cloudcuckoolander: As a rule, Apart from Comedic Sociopathy, Richard's main contribution to the comic was his increasingly weird and bizarre actions, as well as an ability to pitch in with silly ideas in the middle of serious conversations. This has only gotten marginally better.
  • Cool Mask: He wears a veil across the lower half of his face.
  • Crowd Song: Twice.
  • Dark and Troubled Past: Though he probably wouldn't consider it such.
  • The Dead Can Dance: He even declares himself "Lord of the Dance".
  • Demonic Possession: Did it to Cale upon being 'killed' by the Archmage.
  • Depower: Richard loses most of his magic after The Archmage casts a spell upon his gem. He regains it after finding a new way to recharge his power.
  • Do Not Call Me Paul : Don't call him Dick... or Lord Ashendale.
  • Embarrassing Nickname: Cale dubs Richard "Dick".
  • Even Evil Has Standards: Played for Laughs. Richard is rather shocked that the Kraken is racist. But he's singing for both of them.
  • Evil Sorcerer: Well, warlock, anyway, but he sure acts like a sorceror in terms of his magical combat style.
  • Evil Tastes Good: Monks' souls taste like chocolate.
  • Evil Wears Black: Constantly wears a black robe.
  • Face-Heel Turn: It's an implied one, if you bring into account how seemingly peace-loving he was as a child.
  • The Faceless: Only his eyes are clearly visible to the reader, the rest of his face perpetually covered by his veil. (On rare occasions other characters have caught sight of what lies underneath, however.)
  • Facial Markings: Above and below his left eye. His bags may or may not count.
  • Faking the Dead: It's ambiguous as to whether Richard needed to fuel his undead-ness all along or whether his waning powers were a result of the Demon Court's sentence taking effect. Either way, he does this whenever his mortality starts returning.
  • Faux Affably Evil: Although later sliding into genuinely Affably Evil.
  • Fingerless Gloves: Or so it appears.
  • For the Evulz: Enforced. He needs to commit evil acts to fuel his powers. Since he hasn't been doing as many since he joined up with Cale, he started to lose his powers.
  • Friendly Enemy: He introduced himself by half-heartedly attempting to corrupt Cale, with the ultimate intention of demolishing his wide-eyed idealism. Even after Cale got toasted by Richard, they ended up travelling together, never really resolving their past antagonism. As it turns out. the Archmage intended for Richard to serve as a rival and possible Starter Villain to get Cale going on his Hero's Journey.
  • Glowing Eyes of Doom: He has glowing yellow eyes.
  • Heal It With Fire: Cauterizes an injury Cale sustained with his fire magic until it could be healed properly.
  • Heroic Comedic Sociopath: And apart from a few Hidden Depths, his status as this has only marginally changed.
  • Heroic Vow: Makes one to protect Cale, even from the Archmage.
  • Hidden Depths: Switches between being a Heroic Comedic Sociopath and being philosophic and vaguely frightened about his undead status.
  • Immortal Immaturity: Richard is a Psychopathic Man Child despite having lived for centuries.
  • In the Hood: Is never seen with his hood down.
  • Iron Butt Monkey: Richard being able to survive just about any injuries (in his undead state) makes him prime fodder for this role.
  • Jack Bauer Interrogation Technique: He hasn't quite gotten the hand of it yet.
  • Jerkass: His very first scene featured him scorching a bunny right under Cale's nose, and he gets in a lot more as time goes on.
  • Kill It with Fire: His favourite means of killing things.
  • Kung-Fu Wizard: He's great at physical combat, thanks to some chocolate monk soul.
  • Laughably Evil: As with all Heroic Comedic Sociopaths, his hilarity is prioritised over the totally evil nature of his actions.
  • Large Ham: As fitting for a Villain Protagonist, he's well-versed in Chewing the Scenery.
  • Lean and Mean: Skeleton-lean, in fact.
  • Leaning on the Fourth Wall: His constant pop culture references.
  • Lesser of Two Evils: At one point, Richard seems to imply that things would be a lot worse if he didn't have his powers. It was never elaborated on (since he knocked out Cale right afterwards) but one possibility is that he gave up his innocence to prevent a more powerful evil.
    Richard: As my power wanes, his grow.
  • Loophole Abuse: When Richard learns that he can fuel his powers by saving the guilty, he asks Pella to kill a guilty person and then saves him.
  • Long List: Richard's list of titles, and tropes compared to the other characters.
    • And his list of decrees when he mistakenly assumes to be worshipped as a divine.
  • Malevolent Masked Men: Introduced this way. Over the strips he has developed a much more benevolent side.
  • The Man They Couldn't Hang: More like The Man They Couldn't Decapitate
  • Meaningful Name: It's probably no accident that his name can be shortened to "Dick."
  • More Than Meets the Eye: Richard's cozy little village up the coast turns out to be filled to the brim with undead citizens.
  • Names to Run Away From Really Fast: Invoked. He may have taught others to fear the name.
  • Necromancer: He raised an entire village from the dead and gave them the power to assume a human appearance on the outside, while naming himself mayor. He doesn't do it on-screen though, making it a downplayed example.
  • Nigh-Invulnerability: He can survive pretty much anything, even a heavy coating of molten lava.
  • Not Quite Dead: Just when you thought he was gone for good, Richard proves to be more resilient than the Archmage accounted for.
  • Nightmare Fuel Station Attendant
  • Nominal Hero: Other than his duty to protect Cale, he's pretty much a comically enforced Card-Carrying Villain. Though this is given a little more depth as the story goes on.
  • Obfuscating Stupidity: For all his apparent immaturity, Richard is really very knowledgeable and intelligent, and is probably more in the know on the Archmage's machinations than any other main character (with the possible exception of Pella).
  • Older Sidekick: To Cale.
  • Omnicidal Maniac: He even admits to being one in his Villain Song.
  • OOC Is Serious Business: When Richard is truly serious about achieving something, you can bet there's something large at stake.
  • Our Liches Are Different: He's nearly invulnerable, even surviving decapitation, and can possess gems. But there's no indication he can reform after complete destruction and has to kill innocents to maintain his immortality.
  • Overly Long Gag: His titles.
  • Phlebotinum Overload: The Archmage induces this in his gem in an attempt to kill him.
  • Playing with Fire
    • Fireballs: Likes flinging them around.
    • Technicolor Fire: Normally he has red flames, but after The Archmage breaks his gem he can only use red flames by saving the innocent, whereas saving the guilty will give him blue flames.
  • Power Crystal: Which he occasionally uses as a limited Soul Jar.
  • Powered by a Forsaken Child: His powers are fueled by the ashes of the innocent people he kills. But as this increasingly becomes a case of Necessarily Evil rather than For the Evulz, he eventually comes to sacrifice animals instead. After The Archmage prevents him from sacrificing the innocent, another sorcerer reveals that it is possible to save the guilty instead, which has an even easier loophole, though it only works once per saved soul. In addition, if he saves the innocent, he can regain his power multiple times over, working around the one soul limit. Which results in him deliberately putting Charles in harm's way to save him.
  • Power Source: It seems to be the corpse of his father as well as the Power Crystal he wears.
  • Pre-Asskicking One-Liner: "Rejoice. For very bad things are about to happen."
  • Pre-Mortem One-Liner: Just as good at these as he is about the ass kicking variant.
    It was great meeting you, Ajellah. '*Krak!*'
  • Psychopathic Manchild: And he still hasn't lost his immature streak.
  • Real Men Wear Pink: Though Richard often claims to be the more masculine of the two, Cale isn't the one seen wearing a pink apron, putting curlers in his "hair", or carrying around a pink, flowered purse with deadly animals inside it.
  • Red Eyes, Take Warning: Look at him. Look at him!
  • Roaring Rampage of Revenge: Exactly the sort of thing you'd expect a warlock to do after you kill one of his friends.
  • Screw Destiny: He tells the Archmage to stop planning Cale's destiny and leave his life in his own hands. According to the Archmage, Richard and Cale were intended to be enemies, not friends, and tries to annihilate him for throwing fate all apart.
  • Shoulders of Doom: And they're getting bigger.
  • Sleeves Are for Wimps: His robe has Shoulders of Doom, but lacks sleeves. It makes seeing his human skin easier.
  • Soul Jar: It seems he has one, though it's debated as to what it is.
  • Staring Down Cthulhu: He subtly threatens the Archmage, telling him that he will not allow him to interfere with Cale's life any further. Could be a subversion, considering that it's Richard.
  • Story-Breaker Power: He's the resident Game Breaker, though it's generally curbed by the fact that he's incredibly unhelpful and not there when he's needed.
  • The Soulless: Traded away his soul to become an undead warlock.
  • Summon Backup Dancers: Oppa Gangnam Style.
  • Token Evil Teammate: He even provides the page image.
  • Too Kinky to Torture: Richard took to singing during his torture sessions. And pointed out that there was still room for an axe by his thigh.
  • The Undead: With a twist that Undeath Always Ends: Richard is slowly regaining his mortality if he doesn't perform evil deeds, as per the Demon Court's sentence.
  • Unscrupulous Hero: After finding less harmful ways to fuel his powers, he transitions from Token Evil Teammate to this.
  • Unskilled, but Strong: Richard is incredibly powerful but other spellcasters have been able to shut him down on multiple occasions. Par for the course for warlocks.
  • Villain Song: Richard gets one of these, "Slaughter Your World", in one of the animations, with the added bonus of it being taken from a Disney song with the lyrics modified.
  • What Is This Thing You Call Love?: He can't recall simple words like "Grow" and instead mentions helping flowers "unkill".
  • Why Couldn't You Be Different?: Was on the receiving end of this from his father, which ultimately lead him from innocence to evil warlock. Richard had a passion for gardening, but his father wanted a warrior and heavily disagreed with his son's chosen career. This made it easy for the Archmage to convince his father to sacrifice his disappointing son and turn him into the warlock we know.
  • Woobie, Destroyer of Worlds: Might be considered one, if you take into account the implications of his forgotten past and how genuinely sad he seemed about it. Doubled when you see his vision of Innocence: a large, near perfect rose like the ones he planted as a human child.
    • And the line that hints that all of his killing is hold a Bigger Bad at bay.
  • Your Soul Is Mine: He can eat them.

Benn'Joon

Benny, doing what she does best.

Benny is a priestess that Richard and Cale met while seeking a healer. Her exact race is unknown to most. It was earlier stated by her ex-husband, Rojave, that she has Mixed Ancestry. Benny is a talented priestess; she is able to resurrect others after death (as long as the death is recent enough), heal both minor and serious wounds, and create powerful magical shields in combat. She is also a highly skilled warrior trained by the Bloodrage Clan. She usually takes a pragmatic cynical view of the world.


Krunch Bloodrage

Krunch is the elder son of the Bloodrage clan's chief. His younger brother, Ray'd Bool, is the Bloodrage's battle leader and current chief. Although he possesses great strength and battle prowess, Krunch has admitted to being the scholar of the two brothers. Krunch has taken a fairly neutral side in the "good/evil" debate that is, essentially, Cale and Richard's relationship. While Cale believes strongly in good, and Richard equally strongly in evil, Krunch believes that people do what they must to survive and everything is, in essence, relative. Due to his secular nature, and the fact that he is generally able to give logical reasoning to his beliefs, Cale often looks to him for truth and advice.

While fighting in Legara, he was killed by Tavor offscreen, and later Benny wasn't able to bring him back.


Pella

Pella of Clan Breem is a dwarven fighter from old Kethenecia, as well as the youngest child and only daughter of the Commander of the Kethenecian Royal Guard. After the death of her brothers in the war against the Vullii, Pella was given the choice of which path to follow: the axe (a warrior) or the lute (a bard). After a moment of consideration, Pella decided she liked the feel of both. When Cale and friends were sent to bring Kethenecia to the present, Pella was assigned to guide them to the city catacombs under the orders of the Archmage. She aided the heroes in holding off the Vullii and releasing the city from its temporal anchor, later deciding to travel with the Group to the present. Pella has since stayed with the party ostensibly as she "has nowhere else to go." An exceptional fighter as well as an enthusiastic singer, Pella is known to sing love songs to her enemies while dismembering and/or killing them.


Sooba

Cale's pet panther, but appears to be more loyal to Richard. Is a strong fighter and appears to be quite intelligent.


  • Amplified Animal Aptitude: Almost to the extent of Hypercompetent Sidekick.
  • Catch Phrase: You think you know me...
  • Gender Reveal: Was assumed to be male, but Benny reveals that Soomba is in fact female, much to the shock of Pella and the audience. "You think you know me" indeed...
  • Inner Monologue: During the group's raid on the Legion fort, and the source of the above-mentioned Catch Phrase.
  • Odd Friendship: With Richard.
  • Panthera Awesome: It isn't a stretch to say Sooba is one of the most badass animals in the comic and quite possibly one of the most badass characters overall.
  • Speech-Impaired Animal: Other than some facial expressions, Sooba is mostly non-anthropomorphic in behavior and mannerisms, but is capable of coherent internal monologue.
  • Team Pet: Specifically Cale's, but there seem to be some ownership issues.

The Archmage

The Archmage of Kethenecia is an old man, and a seer. Of questionable morals, he intended the city of Kethenecia to survive the millennia by shifting it into the future when the final attack of an alliance of many races was at Kethenecia's gates. The Archmage gave Cale the task to go down to the catacombs and "loosen the anchor." Unfortunately, as Cale found out, the "anchor" was in the form of a small child, and the Archmage's order translated into killing the boy. It was later revealed, after Cale had 'killed' the boy and left, that the young boy was actually the Archmage himself in a magical disguise.

The Archmage later traveled forward to the present date, witnessing what he sees as a new age for Kethenecia. It is eventually revealed that Richard's bunny is actually the Archmage in disguise, and that Richard has known for a long time who his bunny really is.


  • All-Encompassing Mantle: Part of the wise and wizardly characterisations surrounding him.
  • Ancient Keeper: He is privvy to most if not all of the background secrets in the comic lore.
  • The Archmage: His title and profession.
  • Badass Grandpa: His main antagonism came from his behind-the-scenes manipulation instead of directly menacing the main characters, but he's undeniably powerful. When he finally confronts the group for not adhering to his plans, he curb-stomps Cale and quickly puts the normally curse-happy Richard on the defensive.
  • Bald of Awesome: Again, part of his wizardly appearance.
  • Big Bad: To an extent, since everything bad that's happened in the story is a direct or indirect result of his machinations throughout history.
  • Break the Cutie: By pretending to be a child that Cale is (supposedly) forced to slay in order to send Kethenecia back to the present, the Archmage intended to forcibly impose a Machiavellian streak on Cale to prepare him for his destiny. After all, "Innocence is the cost of justice."
  • Catch Phrase: "As I have written."
  • The Chessmaster: He essentially runs fate and puts all the pieces in place. Unfortunately, he does not manage fate all that benevolently and throws temper tantrums when his pawns start going out of place.
  • The Chooser of The One: He is the one who made Cale The Chosen One and manipulates destiny in general.
  • Deflector Shields: Conjures one to protect against Richard.
  • Didn't See That Coming: He is a chessmaster and claims to be omniscient. But he ultimately fails to foresee his own death, just as his familiar had warned.
  • Disappointed In You: Towards Cale for running away from his destiny, helping individuals instead of the masses as the Archmage had intended.
  • Embarrassing Nickname: Fellbunny/Archbunny
  • Eye Beams: Implied that he uses these to attack Richard's gem while Richard has both his hands held back.
  • Gambit Roulette: Turns out that many events that take place are for the purpose of molding Cale into the future king of Kethenecia, all put into place by this guy.
  • God Guise: The Sisters believe his rabbit guise to be a god, due to the fact that he used powerful magic to save them from certain doom while they prayed for a miracle as well as a very convenient head injury that afflicted their leader. He may very well come close.
  • I Am the Noun: He claims to be magic and destiny.
  • Killed Off for Real: Cale, likely possessed by Richard, manages to smash the gems embedded in his forehead while he is distracted gloating over his "victory" over Richard. His corpse is later seen as a component of a hand puppet in Richard's possession.
  • More Than Meets the Eye: The rabbit is the Archmage.
  • Mysterious Employer: To Cale, Richard, and Pella, not that Cale is completely aware of it.
  • Not So Omniscient After All: When Cale runs away from Ketheneca over guilt for not preventing Krunch's death, it takes the Archmage several years to find him, despite priding himself in knowing everything.
  • The Omniscient: Something he claims to be.
  • Power Crystal: He has three gems embedded in his head, which presumably serve this purpose. One of them is in the Third Eye position. When he confronts the party, Cale eventually smashes them.
  • Prophecies Are Always Right: A firm believer in this.
  • Prophet Eyes: They glow when he see's things.
  • Seers: And one with the power to arrange the events of the past and present as well as opposed to watching and waiting.
  • Shape Shifter: One of his powers. His favored form is the rabbit.
  • Shapeshifter Guilt Trip: He once shapeshifted into an innocent boy to trick Cale into thinking he had to make a Sadistic Choice, killing the boy to save Kethenica and breaking Cale's innocence in the process. A long time later, after Cale runs away from his destiny, The Archmage shapeshifts into this form again while trying to make Cale go back on course.
  • Squishy Wizard: Engages in a drawn-out magic duel with Richard, but a few strokes from a sword end him. (To be fair, those strikes took out his Power Crystals.)
  • Super Empowering: He granted magic to the Sisters and the Sons.
  • They Were Holding You Back: He intends for Cale to become a great king, destined to help those in need and lead the world into a new age. But whenever he thinks Cale needs a nudge to get back on course, he tends to take away things that are dear to him, such as his first wife, Shora. He later tries to kill Richard as well for the same reason, but ends up killed himself.
  • Threshold Guardians: The dragons involved in Kethenecia's backstory guard him as part of their deal.
  • Time Master: He possesses considerable insight into the past and present, but the future appears a little squiffy. He can time-travel as well.
  • Walking Spoiler
  • Well-Intentioned Extremist: Seems to have good intentions, and claims to be causing the significant amount of collateral damage for the greater good. But he is willing to do some very nasty things to achieve his aims and throws temper tantrums when his pawns make their own choices instead of following his designs.
  • Who Dares?: He is outraged when Cale pulls out his swords and asks "You dare draw your weapons at me?"
  • You Can't Fight Fate: He also believes in this.
  • 0% Approval Rating: Among the fanbase. Initially they thought little of his antics, which looked a lot like things which could be forgiven if the outcome was sufficiently good. But when the comic stopped making him look like a one-man Omniscient Council of Vagueness and made him more like an insufferable, smug control freak, the fandom turned on him with a vengeance.

Charles

A baby reptilian king, adopted and named by Richard.


  • Badass Adorable: He got into a tussle with the Kraken and Dragon over a fish as a background event. It ended with the Kraken's tentacle wrapped around the dragon's jaw in a knot, and him enjoying said fish.
  • Death Faked for You: Since the Regent for Life's plan to kill him backfired and brought him under Richard's protection, he spreads propoganda that Charles was killed and uses a Frameup on Cale.
  • Power Source: He becomes this to Richard. Originally, Richard's powers were fuelled by the death of innocents. But after The Archmage causes a Phlebotinum Overload in his gem, altering the nature of his powers, Richard discovers that he can fuel himself by protecting the innocent and thus keeps Charles around for that purpose.
  • Puberty Superpower: On his fourteenth name day, he will inherit special abilities.
  • Puppet King: Since Charles is little more than a baby, his Regent for Life rules in all but name. But even that was not enough to satisfy the regent and he tried to have Charles killed.

    Other Kethenecians 

Villagers

Commander Aelloon Sr.

Minotaurs

Ray'd Bool

Dorel

Gnomes

  • Butt Monkey: When you need a Red Shirt for a humorous death, its usually a gnome.
  • Enemy Mine: They team up with the other northern forces.
  • Our Gnomes Are Weirder: The inventive, engineering kind.
  • Mini-Mecha: They use these in battle to make up for their small size.
  • Red Shirt Army: Most casualties in battle are gnomes. For instance, when Pella tried to save Benny and Tah'vraay from the Legarian soldiers, all the gnomes were killed.

Chief Engineer Toyk

  • Deadpan Snarker: He gets some moments.
  • Defiant to the End: He would not abandon Mechastone until the clock tower was lost.
  • The Engineer: It's his race's schtick, and he certainly has the look of one, but we never see him get in on the action.

Fitch

Sisters and Sons

  • Crystal Dragon Jesus: The sisters, especially Matron Elosha, worship a rabbit. The Archmage in his favorite disguise.
  • Functional Magic: Their magic is as much telekinetic as elemental onslaughts, and includes the power to create constructs and bind giants to service.
  • Older Than They Look: They are said to age slowly.

Matron Elosha

  • Battle Couple: She used to be one with Fuerst.
  • Day in the Limelight: In the NPC short story "The Daughter".
  • Everyone Calls Him Barkeep: Up until her real name was revealed in the NPC story "The Daughter", she was known only as "Matron".
  • Identity Amnesia: She was once a bandit who had a disdain for religion stemming from the Corrupt Church she had been raised in. But she eventually received a very convenient head wound, anticipated, and possibly even planned by The Archmage. After being healed by a magical rabbit, she effectively becomes a completely different person. She fanatically worships said rabbit as a god, turns away her former husband, and eventually even rejects her own daughter.
  • Iron Lady: Through unknown means that many attribute to the Archmage, her personality took a sharp turn to the left when she gained her powers.
  • Little Miss Badass: As a young girl.
  • Mama Bear: "All of you. Get behind me." On the other hand, she was quick to turn her back on her actual daughter when she found that she didn't possess magic.
  • Parental Abandonment: She turned her back on her own daughter after she discovered that she inherited very little of the magic her mother received from the rabbit.
  • Pirate Girl: When she was younger, she was one.
  • Pregnant Badass: Even in late into her pregnancy with Tah'vraay, she was still capable of throwing axes with lethal aim.

Captain Tah'vraay

  • Action Girl
  • Black Sheep: Is said to have a very poor grasp of magic.
  • Combat Pragmatist: Dressed her father in drag to draw the king's messenger into a trap.
  • Daddy's Girl: After her mother no longer had any interest in her, she was raised by her father, and she loved him so much she told him she wanted to be a pirate like he was.
  • Luke, I Am Your Father: She is Benny's biological mother, and judging from Benny's physiology it's strongly hinted that Krunch is not merely an adoptive father. She never actually tells her this.
  • Muggle Born of Mages: Did not inherit any of the Sisters magic from her mother, leaving the woman without interest in her and letting her father raise her.
  • Older Than They Look: White hair makes it difficult to tell her exact age, but she's a lot older than she seems.
  • Pirate Girl: Like father and mother, like daughter.

Fuerst

Trolls

  • All Trolls Are Different: They do act like bad guys, but they are not the dumb, illiterate brutes they are portrayed as in other media. The only one to act like one is Tim, who has the excuse of being hit over the head with a mace one too many times.
  • Anti-Magic: Their shamans have the power to shut down magic.
  • Barbarian Tribe: As close as the comic gets to one anyway.
  • Enemy Mine: They join with the other races to fight for survival.
  • Green And Mean: They have green skin.
  • The Horde: Right up until they join The Alliance. Go figure.
  • One-Gender Race: Unclear. The troll warriors seen are all male; the only known example of what appears to be a female troll is a servant offering food to Lord Stoll, and even that isn't clear.
  • Rape, Pillage, and Burn: They were planning to invade and plunder the home of the gnomes, and they might have succeeded had Toyk not sought outside help.
  • Red Eyes, Take Warning: Their eyes are black with beady red irises to underline their nature.
  • Squishy Wizard: No being of magic can harm the troll shamans, but non-magical ones (like Sooba) easily can.
  • Token Evil Teammate: Of the Alliance. They don't really apologise (or reform) for their actions earlier in the comic, and at all times they look out for themselves first. Whether they've actually changed since then is not explored either.

Styx

Tim

  • Day in the Limelight: In the NPC short story "Tales as Old as Tim."
  • Dented Iron: According to Styx, his personality is the result of being hit on the noggin with a mace once too often.
  • The Ditz: There's no way of sugar-coating it — Tim is, quite simply, a moron.
  • Dumb Muscle: Functions as this for Styx and the rest of the trolls.
    • Dumb Is Good: At least, nowhere near as evil as his fellow trolls.
  • Malaproper: Defied for comedy in his first appearance...
    Tim: I lick you!
    Cale: I think you mean like.
    Styx: No, he doesn't.
    • But played straight otherwise.
    Tim: Sticks!
    Styx: It's pronounced the same, but I'm still pretty certain you're spelling it wrong.
  • Minion with an F in Evil: Cale successfully manipulates him into turning against his brothers in arms to help his "chicken".
  • The Nicknamer: He calls Cale "chicken" for some reason. He also calls Richard "squishy man".
  • Token Good Teammate/Token Heroic Orc: The only troll so far to not display any villainous traits, aside from working with his villainous brother Styx.

Guardians of the Way

  • Heel-Face Turn: They agreed to help Cale by holding off the empire's forces long enough for him to accomplish his task.
  • Threshold Guardians: Prior to joining Kethenecia, they protected portals from misuse.

Leena

Undead

  • Animate Dead: They were animated by Richard's magic.
  • Badass Army: Comprised of men and women of all ages, they're capable of fighting the legions of Legara.
  • Beneath the Mask: The first hint of their abnormal status was when a young man's arm was cut off by a saw blade and easily reattached.
  • Brought Down to Normal: Maikos reveals the villagers lose their undead power when Richard becomes more human.
  • Day in the Limelight: "Great Pain, Greater Gain".
  • Dem Bones: They can magically mask themselves to look like normal people, but their true forms are emaciated and skeletal.
  • Enfant Terrible: The undead toddler.
  • Healing Factor: They easily recover from physical damage.
  • More Than Meets the Eye: The entire village is undead, but they put on the appearance of a normal human village to avoid detection.
  • Pulling Themselves Together: They can reassemble themselves from individual bones.

Maikos

Imps

  • The Faceless: So far they've never been seen without their masks. They can even somehow eat while wearing them.
  • Heel-Face Turn: They first attempt to eat Cale, but join Kethenecia after he helps them defeat an invading tribe.
  • Hulking Out: Their main method of battle is to inflate themselves into a much stronger form.
  • Let's Get Dangerous: It at first seems laughable that they can pose a credible threat to anyone, but it turns out they have the power to Hulk Out. Cale (with his swords malfunctioning) and the Legion's dwarves are no match.
  • Magically Inept Fighter: They easily subdue foes in melee combat, but have trouble against attacking magic-using imps and need to enlist the help of Cale and Richard.
  • To Serve Man: They gleefully feast on the bodies of their fallen enemies.

Dnah

Sand dragons

Phares

  • Elemental Embodiment: What they essentially are and care for.
  • Elemental Powers: They have the power to affect change over generations using all four classical elements and likely others as well.
  • Heel-Face Turn: In their first appearance, they nearly wiped out an innocent town with a horde of Elementals in a misguided attempt to protect nature. They have since reformed and now assists Cale and co.
  • Obliviously Evil: They were misled by Hctib about the nature of the villagers living in their valley, as well as the cause of the drought in the region. When the truth became apparent to them, they conceded the error they made.

    The Legion of Legara 
  • Dragon Riders: They maintain a sizable dragon pen as part of their military.
  • The Empire: They were clearly designed with this in mind.
  • Kill It with Fire: Their battle-mages favour fire spells aside from Functional Magic, and their dragons have fire breath, naturally.
  • The Usual Adversaries: For most of the comic, the conflicts and disasters can trace their cause directly or indirectly to their involvement.

Tavor, King of Legara

General Temmet Aelloon, King of Legara

  • Antagonistic Offspring: To his father, the Commander of the Legarian forces who defected to Kethenecia.
  • Anti-Villain: His big plan was revealed to be destroying the portals to Kethenecia to end the war Tavor started. When Benny offers to negotiate a truce he hesitantly agreed.
  • Beard of Evil: A cool goatee type.
  • Big Bad: The first one who showed up in the webcomic.
  • The Dragon: To Tavor.
    • Dragon-in-Chief: Tavor didn't show up until the attack on Legara, which left him as the main villain.
  • Dragon Ascendant: He won the civil war following Tavor's death, and became the new king of Legara.
  • Dangerously Genre Savvy: It is this trait that allows him to be such an effective villain.
  • Four-Star Badass: After his promotion to the rank of General, which he received as a reward for his conquests.
  • Killed Mid-Sentence: "Keep him pinned while we destroy the book-"
  • Killed Off for Real: He was shot at with at least twelve arrows in one shot.
  • Poor Communication Kills: His death could have been avoided and the war could have ended had Cale not accidentally dropped in with Richard, and he confused it for an attack.
  • Rank Up: He was initially a Commander, and then he was promoted to the rank of General as a reward for his conquests.
  • Walking Spoiler
  • Wicked Cultured: He certainly enjoys his wines.

Black Dwarves

  • Dark Is Evil: Thanks to their above name and black clothing, it's easy to figure out that they're no good.
  • Our Dwarves Are All the Same: They're not really standard dwarves, although they do fit the physical description.
  • Private Military Contractors: This seems to be their state of association with the Empire.
  • The Remnant: Of Clan Breem, Pella's family-clan.note  Because of this, she can't bring herself to fight them.
  • Tunnel King: They function mainly as the Legion's diggers and their digging skills contributed significantly to their victory in the North. They do not work nearly as well on Kethenecia after the latter recruit the imps.

    Other characters 

The Demon Court

Hctib Elttil

  • Chekhov's Gunman: First mentioned by Richard in passing, he becomes more important later on.
  • Day in the Limelight: In the NPC short story "The Hctib Diaries."
  • Driven to Madness: He went insane as a result of his service to Richard.
  • Even Evil Has Standards: He wanted to be the servant and friend of a very evil master. But Richard's cruel and creative killings proved to be too much even for him.
  • Familiar: He is a familiar bound in service to Richard. Richard eventually proves to be too much for his sanity and he ends up turning on him.
  • Ironic Echo: An associate of his repeatedly abuses him, reminding him that they're demons. When said associate finally makes a genuine expression of sympathy, Hctib says "YOUKNOWWEREDEMONSRIGHT?" while beating him to a bloody pulp.
  • Motor Mouth: He originally spoke normally. But ever since going mad with hatred for his master, his speech consists of entire sentences strung together with no spaces.
  • Sdrawkcab Name: Of "Little Bitch". Richard wanted his name to symbolise his position in their relationship.
  • Sole Survivor: Among the demon court.
  • Unfortunate Names: A fact he remains completely oblivious to.
    Phares: ...Is he aware of the significance of his name?
    Demon Lieutenant: No one's had the heart to tell him.
  • Verbal Tic: EEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE!

Chief Bloodrage

  • Action Dad: To Rayd and Krunch. Badassery runs in the family.
  • Ambition Is Evil: Sort of. It's more "ambition is selfish and destructive", since he winds up getting his tribe brought to the brink by making enemies of the other Northern tribes.
  • Authority Equals Asskicking: There's a damn good reason he's chief.
  • Badass Grandpa: Being old hasn't slowed him down any. Also literally this to Benny through adoption or maybe he really is a blood relation. It's complicated.
  • Carry a Big Stick: He {{dual-wields]] a pair of maces.
  • Character Death: He died off-screen at the hands of the empire's diggers.
  • Friendly Enemy: With the Commander. They sit down for a last talk before they go to battle.
  • Odd Friendship: With the Commander — that of a human from The Empire and a chief of the Bloodrage.
  • Proud Warrior Race Guy: Big time. Just see what happens when the Sisters order him to surrender.
    Chief Bloodrage: Surrender? Heh.
    Krunch: Bad word.
    Rayd: Very bad word.
    Chief Bloodrage: Surrender. Heh. My sons and I will be pleased to show you how a Bloodrage surrenders. We surrender.
  • Shout-Out: Quotes a large chunk of Théoden's speech from The Twin Towers.
    Chief Bloodrage: How did it come to this?
  • Verbal Tic: Heh. Sort of makes you wonder what he's laughing about all the time. Heh.
  • Worthy Opponent: To the Commander. The feeling appears mutual.

Shora

Cale's former wife.


  • Post Humous Character: Not that Cale knows, but she was murdered before the story even began.
  • You Have Outlived Your Usefulness: She was useful in that she piqued Cale's curiosity about the outside world and made him question how the temple aimed to achieve its ends. But then he married her, giving him an attachment that would get in the way of accomplishing his destiny. As a result, Cale's master forced her to act unfaithful to drive Cale out. He then murdered her to ensure he would have nothing to go back to.

Giants

Master

The monk who trained Cale while preparing him for his destiny as The Chosen One.


  • Badass Beard
  • Badass Grandpa: He was able to fight the three monks at the same time without much difficulty.
  • Deadly Euphemism: When Cale leaves the monastery, one of the monks questions why Shora isn't leaving with him. The master tells him that she will be leaving shortly. The students later find her dead.
  • Eye Scream: He's stabbed in the eye with a splintered broom by Clada.
  • I Did What I Had to Do: He felt that Shora's marriage to Cale would get in the way of him accomplishing his destiny. So he forced her to act unfaithful to drive Cale out and then killed her. While he does not take pride in his actions, he continuously asserts this. He later tries to justify killing his students for the same reason.
  • I'm Going to Hell for This: His reaction to seeing Cale and Shora kissing in the romantic sunset makes him acknowledge the terribleness of what he's about to do.
    Master: There will be no forgiveness for what I must do.
  • Knife Nut: He brandishes a knife when murdering Shora and later uses the same weapon in an attempt to kill his students.
  • Mentor: To Cale, obviously, and his other students.
  • No Name Given
  • Old Master: He was Cale, Clada, Notan and the third monk's master.
  • Post Humous Character: He's killed by the monk trio from Those Left Behind shortly after he murdered Shora.
  • Shoot the Dog: About the nicest thing that can be said about him is that he seems to genuinely hate killing off or driving away his students, but he does so anyway Because Destiny Says So.
  • Sleeves Are for Wimps: He wore a green sleeveless shirt.

Clada

A Drow monk who was one of Cale's colleagues at the monastery.


  • The Ace:
    Clada: I was never your favorite pupil. Doesn't mean I wasn't your best.
  • Action Girl

Notan

A monk who was one of Cale's colleagues at the monastery.


Mohawk Monk

A monk who was one of Cale's colleagues at the monastery. Their master forced him to make out with Shora in order to end their relationship.


Stranger Danger

A resident of the criminal underworld from the danger cast.


  • The Beast Master: He keeps an entire menagerie of animals with different magical properties.
  • Healing Hands: One of his creatures, Harold, the Hedgehog of Healing, possesses immense magical healing abilities.
  • Retirony: One of his pets, Ernest, the Elephant of Explosions, was only one day from retirement before he died in a massive explosion.
  • Treacherous Quest Giver: Cale uses him as an agent for heroic mercenary work. A Regent for Life, wanting to kill Charles to take the crown for himself, makes a deal with Stranger. They proceed to use Cale as a token defence force to make it look like Charles was tragically killed by bandits. Unfortunately for both of them, Stranger has a bad case of Underestimating Badassery, and Cale threatens to sic Richard on him should he try it again.

Assaracus

A powerful mage that specializes in experimenting on animals.