main index




Topical Tropes

Other Categories

TV Tropes Org
Characters: Arkham Horror
    open/close all folders 

    Arkham Horror Characters 

Sister Mary, the Nun
  • Church Militant: Nothing stops her from wielding heavy weapons like everyone else.
  • Determinator: As seen in her losing condition.
  • Heads I Win, Tails You Lose: Sister Mary has an extremely forgiving Personal Story, which is won by two people in the game being Blessed, and is lost by her being cursed (which is less likely to happen to her, because she starts the game as Blessed). If she succeeds, she gets Blessed again if she's not already and gets total immunity to curses. If she somehow loses, she outright No Sells the curse and becomes blessed instead.
  • Nuns N' Rosaries

"Ashcan" Pete,the Drifter
  • A Tramp And His Dog: Duke
  • Homeless Hero
  • Luck-Based Mission: The goal of his personal story is to get a Dreamlands trophy, with the fail condition being if the doom track hits 5. The problem is that opening gates typically advance the doom track, which means that absent somebody starting with the Control Gate spell or fortunately-timed monster surges, Pete's only real hope for passing his objective is if (a) the Dreamlands can be reached by one of the first two gates (very low chance), and (b) he can get to that gate quickly. Not easy with his maximum base speed of 3...
  • The Tramp
  • Undying Loyalty: Even if Pete loses all his other allies and companions, ol' Duke'll stick by his side to the end.

Jenny Barnes, the Dilettante
  • Finger in the Mail: How she figures out that she's failed her personal mission...
  • Guns Akimbo (in her character art; made official in Mansions Of Madness.)
  • I Will Find You: Looking for her sister, Isabelle. If she passes her personal mission, she finds her.
  • Rich Bitch: Her backstory has her turn her nose up when she's not in places like Paris.
  • Rich in Dollars, Poor in Sense: Starts out very wealthy (and gains money every turn) but seems to think rushing headlong to a place full of terror is a good idea.
  • Socialite
  • Timed Mission: Automatically fails once the terror level reaches at least 3.

Joe Diamond, the Private Eye

Dexter Drake, the Magician

Carolyn Fern, the Psychologist

Gloria Goldberg, the Author

Bob Jenkins, the Salesman

Vincent Lee, the Doctor

Michael McGlen, the Gangster

Amanda Sharpe, the Student

Darrell Simmons, the Photographer

Monterey Jack Terwilliger, the Archaelogist

Mandy Thompson, the Researcher

Harvey Walters, the Professor
  • Badass Bookworm: He has a high Lore stat, decent Sneak skills and a lot of Sanity points. His standard ability also reduces Sanity losses, making trips to the Asylum highly unlikelynote .
  • The Professor
  • Squishy Wizard: He's generally built around spell-casting, but those high Lore, Sneak and Sanity ratings come with low stats in Hit Points, Willpower and combat power.
  • Took a Level in Badass: Under normal conditions, his passive ability only reduces involuntary Sanity losses, not voluntary ones (e.g. from spells). However, if he successfully completes his personal quest, this expands to cover all Sanity losses, allowing him to use books and spells all over the place with few (if any) penalties at all. Built correctly, he can dual-wield Shrivelling spells and curbstomp almost any enemy that doesn't possess the Magical Immunity trait.

Kate Winthrop, the Scientist
  • Gadgeteer Genius
  • Hot Scientist
  • Magic from Technology: An interesting inversion: Kate's flux capacitor is based on magic, but it's purely scientific in nature, made from trial and error. However, it works against magic. Further, nothing stops Kate from casting spells like any other investigator.
  • No Sell: Monsters and gates cannot appear in her location. Period.

    Dunwich Horror Characters 

Leo Anderson, the Expedition Leader

Jim Culver, the Musician

Jacqueline Fine, the Psychic

Mark Harrigan, the Soldier
  • Determinator: You can't delay him, and he can't be arrested.
  • Heroic B So D: If he fails his story.
  • My Girl Back Home: Sophie, who believed him about the monsters he saw in the war. She believed him because one of them was eating her from the inside out.
  • No Sell: Only very specific circumstances can stop him from his tasks, and he cannot be stuck in jail
  • Roaring Rampage of Revenge
  • Shell-Shocked Veteran: Didn't take the war very well.
  • Smoking Is Cool: Knocking back one in his profile. By lighting it with a flamethrower. Also gets a victory smoke if he passes his Personal Story.

Marie Lambeau, the Entertainer

Wilson Richards, the Handyman

Diana Stanley, the Redeemed Cultist

Rita Young, the Athlete

    Kingsport Horror Characters 

Wendy Adams, the Urchin

Lily Chen, the Martial Artist

Lola Hayes, the Actress
  • Luck-Based Mission: She has kind of the same problem that Pete has (although even less time — her fail condition is the doom track reaching four). In her case, she needs to get an Ally to pass her personal story. The problem is that short of getting a nice amount of monster/gate trophies (not likely to happen in the short span of time she has to pass), she needs to get lucky with whichever location encounters can elicit the current game's Allies. Oh — whereas Pete's fail penalty is pretty minor (he can't get any more Allies, besides Duke), Lola's fail penalty is losing a point of maximum Sanity. Suffice to say she never wants the Herald to be Ghroth.
  • The Power of Acting: She can change skills whenever she wants.
  • The Power of Friendship: Lola loves an audience, and having an Ally makes her pass her Personal story and nets her a boost to any skill.

Charlie Kane, the Politician

Tony Morgan, the Bounty Hunter
  • The Determinator: He went after his bounty straight into the water.
  • Bounty Hunter
  • Guns Akimbo: In his art.
  • Unwitting Pawn: In his personal story, getting enough clue tokens makes him realize this, "failing" it. However, both outcomes for his story involve losing all his current monster trophies in exchange for a boon, so whether this is really a failure depends on whether you want money right away ("pass") or more clue tokens in the future (the alleged "fail").

Rex Murphy, the Reporter

Luke Robinson, the Dreamer

Daisy Walker, the Librarian

    Innsmouth Horror Characters 

Agnes Baker, the Waitress

Roland Banks, the Fed

George Barnaby, the Lawyer
  • Amoral Attorney: Downplayed, although he can get a genuine crook out of jail, the people he's against are worse by far.
  • Badass Grandpa: Unlike the other characters, he's quite aged.
  • Retirony: Planned to stop practicing law, buy a boat, and sail around the world with his beloved Maria. Plans changed.
  • Roaring Rampage of Revenge

Ursula Downs, the Explorer
  • Action Girl
  • Adventurer Archaeologist: Rare female version of one.
  • Blue Blood: She's got a hefty inheritance, but she used it to set up her work
  • Glasses Girl: You can see her holding them in her artwork.
  • Intrepid Reporter: Downplayed when compared to Rex or Darrell, but she writes for magazines.
  • Spirited Young Lady: It's not certain whether she's in the usual age range now (she looks like she could easily be in her late 20s), but she was definitely this during that age range (and before), and she hasn't lost her passion for adventure.

Finn Edwards, the Bootlegger

Patrice Hathaway, the Violinest

Silas Marsh, the Sailor

Tommy Muldoon, the Rookie Cop

Akachi Onyele, the Shaman

"Skids" O'Toole, the Ex-Convict

Minh Thi Phan, the Secretary

Zoey Samaras, the Chef

Hank Samson, the Farmhand
  • Disappeared Dad
  • Dumb Muscle: Well, more foolhardy than downright stupid.
  • Farm Boy: No heritage, though, he really is just a boy from a farm...
  • Fearless Fool: Makes horror checks after fights — and then only if he loses or runs — because he's too thick to realize something is an Eldritch Abomination until he's had time to mull it over.

Trish Scarborough, the Spy
  • Action Girl: As a spy, she's like this.
  • Deadly Upgrade: One of her special abilities allows her to raise her stats by one point at the cost of one point of stamina and one point of sanity.
  • Rogue Agent: From an agency that led her to believe was part of the U.S. government, but appears to be nothing of the kind.

Norman Withers, the Astronomer

William Yorick, the Gravedigger
  • Deader than Dead: Monsters Yorick kills and spends as trophies don't have to be recycled back into play. Mind you, if the game runs out of monsters, the Ancient One awakens on the spot...Although if you have enough critters (i.e. from every single expansion that contained monsters), that's not likely to happen.
  • Meaningful Name: He's a grave digger...

    Penny Arcade Adventures Characters 

Jonathan "Gabe" Gabriel
  • Bare-Fisted Monk: The highest Fight score in the game, but he can't equip Weapons (see below).
  • Noodle Incident: He fought the Devil. And Tycho no longer allows him to use weapons.

Tycho Erasmus Brahe
Anima: Beyond FantasyCharacters/Tabletop GamesAT-43

TV Tropes by TV Tropes Foundation, LLC is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License.
Permissions beyond the scope of this license may be available from
Privacy Policy