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    Horizon 

Mary Somers — Horizon

https://static.tvtropes.org/pmwiki/pub/images/horizon.png
"Ach, dinnae fash yersel. 'Cause I'm the best."
Voiced by: Elle Newlands (English), Yulia Cherkasova (Russian)
75 years before the Apex Games, the Outlands were faced with an energy crisis. Mary Somers, an astrophysicist and mother of one, sought to find a solution, and eventually had a breakthrough. She discovered a new element, Branthium, which could provide a solution to the crisis that the outlands faced. Somers and her apprentice, Dr. Ashleigh Reid, departed to a black hole, as Branthium could only be found on its accretion disc. There, Reid betrayed her, taking the Branthium and leaving her to die in the black hole's orbit. Years passed for Somers, and almost a century passed for everyone else, but she was determined to return home; after escaping the black hole, she now seeks to join the Apex Games to fund research in order to go back in time and reunite with her son.

Horizon is a enthusiastic physicist who controls gravity to aid her mobility and that of her squadmates around the battlefield, while exposing enemy squads to attack. Her tactical ability, Gravity Lift, deploys a device that generates a column of energy that lifts players upwards when they step over it. Horizon's passive ability is Spacewalk, which increases her mobility in the air and reduces fall impacts. For her ultimate ability, she uses her faithful drone NEWT to create a Black Hole that pulls in enemies and delivers a powerful burst of damage.


  • The Ace: Horizon is a gifted astrophysicist who was responsible for helping solve a major energy crisis in the past. It turned out that learning how to move in space would also come in handy for a bloodsport since her abilities center around aerial movement.
  • All-Loving Hero: She's chipper and polite, to the point of being cordial towards Revenant; exactly one person genuinely earns her ire, see Even the Loving Hero Has Hated Ones below.
  • Birds of a Feather: A Season 12 loading screen has Fuse drink and bemoan how someone from his past made an unexpected entrance into the games, and how his history seems to be present everywhere he goes. Horizon, who had just went through exactly that in the previous season, orders a round of drinks for the both of them in response.
  • Brits Love Tea: She's Scottish, a part of Great Britain, and references tea sometimes. It also seems to be her go-to drink at the Paradise Lounge.
    Horizon: (intro) "I'll put the kettle on for any survivors..."
  • Can't Kill You, Still Need You: Towards Ash, whose knowledge of Newton's fate gets used as leverage against Horizon.
  • Character Tic: Tends to fidget around with a pen if left to her own devices.
  • Companion Cube: Treats her vacuum cleaner-turned-black hole generator N.E.W.T like this.
  • Crippling Overspecialization: Played with. Horizon specializes in aerial movement as well as reaching tall places quickly, and since players are always trying to reach high ground for tactical purposes her kit can help her team gain this advantage with ease - or get the jump on enemy forces trying to do this. However, her kit is far less useful in enclosed areas, such as buildings with low ceilings, rendering her passive as well as tactical ability useless without creative thinking. Furthermore, her ultimate ability requires careful placement to be useful since its effective suction boundary has a limited range.
    • “Spacewalk" is a passive skill which allows Horizon to negate the momentary stun that normally effects legends who take a long fall. It's easy to forget about, but can come in handy in the middle of combat if you jumped from high ground or from a “Gravity Lift” to ambush an enemy team. It also makes Horizon the only legend capable of sliding upon impact from a tall height; this is often used by pros to minimize the damage she takes while engaging an opponent.
    • "Gravity Lift" creates a vortex lift for ten seconds in a chosen location, raising anyone above it vertically into the air. This allows Horizon’s team to ambush opponents located on high ground as well as claim it for her team; jump over deadly obstacles; and fling downed teammates to safety, among other possibilities. On a map such as Olympus, where it's much easier to fall off the map, miscalculations can be costly, unless your intent is flinging unsuspecting opponents to their death.
    • "Black Hole" spawns a singularity which pulls nearby legends to its center; the effective range is limited and it can be escaped from, but does require some effort to make a getaway. It has multiple uses like pulling healing enemies out of cover to open fire on them, cutting off chokepoints, wasting enemy tactical/ultimate abilities (e.g. can destroy Wraith’s portal if one end is within suction range), and make it more difficult for enemies to escape AOE effects like Caustic’s Nox Gas or Revenant’s “Silence” ability, though there are more uses beyond this as well.
  • Dark and Troubled Past: An interesting variation since a black hole’s time distortion thrust Horizon decades into the future, thus her “past” in this trope’s case is the time that passed on Olympus while she was gone. Horizon is a respected astrophysicist - and devoted mother to her son Newton - who set out to outer space to retrieve a rare element she believed could solve the energy crisis at the time. However, Horizon’s assistant betrayed her and detached her shuttle as soon as the treacherous assistant got a hold of it, sending Horizon into a black hole's orbit until she managed to escape with the help of her robot companion N.E.W.T. But while in the shuttle she knew eighty-seven years had passed on Olympus and her son was long gone, leaving her all alone in a world she barely recognized. However, despite this, she hasn’t given up on the idea of seeing her son again using time travel, and is quite optimistic as she competes in the Apex Games.
  • Determinator: She escaped a black hole by modifying a robot-vacuum cleaner after performing one thousand two hundred-twenty three simulations to make sure her plan would work - even while spending two hundred forty-six days in the black hole’s orbit. In the present, having been gone eighty-seven Olympus years, she's dead-set on finding a way to travel back in time and see her son Newton again.
  • Entertainingly Wrong: Based on Ash referencing parts of Horizon's life prior to her abandonment outside a black hole, such as knowing Horizon had a son, that she had close ties to Lillian Peck, Ash's quoting of one of Peck's mottos, and Ash having the Olympus access codes that supposedly only Peck had, Horizon comes to the conclusion that Ash is a Simulacrum-ified Peck and immediately starts working to unlock Ash's human memories. She'd immediately regret this once it becomes apparent who Ash actually is a Simulacrum of.
  • Even the Loving Hero Has Hated Ones: Horizon has admitted that she's not the kind of person who takes to hatred easily, yet that's exactly what she did when she discovered that Ash is actually Dr. Reid, the woman who betrayed her and stranded her in the future.
    The monster who took ma boy from me is back, NEWTIE. So the big question is, then: Am I like my mammy? Bright 'n' wild 'n' able to forgive? I want to be, aye, I try to be. Every day. But when I look in Ash's cold, empty, killer's eyes... and I see what she took from me? From him? For the first time in my life, my wee one... I hate. I'm sorry, mammy... but I hate.
  • Falling Damage: Most characters downplay this, as they take no damage from falling great heights, only getting stunned and throwing their camera around. But Horizon completely averts this trope, as her passive explicitly removes both these drawbacks.
  • Fish out of Temporal Water: She was trapped in a black hole's orbit for eighty-seven Olympus years, and when she came back to Olympus she discovered that her son, whom she promised to return to, was long dead - not to mention the world had moved on without her and her home was gone.
  • Foregone Conclusion: After the Fight Night event, Olympus featured a hidden sidequest where Horizon finds evidence that she eventually did return to her son, and wrote back about it; something that might not even be that surprising, given that time travel technology was already in the universe. Now all that's left is for Horizon to figure out how she went back.
  • Geniuses Have Multiple PhDs: She mentions having a few but the exact number is currently unknown.
  • Goggles Do Nothing: We have yet to see if the goggles she wears serve any purpose.
  • Gravity Master: Her fighting style revolves around manipulating gravity to her and her team's advantage. Even her running animation is influenced by her control of gravity, as it's on the verge of being a floaty skip forwards.
  • Latex Space Suit: Her getup appears to be inspired by these; it's modestly armored, but far less bulky than real life space suits are.
  • Macgyvering: She modified her drone from its original purpose as a vacuum cleaner.
  • Missing Mom: To her son, Newton, after she spent eighty-seven years trapped orbiting on the edge of a black hole.
  • Nice Girl: Despite competing in a bloodsport where she has to kill people to survive, Horizon is friendly to just about everyone. Remarkable, considering all she's endured, and she seems to be interested in Mirage considering her kind mother-like behavior towards him.
  • Not the Intended Use: Horizon's “Gravity Lift” can be used to deny access to chokepoints by sucking in unwanted guests; this is noticeable when the vortex is placed near a spot where enemies can fall to their death. Also, while it isn’t the best usage of her ultimate ability, her “Black Hole” can be use to cut off sight from an opponent chasing you, which is useful in a pinch.
  • Plucky Girl: Having been betrayed by her partner and losing her son due to time warping from a black hole hasn’t kept her spirits down.
  • Redhead In Green: In her default appearance.
  • Replacement Goldfish: Shows signs of this with Mirage in regards to her late son Newton. While she’s a nice person in general, she goes a step further and acts like a caring motherly figure towards Mirage in-game. She never makes fun of him at all within their unique interactions - even complementing him on everything positive he does, similar to how she was a good mother towards her own son. Interestingly enough, Mirage seems to be reciprocating this, seeing her as a motherly figure as well, and enjoys receiving positive comments from her in particular. Considering that Horizon has long since lost her biological son, and Mirage is slowly losing his mother’s memories of him to dementia, it sadly makes sense why these two would share a familial-like bond.
  • Reunion Vow: Horizon promised her son Newton she would return to him. She's still intent on keeping that promise, even though he died years before she came back to Olympus, and hopes to utilize time travel in order to fulfill her promise. She succeeds! But she's still figuring out how she'll succeed.
  • Spotting the Thread: In "Red Flag", Horizon notices that Ash somehow knew her son's name despite never telling her. Wattson attributes this to his name being on Pathfinder's statue as one of his creators, but Horizon isn't entirely convinced.
  • Stepford Smiler: Averted. One would think she'd be as much of a downer as Crypto after everything she went through. Instead, she's cheerful and optimistic, despite the pain.
  • Truth in Television: In Horizon’s reveal trailer, “Promise,” she is seen talking to a vacuum cleaner which she nicknamed after her son, even talking to it as if it really was him. However, despite this odd behavior, real life survivalists teach that people who are cut off from human interaction for a long time are encouraged to find an item and act as if it’s a person, even having conversations with it. The reason is because humans are social by nature so not having anyone to talk to can drive people to insanity - or at least unwanted personality quirks which can affect the survivor’s behavior later on.
  • Unrealistic Black Hole: In-game her ultimate ability spawns a miniature black hole, but all it does is draw nearby enemies to its center without actually swallowing them or tearing them apart at a molecular level. However, in one of her finishers, Horizon does use this ability to actually suck her victim through the singularity like a shop vac; this is a case of Gameplay and Story Segregation.
  • Workaholic: Hinted at in the "Promise" short. Then if you go near the Hammond labs on the Olympus map, she'll fondly recall her colleagues trying to get her to go home and get some sleep.
  • Write Back to the Future: After finding all of the audio logs that Newton left behind for her on Olympus, activating the phaserunner as Horizon at a specific location will briefly teleport the player to her old apartment. There, she finds one last message.
    Future Horizon: "I cannae tell you how, but... you did it. Or you will do it. You'll make it home... to here. To him. So don't you dare give up, girl. Not ever."
  • You're Insane!: Courtesy of Mirage.
    Horizon: "Worse! I'm a bloody genius!"

    Octane 

Octavio Silva — Octane

https://static.tvtropes.org/pmwiki/pub/images/apex_grid_tile_legends_octanepngadaptcrop16x9.png
"Whoa . . . what a rush!"
Voiced by: Nicolas Roye (English), Ivan Kalinin (Russian)

Octavio Silva is the heir to the MegaCorp Silva Pharmaceuticals, an Outlands-based company working on medical supplies, but he's better known as Octane, a death-defying stuntman whose videos go viral on the net. One of his last stunts was a run of the Pilot's Gauntlet in record time — with which he achieved by blasting himself across the finish line using a grenade. It came at the cost of his legs, a thought he couldn't bear to stand, so he guilted his friend, Ajay Che, into forging an order to get his legs replaced with bionic ones. Now ready to spring back into action, he's raised his own bar, and petty stunts weren't enough: the Apex Games were the ultimate adrenaline rush, and he was ready for them.

Octane is an agile stuntman whose abilities allows him to hit his top speed and do so frequently. His tactical ability injects a syringe of Stim that increases his movement speed for several seconds and instantly removes any slowdown effects at the cost of a small amount of health. Fortunately for Octane, he gradually regenerates any lost health with his passive ability, Swift Mend. His ultimate ability deploys a Launch Pad, which catapults any player who steps on it into the air.


  • Abusive Parents: His father is phenomenally emotionally distant, at one point having his secretary come by the Silva household on Christmas to give Octavio a gift he didn't even ask for (but loved nonetheless.) Come Season 9, he has no problems insulting his son to his face and striking him with glass shards when he gets angry, with Octane's subdued reaction implying that this isn't the first time his father's done something like this.
  • The Ace: Octane was a successful showman well before he joined the Apex Games.
  • Ambiguously Gay: The only relationships he has with female characters in the cast tend to be platonic, with Lifeline and Bangalore as examples.
    • In Season 5, one of the loading screens has Loba trying and failing to flirt with him after she destroys Skull Town. The same season has him going on a date with a female Hammond Robotics employee to gather information; he's not thrilled, asks if Mirage can go on it instead, and doesn't even attempt to put up a facade of interest during the date itself. At the same time, one of his voice lines has him say himself that he's single and ready to mingle. Were neither ladies his type, or is it something else?
    • Season 10 introduced Seer, a pansexual man who shows a side of Octane never seen before — they constantly bicker, reference shared personal events, and express an annoyance of working together, as if they've been something else.
  • Artificial Limbs: He has a pair of robotic legs to facilitate his high-speed movements.
  • Ascended Meme: His backstory is a reference to how real life players were able to speedrun the Gauntlet in Titanfall 2 by propelling themselves with exploding grenades, but unlike Titanfall 2's gauntlet simulation, Octane apparently did it in real life. With all the side effects that would ensue.
  • Attention Whore: Octane enjoys the attention he gains from fans of his crazy, death-defying stunts. This trope is downplayed compared to Mirage, as Octane has stated the adrenaline rush is his primary motive.
    Octane (intro): "I do this for the rush. The fans are just a bonus."
  • Ax-Crazy: He's a bit... off. His sensation-seeking and crazy antics makes his sanity questionable, even when compared to many of the already eccentric legends.
    • In Season Two’s cinematic trailer, when the repulsor tower started to collapse, everybody panicked - whereas Octane saw an exciting challenge before him.
      (An EMP strikes the repulsor tower)
      Wattson: "This can't be good."
      (The repulsor tower starts to collapse)
      Wattson: "Definitely not good." (Starts to run from the tower)
      Bangalore: "Ruck up, ladies. Let's move!" (Starts to run with Wattson)
      Octane: "Oh-hoho! Awesome! (Starts to run from the tower) This is the least bored I’ve been all day!”
  • Beautiful All Along: "Checkmate" reveals that he's quite handsome underneath his mask.
  • Born Lucky: As Wraith points out during the Season Five “Broken Ghost” storyline he has the subtlety of a jackhammer, but he stumbles into success more often than anyone she knows.
  • Brilliant, but Lazy: Word of God have stated that Octane is quite intelligent, and he's indeed shown moments of cunning. But he's more interested in running around doing death-defying stunts, instead of learning to run a company like his dad.
  • Cast from Hit Points: Stim boosts Octane’s speed by thirty percent for six seconds and the fastest cooldown in the game at 1 second, but costs some health to use. Still, thanks to his “Swift Mend” passive, it doesn’t take long for Octane to heal back from his loss, and the speed burst is worth the cost when used sparingly.
  • Challenge Seeker: This is the main reason Octane participates in the Apex Games. He's an abused rich kid looking for a challenge to ease his boredom and found his calling with what he sees as the most death-defying stunt in his life.
  • Cyborg: He has a pair of robotic legs.
  • Childhood Friends: With Lifeline; they grew up on Olympus together.
  • Combat Parkour: Does this in several trailers, dodging bullets and running away with several acrobatic flips and jumps. Season 13 even has him doing a backflip to kick a flare into a giant sea monster's mouth.
  • Don't Think, Feel: He showcases little interest in having forethoughts, and tends to do anything that interests him on a whim. This has been commented on by other legends.
    Bangalore: "Maybe Silva isn’t so bad. He’d take a bullet for anyone… mostly ‘cause he’s already fifty paces ahead, charging in with no game plan and even less strategy."
  • Double Jump: His “Launch Pad” ability grants this to anyone who uses it.
  • Explosion Propulsion: Played with. Using the momentum from exploding grenades to propel himself further wasn’t a smart idea, considering the fact grenades are deadly explosives. In other ways, an exploding grenade wouldn’t produce the amount of momentum necessary to send someone flying backwards since it would instead vaporize anyone too close, and a Season Two loading screen showed that Octane didn’t have any shrapnel sticking out of his body in the aftermath of the explosion.
  • Explosive Stupidity: In his backstory, Octane set a new speed record via grenade propulsion... at the minor cost of both legs. His default finisher references this by having him deal the final blow using a frag grenade, which knocks him back, only for him to leap back up excited.
    Octane: “You think I’m scared...of you? (laughs) I blew up my own legs!”
  • Expy: Of the Stim pilot tactical from Titanfall 2.
  • The Faceless: All of Octane's face is obscured by his mask, but this has been subverted with the release of the Season Seven “Family Portrait” comic. While he still wore a mask, the fan base was able to see his hair and eyes in detail for the first time.
    • We finally get a face reveal in the final pages of the Season 9 comic, in which he removes his mask to speak with his father.
  • Fantastic Drug: The serum he injects when using Stim. It causes short-term pain while enhancing the user's speed and making the user's veins glow, but any long-term damage has yet to be mentioned.
  • Flash Step: Played with. In the game, Octane's speed never reaches the point where he looks like he's teleporting, but he invokes this trope in some of his voice lines.
    Octane (to a kill target): "See that blur right before you bite it? That's me."
    Octane (to a kill target): "That wasn't your life flashing before your eyes, that was me."
    Octane (intro): "By the time you see me coming, I'll be going, and you'll be gone."
  • Fragile Speedster: He may be the fastest Legend, but it comes at the cost of some health and it's only temporary. Even if he regenerates health overtime, getting caught-out or cornered is fatal.
  • Freeze-Frame Bonus: In the Season Three cinematic launch trailer he was seen playing three video games at the same time; one of the games was Titanfall 2, specifically the Pilot's Gauntlet level — the kind of which Octane lost his legs on.
  • Gradual Regeneration: His passive ability, “Quick Mend,” regenerates a percentage point of health every other second. It's not fast enough to be of immediate use in battle, but will result in a full heal if given enough time.
  • Gratuitous Spanish: Often uses Spanish, or some form of Spanglish—"no bueno" being an example.
  • Guide Dang It!: Despite the fact you can launch yourself higher into the air using his ultimate ability, “Launch Pad,” using the higher arc jump will not let you move further than a normal launch. As a result, if you need to get over an low elevated obstacle quickly, you’re better off doing a normal launch instead.
  • Healing Factor: He has a regenerative passive ability that makes him recover 1 HP/second if he isn't being damaged. This is done to offset the self-inflicted damage he takes from Stimming.
  • Hit-and-Run Tactics: Octane's Stim and Launch Pad makes him great for rushing in to attack and then retreating to cover. Revenant's Death Totem only enhances this as Octane can enter shadow form, launch into fray using the pad, respawn at the Totem and run back in.
  • I Am Not My Father: Official Season Two backstory materials revealed Octane doesn't enjoy the idea of running a major company, much to the annoyance of his father. Octane continues to defy his father’s wishes with his death-defying stunts and participation in the Apex Games. To take his defiance even further, Octane used his trust fund to buy the launch pads he uses in the Apex Games.
  • Instant Flight: Just Add Spinning!: One of his skydive emotes has him detach one of his legs, then spin it like a propeller, pulling himself around with it.
  • I Shall Taunt You: Octane loves to mock his victims with his kill quips, oftentimes for being slower than himself.
  • It Amused Me: Compared to many of the legends who approach the games with a “life or death” outlook, Octane enjoys every moment of participating in the Apex Games. He's often seen laughing during a match, and performs in the Apex Games because he considers it the ultimate death-defying stunt in history.
  • Last Chance Hit Point: His Stim leaves him with one health point if he has less health than is consumed by it; in fact, he can Stim with impunity regardless of how much health he has, and still be able to take a hit since it won't touch his shields. Great for making last-ditch clutch plays, but the strategy is hard countered by any Armor Piercing Attacks, like Caustic gas or ring damage.
  • Last-Name Basis: Constantly referred to as just "Silva" by Lifeline, who he calls "Che" whenever he's not calling her "Chica".
  • Leeroy Jenkins: He once charged into a Prowler-infested King's Canyon by himself, forcing Lifeline and the other Legends to drop everything and rescue him from certain death.
  • Lemony Narrator: Serves as one for the Season Seven "Family Portrait" comic released on the official twitter account. In addition to providing commentary, he hijacks the scene to signal the end of each set of pages.
    Octane: (to the audience) "...Yo, 'm the best at telling stories! I dunno WHAT Che is talking about! See you fools next week. Booya!"
  • Le Parkour: Octane’s kit in a nutshell.
    • “Swift Mend” regenerates health at a slow pace while Octane isn't taking damage; this lets you recover between battles without spending time on health items and offsets Stim's health cost. It also helps preserve healing items until later in the game, and it never hurts to keep your health topped off when dealing with incidental damage.
    • “Stim“ grants him a thirty percent boost in overall movement speed at the cost of ten percent of his health. That speed can be put to good use for various purposes, such as escaping battles as well as making himself harder to hit by opponents, and his passive makes the health cost negligible - so long as he doesn’t use it at low levels of health (and even then, he cannot kill himself using this ability, dropping down to one percent at most). It also makes him more resistant to slowdown when hit by bullets, and when combined with his medium frame he can be a tough target to take down or even hit to begin with. A later update increased his speed even further while sprinting, which is noticeable when he stows his weapon away.
    • “Launch Pad” deploys a pad which allows users to jump much higher than normal. It allows your team to reach new places; make surprising flanking maneuvers; and can be deployed every sixty seconds, tying with Mirage for the fastest Ult charge in the game. As a bonus, launching off of a Launch Pad allows you to double jump in mid-air, allowing you to cross massive distances and reach high places quickly.
  • Like an Old Married Couple: Has this with Seer. Many of their voicelines are full of bickering, but they're not hostile like Revenant and Loba's. That they have dated in the past is possible due to Seer's pansexuality and Octane's ambigious sexuality.
  • Lonely Rich Kid: Octane's father was more interested in running the family company, “Silva Pharmaceuticals,” than being with his family. As a result, his son was starved for attention; this would lead young Octavio to become Octane, the death-defying stunt junkie who would go on to perform in the Apex Games.
    • Later subverted. He realized the adrenaline rush from his death-defying stunts meant more to him than gaining fame and notoriety from his fans. After receiving new robotic legs, he joined the Apex Games to relive the rush he felt when he skirted death; the attention he receives became a bonus rather than the reward itself.
  • Meaningful Name: "Octane" is an important component in gasoline. Higher levels of octane burns gasoline slower - making it more resistant to engine knock and ping when exposed to high RPM. In other words, certain engines (e.g. sport vehicles) require higher octane fuel to run efficiently, and in this sense Octane runs faster than many other legends when given the right “fuel” - in this case, his tactical ability, “Stim.”
  • Mr. Fanservice: His default (and by proxy his epic and rare skin recolors) are shown rocking his bare (and ripped) abs.
  • Never Bareheaded: Octane's face is always obscured by the goggles and bandanna he wears. Even during the Season Seven "Family Portrait" storyline, he went to a fancy gala in a tuxedo, yet still wore his goggles as well as a bandanna over his face, though it's finally subverted as of the side comics of "The Legacy Antigen", where he spends multiple panels completely bareheaded.
  • Noodle Incident: Octane apparently has some colorful history on the floating city of Olympus, which was previously his home.
    Octane: (Bonsai Plaza) "Hey, I remember this place! Try to ban me for life now, suckers!"
    Octane: (if in a squad with Lifeline) "Yo Che! Check it out! Isn't this where that drone-"
    Lifeline: (Bonsai Plaza) "Never thought I'd see this place again. Not 'least after that stunt of Silva's. Ha!"
  • No-Sell: Octane cannot kill himself using his “Stim” ability. Even if he has less than ten percent of his total health remaining, his health drain will always leave him with at least one percent, albeit it’s best to not do this except in an emergency.
  • No Social Skills: In the Season Five “Broken Ghost” storyline a Hammond employee named Yoko tries to ask him out for a drink. Octane seems positively perplexed by the idea.
    Octane: She asked if I wanted to get a drink. I was thirsty and said sure, but she meant tomorrow. I mean, I'll be thirsty tomorrow too. But I don't know, man. She wants me to wait for things. Like wait? Just... around?
    Lifeline: Yuh NOT goin' on this date. Girl doesn't deserve attitude like that.
    • Then, when the other legends insist he go through with it to obtain some vital information, he ends up blowing his cover in about thirty seconds and has to bribe her with Bangalore's autograph instead.
  • Not the Intended Use: Octane’s launch pad can be used to send unsuspecting opponents flying away from their teams when placed in advance, or right before an aggressive opponent tries to close the distance on Octane. While tricky to pull off, it can give the launch pad an unexpected yet useful purpose during the heat of battle, and can be devastating to an opposing team when said victim isn’t armed with a long-ranged weapon - forcing them to make the trek back while their team is down a fighter.
    • In a best case scenario, the victim might go flying into dangerous terrain - such as lava - or even out-of-bounds for an instant death. Just make sure your teammates don’t fall for the same trap.
  • O.O.C. Is Serious Business:
    • The epilogue of "Family Portrait" has Octane solemnly confiding in D.O.C. about an anonymous person revealing to him that his father was the one behind the terrorist attack on the party. He doesn't know whether or not to tell Lifeline, partly because he's afraid of how she'll react, and partly because he isn't entirely sure if the man was telling the truth. This whole time, his normal hyper-energy is completely gone, showcasing how deeply affected he is by his current situation.
    • In the Twitter comics for The Legacy Antigen, this is demonstrated even moreso; between his abusive dad's recent confrontation with him and the truth about the previous terrorist attack making itself known to Lifeline, he looks utterly dejected from his guilt as he curls up from his seat on the floor.
  • Pet the Dog: It was revealed by the devs that Octane asked his father for a dog when he was eleven years old as a Christmas present, but instead received a bunny from his father’s assistant. Regardless, Octane loved the bunny, and named it “Navidad” in honor of the holiday he received it (later shortened to Navi). Octane took Navi on every single one of his stunts, placing Navi in his front pocket of his jacket each time, and cherished Navi until the bunny died in its sleep years later.
  • Power Glows: Octane glows while his “Stim” ability is active. No explanation has been given so far as for why this happens.
  • The Reveal: In the epilogue of the Season Seven “Family Portrait” comic series, Octane learned that his father was responsible for the mercenary attack, and their motive was to attack hundreds of socialites with high standings in the building, including Lifeline’s parents. Octane was told this by an unknown person while Octane was in a bathroom. Having been shocked by the revelation, he remains in denial that his father was responsible for a terrorist attack, one that could’ve ended with Lifeline’s parents being murdered in cold blood for unknown reasons.
  • Simple, yet Awesome: Octane's Stim is a short burst of speed and that's it, but it has a ton of applications. Examples include but are not limited to using it to position himself for a flank faster, running to and from combat, moving more unpredictably while under enemy fire, closing the gap to make his attacks more deadly or taking enemies by surprise, and augmenting other movement tech such as wallbouncing with it. Compounding this is it having the shortest cooldown in the game and being paired with a self-healing passive that allows him to recover from his Stim-induced damage without slowing down to heal, meaning that an Octane can apply all of those capabilities way more often than other Legends can.
  • Sinister Switchblade: His heirloom weapon is a butterfly knife. Initially this was Averted, as it represented his showboatiness more than anything by the impressive tricks he could do with it, but later seasons' stories show him in an increasingly morally ambiguous light.
  • Speed Demon: His obsession with going fast punctuates pretty much all of his dialogue. He remarks that anyone who he revives is lucky he likes them since he has to stop to provide first aid, complains about Phoenix Kits having the longest use time in the game, and will remark that the rapid-firing R-99 is "fast like him".
  • Super Serum: The substance used in his “Stim” ability makes him run faster than the average human.
  • Thrill Seeker: Octane is a bored rich kid looking for the ultimate adrenaline rush in life.
  • Toilet Humor: In "Family Portrait":
    Octane: (recovering from an explosion in a bathroom): "What... what did I have for dinner?"
  • Vitriolic Best Buds: With Lifeline; Octane tends to view her as a stick in the mud, but still remains close friends with her.
  • "Well Done, Son" Guy: Early in the Season 12 story, he acts utterly floored when Duardo shows him gratitude and calls him by his Apex callsign instead of his formal name, implying this is unusual behavior for his father. At the end of the story, when faced with video evidence that Duardo has gone on record to friends he does love Octane, he completely changes his tune from planning to sabotage him to only wanting to monitor his actions and wait for him to do something really bad before responding.
  • What the Hell, Hero?: Towards the end of Season 12's storyline, he calls out Lifeline on always treating him like a liability and expecting him to always follow her plans because he wouldn't have legs without her. Lifeline in return calls him on falling for his grandfather's manipulations and not seeing him for the scheming politician he is.

    Pathfinder 

MRVN — Pathfinder

https://static.tvtropes.org/pmwiki/pub/images/apex_grid_tile_legends_pathfinderpngadaptcrop16x9.png
"Losing isn't fun. That's why I don't do it."
Voiced by: Chris Edgerly (English), Sergey Ponomarev (Russian)

A custom-made MRVN (Mobile Robotic Versatile eNtity), Pathfinder booted up with no knowledge of who made him or why. With nothing else to do, he wandered the Frontier to search for his creators, moving from employer to employer as he learned new things. His search failed to draw results (not that anyone might know from his chipper demeanor), until a bartender at the Paradise Lounge told him his luck would be better put to use in the Apex Games. In them, he fights to hopefully draw attention to him for his creator, and make friends along the way.

Pathfinder is a speedy robot who can easily scout the way for his squadmates and get the drop on enemies with his utility and high mobility. His tactical ability fires a Grappling Hook at a nearby target, pulling Pathfinder towards it or allowing him to swing by. Like all other Skirmisher legends, he can scan care packages for their contents; uniquely though, his passive ability Insider Knowledge charges his ultimate and reduces its cooldown for the rest of the game whenever he does so. Said ultimate ability involves firing his Zipline Gun at a distant point, creating a permanent zipline between it and Pathfinder's current location.


  • The Artifact: His title as "Pathfinder" doesn't make as much sense as it used to now that he can't scan for rings anymore.
  • All-Loving Hero: Pathfinder treats everyone as his friend, even Revenant and Ash, who don't treat him with any sort of respect — but he still tries, bless him. It was none other than Horizon’s son, Newton, who programmed him to be this way in the past.
  • All Your Powers Combined: It’s revealed in the book “Apex Legends: Pathfinder’s Quest” that Pathfinder is a custom made MRVN. He was designed to help the scientists of Project: Iris operate a branthium refinery within the test chamber which was too dangerous for humans to do, but the scientists who created him each specialized in a field of sorts and used their knowledge to make him more advanced than the average MRVN units as well as adding miscellaneous programming for kicks. Examples include him being made out of heat-shield tech, immunity to being hacked, combat knowledge, advanced understanding of physics, and having an advanced morality system that made him more empathetic than normal MRVN units.
  • Animals Hate Him: Ravens do, with Artur - Bloodhound’s raven companion - being one of the key culprits.
    • One of Pathfinder's banner poses even shows Artur assault Pathfinder with relentless anger.
    • This is taken further with his Season Three skydive emote, which features Artur harassing Pathfinder in mid-air after he mimicked a bird flapping its wings. And in his Season Seven emote, Pathfinder ends up momentarily stunned after multiple birds swarm him as he dives.
    • If Bloodhound pings Pathfinder's statue at Pathfinder's Fight Night, they may caution Artur to be on his best behavior.
  • Army Scout: His main role in the team; his tactical and ultimate both allow him to traverse long distances quickly and frequently.
  • Benevolent A.I.: Pathfinder is one of the nicest legends, and tends to befriend many people he meets (or at least tries to).
  • Beware the Nice Ones:
    • Despite his pleasant demeanor, he's still an Apex Games superstar, and more than capable of annihilating anyone who opposes him; a whole squad of enemies learned the hard way in the Season One cinematic trailer.
    • In the “Apex Legends: Pathfinder’s Quest” book, Pathfinder did not take it very well when members of the Apex Predators threatened his friends who worked on Project: Iris, and shot two of the mercenaries to death with a single bullet in each one’s head. Furthermore, when Dr. Reid murdered one of the scientists named Stay, Pathfinder picked up Dr. Reid and threw her several feet across the platform they stood on.
  • Birds of a Feather: Part of why he quickly warmed up to Ash in the comic "The First Ship". Subverted in that the feeling is not mutual.
    "I know what it's like to wake up and not know who you are! I wished I had a friend back then who made it less scary. I'm that friend for you... friend."
  • Blue Is Heroic: His primary color is sky blue, which is the color scheme of his default skin and background when he is chosen for a match. It represents the fact he’s a nice and cheerful robot who's eager to be your friend.
  • Boxing Battler: Goes for a boxer's stance in one of his finishers, and his unique heirloom is a pair of boxing gloves.
  • Break the Cutie: In the “Apex Legends: Pathfinder’s Quest” book, Revenant managed to convince Pathfinder for a while that he was the one who murdered the scientists of Project: Iris, which he didn’t take well at all. He gets better though, thanks to Rampart encouraging him to continue finding out the truth, which he does thanks to Kuben Blisk of all people.
  • Brutally Honest: According to the devs, Pathfinder is incapable of lying - and there were originally lines in the Season Five “Broken Ghost” PVE missions which would’ve revealed this, but were cut due to length. As a result, he tends to say cheerful yet straight-to-the-point messages which sometimes irks the other legends.
    • During the Season Five “Broken Ghost” PVE missions, Pathfinder innocently questioned Loba why she lied to everyone about her true intentions for finding the artifacts in the Shadowfall universe. Enraged, Loba made fun of Pathfinder by calling him an “appliance,” something many of the other legends didn’t take well at all. Mirage even backed up Pathfinder and joined him on calling Loba out for her deceit.
  • Call-Back: Pathfinder memorably swooped in to save Mirage and Wraith when they were pinned down in the original cinematic trailer. He does it again in the Legacy trailer, this time rescuing them from Loba.
  • Captain Obvious: What Pathfinder is famous for doing with many of his quotes.
    Pathfinder (intro): "I may be smiling, but that also means I'm happy."
    Pathfinder (when dropping): "Hold your breath... if you have a respiratory system."
  • Cassandra Truth: Pathfinder knew the identity of Revenant, the simulacrum who assassinated Forge, and attempted to tell the Syndicate everything he knew about the mysterious assassin - including the time Pathfinder met a version of Revenant in an alternate universe during Halloween. This was dismissed by the Syndicate, and a public statement within the in-game universe reveals the Syndicate went so far as to announce to everyone not to listen to “a certain MRVN unit.” However, this was subverted in regards to the other legends, who believed Pathfinder and later explored the Shadowfall universe in order to look for artifacts which would help them undermine Revenant’s power in their own universe.
  • The Chew Toy: MRVN units tend to be poorly treated within the Titanfall universe, and Pathfinder being a Legend has only helped slightly. Many trailers tend to mistreat him, and in-game, he's the favored target of Revenant's banner poses.
  • Crippling Overspecialization: Played with. Pathfinder’s kit allows people to reach out-of-place locations that would be difficult to traverse on foot with ease - if it could be reached by foot at all - and his grappling gun can be used to drag fleeing opponents towards him. However, in enclosed areas - such as small buildings - many of Pathfinder’s abilities are far less useful, and if his grappling gun captures an enemy armed with a dangerous close range weapon they can kill Pathfinder quickly.
    • “Grappling Hook” grants him the ability to scale tall places and buildings from a distance, and can be used for quick escapes around corners if he has enough momentum. This allows him to flank opponents who would be out of reach under normal circumstances, reach high ground with haste (which can be devastating if he’s armed with a long ranged weapon to take advantage of his location), and embark on hasty retreats. For offensive purposes, Pathfinder can also use this ability to capture as well as drag an opponent towards him, though the opponent can still fight back.
    • “Zipline Gun” sets up a custom zip-line to a distant location, helping his entire team along with himself reach distant as well as out-of-reach locations faster. In a battle royale game, useful is an understatement for the many ways this ability can be utilized, though it should be kept in mind that opponents can also use these zip-lines as well.
  • Cute Machines: A happy and cheerful robot with a monitor on his chest, which displays his emotions in a simple yet playful manner. Unless he gets mad.
  • Cyber Cyclops: Has a single eye on his head, as do all MRVNs. His lack of a face doesn't stop him from expressing himself via emoticons on his chest-screen.
  • Damned by Faint Praise: Ash employs this on him a lot, but Pathfinder being Pathfinder, he doesn't notice her talking-down of him.
    Ash: [when reviving Pathfinder] "No. You are not this pitiful. Get. Up."
  • Did Not Get the Girl: Pathfinder's short-lived "relationship" with Ash. While she expresses genuine thanks for rescuing her from the scrap heap, she leaves him the moment Blisk shows up. Mirage mentions that he still waits by the dumpster he found her in, hoping she'll return.
  • Difficult, but Awesome: Pathfinder’s tactical ability, “Grappling Hook,” allows for some impressive midair mobility...so long as you can master its somewhat bizarre and counter-intuitive physics of directing the swing in the direction where he is facing.
  • Dissonant Serenity: His personality oozes cheerfulness - even when telling people that he'll kill them or making what sounds like (accidental or deliberate) Trash Talk.
    Pathfinder (to a kill target): "Did you have as much fun as me? Hello?"
  • Does Not Understand Sarcasm: Pathfinder tries his best but never does get the hang of sarcasm, much to the ire of his teammates.
    Pathfinder: "He (Mirage) also said that I don't get sarcasm, which is also nice to hear... I think?"
  • Dramatic Irony: Played for Laughs. Has expressed affection for Ash multiple times, between hosting her in his residence during the comic The First Ship, stating that "[he loves] whoever came up with [the Arenas game]", referring to Ash (albeit seemingly unknowingly), and declaring "I love you too; but I'm not in love with you" after reviving Ash in-game. However, Ash's pre-simulacrum identity is the scientist Ashleigh Reid, one of the few characters that Pathfinder does not like — or at least, directly states is not one of his many friends according to the cinematic "The Truth".
  • Expy: Mechanics-wise he is this to the Grapple Hook pilot from Titanfall 2, having similar grappling hook mechanics to them.
  • Extendo Boxing Glove: One of his animations with his Heirloom boxing gloves is to launch them forwards on springs.
  • The Friend Nobody Likes: As a general rule of thumb, the chummier Pathfinder is to any given Legend, the more they will despise his presence. He's the friendliest character to Revenant, who hates his saccharine attitude, and he's constantly trying to be friends with Ash, who sees him as an irritant that will not leave her alone. The one exception is Mirage, with whom he has formed an actual friendship with.
  • Freeze-Frame Bonus: "Fight Night" reveals that Pathfinder was working as a weather bot when Typhon was destroyed.
  • Funny Robot: He's a robot with quite a sense of humor (which he doesn't intend oftentimes).
  • Gameplay and Story Segregation:
    • Even though Pathfinder is a robot, he can be damaged by Caustic's gas traps and can heal himself using syringes and med kits like all the organic legends.
    • Despite canonically weighing as much as a polar bear at 937 lbs (425 kg), Pathfinder can be lifted up and thrown around in revive and finisher animations like a normal person.
  • Good Counterpart: He’s this to Revenant. While Pathfinder is a kind, empathetic robot who wants to make friends with everyone, Revenant is a psychotic and murderous simulacrum who cares only about himself.
  • Good Parents: Upon finding out in "The Truth" cinematic that a second Pathfinder unit built from his spare parts exists, Pathfinder immediately considers the second Pathfinder his child and resolves to find it.
  • Grappling-Hook Pistol: Pathfinder has one mounted on his left arm, which originally belonged to a stalker. It can even be used to capture an enemy and pull them towards you if they try to escape, or close the gap for your close-ranged weapon (e.g. Peacekeeper) if they try to keep their distance from you.
  • Heartbroken Badass: Pathfinder is crushed when Ash leaves him. He goes to Rampart, asking her to help him learn how to cry, hoping it might make him feel better. He is somewhat cheered up when Mirage sends him a gigantic shipment of flowers.
  • Hitbox Dissonance: Pathfinder has an unusual hitbox, owing to the fact he is a skinny humanoid robot. This made him more difficult to hit compared to his colleagues, and over-powered according to some players.
    • As of Season Two, he was given the "Low Profile" perk, which admits he's more difficult to hit, and thus was penalized to receive 5% more damage when hit to try balancing his hit box. However, during Season Eight, this was removed as the devs had used other methods to balance Pathfinder’s kit - such as making his original passive a staple amongst recon legends.
  • Insane Troll Logic: Pathfinder has learned many skills in his life. Common sense isn't one of them. When Blisk tells him that another robot was created from parts of him that have been replaced, he concludes that he has a "son" and immediately starts to look for him. He thinks that Lifeline's D.O.C is his son for no other reason than the fact that it's a robot, nice to others, and only has a singular eye.
  • I Resemble That Remark!: During the "Fight Night" short, Maldera attempts to intimidate Pathfinder by calling him a coatrack. Later in the short, Pathfinder hides from the mob by disguising himself as a coatrack.
  • Irony: When the game first launched, Pathfinder was the only Legend that could use Survey Beacons, which served as the basis of his original passive. Then all Recon legends were granted the ability in Season 7. Then with the class overhaul in Season 16, the ability to scan rings was moved to the Controller class while Pathfinder was moved to the Skirmisher class, meaning he can no longer use the ability that was exclusively his to begin with.
  • Jump Physics: His kit revolves around this. Once the player has mastered the physics of his Grappling Hook, they will be able to use it to scout locations as well as perform impressive midair kills.
  • Keet: He has the attitude in spades. His default finisher, for instance, involves him clapping while excited after finishing off his downed opponent.
    Pathfinder (intro): "I'm excited to fight you."
  • Limerick: In the Season Three loading screen, "Pathfinder the Poet":
    Pathfinder: "Hi! I’m Marvin and I love everything. I’ve learned a lot from so many talented people, like how to dance, cook, wash dishes, to swing on a trapeze, to fly a ship, to construct buildings, to fight, and almost how to write poetry. Here’s one!
    There once was a robot crusader.
    Who searched the universe for his creator.
    He’s worked every job,
    loves corn on the cob,
    and has no idea how limericks work."
  • Literal-Minded: Pathfinder doesn’t understand sarcasm or metaphors, as shown by many of his quotes.
    Pathfinder (when chosen as Jumpmaster): "I won't let you down. Except by falling."
  • Meaningful Name: "Pathfinder" is described in-game as a forward scout. Considering his abilities allow his teammates and himself to reach places many legends couldn’t by themselves - nor as fast as he can - he fits a scout’s role to the tee. Pathfinder also refers to what he's been doing for most of his lifetime: aimlessly wandering to search for his creator.
  • My Friends... and Zoidberg: Pathfinder tends to be on the receiving end of this trope from other legends - especially Mirage - though Pathfinder is too innocent and naive to understand this is happening to him in the first place, or that it’s bad. It’s hinted some of the legends are put off by Pathfinder’s 24/7 cheerful personality.
    Mirage (when announcing during the Winter Express game mode): “Attention all Legends... and Pathfinder.”
  • Mythology Gag: Pathfinder trying (but failing) to give his teammates a high-five is a nod to a Titanfall 2 multiplayer intro where a faction's MRVN tries to high-five the player characters, only to feel dejected when they didn't reciprocate.
  • Nice Guy: Pathfinder tends to be nice even in his kill quips. Many of those lines involve him trying to form a Friendly Rivalry with the opponent he just eliminated. This applies even to Revenant, who Pathfinder still tries to befriend despite the fact Revenant beats Pathfinder up constantly in the former’s banner poses.
    Pathfinder (to a kill target): "Great moves friend. Sorry you lost."
  • Noodle Incident: While a former detective named Maldera searched Pathfinder's memory banks in the Season Seven "Fight Night" animation, we were treated to several quick clips of Pathfinder's experiences, such as witnessing Revenant crashing through a window; walking in on a shoot out in an alley; defusing a bomb; providing a weather forecast on an exploding planet; and working as a nanny.
  • Not the Intended Use: “Zipline Gun” is a notorious ability in particular; many players have used it to reach hidden places the developers did not intend players to camp. As a result, the developers stamped many of these places with an “Out of Combat” penalty, which will kill players if they camp it for half a minute.
  • Pet the Dog:
    • Wraith has been stated by the devs to consider Pathfinder as one of her closest friends. The two are seen working together numerous times in different cinematic trailers to showcase this.
    • During the Season Five “Broken Ghost” PVE missions, Mirage stood up for Pathfinder when Loba was making fun of him after he asked her why she lied to everyone about her true intentions for finding the artifacts.
    • In the “Apex Legends: Pathfinder’s Quest” book, Kuben Blisk helps Pathfinder discover the truth about what happened to the scientists of Project: Iris as well as the role Pathfinder himself had in said project. It turns out he wasn’t the one who murdered the scientists and helped them deliver branthium to the entire Outlands, thus solving the energy crisis which those planets faced in order to save the lives of billions of people.
  • Platonic Declaration of Love: Towards Ash. One voiceline states that he loves her, but that he's not in love with her. He also repeatedly calls her his "girlfriend" or his "best girlfriend", because "she is a girl and she is his friend" — in the same way that Mirage is his "best boyfriend".
  • Plucky Comic Relief: A considerable amount of the game's humor comes from Pathfinder's cluelessness.
  • The Pollyanna: Gibraltar had the following comments about Pathfinder in a Season Three loading screen, “Rose-Colored Legends:”
    Gibraltar: "I hear all their nicknames. Jolly-Gib. Chuckles. Mr. Sunshine. They poke fun at my disposition, but Gibraltar has his bad days too. The secret to life ain’t happiness, brother. It’s knowing the unhappy times won’t last forever. You know who gets that? Pathfinder. Boy, we’ve had some showdowns in the Games. Ones I thought for sure would end with him in the trash heap. But that scrappy little MRVN always comes back, with an even better attitude. He could be one bullet away from being recycled, and still find the bright side in it. The others all think he’s nuttier than my Uncle Jerret at a peanut farm… but that robot lives better than most humans I’ve met. Reminds me of… well, let’s just say he reminds me of someone else I used to know..."
  • Red Oni, Blue Oni: The naive, happy-go-lucky Red Oni to Revenant's sour, death-obsessed Blue Oni. Their color schemes subvert the trope, with them being the only two playable robots thus far.
    • Pathfinder is also the Red to his "Girlfriend" Ash's Blue. The poor bot really is smitten with her, too bad she isn't interested and treats him as an inferior machine mostly.
  • Ridiculously Human Robots: Pathfinder is a heavily-modified version of the MRVN androids from the Titanfall universe. He's searching for his creator, behaves in a lovable yet annoying manner, and wields a Grappling-Hook Pistol which is mounted on his left arm to reach distant locations.
  • Robot Buddy: Pathfinder is a cheerful robot who's happy to be on your team, and shoot others.
  • Tempting Fate: In the "Fight Night" cinematic.
    Pathfinder: (after being struck by lightning) Luckily, lightning never strikes the same- (is struck by lightning again)
  • There Is Another: In "The Truth" cinematic, Blisk reveals that there is a second Pathfinder unit built from Pathfinder's spare parts somewhere in the Outlands.
  • Token Non-Human: As a robot, he's the only member of the original lineup that isn't a human. Subverted as of Revenant's addition as of Season 4.
  • Uniqueness Decay: Originally, Pathfinder was the only legend who could determine the location of the match's next ring by scanning survey beacons located around the map. As of Season Six, however, this ability has been given to all Recon Legends, and Pathfinder's passive ability was altered to its current state.
  • Unknown Rival:
    • Mirage initially an inexplicable dislike of Pathfinder, who didn’t pick up on Mirage’s animosity. This is subverted with Pathfinder, however, since he considers Mirage to be his best friend; this is understandable considering Mirage was the one who told Pathfinder about the Apex Games to begin with (back when Mirage was still a bartender), and he didn’t understand Mirage’s sarcasm. Later, this was subverted in later seasons, where Mirage's treatment of Pathfinder is revealed to be more to do with his fear of getting close to people rather than dislike of the MRVN, and in Season Seven Mirage decided to become proper friends with Pathfinder - much to his joy.
      Pathfinder: “Mirage is my best friend. I love him.”
    • Bloodhound, and their raven companion Artur, also appear to have it in for Pathfinder as well. Artur assaults Pathfinders in several of his banner poses, and Season Three introduced a skydive emote where Pathfinder is assaulted by Artur when the former pretends to be a bird. Bloodhound claims they have no animosity towards Pathfinder, but their actions speak otherwise. They had this to say during the Season Three cinematic launch trailer:
      Bloodhound: “For Artur.” (Shoots Pathfinder from a distance).
  • Walking the Earth: Pathfinder’s original goal in life was doing this in search of his creator; he took many odd jobs from people who promised him information on his master’s whereabouts, then settled down after taking advice from a bartender named Elliot (Mirage) to enter the Apex Games. Now, Pathfinder hopes his creator will see him performing in the famed blood sport, and one day meet up with him so Pathfinder can find out who created him - and for what purpose.
    • "Fight Night" elaborates on this, showing that Pathfinder originally carried a message from his creator hidden in his memory banks, giving him his name and telling him that he was important to the outlands. However, Path was later damaged and left in a junkyard before a storm reactivated him, albeit with his memory corrupted.
    • In the “Apex Legends: Pathfinder’s Quest” book, Pathfinder finds out the truth about who his creator was, or rather creators. The scientists of Project: Iris, who were experimenting on branthium to solve a major energy crisis which threatened the people of the Outlands, needed a way to operate their refinery safely within the testing chamber of the volatile crystals. Pathfinder was thus created in order to do so, but the group fell into danger because one of the people within the team, Dr. Reid, betrayed the scientists in order to sell the branthium to the IMC. She hired the Apex Predators to help her accomplish this, but the scientists bravely put up resistance long enough to send the branthium away from the clutches of the mercenary group, and Pathfinder helped fend them off long enough so his creators could do so. In the end, the scientists could not be saved since they couldn’t survive traveling through the phase runner due to the level of technology at that time, but Pathfinder could and escaped with his life while his creators died from bombs they set off in the refinery in order to kill every last member of the Apex Predators there - all so they couldn’t follow the branthium or track down Pathfinder.
  • Wham Line: During a meeting with Blisk during "The Truth" cinematic, Blisk casually mentions that Project: Iris had built a second Pathfinder unit.
    Blisk: Oy, one more thing... Did you ever find the other one?

    Revenant 

Kaleb Cross — Revenant

https://static.tvtropes.org/pmwiki/pub/images/apex_legend_revenant_grid_tilepngadaptcrop16x9.png
"Dying after death. Welcome to my life."
Voiced by: Darin De Paul (English), Mikhail Georgiou (Russian)

Kaleb Cross was the greatest hitman the Mercenary Syndicate ever had. And he continued to be that after he died, for the Syndicate used his mind to create their first Simulacrum, known as Revenant. Enslaved by his programming, the Syndicate gave him people, and those people would be taken out in due process. But after his assassination of Marcos Andrade, he finally saw a glitch: a shard of glass lethally impaled his neck, with no blood nor pain. This finally awoke his dormant memories, years of suffering, death, and rebirth rushing back all at once. He wanted revenge against the people that did this to him, but he was almost 300 years too late, so his revenge is now directed towards anyone working with Hammond Robotics, and — after the Syndicate forcibly recruited him into the Apex Games — the other Legends.

Revenant is a merciless hitman who specializes in sneaking up on unsuspecting foes and taking them down with ruthless efficiency. His tactical ability used to be Silence, and fired a device that damaged enemies and prevented them from using their abilities, whether it struck them directly or if they wandered into the damaging cloud left behind. His passive ability used to be Stalker, which allowed Revenant to sneakily move faster while crouching and climb taller walls faster. His ultimate ability used to place a Death Totem on the ground, which lasted for thirty seconds and had one hundred health. Any player who touched the totem transformed into a shadow for a short time, allowing them to instantly respawn back at the totem instead of getting downed at the cost of not being able to heal or use their shields.

After a mysterious program was run, Revenant was reborn into the aptly named Revenant Reborn. With new powers at his fingertips, he now seeks to find and get revenge on the mysterious individual who did this to him. His new tactical ability is Shadow Pounce, which allows him to do a flying leap forward for horizontal mobility. This ability can be charged if the button is held down. His new passive ability is Assassin's Instinct, which highlights enemies that have low health, along with the other sneaky benefits that his old passive gave him. His ultimate ability, Forged Shadows, gives him 75 additional health that replenishes overtime or after he gets a knock.


  • A God Am I: A rare averted example for a sociopathic character. During the Season Five “Broken Ghost” storyline, an unknown person tipped off to Revenant that the other legends were plotting against him, leading to his discovery of the Shadowfall Universe - a place where that universe’s Revenant - known as Shadow Revenant by the others - considers himself that Outland’s God, something the mole wanted the main universe Revenant to discover as well as act upon. Instead, he had zero interest in becoming the “King of the Skin Suits” and told Loba to her face there was a mole helping his cause as well as sabotaging the other legend’s goals. The legends believed they were finding artifacts to limit Revenant’s power, but Loba was discovered to be lying as well: she was gathering them for Hammond Robotics in exchange for the coordinates to Revenant’s “source code” - his organic head whose mind and personality is derived from posthumously - which makes him immortal via inserting his mind into a new simulacrum body while it’s still intact. If she could destroy it, he would die and stay dead, something she desired as part of her revenge against her parent’s murderer in the past. Despite this, Revenant helped the other legends on some of the missions to track down the artifacts, all the while taunting them outside of the missions and making every effort possible to get attention towards himself.
  • A.I. Is a Crapshoot: Revenant’s programming made him believe he was human and gave him “contracts” of people he was commanded to assassinate. The programming also kept his original personality intact, but each time he “died” from a botched assassination his new simulacrum body would corrupt his programming by accumulating glitches. Eventually, his programming broke down to the point it couldn’t fool him with illusions anymore, making him realize what he was all along.
  • Animal Motifs: Revenant has a spider motif, with one of his legendary banner frames showcasing a spider theme and spider-like legs on the logo of his passive ability. It fits his passive ability well, being able to scale walls higher as well as creep up on victims while making little noise (while crouching).
    • There is also several of his legendary skins. “Unholy Beast” and “False Idol” has him sporting a goat’s head, which is a symbol of satanic religions/cults - whereas “Shadow of the Sun” and “Bird of Prey” references Ra from the Egyptian God pantheon, complete with a bird-shaped head.
  • Arch-Nemesis: Revenant is this to Loba, having murdered her parents in the past. He’s also well aware of who Loba was when he encountered her after her botched attempt to destroy his organic head, yet taunted her with glee into fighting him regardless. Eventually Loba threw his organic head into a phase runner, thus preventing Revenant from achieving the one thing he desires the most. Needless to say, he’s not happy about this, and is already planning his revenge.
  • Ax-Crazy: Being revived every time he died as a simulacrum for centuries - having his memories wiped with every revival to boot - did not do wonders for his already questionable sanity, not to mention he still feels pain despite being a simulacrum. He even intends on becoming a boogeyman of sorts in the Outlands once he disposes of the Hammond Robotics company (who created him) as well as its employees. Having been betrayed by Loba in Season Seven - who threw his source code “halfway to Gridiron” using a phase runner - has only made things worse, especially for anyone Loba cares about. In a later comic, he tries to kill Horizon just for entering his domain.
  • Bad Boss: If he's Squadmaster in Control mode, he doesn't exactly inspire much confidence in his leadership skills.
    "I'm Squadmaster. And if I say lie down and die? You will."
  • Baritone of Strength: He has a deep, raspy voice, and was a professional hitman capable of taking on a full room of guards on his own.
  • Bait-and-Switch: Forge, who had been hinted to be the next legend in the roster starting in Season Four, was assassinated by Revenant in the cinematic trailer, “Up Close and Personal”, during a TV interview. It’s notable that Revenant had the most leaked files revealed before Season Three ended, only for Respawn to announce it was Forge coming out first... though Revenant had other plans.
  • Birds of a Feather: One of the few characters Revenant not only doesn't hate, but actually like is Ash, a fellow Simulacrum who revels in violence just as much as he does, albeit preferring to only spectate rather than actually participate in it. The teaser comic for Season 11 has him preparing to kill Ash, but not out of malice; he was doing it as a Mercy Kill, as he saw forcing a Simulacrum to remember their prior life to be a Fate Worse than Death out of his own experience. His alternate universe counterpart even mocks him for this, challenging the "murderbot" persona he's built up and largely demonstrated previously. In Revenant's words:
    "I like the new boss. She likes skinbags as much as I do."
  • Black Comedy: Revenant’s attempt at comedy is this, much to the chagrin of his fellow legends.
    Revenant (While driving a Trident and trying to get his teammate(s) to join him): “So what if I have a death wish and can’t drive? Get in the car.”
    Revenant (While he’s teammates with Loba and they’re inside the restaurant where he murdered her parents): “Look familiar, Loba? Awww... shame they got rid of the elevator.”
    Revenant (While jumping on a Trident one of his teammates are driving): “I'll join you. Crashes aren't so bad... if the jagged metal kills you quickly.”
  • Blade Below the Shoulder: Revenant can weaponize his hands by folding his fingers together into blades. It was how he assassinated Forge in the cinematic trailer, “Up Close and Personal,” and he utilizes his weaponized hand(s) in one of his finisher animations.
  • Blessed with Suck: His Death Totem allows its users to gain a level of safety before pushing an opponent and retrieve themselves from danger, but some voice lines hint that something vague and unpleasant is happening to anyone who does.
    Leigh, as Ash: (anxious and confused sounds)
    Valkyrie: "Back to the Totem and back to myself."
    Horizon: "AH. I'M — oh, just back at the Totem."
    Octane: "Back at the Totem; ay, I think I need to sit down... No."
  • Body Backup Drive: A robotic variant; as a simulacrum, he uploads his mind into a new robotic body whenever the current one he’s using is destroyed.
  • Body Horror: His robotic body allows him to contort and fold in unnatural ways, like dislocating his joints to stretch out his limbs.
  • Brain Uploading: According to Caustic during Season 5's story, most Simulacra are effectively just Full Conversion Cyborgs: their mechanical bodies interface with the original person's brain tissue. Revenant, on the other hand, is this: his original head is preserved, and whenever he dies it's copied into a fresh body.
  • Break the Cutie: In the “Apex Legends: Pathfinder’s Quest” book, Revenant convinced Pathfinder that he was the one who murdered the scientists from Project: Iris, of which he knew he was a part of. Due to the information at hand, Pathfinder believed Revenant, which made Pathfinder realize he either murdered the people who knew who his creator was or even outright murdered his creator from the group. This didn’t sit well with him at all, so he planned to flee towards the Fringe Worlds or even Earth to ensure that he wouldn’t be a threat to his friends. Fortunately, Rampart managed to talk Pathfinder out of doing this later on and convinced him to speak with Kuben Blisk, who she suspected would have the means for Pathfinder to find out the truth about what happened that fateful day.
  • Break Them by Talking: Revenant loves doing this to anyone who annoys him, angers him, or when he’s just plain bored. In the “Apex Legends: Pathfinder’s Quest” book, poor Pathfinder was the receiving end of this when he pushed angered Revenant too far with Brutal Honesty.
  • Broken Ace: On one hand, the human which Revenant’s mind was copied from - Kaleb Cross - is stated to be the best hitman the Syndicate ever had. Also, Revenant continued to serve as the Syndicate’s top hitman until he discovered the truth about his existence. However, Revenant didn’t enjoy being brought back as a simulacrum, and given he still feels pain even as a robot it’s no wonder he turned psychotic when he looked into a mirror and saw what he had been turned into.
  • But for Me, It Was Tuesday:
    • A Season 5 loading screen has him note that he had a ton of victims in his memory banks, making figuring out which one Loba was connected to a non-trivial task as vengeance-seekers are dime a dozen for him. When she confronts him at the end of "The Broken Ghost", one of the first things he says is "You're not that original. You're not even the first to use snipers as overwatch."
    • He can invoke this as a taunt against the other Legends by a Season 11 quip:
      "Oh no, I killed... who are you again? Nevermind, I don't care."
  • Butt-Monkey: One of the legends least likely to make it out of a launch trailer alive, and he tends to die in particularly humiliating ways as well.
  • Call a Human a "Meatbag": "Skinbag" and "skin suits" are some of Revenant's most frequently used terms.
  • Casting a Shadow: His “Death Totem” ability turns the user(s) into shadow being(s). Also, His “Silence” tactical ability emits a dark aura.
  • Cherry Tapping: Similarly to Bangalore's smoke grenade, it is possible to kill an enemy with Revenant's tactical if they have little health left.
  • Close-Range Combatant: Revenant’s passive makes him a potent choice for sneaking up on opponents with a SMG/shotgun, making him dangerous when closing the distance on prey as well as ambushing them without making a sound until it’s too late. It helps his cause that he can also scale taller walls faster than other legends.
  • Combat Hand Fan: Wields these in a skydive emote, and one of his banner frames displays them.
  • Cutscene Power to the Max: In the Season Four launch trailer, Revenant displayed the ability to enter his shadowy state at will, and teleport by fading into smoke. In the game proper, he must first summon a death totem to enter this state. One of his finisher animations also incorporates his ability to teleport by fading into smoke.
  • Cycle of Revenge: His ongoing feud with Loba in a nutshell. Ironically, Revenant wanted this to end despite being a sociopathic assassin, but Loba’s decision to hide his source code somewhere on the planet Gridiron has only made it continue. Denied his chance to finally rest for good, he’s decided to use his technical immortality by tormenting as well as murdering everyone Loba cares about.
  • Dark Is Evil: A relentless assassin who wouldn't hesitate to murder as well as maim non-combatants in his way, and also has the power to turn into a shadowy form.
  • Determinator: A frightening one, considering he’s an Ax-Crazy murderer with access to advanced technology as a simulacrum. Furthermore, in the “Apex Legends: Pathfinder’s Quest” book, Pathfinder remarked to Revenant how he doesn’t have an infinite amount of shells, making him question what would happen if he did indeed lose every last body before getting his revenge on Loba. Revenant stated he supposed he would become a computer program at that point, yet still find a way to come back. After all, he cannot truly die for good until his organic head is destroyed.
  • Difficult, but Awesome: Revenant is the king of “third partying,” aka engaging enemy squads who are already fighting each other in order to ambush them. Thanks to his ultimate ability, Revenant and his teammates can safely do this since they cannot die for good while in shadow mode, allowing them to make aggressive moves against enemy opponents with impunity. He also works well as an assassin thanks to his passive ability, making it easier to infiltrate hostile areas in order to catch enemies unaware and/or set up a totem in secrecy, plus his tactical ability prevents opponents from using their tactical/ultimate abilities as well as some passives to boot. However, his tactical ability is a skill shot that can be difficult to aim, and since anyone can use his ultimate ability he must place the totem in a spot where it cannot be abused by enemy teams.
    • “Stalker” allows Revenant to climb walls much higher than other legends at a faster rate and crouch-walk at the same speed he would normal walk, making it easy for him to infiltrate hostile territory in secrecy (legends don’t make noise when crouch-walking). Players who learn how to crouch strafe as well as move erratically while firing will find that Revenant can be a difficult target to hit due to this passive.
    • “Silence” fires a small orb at opponents that, upon hit, does ten damage and nullifies their tactical/ult abilities for twenty seconds. It creates an AOE radius for ten seconds upon landing - which applies the same effects if opponents try to storm through it as well - making it useful for cutting off choke points, and he holds two charges at a time with a cooldown of twenty five seconds per orb. It will only prevent victims from being able to use their abilities, thus the ones already in effect will still work with the exception of the following examples:
      • Gibraltar’s “Gun Shield” passive ability, and will instantly drain the shield when hit.
      • Lifeline’s “Combat Revive” passive ability, which is instantly canceled if she’s hit and prevent her teammate from being revived from the D.O.C., forcing Lifeline to revive her teammate herself without the shield.
      • Pathfinder’s “Grapple Hook” ability while he is currently deploying it as well as swinging from a surface. If deactivated while swinging, he will fling himself in the direction he was going before the grapple hook was forcibly deactivated.
      • Wraith’s “Dimensional Rift” while she is still trying to place the second portal. She will be able to use this ability immediately with no cooldown once the debuff ends.
      • Mirage’s “Now You See Me” is deactivated and he cannot cloak until the debuff ends.
      • Octane’s “Swift Mend” is deactivated, forcing players to rely on third party healing resources instead.
    • “Death Totem” creates an artifact that upon activation turns any legend, friend or foe, into a shadow for thirty seconds. While in this form, a shadow who dies will return back to the totem with up to a maximum of fifty percent of their health remaining (depending on how much health they had before activating the totem), effectively giving them a second life to kill opponents with; this is a good strategy if your team decides to “third party” a battle, but with far safer implications if Revenant’s team is defeated since they will not stay dead as long as the totem is active. However, their shields are deactivated during this time; they cannot use healing items; and if the totem is destroyed - or the timer runs out - then players return to their normal form in their current position while also retaining all health damage up to fifty percent (depending on how much health the user had before activating the totem), which can end badly if they’re caught out in a vicious firefight they intended to die in.
  • Doppelgänger: Revenant has one in the Shadowfall alternate universe known as Shadow Revenant; they hate each other with every ounce of their being. The other legends don’t like Shadow Revenant either, although it’s well justified considering their Shadowfall host’s behavior.
  • The Dreaded: Both Hammond Robotics as well as the Syndicate are afraid of him, and for good reason considering he cannot truly die until his source code - his original organic head - is destroyed. Many of the legends see him as this outside of the Apex Games as well since the technology which keeps them from permanently dying no longer applies to them. It doesn’t help matters he’s Ax-Crazy and considers assassinating Hammond Robotic employees a fun way to kill time when he’s not in a match.
    Revenant (Upon entering World’s Edge): “Fighting in World's Edge. Good. I've missed the smell of terrified Hammond employees.”
  • Early-Bird Cameo: He appeared as a silhouette during the launch trailer for the Halloween “Fight or Fright” event in 2019, serving as the announcer for the event’s duration. Also, the shadowy figures of those who died reappear as part of his “Death Totem” ability, albeit players enter this form in a different manner.
  • Easter Egg: Many of Revenant’s voice lines — while not directly addressed to them — hit a little too close to home for his legend colleagues, indicating he did his homework on them...
    “I’ve seen the other side. There’s nothing. You’re nothing.” (References Wattson's deceased father)
    “They say there's honor in death... hahahahaha...” (References Bloodhound's sense of honor)
    “I find no pleasure in taking a life that doesn’t appreciate it.” (References Octane's recklessness and self-induced leg loss)
    “What’s your name? I have to know.” (References Lifeline's shame for her family's acts)
    “They’ve already forgotten you.” (References Mirage's mother, an Alzheimer's patient)
    “Hoping to meet your maker? They don't exist.” (References Pathfinder's goal to find his creator)
    “That little voice saying there's still hope... it's lying.” (References Wraith's ability to hear guidance from other dimensions)
    “It's too late to kill the people who made me, but I can take it out on you.” (References Valkyrie's regret dedicating her life to vengeance)
    “I look forward to meeting you all... real close and personal.” (References how he killed Forge)
  • Evil Counterpart: Serves as this to Pathfinder, who is nice; cheerful; and eager to be everyone's friend, whereas Revenant... isn’t the nicest being around, and is more interested in watching people die. Their Color Motifs also contrast against each other's: Pathfinder is marked by a clear shade of sky blue, while Revenant is marked by a blood-like shade of red. Revenant's banner poses showcases this as well. Several of his banner poses involve him attacking Pathfinder in some way, including choking the poor MRVN; knocking him out; etc.
  • Evil Versus Evil: Revenant’s storyline is shaping up to be this. On the one hand, Revenant is a sociopath who enjoys violence and death, and he’s quite proud of this to boot. However, Hammond Robotics was the company who created him, and considering their role in the Frontier War of the past they’re not innocent either - not to mention several Season Four loading screens reveal they might be up to no good once again for the people of the Outlands. Complicating matters is the fact that Loba, the daughter of a family Revenant assassinated years ago, has entered the Apex Games looking for revenge against her family’s murderer, and she gets this revenge by sending his source code “halfway to Gridiron” using a phase runner,” making it more difficult for him to die for good.
  • Eviler than Thou: Revenant is this in comparison to Caustic. While the latter isn’t a nice legend in the Apex Games, he does have some redeeming qualities, like his sense of classiness; his politeness towards most of his teammates; and his fondness of Wattson. By contrast, Revenant disdains empathy and benevolence; the closest to kindness he gets is cold, ruthless yet quick efficiency when murdering someone, and that's only to continue his favorite pastime.
  • Fate Worse than Death: Upon learning he wasn’t a human - instead a simulacrum - Revenant panicked upon the realization he had technical immortality that he never wanted. To make matters worse the Season Four loading screen, “Lies,” revealed that Revenant’s programming makes him feel pain every time his body was destroyed and it mimicked how a normal person would’ve felt that pain. For example, if a person stabbed a knife through his chassis then his programming made him feel the stabbing wound a normal human would. Considering there was no need for Revenant to feel pain at all implies his creator(s) did so to spite and/or sadistically torture him. Upon this discovery, the combined pain of every single instance Revenant “died” in the last 300 years before he learned he wasn’t human crashed into his mind all at once.
  • Faux Affably Evil: Revenant behaved this way when partnered with Loba in a match during Season Five. While he did compliment and thank Loba, it's all done in a condescending and sarcastic tone - not to mention he enjoyed referencing her dead parents whom he murdered. That being said, he did have a point calling out Loba’s rude behavior, considering they’re supposed to work with each other in order to win. However, this trope was subverted with the rest of the legends at the time; he made no attempt to hide his true nature from them.
    Revenant (When addressing Loba’s “thank you”): "Didn’t your parents teach you any manners?”
  • Fingore: It's not easy to notice, since most of the time Revenant players will shoot his tactical at enemies and be too preoccupied to look at his first-person animations, but if one holds down Revenant's Tactical button, they'll notice that to launch it, his fingers bend back at unnatural angles and stretch incredibly far to grab the projectile and launch it like a slingshot.
  • Foil: To Caustic. While both are the more malicious legends in the lineup, they are polar opposites.
    • Caustic is a pudgy human, while Revenant is a lean synthetic being with a human-like mind.
    • Caustic’s abilities utilize science-based gadgets, whereas Revenant’s appear to be supernatural.
    • While Caustic can come across as quite haughty, he is respectful towards his squadmates, and shows a soft side towards Wattson. In contrast, Revenant doesn't respect his fellow legends, and never says anything nice to his teammates unless he coats it thick with sarcasm first.
    • Caustic was denied his applications to become a Simulacrum based on personality tests pointing out his troubling mental state. Revenant never wanted to be a Simulacrum, and the side effects of becoming one have taken a far more severe toll on his mind than what Caustic could ever handle.
  • For the Evulz: The Season Four loading screen, “No More Lies,” implies that once Revenant exacts his revenge on Hammond Robotics and Loba, he will murder whoever he wants; whenever he wants; and wherever he wants, becoming the boogeyman of the Outlands.
  • The Fourth Wall Will Not Protect You: His lobby animation has him pacing back and forth in a slow yet calculated manner - keeping eye on the player at all times - before charging towards the screen in his shadow form without warning.
  • The Friend Nobody Likes: None of the other Legends like him (except Pathfinder). This ranges from mild apathy (Gibraltar, Wraith, Crypto, Octane, Horizon and Fuze), to considering him a jackass (Bangalore, Caustic, Lifeline, Rampart and Wattson), to genuine terror (Mirage), and finally absolute loathing (Loba).
  • Glamour Failure: The last straw that turned him self-aware was looking at his reflection and seeing a glass shard lodged into his neck. What should have been a grisly wound that gets blocked out by his programming made him fully realize what he was.
  • Glowing Eyes of Doom: The default state of his eyes, as befitting of a murderous simulacrum; their normal color is an eerie yellow. However, while in Shadow mode, the eyes turn red.
  • Guide Dang It!: While players are under the influence of a Death Totem, if they execute an opponent who was downed they will recharge their shields back to full charge once they return back to normal - despite having their shields deactivated while they’re in shadow form.
  • Hidden Depths: During Season Four, when Revenant was revived in-game, one of his voice lines had him screaming in frustration how he cannot stay dead. It’s clear he hated being brought back as a simulacrum - henceforth why he is trying to murder everyone in Hammond Robotics as well as destroy the company - which makes it possible he joined the Apex Games hoping a legend possesses the means to put him out of his misery for good. It ended up being a case of Foreshadowing since the Season Five “Broken Ghost” storyline revealed at the time Revenant teamed up with Loba outside of the games so he could finally die. However, Loba had other plans for him upon learning this crucial detail.
    Revenant: "Why... can't I... just die already!?"
  • Hoist by Their Own Petard: Opponents can use Revenant’s “Death Totem” as well, which can lead to Revenant’s team having to also eliminate an opposing team twice to kill them off for good. Also, anyone who uses the totem and recklessly runs into a battle might turn back to normal in a dangerous spot, which means anyone who wants to return to the totem must aggressively push against opponents so they can die in order to return back to the totem in safety. Considering, of course, opportunistic opponents aren’t waiting near a totem to gun down weakened victims or set up traps near it.
  • Homage: Revenant's debut in the Season Four launch trailer could be one to the opening scenes of Ghost in the Shell (2017).
  • HP to One: The original version of his Death Totem reduced its users' HP to 1 if it resurrected them; it no longer does that, restoring up to 50 hp now.
  • Immortality: See Body Back Up Drive above. To get an idea of how much Revenant hates it, see Fate Worse than Death above.
  • Impaled with Extreme Prejudice: What Revenant did to Forge during his interview in a cinematic trailer, complete with a fountain of blood being splattered on Forge’s interviewer.
  • Implacable Man: Revenant is not happy he was turned into a simulacrum, and wants the Hammond Robotics company along with their associates dead. Furthermore, due to being immortal as a simulacrum - plus having access to abilities which revive him when he dies - Revenant’s targets have no idea how to kill him off for good since his organic head keeps teleporting to new locations every time something threatens it.
    • A lore material shows the email exchanges between Jacob Young - the Syndicate's PR director - and Hammond Robotics personnel, whose conversation implied Revenant was invited into the Apex Games in an attempt to use the fighting to satisfy his blood thirst, thus keeping Hammond Robotics and the Syndicate safe for the time being. They also hired Loba in order to destroy Revenant’s source code after discovering she almost succeeded, albeit she decided to keep him alive forever by throwing his source code through a phase runner, thus betraying Hammond Robotics; the Syndicate; and Revenant, who wanted to die and told Loba to destroy his source code.
  • Inner Monologue: Has a tendency to go on long tangents when left to his own devices.
    • In-game, the final loading screens of Season 4's battle pass have lore text attached, formed from half-and-half narration of Revenant's actions, and his prose padding out said narration. It's split over five different screens.
    • The epilogue to the Season 9 Twitter comics have Revenant enter a lengthy, almost poetic monologue about how he sees people taking to life and what they want from it.
  • It's All About Me: Revenant is a textbook case of a Narcissist who couldn’t care any less about humans (who he refers to as “skin suits”) and only furthers his own goals. This trope was nearly invoked word-for-word in the “Apex Legends: Pathfinders Quest” book when Pathfinder talked to Revenant about Loba.
    Revenant : “I entertained her little vendetta in the beginning because I thought I could at least play with my food for a bit before devouring it. But then something truly evil happened...”
    Pathfinder : “She started winning?”
    Revenant : “She isn’t winning jack-all, do you hear me?! I win! She’s up there right now in that ship, plotting and scheming against me. And that’s still not enough. I’m the one who’s going to win here. Not her. She’s crazy, you know. She’s obsessed.”
    Pathfinder : “I saw Loba three days ago.”
    Revenant : “And I bet all you heard about was ‘Demonio this’ and ‘Demonio that’!”
    Pathfinder : “Your name never came up.”
    Revenant : “Exac-wait, what?”
    Pathfinder : “She never said your name. Hold on. I’ll check the transcript... nope. Not even once.”
    Revenant : “I’m the whole reason she’s even here at all! Every single move she makes is all about me! Me! Me! Me! Meeeeeee!”
  • Jerkass: By far the rudest of the legends. Unlike Caustic, who will politely ask for weapons and supplies and show gratitude, Revenant will do anything in his power to show how little he cares about others.
    Revenant (When selected at the beginning): “Team looks good. It’ll do nicely as shields.”
    Revenant (when “thanking” a teammate): "I’m not thanking you.”
    Revenant (when “thanking” a teammate): "Don't think I owe you anything."
    Revenant (when pinging a location): "Go there. Now!"
    Revenant (when asking for a specific loot): "Give me X."
    Revenant (dibs): "It's mine. Don't touch it!"
    Revenant (when pinging lava): "Lava there. Go swim in it.”
  • Jerkass Has a Point:
    • Revenant questions Loba's extreme vengeance against him after she sends his head to Gridiron in some of their voice lines. It's not going to change the fact that he's a Serial Killer For the Evulz and trying to piss her off, but she decided he deserves an eternity of anguish and suffering basically only because he killed her parents at a time when he wasn't self-aware and was working off of his programming; whenever she talks about the demonio, it's never about avenging anyone but herself or her parents.
      "You think you're the victim? What about me? What about what I lost?"
    • His Break Them by Talking schtick relies on pointing out things that his targets already know are true and taking them to logical possibilities, so he ends up predicting events that would later happen:
      • When Horizon approaches him for help "waking" Ash up, he warns her that it's probably a bad idea, and then later on attempts to destroy her to prevent the process from completing. One reunion with her Arch-Enemy later, Horizon concedes that she probably should've listened to him, albeit for a different reason.
      • In a Season 11 comic, he confronts Bangalore about her search for her brother. When she refutes the idea of him being dead, Revenant points out that Bangalore is an intergalactic celebrity at this point, so if Jackie still hasn't found her by now, he's either dead or doesn't want to be found. Bangalore finds herself unable to refute the possibility. Both possibilities end up becoming true to some extent: Bangalore finds evidence that Jackson died, and later discovers that he was indeed ignoring her message.
  • Kick the Dog: Revenant’s personality can be summed up as this, but even for him there are times when he really goes out of his way to screw someone over.
    • In the Season Five “Broken Ghost” storyline, Revenant used Crypto’s hacked drone to torment Wattson by trying to ram her with it. What makes it worse is that he questioned why the drone wasn’t armed with anything sharp, which hinted he intended to test any weapons the drone had on her, all the while telling a bad pun joke on purpose to mock her sense of humor; even her Verbal Tic wasn’t spared.
      Revenant (Through the speaker of Crypto’s now hacked drone): “Got a new message from my little friend and thought I’d check in with my favorite pack of skinbags. Hear you found something that belongs to me, and I’d like to give you... a piece of my mind. Get it, Wattson? Huh? Get it?!"
    • His treatment of Loba in general is this. And considering she had the opportunity to get rid of him for good but decided against it, she has no one to blame but herself for allowing Revenant to continue tormenting her.
    • In the “Apex Legends: Pathfinder’s Quest” book, Revenant decides to “help” Pathfinder discover more about Project: Iris, which he believes plays an important clue in who his creator was. In reality, all Revenant did was twist some of the information Pathfinder knew and make him think he was the one who murdered all the scientists who died while working on the project, which caused Pathfinder to abandon his quest for a time and even consider running away to the Fringe Worlds or Earth in order to protect his friends from himself.
  • Lean and Mean: Revenant has long and slender humanoid limbs which make him appear skeletal, and is overall a malicious figure who assassinates people at a whim - now that he is free of Hammond Robotic’s as well as the Syndicate’s control.
  • Loincloth: He wears one. Combined with the skeletal chassis and exposed wires in some spots, it adds to a sort of ramshackle "built 300 years ago" aesthetic, fitting for a prototype Simulacrum. Also, if Octane needs to mock Revenant, he goes for the loin (cloths).
    "Piece of advice, amigo? Wanna go faster? Lose the loincloth."
    [When talking about Shadow Revenant] "Hey, Señor Loincloth's got a brother. Maybe they'll go be boring somewhere else."
  • Malevolent Masked Man: He is a merciless simulacrum who wears a skull-themed mask.
  • Maybe Magic, Maybe Mundane: Many of Revenant’s abilities appear borderline supernatural. His “Silence” and “Death Totem” abilities both emit a dark aura for unknown reasons, his “Death Totem” revives a person/robot from dying, and so far the developers have made minimal effort in trying to explain how these devices work. The reason given by them is that revealing this information would spoil a future planned character in the in-game universe.
  • Meaningful Name: Revenant means a person who has returned from the dead, and he’s the first legend who's a simulacrum - a robot with the mind of a dead person uploaded into its systems. Also, he can enter a shadow form which invokes supernatural undead themes.
  • Misplaced Retribution: The people who originally created him have died, so he intends to take it out on everyone even vaguely connected to Hammond Robotics. Once he's through with them, nobody will be safe from him.
  • Narcissist: Deconstructed. While he was hinted as being such upon release, the Season Five “Broken Ghost” storyline revealed he didn’t like it when Loba ignored him for too long, and made grand entrances - despite knowing the other Legends wanted him gone for good - just to screw with everyone while sating his own ego. Where the deconstruction begins is when the “Apex Legends: Pathfinder’s Quest” book revealed that Revenant believes the world revolves around him, but only to torment his very existence. In short, he believes reality revolves around him in his twisted mind, but only to treat him like a Chew Toy for its own amusement, yet he cannot help but desire attention of any kind regardless.
  • Nice Job Breaking It, Hero: A villainous version: during the Season 5 quest, he learns that Loba is closer to getting to destroying his source code than any other vengeance-seeker he's encountered. He openly tells her this, assuming that she will just get it on with and destroy his head, but when armed with this new information, she instead modifies her plot for revenge; instead of killing him like they both originally wanted, she sends his head deep into space so that killing him is now significantly harder, if not impossible. If he just shut up and didn't reveal that she was doing exactly what he wanted at the start, Revenant would have gotten the death he desired long ago.
  • Nightmare Fetishist: Revenant himself is this, but his Shadowfall alternate universe counterpart - Shadow Revenant - exaggerates this as the announcer for the Shadowfall LTM and Shadow Royale LTM; he expressed glee whenever he observed a player die or flee from danger.
    Shadow Revenant (announcing champion): "Meet your champion. Lots of kills by this one, heheh, I like that."
    Shadow Revenant (first blood): "First blood has been taken. How wonderful."
    Shadow Revenant (ring moving): "The ring is moving. I like it when you all flee."
  • Ninja: He has a heavy emphasis on deception and disabling the opponent. Let's not forget he wears a bandana and often include literal Shinobi and Ninja Tools in his backgrounds. Hell, he even has a purchasable Ninja skin.
  • Noodle Incident: During the 2560s, a cult had stalked Revenant for quite some time, believing him to their messiah - likely due to the fact he was a simulacrum at that point. This irritated Revenant, who still believed he was human at the time, and thought of the cult members as being too crazy for even him to handle.
  • No-Sell: While in shadow form, players are immune to the extra damage bonus from the Hammerpoint Rounds hop-up; this was likely done to balance the fact shadows take damage directly to health instead of their shields.
  • Not Me This Time: Midway into Season 14's story, Jaime is attacked by an assassin, but survives because his assailant was forced to flee before he could finish the job due to Loba and Vantage arriving earlier than expected. Loba and Valkyrie both assume Revenant did it. He didn't. The epilogue reveals that it was one of their fellow Legends.
  • Not the Intended Use: The spheres left behind by his Silence ability are visually noisy and hard to see through. Crafty Revenant players might be able to use them to hide themselves while doing things such as reviving allies.
  • Obviously Evil: He wears a mask that resembles the face of a skull, is marked by the colors red and black, and has an eerily deep voice. He's a good guy for sure.
  • One-Man Army: The Season Four launch trailer showed Revenant single-handedly annihilate a full room of guards to assassinate Marcos Andrade.
  • Our Liches Are Different: He's effectively a robot lich, as he has all the tropes surrounding them. His body is skeletal and bony, his abilities (such as power negation and resurrective Death Totems) border on being magical, he's effectively immortal, and he even has a phylactery — that being his organic head.
  • Painting the Medium: Comics show him with white text on black text bubbles, which help get across his Evil Sounds Deep voice.
  • Pet the Dog: The only legend that Revenant doesn’t act like a complete Jerkass towards is Rampart. He is interested in hiring her services, but Rampart refuses to associate herself with him for obvious reasons. Unfortunately for her, he doesn’t seem interested in taking no for an answer.
  • Power Nullifier: Revenant’s tactical ability does this upon hitting an opponent, or when an opponent walks into the AOE radius after the orb landed. All of the victim’s tactical/ultimate abilities are negated and certain abilities/passives which were in use are automatically deactivated. See Difficult, but Awesome above for a full list of these abilities.
  • Pre-Mortem One-Liner: Revenant spoke one word for the entirety of the Season Four cinematic launch trailer which introduced him.
    (Revenant has killed all the guards, and is holding Marcos Andrade by the neck)
    Andrade (gasping): "What the hell are you?"
    Revenant: "... Death." (Breaks Andrade's neck)
  • Primal Fear: A terrifying inversion of the “Shadow of Death” variant. Living forever opens you up to the possibility of a Fate Worse than Death.
  • Professional Killer: The human that Revenant’s mind was based on used to be the deadliest hitman for the Syndicate. Revenant himself was also this for said group until he learned he was a simulacrum after his programming faltered.
  • Put Them All Out of My Misery: Revenant hates everyone, and as revealed by the Season Four loading screen, “No More Lies,” he plans to take his anger out on the people of the Outlands - particularly anyone from Hammond Robotics and the Syndicate.
  • Really 700 Years Old: In the Season Four loading screen, “The Cycle,” Revenant learned from a Hammond Robotics employee which he interrogated that his first upload as a simulacrum began in 2445, which was two hundred eighty-eight years from that point. Considering his mind came from a human who had to be a few decades old before he died, the loading screen’s time point was shortly after he assassinated Marcos Andrade - plus said assassination happened in the past (the current present is a few decades after the assassination) - Revenant has to be somewhere over three hundred years old.
  • Red and Black and Evil All Over: His default outfits consist of red and black, and he's not a benevolent being by far.
  • Red Oni, Blue Oni: The murderous, cold-hearted Blue Oni. To Pathfinder's optimistic and naive Red Oni, it's even subverted in their color schemes as the only two playable robots thus far.
  • Red Is Violent: Revenant is a murderous simulacrum who is associated with the color red.
  • The Reveal: In the Season Five “Broken Ghost” PVE missions, Revenant is revealed to be the “broken ghost” the missions refer to. He knows he has lived far longer than he should have, and has reached a point where he’d rather just die than continue to pursue revenge against Hammond Robotics, but is unable to kill himself due to his programming preventing him from harming his “source code” - his organic head. Initially, he teamed up with Loba so she could destroy it, but her betrayal in Season Seven has ended this partnership.
    • The “Apex Legends: Pathfinder’s Quest” book revealed that Revenant’s name as a human was Kaleb Cross. Furthermore, the man who ended Kaleb’s life was his last victim while he was still human; the victim’s name was Bob Woods.
  • Revenge by Proxy: Said proxy being the people adjacent to Loba, something he promised her after she ensured that he'd never be able to feel the release of death.
  • Ridiculously Human Robots: Played with. Revenant is a simulacrum - a robotic body with a deceased human’s mind uploaded into its systems - making it act and think like its original human counterpart while alive. As a result, he behaves like a human would, although being revived after dying for centuries while having his memories wiped every time did a number on his sanity.
  • Roaring Rampage of Revenge: Revenant is seeking revenge on Hammond Robotics for turning him into a simulacrum. He also won’t hesitate to take his anger out on anyone who gets in his way. Or anyone he sees, really; he’s not picky on that particular detail as the Season Four loading screen, “No More Lies,” revealed:
    Revenant: Question: who gets to die next? Answer: Anybody you want. This is the Outlands, baby. There's no law. No order. And you're the boogeyman. Or, at least, you will be. Soon enough. So when somebody vanishes without a trace? That's you. When a murder goes unsolved? That's you. Your revenge isn't aimed at one person. It's aimed at every person. It's aimed at any person. An endless supply of skin suits, and so much time to kill. What are you waiting for, little simulacrum? Get to work...
  • Robotic Psychopath: He's certainly off his rocker.
  • Sadist: In his default finisher, Revenant laughs like a maniac after finishing off his victim. He also takes a special joy in tormenting Loba by making constant reminders about her deceased parents when they’re working together as teammates.
    Revenant: “Make a corpse and you get flies... they are all easy to crush.”
  • Sci-Fi Horror: Revenant’s entire being as well as storyline counts as this. It doesn’t help matters that he’s effectively immortal, so long as his human head isn’t damaged.
  • Serial Killer: The “Revenge” variant, though Revenant is gaining shades of “Hedonistic” as well if the Season Four loading screen, “No More Lies,” is any indication.
  • Sinister Scythe: His Heirloom, the Dead Man's Curve. It's one of the largest Heirlooms in the game, its blade can be segmented into a Whip Sword-like configuration, and it folds around a cutting wheel-like pivot near the base of the blade.
  • The Sneaky Guy: Revenant is proficient at stealth; he managed to sneak into the live TV interview in the cinematic trailer, “Up Close and Personal,” without making a sound. Also, Forge - a five time Hyperfighting Federation champion - didn't notice anything wrong until Revenant stabbed him.
    • On the gameplay side of things, his abilities reflect his status as an assassin. His passive ability, "Stalker," allows him to crouch walk faster (a legend can move silently when crouch walking) and climb up taller surfaces. Needless to say, this ability is useful for sneaking up on enemies.
  • The Sociopath: The Season Four cinematic launch trailer showed Revenant murder a full room of people - including non-combatants - without showing any remorse or hesitation. It only got worse when he discovered he was no longer human.
  • Start of Darkness: Has two of them. The 2020 Shadow Royale event revealed Kaleb Cross was abused by his father as a human child, and it’s hinted by the voice line he eventually snapped and murdered his father... or worse, considering the technology which exists in that universe. The second start began during Kaleb’s new life as a simulacrum when he discovered he was no longer human. While he was already a sociopathic assassin to begin with, he completely loses it upon seeing his true appearance in the mirror, turning him into the Ax-Crazy Robotic Psychopath murderer known as Revenant who assassinates people whenever he feels like it - compared to simply doing it as his job.
    Revenant: (Upon getting roasted by Shadow Revenant in the Shadow Royale event): “I once had a father that talked to me that way. Once...”
  • Super Prototype: Played With: He's the first Simulacrum to ever be built, and between his shadow form and his myriad of Body Backup Drives, he has features that aren't apparent in later Simulacra bodies such as Ash's. But also, said backup bodies were created as a response to the data degredation that his original plans were susceptible to, and even so it's not a fully foolproof fix.
  • Teeth-Clenched Teamwork: Any legend forced to work with Revenant will invoke this, considering how little he thinks of his teammates to begin with. He will cooperate with his teammates, but only because he sees them as more things for enemies to shoot at instead of himself. This gets taken up a notch when partnered with Loba, whose parents he murdered in the past, and Revenant is well aware she wants him dead... yet all that does is make him want to rile her up even more. Then Loba, despite promising to find his source code to end matters between them, instead sent his organic head “halfway to Gridiron” using a phase runner; this intensified the hatred between them.
    Revenant (when addressing an ally who is down): "Oh, you’re down? Begging is good for the soul.”
    Revenant (when reviving a downed ally): “You’re better off dead, but I could use the cover.”
    Revenant (when reviving Loba): “Saved by the same monster that killed your parents, isn't that delicious?”
    Revenant {when “thanking” Loba for reviving him): “It must eat you alive... saving my life so I can ruin yours.”
    • Later seasons have him take a particular dislike towards Caustic and Bangalore. In Caustic’s case, Revenant was aware that Caustic wanted Loba gone by any means because she knew about his criminal past, thus Revenant kept making threats towards Caustic to ensure he didn’t screw over Revenant’s best chance to finally die for good. Caustic mirrored this animosity by feeling like he gotten the short stick out of his deal with Revenant that cost Caustic the trust of his former protegee, Wattson. In Bangalore’s case, it’s because of her newly found camaraderie with Loba. Loba herself joined this list later on after she betrayed Revenant by hiding his source code instead of destroying it, earning his animosity once more in a way that is outright desire to torture her.
    Revenant (When “thanking” Bangalore): “You surprised me, soldier. Think she (Loba) won’t use you too? She already is.”
    Revenant (When reviving Valkyrie): "I'd let you die, but we're just beginning to bond."
  • Token Evil Teammate: Shares this with Caustic, the other sociopathic legend in the lineup.
  • Tortured Monster: Revenant in a nutshell, no matter which world he’s in.
    Shadow Revenant (when respawning as a Shadow in the Shadowfall LTM): "Dying after death. Welcome to my life."
    Revenant (kill quip): “You should thank me. You can rest now... I never will.”
  • Unwilling Roboticisation: There’s a good reason why Revenant hates Hammond Robotics.
  • Villains Out Shopping: Season 13 shows him attending Bangalore's retirement party in the drop ship. Though he's at the bar, brooding to himself instead of partaking in festivities, so is Bangalore.
  • Villains Never Lie: While Revenant does act Ax-Crazy a great deal of the time, he is usually honest when he talks to others, but tends to weaponize uncomfortable truths against those he doesn’t want to murder yet. Usually this is just for kicks, but he also does this when he wants to make his chosen victim(s) more vulnerable. For example, in the “Apex Legends: Pathfinder’s Quest” book, Revenant managed to convince Pathfinder he was the one who murdered all the scientists - likely including his creator - by pointing out several facts he couldn’t disprove at the time. And while he knew the facts didn’t prove he was the culprit for sure, Revenant also pointed out Pathfinder couldn’t prove his innocence because he had forgotten everything about that time and was strong enough to murder an entire group of humans with ease. This broke poor Pathfinder’s will to find out the truth for a while, much to Revenant’s amusement.
  • Was Once a Man: The Season Four cinematic launch trailer starts with Revenant shaving before going on a mission. After finishing off Marcos Andrade (his target) and a room full of his guards, he noticed there was a shard of glass stuck in his neck, yet he wasn't bleeding. That's when his programming broke down and he realized he was a simulacrum all along. It remains ambiguous if Revenant’s mind is truly Kaleb Cross’s back from the dead, or a simple copy of a dead hitman’s mind turned into programming, but either way it didn’t settle well with Revenant at all.
    • The Season Five cinematic launch trailer revealed Revenant’s organic head still exists: his brain is his control center’s origin.
  • Wetware CPU: In the Season Five cinematic launch trailer some of Revenant’s spare bodies were showcased, and revealed that his organic head is his control center. Loba attempted to exploit this weakness, but failed, and instead activated defense mechanisms which transported the head to a new location.
  • What Have I Become?: In the cinematic trailer for Season Four he had a case of this upon discovering he was a simulacrum the entire time. He roared in anger, then proceeded to smash the glass reflecting him.
  • White Mask of Doom: Simulacra are known in-universe to adorn their bodies with accessories which display their original human personality. In Revenant's case, he wears a white mask which resembles the face of a skull, a reminder of the fact he assassinated/murdered a great deal of people even before he became a simulacrum.

    Valkyrie 

Kairi Imahara — Valkyrie

https://static.tvtropes.org/pmwiki/pub/images/apex_grid_tile_legends_valkyriepngadaptcrop16x9.png
"The skies belong to me now."
Voiced by: Erika Ishii (English)

Daughter of Viper, a Pilot selected by the legendary Apex Predators, Kairi wanted to become a Pilot from a young age, but her father wanted none of it. After he had to rescue her when she lost control piloting his stolen Northstar Titan, Viper left on a mission and never came back to his daughter. She still followed in his footsteps in some way: piloting a spaceship instead of a Titan, she worked as a mercenary to smuggle precious cargo, eventually setting on a job to retrieve her father's Titan, assigned by his employer: Kuben Blisk. After finding his remains, she was ready to kill him, but he spoke of Viper with respect, and instead of coming away from the encounter with the revenge she wanted, she left with an invitation to the Apex Games. Using the flight core salvaged from her father's Titan, she participates in the Apex Games to honor his memory.

Valkyrie is a high-flying mercenary with unique abilities focused on staying in the air. Her passive ability VTOL Jets allows her to gain altitude or hover in the place by expending fuel, which recharges when not in use. This goes hand-in-hand with her tactical ability, a Missile Swarm that paints targets on the ground below her before launching a flurry of rockets that stun victims when they explode. Her ultimate is Skyward Dive, which launches her and any teammates that joined her high up into the sky before dropping into freefall, allowing for fast deployment around the map or quick escapes from combat.


  • Ancestral Weapon: Her Powered Armor and Jet Pack are constructed from the salvaged pieces of her father's Ace Custom Titan. Her flight and Macross Missile Massacre capabilities are very strongly reminiscent of the Northstar Titan's own abilities to hover in place and fire off salvos of missiles — her "Birthright" skin even borrows some of Northstar's design cues, such as the Apex Predators logo on its main body and the helicopter skid-like pipe attachments on its elbows and feet.
  • Balance Buff: In the Arenas gamemode, Skyward Dive climbs to a far shorter height than in Battle Royale. This is because its typical use (traveling long distances) is less relevant in Arenas' small maps, so having to rise and drop for longer would waste large amounts of time.
  • Big Eater: So, so many of Valkyrie's voice lines refer to how much she likes food and how hungry she is all the time. One of her heirloom inspect animations even has her pull out a bowl of ramen and slurp it up in record time.
  • Boring, but Practical: Her Ultimate is this. Other Ultimates have obvious combat applications (Nox Gas Grenade, Jump Pad, Phase Breach, etc.) or very tangible and obvious utility purposes (Lifeline's Care Package, Black Market Boutique). Skyward Dive's primary purpose lets players get from point to point quickly. Squads with a Valkyrie on them are almost never in danger of the Ring, since she can use her ult to stay ahead or escape it, bypassing mountain ranges, enemy squads, and other obstacles as well. This combines with her innate Recon passive to let her constantly keep ahead of opponents and always fight with an advantage. When her squad is fighting with a disadvantage, however, her ult will let them escape with no real way for the opponent to catch up if they don't have a Valkyrie ult themselves; getting out isn't nearly as fun as taking a fight, but sometimes retreating is necessary to win.
  • Borrowed Catchphrase:
    • She uses a lot of Viper's own Danger Deadpan lines from his fight in Titanfall 2, such as "The skies belong to me" or "Nowhere to run, nowhere to hide".
    • One line though is the opposite of Viper's:
      Viper (during his fight with Cooper): "You need to move a little faster than that son; speed is life."
      Valkyrie (when chosen from the Legend select screen): "Speed isn't life. It just makes it go faster."
  • Crippling Overspecialization: Perhaps the most egregious example of this trope amongst the legends, Valkyrie is a master of repositioning herself and her teammates out in the open terrain. With her ability to fly (including setting up a skydive), gather vital intel on opponents both in the sky and using survey beacons on the ground, plus firing cluster rockets at opponents from afar, she’s a terror to behold on the open battlefields. That being said, her tactical and ultimate abilities will flat out refuse to work if she doesn't have the vertical clearance for it, and her passive becomes nigh useless inside cluttered buildings, making her kit’s usefulness dependent on where she fights. This becomes a more noticeable problem when the ring starts to get smaller, boxing in where she can be and even forcing her to fight in conditions that severely cripple her kit’s potential.
    • “VTOL Jets” allows her to track enemies while skydiving (from any source, such as jump towers, geysers, or using her ultimate) as well as fly in the air. She has a maximum of seven seconds of flight time, takes eight seconds after not using it to start refueling her jetpack, and takes ten seconds total to refuel if emptied. Furthermore, any enemies that Valkyrie scans will also be seen by her teammates — with a special marker for the Champion — but enemies aren’t warned they are being scanned at the same time (unlike Crypto’s and Bloodhound’s tracking abilities). Finally, while flying she cannot fire her weapons with exception to her tactical ability.
    • “Missile Swarm” fires twelve rockets in a 4x3 grid that deals twenty-five damage per rocket, with each additional rocket explosion dealing an extra three damage to victims hit by them. It also slows them and screws with their aiming, making it easier to initiate a fight or slow them down while you and/or your team tries to flee. If you plan on using her ultimate ability, this is a good way to slow down opponents to ensure they cannot stop you from escaping.
    • “Skyward Dive” launches Valkyrie and any teammates who wish to join her into the air, behaving like a launch tower and allowing rapid redeployment to a destination. It’s also useful for doing scout work and escaping a dangerous encounter if you feel a battle is getting out of hand, but it can be canceled if Valkyrie is hit before the launch begins.
  • Boyish Short Hair: Befitting her bold, flirtatious Lesbian Jock personality, Valkyrie sports a short style with an undercut.
  • Crosshair Aware: Missile Swarm shows a 4x3 grid of bright red reticules in the area it will hit to everyone looking.
  • Daddy's Girl: Deeply loves her father, and her heart was left broken when he never came back from his mission on Typhon during the events of Titanfall 2. She even had plans to become Daddy's Little Villain, expressing a desire to Blisk to follow in Viper's footsteps and join his Apex Predators.
  • Dead Guy Junior: Nicknamed "Little Viper" by Blisk in the Northstar short, and in-game by Ash if she pings a Skyward Diving Valkyrie.
  • Death from Above: Her Missile Swarm tactical bombards the ground below with missiles.
  • Developer's Foresight: Her idle animation in the lobby is to drink from a beer bottle, and one banner animation has her put on a pair of sunglasses. Normally these would conflict with her "Birthright" skin which wears a head-concealing helmet, but those animations are adjusted so that she's no longer helmeted while doing them.
  • Did I Just Say That Out Loud?: Has a chance to say one of these when the person playing her cancels a ping.
  • Enemy-Detecting Radar: While skydiving and in freefall from any source, Valkyrie's HUD highlights enemies with green triangles. Great for identifying enemies from a distance that would usually make them into tiny, unidentifiable specks, though the indiscreetness of any player skydiving down and their inability to shoot until landing makes it less usable to collect info during a fight and better for figuring out where to go when escaping a fight.
  • Even Bad Women Love Their Mamas: While her dad was the reason she set out on her mission around the Frontier to find out what happened to him, she still loves her mother. She brought her out from Angelia to find a better planet to make home on, berated herself for abandoning her mom for the sake of Revenge, and ultimately came back to her with the truth once she found Viper's body. As for the bad part, she was a mercenary for most of her career until the Apex games — and even after she got her jetpack, she used it to do things like steal slot machines out of casinos, according to a loading screen.
  • Expy: Her flight and Missile Swarm abilities make her this to the Northstar Titan, the same type of machine her father used. Pick up a Sentinel ESR to complete the look.
  • Finishing Stomp: Her second finisher is to do this, starting it by hovering above the enemy.
  • Foil:
    • Her story is actually the opposite of Bangalore's in a few ways, as both of them lost a loved family member during the Frontier War; for Bangalore, her brother Jackson, a rank-and-file IMC soldier, and for Valkyrie it's her father Viper, a highly-accomplished Titan Pilot of the Apex Predators. Furthermore, they both sought for closure for said missing family member, but Bangalore's still in the process of that and still competes in the games to try to find Jackson; Valkyrie already resolved her dad's death and competes in the games to carry on his legacy.
    • She also forms a foil to Jack Cooper:
      • They were both fanboys/fangirls of their side's Pilots; Kairi wanted to join the Apex Predators from a young age, and Titanfall 2's cinematic trailer shows Cooper watching in awe at a fight between a Militia Vanguard and an IMC Ronin. Also, both of them ended up joining the group they were once only fans of. Cooper's acceptance into the Special Recon Squadron is reluctant from Sarah Briggs and initially only because the Militia are low on manpower before he proves himself capable. Valkyrie never planned on joining the Apex Legends until Blisk gave her an invitation and some choice words about her father.
      • They both had connections to a legendary Pilot of their side of the Frontier War. Lastimosa took Cooper on unofficial training to potentially get him qualified to become a Pilot to fight in the war, while Viper forbade Valkyrie from using his Northstar for any dangerous purposes.
      • They both didn't have any formal training when they first ended up in the cockpit of a Titan. When Cooper did it, he was Falling into the Cockpit in a dangerous situation and there was no other option, but Lastimosa's eye for natural talent in Cooper is proven right. Kairi stole her father's Northstar for a joyride and proves herself incapable of controlling the Titan when she ends up flying into a heated combat scenario.
      • They keep their mentor's Pilot helmet and Titan, which now belongs to them after their mentor died in action. Cooper buried Lastimosa with his own two hands after watching him die, but because he's in enemy territory, never gets to lament or properly mourn Lastimosa. Valkyrie is the opposite: she never had confirmation that Viper died until 16 years after, yet his absence and death shape a major part of her motives and who she is.
      • Jack Cooper is a quiet, everyman-type person. Valkyrie is a loud, larger-than-life, slobbish Big Eater.
  • Hoist by Her Own Petard: Be careful using Missile Swarm when near walls or other tall objects. The trajectory they take can easily lead to them clipping said object and causing damage to yourself. The same applies to launching missiles to a nearby enemy.
  • The Joy of First Flight: The first time she flew in her dad's Northstar — even after a near-death experience in it, she's still eager to take the controls when her dad offers her them. To this day, she loves flying using her jet pack, to the point of bemoaning most other forms of transport — mocking Octane's Jump Pads by comparing them to pogo sticks, complaining that Tridents only float three feet off the ground, and sometimes following up a suggestion to jump from a geyser with an exhausted "I hate myself".
  • Lesbian Jock: Confirmed to be a lesbian, and some of her voicelines use sports analogies (like "calling the ball" and "varsity play" when deciding drop locations, or using the codewords "tango delta", or "touchdown" when she lands from a Skyward Dive).
  • Like Parent, Unlike Child: In combat, Viper was professional and no-nonsense, alternating between taunts and status reports via radio. Valkyrie on the other hand is very casual, with her post-kill quips admitting stuff about her personal life like her messiness or how hungry she currently is. One of her lines summarizes their differences:
    "I strike swift and deadly like my dad. He called it "business", I call it a party."
  • Love Hurts: One loading screen's lore text details her first meeting with Rampart in a bar and has her why she's currently Drowning Her Sorrows: her girlfriend just broke up with her. Said girlfriend's name is Sheila, coincidentally the same name as Rampart's mounted gun. Valkyrie doesn't like hearing Rampart use that name, nor having to mention it at all.
    Valkyrie (while reviving Rampart): "How about this... I help you, you drop the name Sheila. Deal?"
  • Not the Intended Use: Valkyrie can do quick bursts of her passive near the ground in order to move faster, but this will drain fuel at a faster rate than normal. Also, while her ultimate ability was designed to escape dangerous situations as well as gain the high ground advantage for her teammates and herself, it can also be used to do a quick recon of the air without enemies knowing they’re being scanned (albeit they can also see you flying in the air and get an idea that you know their location).
  • Roboteching: This is how Valkyrie’s tactical ability works, firing rockets in fixed positioning but in a large swarm that is difficult to avoid.
  • Ship Tease: Valkyrie and Loba seem quite fond of each other right off the bat. Most in-game interactions have a mildly flirtatious tone. A couple seasons after Valkyrie's introduction, the pair received a Relationship Upgrade, although after the events of season 19, the pair seem to have parted for good.
  • Simple, yet Awesome: Missile Swarm. Want to flush enemies out of cover? Its trajectory makes it well-suited for attacking things positioned behind small objects. Starting a fight? Stun enemies with missiles to get some easy damage off with lower risk of retaliation. Leaving a fight? The missiles slow enemies and can be launched while flying to safety. As long as there's enough open air to use them, missiles are powerful and versatile.
  • Slobs Versus Snobs: Inverted; the Big Eater and self-described mess Valkyrie actually gets along quite well with the high-brow and high-class Loba, based on their in-game interactions.
  • Trademark Favorite Food: Ramen. She suggests eating some during a kill quip, and one of the official Apex art pieces teasing her shows multiple opened bowls of instant noodles at her home. Even her heirloom has an inspect animation where she pulls a bowl of ramen out. Also, with the new upgrade system in season 20, she even mentions wishing that one of the upgrades could be "endless shoyu ramen".
  • Tragic Keepsake: Viper's helmet, recovered from the destroyed remains of Typhon and worn as one of her skins.
  • Trailers Always Lie:
    • The Emergence and Legacy launch trailers show her wearing Viper's helmet with her default skin. The helmet is wearable in-game, but only as part of the "Birthright" skin, which noticeably changes her armor to be different from its default appearance.
    • In both of them, she also transitions seamlessly from a skydive into a hover before firing her missiles. This isn't possible in gameplay, where she'd need to land from her skydive before hovering and launching missiles.
    • The latter shows Valkyrie aiming and firing the Bocek bow while hovering with her jetpack. In-game, she can't use weapons while using her jetpack because its controls are handheld.
    • One part of her character trailer is edited in a way that implies she flies faster than she can in-game.
  • Uniqueness Decay: Titan Piloting is a trait reserved exclusively for Pilots, aka the best of the best of both sides' soldiers in Titanfall 1. In 2, an informally trained but not officially certified rifleman falls into the cockpit when an emergency situation calls for a hasty replacement Pilot. In Apex, a child Kairi is able to drive a Titan with no apparent training at all beyond reading an operation manual for them.
  • Valkyries: Right there in the callsign, but also, her "Golden Opportunity" and "Azure Blessing" skins are very clearly inspired by them.
  • Vengeance Feels Empty: A semi-recurring theme of hers, as going back on her vow of revenge is a core part of her backstory: in addition to her speech to Loba detailed under What the Hell, Hero?, one of her voice lines discusses how she plans to never seek vengeance again.
  • Weaponized Exhaust: Her default finisher is kicking the downed opponent before activating her jetpack to give them a face full of exhaust.
  • What the Hell, Hero?: During the Season Nine comics, Valkyrie called out Loba on how she handled the situation with Revenant, pointing out that even though she got revenge against him it didn’t make her feel better. Had she simply killed Revenant off for good by destroying his organic head, she would’ve gotten a measure of revenge and Revenant would no longer be a threat to her as well as anyone else. Instead, she betrayed him and got a good laugh at him… except her parents were still dead and now there was a psychotic, murderous, and immortal simulacrum hunting down everyone she cared about.
  • You Killed My Father: A variation; rather than going after Jack Cooper, who actually killed Vipernote  (likely to leave his fate ambiguous), she tried to go after her father's former commander Blisk… but ended up being talked down after Blisk points out how she'd be left with nothing if she killed him. They ended up parting on peaceful terms after she took Blisk's invitation to join the Apex Games.

    Wraith 

Renée Blasey — Wraith

https://static.tvtropes.org/pmwiki/pub/images/apex_grid_tile_legends_wraithpngadaptcrop16x9.png
"There’s a thin line between life and death. You’ll find me there."
Voiced by: Shantel VanSanten (English), Maria Fortunatova (Russian)

Renée Blasey was once the subject of abuse in an IMC Detention Facility for the Mentally Ill, waking up there with no memories and voices speaking to her. She was nearly driven insane by the voice, and about to get killed by the ARES Division staff in charge, but a timely intervention from a mysterious stranger saved her life and showed her she should trust the voice, allowing her to finally escape her prison. Seeking her original identity, Wraith participates in the Apex Games, knowing that its battlegrounds host abandoned IMC bases — and leads to who she might have been before.

Wraith possesses unique dimensional-jumping abilities, which allow her to reposition and flank enemies with ease while a voice in her head keeps her informed. Her tactical ability, Into the Void, lets her shunt into void space for several seconds, upping her movement speed and rendering her invulnerable to damage. Her passive ability causes her to hear Voices from the Void that warn her of danger - informing her when she is being aimed at by enemies, when traps are nearby, and more. Her ultimate ability lets her open a Dimensional Rift, creating two portals that links different points of the arena. Any player who touches one of Wraith's portals will be transported to its partner.


  • Actually Pretty Funny: This gem from one of the trailers.
    Pathfinder: I believe, with 10 kills, the loot should be mine.
    Mirage: (Beat) That's a made-up number.
    Wraith: (Visibly smiles)
  • Airplane Arms: Subverted. Originally she appeared this way while she sprinted unarmed or with only her kunai heirloom, which made it difficult to hit her compared to many other legends. The devs first attempted to balance this by giving her a 5% damage vulnerability, but eventually she received a normal running animation after having decided Low Profile wasn’t enough. If one views a phased-out Wraith by entering phase themselves though, they'll be able to see that she still does this while phasing.
  • Amnesiac Hero: Wraith can't remember her life before being sent to the IMC Detention Facility. Uncovering her memories is her main motivation for joining the Apex Games. Unfortunately, discovering what she was like in the past has made her fearful of returning to that point, and she now does her best to avoid becoming like her past self.
  • Ax-Crazy: Seems to have cultivated an image around this, due to her showing signs of mental instability and making claims about “hearing voices” on occasion. Several of her banner poses invoke stereotypes about mentally ill people.
    • The Season Two "Voidwalker" short confirms the voices in her head aren't a mental issue. In reality, it’s herself from different universes warning her, therefore she is Properly Paranoid.
  • Badass Cape: She sports one in many of her skins.
  • Berserk Button: Joking about her amnesia will trigger this; Mirage earns a lengthy rant by offhandedly calling her a "brainwreck", not knowing she was listening. Inversely, however, showing compassion about her amnesia - as well as helping her learn more about herself - is the best way to return to being on her good side.
  • Bolivian Army Ending: Voidwalker Wraith was last seen pursuing Amer Singh in Stories from the Outlands: Voidwalker, in an IMC base on high alert for playable Wraith's break-out, and without the portal tech she used to get into that universe to start with.
  • Brought Down to Badass: Wraith used to be an ARES Division Pilot before the amnesia caused by the Void's mental instability lost those memories. In Voidwalker, the alternate Wraith shows her at her prime, or at least beyond playable Wraith's current level of skills: taking out multiple armed soldiers with nothing but her bare fists.
  • Call-Back: In the original cinematic trailer, Wraith used her abilities to ambush and kill Caustic just as he was about to finish off Mirage. She does it again in the Legacy trailer.
    Wraith: Remember me?"
  • Character Development: Season Two's “Voidwalker” animated short showcased this in a flashback: She started as a lab rat for inter-dimensional phase technology, with no idea how to use her newfound powers. In fact, she was almost terminated by one of the scientists at the lab due to her instability and inability to control her new powers. The moment she saw her savior - an alternate reality self - however, she began to develop confidence. The animation ended with her arriving at the unfinished King's Canyon, having learnt to control her powers and trust her own ability to use them well.
    • In later seasons she began opening up to a few of the other legends. She became close friends with Mirage; Wattson; and Pathfinder, and has started to soften her personality up to even going out with them for fun and goofing off, and after she discovered her real name she has let some of the legends call her that (Mirage and Rampart are the currently known ones). That being said, as she learns more about her past, she’s come to realize that she wasn’t a great person originally, and goes out of her way to be more kind/empathetic upon realizing she once cared about nobody other than herself.
  • Close-Range Combatant: Wraith's abilities make her an effective flanker. Many players who main her like to focus on engaging their enemies from behind and do damage up-close, plus she takes this up a notch when she uses her ultimate to bring her teammates with her from a safe distance.
  • Cutscene Power to the Max: In the character selection animation, her “existential crisis” finisher and in the “Voidwalker” short. Wraith demonstrates the ability to move much faster through the void than she can in actual game play. Similarly to another certain Fragile Speedster.
  • Dark Action Girl: A rare non-villainous type. All she wants is to regain her memories, but she has moral lines she won’t cross unless pushed too far, as one particular scientist from the IMC learned the hard way, and will help her allies when they are in trouble.
  • Dark Is Not Evil: Wraith has a brooding attitude, wears dark colored clothing in many of her skins, and is more than capable of using violence to solve a problem, but all she wants is to recover her memories. And so far, she hasn’t showcased a desire to cross several moral lines in order to get what she wants.
  • Difficult, but Awesome: Wraith’s kit emphasizes mobility, both for her teammates and herself, though with poor usage of her ultimate ability she can unwittingly summon enemies, and one must also beware that her tactical ability - commonly thought of as a get out of jail free card - doesn’t activate immediately.
    • “Voices of the Void” is a useful passive ability for those who hate being caught by surprise. It warns Wraith whenever an enemy is aiming at her, she’s near a hostile trap, there are multiple enemies in the area, or when multiple people have died near her location. She can also share this information in-game, which is helpful to warn allies of a potential enemy ambush in the making if the player isn’t using a mic at the time. This also makes her an ideal character to take point since she can warn allies immediately when an enemy team has taken notice of them.
    • “Into the Void” makes her invulnerable to damage, almost invisible, and move 30% faster than normal for four seconds after a second-and-a-quarter charge up time note . While intended to be used for repositioning without fear of taking damage, it can also be used as an escape ability in a pinch; however, due to the long delay between when the ability is used and when it actually activates, bad timing can result in this backfiring as she becomes a helpless target. While charging her tactical she also moves twenty percent slowernote , has far more limited actions she can take while this ability is charging up, and has brief moments of being unable to perform additional actions other than moving when entering as well as exiting the void.
    • “Dimensional Rift” creates a portal at the point of activation, during which Wraith must travel to the area she wishes to create another portal which links the two together. Anyone can touch one of the portals to teleport to the other side, making it ideal for setting up ambushes behind enemy lines, or trying to escape foes who aren’t too focused on Wraith’s team as well as running from the ring. She also gains a 25% speed boost while she’s still creating the portals as a bonus.
  • Expy:
    • Wraith is a Dark Action Girl ex-Pilot who is sometimes Ax-Crazy, making her comparable to Ash from Titanfall 2 — and as of Ash's Promoted to Playable, she's turned into a Foil to her.
    • In terms of tactical ability, the purpose of Wraith's tactical is identical to the Phase Shift tactical from said game.
  • Extradimensional Shortcut: Wraith's tactical ability allows her to phase into an alternate dimension for a brief moment. During that time, Wraith is invulnerable - due to being on a different plane of existence - and almost invisible to her enemies, which is useful for flanking opponents as well as escaping trouble. Her ultimate, Dimensional Rift, also does this by linking two locations with portals for sixty seconds. This allows her teammates, herself, and even enemies to travel through them.
  • Foreshadowing: In the Season Two “Voidwalker” animation Crypto’s signature icon can be seen on the screen that an alternate reality Wraith hacks into, implying that at some point they work alongside Crypto for unknown reasons and also teasing Crypto's later appearance. It actually turns out that she wasn't working with Crypto; the drive was stolen from Bangalore, who was.
  • For Science!:
    • She's the victim of this, apparently because she volunteered for her own unethical experiments.
    • Season 13's in-game story hints that she wasn't her only victim of her practices. An ex-IMC woman with a Rugged Scar and an odd gauntlet has a traumatic breakdown seeing Dr. Blasey while fighting her, and flees out of fear.
  • Fragile Speedster: Wraith had the "Low Profile” trait from Season 2 to 9, which makes her take 5% more damage from enemy attacks. This was done mainly because of her tactical ability, the mobility bonus she gets from using her ultimate, and being among the smallest legends in the game.
  • Freak Lab Accident: She’s implied to have obtained her abilities from one such event, since most of the locations said to be linked to her past are research facilities. Season Two's “Voidwalker” animation confirmed she did.
  • Evil Me Scares Me: In the “Voidwalker” animated short, the main storyline Wraith was disturbed by the apparent ease her future self maimed and/or killed anyone in her way and sought Revenge by Proxy on IMC scientists not from her dimension, whereas the main storyline Wraith couldn't even bring herself to kill a scientist who tried to execute her earlier. This was subverted at the end, however, as she became more comfortable with the prospect, having realized that killing to defend yourself isn’t evil, and there were some people in her world who were too dangerous to let live.
  • Glowing Eyes of Doom: See her picture above. Though her eyes do return to normal when her powers aren’t active, which was demonstrated in the Season One cinematic launch trailer.
  • Hard Head: Whenever she headbutts her opponent during the Existential Crisis finisher, she always ends up fine while her opponent is hurt. That also happens when said opponent is a robot like Pathfinder or Revenant, therefore made out of steel.
  • Hearing Voices: Her passive - Voices from the Void - is a voice which warns her when danger approaches. Season Two's “Voidwalker” animated short revealed the voice comes from her alternate reality selves.
  • Iconic Item: Her black kunai heirloom. It was given to her by her savior - an alternate reality version of her - when she escaped from the lab that experimented on her.
  • Identity Amnesia: Wraith didn't remember her name, or anything related to her past identity, when she woke up in the IMC Detention Facility.
  • I Hate Past Me Wraith has learned over time that she had little empathy towards others and even performed dangerous experiments just to satisfy her curiosity. She has taken several steps to make sure she never returns to the person she once was, and is afraid that her alternate universe self is what she will inevitably become.
  • Like an Old Married Couple: With Mirage. Many fans believe it runs deeper, considering her interactions with him ever since the Season One cinematic launch trailer.
  • Maybe Magic, Maybe Mundane: Some elements suggest that her void powers are a supernatural ability she innately has: certain animations involve her clutching her head as if containing Power Incontinence, and only she can hear the voices of alternate Wraiths. But also, her powers come from external technology, most prominently in the Voidwalker short where a gauntlet-mounted device is the only way she can void jump.
  • Meaningful Name: "Wraith" means a ghost or ghostlike image of someone. This ties in to her nature as a skirmisher who phases in and out of existence. Her real first name, Renée, is a French feminine name which means "born again,” a reference to her journey as an Amnesiac Hero in order to recover her lost past.
  • Messy Hair: When Wraith does have hair, it tends to look unkempt. Then again, considering her current profession, that is to be expected.
  • Mysterious Past: How Wraith got her powers, and ended up in the IMC mentally ill detention facility, is unknown to this day.
  • Mysterious Purple: Wraith's Color Motif is purple; her mostly black outfit has purple accents and the background color on her character select screen is also purple. Her backstory is that she's an Amnesiac Hero who woke up one day in a mentally ill detention facility with her dimensional jumping abilities and zero memories of how she got them, what her name is, or anything related to her past life, leaving her with a Mysterious Past that has yet to be uncovered.
  • Mythical Motifs: She has a ghost/phantom motif which fits her kit’s design.
  • Neurodiversity Is Supernatural: Inverted, Wraith's ability to hear voices from other dimensions was treated as a simple mental illness by IMC scientists.
  • Ninja: Wraith isn't specified to be a ninja, but her overall design has clear elements of one:
    • Focuses on stealth, and uses abilities which make her difficult to find as well as easier for her to ambush targets.
    • Wears clothing with dark colors which are hard to see in low light conditions (especially black and purple), a scarf and/or cape that wraps around the neck, and pauldrons that resemble ancient Japanese armor.
    • Runs with both her arms stuck back while in the void, similar to many fictional portrayals of ninja.
    • Finally, she wields kunai-like throwing knives, of which her Heirloom weapon is.
  • Non-Standard Character Design: Voidwalker Wraith is clearly supposed to be wearing a Pilot suit, but there are many differences between it and suits from the Titanfall games that highlight her otherworldly nature: she dresses primarily in white as opposed to darker colors, her helmet is entirely smooth and glassy and lacks any sort of Tron Lines or other glowy bits that Pilot helmets usually have, and the minimal amount of armored padding and utility pockets or pouches hint at her position as a Science Pilot rather than the soldier/mercenary types focused on in the Titanfall duology.
  • No-Sell: Good luck trying to ambush an enemy Wraith when her passive warns her every time someone hostile is aiming at her, or when she’s near a deadly trap. You’re better off aiming at her teammates first to avoid this problem.
  • Not the Intended Use: “Dimensional Rift” grants Wraith a 25% speed boost when she’s still setting up the portals, which can help her run away from danger if need be. It doesn’t seem useful if Wraith is being hunted down by a persistent opponent/opposing team, since they just have to wait until the portals are active in order to teleport to Wraith’s location... unless Wraith sets the second portal up in an area where careless opponents can kill themselves - such as falling off a cliff the portal was set nearby.
  • Oh, Crap!: Two in the second quest of Season Five’s “Broken Ghost” storyline. First when Mirage radios that Wattson was downed. Then later, when she realizes Revenant is hiding directly above her.
    Wraith: “I realize I was wrong earlier. This isn't the bad path we're on... we chose the worst path.
  • Only Known by Their Nickname: While Mirage and Rampart are confirmed to know her true name besides herself, most people refer to her only as Wraith. In Season Two's “Voidwalker” animated short, it's revealed via a brief glimpse at an IMC lab terminal.
  • Pet the Dog: Near the end of the Season One cinematic launch trailer, she is seen picking up Mirage’s banner after he succumbed to an enemy grenade.
    • In the Season Five quest stories, Wraith mentions that she has three close friends, and considers Wattson to be one of them. The other two were revealed by the devs to be Mirage and Pathfinder, which makes the original launch trailer a little more heartwarming to watch.
    • Wraith seems to be growing protective of Rampart. When reviving a downed Rampart, she will comment that she would hate to see Mirage lose his "special friend". And if Rampart scores a kill, Wraith may remark that it was a good takedown, and that Mirage is hopefully taking notes.
  • Pint-Sized Powerhouse: Wraith is one of the smallest legends, yet in the Season One cinematic launch trailer she's shown to be stronger than her physical build suggests - such as how she threw Caustic into a portal.
  • Scarf of Asskicking: Her default attire. She acquired it when she arrived in the area that would eventually become King’s Canyon during the “Voidwalker” animated short.
  • Schmuck Bait: Be wary of random “Dimensional Rift” portals you find during matches. Smart Wraiths have been known to set up portals with one near a dangerous trap - or even close to a cliff where you can fall to death if you carelessly move around.
  • Seen It All: Her typical attitude. Which makes sense, since as shown in the Voidwalker animation, she can view all other possible realities when she's in phase.
    Wraith (intro): "Pain... death... nothing fazes me."
    Wraith (intro): "I know more than you'll ever know."
    Wraith (intro): "I don't fear anything. Can you say the same?"
    Wraith (when chosen in Select Legend): "I've seen it all. Nothing surprises me."
  • Ship Tease: With Mirage. During the Season One cinematic launch trailer, a flashback revealed Wraith saved Mirage from Caustic - who poisoned Mirage with a lethal gas trap - during an Apex Games match in the past. Later, Wraith was on the verge of being executed by Bangalore, with Wraith only hanging on because Bangalore decided to taunt Wraith before executing her. However, Mirage intervened, and forced Bangalore to focus on him instead with her Mozambique shotgun, only to miss all her shots due to his holographic decoys fooling her. He then executed her and saved Wraith’s life, which managed to sneak a smile out of her. Considering that Wraith almost never shows emotions, the fact she smiled at Mirage’s heroism did not escape the fan base whom declared the two their first official ship in the series. As a bonus, Wraith smiled at Mirage’s sarcastic response to Pathfinder asking if he could take the rare loot Mirage had discovered. She also smiles once more when putting bullets into the enemies whom killed Mirage (and Pathfinder) later on.
    • The Season Five “Broken Ghost” storyline reveals Wraith is oftentimes annoyed with Mirage and his antics. That being said, she still puts up him and has yet to disown him, considering they’ve been like this ever since the Season One cinematic launch trailer.
      Wraith: (Before answering a call from Mirage) Today's the day, I think to myself. Today's the day I finally snap and kill him.
      Wraith: (After finding out Mirage called during a dangerous mission just to say hi to her) Yup. Definitely the day I kill him.
    • "The First Ship" comic from Season Six shows them interacting quite a bit. In fact, the last three pages (released on Twitter instead of in-game) just ooze with ship-tease material. They almost seem to cement Wraith as a Tsundere for Mirage.
  • The Sneaky Gal: With the ability to blink in and out of existence, Wraith fits this theme well. Her ultimate is used to sneak a whole team through the portal, thus allowing a full-team flank from unexpected locations.
  • Space Master: She can warp in and out of alternate dimensions at will, and creates temporary spatial rifts to accomplish this.
  • Stock Ninja Weaponry: Her heirloom is a Kunai. Doesn't do anything special beyond a portal-like effect when it connects, which she remarks on:
    [After getting a Kunai kill]: "That's a clean-cut; swift, strong, simple."
  • The Stoic: One of the least emotional of the legends. She sports a Seen It All attitude, and tends to stay this way even in stressful situations. Though if her interactions with Mirage are anything to go by, even this facade can crack at times.
  • Tears of Joy: She does this in a comic released during Season Six on the official Apex Legends twitter account. In order to apologize for making an unintentionally cruel jab at her amnesia, Mirages dug up one of her old personnel files from before the incident which erased her memory in order to show her when her birthday is; not knowing the date had bothered Wraith up to that point. It ends up working very well as an apology, and the tabloids even covered this event, which is one of the key reasons why they are rumoring there is a Love Triangle being formed between her; Mirage; and Rampart for Mirage’s affection.
    Wraith: (smiling through tears) "And just like that... I have a birthday."
  • Teleportation: Her ultimate allows her whole team to do this.
  • Tsundere: She is brooding, has a ice cold personality towards those she isn’t close with, and tends to butt heads with Mirage often, but she does have a soft side towards him as well. This is hinted to be one of the reasons why she has started acting passive-aggressively towards Rampart in Season Seven with some of the former’s voice lines - especially since the tabloids have been fueling rumors that Rampart and Mirage might have some romantic cues between each other.
    Wraith (When reviving Rampart): “Keep breathing. Mirage’ll kill me if I lose his special friend.”
    Rampart (When thanking Wraith): “Good one, Blasey. Were you a failed comedian in another life or just this one? Hmph.”
  • Use Your Head: Her “Existential Crisis” finisher starts off with Wraith viciously headbutting her opponent.
  • Weaponized Teleportation: Throws her victim into a portal for one of her finishers.
  • Wicked Witch: The aesthetics of her Season Three Halloween “Fight or Fright” event skin.

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