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Chronicles of Threa is a hypothetical series of Fantasy novels written by a Belgian writer going under the pen name Archibald Aardappel, taking place on a fictional planet called Threa, now inhabitated by the remnants of the human race after they left their dying Earth behind them.

Humanity started their civilization anew on their new world, despite somehow forgetting most of their past history on their way there, locking them in a Medieval Stasis for a long time. The first trilogy of books takes place during this era, while the second trilogy takes place in a more contemporary and partially futuristic time.

The main difference between Earth and Threa is that Threa is an "Ethereal" planet, meaning that its atmosphere is filled with Ether, a form of energy that living beings can absorb, grating them powers that can only be described as magic. Humanity took great advantage of this during its medieval phase, but unfortunately Ether turned out to be a finite ressource, and by the time the second trilogy starts, magic is almost completely depleted, and most of the plot focuses on the rare few people who can still use magic despite that, and the AA corporation's effort at artificially replicating Ether, for better or worse.

Both trilogies regularly mention the existence of "Gods" who helped humans settle on their new homeworld and effectively use its Ether, but even by the time of the first trilogy, they have already been gone for centuries.

The first trilogy, Petrichor, follows the eponymous wandering mage, who initially travels alone, searching for magical artifacts; but must seek the help of another mage after accidentally unleashing a potential magical threat upon the world. This introduces the other main character of the trilogy, Fayde, a quirky and mysterious, but skilled female mage; perhaps even more skilled than Petrichor himself despite never going to a mage academy like he did.The first book, Magic is a lost art, focuses on the developping relationship between the two main characters as well as their quest to stop a magical threat known as the Obsidian Knight.The second book, Looming Nightmares, delves into Fayde's past, answering lots of questions about her that were asked in the first book, as well as her quest to revive Petrichor, who died protecting his hometown from the Obsidian Knight and Arcadès at the end of the first book.The third book, Immortal Shadow, introduces Arcturus, an Evil Counterpart of Petrichor wreaking havoc through the kingdom for unknown reasons, and the main characters' quest to stop him and understand who he is and what connects him with Petrichor.

The second trilogy, "Urban Paragon", mostly takes place in Aardappel City, a modern metropolis where the AA Corporation attempts to recreate magic with technology in order to get the better of the two worlds, and focuses on Maxwell Damascus, a young and geeky resident of the city who discovers his hidden potential for magic through a mysterious artifact, and becomes Aardappel City's resident magical superhero.The first book, Hero Genesis, focuses around the start of his stint as the titular Urban Paragon, his relationships with his friends, and his fight against his first true opponent.The second book, Rising Nemesis, revolves around his rise in fame as a hero but also the increasing danger his new role puts him in, as new villains appear, warring against each other because of their differing views about the advent of artificial magic, and forcing Maxwell to fight against both sides, one of them being the AA Corporation itself, their leader Archibald Aardappel having much more nebulous intents with their artificial magic.The third book, Last Crisis, directly follows the second book as Maxwell and the team of friends and allies he made througout the first two books go for their final showdown against Archibald Aardappel himself on an island that is said to be the cradle of all magic, finally allowing them to put some light on the history of their own world, its magic and its "Gods".


Tropes:

    Both trilogies 
  • Infinity +1 Element: Arcane magic, which is considered to be both the source of all other elements as well as what they combine into. Even though it doesn't have specific effects like the other elements, it is still incredibly versatile and can be compared to Psychic Powers.
    • Time also is an element, though its users are incredibly rare. So far the only Time magic user known in the series is Proximus, but the few times he's seen fighting despite his old age clearly indicate how powerful Time magic can really be.
    • Element 9, despite being artificial and unusable by living beings without appropriate Magitek, is very similar to Arcane, and ends up being just as devastating, especially in the hands of Archibald Aardappel, who did find a way to use it naturally.
  • Personality Powers: Elemental Magic differs from people to people depending on their personality, or rather what their dominant emotion is, but some characters subvert these, such as Amy who has ice magic but is actually much more expressive and positive than what her element could make one think, and Nick often seems closer to a wind magic user despite using lightning.
    • Earth users are mostly serious, collected and down to earth.
    • Fire users are generally impatient and agressive.
    • Water users are calm and open-minded.
    • Ice users are often stoic, but internally sensistive and maybe even depressive.
    • Wind users tend to be energetic and optimistic.
    • Lightining users are easily agitated and prone to stress.
    • Light users are considered to be a combination of Earth, Water and Wind, and are generally caring, protective and even heroic.
    • Darkness users are considered to be a combination of Fire, Ice and Lightning, and have a tendency to let their negative emotions take the better of them, but that doesn't necessarily mean they are evil, mostly moody and difficult to deal with, but not more prone to becoming evil than people with other elements.
  • Reccuring Character: Nebula and Arcturus are around in both trilogies. The former managed to regenerate herself in time for the second trilogy after being killed during the first and the latter has Complete Immortality, went into stasis at the end of the first trilogy and was technically around during the second since Archibald wore the pendant containing his soul, but he only decided to manifest himself after Archibald died.

     Petrichor 
  • Ace Pilot: Fayde. With a blimp. Which she made by herself.
  • Action Girl: Fayde may not have as much raw, destructive magical power as Petrichor, but her superior and more diversified mastery of magic allows her to be just as devastating, just in a more controlled way.
  • BFS: The Blade of Iepmop is a very long two-handed sword, but Arcturus' sword in the third book beats it by virtue of basically being a magical Buster Sword. Arcadès' sword could also count, but it's technically a one-handed sword, just scaled up for it's gigantic wielder.
  • Back from the Dead: Petrichor himself dies twice and gets revived each time by Fayde, the second time almost immediately after performing a Heroic Sacrifice to revive her after Nebula killed her.
  • Battle Couple: Petrichor and Fayde.
  • Big Bad: Nebula in Looming Nightmares, who plans on on gaining power and conquer the world with the help of her army of magic/lifeforce-absorbing artifial succubi, which Fayde was actually supposed to be part of before becoming "defective", develloping a conscience and running away, only to lose all memories of her origins and start living in Moonchasm before the events of the first book.
  • Big Bad Wannabe: Kalyzto, Prince of the Crystal Dragons. He appears regularly whenever we see the Crystal Dragons in their prison dimension, and is plotting on freeing them in order to take over the surface, but his own people don't trust him as a leader, and his plan actually rests on Arcadès actions on the surface world. He doesn't really get anything done aside from whining and bossing everyone around, though he would be an actual threat if he was to actually be freed as he is the most powerful of the Crystal Dragons. Unfortunately, by the time he finally appears on the surface, Arcturus just did his Heel–Face Turn and takes him down.
  • Birds of a Feather: Petrichor and Fayde have enough in common, be it qualities or flaws, to simply accept and understand each other despite their complete social and romantic ineptitude, and quickly become an awkward yet inseparable couple.
  • Clone Angst: Subverted. Fayde is an artificial human, and a lot of production models of her are seen in the second book, but she's ultimately the only one to be "defective" and to have a conscience, where all the others are produced to be nothing more than living weapons. She is quite shocked and disturbed to learn of her origins, but beyond that doesn't have any hesitation to destroy her soulless clones, and all of her potential doubts are erased when Petrichor assures her that he won't love her any less because of what she is.
  • Cool Old Guy: Proxima Stellmare, or "Gramps", as Petrichor calls him, even though he's more of a grand-uncle to him. He's a very caring and open-minded old man who tries as best as he can to act as a parental figure to Petrichor despite his aloofness, and also treats Fayde like a family member upon meeting her, even offering her to live in his home instead of going back to Moonchasm after Petrichor dies, although she politely refuses since that would mean living in her recently dead boyfriend's room.
  • Creepy Cute: Fayde looks cute and ghoulish at the same time, with her pale complexion, skinny and boney frame, stringy hair and big, staring eyes. She starts becoming more healthy-looking as she travels and lives with Petrichor, but still retains her quasi-permanent owl-like gaze, which turns into a permanent Death Glare mixed with Dull Eyes of Unhappiness during the time between Petrichor's death and his revival.
  • Designated Girl Fight: Fayde ends up fighting alone against Nebula although Petrichor had been fighting alongside her for a while before Fayde gets mortally wounded and he gives his life to prevent her from dying, which makes her come back strong and mad enough to brutally obliterate her opponent.
  • Dumb Muscle: The Obsidian Knight when not possessed by the Blade of Iepmop is just a narrow-minded, agressive, more reckless than brave warrior who doesn't fully understand the magical weapons he collects, which of course leads to him being possessed by the one too powerful for him to control.
  • Faux Affably Evil: Arcturus speaks in a "friendly" and "polite" manner most of the time, pretending to care about other people's feelings or asking them if they're having fun, but the psychotic expression plastered on his face at all time and the fact that he often does that while brutally fighting the people he's talking to clearly shows that he's just screwing with them.
  • Flawed Prototype: Fayde herself is considered that by her creator, compared to all the other artificial succubi created after her, even though they're all designed to be soulless living weapons, whereas Fayde actually develloped the same level of conscience, intelligence and individuality as actual humans by accident. But for Nebula, it probably goes against what she was initially going for.
  • Foreshadowing: As a member of the Stellmare bloodline, Proxima is quickly identified as one of the best mages around, although he doesn't show off his magic very often, so not a lot of people know what he actually specializes in. What's his day job? Making clocks.
  • Friendless Background: Both main characters don't have anyone they can reliably fall back on before meeting each other, especially Fayde who lives in a village where people barely tolerate her and are even afraid of her because she is a mage. Petrichor is eventually revealed to have a friend back in Etherlake in the person of Dinomus, but due to Petrichor's aloofness, he doesn't really think of him as that; even though Dinomus is genuinely friendly to him.
  • Glass Cannon: Most mages are like this because of their physical weakness and inability to actually build up muscle mass because most of the energy absorbed and produced by their bodies is instead used to fuel their magic, but the power they get in exchange is considerable. Petrichor is this most of the time, but tick him off too much, and he'll focus all of his magic in his body to turn himself into a powerful, sturdy and fast Lightning Bruiser, although he can't maintain this "mode" for too long before becoming exhausted and helpless.
  • The Hero Dies: Petrichor dies twice, and Fayde almost dies once, but they both manage to revive each other each time. However, only Petrichor's first death counts as a Downer Ending since it happens at the end of the first book and we don't know there are ways to revive him at that time.
  • Heroic Sacrifice: Happens twice to Petrichor. The first time, he risks his life trying to contain and seal the Blade of Iepmop and succeeds, but the curse still affects him, and he uses what remains of his consciousness to ask Arcadès to kill him. The second time, Fayde gets mortally wounded by Nebula, and he transfers all of his magic and life energy to her, reviving her but dying himself. Fayde manages to bring him back from death both times.
  • High Fantasy
  • Huge Guy, Tiny Girl: Petrichor is a tall, skinny but somehow lumbering guy while Fayde is a short, slender and almost malnourished twig of a young woman.
  • Identical Grandson: Arcturus is Petrichor's grand-grand-grand-[...]-grand-father, and is almost identical to him, aside from looking rather ghastly and evil. Sylas Stellmare, Arcturus' own father, when he appears as a ghost, however, has exactly the same face as Petrichor, just without the bags under the eyes, the messy hair, and a slightly healthier complexion. It's eventually mentioned that all the men of the Stellmare bloodline look unnaturally similar to each other.
  • Immortality Immorality: Arcturus has Complete Immortality on top of his incredible magical powers, and doesn't hesitate to abuse it just for fun, destroying villages and causing chaos wherever he goes.
  • Incurable Cough of Death: Subverted. Petrichor seems to have a rather fragile health, and coughs regularly, but he isn't actually in danger of dying of illness. His high magical energy is supposed to make him immune to such things like other mages around his level, but his imperfect control over his own energy leaves some "holes" in his immunity. [[He does die eventually, but it has nothing to do with his health]].
  • Inelegant Blubbering: Petrichor and Fayde both devolve into that and just cry loudly in each other's arms, unable to actually articulate anything; upon being reunited after the latter successfully got the former back from the dead. The second time it happens, it's more of a cute crying moment on their part.
  • Insecure Love Interest: Petrichor and Fayde to each other, because of their status as outcasts that no one else seemed interested in before they met each other. Thankfully, they are so accepting of each other's flaws, inexperience and awkwardness that any moment of self-doubt from one of them ends with them being comforted by the other in some way. Mostly in an inexperienced and awkward way, which they fully accept and appreciate.
  • Jump Scare: Arcturus has an habit of causing that by way of Stealth Hi/Bye, often appearing right next or behind someone and greeting them while staring and grinning at them.
  • Laser-Guided Amnesia: Fayde can't remember anything from before the day she woke up alone in the middle of nowhere two years before the events of the first book. She doesn't really have anything to remember from before this time, because she was created two years ago and forgot about her own escape from her creator.
  • Last of His Kind: What Fayde becomes after all the other artificial succubi are destroyed. She doesn't mind at all.
  • Lean and Mean: Petrichor is tall and kind of an asshole at times, but he's heroic nonetheless. Arcturus, however, is even taller and is an insane, unrepenting villain.
  • Loners Are Freaks: Mages are naturally considered outcasts in places where magic is not as widespread, but at least they can sense each other's personalities and feelings because of their magic auras, which allows easy socialization between them. Unfortunately, it also works the opposite way, as mages with negative personalities are easily noticed and shunned, and Petrichor himself is quite rude, selfish and unapologetic, so his own peers automatically recognizing these traits in him because of his aura forces him into being even more of a loner than if he wasn't a mage. His solution of keeping his own aura locked up most of the time doesn't help in that other mages still notice he has an aura, but avoid him even more because he's hiding it, and therefore looks downright suspicious. By the start of the first book, he's already at a point where he willingly avoids people as much as he can, mages or not.
  • Love at First Sight: A reccuring event among mages, since their magical auras often mirror their personality and feelings, and can be picked up by other mages with enough power or elemental compatibility, leading to couples forming almost instantly when two mages get close enough to each other to simply sense they've found a match. Despite that, it doesn't really happen with Petrichor and Fayde, despite them being about as powerful as each other, and both using Arcane magic. Petrichor originally kepts his aura locked up, so Fayde couldn't sense it properly upon meeting him, but both of them quickly develloped a bond and admitted to liking each other's company, ultimately leading Petrichor to open his aura to Fayde, confirming his compatibility with her.
  • Macross Missile Massacre: Tends to happen when Petrichor unleashes his magic without his Power Limiter, as he can't control his blasts properly, leading them to scatter and explode all over the place. Happens on a much bigger scale when Fayde witnesses Petrichor's (first) death, and unleashes everything she has on Arcadès, who was indirectly responsible for it. Bonus points for channeling her attack through the blimp she's piloting, which makes it look like the ship itself is firing a volley of heat-seeking, explosive magical projectiles.
  • Meet Cute: Pretty much what happens between Fayde opens her door to Petrichor, who only came to her house because he needed help from a fellow mage and she was the only one he could find. He didn't expect to find a cute mage girl who, unlike most other mages he's met, would actually tolerate and downright accept his presence despite being a Jerkass (a trait which gradually disappears as he spends time with her anyway); and she didn't expect to meet another mage, something she has been hoping for ever since she started living in a place where she is only barely tolerated. Their initial relationship is incredibly awkward, as Petrichor tries to keep it "professional" despite his growing feelings for her, and Fayde experiments around to see how he reacts because she doesn't have any idea how to interact with someone who is supposed to be like her.
  • No Antagonist: The first book, while containing two threats, doesn't explicitly treat them as villains. The Obsidian Knight is just a relatively innocent warrior controlled by a cursed weapon which the heroes are actively trying to stop, while Arcadès is some kind of misguided Hero Antagonist which the heroes are trying to avoid. The next two books have more clear cut main villains.
  • Our Dragons Are Different: Crystal Dragons.
  • Pædo Hunt: At one point, when Petrichor and Fayde start getting famous in Etherlake both as themselves and as a couple, some people start getting outraged because Fayde looks arguably too young to be in a relationship with a weird guy in his late twenties. At that point, Petrichor and Fayde already know how old she really is (two years old, due to being an artificial human, and she's stuck with her current appearance), and it both shuts down and confuses the complainers.
  • Power Fist: Petrichor uses a pair of magical gauntlets, although their actual purpose is to help him focus his magic better, he can still use them to magically enhance his fists to punch harder; but the gauntlets themselves don't give him any additional power and are impractical in close combat because there are risks their magic gems might break after too many hits. When Fayde takes them during his absence due to his death in the second book, she repurposes them to be sturdier and actually give her more punching power, since she can focus her magic just fine but lacks raw power.
  • Primal Stance: Arcturus is almost always leaning forward and lets his free arm hang while he holds his sword on his shoulder with the other, giving him a menacing and feral presence. But it's when he decides to stand straight and adopt a proper fighting stance that he's at his most dangerous.
  • Really Was Born Yesterday: Fayde is an artificial human and was created merely two years before the events of the first book.
  • Slasher Smile: Arcturus' default expression, combined with his creepy, piercing and unblinking eyes.
  • Succubi and Incubi: While no actual succubi or even demons exist in the books' setting, artificial succubi exist, and Fayde was supposed to be one of them, and aside from her, all the other are just soulless homonculi designed to seduce people and absorb their life energy. Thankfully, Petrichor and Fayde manage to destroy all of them before they're put to use.
  • Take Up My Sword: Fayde takes Petrichor's Power Limiter gauntlets after his death at the end of the first book and repurposes them for Full-Contact Magic. Also happens with an actual sword as Arcturus goes into stasis and asks Petrichor to keep his sword in his absence.
  • Took a Level in Badass: Not that Fayde wasn't badass at first, but she is relatively subtle and passive even in battle. She hardens up a lot in the second book because of Petrichor's death, in her effort to bring him back from death, to the point where she even mimics some of his Hidden Heart of Gold-hiding facade and more aggressive fighting style.
  • Ugly Guy, Hot Wife: Petrichor isn't necessarily ugly, but he's still very unkempt, making him look like a caveman in fancy clothes. Fayde isn't exactly "hot" either, and in fact looks a bit disheveled, but she can be considered cute or even pretty as she starts to take better care of her appearance over time. Petrichor never really abandons his scruffy looks, however.
  • Unresolved Sexual Tension: Seems like it at first between Petrichor and Fayde, since the former is trying to hide his feelings, and the latter doesn't really know what to do with hers and if they'll be accepted. But it doesn't take much time into the first book for the both of them to get the message through both ways, even though they're still confused about the fact they're interested in each other.
  • Vague Age: Fayde looks like either a teenager, or a short, underdevelloped young woman, and lost her memories of before her life in Moonchasm, making herself unsure of how old she really is. This makes Petrichor a bit uncomfortable because he doesn't like the idea of unknowingly taking advantage of an underage girl, even though they're in a consenting relationship and it wouldn't be illegal in the medieval era they live in. We eventually learn that Fayde is really two years old, as in she was made the way she is. When we see the series of artificial succubi she was supposed to part of, they look more mature, and the reason why she looks younger is because she escaped while still incomplete. After defeating Nebula and reviving Petrichor again, she considers using Nebulas Magitek to change her body, but ultimately decides not to since she is used to how she is, and Petrichor doesn't mind either way, although he's used to her current self as well.
  • Waif-Fu: Fayde has a tendency to fight in a very flexible and gracious manner when forced into closed quarters combat, not only because she is already pretty agile by herself, but boosts herself physically with her magical powers, allowing her to dodge and attack her opponents in very acrobatic ways. However, her fighting style starts becoming more about Full-Contact Magic used in brutal, straightforward and overwhelming ways after Petrichor's death, but she still retains a lot of her usual agility.

     Urban Paragon 
  • Action Girl: Amy, who is clearly the most combat-skilled of the main characters, but she unfortunately doesn't have the same magical or technological enhancements most of the other fighting characters have, including Maxwell who cannot fight at all by himself, but becomes Unskilled, but Strong as the Urban Paragon. Thankfully, Amy teaches him how to fight properly, and eventually gets her own magical enhancements, putting her on the same level as the others.
  • Alien Invasion: About to happen, according to the Sequel Hook / CliffHanger at the end of the third book.
  • Dark Action Girl: Nebula, who is actually one of the fiercest combatants of the series, despite initially posing as Archibald Aardappel's secretary, and being one of the real villains to boot.
  • Dual Wielding: Sirius, while under Nebula's control, and after beeing freed from it uses a sweet pair of curved blades that can combine into a a double-ended Sinister Scythe in the third book.
  • Expy: Maxwell himself as a lot of similarities with Peter Parker, what with being a geeky, awkward guy who suddenly develops some form of superpowers and starts acting as a hero for the city he lives in, all the while snarking and making pop-culture references all over the place.
  • Dark Is Not Evil: Sirius is a clear example of that, his element is Darkness, but you would have a hard time finding a nicer guy than him...
  • Dark Is Evil: ... Nebula, however, is very true to their element, and eventually takes advantage of Sirius' elemental compatibility to mind-control him in the third book.
  • Downer Ending: The Big Bad is defeated, but unfortunately, the hero also died at the end of the fight, and an Alien Invasion is coming. If Maxwell won, he would've been able to fight the aliens off by himself; and if Archibald won, he would've been able to change the world in such a way that humanity, even after being purged by the Obsolisk, would've become powerful enough to fight back. But since both of them died, there's no one strong enough/no one able to make humans strong enough to defend the planet.
  • Full-Contact Magic: No matter what element they use, most characters use their magic to boost themselves physically and enhance their blows, rather than throwing projectiles at each other; though it does happen regularly as well, but tends to be somewhat less effective than just hitting their opponent with flaming fists or what have you.
  • Heroes Prefer Swords: Maxwell's Transformation Trinket turns into a magic sword once activated, and he sure makes an extensive use of it in battle, about as much as magic, in fact.
  • I Know Mortal Kombat: Maxwell has no fighting skills whatsoever, at least at the start of the trilogy, but when he assumes his Urban Paragon identity, he gains among other things a visor that allows him to see things with an video game-like HUD which, coupled with his enhanced strength, speed and reflexes; allows him to fight in the same way as the characters he's used to control in the games he plays, complete with prompts telling him how to dodge incoming attacks and where to hit his opponents for massive damage.
  • Light Is Good: The main character uses light magic and is, well, The Hero. However...
  • Light Is Not Good: ... the original God of Light was stated to be a violent warrior with a Hair-Trigger Temper, although he was relatively nice when not angry. Unfortunately, it became harder for him to stay calm because humans kept squandering (at least in his eyes, and he was also stated to be too much of a perfectionist so it might have influenced how he perceived things) the gift of magic he and the other Gods gave them, and the Goddess of Darkness, Nebula made things harder by conspiring behind his back. Eventually, he became too mad to care anymore, and that is what led to him and the other Gods to abandon humanity with finite magical ressources.
    • Since Maxwell is some kind of reincarnation or manifestation of the original God of Light despite him just being gone and not actually dead, his tendency to turn into The Berserker also shows in him, although it takes a lot more to bring it out so he doesn't actually lash out on his friends or innocent people. And even after the No-Holds-Barred Beatdown he gave to Drake for killing innocent people, Nebula still thinks it's a good idea to press his Berserk Button; which is pulling the victim card to avoid repercussion when you're obviously being an asshole or downright evil; in her case, telling him he Wouldn't Hit a Girl, which suddenly makes him stop hesitating and unlock a new power to hit her even harder with just because she had the gall to pull this cliche after all her evil acts.
  • Magic Knight: What Maxwell essentially is as the Urban Paragon.
  • Magitek: What most of the technology based on Element 9 amounts to. The AA Corporation manufactures an artificial form of magic, which unfortunately cannot be used naturally like the other elements, and is instead used as an energy source for pretty much everything you can think of, replacing electricity, solar energy and even nuclear power.
  • New Powers as the Plot Demands: Weaponized. Maxwell, in his Urban Paragon form, regularly thinks about new powers that would be useful to him in battle, and actually develops them when he really needs them. Lost his sword and only has his protective gauntlet to defend himself against a fast, sword-wielding opponent? Just materialize a second protective gauntlet on his other arm to have better defensive capabilities and pummel his way to victory! Another opponent calls his Humongous Mecha? Just summon one of your own out of thin air. What's unique about this is that he can only make his ideas a reality when his opponent is too much of threat, and rarely uses these new powers if they're not absolutely necessary for him to gain the upper hand, so he can't just summon his own mecha right off the bat against a regular-sized opponent, for example.
  • Sarcastic Clapping: Villains apparently love doing that whenever heroes find themselves in a difficult spot, be it because of their own mistakes or because they fell into a trap. Drake does it as Maxwell is hesitating to fight the charred zombies of innocent civilians he couldn't protect, Archibald does it when Maxwell discovers his plans a bit too late and doesn't expect him to actually be able to put up a fight; even Arcturus does it as both Maxwell and Archibald are dead, leaving the world without either a guardian or a leader against the upcoming Alien Invasion.
  • The Hero Dies: The last book ends with Maxwell dying at the hands of Archibald, who also dies after using up all of his remaining energy to take his opponent down instead of accepting the stalemate; and the remaining heroes mourning their loss and wondering how they'll face the upcoming threats without him.
  • Urban Fantasy
  • White Hair, Black Heart: Alexender, the leader of X-Terra. It adds to him being an obvious Sephiroth expy, if his black Badass Longcoat and usage of a sword wasn't enough of a hint. He also turns out to be villainous later even it his something to do with his Split Personality.

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