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    S-Force 
https://static.tvtropes.org/pmwiki/pub/images/sforcebridgehead_madu_en_vg_artwork.png
S-Force, known as Security Force in the OCG, is an archetype of LIGHT and DARK monsters with various Types, primarily Cyberse and Psychic. The archetype utilizes a control and lockdown based strategy that is designed to inhibit the opponent's moves, by amassing field presence and in doing so, penalizing the opponent for controlling monsters that face (occupy the same column as) S-Force monsters that the controller controls. Additionally, some members of the archetype banish other S-Force monsters from the hand as a cost to use their effects, whilst others are able to Special Summon those banished monsters, allowing the archetype to build field presence quickly and efficiently. This enables them to occupy more columns to further oppress the opponent. As their name suggests, they are based on a police force, with their effects being interpreted as "arresting" the opponent's moves by limiting their options.

Lore-wise, the archetype occupies the same universe as the PSY-Frame and Time Thief archetypes and I:P Masquerena, with the latter featuring in the artwork of S-Force cards. Their existence was also alluded to early on in the flavor text of PSY-Frame Driver, which was released in the OCG five years before this archetype was revealed.


  • The Ace: According to Chiyomaru, Orrafist is the ace of the S-Force, with a high arrest rate.
  • Ambiguous Situation: Whether or not the S-Force can be described as the "good guys" in their conflict with PSY-Frame Driver and the Time Thieves. While I:P Masquerena has been described as a courier that steals illegal data - and as such, is a clear and cut criminal - the others may as well be defending themselves from the attacks of DiGamma and Orrafist. The idea the S-Force aren't on the up and up is furthered with the events of "Small Scuffle" revealing Chiyomaru has quit the group and teamed up with I:P Masquerena, now acting as S:P Little Night, since prior Chiyomaru was described as an idealistic rookie who fully believed in the cause, yet is now outright opposing them.
  • Attention Whore: According to her concept art, Chiyomaru loves being the center of attention, ironically enough given that she's a ninja and the team's Stealth Expert.
  • Back from the Dead: Specimen's effect can be used to Special Summon a S-Force monster from the controller's Graveyard or among their banished cards.
  • Canine Companion: Dog Tag acts as one for the S-Force. It has the ability to negate opposing monster effects if they are in the same column. In the artwork for S-Force Chase, it is seen assisting Rappa Chiyomaru in her pursuit of I:P Masquerena.
  • Cyber Cyclops: Nightchaser is a mono-eye robot, but the artist wanted to "draw expressions that convey emotions".
  • Badass Cape: Gravitino wears one.
  • Catchphrase: According to the lore, Chiyomaru's catchphrase is “because I’m a shinobi, you know”
  • Cool Mask: Gravitino sports one of these.
  • Dissonant Serenity: Chiyomaru describes Pla-Tina as a woman who keeps a smile, even when she's angry, frightening the poor girl. During the S-Force Solo Gate in Master Duel, Chiyomaru warns the player not to anger Pla-Tina.
  • Driven by Envy: According to Nightchaser's concept art, "the driving force behind her chasing [Chiyomaru and Masquerena is] anger and jealousy".
  • Early-Bird Cameo: In a fashion. The flavor text of PSY-Frame Driver, which was released into the OCG five years before this archetype was revealed, mentions the latter, and states that he opposes them.
  • The Faceless: According to Chiyomaru, she has never seen Justify and Edge Razor's true faces.
  • The Gunslinger: In line with a character that could have come from a Western, Orrafist is one of these.
  • Hammerspace: Nightchaser keeps a ton of hidden weapons up her sleeves.
  • Highly-Visible Ninja: This trope is the inspiration for Rappa Chiyomaru's design.
"As I was reading the request saying ‘a female ninja with a touch of near-futurism’, as well as the effect of ‘the opponent’s monsters can only attack monsters in the same column as themselves’, the image of a shinobi using nails to pin down an enemy right in front of her immediately came to my mind, but then…you know…this isn’t exactly stealthy, is it? And from that thought, this Chiyomaru came to life. She’s a ninja with a beam shuriken, that acts impulsively thinking ‘I’m sure a shinobi will act this way’. If she was a student, she would be a public morals ninja."
  • Japanese Delinquents: In addition to being a cowboy, Orrafist is described by his concept artist as a "an intellectual school delinquent head". His stand-up collar is also designed like a gakuran.
  • Large and in Charge: Justify, the team leader, stands at 3 meters tall in his Powered Armor.
  • The Leader: Justify calmly leads the S-Force group, strategically sending them to various times and eras as the need arises.
  • Mad Scientist: DiGamma created Dog Tag, built the S-Force's main base and made it capable of time-travel. Due to his insanity, he constantly modifies it, ignoring all complaints.
  • Martial Arts Head Band: Rappa Chiyomaru wears one of these.
  • Ninja:
    • Rappa Chiyomaru appears to be one of these, and wears the black suit that most fiction depicts them wearing. She even gets a link upgrade in the form of S:P Little Night.
    • S-Force Nightchaser is also a ninja, and appears to share similar effects as Rappa Chiyomaru.
  • No-Sell: Bridgehead's effect can be used to prevent a S-Force monster the controller controls from being destroyed by battle, if an opposing monster in the same column declares an attack on it.
  • Our Demons Are Different: As Lapcewell is based off the concepts of Laplace's Demon and Maxwell's Demon (two thought experiments based on particle movement), he can be seen as a unique depiction of a demon. His cybernetic nature could mean that he is an S-Force experiment. His powerful banish effect can be seen as assisting his fellow S-Force members. Chiyomaru was shocked when she saw him flying around and firing beams for the first time. Despite his looks, he's quite civilized. He's even acted as one of Chiyomaru's mentors, and he has been in the S-Force as long as Justify.
  • Replacement Goldfish: According to the lore, Nightchaser is "an android created as a substitute for Chiyomaru after she became a runaway ninja. She has been programmed to not only to apprehend Masquerena, but Chiyomaru as well." It is also mentioned that there's plenty of replacements for Nightchaser.
  • Ridiculously Human Robot: Despite being a robot, Nightchaser has begun to question why Chiyomaru defected from the S-Force and pursued Chiyomaru and I:P Masquerena out of anger and jealousy.
  • The Rival: Some of the S-Force members have a target they have a beef with. Orrafist has one with Time Thief Redoer, DiGamma has PSY-Frame Driver, and Chiyomaru has Masquerena. Chiyomaru's rivalry is so close with Masquerena, that her Link upgrade S:P Little Night spoofs Masquerena's complete title. After Chiyomaru's defection, Nightchaser acts as a rival for both Masquerena and Little Knight.
  • Samurai: Edge Razor is called the team samurai by Chiyomaru. Edge Razor has the ability to weaken Link monster summons. Despite his appearance, he's a team player.
  • Shock and Awe: According to Chiyomaru, DiGamma can shock his opponents like the Psy-Frames. Chiyomaru feels that they're both connected.
  • Sigil Spam: As a Chunnibyou, Chiyomaru wanted to cram as many S letters into her outfit as possible. She failed.
  • The Sheriff: Orrafist is dressed like one from a Western. He even has an energy wire lasso that also be used as a hookshot and a beam revolver.
  • Status Effects: While the controller controls Pla-Tina, monsters the opponent controls that face a S-Force monster the controller controls lose 600 ATK.
  • This Is My Name on Foreign: Little Night is a Japanese to English translation of Chiyo, signaling how Chiyomaru has defected from the S-Force.
  • Time Master: According to Chiyomaru, Pla-Tina and Gravitino can manipulate space-time.
  • Time Travel: Retroactive may specialize in time travel, judging by their name. And seeing as the S-Force pursues the Time Thief archetype, Retroactive may be the S-Force's way of fighting the Time Thieves on an even playing field.
  • Took a Level in Badass: Gravitino is Gravity Controller after joining the S-Force. Rappa Chiyomaru does the same after leaving the S-Force.

    Time Thief 
https://static.tvtropes.org/pmwiki/pub/images/rsz_timethiefredoer_madu_en_vg_artwork.png

Time Thief, known as Chronodiver in the OCG, is an archetype of DARK Psychic and Machine monsters centered on their Rank 4 ace monster, Time Thief Redoer. Redoer can steal the top card from the opponent's deck and put it under itself as an Xyz Material during the Standby Phase, and has a once-per-turn quick detach effect that gains effects if multiple card types are detached. The other Time Thief cards support Redoer by attaching additional cards, including the opponent's ones, to it as material, allowing for plenty of disruptive plays.


  • Anti-Magic: If a Time Thief Xyz monster(s) is on the player's field, Retrograde can negate the activation of a Spell/Trap card or effect and attach it to one of said Xyz monsters.
  • Arch-Enemy: Redoer appears to be the nemesis of S-Force Orrafist, and the events of "S-Force Showdown" sees the two squaring off while standing on rafters. Orrafist's concept art also mentions that he is the same height as Redoer, making their rivalry clear as day.
  • Attack Reflector: Chronocorder can tribute itself during the opponent's Battle Phase to make the opponent receive the damage the player would take from the next attack by an opposing monster.
  • Back from the Dead: Bezel Ship, Regulator all have effects that allow them to revive from the GY but at the cost of being banished if they leave the field. Perpetua can, during the standby phase, use one of her materials to revive a Time Thief from the graveyard.
  • Big Damn Heroes: Hack and Flyback both see one of the Time Thieves saving Perpetua from danger, Hack having Winder save her as a young girl, and Flyback having Redoer escape with her as a teenager, both having them shot at by a mysterious group of individuals implied to be trying to assassinate Perpetua.
  • Chekhov's Gunman: The woman saved by Redoer in the artwork of Flyback and as a young girl by Winder in the artwork of Hack. She later gets her own card as Time Thief Perpetua and her older self is shown to have created at least the newer gears used by the Time Thieves.
  • Cool Bike: Time Thief Tempwhaler appears to be a futuristic flying bike that, based on the card's art, is meant to be Perpetua's ride.
  • Cool Ship: The aptly-named Time Thief Bezel Ship which is the Thieves's method of time travel.
  • Dark Is Not Evil: They're DARK Psychic monsters but they seem to use their time travel abilities for good.
  • Hit-and-Run Tactics: Redoer's detach quick effect allows it to figuratively hide in the Banish Zone until the end phase (if it detaches a monster), preventing it from being removed through card effects or battle. Since its banish zone hiding effect is bundled with its spin effect (if it detaches a trap), it can easily fight with hit and run tactics, able to spin an opponent card before immediately hiding in the banish zone once every turn.
  • Manipulating the Opponent's Deck: Redoer can steal cards from the top of the opponent's deck and put it under itself as a material, possibly letting it steal key cards and giving it more effects for its detach effect.
  • Motif: The monsters have gears in the background, representing the gears of a clock.
  • Mystical White Hair: Time Thief Redoer is a time traveler who happens to have white hair.
  • Out-of-Turn Interaction:
    • Flyback and Bezel Ship have quick effects that can grab the opponent's cards from their graveyard and put them under Time Thief monsters as Xyz Materials, possibly preventing the opponent from making effective plays.
    • Redoer's detach effect is a quick effect that lets it non-targeting spin one of the opponent's face up cards if it detaches a trap card, which it can then attach to itself in the next Standby Phase.
  • Phantom Thief: Time Thief Redoer is a phantom thief traveling through time, using his time traveling capabilities to evade capture. It's not clear what he's actually stealing, though he does steal the opponent's top deck in gameplay.
  • The Rival: As seen by the artwork for S-Force Showdown, S-Force Orrafist acts as a rival for Time Thief Redoer in the S-Force storyline.
  • Robot Dog: Time Thief Regulator is a phone-like device able to turn into a small dog robot.
  • Scarf of Asskicking: Time Thief Winder has a long cyan scarf.
  • Shout-Out: The archetype is based off of Doctor Who and Time Hollow.
  • Time Master: As you'd expect from an archetype called "Time Thief". Two of Redoer's effects seem to invoke this with his ability to banish itself until the end phase (time travelling to the end of the turn) and returning a card the opponent control to the top of the deck (sending it to the future).
  • Weaponized Teleportation: Time Thief Redoer, if it detaches a monster Xyz material, can banish itself and come back in the End Phase, allowing it to dodge battles and effects and live to fight another day.

    PSY-Frame 
https://static.tvtropes.org/pmwiki/pub/images/psy_frame_driver.jpg

PSY-Frame is an archetype of LIGHT Psychic-type monsters centered around Synchro Summoning. Their Tuner Monsters all have the ability to summon themselves and the Normal Monster PSY-Frame Driver if certain conditions are met, while their Synchro Monsters focus on banishing cards.


  • Alphabetical Theme Naming: Like the Vylon archetype, each PSY-Frame Tuner and Extra Deck monster is named after a Greek letter.
  • Call-Back:
    • A Synchro archetype that revolves around a Normal Monster? Sounds similar to the Genex.
    • LIGHT Synchro Monsters named after Greek letters. Are we talking about the Vylon, or the PSY-Frames?
  • Deader than Dead: PSY-Frame Overload banishes cards face-down from the field, meaning that most effects that can retrieve banished cards will not work for cards banished by Overload.
  • Empowered Badass Normal: The PSY-Framegears are 'donned' by PSY-Frame Driver (a Normal monster) to form more powerful monsters (the Synchro Monsters).
  • Equippable Ally: The PSY-Frame Tuners are this to Driver, with the "equipping" manifesting in the form of Synchro Summoning a PSY-Framelord. Zeta is Driver wearing Alpha and Beta as Power Armor, while Omega is Zeta outfitted further with Delta while riding atop the combined Gamma and Epsilon, who take the form of a scooter of sorts.
  • Foreshadowing: Driver's text makes mention of a "Security Force," who would many years later be turned into its own archetype.
  • Out-of-Turn Interaction: The archetype in general is based around disrupting an opponent's moves as much as possible by negating their effects and summons, banishing their cards, and so forth. It's field spell even lets the archetype Synchro summon immediately after using a PSY-Framegear disruption, and drop another disruptive monster on the field.
  • Shock and Awe: Lightning is featured prominently in their artwork.
  • Theme Naming: The archetype's Effect Monsters are all named after a letter from the Greek alphabet.

    :P 
https://static.tvtropes.org/pmwiki/pub/images/ipmasquerena_lod2_jp_vg_artwork.png
":P" is a series of Level/LINK-2 DARK monsters originally coined by the card "I:P Masquerena" released in Chaos Impact. She was later succeeded by "S:P Little Knight", formerly Rappa Chiyomaru from the "S-Force" archetype, and "EM:P Meowmine". The trio focus on serving as interruption and removal by having effects that allow them to tag out of the board, dodging their opponent's effects while removing the opponent's monsters.
  • Assist Character: Masquerena has no effects herself save for her link summoning effect, but this ability allows her to be used as a stepping stone to summon link monsters with effects triggered on summon, allowing them to disrupt the opponent's plays on their turn. Or, she can be used to put down specific link boss monsters to counter the board the opponent is setting up.
  • Connected All Along: As seen in a picture from the Yu-Gi-Oh Card Game Art Works Book, Ki-sikill and Lil-la can be seen hanging out with I:P Masquerena, while Sunny and Luna can be seen hanging out with S:P Little Night/S-Force Rappa Chiyomaru.
  • Cool Mask: Masquerena wears a Domino Mask-like headdress, presumably as a reference to her name, Masquerena. However, she doesn't put it on her face in any of her artworks.
  • Emoticon: The tongue sticking out expression she makes in her artwork is a reference to the ":P" part of Masquerena's name. EM:P Meowmine, a gadget presumably made by her, even sports the same expression as her in the card artwork.
  • EMP: Weaponized with EM:P Meowmine, a EMP grenade tossed by I:P Masquerena, as seen in its card artwork. Its effect to bounce an opponent's card can be triggered by a LINK-2 monster being sent to the Graveyard (supporting Masquerena) or when it is banished face-up (supporting Little Knight).
  • Meaningful Name: Masquerena's name is a reference to IP masquerading, a technique that hides an IP address. The quote for her alternate icon mentions this about her: "Ever mercurial, she shifts her style to match the situation and her mood." Basically, she masquerades (changes her outfit on a whim) to avoid getting caught.
  • Ms. Fanservice: Masquerena definitely qualifies, with her first artwork showing off her toned stomach and her second artwork has her wearing a Spy Catsuit.
  • Phantom Thief: I:P Masquerena is a data thief who masks and changes her own appearance to hide her identity from others.
  • The Only One Allowed to Defeat You: The artwork of Little Opposition shows a mysterious figure who may or not be Rappa Chiyomaru saving I:P Masquerena from Nightchaser.
  • The Rival: Masquerena acts as a rival for Rappa Chiyomaru as the latter is chasing her with Dog Tag's assistance in the artwork for S-Force Chase.
  • Rivals Team Up: Rappa Chiyomaru ends up joining Masquerena's side as a Link Monster, "S:P Little Knight". This is supported by the fact that her effect is most easily triggered by using Masquerena's Quick Effect to Link Summon her on the opponent's turn.
  • Rollerblade Good: Masquerena wears rollerblades as a part of her default outfit.
  • Screw This, I'm Outta Here: While the exact reasoning is unknown, Chiyomaru ultimately decides to quit the S-Force, coming to I:P Masquerena's aid against S-Force Nightchaser in the art of "Small Scuffle", now in the form of the Link Upgrade "S:P Little Night".
  • Status Buff: Masquerena gives the Link Monsters she summons immunity to card effect destruction.

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