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Characters / Pathfinder Geb

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    In General 


A state ruled by and named after the powerful necromancer rival of Nex.
  • Egopolis: Geb, its founder, named his nation after himself.
  • The Necrocracy: Type III. In Geb's kingdom, undead are often in positions of power, but the living can and sometimes do rise to the same level. There is a whole underclass of human chattel who are bred only as food for vampires and ghouls, however.
  • Polluted Wasteland: A magical variant. Nothing grows around Mechitar ever since Geb drained the life from the and to fuel one of his attacks on Nex.
  • The Trains Run on Time: Geb is a brutal place to live, but an efficient one. It helps that a large portion of the population has no need for sleep, allowing them to work non-stop, or food, which cuts down on the need for certain industries.
  • Undead Laborers: Mindless undead like skeletons and zombies do much of the low-level work in Geb.

    Witch-King Geb 


Race: Human (Garundi), later ghost
Class: Wizard (necromancer)
Alignment: Lawful Evil

Nearly 5,000 years ago Geb was exiled from Osirion, only to conquer a chunk of that same nation through powerful magic and an army of the undead. Geb ruled largely in peace afterwards, until expansion attempts by the archmage Nex sparked one of the most infamous rivalries known to Golarion. Their feud lasted centuries until Geb supposedly slew his rival, though the uncertainty of his success caused him to spiral into paranoia and eventually take his own life.

  • Haunted Castle: His palace, insofar as it's haunted by himself.
  • Our Ghosts Are Different: After his death, his lingering anger, necromantic power, and desires unfulfilled in life saw his spirit return as a ghost.
  • Properly Paranoid: The idea that Nex may yet live haunts Geb. It's an entirely justified dread, as Nex survived the supposedly final attack by retreating into a demiplane.
  • Sealed Evil in a Can: He's trapped in Geb, which obviously puts a damper on trying to seek out proof of Nex's fate.
  • Sorcerous Overlord: He ruled as one in life and may have maintained some of his power in death.
  • Unfinished Business: Geb's spirit is bound to Golarion until he can be convinced that his ancient archnemesis, Nex, is well and truly dead.


    The Harlot Queen 

Arazni the Harlot Queen

NE female human lich wizard 20/marshal 8, CR 26/MR 8
Once a demigod and herald of Aroden, Arazni was slain by the Whispering Tyrant. Less than a century later, Geb raised her as a lich and she now rules Geb in his stead.
  • Cruel and Unusual Death: She met her death when she fought the Whispering Tyrant, who humiliated her before torturing her to death and throwing her broken body into the ranks of her followers to demoralize them.
  • Desecrating the Dead: After the Knights of Ozem tried and failed to attack Geb, the necromancer stole and animated her body as an insult to his would-be vanquishers.
  • Does Not Like Shoes: For whatever reason, all her illustrations show her barefoot.
  • Heart Trauma: Four of her organs were removed and placed in funerary jars. They're currently in the hands of the Knights of Ozem, her one-time disciples, and she very much wants them back.
  • Our Liches Are Different: Lichdom usually requires a unique process for each individual, but Geb was not only able to make Arazni into a lich 67 years after she died he managed to bring her soul back and bind it into her body.
  • Red Baron: She was known as the Scarlet Crusader in life.
  • Simple Staff: Hardly simple, she owns a unique staff of the magi that uses its wielders caster level for saves and allows mythic power to amp up its spells.
  • Was Once a Man: She was a noble warrior before Geb turned her into a lich.
  • Weapon of Choice: Harlot's Kiss, a magic dagger from her days as a herald.

    The Blood Lords 
The aristocracy of Geb.

In General

  • Aristocrats Are Evil: Becoming a Blood Lord requires one to be undead, or at the very least steeped in necromancy, a process most good-aligned beings avoid.
  • Evil vs. Evil: They commonly vie for power and position, though codes of conduct prevent them from outright conflict.
  • The Necrocracy: Though sufficiently powerful necromancers or clerics of certain gods can become Blood Lords, rising through the ranks requires one to dispense of their pulse.
  • Vampire Monarch: Quite a few of them are vampires.

Mirgona Zede

NE female human necromancer 15

Hyrune Loxenna

CE male half-elf vampire witch 12

Quarnim Ix

NE male devourer oracle 8

Chancellor Kemnebi

LE male vampire necromancer 12
The leader of the Ebon Mausoleum.

Vice-Chancellor Vikroti Stroh

LE female human lich necromancer 11

    Rinnella Brenon 
NE daughter of Urgathoa summoner 9/hierophant 1)
The mistress of the Cathedral of Epiphenomena.
  • Enigmatic Minion: A creature much like a nightwalker is always with her, though its true nature and that of their arrangement is unknown.
  • High Priest: She leads what may be the single largest congregation of Urgathoa on Golarion.

    Vernetta Xenopha  
LE female mohrg fighter 12
The overseer of Ossum Harbor.
  • Asskicking Equals Authority: She's a CR 20 thanks to class levels on top of her base CR and she's led the defense against several major naval attacks.

    Khmet Khanrah 
LN male human ghost ranger 12
The ghost of the Osirian governor who once ruled the land that became Geb.
  • Deadly Gas: His domain is filled with gas that causes hallucinations and drives victims mad. Even undead aren't immune to its effects.
  • Ghostly Goals: He wants to see Geb fall, both the nation and the necromancer.
  • La Résistance: Since he can't leave his old home he relies on trying to enlist others to see Geb toppled.
  • Sealed Evil in a Can: For a given value of evil, he can't leave the mansion he once lived in.

    The Bellator Mortus 
A small army dedicated to the defense of Mechitar.
  • Elite Mooks: More powerful undead serve as this, as well as any with class levels.
  • Flesh Golem: They make use of golems made from once-living beings, particularly bone, flesh, and carrion golems.
  • Necromancer: Many of the higher ranking members can raise the dead as more soldiers.
  • Undead Mooks: The rank and file of the organization.



    The Petrified Maidens 
NE Medium undead, CR 6
An army of warrior women who tried to invade Geb. The necromancer struck them down with a curse not seen before or since, turning their bodies to stone and binding their unrestful spirits to their petrified forms.
  • Body Horror: Blood leaks from the cracks in their stone bodies, indicating the transformation wasn't complete.
  • Literal Disarming: The only way to actually disarm any of them, as their weapons have fused to their hands.
  • Resurrective Immortality: When destroyed their bodies will reconstruct themselves, though it can take years if they're reduced to rubble.
  • Taken for Granite: They can petrify others who are affected by their slam attack.

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