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Metroid Prime is a 2002 First-Person Shooter for the Nintendo Gamecube. It is the fifth game in the Metroid series, and the first of the Metroid Prime Trilogy. It is also the first Metroid game to be in 3D.The story takes place shortly after the events of the first Metroid. After destroying the Space Pirates' base on Zebes, Samus travels to its neighboring planet Tallon IV, where surviving Pirates have set up a second base, resumed Metroid cloning, and are harvesting a mysterious substance called Phazon. Samus battles through the planet's various environments, putting down Pirate operations where ever she finds them, but in searching for the origins of Phazons finds that they extend much further, to when her adopted people the Chozo still lived on the planet. Something terrible from the stars came to Tallon IV years ago, bearing corruptive Phazon and a powerful beast the Pirates call the Metroid Prime...
Ambiguous Robots: Meta Ridley qualifies, as there's little to indicate how much of him is still living and how much is robotic; the only visible organic parts are some muscles on his legs and the top of his head.
Antagonist Title: Metroid Prime is an enormous Metroid residing in the Impact Crater, so mutated by Phazon it barely even resembles a Metroid anymore.
Anti-Frustration Features: Attempting to navigate an obstacle that looks passable but actually isn't (such as a barely-out-of-reach ledge underwater without the Gravity Suit) a few times will bring up a prompt telling you to come back later with the proper powerup. And if you spend a long time dinking around and wandering, a prompt will appear and mark on your map your next destination. This can be disabled if you find it distracting, or want to find out where to go on your own.
Batman Can Breathe in Space: Ridley in Prime. He actually manages to one-up this by flying directly from an orbiting space frigate to Tallon IV note an impossible feat, considering that space has no air molecules to push against in flight, though his "flight" may have been powered by his mechanical parts, with the wing flapping as just muscle memory, surviving re-entry in the process.
Battle in the Rain: It's constantly raining on Tallon IV Overworld, so you can have mini-battles in the rain all the time. You have a boss battle in the rain when you face off against Ridley.
Big Bad: Meta Ridley and Metroid Prime in the first game. The Metroid Prime caused the Phazon crisis on Tallon IV, Meta-Ridley led the Space Pirate operations there.
Check Point Starvation: The Phazon Mines. There's a save station, near the entrance. Better use it, 'cuz it's the last one you'll see for a long time. Getting to the next one requires you to run a gauntlet of shadow troops, mega turrets, wave and ice troopers, and two mini boss battles against an elite pirate and a cloaked drone. The drone battle is especially cruel, as it ambushes you right outside the next save station, which is blocked by debris. The only way to clear away the rubble, is with a power bomb: earned by beating the drone then navigating an electric mini maze. In all, it'll take you about half an hour or more of nonstop fighting and puzzle solving to get from that first save station to the next one. And if you die, at any point along the way, you get to do it all over again.
Chekhov's Gun: Scan lore in the Artifact Temple discusses Chozo statuary, ending in the line: Those who destroy them will feel our wrath. Much later, Ridley smashes the Chozo statues over the Impact Crate entrance, and thus get blasted by the remaining ones with lasers to the chest.
The Space Pirate Beam Troopers note in Power, Wave, Ice, and Plasma flavors, to match your beam weapons, the Fission Metroids, and Metroid Prime. Their current color is the color of the only weapon type that can harm them.
The doors are colored based on what is needed to open them.
Continuity Nod: The remixed music. Tallon Overworld's first theme is a remix of the first Metroid's Brinstar, Tallon Overworld's second theme is a remix of Green Brinstar, and Magmoor Caverns is a remix of Lower Norfair.
Convection Schmonvection: Averted. Without the Varia suit Samus will take damage from simply entering an area that has lava. This only applies to Prime, as Samus keeps the Varia Suit throughout the rest of the trilogy.
Despite that there's no way you should have it at the time, Thardus in Prime is still weak against the Plasma Beam.
Throwing on the X-Ray Visor will make Samus's right hand visible. In addition, the hand will make a different gesture depending on which beam is active. A close look reveals the gesture will match the symbol for each weapon, which is shaped like Samus' hand.
Disney Death/Joker Immunity: Happens to Ridley in Prime. He's pushed off a cliff by lasers, hits the ground, and explodes. He comes back in Corruption, however.
Prime also had voiceovers that were supposed to introduce each area by name; all are still on the disc, but the scripting is broken. The only trigger that actually works is transitioning from Tallon Overworld to Impact Crater or vice versa. Additionally, an introduction to Samus and what she has done was voiced over in Prime - not the one that ended up in the game by the narrator, but Jennifer Hale herself!