Video Game: Metroid Prime
is a 2002 First-Person Shooter for the Nintendo Gamecube
. It is the fifth game in the Metroid
series, and the first of the Metroid Prime Trilogy
. It is also the first Metroid
game to be in 3D.
The story takes place shortly after the events of the first Metroid
. After destroying the Space Pirates' base on Zebes, Samus travels to its neighboring planet Tallon IV, where surviving Pirates have set up a second base, resumed Metroid cloning, and are harvesting a mysterious substance called Phazon. Samus battles through the planet's various environments, putting down Pirate operations where ever she finds them, but in searching for the origins of Phazons finds that they extend much further, to when her adopted people the Chozo still lived on the planet. Something terrible from the stars came to Tallon IV years ago, bearing corruptive Phazon and a powerful beast the Pirates call the Metroid Prime...
Metroid Prime includes examples of:
- Always Check Behind the Chair: Prior to obtaining the X-Ray Visor, at least.
- Ambiguous Robots: Meta Ridley qualifies, as there's little to indicate how much of him is still living and how much is robotic; the only visible organic parts are some muscles on his legs and the top of his head.
- Antagonist Title: Metroid Prime is an enormous Metroid residing in the Impact Crater, so mutated by Phazon it barely even resembles a Metroid anymore.
- Anti-Frustration Features: Attempting to navigate an obstacle that looks passable but actually isn't (such as a barely-out-of-reach ledge underwater without the Gravity Suit) a few times will bring up a prompt telling you to come back later with the proper powerup. And if you spend a long time dinking around and wandering, a prompt will appear and mark on your map your next destination. This can be disabled if you find it distracting, or want to find out where to go on your own.
- Ascend to a Higher Plane of Existence: In the lore logs, it is claimed that the Chozo that lived on Tallon IV did this. Then got pulled back by the meteor crashing on the planet.
- Batman Can Breathe in Space: Ridley in Prime. He actually manages to one-up this by flying directly from an orbiting space frigate to Tallon IV note , surviving re-entry in the process.
- Battle in the Rain: It's constantly raining on Tallon IV Overworld, so you can have mini-battles in the rain all the time. You have a boss battle in the rain when you face off against Ridley.
- Big Bad: Meta Ridley and Metroid Prime in the first game. The Metroid Prime caused the Phazon crisis on Tallon IV, Meta-Ridley led the Space Pirate operations there.
- Blackout Basement:
- Removing some power sources or upgrades releases captured Metroids and shuts off the lights. The Space Pirate Base in Phendrana is an excellent example.
- The atmosphere turns dim when you fight Chozo Ghosts. The first time, it is terrifying.
- Boring but Practical: Super Missiles, compared to the other charge combos. It is also required to beat the games (as it is used to blow up locks), the other beam combos are not.
- Breath Weapon: Besides Ridley, since he is a Space Dragon, Metroid Prime, Sheegoths and the Parasite Queen.
- Bullfight Boss: The Plated Beetle, which has bulletproof armor over its head.
- Bubblegloop Swamp: A good part of the Tallon Overworld.
- Call Forward: Scanning the first Metroid in Glacier One will reveal the information of its home planet, SR 388. Metroid II: Return of Samus takes place on the planet.
- Check Point Starvation: The Phazon Mines. There's a save station, near the entrance. Better use it, 'cuz it's the last one you'll see for a long time. Getting to the next one requires you to run a gauntlet of shadow troops, mega turrets, wave and ice troopers, and two mini boss battles against an elite pirate and a cloaked drone. The drone battle is especially cruel, as it ambushes you right outside the next save station, which is blocked by debris. The only way to clear away the rubble, is with a power bomb: earned by beating the drone then navigating an electric mini maze. In all, it'll take you about half an hour or more of nonstop fighting and puzzle solving to get from that first save station to the next one. And if you die, at any point along the way, you get to do it all over again.
- Chasing Your Tail: Parasite Queen.
- Chekhov's Gun: Scan lore in the Artifact Temple discusses Chozo statuary, ending in the line: Those who destroy them will feel our wrath. Much later, Ridley smashes the Chozo statues over the Impact Crate entrance, and thus get blasted by the remaining ones with lasers to the chest.
- Circle of Standing Stones: The Chozo cipher is shown as a series of stone monoliths in two rings.
- Colour-Coded for Your Convenience:
- The Space Pirate Beam Troopers note , the Fission Metroids, and Metroid Prime. Their current color is the color of the only weapon type that can harm them.
- The doors are colored based on what is needed to open them.
- Continuity Nod: The remixed music. Tallon Overworld's first theme is a remix of the first Metroid's Brinstar, Tallon Overworld's second theme is a remix of Green Brinstar, and Magmoor Caverns is a remix of Lower Norfair.
- Convection Schmonvection: Averted. Without the Varia suit Samus will take damage from simply entering an area that has lava. This only applies to Prime, as Samus keeps the Varia Suit throughout the rest of the trilogy.
- The Dev Team Thinks of Everything:
- Despite that there's no way you should have it at the time, Thardus in Prime is still weak against the Plasma Beam.
- Throwing on the X-Ray Visor will make Samus's right hand visible. In addition, the hand will make a different gesture depending on which beam is active. A close look reveals the gesture will match the symbol for each weapon, which is shaped like Samus' hand.
- Disney Death/Joker Immunity: Happens to Ridley in Prime. He's pushed off a cliff by lasers, hits the ground, and explodes. He comes back in Corruption, however.
- Dummied Out:
- Like Metroid: Zero Mission's removal of Crocomire, Prime would have had a battle with an old boss... Meta-Kraid, which would have marked his first official 3-D appearance. A picture of what he would have looked like was shown by one of the modelers◊.
- Prime also had voiceovers that were supposed to introduce each area by name; all are still on the disc, but the scripting is broken. The only trigger that actually works is transitioning from Tallon Overworld to Impact Crater or vice versa. Additionally, an introduction to Samus and what she has done was voiced over in Prime - not the one that ended up in the game by the narrator, but Jennifer Hale herself!
- Elaborate Underground Base: Most of Phazon Mines is underground, and serves as the Space Pirates' main base on Tallon IV.
- Embedded Precursor: The original NES Metroid is included as an unlockable if you link Prime to Metroid: Fusion. It includes a save feature and a new control scheme mimicking that of Prime.
- The End... Or Is It?: The 100% endings: The hand from Samus' Phazon Suit (absorbed by the eponymous villain) pops out of a puddle of phazon with an eye on the back.
- Eternal Engine: Upper Phazon Mines in the first game.
- Expy: Thardus is basically the Metroid universe's answer to Gorignak.
- Eye Open:
- After saving, there's a brief closeup of Samus opening her eyes.
- Also how Prime ominously ends.
- Eyes Do Not Belong There: The 100% ending of Prime has an eye open on the back of a hand emerging from a Phazon puddle, later revealed to be Dark Samus.
- Mythology Gag: One of the spider-ball puzzles in the game is a subtle tribute to Gunpei Yokoi's old Nintendo toy, the Ten Billion Barrel.
- Some of the games Morph Ball puzzles switch to a camera view that mimics the side scrolling morph ball tunnels of the original games.
- Not Quite Dead: You may have defeated the exterior of Metroid Prime, but the interior still lives even after you defeat it.
- Raised Hand of Survival: Finishing the first game with 100% Completion adds a brief cinematic showing a hand reaching out from the puddle of Phazon that was once the title creature. At the time the player would have no idea who or what this is: Metroid Prime reviving as Dark Samus, Samus Aran's nemesis throughout Prime 2 and 3.