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Video Game examples
- The Ecco the Dolphin series is packed with hordes of these, given that a lot of it takes place under the ocean.
- The arcade version of Contra has two of these that jump out of the water at the beginning of the game, and nowhere else.
- Justice League Heroes: The Flash has an aquatic Mecha-Mook introduced in the Sunken City level. They start with a water barrier that protects them, and after you destroy it, they will sometimes return to the water to replace it.
- Deus Ex has a few Diver enemies on the way back from the underwater lab.
- GoldenEye (1997) and The World Is Not Enough's video game adaptations.
- The underwater level of The Operative: No One Lives Forever features a lot of these.
- Jazz Jackrabbit 2 has turtles on lifebuoys. Though they only appear in one level and there's about three of them.
- There's an underwater version of the Mettaur, which has scuba gear and stuff.
- In Metroid: Fusion, the X seem to be able to combine the forms of Space Pirates and some species of carnivorous fish to make Mer-Pirates.
- Yoshi's Island features a Shy Guy with an inner tube as well as Shy Guys dressed as pirates.
- Warcraft III: The expansion introduces the Naga, a race of Snake Men, the result of magic-addicted night elves spending a few millenia underwater. They're not only capable of moving in water, they can also hide there.
- There is this kind of Genesis Clone in Crisis Core, namely the ones which Zack beats with a parasol.
- In the Final Fantasy series, there is Final Fantasy I, Final Fantasy III, Final Fantasy V, Final Fantasy VI, Final Fantasy VII, and Final Fantasy X which have underwater dungeons, and thus, enemies appropriate to the area (sea urchins, pirahnas, octopuses, etc.)
- The standard Pigmask army is supplemented by Navy SQUEALs in the underwater area of MOTHER 3.
- Raiden and Raiden Fighters series: Even though the player is relatively safe from "Sniper Tanks" over the ocean, they have to contend with their "Sniper Gunboat" aquatic counterparts.
- The first boss in Time Crisis 2 is accompanied by aquatic ninjas.
- Mini Robot Wars has the land-based stealth unit called the Mole. In the New Game+, it gets the ability to swim on the water surface!
"Ocean doesn't save you from Mole anymore; for it can swim now!"
- And then you get even worse news later- the Giant also gets the ability to travel Amphibiously.
- Snorkel Zombies, Ducky Tube Zombies, and Dolphin Rider Zombies in Plants vs. Zombies.
- Pretty much every Zombie from Big Wave Beach in Plants vs. Zombies 2: It's About Time is this, starting out from the water and eventually making it to the shore (with the exception of the Fisherman who always stays on the water).
- XCOM Terror From The Deep replaces the first game's aliens with a variety of aquatic aliens and altered Earth species. Most of them are also able to fight on land.
- Plants vs. Zombies: Heroes has teammates with the "Amphibious" trait. This allows them to be played on water lanes, which are inaccessible to teammates without the trait. Plant classes specializing in Amphibious teammates are Guardian and Smarty, and Zombie classes specializing in them are Beastly and Sneaky.
Anime and Manga
- The various Gundam shows typically have at least one type of mass-produced underwater mobile suits for the main Gundam to fight.
- The original Mobile Suit Gundam and its spinoffs' Gog, Acguy and Z'Gok.
- Mobile Suit Zeta Gundam's Zaku Marine, which was actually an unused design from the original series that never made it into the show, brought out of retirement for a decoy operation.
- Mobile Suit Gundam ZZ's Capule, which later appears in Turn A Gundam on the Earth forces side as the Kapool.
- Mobile Fighter G Gundam's Pescatore, a Mexican submersible MS which inexplicably has a face like a parrot.
- Mobile Suit Gundam Wing's appropriately named (for once) Cancer and Pisces.
- Mobile Suit Gundam SEED's UMF-4A GO Oh N and UMF-5 Zn O, with the later UMF-3 ASH functioning as somewhere between this trope and Elite Mooks.
- One Animorphs story starts when the Yeerks bioengineer gills onto their Hork-Bajir troops. It fails horribly, and the poor guys end up choking on air.